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we defined the osvr server config, such that only /me/hands/right was defined but not /me/head and used ART tracking and VRPN.
When the unreal game is running and the hand target gets visible unreal is crashing. if /me/head is defined additionally all works fine.
Don't know, if this is something on OSVR side.
Best regards
RalfRab
The text was updated successfully, but these errors were encountered:
Hello,
we defined the osvr server config, such that only /me/hands/right was defined but not /me/head and used ART tracking and VRPN.
When the unreal game is running and the hand target gets visible unreal is crashing. if /me/head is defined additionally all works fine.
Don't know, if this is something on OSVR side.
Best regards
RalfRab
The text was updated successfully, but these errors were encountered: