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Luigi, No!

A game a bout a dog trying to pee.

By Neil Holmes with help from Gabby Patterson, 2016.

WASD or the arrows moves your dog. You pee automatically (you're desperate for a wee!) and the game ends when you're out of pee. You can hold your pee for a short time by pressing the left mouse button, the black bar below the pee bar shows how much you can hold it in. You gain points by filling up the mystic orbs with your pee, and lose points if Luigi drinks it instead.

Coded in lua using Love 2D.

Implements HC, shack, TEsound (SiENcE updates) and anim8 Love2D libraries.

Tileset used is Basic Map by Silver IV

Main music is Cheerful 1 - Choro Bavario (happy loop) Found on Open Game Art Ending music is Undead Rising by Matthew Pablo Rumble from Free Sound Effects Walk sounds are from Open Game Art