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"You also just get the character pain sound from falling from a higher height - without the surface collision sound."
~reported by Ben
There is the landing sound missing when falling from higher height, which might be a missing feature. In Quake 3 the player would die then, but in WoP there is no fall damage. So maybe this use case was never planned or the engine struggles playing 3 sounds at the same time.
"You also just get the character pain sound from falling from a higher height - without the surface collision sound."
~reported by Ben
There is the landing sound missing when falling from higher height, which might be a missing feature. In Quake 3 the player would die then, but in WoP there is no fall damage. So maybe this use case was never planned or the engine struggles playing 3 sounds at the same time.
https://drive.google.com/file/d/1XFzuH8neAy9MUuaXhjYMKxhRYR-_ESFQ/view?usp=sharing
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