You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Suggestion:
Make Creeper afraid cats and ocelot because its verry cursed
Configuration
Link to debugpaste:
https:hastebin.com/detogeseso
Config:
# Config version, do not edit!
config-version: 16
entities:
# How often the spawn task should run
# In ticks, 20 ticks = 1 second
# Use 0 to disable entity spawning
autospawn-ticks: 80
# How often the despawn task should run
# In ticks, 20 ticks = 1 second
# Use 0 to disable entity despawning
despawn-ticks: 12000
# Do not spawn entities in these worlds
worlds-spawning-disabled: "exampleworld1, exampleworld2"
# Spawning limit settings
# Per player, in 100 blocks range
autospawn:
bat: 0
blaze: 0
chicken: 12
cod: 2
cow: 18
creeper: 2
dolphin: 1
donkey: 1
enderman: 1
ghast: 2
husk: 2
horse: 2
magmacube: 2
mooshroom: 2
ocelot: 2
parrot: 1
pig: 2
polarbear: 2
pufferfish: 1
rabbit: 1
salmon: 3
sheep: 23
skeleton: 2
slime: 2
spider: 2
squid: 2
stray: 2
tropicalfish: 2
turtle: 2
witch: 1
witherskeleton: 2
wolf: 2
zombie: 2
zombiepigman: 3
fox: 2
panda: 1
drowned: 2
piglin: 2
hoglin: 2
spawners:
# Enable mob spawner blocks
enabled: true
# Mob spawner spawning range
spawn-range: 4
# Minimum amount of mobs spawned at a time
minimum-spawn-count: 1
# Maximum amount of mobs spawned at a time
maximum-spawn-count: 4
# Minimum spawn delay (ticks)
minimum-delay: 200
# Maximum spawn delay (ticks)
maximum-delay: 5000
# Maximum amount of mobs near the spawner
maximum-nearby-entities: 16
# Player must be this close to spawner for it to spawn mobs
required-player-range: 16
# Don't reduce spawn eggs if there is an entity already in the spawner (non-vanilla behavior)
do-not-waste-spawn-eggs: false
other:
# Give xp drops straight to player
use-no-xp-orbs: false
# Do not spawn mobs this near to spawn area
# Set -1 to disable
spawn-no-spawning-area: -1
# Kill entities instead of despawning them
# This can have a negative impact on performance due to the drops
kill-mobs-on-despawn: false
# Custom enderman max spawns rule for the_end world
end-enderman-spawning: 10
# If tamed entity owner attacked or attack entity, it will become angry
check-tamed-entity-attack: true
# Let creepers explode blocks
creeper-explode-blocks: true
# Do not allow creating snow golems, iron golems and withers in these worlds
worlds-entity-creation-disabled: "exampleworld1, exampleworld2"
The text was updated successfully, but these errors were encountered:
Info
This is:
Your issue / suggestion
Issue:
Mobs are bonny hopping on snow biome
And Zombies Does not try to kill villager
Suggestion:
Make Creeper afraid cats and ocelot because its verry cursed
Configuration
Link to debugpaste:
Config:
The text was updated successfully, but these errors were encountered: