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As initially discussed with Stenzek and pandubz on Discord, the Namco neGcon is officially supported by a bunch of PS2 titles such as Ridge Racer V. You can technically emulate a DS2 with the neGcon, but then officially supported games won't expose neGcon calibration options or change buttons prompts to neGcon prompts (I, II, A, B).
Reason
Would enable accurate emulation of the Namco neGcon controller in officially supported titles.
Would enable for better steering precision in racing games, considering you can't replicate the "neGcon mode" twist precision even when using it as a DualShock 2.
Examples
Example screenshot of how Ridge Racer V behaves once it detects a neGcon controller: button prompts are changed to match the neGcon and a special "neGcon calibration" option is unlocked.
The text was updated successfully, but these errors were encountered:
Here's some footage (original hardware capture) demonstrating the special neGcon options exposed by Ridge Racer V (SLUS-20002) once it detects a neGcon controller.
Description
As initially discussed with Stenzek and pandubz on Discord, the Namco neGcon is officially supported by a bunch of PS2 titles such as Ridge Racer V. You can technically emulate a DS2 with the neGcon, but then officially supported games won't expose neGcon calibration options or change buttons prompts to neGcon prompts (I, II, A, B).
Reason
Would enable accurate emulation of the Namco neGcon controller in officially supported titles.
Would enable for better steering precision in racing games, considering you can't replicate the "neGcon mode" twist precision even when using it as a DualShock 2.
Examples
Example screenshot of how Ridge Racer V behaves once it detects a neGcon controller: button prompts are changed to match the neGcon and a special "neGcon calibration" option is unlocked.
The text was updated successfully, but these errors were encountered: