Changelog includes all changes from 1.5.0 as well, 1.5.1 just includes one hotfix for a bug.
⚠️ Boat throw and tall resolution settings have been moved in this update, if you use these features you need to change the following settings:
- In Optional features -> Angle adjustment, set "Pixel adjustment type" to Tall resolution
- If you previously had enabled "Enter boat mode automatically after resetting", then in Optional features -> Boat measurements, set default boat mode to Blue boat.
New features
- Ninjabrain Bot API
- Disabled by default, enabled under advanced settings.
- An API opens up for other applications to interact with Ninjabrain Bot. The possibilities are endless, but it could e.g. be used to send the stronghold coords to a mobile app (for those who have limited screen space), gather statistics about your runs, or create custom OBS overlays.
- If you are a developer and wish to use the API, see the wiki page for details.
- Save application state between sessions.
- Enabled by default, disable under advanced settings.
- Will save the entire state of the application, and restore it when it is started again.
- Mostly useful when segmenting AA runs.
- 1.20+ Advancements Support (by @VDPineapple).
- Enable under all advancements settings.
- Adds feature to store positions of Shrieker, End City, and a general location that can be used for anything (e.g. tadpoles/foxes).
- Adds feature to calculate Ancient City Region Centres.
- For details see the wiki page.
- Support maintaining green boat through a mod 360 operation (for example: travelling through nether portals or using ender pearls). This is done by using a hotkey to indicate that the next F3+C contains the player's angle immediately before being reduced modulo 360, so that the boat angle can be adjusted to account for it. (by @ExeRSolver)
Updates
- Added the option of displaying the number of adjustments made instead of the angle change (by @ExeRSolver).
- Disable automatic resetting when AA mode has been turned on, this is to prevent Ninjabrain Bot from accidentally resetting when the user alt-tabs.
- Added wiki links to the settings window for boat throws, the API, and 1.20+ AA mode.
- Boat throw updates (by @ExeRSolver):
- Added the option to default to green boat (with a boat angle of 0)
- Altered the behavior of the "Indicate boat angle reset on next F3+C" hotkey to clear the boat angle.
- Allow getting boat angle in the nether.
- Boat eye can now be used without tall res.
- Added the option of using a custom pixel adjustment amount.
- MC version 1.9-1.12 updates (by @ExeRSolver):
- Added support for boat eye (defaulting to green boat is required for this).
- If the player includes decimals for the coordinates of a manual eye throw, then 0.5 will no longer be added.
- Added the option of including the number of angle adjustments in the text being copied. For example, if you would previously copy '234 1097 -87.5' and then adjust 23 times, you now have the option of instead just copying '234 1097 -87.5 23'.
- Calibration (by @ExeRSolver)
- Added support for 1.9-1.12.
- Display 75% confidence interval in the calibration panel.
- Increased decimals available for boat eye standard deviation by 1.
Fixes
- Hotfix from 1.5.0, where the "Show direction to stronghold" angle was calculated incorrectly.
- Disable automatic all advancements detection when playing ranked.
- Fix memory issues when the user copies huge pieces of text.
- Fix calculator prediction being inaccurate when using a very small standard deviation (tall resolution) and the stronghold is extremely close (<30 blocks). See this clip for example.
- Fix crash when using czech language (by @gizlposu).
Language
- Polish translation (by @Javatrix)
- Update simplified Chinese (by @Crsuh2er0 and @zhz0704)