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when a post processing volume is present in the scene and I package the project (win64), the left and right eye get swapped. As soon as I deactivate the post processing volume, the problem is gone when packaging again. (engine version 4.11.2)
The text was updated successfully, but these errors were encountered:
@tobkum are you still experiencing this issue with the latest code on Master and in 4.12 (disable 4.12's built-in plugin and install it as a project plugin, just like before)? We fixed the projection code in a recent pull request that may have contributed to this issue.
when a post processing volume is present in the scene and I package the project (win64), the left and right eye get swapped. As soon as I deactivate the post processing volume, the problem is gone when packaging again. (engine version 4.11.2)
The text was updated successfully, but these errors were encountered: