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Помогите тупому недомододелу, который работает в блендере #476

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sadasdasdqwedasdasdwqe opened this issue May 30, 2024 · 5 comments

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@sadasdasdqwedasdasdwqe
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Я использую оружейный пак зп в движке огср с поддержкой системы смены худ рук, я решил добавить новые руки модель подогнал все кости привязаны, анимации работают все прописал но при попытке, надеть костюм с новой моделькой рук игра вылетает с ошибкой.
[error]Expression : sz < (tgt_sz - 1)
[error]Function : IReader::r_stringZ
[error]File : D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrCore\FS.cpp
[error]Line : 341
[error]Description : Dest string less than needed.
я искал решение в интернете, многие говорят что виноват файл с настройками игры, я его удали но не помогло. есть идеи из за чего вылетает?

@joye-ramone
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нужно полный лог вылета

@sadasdasdqwedasdasdwqe
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sadasdasdqwedasdasdwqe commented May 30, 2024

нужно полный лог вылета

[30.05.24 21:54:57.422] [10036] ####################[+MIMALLOC+]####################
[30.05.24 21:54:57.423] [10036] heap stats:     peak       total       freed     current        unit       count
[30.05.24 21:54:57.423] [10036]   reserved:     1.0 GiB     1.0 GiB     0           1.0 GiB
[30.05.24 21:54:57.423] [10036]  committed:    32.0 MiB    32.0 MiB     0          32.0 MiB
[30.05.24 21:54:57.423] [10036]      reset:     0
[30.05.24 21:54:57.423] [10036]     purged:     0
[30.05.24 21:54:57.423] [10036]    touched:    64.2 KiB    64.2 KiB     0          64.2 KiB                          not all freed
[30.05.24 21:54:57.423] [10036]   segments:     1           1           0           1                                not all freed!
[30.05.24 21:54:57.423] [10036] -abandoned:     0           0           0           0                                ok
[30.05.24 21:54:57.423] [10036]    -cached:     0           0           0           0                                ok
[30.05.24 21:54:57.423] [10036]      pages:     0           0           0           0                                ok
[30.05.24 21:54:57.423] [10036] -abandoned:     0           0           0           0                                ok
[30.05.24 21:54:57.423] [10036]  -extended:     0
[30.05.24 21:54:57.423] [10036]  -noretire:     0
[30.05.24 21:54:57.423] [10036]      mmaps:     0
[30.05.24 21:54:57.423] [10036]    commits:     1
[30.05.24 21:54:57.423] [10036]     resets:     0
[30.05.24 21:54:57.423] [10036]     purges:     0
[30.05.24 21:54:57.423] [10036]    threads:     0           0           0           0                                ok
[30.05.24 21:54:57.423] [10036]   searches:     0.0 avg
[30.05.24 21:54:57.423] [10036] numa nodes:     1
[30.05.24 21:54:57.423] [10036]    elapsed:     0.089 s
[30.05.24 21:54:57.423] [10036]    process: user: 0.000 s, system: 0.046 s, faults: 5756, rss: 18.9 MiB, commit: 42.3 MiB
[30.05.24 21:54:57.423] [10036] ####################[-MIMALLOC-]####################
[30.05.24 21:54:57.424] [10036] * Detected CPU: Intel(R) Pentium(R) CPU G4560 @ 3.50GHz [GenuineIntel], F6/M158/S9
[30.05.24 21:54:57.424] [10036] * CPU features: RDTSC, MMX, SSE, SSE2, SSE3, MONITOR/MWAIT, SSSE3, SSE4.1, SSE4.2
[30.05.24 21:54:57.424] [10036] * CPU cores: [2], threads: [4]
[30.05.24 21:54:57.424] [10036] * CPU0 current freq: 3500 MHz, max freq: 3500 MHz
[30.05.24 21:54:57.424] [10036] * CPU1 current freq: 3500 MHz, max freq: 3500 MHz
[30.05.24 21:54:57.424] [10036] * CPU2 current freq: 3500 MHz, max freq: 3500 MHz
[30.05.24 21:54:57.424] [10036] * CPU3 current freq: 3500 MHz, max freq: 3500 MHz
[30.05.24 21:54:57.424] [10036] Initializing File System...
[30.05.24 21:54:57.425] [10036] --Found base arch: [d:\games\s.t.a.l.k.e.r. shadow of chernobyl\gamedata.db0], size: [678577379]
[30.05.24 21:54:57.464] [10036] --Found base arch: [d:\games\s.t.a.l.k.e.r. shadow of chernobyl\gamedata.db1], size: [708434331]
[30.05.24 21:54:57.468] [10036] --Found base arch: [d:\games\s.t.a.l.k.e.r. shadow of chernobyl\gamedata.db2], size: [671169415]
[30.05.24 21:54:57.470] [10036] --Found base arch: [d:\games\s.t.a.l.k.e.r. shadow of chernobyl\gamedata.db3], size: [684792231]
[30.05.24 21:54:57.473] [10036] --Found base arch: [d:\games\s.t.a.l.k.e.r. shadow of chernobyl\gamedata.db4], size: [671392842]
[30.05.24 21:54:57.706] [10036] --Found base arch: [d:\games\s.t.a.l.k.e.r. shadow of chernobyl\gamedata.db5], size: [696277331]
[30.05.24 21:54:57.748] [10036] --Found base arch: [d:\games\s.t.a.l.k.e.r. shadow of chernobyl\gamedata.db6], size: [667613134]
[30.05.24 21:54:57.750] [10036] --Found base arch: [d:\games\s.t.a.l.k.e.r. shadow of chernobyl\gamedata.db7], size: [672770451]
[30.05.24 21:54:57.771] [10036] --Found base arch: [d:\games\s.t.a.l.k.e.r. shadow of chernobyl\gamedata.db8], size: [296000567]
[30.05.24 21:54:57.780] [10036] --Found base arch: [d:\games\s.t.a.l.k.e.r. shadow of chernobyl\gamedata.db9], size: [79312307]
[30.05.24 21:54:57.801] [10036] --Found base arch: [d:\games\s.t.a.l.k.e.r. shadow of chernobyl\gamedata.dba], size: [32500627]
[30.05.24 21:54:57.805] [10036] --Found base arch: [d:\games\s.t.a.l.k.e.r. shadow of chernobyl\gamedata.dbb], size: [55194918]
[30.05.24 21:54:57.809] [10036] --Found base arch: [d:\games\s.t.a.l.k.e.r. shadow of chernobyl\gamedata.dbc], size: [160948]
[30.05.24 21:54:57.809] [10036] --Found base arch: [d:\games\s.t.a.l.k.e.r. shadow of chernobyl\gamedata.dbd], size: [101014]
[30.05.24 21:54:57.809] [10036] using fs-ltx: [fsgame.ltx]
[30.05.24 21:54:57.809] [10036] --Found FS dir: [d:\games\s.t.a.l.k.e.r. shadow of chernobyl\_appdata_\]
[30.05.24 21:54:57.809] [10036]   files: [6]
[30.05.24 21:54:57.809] [10036] --Found FS dir: [d:\games\s.t.a.l.k.e.r. shadow of chernobyl\gamedata\]
[30.05.24 21:54:57.809] [10036]   files: [11]
[30.05.24 21:54:57.810] [10036] --Found FS dir: [d:\games\s.t.a.l.k.e.r. shadow of chernobyl\gamedata\anims\]
[30.05.24 21:54:57.810] [10036]   files: [4]
[30.05.24 21:54:57.811] [10036] --Found FS dir: [d:\games\s.t.a.l.k.e.r. shadow of chernobyl\gamedata\levels\]
[30.05.24 21:54:57.811] [10036]   files: [3]
[30.05.24 21:54:57.811] [10036] --Found FS dir: [d:\games\s.t.a.l.k.e.r. shadow of chernobyl\gamedata\meshes\]
[30.05.24 21:54:57.811] [10036]   files: [3]
[30.05.24 21:54:57.821] [10036] --Found FS dir: [d:\games\s.t.a.l.k.e.r. shadow of chernobyl\gamedata\meshes\]
[30.05.24 21:54:57.821] [10036]   files: [3]
[30.05.24 21:54:57.826] [10036] --Found FS dir: [d:\games\s.t.a.l.k.e.r. shadow of chernobyl\gamedata\shaders\]
[30.05.24 21:54:57.826] [10036]   files: [7]
[30.05.24 21:54:57.833] [10036] --Found FS dir: [d:\games\s.t.a.l.k.e.r. shadow of chernobyl\gamedata\sounds\]
[30.05.24 21:54:57.833] [10036]   files: [4]
[30.05.24 21:54:57.837] [10036] --Found FS dir: [d:\games\s.t.a.l.k.e.r. shadow of chernobyl\gamedata\textures\]
[30.05.24 21:54:57.837] [10036]   files: [20]
[30.05.24 21:54:57.850] [10036] --Found FS dir: [d:\games\s.t.a.l.k.e.r. shadow of chernobyl\gamedata\scripts\]
[30.05.24 21:54:57.850] [10036]   files: [17]
[30.05.24 21:54:57.850] [10036] --Found FS dir: [d:\games\s.t.a.l.k.e.r. shadow of chernobyl\gamedata\config\]
[30.05.24 21:54:57.851] [10036]   files: [16]
[30.05.24 21:54:57.853] [10036] --Found FS dir: [d:\games\s.t.a.l.k.e.r. shadow of chernobyl\gamedata\config\environment\weathers\]
[30.05.24 21:54:57.853] [10036]   files: [31]
[30.05.24 21:54:57.853] [10036] --Found FS dir: [d:\games\s.t.a.l.k.e.r. shadow of chernobyl\gamedata\config\environment\weather_effects\]
[30.05.24 21:54:57.853] [10036]   files: [10]
[30.05.24 21:54:57.853] [10036] --Found FS dir: [d:\games\s.t.a.l.k.e.r. shadow of chernobyl\gamedata\levels\]
[30.05.24 21:54:57.853] [10036]   files: [3]
[30.05.24 21:54:57.853] [10036] --Found FS dir: [d:\games\s.t.a.l.k.e.r. shadow of chernobyl\_appdata_\savedgames\]
[30.05.24 21:54:57.853] [10036]   files: [4]
[30.05.24 21:54:57.853] [10036] --Found FS dir: [d:\games\s.t.a.l.k.e.r. shadow of chernobyl\_appdata_\screenshots\]
[30.05.24 21:54:57.853] [10036]   files: [2]
[30.05.24 21:54:57.853] [10036] FS: 30366 files cached, 0Kb memory used.
[30.05.24 21:54:57.853] [10036] Init FileSystem 0.429159 sec
[30.05.24 21:54:57.854] [10036] [OGSR Engine (x64)] build date: [Mar 14 2024 08:08:06]
[30.05.24 21:54:57.854] [10036] [AppVeyor] build version: [2.1.416], repo: [OGSR/OGSR-Engine]
[30.05.24 21:54:57.854] [10036] [_MSC_FULL_VER]: [193833135], [_MSVC_LANG]: [202002L]
[30.05.24 21:54:57.854] [10036] Working Directory: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl\bin_x64]
[30.05.24 21:54:57.854] [10036] CommandLine: ["D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl\bin_x64\xrEngine.exe" ]
[30.05.24 21:54:57.854] [10036] TTAPI number of threads: [4]
[30.05.24 21:54:57.880] [10036] Initializing Engine...
[30.05.24 21:54:57.882] [10036] Starting INPUT device...
[30.05.24 21:54:57.897] [10036] --------------------------------------------------------------------------------
[30.05.24 21:54:57.897] [10036] ####################[+MIMALLOC+]####################
[30.05.24 21:54:57.897] [10036] heap stats:     peak       total       freed     current        unit       count
[30.05.24 21:54:57.897] [10036]   reserved:     1.0 GiB     1.0 GiB     0           1.0 GiB
[30.05.24 21:54:57.897] [10036]  committed:    32.0 MiB    45.4 MiB    26.4 MiB    19.0 MiB
[30.05.24 21:54:57.897] [10036]      reset:     0
[30.05.24 21:54:57.897] [10036]     purged:    26.4 MiB
[30.05.24 21:54:57.897] [10036]    touched:    64.2 KiB    64.2 KiB    88.3 MiB   -88.2 MiB                          ok
[30.05.24 21:54:57.897] [10036]   segments:     1           1           0           1                                not all freed!
[30.05.24 21:54:57.897] [10036] -abandoned:     0           0           0           0                                ok
[30.05.24 21:54:57.897] [10036]    -cached:     0           0           0           0                                ok
[30.05.24 21:54:57.897] [10036]      pages:     0           0         257        -257                                ok
[30.05.24 21:54:57.897] [10036] -abandoned:     0           0           0           0                                ok
[30.05.24 21:54:57.897] [10036]  -extended:     0
[30.05.24 21:54:57.897] [10036]  -noretire:     0
[30.05.24 21:54:57.897] [10036]      mmaps:     0
[30.05.24 21:54:57.897] [10036]    commits:   155
[30.05.24 21:54:57.897] [10036]     resets:     0
[30.05.24 21:54:57.897] [10036]     purges:     8
[30.05.24 21:54:57.897] [10036]    threads:     0           0           0           0                                ok
[30.05.24 21:54:57.897] [10036]   searches:     0.0 avg
[30.05.24 21:54:57.897] [10036] numa nodes:     1
[30.05.24 21:54:57.897] [10036]    elapsed:     0.563 s
[30.05.24 21:54:57.897] [10036]    process: user: 0.453 s, system: 0.062 s, faults: 11073, rss: 35.0 MiB, commit: 42.3 MiB
[30.05.24 21:54:57.897] [10036] ####################[-MIMALLOC-]####################
[30.05.24 21:54:57.897] [10036] [16343MB] physical memory installed, [8849MB] available, [45] percent of memory in use
[30.05.24 21:54:57.897] [10036] PageFile total: [1024MB], free~ [7831MB]
[30.05.24 21:54:57.897] [10036] Engine memory usage (Working Set): [35MB], peak: [35MB]
[30.05.24 21:54:57.897] [10036] Engine memory usage (Commit Charge): [25MB], peak: [42MB]
[30.05.24 21:54:57.897] [10036] --------------------------------------------------------------------------------
[30.05.24 21:54:57.898] [10036] * [ D3D ]: textures count [0]
[30.05.24 21:54:57.898] [10036] * [ D3D ]: textures[0 K]
[30.05.24 21:54:57.898] [10036] * [x-ray]: process heap[0 K], render[0 K]
[30.05.24 21:54:57.898] [10036] * [x-ray]: economy: strings[2784 K], smem[0 K]
[30.05.24 21:54:57.898] [10036] SOUND: OpenAL: enumerate devices...
[30.05.24 21:54:57.898] [10036] SOUND: OpenAL: EnumerationExtension Present
[30.05.24 21:54:58.086] [10036] devices Generic Software
[30.05.24 21:54:58.086] [10036] SOUND: OpenAL: system  default SndDevice name is Generic Software
[30.05.24 21:54:58.399] [10036] SOUND: OpenAL: All available devices:
[30.05.24 21:54:58.399] [10036] 1. Generic Software, Spec Version 1.1 (default) eax[2] efx[no] xram[no]
[30.05.24 21:54:58.399] [10036] 2. OpenAL Soft, Spec Version 1.1  eax[0] efx[yes] xram[no]
[30.05.24 21:54:58.399] [10036] Executing config-script "d:\games\s.t.a.l.k.e.r. shadow of chernobyl\gamedata\config\default_controls.ltx"...
[30.05.24 21:54:58.401] [10036] ! cant find corresponding [id] for action_name [artefact]
[30.05.24 21:54:58.401] [10036] ! cant find corresponding [id] for action_name [team_menu]
[30.05.24 21:54:58.401] [10036] ! cant find corresponding [id] for action_name [skin_menu]
[30.05.24 21:54:58.401] [10036] ! cant find corresponding [id] for action_name [speech_menu_1]
[30.05.24 21:54:58.401] [10036] ! cant find corresponding [id] for action_name [speech_menu_0]
[30.05.24 21:54:58.401] [10036] ! cant find corresponding [id] for action_name [buy_menu]
[30.05.24 21:54:58.401] [10036] ! cant find corresponding [id] for action_name [chat]
[30.05.24 21:54:58.401] [10036] ! cant find corresponding [id] for action_name [chat_team]
[30.05.24 21:54:58.401] [10036] ! cant find corresponding [id] for action_name [vote_begin]
[30.05.24 21:54:58.401] [10036] ! cant find corresponding [id] for action_name [vote]
[30.05.24 21:54:58.401] [10036] ! cant find corresponding [id] for action_name [vote_yes]
[30.05.24 21:54:58.401] [10036] ! cant find corresponding [id] for action_name [vote_no]
[30.05.24 21:54:58.401] [10036] ! cant find corresponding [id] for action_name [cam_zoom_out]
[30.05.24 21:54:58.401] [10036] ! cant find corresponding [id] for action_name [cam_zoom_in]
[30.05.24 21:54:58.401] [10036] [d:\games\s.t.a.l.k.e.r. shadow of chernobyl\gamedata\config\default_controls.ltx] successfully loaded.
[30.05.24 21:54:58.401] [10036] Executing config-script "d:\games\s.t.a.l.k.e.r. shadow of chernobyl\gamedata\config\rspec_default.ltx"...
[30.05.24 21:54:58.401] [10036] [d:\games\s.t.a.l.k.e.r. shadow of chernobyl\gamedata\config\rspec_default.ltx] successfully loaded.
[30.05.24 21:54:58.402] [10036] SOUND: Selected device is OpenAL Soft
[30.05.24 21:54:58.432] [10036] [OpenAL] EFX: present
[30.05.24 21:54:58.433] [10036] Loading of [senvironment.xr]
[30.05.24 21:54:58.433] [10036] ~ env id=[0] name=[identity]
[30.05.24 21:54:58.433] [10036] ~ env id=[1] name=[default]
[30.05.24 21:54:58.433] [10036] ~ env id=[2] name=[bathroom]
[30.05.24 21:54:58.433] [10036] ~ env id=[3] name=[mountains]
[30.05.24 21:54:58.433] [10036] ~ env id=[4] name=[yard]
[30.05.24 21:54:58.433] [10036] ~ env id=[5] name=[room]
[30.05.24 21:54:58.433] [10036] ~ env id=[6] name=[plant]
[30.05.24 21:54:58.433] [10036] ~ env id=[7] name=[long_corridor]
[30.05.24 21:54:58.433] [10036] ~ env id=[8] name=[open_space]
[30.05.24 21:54:58.433] [10036] ~ env id=[9] name=[house]
[30.05.24 21:54:58.433] [10036] ~ env id=[10] name=[forest]
[30.05.24 21:54:58.433] [10036] * sound : cache: 65537 kb, 4856 lines, 13820 bpl
[30.05.24 21:54:58.445] [10036] Starting RENDER device...
[30.05.24 21:54:58.453] [10036] * Avail GPU [vendor:10DE]-[device:1C82]: NVIDIA GeForce GTX 1050 Ti
[30.05.24 21:54:58.453] [10036] * Avail GPU [vendor:1414]-[device:8C]: Microsoft Basic Render Driver
[30.05.24 21:54:58.453] [10036]  !CHW::CreateD3D() use DXGI_GPU_PREFERENCE_HIGH_PERFORMANCE
[30.05.24 21:54:58.453] [10036] 
	Dedicated VRAM: 4004 MB (4198498304 bytes)
	Dedicated Memory: 0 MB (0 bytes)
	Shared Memory: 8171 MB (8568750080 bytes)
	CurrentUsage: 0 MB (0 bytes)
	Budget: 3403 MB (3568723559 bytes)
[30.05.24 21:54:58.454] [10036] * Selected GPU [vendor:10DE]-[device:1C82]: NVIDIA GeForce GTX 1050 Ti
[30.05.24 21:54:58.624] [10036] [CHW::CreateDevice] refCount of [HW.pDevice]: [3]
[30.05.24 21:54:58.625] [10036] *     Texture memory: 4004 M
[30.05.24 21:54:58.642] [10036] * GPU shading: vs(0/4.0/40), ps(0/4.0/40)
[30.05.24 21:54:58.642] [10036] * GPU vertex cache: unrecognized, 24
[30.05.24 21:54:58.643] [10036] * DVB created: 4096K
[30.05.24 21:54:58.643] [10036] * DIB created: 512K
[30.05.24 21:54:58.657] [10036] Loading shader file: [d:\games\s.t.a.l.k.e.r. shadow of chernobyl\gamedata\shaders.xr]
[30.05.24 21:54:58.657] [10036] ! Renderer doesn't support blender 'effects\shadow_world'
[30.05.24 21:54:58.659] [10036] [CTextureDescrMngr::LoadLTX] count of *textures*.ltx files: [1]
[30.05.24 21:54:58.689] [10036] !![IReaderBase<class IReader>::find_chunk_thm] THM [act\act_arm_d] chunk [2072] fixed, wrong size = [29], correct size = [27]
[30.05.24 21:54:58.702] [10036] !![IReaderBase<class IReader>::find_chunk_thm] THM [veh\veh_moskvitch_01] chunk [2072] fixed, wrong size = [26], correct size = [34]
[30.05.24 21:54:58.714] [10036] * HWDST/PCF supported and used
[30.05.24 21:55:03.686] [10036] Load [d:\games\s.t.a.l.k.e.r. shadow of chernobyl\gamedata\particles.xr]
[30.05.24 21:55:03.700] [10036] Loaded xr_particle files: [1327]
[30.05.24 21:55:03.765] [10036] ! ParticleEffect [alexmx\test1_00_old00] with empty texture or shader. Cannot create shader for Visual!
[30.05.24 21:55:03.765] [10036] ! ParticleEffect [alexmx\ps_00] with empty texture or shader. Cannot create shader for Visual!
[30.05.24 21:55:03.774] [10036] ! ParticleEffect [alexmx\test1] with empty texture or shader. Cannot create shader for Visual!
[30.05.24 21:55:03.775] [10036] ! ParticleEffect [alexmx\test1_00] with empty texture or shader. Cannot create shader for Visual!
[30.05.24 21:55:03.775] [10036] ! ParticleEffect [alexmx\test1_old00] with empty texture or shader. Cannot create shader for Visual!
[30.05.24 21:55:04.187] [10036] --LUA version: [LuaJIT 2.1.0-beta3]
[30.05.24 21:55:04.374] [10036] --OS Version major: [10] minor: [0], build: [19045]. Server OS: [no]
[30.05.24 21:55:04.374] [10036] Starting engine...
[30.05.24 21:55:04.374] [10036] Main thread id: [10036]
[30.05.24 21:55:04.729] [10036] ! cant find corresponding [id] for action_name [VOTE_YES]
[30.05.24 21:55:04.729] [10036] !![GetActionAllBinding] Action [VOTE_YES] not found! Fix it or remove from text!
[30.05.24 21:55:04.729] [10036] ! cant find corresponding [id] for action_name [VOTE_NO]
[30.05.24 21:55:04.729] [10036] !![GetActionAllBinding] Action [VOTE_NO] not found! Fix it or remove from text!
[30.05.24 21:55:04.729] [10036] ! cant find corresponding [id] for action_name [VOTE]
[30.05.24 21:55:04.729] [10036] !![GetActionAllBinding] Action [VOTE] not found! Fix it or remove from text!
[30.05.24 21:55:04.830] [10036] ! cant find corresponding [id] for action_name [BUY_MENU]
[30.05.24 21:55:04.830] [10036] !![GetActionAllBinding] Action [BUY_MENU] not found! Fix it or remove from text!
[30.05.24 21:55:13.272] [10036] * phase time: 0 ms
[30.05.24 21:55:13.272] [10036] * phase cmem: 0 K
[30.05.24 21:55:13.278] [10036] Loading objects...
[30.05.24 21:55:13.278] [10036] [IGame_ObjectPool::prefetch] objects prefetching time (0): [0.00 s.]
[30.05.24 21:55:13.278] [10036] Loading models...
[30.05.24 21:55:18.194] [10036] ! [CModelPool::Prefetch]: dynamics\weapons\wpn_ak47_aquamarinerevenge\wpn_ak47_aquamarinerevenge_hud.ogf not found in $game_meshes$
[30.05.24 21:55:18.194] [10036] ! [CModelPool::Prefetch]: dynamics\weapons\wpn_knife_6x4\wpn_knife_6x4_hud.ogf not found in $game_meshes$
[30.05.24 21:55:18.204] [10036] ! [CModelPool::Prefetch]: dynamics\weapons\wpn_ak47_aquamarinerevenge\wpn_ak47_aquamarinerevenge.ogf not found in $game_meshes$
[30.05.24 21:55:18.204] [10036] ! [CModelPool::Prefetch]: dynamics\weapons\wpn_knife_6x4\wpn_knife_6x4.ogf not found in $game_meshes$
[30.05.24 21:55:18.204] [10036] ! [CModelPool::Prefetch]: dynamics\weapons\wpn_knife_nato\wpn_knife_nato.ogf not found in $game_meshes$
[30.05.24 21:55:18.204] [10036] ! [CModelPool::Prefetch]: dynamics\weapons\wpn_knife_nato\wpn_knife_nato_hud.ogf not found in $game_meshes$
[30.05.24 21:55:18.217] [10036] [CModelPool::Prefetch] models prefetching time (528): [4.94 s.]
[30.05.24 21:55:18.217] [10036] * [prefetch] time:    4938 ms
[30.05.24 21:55:18.217] [10036] * [prefetch] memory:  0Kb
[30.05.24 21:55:18.218] [10036] * phase time: 4945 ms
[30.05.24 21:55:18.218] [10036] * phase cmem: 0 K
[30.05.24 21:55:18.233] [10036] --LUA version: [LuaJIT 2.1.0-beta3]
[30.05.24 21:55:18.248] [10036] * phase time: 30 ms
[30.05.24 21:55:18.248] [10036] * phase cmem: 0 K
[30.05.24 21:55:18.249] [10036] * phase time: 0 ms
[30.05.24 21:55:18.249] [10036] * phase cmem: 0 K
[30.05.24 21:55:18.251] [10036] * Creating new game...
[30.05.24 21:55:18.251] [10036] * Loading spawn registry...
[30.05.24 21:55:18.592] [10036] build_story_spawns start...
[30.05.24 21:55:18.596] [10036] * 8641 spawn points are successfully loaded
[30.05.24 21:55:20.722] [10036] * Saving spawns...
[30.05.24 21:55:20.722] [10036] * Saving objects...
[30.05.24 21:55:20.748] [10036] * 16758 objects are successfully saved
[30.05.24 21:55:20.754] [10036] * Game all.sav is successfully saved to file 'd:\games\s.t.a.l.k.e.r. shadow of chernobyl\_appdata_\savedgames\all.sav'
[30.05.24 21:55:20.754] [10036] * New game is successfully created!
[30.05.24 21:55:20.754] [10036] * phase time: 2505 ms
[30.05.24 21:55:20.754] [10036] * phase cmem: 0 K
[30.05.24 21:55:20.767] [10036] # Player not found. New player created.
[30.05.24 21:55:20.767] [10036] * client : connection accepted - <>
[30.05.24 21:55:20.770] [10036] * phase time: 15 ms
[30.05.24 21:55:20.770] [10036] * phase cmem: 0 K
[30.05.24 21:55:20.772] [10036] * phase time: 2 ms
[30.05.24 21:55:20.772] [10036] * phase cmem: 0 K
[30.05.24 21:55:22.200] [10036] --[ISpatial_DB::initialize] bbc is [43.8, 37.6, 88.9], bbd is [722.7, 76.3, 722.7]
[30.05.24 21:55:22.200] [10036] --[ISpatial_DB::initialize] bbc is [43.8, 37.6, 88.9], bbd is [722.7, 76.3, 722.7]
[30.05.24 21:55:22.216] [10036] ~ LevelResources load...
[30.05.24 21:55:22.216] [10036] ~ LevelResources - base: 1339, 4251 K
[30.05.24 21:55:22.216] [10036] ~ LevelResources - lmap: 0, 0 K
[30.05.24 21:55:22.216] [10036] * phase time: 1443 ms
[30.05.24 21:55:22.216] [10036] * phase cmem: 0 K
[30.05.24 21:55:23.757] [10036] * phase time: 1540 ms
[30.05.24 21:55:23.757] [10036] * phase cmem: 0 K
[30.05.24 21:55:23.758] [10036] * [Loading VB] 65532 verts, 2047 Kb
[30.05.24 21:55:23.760] [10036] * [Loading VB] 65525 verts, 2047 Kb
[30.05.24 21:55:23.762] [10036] * [Loading VB] 65535 verts, 2047 Kb
[30.05.24 21:55:23.763] [10036] * [Loading VB] 65466 verts, 2045 Kb
[30.05.24 21:55:23.766] [10036] * [Loading VB] 17208 verts, 537 Kb
[30.05.24 21:55:23.767] [10036] * [Loading VB] 65533 verts, 2047 Kb
[30.05.24 21:55:23.770] [10036] * [Loading VB] 65534 verts, 2047 Kb
[30.05.24 21:55:23.771] [10036] * [Loading VB] 65534 verts, 2047 Kb
[30.05.24 21:55:23.773] [10036] * [Loading VB] 65531 verts, 2047 Kb
[30.05.24 21:55:23.775] [10036] * [Loading VB] 65535 verts, 2047 Kb
[30.05.24 21:55:23.776] [10036] * [Loading VB] 65535 verts, 2047 Kb
[30.05.24 21:55:23.778] [10036] * [Loading VB] 46595 verts, 1456 Kb
[30.05.24 21:55:23.779] [10036] * [Loading VB] 65534 verts, 2047 Kb
[30.05.24 21:55:23.781] [10036] * [Loading VB] 65533 verts, 2047 Kb
[30.05.24 21:55:23.783] [10036] * [Loading VB] 65535 verts, 2047 Kb
[30.05.24 21:55:23.785] [10036] * [Loading VB] 65532 verts, 2047 Kb
[30.05.24 21:55:23.786] [10036] * [Loading VB] 65533 verts, 2047 Kb
[30.05.24 21:55:23.788] [10036] * [Loading VB] 65533 verts, 2047 Kb
[30.05.24 21:55:23.790] [10036] * [Loading VB] 53181 verts, 1661 Kb
[30.05.24 21:55:23.791] [10036] * [Loading IB] 1048575 indices, 2047 Kb
[30.05.24 21:55:23.793] [10036] * [Loading IB] 1048572 indices, 2047 Kb
[30.05.24 21:55:23.795] [10036] * [Loading IB] 1048572 indices, 2047 Kb
[30.05.24 21:55:23.796] [10036] * [Loading IB] 1048572 indices, 2047 Kb
[30.05.24 21:55:23.798] [10036] * [Loading IB] 1048572 indices, 2047 Kb
[30.05.24 21:55:23.800] [10036] * [Loading IB] 1048572 indices, 2047 Kb
[30.05.24 21:55:23.802] [10036] * [Loading IB] 1048575 indices, 2047 Kb
[30.05.24 21:55:23.803] [10036] * [Loading IB] 1048572 indices, 2047 Kb
[30.05.24 21:55:23.805] [10036] * [Loading IB] 1048575 indices, 2047 Kb
[30.05.24 21:55:23.807] [10036] * [Loading IB] 228285 indices, 445 Kb
[30.05.24 21:55:23.808] [10036] * [Loading VB] 65533 verts, 767 Kb
[30.05.24 21:55:23.809] [10036] * [Loading VB] 65534 verts, 767 Kb
[30.05.24 21:55:23.810] [10036] * [Loading VB] 65534 verts, 767 Kb
[30.05.24 21:55:23.810] [10036] * [Loading VB] 65535 verts, 767 Kb
[30.05.24 21:55:23.811] [10036] * [Loading VB] 65535 verts, 767 Kb
[30.05.24 21:55:23.812] [10036] * [Loading VB] 65534 verts, 767 Kb
[30.05.24 21:55:23.813] [10036] * [Loading VB] 65535 verts, 767 Kb
[30.05.24 21:55:23.814] [10036] * [Loading VB] 14030 verts, 164 Kb
[30.05.24 21:55:23.815] [10036] * [Loading IB] 1048575 indices, 2047 Kb
[30.05.24 21:55:23.816] [10036] * [Loading IB] 1048575 indices, 2047 Kb
[30.05.24 21:55:23.818] [10036] * [Loading IB] 1048575 indices, 2047 Kb
[30.05.24 21:55:23.820] [10036] * [Loading IB] 718302 indices, 1402 Kb
[30.05.24 21:55:23.821] [10036] * phase time: 64 ms
[30.05.24 21:55:23.821] [10036] * phase cmem: 0 K
[30.05.24 21:55:23.844] [10036] * phase time: 22 ms
[30.05.24 21:55:23.844] [10036] * phase cmem: 0 K
[30.05.24 21:55:23.957] [10036] * [DETAILS] VertexConsts(256), Batch(61)
[30.05.24 21:55:23.957] [10036] * [DETAILS] 40687 v(20), 26352 p
[30.05.24 21:55:23.957] [10036] * [DETAILS] Batch(61), VB(794K), IB(154K)
[30.05.24 21:55:23.958] [10036] * phase time: 114 ms
[30.05.24 21:55:23.958] [10036] * phase cmem: 0 K
[30.05.24 21:55:23.959] [10036] * Loading HOM: d:\games\s.t.a.l.k.e.r. shadow of chernobyl\gamedata\levels\l01_escape\level.hom
[30.05.24 21:55:23.961] [10036] ~ LevelResources load completed!
[30.05.24 21:55:23.961] [10036] ~ LevelResources - base: 1865, 4251 K
[30.05.24 21:55:23.961] [10036] ~ LevelResources - lmap: 7, 0 K
[30.05.24 21:55:23.961] [10036] * phase time: 3 ms
[30.05.24 21:55:23.961] [10036] * phase cmem: 0 K
[30.05.24 21:55:23.964] [10036] * phase time: 2 ms
[30.05.24 21:55:23.964] [10036] * phase cmem: 0 K
[30.05.24 21:55:23.977] [10036] - Game configuring : Started 
[30.05.24 21:55:23.980] [10036] - Game configuring : Finished 
[30.05.24 21:55:24.023] [10036] * phase time: 58 ms
[30.05.24 21:55:24.023] [10036] * phase cmem: 0 K
[30.05.24 21:55:24.024] [10036] CResourceManager::DeferredUpload [NO MT] -> START, size = [1911]
[30.05.24 21:55:24.024] [10036] CResourceManager::DeferredUpload VRAM usage before:
[30.05.24 21:55:24.024] [10036] textures loaded size 4.151909 MB (4353592.000000 bytes)
[30.05.24 21:55:24.024] [10036] 
	Dedicated VRAM: 4004 MB (4198498304 bytes)
	Dedicated Memory: 0 MB (0 bytes)
	Shared Memory: 8171 MB (8568750080 bytes)
	CurrentUsage: 239 MB (250904576 bytes)
	Budget: 3403 MB (3568723559 bytes)
[30.05.24 21:55:24.233] [10036] ! Fallback to default bump map: [build_details_bump]
[30.05.24 21:55:24.234] [10036] ! Fallback to default bump map: [build_details_bump#]
[30.05.24 21:55:26.037] [10036] ! Can't find texture [terrain\terrain_escape_puddles_mask]
[30.05.24 21:55:26.345] [10036] CResourceManager::DeferredUpload VRAM usage after:
[30.05.24 21:55:26.345] [10036] textures loaded size 1705.370728 MB (1788210816.000000 bytes)
[30.05.24 21:55:26.345] [10036] 
	Dedicated VRAM: 4004 MB (4198498304 bytes)
	Dedicated Memory: 0 MB (0 bytes)
	Shared Memory: 8171 MB (8568750080 bytes)
	CurrentUsage: 1982 MB (2078441472 bytes)
	Budget: 3403 MB (3568723559 bytes)
[30.05.24 21:55:26.345] [10036] CResourceManager::DeferredUpload -> END
[30.05.24 21:55:26.346] [10036] * t-report - base: 1904, 1739130 K
[30.05.24 21:55:26.346] [10036] * t-report - lmap: 7, 7168 K
[30.05.24 21:55:26.346] [10036] * phase time: 2323 ms
[30.05.24 21:55:26.346] [10036] * phase cmem: 0 K
[30.05.24 21:55:26.357] [10036] * phase time: 10 ms
[30.05.24 21:55:26.357] [10036] * phase cmem: 0 K
[30.05.24 21:55:26.360] [10036] --------------------------------------------------------------------------------
[30.05.24 21:55:26.360] [10036] ####################[+MIMALLOC+]####################
[30.05.24 21:55:26.360] [10036] heap stats:     peak       total       freed     current        unit       count
[30.05.24 21:55:26.360] [10036]   reserved:     2.0 GiB     2.0 GiB     0           2.0 GiB
[30.05.24 21:55:26.360] [10036]  committed:     1.7 GiB     1.9 GiB   166.1 MiB     1.7 GiB
[30.05.24 21:55:26.360] [10036]      reset:     0
[30.05.24 21:55:26.360] [10036]     purged:   143.8 MiB
[30.05.24 21:55:26.360] [10036]    touched:   923.7 KiB     3.5 MiB   643.3 MiB  -639.8 MiB                          ok
[30.05.24 21:55:26.360] [10036]   segments:    53          56           8          48                                not all freed!
[30.05.24 21:55:26.360] [10036] -abandoned:     0           0           0           0                                ok
[30.05.24 21:55:26.360] [10036]    -cached:     0           0           0           0                                ok
[30.05.24 21:55:26.360] [10036]      pages:     0           0           1.1 Ki     -1.1 Ki                           ok
[30.05.24 21:55:26.360] [10036] -abandoned:     0           0           0           0                                ok
[30.05.24 21:55:26.360] [10036]  -extended:     0
[30.05.24 21:55:26.360] [10036]  -noretire:     0
[30.05.24 21:55:26.360] [10036]      mmaps:     0
[30.05.24 21:55:26.360] [10036]    commits:   684
[30.05.24 21:55:26.360] [10036]     resets:     0
[30.05.24 21:55:26.360] [10036]     purges:    44
[30.05.24 21:55:26.360] [10036]    threads:     1           1           0           1                                not all freed!
[30.05.24 21:55:26.361] [10036]   searches:     0.0 avg
[30.05.24 21:55:26.361] [10036] numa nodes:     1
[30.05.24 21:55:26.361] [10036]    elapsed:    29.026 s
[30.05.24 21:55:26.361] [10036]    process: user: 20.078 s, system: 3.125 s, faults: 1332643, rss: 755.9 MiB, commit: 4.1 GiB
[30.05.24 21:55:26.361] [10036] ####################[-MIMALLOC-]####################
[30.05.24 21:55:26.361] [10036] [16343MB] physical memory installed, [8242MB] available, [49] percent of memory in use
[30.05.24 21:55:26.361] [10036] PageFile total: [1024MB], free~ [3715MB]
[30.05.24 21:55:26.361] [10036] Engine memory usage (Working Set): [724MB], peak: [755MB]
[30.05.24 21:55:26.361] [10036] Engine memory usage (Commit Charge): [4236MB], peak: [4236MB]
[30.05.24 21:55:26.361] [10036] --------------------------------------------------------------------------------
[30.05.24 21:55:26.363] [10036] * [ D3D ]: textures count [1911]
[30.05.24 21:55:26.363] [10036] * [ D3D ]: textures[1746299 K]
[30.05.24 21:55:26.363] [10036] * [x-ray]: process heap[0 K], render[0 K]
[30.05.24 21:55:26.363] [10036] * [x-ray]: economy: strings[7964 K], smem[174032 K]
[30.05.24 21:55:27.947] [10036] * [CPatrolPathStorage::safe_path]: path[heli_idle_move] pp[wp00] level_vertex_id[4294967295] -> 3499
[30.05.24 21:55:29.994] [10036] * MEMORY USAGE: 0 K
[30.05.24 21:55:29.994] [10036] * End of synchronization A[1] R[1]
[30.05.24 21:55:29.994] [10036] * phase time: 3647 ms
[30.05.24 21:55:29.994] [10036] * phase cmem: 0 K
[30.05.24 21:55:48.243] [10036] @ dbg_string_table_error_msg 1
[30.05.24 21:55:49.865] [2368] !![CStringTable::translate] [GENERATE_NAME_stalker] has no entry!
[30.05.24 21:55:49.869] [2368] !![CStringTable::translate] [GENERATE_NAME_stalker] has no entry!
[30.05.24 21:55:55.598] [2368] !![CStringTable::translate] [GENERATE_NAME_stalker] has no entry!
[30.05.24 21:55:55.599] [2368] !![CStringTable::translate] [GENERATE_NAME_stalker] has no entry!
[30.05.24 21:55:55.888] [9840] !![CStringTable::translate] [GENERATE_NAME_stalker] has no entry!
[30.05.24 21:55:55.892] [9840] !![CStringTable::translate] [GENERATE_NAME_stalker] has no entry!
[30.05.24 21:55:55.894] [9840] !![CStringTable::translate] [GENERATE_NAME_stalker] has no entry!
[30.05.24 21:55:55.898] [9840] !![CStringTable::translate] [GENERATE_NAME_stalker] has no entry!
[30.05.24 21:55:55.898] [9840] !![CStringTable::translate] [GENERATE_NAME_stalker] has no entry!
[30.05.24 21:55:55.901] [9840] !![CStringTable::translate] [GENERATE_NAME_stalker] has no entry!
[30.05.24 21:55:55.904] [9840] !![CStringTable::translate] [GENERATE_NAME_stalker] has no entry!
[30.05.24 21:55:55.906] [9840] !![CStringTable::translate] [GENERATE_NAME_stalker] has no entry!
[30.05.24 21:55:58.465] [9840] !![CStringTable::translate] [GENERATE_NAME_stalker] has no entry!
[30.05.24 21:55:58.469] [9840] !![CStringTable::translate] [GENERATE_NAME_stalker] has no entry!
[30.05.24 21:55:58.470] [9840] !![CStringTable::translate] [GENERATE_NAME_stalker] has no entry!
[30.05.24 21:55:58.473] [9840] !![CStringTable::translate] [GENERATE_NAME_stalker] has no entry!
[30.05.24 21:55:58.475] [9840] !![CStringTable::translate] [GENERATE_NAME_stalker] has no entry!
[30.05.24 21:55:58.478] [9840] !![CStringTable::translate] [GENERATE_NAME_stalker] has no entry!
[30.05.24 21:55:58.479] [9840] !![CStringTable::translate] [GENERATE_NAME_stalker] has no entry!
[30.05.24 21:55:58.481] [9840] !![CStringTable::translate] [GENERATE_NAME_stalker] has no entry!
[30.05.24 21:55:58.482] [9840] !![CStringTable::translate] [GENERATE_NAME_stalker] has no entry!
[30.05.24 21:55:58.485] [9840] !![CStringTable::translate] [GENERATE_NAME_stalker] has no entry!
[30.05.24 21:55:58.488] [9840] !![CStringTable::translate] [GENERATE_NAME_stalker] has no entry!
[30.05.24 21:55:58.491] [9840] !![CStringTable::translate] [GENERATE_NAME_stalker] has no entry!
[30.05.24 21:56:00.808] [2368] !![CStringTable::translate] [GENERATE_NAME_stalker] has no entry!
[30.05.24 21:56:00.809] [2368] !![CStringTable::translate] [GENERATE_NAME_stalker] has no entry!
[30.05.24 21:56:04.174] [10036] @ g_spawn_to_inventory tect_novice_outfit
[30.05.24 21:56:04.537] [8708] !![CStringTable::translate] [GENERATE_NAME_stalker] has no entry!
[30.05.24 21:56:04.540] [8708] !![CStringTable::translate] [GENERATE_NAME_stalker] has no entry!
[30.05.24 21:56:04.827] [9840] !![CStringTable::translate] [GENERATE_NAME_stalker] has no entry!
[30.05.24 21:56:04.833] [9840] !![CStringTable::translate] [GENERATE_NAME_stalker] has no entry!
[30.05.24 21:56:04.834] [9840] !![CStringTable::translate] [GENERATE_NAME_stalker] has no entry!
[30.05.24 21:56:04.838] [9840] !![CStringTable::translate] [GENERATE_NAME_stalker] has no entry!
[30.05.24 21:56:04.838] [9840] !![CStringTable::translate] [GENERATE_NAME_stalker] has no entry!
[30.05.24 21:56:04.842] [9840] !![CStringTable::translate] [GENERATE_NAME_stalker] has no entry!
[30.05.24 21:56:04.843] [9840] !![CStringTable::translate] [GENERATE_NAME_stalker] has no entry!
[30.05.24 21:56:04.846] [9840] !![CStringTable::translate] [GENERATE_NAME_stalker] has no entry!
[30.05.24 21:56:04.848] [9840] !![CStringTable::translate] [GENERATE_NAME_stalker] has no entry!
[30.05.24 21:56:04.851] [9840] !![CStringTable::translate] [GENERATE_NAME_stalker] has no entry!
[30.05.24 21:56:04.852] [9840] !![CStringTable::translate] [GENERATE_NAME_stalker] has no entry!
[30.05.24 21:56:04.856] [9840] !![CStringTable::translate] [GENERATE_NAME_stalker] has no entry!
[30.05.24 21:56:04.858] [9840] !![CStringTable::translate] [GENERATE_NAME_stalker] has no entry!
[30.05.24 21:56:04.860] [9840] !![CStringTable::translate] [GENERATE_NAME_stalker] has no entry!
[30.05.24 21:56:04.861] [9840] !![CStringTable::translate] [GENERATE_NAME_stalker] has no entry!
[30.05.24 21:56:04.863] [9840] !![CStringTable::translate] [GENERATE_NAME_stalker] has no entry!
[30.05.24 21:56:04.863] [9840] !![CStringTable::translate] [GENERATE_NAME_stalker] has no entry!
[30.05.24 21:56:04.865] [9840] !![CStringTable::translate] [GENERATE_NAME_stalker] has no entry!
[30.05.24 21:56:04.866] [9840] !![CStringTable::translate] [GENERATE_NAME_stalker] has no entry!
[30.05.24 21:56:04.868] [9840] !![CStringTable::translate] [GENERATE_NAME_stalker] has no entry!
[30.05.24 21:56:04.869] [9840] !![CStringTable::translate] [GENERATE_NAME_stalker] has no entry!
[30.05.24 21:56:04.871] [9840] !![CStringTable::translate] [GENERATE_NAME_stalker] has no entry!
[30.05.24 21:56:04.872] [9840] !![CStringTable::translate] [GENERATE_NAME_stalker] has no entry!
[30.05.24 21:56:04.874] [9840] !![CStringTable::translate] [GENERATE_NAME_stalker] has no entry!
[30.05.24 21:56:04.875] [9840] !![CStringTable::translate] [GENERATE_NAME_stalker] has no entry!
[30.05.24 21:56:04.877] [9840] !![CStringTable::translate] [GENERATE_NAME_stalker] has no entry!
[30.05.24 21:56:04.877] [9840] !![CStringTable::translate] [GENERATE_NAME_stalker] has no entry!
[30.05.24 21:56:04.880] [9840] !![CStringTable::translate] [GENERATE_NAME_stalker] has no entry!
[30.05.24 21:56:04.880] [9840] !![CStringTable::translate] [GENERATE_NAME_stalker] has no entry!
[30.05.24 21:56:04.882] [9840] !![CStringTable::translate] [GENERATE_NAME_stalker] has no entry!
[30.05.24 21:56:04.882] [9840] !![CStringTable::translate] [GENERATE_NAME_stalker] has no entry!
[30.05.24 21:56:04.884] [9840] !![CStringTable::translate] [GENERATE_NAME_stalker] has no entry!
[30.05.24 21:56:04.884] [9840] !![CStringTable::translate] [GENERATE_NAME_stalker] has no entry!
[30.05.24 21:56:04.886] [9840] !![CStringTable::translate] [GENERATE_NAME_stalker] has no entry!
[30.05.24 21:56:04.887] [9840] !![CStringTable::translate] [GENERATE_NAME_stalker] has no entry!
[30.05.24 21:56:04.888] [9840] !![CStringTable::translate] [GENERATE_NAME_stalker] has no entry!
[30.05.24 21:56:04.896] [9840] !![CStringTable::translate] [GENERATE_NAME_stalker] has no entry!
[30.05.24 21:56:04.897] [9840] !![CStringTable::translate] [GENERATE_NAME_stalker] has no entry!
[30.05.24 21:56:04.901] [10036] ##[CRenderDevice::on_idle] Second thread work time is too long! Avail: [33.076300]ms, used: [78.841600]ms, free: [-45.765300]ms
[30.05.24 21:56:05.397] [9840] !![CStringTable::translate] [GENERATE_NAME_stalker] has no entry!
[30.05.24 21:56:05.399] [9840] !![CStringTable::translate] [GENERATE_NAME_stalker] has no entry!
[30.05.24 21:56:05.401] [9840] !![CStringTable::translate] [GENERATE_NAME_stalker] has no entry!
[30.05.24 21:56:05.403] [9840] !![CStringTable::translate] [GENERATE_NAME_stalker] has no entry!
[30.05.24 21:56:09.803] [10036] 
FATAL ERROR

[error]Expression    : sz < (tgt_sz - 1)
[error]Function      : IReader::r_stringZ
[error]File          : D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrCore\FS.cpp
[error]Line          : 341
[error]Description   : Dest string less than needed.


[30.05.24 21:56:09.803] [10036] ***************************[ScriptCrashHandler]**********************************
[30.05.24 21:56:09.803] [10036] stack traceback:
[30.05.24 21:56:09.803] [10036] *********************************************************************************
[30.05.24 21:56:09.803] [10036] ********************************************************************************
[30.05.24 21:56:09.803] [10036] !![LogStackTrace] Thread: [X-RAY Primary thread]
[30.05.24 21:56:10.031] [10036] !!stack trace:
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF77B70D92D], Fun: [BuildStackTrace()] + [41 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrCore\stacktrace_collector.cpp-->154]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF77B6F691E], Fun: [LogStackTrace()] + [62 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrCore\xrDebugNew.cpp-->75] + [10 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF77B6F6E0A], Fun: [xrDebug::backend()] + [758 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrCore\xrDebugNew.cpp-->183] + [496 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF77B6FC429], Fun: [IReader::r_stringZ()] + [129 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrCore\FS.cpp-->343]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF77B83F888], Fun: [CKinematicsAnimated::Load()] + [464 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\Layers\xrRender\SkeletonAnimated.cpp-->659]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF77B7BE368], Fun: [CModelPool::Instance_Load()] + [408 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\Layers\xrRender\ModelPool.cpp-->104]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF77B7BEF0F], Fun: [CModelPool::Create()] + [587 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\Layers\xrRender\ModelPool.cpp-->265]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF77B8BCC2F], Fun: [player_hud::load()] + [579 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrGame\player_hud.cpp-->775] + [20 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF77BACF5E2], Fun: [CCustomOutfit::OnMoveToSlot()] + [1590 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrGame\CustomOutfit.cpp-->139] + [349 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF77B921071], Fun: [CInventory::Slot()] + [449 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrGame\Inventory.cpp-->383]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF77BAD05E2], Fun: [CUIInventoryWnd::ToSlot()] + [298 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrGame\ui\uiinventorywnd2.cpp-->245]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF77BAD0D87], Fun: [CUIInventoryWnd::OnItemDbClick()] + [315 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrGame\ui\uiinventorywnd2.cpp-->502]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF77BAD8493], Fun: [CUIDragDropListEx::OnItemDBClick()] + [71 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrGame\ui\UIDragDropListEx.cpp-->188] + [27 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF77B9C97A2], Fun: [CUIWndCallback::OnEvent()] + [174 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrGame\ui\UIWndCallback.cpp-->32]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF77BD16D41], Fun: [CUICellItem::OnMouse()] + [133 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrGame\ui\UICellItem.cpp-->86] + [15 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF77BAEDF45], Fun: [CUIInventoryCellItem::OnMouse()] + [41 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrGame\ui\UICellCustomItems.cpp-->105]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF77B8DED27], Fun: [CUIWindow::OnMouse()] + [743 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrGame\ui\UIWindow.cpp-->387] + [90 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF77B8DED27], Fun: [CUIWindow::OnMouse()] + [743 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrGame\ui\UIWindow.cpp-->387] + [90 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF77BAD8A14], Fun: [CUIDragDropListEx::OnMouse()] + [36 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrGame\ui\UIDragDropListEx.cpp-->323]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF77B8DED27], Fun: [CUIWindow::OnMouse()] + [743 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrGame\ui\UIWindow.cpp-->387] + [90 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF77B8DED27], Fun: [CUIWindow::OnMouse()] + [743 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrGame\ui\UIWindow.cpp-->387] + [90 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF77BA9B59C], Fun: [CUIInventoryWnd::OnMouse()] + [52 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrGame\ui\UIInventoryWnd.cpp-->286]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF77B9ADCEA], Fun: [CUIDialogWnd::IR_OnKeyboardPress()] + [154 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrGame\ui\UIDialogWnd.cpp-->78] + [12 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF77B8EDB82], Fun: [CLevel::IR_OnKeyboardPress()] + [566 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrGame\Level_input.cpp-->175] + [55 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF77B6A1B48], Fun: [CInput::MouseUpdate()] + [344 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\Xr_input.cpp-->276]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF77B6A21C2], Fun: [CInput::OnFrame()] + [182 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\Xr_input.cpp-->499]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF77B6D62A8], Fun: [CRegistrator<pureFrame>::Process()] + [92 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\pure.h-->118]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF77B6D5DAA], Fun: [CRenderDevice::FrameMove()] + [426 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\device.cpp-->360]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF77B6D4E66], Fun: [CRenderDevice::on_idle()] + [438 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\device.cpp-->143]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF77B6D5AF7], Fun: [CRenderDevice::Run()] + [759 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\device.cpp-->318] + [88 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF77B69ED68], Fun: [Startup()] + [1328 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\x_ray.cpp-->203]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF77B69F45D], Fun: [WinMain_impl()] + [449 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\x_ray.cpp-->385]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF77B69F596], Fun: [WinMain()] + [242 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\x_ray.cpp-->406]
! Module: [D:\Games\S.T.A.L.K.E.R. Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF77BE18FBE], Fun: [__scrt_common_main_seh()] + [262 byte(s)], File-->Line: [D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl-->288] + [33 byte(s)]
! Module: [C:\WINDOWS\System32\KERNEL32.DLL], AddrPC.Offset: [00007FFA16367344], Fun: [BaseThreadInitThunk()] + [20 byte(s)]
! Module: [C:\WINDOWS\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FFA183426B1], Fun: [RtlUserThreadStart()] + [33 byte(s)]
! 
[30.05.24 21:56:10.031] [10036] ********************************************************************************

@I-AmDead
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Все таки с руками у тебя что то не то

@xrSimpodin
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Возможно MOTION_REFS слишком много
если так то можно в движке увеличить лимит

@PRXPHET
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PRXPHET commented May 30, 2024

image

Возможно твои руки сохранены НЕ в формате CoP. Проверь это в OGF Editor.

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