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Respawn AS Default MP Character (enabled) vMenu #2

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DavidRich1 opened this issue Jan 25, 2024 · 1 comment
Open

Respawn AS Default MP Character (enabled) vMenu #2

DavidRich1 opened this issue Jan 25, 2024 · 1 comment
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@DavidRich1
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When someone his killed and have Respawn AS Default MP Character is enabled on vMenu they will get right back up after being killed. It will still mark them as being dead but will let them move around freely. This will cause it so they can't use the inventory and also will make it so they can just run around as if they are not dead. It will also make them invincible considering it marks them as being dead.

Another issue kinda related to this I have a hands up script. As most hands up script do it cancels and active ped tasks, this mean when someone presses X (the hands up bind) it will let them stand right back up. It will still mark the as being dead just like Respawn AS Default MP Character does.

@Andyyy7666 Andyyy7666 added the bug Something isn't working label Feb 28, 2024
@Andyyy7666
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Hands up issue should now be fixed if using ND_Police hands up script. The other issue you reported here needs more testing.

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