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OGSR-Engine/ogsr_engine/Layers/xrRenderPC_R2/r2_R_lights.cpp
Line 158 in c6a0a96
OGSR-Engine/ogsr_engine/Layers/xrRenderPC_R3/r2_R_lights.cpp
Line 173 in c6a0a96
OGSR-Engine/ogsr_engine/Layers/xrRenderPC_R4/r2_R_lights.cpp
Зачем это делать еще один раз если можно после accum_spot вызвать accum_volumetric?
The text was updated successfully, but these errors were encountered:
Volumetric optimize
3aaa272
Поправил циклические обработки источников света и их волуметриков. Взял отсюда: OGSR#421
06517f4
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OGSR-Engine/ogsr_engine/Layers/xrRenderPC_R2/r2_R_lights.cpp
Line 158 in c6a0a96
OGSR-Engine/ogsr_engine/Layers/xrRenderPC_R3/r2_R_lights.cpp
Line 173 in c6a0a96
OGSR-Engine/ogsr_engine/Layers/xrRenderPC_R4/r2_R_lights.cpp
Line 173 in c6a0a96
Зачем это делать еще один раз если можно после accum_spot вызвать accum_volumetric?
The text was updated successfully, but these errors were encountered: