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engine.cfg
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engine.cfg
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[application]
name="Geom"
main_scene="res://Scenes/Menus/menu_main.tscn"
icon="res://icon.png"
auto_accept_quit=false
[audio]
mixer_interp="linear"
[autoload]
save_manager="*res://Scripts/Base/save_manager.gd"
resource_manager="*res://Scripts/Base/resource_manager.gd"
[display]
width=1024
fullscreen=false
resizable=true
height=576
stretch_mode="2d"
stretch_aspect="keep"
[fps]
resizable=false
[input]
ui_accept=[key(Return), key(Enter), key(Space), jbutton(0, 0)]
ui_select=[key(Space), jbutton(0, 0)]
ui_cancel=[key(Escape), jbutton(3, 3)]
ui_focus_next=[key(Tab), jbutton(0, 7)]
ui_focus_prev=[key(Tab, S), jbutton(0, 6)]
ui_left=[key(Left), jbutton(0, 14)]
ui_right=[key(Right), jbutton(0, 15)]
ui_up=[key(Up), jbutton(0, 12)]
ui_down=[key(Down), jbutton(0, 13)]
shoot_up=[key(Up), jbutton(0, 3), jaxis(0, 6)]
move_down=[key(S), jbutton(0, 13), jaxis(0, 3)]
move_up=[key(W), jbutton(0, 12), jaxis(0, 2)]
move_left=[key(A), jbutton(0, 14), jaxis(0, 0)]
move_right=[key(D), jbutton(0, 15), jaxis(0, 1)]
shoot_left=[key(Left), jbutton(0, 2), jaxis(0, 4)]
shoot_right=[key(Right), jbutton(0, 1), jaxis(0, 5)]
shoot_down=[key(Down), jbutton(0, 0), jaxis(0, 7)]
next_level=[key(Return)]
state_switch=[key(E), jbutton(0, 5)]
show_menu=[jbutton(0, 11), key(Escape)]
shoot_mouse=[mbutton(0, 1)]
fullscreen=[key(F11)]
show_dbg=[key(F2)]
[physics_2d]
default_gravity=0
[render]
default_clear_color=#ff555555
thread_model=2