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Because I do and I think it would be cool to have a similar game for the open smartwatch. The main idea is to have a virtual pet that moves around the screen and "lives" inside of the watch. Every certain amount of days the creature might "grow" and become a new one based on it's stats. Usually the stats are things like:
Intelligence
Discipline
Strength
Food meter
Happiness
And the way you increase these stats are by interacting with the pet, something you can do so by:
Playing mini-games
Feeding it
Turning on/off the "house light" (not an LED in the watch, just how the screen render colors)
Giving medicine to the pet when it's sick
Additionally, since the watch is going to include a steps counter service and other health metrics (kCal, distance, etc) we could use that information to also affect the stats for the creature. Usually with tamagotchis and virtual pets you need to pay a lot of attention on the creature, specially when it just "gets born" or "hatched from the egg". so we could adapt the idea so that the pet requires some input of the user but not to the point of getting annoying. Additionally, I don't remember if the watch has anything to make sounds, if it does we could also have simple sounds when interacting with the creature. if there is no sound capabilities then let's just ignore this functionality
Additional (optional) ideas that might not be required:
Only certain pets can be acquired if you are in certain parts of the world (being near beaches, deserts, mountains, etc).
The pet can die and get sick.
The pet can battle or interact with other pets using Bluetooth or wifi (this might be too hard to implement, really something I'm not expecting to be develop).
Display a list or some wort of showcase of the creatures you have found so far.
Some resources about tamagotchis and virtual pet:
Since the original idea for digimon was basically Bandai trying to make the tamagotchi a toy for boys, I'm also going to include information about the digivice as well:
Do you remember Tamagotchi?
Because I do and I think it would be cool to have a similar game for the open smartwatch. The main idea is to have a virtual pet that moves around the screen and "lives" inside of the watch. Every certain amount of days the creature might "grow" and become a new one based on it's stats. Usually the stats are things like:
And the way you increase these stats are by interacting with the pet, something you can do so by:
Additionally, since the watch is going to include a steps counter service and other health metrics (kCal, distance, etc) we could use that information to also affect the stats for the creature. Usually with tamagotchis and virtual pets you need to pay a lot of attention on the creature, specially when it just "gets born" or "hatched from the egg". so we could adapt the idea so that the pet requires some input of the user but not to the point of getting annoying. Additionally, I don't remember if the watch has anything to make sounds, if it does we could also have simple sounds when interacting with the creature.
if there is no sound capabilities then let's just ignore this functionalityAdditional (optional) ideas that might not be required:
Some resources about tamagotchis and virtual pet:
Since the original idea for digimon was basically Bandai trying to make the tamagotchi a toy for boys, I'm also going to include information about the digivice as well:
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