From 79f3e8e308639e6ec2bc2810717a5970068e54fa Mon Sep 17 00:00:00 2001 From: Mark W Date: Sun, 5 May 2024 11:41:49 +0200 Subject: [PATCH] Undo some changes I was testing --- modules/miscFixes.lua | 5 ----- 1 file changed, 5 deletions(-) diff --git a/modules/miscFixes.lua b/modules/miscFixes.lua index ba136b0..e7f36c6 100644 --- a/modules/miscFixes.lua +++ b/modules/miscFixes.lua @@ -102,9 +102,6 @@ function Module:OnButtonClick(buttonFrame, mouseButton) end end -local function secureSetNil(table, key) - TextureLoadingGroupMixin.RemoveTexture({textures = table}, key); -end function Module:SetupDropDownUpdateHook() local talentsTab = ClassTalentFrame.TalentsTab; @@ -116,8 +113,6 @@ function Module:SetupDropDownUpdateHook() end frame.LoadoutDropDown:SetSelectionID(configID); - -- this seems to reduce the amount of tainted values, but I didn't really dig into it - secureSetNil(ClassTalentFrame.TalentsTab.LoadoutDropDown.DropDownControl, 'selectedValue'); end) end