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UI updates for Procedural Constraints #1478

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dandelany opened this issue Sep 26, 2024 · 1 comment · May be fixed by #1537
Open

UI updates for Procedural Constraints #1478

dandelany opened this issue Sep 26, 2024 · 1 comment · May be fixed by #1537
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constraints Anything related to the constraints domain feature New feature or request

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@dandelany
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dandelany commented Sep 26, 2024

Background

Now that Procedural Scheduling has been released, we are working on implementing Procedural Constraints. The workflow for using them will be very similar to scheduling goals: write a constraint in Java, compile a JAR, upload it via the Aerie UI, and add it to a plan using the same list UI that is used for eDSL constraints. Whereas procedural scheduling goals create activities on an editable plan, procedural constraints will return violations, ie. windows of time when the constraint is violated, and will not be able to edit the plan directly.

The UI updates to support procedural goals were defined in #1436 and implemented in #1444

Requirements

On the Constraints page (mostly copied from #1436):

  • Add an "Upload JAR" button to the (left side) form used for creating a new Scheduling Constraint, which allows the user to select a JAR file to upload. They should still be able to provide metadata such as name and description in the form before uploading.
  • Add an "Upload JAR" button to the form used for editing an existing scheduling constraint. This should look & behave mostly the same way as the other button, but should instead upload a new version of the existing constraint when submitted.
  • Add a toggle switch to the form, which makes it obvious whether the goal is an EDSL or Procedural JAR type constraint

On the constraints panel on a Plan:

  • Update the UI to allow users to add procedural constraints to a plan
  • Just like goals:
    • Multiple invocations of the same constraint will be allowed on a plan
    • Procedural constraints may have parameters/arguments - copy the parameters UI from goals
    • User should be able to have a mix of eDSL constraints & procedural constraints on their plan spec
  • Unlike goals, ordering of constraints on a plan spec doesn't matter

Related Issues

NASA-AMMOS/aerie#1571, NASA-AMMOS/aerie#1572

@dandelany dandelany added feature New feature or request constraints Anything related to the constraints domain labels Sep 26, 2024
@dandelany dandelany added this to Aerie Sep 26, 2024
@github-project-automation github-project-automation bot moved this to Todo in Aerie Sep 26, 2024
@dandelany dandelany changed the title UI Updates for Procedural Constraints UI updates for Procedural Constraints Sep 26, 2024
@duranb duranb linked a pull request Oct 31, 2024 that will close this issue
@dandelany dandelany moved this from Todo to In Progress in Aerie Nov 7, 2024
@dandelany
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@skovati, @Mythicaeda, @AaronPlave & I met a few times re: some outstanding questions about the UX for procedural constraints, and the impacts of those decisions on UI & DB implementation.

The main issue is related to questions around cacheability, ordering, and idempotence of procedural constraints. We are walking a fine line here, because on one hand, it's possible that the constraints provided by users will not be idempotent and could have side effects that are order-dependent or timing-dependent (see NASA-AMMOS/aerie#1609 for a discussion of this problem with goals) - and we want to provide them with the "escape hatch" needed to deal with these scenarios. On the other hand, we very much want to encourage users to write idempotent, order-free constraints, and we want to keep the same visual language around "checked" vs "unchecked" constraints - ie. a constraint that has already been run on a given plan with given inputs should be considered "checked" even though technically it could be non-idempotent and return a different result if re-run.

With these considerations in mind, we're proposing the following user experience:

  • Constraints should have an order to them
    • this is a useful feature for organization as much as anything
    • we will execute them in this order when user runs constraints
    • BUT UI for ordering constraints should not be identical to Goals,
      • we shouldn't show it as "priority", it implies more than we want.
      • instead, should be a simple drag and drop to reorder, like the one used for ordering layers in the Timeline Editor
  • Constraint runs will still be cached and mostly follow the same logic around "checked" vs. "unchecked", with some small differences:
    • To be considered "checked" (ie. "not stale") in the UI, the client must check that the constraint:
      • is in the constraint run table (ie. has a cached result)
      • and has the same arguments as the previous run (since constraints have args now)
    • As a result, if constraints have been re-ordered but nothing else has changed (same plan, same arguments), they should still be considered "checked" and not stale.
  • There should be a "force re-run" button in the UI to force constraints to re-run even if they're all "checked"
    • Similar to what we do for re-running simulation
    • This is the main escape hatch for users running non-idempotent constraints

I think this is an effective compromise between the two worlds, but feel free to discuss if there are other ideas for how to handle this more simply. The main things that need to be implemented for this on the UI side are:

  • drag and drop re-ordering for constraints in the spec (& sending new ordering to hasura)
  • updated staleness check logic (to check arguments + cache table)
  • "re-run constraints" button in the UI which calls the normal constraint run with a new "force" flag (TBD, will be added on DB PR)

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Labels
constraints Anything related to the constraints domain feature New feature or request
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