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client.py
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client.py
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import socket
import errno
from threading import Thread
HEADER_LENGTH = 10
client_socket = None
# Connects to the server
def connect(ip, port, my_username, error_callback):
global client_socket
# Create a socket
# socket.AF_INET - address family, IPv4, some otehr possible are AF_INET6, AF_BLUETOOTH, AF_UNIX
# socket.SOCK_STREAM - TCP, conection-based, socket.SOCK_DGRAM - UDP, connectionless, datagrams, socket.SOCK_RAW - raw IP packets
client_socket = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
try:
# Connect to a given ip and port
client_socket.connect(('192.168.56.1', 5555))
except Exception as e:
# Connection error
error_callback('Connection error: {}'.format(str(e)))
return False
# Prepare username and header and send them
# We need to encode username to bytes, then count number of bytes and prepare header of fixed size, that we encode to bytes as well
username = my_username.encode('utf-8')
username_header = f"{len(username):<{HEADER_LENGTH}}".encode('utf-8')
client_socket.send(username_header + username)
return True
# Sends a message to the server
def send(message):
# Encode message to bytes, prepare header and convert to bytes, like for username above, then send
message = message.encode('utf-8')
message_header = f"{len(message):<{HEADER_LENGTH}}".encode('utf-8')
client_socket.send(message_header + message)
# Starts listening function in a thread
# incoming_message_callback - callback to be called when new message arrives
# error_callback - callback to be called on error
def start_listening(incoming_message_callback, error_callback):
Thread(target=listen, args=(incoming_message_callback, error_callback), daemon=True).start()
# Listens for incomming messages
def listen(incoming_message_callback, error_callback):
while True:
try:
# Now we want to loop over received messages (there might be more than one) and print them
while True:
# Receive our "header" containing username length, it's size is defined and constant
username_header = client_socket.recv(HEADER_LENGTH)
# If we received no data, server gracefully closed a connection, for example using socket.close() or socket.shutdown(socket.SHUT_RDWR)
if not len(username_header):
error_callback('Connection closed by the server')
# Convert header to int value
username_length = int(username_header.decode('utf-8').strip())
# Receive and decode username
username = client_socket.recv(username_length).decode('utf-8')
# Now do the same for message (as we received username, we received whole message, there's no need to check if it has any length)
message_header = client_socket.recv(HEADER_LENGTH)
message_length = int(message_header.decode('utf-8').strip())
message = client_socket.recv(message_length).decode('utf-8')
# Print message
incoming_message_callback(username, message)
except Exception as e:
# Any other exception - something happened, exit
error_callback('Reading error: {}'.format(str(e)))