[0.8.7] - 2023-04-09
Addresses a few bugs and provides some quality of life balancing.
Added
- Basic cheat dialog window (can be brought up with Ctrl+Shift+F10)
- FreeBSD configuration to be able to build OPHD from source
Changed
- Resource values won't glow on first turn
- Adjusted cost of structures
- Adjusted cost of robots
- Mine yields have been increased
- PhysFS dependency removed
- Factory list box will now only show progress bars if a factory is actually producing something
- Alerts will be pushed if there are issues with Warehouse storage and capacity
- Alerts will be pushed when tasks are completed for robots and construction
- Alerts will be pushed when robot tasks are canceled
- Factory Report now shows actual description of products instead of placeholder text
- Moved factory product descriptions out of the code and into an external definition file
- Improved exception error messages for better end-user reporting
Fixed
- Command Center will no longer collapse if there is no maintenance facility
- Game Over dialog's "Return to Main Menu" functions properly again
- Fixed potential crashing with certain UI element event handlers not being properly disconnected
- Fixed crashing in Factory Report view
- Fixed potential crashing in event handling that could lead to memory corruption
- Crime no longer generates until population is landed on the surface
- Trying to build a tube on a non-bulldozed tile will now issue a warning