Hud fov. #1446
Labels
Enhancement
Game assets
A feature or an issue that involves gamedata change
good first issue
Good start for beginners that want to contribute.
Help wanted
Modmaker Experience
Modmaker experience with OpenXRay
Player Experience
Is your feature request related to a problem? Please describe.
Since we already have FOV option as setting, possibly adding HUD fov would be great addition. Default COP rates are not best thing you can see here combined with high weapon recoil.
Describe the solution you'd like
src/xrEngine/device.h
#define VIEWPORT_NEAR 0.2f
to#define VIEWPORT_NEAR 0.05f
helped me for most cases, but still stock rendering should be checked with extremely high FOV values near upper limits. + I am not also aware which side effects changing of this value can causeThe text was updated successfully, but these errors were encountered: