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MAPPACK: Update wop_7colors for WoP 1.7+
See #340 - adjust file and long name - update levelshots with shader - fix/update texture paths - remove PadPack textures - replace missing textures - set hallway colors similar to weapon colors - add world message key - recompile with new parameters - update readme - add bsp valiadation
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3,060 changes: 1,217 additions & 1,843 deletions
3,060
wop/mappack.pk3dir/maps/hec_7colors.map → wop/mappack.pk3dir/maps/wop_7colors.map
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,36 @@ | ||
================================================= | ||
Readme for my Map "7 Colors" | ||
================================================= | ||
|
||
Map name: 7 Colors | ||
Author: Hectic | ||
Supported game types: Free For All | ||
Bot support: Yes | ||
System requirements: This map should run fine when WoP does. | ||
License: GPL-3.0 | ||
|
||
Map size (WxDxH): 2176 x 2432 x 384 Units | ||
Brush count: 310 | ||
Entities count: 67 | ||
Compile time: *.bsp ca. 5 Min. | ||
*.aas ca. 30 Sek. | ||
Computer: Intel Core 2 Duo CPU E4500 @ 2.20 GHz, 1 GB Ram | ||
Tools used: The Brain's modified NetRadiant 1.5 | ||
bspcwop.exe | ||
Gimp 2.6 | ||
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||
Features of the map | ||
-------------------- | ||
This map is for the Tournament mode and was originally designed to be | ||
played with iMPERiUS, but this went wrong and the weapon was removed | ||
from the map. Even though WoP does not officially support Tournament | ||
mode, this map is fun to play in Free For All mode. | ||
|
||
Legal information | ||
-------------------- | ||
Miscellaneous: I license my own work (map file) under GPL 3.0. In | ||
particular, I demand that any new map based on mine | ||
must include its map file! | ||
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||
A community works by helping each other, | ||
I hope this is a decent contribution. |