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Beginners_-_SetClipboard_mergeintegers.c
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Beginners_-_SetClipboard_mergeintegers.c
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#include "raylib.h"
#include <string.h>
int main(void)
{
// Initialization
//--------------------------------------------------------------------------------------
const int screenWidth = 800;
const int screenHeight = 450;
InitWindow(screenWidth, screenHeight, "raylib example.");
SetTargetFPS(60); // Set our game to run at 60 frames-per-second
//--------------------------------------------------------------------------------------
char output1[16] = "Test1\n"; // new line is '\n'
int i = 247593;
char output2[10];
// put int into output2
sprintf(output2, "%d", i);
// Put output2 behind output1
strcat(output1,output2);
// Copy results to clipboard.
SetClipboardText(output1);
// Main game loop
while (!WindowShouldClose()) // Detect window close button or ESC key
{
// Update
//----------------------------------------------------------------------------------
//----------------------------------------------------------------------------------
// Draw
//----------------------------------------------------------------------------------
BeginDrawing();
ClearBackground(RAYWHITE);
DrawText("Check your clipboard buffer CTRL+V",50,100,20,DARKGRAY);
EndDrawing();
//----------------------------------------------------------------------------------
}
// De-Initialization
//--------------------------------------------------------------------------------------
CloseWindow(); // Close window and OpenGL context
//--------------------------------------------------------------------------------------
return 0;
}