diff --git a/dist/index.js b/dist/index.js index 7b9c8c1..f135977 100644 --- a/dist/index.js +++ b/dist/index.js @@ -315,7 +315,6 @@ const file_command_1 = __nccwpck_require__(717); const utils_1 = __nccwpck_require__(5278); const os = __importStar(__nccwpck_require__(2037)); const path = __importStar(__nccwpck_require__(1017)); -const uuid_1 = __nccwpck_require__(5840); const oidc_utils_1 = __nccwpck_require__(8041); /** * The code to exit an action @@ -345,20 +344,9 @@ function exportVariable(name, val) { process.env[name] = convertedVal; const filePath = process.env['GITHUB_ENV'] || ''; if (filePath) { - const delimiter = `ghadelimiter_${uuid_1.v4()}`; - // These should realistically never happen, but just in case someone finds a way to exploit uuid generation let's not allow keys or values that contain the delimiter. - if (name.includes(delimiter)) { - throw new Error(`Unexpected input: name should not contain the delimiter "${delimiter}"`); - } - if (convertedVal.includes(delimiter)) { - throw new Error(`Unexpected input: value should not contain the delimiter "${delimiter}"`); - } - const commandValue = `${name}<<${delimiter}${os.EOL}${convertedVal}${os.EOL}${delimiter}`; - file_command_1.issueCommand('ENV', commandValue); - } - else { - command_1.issueCommand('set-env', { name }, convertedVal); + return file_command_1.issueFileCommand('ENV', file_command_1.prepareKeyValueMessage(name, val)); } + command_1.issueCommand('set-env', { name }, convertedVal); } exports.exportVariable = exportVariable; /** @@ -376,7 +364,7 @@ exports.setSecret = setSecret; function addPath(inputPath) { const filePath = process.env['GITHUB_PATH'] || ''; if (filePath) { - file_command_1.issueCommand('PATH', inputPath); + file_command_1.issueFileCommand('PATH', inputPath); } else { command_1.issueCommand('add-path', {}, inputPath); @@ -416,7 +404,10 @@ function getMultilineInput(name, options) { const inputs = getInput(name, options) .split('\n') .filter(x => x !== ''); - return inputs; + if (options && options.trimWhitespace === false) { + return inputs; + } + return inputs.map(input => input.trim()); } exports.getMultilineInput = getMultilineInput; /** @@ -449,8 +440,12 @@ exports.getBooleanInput = getBooleanInput; */ // eslint-disable-next-line @typescript-eslint/no-explicit-any function setOutput(name, value) { + const filePath = process.env['GITHUB_OUTPUT'] || ''; + if (filePath) { + return file_command_1.issueFileCommand('OUTPUT', file_command_1.prepareKeyValueMessage(name, value)); + } process.stdout.write(os.EOL); - command_1.issueCommand('set-output', { name }, value); + command_1.issueCommand('set-output', { name }, utils_1.toCommandValue(value)); } exports.setOutput = setOutput; /** @@ -579,7 +574,11 @@ exports.group = group; */ // eslint-disable-next-line @typescript-eslint/no-explicit-any function saveState(name, value) { - command_1.issueCommand('save-state', { name }, value); + const filePath = process.env['GITHUB_STATE'] || ''; + if (filePath) { + return file_command_1.issueFileCommand('STATE', file_command_1.prepareKeyValueMessage(name, value)); + } + command_1.issueCommand('save-state', { name }, utils_1.toCommandValue(value)); } exports.saveState = saveState; /** @@ -645,13 +644,14 @@ var __importStar = (this && this.__importStar) || function (mod) { return result; }; Object.defineProperty(exports, "__esModule", ({ value: true })); -exports.issueCommand = void 0; +exports.prepareKeyValueMessage = exports.issueFileCommand = void 0; // We use any as a valid input type /* eslint-disable @typescript-eslint/no-explicit-any */ const fs = __importStar(__nccwpck_require__(7147)); const os = __importStar(__nccwpck_require__(2037)); +const uuid_1 = __nccwpck_require__(5840); const utils_1 = __nccwpck_require__(5278); -function issueCommand(command, message) { +function issueFileCommand(command, message) { const filePath = process.env[`GITHUB_${command}`]; if (!filePath) { throw new Error(`Unable to find environment variable for file command ${command}`); @@ -663,7 +663,22 @@ function issueCommand(command, message) { encoding: 'utf8' }); } -exports.issueCommand = issueCommand; +exports.issueFileCommand = issueFileCommand; +function prepareKeyValueMessage(key, value) { + const delimiter = `ghadelimiter_${uuid_1.v4()}`; + const convertedValue = utils_1.toCommandValue(value); + // These should realistically never happen, but just in case someone finds a + // way to exploit uuid generation let's not allow keys or values that contain + // the delimiter. + if (key.includes(delimiter)) { + throw new Error(`Unexpected input: name should not contain the delimiter "${delimiter}"`); + } + if (convertedValue.includes(delimiter)) { + throw new Error(`Unexpected input: value should not contain the delimiter "${delimiter}"`); + } + return `${key}<<${delimiter}${os.EOL}${convertedValue}${os.EOL}${delimiter}`; +} +exports.prepareKeyValueMessage = prepareKeyValueMessage; //# sourceMappingURL=file-command.js.map /***/ }), @@ -718,7 +733,7 @@ class OidcClient { .catch(error => { throw new Error(`Failed to get ID Token. \n Error Code : ${error.statusCode}\n - Error Message: ${error.result.message}`); + Error Message: ${error.message}`); }); const id_token = (_a = res.result) === null || _a === void 0 ? void 0 : _a.value; if (!id_token) { diff --git a/dist/index.js.map b/dist/index.js.map index 9ae6bfd..ab8bac7 100644 --- a/dist/index.js.map +++ b/dist/index.js.map @@ -1 +1 @@ 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(function(o, v) {\n Object.defineProperty(o, \"default\", { enumerable: true, value: v });\n}) : function(o, v) {\n o[\"default\"] = v;\n});\nvar __importStar = (this && this.__importStar) || function (mod) {\n if (mod && mod.__esModule) return mod;\n var result = {};\n if (mod != null) for (var k in mod) if (k !== \"default\" && Object.prototype.hasOwnProperty.call(mod, k)) __createBinding(result, mod, k);\n __setModuleDefault(result, mod);\n return result;\n};\nvar __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) {\n function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); }\n return new (P || (P = Promise))(function (resolve, reject) {\n function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }\n function rejected(value) { try { step(generator[\"throw\"](value)); } catch (e) { reject(e); } }\n function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); }\n step((generator = generator.apply(thisArg, _arguments || [])).next());\n });\n};\nvar __importDefault = (this && this.__importDefault) || function (mod) {\n return (mod && mod.__esModule) ? mod : { \"default\": mod };\n};\nObject.defineProperty(exports, \"__esModule\", { value: true });\nconst core = __importStar(require(\"@actions/core\"));\nconst archiver_1 = __importDefault(require(\"archiver\"));\nconst fs = __importStar(require(\"fs\"));\nfunction run() {\n return __awaiter(this, void 0, void 0, function* () {\n try {\n const sourcePath = core.getInput('source_folder');\n let pluginId = core.getInput('plugin_id');\n let packageInfoPath = core.getInput('package_info_path');\n const staticFilePath = fs.existsSync(`${__dirname}/files`) ? `${__dirname}/files` : `${__dirname}/dist/files`;\n // get package info, or load \"empty\" package info template\n if (packageInfoPath === '' || !fs.existsSync(packageInfoPath)) {\n packageInfoPath = `${staticFilePath}/package.json`;\n }\n let packageInfo;\n try {\n const packageInfoData = fs.readFileSync(packageInfoPath, 'utf8');\n // parse JSON string to JSON object\n packageInfo = JSON.parse(packageInfoData);\n }\n catch (err) {\n throw err;\n }\n // get plugin info\n let pluginInfo;\n try {\n const pluginInfoData = fs.readFileSync(`${sourcePath}/plugin.json`, 'utf8');\n // parse JSON string to JSON object\n pluginInfo = JSON.parse(pluginInfoData);\n }\n catch (err) {\n throw err;\n }\n if (pluginId === '') {\n pluginId = packageInfo['package_id'];\n if (pluginId === '') {\n throw new Error('`package_id` in package.json and the `plugin_id` argument must not both be empty');\n }\n }\n const pluginVersion = pluginInfo['version'];\n core.info(`Creating curapackages for ${pluginId} ${pluginVersion}...`);\n // copy plugin info into package info\n packageInfo.package_id = pluginId;\n packageInfo.package_version = pluginVersion;\n packageInfo.display_name = pluginInfo.name;\n if (packageInfoPath === `${staticFilePath}/package.json`) {\n packageInfo.description = pluginInfo.description;\n }\n const supportedSDKVersions = pluginInfo.supported_sdk_versions;\n const majorSDKVersions = new Set(supportedSDKVersions.map(function (versionString) {\n return parseInt(versionString.split('.')[0]);\n }));\n const packageFiles = [];\n for (const majorVersion of majorSDKVersions) {\n const semanticVersion = `${majorVersion}.0.0`;\n let curaVersions = '';\n switch (majorVersion) {\n case 5:\n curaVersions = '3.5-3.6';\n break;\n case 6:\n curaVersions = '4.0-4.3';\n break;\n case 7:\n curaVersions = '4.4-4.13';\n break;\n case 8:\n curaVersions = '5.0';\n break;\n default:\n curaVersions = 'Unknown';\n }\n const archiveFileName = `${pluginId}_v${pluginVersion}_Cura${curaVersions}.curapackage`;\n core.info(` -- ${archiveFileName}...`);\n packageFiles.push(archiveFileName);\n packageInfo.sdk_version = majorVersion;\n packageInfo.sdk_version_semver = semanticVersion;\n // create a file to stream archive data to.\n const output = fs.createWriteStream(archiveFileName);\n const archive = (0, archiver_1.default)('zip', {\n zlib: { level: 9 }, // Sets the compression level.\n });\n // listen for all archive data to be written\n // \"close\" event is fired only when a file descriptor is involved\n output.on('close', function () {\n core.info(`${archive.pointer()} total bytes`);\n core.info('archiver has been finalized and the output file descriptor has closed.');\n });\n // This event is fired when the data source is drained no matter what was the data source.\n // It is not part of this library but rather from the NodeJS Stream API.\n // @see: https://nodejs.org/api/stream.html#stream_event_end\n output.on('end', function () {\n core.info('Data has been drained');\n });\n // good practice to catch warnings (ie stat failures and other non-blocking errors)\n archive.on('warning', function (err) {\n if (err.code === 'ENOENT') {\n // log warning\n core.info(err.message);\n }\n else {\n // throw error\n throw err;\n }\n });\n // good practice to catch this error explicitly\n archive.on('error', function (err) {\n throw err;\n });\n // pipe archive data to the file\n archive.pipe(output);\n archive.directory(sourcePath, `files/plugins/${pluginId}`, (file) => file.name.startsWith('.git') || file.name.includes('/.git') ? false : file);\n archive.append(JSON.stringify(packageInfo), { name: 'package.json' });\n archive.file(`${staticFilePath}/[Content_Types].xml`, {\n name: '[Content_Types].xml',\n });\n archive.directory(`${staticFilePath}/_rels`, '_rels');\n // finalize the archive (ie we are done appending files but streams have to finish yet)\n // \"close\", \"end\" or \"finish\" may be fired right after calling this method so register to them beforehand\n archive.finalize();\n }\n core.setOutput('packages', packageFiles);\n }\n catch (error) {\n if (error instanceof Error)\n core.setFailed(error.message);\n }\n });\n}\nrun();\n","\"use strict\";\nvar __createBinding = (this && this.__createBinding) || (Object.create ? (function(o, m, k, k2) {\n if (k2 === undefined) k2 = k;\n Object.defineProperty(o, k2, { enumerable: true, get: function() { return m[k]; } });\n}) : (function(o, m, k, k2) {\n if (k2 === undefined) k2 = k;\n o[k2] = m[k];\n}));\nvar __setModuleDefault = (this && this.__setModuleDefault) || (Object.create ? (function(o, v) {\n Object.defineProperty(o, \"default\", { enumerable: true, value: v });\n}) : function(o, v) {\n o[\"default\"] = v;\n});\nvar __importStar = (this && this.__importStar) || function (mod) {\n if (mod && mod.__esModule) return mod;\n var result = {};\n if (mod != null) for (var k in mod) if (k !== \"default\" && Object.hasOwnProperty.call(mod, k)) __createBinding(result, mod, k);\n __setModuleDefault(result, mod);\n return result;\n};\nObject.defineProperty(exports, \"__esModule\", { value: true });\nexports.issue = exports.issueCommand = void 0;\nconst os = __importStar(require(\"os\"));\nconst utils_1 = require(\"./utils\");\n/**\n * Commands\n *\n * Command Format:\n * ::name key=value,key=value::message\n *\n * Examples:\n * ::warning::This is the message\n * ::set-env name=MY_VAR::some value\n */\nfunction issueCommand(command, properties, message) {\n const cmd = new Command(command, properties, message);\n process.stdout.write(cmd.toString() + os.EOL);\n}\nexports.issueCommand = issueCommand;\nfunction issue(name, message = '') {\n issueCommand(name, {}, message);\n}\nexports.issue = issue;\nconst CMD_STRING = '::';\nclass Command {\n constructor(command, properties, message) {\n if (!command) {\n command = 'missing.command';\n }\n this.command = command;\n this.properties = properties;\n this.message = message;\n }\n toString() {\n let cmdStr = CMD_STRING + this.command;\n if (this.properties && Object.keys(this.properties).length > 0) {\n cmdStr += ' ';\n let first = true;\n for (const key in this.properties) {\n if (this.properties.hasOwnProperty(key)) {\n const val = this.properties[key];\n if (val) {\n if (first) {\n first = false;\n }\n else {\n cmdStr += ',';\n }\n cmdStr += `${key}=${escapeProperty(val)}`;\n }\n }\n }\n }\n cmdStr += `${CMD_STRING}${escapeData(this.message)}`;\n return cmdStr;\n }\n}\nfunction escapeData(s) {\n return utils_1.toCommandValue(s)\n .replace(/%/g, '%25')\n .replace(/\\r/g, '%0D')\n .replace(/\\n/g, '%0A');\n}\nfunction escapeProperty(s) {\n return utils_1.toCommandValue(s)\n .replace(/%/g, '%25')\n .replace(/\\r/g, '%0D')\n .replace(/\\n/g, '%0A')\n .replace(/:/g, '%3A')\n .replace(/,/g, '%2C');\n}\n//# sourceMappingURL=command.js.map","\"use strict\";\nvar __createBinding = (this && this.__createBinding) || (Object.create ? (function(o, m, k, k2) {\n if (k2 === undefined) k2 = k;\n Object.defineProperty(o, k2, { enumerable: true, get: function() { return m[k]; } });\n}) : (function(o, m, k, k2) {\n if (k2 === undefined) k2 = k;\n o[k2] = m[k];\n}));\nvar __setModuleDefault = (this && this.__setModuleDefault) || (Object.create ? (function(o, v) {\n Object.defineProperty(o, \"default\", { enumerable: true, value: v });\n}) : function(o, v) {\n o[\"default\"] = v;\n});\nvar __importStar = (this && this.__importStar) || function (mod) {\n if (mod && mod.__esModule) return mod;\n var result = {};\n if (mod != null) for (var k in mod) if (k !== \"default\" && Object.hasOwnProperty.call(mod, k)) __createBinding(result, mod, k);\n __setModuleDefault(result, mod);\n return result;\n};\nvar __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) {\n function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); }\n return new (P || (P = Promise))(function (resolve, reject) {\n function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }\n function rejected(value) { try { step(generator[\"throw\"](value)); } catch (e) { reject(e); } }\n function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); }\n step((generator = generator.apply(thisArg, _arguments || [])).next());\n });\n};\nObject.defineProperty(exports, \"__esModule\", { value: true });\nexports.getIDToken = exports.getState = exports.saveState = exports.group = exports.endGroup = exports.startGroup = exports.info = exports.notice = exports.warning = exports.error = exports.debug = exports.isDebug = exports.setFailed = exports.setCommandEcho = exports.setOutput = exports.getBooleanInput = exports.getMultilineInput = exports.getInput = exports.addPath = exports.setSecret = exports.exportVariable = exports.ExitCode = void 0;\nconst command_1 = require(\"./command\");\nconst file_command_1 = require(\"./file-command\");\nconst utils_1 = require(\"./utils\");\nconst os = __importStar(require(\"os\"));\nconst path = __importStar(require(\"path\"));\nconst uuid_1 = require(\"uuid\");\nconst oidc_utils_1 = require(\"./oidc-utils\");\n/**\n * The code to exit an action\n */\nvar ExitCode;\n(function (ExitCode) {\n /**\n * A code indicating that the action was successful\n */\n ExitCode[ExitCode[\"Success\"] = 0] = \"Success\";\n /**\n * A code indicating that the action was a failure\n */\n ExitCode[ExitCode[\"Failure\"] = 1] = \"Failure\";\n})(ExitCode = exports.ExitCode || (exports.ExitCode = {}));\n//-----------------------------------------------------------------------\n// Variables\n//-----------------------------------------------------------------------\n/**\n * Sets env variable for this action and future actions in the job\n * @param name the name of the variable to set\n * @param val the value of the variable. Non-string values will be converted to a string via JSON.stringify\n */\n// eslint-disable-next-line @typescript-eslint/no-explicit-any\nfunction exportVariable(name, val) {\n const convertedVal = utils_1.toCommandValue(val);\n process.env[name] = convertedVal;\n const filePath = process.env['GITHUB_ENV'] || '';\n if (filePath) {\n const delimiter = `ghadelimiter_${uuid_1.v4()}`;\n // These should realistically never happen, but just in case someone finds a way to exploit uuid generation let's not allow keys or values that contain the delimiter.\n if (name.includes(delimiter)) {\n throw new Error(`Unexpected input: name should not contain the delimiter \"${delimiter}\"`);\n }\n if (convertedVal.includes(delimiter)) {\n throw new Error(`Unexpected input: value should not contain the delimiter \"${delimiter}\"`);\n }\n const commandValue = `${name}<<${delimiter}${os.EOL}${convertedVal}${os.EOL}${delimiter}`;\n file_command_1.issueCommand('ENV', commandValue);\n }\n else {\n command_1.issueCommand('set-env', { name }, convertedVal);\n }\n}\nexports.exportVariable = exportVariable;\n/**\n * Registers a secret which will get masked from logs\n * @param secret value of the secret\n */\nfunction setSecret(secret) {\n command_1.issueCommand('add-mask', {}, secret);\n}\nexports.setSecret = setSecret;\n/**\n * Prepends inputPath to the PATH (for this action and future actions)\n * @param inputPath\n */\nfunction addPath(inputPath) {\n const filePath = process.env['GITHUB_PATH'] || '';\n if (filePath) {\n file_command_1.issueCommand('PATH', inputPath);\n }\n else {\n command_1.issueCommand('add-path', {}, inputPath);\n }\n process.env['PATH'] = `${inputPath}${path.delimiter}${process.env['PATH']}`;\n}\nexports.addPath = addPath;\n/**\n * Gets the value of an input.\n * Unless trimWhitespace is set to false in InputOptions, the value is also trimmed.\n * Returns an empty string if the value is not defined.\n *\n * @param name name of the input to get\n * @param options optional. See InputOptions.\n * @returns string\n */\nfunction getInput(name, options) {\n const val = process.env[`INPUT_${name.replace(/ /g, '_').toUpperCase()}`] || '';\n if (options && options.required && !val) {\n throw new Error(`Input required and not supplied: ${name}`);\n }\n if (options && options.trimWhitespace === false) {\n return val;\n }\n return val.trim();\n}\nexports.getInput = getInput;\n/**\n * Gets the values of an multiline input. Each value is also trimmed.\n *\n * @param name name of the input to get\n * @param options optional. See InputOptions.\n * @returns string[]\n *\n */\nfunction getMultilineInput(name, options) {\n const inputs = getInput(name, options)\n .split('\\n')\n .filter(x => x !== '');\n return inputs;\n}\nexports.getMultilineInput = getMultilineInput;\n/**\n * Gets the input value of the boolean type in the YAML 1.2 \"core schema\" specification.\n * Support boolean input list: `true | True | TRUE | false | False | FALSE` .\n * The return value is also in boolean type.\n * ref: https://yaml.org/spec/1.2/spec.html#id2804923\n *\n * @param name name of the input to get\n * @param options optional. See InputOptions.\n * @returns boolean\n */\nfunction getBooleanInput(name, options) {\n const trueValue = ['true', 'True', 'TRUE'];\n const falseValue = ['false', 'False', 'FALSE'];\n const val = getInput(name, options);\n if (trueValue.includes(val))\n return true;\n if (falseValue.includes(val))\n return false;\n throw new TypeError(`Input does not meet YAML 1.2 \"Core Schema\" specification: ${name}\\n` +\n `Support boolean input list: \\`true | True | TRUE | false | False | FALSE\\``);\n}\nexports.getBooleanInput = getBooleanInput;\n/**\n * Sets the value of an output.\n *\n * @param name name of the output to set\n * @param value value to store. Non-string values will be converted to a string via JSON.stringify\n */\n// eslint-disable-next-line @typescript-eslint/no-explicit-any\nfunction setOutput(name, value) {\n process.stdout.write(os.EOL);\n command_1.issueCommand('set-output', { name }, value);\n}\nexports.setOutput = setOutput;\n/**\n * Enables or disables the echoing of commands into stdout for the rest of the step.\n * Echoing is disabled by default if ACTIONS_STEP_DEBUG is not set.\n *\n */\nfunction setCommandEcho(enabled) {\n command_1.issue('echo', enabled ? 'on' : 'off');\n}\nexports.setCommandEcho = setCommandEcho;\n//-----------------------------------------------------------------------\n// Results\n//-----------------------------------------------------------------------\n/**\n * Sets the action status to failed.\n * When the action exits it will be with an exit code of 1\n * @param message add error issue message\n */\nfunction setFailed(message) {\n process.exitCode = ExitCode.Failure;\n error(message);\n}\nexports.setFailed = setFailed;\n//-----------------------------------------------------------------------\n// Logging Commands\n//-----------------------------------------------------------------------\n/**\n * Gets whether Actions Step Debug is on or not\n */\nfunction isDebug() {\n return process.env['RUNNER_DEBUG'] === '1';\n}\nexports.isDebug = isDebug;\n/**\n * Writes debug message to user log\n * @param message debug message\n */\nfunction debug(message) {\n command_1.issueCommand('debug', {}, message);\n}\nexports.debug = debug;\n/**\n * Adds an error issue\n * @param message error issue message. Errors will be converted to string via toString()\n * @param properties optional properties to add to the annotation.\n */\nfunction error(message, properties = {}) {\n command_1.issueCommand('error', utils_1.toCommandProperties(properties), message instanceof Error ? message.toString() : message);\n}\nexports.error = error;\n/**\n * Adds a warning issue\n * @param message warning issue message. Errors will be converted to string via toString()\n * @param properties optional properties to add to the annotation.\n */\nfunction warning(message, properties = {}) {\n command_1.issueCommand('warning', utils_1.toCommandProperties(properties), message instanceof Error ? message.toString() : message);\n}\nexports.warning = warning;\n/**\n * Adds a notice issue\n * @param message notice issue message. Errors will be converted to string via toString()\n * @param properties optional properties to add to the annotation.\n */\nfunction notice(message, properties = {}) {\n command_1.issueCommand('notice', utils_1.toCommandProperties(properties), message instanceof Error ? message.toString() : message);\n}\nexports.notice = notice;\n/**\n * Writes info to log with console.log.\n * @param message info message\n */\nfunction info(message) {\n process.stdout.write(message + os.EOL);\n}\nexports.info = info;\n/**\n * Begin an output group.\n *\n * Output until the next `groupEnd` will be foldable in this group\n *\n * @param name The name of the output group\n */\nfunction startGroup(name) {\n command_1.issue('group', name);\n}\nexports.startGroup = startGroup;\n/**\n * End an output group.\n */\nfunction endGroup() {\n command_1.issue('endgroup');\n}\nexports.endGroup = endGroup;\n/**\n * Wrap an asynchronous function call in a group.\n *\n * Returns the same type as the function itself.\n *\n * @param name The name of the group\n * @param fn The function to wrap in the group\n */\nfunction group(name, fn) {\n return __awaiter(this, void 0, void 0, function* () {\n startGroup(name);\n let result;\n try {\n result = yield fn();\n }\n finally {\n endGroup();\n }\n return result;\n });\n}\nexports.group = group;\n//-----------------------------------------------------------------------\n// Wrapper action state\n//-----------------------------------------------------------------------\n/**\n * Saves state for current action, the state can only be retrieved by this action's post job execution.\n *\n * @param name name of the state to store\n * @param value value to store. Non-string values will be converted to a string via JSON.stringify\n */\n// eslint-disable-next-line @typescript-eslint/no-explicit-any\nfunction saveState(name, value) {\n command_1.issueCommand('save-state', { name }, value);\n}\nexports.saveState = saveState;\n/**\n * Gets the value of an state set by this action's main execution.\n *\n * @param name name of the state to get\n * @returns string\n */\nfunction getState(name) {\n return process.env[`STATE_${name}`] || '';\n}\nexports.getState = getState;\nfunction getIDToken(aud) {\n return __awaiter(this, void 0, void 0, function* () {\n return yield oidc_utils_1.OidcClient.getIDToken(aud);\n });\n}\nexports.getIDToken = getIDToken;\n/**\n * Summary exports\n */\nvar summary_1 = require(\"./summary\");\nObject.defineProperty(exports, \"summary\", { enumerable: true, get: function () { return summary_1.summary; } });\n/**\n * @deprecated use core.summary\n */\nvar summary_2 = require(\"./summary\");\nObject.defineProperty(exports, \"markdownSummary\", { enumerable: true, get: function () { return summary_2.markdownSummary; } });\n/**\n * Path exports\n */\nvar path_utils_1 = require(\"./path-utils\");\nObject.defineProperty(exports, \"toPosixPath\", { enumerable: true, get: function () { return path_utils_1.toPosixPath; } });\nObject.defineProperty(exports, \"toWin32Path\", { enumerable: true, get: function () { return path_utils_1.toWin32Path; } });\nObject.defineProperty(exports, \"toPlatformPath\", { enumerable: true, get: function () { return path_utils_1.toPlatformPath; } });\n//# sourceMappingURL=core.js.map","\"use strict\";\n// For internal use, subject to change.\nvar __createBinding = (this && this.__createBinding) || (Object.create ? (function(o, m, k, k2) {\n if (k2 === undefined) k2 = k;\n Object.defineProperty(o, k2, { enumerable: true, get: function() { return m[k]; } });\n}) : (function(o, m, k, k2) {\n if (k2 === undefined) k2 = k;\n o[k2] = m[k];\n}));\nvar __setModuleDefault = (this && this.__setModuleDefault) || (Object.create ? (function(o, v) {\n Object.defineProperty(o, \"default\", { enumerable: true, value: v });\n}) : function(o, v) {\n o[\"default\"] = v;\n});\nvar __importStar = (this && this.__importStar) || function (mod) {\n if (mod && mod.__esModule) return mod;\n var result = {};\n if (mod != null) for (var k in mod) if (k !== \"default\" && Object.hasOwnProperty.call(mod, k)) __createBinding(result, mod, k);\n __setModuleDefault(result, mod);\n return result;\n};\nObject.defineProperty(exports, \"__esModule\", { value: true });\nexports.issueCommand = void 0;\n// We use any as a valid input type\n/* eslint-disable @typescript-eslint/no-explicit-any */\nconst fs = __importStar(require(\"fs\"));\nconst os = __importStar(require(\"os\"));\nconst utils_1 = require(\"./utils\");\nfunction issueCommand(command, message) {\n const filePath = process.env[`GITHUB_${command}`];\n if (!filePath) {\n throw new Error(`Unable to find environment variable for file command ${command}`);\n }\n if (!fs.existsSync(filePath)) {\n throw new Error(`Missing file at path: ${filePath}`);\n }\n fs.appendFileSync(filePath, `${utils_1.toCommandValue(message)}${os.EOL}`, {\n encoding: 'utf8'\n });\n}\nexports.issueCommand = issueCommand;\n//# sourceMappingURL=file-command.js.map","\"use strict\";\nvar __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) {\n function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); }\n return new (P || (P = Promise))(function (resolve, reject) {\n function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }\n function rejected(value) { try { step(generator[\"throw\"](value)); } catch (e) { reject(e); } }\n function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); }\n step((generator = generator.apply(thisArg, _arguments || [])).next());\n });\n};\nObject.defineProperty(exports, \"__esModule\", { value: true });\nexports.OidcClient = void 0;\nconst http_client_1 = require(\"@actions/http-client\");\nconst auth_1 = require(\"@actions/http-client/lib/auth\");\nconst core_1 = require(\"./core\");\nclass OidcClient {\n static createHttpClient(allowRetry = true, maxRetry = 10) {\n const requestOptions = {\n allowRetries: allowRetry,\n maxRetries: maxRetry\n };\n return new http_client_1.HttpClient('actions/oidc-client', [new auth_1.BearerCredentialHandler(OidcClient.getRequestToken())], requestOptions);\n }\n static getRequestToken() {\n const token = process.env['ACTIONS_ID_TOKEN_REQUEST_TOKEN'];\n if (!token) {\n throw new Error('Unable to get ACTIONS_ID_TOKEN_REQUEST_TOKEN env variable');\n }\n return token;\n }\n static getIDTokenUrl() {\n const runtimeUrl = process.env['ACTIONS_ID_TOKEN_REQUEST_URL'];\n if (!runtimeUrl) {\n throw new Error('Unable to get ACTIONS_ID_TOKEN_REQUEST_URL env variable');\n }\n return runtimeUrl;\n }\n static getCall(id_token_url) {\n var _a;\n return __awaiter(this, void 0, void 0, function* () {\n const httpclient = OidcClient.createHttpClient();\n const res = yield httpclient\n .getJson(id_token_url)\n .catch(error => {\n throw new Error(`Failed to get ID Token. \\n \n Error Code : ${error.statusCode}\\n \n Error Message: ${error.result.message}`);\n });\n const id_token = (_a = res.result) === null || _a === void 0 ? void 0 : _a.value;\n if (!id_token) {\n throw new Error('Response json body do not have ID Token field');\n }\n return id_token;\n });\n }\n static getIDToken(audience) {\n return __awaiter(this, void 0, void 0, function* () {\n try {\n // New ID Token is requested from action service\n let id_token_url = OidcClient.getIDTokenUrl();\n if (audience) {\n const encodedAudience = encodeURIComponent(audience);\n id_token_url = `${id_token_url}&audience=${encodedAudience}`;\n }\n core_1.debug(`ID token url is ${id_token_url}`);\n const id_token = yield OidcClient.getCall(id_token_url);\n core_1.setSecret(id_token);\n return id_token;\n }\n catch (error) {\n throw new Error(`Error message: ${error.message}`);\n }\n });\n }\n}\nexports.OidcClient = OidcClient;\n//# sourceMappingURL=oidc-utils.js.map","\"use strict\";\nvar __createBinding = (this && this.__createBinding) || (Object.create ? (function(o, m, k, k2) {\n if (k2 === undefined) k2 = k;\n Object.defineProperty(o, k2, { enumerable: true, get: function() { return m[k]; } });\n}) : (function(o, m, k, k2) {\n if (k2 === undefined) k2 = k;\n o[k2] = m[k];\n}));\nvar __setModuleDefault = (this && this.__setModuleDefault) || (Object.create ? (function(o, v) {\n Object.defineProperty(o, \"default\", { enumerable: true, value: v });\n}) : function(o, v) {\n o[\"default\"] = v;\n});\nvar __importStar = (this && this.__importStar) || function (mod) {\n if (mod && mod.__esModule) return mod;\n var result = {};\n if (mod != null) for (var k in mod) if (k !== \"default\" && Object.hasOwnProperty.call(mod, k)) __createBinding(result, mod, k);\n __setModuleDefault(result, mod);\n return result;\n};\nObject.defineProperty(exports, \"__esModule\", { value: true });\nexports.toPlatformPath = exports.toWin32Path = exports.toPosixPath = void 0;\nconst path = __importStar(require(\"path\"));\n/**\n * toPosixPath converts the given path to the posix form. On Windows, \\\\ will be\n * replaced with /.\n *\n * @param pth. Path to transform.\n * @return string Posix path.\n */\nfunction toPosixPath(pth) {\n return pth.replace(/[\\\\]/g, '/');\n}\nexports.toPosixPath = toPosixPath;\n/**\n * toWin32Path converts the given path to the win32 form. On Linux, / will be\n * replaced with \\\\.\n *\n * @param pth. Path to transform.\n * @return string Win32 path.\n */\nfunction toWin32Path(pth) {\n return pth.replace(/[/]/g, '\\\\');\n}\nexports.toWin32Path = toWin32Path;\n/**\n * toPlatformPath converts the given path to a platform-specific path. It does\n * this by replacing instances of / and \\ with the platform-specific path\n * separator.\n *\n * @param pth The path to platformize.\n * @return string The platform-specific path.\n */\nfunction toPlatformPath(pth) {\n return pth.replace(/[/\\\\]/g, path.sep);\n}\nexports.toPlatformPath = toPlatformPath;\n//# sourceMappingURL=path-utils.js.map","\"use strict\";\nvar __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) {\n function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); }\n return new (P || (P = Promise))(function (resolve, reject) {\n function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }\n function rejected(value) { try { step(generator[\"throw\"](value)); } catch (e) { reject(e); } }\n function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); }\n step((generator = generator.apply(thisArg, _arguments || [])).next());\n });\n};\nObject.defineProperty(exports, \"__esModule\", { value: true });\nexports.summary = exports.markdownSummary = exports.SUMMARY_DOCS_URL = exports.SUMMARY_ENV_VAR = void 0;\nconst os_1 = require(\"os\");\nconst fs_1 = require(\"fs\");\nconst { access, appendFile, writeFile } = fs_1.promises;\nexports.SUMMARY_ENV_VAR = 'GITHUB_STEP_SUMMARY';\nexports.SUMMARY_DOCS_URL = 'https://docs.github.com/actions/using-workflows/workflow-commands-for-github-actions#adding-a-job-summary';\nclass Summary {\n constructor() {\n this._buffer = '';\n }\n /**\n * Finds the summary file path from the environment, rejects if env var is not found or file does not exist\n * Also checks r/w permissions.\n *\n * @returns step summary file path\n */\n filePath() {\n return __awaiter(this, void 0, void 0, function* () {\n if (this._filePath) {\n return this._filePath;\n }\n const pathFromEnv = process.env[exports.SUMMARY_ENV_VAR];\n if (!pathFromEnv) {\n throw new Error(`Unable to find environment variable for $${exports.SUMMARY_ENV_VAR}. Check if your runtime environment supports job summaries.`);\n }\n try {\n yield access(pathFromEnv, fs_1.constants.R_OK | fs_1.constants.W_OK);\n }\n catch (_a) {\n throw new Error(`Unable to access summary file: '${pathFromEnv}'. Check if the file has correct read/write permissions.`);\n }\n this._filePath = pathFromEnv;\n return this._filePath;\n });\n }\n /**\n * Wraps content in an HTML tag, adding any HTML attributes\n *\n * @param {string} tag HTML tag to wrap\n * @param {string | null} content content within the tag\n * @param {[attribute: string]: string} attrs key-value list of HTML attributes to add\n *\n * @returns {string} content wrapped in HTML element\n */\n wrap(tag, content, attrs = {}) {\n const htmlAttrs = Object.entries(attrs)\n .map(([key, value]) => ` ${key}=\"${value}\"`)\n .join('');\n if (!content) {\n return `<${tag}${htmlAttrs}>`;\n }\n return `<${tag}${htmlAttrs}>${content}`;\n }\n /**\n * Writes text in the buffer to the summary buffer file and empties buffer. Will append by default.\n *\n * @param {SummaryWriteOptions} [options] (optional) options for write operation\n *\n * @returns {Promise} summary instance\n */\n write(options) {\n return __awaiter(this, void 0, void 0, function* () {\n const overwrite = !!(options === null || options === void 0 ? void 0 : options.overwrite);\n const filePath = yield this.filePath();\n const writeFunc = overwrite ? writeFile : appendFile;\n yield writeFunc(filePath, this._buffer, { encoding: 'utf8' });\n return this.emptyBuffer();\n });\n }\n /**\n * Clears the summary buffer and wipes the summary file\n *\n * @returns {Summary} summary instance\n */\n clear() {\n return __awaiter(this, void 0, void 0, function* () {\n return this.emptyBuffer().write({ overwrite: true });\n });\n }\n /**\n * Returns the current summary buffer as a string\n *\n * @returns {string} string of summary buffer\n */\n stringify() {\n return this._buffer;\n }\n /**\n * If the summary buffer is empty\n *\n * @returns {boolen} true if the buffer is empty\n */\n isEmptyBuffer() {\n return this._buffer.length === 0;\n }\n /**\n * Resets the summary buffer without writing to summary file\n *\n * @returns {Summary} summary instance\n */\n emptyBuffer() {\n this._buffer = '';\n return this;\n }\n /**\n * Adds raw text to the summary buffer\n *\n * @param {string} text content to add\n * @param {boolean} [addEOL=false] (optional) append an EOL to the raw text (default: false)\n *\n * @returns {Summary} summary instance\n */\n addRaw(text, addEOL = false) {\n this._buffer += text;\n return addEOL ? this.addEOL() : this;\n }\n /**\n * Adds the operating system-specific end-of-line marker to the buffer\n *\n * @returns {Summary} summary instance\n */\n addEOL() {\n return this.addRaw(os_1.EOL);\n }\n /**\n * Adds an HTML codeblock to the summary buffer\n *\n * @param {string} code content to render within fenced code block\n * @param {string} lang (optional) language to syntax highlight code\n *\n * @returns {Summary} summary instance\n */\n addCodeBlock(code, lang) {\n const attrs = Object.assign({}, (lang && { lang }));\n const element = this.wrap('pre', this.wrap('code', code), attrs);\n return this.addRaw(element).addEOL();\n }\n /**\n * Adds an HTML list to the summary buffer\n *\n * @param {string[]} items list of items to render\n * @param {boolean} [ordered=false] (optional) if the rendered list should be ordered or not (default: false)\n *\n * @returns {Summary} summary instance\n */\n addList(items, ordered = false) {\n const tag = ordered ? 'ol' : 'ul';\n const listItems = items.map(item => this.wrap('li', item)).join('');\n const element = this.wrap(tag, listItems);\n return this.addRaw(element).addEOL();\n }\n /**\n * Adds an HTML table to the summary buffer\n *\n * @param {SummaryTableCell[]} rows table rows\n *\n * @returns {Summary} summary instance\n */\n addTable(rows) {\n const tableBody = rows\n .map(row => {\n const cells = row\n .map(cell => {\n if (typeof cell === 'string') {\n return this.wrap('td', cell);\n }\n const { header, data, colspan, rowspan } = cell;\n const tag = header ? 'th' : 'td';\n const attrs = Object.assign(Object.assign({}, (colspan && { colspan })), (rowspan && { rowspan }));\n return this.wrap(tag, data, attrs);\n })\n .join('');\n return this.wrap('tr', cells);\n })\n .join('');\n const element = this.wrap('table', tableBody);\n return this.addRaw(element).addEOL();\n }\n /**\n * Adds a collapsable HTML details element to the summary buffer\n *\n * @param {string} label text for the closed state\n * @param {string} content collapsable content\n *\n * @returns {Summary} summary instance\n */\n addDetails(label, content) {\n const element = this.wrap('details', this.wrap('summary', label) + content);\n return this.addRaw(element).addEOL();\n }\n /**\n * Adds an HTML image tag to the summary buffer\n *\n * @param {string} src path to the image you to embed\n * @param {string} alt text description of the image\n * @param {SummaryImageOptions} options (optional) addition image attributes\n *\n * @returns {Summary} summary instance\n */\n addImage(src, alt, options) {\n const { width, height } = options || {};\n const attrs = Object.assign(Object.assign({}, (width && { width })), (height && { height }));\n const element = this.wrap('img', null, Object.assign({ src, alt }, attrs));\n return this.addRaw(element).addEOL();\n }\n /**\n * Adds an HTML section heading element\n *\n * @param {string} text heading text\n * @param {number | string} [level=1] (optional) the heading level, default: 1\n *\n * @returns {Summary} summary instance\n */\n addHeading(text, level) {\n const tag = `h${level}`;\n const allowedTag = ['h1', 'h2', 'h3', 'h4', 'h5', 'h6'].includes(tag)\n ? tag\n : 'h1';\n const element = this.wrap(allowedTag, text);\n return this.addRaw(element).addEOL();\n }\n /**\n * Adds an HTML thematic break (
) to the summary buffer\n *\n * @returns {Summary} summary instance\n */\n addSeparator() {\n const element = this.wrap('hr', null);\n return this.addRaw(element).addEOL();\n }\n /**\n * Adds an HTML line break (
) to the summary buffer\n *\n * @returns {Summary} summary instance\n */\n addBreak() {\n const element = this.wrap('br', null);\n return this.addRaw(element).addEOL();\n }\n /**\n * Adds an HTML blockquote to the summary buffer\n *\n * @param {string} text quote text\n * @param {string} cite (optional) citation url\n *\n * @returns {Summary} summary instance\n */\n addQuote(text, cite) {\n const attrs = Object.assign({}, (cite && { cite }));\n const element = this.wrap('blockquote', text, attrs);\n return this.addRaw(element).addEOL();\n }\n /**\n * Adds an HTML anchor tag to the summary buffer\n *\n * @param {string} text link text/content\n * @param {string} href hyperlink\n *\n * @returns {Summary} summary instance\n */\n addLink(text, href) {\n const element = this.wrap('a', text, { href });\n return this.addRaw(element).addEOL();\n }\n}\nconst _summary = new Summary();\n/**\n * @deprecated use `core.summary`\n */\nexports.markdownSummary = _summary;\nexports.summary = _summary;\n//# sourceMappingURL=summary.js.map","\"use strict\";\n// We use any as a valid input type\n/* eslint-disable @typescript-eslint/no-explicit-any */\nObject.defineProperty(exports, \"__esModule\", { value: true });\nexports.toCommandProperties = exports.toCommandValue = void 0;\n/**\n * Sanitizes an input into a string so it can be passed into issueCommand safely\n * @param input input to sanitize into a string\n */\nfunction toCommandValue(input) {\n if (input === null || input === undefined) {\n return '';\n }\n else if (typeof input === 'string' || input instanceof String) {\n return input;\n }\n return JSON.stringify(input);\n}\nexports.toCommandValue = toCommandValue;\n/**\n *\n * @param annotationProperties\n * @returns The command properties to send with the actual annotation command\n * See IssueCommandProperties: https://github.com/actions/runner/blob/main/src/Runner.Worker/ActionCommandManager.cs#L646\n */\nfunction toCommandProperties(annotationProperties) {\n if (!Object.keys(annotationProperties).length) {\n return {};\n }\n return {\n title: annotationProperties.title,\n file: annotationProperties.file,\n line: annotationProperties.startLine,\n endLine: annotationProperties.endLine,\n col: annotationProperties.startColumn,\n endColumn: annotationProperties.endColumn\n };\n}\nexports.toCommandProperties = toCommandProperties;\n//# sourceMappingURL=utils.js.map","\"use strict\";\nvar __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) {\n function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); }\n return new (P || (P = Promise))(function (resolve, reject) {\n function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }\n function rejected(value) { try { step(generator[\"throw\"](value)); } catch (e) { reject(e); } }\n function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); }\n step((generator = generator.apply(thisArg, _arguments || [])).next());\n });\n};\nObject.defineProperty(exports, \"__esModule\", { value: true });\nexports.PersonalAccessTokenCredentialHandler = exports.BearerCredentialHandler = exports.BasicCredentialHandler = void 0;\nclass BasicCredentialHandler {\n constructor(username, password) {\n this.username = username;\n this.password = password;\n }\n prepareRequest(options) {\n if (!options.headers) {\n throw Error('The request has no headers');\n }\n options.headers['Authorization'] = `Basic ${Buffer.from(`${this.username}:${this.password}`).toString('base64')}`;\n }\n // This handler cannot handle 401\n canHandleAuthentication() {\n return false;\n }\n handleAuthentication() {\n return __awaiter(this, void 0, void 0, function* () {\n throw new Error('not implemented');\n });\n }\n}\nexports.BasicCredentialHandler = BasicCredentialHandler;\nclass BearerCredentialHandler {\n constructor(token) {\n this.token = token;\n }\n // currently implements pre-authorization\n // TODO: support preAuth = false where it hooks on 401\n prepareRequest(options) {\n if (!options.headers) {\n throw Error('The request has no headers');\n }\n options.headers['Authorization'] = `Bearer ${this.token}`;\n }\n // This handler cannot handle 401\n canHandleAuthentication() {\n return false;\n }\n handleAuthentication() {\n return __awaiter(this, void 0, void 0, function* () {\n throw new Error('not implemented');\n });\n }\n}\nexports.BearerCredentialHandler = BearerCredentialHandler;\nclass PersonalAccessTokenCredentialHandler {\n constructor(token) {\n this.token = token;\n }\n // currently implements pre-authorization\n // TODO: support preAuth = false where it hooks on 401\n prepareRequest(options) {\n if (!options.headers) {\n throw Error('The request has no headers');\n }\n options.headers['Authorization'] = `Basic ${Buffer.from(`PAT:${this.token}`).toString('base64')}`;\n }\n // This handler cannot handle 401\n canHandleAuthentication() {\n return false;\n }\n handleAuthentication() {\n return __awaiter(this, void 0, void 0, function* () {\n throw new Error('not implemented');\n });\n }\n}\nexports.PersonalAccessTokenCredentialHandler = PersonalAccessTokenCredentialHandler;\n//# sourceMappingURL=auth.js.map","\"use strict\";\n/* eslint-disable @typescript-eslint/no-explicit-any */\nvar __createBinding = (this && this.__createBinding) || (Object.create ? (function(o, m, k, k2) {\n if (k2 === undefined) k2 = k;\n Object.defineProperty(o, k2, { enumerable: true, get: function() { return m[k]; } });\n}) : (function(o, m, k, k2) {\n if (k2 === undefined) k2 = k;\n o[k2] = m[k];\n}));\nvar __setModuleDefault = (this && this.__setModuleDefault) || (Object.create ? (function(o, v) {\n Object.defineProperty(o, \"default\", { enumerable: true, value: v });\n}) : function(o, v) {\n o[\"default\"] = v;\n});\nvar __importStar = (this && this.__importStar) || function (mod) {\n if (mod && mod.__esModule) return mod;\n var result = {};\n if (mod != null) for (var k in mod) if (k !== \"default\" && Object.hasOwnProperty.call(mod, k)) __createBinding(result, mod, k);\n __setModuleDefault(result, mod);\n return result;\n};\nvar __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) {\n function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); }\n return new (P || (P = Promise))(function (resolve, reject) {\n function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }\n function rejected(value) { try { step(generator[\"throw\"](value)); } catch (e) { reject(e); } }\n function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); }\n step((generator = generator.apply(thisArg, _arguments || [])).next());\n });\n};\nObject.defineProperty(exports, \"__esModule\", { value: true });\nexports.HttpClient = exports.isHttps = exports.HttpClientResponse = exports.HttpClientError = exports.getProxyUrl = exports.MediaTypes = exports.Headers = exports.HttpCodes = void 0;\nconst http = __importStar(require(\"http\"));\nconst https = __importStar(require(\"https\"));\nconst pm = __importStar(require(\"./proxy\"));\nconst tunnel = __importStar(require(\"tunnel\"));\nvar HttpCodes;\n(function (HttpCodes) {\n HttpCodes[HttpCodes[\"OK\"] = 200] = \"OK\";\n HttpCodes[HttpCodes[\"MultipleChoices\"] = 300] = \"MultipleChoices\";\n HttpCodes[HttpCodes[\"MovedPermanently\"] = 301] = \"MovedPermanently\";\n HttpCodes[HttpCodes[\"ResourceMoved\"] = 302] = \"ResourceMoved\";\n HttpCodes[HttpCodes[\"SeeOther\"] = 303] = \"SeeOther\";\n HttpCodes[HttpCodes[\"NotModified\"] = 304] = \"NotModified\";\n HttpCodes[HttpCodes[\"UseProxy\"] = 305] = \"UseProxy\";\n HttpCodes[HttpCodes[\"SwitchProxy\"] = 306] = \"SwitchProxy\";\n HttpCodes[HttpCodes[\"TemporaryRedirect\"] = 307] = \"TemporaryRedirect\";\n HttpCodes[HttpCodes[\"PermanentRedirect\"] = 308] = \"PermanentRedirect\";\n HttpCodes[HttpCodes[\"BadRequest\"] = 400] = \"BadRequest\";\n HttpCodes[HttpCodes[\"Unauthorized\"] = 401] = \"Unauthorized\";\n HttpCodes[HttpCodes[\"PaymentRequired\"] = 402] = \"PaymentRequired\";\n HttpCodes[HttpCodes[\"Forbidden\"] = 403] = \"Forbidden\";\n HttpCodes[HttpCodes[\"NotFound\"] = 404] = \"NotFound\";\n HttpCodes[HttpCodes[\"MethodNotAllowed\"] = 405] = \"MethodNotAllowed\";\n HttpCodes[HttpCodes[\"NotAcceptable\"] = 406] = \"NotAcceptable\";\n HttpCodes[HttpCodes[\"ProxyAuthenticationRequired\"] = 407] = \"ProxyAuthenticationRequired\";\n HttpCodes[HttpCodes[\"RequestTimeout\"] = 408] = \"RequestTimeout\";\n HttpCodes[HttpCodes[\"Conflict\"] = 409] = \"Conflict\";\n HttpCodes[HttpCodes[\"Gone\"] = 410] = \"Gone\";\n HttpCodes[HttpCodes[\"TooManyRequests\"] = 429] = \"TooManyRequests\";\n HttpCodes[HttpCodes[\"InternalServerError\"] = 500] = \"InternalServerError\";\n HttpCodes[HttpCodes[\"NotImplemented\"] = 501] = \"NotImplemented\";\n HttpCodes[HttpCodes[\"BadGateway\"] = 502] = \"BadGateway\";\n HttpCodes[HttpCodes[\"ServiceUnavailable\"] = 503] = \"ServiceUnavailable\";\n HttpCodes[HttpCodes[\"GatewayTimeout\"] = 504] = \"GatewayTimeout\";\n})(HttpCodes = exports.HttpCodes || (exports.HttpCodes = {}));\nvar Headers;\n(function (Headers) {\n Headers[\"Accept\"] = \"accept\";\n Headers[\"ContentType\"] = \"content-type\";\n})(Headers = exports.Headers || (exports.Headers = {}));\nvar MediaTypes;\n(function (MediaTypes) {\n MediaTypes[\"ApplicationJson\"] = \"application/json\";\n})(MediaTypes = exports.MediaTypes || (exports.MediaTypes = {}));\n/**\n * Returns the proxy URL, depending upon the supplied url and proxy environment variables.\n * @param serverUrl The server URL where the request will be sent. For example, https://api.github.com\n */\nfunction getProxyUrl(serverUrl) {\n const proxyUrl = pm.getProxyUrl(new URL(serverUrl));\n return proxyUrl ? proxyUrl.href : '';\n}\nexports.getProxyUrl = getProxyUrl;\nconst HttpRedirectCodes = [\n HttpCodes.MovedPermanently,\n HttpCodes.ResourceMoved,\n HttpCodes.SeeOther,\n HttpCodes.TemporaryRedirect,\n HttpCodes.PermanentRedirect\n];\nconst HttpResponseRetryCodes = [\n HttpCodes.BadGateway,\n HttpCodes.ServiceUnavailable,\n HttpCodes.GatewayTimeout\n];\nconst RetryableHttpVerbs = ['OPTIONS', 'GET', 'DELETE', 'HEAD'];\nconst ExponentialBackoffCeiling = 10;\nconst ExponentialBackoffTimeSlice = 5;\nclass HttpClientError extends Error {\n constructor(message, statusCode) {\n super(message);\n this.name = 'HttpClientError';\n this.statusCode = statusCode;\n Object.setPrototypeOf(this, HttpClientError.prototype);\n }\n}\nexports.HttpClientError = HttpClientError;\nclass HttpClientResponse {\n constructor(message) {\n this.message = message;\n }\n readBody() {\n return __awaiter(this, void 0, void 0, function* () {\n return new Promise((resolve) => __awaiter(this, void 0, void 0, function* () {\n let output = Buffer.alloc(0);\n this.message.on('data', (chunk) => {\n output = Buffer.concat([output, chunk]);\n });\n this.message.on('end', () => {\n resolve(output.toString());\n });\n }));\n });\n }\n}\nexports.HttpClientResponse = HttpClientResponse;\nfunction isHttps(requestUrl) {\n const parsedUrl = new URL(requestUrl);\n return parsedUrl.protocol === 'https:';\n}\nexports.isHttps = isHttps;\nclass HttpClient {\n constructor(userAgent, handlers, requestOptions) {\n this._ignoreSslError = false;\n this._allowRedirects = true;\n this._allowRedirectDowngrade = false;\n this._maxRedirects = 50;\n this._allowRetries = false;\n this._maxRetries = 1;\n this._keepAlive = false;\n this._disposed = false;\n this.userAgent = userAgent;\n this.handlers = handlers || [];\n this.requestOptions = requestOptions;\n if (requestOptions) {\n if (requestOptions.ignoreSslError != null) {\n this._ignoreSslError = requestOptions.ignoreSslError;\n }\n this._socketTimeout = requestOptions.socketTimeout;\n if (requestOptions.allowRedirects != null) {\n this._allowRedirects = requestOptions.allowRedirects;\n }\n if (requestOptions.allowRedirectDowngrade != null) {\n this._allowRedirectDowngrade = requestOptions.allowRedirectDowngrade;\n }\n if (requestOptions.maxRedirects != null) {\n this._maxRedirects = Math.max(requestOptions.maxRedirects, 0);\n }\n if (requestOptions.keepAlive != null) {\n this._keepAlive = requestOptions.keepAlive;\n }\n if (requestOptions.allowRetries != null) {\n this._allowRetries = requestOptions.allowRetries;\n }\n if (requestOptions.maxRetries != null) {\n this._maxRetries = requestOptions.maxRetries;\n }\n }\n }\n options(requestUrl, additionalHeaders) {\n return __awaiter(this, void 0, void 0, function* () {\n return this.request('OPTIONS', requestUrl, null, additionalHeaders || {});\n });\n }\n get(requestUrl, additionalHeaders) {\n return __awaiter(this, void 0, void 0, function* () {\n return this.request('GET', requestUrl, null, additionalHeaders || {});\n });\n }\n del(requestUrl, additionalHeaders) {\n return __awaiter(this, void 0, void 0, function* () {\n return this.request('DELETE', requestUrl, null, additionalHeaders || {});\n });\n }\n post(requestUrl, data, additionalHeaders) {\n return __awaiter(this, void 0, void 0, function* () {\n return this.request('POST', requestUrl, data, additionalHeaders || {});\n });\n }\n patch(requestUrl, data, additionalHeaders) {\n return __awaiter(this, void 0, void 0, function* () {\n return this.request('PATCH', requestUrl, data, additionalHeaders || {});\n });\n }\n put(requestUrl, data, additionalHeaders) {\n return __awaiter(this, void 0, void 0, function* () {\n return this.request('PUT', requestUrl, data, additionalHeaders || {});\n });\n }\n head(requestUrl, additionalHeaders) {\n return __awaiter(this, void 0, void 0, function* () {\n return this.request('HEAD', requestUrl, null, additionalHeaders || {});\n });\n }\n sendStream(verb, requestUrl, stream, additionalHeaders) {\n return __awaiter(this, void 0, void 0, function* () {\n return this.request(verb, requestUrl, stream, additionalHeaders);\n });\n }\n /**\n * Gets a typed object from an endpoint\n * Be aware that not found returns a null. Other errors (4xx, 5xx) reject the promise\n */\n getJson(requestUrl, additionalHeaders = {}) {\n return __awaiter(this, void 0, void 0, function* () {\n additionalHeaders[Headers.Accept] = this._getExistingOrDefaultHeader(additionalHeaders, Headers.Accept, MediaTypes.ApplicationJson);\n const res = yield this.get(requestUrl, additionalHeaders);\n return this._processResponse(res, this.requestOptions);\n });\n }\n postJson(requestUrl, obj, additionalHeaders = {}) {\n return __awaiter(this, void 0, void 0, function* () {\n const data = JSON.stringify(obj, null, 2);\n additionalHeaders[Headers.Accept] = this._getExistingOrDefaultHeader(additionalHeaders, Headers.Accept, MediaTypes.ApplicationJson);\n additionalHeaders[Headers.ContentType] = this._getExistingOrDefaultHeader(additionalHeaders, Headers.ContentType, MediaTypes.ApplicationJson);\n const res = yield this.post(requestUrl, data, additionalHeaders);\n return this._processResponse(res, this.requestOptions);\n });\n }\n putJson(requestUrl, obj, additionalHeaders = {}) {\n return __awaiter(this, void 0, void 0, function* () {\n const data = JSON.stringify(obj, null, 2);\n additionalHeaders[Headers.Accept] = this._getExistingOrDefaultHeader(additionalHeaders, Headers.Accept, MediaTypes.ApplicationJson);\n additionalHeaders[Headers.ContentType] = this._getExistingOrDefaultHeader(additionalHeaders, Headers.ContentType, MediaTypes.ApplicationJson);\n const res = yield this.put(requestUrl, data, additionalHeaders);\n return this._processResponse(res, this.requestOptions);\n });\n }\n patchJson(requestUrl, obj, additionalHeaders = {}) {\n return __awaiter(this, void 0, void 0, function* () {\n const data = JSON.stringify(obj, null, 2);\n additionalHeaders[Headers.Accept] = this._getExistingOrDefaultHeader(additionalHeaders, Headers.Accept, MediaTypes.ApplicationJson);\n additionalHeaders[Headers.ContentType] = this._getExistingOrDefaultHeader(additionalHeaders, Headers.ContentType, MediaTypes.ApplicationJson);\n const res = yield this.patch(requestUrl, data, additionalHeaders);\n return this._processResponse(res, this.requestOptions);\n });\n }\n /**\n * Makes a raw http request.\n * All other methods such as get, post, patch, and request ultimately call this.\n * Prefer get, del, post and patch\n */\n request(verb, requestUrl, data, headers) {\n return __awaiter(this, void 0, void 0, function* () {\n if (this._disposed) {\n throw new Error('Client has already been disposed.');\n }\n const parsedUrl = new URL(requestUrl);\n let info = this._prepareRequest(verb, parsedUrl, headers);\n // Only perform retries on reads since writes may not be idempotent.\n const maxTries = this._allowRetries && RetryableHttpVerbs.includes(verb)\n ? this._maxRetries + 1\n : 1;\n let numTries = 0;\n let response;\n do {\n response = yield this.requestRaw(info, data);\n // Check if it's an authentication challenge\n if (response &&\n response.message &&\n response.message.statusCode === HttpCodes.Unauthorized) {\n let authenticationHandler;\n for (const handler of this.handlers) {\n if (handler.canHandleAuthentication(response)) {\n authenticationHandler = handler;\n break;\n }\n }\n if (authenticationHandler) {\n return authenticationHandler.handleAuthentication(this, info, data);\n }\n else {\n // We have received an unauthorized response but have no handlers to handle it.\n // Let the response return to the caller.\n return response;\n }\n }\n let redirectsRemaining = this._maxRedirects;\n while (response.message.statusCode &&\n HttpRedirectCodes.includes(response.message.statusCode) &&\n this._allowRedirects &&\n redirectsRemaining > 0) {\n const redirectUrl = response.message.headers['location'];\n if (!redirectUrl) {\n // if there's no location to redirect to, we won't\n break;\n }\n const parsedRedirectUrl = new URL(redirectUrl);\n if (parsedUrl.protocol === 'https:' &&\n parsedUrl.protocol !== parsedRedirectUrl.protocol &&\n !this._allowRedirectDowngrade) {\n throw new Error('Redirect from HTTPS to HTTP protocol. This downgrade is not allowed for security reasons. If you want to allow this behavior, set the allowRedirectDowngrade option to true.');\n }\n // we need to finish reading the response before reassigning response\n // which will leak the open socket.\n yield response.readBody();\n // strip authorization header if redirected to a different hostname\n if (parsedRedirectUrl.hostname !== parsedUrl.hostname) {\n for (const header in headers) {\n // header names are case insensitive\n if (header.toLowerCase() === 'authorization') {\n delete headers[header];\n }\n }\n }\n // let's make the request with the new redirectUrl\n info = this._prepareRequest(verb, parsedRedirectUrl, headers);\n response = yield this.requestRaw(info, data);\n redirectsRemaining--;\n }\n if (!response.message.statusCode ||\n !HttpResponseRetryCodes.includes(response.message.statusCode)) {\n // If not a retry code, return immediately instead of retrying\n return response;\n }\n numTries += 1;\n if (numTries < maxTries) {\n yield response.readBody();\n yield this._performExponentialBackoff(numTries);\n }\n } while (numTries < maxTries);\n return response;\n });\n }\n /**\n * Needs to be called if keepAlive is set to true in request options.\n */\n dispose() {\n if (this._agent) {\n this._agent.destroy();\n }\n this._disposed = true;\n }\n /**\n * Raw request.\n * @param info\n * @param data\n */\n requestRaw(info, data) {\n return __awaiter(this, void 0, void 0, function* () {\n return new Promise((resolve, reject) => {\n function callbackForResult(err, res) {\n if (err) {\n reject(err);\n }\n else if (!res) {\n // If `err` is not passed, then `res` must be passed.\n reject(new Error('Unknown error'));\n }\n else {\n resolve(res);\n }\n }\n this.requestRawWithCallback(info, data, callbackForResult);\n });\n });\n }\n /**\n * Raw request with callback.\n * @param info\n * @param data\n * @param onResult\n */\n requestRawWithCallback(info, data, onResult) {\n if (typeof data === 'string') {\n if (!info.options.headers) {\n info.options.headers = {};\n }\n info.options.headers['Content-Length'] = Buffer.byteLength(data, 'utf8');\n }\n let callbackCalled = false;\n function handleResult(err, res) {\n if (!callbackCalled) {\n callbackCalled = true;\n onResult(err, res);\n }\n }\n const req = info.httpModule.request(info.options, (msg) => {\n const res = new HttpClientResponse(msg);\n handleResult(undefined, res);\n });\n let socket;\n req.on('socket', sock => {\n socket = sock;\n });\n // If we ever get disconnected, we want the socket to timeout eventually\n req.setTimeout(this._socketTimeout || 3 * 60000, () => {\n if (socket) {\n socket.end();\n }\n handleResult(new Error(`Request timeout: ${info.options.path}`));\n });\n req.on('error', function (err) {\n // err has statusCode property\n // res should have headers\n handleResult(err);\n });\n if (data && typeof data === 'string') {\n req.write(data, 'utf8');\n }\n if (data && typeof data !== 'string') {\n data.on('close', function () {\n req.end();\n });\n data.pipe(req);\n }\n else {\n req.end();\n }\n }\n /**\n * Gets an http agent. This function is useful when you need an http agent that handles\n * routing through a proxy server - depending upon the url and proxy environment variables.\n * @param serverUrl The server URL where the request will be sent. For example, https://api.github.com\n */\n getAgent(serverUrl) {\n const parsedUrl = new URL(serverUrl);\n return this._getAgent(parsedUrl);\n }\n _prepareRequest(method, requestUrl, headers) {\n const info = {};\n info.parsedUrl = requestUrl;\n const usingSsl = info.parsedUrl.protocol === 'https:';\n info.httpModule = usingSsl ? https : http;\n const defaultPort = usingSsl ? 443 : 80;\n info.options = {};\n info.options.host = info.parsedUrl.hostname;\n info.options.port = info.parsedUrl.port\n ? parseInt(info.parsedUrl.port)\n : defaultPort;\n info.options.path =\n (info.parsedUrl.pathname || '') + (info.parsedUrl.search || '');\n info.options.method = method;\n info.options.headers = this._mergeHeaders(headers);\n if (this.userAgent != null) {\n info.options.headers['user-agent'] = this.userAgent;\n }\n info.options.agent = this._getAgent(info.parsedUrl);\n // gives handlers an opportunity to participate\n if (this.handlers) {\n for (const handler of this.handlers) {\n handler.prepareRequest(info.options);\n }\n }\n return info;\n }\n _mergeHeaders(headers) {\n if (this.requestOptions && this.requestOptions.headers) {\n return Object.assign({}, lowercaseKeys(this.requestOptions.headers), lowercaseKeys(headers || {}));\n }\n return lowercaseKeys(headers || {});\n }\n _getExistingOrDefaultHeader(additionalHeaders, header, _default) {\n let clientHeader;\n if (this.requestOptions && this.requestOptions.headers) {\n clientHeader = lowercaseKeys(this.requestOptions.headers)[header];\n }\n return additionalHeaders[header] || clientHeader || _default;\n }\n _getAgent(parsedUrl) {\n let agent;\n const proxyUrl = pm.getProxyUrl(parsedUrl);\n const useProxy = proxyUrl && proxyUrl.hostname;\n if (this._keepAlive && useProxy) {\n agent = this._proxyAgent;\n }\n if (this._keepAlive && !useProxy) {\n agent = this._agent;\n }\n // if agent is already assigned use that agent.\n if (agent) {\n return agent;\n }\n const usingSsl = parsedUrl.protocol === 'https:';\n let maxSockets = 100;\n if (this.requestOptions) {\n maxSockets = this.requestOptions.maxSockets || http.globalAgent.maxSockets;\n }\n // This is `useProxy` again, but we need to check `proxyURl` directly for TypeScripts's flow analysis.\n if (proxyUrl && proxyUrl.hostname) {\n const agentOptions = {\n maxSockets,\n keepAlive: this._keepAlive,\n proxy: Object.assign(Object.assign({}, ((proxyUrl.username || proxyUrl.password) && {\n proxyAuth: `${proxyUrl.username}:${proxyUrl.password}`\n })), { host: proxyUrl.hostname, port: proxyUrl.port })\n };\n let tunnelAgent;\n const overHttps = proxyUrl.protocol === 'https:';\n if (usingSsl) {\n tunnelAgent = overHttps ? tunnel.httpsOverHttps : tunnel.httpsOverHttp;\n }\n else {\n tunnelAgent = overHttps ? tunnel.httpOverHttps : tunnel.httpOverHttp;\n }\n agent = tunnelAgent(agentOptions);\n this._proxyAgent = agent;\n }\n // if reusing agent across request and tunneling agent isn't assigned create a new agent\n if (this._keepAlive && !agent) {\n const options = { keepAlive: this._keepAlive, maxSockets };\n agent = usingSsl ? new https.Agent(options) : new http.Agent(options);\n this._agent = agent;\n }\n // if not using private agent and tunnel agent isn't setup then use global agent\n if (!agent) {\n agent = usingSsl ? https.globalAgent : http.globalAgent;\n }\n if (usingSsl && this._ignoreSslError) {\n // we don't want to set NODE_TLS_REJECT_UNAUTHORIZED=0 since that will affect request for entire process\n // http.RequestOptions doesn't expose a way to modify RequestOptions.agent.options\n // we have to cast it to any and change it directly\n agent.options = Object.assign(agent.options || {}, {\n rejectUnauthorized: false\n });\n }\n return agent;\n }\n _performExponentialBackoff(retryNumber) {\n return __awaiter(this, void 0, void 0, function* () {\n retryNumber = Math.min(ExponentialBackoffCeiling, retryNumber);\n const ms = ExponentialBackoffTimeSlice * Math.pow(2, retryNumber);\n return new Promise(resolve => setTimeout(() => resolve(), ms));\n });\n }\n _processResponse(res, options) {\n return __awaiter(this, void 0, void 0, function* () {\n return new Promise((resolve, reject) => __awaiter(this, void 0, void 0, function* () {\n const statusCode = res.message.statusCode || 0;\n const response = {\n statusCode,\n result: null,\n headers: {}\n };\n // not found leads to null obj returned\n if (statusCode === HttpCodes.NotFound) {\n resolve(response);\n }\n // get the result from the body\n function dateTimeDeserializer(key, value) {\n if (typeof value === 'string') {\n const a = new Date(value);\n if (!isNaN(a.valueOf())) {\n return a;\n }\n }\n return value;\n }\n let obj;\n let contents;\n try {\n contents = yield res.readBody();\n if (contents && contents.length > 0) {\n if (options && options.deserializeDates) {\n obj = JSON.parse(contents, dateTimeDeserializer);\n }\n else {\n obj = JSON.parse(contents);\n }\n response.result = obj;\n }\n response.headers = res.message.headers;\n }\n catch (err) {\n // Invalid resource (contents not json); leaving result obj null\n }\n // note that 3xx redirects are handled by the http layer.\n if (statusCode > 299) {\n let msg;\n // if exception/error in body, attempt to get better error\n if (obj && obj.message) {\n msg = obj.message;\n }\n else if (contents && contents.length > 0) {\n // it may be the case that the exception is in the body message as string\n msg = contents;\n }\n else {\n msg = `Failed request: (${statusCode})`;\n }\n const err = new HttpClientError(msg, statusCode);\n err.result = response.result;\n reject(err);\n }\n else {\n resolve(response);\n }\n }));\n });\n }\n}\nexports.HttpClient = HttpClient;\nconst lowercaseKeys = (obj) => Object.keys(obj).reduce((c, k) => ((c[k.toLowerCase()] = obj[k]), c), {});\n//# sourceMappingURL=index.js.map","\"use strict\";\nObject.defineProperty(exports, \"__esModule\", { value: true });\nexports.checkBypass = exports.getProxyUrl = void 0;\nfunction getProxyUrl(reqUrl) {\n const usingSsl = reqUrl.protocol === 'https:';\n if (checkBypass(reqUrl)) {\n return undefined;\n }\n const proxyVar = (() => {\n if (usingSsl) {\n return process.env['https_proxy'] || process.env['HTTPS_PROXY'];\n }\n else {\n return process.env['http_proxy'] || process.env['HTTP_PROXY'];\n }\n })();\n if (proxyVar) {\n return new URL(proxyVar);\n }\n else {\n return undefined;\n }\n}\nexports.getProxyUrl = getProxyUrl;\nfunction checkBypass(reqUrl) {\n if (!reqUrl.hostname) {\n return false;\n }\n const noProxy = process.env['no_proxy'] || process.env['NO_PROXY'] || '';\n if (!noProxy) {\n return false;\n }\n // Determine the request port\n let reqPort;\n if (reqUrl.port) {\n reqPort = Number(reqUrl.port);\n }\n else if (reqUrl.protocol === 'http:') {\n reqPort = 80;\n }\n else if (reqUrl.protocol === 'https:') {\n reqPort = 443;\n }\n // Format the request hostname and hostname with port\n const upperReqHosts = [reqUrl.hostname.toUpperCase()];\n if (typeof reqPort === 'number') {\n upperReqHosts.push(`${upperReqHosts[0]}:${reqPort}`);\n }\n // Compare request host against noproxy\n for (const upperNoProxyItem of noProxy\n .split(',')\n .map(x => x.trim().toUpperCase())\n .filter(x => x)) {\n if (upperReqHosts.some(x => x === upperNoProxyItem)) {\n return true;\n }\n }\n return false;\n}\nexports.checkBypass = checkBypass;\n//# sourceMappingURL=proxy.js.map","/**\n * archiver-utils\n *\n * Copyright (c) 2012-2014 Chris Talkington, contributors.\n * Licensed under the MIT license.\n * https://github.com/archiverjs/node-archiver/blob/master/LICENSE-MIT\n */\nvar fs = require('graceful-fs');\nvar path = require('path');\n\nvar flatten = require('lodash/flatten');\nvar difference = require('lodash/difference');\nvar union = require('lodash/union');\nvar isPlainObject = require('lodash/isPlainObject');\n\nvar glob = require('glob');\n\nvar file = module.exports = {};\n\nvar pathSeparatorRe = /[\\/\\\\]/g;\n\n// Process specified wildcard glob patterns or filenames against a\n// callback, excluding and uniquing files in the result set.\nvar processPatterns = function(patterns, fn) {\n // Filepaths to return.\n var result = [];\n // Iterate over flattened patterns array.\n flatten(patterns).forEach(function(pattern) {\n // If the first character is ! it should be omitted\n var exclusion = pattern.indexOf('!') === 0;\n // If the pattern is an exclusion, remove the !\n if (exclusion) { pattern = pattern.slice(1); }\n // Find all matching files for this pattern.\n var matches = fn(pattern);\n if (exclusion) {\n // If an exclusion, remove matching files.\n result = difference(result, matches);\n } else {\n // Otherwise add matching files.\n result = union(result, matches);\n }\n });\n return result;\n};\n\n// True if the file path exists.\nfile.exists = function() {\n var filepath = path.join.apply(path, arguments);\n return fs.existsSync(filepath);\n};\n\n// Return an array of all file paths that match the given wildcard patterns.\nfile.expand = function(...args) {\n // If the first argument is an options object, save those options to pass\n // into the File.prototype.glob.sync method.\n var options = isPlainObject(args[0]) ? args.shift() : {};\n // Use the first argument if it's an Array, otherwise convert the arguments\n // object to an array and use that.\n var patterns = Array.isArray(args[0]) ? args[0] : args;\n // Return empty set if there are no patterns or filepaths.\n if (patterns.length === 0) { return []; }\n // Return all matching filepaths.\n var matches = processPatterns(patterns, function(pattern) {\n // Find all matching files for this pattern.\n return glob.sync(pattern, options);\n });\n // Filter result set?\n if (options.filter) {\n matches = matches.filter(function(filepath) {\n filepath = path.join(options.cwd || '', filepath);\n try {\n if (typeof options.filter === 'function') {\n return options.filter(filepath);\n } else {\n // If the file is of the right type and exists, this should work.\n return fs.statSync(filepath)[options.filter]();\n }\n } catch(e) {\n // Otherwise, it's probably not the right type.\n return false;\n }\n });\n }\n return matches;\n};\n\n// Build a multi task \"files\" object dynamically.\nfile.expandMapping = function(patterns, destBase, options) {\n options = Object.assign({\n rename: function(destBase, destPath) {\n return path.join(destBase || '', destPath);\n }\n }, options);\n var files = [];\n var fileByDest = {};\n // Find all files matching pattern, using passed-in options.\n file.expand(options, patterns).forEach(function(src) {\n var destPath = src;\n // Flatten?\n if (options.flatten) {\n destPath = path.basename(destPath);\n }\n // Change the extension?\n if (options.ext) {\n destPath = destPath.replace(/(\\.[^\\/]*)?$/, options.ext);\n }\n // Generate destination filename.\n var dest = options.rename(destBase, destPath, options);\n // Prepend cwd to src path if necessary.\n if (options.cwd) { src = path.join(options.cwd, src); }\n // Normalize filepaths to be unix-style.\n dest = dest.replace(pathSeparatorRe, '/');\n src = src.replace(pathSeparatorRe, '/');\n // Map correct src path to dest path.\n if (fileByDest[dest]) {\n // If dest already exists, push this src onto that dest's src array.\n fileByDest[dest].src.push(src);\n } else {\n // Otherwise create a new src-dest file mapping object.\n files.push({\n src: [src],\n dest: dest,\n });\n // And store a reference for later use.\n fileByDest[dest] = files[files.length - 1];\n }\n });\n return files;\n};\n\n// reusing bits of grunt's multi-task source normalization\nfile.normalizeFilesArray = function(data) {\n var files = [];\n\n data.forEach(function(obj) {\n var prop;\n if ('src' in obj || 'dest' in obj) {\n files.push(obj);\n }\n });\n\n if (files.length === 0) {\n return [];\n }\n\n files = _(files).chain().forEach(function(obj) {\n if (!('src' in obj) || !obj.src) { return; }\n // Normalize .src properties to flattened array.\n if (Array.isArray(obj.src)) {\n obj.src = flatten(obj.src);\n } else {\n obj.src = [obj.src];\n }\n }).map(function(obj) {\n // Build options object, removing unwanted properties.\n var expandOptions = Object.assign({}, obj);\n delete expandOptions.src;\n delete expandOptions.dest;\n\n // Expand file mappings.\n if (obj.expand) {\n return file.expandMapping(obj.src, obj.dest, expandOptions).map(function(mapObj) {\n // Copy obj properties to result.\n var result = Object.assign({}, obj);\n // Make a clone of the orig obj available.\n result.orig = Object.assign({}, obj);\n // Set .src and .dest, processing both as templates.\n result.src = mapObj.src;\n result.dest = mapObj.dest;\n // Remove unwanted properties.\n ['expand', 'cwd', 'flatten', 'rename', 'ext'].forEach(function(prop) {\n delete result[prop];\n });\n return result;\n });\n }\n\n // Copy obj properties to result, adding an .orig property.\n var result = Object.assign({}, obj);\n // Make a clone of the orig obj available.\n result.orig = Object.assign({}, obj);\n\n if ('src' in result) {\n // Expose an expand-on-demand getter method as .src.\n Object.defineProperty(result, 'src', {\n enumerable: true,\n get: function fn() {\n var src;\n if (!('result' in fn)) {\n src = obj.src;\n // If src is an array, flatten it. Otherwise, make it into an array.\n src = Array.isArray(src) ? flatten(src) : [src];\n // Expand src files, memoizing result.\n fn.result = file.expand(expandOptions, src);\n }\n return fn.result;\n }\n });\n }\n\n if ('dest' in result) {\n result.dest = obj.dest;\n }\n\n return result;\n }).flatten().value();\n\n return files;\n};\n","/**\n * archiver-utils\n *\n * Copyright (c) 2015 Chris Talkington.\n * Licensed under the MIT license.\n * https://github.com/archiverjs/archiver-utils/blob/master/LICENSE\n */\nvar fs = require('graceful-fs');\nvar path = require('path');\nvar lazystream = require('lazystream');\nvar normalizePath = require('normalize-path');\nvar defaults = require('lodash/defaults');\n\nvar Stream = require('stream').Stream;\nvar PassThrough = require('readable-stream').PassThrough;\n\nvar utils = module.exports = {};\nutils.file = require('./file.js');\n\nutils.collectStream = function(source, callback) {\n var collection = [];\n var size = 0;\n\n source.on('error', callback);\n\n source.on('data', function(chunk) {\n collection.push(chunk);\n size += chunk.length;\n });\n\n source.on('end', function() {\n var buf = Buffer.alloc(size);\n var offset = 0;\n\n collection.forEach(function(data) {\n data.copy(buf, offset);\n offset += data.length;\n });\n\n callback(null, buf);\n });\n};\n\nutils.dateify = function(dateish) {\n dateish = dateish || new Date();\n\n if (dateish instanceof Date) {\n dateish = dateish;\n } else if (typeof dateish === 'string') {\n dateish = new Date(dateish);\n } else {\n dateish = new Date();\n }\n\n return dateish;\n};\n\n// this is slightly different from lodash version\nutils.defaults = function(object, source, guard) {\n var args = arguments;\n args[0] = args[0] || {};\n\n return defaults(...args);\n};\n\nutils.isStream = function(source) {\n return source instanceof Stream;\n};\n\nutils.lazyReadStream = function(filepath) {\n return new lazystream.Readable(function() {\n return fs.createReadStream(filepath);\n });\n};\n\nutils.normalizeInputSource = function(source) {\n if (source === null) {\n return Buffer.alloc(0);\n } else if (typeof source === 'string') {\n return Buffer.from(source);\n } else if (utils.isStream(source)) {\n // Always pipe through a PassThrough stream to guarantee pausing the stream if it's already flowing,\n // since it will only be processed in a (distant) future iteration of the event loop, and will lose\n // data if already flowing now.\n return source.pipe(new PassThrough());\n }\n\n return source;\n};\n\nutils.sanitizePath = function(filepath) {\n return normalizePath(filepath, false).replace(/^\\w+:/, '').replace(/^(\\.\\.\\/|\\/)+/, '');\n};\n\nutils.trailingSlashIt = function(str) {\n return str.slice(-1) !== '/' ? str + '/' : str;\n};\n\nutils.unixifyPath = function(filepath) {\n return normalizePath(filepath, false).replace(/^\\w+:/, '');\n};\n\nutils.walkdir = function(dirpath, base, callback) {\n var results = [];\n\n if (typeof base === 'function') {\n callback = base;\n base = dirpath;\n }\n\n fs.readdir(dirpath, function(err, list) {\n var i = 0;\n var file;\n var filepath;\n\n if (err) {\n return callback(err);\n }\n\n (function next() {\n file = list[i++];\n\n if (!file) {\n return callback(null, results);\n }\n\n filepath = path.join(dirpath, file);\n\n fs.stat(filepath, function(err, stats) {\n results.push({\n path: filepath,\n relative: path.relative(base, filepath).replace(/\\\\/g, '/'),\n stats: stats\n });\n\n if (stats && stats.isDirectory()) {\n utils.walkdir(filepath, base, function(err, res) {\n\t if(err){\n\t return callback(err);\n\t }\n\n res.forEach(function(dirEntry) {\n results.push(dirEntry);\n });\n\t\t \n next(); \n });\n } else {\n next();\n }\n });\n })();\n });\n};\n","var balanced = require('balanced-match');\n\nmodule.exports = expandTop;\n\nvar escSlash = '\\0SLASH'+Math.random()+'\\0';\nvar escOpen = '\\0OPEN'+Math.random()+'\\0';\nvar escClose = '\\0CLOSE'+Math.random()+'\\0';\nvar escComma = '\\0COMMA'+Math.random()+'\\0';\nvar escPeriod = '\\0PERIOD'+Math.random()+'\\0';\n\nfunction numeric(str) {\n return parseInt(str, 10) == str\n ? parseInt(str, 10)\n : str.charCodeAt(0);\n}\n\nfunction escapeBraces(str) {\n return str.split('\\\\\\\\').join(escSlash)\n .split('\\\\{').join(escOpen)\n .split('\\\\}').join(escClose)\n .split('\\\\,').join(escComma)\n .split('\\\\.').join(escPeriod);\n}\n\nfunction unescapeBraces(str) {\n return str.split(escSlash).join('\\\\')\n .split(escOpen).join('{')\n .split(escClose).join('}')\n .split(escComma).join(',')\n .split(escPeriod).join('.');\n}\n\n\n// Basically just str.split(\",\"), but handling cases\n// where we have nested braced sections, which should be\n// treated as individual members, like {a,{b,c},d}\nfunction parseCommaParts(str) {\n if (!str)\n return [''];\n\n var parts = [];\n var m = balanced('{', '}', str);\n\n if (!m)\n return str.split(',');\n\n var pre = m.pre;\n var body = m.body;\n var post = m.post;\n var p = pre.split(',');\n\n p[p.length-1] += '{' + body + '}';\n var postParts = parseCommaParts(post);\n if (post.length) {\n p[p.length-1] += postParts.shift();\n p.push.apply(p, postParts);\n }\n\n parts.push.apply(parts, p);\n\n return parts;\n}\n\nfunction expandTop(str) {\n if (!str)\n return [];\n\n // I don't know why Bash 4.3 does this, but it does.\n // Anything starting with {} will have the first two bytes preserved\n // but *only* at the top level, so {},a}b will not expand to anything,\n // but a{},b}c will be expanded to [a}c,abc].\n // One could argue that this is a bug in Bash, but since the goal of\n // this module is to match Bash's rules, we escape a leading {}\n if (str.substr(0, 2) === '{}') {\n str = '\\\\{\\\\}' + str.substr(2);\n }\n\n return expand(escapeBraces(str), true).map(unescapeBraces);\n}\n\nfunction embrace(str) {\n return '{' + str + '}';\n}\nfunction isPadded(el) {\n return /^-?0\\d/.test(el);\n}\n\nfunction lte(i, y) {\n return i <= y;\n}\nfunction gte(i, y) {\n return i >= y;\n}\n\nfunction expand(str, isTop) {\n var expansions = [];\n\n var m = balanced('{', '}', str);\n if (!m) return [str];\n\n // no need to expand pre, since it is guaranteed to be free of brace-sets\n var pre = m.pre;\n var post = m.post.length\n ? expand(m.post, false)\n : [''];\n\n if (/\\$$/.test(m.pre)) { \n for (var k = 0; k < post.length; k++) {\n var expansion = pre+ '{' + m.body + '}' + post[k];\n expansions.push(expansion);\n }\n } else {\n var isNumericSequence = /^-?\\d+\\.\\.-?\\d+(?:\\.\\.-?\\d+)?$/.test(m.body);\n var isAlphaSequence = /^[a-zA-Z]\\.\\.[a-zA-Z](?:\\.\\.-?\\d+)?$/.test(m.body);\n var isSequence = isNumericSequence || isAlphaSequence;\n var isOptions = m.body.indexOf(',') >= 0;\n if (!isSequence && !isOptions) {\n // {a},b}\n if (m.post.match(/,.*\\}/)) {\n str = m.pre + '{' + m.body + escClose + m.post;\n return expand(str);\n }\n return [str];\n }\n\n var n;\n if (isSequence) {\n n = m.body.split(/\\.\\./);\n } else {\n n = parseCommaParts(m.body);\n if (n.length === 1) {\n // x{{a,b}}y ==> x{a}y x{b}y\n n = expand(n[0], false).map(embrace);\n if (n.length === 1) {\n return post.map(function(p) {\n return m.pre + n[0] + p;\n });\n }\n }\n }\n\n // at this point, n is the parts, and we know it's not a comma set\n // with a single entry.\n var N;\n\n if (isSequence) {\n var x = numeric(n[0]);\n var y = numeric(n[1]);\n var width = Math.max(n[0].length, n[1].length)\n var incr = n.length == 3\n ? Math.abs(numeric(n[2]))\n : 1;\n var test = lte;\n var reverse = y < x;\n if (reverse) {\n incr *= -1;\n test = gte;\n }\n var pad = n.some(isPadded);\n\n N = [];\n\n for (var i = x; test(i, y); i += incr) {\n var c;\n if (isAlphaSequence) {\n c = String.fromCharCode(i);\n if (c === '\\\\')\n c = '';\n } else {\n c = String(i);\n if (pad) {\n var need = width - c.length;\n if (need > 0) {\n var z = new Array(need + 1).join('0');\n if (i < 0)\n c = '-' + z + c.slice(1);\n else\n c = z + c;\n }\n }\n }\n N.push(c);\n }\n } else {\n N = [];\n\n for (var j = 0; j < n.length; j++) {\n N.push.apply(N, expand(n[j], false));\n }\n }\n\n for (var j = 0; j < N.length; j++) {\n for (var k = 0; k < post.length; k++) {\n var expansion = pre + N[j] + post[k];\n if (!isTop || isSequence || expansion)\n expansions.push(expansion);\n }\n }\n }\n\n return expansions;\n}\n\n","exports.setopts = setopts\nexports.ownProp = ownProp\nexports.makeAbs = makeAbs\nexports.finish = finish\nexports.mark = mark\nexports.isIgnored = isIgnored\nexports.childrenIgnored = childrenIgnored\n\nfunction ownProp (obj, field) {\n return Object.prototype.hasOwnProperty.call(obj, field)\n}\n\nvar fs = require(\"fs\")\nvar path = require(\"path\")\nvar minimatch = require(\"minimatch\")\nvar isAbsolute = require(\"path\").isAbsolute\nvar Minimatch = minimatch.Minimatch\n\nfunction alphasort (a, b) {\n return a.localeCompare(b, 'en')\n}\n\nfunction setupIgnores (self, options) {\n self.ignore = options.ignore || []\n\n if (!Array.isArray(self.ignore))\n self.ignore = [self.ignore]\n\n if (self.ignore.length) {\n self.ignore = self.ignore.map(ignoreMap)\n }\n}\n\n// ignore patterns are always in dot:true mode.\nfunction ignoreMap (pattern) {\n var gmatcher = null\n if (pattern.slice(-3) === '/**') {\n var gpattern = pattern.replace(/(\\/\\*\\*)+$/, '')\n gmatcher = new Minimatch(gpattern, { dot: true })\n }\n\n return {\n matcher: new Minimatch(pattern, { dot: true }),\n gmatcher: gmatcher\n }\n}\n\nfunction setopts (self, pattern, options) {\n if (!options)\n options = {}\n\n // base-matching: just use globstar for that.\n if (options.matchBase && -1 === pattern.indexOf(\"/\")) {\n if (options.noglobstar) {\n throw new Error(\"base matching requires globstar\")\n }\n pattern = \"**/\" + pattern\n }\n\n self.windowsPathsNoEscape = !!options.windowsPathsNoEscape ||\n options.allowWindowsEscape === false\n if (self.windowsPathsNoEscape) {\n pattern = pattern.replace(/\\\\/g, '/')\n }\n\n self.silent = !!options.silent\n self.pattern = pattern\n self.strict = options.strict !== false\n self.realpath = !!options.realpath\n self.realpathCache = options.realpathCache || Object.create(null)\n self.follow = !!options.follow\n self.dot = !!options.dot\n self.mark = !!options.mark\n self.nodir = !!options.nodir\n if (self.nodir)\n self.mark = true\n self.sync = !!options.sync\n self.nounique = !!options.nounique\n self.nonull = !!options.nonull\n self.nosort = !!options.nosort\n self.nocase = !!options.nocase\n self.stat = !!options.stat\n self.noprocess = !!options.noprocess\n self.absolute = !!options.absolute\n self.fs = options.fs || fs\n\n self.maxLength = options.maxLength || Infinity\n self.cache = options.cache || Object.create(null)\n self.statCache = options.statCache || Object.create(null)\n self.symlinks = options.symlinks || Object.create(null)\n\n setupIgnores(self, options)\n\n self.changedCwd = false\n var cwd = process.cwd()\n if (!ownProp(options, \"cwd\"))\n self.cwd = path.resolve(cwd)\n else {\n self.cwd = path.resolve(options.cwd)\n self.changedCwd = self.cwd !== cwd\n }\n\n self.root = options.root || path.resolve(self.cwd, \"/\")\n self.root = path.resolve(self.root)\n\n // TODO: is an absolute `cwd` supposed to be resolved against `root`?\n // e.g. { cwd: '/test', root: __dirname } === path.join(__dirname, '/test')\n self.cwdAbs = isAbsolute(self.cwd) ? self.cwd : makeAbs(self, self.cwd)\n self.nomount = !!options.nomount\n\n if (process.platform === \"win32\") {\n self.root = self.root.replace(/\\\\/g, \"/\")\n self.cwd = self.cwd.replace(/\\\\/g, \"/\")\n self.cwdAbs = self.cwdAbs.replace(/\\\\/g, \"/\")\n }\n\n // disable comments and negation in Minimatch.\n // Note that they are not supported in Glob itself anyway.\n options.nonegate = true\n options.nocomment = true\n\n self.minimatch = new Minimatch(pattern, options)\n self.options = self.minimatch.options\n}\n\nfunction finish (self) {\n var nou = self.nounique\n var all = nou ? [] : Object.create(null)\n\n for (var i = 0, l = self.matches.length; i < l; i ++) {\n var matches = self.matches[i]\n if (!matches || Object.keys(matches).length === 0) {\n if (self.nonull) {\n // do like the shell, and spit out the literal glob\n var literal = self.minimatch.globSet[i]\n if (nou)\n all.push(literal)\n else\n all[literal] = true\n }\n } else {\n // had matches\n var m = Object.keys(matches)\n if (nou)\n all.push.apply(all, m)\n else\n m.forEach(function (m) {\n all[m] = true\n })\n }\n }\n\n if (!nou)\n all = Object.keys(all)\n\n if (!self.nosort)\n all = all.sort(alphasort)\n\n // at *some* point we statted all of these\n if (self.mark) {\n for (var i = 0; i < all.length; i++) {\n all[i] = self._mark(all[i])\n }\n if (self.nodir) {\n all = all.filter(function (e) {\n var notDir = !(/\\/$/.test(e))\n var c = self.cache[e] || self.cache[makeAbs(self, e)]\n if (notDir && c)\n notDir = c !== 'DIR' && !Array.isArray(c)\n return notDir\n })\n }\n }\n\n if (self.ignore.length)\n all = all.filter(function(m) {\n return !isIgnored(self, m)\n })\n\n self.found = all\n}\n\nfunction mark (self, p) {\n var abs = makeAbs(self, p)\n var c = self.cache[abs]\n var m = p\n if (c) {\n var isDir = c === 'DIR' || Array.isArray(c)\n var slash = p.slice(-1) === '/'\n\n if (isDir && !slash)\n m += '/'\n else if (!isDir && slash)\n m = m.slice(0, -1)\n\n if (m !== p) {\n var mabs = makeAbs(self, m)\n self.statCache[mabs] = self.statCache[abs]\n self.cache[mabs] = self.cache[abs]\n }\n }\n\n return m\n}\n\n// lotta situps...\nfunction makeAbs (self, f) {\n var abs = f\n if (f.charAt(0) === '/') {\n abs = path.join(self.root, f)\n } else if (isAbsolute(f) || f === '') {\n abs = f\n } else if (self.changedCwd) {\n abs = path.resolve(self.cwd, f)\n } else {\n abs = path.resolve(f)\n }\n\n if (process.platform === 'win32')\n abs = abs.replace(/\\\\/g, '/')\n\n return abs\n}\n\n\n// Return true, if pattern ends with globstar '**', for the accompanying parent directory.\n// Ex:- If node_modules/** is the pattern, add 'node_modules' to ignore list along with it's contents\nfunction isIgnored (self, path) {\n if (!self.ignore.length)\n return false\n\n return self.ignore.some(function(item) {\n return item.matcher.match(path) || !!(item.gmatcher && item.gmatcher.match(path))\n })\n}\n\nfunction childrenIgnored (self, path) {\n if (!self.ignore.length)\n return false\n\n return self.ignore.some(function(item) {\n return !!(item.gmatcher && item.gmatcher.match(path))\n })\n}\n","// Approach:\n//\n// 1. Get the minimatch set\n// 2. For each pattern in the set, PROCESS(pattern, false)\n// 3. Store matches per-set, then uniq them\n//\n// PROCESS(pattern, inGlobStar)\n// Get the first [n] items from pattern that are all strings\n// Join these together. This is PREFIX.\n// If there is no more remaining, then stat(PREFIX) and\n// add to matches if it succeeds. END.\n//\n// If inGlobStar and PREFIX is symlink and points to dir\n// set ENTRIES = []\n// else readdir(PREFIX) as ENTRIES\n// If fail, END\n//\n// with ENTRIES\n// If pattern[n] is GLOBSTAR\n// // handle the case where the globstar match is empty\n// // by pruning it out, and testing the resulting pattern\n// PROCESS(pattern[0..n] + pattern[n+1 .. $], false)\n// // handle other cases.\n// for ENTRY in ENTRIES (not dotfiles)\n// // attach globstar + tail onto the entry\n// // Mark that this entry is a globstar match\n// PROCESS(pattern[0..n] + ENTRY + pattern[n .. $], true)\n//\n// else // not globstar\n// for ENTRY in ENTRIES (not dotfiles, unless pattern[n] is dot)\n// Test ENTRY against pattern[n]\n// If fails, continue\n// If passes, PROCESS(pattern[0..n] + item + pattern[n+1 .. $])\n//\n// Caveat:\n// Cache all stats and readdirs results to minimize syscall. Since all\n// we ever care about is existence and directory-ness, we can just keep\n// `true` for files, and [children,...] for directories, or `false` for\n// things that don't exist.\n\nmodule.exports = glob\n\nvar rp = require('fs.realpath')\nvar minimatch = require('minimatch')\nvar Minimatch = minimatch.Minimatch\nvar inherits = require('inherits')\nvar EE = require('events').EventEmitter\nvar path = require('path')\nvar assert = require('assert')\nvar isAbsolute = require('path').isAbsolute\nvar globSync = require('./sync.js')\nvar common = require('./common.js')\nvar setopts = common.setopts\nvar ownProp = common.ownProp\nvar inflight = require('inflight')\nvar util = require('util')\nvar childrenIgnored = common.childrenIgnored\nvar isIgnored = common.isIgnored\n\nvar once = require('once')\n\nfunction glob (pattern, options, cb) {\n if (typeof options === 'function') cb = options, options = {}\n if (!options) options = {}\n\n if (options.sync) {\n if (cb)\n throw new TypeError('callback provided to sync glob')\n return globSync(pattern, options)\n }\n\n return new Glob(pattern, options, cb)\n}\n\nglob.sync = globSync\nvar GlobSync = glob.GlobSync = globSync.GlobSync\n\n// old api surface\nglob.glob = glob\n\nfunction extend (origin, add) {\n if (add === null || typeof add !== 'object') {\n return origin\n }\n\n var keys = Object.keys(add)\n var i = keys.length\n while (i--) {\n origin[keys[i]] = add[keys[i]]\n }\n return origin\n}\n\nglob.hasMagic = function (pattern, options_) {\n var options = extend({}, options_)\n options.noprocess = true\n\n var g = new Glob(pattern, options)\n var set = g.minimatch.set\n\n if (!pattern)\n return false\n\n if (set.length > 1)\n return true\n\n for (var j = 0; j < set[0].length; j++) {\n if (typeof set[0][j] !== 'string')\n return true\n }\n\n return false\n}\n\nglob.Glob = Glob\ninherits(Glob, EE)\nfunction Glob (pattern, options, cb) {\n if (typeof options === 'function') {\n cb = options\n options = null\n }\n\n if (options && options.sync) {\n if (cb)\n throw new TypeError('callback provided to sync glob')\n return new GlobSync(pattern, options)\n }\n\n if (!(this instanceof Glob))\n return new Glob(pattern, options, cb)\n\n setopts(this, pattern, options)\n this._didRealPath = false\n\n // process each pattern in the minimatch set\n var n = this.minimatch.set.length\n\n // The matches are stored as {: true,...} so that\n // duplicates are automagically pruned.\n // Later, we do an Object.keys() on these.\n // Keep them as a list so we can fill in when nonull is set.\n this.matches = new Array(n)\n\n if (typeof cb === 'function') {\n cb = once(cb)\n this.on('error', cb)\n this.on('end', function (matches) {\n cb(null, matches)\n })\n }\n\n var self = this\n this._processing = 0\n\n this._emitQueue = []\n this._processQueue = []\n this.paused = false\n\n if (this.noprocess)\n return this\n\n if (n === 0)\n return done()\n\n var sync = true\n for (var i = 0; i < n; i ++) {\n this._process(this.minimatch.set[i], i, false, done)\n }\n sync = false\n\n function done () {\n --self._processing\n if (self._processing <= 0) {\n if (sync) {\n process.nextTick(function () {\n self._finish()\n })\n } else {\n self._finish()\n }\n }\n }\n}\n\nGlob.prototype._finish = function () {\n assert(this instanceof Glob)\n if (this.aborted)\n return\n\n if (this.realpath && !this._didRealpath)\n return this._realpath()\n\n common.finish(this)\n this.emit('end', this.found)\n}\n\nGlob.prototype._realpath = function () {\n if (this._didRealpath)\n return\n\n this._didRealpath = true\n\n var n = this.matches.length\n if (n === 0)\n return this._finish()\n\n var self = this\n for (var i = 0; i < this.matches.length; i++)\n this._realpathSet(i, next)\n\n function next () {\n if (--n === 0)\n self._finish()\n }\n}\n\nGlob.prototype._realpathSet = function (index, cb) {\n var matchset = this.matches[index]\n if (!matchset)\n return cb()\n\n var found = Object.keys(matchset)\n var self = this\n var n = found.length\n\n if (n === 0)\n return cb()\n\n var set = this.matches[index] = Object.create(null)\n found.forEach(function (p, i) {\n // If there's a problem with the stat, then it means that\n // one or more of the links in the realpath couldn't be\n // resolved. just return the abs value in that case.\n p = self._makeAbs(p)\n rp.realpath(p, self.realpathCache, function (er, real) {\n if (!er)\n set[real] = true\n else if (er.syscall === 'stat')\n set[p] = true\n else\n self.emit('error', er) // srsly wtf right here\n\n if (--n === 0) {\n self.matches[index] = set\n cb()\n }\n })\n })\n}\n\nGlob.prototype._mark = function (p) {\n return common.mark(this, p)\n}\n\nGlob.prototype._makeAbs = function (f) {\n return common.makeAbs(this, f)\n}\n\nGlob.prototype.abort = function () {\n this.aborted = true\n this.emit('abort')\n}\n\nGlob.prototype.pause = function () {\n if (!this.paused) {\n this.paused = true\n this.emit('pause')\n }\n}\n\nGlob.prototype.resume = function () {\n if (this.paused) {\n this.emit('resume')\n this.paused = false\n if (this._emitQueue.length) {\n var eq = this._emitQueue.slice(0)\n this._emitQueue.length = 0\n for (var i = 0; i < eq.length; i ++) {\n var e = eq[i]\n this._emitMatch(e[0], e[1])\n }\n }\n if (this._processQueue.length) {\n var pq = this._processQueue.slice(0)\n this._processQueue.length = 0\n for (var i = 0; i < pq.length; i ++) {\n var p = pq[i]\n this._processing--\n this._process(p[0], p[1], p[2], p[3])\n }\n }\n }\n}\n\nGlob.prototype._process = function (pattern, index, inGlobStar, cb) {\n assert(this instanceof Glob)\n assert(typeof cb === 'function')\n\n if (this.aborted)\n return\n\n this._processing++\n if (this.paused) {\n this._processQueue.push([pattern, index, inGlobStar, cb])\n return\n }\n\n //console.error('PROCESS %d', this._processing, pattern)\n\n // Get the first [n] parts of pattern that are all strings.\n var n = 0\n while (typeof pattern[n] === 'string') {\n n ++\n }\n // now n is the index of the first one that is *not* a string.\n\n // see if there's anything else\n var prefix\n switch (n) {\n // if not, then this is rather simple\n case pattern.length:\n this._processSimple(pattern.join('/'), index, cb)\n return\n\n case 0:\n // pattern *starts* with some non-trivial item.\n // going to readdir(cwd), but not include the prefix in matches.\n prefix = null\n break\n\n default:\n // pattern has some string bits in the front.\n // whatever it starts with, whether that's 'absolute' like /foo/bar,\n // or 'relative' like '../baz'\n prefix = pattern.slice(0, n).join('/')\n break\n }\n\n var remain = pattern.slice(n)\n\n // get the list of entries.\n var read\n if (prefix === null)\n read = '.'\n else if (isAbsolute(prefix) ||\n isAbsolute(pattern.map(function (p) {\n return typeof p === 'string' ? p : '[*]'\n }).join('/'))) {\n if (!prefix || !isAbsolute(prefix))\n prefix = '/' + prefix\n read = prefix\n } else\n read = prefix\n\n var abs = this._makeAbs(read)\n\n //if ignored, skip _processing\n if (childrenIgnored(this, read))\n return cb()\n\n var isGlobStar = remain[0] === minimatch.GLOBSTAR\n if (isGlobStar)\n this._processGlobStar(prefix, read, abs, remain, index, inGlobStar, cb)\n else\n this._processReaddir(prefix, read, abs, remain, index, inGlobStar, cb)\n}\n\nGlob.prototype._processReaddir = function (prefix, read, abs, remain, index, inGlobStar, cb) {\n var self = this\n this._readdir(abs, inGlobStar, function (er, entries) {\n return self._processReaddir2(prefix, read, abs, remain, index, inGlobStar, entries, cb)\n })\n}\n\nGlob.prototype._processReaddir2 = function (prefix, read, abs, remain, index, inGlobStar, entries, cb) {\n\n // if the abs isn't a dir, then nothing can match!\n if (!entries)\n return cb()\n\n // It will only match dot entries if it starts with a dot, or if\n // dot is set. Stuff like @(.foo|.bar) isn't allowed.\n var pn = remain[0]\n var negate = !!this.minimatch.negate\n var rawGlob = pn._glob\n var dotOk = this.dot || rawGlob.charAt(0) === '.'\n\n var matchedEntries = []\n for (var i = 0; i < entries.length; i++) {\n var e = entries[i]\n if (e.charAt(0) !== '.' || dotOk) {\n var m\n if (negate && !prefix) {\n m = !e.match(pn)\n } else {\n m = e.match(pn)\n }\n if (m)\n matchedEntries.push(e)\n }\n }\n\n //console.error('prd2', prefix, entries, remain[0]._glob, matchedEntries)\n\n var len = matchedEntries.length\n // If there are no matched entries, then nothing matches.\n if (len === 0)\n return cb()\n\n // if this is the last remaining pattern bit, then no need for\n // an additional stat *unless* the user has specified mark or\n // stat explicitly. We know they exist, since readdir returned\n // them.\n\n if (remain.length === 1 && !this.mark && !this.stat) {\n if (!this.matches[index])\n this.matches[index] = Object.create(null)\n\n for (var i = 0; i < len; i ++) {\n var e = matchedEntries[i]\n if (prefix) {\n if (prefix !== '/')\n e = prefix + '/' + e\n else\n e = prefix + e\n }\n\n if (e.charAt(0) === '/' && !this.nomount) {\n e = path.join(this.root, e)\n }\n this._emitMatch(index, e)\n }\n // This was the last one, and no stats were needed\n return cb()\n }\n\n // now test all matched entries as stand-ins for that part\n // of the pattern.\n remain.shift()\n for (var i = 0; i < len; i ++) {\n var e = matchedEntries[i]\n var newPattern\n if (prefix) {\n if (prefix !== '/')\n e = prefix + '/' + e\n else\n e = prefix + e\n }\n this._process([e].concat(remain), index, inGlobStar, cb)\n }\n cb()\n}\n\nGlob.prototype._emitMatch = function (index, e) {\n if (this.aborted)\n return\n\n if (isIgnored(this, e))\n return\n\n if (this.paused) {\n this._emitQueue.push([index, e])\n return\n }\n\n var abs = isAbsolute(e) ? e : this._makeAbs(e)\n\n if (this.mark)\n e = this._mark(e)\n\n if (this.absolute)\n e = abs\n\n if (this.matches[index][e])\n return\n\n if (this.nodir) {\n var c = this.cache[abs]\n if (c === 'DIR' || Array.isArray(c))\n return\n }\n\n this.matches[index][e] = true\n\n var st = this.statCache[abs]\n if (st)\n this.emit('stat', e, st)\n\n this.emit('match', e)\n}\n\nGlob.prototype._readdirInGlobStar = function (abs, cb) {\n if (this.aborted)\n return\n\n // follow all symlinked directories forever\n // just proceed as if this is a non-globstar situation\n if (this.follow)\n return this._readdir(abs, false, cb)\n\n var lstatkey = 'lstat\\0' + abs\n var self = this\n var lstatcb = inflight(lstatkey, lstatcb_)\n\n if (lstatcb)\n self.fs.lstat(abs, lstatcb)\n\n function lstatcb_ (er, lstat) {\n if (er && er.code === 'ENOENT')\n return cb()\n\n var isSym = lstat && lstat.isSymbolicLink()\n self.symlinks[abs] = isSym\n\n // If it's not a symlink or a dir, then it's definitely a regular file.\n // don't bother doing a readdir in that case.\n if (!isSym && lstat && !lstat.isDirectory()) {\n self.cache[abs] = 'FILE'\n cb()\n } else\n self._readdir(abs, false, cb)\n }\n}\n\nGlob.prototype._readdir = function (abs, inGlobStar, cb) {\n if (this.aborted)\n return\n\n cb = inflight('readdir\\0'+abs+'\\0'+inGlobStar, cb)\n if (!cb)\n return\n\n //console.error('RD %j %j', +inGlobStar, abs)\n if (inGlobStar && !ownProp(this.symlinks, abs))\n return this._readdirInGlobStar(abs, cb)\n\n if (ownProp(this.cache, abs)) {\n var c = this.cache[abs]\n if (!c || c === 'FILE')\n return cb()\n\n if (Array.isArray(c))\n return cb(null, c)\n }\n\n var self = this\n self.fs.readdir(abs, readdirCb(this, abs, cb))\n}\n\nfunction readdirCb (self, abs, cb) {\n return function (er, entries) {\n if (er)\n self._readdirError(abs, er, cb)\n else\n self._readdirEntries(abs, entries, cb)\n }\n}\n\nGlob.prototype._readdirEntries = function (abs, entries, cb) {\n if (this.aborted)\n return\n\n // if we haven't asked to stat everything, then just\n // assume that everything in there exists, so we can avoid\n // having to stat it a second time.\n if (!this.mark && !this.stat) {\n for (var i = 0; i < entries.length; i ++) {\n var e = entries[i]\n if (abs === '/')\n e = abs + e\n else\n e = abs + '/' + e\n this.cache[e] = true\n }\n }\n\n this.cache[abs] = entries\n return cb(null, entries)\n}\n\nGlob.prototype._readdirError = function (f, er, cb) {\n if (this.aborted)\n return\n\n // handle errors, and cache the information\n switch (er.code) {\n case 'ENOTSUP': // https://github.com/isaacs/node-glob/issues/205\n case 'ENOTDIR': // totally normal. means it *does* exist.\n var abs = this._makeAbs(f)\n this.cache[abs] = 'FILE'\n if (abs === this.cwdAbs) {\n var error = new Error(er.code + ' invalid cwd ' + this.cwd)\n error.path = this.cwd\n error.code = er.code\n this.emit('error', error)\n this.abort()\n }\n break\n\n case 'ENOENT': // not terribly unusual\n case 'ELOOP':\n case 'ENAMETOOLONG':\n case 'UNKNOWN':\n this.cache[this._makeAbs(f)] = false\n break\n\n default: // some unusual error. Treat as failure.\n this.cache[this._makeAbs(f)] = false\n if (this.strict) {\n this.emit('error', er)\n // If the error is handled, then we abort\n // if not, we threw out of here\n this.abort()\n }\n if (!this.silent)\n console.error('glob error', er)\n break\n }\n\n return cb()\n}\n\nGlob.prototype._processGlobStar = function (prefix, read, abs, remain, index, inGlobStar, cb) {\n var self = this\n this._readdir(abs, inGlobStar, function (er, entries) {\n self._processGlobStar2(prefix, read, abs, remain, index, inGlobStar, entries, cb)\n })\n}\n\n\nGlob.prototype._processGlobStar2 = function (prefix, read, abs, remain, index, inGlobStar, entries, cb) {\n //console.error('pgs2', prefix, remain[0], entries)\n\n // no entries means not a dir, so it can never have matches\n // foo.txt/** doesn't match foo.txt\n if (!entries)\n return cb()\n\n // test without the globstar, and with every child both below\n // and replacing the globstar.\n var remainWithoutGlobStar = remain.slice(1)\n var gspref = prefix ? [ prefix ] : []\n var noGlobStar = gspref.concat(remainWithoutGlobStar)\n\n // the noGlobStar pattern exits the inGlobStar state\n this._process(noGlobStar, index, false, cb)\n\n var isSym = this.symlinks[abs]\n var len = entries.length\n\n // If it's a symlink, and we're in a globstar, then stop\n if (isSym && inGlobStar)\n return cb()\n\n for (var i = 0; i < len; i++) {\n var e = entries[i]\n if (e.charAt(0) === '.' && !this.dot)\n continue\n\n // these two cases enter the inGlobStar state\n var instead = gspref.concat(entries[i], remainWithoutGlobStar)\n this._process(instead, index, true, cb)\n\n var below = gspref.concat(entries[i], remain)\n this._process(below, index, true, cb)\n }\n\n cb()\n}\n\nGlob.prototype._processSimple = function (prefix, index, cb) {\n // XXX review this. Shouldn't it be doing the mounting etc\n // before doing stat? kinda weird?\n var self = this\n this._stat(prefix, function (er, exists) {\n self._processSimple2(prefix, index, er, exists, cb)\n })\n}\nGlob.prototype._processSimple2 = function (prefix, index, er, exists, cb) {\n\n //console.error('ps2', prefix, exists)\n\n if (!this.matches[index])\n this.matches[index] = Object.create(null)\n\n // If it doesn't exist, then just mark the lack of results\n if (!exists)\n return cb()\n\n if (prefix && isAbsolute(prefix) && !this.nomount) {\n var trail = /[\\/\\\\]$/.test(prefix)\n if (prefix.charAt(0) === '/') {\n prefix = path.join(this.root, prefix)\n } else {\n prefix = path.resolve(this.root, prefix)\n if (trail)\n prefix += '/'\n }\n }\n\n if (process.platform === 'win32')\n prefix = prefix.replace(/\\\\/g, '/')\n\n // Mark this as a match\n this._emitMatch(index, prefix)\n cb()\n}\n\n// Returns either 'DIR', 'FILE', or false\nGlob.prototype._stat = function (f, cb) {\n var abs = this._makeAbs(f)\n var needDir = f.slice(-1) === '/'\n\n if (f.length > this.maxLength)\n return cb()\n\n if (!this.stat && ownProp(this.cache, abs)) {\n var c = this.cache[abs]\n\n if (Array.isArray(c))\n c = 'DIR'\n\n // It exists, but maybe not how we need it\n if (!needDir || c === 'DIR')\n return cb(null, c)\n\n if (needDir && c === 'FILE')\n return cb()\n\n // otherwise we have to stat, because maybe c=true\n // if we know it exists, but not what it is.\n }\n\n var exists\n var stat = this.statCache[abs]\n if (stat !== undefined) {\n if (stat === false)\n return cb(null, stat)\n else {\n var type = stat.isDirectory() ? 'DIR' : 'FILE'\n if (needDir && type === 'FILE')\n return cb()\n else\n return cb(null, type, stat)\n }\n }\n\n var self = this\n var statcb = inflight('stat\\0' + abs, lstatcb_)\n if (statcb)\n self.fs.lstat(abs, statcb)\n\n function lstatcb_ (er, lstat) {\n if (lstat && lstat.isSymbolicLink()) {\n // If it's a symlink, then treat it as the target, unless\n // the target does not exist, then treat it as a file.\n return self.fs.stat(abs, function (er, stat) {\n if (er)\n self._stat2(f, abs, null, lstat, cb)\n else\n self._stat2(f, abs, er, stat, cb)\n })\n } else {\n self._stat2(f, abs, er, lstat, cb)\n }\n }\n}\n\nGlob.prototype._stat2 = function (f, abs, er, stat, cb) {\n if (er && (er.code === 'ENOENT' || er.code === 'ENOTDIR')) {\n this.statCache[abs] = false\n return cb()\n }\n\n var needDir = f.slice(-1) === '/'\n this.statCache[abs] = stat\n\n if (abs.slice(-1) === '/' && stat && !stat.isDirectory())\n return cb(null, false, stat)\n\n var c = true\n if (stat)\n c = stat.isDirectory() ? 'DIR' : 'FILE'\n this.cache[abs] = this.cache[abs] || c\n\n if (needDir && c === 'FILE')\n return cb()\n\n return cb(null, c, stat)\n}\n","module.exports = globSync\nglobSync.GlobSync = GlobSync\n\nvar rp = require('fs.realpath')\nvar minimatch = require('minimatch')\nvar Minimatch = minimatch.Minimatch\nvar Glob = require('./glob.js').Glob\nvar util = require('util')\nvar path = require('path')\nvar assert = require('assert')\nvar isAbsolute = require('path').isAbsolute\nvar common = require('./common.js')\nvar setopts = common.setopts\nvar ownProp = common.ownProp\nvar childrenIgnored = common.childrenIgnored\nvar isIgnored = common.isIgnored\n\nfunction globSync (pattern, options) {\n if (typeof options === 'function' || arguments.length === 3)\n throw new TypeError('callback provided to sync glob\\n'+\n 'See: https://github.com/isaacs/node-glob/issues/167')\n\n return new GlobSync(pattern, options).found\n}\n\nfunction GlobSync (pattern, options) {\n if (!pattern)\n throw new Error('must provide pattern')\n\n if (typeof options === 'function' || arguments.length === 3)\n throw new TypeError('callback provided to sync glob\\n'+\n 'See: https://github.com/isaacs/node-glob/issues/167')\n\n if (!(this instanceof GlobSync))\n return new GlobSync(pattern, options)\n\n setopts(this, pattern, options)\n\n if (this.noprocess)\n return this\n\n var n = this.minimatch.set.length\n this.matches = new Array(n)\n for (var i = 0; i < n; i ++) {\n this._process(this.minimatch.set[i], i, false)\n }\n this._finish()\n}\n\nGlobSync.prototype._finish = function () {\n assert.ok(this instanceof GlobSync)\n if (this.realpath) {\n var self = this\n this.matches.forEach(function (matchset, index) {\n var set = self.matches[index] = Object.create(null)\n for (var p in matchset) {\n try {\n p = self._makeAbs(p)\n var real = rp.realpathSync(p, self.realpathCache)\n set[real] = true\n } catch (er) {\n if (er.syscall === 'stat')\n set[self._makeAbs(p)] = true\n else\n throw er\n }\n }\n })\n }\n common.finish(this)\n}\n\n\nGlobSync.prototype._process = function (pattern, index, inGlobStar) {\n assert.ok(this instanceof GlobSync)\n\n // Get the first [n] parts of pattern that are all strings.\n var n = 0\n while (typeof pattern[n] === 'string') {\n n ++\n }\n // now n is the index of the first one that is *not* a string.\n\n // See if there's anything else\n var prefix\n switch (n) {\n // if not, then this is rather simple\n case pattern.length:\n this._processSimple(pattern.join('/'), index)\n return\n\n case 0:\n // pattern *starts* with some non-trivial item.\n // going to readdir(cwd), but not include the prefix in matches.\n prefix = null\n break\n\n default:\n // pattern has some string bits in the front.\n // whatever it starts with, whether that's 'absolute' like /foo/bar,\n // or 'relative' like '../baz'\n prefix = pattern.slice(0, n).join('/')\n break\n }\n\n var remain = pattern.slice(n)\n\n // get the list of entries.\n var read\n if (prefix === null)\n read = '.'\n else if (isAbsolute(prefix) ||\n isAbsolute(pattern.map(function (p) {\n return typeof p === 'string' ? p : '[*]'\n }).join('/'))) {\n if (!prefix || !isAbsolute(prefix))\n prefix = '/' + prefix\n read = prefix\n } else\n read = prefix\n\n var abs = this._makeAbs(read)\n\n //if ignored, skip processing\n if (childrenIgnored(this, read))\n return\n\n var isGlobStar = remain[0] === minimatch.GLOBSTAR\n if (isGlobStar)\n this._processGlobStar(prefix, read, abs, remain, index, inGlobStar)\n else\n this._processReaddir(prefix, read, abs, remain, index, inGlobStar)\n}\n\n\nGlobSync.prototype._processReaddir = function (prefix, read, abs, remain, index, inGlobStar) {\n var entries = this._readdir(abs, inGlobStar)\n\n // if the abs isn't a dir, then nothing can match!\n if (!entries)\n return\n\n // It will only match dot entries if it starts with a dot, or if\n // dot is set. Stuff like @(.foo|.bar) isn't allowed.\n var pn = remain[0]\n var negate = !!this.minimatch.negate\n var rawGlob = pn._glob\n var dotOk = this.dot || rawGlob.charAt(0) === '.'\n\n var matchedEntries = []\n for (var i = 0; i < entries.length; i++) {\n var e = entries[i]\n if (e.charAt(0) !== '.' || dotOk) {\n var m\n if (negate && !prefix) {\n m = !e.match(pn)\n } else {\n m = e.match(pn)\n }\n if (m)\n matchedEntries.push(e)\n }\n }\n\n var len = matchedEntries.length\n // If there are no matched entries, then nothing matches.\n if (len === 0)\n return\n\n // if this is the last remaining pattern bit, then no need for\n // an additional stat *unless* the user has specified mark or\n // stat explicitly. We know they exist, since readdir returned\n // them.\n\n if (remain.length === 1 && !this.mark && !this.stat) {\n if (!this.matches[index])\n this.matches[index] = Object.create(null)\n\n for (var i = 0; i < len; i ++) {\n var e = matchedEntries[i]\n if (prefix) {\n if (prefix.slice(-1) !== '/')\n e = prefix + '/' + e\n else\n e = prefix + e\n }\n\n if (e.charAt(0) === '/' && !this.nomount) {\n e = path.join(this.root, e)\n }\n this._emitMatch(index, e)\n }\n // This was the last one, and no stats were needed\n return\n }\n\n // now test all matched entries as stand-ins for that part\n // of the pattern.\n remain.shift()\n for (var i = 0; i < len; i ++) {\n var e = matchedEntries[i]\n var newPattern\n if (prefix)\n newPattern = [prefix, e]\n else\n newPattern = [e]\n this._process(newPattern.concat(remain), index, inGlobStar)\n }\n}\n\n\nGlobSync.prototype._emitMatch = function (index, e) {\n if (isIgnored(this, e))\n return\n\n var abs = this._makeAbs(e)\n\n if (this.mark)\n e = this._mark(e)\n\n if (this.absolute) {\n e = abs\n }\n\n if (this.matches[index][e])\n return\n\n if (this.nodir) {\n var c = this.cache[abs]\n if (c === 'DIR' || Array.isArray(c))\n return\n }\n\n this.matches[index][e] = true\n\n if (this.stat)\n this._stat(e)\n}\n\n\nGlobSync.prototype._readdirInGlobStar = function (abs) {\n // follow all symlinked directories forever\n // just proceed as if this is a non-globstar situation\n if (this.follow)\n return this._readdir(abs, false)\n\n var entries\n var lstat\n var stat\n try {\n lstat = this.fs.lstatSync(abs)\n } catch (er) {\n if (er.code === 'ENOENT') {\n // lstat failed, doesn't exist\n return null\n }\n }\n\n var isSym = lstat && lstat.isSymbolicLink()\n this.symlinks[abs] = isSym\n\n // If it's not a symlink or a dir, then it's definitely a regular file.\n // don't bother doing a readdir in that case.\n if (!isSym && lstat && !lstat.isDirectory())\n this.cache[abs] = 'FILE'\n else\n entries = this._readdir(abs, false)\n\n return entries\n}\n\nGlobSync.prototype._readdir = function (abs, inGlobStar) {\n var entries\n\n if (inGlobStar && !ownProp(this.symlinks, abs))\n return this._readdirInGlobStar(abs)\n\n if (ownProp(this.cache, abs)) {\n var c = this.cache[abs]\n if (!c || c === 'FILE')\n return null\n\n if (Array.isArray(c))\n return c\n }\n\n try {\n return this._readdirEntries(abs, this.fs.readdirSync(abs))\n } catch (er) {\n this._readdirError(abs, er)\n return null\n }\n}\n\nGlobSync.prototype._readdirEntries = function (abs, entries) {\n // if we haven't asked to stat everything, then just\n // assume that everything in there exists, so we can avoid\n // having to stat it a second time.\n if (!this.mark && !this.stat) {\n for (var i = 0; i < entries.length; i ++) {\n var e = entries[i]\n if (abs === '/')\n e = abs + e\n else\n e = abs + '/' + e\n this.cache[e] = true\n }\n }\n\n this.cache[abs] = entries\n\n // mark and cache dir-ness\n return entries\n}\n\nGlobSync.prototype._readdirError = function (f, er) {\n // handle errors, and cache the information\n switch (er.code) {\n case 'ENOTSUP': // https://github.com/isaacs/node-glob/issues/205\n case 'ENOTDIR': // totally normal. means it *does* exist.\n var abs = this._makeAbs(f)\n this.cache[abs] = 'FILE'\n if (abs === this.cwdAbs) {\n var error = new Error(er.code + ' invalid cwd ' + this.cwd)\n error.path = this.cwd\n error.code = er.code\n throw error\n }\n break\n\n case 'ENOENT': // not terribly unusual\n case 'ELOOP':\n case 'ENAMETOOLONG':\n case 'UNKNOWN':\n this.cache[this._makeAbs(f)] = false\n break\n\n default: // some unusual error. Treat as failure.\n this.cache[this._makeAbs(f)] = false\n if (this.strict)\n throw er\n if (!this.silent)\n console.error('glob error', er)\n break\n }\n}\n\nGlobSync.prototype._processGlobStar = function (prefix, read, abs, remain, index, inGlobStar) {\n\n var entries = this._readdir(abs, inGlobStar)\n\n // no entries means not a dir, so it can never have matches\n // foo.txt/** doesn't match foo.txt\n if (!entries)\n return\n\n // test without the globstar, and with every child both below\n // and replacing the globstar.\n var remainWithoutGlobStar = remain.slice(1)\n var gspref = prefix ? [ prefix ] : []\n var noGlobStar = gspref.concat(remainWithoutGlobStar)\n\n // the noGlobStar pattern exits the inGlobStar state\n this._process(noGlobStar, index, false)\n\n var len = entries.length\n var isSym = this.symlinks[abs]\n\n // If it's a symlink, and we're in a globstar, then stop\n if (isSym && inGlobStar)\n return\n\n for (var i = 0; i < len; i++) {\n var e = entries[i]\n if (e.charAt(0) === '.' && !this.dot)\n continue\n\n // these two cases enter the inGlobStar state\n var instead = gspref.concat(entries[i], remainWithoutGlobStar)\n this._process(instead, index, true)\n\n var below = gspref.concat(entries[i], remain)\n this._process(below, index, true)\n }\n}\n\nGlobSync.prototype._processSimple = function (prefix, index) {\n // XXX review this. Shouldn't it be doing the mounting etc\n // before doing stat? kinda weird?\n var exists = this._stat(prefix)\n\n if (!this.matches[index])\n this.matches[index] = Object.create(null)\n\n // If it doesn't exist, then just mark the lack of results\n if (!exists)\n return\n\n if (prefix && isAbsolute(prefix) && !this.nomount) {\n var trail = /[\\/\\\\]$/.test(prefix)\n if (prefix.charAt(0) === '/') {\n prefix = path.join(this.root, prefix)\n } else {\n prefix = path.resolve(this.root, prefix)\n if (trail)\n prefix += '/'\n }\n }\n\n if (process.platform === 'win32')\n prefix = prefix.replace(/\\\\/g, '/')\n\n // Mark this as a match\n this._emitMatch(index, prefix)\n}\n\n// Returns either 'DIR', 'FILE', or false\nGlobSync.prototype._stat = function (f) {\n var abs = this._makeAbs(f)\n var needDir = f.slice(-1) === '/'\n\n if (f.length > this.maxLength)\n return false\n\n if (!this.stat && ownProp(this.cache, abs)) {\n var c = this.cache[abs]\n\n if (Array.isArray(c))\n c = 'DIR'\n\n // It exists, but maybe not how we need it\n if (!needDir || c === 'DIR')\n return c\n\n if (needDir && c === 'FILE')\n return false\n\n // otherwise we have to stat, because maybe c=true\n // if we know it exists, but not what it is.\n }\n\n var exists\n var stat = this.statCache[abs]\n if (!stat) {\n var lstat\n try {\n lstat = this.fs.lstatSync(abs)\n } catch (er) {\n if (er && (er.code === 'ENOENT' || er.code === 'ENOTDIR')) {\n this.statCache[abs] = false\n return false\n }\n }\n\n if (lstat && lstat.isSymbolicLink()) {\n try {\n stat = this.fs.statSync(abs)\n } catch (er) {\n stat = lstat\n }\n } else {\n stat = lstat\n }\n }\n\n this.statCache[abs] = stat\n\n var c = true\n if (stat)\n c = stat.isDirectory() ? 'DIR' : 'FILE'\n\n this.cache[abs] = this.cache[abs] || c\n\n if (needDir && c === 'FILE')\n return false\n\n return c\n}\n\nGlobSync.prototype._mark = function (p) {\n return common.mark(this, p)\n}\n\nGlobSync.prototype._makeAbs = function (f) {\n return common.makeAbs(this, f)\n}\n","const isWindows = typeof process === 'object' &&\n process &&\n process.platform === 'win32'\nmodule.exports = isWindows ? { sep: '\\\\' } : { sep: '/' }\n","const minimatch = module.exports = (p, pattern, options = {}) => {\n assertValidPattern(pattern)\n\n // shortcut: comments match nothing.\n if (!options.nocomment && pattern.charAt(0) === '#') {\n return false\n }\n\n return new Minimatch(pattern, options).match(p)\n}\n\nmodule.exports = minimatch\n\nconst path = require('./lib/path.js')\nminimatch.sep = path.sep\n\nconst GLOBSTAR = Symbol('globstar **')\nminimatch.GLOBSTAR = GLOBSTAR\nconst expand = require('brace-expansion')\n\nconst plTypes = {\n '!': { open: '(?:(?!(?:', close: '))[^/]*?)'},\n '?': { open: '(?:', close: ')?' },\n '+': { open: '(?:', close: ')+' },\n '*': { open: '(?:', close: ')*' },\n '@': { open: '(?:', close: ')' }\n}\n\n// any single thing other than /\n// don't need to escape / when using new RegExp()\nconst qmark = '[^/]'\n\n// * => any number of characters\nconst star = qmark + '*?'\n\n// ** when dots are allowed. Anything goes, except .. and .\n// not (^ or / followed by one or two dots followed by $ or /),\n// followed by anything, any number of times.\nconst twoStarDot = '(?:(?!(?:\\\\\\/|^)(?:\\\\.{1,2})($|\\\\\\/)).)*?'\n\n// not a ^ or / followed by a dot,\n// followed by anything, any number of times.\nconst twoStarNoDot = '(?:(?!(?:\\\\\\/|^)\\\\.).)*?'\n\n// \"abc\" -> { a:true, b:true, c:true }\nconst charSet = s => s.split('').reduce((set, c) => {\n set[c] = true\n return set\n}, {})\n\n// characters that need to be escaped in RegExp.\nconst reSpecials = charSet('().*{}+?[]^$\\\\!')\n\n// characters that indicate we have to add the pattern start\nconst addPatternStartSet = charSet('[.(')\n\n// normalizes slashes.\nconst slashSplit = /\\/+/\n\nminimatch.filter = (pattern, options = {}) =>\n (p, i, list) => minimatch(p, pattern, options)\n\nconst ext = (a, b = {}) => {\n const t = {}\n Object.keys(a).forEach(k => t[k] = a[k])\n Object.keys(b).forEach(k => t[k] = b[k])\n return t\n}\n\nminimatch.defaults = def => {\n if (!def || typeof def !== 'object' || !Object.keys(def).length) {\n return minimatch\n }\n\n const orig = minimatch\n\n const m = (p, pattern, options) => orig(p, pattern, ext(def, options))\n m.Minimatch = class Minimatch extends orig.Minimatch {\n constructor (pattern, options) {\n super(pattern, ext(def, options))\n }\n }\n m.Minimatch.defaults = options => orig.defaults(ext(def, options)).Minimatch\n m.filter = (pattern, options) => orig.filter(pattern, ext(def, options))\n m.defaults = options => orig.defaults(ext(def, options))\n m.makeRe = (pattern, options) => orig.makeRe(pattern, ext(def, options))\n m.braceExpand = (pattern, options) => orig.braceExpand(pattern, ext(def, options))\n m.match = (list, pattern, options) => orig.match(list, pattern, ext(def, options))\n\n return m\n}\n\n\n\n\n\n// Brace expansion:\n// a{b,c}d -> abd acd\n// a{b,}c -> abc ac\n// a{0..3}d -> a0d a1d a2d a3d\n// a{b,c{d,e}f}g -> abg acdfg acefg\n// a{b,c}d{e,f}g -> abdeg acdeg abdeg abdfg\n//\n// Invalid sets are not expanded.\n// a{2..}b -> a{2..}b\n// a{b}c -> a{b}c\nminimatch.braceExpand = (pattern, options) => braceExpand(pattern, options)\n\nconst braceExpand = (pattern, options = {}) => {\n assertValidPattern(pattern)\n\n // Thanks to Yeting Li for\n // improving this regexp to avoid a ReDOS vulnerability.\n if (options.nobrace || !/\\{(?:(?!\\{).)*\\}/.test(pattern)) {\n // shortcut. no need to expand.\n return [pattern]\n }\n\n return expand(pattern)\n}\n\nconst MAX_PATTERN_LENGTH = 1024 * 64\nconst assertValidPattern = pattern => {\n if (typeof pattern !== 'string') {\n throw new TypeError('invalid pattern')\n }\n\n if (pattern.length > MAX_PATTERN_LENGTH) {\n throw new TypeError('pattern is too long')\n }\n}\n\n// parse a component of the expanded set.\n// At this point, no pattern may contain \"/\" in it\n// so we're going to return a 2d array, where each entry is the full\n// pattern, split on '/', and then turned into a regular expression.\n// A regexp is made at the end which joins each array with an\n// escaped /, and another full one which joins each regexp with |.\n//\n// Following the lead of Bash 4.1, note that \"**\" only has special meaning\n// when it is the *only* thing in a path portion. Otherwise, any series\n// of * is equivalent to a single *. Globstar behavior is enabled by\n// default, and can be disabled by setting options.noglobstar.\nconst SUBPARSE = Symbol('subparse')\n\nminimatch.makeRe = (pattern, options) =>\n new Minimatch(pattern, options || {}).makeRe()\n\nminimatch.match = (list, pattern, options = {}) => {\n const mm = new Minimatch(pattern, options)\n list = list.filter(f => mm.match(f))\n if (mm.options.nonull && !list.length) {\n list.push(pattern)\n }\n return list\n}\n\n// replace stuff like \\* with *\nconst globUnescape = s => s.replace(/\\\\(.)/g, '$1')\nconst charUnescape = s => s.replace(/\\\\([^-\\]])/g, '$1')\nconst regExpEscape = s => s.replace(/[-[\\]{}()*+?.,\\\\^$|#\\s]/g, '\\\\$&')\nconst braExpEscape = s => s.replace(/[[\\]\\\\]/g, '\\\\$&')\n\nclass Minimatch {\n constructor (pattern, options) {\n assertValidPattern(pattern)\n\n if (!options) options = {}\n\n this.options = options\n this.set = []\n this.pattern = pattern\n this.windowsPathsNoEscape = !!options.windowsPathsNoEscape ||\n options.allowWindowsEscape === false\n if (this.windowsPathsNoEscape) {\n this.pattern = this.pattern.replace(/\\\\/g, '/')\n }\n this.regexp = null\n this.negate = false\n this.comment = false\n this.empty = false\n this.partial = !!options.partial\n\n // make the set of regexps etc.\n this.make()\n }\n\n debug () {}\n\n make () {\n const pattern = this.pattern\n const options = this.options\n\n // empty patterns and comments match nothing.\n if (!options.nocomment && pattern.charAt(0) === '#') {\n this.comment = true\n return\n }\n if (!pattern) {\n this.empty = true\n return\n }\n\n // step 1: figure out negation, etc.\n this.parseNegate()\n\n // step 2: expand braces\n let set = this.globSet = this.braceExpand()\n\n if (options.debug) this.debug = (...args) => console.error(...args)\n\n this.debug(this.pattern, set)\n\n // step 3: now we have a set, so turn each one into a series of path-portion\n // matching patterns.\n // These will be regexps, except in the case of \"**\", which is\n // set to the GLOBSTAR object for globstar behavior,\n // and will not contain any / characters\n set = this.globParts = set.map(s => s.split(slashSplit))\n\n this.debug(this.pattern, set)\n\n // glob --> regexps\n set = set.map((s, si, set) => s.map(this.parse, this))\n\n this.debug(this.pattern, set)\n\n // filter out everything that didn't compile properly.\n set = set.filter(s => s.indexOf(false) === -1)\n\n this.debug(this.pattern, set)\n\n this.set = set\n }\n\n parseNegate () {\n if (this.options.nonegate) return\n\n const pattern = this.pattern\n let negate = false\n let negateOffset = 0\n\n for (let i = 0; i < pattern.length && pattern.charAt(i) === '!'; i++) {\n negate = !negate\n negateOffset++\n }\n\n if (negateOffset) this.pattern = pattern.slice(negateOffset)\n this.negate = negate\n }\n\n // set partial to true to test if, for example,\n // \"/a/b\" matches the start of \"/*/b/*/d\"\n // Partial means, if you run out of file before you run\n // out of pattern, then that's fine, as long as all\n // the parts match.\n matchOne (file, pattern, partial) {\n var options = this.options\n\n this.debug('matchOne',\n { 'this': this, file: file, pattern: pattern })\n\n this.debug('matchOne', file.length, pattern.length)\n\n for (var fi = 0,\n pi = 0,\n fl = file.length,\n pl = pattern.length\n ; (fi < fl) && (pi < pl)\n ; fi++, pi++) {\n this.debug('matchOne loop')\n var p = pattern[pi]\n var f = file[fi]\n\n this.debug(pattern, p, f)\n\n // should be impossible.\n // some invalid regexp stuff in the set.\n /* istanbul ignore if */\n if (p === false) return false\n\n if (p === GLOBSTAR) {\n this.debug('GLOBSTAR', [pattern, p, f])\n\n // \"**\"\n // a/**/b/**/c would match the following:\n // a/b/x/y/z/c\n // a/x/y/z/b/c\n // a/b/x/b/x/c\n // a/b/c\n // To do this, take the rest of the pattern after\n // the **, and see if it would match the file remainder.\n // If so, return success.\n // If not, the ** \"swallows\" a segment, and try again.\n // This is recursively awful.\n //\n // a/**/b/**/c matching a/b/x/y/z/c\n // - a matches a\n // - doublestar\n // - matchOne(b/x/y/z/c, b/**/c)\n // - b matches b\n // - doublestar\n // - matchOne(x/y/z/c, c) -> no\n // - matchOne(y/z/c, c) -> no\n // - matchOne(z/c, c) -> no\n // - matchOne(c, c) yes, hit\n var fr = fi\n var pr = pi + 1\n if (pr === pl) {\n this.debug('** at the end')\n // a ** at the end will just swallow the rest.\n // We have found a match.\n // however, it will not swallow /.x, unless\n // options.dot is set.\n // . and .. are *never* matched by **, for explosively\n // exponential reasons.\n for (; fi < fl; fi++) {\n if (file[fi] === '.' || file[fi] === '..' ||\n (!options.dot && file[fi].charAt(0) === '.')) return false\n }\n return true\n }\n\n // ok, let's see if we can swallow whatever we can.\n while (fr < fl) {\n var swallowee = file[fr]\n\n this.debug('\\nglobstar while', file, fr, pattern, pr, swallowee)\n\n // XXX remove this slice. Just pass the start index.\n if (this.matchOne(file.slice(fr), pattern.slice(pr), partial)) {\n this.debug('globstar found match!', fr, fl, swallowee)\n // found a match.\n return true\n } else {\n // can't swallow \".\" or \"..\" ever.\n // can only swallow \".foo\" when explicitly asked.\n if (swallowee === '.' || swallowee === '..' ||\n (!options.dot && swallowee.charAt(0) === '.')) {\n this.debug('dot detected!', file, fr, pattern, pr)\n break\n }\n\n // ** swallows a segment, and continue.\n this.debug('globstar swallow a segment, and continue')\n fr++\n }\n }\n\n // no match was found.\n // However, in partial mode, we can't say this is necessarily over.\n // If there's more *pattern* left, then\n /* istanbul ignore if */\n if (partial) {\n // ran out of file\n this.debug('\\n>>> no match, partial?', file, fr, pattern, pr)\n if (fr === fl) return true\n }\n return false\n }\n\n // something other than **\n // non-magic patterns just have to match exactly\n // patterns with magic have been turned into regexps.\n var hit\n if (typeof p === 'string') {\n hit = f === p\n this.debug('string match', p, f, hit)\n } else {\n hit = f.match(p)\n this.debug('pattern match', p, f, hit)\n }\n\n if (!hit) return false\n }\n\n // Note: ending in / means that we'll get a final \"\"\n // at the end of the pattern. This can only match a\n // corresponding \"\" at the end of the file.\n // If the file ends in /, then it can only match a\n // a pattern that ends in /, unless the pattern just\n // doesn't have any more for it. But, a/b/ should *not*\n // match \"a/b/*\", even though \"\" matches against the\n // [^/]*? pattern, except in partial mode, where it might\n // simply not be reached yet.\n // However, a/b/ should still satisfy a/*\n\n // now either we fell off the end of the pattern, or we're done.\n if (fi === fl && pi === pl) {\n // ran out of pattern and filename at the same time.\n // an exact hit!\n return true\n } else if (fi === fl) {\n // ran out of file, but still had pattern left.\n // this is ok if we're doing the match as part of\n // a glob fs traversal.\n return partial\n } else /* istanbul ignore else */ if (pi === pl) {\n // ran out of pattern, still have file left.\n // this is only acceptable if we're on the very last\n // empty segment of a file with a trailing slash.\n // a/* should match a/b/\n return (fi === fl - 1) && (file[fi] === '')\n }\n\n // should be unreachable.\n /* istanbul ignore next */\n throw new Error('wtf?')\n }\n\n braceExpand () {\n return braceExpand(this.pattern, this.options)\n }\n\n parse (pattern, isSub) {\n assertValidPattern(pattern)\n\n const options = this.options\n\n // shortcuts\n if (pattern === '**') {\n if (!options.noglobstar)\n return GLOBSTAR\n else\n pattern = '*'\n }\n if (pattern === '') return ''\n\n let re = ''\n let hasMagic = false\n let escaping = false\n // ? => one single character\n const patternListStack = []\n const negativeLists = []\n let stateChar\n let inClass = false\n let reClassStart = -1\n let classStart = -1\n let cs\n let pl\n let sp\n // . and .. never match anything that doesn't start with .,\n // even when options.dot is set. However, if the pattern\n // starts with ., then traversal patterns can match.\n let dotTravAllowed = pattern.charAt(0) === '.'\n let dotFileAllowed = options.dot || dotTravAllowed\n const patternStart = () =>\n dotTravAllowed\n ? ''\n : dotFileAllowed\n ? '(?!(?:^|\\\\/)\\\\.{1,2}(?:$|\\\\/))'\n : '(?!\\\\.)'\n const subPatternStart = (p) =>\n p.charAt(0) === '.'\n ? ''\n : options.dot\n ? '(?!(?:^|\\\\/)\\\\.{1,2}(?:$|\\\\/))'\n : '(?!\\\\.)'\n\n\n const clearStateChar = () => {\n if (stateChar) {\n // we had some state-tracking character\n // that wasn't consumed by this pass.\n switch (stateChar) {\n case '*':\n re += star\n hasMagic = true\n break\n case '?':\n re += qmark\n hasMagic = true\n break\n default:\n re += '\\\\' + stateChar\n break\n }\n this.debug('clearStateChar %j %j', stateChar, re)\n stateChar = false\n }\n }\n\n for (let i = 0, c; (i < pattern.length) && (c = pattern.charAt(i)); i++) {\n this.debug('%s\\t%s %s %j', pattern, i, re, c)\n\n // skip over any that are escaped.\n if (escaping) {\n /* istanbul ignore next - completely not allowed, even escaped. */\n if (c === '/') {\n return false\n }\n\n if (reSpecials[c]) {\n re += '\\\\'\n }\n re += c\n escaping = false\n continue\n }\n\n switch (c) {\n /* istanbul ignore next */\n case '/': {\n // Should already be path-split by now.\n return false\n }\n\n case '\\\\':\n if (inClass && pattern.charAt(i + 1) === '-') {\n re += c\n continue\n }\n\n clearStateChar()\n escaping = true\n continue\n\n // the various stateChar values\n // for the \"extglob\" stuff.\n case '?':\n case '*':\n case '+':\n case '@':\n case '!':\n this.debug('%s\\t%s %s %j <-- stateChar', pattern, i, re, c)\n\n // all of those are literals inside a class, except that\n // the glob [!a] means [^a] in regexp\n if (inClass) {\n this.debug(' in class')\n if (c === '!' && i === classStart + 1) c = '^'\n re += c\n continue\n }\n\n // if we already have a stateChar, then it means\n // that there was something like ** or +? in there.\n // Handle the stateChar, then proceed with this one.\n this.debug('call clearStateChar %j', stateChar)\n clearStateChar()\n stateChar = c\n // if extglob is disabled, then +(asdf|foo) isn't a thing.\n // just clear the statechar *now*, rather than even diving into\n // the patternList stuff.\n if (options.noext) clearStateChar()\n continue\n\n case '(': {\n if (inClass) {\n re += '('\n continue\n }\n\n if (!stateChar) {\n re += '\\\\('\n continue\n }\n\n const plEntry = {\n type: stateChar,\n start: i - 1,\n reStart: re.length,\n open: plTypes[stateChar].open,\n close: plTypes[stateChar].close,\n }\n this.debug(this.pattern, '\\t', plEntry)\n patternListStack.push(plEntry)\n // negation is (?:(?!(?:js)(?:))[^/]*)\n re += plEntry.open\n // next entry starts with a dot maybe?\n if (plEntry.start === 0 && plEntry.type !== '!') {\n dotTravAllowed = true\n re += subPatternStart(pattern.slice(i + 1))\n }\n this.debug('plType %j %j', stateChar, re)\n stateChar = false\n continue\n }\n\n case ')': {\n const plEntry = patternListStack[patternListStack.length - 1]\n if (inClass || !plEntry) {\n re += '\\\\)'\n continue\n }\n patternListStack.pop()\n\n // closing an extglob\n clearStateChar()\n hasMagic = true\n pl = plEntry\n // negation is (?:(?!js)[^/]*)\n // The others are (?:)\n re += pl.close\n if (pl.type === '!') {\n negativeLists.push(Object.assign(pl, { reEnd: re.length }))\n }\n continue\n }\n\n case '|': {\n const plEntry = patternListStack[patternListStack.length - 1]\n if (inClass || !plEntry) {\n re += '\\\\|'\n continue\n }\n\n clearStateChar()\n re += '|'\n // next subpattern can start with a dot?\n if (plEntry.start === 0 && plEntry.type !== '!') {\n dotTravAllowed = true\n re += subPatternStart(pattern.slice(i + 1))\n }\n continue\n }\n\n // these are mostly the same in regexp and glob\n case '[':\n // swallow any state-tracking char before the [\n clearStateChar()\n\n if (inClass) {\n re += '\\\\' + c\n continue\n }\n\n inClass = true\n classStart = i\n reClassStart = re.length\n re += c\n continue\n\n case ']':\n // a right bracket shall lose its special\n // meaning and represent itself in\n // a bracket expression if it occurs\n // first in the list. -- POSIX.2 2.8.3.2\n if (i === classStart + 1 || !inClass) {\n re += '\\\\' + c\n continue\n }\n\n // split where the last [ was, make sure we don't have\n // an invalid re. if so, re-walk the contents of the\n // would-be class to re-translate any characters that\n // were passed through as-is\n // TODO: It would probably be faster to determine this\n // without a try/catch and a new RegExp, but it's tricky\n // to do safely. For now, this is safe and works.\n cs = pattern.substring(classStart + 1, i)\n try {\n RegExp('[' + braExpEscape(charUnescape(cs)) + ']')\n // looks good, finish up the class.\n re += c\n } catch (er) {\n // out of order ranges in JS are errors, but in glob syntax,\n // they're just a range that matches nothing.\n re = re.substring(0, reClassStart) + '(?:$.)' // match nothing ever\n }\n hasMagic = true\n inClass = false\n continue\n\n default:\n // swallow any state char that wasn't consumed\n clearStateChar()\n\n if (reSpecials[c] && !(c === '^' && inClass)) {\n re += '\\\\'\n }\n\n re += c\n break\n\n } // switch\n } // for\n\n // handle the case where we left a class open.\n // \"[abc\" is valid, equivalent to \"\\[abc\"\n if (inClass) {\n // split where the last [ was, and escape it\n // this is a huge pita. We now have to re-walk\n // the contents of the would-be class to re-translate\n // any characters that were passed through as-is\n cs = pattern.slice(classStart + 1)\n sp = this.parse(cs, SUBPARSE)\n re = re.substring(0, reClassStart) + '\\\\[' + sp[0]\n hasMagic = hasMagic || sp[1]\n }\n\n // handle the case where we had a +( thing at the *end*\n // of the pattern.\n // each pattern list stack adds 3 chars, and we need to go through\n // and escape any | chars that were passed through as-is for the regexp.\n // Go through and escape them, taking care not to double-escape any\n // | chars that were already escaped.\n for (pl = patternListStack.pop(); pl; pl = patternListStack.pop()) {\n let tail\n tail = re.slice(pl.reStart + pl.open.length)\n this.debug('setting tail', re, pl)\n // maybe some even number of \\, then maybe 1 \\, followed by a |\n tail = tail.replace(/((?:\\\\{2}){0,64})(\\\\?)\\|/g, (_, $1, $2) => {\n /* istanbul ignore else - should already be done */\n if (!$2) {\n // the | isn't already escaped, so escape it.\n $2 = '\\\\'\n }\n\n // need to escape all those slashes *again*, without escaping the\n // one that we need for escaping the | character. As it works out,\n // escaping an even number of slashes can be done by simply repeating\n // it exactly after itself. That's why this trick works.\n //\n // I am sorry that you have to see this.\n return $1 + $1 + $2 + '|'\n })\n\n this.debug('tail=%j\\n %s', tail, tail, pl, re)\n const t = pl.type === '*' ? star\n : pl.type === '?' ? qmark\n : '\\\\' + pl.type\n\n hasMagic = true\n re = re.slice(0, pl.reStart) + t + '\\\\(' + tail\n }\n\n // handle trailing things that only matter at the very end.\n clearStateChar()\n if (escaping) {\n // trailing \\\\\n re += '\\\\\\\\'\n }\n\n // only need to apply the nodot start if the re starts with\n // something that could conceivably capture a dot\n const addPatternStart = addPatternStartSet[re.charAt(0)]\n\n // Hack to work around lack of negative lookbehind in JS\n // A pattern like: *.!(x).!(y|z) needs to ensure that a name\n // like 'a.xyz.yz' doesn't match. So, the first negative\n // lookahead, has to look ALL the way ahead, to the end of\n // the pattern.\n for (let n = negativeLists.length - 1; n > -1; n--) {\n const nl = negativeLists[n]\n\n const nlBefore = re.slice(0, nl.reStart)\n const nlFirst = re.slice(nl.reStart, nl.reEnd - 8)\n let nlAfter = re.slice(nl.reEnd)\n const nlLast = re.slice(nl.reEnd - 8, nl.reEnd) + nlAfter\n\n // Handle nested stuff like *(*.js|!(*.json)), where open parens\n // mean that we should *not* include the ) in the bit that is considered\n // \"after\" the negated section.\n const closeParensBefore = nlBefore.split(')').length\n const openParensBefore = nlBefore.split('(').length - closeParensBefore\n let cleanAfter = nlAfter\n for (let i = 0; i < openParensBefore; i++) {\n cleanAfter = cleanAfter.replace(/\\)[+*?]?/, '')\n }\n nlAfter = cleanAfter\n\n const dollar = nlAfter === '' && isSub !== SUBPARSE ? '(?:$|\\\\/)' : ''\n\n re = nlBefore + nlFirst + nlAfter + dollar + nlLast\n }\n\n // if the re is not \"\" at this point, then we need to make sure\n // it doesn't match against an empty path part.\n // Otherwise a/* will match a/, which it should not.\n if (re !== '' && hasMagic) {\n re = '(?=.)' + re\n }\n\n if (addPatternStart) {\n re = patternStart() + re\n }\n\n // parsing just a piece of a larger pattern.\n if (isSub === SUBPARSE) {\n return [re, hasMagic]\n }\n\n // if it's nocase, and the lcase/uppercase don't match, it's magic\n if (options.nocase && !hasMagic) {\n hasMagic = pattern.toUpperCase() !== pattern.toLowerCase()\n }\n\n // skip the regexp for non-magical patterns\n // unescape anything in it, though, so that it'll be\n // an exact match against a file etc.\n if (!hasMagic) {\n return globUnescape(pattern)\n }\n\n const flags = options.nocase ? 'i' : ''\n try {\n return Object.assign(new RegExp('^' + re + '$', flags), {\n _glob: pattern,\n _src: re,\n })\n } catch (er) /* istanbul ignore next - should be impossible */ {\n // If it was an invalid regular expression, then it can't match\n // anything. This trick looks for a character after the end of\n // the string, which is of course impossible, except in multi-line\n // mode, but it's not a /m regex.\n return new RegExp('$.')\n }\n }\n\n makeRe () {\n if (this.regexp || this.regexp === false) return this.regexp\n\n // at this point, this.set is a 2d array of partial\n // pattern strings, or \"**\".\n //\n // It's better to use .match(). This function shouldn't\n // be used, really, but it's pretty convenient sometimes,\n // when you just want to work with a regex.\n const set = this.set\n\n if (!set.length) {\n this.regexp = false\n return this.regexp\n }\n const options = this.options\n\n const twoStar = options.noglobstar ? star\n : options.dot ? twoStarDot\n : twoStarNoDot\n const flags = options.nocase ? 'i' : ''\n\n // coalesce globstars and regexpify non-globstar patterns\n // if it's the only item, then we just do one twoStar\n // if it's the first, and there are more, prepend (\\/|twoStar\\/)? to next\n // if it's the last, append (\\/twoStar|) to previous\n // if it's in the middle, append (\\/|\\/twoStar\\/) to previous\n // then filter out GLOBSTAR symbols\n let re = set.map(pattern => {\n pattern = pattern.map(p =>\n typeof p === 'string' ? regExpEscape(p)\n : p === GLOBSTAR ? GLOBSTAR\n : p._src\n ).reduce((set, p) => {\n if (!(set[set.length - 1] === GLOBSTAR && p === GLOBSTAR)) {\n set.push(p)\n }\n return set\n }, [])\n pattern.forEach((p, i) => {\n if (p !== GLOBSTAR || pattern[i-1] === GLOBSTAR) {\n return\n }\n if (i === 0) {\n if (pattern.length > 1) {\n pattern[i+1] = '(?:\\\\\\/|' + twoStar + '\\\\\\/)?' + pattern[i+1]\n } else {\n pattern[i] = twoStar\n }\n } else if (i === pattern.length - 1) {\n pattern[i-1] += '(?:\\\\\\/|' + twoStar + ')?'\n } else {\n pattern[i-1] += '(?:\\\\\\/|\\\\\\/' + twoStar + '\\\\\\/)' + pattern[i+1]\n pattern[i+1] = GLOBSTAR\n }\n })\n return pattern.filter(p => p !== GLOBSTAR).join('/')\n }).join('|')\n\n // must match entire pattern\n // ending in a * or ** will make it less strict.\n re = '^(?:' + re + ')$'\n\n // can match anything, as long as it's not this.\n if (this.negate) re = '^(?!' + re + ').*$'\n\n try {\n this.regexp = new RegExp(re, flags)\n } catch (ex) /* istanbul ignore next - should be impossible */ {\n this.regexp = false\n }\n return this.regexp\n }\n\n match (f, partial = this.partial) {\n this.debug('match', f, this.pattern)\n // short-circuit in the case of busted things.\n // comments, etc.\n if (this.comment) return false\n if (this.empty) return f === ''\n\n if (f === '/' && partial) return true\n\n const options = this.options\n\n // windows: need to use /, not \\\n if (path.sep !== '/') {\n f = f.split(path.sep).join('/')\n }\n\n // treat the test path as a set of pathparts.\n f = f.split(slashSplit)\n this.debug(this.pattern, 'split', f)\n\n // just ONE of the pattern sets in this.set needs to match\n // in order for it to be valid. If negating, then just one\n // match means that we have failed.\n // Either way, return on the first hit.\n\n const set = this.set\n this.debug(this.pattern, 'set', set)\n\n // Find the basename of the path by looking for the last non-empty segment\n let filename\n for (let i = f.length - 1; i >= 0; i--) {\n filename = f[i]\n if (filename) break\n }\n\n for (let i = 0; i < set.length; i++) {\n const pattern = set[i]\n let file = f\n if (options.matchBase && pattern.length === 1) {\n file = [filename]\n }\n const hit = this.matchOne(file, pattern, partial)\n if (hit) {\n if (options.flipNegate) return true\n return !this.negate\n }\n }\n\n // didn't get any hits. this is success if it's a negative\n // pattern, failure otherwise.\n if (options.flipNegate) return false\n return this.negate\n }\n\n static defaults (def) {\n return minimatch.defaults(def).Minimatch\n }\n}\n\nminimatch.Minimatch = Minimatch\n","/**\n * Archiver Vending\n *\n * @ignore\n * @license [MIT]{@link https://github.com/archiverjs/node-archiver/blob/master/LICENSE}\n * @copyright (c) 2012-2014 Chris Talkington, contributors.\n */\nvar Archiver = require('./lib/core');\n\nvar formats = {};\n\n/**\n * Dispenses a new Archiver instance.\n *\n * @constructor\n * @param {String} format The archive format to use.\n * @param {Object} options See [Archiver]{@link Archiver}\n * @return {Archiver}\n */\nvar vending = function(format, options) {\n return vending.create(format, options);\n};\n\n/**\n * Creates a new Archiver instance.\n *\n * @param {String} format The archive format to use.\n * @param {Object} options See [Archiver]{@link Archiver}\n * @return {Archiver}\n */\nvending.create = function(format, options) {\n if (formats[format]) {\n var instance = new Archiver(format, options);\n instance.setFormat(format);\n instance.setModule(new formats[format](options));\n\n return instance;\n } else {\n throw new Error('create(' + format + '): format not registered');\n }\n};\n\n/**\n * Registers a format for use with archiver.\n *\n * @param {String} format The name of the format.\n * @param {Function} module The function for archiver to interact with.\n * @return void\n */\nvending.registerFormat = function(format, module) {\n if (formats[format]) {\n throw new Error('register(' + format + '): format already registered');\n }\n\n if (typeof module !== 'function') {\n throw new Error('register(' + format + '): format module invalid');\n }\n\n if (typeof module.prototype.append !== 'function' || typeof module.prototype.finalize !== 'function') {\n throw new Error('register(' + format + '): format module missing methods');\n }\n\n formats[format] = module;\n};\n\n/**\n * Check if the format is already registered.\n * \n * @param {String} format the name of the format.\n * @return boolean\n */\nvending.isRegisteredFormat = function (format) {\n if (formats[format]) {\n return true;\n }\n \n return false;\n};\n\nvending.registerFormat('zip', require('./lib/plugins/zip'));\nvending.registerFormat('tar', require('./lib/plugins/tar'));\nvending.registerFormat('json', require('./lib/plugins/json'));\n\nmodule.exports = vending;","/**\n * Archiver Core\n *\n * @ignore\n * @license [MIT]{@link https://github.com/archiverjs/node-archiver/blob/master/LICENSE}\n * @copyright (c) 2012-2014 Chris Talkington, contributors.\n */\nvar fs = require('fs');\nvar glob = require('readdir-glob');\nvar async = require('async');\nvar path = require('path');\nvar util = require('archiver-utils');\n\nvar inherits = require('util').inherits;\nvar ArchiverError = require('./error');\nvar Transform = require('readable-stream').Transform;\n\nvar win32 = process.platform === 'win32';\n\n/**\n * @constructor\n * @param {String} format The archive format to use.\n * @param {(CoreOptions|TransformOptions)} options See also {@link ZipOptions} and {@link TarOptions}.\n */\nvar Archiver = function(format, options) {\n if (!(this instanceof Archiver)) {\n return new Archiver(format, options);\n }\n\n if (typeof format !== 'string') {\n options = format;\n format = 'zip';\n }\n\n options = this.options = util.defaults(options, {\n highWaterMark: 1024 * 1024,\n statConcurrency: 4\n });\n\n Transform.call(this, options);\n\n this._format = false;\n this._module = false;\n this._pending = 0;\n this._pointer = 0;\n\n this._entriesCount = 0;\n this._entriesProcessedCount = 0;\n this._fsEntriesTotalBytes = 0;\n this._fsEntriesProcessedBytes = 0;\n\n this._queue = async.queue(this._onQueueTask.bind(this), 1);\n this._queue.drain(this._onQueueDrain.bind(this));\n\n this._statQueue = async.queue(this._onStatQueueTask.bind(this), options.statConcurrency);\n this._statQueue.drain(this._onQueueDrain.bind(this));\n\n this._state = {\n aborted: false,\n finalize: false,\n finalizing: false,\n finalized: false,\n modulePiped: false\n };\n\n this._streams = [];\n};\n\ninherits(Archiver, Transform);\n\n/**\n * Internal logic for `abort`.\n *\n * @private\n * @return void\n */\nArchiver.prototype._abort = function() {\n this._state.aborted = true;\n this._queue.kill();\n this._statQueue.kill();\n\n if (this._queue.idle()) {\n this._shutdown();\n }\n};\n\n/**\n * Internal helper for appending files.\n *\n * @private\n * @param {String} filepath The source filepath.\n * @param {EntryData} data The entry data.\n * @return void\n */\nArchiver.prototype._append = function(filepath, data) {\n data = data || {};\n\n var task = {\n source: null,\n filepath: filepath\n };\n\n if (!data.name) {\n data.name = filepath;\n }\n\n data.sourcePath = filepath;\n task.data = data;\n this._entriesCount++;\n\n if (data.stats && data.stats instanceof fs.Stats) {\n task = this._updateQueueTaskWithStats(task, data.stats);\n if (task) {\n if (data.stats.size) {\n this._fsEntriesTotalBytes += data.stats.size;\n }\n\n this._queue.push(task);\n }\n } else {\n this._statQueue.push(task);\n }\n};\n\n/**\n * Internal logic for `finalize`.\n *\n * @private\n * @return void\n */\nArchiver.prototype._finalize = function() {\n if (this._state.finalizing || this._state.finalized || this._state.aborted) {\n return;\n }\n\n this._state.finalizing = true;\n\n this._moduleFinalize();\n\n this._state.finalizing = false;\n this._state.finalized = true;\n};\n\n/**\n * Checks the various state variables to determine if we can `finalize`.\n *\n * @private\n * @return {Boolean}\n */\nArchiver.prototype._maybeFinalize = function() {\n if (this._state.finalizing || this._state.finalized || this._state.aborted) {\n return false;\n }\n\n if (this._state.finalize && this._pending === 0 && this._queue.idle() && this._statQueue.idle()) {\n this._finalize();\n return true;\n }\n\n return false;\n};\n\n/**\n * Appends an entry to the module.\n *\n * @private\n * @fires Archiver#entry\n * @param {(Buffer|Stream)} source\n * @param {EntryData} data\n * @param {Function} callback\n * @return void\n */\nArchiver.prototype._moduleAppend = function(source, data, callback) {\n if (this._state.aborted) {\n callback();\n return;\n }\n\n this._module.append(source, data, function(err) {\n this._task = null;\n\n if (this._state.aborted) {\n this._shutdown();\n return;\n }\n\n if (err) {\n this.emit('error', err);\n setImmediate(callback);\n return;\n }\n\n /**\n * Fires when the entry's input has been processed and appended to the archive.\n *\n * @event Archiver#entry\n * @type {EntryData}\n */\n this.emit('entry', data);\n this._entriesProcessedCount++;\n\n if (data.stats && data.stats.size) {\n this._fsEntriesProcessedBytes += data.stats.size;\n }\n\n /**\n * @event Archiver#progress\n * @type {ProgressData}\n */\n this.emit('progress', {\n entries: {\n total: this._entriesCount,\n processed: this._entriesProcessedCount\n },\n fs: {\n totalBytes: this._fsEntriesTotalBytes,\n processedBytes: this._fsEntriesProcessedBytes\n }\n });\n\n setImmediate(callback);\n }.bind(this));\n};\n\n/**\n * Finalizes the module.\n *\n * @private\n * @return void\n */\nArchiver.prototype._moduleFinalize = function() {\n if (typeof this._module.finalize === 'function') {\n this._module.finalize();\n } else if (typeof this._module.end === 'function') {\n this._module.end();\n } else {\n this.emit('error', new ArchiverError('NOENDMETHOD'));\n }\n};\n\n/**\n * Pipes the module to our internal stream with error bubbling.\n *\n * @private\n * @return void\n */\nArchiver.prototype._modulePipe = function() {\n this._module.on('error', this._onModuleError.bind(this));\n this._module.pipe(this);\n this._state.modulePiped = true;\n};\n\n/**\n * Determines if the current module supports a defined feature.\n *\n * @private\n * @param {String} key\n * @return {Boolean}\n */\nArchiver.prototype._moduleSupports = function(key) {\n if (!this._module.supports || !this._module.supports[key]) {\n return false;\n }\n\n return this._module.supports[key];\n};\n\n/**\n * Unpipes the module from our internal stream.\n *\n * @private\n * @return void\n */\nArchiver.prototype._moduleUnpipe = function() {\n this._module.unpipe(this);\n this._state.modulePiped = false;\n};\n\n/**\n * Normalizes entry data with fallbacks for key properties.\n *\n * @private\n * @param {Object} data\n * @param {fs.Stats} stats\n * @return {Object}\n */\nArchiver.prototype._normalizeEntryData = function(data, stats) {\n data = util.defaults(data, {\n type: 'file',\n name: null,\n date: null,\n mode: null,\n prefix: null,\n sourcePath: null,\n stats: false\n });\n\n if (stats && data.stats === false) {\n data.stats = stats;\n }\n\n var isDir = data.type === 'directory';\n\n if (data.name) {\n if (typeof data.prefix === 'string' && '' !== data.prefix) {\n data.name = data.prefix + '/' + data.name;\n data.prefix = null;\n }\n\n data.name = util.sanitizePath(data.name);\n\n if (data.type !== 'symlink' && data.name.slice(-1) === '/') {\n isDir = true;\n data.type = 'directory';\n } else if (isDir) {\n data.name += '/';\n }\n }\n\n // 511 === 0777; 493 === 0755; 438 === 0666; 420 === 0644\n if (typeof data.mode === 'number') {\n if (win32) {\n data.mode &= 511;\n } else {\n data.mode &= 4095\n }\n } else if (data.stats && data.mode === null) {\n if (win32) {\n data.mode = data.stats.mode & 511;\n } else {\n data.mode = data.stats.mode & 4095;\n }\n\n // stat isn't reliable on windows; force 0755 for dir\n if (win32 && isDir) {\n data.mode = 493;\n }\n } else if (data.mode === null) {\n data.mode = isDir ? 493 : 420;\n }\n\n if (data.stats && data.date === null) {\n data.date = data.stats.mtime;\n } else {\n data.date = util.dateify(data.date);\n }\n\n return data;\n};\n\n/**\n * Error listener that re-emits error on to our internal stream.\n *\n * @private\n * @param {Error} err\n * @return void\n */\nArchiver.prototype._onModuleError = function(err) {\n /**\n * @event Archiver#error\n * @type {ErrorData}\n */\n this.emit('error', err);\n};\n\n/**\n * Checks the various state variables after queue has drained to determine if\n * we need to `finalize`.\n *\n * @private\n * @return void\n */\nArchiver.prototype._onQueueDrain = function() {\n if (this._state.finalizing || this._state.finalized || this._state.aborted) {\n return;\n }\n\n if (this._state.finalize && this._pending === 0 && this._queue.idle() && this._statQueue.idle()) {\n this._finalize();\n }\n};\n\n/**\n * Appends each queue task to the module.\n *\n * @private\n * @param {Object} task\n * @param {Function} callback\n * @return void\n */\nArchiver.prototype._onQueueTask = function(task, callback) {\n var fullCallback = () => {\n if(task.data.callback) {\n task.data.callback();\n }\n callback();\n }\n\n if (this._state.finalizing || this._state.finalized || this._state.aborted) {\n fullCallback();\n return;\n }\n\n this._task = task;\n this._moduleAppend(task.source, task.data, fullCallback);\n};\n\n/**\n * Performs a file stat and reinjects the task back into the queue.\n *\n * @private\n * @param {Object} task\n * @param {Function} callback\n * @return void\n */\nArchiver.prototype._onStatQueueTask = function(task, callback) {\n if (this._state.finalizing || this._state.finalized || this._state.aborted) {\n callback();\n return;\n }\n\n fs.lstat(task.filepath, function(err, stats) {\n if (this._state.aborted) {\n setImmediate(callback);\n return;\n }\n\n if (err) {\n this._entriesCount--;\n\n /**\n * @event Archiver#warning\n * @type {ErrorData}\n */\n this.emit('warning', err);\n setImmediate(callback);\n return;\n }\n\n task = this._updateQueueTaskWithStats(task, stats);\n\n if (task) {\n if (stats.size) {\n this._fsEntriesTotalBytes += stats.size;\n }\n\n this._queue.push(task);\n }\n\n setImmediate(callback);\n }.bind(this));\n};\n\n/**\n * Unpipes the module and ends our internal stream.\n *\n * @private\n * @return void\n */\nArchiver.prototype._shutdown = function() {\n this._moduleUnpipe();\n this.end();\n};\n\n/**\n * Tracks the bytes emitted by our internal stream.\n *\n * @private\n * @param {Buffer} chunk\n * @param {String} encoding\n * @param {Function} callback\n * @return void\n */\nArchiver.prototype._transform = function(chunk, encoding, callback) {\n if (chunk) {\n this._pointer += chunk.length;\n }\n\n callback(null, chunk);\n};\n\n/**\n * Updates and normalizes a queue task using stats data.\n *\n * @private\n * @param {Object} task\n * @param {fs.Stats} stats\n * @return {Object}\n */\nArchiver.prototype._updateQueueTaskWithStats = function(task, stats) {\n if (stats.isFile()) {\n task.data.type = 'file';\n task.data.sourceType = 'stream';\n task.source = util.lazyReadStream(task.filepath);\n } else if (stats.isDirectory() && this._moduleSupports('directory')) {\n task.data.name = util.trailingSlashIt(task.data.name);\n task.data.type = 'directory';\n task.data.sourcePath = util.trailingSlashIt(task.filepath);\n task.data.sourceType = 'buffer';\n task.source = Buffer.concat([]);\n } else if (stats.isSymbolicLink() && this._moduleSupports('symlink')) {\n var linkPath = fs.readlinkSync(task.filepath);\n var dirName = path.dirname(task.filepath);\n task.data.type = 'symlink';\n task.data.linkname = path.relative(dirName, path.resolve(dirName, linkPath));\n task.data.sourceType = 'buffer';\n task.source = Buffer.concat([]);\n } else {\n if (stats.isDirectory()) {\n this.emit('warning', new ArchiverError('DIRECTORYNOTSUPPORTED', task.data));\n } else if (stats.isSymbolicLink()) {\n this.emit('warning', new ArchiverError('SYMLINKNOTSUPPORTED', task.data));\n } else {\n this.emit('warning', new ArchiverError('ENTRYNOTSUPPORTED', task.data));\n }\n\n return null;\n }\n\n task.data = this._normalizeEntryData(task.data, stats);\n\n return task;\n};\n\n/**\n * Aborts the archiving process, taking a best-effort approach, by:\n *\n * - removing any pending queue tasks\n * - allowing any active queue workers to finish\n * - detaching internal module pipes\n * - ending both sides of the Transform stream\n *\n * It will NOT drain any remaining sources.\n *\n * @return {this}\n */\nArchiver.prototype.abort = function() {\n if (this._state.aborted || this._state.finalized) {\n return this;\n }\n\n this._abort();\n\n return this;\n};\n\n/**\n * Appends an input source (text string, buffer, or stream) to the instance.\n *\n * When the instance has received, processed, and emitted the input, the `entry`\n * event is fired.\n *\n * @fires Archiver#entry\n * @param {(Buffer|Stream|String)} source The input source.\n * @param {EntryData} data See also {@link ZipEntryData} and {@link TarEntryData}.\n * @return {this}\n */\nArchiver.prototype.append = function(source, data) {\n if (this._state.finalize || this._state.aborted) {\n this.emit('error', new ArchiverError('QUEUECLOSED'));\n return this;\n }\n\n data = this._normalizeEntryData(data);\n\n if (typeof data.name !== 'string' || data.name.length === 0) {\n this.emit('error', new ArchiverError('ENTRYNAMEREQUIRED'));\n return this;\n }\n\n if (data.type === 'directory' && !this._moduleSupports('directory')) {\n this.emit('error', new ArchiverError('DIRECTORYNOTSUPPORTED', { name: data.name }));\n return this;\n }\n\n source = util.normalizeInputSource(source);\n\n if (Buffer.isBuffer(source)) {\n data.sourceType = 'buffer';\n } else if (util.isStream(source)) {\n data.sourceType = 'stream';\n } else {\n this.emit('error', new ArchiverError('INPUTSTEAMBUFFERREQUIRED', { name: data.name }));\n return this;\n }\n\n this._entriesCount++;\n this._queue.push({\n data: data,\n source: source\n });\n\n return this;\n};\n\n/**\n * Appends a directory and its files, recursively, given its dirpath.\n *\n * @param {String} dirpath The source directory path.\n * @param {String} destpath The destination path within the archive.\n * @param {(EntryData|Function)} data See also [ZipEntryData]{@link ZipEntryData} and\n * [TarEntryData]{@link TarEntryData}.\n * @return {this}\n */\nArchiver.prototype.directory = function(dirpath, destpath, data) {\n if (this._state.finalize || this._state.aborted) {\n this.emit('error', new ArchiverError('QUEUECLOSED'));\n return this;\n }\n\n if (typeof dirpath !== 'string' || dirpath.length === 0) {\n this.emit('error', new ArchiverError('DIRECTORYDIRPATHREQUIRED'));\n return this;\n }\n\n this._pending++;\n\n if (destpath === false) {\n destpath = '';\n } else if (typeof destpath !== 'string'){\n destpath = dirpath;\n }\n\n var dataFunction = false;\n if (typeof data === 'function') {\n dataFunction = data;\n data = {};\n } else if (typeof data !== 'object') {\n data = {};\n }\n\n var globOptions = {\n stat: true,\n dot: true\n };\n\n function onGlobEnd() {\n this._pending--;\n this._maybeFinalize();\n }\n\n function onGlobError(err) {\n this.emit('error', err);\n }\n\n function onGlobMatch(match){\n globber.pause();\n\n var ignoreMatch = false;\n var entryData = Object.assign({}, data);\n entryData.name = match.relative;\n entryData.prefix = destpath;\n entryData.stats = match.stat;\n entryData.callback = globber.resume.bind(globber);\n\n try {\n if (dataFunction) {\n entryData = dataFunction(entryData);\n\n if (entryData === false) {\n ignoreMatch = true;\n } else if (typeof entryData !== 'object') {\n throw new ArchiverError('DIRECTORYFUNCTIONINVALIDDATA', { dirpath: dirpath });\n }\n }\n } catch(e) {\n this.emit('error', e);\n return;\n }\n\n if (ignoreMatch) {\n globber.resume();\n return;\n }\n\n this._append(match.absolute, entryData);\n }\n\n var globber = glob(dirpath, globOptions);\n globber.on('error', onGlobError.bind(this));\n globber.on('match', onGlobMatch.bind(this));\n globber.on('end', onGlobEnd.bind(this));\n\n return this;\n};\n\n/**\n * Appends a file given its filepath using a\n * [lazystream]{@link https://github.com/jpommerening/node-lazystream} wrapper to\n * prevent issues with open file limits.\n *\n * When the instance has received, processed, and emitted the file, the `entry`\n * event is fired.\n *\n * @param {String} filepath The source filepath.\n * @param {EntryData} data See also [ZipEntryData]{@link ZipEntryData} and\n * [TarEntryData]{@link TarEntryData}.\n * @return {this}\n */\nArchiver.prototype.file = function(filepath, data) {\n if (this._state.finalize || this._state.aborted) {\n this.emit('error', new ArchiverError('QUEUECLOSED'));\n return this;\n }\n\n if (typeof filepath !== 'string' || filepath.length === 0) {\n this.emit('error', new ArchiverError('FILEFILEPATHREQUIRED'));\n return this;\n }\n\n this._append(filepath, data);\n\n return this;\n};\n\n/**\n * Appends multiple files that match a glob pattern.\n *\n * @param {String} pattern The [glob pattern]{@link https://github.com/isaacs/minimatch} to match.\n * @param {Object} options See [node-readdir-glob]{@link https://github.com/yqnn/node-readdir-glob#options}.\n * @param {EntryData} data See also [ZipEntryData]{@link ZipEntryData} and\n * [TarEntryData]{@link TarEntryData}.\n * @return {this}\n */\nArchiver.prototype.glob = function(pattern, options, data) {\n this._pending++;\n\n options = util.defaults(options, {\n stat: true,\n pattern: pattern\n });\n\n function onGlobEnd() {\n this._pending--;\n this._maybeFinalize();\n }\n\n function onGlobError(err) {\n this.emit('error', err);\n }\n\n function onGlobMatch(match){\n globber.pause();\n var entryData = Object.assign({}, data);\n entryData.callback = globber.resume.bind(globber);\n entryData.stats = match.stat;\n entryData.name = match.relative;\n\n this._append(match.absolute, entryData);\n }\n\n var globber = glob(options.cwd || '.', options);\n globber.on('error', onGlobError.bind(this));\n globber.on('match', onGlobMatch.bind(this));\n globber.on('end', onGlobEnd.bind(this));\n\n return this;\n};\n\n/**\n * Finalizes the instance and prevents further appending to the archive\n * structure (queue will continue til drained).\n *\n * The `end`, `close` or `finish` events on the destination stream may fire\n * right after calling this method so you should set listeners beforehand to\n * properly detect stream completion.\n *\n * @return {Promise}\n */\nArchiver.prototype.finalize = function() {\n if (this._state.aborted) {\n var abortedError = new ArchiverError('ABORTED');\n this.emit('error', abortedError);\n return Promise.reject(abortedError);\n }\n\n if (this._state.finalize) {\n var finalizingError = new ArchiverError('FINALIZING');\n this.emit('error', finalizingError);\n return Promise.reject(finalizingError);\n }\n\n this._state.finalize = true;\n\n if (this._pending === 0 && this._queue.idle() && this._statQueue.idle()) {\n this._finalize();\n }\n\n var self = this;\n\n return new Promise(function(resolve, reject) {\n var errored;\n\n self._module.on('end', function() {\n if (!errored) {\n resolve();\n }\n })\n\n self._module.on('error', function(err) {\n errored = true;\n reject(err);\n })\n })\n};\n\n/**\n * Sets the module format name used for archiving.\n *\n * @param {String} format The name of the format.\n * @return {this}\n */\nArchiver.prototype.setFormat = function(format) {\n if (this._format) {\n this.emit('error', new ArchiverError('FORMATSET'));\n return this;\n }\n\n this._format = format;\n\n return this;\n};\n\n/**\n * Sets the module used for archiving.\n *\n * @param {Function} module The function for archiver to interact with.\n * @return {this}\n */\nArchiver.prototype.setModule = function(module) {\n if (this._state.aborted) {\n this.emit('error', new ArchiverError('ABORTED'));\n return this;\n }\n\n if (this._state.module) {\n this.emit('error', new ArchiverError('MODULESET'));\n return this;\n }\n\n this._module = module;\n this._modulePipe();\n\n return this;\n};\n\n/**\n * Appends a symlink to the instance.\n *\n * This does NOT interact with filesystem and is used for programmatically creating symlinks.\n *\n * @param {String} filepath The symlink path (within archive).\n * @param {String} target The target path (within archive).\n * @param {Number} mode Sets the entry permissions.\n * @return {this}\n */\nArchiver.prototype.symlink = function(filepath, target, mode) {\n if (this._state.finalize || this._state.aborted) {\n this.emit('error', new ArchiverError('QUEUECLOSED'));\n return this;\n }\n\n if (typeof filepath !== 'string' || filepath.length === 0) {\n this.emit('error', new ArchiverError('SYMLINKFILEPATHREQUIRED'));\n return this;\n }\n\n if (typeof target !== 'string' || target.length === 0) {\n this.emit('error', new ArchiverError('SYMLINKTARGETREQUIRED', { filepath: filepath }));\n return this;\n }\n\n if (!this._moduleSupports('symlink')) {\n this.emit('error', new ArchiverError('SYMLINKNOTSUPPORTED', { filepath: filepath }));\n return this;\n }\n\n var data = {};\n data.type = 'symlink';\n data.name = filepath.replace(/\\\\/g, '/');\n data.linkname = target.replace(/\\\\/g, '/');\n data.sourceType = 'buffer';\n\n if (typeof mode === \"number\") {\n data.mode = mode;\n }\n\n this._entriesCount++;\n this._queue.push({\n data: data,\n source: Buffer.concat([])\n });\n\n return this;\n};\n\n/**\n * Returns the current length (in bytes) that has been emitted.\n *\n * @return {Number}\n */\nArchiver.prototype.pointer = function() {\n return this._pointer;\n};\n\n/**\n * Middleware-like helper that has yet to be fully implemented.\n *\n * @private\n * @param {Function} plugin\n * @return {this}\n */\nArchiver.prototype.use = function(plugin) {\n this._streams.push(plugin);\n return this;\n};\n\nmodule.exports = Archiver;\n\n/**\n * @typedef {Object} CoreOptions\n * @global\n * @property {Number} [statConcurrency=4] Sets the number of workers used to\n * process the internal fs stat queue.\n */\n\n/**\n * @typedef {Object} TransformOptions\n * @property {Boolean} [allowHalfOpen=true] If set to false, then the stream\n * will automatically end the readable side when the writable side ends and vice\n * versa.\n * @property {Boolean} [readableObjectMode=false] Sets objectMode for readable\n * side of the stream. Has no effect if objectMode is true.\n * @property {Boolean} [writableObjectMode=false] Sets objectMode for writable\n * side of the stream. Has no effect if objectMode is true.\n * @property {Boolean} [decodeStrings=true] Whether or not to decode strings\n * into Buffers before passing them to _write(). `Writable`\n * @property {String} [encoding=NULL] If specified, then buffers will be decoded\n * to strings using the specified encoding. `Readable`\n * @property {Number} [highWaterMark=16kb] The maximum number of bytes to store\n * in the internal buffer before ceasing to read from the underlying resource.\n * `Readable` `Writable`\n * @property {Boolean} [objectMode=false] Whether this stream should behave as a\n * stream of objects. Meaning that stream.read(n) returns a single value instead\n * of a Buffer of size n. `Readable` `Writable`\n */\n\n/**\n * @typedef {Object} EntryData\n * @property {String} name Sets the entry name including internal path.\n * @property {(String|Date)} [date=NOW()] Sets the entry date.\n * @property {Number} [mode=D:0755/F:0644] Sets the entry permissions.\n * @property {String} [prefix] Sets a path prefix for the entry name. Useful\n * when working with methods like `directory` or `glob`.\n * @property {fs.Stats} [stats] Sets the fs stat data for this entry allowing\n * for reduction of fs stat calls when stat data is already known.\n */\n\n/**\n * @typedef {Object} ErrorData\n * @property {String} message The message of the error.\n * @property {String} code The error code assigned to this error.\n * @property {String} data Additional data provided for reporting or debugging (where available).\n */\n\n/**\n * @typedef {Object} ProgressData\n * @property {Object} entries\n * @property {Number} entries.total Number of entries that have been appended.\n * @property {Number} entries.processed Number of entries that have been processed.\n * @property {Object} fs\n * @property {Number} fs.totalBytes Number of bytes that have been appended. Calculated asynchronously and might not be accurate: it growth while entries are added. (based on fs.Stats)\n * @property {Number} fs.processedBytes Number of bytes that have been processed. (based on fs.Stats)\n */\n","/**\n * Archiver Core\n *\n * @ignore\n * @license [MIT]{@link https://github.com/archiverjs/node-archiver/blob/master/LICENSE}\n * @copyright (c) 2012-2014 Chris Talkington, contributors.\n */\n\nvar util = require('util');\n\nconst ERROR_CODES = {\n 'ABORTED': 'archive was aborted',\n 'DIRECTORYDIRPATHREQUIRED': 'diretory dirpath argument must be a non-empty string value',\n 'DIRECTORYFUNCTIONINVALIDDATA': 'invalid data returned by directory custom data function',\n 'ENTRYNAMEREQUIRED': 'entry name must be a non-empty string value',\n 'FILEFILEPATHREQUIRED': 'file filepath argument must be a non-empty string value',\n 'FINALIZING': 'archive already finalizing',\n 'QUEUECLOSED': 'queue closed',\n 'NOENDMETHOD': 'no suitable finalize/end method defined by module',\n 'DIRECTORYNOTSUPPORTED': 'support for directory entries not defined by module',\n 'FORMATSET': 'archive format already set',\n 'INPUTSTEAMBUFFERREQUIRED': 'input source must be valid Stream or Buffer instance',\n 'MODULESET': 'module already set',\n 'SYMLINKNOTSUPPORTED': 'support for symlink entries not defined by module',\n 'SYMLINKFILEPATHREQUIRED': 'symlink filepath argument must be a non-empty string value',\n 'SYMLINKTARGETREQUIRED': 'symlink target argument must be a non-empty string value',\n 'ENTRYNOTSUPPORTED': 'entry not supported'\n};\n\nfunction ArchiverError(code, data) {\n Error.captureStackTrace(this, this.constructor);\n //this.name = this.constructor.name;\n this.message = ERROR_CODES[code] || code;\n this.code = code;\n this.data = data;\n}\n\nutil.inherits(ArchiverError, Error);\n\nexports = module.exports = ArchiverError;","/**\n * JSON Format Plugin\n *\n * @module plugins/json\n * @license [MIT]{@link https://github.com/archiverjs/node-archiver/blob/master/LICENSE}\n * @copyright (c) 2012-2014 Chris Talkington, contributors.\n */\nvar inherits = require('util').inherits;\nvar Transform = require('readable-stream').Transform;\n\nvar crc32 = require('buffer-crc32');\nvar util = require('archiver-utils');\n\n/**\n * @constructor\n * @param {(JsonOptions|TransformOptions)} options\n */\nvar Json = function(options) {\n if (!(this instanceof Json)) {\n return new Json(options);\n }\n\n options = this.options = util.defaults(options, {});\n\n Transform.call(this, options);\n\n this.supports = {\n directory: true,\n symlink: true\n };\n\n this.files = [];\n};\n\ninherits(Json, Transform);\n\n/**\n * [_transform description]\n *\n * @private\n * @param {Buffer} chunk\n * @param {String} encoding\n * @param {Function} callback\n * @return void\n */\nJson.prototype._transform = function(chunk, encoding, callback) {\n callback(null, chunk);\n};\n\n/**\n * [_writeStringified description]\n *\n * @private\n * @return void\n */\nJson.prototype._writeStringified = function() {\n var fileString = JSON.stringify(this.files);\n this.write(fileString);\n};\n\n/**\n * [append description]\n *\n * @param {(Buffer|Stream)} source\n * @param {EntryData} data\n * @param {Function} callback\n * @return void\n */\nJson.prototype.append = function(source, data, callback) {\n var self = this;\n\n data.crc32 = 0;\n\n function onend(err, sourceBuffer) {\n if (err) {\n callback(err);\n return;\n }\n\n data.size = sourceBuffer.length || 0;\n data.crc32 = crc32.unsigned(sourceBuffer);\n\n self.files.push(data);\n\n callback(null, data);\n }\n\n if (data.sourceType === 'buffer') {\n onend(null, source);\n } else if (data.sourceType === 'stream') {\n util.collectStream(source, onend);\n }\n};\n\n/**\n * [finalize description]\n *\n * @return void\n */\nJson.prototype.finalize = function() {\n this._writeStringified();\n this.end();\n};\n\nmodule.exports = Json;\n\n/**\n * @typedef {Object} JsonOptions\n * @global\n */\n","/**\n * TAR Format Plugin\n *\n * @module plugins/tar\n * @license [MIT]{@link https://github.com/archiverjs/node-archiver/blob/master/LICENSE}\n * @copyright (c) 2012-2014 Chris Talkington, contributors.\n */\nvar zlib = require('zlib');\n\nvar engine = require('tar-stream');\nvar util = require('archiver-utils');\n\n/**\n * @constructor\n * @param {TarOptions} options\n */\nvar Tar = function(options) {\n if (!(this instanceof Tar)) {\n return new Tar(options);\n }\n\n options = this.options = util.defaults(options, {\n gzip: false\n });\n\n if (typeof options.gzipOptions !== 'object') {\n options.gzipOptions = {};\n }\n\n this.supports = {\n directory: true,\n symlink: true\n };\n\n this.engine = engine.pack(options);\n this.compressor = false;\n\n if (options.gzip) {\n this.compressor = zlib.createGzip(options.gzipOptions);\n this.compressor.on('error', this._onCompressorError.bind(this));\n }\n};\n\n/**\n * [_onCompressorError description]\n *\n * @private\n * @param {Error} err\n * @return void\n */\nTar.prototype._onCompressorError = function(err) {\n this.engine.emit('error', err);\n};\n\n/**\n * [append description]\n *\n * @param {(Buffer|Stream)} source\n * @param {TarEntryData} data\n * @param {Function} callback\n * @return void\n */\nTar.prototype.append = function(source, data, callback) {\n var self = this;\n\n data.mtime = data.date;\n\n function append(err, sourceBuffer) {\n if (err) {\n callback(err);\n return;\n }\n\n self.engine.entry(data, sourceBuffer, function(err) {\n callback(err, data);\n });\n }\n\n if (data.sourceType === 'buffer') {\n append(null, source);\n } else if (data.sourceType === 'stream' && data.stats) {\n data.size = data.stats.size;\n\n var entry = self.engine.entry(data, function(err) {\n callback(err, data);\n });\n\n source.pipe(entry);\n } else if (data.sourceType === 'stream') {\n util.collectStream(source, append);\n }\n};\n\n/**\n * [finalize description]\n *\n * @return void\n */\nTar.prototype.finalize = function() {\n this.engine.finalize();\n};\n\n/**\n * [on description]\n *\n * @return this.engine\n */\nTar.prototype.on = function() {\n return this.engine.on.apply(this.engine, arguments);\n};\n\n/**\n * [pipe description]\n *\n * @param {String} destination\n * @param {Object} options\n * @return this.engine\n */\nTar.prototype.pipe = function(destination, options) {\n if (this.compressor) {\n return this.engine.pipe.apply(this.engine, [this.compressor]).pipe(destination, options);\n } else {\n return this.engine.pipe.apply(this.engine, arguments);\n }\n};\n\n/**\n * [unpipe description]\n *\n * @return this.engine\n */\nTar.prototype.unpipe = function() {\n if (this.compressor) {\n return this.compressor.unpipe.apply(this.compressor, arguments);\n } else {\n return this.engine.unpipe.apply(this.engine, arguments);\n }\n};\n\nmodule.exports = Tar;\n\n/**\n * @typedef {Object} TarOptions\n * @global\n * @property {Boolean} [gzip=false] Compress the tar archive using gzip.\n * @property {Object} [gzipOptions] Passed to [zlib]{@link https://nodejs.org/api/zlib.html#zlib_class_options}\n * to control compression.\n * @property {*} [*] See [tar-stream]{@link https://github.com/mafintosh/tar-stream} documentation for additional properties.\n */\n\n/**\n * @typedef {Object} TarEntryData\n * @global\n * @property {String} name Sets the entry name including internal path.\n * @property {(String|Date)} [date=NOW()] Sets the entry date.\n * @property {Number} [mode=D:0755/F:0644] Sets the entry permissions.\n * @property {String} [prefix] Sets a path prefix for the entry name. Useful\n * when working with methods like `directory` or `glob`.\n * @property {fs.Stats} [stats] Sets the fs stat data for this entry allowing\n * for reduction of fs stat calls when stat data is already known.\n */\n\n/**\n * TarStream Module\n * @external TarStream\n * @see {@link https://github.com/mafintosh/tar-stream}\n */\n","/**\n * ZIP Format Plugin\n *\n * @module plugins/zip\n * @license [MIT]{@link https://github.com/archiverjs/node-archiver/blob/master/LICENSE}\n * @copyright (c) 2012-2014 Chris Talkington, contributors.\n */\nvar engine = require('zip-stream');\nvar util = require('archiver-utils');\n\n/**\n * @constructor\n * @param {ZipOptions} [options]\n * @param {String} [options.comment] Sets the zip archive comment.\n * @param {Boolean} [options.forceLocalTime=false] Forces the archive to contain local file times instead of UTC.\n * @param {Boolean} [options.forceZip64=false] Forces the archive to contain ZIP64 headers.\n * @param {Boolean} [options.namePrependSlash=false] Prepends a forward slash to archive file paths.\n * @param {Boolean} [options.store=false] Sets the compression method to STORE.\n * @param {Object} [options.zlib] Passed to [zlib]{@link https://nodejs.org/api/zlib.html#zlib_class_options}\n */\nvar Zip = function(options) {\n if (!(this instanceof Zip)) {\n return new Zip(options);\n }\n\n options = this.options = util.defaults(options, {\n comment: '',\n forceUTC: false,\n namePrependSlash: false,\n store: false\n });\n\n this.supports = {\n directory: true,\n symlink: true\n };\n\n this.engine = new engine(options);\n};\n\n/**\n * @param {(Buffer|Stream)} source\n * @param {ZipEntryData} data\n * @param {String} data.name Sets the entry name including internal path.\n * @param {(String|Date)} [data.date=NOW()] Sets the entry date.\n * @param {Number} [data.mode=D:0755/F:0644] Sets the entry permissions.\n * @param {String} [data.prefix] Sets a path prefix for the entry name. Useful\n * when working with methods like `directory` or `glob`.\n * @param {fs.Stats} [data.stats] Sets the fs stat data for this entry allowing\n * for reduction of fs stat calls when stat data is already known.\n * @param {Boolean} [data.store=ZipOptions.store] Sets the compression method to STORE.\n * @param {Function} callback\n * @return void\n */\nZip.prototype.append = function(source, data, callback) {\n this.engine.entry(source, data, callback);\n};\n\n/**\n * @return void\n */\nZip.prototype.finalize = function() {\n this.engine.finalize();\n};\n\n/**\n * @return this.engine\n */\nZip.prototype.on = function() {\n return this.engine.on.apply(this.engine, arguments);\n};\n\n/**\n * @return this.engine\n */\nZip.prototype.pipe = function() {\n return this.engine.pipe.apply(this.engine, arguments);\n};\n\n/**\n * @return this.engine\n */\nZip.prototype.unpipe = function() {\n return this.engine.unpipe.apply(this.engine, arguments);\n};\n\nmodule.exports = Zip;\n\n/**\n * @typedef {Object} ZipOptions\n * @global\n * @property {String} [comment] Sets the zip archive comment.\n * @property {Boolean} [forceLocalTime=false] Forces the archive to contain local file times instead of UTC.\n * @property {Boolean} [forceZip64=false] Forces the archive to contain ZIP64 headers.\n * @prpperty {Boolean} [namePrependSlash=false] Prepends a forward slash to archive file paths.\n * @property {Boolean} [store=false] Sets the compression method to STORE.\n * @property {Object} [zlib] Passed to [zlib]{@link https://nodejs.org/api/zlib.html#zlib_class_options}\n * to control compression.\n * @property {*} [*] See [zip-stream]{@link https://archiverjs.com/zip-stream/ZipStream.html} documentation for current list of properties.\n */\n\n/**\n * @typedef {Object} ZipEntryData\n * @global\n * @property {String} name Sets the entry name including internal path.\n * @property {(String|Date)} [date=NOW()] Sets the entry date.\n * @property {Number} [mode=D:0755/F:0644] Sets the entry permissions.\n * @property {Boolean} [namePrependSlash=ZipOptions.namePrependSlash] Prepends a forward slash to archive file paths.\n * @property {String} [prefix] Sets a path prefix for the entry name. Useful\n * when working with methods like `directory` or `glob`.\n * @property {fs.Stats} [stats] Sets the fs stat data for this entry allowing\n * for reduction of fs stat calls when stat data is already known.\n * @property {Boolean} [store=ZipOptions.store] Sets the compression method to STORE.\n */\n\n/**\n * ZipStream Module\n * @external ZipStream\n * @see {@link https://www.archiverjs.com/zip-stream/ZipStream.html}\n */\n","(function (global, factory) {\n typeof exports === 'object' && typeof module !== 'undefined' ? factory(exports) :\n typeof define === 'function' && define.amd ? define(['exports'], factory) :\n (global = typeof globalThis !== 'undefined' ? globalThis : global || self, factory(global.async = {}));\n})(this, (function (exports) { 'use strict';\n\n /**\n * Creates a continuation function with some arguments already applied.\n *\n * Useful as a shorthand when combined with other control flow functions. Any\n * arguments passed to the returned function are added to the arguments\n * originally passed to apply.\n *\n * @name apply\n * @static\n * @memberOf module:Utils\n * @method\n * @category Util\n * @param {Function} fn - The function you want to eventually apply all\n * arguments to. Invokes with (arguments...).\n * @param {...*} arguments... - Any number of arguments to automatically apply\n * when the continuation is called.\n * @returns {Function} the partially-applied function\n * @example\n *\n * // using apply\n * async.parallel([\n * async.apply(fs.writeFile, 'testfile1', 'test1'),\n * async.apply(fs.writeFile, 'testfile2', 'test2')\n * ]);\n *\n *\n * // the same process without using apply\n * async.parallel([\n * function(callback) {\n * fs.writeFile('testfile1', 'test1', callback);\n * },\n * function(callback) {\n * fs.writeFile('testfile2', 'test2', callback);\n * }\n * ]);\n *\n * // It's possible to pass any number of additional arguments when calling the\n * // continuation:\n *\n * node> var fn = async.apply(sys.puts, 'one');\n * node> fn('two', 'three');\n * one\n * two\n * three\n */\n function apply(fn, ...args) {\n return (...callArgs) => fn(...args,...callArgs);\n }\n\n function initialParams (fn) {\n return function (...args/*, callback*/) {\n var callback = args.pop();\n return fn.call(this, args, callback);\n };\n }\n\n /* istanbul ignore file */\n\n var hasQueueMicrotask = typeof queueMicrotask === 'function' && queueMicrotask;\n var hasSetImmediate = typeof setImmediate === 'function' && setImmediate;\n var hasNextTick = typeof process === 'object' && typeof process.nextTick === 'function';\n\n function fallback(fn) {\n setTimeout(fn, 0);\n }\n\n function wrap(defer) {\n return (fn, ...args) => defer(() => fn(...args));\n }\n\n var _defer$1;\n\n if (hasQueueMicrotask) {\n _defer$1 = queueMicrotask;\n } else if (hasSetImmediate) {\n _defer$1 = setImmediate;\n } else if (hasNextTick) {\n _defer$1 = process.nextTick;\n } else {\n _defer$1 = fallback;\n }\n\n var setImmediate$1 = wrap(_defer$1);\n\n /**\n * Take a sync function and make it async, passing its return value to a\n * callback. This is useful for plugging sync functions into a waterfall,\n * series, or other async functions. Any arguments passed to the generated\n * function will be passed to the wrapped function (except for the final\n * callback argument). Errors thrown will be passed to the callback.\n *\n * If the function passed to `asyncify` returns a Promise, that promises's\n * resolved/rejected state will be used to call the callback, rather than simply\n * the synchronous return value.\n *\n * This also means you can asyncify ES2017 `async` functions.\n *\n * @name asyncify\n * @static\n * @memberOf module:Utils\n * @method\n * @alias wrapSync\n * @category Util\n * @param {Function} func - The synchronous function, or Promise-returning\n * function to convert to an {@link AsyncFunction}.\n * @returns {AsyncFunction} An asynchronous wrapper of the `func`. To be\n * invoked with `(args..., callback)`.\n * @example\n *\n * // passing a regular synchronous function\n * async.waterfall([\n * async.apply(fs.readFile, filename, \"utf8\"),\n * async.asyncify(JSON.parse),\n * function (data, next) {\n * // data is the result of parsing the text.\n * // If there was a parsing error, it would have been caught.\n * }\n * ], callback);\n *\n * // passing a function returning a promise\n * async.waterfall([\n * async.apply(fs.readFile, filename, \"utf8\"),\n * async.asyncify(function (contents) {\n * return db.model.create(contents);\n * }),\n * function (model, next) {\n * // `model` is the instantiated model object.\n * // If there was an error, this function would be skipped.\n * }\n * ], callback);\n *\n * // es2017 example, though `asyncify` is not needed if your JS environment\n * // supports async functions out of the box\n * var q = async.queue(async.asyncify(async function(file) {\n * var intermediateStep = await processFile(file);\n * return await somePromise(intermediateStep)\n * }));\n *\n * q.push(files);\n */\n function asyncify(func) {\n if (isAsync(func)) {\n return function (...args/*, callback*/) {\n const callback = args.pop();\n const promise = func.apply(this, args);\n return handlePromise(promise, callback)\n }\n }\n\n return initialParams(function (args, callback) {\n var result;\n try {\n result = func.apply(this, args);\n } catch (e) {\n return callback(e);\n }\n // if result is Promise object\n if (result && typeof result.then === 'function') {\n return handlePromise(result, callback)\n } else {\n callback(null, result);\n }\n });\n }\n\n function handlePromise(promise, callback) {\n return promise.then(value => {\n invokeCallback(callback, null, value);\n }, err => {\n invokeCallback(callback, err && (err instanceof Error || err.message) ? err : new Error(err));\n });\n }\n\n function invokeCallback(callback, error, value) {\n try {\n callback(error, value);\n } catch (err) {\n setImmediate$1(e => { throw e }, err);\n }\n }\n\n function isAsync(fn) {\n return fn[Symbol.toStringTag] === 'AsyncFunction';\n }\n\n function isAsyncGenerator(fn) {\n return fn[Symbol.toStringTag] === 'AsyncGenerator';\n }\n\n function isAsyncIterable(obj) {\n return typeof obj[Symbol.asyncIterator] === 'function';\n }\n\n function wrapAsync(asyncFn) {\n if (typeof asyncFn !== 'function') throw new Error('expected a function')\n return isAsync(asyncFn) ? asyncify(asyncFn) : asyncFn;\n }\n\n // conditionally promisify a function.\n // only return a promise if a callback is omitted\n function awaitify (asyncFn, arity) {\n if (!arity) arity = asyncFn.length;\n if (!arity) throw new Error('arity is undefined')\n function awaitable (...args) {\n if (typeof args[arity - 1] === 'function') {\n return asyncFn.apply(this, args)\n }\n\n return new Promise((resolve, reject) => {\n args[arity - 1] = (err, ...cbArgs) => {\n if (err) return reject(err)\n resolve(cbArgs.length > 1 ? cbArgs : cbArgs[0]);\n };\n asyncFn.apply(this, args);\n })\n }\n\n return awaitable\n }\n\n function applyEach$1 (eachfn) {\n return function applyEach(fns, ...callArgs) {\n const go = awaitify(function (callback) {\n var that = this;\n return eachfn(fns, (fn, cb) => {\n wrapAsync(fn).apply(that, callArgs.concat(cb));\n }, callback);\n });\n return go;\n };\n }\n\n function _asyncMap(eachfn, arr, iteratee, callback) {\n arr = arr || [];\n var results = [];\n var counter = 0;\n var _iteratee = wrapAsync(iteratee);\n\n return eachfn(arr, (value, _, iterCb) => {\n var index = counter++;\n _iteratee(value, (err, v) => {\n results[index] = v;\n iterCb(err);\n });\n }, err => {\n callback(err, results);\n });\n }\n\n function isArrayLike(value) {\n return value &&\n typeof value.length === 'number' &&\n value.length >= 0 &&\n value.length % 1 === 0;\n }\n\n // A temporary value used to identify if the loop should be broken.\n // See #1064, #1293\n const breakLoop = {};\n var breakLoop$1 = breakLoop;\n\n function once(fn) {\n function wrapper (...args) {\n if (fn === null) return;\n var callFn = fn;\n fn = null;\n callFn.apply(this, args);\n }\n Object.assign(wrapper, fn);\n return wrapper\n }\n\n function getIterator (coll) {\n return coll[Symbol.iterator] && coll[Symbol.iterator]();\n }\n\n function createArrayIterator(coll) {\n var i = -1;\n var len = coll.length;\n return function next() {\n return ++i < len ? {value: coll[i], key: i} : null;\n }\n }\n\n function createES2015Iterator(iterator) {\n var i = -1;\n return function next() {\n var item = iterator.next();\n if (item.done)\n return null;\n i++;\n return {value: item.value, key: i};\n }\n }\n\n function createObjectIterator(obj) {\n var okeys = obj ? Object.keys(obj) : [];\n var i = -1;\n var len = okeys.length;\n return function next() {\n var key = okeys[++i];\n if (key === '__proto__') {\n return next();\n }\n return i < len ? {value: obj[key], key} : null;\n };\n }\n\n function createIterator(coll) {\n if (isArrayLike(coll)) {\n return createArrayIterator(coll);\n }\n\n var iterator = getIterator(coll);\n return iterator ? createES2015Iterator(iterator) : createObjectIterator(coll);\n }\n\n function onlyOnce(fn) {\n return function (...args) {\n if (fn === null) throw new Error(\"Callback was already called.\");\n var callFn = fn;\n fn = null;\n callFn.apply(this, args);\n };\n }\n\n // for async generators\n function asyncEachOfLimit(generator, limit, iteratee, callback) {\n let done = false;\n let canceled = false;\n let awaiting = false;\n let running = 0;\n let idx = 0;\n\n function replenish() {\n //console.log('replenish')\n if (running >= limit || awaiting || done) return\n //console.log('replenish awaiting')\n awaiting = true;\n generator.next().then(({value, done: iterDone}) => {\n //console.log('got value', value)\n if (canceled || done) return\n awaiting = false;\n if (iterDone) {\n done = true;\n if (running <= 0) {\n //console.log('done nextCb')\n callback(null);\n }\n return;\n }\n running++;\n iteratee(value, idx, iterateeCallback);\n idx++;\n replenish();\n }).catch(handleError);\n }\n\n function iterateeCallback(err, result) {\n //console.log('iterateeCallback')\n running -= 1;\n if (canceled) return\n if (err) return handleError(err)\n\n if (err === false) {\n done = true;\n canceled = true;\n return\n }\n\n if (result === breakLoop$1 || (done && running <= 0)) {\n done = true;\n //console.log('done iterCb')\n return callback(null);\n }\n replenish();\n }\n\n function handleError(err) {\n if (canceled) return\n awaiting = false;\n done = true;\n callback(err);\n }\n\n replenish();\n }\n\n var eachOfLimit$2 = (limit) => {\n return (obj, iteratee, callback) => {\n callback = once(callback);\n if (limit <= 0) {\n throw new RangeError('concurrency limit cannot be less than 1')\n }\n if (!obj) {\n return callback(null);\n }\n if (isAsyncGenerator(obj)) {\n return asyncEachOfLimit(obj, limit, iteratee, callback)\n }\n if (isAsyncIterable(obj)) {\n return asyncEachOfLimit(obj[Symbol.asyncIterator](), limit, iteratee, callback)\n }\n var nextElem = createIterator(obj);\n var done = false;\n var canceled = false;\n var running = 0;\n var looping = false;\n\n function iterateeCallback(err, value) {\n if (canceled) return\n running -= 1;\n if (err) {\n done = true;\n callback(err);\n }\n else if (err === false) {\n done = true;\n canceled = true;\n }\n else if (value === breakLoop$1 || (done && running <= 0)) {\n done = true;\n return callback(null);\n }\n else if (!looping) {\n replenish();\n }\n }\n\n function replenish () {\n looping = true;\n while (running < limit && !done) {\n var elem = nextElem();\n if (elem === null) {\n done = true;\n if (running <= 0) {\n callback(null);\n }\n return;\n }\n running += 1;\n iteratee(elem.value, elem.key, onlyOnce(iterateeCallback));\n }\n looping = false;\n }\n\n replenish();\n };\n };\n\n /**\n * The same as [`eachOf`]{@link module:Collections.eachOf} but runs a maximum of `limit` async operations at a\n * time.\n *\n * @name eachOfLimit\n * @static\n * @memberOf module:Collections\n * @method\n * @see [async.eachOf]{@link module:Collections.eachOf}\n * @alias forEachOfLimit\n * @category Collection\n * @param {Array|Iterable|AsyncIterable|Object} coll - A collection to iterate over.\n * @param {number} limit - The maximum number of async operations at a time.\n * @param {AsyncFunction} iteratee - An async function to apply to each\n * item in `coll`. The `key` is the item's key, or index in the case of an\n * array.\n * Invoked with (item, key, callback).\n * @param {Function} [callback] - A callback which is called when all\n * `iteratee` functions have finished, or an error occurs. Invoked with (err).\n * @returns {Promise} a promise, if a callback is omitted\n */\n function eachOfLimit(coll, limit, iteratee, callback) {\n return eachOfLimit$2(limit)(coll, wrapAsync(iteratee), callback);\n }\n\n var eachOfLimit$1 = awaitify(eachOfLimit, 4);\n\n // eachOf implementation optimized for array-likes\n function eachOfArrayLike(coll, iteratee, callback) {\n callback = once(callback);\n var index = 0,\n completed = 0,\n {length} = coll,\n canceled = false;\n if (length === 0) {\n callback(null);\n }\n\n function iteratorCallback(err, value) {\n if (err === false) {\n canceled = true;\n }\n if (canceled === true) return\n if (err) {\n callback(err);\n } else if ((++completed === length) || value === breakLoop$1) {\n callback(null);\n }\n }\n\n for (; index < length; index++) {\n iteratee(coll[index], index, onlyOnce(iteratorCallback));\n }\n }\n\n // a generic version of eachOf which can handle array, object, and iterator cases.\n function eachOfGeneric (coll, iteratee, callback) {\n return eachOfLimit$1(coll, Infinity, iteratee, callback);\n }\n\n /**\n * Like [`each`]{@link module:Collections.each}, except that it passes the key (or index) as the second argument\n * to the iteratee.\n *\n * @name eachOf\n * @static\n * @memberOf module:Collections\n * @method\n * @alias forEachOf\n * @category Collection\n * @see [async.each]{@link module:Collections.each}\n * @param {Array|Iterable|AsyncIterable|Object} coll - A collection to iterate over.\n * @param {AsyncFunction} iteratee - A function to apply to each\n * item in `coll`.\n * The `key` is the item's key, or index in the case of an array.\n * Invoked with (item, key, callback).\n * @param {Function} [callback] - A callback which is called when all\n * `iteratee` functions have finished, or an error occurs. Invoked with (err).\n * @returns {Promise} a promise, if a callback is omitted\n * @example\n *\n * // dev.json is a file containing a valid json object config for dev environment\n * // dev.json is a file containing a valid json object config for test environment\n * // prod.json is a file containing a valid json object config for prod environment\n * // invalid.json is a file with a malformed json object\n *\n * let configs = {}; //global variable\n * let validConfigFileMap = {dev: 'dev.json', test: 'test.json', prod: 'prod.json'};\n * let invalidConfigFileMap = {dev: 'dev.json', test: 'test.json', invalid: 'invalid.json'};\n *\n * // asynchronous function that reads a json file and parses the contents as json object\n * function parseFile(file, key, callback) {\n * fs.readFile(file, \"utf8\", function(err, data) {\n * if (err) return calback(err);\n * try {\n * configs[key] = JSON.parse(data);\n * } catch (e) {\n * return callback(e);\n * }\n * callback();\n * });\n * }\n *\n * // Using callbacks\n * async.forEachOf(validConfigFileMap, parseFile, function (err) {\n * if (err) {\n * console.error(err);\n * } else {\n * console.log(configs);\n * // configs is now a map of JSON data, e.g.\n * // { dev: //parsed dev.json, test: //parsed test.json, prod: //parsed prod.json}\n * }\n * });\n *\n * //Error handing\n * async.forEachOf(invalidConfigFileMap, parseFile, function (err) {\n * if (err) {\n * console.error(err);\n * // JSON parse error exception\n * } else {\n * console.log(configs);\n * }\n * });\n *\n * // Using Promises\n * async.forEachOf(validConfigFileMap, parseFile)\n * .then( () => {\n * console.log(configs);\n * // configs is now a map of JSON data, e.g.\n * // { dev: //parsed dev.json, test: //parsed test.json, prod: //parsed prod.json}\n * }).catch( err => {\n * console.error(err);\n * });\n *\n * //Error handing\n * async.forEachOf(invalidConfigFileMap, parseFile)\n * .then( () => {\n * console.log(configs);\n * }).catch( err => {\n * console.error(err);\n * // JSON parse error exception\n * });\n *\n * // Using async/await\n * async () => {\n * try {\n * let result = await async.forEachOf(validConfigFileMap, parseFile);\n * console.log(configs);\n * // configs is now a map of JSON data, e.g.\n * // { dev: //parsed dev.json, test: //parsed test.json, prod: //parsed prod.json}\n * }\n * catch (err) {\n * console.log(err);\n * }\n * }\n *\n * //Error handing\n * async () => {\n * try {\n * let result = await async.forEachOf(invalidConfigFileMap, parseFile);\n * console.log(configs);\n * }\n * catch (err) {\n * console.log(err);\n * // JSON parse error exception\n * }\n * }\n *\n */\n function eachOf(coll, iteratee, callback) {\n var eachOfImplementation = isArrayLike(coll) ? eachOfArrayLike : eachOfGeneric;\n return eachOfImplementation(coll, wrapAsync(iteratee), callback);\n }\n\n var eachOf$1 = awaitify(eachOf, 3);\n\n /**\n * Produces a new collection of values by mapping each value in `coll` through\n * the `iteratee` function. The `iteratee` is called with an item from `coll`\n * and a callback for when it has finished processing. Each of these callbacks\n * takes 2 arguments: an `error`, and the transformed item from `coll`. If\n * `iteratee` passes an error to its callback, the main `callback` (for the\n * `map` function) is immediately called with the error.\n *\n * Note, that since this function applies the `iteratee` to each item in\n * parallel, there is no guarantee that the `iteratee` functions will complete\n * in order. However, the results array will be in the same order as the\n * original `coll`.\n *\n * If `map` is passed an Object, the results will be an Array. The results\n * will roughly be in the order of the original Objects' keys (but this can\n * vary across JavaScript engines).\n *\n * @name map\n * @static\n * @memberOf module:Collections\n * @method\n * @category Collection\n * @param {Array|Iterable|AsyncIterable|Object} coll - A collection to iterate over.\n * @param {AsyncFunction} iteratee - An async function to apply to each item in\n * `coll`.\n * The iteratee should complete with the transformed item.\n * Invoked with (item, callback).\n * @param {Function} [callback] - A callback which is called when all `iteratee`\n * functions have finished, or an error occurs. Results is an Array of the\n * transformed items from the `coll`. Invoked with (err, results).\n * @returns {Promise} a promise, if no callback is passed\n * @example\n *\n * // file1.txt is a file that is 1000 bytes in size\n * // file2.txt is a file that is 2000 bytes in size\n * // file3.txt is a file that is 3000 bytes in size\n * // file4.txt does not exist\n *\n * const fileList = ['file1.txt','file2.txt','file3.txt'];\n * const withMissingFileList = ['file1.txt','file2.txt','file4.txt'];\n *\n * // asynchronous function that returns the file size in bytes\n * function getFileSizeInBytes(file, callback) {\n * fs.stat(file, function(err, stat) {\n * if (err) {\n * return callback(err);\n * }\n * callback(null, stat.size);\n * });\n * }\n *\n * // Using callbacks\n * async.map(fileList, getFileSizeInBytes, function(err, results) {\n * if (err) {\n * console.log(err);\n * } else {\n * console.log(results);\n * // results is now an array of the file size in bytes for each file, e.g.\n * // [ 1000, 2000, 3000]\n * }\n * });\n *\n * // Error Handling\n * async.map(withMissingFileList, getFileSizeInBytes, function(err, results) {\n * if (err) {\n * console.log(err);\n * // [ Error: ENOENT: no such file or directory ]\n * } else {\n * console.log(results);\n * }\n * });\n *\n * // Using Promises\n * async.map(fileList, getFileSizeInBytes)\n * .then( results => {\n * console.log(results);\n * // results is now an array of the file size in bytes for each file, e.g.\n * // [ 1000, 2000, 3000]\n * }).catch( err => {\n * console.log(err);\n * });\n *\n * // Error Handling\n * async.map(withMissingFileList, getFileSizeInBytes)\n * .then( results => {\n * console.log(results);\n * }).catch( err => {\n * console.log(err);\n * // [ Error: ENOENT: no such file or directory ]\n * });\n *\n * // Using async/await\n * async () => {\n * try {\n * let results = await async.map(fileList, getFileSizeInBytes);\n * console.log(results);\n * // results is now an array of the file size in bytes for each file, e.g.\n * // [ 1000, 2000, 3000]\n * }\n * catch (err) {\n * console.log(err);\n * }\n * }\n *\n * // Error Handling\n * async () => {\n * try {\n * let results = await async.map(withMissingFileList, getFileSizeInBytes);\n * console.log(results);\n * }\n * catch (err) {\n * console.log(err);\n * // [ Error: ENOENT: no such file or directory ]\n * }\n * }\n *\n */\n function map (coll, iteratee, callback) {\n return _asyncMap(eachOf$1, coll, iteratee, callback)\n }\n var map$1 = awaitify(map, 3);\n\n /**\n * Applies the provided arguments to each function in the array, calling\n * `callback` after all functions have completed. If you only provide the first\n * argument, `fns`, then it will return a function which lets you pass in the\n * arguments as if it were a single function call. If more arguments are\n * provided, `callback` is required while `args` is still optional. The results\n * for each of the applied async functions are passed to the final callback\n * as an array.\n *\n * @name applyEach\n * @static\n * @memberOf module:ControlFlow\n * @method\n * @category Control Flow\n * @param {Array|Iterable|AsyncIterable|Object} fns - A collection of {@link AsyncFunction}s\n * to all call with the same arguments\n * @param {...*} [args] - any number of separate arguments to pass to the\n * function.\n * @param {Function} [callback] - the final argument should be the callback,\n * called when all functions have completed processing.\n * @returns {AsyncFunction} - Returns a function that takes no args other than\n * an optional callback, that is the result of applying the `args` to each\n * of the functions.\n * @example\n *\n * const appliedFn = async.applyEach([enableSearch, updateSchema], 'bucket')\n *\n * appliedFn((err, results) => {\n * // results[0] is the results for `enableSearch`\n * // results[1] is the results for `updateSchema`\n * });\n *\n * // partial application example:\n * async.each(\n * buckets,\n * async (bucket) => async.applyEach([enableSearch, updateSchema], bucket)(),\n * callback\n * );\n */\n var applyEach = applyEach$1(map$1);\n\n /**\n * The same as [`eachOf`]{@link module:Collections.eachOf} but runs only a single async operation at a time.\n *\n * @name eachOfSeries\n * @static\n * @memberOf module:Collections\n * @method\n * @see [async.eachOf]{@link module:Collections.eachOf}\n * @alias forEachOfSeries\n * @category Collection\n * @param {Array|Iterable|AsyncIterable|Object} coll - A collection to iterate over.\n * @param {AsyncFunction} iteratee - An async function to apply to each item in\n * `coll`.\n * Invoked with (item, key, callback).\n * @param {Function} [callback] - A callback which is called when all `iteratee`\n * functions have finished, or an error occurs. Invoked with (err).\n * @returns {Promise} a promise, if a callback is omitted\n */\n function eachOfSeries(coll, iteratee, callback) {\n return eachOfLimit$1(coll, 1, iteratee, callback)\n }\n var eachOfSeries$1 = awaitify(eachOfSeries, 3);\n\n /**\n * The same as [`map`]{@link module:Collections.map} but runs only a single async operation at a time.\n *\n * @name mapSeries\n * @static\n * @memberOf module:Collections\n * @method\n * @see [async.map]{@link module:Collections.map}\n * @category Collection\n * @param {Array|Iterable|AsyncIterable|Object} coll - A collection to iterate over.\n * @param {AsyncFunction} iteratee - An async function to apply to each item in\n * `coll`.\n * The iteratee should complete with the transformed item.\n * Invoked with (item, callback).\n * @param {Function} [callback] - A callback which is called when all `iteratee`\n * functions have finished, or an error occurs. Results is an array of the\n * transformed items from the `coll`. Invoked with (err, results).\n * @returns {Promise} a promise, if no callback is passed\n */\n function mapSeries (coll, iteratee, callback) {\n return _asyncMap(eachOfSeries$1, coll, iteratee, callback)\n }\n var mapSeries$1 = awaitify(mapSeries, 3);\n\n /**\n * The same as [`applyEach`]{@link module:ControlFlow.applyEach} but runs only a single async operation at a time.\n *\n * @name applyEachSeries\n * @static\n * @memberOf module:ControlFlow\n * @method\n * @see [async.applyEach]{@link module:ControlFlow.applyEach}\n * @category Control Flow\n * @param {Array|Iterable|AsyncIterable|Object} fns - A collection of {@link AsyncFunction}s to all\n * call with the same arguments\n * @param {...*} [args] - any number of separate arguments to pass to the\n * function.\n * @param {Function} [callback] - the final argument should be the callback,\n * called when all functions have completed processing.\n * @returns {AsyncFunction} - A function, that when called, is the result of\n * appling the `args` to the list of functions. It takes no args, other than\n * a callback.\n */\n var applyEachSeries = applyEach$1(mapSeries$1);\n\n const PROMISE_SYMBOL = Symbol('promiseCallback');\n\n function promiseCallback () {\n let resolve, reject;\n function callback (err, ...args) {\n if (err) return reject(err)\n resolve(args.length > 1 ? args : args[0]);\n }\n\n callback[PROMISE_SYMBOL] = new Promise((res, rej) => {\n resolve = res,\n reject = rej;\n });\n\n return callback\n }\n\n /**\n * Determines the best order for running the {@link AsyncFunction}s in `tasks`, based on\n * their requirements. Each function can optionally depend on other functions\n * being completed first, and each function is run as soon as its requirements\n * are satisfied.\n *\n * If any of the {@link AsyncFunction}s pass an error to their callback, the `auto` sequence\n * will stop. Further tasks will not execute (so any other functions depending\n * on it will not run), and the main `callback` is immediately called with the\n * error.\n *\n * {@link AsyncFunction}s also receive an object containing the results of functions which\n * have completed so far as the first argument, if they have dependencies. If a\n * task function has no dependencies, it will only be passed a callback.\n *\n * @name auto\n * @static\n * @memberOf module:ControlFlow\n * @method\n * @category Control Flow\n * @param {Object} tasks - An object. Each of its properties is either a\n * function or an array of requirements, with the {@link AsyncFunction} itself the last item\n * in the array. The object's key of a property serves as the name of the task\n * defined by that property, i.e. can be used when specifying requirements for\n * other tasks. The function receives one or two arguments:\n * * a `results` object, containing the results of the previously executed\n * functions, only passed if the task has any dependencies,\n * * a `callback(err, result)` function, which must be called when finished,\n * passing an `error` (which can be `null`) and the result of the function's\n * execution.\n * @param {number} [concurrency=Infinity] - An optional `integer` for\n * determining the maximum number of tasks that can be run in parallel. By\n * default, as many as possible.\n * @param {Function} [callback] - An optional callback which is called when all\n * the tasks have been completed. It receives the `err` argument if any `tasks`\n * pass an error to their callback. Results are always returned; however, if an\n * error occurs, no further `tasks` will be performed, and the results object\n * will only contain partial results. Invoked with (err, results).\n * @returns {Promise} a promise, if a callback is not passed\n * @example\n *\n * //Using Callbacks\n * async.auto({\n * get_data: function(callback) {\n * // async code to get some data\n * callback(null, 'data', 'converted to array');\n * },\n * make_folder: function(callback) {\n * // async code to create a directory to store a file in\n * // this is run at the same time as getting the data\n * callback(null, 'folder');\n * },\n * write_file: ['get_data', 'make_folder', function(results, callback) {\n * // once there is some data and the directory exists,\n * // write the data to a file in the directory\n * callback(null, 'filename');\n * }],\n * email_link: ['write_file', function(results, callback) {\n * // once the file is written let's email a link to it...\n * callback(null, {'file':results.write_file, 'email':'user@example.com'});\n * }]\n * }, function(err, results) {\n * if (err) {\n * console.log('err = ', err);\n * }\n * console.log('results = ', results);\n * // results = {\n * // get_data: ['data', 'converted to array']\n * // make_folder; 'folder',\n * // write_file: 'filename'\n * // email_link: { file: 'filename', email: 'user@example.com' }\n * // }\n * });\n *\n * //Using Promises\n * async.auto({\n * get_data: function(callback) {\n * console.log('in get_data');\n * // async code to get some data\n * callback(null, 'data', 'converted to array');\n * },\n * make_folder: function(callback) {\n * console.log('in make_folder');\n * // async code to create a directory to store a file in\n * // this is run at the same time as getting the data\n * callback(null, 'folder');\n * },\n * write_file: ['get_data', 'make_folder', function(results, callback) {\n * // once there is some data and the directory exists,\n * // write the data to a file in the directory\n * callback(null, 'filename');\n * }],\n * email_link: ['write_file', function(results, callback) {\n * // once the file is written let's email a link to it...\n * callback(null, {'file':results.write_file, 'email':'user@example.com'});\n * }]\n * }).then(results => {\n * console.log('results = ', results);\n * // results = {\n * // get_data: ['data', 'converted to array']\n * // make_folder; 'folder',\n * // write_file: 'filename'\n * // email_link: { file: 'filename', email: 'user@example.com' }\n * // }\n * }).catch(err => {\n * console.log('err = ', err);\n * });\n *\n * //Using async/await\n * async () => {\n * try {\n * let results = await async.auto({\n * get_data: function(callback) {\n * // async code to get some data\n * callback(null, 'data', 'converted to array');\n * },\n * make_folder: function(callback) {\n * // async code to create a directory to store a file in\n * // this is run at the same time as getting the data\n * callback(null, 'folder');\n * },\n * write_file: ['get_data', 'make_folder', function(results, callback) {\n * // once there is some data and the directory exists,\n * // write the data to a file in the directory\n * callback(null, 'filename');\n * }],\n * email_link: ['write_file', function(results, callback) {\n * // once the file is written let's email a link to it...\n * callback(null, {'file':results.write_file, 'email':'user@example.com'});\n * }]\n * });\n * console.log('results = ', results);\n * // results = {\n * // get_data: ['data', 'converted to array']\n * // make_folder; 'folder',\n * // write_file: 'filename'\n * // email_link: { file: 'filename', email: 'user@example.com' }\n * // }\n * }\n * catch (err) {\n * console.log(err);\n * }\n * }\n *\n */\n function auto(tasks, concurrency, callback) {\n if (typeof concurrency !== 'number') {\n // concurrency is optional, shift the args.\n callback = concurrency;\n concurrency = null;\n }\n callback = once(callback || promiseCallback());\n var numTasks = Object.keys(tasks).length;\n if (!numTasks) {\n return callback(null);\n }\n if (!concurrency) {\n concurrency = numTasks;\n }\n\n var results = {};\n var runningTasks = 0;\n var canceled = false;\n var hasError = false;\n\n var listeners = Object.create(null);\n\n var readyTasks = [];\n\n // for cycle detection:\n var readyToCheck = []; // tasks that have been identified as reachable\n // without the possibility of returning to an ancestor task\n var uncheckedDependencies = {};\n\n Object.keys(tasks).forEach(key => {\n var task = tasks[key];\n if (!Array.isArray(task)) {\n // no dependencies\n enqueueTask(key, [task]);\n readyToCheck.push(key);\n return;\n }\n\n var dependencies = task.slice(0, task.length - 1);\n var remainingDependencies = dependencies.length;\n if (remainingDependencies === 0) {\n enqueueTask(key, task);\n readyToCheck.push(key);\n return;\n }\n uncheckedDependencies[key] = remainingDependencies;\n\n dependencies.forEach(dependencyName => {\n if (!tasks[dependencyName]) {\n throw new Error('async.auto task `' + key +\n '` has a non-existent dependency `' +\n dependencyName + '` in ' +\n dependencies.join(', '));\n }\n addListener(dependencyName, () => {\n remainingDependencies--;\n if (remainingDependencies === 0) {\n enqueueTask(key, task);\n }\n });\n });\n });\n\n checkForDeadlocks();\n processQueue();\n\n function enqueueTask(key, task) {\n readyTasks.push(() => runTask(key, task));\n }\n\n function processQueue() {\n if (canceled) return\n if (readyTasks.length === 0 && runningTasks === 0) {\n return callback(null, results);\n }\n while(readyTasks.length && runningTasks < concurrency) {\n var run = readyTasks.shift();\n run();\n }\n\n }\n\n function addListener(taskName, fn) {\n var taskListeners = listeners[taskName];\n if (!taskListeners) {\n taskListeners = listeners[taskName] = [];\n }\n\n taskListeners.push(fn);\n }\n\n function taskComplete(taskName) {\n var taskListeners = listeners[taskName] || [];\n taskListeners.forEach(fn => fn());\n processQueue();\n }\n\n\n function runTask(key, task) {\n if (hasError) return;\n\n var taskCallback = onlyOnce((err, ...result) => {\n runningTasks--;\n if (err === false) {\n canceled = true;\n return\n }\n if (result.length < 2) {\n [result] = result;\n }\n if (err) {\n var safeResults = {};\n Object.keys(results).forEach(rkey => {\n safeResults[rkey] = results[rkey];\n });\n safeResults[key] = result;\n hasError = true;\n listeners = Object.create(null);\n if (canceled) return\n callback(err, safeResults);\n } else {\n results[key] = result;\n taskComplete(key);\n }\n });\n\n runningTasks++;\n var taskFn = wrapAsync(task[task.length - 1]);\n if (task.length > 1) {\n taskFn(results, taskCallback);\n } else {\n taskFn(taskCallback);\n }\n }\n\n function checkForDeadlocks() {\n // Kahn's algorithm\n // https://en.wikipedia.org/wiki/Topological_sorting#Kahn.27s_algorithm\n // http://connalle.blogspot.com/2013/10/topological-sortingkahn-algorithm.html\n var currentTask;\n var counter = 0;\n while (readyToCheck.length) {\n currentTask = readyToCheck.pop();\n counter++;\n getDependents(currentTask).forEach(dependent => {\n if (--uncheckedDependencies[dependent] === 0) {\n readyToCheck.push(dependent);\n }\n });\n }\n\n if (counter !== numTasks) {\n throw new Error(\n 'async.auto cannot execute tasks due to a recursive dependency'\n );\n }\n }\n\n function getDependents(taskName) {\n var result = [];\n Object.keys(tasks).forEach(key => {\n const task = tasks[key];\n if (Array.isArray(task) && task.indexOf(taskName) >= 0) {\n result.push(key);\n }\n });\n return result;\n }\n\n return callback[PROMISE_SYMBOL]\n }\n\n var FN_ARGS = /^(?:async\\s+)?(?:function)?\\s*\\w*\\s*\\(\\s*([^)]+)\\s*\\)(?:\\s*{)/;\n var ARROW_FN_ARGS = /^(?:async\\s+)?\\(?\\s*([^)=]+)\\s*\\)?(?:\\s*=>)/;\n var FN_ARG_SPLIT = /,/;\n var FN_ARG = /(=.+)?(\\s*)$/;\n\n function stripComments(string) {\n let stripped = '';\n let index = 0;\n let endBlockComment = string.indexOf('*/');\n while (index < string.length) {\n if (string[index] === '/' && string[index+1] === '/') {\n // inline comment\n let endIndex = string.indexOf('\\n', index);\n index = (endIndex === -1) ? string.length : endIndex;\n } else if ((endBlockComment !== -1) && (string[index] === '/') && (string[index+1] === '*')) {\n // block comment\n let endIndex = string.indexOf('*/', index);\n if (endIndex !== -1) {\n index = endIndex + 2;\n endBlockComment = string.indexOf('*/', index);\n } else {\n stripped += string[index];\n index++;\n }\n } else {\n stripped += string[index];\n index++;\n }\n }\n return stripped;\n }\n\n function parseParams(func) {\n const src = stripComments(func.toString());\n let match = src.match(FN_ARGS);\n if (!match) {\n match = src.match(ARROW_FN_ARGS);\n }\n if (!match) throw new Error('could not parse args in autoInject\\nSource:\\n' + src)\n let [, args] = match;\n return args\n .replace(/\\s/g, '')\n .split(FN_ARG_SPLIT)\n .map((arg) => arg.replace(FN_ARG, '').trim());\n }\n\n /**\n * A dependency-injected version of the [async.auto]{@link module:ControlFlow.auto} function. Dependent\n * tasks are specified as parameters to the function, after the usual callback\n * parameter, with the parameter names matching the names of the tasks it\n * depends on. This can provide even more readable task graphs which can be\n * easier to maintain.\n *\n * If a final callback is specified, the task results are similarly injected,\n * specified as named parameters after the initial error parameter.\n *\n * The autoInject function is purely syntactic sugar and its semantics are\n * otherwise equivalent to [async.auto]{@link module:ControlFlow.auto}.\n *\n * @name autoInject\n * @static\n * @memberOf module:ControlFlow\n * @method\n * @see [async.auto]{@link module:ControlFlow.auto}\n * @category Control Flow\n * @param {Object} tasks - An object, each of whose properties is an {@link AsyncFunction} of\n * the form 'func([dependencies...], callback). The object's key of a property\n * serves as the name of the task defined by that property, i.e. can be used\n * when specifying requirements for other tasks.\n * * The `callback` parameter is a `callback(err, result)` which must be called\n * when finished, passing an `error` (which can be `null`) and the result of\n * the function's execution. The remaining parameters name other tasks on\n * which the task is dependent, and the results from those tasks are the\n * arguments of those parameters.\n * @param {Function} [callback] - An optional callback which is called when all\n * the tasks have been completed. It receives the `err` argument if any `tasks`\n * pass an error to their callback, and a `results` object with any completed\n * task results, similar to `auto`.\n * @returns {Promise} a promise, if no callback is passed\n * @example\n *\n * // The example from `auto` can be rewritten as follows:\n * async.autoInject({\n * get_data: function(callback) {\n * // async code to get some data\n * callback(null, 'data', 'converted to array');\n * },\n * make_folder: function(callback) {\n * // async code to create a directory to store a file in\n * // this is run at the same time as getting the data\n * callback(null, 'folder');\n * },\n * write_file: function(get_data, make_folder, callback) {\n * // once there is some data and the directory exists,\n * // write the data to a file in the directory\n * callback(null, 'filename');\n * },\n * email_link: function(write_file, callback) {\n * // once the file is written let's email a link to it...\n * // write_file contains the filename returned by write_file.\n * callback(null, {'file':write_file, 'email':'user@example.com'});\n * }\n * }, function(err, results) {\n * console.log('err = ', err);\n * console.log('email_link = ', results.email_link);\n * });\n *\n * // If you are using a JS minifier that mangles parameter names, `autoInject`\n * // will not work with plain functions, since the parameter names will be\n * // collapsed to a single letter identifier. To work around this, you can\n * // explicitly specify the names of the parameters your task function needs\n * // in an array, similar to Angular.js dependency injection.\n *\n * // This still has an advantage over plain `auto`, since the results a task\n * // depends on are still spread into arguments.\n * async.autoInject({\n * //...\n * write_file: ['get_data', 'make_folder', function(get_data, make_folder, callback) {\n * callback(null, 'filename');\n * }],\n * email_link: ['write_file', function(write_file, callback) {\n * callback(null, {'file':write_file, 'email':'user@example.com'});\n * }]\n * //...\n * }, function(err, results) {\n * console.log('err = ', err);\n * console.log('email_link = ', results.email_link);\n * });\n */\n function autoInject(tasks, callback) {\n var newTasks = {};\n\n Object.keys(tasks).forEach(key => {\n var taskFn = tasks[key];\n var params;\n var fnIsAsync = isAsync(taskFn);\n var hasNoDeps =\n (!fnIsAsync && taskFn.length === 1) ||\n (fnIsAsync && taskFn.length === 0);\n\n if (Array.isArray(taskFn)) {\n params = [...taskFn];\n taskFn = params.pop();\n\n newTasks[key] = params.concat(params.length > 0 ? newTask : taskFn);\n } else if (hasNoDeps) {\n // no dependencies, use the function as-is\n newTasks[key] = taskFn;\n } else {\n params = parseParams(taskFn);\n if ((taskFn.length === 0 && !fnIsAsync) && params.length === 0) {\n throw new Error(\"autoInject task functions require explicit parameters.\");\n }\n\n // remove callback param\n if (!fnIsAsync) params.pop();\n\n newTasks[key] = params.concat(newTask);\n }\n\n function newTask(results, taskCb) {\n var newArgs = params.map(name => results[name]);\n newArgs.push(taskCb);\n wrapAsync(taskFn)(...newArgs);\n }\n });\n\n return auto(newTasks, callback);\n }\n\n // Simple doubly linked list (https://en.wikipedia.org/wiki/Doubly_linked_list) implementation\n // used for queues. This implementation assumes that the node provided by the user can be modified\n // to adjust the next and last properties. We implement only the minimal functionality\n // for queue support.\n class DLL {\n constructor() {\n this.head = this.tail = null;\n this.length = 0;\n }\n\n removeLink(node) {\n if (node.prev) node.prev.next = node.next;\n else this.head = node.next;\n if (node.next) node.next.prev = node.prev;\n else this.tail = node.prev;\n\n node.prev = node.next = null;\n this.length -= 1;\n return node;\n }\n\n empty () {\n while(this.head) this.shift();\n return this;\n }\n\n insertAfter(node, newNode) {\n newNode.prev = node;\n newNode.next = node.next;\n if (node.next) node.next.prev = newNode;\n else this.tail = newNode;\n node.next = newNode;\n this.length += 1;\n }\n\n insertBefore(node, newNode) {\n newNode.prev = node.prev;\n newNode.next = node;\n if (node.prev) node.prev.next = newNode;\n else this.head = newNode;\n node.prev = newNode;\n this.length += 1;\n }\n\n unshift(node) {\n if (this.head) this.insertBefore(this.head, node);\n else setInitial(this, node);\n }\n\n push(node) {\n if (this.tail) this.insertAfter(this.tail, node);\n else setInitial(this, node);\n }\n\n shift() {\n return this.head && this.removeLink(this.head);\n }\n\n pop() {\n return this.tail && this.removeLink(this.tail);\n }\n\n toArray() {\n return [...this]\n }\n\n *[Symbol.iterator] () {\n var cur = this.head;\n while (cur) {\n yield cur.data;\n cur = cur.next;\n }\n }\n\n remove (testFn) {\n var curr = this.head;\n while(curr) {\n var {next} = curr;\n if (testFn(curr)) {\n this.removeLink(curr);\n }\n curr = next;\n }\n return this;\n }\n }\n\n function setInitial(dll, node) {\n dll.length = 1;\n dll.head = dll.tail = node;\n }\n\n function queue$1(worker, concurrency, payload) {\n if (concurrency == null) {\n concurrency = 1;\n }\n else if(concurrency === 0) {\n throw new RangeError('Concurrency must not be zero');\n }\n\n var _worker = wrapAsync(worker);\n var numRunning = 0;\n var workersList = [];\n const events = {\n error: [],\n drain: [],\n saturated: [],\n unsaturated: [],\n empty: []\n };\n\n function on (event, handler) {\n events[event].push(handler);\n }\n\n function once (event, handler) {\n const handleAndRemove = (...args) => {\n off(event, handleAndRemove);\n handler(...args);\n };\n events[event].push(handleAndRemove);\n }\n\n function off (event, handler) {\n if (!event) return Object.keys(events).forEach(ev => events[ev] = [])\n if (!handler) return events[event] = []\n events[event] = events[event].filter(ev => ev !== handler);\n }\n\n function trigger (event, ...args) {\n events[event].forEach(handler => handler(...args));\n }\n\n var processingScheduled = false;\n function _insert(data, insertAtFront, rejectOnError, callback) {\n if (callback != null && typeof callback !== 'function') {\n throw new Error('task callback must be a function');\n }\n q.started = true;\n\n var res, rej;\n function promiseCallback (err, ...args) {\n // we don't care about the error, let the global error handler\n // deal with it\n if (err) return rejectOnError ? rej(err) : res()\n if (args.length <= 1) return res(args[0])\n res(args);\n }\n\n var item = q._createTaskItem(\n data,\n rejectOnError ? promiseCallback :\n (callback || promiseCallback)\n );\n\n if (insertAtFront) {\n q._tasks.unshift(item);\n } else {\n q._tasks.push(item);\n }\n\n if (!processingScheduled) {\n processingScheduled = true;\n setImmediate$1(() => {\n processingScheduled = false;\n q.process();\n });\n }\n\n if (rejectOnError || !callback) {\n return new Promise((resolve, reject) => {\n res = resolve;\n rej = reject;\n })\n }\n }\n\n function _createCB(tasks) {\n return function (err, ...args) {\n numRunning -= 1;\n\n for (var i = 0, l = tasks.length; i < l; i++) {\n var task = tasks[i];\n\n var index = workersList.indexOf(task);\n if (index === 0) {\n workersList.shift();\n } else if (index > 0) {\n workersList.splice(index, 1);\n }\n\n task.callback(err, ...args);\n\n if (err != null) {\n trigger('error', err, task.data);\n }\n }\n\n if (numRunning <= (q.concurrency - q.buffer) ) {\n trigger('unsaturated');\n }\n\n if (q.idle()) {\n trigger('drain');\n }\n q.process();\n };\n }\n\n function _maybeDrain(data) {\n if (data.length === 0 && q.idle()) {\n // call drain immediately if there are no tasks\n setImmediate$1(() => trigger('drain'));\n return true\n }\n return false\n }\n\n const eventMethod = (name) => (handler) => {\n if (!handler) {\n return new Promise((resolve, reject) => {\n once(name, (err, data) => {\n if (err) return reject(err)\n resolve(data);\n });\n })\n }\n off(name);\n on(name, handler);\n\n };\n\n var isProcessing = false;\n var q = {\n _tasks: new DLL(),\n _createTaskItem (data, callback) {\n return {\n data,\n callback\n };\n },\n *[Symbol.iterator] () {\n yield* q._tasks[Symbol.iterator]();\n },\n concurrency,\n payload,\n buffer: concurrency / 4,\n started: false,\n paused: false,\n push (data, callback) {\n if (Array.isArray(data)) {\n if (_maybeDrain(data)) return\n return data.map(datum => _insert(datum, false, false, callback))\n }\n return _insert(data, false, false, callback);\n },\n pushAsync (data, callback) {\n if (Array.isArray(data)) {\n if (_maybeDrain(data)) return\n return data.map(datum => _insert(datum, false, true, callback))\n }\n return _insert(data, false, true, callback);\n },\n kill () {\n off();\n q._tasks.empty();\n },\n unshift (data, callback) {\n if (Array.isArray(data)) {\n if (_maybeDrain(data)) return\n return data.map(datum => _insert(datum, true, false, callback))\n }\n return _insert(data, true, false, callback);\n },\n unshiftAsync (data, callback) {\n if (Array.isArray(data)) {\n if (_maybeDrain(data)) return\n return data.map(datum => _insert(datum, true, true, callback))\n }\n return _insert(data, true, true, callback);\n },\n remove (testFn) {\n q._tasks.remove(testFn);\n },\n process () {\n // Avoid trying to start too many processing operations. This can occur\n // when callbacks resolve synchronously (#1267).\n if (isProcessing) {\n return;\n }\n isProcessing = true;\n while(!q.paused && numRunning < q.concurrency && q._tasks.length){\n var tasks = [], data = [];\n var l = q._tasks.length;\n if (q.payload) l = Math.min(l, q.payload);\n for (var i = 0; i < l; i++) {\n var node = q._tasks.shift();\n tasks.push(node);\n workersList.push(node);\n data.push(node.data);\n }\n\n numRunning += 1;\n\n if (q._tasks.length === 0) {\n trigger('empty');\n }\n\n if (numRunning === q.concurrency) {\n trigger('saturated');\n }\n\n var cb = onlyOnce(_createCB(tasks));\n _worker(data, cb);\n }\n isProcessing = false;\n },\n length () {\n return q._tasks.length;\n },\n running () {\n return numRunning;\n },\n workersList () {\n return workersList;\n },\n idle() {\n return q._tasks.length + numRunning === 0;\n },\n pause () {\n q.paused = true;\n },\n resume () {\n if (q.paused === false) { return; }\n q.paused = false;\n setImmediate$1(q.process);\n }\n };\n // define these as fixed properties, so people get useful errors when updating\n Object.defineProperties(q, {\n saturated: {\n writable: false,\n value: eventMethod('saturated')\n },\n unsaturated: {\n writable: false,\n value: eventMethod('unsaturated')\n },\n empty: {\n writable: false,\n value: eventMethod('empty')\n },\n drain: {\n writable: false,\n value: eventMethod('drain')\n },\n error: {\n writable: false,\n value: eventMethod('error')\n },\n });\n return q;\n }\n\n /**\n * Creates a `cargo` object with the specified payload. Tasks added to the\n * cargo will be processed altogether (up to the `payload` limit). If the\n * `worker` is in progress, the task is queued until it becomes available. Once\n * the `worker` has completed some tasks, each callback of those tasks is\n * called. Check out [these](https://camo.githubusercontent.com/6bbd36f4cf5b35a0f11a96dcd2e97711ffc2fb37/68747470733a2f2f662e636c6f75642e6769746875622e636f6d2f6173736574732f313637363837312f36383130382f62626330636662302d356632392d313165322d393734662d3333393763363464633835382e676966) [animations](https://camo.githubusercontent.com/f4810e00e1c5f5f8addbe3e9f49064fd5d102699/68747470733a2f2f662e636c6f75642e6769746875622e636f6d2f6173736574732f313637363837312f36383130312f38346339323036362d356632392d313165322d383134662d3964336430323431336266642e676966)\n * for how `cargo` and `queue` work.\n *\n * While [`queue`]{@link module:ControlFlow.queue} passes only one task to one of a group of workers\n * at a time, cargo passes an array of tasks to a single worker, repeating\n * when the worker is finished.\n *\n * @name cargo\n * @static\n * @memberOf module:ControlFlow\n * @method\n * @see [async.queue]{@link module:ControlFlow.queue}\n * @category Control Flow\n * @param {AsyncFunction} worker - An asynchronous function for processing an array\n * of queued tasks. Invoked with `(tasks, callback)`.\n * @param {number} [payload=Infinity] - An optional `integer` for determining\n * how many tasks should be processed per round; if omitted, the default is\n * unlimited.\n * @returns {module:ControlFlow.QueueObject} A cargo object to manage the tasks. Callbacks can\n * attached as certain properties to listen for specific events during the\n * lifecycle of the cargo and inner queue.\n * @example\n *\n * // create a cargo object with payload 2\n * var cargo = async.cargo(function(tasks, callback) {\n * for (var i=0; i {\n * console.log(result);\n * // 6000\n * // which is the sum of the file sizes of the three files\n * }).catch( err => {\n * console.log(err);\n * });\n *\n * // Error Handling\n * async.reduce(withMissingFileList, 0, getFileSizeInBytes)\n * .then( result => {\n * console.log(result);\n * }).catch( err => {\n * console.log(err);\n * // [ Error: ENOENT: no such file or directory ]\n * });\n *\n * // Using async/await\n * async () => {\n * try {\n * let result = await async.reduce(fileList, 0, getFileSizeInBytes);\n * console.log(result);\n * // 6000\n * // which is the sum of the file sizes of the three files\n * }\n * catch (err) {\n * console.log(err);\n * }\n * }\n *\n * // Error Handling\n * async () => {\n * try {\n * let result = await async.reduce(withMissingFileList, 0, getFileSizeInBytes);\n * console.log(result);\n * }\n * catch (err) {\n * console.log(err);\n * // [ Error: ENOENT: no such file or directory ]\n * }\n * }\n *\n */\n function reduce(coll, memo, iteratee, callback) {\n callback = once(callback);\n var _iteratee = wrapAsync(iteratee);\n return eachOfSeries$1(coll, (x, i, iterCb) => {\n _iteratee(memo, x, (err, v) => {\n memo = v;\n iterCb(err);\n });\n }, err => callback(err, memo));\n }\n var reduce$1 = awaitify(reduce, 4);\n\n /**\n * Version of the compose function that is more natural to read. Each function\n * consumes the return value of the previous function. It is the equivalent of\n * [compose]{@link module:ControlFlow.compose} with the arguments reversed.\n *\n * Each function is executed with the `this` binding of the composed function.\n *\n * @name seq\n * @static\n * @memberOf module:ControlFlow\n * @method\n * @see [async.compose]{@link module:ControlFlow.compose}\n * @category Control Flow\n * @param {...AsyncFunction} functions - the asynchronous functions to compose\n * @returns {Function} a function that composes the `functions` in order\n * @example\n *\n * // Requires lodash (or underscore), express3 and dresende's orm2.\n * // Part of an app, that fetches cats of the logged user.\n * // This example uses `seq` function to avoid overnesting and error\n * // handling clutter.\n * app.get('/cats', function(request, response) {\n * var User = request.models.User;\n * async.seq(\n * User.get.bind(User), // 'User.get' has signature (id, callback(err, data))\n * function(user, fn) {\n * user.getCats(fn); // 'getCats' has signature (callback(err, data))\n * }\n * )(req.session.user_id, function (err, cats) {\n * if (err) {\n * console.error(err);\n * response.json({ status: 'error', message: err.message });\n * } else {\n * response.json({ status: 'ok', message: 'Cats found', data: cats });\n * }\n * });\n * });\n */\n function seq(...functions) {\n var _functions = functions.map(wrapAsync);\n return function (...args) {\n var that = this;\n\n var cb = args[args.length - 1];\n if (typeof cb == 'function') {\n args.pop();\n } else {\n cb = promiseCallback();\n }\n\n reduce$1(_functions, args, (newargs, fn, iterCb) => {\n fn.apply(that, newargs.concat((err, ...nextargs) => {\n iterCb(err, nextargs);\n }));\n },\n (err, results) => cb(err, ...results));\n\n return cb[PROMISE_SYMBOL]\n };\n }\n\n /**\n * Creates a function which is a composition of the passed asynchronous\n * functions. Each function consumes the return value of the function that\n * follows. Composing functions `f()`, `g()`, and `h()` would produce the result\n * of `f(g(h()))`, only this version uses callbacks to obtain the return values.\n *\n * If the last argument to the composed function is not a function, a promise\n * is returned when you call it.\n *\n * Each function is executed with the `this` binding of the composed function.\n *\n * @name compose\n * @static\n * @memberOf module:ControlFlow\n * @method\n * @category Control Flow\n * @param {...AsyncFunction} functions - the asynchronous functions to compose\n * @returns {Function} an asynchronous function that is the composed\n * asynchronous `functions`\n * @example\n *\n * function add1(n, callback) {\n * setTimeout(function () {\n * callback(null, n + 1);\n * }, 10);\n * }\n *\n * function mul3(n, callback) {\n * setTimeout(function () {\n * callback(null, n * 3);\n * }, 10);\n * }\n *\n * var add1mul3 = async.compose(mul3, add1);\n * add1mul3(4, function (err, result) {\n * // result now equals 15\n * });\n */\n function compose(...args) {\n return seq(...args.reverse());\n }\n\n /**\n * The same as [`map`]{@link module:Collections.map} but runs a maximum of `limit` async operations at a time.\n *\n * @name mapLimit\n * @static\n * @memberOf module:Collections\n * @method\n * @see [async.map]{@link module:Collections.map}\n * @category Collection\n * @param {Array|Iterable|AsyncIterable|Object} coll - A collection to iterate over.\n * @param {number} limit - The maximum number of async operations at a time.\n * @param {AsyncFunction} iteratee - An async function to apply to each item in\n * `coll`.\n * The iteratee should complete with the transformed item.\n * Invoked with (item, callback).\n * @param {Function} [callback] - A callback which is called when all `iteratee`\n * functions have finished, or an error occurs. Results is an array of the\n * transformed items from the `coll`. Invoked with (err, results).\n * @returns {Promise} a promise, if no callback is passed\n */\n function mapLimit (coll, limit, iteratee, callback) {\n return _asyncMap(eachOfLimit$2(limit), coll, iteratee, callback)\n }\n var mapLimit$1 = awaitify(mapLimit, 4);\n\n /**\n * The same as [`concat`]{@link module:Collections.concat} but runs a maximum of `limit` async operations at a time.\n *\n * @name concatLimit\n * @static\n * @memberOf module:Collections\n * @method\n * @see [async.concat]{@link module:Collections.concat}\n * @category Collection\n * @alias flatMapLimit\n * @param {Array|Iterable|AsyncIterable|Object} coll - A collection to iterate over.\n * @param {number} limit - The maximum number of async operations at a time.\n * @param {AsyncFunction} iteratee - A function to apply to each item in `coll`,\n * which should use an array as its result. Invoked with (item, callback).\n * @param {Function} [callback] - A callback which is called after all the\n * `iteratee` functions have finished, or an error occurs. Results is an array\n * containing the concatenated results of the `iteratee` function. Invoked with\n * (err, results).\n * @returns A Promise, if no callback is passed\n */\n function concatLimit(coll, limit, iteratee, callback) {\n var _iteratee = wrapAsync(iteratee);\n return mapLimit$1(coll, limit, (val, iterCb) => {\n _iteratee(val, (err, ...args) => {\n if (err) return iterCb(err);\n return iterCb(err, args);\n });\n }, (err, mapResults) => {\n var result = [];\n for (var i = 0; i < mapResults.length; i++) {\n if (mapResults[i]) {\n result = result.concat(...mapResults[i]);\n }\n }\n\n return callback(err, result);\n });\n }\n var concatLimit$1 = awaitify(concatLimit, 4);\n\n /**\n * Applies `iteratee` to each item in `coll`, concatenating the results. Returns\n * the concatenated list. The `iteratee`s are called in parallel, and the\n * results are concatenated as they return. The results array will be returned in\n * the original order of `coll` passed to the `iteratee` function.\n *\n * @name concat\n * @static\n * @memberOf module:Collections\n * @method\n * @category Collection\n * @alias flatMap\n * @param {Array|Iterable|AsyncIterable|Object} coll - A collection to iterate over.\n * @param {AsyncFunction} iteratee - A function to apply to each item in `coll`,\n * which should use an array as its result. Invoked with (item, callback).\n * @param {Function} [callback] - A callback which is called after all the\n * `iteratee` functions have finished, or an error occurs. Results is an array\n * containing the concatenated results of the `iteratee` function. Invoked with\n * (err, results).\n * @returns A Promise, if no callback is passed\n * @example\n *\n * // dir1 is a directory that contains file1.txt, file2.txt\n * // dir2 is a directory that contains file3.txt, file4.txt\n * // dir3 is a directory that contains file5.txt\n * // dir4 does not exist\n *\n * let directoryList = ['dir1','dir2','dir3'];\n * let withMissingDirectoryList = ['dir1','dir2','dir3', 'dir4'];\n *\n * // Using callbacks\n * async.concat(directoryList, fs.readdir, function(err, results) {\n * if (err) {\n * console.log(err);\n * } else {\n * console.log(results);\n * // [ 'file1.txt', 'file2.txt', 'file3.txt', 'file4.txt', file5.txt ]\n * }\n * });\n *\n * // Error Handling\n * async.concat(withMissingDirectoryList, fs.readdir, function(err, results) {\n * if (err) {\n * console.log(err);\n * // [ Error: ENOENT: no such file or directory ]\n * // since dir4 does not exist\n * } else {\n * console.log(results);\n * }\n * });\n *\n * // Using Promises\n * async.concat(directoryList, fs.readdir)\n * .then(results => {\n * console.log(results);\n * // [ 'file1.txt', 'file2.txt', 'file3.txt', 'file4.txt', file5.txt ]\n * }).catch(err => {\n * console.log(err);\n * });\n *\n * // Error Handling\n * async.concat(withMissingDirectoryList, fs.readdir)\n * .then(results => {\n * console.log(results);\n * }).catch(err => {\n * console.log(err);\n * // [ Error: ENOENT: no such file or directory ]\n * // since dir4 does not exist\n * });\n *\n * // Using async/await\n * async () => {\n * try {\n * let results = await async.concat(directoryList, fs.readdir);\n * console.log(results);\n * // [ 'file1.txt', 'file2.txt', 'file3.txt', 'file4.txt', file5.txt ]\n * } catch (err) {\n * console.log(err);\n * }\n * }\n *\n * // Error Handling\n * async () => {\n * try {\n * let results = await async.concat(withMissingDirectoryList, fs.readdir);\n * console.log(results);\n * } catch (err) {\n * console.log(err);\n * // [ Error: ENOENT: no such file or directory ]\n * // since dir4 does not exist\n * }\n * }\n *\n */\n function concat(coll, iteratee, callback) {\n return concatLimit$1(coll, Infinity, iteratee, callback)\n }\n var concat$1 = awaitify(concat, 3);\n\n /**\n * The same as [`concat`]{@link module:Collections.concat} but runs only a single async operation at a time.\n *\n * @name concatSeries\n * @static\n * @memberOf module:Collections\n * @method\n * @see [async.concat]{@link module:Collections.concat}\n * @category Collection\n * @alias flatMapSeries\n * @param {Array|Iterable|AsyncIterable|Object} coll - A collection to iterate over.\n * @param {AsyncFunction} iteratee - A function to apply to each item in `coll`.\n * The iteratee should complete with an array an array of results.\n * Invoked with (item, callback).\n * @param {Function} [callback] - A callback which is called after all the\n * `iteratee` functions have finished, or an error occurs. Results is an array\n * containing the concatenated results of the `iteratee` function. Invoked with\n * (err, results).\n * @returns A Promise, if no callback is passed\n */\n function concatSeries(coll, iteratee, callback) {\n return concatLimit$1(coll, 1, iteratee, callback)\n }\n var concatSeries$1 = awaitify(concatSeries, 3);\n\n /**\n * Returns a function that when called, calls-back with the values provided.\n * Useful as the first function in a [`waterfall`]{@link module:ControlFlow.waterfall}, or for plugging values in to\n * [`auto`]{@link module:ControlFlow.auto}.\n *\n * @name constant\n * @static\n * @memberOf module:Utils\n * @method\n * @category Util\n * @param {...*} arguments... - Any number of arguments to automatically invoke\n * callback with.\n * @returns {AsyncFunction} Returns a function that when invoked, automatically\n * invokes the callback with the previous given arguments.\n * @example\n *\n * async.waterfall([\n * async.constant(42),\n * function (value, next) {\n * // value === 42\n * },\n * //...\n * ], callback);\n *\n * async.waterfall([\n * async.constant(filename, \"utf8\"),\n * fs.readFile,\n * function (fileData, next) {\n * //...\n * }\n * //...\n * ], callback);\n *\n * async.auto({\n * hostname: async.constant(\"https://server.net/\"),\n * port: findFreePort,\n * launchServer: [\"hostname\", \"port\", function (options, cb) {\n * startServer(options, cb);\n * }],\n * //...\n * }, callback);\n */\n function constant$1(...args) {\n return function (...ignoredArgs/*, callback*/) {\n var callback = ignoredArgs.pop();\n return callback(null, ...args);\n };\n }\n\n function _createTester(check, getResult) {\n return (eachfn, arr, _iteratee, cb) => {\n var testPassed = false;\n var testResult;\n const iteratee = wrapAsync(_iteratee);\n eachfn(arr, (value, _, callback) => {\n iteratee(value, (err, result) => {\n if (err || err === false) return callback(err);\n\n if (check(result) && !testResult) {\n testPassed = true;\n testResult = getResult(true, value);\n return callback(null, breakLoop$1);\n }\n callback();\n });\n }, err => {\n if (err) return cb(err);\n cb(null, testPassed ? testResult : getResult(false));\n });\n };\n }\n\n /**\n * Returns the first value in `coll` that passes an async truth test. The\n * `iteratee` is applied in parallel, meaning the first iteratee to return\n * `true` will fire the detect `callback` with that result. That means the\n * result might not be the first item in the original `coll` (in terms of order)\n * that passes the test.\n\n * If order within the original `coll` is important, then look at\n * [`detectSeries`]{@link module:Collections.detectSeries}.\n *\n * @name detect\n * @static\n * @memberOf module:Collections\n * @method\n * @alias find\n * @category Collections\n * @param {Array|Iterable|AsyncIterable|Object} coll - A collection to iterate over.\n * @param {AsyncFunction} iteratee - A truth test to apply to each item in `coll`.\n * The iteratee must complete with a boolean value as its result.\n * Invoked with (item, callback).\n * @param {Function} [callback] - A callback which is called as soon as any\n * iteratee returns `true`, or after all the `iteratee` functions have finished.\n * Result will be the first item in the array that passes the truth test\n * (iteratee) or the value `undefined` if none passed. Invoked with\n * (err, result).\n * @returns {Promise} a promise, if a callback is omitted\n * @example\n *\n * // dir1 is a directory that contains file1.txt, file2.txt\n * // dir2 is a directory that contains file3.txt, file4.txt\n * // dir3 is a directory that contains file5.txt\n *\n * // asynchronous function that checks if a file exists\n * function fileExists(file, callback) {\n * fs.access(file, fs.constants.F_OK, (err) => {\n * callback(null, !err);\n * });\n * }\n *\n * async.detect(['file3.txt','file2.txt','dir1/file1.txt'], fileExists,\n * function(err, result) {\n * console.log(result);\n * // dir1/file1.txt\n * // result now equals the first file in the list that exists\n * }\n *);\n *\n * // Using Promises\n * async.detect(['file3.txt','file2.txt','dir1/file1.txt'], fileExists)\n * .then(result => {\n * console.log(result);\n * // dir1/file1.txt\n * // result now equals the first file in the list that exists\n * }).catch(err => {\n * console.log(err);\n * });\n *\n * // Using async/await\n * async () => {\n * try {\n * let result = await async.detect(['file3.txt','file2.txt','dir1/file1.txt'], fileExists);\n * console.log(result);\n * // dir1/file1.txt\n * // result now equals the file in the list that exists\n * }\n * catch (err) {\n * console.log(err);\n * }\n * }\n *\n */\n function detect(coll, iteratee, callback) {\n return _createTester(bool => bool, (res, item) => item)(eachOf$1, coll, iteratee, callback)\n }\n var detect$1 = awaitify(detect, 3);\n\n /**\n * The same as [`detect`]{@link module:Collections.detect} but runs a maximum of `limit` async operations at a\n * time.\n *\n * @name detectLimit\n * @static\n * @memberOf module:Collections\n * @method\n * @see [async.detect]{@link module:Collections.detect}\n * @alias findLimit\n * @category Collections\n * @param {Array|Iterable|AsyncIterable|Object} coll - A collection to iterate over.\n * @param {number} limit - The maximum number of async operations at a time.\n * @param {AsyncFunction} iteratee - A truth test to apply to each item in `coll`.\n * The iteratee must complete with a boolean value as its result.\n * Invoked with (item, callback).\n * @param {Function} [callback] - A callback which is called as soon as any\n * iteratee returns `true`, or after all the `iteratee` functions have finished.\n * Result will be the first item in the array that passes the truth test\n * (iteratee) or the value `undefined` if none passed. Invoked with\n * (err, result).\n * @returns {Promise} a promise, if a callback is omitted\n */\n function detectLimit(coll, limit, iteratee, callback) {\n return _createTester(bool => bool, (res, item) => item)(eachOfLimit$2(limit), coll, iteratee, callback)\n }\n var detectLimit$1 = awaitify(detectLimit, 4);\n\n /**\n * The same as [`detect`]{@link module:Collections.detect} but runs only a single async operation at a time.\n *\n * @name detectSeries\n * @static\n * @memberOf module:Collections\n * @method\n * @see [async.detect]{@link module:Collections.detect}\n * @alias findSeries\n * @category Collections\n * @param {Array|Iterable|AsyncIterable|Object} coll - A collection to iterate over.\n * @param {AsyncFunction} iteratee - A truth test to apply to each item in `coll`.\n * The iteratee must complete with a boolean value as its result.\n * Invoked with (item, callback).\n * @param {Function} [callback] - A callback which is called as soon as any\n * iteratee returns `true`, or after all the `iteratee` functions have finished.\n * Result will be the first item in the array that passes the truth test\n * (iteratee) or the value `undefined` if none passed. Invoked with\n * (err, result).\n * @returns {Promise} a promise, if a callback is omitted\n */\n function detectSeries(coll, iteratee, callback) {\n return _createTester(bool => bool, (res, item) => item)(eachOfLimit$2(1), coll, iteratee, callback)\n }\n\n var detectSeries$1 = awaitify(detectSeries, 3);\n\n function consoleFunc(name) {\n return (fn, ...args) => wrapAsync(fn)(...args, (err, ...resultArgs) => {\n /* istanbul ignore else */\n if (typeof console === 'object') {\n /* istanbul ignore else */\n if (err) {\n /* istanbul ignore else */\n if (console.error) {\n console.error(err);\n }\n } else if (console[name]) { /* istanbul ignore else */\n resultArgs.forEach(x => console[name](x));\n }\n }\n })\n }\n\n /**\n * Logs the result of an [`async` function]{@link AsyncFunction} to the\n * `console` using `console.dir` to display the properties of the resulting object.\n * Only works in Node.js or in browsers that support `console.dir` and\n * `console.error` (such as FF and Chrome).\n * If multiple arguments are returned from the async function,\n * `console.dir` is called on each argument in order.\n *\n * @name dir\n * @static\n * @memberOf module:Utils\n * @method\n * @category Util\n * @param {AsyncFunction} function - The function you want to eventually apply\n * all arguments to.\n * @param {...*} arguments... - Any number of arguments to apply to the function.\n * @example\n *\n * // in a module\n * var hello = function(name, callback) {\n * setTimeout(function() {\n * callback(null, {hello: name});\n * }, 1000);\n * };\n *\n * // in the node repl\n * node> async.dir(hello, 'world');\n * {hello: 'world'}\n */\n var dir = consoleFunc('dir');\n\n /**\n * The post-check version of [`whilst`]{@link module:ControlFlow.whilst}. To reflect the difference in\n * the order of operations, the arguments `test` and `iteratee` are switched.\n *\n * `doWhilst` is to `whilst` as `do while` is to `while` in plain JavaScript.\n *\n * @name doWhilst\n * @static\n * @memberOf module:ControlFlow\n * @method\n * @see [async.whilst]{@link module:ControlFlow.whilst}\n * @category Control Flow\n * @param {AsyncFunction} iteratee - A function which is called each time `test`\n * passes. Invoked with (callback).\n * @param {AsyncFunction} test - asynchronous truth test to perform after each\n * execution of `iteratee`. Invoked with (...args, callback), where `...args` are the\n * non-error args from the previous callback of `iteratee`.\n * @param {Function} [callback] - A callback which is called after the test\n * function has failed and repeated execution of `iteratee` has stopped.\n * `callback` will be passed an error and any arguments passed to the final\n * `iteratee`'s callback. Invoked with (err, [results]);\n * @returns {Promise} a promise, if no callback is passed\n */\n function doWhilst(iteratee, test, callback) {\n callback = onlyOnce(callback);\n var _fn = wrapAsync(iteratee);\n var _test = wrapAsync(test);\n var results;\n\n function next(err, ...args) {\n if (err) return callback(err);\n if (err === false) return;\n results = args;\n _test(...args, check);\n }\n\n function check(err, truth) {\n if (err) return callback(err);\n if (err === false) return;\n if (!truth) return callback(null, ...results);\n _fn(next);\n }\n\n return check(null, true);\n }\n\n var doWhilst$1 = awaitify(doWhilst, 3);\n\n /**\n * Like ['doWhilst']{@link module:ControlFlow.doWhilst}, except the `test` is inverted. Note the\n * argument ordering differs from `until`.\n *\n * @name doUntil\n * @static\n * @memberOf module:ControlFlow\n * @method\n * @see [async.doWhilst]{@link module:ControlFlow.doWhilst}\n * @category Control Flow\n * @param {AsyncFunction} iteratee - An async function which is called each time\n * `test` fails. Invoked with (callback).\n * @param {AsyncFunction} test - asynchronous truth test to perform after each\n * execution of `iteratee`. Invoked with (...args, callback), where `...args` are the\n * non-error args from the previous callback of `iteratee`\n * @param {Function} [callback] - A callback which is called after the test\n * function has passed and repeated execution of `iteratee` has stopped. `callback`\n * will be passed an error and any arguments passed to the final `iteratee`'s\n * callback. Invoked with (err, [results]);\n * @returns {Promise} a promise, if no callback is passed\n */\n function doUntil(iteratee, test, callback) {\n const _test = wrapAsync(test);\n return doWhilst$1(iteratee, (...args) => {\n const cb = args.pop();\n _test(...args, (err, truth) => cb (err, !truth));\n }, callback);\n }\n\n function _withoutIndex(iteratee) {\n return (value, index, callback) => iteratee(value, callback);\n }\n\n /**\n * Applies the function `iteratee` to each item in `coll`, in parallel.\n * The `iteratee` is called with an item from the list, and a callback for when\n * it has finished. If the `iteratee` passes an error to its `callback`, the\n * main `callback` (for the `each` function) is immediately called with the\n * error.\n *\n * Note, that since this function applies `iteratee` to each item in parallel,\n * there is no guarantee that the iteratee functions will complete in order.\n *\n * @name each\n * @static\n * @memberOf module:Collections\n * @method\n * @alias forEach\n * @category Collection\n * @param {Array|Iterable|AsyncIterable|Object} coll - A collection to iterate over.\n * @param {AsyncFunction} iteratee - An async function to apply to\n * each item in `coll`. Invoked with (item, callback).\n * The array index is not passed to the iteratee.\n * If you need the index, use `eachOf`.\n * @param {Function} [callback] - A callback which is called when all\n * `iteratee` functions have finished, or an error occurs. Invoked with (err).\n * @returns {Promise} a promise, if a callback is omitted\n * @example\n *\n * // dir1 is a directory that contains file1.txt, file2.txt\n * // dir2 is a directory that contains file3.txt, file4.txt\n * // dir3 is a directory that contains file5.txt\n * // dir4 does not exist\n *\n * const fileList = [ 'dir1/file2.txt', 'dir2/file3.txt', 'dir/file5.txt'];\n * const withMissingFileList = ['dir1/file1.txt', 'dir4/file2.txt'];\n *\n * // asynchronous function that deletes a file\n * const deleteFile = function(file, callback) {\n * fs.unlink(file, callback);\n * };\n *\n * // Using callbacks\n * async.each(fileList, deleteFile, function(err) {\n * if( err ) {\n * console.log(err);\n * } else {\n * console.log('All files have been deleted successfully');\n * }\n * });\n *\n * // Error Handling\n * async.each(withMissingFileList, deleteFile, function(err){\n * console.log(err);\n * // [ Error: ENOENT: no such file or directory ]\n * // since dir4/file2.txt does not exist\n * // dir1/file1.txt could have been deleted\n * });\n *\n * // Using Promises\n * async.each(fileList, deleteFile)\n * .then( () => {\n * console.log('All files have been deleted successfully');\n * }).catch( err => {\n * console.log(err);\n * });\n *\n * // Error Handling\n * async.each(fileList, deleteFile)\n * .then( () => {\n * console.log('All files have been deleted successfully');\n * }).catch( err => {\n * console.log(err);\n * // [ Error: ENOENT: no such file or directory ]\n * // since dir4/file2.txt does not exist\n * // dir1/file1.txt could have been deleted\n * });\n *\n * // Using async/await\n * async () => {\n * try {\n * await async.each(files, deleteFile);\n * }\n * catch (err) {\n * console.log(err);\n * }\n * }\n *\n * // Error Handling\n * async () => {\n * try {\n * await async.each(withMissingFileList, deleteFile);\n * }\n * catch (err) {\n * console.log(err);\n * // [ Error: ENOENT: no such file or directory ]\n * // since dir4/file2.txt does not exist\n * // dir1/file1.txt could have been deleted\n * }\n * }\n *\n */\n function eachLimit$2(coll, iteratee, callback) {\n return eachOf$1(coll, _withoutIndex(wrapAsync(iteratee)), callback);\n }\n\n var each = awaitify(eachLimit$2, 3);\n\n /**\n * The same as [`each`]{@link module:Collections.each} but runs a maximum of `limit` async operations at a time.\n *\n * @name eachLimit\n * @static\n * @memberOf module:Collections\n * @method\n * @see [async.each]{@link module:Collections.each}\n * @alias forEachLimit\n * @category Collection\n * @param {Array|Iterable|AsyncIterable|Object} coll - A collection to iterate over.\n * @param {number} limit - The maximum number of async operations at a time.\n * @param {AsyncFunction} iteratee - An async function to apply to each item in\n * `coll`.\n * The array index is not passed to the iteratee.\n * If you need the index, use `eachOfLimit`.\n * Invoked with (item, callback).\n * @param {Function} [callback] - A callback which is called when all\n * `iteratee` functions have finished, or an error occurs. Invoked with (err).\n * @returns {Promise} a promise, if a callback is omitted\n */\n function eachLimit(coll, limit, iteratee, callback) {\n return eachOfLimit$2(limit)(coll, _withoutIndex(wrapAsync(iteratee)), callback);\n }\n var eachLimit$1 = awaitify(eachLimit, 4);\n\n /**\n * The same as [`each`]{@link module:Collections.each} but runs only a single async operation at a time.\n *\n * Note, that unlike [`each`]{@link module:Collections.each}, this function applies iteratee to each item\n * in series and therefore the iteratee functions will complete in order.\n\n * @name eachSeries\n * @static\n * @memberOf module:Collections\n * @method\n * @see [async.each]{@link module:Collections.each}\n * @alias forEachSeries\n * @category Collection\n * @param {Array|Iterable|AsyncIterable|Object} coll - A collection to iterate over.\n * @param {AsyncFunction} iteratee - An async function to apply to each\n * item in `coll`.\n * The array index is not passed to the iteratee.\n * If you need the index, use `eachOfSeries`.\n * Invoked with (item, callback).\n * @param {Function} [callback] - A callback which is called when all\n * `iteratee` functions have finished, or an error occurs. Invoked with (err).\n * @returns {Promise} a promise, if a callback is omitted\n */\n function eachSeries(coll, iteratee, callback) {\n return eachLimit$1(coll, 1, iteratee, callback)\n }\n var eachSeries$1 = awaitify(eachSeries, 3);\n\n /**\n * Wrap an async function and ensure it calls its callback on a later tick of\n * the event loop. If the function already calls its callback on a next tick,\n * no extra deferral is added. This is useful for preventing stack overflows\n * (`RangeError: Maximum call stack size exceeded`) and generally keeping\n * [Zalgo](http://blog.izs.me/post/59142742143/designing-apis-for-asynchrony)\n * contained. ES2017 `async` functions are returned as-is -- they are immune\n * to Zalgo's corrupting influences, as they always resolve on a later tick.\n *\n * @name ensureAsync\n * @static\n * @memberOf module:Utils\n * @method\n * @category Util\n * @param {AsyncFunction} fn - an async function, one that expects a node-style\n * callback as its last argument.\n * @returns {AsyncFunction} Returns a wrapped function with the exact same call\n * signature as the function passed in.\n * @example\n *\n * function sometimesAsync(arg, callback) {\n * if (cache[arg]) {\n * return callback(null, cache[arg]); // this would be synchronous!!\n * } else {\n * doSomeIO(arg, callback); // this IO would be asynchronous\n * }\n * }\n *\n * // this has a risk of stack overflows if many results are cached in a row\n * async.mapSeries(args, sometimesAsync, done);\n *\n * // this will defer sometimesAsync's callback if necessary,\n * // preventing stack overflows\n * async.mapSeries(args, async.ensureAsync(sometimesAsync), done);\n */\n function ensureAsync(fn) {\n if (isAsync(fn)) return fn;\n return function (...args/*, callback*/) {\n var callback = args.pop();\n var sync = true;\n args.push((...innerArgs) => {\n if (sync) {\n setImmediate$1(() => callback(...innerArgs));\n } else {\n callback(...innerArgs);\n }\n });\n fn.apply(this, args);\n sync = false;\n };\n }\n\n /**\n * Returns `true` if every element in `coll` satisfies an async test. If any\n * iteratee call returns `false`, the main `callback` is immediately called.\n *\n * @name every\n * @static\n * @memberOf module:Collections\n * @method\n * @alias all\n * @category Collection\n * @param {Array|Iterable|AsyncIterable|Object} coll - A collection to iterate over.\n * @param {AsyncFunction} iteratee - An async truth test to apply to each item\n * in the collection in parallel.\n * The iteratee must complete with a boolean result value.\n * Invoked with (item, callback).\n * @param {Function} [callback] - A callback which is called after all the\n * `iteratee` functions have finished. Result will be either `true` or `false`\n * depending on the values of the async tests. Invoked with (err, result).\n * @returns {Promise} a promise, if no callback provided\n * @example\n *\n * // dir1 is a directory that contains file1.txt, file2.txt\n * // dir2 is a directory that contains file3.txt, file4.txt\n * // dir3 is a directory that contains file5.txt\n * // dir4 does not exist\n *\n * const fileList = ['dir1/file1.txt','dir2/file3.txt','dir3/file5.txt'];\n * const withMissingFileList = ['file1.txt','file2.txt','file4.txt'];\n *\n * // asynchronous function that checks if a file exists\n * function fileExists(file, callback) {\n * fs.access(file, fs.constants.F_OK, (err) => {\n * callback(null, !err);\n * });\n * }\n *\n * // Using callbacks\n * async.every(fileList, fileExists, function(err, result) {\n * console.log(result);\n * // true\n * // result is true since every file exists\n * });\n *\n * async.every(withMissingFileList, fileExists, function(err, result) {\n * console.log(result);\n * // false\n * // result is false since NOT every file exists\n * });\n *\n * // Using Promises\n * async.every(fileList, fileExists)\n * .then( result => {\n * console.log(result);\n * // true\n * // result is true since every file exists\n * }).catch( err => {\n * console.log(err);\n * });\n *\n * async.every(withMissingFileList, fileExists)\n * .then( result => {\n * console.log(result);\n * // false\n * // result is false since NOT every file exists\n * }).catch( err => {\n * console.log(err);\n * });\n *\n * // Using async/await\n * async () => {\n * try {\n * let result = await async.every(fileList, fileExists);\n * console.log(result);\n * // true\n * // result is true since every file exists\n * }\n * catch (err) {\n * console.log(err);\n * }\n * }\n *\n * async () => {\n * try {\n * let result = await async.every(withMissingFileList, fileExists);\n * console.log(result);\n * // false\n * // result is false since NOT every file exists\n * }\n * catch (err) {\n * console.log(err);\n * }\n * }\n *\n */\n function every(coll, iteratee, callback) {\n return _createTester(bool => !bool, res => !res)(eachOf$1, coll, iteratee, callback)\n }\n var every$1 = awaitify(every, 3);\n\n /**\n * The same as [`every`]{@link module:Collections.every} but runs a maximum of `limit` async operations at a time.\n *\n * @name everyLimit\n * @static\n * @memberOf module:Collections\n * @method\n * @see [async.every]{@link module:Collections.every}\n * @alias allLimit\n * @category Collection\n * @param {Array|Iterable|AsyncIterable|Object} coll - A collection to iterate over.\n * @param {number} limit - The maximum number of async operations at a time.\n * @param {AsyncFunction} iteratee - An async truth test to apply to each item\n * in the collection in parallel.\n * The iteratee must complete with a boolean result value.\n * Invoked with (item, callback).\n * @param {Function} [callback] - A callback which is called after all the\n * `iteratee` functions have finished. Result will be either `true` or `false`\n * depending on the values of the async tests. Invoked with (err, result).\n * @returns {Promise} a promise, if no callback provided\n */\n function everyLimit(coll, limit, iteratee, callback) {\n return _createTester(bool => !bool, res => !res)(eachOfLimit$2(limit), coll, iteratee, callback)\n }\n var everyLimit$1 = awaitify(everyLimit, 4);\n\n /**\n * The same as [`every`]{@link module:Collections.every} but runs only a single async operation at a time.\n *\n * @name everySeries\n * @static\n * @memberOf module:Collections\n * @method\n * @see [async.every]{@link module:Collections.every}\n * @alias allSeries\n * @category Collection\n * @param {Array|Iterable|AsyncIterable|Object} coll - A collection to iterate over.\n * @param {AsyncFunction} iteratee - An async truth test to apply to each item\n * in the collection in series.\n * The iteratee must complete with a boolean result value.\n * Invoked with (item, callback).\n * @param {Function} [callback] - A callback which is called after all the\n * `iteratee` functions have finished. Result will be either `true` or `false`\n * depending on the values of the async tests. Invoked with (err, result).\n * @returns {Promise} a promise, if no callback provided\n */\n function everySeries(coll, iteratee, callback) {\n return _createTester(bool => !bool, res => !res)(eachOfSeries$1, coll, iteratee, callback)\n }\n var everySeries$1 = awaitify(everySeries, 3);\n\n function filterArray(eachfn, arr, iteratee, callback) {\n var truthValues = new Array(arr.length);\n eachfn(arr, (x, index, iterCb) => {\n iteratee(x, (err, v) => {\n truthValues[index] = !!v;\n iterCb(err);\n });\n }, err => {\n if (err) return callback(err);\n var results = [];\n for (var i = 0; i < arr.length; i++) {\n if (truthValues[i]) results.push(arr[i]);\n }\n callback(null, results);\n });\n }\n\n function filterGeneric(eachfn, coll, iteratee, callback) {\n var results = [];\n eachfn(coll, (x, index, iterCb) => {\n iteratee(x, (err, v) => {\n if (err) return iterCb(err);\n if (v) {\n results.push({index, value: x});\n }\n iterCb(err);\n });\n }, err => {\n if (err) return callback(err);\n callback(null, results\n .sort((a, b) => a.index - b.index)\n .map(v => v.value));\n });\n }\n\n function _filter(eachfn, coll, iteratee, callback) {\n var filter = isArrayLike(coll) ? filterArray : filterGeneric;\n return filter(eachfn, coll, wrapAsync(iteratee), callback);\n }\n\n /**\n * Returns a new array of all the values in `coll` which pass an async truth\n * test. This operation is performed in parallel, but the results array will be\n * in the same order as the original.\n *\n * @name filter\n * @static\n * @memberOf module:Collections\n * @method\n * @alias select\n * @category Collection\n * @param {Array|Iterable|AsyncIterable|Object} coll - A collection to iterate over.\n * @param {Function} iteratee - A truth test to apply to each item in `coll`.\n * The `iteratee` is passed a `callback(err, truthValue)`, which must be called\n * with a boolean argument once it has completed. Invoked with (item, callback).\n * @param {Function} [callback] - A callback which is called after all the\n * `iteratee` functions have finished. Invoked with (err, results).\n * @returns {Promise} a promise, if no callback provided\n * @example\n *\n * // dir1 is a directory that contains file1.txt, file2.txt\n * // dir2 is a directory that contains file3.txt, file4.txt\n * // dir3 is a directory that contains file5.txt\n *\n * const files = ['dir1/file1.txt','dir2/file3.txt','dir3/file6.txt'];\n *\n * // asynchronous function that checks if a file exists\n * function fileExists(file, callback) {\n * fs.access(file, fs.constants.F_OK, (err) => {\n * callback(null, !err);\n * });\n * }\n *\n * // Using callbacks\n * async.filter(files, fileExists, function(err, results) {\n * if(err) {\n * console.log(err);\n * } else {\n * console.log(results);\n * // [ 'dir1/file1.txt', 'dir2/file3.txt' ]\n * // results is now an array of the existing files\n * }\n * });\n *\n * // Using Promises\n * async.filter(files, fileExists)\n * .then(results => {\n * console.log(results);\n * // [ 'dir1/file1.txt', 'dir2/file3.txt' ]\n * // results is now an array of the existing files\n * }).catch(err => {\n * console.log(err);\n * });\n *\n * // Using async/await\n * async () => {\n * try {\n * let results = await async.filter(files, fileExists);\n * console.log(results);\n * // [ 'dir1/file1.txt', 'dir2/file3.txt' ]\n * // results is now an array of the existing files\n * }\n * catch (err) {\n * console.log(err);\n * }\n * }\n *\n */\n function filter (coll, iteratee, callback) {\n return _filter(eachOf$1, coll, iteratee, callback)\n }\n var filter$1 = awaitify(filter, 3);\n\n /**\n * The same as [`filter`]{@link module:Collections.filter} but runs a maximum of `limit` async operations at a\n * time.\n *\n * @name filterLimit\n * @static\n * @memberOf module:Collections\n * @method\n * @see [async.filter]{@link module:Collections.filter}\n * @alias selectLimit\n * @category Collection\n * @param {Array|Iterable|AsyncIterable|Object} coll - A collection to iterate over.\n * @param {number} limit - The maximum number of async operations at a time.\n * @param {Function} iteratee - A truth test to apply to each item in `coll`.\n * The `iteratee` is passed a `callback(err, truthValue)`, which must be called\n * with a boolean argument once it has completed. Invoked with (item, callback).\n * @param {Function} [callback] - A callback which is called after all the\n * `iteratee` functions have finished. Invoked with (err, results).\n * @returns {Promise} a promise, if no callback provided\n */\n function filterLimit (coll, limit, iteratee, callback) {\n return _filter(eachOfLimit$2(limit), coll, iteratee, callback)\n }\n var filterLimit$1 = awaitify(filterLimit, 4);\n\n /**\n * The same as [`filter`]{@link module:Collections.filter} but runs only a single async operation at a time.\n *\n * @name filterSeries\n * @static\n * @memberOf module:Collections\n * @method\n * @see [async.filter]{@link module:Collections.filter}\n * @alias selectSeries\n * @category Collection\n * @param {Array|Iterable|AsyncIterable|Object} coll - A collection to iterate over.\n * @param {Function} iteratee - A truth test to apply to each item in `coll`.\n * The `iteratee` is passed a `callback(err, truthValue)`, which must be called\n * with a boolean argument once it has completed. Invoked with (item, callback).\n * @param {Function} [callback] - A callback which is called after all the\n * `iteratee` functions have finished. Invoked with (err, results)\n * @returns {Promise} a promise, if no callback provided\n */\n function filterSeries (coll, iteratee, callback) {\n return _filter(eachOfSeries$1, coll, iteratee, callback)\n }\n var filterSeries$1 = awaitify(filterSeries, 3);\n\n /**\n * Calls the asynchronous function `fn` with a callback parameter that allows it\n * to call itself again, in series, indefinitely.\n\n * If an error is passed to the callback then `errback` is called with the\n * error, and execution stops, otherwise it will never be called.\n *\n * @name forever\n * @static\n * @memberOf module:ControlFlow\n * @method\n * @category Control Flow\n * @param {AsyncFunction} fn - an async function to call repeatedly.\n * Invoked with (next).\n * @param {Function} [errback] - when `fn` passes an error to it's callback,\n * this function will be called, and execution stops. Invoked with (err).\n * @returns {Promise} a promise that rejects if an error occurs and an errback\n * is not passed\n * @example\n *\n * async.forever(\n * function(next) {\n * // next is suitable for passing to things that need a callback(err [, whatever]);\n * // it will result in this function being called again.\n * },\n * function(err) {\n * // if next is called with a value in its first parameter, it will appear\n * // in here as 'err', and execution will stop.\n * }\n * );\n */\n function forever(fn, errback) {\n var done = onlyOnce(errback);\n var task = wrapAsync(ensureAsync(fn));\n\n function next(err) {\n if (err) return done(err);\n if (err === false) return;\n task(next);\n }\n return next();\n }\n var forever$1 = awaitify(forever, 2);\n\n /**\n * The same as [`groupBy`]{@link module:Collections.groupBy} but runs a maximum of `limit` async operations at a time.\n *\n * @name groupByLimit\n * @static\n * @memberOf module:Collections\n * @method\n * @see [async.groupBy]{@link module:Collections.groupBy}\n * @category Collection\n * @param {Array|Iterable|AsyncIterable|Object} coll - A collection to iterate over.\n * @param {number} limit - The maximum number of async operations at a time.\n * @param {AsyncFunction} iteratee - An async function to apply to each item in\n * `coll`.\n * The iteratee should complete with a `key` to group the value under.\n * Invoked with (value, callback).\n * @param {Function} [callback] - A callback which is called when all `iteratee`\n * functions have finished, or an error occurs. Result is an `Object` whoses\n * properties are arrays of values which returned the corresponding key.\n * @returns {Promise} a promise, if no callback is passed\n */\n function groupByLimit(coll, limit, iteratee, callback) {\n var _iteratee = wrapAsync(iteratee);\n return mapLimit$1(coll, limit, (val, iterCb) => {\n _iteratee(val, (err, key) => {\n if (err) return iterCb(err);\n return iterCb(err, {key, val});\n });\n }, (err, mapResults) => {\n var result = {};\n // from MDN, handle object having an `hasOwnProperty` prop\n var {hasOwnProperty} = Object.prototype;\n\n for (var i = 0; i < mapResults.length; i++) {\n if (mapResults[i]) {\n var {key} = mapResults[i];\n var {val} = mapResults[i];\n\n if (hasOwnProperty.call(result, key)) {\n result[key].push(val);\n } else {\n result[key] = [val];\n }\n }\n }\n\n return callback(err, result);\n });\n }\n\n var groupByLimit$1 = awaitify(groupByLimit, 4);\n\n /**\n * Returns a new object, where each value corresponds to an array of items, from\n * `coll`, that returned the corresponding key. That is, the keys of the object\n * correspond to the values passed to the `iteratee` callback.\n *\n * Note: Since this function applies the `iteratee` to each item in parallel,\n * there is no guarantee that the `iteratee` functions will complete in order.\n * However, the values for each key in the `result` will be in the same order as\n * the original `coll`. For Objects, the values will roughly be in the order of\n * the original Objects' keys (but this can vary across JavaScript engines).\n *\n * @name groupBy\n * @static\n * @memberOf module:Collections\n * @method\n * @category Collection\n * @param {Array|Iterable|AsyncIterable|Object} coll - A collection to iterate over.\n * @param {AsyncFunction} iteratee - An async function to apply to each item in\n * `coll`.\n * The iteratee should complete with a `key` to group the value under.\n * Invoked with (value, callback).\n * @param {Function} [callback] - A callback which is called when all `iteratee`\n * functions have finished, or an error occurs. Result is an `Object` whoses\n * properties are arrays of values which returned the corresponding key.\n * @returns {Promise} a promise, if no callback is passed\n * @example\n *\n * // dir1 is a directory that contains file1.txt, file2.txt\n * // dir2 is a directory that contains file3.txt, file4.txt\n * // dir3 is a directory that contains file5.txt\n * // dir4 does not exist\n *\n * const files = ['dir1/file1.txt','dir2','dir4']\n *\n * // asynchronous function that detects file type as none, file, or directory\n * function detectFile(file, callback) {\n * fs.stat(file, function(err, stat) {\n * if (err) {\n * return callback(null, 'none');\n * }\n * callback(null, stat.isDirectory() ? 'directory' : 'file');\n * });\n * }\n *\n * //Using callbacks\n * async.groupBy(files, detectFile, function(err, result) {\n * if(err) {\n * console.log(err);\n * } else {\n *\t console.log(result);\n * // {\n * // file: [ 'dir1/file1.txt' ],\n * // none: [ 'dir4' ],\n * // directory: [ 'dir2']\n * // }\n * // result is object containing the files grouped by type\n * }\n * });\n *\n * // Using Promises\n * async.groupBy(files, detectFile)\n * .then( result => {\n * console.log(result);\n * // {\n * // file: [ 'dir1/file1.txt' ],\n * // none: [ 'dir4' ],\n * // directory: [ 'dir2']\n * // }\n * // result is object containing the files grouped by type\n * }).catch( err => {\n * console.log(err);\n * });\n *\n * // Using async/await\n * async () => {\n * try {\n * let result = await async.groupBy(files, detectFile);\n * console.log(result);\n * // {\n * // file: [ 'dir1/file1.txt' ],\n * // none: [ 'dir4' ],\n * // directory: [ 'dir2']\n * // }\n * // result is object containing the files grouped by type\n * }\n * catch (err) {\n * console.log(err);\n * }\n * }\n *\n */\n function groupBy (coll, iteratee, callback) {\n return groupByLimit$1(coll, Infinity, iteratee, callback)\n }\n\n /**\n * The same as [`groupBy`]{@link module:Collections.groupBy} but runs only a single async operation at a time.\n *\n * @name groupBySeries\n * @static\n * @memberOf module:Collections\n * @method\n * @see [async.groupBy]{@link module:Collections.groupBy}\n * @category Collection\n * @param {Array|Iterable|AsyncIterable|Object} coll - A collection to iterate over.\n * @param {AsyncFunction} iteratee - An async function to apply to each item in\n * `coll`.\n * The iteratee should complete with a `key` to group the value under.\n * Invoked with (value, callback).\n * @param {Function} [callback] - A callback which is called when all `iteratee`\n * functions have finished, or an error occurs. Result is an `Object` whose\n * properties are arrays of values which returned the corresponding key.\n * @returns {Promise} a promise, if no callback is passed\n */\n function groupBySeries (coll, iteratee, callback) {\n return groupByLimit$1(coll, 1, iteratee, callback)\n }\n\n /**\n * Logs the result of an `async` function to the `console`. Only works in\n * Node.js or in browsers that support `console.log` and `console.error` (such\n * as FF and Chrome). If multiple arguments are returned from the async\n * function, `console.log` is called on each argument in order.\n *\n * @name log\n * @static\n * @memberOf module:Utils\n * @method\n * @category Util\n * @param {AsyncFunction} function - The function you want to eventually apply\n * all arguments to.\n * @param {...*} arguments... - Any number of arguments to apply to the function.\n * @example\n *\n * // in a module\n * var hello = function(name, callback) {\n * setTimeout(function() {\n * callback(null, 'hello ' + name);\n * }, 1000);\n * };\n *\n * // in the node repl\n * node> async.log(hello, 'world');\n * 'hello world'\n */\n var log = consoleFunc('log');\n\n /**\n * The same as [`mapValues`]{@link module:Collections.mapValues} but runs a maximum of `limit` async operations at a\n * time.\n *\n * @name mapValuesLimit\n * @static\n * @memberOf module:Collections\n * @method\n * @see [async.mapValues]{@link module:Collections.mapValues}\n * @category Collection\n * @param {Object} obj - A collection to iterate over.\n * @param {number} limit - The maximum number of async operations at a time.\n * @param {AsyncFunction} iteratee - A function to apply to each value and key\n * in `coll`.\n * The iteratee should complete with the transformed value as its result.\n * Invoked with (value, key, callback).\n * @param {Function} [callback] - A callback which is called when all `iteratee`\n * functions have finished, or an error occurs. `result` is a new object consisting\n * of each key from `obj`, with each transformed value on the right-hand side.\n * Invoked with (err, result).\n * @returns {Promise} a promise, if no callback is passed\n */\n function mapValuesLimit(obj, limit, iteratee, callback) {\n callback = once(callback);\n var newObj = {};\n var _iteratee = wrapAsync(iteratee);\n return eachOfLimit$2(limit)(obj, (val, key, next) => {\n _iteratee(val, key, (err, result) => {\n if (err) return next(err);\n newObj[key] = result;\n next(err);\n });\n }, err => callback(err, newObj));\n }\n\n var mapValuesLimit$1 = awaitify(mapValuesLimit, 4);\n\n /**\n * A relative of [`map`]{@link module:Collections.map}, designed for use with objects.\n *\n * Produces a new Object by mapping each value of `obj` through the `iteratee`\n * function. The `iteratee` is called each `value` and `key` from `obj` and a\n * callback for when it has finished processing. Each of these callbacks takes\n * two arguments: an `error`, and the transformed item from `obj`. If `iteratee`\n * passes an error to its callback, the main `callback` (for the `mapValues`\n * function) is immediately called with the error.\n *\n * Note, the order of the keys in the result is not guaranteed. The keys will\n * be roughly in the order they complete, (but this is very engine-specific)\n *\n * @name mapValues\n * @static\n * @memberOf module:Collections\n * @method\n * @category Collection\n * @param {Object} obj - A collection to iterate over.\n * @param {AsyncFunction} iteratee - A function to apply to each value and key\n * in `coll`.\n * The iteratee should complete with the transformed value as its result.\n * Invoked with (value, key, callback).\n * @param {Function} [callback] - A callback which is called when all `iteratee`\n * functions have finished, or an error occurs. `result` is a new object consisting\n * of each key from `obj`, with each transformed value on the right-hand side.\n * Invoked with (err, result).\n * @returns {Promise} a promise, if no callback is passed\n * @example\n *\n * // file1.txt is a file that is 1000 bytes in size\n * // file2.txt is a file that is 2000 bytes in size\n * // file3.txt is a file that is 3000 bytes in size\n * // file4.txt does not exist\n *\n * const fileMap = {\n * f1: 'file1.txt',\n * f2: 'file2.txt',\n * f3: 'file3.txt'\n * };\n *\n * const withMissingFileMap = {\n * f1: 'file1.txt',\n * f2: 'file2.txt',\n * f3: 'file4.txt'\n * };\n *\n * // asynchronous function that returns the file size in bytes\n * function getFileSizeInBytes(file, key, callback) {\n * fs.stat(file, function(err, stat) {\n * if (err) {\n * return callback(err);\n * }\n * callback(null, stat.size);\n * });\n * }\n *\n * // Using callbacks\n * async.mapValues(fileMap, getFileSizeInBytes, function(err, result) {\n * if (err) {\n * console.log(err);\n * } else {\n * console.log(result);\n * // result is now a map of file size in bytes for each file, e.g.\n * // {\n * // f1: 1000,\n * // f2: 2000,\n * // f3: 3000\n * // }\n * }\n * });\n *\n * // Error handling\n * async.mapValues(withMissingFileMap, getFileSizeInBytes, function(err, result) {\n * if (err) {\n * console.log(err);\n * // [ Error: ENOENT: no such file or directory ]\n * } else {\n * console.log(result);\n * }\n * });\n *\n * // Using Promises\n * async.mapValues(fileMap, getFileSizeInBytes)\n * .then( result => {\n * console.log(result);\n * // result is now a map of file size in bytes for each file, e.g.\n * // {\n * // f1: 1000,\n * // f2: 2000,\n * // f3: 3000\n * // }\n * }).catch (err => {\n * console.log(err);\n * });\n *\n * // Error Handling\n * async.mapValues(withMissingFileMap, getFileSizeInBytes)\n * .then( result => {\n * console.log(result);\n * }).catch (err => {\n * console.log(err);\n * // [ Error: ENOENT: no such file or directory ]\n * });\n *\n * // Using async/await\n * async () => {\n * try {\n * let result = await async.mapValues(fileMap, getFileSizeInBytes);\n * console.log(result);\n * // result is now a map of file size in bytes for each file, e.g.\n * // {\n * // f1: 1000,\n * // f2: 2000,\n * // f3: 3000\n * // }\n * }\n * catch (err) {\n * console.log(err);\n * }\n * }\n *\n * // Error Handling\n * async () => {\n * try {\n * let result = await async.mapValues(withMissingFileMap, getFileSizeInBytes);\n * console.log(result);\n * }\n * catch (err) {\n * console.log(err);\n * // [ Error: ENOENT: no such file or directory ]\n * }\n * }\n *\n */\n function mapValues(obj, iteratee, callback) {\n return mapValuesLimit$1(obj, Infinity, iteratee, callback)\n }\n\n /**\n * The same as [`mapValues`]{@link module:Collections.mapValues} but runs only a single async operation at a time.\n *\n * @name mapValuesSeries\n * @static\n * @memberOf module:Collections\n * @method\n * @see [async.mapValues]{@link module:Collections.mapValues}\n * @category Collection\n * @param {Object} obj - A collection to iterate over.\n * @param {AsyncFunction} iteratee - A function to apply to each value and key\n * in `coll`.\n * The iteratee should complete with the transformed value as its result.\n * Invoked with (value, key, callback).\n * @param {Function} [callback] - A callback which is called when all `iteratee`\n * functions have finished, or an error occurs. `result` is a new object consisting\n * of each key from `obj`, with each transformed value on the right-hand side.\n * Invoked with (err, result).\n * @returns {Promise} a promise, if no callback is passed\n */\n function mapValuesSeries(obj, iteratee, callback) {\n return mapValuesLimit$1(obj, 1, iteratee, callback)\n }\n\n /**\n * Caches the results of an async function. When creating a hash to store\n * function results against, the callback is omitted from the hash and an\n * optional hash function can be used.\n *\n * **Note: if the async function errs, the result will not be cached and\n * subsequent calls will call the wrapped function.**\n *\n * If no hash function is specified, the first argument is used as a hash key,\n * which may work reasonably if it is a string or a data type that converts to a\n * distinct string. Note that objects and arrays will not behave reasonably.\n * Neither will cases where the other arguments are significant. In such cases,\n * specify your own hash function.\n *\n * The cache of results is exposed as the `memo` property of the function\n * returned by `memoize`.\n *\n * @name memoize\n * @static\n * @memberOf module:Utils\n * @method\n * @category Util\n * @param {AsyncFunction} fn - The async function to proxy and cache results from.\n * @param {Function} hasher - An optional function for generating a custom hash\n * for storing results. It has all the arguments applied to it apart from the\n * callback, and must be synchronous.\n * @returns {AsyncFunction} a memoized version of `fn`\n * @example\n *\n * var slow_fn = function(name, callback) {\n * // do something\n * callback(null, result);\n * };\n * var fn = async.memoize(slow_fn);\n *\n * // fn can now be used as if it were slow_fn\n * fn('some name', function() {\n * // callback\n * });\n */\n function memoize(fn, hasher = v => v) {\n var memo = Object.create(null);\n var queues = Object.create(null);\n var _fn = wrapAsync(fn);\n var memoized = initialParams((args, callback) => {\n var key = hasher(...args);\n if (key in memo) {\n setImmediate$1(() => callback(null, ...memo[key]));\n } else if (key in queues) {\n queues[key].push(callback);\n } else {\n queues[key] = [callback];\n _fn(...args, (err, ...resultArgs) => {\n // #1465 don't memoize if an error occurred\n if (!err) {\n memo[key] = resultArgs;\n }\n var q = queues[key];\n delete queues[key];\n for (var i = 0, l = q.length; i < l; i++) {\n q[i](err, ...resultArgs);\n }\n });\n }\n });\n memoized.memo = memo;\n memoized.unmemoized = fn;\n return memoized;\n }\n\n /* istanbul ignore file */\n\n /**\n * Calls `callback` on a later loop around the event loop. In Node.js this just\n * calls `process.nextTick`. In the browser it will use `setImmediate` if\n * available, otherwise `setTimeout(callback, 0)`, which means other higher\n * priority events may precede the execution of `callback`.\n *\n * This is used internally for browser-compatibility purposes.\n *\n * @name nextTick\n * @static\n * @memberOf module:Utils\n * @method\n * @see [async.setImmediate]{@link module:Utils.setImmediate}\n * @category Util\n * @param {Function} callback - The function to call on a later loop around\n * the event loop. Invoked with (args...).\n * @param {...*} args... - any number of additional arguments to pass to the\n * callback on the next tick.\n * @example\n *\n * var call_order = [];\n * async.nextTick(function() {\n * call_order.push('two');\n * // call_order now equals ['one','two']\n * });\n * call_order.push('one');\n *\n * async.setImmediate(function (a, b, c) {\n * // a, b, and c equal 1, 2, and 3\n * }, 1, 2, 3);\n */\n var _defer;\n\n if (hasNextTick) {\n _defer = process.nextTick;\n } else if (hasSetImmediate) {\n _defer = setImmediate;\n } else {\n _defer = fallback;\n }\n\n var nextTick = wrap(_defer);\n\n var _parallel = awaitify((eachfn, tasks, callback) => {\n var results = isArrayLike(tasks) ? [] : {};\n\n eachfn(tasks, (task, key, taskCb) => {\n wrapAsync(task)((err, ...result) => {\n if (result.length < 2) {\n [result] = result;\n }\n results[key] = result;\n taskCb(err);\n });\n }, err => callback(err, results));\n }, 3);\n\n /**\n * Run the `tasks` collection of functions in parallel, without waiting until\n * the previous function has completed. If any of the functions pass an error to\n * its callback, the main `callback` is immediately called with the value of the\n * error. Once the `tasks` have completed, the results are passed to the final\n * `callback` as an array.\n *\n * **Note:** `parallel` is about kicking-off I/O tasks in parallel, not about\n * parallel execution of code. If your tasks do not use any timers or perform\n * any I/O, they will actually be executed in series. Any synchronous setup\n * sections for each task will happen one after the other. JavaScript remains\n * single-threaded.\n *\n * **Hint:** Use [`reflect`]{@link module:Utils.reflect} to continue the\n * execution of other tasks when a task fails.\n *\n * It is also possible to use an object instead of an array. Each property will\n * be run as a function and the results will be passed to the final `callback`\n * as an object instead of an array. This can be a more readable way of handling\n * results from {@link async.parallel}.\n *\n * @name parallel\n * @static\n * @memberOf module:ControlFlow\n * @method\n * @category Control Flow\n * @param {Array|Iterable|AsyncIterable|Object} tasks - A collection of\n * [async functions]{@link AsyncFunction} to run.\n * Each async function can complete with any number of optional `result` values.\n * @param {Function} [callback] - An optional callback to run once all the\n * functions have completed successfully. This function gets a results array\n * (or object) containing all the result arguments passed to the task callbacks.\n * Invoked with (err, results).\n * @returns {Promise} a promise, if a callback is not passed\n *\n * @example\n *\n * //Using Callbacks\n * async.parallel([\n * function(callback) {\n * setTimeout(function() {\n * callback(null, 'one');\n * }, 200);\n * },\n * function(callback) {\n * setTimeout(function() {\n * callback(null, 'two');\n * }, 100);\n * }\n * ], function(err, results) {\n * console.log(results);\n * // results is equal to ['one','two'] even though\n * // the second function had a shorter timeout.\n * });\n *\n * // an example using an object instead of an array\n * async.parallel({\n * one: function(callback) {\n * setTimeout(function() {\n * callback(null, 1);\n * }, 200);\n * },\n * two: function(callback) {\n * setTimeout(function() {\n * callback(null, 2);\n * }, 100);\n * }\n * }, function(err, results) {\n * console.log(results);\n * // results is equal to: { one: 1, two: 2 }\n * });\n *\n * //Using Promises\n * async.parallel([\n * function(callback) {\n * setTimeout(function() {\n * callback(null, 'one');\n * }, 200);\n * },\n * function(callback) {\n * setTimeout(function() {\n * callback(null, 'two');\n * }, 100);\n * }\n * ]).then(results => {\n * console.log(results);\n * // results is equal to ['one','two'] even though\n * // the second function had a shorter timeout.\n * }).catch(err => {\n * console.log(err);\n * });\n *\n * // an example using an object instead of an array\n * async.parallel({\n * one: function(callback) {\n * setTimeout(function() {\n * callback(null, 1);\n * }, 200);\n * },\n * two: function(callback) {\n * setTimeout(function() {\n * callback(null, 2);\n * }, 100);\n * }\n * }).then(results => {\n * console.log(results);\n * // results is equal to: { one: 1, two: 2 }\n * }).catch(err => {\n * console.log(err);\n * });\n *\n * //Using async/await\n * async () => {\n * try {\n * let results = await async.parallel([\n * function(callback) {\n * setTimeout(function() {\n * callback(null, 'one');\n * }, 200);\n * },\n * function(callback) {\n * setTimeout(function() {\n * callback(null, 'two');\n * }, 100);\n * }\n * ]);\n * console.log(results);\n * // results is equal to ['one','two'] even though\n * // the second function had a shorter timeout.\n * }\n * catch (err) {\n * console.log(err);\n * }\n * }\n *\n * // an example using an object instead of an array\n * async () => {\n * try {\n * let results = await async.parallel({\n * one: function(callback) {\n * setTimeout(function() {\n * callback(null, 1);\n * }, 200);\n * },\n * two: function(callback) {\n * setTimeout(function() {\n * callback(null, 2);\n * }, 100);\n * }\n * });\n * console.log(results);\n * // results is equal to: { one: 1, two: 2 }\n * }\n * catch (err) {\n * console.log(err);\n * }\n * }\n *\n */\n function parallel(tasks, callback) {\n return _parallel(eachOf$1, tasks, callback);\n }\n\n /**\n * The same as [`parallel`]{@link module:ControlFlow.parallel} but runs a maximum of `limit` async operations at a\n * time.\n *\n * @name parallelLimit\n * @static\n * @memberOf module:ControlFlow\n * @method\n * @see [async.parallel]{@link module:ControlFlow.parallel}\n * @category Control Flow\n * @param {Array|Iterable|AsyncIterable|Object} tasks - A collection of\n * [async functions]{@link AsyncFunction} to run.\n * Each async function can complete with any number of optional `result` values.\n * @param {number} limit - The maximum number of async operations at a time.\n * @param {Function} [callback] - An optional callback to run once all the\n * functions have completed successfully. This function gets a results array\n * (or object) containing all the result arguments passed to the task callbacks.\n * Invoked with (err, results).\n * @returns {Promise} a promise, if a callback is not passed\n */\n function parallelLimit(tasks, limit, callback) {\n return _parallel(eachOfLimit$2(limit), tasks, callback);\n }\n\n /**\n * A queue of tasks for the worker function to complete.\n * @typedef {Iterable} QueueObject\n * @memberOf module:ControlFlow\n * @property {Function} length - a function returning the number of items\n * waiting to be processed. Invoke with `queue.length()`.\n * @property {boolean} started - a boolean indicating whether or not any\n * items have been pushed and processed by the queue.\n * @property {Function} running - a function returning the number of items\n * currently being processed. Invoke with `queue.running()`.\n * @property {Function} workersList - a function returning the array of items\n * currently being processed. Invoke with `queue.workersList()`.\n * @property {Function} idle - a function returning false if there are items\n * waiting or being processed, or true if not. Invoke with `queue.idle()`.\n * @property {number} concurrency - an integer for determining how many `worker`\n * functions should be run in parallel. This property can be changed after a\n * `queue` is created to alter the concurrency on-the-fly.\n * @property {number} payload - an integer that specifies how many items are\n * passed to the worker function at a time. only applies if this is a\n * [cargo]{@link module:ControlFlow.cargo} object\n * @property {AsyncFunction} push - add a new task to the `queue`. Calls `callback`\n * once the `worker` has finished processing the task. Instead of a single task,\n * a `tasks` array can be submitted. The respective callback is used for every\n * task in the list. Invoke with `queue.push(task, [callback])`,\n * @property {AsyncFunction} unshift - add a new task to the front of the `queue`.\n * Invoke with `queue.unshift(task, [callback])`.\n * @property {AsyncFunction} pushAsync - the same as `q.push`, except this returns\n * a promise that rejects if an error occurs.\n * @property {AsyncFunction} unshiftAsync - the same as `q.unshift`, except this returns\n * a promise that rejects if an error occurs.\n * @property {Function} remove - remove items from the queue that match a test\n * function. The test function will be passed an object with a `data` property,\n * and a `priority` property, if this is a\n * [priorityQueue]{@link module:ControlFlow.priorityQueue} object.\n * Invoked with `queue.remove(testFn)`, where `testFn` is of the form\n * `function ({data, priority}) {}` and returns a Boolean.\n * @property {Function} saturated - a function that sets a callback that is\n * called when the number of running workers hits the `concurrency` limit, and\n * further tasks will be queued. If the callback is omitted, `q.saturated()`\n * returns a promise for the next occurrence.\n * @property {Function} unsaturated - a function that sets a callback that is\n * called when the number of running workers is less than the `concurrency` &\n * `buffer` limits, and further tasks will not be queued. If the callback is\n * omitted, `q.unsaturated()` returns a promise for the next occurrence.\n * @property {number} buffer - A minimum threshold buffer in order to say that\n * the `queue` is `unsaturated`.\n * @property {Function} empty - a function that sets a callback that is called\n * when the last item from the `queue` is given to a `worker`. If the callback\n * is omitted, `q.empty()` returns a promise for the next occurrence.\n * @property {Function} drain - a function that sets a callback that is called\n * when the last item from the `queue` has returned from the `worker`. If the\n * callback is omitted, `q.drain()` returns a promise for the next occurrence.\n * @property {Function} error - a function that sets a callback that is called\n * when a task errors. Has the signature `function(error, task)`. If the\n * callback is omitted, `error()` returns a promise that rejects on the next\n * error.\n * @property {boolean} paused - a boolean for determining whether the queue is\n * in a paused state.\n * @property {Function} pause - a function that pauses the processing of tasks\n * until `resume()` is called. Invoke with `queue.pause()`.\n * @property {Function} resume - a function that resumes the processing of\n * queued tasks when the queue is paused. Invoke with `queue.resume()`.\n * @property {Function} kill - a function that removes the `drain` callback and\n * empties remaining tasks from the queue forcing it to go idle. No more tasks\n * should be pushed to the queue after calling this function. Invoke with `queue.kill()`.\n *\n * @example\n * const q = async.queue(worker, 2)\n * q.push(item1)\n * q.push(item2)\n * q.push(item3)\n * // queues are iterable, spread into an array to inspect\n * const items = [...q] // [item1, item2, item3]\n * // or use for of\n * for (let item of q) {\n * console.log(item)\n * }\n *\n * q.drain(() => {\n * console.log('all done')\n * })\n * // or\n * await q.drain()\n */\n\n /**\n * Creates a `queue` object with the specified `concurrency`. Tasks added to the\n * `queue` are processed in parallel (up to the `concurrency` limit). If all\n * `worker`s are in progress, the task is queued until one becomes available.\n * Once a `worker` completes a `task`, that `task`'s callback is called.\n *\n * @name queue\n * @static\n * @memberOf module:ControlFlow\n * @method\n * @category Control Flow\n * @param {AsyncFunction} worker - An async function for processing a queued task.\n * If you want to handle errors from an individual task, pass a callback to\n * `q.push()`. Invoked with (task, callback).\n * @param {number} [concurrency=1] - An `integer` for determining how many\n * `worker` functions should be run in parallel. If omitted, the concurrency\n * defaults to `1`. If the concurrency is `0`, an error is thrown.\n * @returns {module:ControlFlow.QueueObject} A queue object to manage the tasks. Callbacks can be\n * attached as certain properties to listen for specific events during the\n * lifecycle of the queue.\n * @example\n *\n * // create a queue object with concurrency 2\n * var q = async.queue(function(task, callback) {\n * console.log('hello ' + task.name);\n * callback();\n * }, 2);\n *\n * // assign a callback\n * q.drain(function() {\n * console.log('all items have been processed');\n * });\n * // or await the end\n * await q.drain()\n *\n * // assign an error callback\n * q.error(function(err, task) {\n * console.error('task experienced an error');\n * });\n *\n * // add some items to the queue\n * q.push({name: 'foo'}, function(err) {\n * console.log('finished processing foo');\n * });\n * // callback is optional\n * q.push({name: 'bar'});\n *\n * // add some items to the queue (batch-wise)\n * q.push([{name: 'baz'},{name: 'bay'},{name: 'bax'}], function(err) {\n * console.log('finished processing item');\n * });\n *\n * // add some items to the front of the queue\n * q.unshift({name: 'bar'}, function (err) {\n * console.log('finished processing bar');\n * });\n */\n function queue (worker, concurrency) {\n var _worker = wrapAsync(worker);\n return queue$1((items, cb) => {\n _worker(items[0], cb);\n }, concurrency, 1);\n }\n\n // Binary min-heap implementation used for priority queue.\n // Implementation is stable, i.e. push time is considered for equal priorities\n class Heap {\n constructor() {\n this.heap = [];\n this.pushCount = Number.MIN_SAFE_INTEGER;\n }\n\n get length() {\n return this.heap.length;\n }\n\n empty () {\n this.heap = [];\n return this;\n }\n\n percUp(index) {\n let p;\n\n while (index > 0 && smaller(this.heap[index], this.heap[p=parent(index)])) {\n let t = this.heap[index];\n this.heap[index] = this.heap[p];\n this.heap[p] = t;\n\n index = p;\n }\n }\n\n percDown(index) {\n let l;\n\n while ((l=leftChi(index)) < this.heap.length) {\n if (l+1 < this.heap.length && smaller(this.heap[l+1], this.heap[l])) {\n l = l+1;\n }\n\n if (smaller(this.heap[index], this.heap[l])) {\n break;\n }\n\n let t = this.heap[index];\n this.heap[index] = this.heap[l];\n this.heap[l] = t;\n\n index = l;\n }\n }\n\n push(node) {\n node.pushCount = ++this.pushCount;\n this.heap.push(node);\n this.percUp(this.heap.length-1);\n }\n\n unshift(node) {\n return this.heap.push(node);\n }\n\n shift() {\n let [top] = this.heap;\n\n this.heap[0] = this.heap[this.heap.length-1];\n this.heap.pop();\n this.percDown(0);\n\n return top;\n }\n\n toArray() {\n return [...this];\n }\n\n *[Symbol.iterator] () {\n for (let i = 0; i < this.heap.length; i++) {\n yield this.heap[i].data;\n }\n }\n\n remove (testFn) {\n let j = 0;\n for (let i = 0; i < this.heap.length; i++) {\n if (!testFn(this.heap[i])) {\n this.heap[j] = this.heap[i];\n j++;\n }\n }\n\n this.heap.splice(j);\n\n for (let i = parent(this.heap.length-1); i >= 0; i--) {\n this.percDown(i);\n }\n\n return this;\n }\n }\n\n function leftChi(i) {\n return (i<<1)+1;\n }\n\n function parent(i) {\n return ((i+1)>>1)-1;\n }\n\n function smaller(x, y) {\n if (x.priority !== y.priority) {\n return x.priority < y.priority;\n }\n else {\n return x.pushCount < y.pushCount;\n }\n }\n\n /**\n * The same as [async.queue]{@link module:ControlFlow.queue} only tasks are assigned a priority and\n * completed in ascending priority order.\n *\n * @name priorityQueue\n * @static\n * @memberOf module:ControlFlow\n * @method\n * @see [async.queue]{@link module:ControlFlow.queue}\n * @category Control Flow\n * @param {AsyncFunction} worker - An async function for processing a queued task.\n * If you want to handle errors from an individual task, pass a callback to\n * `q.push()`.\n * Invoked with (task, callback).\n * @param {number} concurrency - An `integer` for determining how many `worker`\n * functions should be run in parallel. If omitted, the concurrency defaults to\n * `1`. If the concurrency is `0`, an error is thrown.\n * @returns {module:ControlFlow.QueueObject} A priorityQueue object to manage the tasks. There are three\n * differences between `queue` and `priorityQueue` objects:\n * * `push(task, priority, [callback])` - `priority` should be a number. If an\n * array of `tasks` is given, all tasks will be assigned the same priority.\n * * `pushAsync(task, priority, [callback])` - the same as `priorityQueue.push`,\n * except this returns a promise that rejects if an error occurs.\n * * The `unshift` and `unshiftAsync` methods were removed.\n */\n function priorityQueue(worker, concurrency) {\n // Start with a normal queue\n var q = queue(worker, concurrency);\n\n var {\n push,\n pushAsync\n } = q;\n\n q._tasks = new Heap();\n q._createTaskItem = ({data, priority}, callback) => {\n return {\n data,\n priority,\n callback\n };\n };\n\n function createDataItems(tasks, priority) {\n if (!Array.isArray(tasks)) {\n return {data: tasks, priority};\n }\n return tasks.map(data => { return {data, priority}; });\n }\n\n // Override push to accept second parameter representing priority\n q.push = function(data, priority = 0, callback) {\n return push(createDataItems(data, priority), callback);\n };\n\n q.pushAsync = function(data, priority = 0, callback) {\n return pushAsync(createDataItems(data, priority), callback);\n };\n\n // Remove unshift functions\n delete q.unshift;\n delete q.unshiftAsync;\n\n return q;\n }\n\n /**\n * Runs the `tasks` array of functions in parallel, without waiting until the\n * previous function has completed. Once any of the `tasks` complete or pass an\n * error to its callback, the main `callback` is immediately called. It's\n * equivalent to `Promise.race()`.\n *\n * @name race\n * @static\n * @memberOf module:ControlFlow\n * @method\n * @category Control Flow\n * @param {Array} tasks - An array containing [async functions]{@link AsyncFunction}\n * to run. Each function can complete with an optional `result` value.\n * @param {Function} callback - A callback to run once any of the functions have\n * completed. This function gets an error or result from the first function that\n * completed. Invoked with (err, result).\n * @returns {Promise} a promise, if a callback is omitted\n * @example\n *\n * async.race([\n * function(callback) {\n * setTimeout(function() {\n * callback(null, 'one');\n * }, 200);\n * },\n * function(callback) {\n * setTimeout(function() {\n * callback(null, 'two');\n * }, 100);\n * }\n * ],\n * // main callback\n * function(err, result) {\n * // the result will be equal to 'two' as it finishes earlier\n * });\n */\n function race(tasks, callback) {\n callback = once(callback);\n if (!Array.isArray(tasks)) return callback(new TypeError('First argument to race must be an array of functions'));\n if (!tasks.length) return callback();\n for (var i = 0, l = tasks.length; i < l; i++) {\n wrapAsync(tasks[i])(callback);\n }\n }\n\n var race$1 = awaitify(race, 2);\n\n /**\n * Same as [`reduce`]{@link module:Collections.reduce}, only operates on `array` in reverse order.\n *\n * @name reduceRight\n * @static\n * @memberOf module:Collections\n * @method\n * @see [async.reduce]{@link module:Collections.reduce}\n * @alias foldr\n * @category Collection\n * @param {Array} array - A collection to iterate over.\n * @param {*} memo - The initial state of the reduction.\n * @param {AsyncFunction} iteratee - A function applied to each item in the\n * array to produce the next step in the reduction.\n * The `iteratee` should complete with the next state of the reduction.\n * If the iteratee completes with an error, the reduction is stopped and the\n * main `callback` is immediately called with the error.\n * Invoked with (memo, item, callback).\n * @param {Function} [callback] - A callback which is called after all the\n * `iteratee` functions have finished. Result is the reduced value. Invoked with\n * (err, result).\n * @returns {Promise} a promise, if no callback is passed\n */\n function reduceRight (array, memo, iteratee, callback) {\n var reversed = [...array].reverse();\n return reduce$1(reversed, memo, iteratee, callback);\n }\n\n /**\n * Wraps the async function in another function that always completes with a\n * result object, even when it errors.\n *\n * The result object has either the property `error` or `value`.\n *\n * @name reflect\n * @static\n * @memberOf module:Utils\n * @method\n * @category Util\n * @param {AsyncFunction} fn - The async function you want to wrap\n * @returns {Function} - A function that always passes null to it's callback as\n * the error. The second argument to the callback will be an `object` with\n * either an `error` or a `value` property.\n * @example\n *\n * async.parallel([\n * async.reflect(function(callback) {\n * // do some stuff ...\n * callback(null, 'one');\n * }),\n * async.reflect(function(callback) {\n * // do some more stuff but error ...\n * callback('bad stuff happened');\n * }),\n * async.reflect(function(callback) {\n * // do some more stuff ...\n * callback(null, 'two');\n * })\n * ],\n * // optional callback\n * function(err, results) {\n * // values\n * // results[0].value = 'one'\n * // results[1].error = 'bad stuff happened'\n * // results[2].value = 'two'\n * });\n */\n function reflect(fn) {\n var _fn = wrapAsync(fn);\n return initialParams(function reflectOn(args, reflectCallback) {\n args.push((error, ...cbArgs) => {\n let retVal = {};\n if (error) {\n retVal.error = error;\n }\n if (cbArgs.length > 0){\n var value = cbArgs;\n if (cbArgs.length <= 1) {\n [value] = cbArgs;\n }\n retVal.value = value;\n }\n reflectCallback(null, retVal);\n });\n\n return _fn.apply(this, args);\n });\n }\n\n /**\n * A helper function that wraps an array or an object of functions with `reflect`.\n *\n * @name reflectAll\n * @static\n * @memberOf module:Utils\n * @method\n * @see [async.reflect]{@link module:Utils.reflect}\n * @category Util\n * @param {Array|Object|Iterable} tasks - The collection of\n * [async functions]{@link AsyncFunction} to wrap in `async.reflect`.\n * @returns {Array} Returns an array of async functions, each wrapped in\n * `async.reflect`\n * @example\n *\n * let tasks = [\n * function(callback) {\n * setTimeout(function() {\n * callback(null, 'one');\n * }, 200);\n * },\n * function(callback) {\n * // do some more stuff but error ...\n * callback(new Error('bad stuff happened'));\n * },\n * function(callback) {\n * setTimeout(function() {\n * callback(null, 'two');\n * }, 100);\n * }\n * ];\n *\n * async.parallel(async.reflectAll(tasks),\n * // optional callback\n * function(err, results) {\n * // values\n * // results[0].value = 'one'\n * // results[1].error = Error('bad stuff happened')\n * // results[2].value = 'two'\n * });\n *\n * // an example using an object instead of an array\n * let tasks = {\n * one: function(callback) {\n * setTimeout(function() {\n * callback(null, 'one');\n * }, 200);\n * },\n * two: function(callback) {\n * callback('two');\n * },\n * three: function(callback) {\n * setTimeout(function() {\n * callback(null, 'three');\n * }, 100);\n * }\n * };\n *\n * async.parallel(async.reflectAll(tasks),\n * // optional callback\n * function(err, results) {\n * // values\n * // results.one.value = 'one'\n * // results.two.error = 'two'\n * // results.three.value = 'three'\n * });\n */\n function reflectAll(tasks) {\n var results;\n if (Array.isArray(tasks)) {\n results = tasks.map(reflect);\n } else {\n results = {};\n Object.keys(tasks).forEach(key => {\n results[key] = reflect.call(this, tasks[key]);\n });\n }\n return results;\n }\n\n function reject$2(eachfn, arr, _iteratee, callback) {\n const iteratee = wrapAsync(_iteratee);\n return _filter(eachfn, arr, (value, cb) => {\n iteratee(value, (err, v) => {\n cb(err, !v);\n });\n }, callback);\n }\n\n /**\n * The opposite of [`filter`]{@link module:Collections.filter}. Removes values that pass an `async` truth test.\n *\n * @name reject\n * @static\n * @memberOf module:Collections\n * @method\n * @see [async.filter]{@link module:Collections.filter}\n * @category Collection\n * @param {Array|Iterable|AsyncIterable|Object} coll - A collection to iterate over.\n * @param {Function} iteratee - An async truth test to apply to each item in\n * `coll`.\n * The should complete with a boolean value as its `result`.\n * Invoked with (item, callback).\n * @param {Function} [callback] - A callback which is called after all the\n * `iteratee` functions have finished. Invoked with (err, results).\n * @returns {Promise} a promise, if no callback is passed\n * @example\n *\n * // dir1 is a directory that contains file1.txt, file2.txt\n * // dir2 is a directory that contains file3.txt, file4.txt\n * // dir3 is a directory that contains file5.txt\n *\n * const fileList = ['dir1/file1.txt','dir2/file3.txt','dir3/file6.txt'];\n *\n * // asynchronous function that checks if a file exists\n * function fileExists(file, callback) {\n * fs.access(file, fs.constants.F_OK, (err) => {\n * callback(null, !err);\n * });\n * }\n *\n * // Using callbacks\n * async.reject(fileList, fileExists, function(err, results) {\n * // [ 'dir3/file6.txt' ]\n * // results now equals an array of the non-existing files\n * });\n *\n * // Using Promises\n * async.reject(fileList, fileExists)\n * .then( results => {\n * console.log(results);\n * // [ 'dir3/file6.txt' ]\n * // results now equals an array of the non-existing files\n * }).catch( err => {\n * console.log(err);\n * });\n *\n * // Using async/await\n * async () => {\n * try {\n * let results = await async.reject(fileList, fileExists);\n * console.log(results);\n * // [ 'dir3/file6.txt' ]\n * // results now equals an array of the non-existing files\n * }\n * catch (err) {\n * console.log(err);\n * }\n * }\n *\n */\n function reject (coll, iteratee, callback) {\n return reject$2(eachOf$1, coll, iteratee, callback)\n }\n var reject$1 = awaitify(reject, 3);\n\n /**\n * The same as [`reject`]{@link module:Collections.reject} but runs a maximum of `limit` async operations at a\n * time.\n *\n * @name rejectLimit\n * @static\n * @memberOf module:Collections\n * @method\n * @see [async.reject]{@link module:Collections.reject}\n * @category Collection\n * @param {Array|Iterable|AsyncIterable|Object} coll - A collection to iterate over.\n * @param {number} limit - The maximum number of async operations at a time.\n * @param {Function} iteratee - An async truth test to apply to each item in\n * `coll`.\n * The should complete with a boolean value as its `result`.\n * Invoked with (item, callback).\n * @param {Function} [callback] - A callback which is called after all the\n * `iteratee` functions have finished. Invoked with (err, results).\n * @returns {Promise} a promise, if no callback is passed\n */\n function rejectLimit (coll, limit, iteratee, callback) {\n return reject$2(eachOfLimit$2(limit), coll, iteratee, callback)\n }\n var rejectLimit$1 = awaitify(rejectLimit, 4);\n\n /**\n * The same as [`reject`]{@link module:Collections.reject} but runs only a single async operation at a time.\n *\n * @name rejectSeries\n * @static\n * @memberOf module:Collections\n * @method\n * @see [async.reject]{@link module:Collections.reject}\n * @category Collection\n * @param {Array|Iterable|AsyncIterable|Object} coll - A collection to iterate over.\n * @param {Function} iteratee - An async truth test to apply to each item in\n * `coll`.\n * The should complete with a boolean value as its `result`.\n * Invoked with (item, callback).\n * @param {Function} [callback] - A callback which is called after all the\n * `iteratee` functions have finished. Invoked with (err, results).\n * @returns {Promise} a promise, if no callback is passed\n */\n function rejectSeries (coll, iteratee, callback) {\n return reject$2(eachOfSeries$1, coll, iteratee, callback)\n }\n var rejectSeries$1 = awaitify(rejectSeries, 3);\n\n function constant(value) {\n return function () {\n return value;\n }\n }\n\n /**\n * Attempts to get a successful response from `task` no more than `times` times\n * before returning an error. If the task is successful, the `callback` will be\n * passed the result of the successful task. If all attempts fail, the callback\n * will be passed the error and result (if any) of the final attempt.\n *\n * @name retry\n * @static\n * @memberOf module:ControlFlow\n * @method\n * @category Control Flow\n * @see [async.retryable]{@link module:ControlFlow.retryable}\n * @param {Object|number} [opts = {times: 5, interval: 0}| 5] - Can be either an\n * object with `times` and `interval` or a number.\n * * `times` - The number of attempts to make before giving up. The default\n * is `5`.\n * * `interval` - The time to wait between retries, in milliseconds. The\n * default is `0`. The interval may also be specified as a function of the\n * retry count (see example).\n * * `errorFilter` - An optional synchronous function that is invoked on\n * erroneous result. If it returns `true` the retry attempts will continue;\n * if the function returns `false` the retry flow is aborted with the current\n * attempt's error and result being returned to the final callback.\n * Invoked with (err).\n * * If `opts` is a number, the number specifies the number of times to retry,\n * with the default interval of `0`.\n * @param {AsyncFunction} task - An async function to retry.\n * Invoked with (callback).\n * @param {Function} [callback] - An optional callback which is called when the\n * task has succeeded, or after the final failed attempt. It receives the `err`\n * and `result` arguments of the last attempt at completing the `task`. Invoked\n * with (err, results).\n * @returns {Promise} a promise if no callback provided\n *\n * @example\n *\n * // The `retry` function can be used as a stand-alone control flow by passing\n * // a callback, as shown below:\n *\n * // try calling apiMethod 3 times\n * async.retry(3, apiMethod, function(err, result) {\n * // do something with the result\n * });\n *\n * // try calling apiMethod 3 times, waiting 200 ms between each retry\n * async.retry({times: 3, interval: 200}, apiMethod, function(err, result) {\n * // do something with the result\n * });\n *\n * // try calling apiMethod 10 times with exponential backoff\n * // (i.e. intervals of 100, 200, 400, 800, 1600, ... milliseconds)\n * async.retry({\n * times: 10,\n * interval: function(retryCount) {\n * return 50 * Math.pow(2, retryCount);\n * }\n * }, apiMethod, function(err, result) {\n * // do something with the result\n * });\n *\n * // try calling apiMethod the default 5 times no delay between each retry\n * async.retry(apiMethod, function(err, result) {\n * // do something with the result\n * });\n *\n * // try calling apiMethod only when error condition satisfies, all other\n * // errors will abort the retry control flow and return to final callback\n * async.retry({\n * errorFilter: function(err) {\n * return err.message === 'Temporary error'; // only retry on a specific error\n * }\n * }, apiMethod, function(err, result) {\n * // do something with the result\n * });\n *\n * // to retry individual methods that are not as reliable within other\n * // control flow functions, use the `retryable` wrapper:\n * async.auto({\n * users: api.getUsers.bind(api),\n * payments: async.retryable(3, api.getPayments.bind(api))\n * }, function(err, results) {\n * // do something with the results\n * });\n *\n */\n const DEFAULT_TIMES = 5;\n const DEFAULT_INTERVAL = 0;\n\n function retry(opts, task, callback) {\n var options = {\n times: DEFAULT_TIMES,\n intervalFunc: constant(DEFAULT_INTERVAL)\n };\n\n if (arguments.length < 3 && typeof opts === 'function') {\n callback = task || promiseCallback();\n task = opts;\n } else {\n parseTimes(options, opts);\n callback = callback || promiseCallback();\n }\n\n if (typeof task !== 'function') {\n throw new Error(\"Invalid arguments for async.retry\");\n }\n\n var _task = wrapAsync(task);\n\n var attempt = 1;\n function retryAttempt() {\n _task((err, ...args) => {\n if (err === false) return\n if (err && attempt++ < options.times &&\n (typeof options.errorFilter != 'function' ||\n options.errorFilter(err))) {\n setTimeout(retryAttempt, options.intervalFunc(attempt - 1));\n } else {\n callback(err, ...args);\n }\n });\n }\n\n retryAttempt();\n return callback[PROMISE_SYMBOL]\n }\n\n function parseTimes(acc, t) {\n if (typeof t === 'object') {\n acc.times = +t.times || DEFAULT_TIMES;\n\n acc.intervalFunc = typeof t.interval === 'function' ?\n t.interval :\n constant(+t.interval || DEFAULT_INTERVAL);\n\n acc.errorFilter = t.errorFilter;\n } else if (typeof t === 'number' || typeof t === 'string') {\n acc.times = +t || DEFAULT_TIMES;\n } else {\n throw new Error(\"Invalid arguments for async.retry\");\n }\n }\n\n /**\n * A close relative of [`retry`]{@link module:ControlFlow.retry}. This method\n * wraps a task and makes it retryable, rather than immediately calling it\n * with retries.\n *\n * @name retryable\n * @static\n * @memberOf module:ControlFlow\n * @method\n * @see [async.retry]{@link module:ControlFlow.retry}\n * @category Control Flow\n * @param {Object|number} [opts = {times: 5, interval: 0}| 5] - optional\n * options, exactly the same as from `retry`, except for a `opts.arity` that\n * is the arity of the `task` function, defaulting to `task.length`\n * @param {AsyncFunction} task - the asynchronous function to wrap.\n * This function will be passed any arguments passed to the returned wrapper.\n * Invoked with (...args, callback).\n * @returns {AsyncFunction} The wrapped function, which when invoked, will\n * retry on an error, based on the parameters specified in `opts`.\n * This function will accept the same parameters as `task`.\n * @example\n *\n * async.auto({\n * dep1: async.retryable(3, getFromFlakyService),\n * process: [\"dep1\", async.retryable(3, function (results, cb) {\n * maybeProcessData(results.dep1, cb);\n * })]\n * }, callback);\n */\n function retryable (opts, task) {\n if (!task) {\n task = opts;\n opts = null;\n }\n let arity = (opts && opts.arity) || task.length;\n if (isAsync(task)) {\n arity += 1;\n }\n var _task = wrapAsync(task);\n return initialParams((args, callback) => {\n if (args.length < arity - 1 || callback == null) {\n args.push(callback);\n callback = promiseCallback();\n }\n function taskFn(cb) {\n _task(...args, cb);\n }\n\n if (opts) retry(opts, taskFn, callback);\n else retry(taskFn, callback);\n\n return callback[PROMISE_SYMBOL]\n });\n }\n\n /**\n * Run the functions in the `tasks` collection in series, each one running once\n * the previous function has completed. If any functions in the series pass an\n * error to its callback, no more functions are run, and `callback` is\n * immediately called with the value of the error. Otherwise, `callback`\n * receives an array of results when `tasks` have completed.\n *\n * It is also possible to use an object instead of an array. Each property will\n * be run as a function, and the results will be passed to the final `callback`\n * as an object instead of an array. This can be a more readable way of handling\n * results from {@link async.series}.\n *\n * **Note** that while many implementations preserve the order of object\n * properties, the [ECMAScript Language Specification](http://www.ecma-international.org/ecma-262/5.1/#sec-8.6)\n * explicitly states that\n *\n * > The mechanics and order of enumerating the properties is not specified.\n *\n * So if you rely on the order in which your series of functions are executed,\n * and want this to work on all platforms, consider using an array.\n *\n * @name series\n * @static\n * @memberOf module:ControlFlow\n * @method\n * @category Control Flow\n * @param {Array|Iterable|AsyncIterable|Object} tasks - A collection containing\n * [async functions]{@link AsyncFunction} to run in series.\n * Each function can complete with any number of optional `result` values.\n * @param {Function} [callback] - An optional callback to run once all the\n * functions have completed. This function gets a results array (or object)\n * containing all the result arguments passed to the `task` callbacks. Invoked\n * with (err, result).\n * @return {Promise} a promise, if no callback is passed\n * @example\n *\n * //Using Callbacks\n * async.series([\n * function(callback) {\n * setTimeout(function() {\n * // do some async task\n * callback(null, 'one');\n * }, 200);\n * },\n * function(callback) {\n * setTimeout(function() {\n * // then do another async task\n * callback(null, 'two');\n * }, 100);\n * }\n * ], function(err, results) {\n * console.log(results);\n * // results is equal to ['one','two']\n * });\n *\n * // an example using objects instead of arrays\n * async.series({\n * one: function(callback) {\n * setTimeout(function() {\n * // do some async task\n * callback(null, 1);\n * }, 200);\n * },\n * two: function(callback) {\n * setTimeout(function() {\n * // then do another async task\n * callback(null, 2);\n * }, 100);\n * }\n * }, function(err, results) {\n * console.log(results);\n * // results is equal to: { one: 1, two: 2 }\n * });\n *\n * //Using Promises\n * async.series([\n * function(callback) {\n * setTimeout(function() {\n * callback(null, 'one');\n * }, 200);\n * },\n * function(callback) {\n * setTimeout(function() {\n * callback(null, 'two');\n * }, 100);\n * }\n * ]).then(results => {\n * console.log(results);\n * // results is equal to ['one','two']\n * }).catch(err => {\n * console.log(err);\n * });\n *\n * // an example using an object instead of an array\n * async.series({\n * one: function(callback) {\n * setTimeout(function() {\n * // do some async task\n * callback(null, 1);\n * }, 200);\n * },\n * two: function(callback) {\n * setTimeout(function() {\n * // then do another async task\n * callback(null, 2);\n * }, 100);\n * }\n * }).then(results => {\n * console.log(results);\n * // results is equal to: { one: 1, two: 2 }\n * }).catch(err => {\n * console.log(err);\n * });\n *\n * //Using async/await\n * async () => {\n * try {\n * let results = await async.series([\n * function(callback) {\n * setTimeout(function() {\n * // do some async task\n * callback(null, 'one');\n * }, 200);\n * },\n * function(callback) {\n * setTimeout(function() {\n * // then do another async task\n * callback(null, 'two');\n * }, 100);\n * }\n * ]);\n * console.log(results);\n * // results is equal to ['one','two']\n * }\n * catch (err) {\n * console.log(err);\n * }\n * }\n *\n * // an example using an object instead of an array\n * async () => {\n * try {\n * let results = await async.parallel({\n * one: function(callback) {\n * setTimeout(function() {\n * // do some async task\n * callback(null, 1);\n * }, 200);\n * },\n * two: function(callback) {\n * setTimeout(function() {\n * // then do another async task\n * callback(null, 2);\n * }, 100);\n * }\n * });\n * console.log(results);\n * // results is equal to: { one: 1, two: 2 }\n * }\n * catch (err) {\n * console.log(err);\n * }\n * }\n *\n */\n function series(tasks, callback) {\n return _parallel(eachOfSeries$1, tasks, callback);\n }\n\n /**\n * Returns `true` if at least one element in the `coll` satisfies an async test.\n * If any iteratee call returns `true`, the main `callback` is immediately\n * called.\n *\n * @name some\n * @static\n * @memberOf module:Collections\n * @method\n * @alias any\n * @category Collection\n * @param {Array|Iterable|AsyncIterable|Object} coll - A collection to iterate over.\n * @param {AsyncFunction} iteratee - An async truth test to apply to each item\n * in the collections in parallel.\n * The iteratee should complete with a boolean `result` value.\n * Invoked with (item, callback).\n * @param {Function} [callback] - A callback which is called as soon as any\n * iteratee returns `true`, or after all the iteratee functions have finished.\n * Result will be either `true` or `false` depending on the values of the async\n * tests. Invoked with (err, result).\n * @returns {Promise} a promise, if no callback provided\n * @example\n *\n * // dir1 is a directory that contains file1.txt, file2.txt\n * // dir2 is a directory that contains file3.txt, file4.txt\n * // dir3 is a directory that contains file5.txt\n * // dir4 does not exist\n *\n * // asynchronous function that checks if a file exists\n * function fileExists(file, callback) {\n * fs.access(file, fs.constants.F_OK, (err) => {\n * callback(null, !err);\n * });\n * }\n *\n * // Using callbacks\n * async.some(['dir1/missing.txt','dir2/missing.txt','dir3/file5.txt'], fileExists,\n * function(err, result) {\n * console.log(result);\n * // true\n * // result is true since some file in the list exists\n * }\n *);\n *\n * async.some(['dir1/missing.txt','dir2/missing.txt','dir4/missing.txt'], fileExists,\n * function(err, result) {\n * console.log(result);\n * // false\n * // result is false since none of the files exists\n * }\n *);\n *\n * // Using Promises\n * async.some(['dir1/missing.txt','dir2/missing.txt','dir3/file5.txt'], fileExists)\n * .then( result => {\n * console.log(result);\n * // true\n * // result is true since some file in the list exists\n * }).catch( err => {\n * console.log(err);\n * });\n *\n * async.some(['dir1/missing.txt','dir2/missing.txt','dir4/missing.txt'], fileExists)\n * .then( result => {\n * console.log(result);\n * // false\n * // result is false since none of the files exists\n * }).catch( err => {\n * console.log(err);\n * });\n *\n * // Using async/await\n * async () => {\n * try {\n * let result = await async.some(['dir1/missing.txt','dir2/missing.txt','dir3/file5.txt'], fileExists);\n * console.log(result);\n * // true\n * // result is true since some file in the list exists\n * }\n * catch (err) {\n * console.log(err);\n * }\n * }\n *\n * async () => {\n * try {\n * let result = await async.some(['dir1/missing.txt','dir2/missing.txt','dir4/missing.txt'], fileExists);\n * console.log(result);\n * // false\n * // result is false since none of the files exists\n * }\n * catch (err) {\n * console.log(err);\n * }\n * }\n *\n */\n function some(coll, iteratee, callback) {\n return _createTester(Boolean, res => res)(eachOf$1, coll, iteratee, callback)\n }\n var some$1 = awaitify(some, 3);\n\n /**\n * The same as [`some`]{@link module:Collections.some} but runs a maximum of `limit` async operations at a time.\n *\n * @name someLimit\n * @static\n * @memberOf module:Collections\n * @method\n * @see [async.some]{@link module:Collections.some}\n * @alias anyLimit\n * @category Collection\n * @param {Array|Iterable|AsyncIterable|Object} coll - A collection to iterate over.\n * @param {number} limit - The maximum number of async operations at a time.\n * @param {AsyncFunction} iteratee - An async truth test to apply to each item\n * in the collections in parallel.\n * The iteratee should complete with a boolean `result` value.\n * Invoked with (item, callback).\n * @param {Function} [callback] - A callback which is called as soon as any\n * iteratee returns `true`, or after all the iteratee functions have finished.\n * Result will be either `true` or `false` depending on the values of the async\n * tests. Invoked with (err, result).\n * @returns {Promise} a promise, if no callback provided\n */\n function someLimit(coll, limit, iteratee, callback) {\n return _createTester(Boolean, res => res)(eachOfLimit$2(limit), coll, iteratee, callback)\n }\n var someLimit$1 = awaitify(someLimit, 4);\n\n /**\n * The same as [`some`]{@link module:Collections.some} but runs only a single async operation at a time.\n *\n * @name someSeries\n * @static\n * @memberOf module:Collections\n * @method\n * @see [async.some]{@link module:Collections.some}\n * @alias anySeries\n * @category Collection\n * @param {Array|Iterable|AsyncIterable|Object} coll - A collection to iterate over.\n * @param {AsyncFunction} iteratee - An async truth test to apply to each item\n * in the collections in series.\n * The iteratee should complete with a boolean `result` value.\n * Invoked with (item, callback).\n * @param {Function} [callback] - A callback which is called as soon as any\n * iteratee returns `true`, or after all the iteratee functions have finished.\n * Result will be either `true` or `false` depending on the values of the async\n * tests. Invoked with (err, result).\n * @returns {Promise} a promise, if no callback provided\n */\n function someSeries(coll, iteratee, callback) {\n return _createTester(Boolean, res => res)(eachOfSeries$1, coll, iteratee, callback)\n }\n var someSeries$1 = awaitify(someSeries, 3);\n\n /**\n * Sorts a list by the results of running each `coll` value through an async\n * `iteratee`.\n *\n * @name sortBy\n * @static\n * @memberOf module:Collections\n * @method\n * @category Collection\n * @param {Array|Iterable|AsyncIterable|Object} coll - A collection to iterate over.\n * @param {AsyncFunction} iteratee - An async function to apply to each item in\n * `coll`.\n * The iteratee should complete with a value to use as the sort criteria as\n * its `result`.\n * Invoked with (item, callback).\n * @param {Function} callback - A callback which is called after all the\n * `iteratee` functions have finished, or an error occurs. Results is the items\n * from the original `coll` sorted by the values returned by the `iteratee`\n * calls. Invoked with (err, results).\n * @returns {Promise} a promise, if no callback passed\n * @example\n *\n * // bigfile.txt is a file that is 251100 bytes in size\n * // mediumfile.txt is a file that is 11000 bytes in size\n * // smallfile.txt is a file that is 121 bytes in size\n *\n * // asynchronous function that returns the file size in bytes\n * function getFileSizeInBytes(file, callback) {\n * fs.stat(file, function(err, stat) {\n * if (err) {\n * return callback(err);\n * }\n * callback(null, stat.size);\n * });\n * }\n *\n * // Using callbacks\n * async.sortBy(['mediumfile.txt','smallfile.txt','bigfile.txt'], getFileSizeInBytes,\n * function(err, results) {\n * if (err) {\n * console.log(err);\n * } else {\n * console.log(results);\n * // results is now the original array of files sorted by\n * // file size (ascending by default), e.g.\n * // [ 'smallfile.txt', 'mediumfile.txt', 'bigfile.txt']\n * }\n * }\n * );\n *\n * // By modifying the callback parameter the\n * // sorting order can be influenced:\n *\n * // ascending order\n * async.sortBy(['mediumfile.txt','smallfile.txt','bigfile.txt'], function(file, callback) {\n * getFileSizeInBytes(file, function(getFileSizeErr, fileSize) {\n * if (getFileSizeErr) return callback(getFileSizeErr);\n * callback(null, fileSize);\n * });\n * }, function(err, results) {\n * if (err) {\n * console.log(err);\n * } else {\n * console.log(results);\n * // results is now the original array of files sorted by\n * // file size (ascending by default), e.g.\n * // [ 'smallfile.txt', 'mediumfile.txt', 'bigfile.txt']\n * }\n * }\n * );\n *\n * // descending order\n * async.sortBy(['bigfile.txt','mediumfile.txt','smallfile.txt'], function(file, callback) {\n * getFileSizeInBytes(file, function(getFileSizeErr, fileSize) {\n * if (getFileSizeErr) {\n * return callback(getFileSizeErr);\n * }\n * callback(null, fileSize * -1);\n * });\n * }, function(err, results) {\n * if (err) {\n * console.log(err);\n * } else {\n * console.log(results);\n * // results is now the original array of files sorted by\n * // file size (ascending by default), e.g.\n * // [ 'bigfile.txt', 'mediumfile.txt', 'smallfile.txt']\n * }\n * }\n * );\n *\n * // Error handling\n * async.sortBy(['mediumfile.txt','smallfile.txt','missingfile.txt'], getFileSizeInBytes,\n * function(err, results) {\n * if (err) {\n * console.log(err);\n * // [ Error: ENOENT: no such file or directory ]\n * } else {\n * console.log(results);\n * }\n * }\n * );\n *\n * // Using Promises\n * async.sortBy(['mediumfile.txt','smallfile.txt','bigfile.txt'], getFileSizeInBytes)\n * .then( results => {\n * console.log(results);\n * // results is now the original array of files sorted by\n * // file size (ascending by default), e.g.\n * // [ 'smallfile.txt', 'mediumfile.txt', 'bigfile.txt']\n * }).catch( err => {\n * console.log(err);\n * });\n *\n * // Error handling\n * async.sortBy(['mediumfile.txt','smallfile.txt','missingfile.txt'], getFileSizeInBytes)\n * .then( results => {\n * console.log(results);\n * }).catch( err => {\n * console.log(err);\n * // [ Error: ENOENT: no such file or directory ]\n * });\n *\n * // Using async/await\n * (async () => {\n * try {\n * let results = await async.sortBy(['bigfile.txt','mediumfile.txt','smallfile.txt'], getFileSizeInBytes);\n * console.log(results);\n * // results is now the original array of files sorted by\n * // file size (ascending by default), e.g.\n * // [ 'smallfile.txt', 'mediumfile.txt', 'bigfile.txt']\n * }\n * catch (err) {\n * console.log(err);\n * }\n * })();\n *\n * // Error handling\n * async () => {\n * try {\n * let results = await async.sortBy(['missingfile.txt','mediumfile.txt','smallfile.txt'], getFileSizeInBytes);\n * console.log(results);\n * }\n * catch (err) {\n * console.log(err);\n * // [ Error: ENOENT: no such file or directory ]\n * }\n * }\n *\n */\n function sortBy (coll, iteratee, callback) {\n var _iteratee = wrapAsync(iteratee);\n return map$1(coll, (x, iterCb) => {\n _iteratee(x, (err, criteria) => {\n if (err) return iterCb(err);\n iterCb(err, {value: x, criteria});\n });\n }, (err, results) => {\n if (err) return callback(err);\n callback(null, results.sort(comparator).map(v => v.value));\n });\n\n function comparator(left, right) {\n var a = left.criteria, b = right.criteria;\n return a < b ? -1 : a > b ? 1 : 0;\n }\n }\n var sortBy$1 = awaitify(sortBy, 3);\n\n /**\n * Sets a time limit on an asynchronous function. If the function does not call\n * its callback within the specified milliseconds, it will be called with a\n * timeout error. The code property for the error object will be `'ETIMEDOUT'`.\n *\n * @name timeout\n * @static\n * @memberOf module:Utils\n * @method\n * @category Util\n * @param {AsyncFunction} asyncFn - The async function to limit in time.\n * @param {number} milliseconds - The specified time limit.\n * @param {*} [info] - Any variable you want attached (`string`, `object`, etc)\n * to timeout Error for more information..\n * @returns {AsyncFunction} Returns a wrapped function that can be used with any\n * of the control flow functions.\n * Invoke this function with the same parameters as you would `asyncFunc`.\n * @example\n *\n * function myFunction(foo, callback) {\n * doAsyncTask(foo, function(err, data) {\n * // handle errors\n * if (err) return callback(err);\n *\n * // do some stuff ...\n *\n * // return processed data\n * return callback(null, data);\n * });\n * }\n *\n * var wrapped = async.timeout(myFunction, 1000);\n *\n * // call `wrapped` as you would `myFunction`\n * wrapped({ bar: 'bar' }, function(err, data) {\n * // if `myFunction` takes < 1000 ms to execute, `err`\n * // and `data` will have their expected values\n *\n * // else `err` will be an Error with the code 'ETIMEDOUT'\n * });\n */\n function timeout(asyncFn, milliseconds, info) {\n var fn = wrapAsync(asyncFn);\n\n return initialParams((args, callback) => {\n var timedOut = false;\n var timer;\n\n function timeoutCallback() {\n var name = asyncFn.name || 'anonymous';\n var error = new Error('Callback function \"' + name + '\" timed out.');\n error.code = 'ETIMEDOUT';\n if (info) {\n error.info = info;\n }\n timedOut = true;\n callback(error);\n }\n\n args.push((...cbArgs) => {\n if (!timedOut) {\n callback(...cbArgs);\n clearTimeout(timer);\n }\n });\n\n // setup timer and call original function\n timer = setTimeout(timeoutCallback, milliseconds);\n fn(...args);\n });\n }\n\n function range(size) {\n var result = Array(size);\n while (size--) {\n result[size] = size;\n }\n return result;\n }\n\n /**\n * The same as [times]{@link module:ControlFlow.times} but runs a maximum of `limit` async operations at a\n * time.\n *\n * @name timesLimit\n * @static\n * @memberOf module:ControlFlow\n * @method\n * @see [async.times]{@link module:ControlFlow.times}\n * @category Control Flow\n * @param {number} count - The number of times to run the function.\n * @param {number} limit - The maximum number of async operations at a time.\n * @param {AsyncFunction} iteratee - The async function to call `n` times.\n * Invoked with the iteration index and a callback: (n, next).\n * @param {Function} callback - see [async.map]{@link module:Collections.map}.\n * @returns {Promise} a promise, if no callback is provided\n */\n function timesLimit(count, limit, iteratee, callback) {\n var _iteratee = wrapAsync(iteratee);\n return mapLimit$1(range(count), limit, _iteratee, callback);\n }\n\n /**\n * Calls the `iteratee` function `n` times, and accumulates results in the same\n * manner you would use with [map]{@link module:Collections.map}.\n *\n * @name times\n * @static\n * @memberOf module:ControlFlow\n * @method\n * @see [async.map]{@link module:Collections.map}\n * @category Control Flow\n * @param {number} n - The number of times to run the function.\n * @param {AsyncFunction} iteratee - The async function to call `n` times.\n * Invoked with the iteration index and a callback: (n, next).\n * @param {Function} callback - see {@link module:Collections.map}.\n * @returns {Promise} a promise, if no callback is provided\n * @example\n *\n * // Pretend this is some complicated async factory\n * var createUser = function(id, callback) {\n * callback(null, {\n * id: 'user' + id\n * });\n * };\n *\n * // generate 5 users\n * async.times(5, function(n, next) {\n * createUser(n, function(err, user) {\n * next(err, user);\n * });\n * }, function(err, users) {\n * // we should now have 5 users\n * });\n */\n function times (n, iteratee, callback) {\n return timesLimit(n, Infinity, iteratee, callback)\n }\n\n /**\n * The same as [times]{@link module:ControlFlow.times} but runs only a single async operation at a time.\n *\n * @name timesSeries\n * @static\n * @memberOf module:ControlFlow\n * @method\n * @see [async.times]{@link module:ControlFlow.times}\n * @category Control Flow\n * @param {number} n - The number of times to run the function.\n * @param {AsyncFunction} iteratee - The async function to call `n` times.\n * Invoked with the iteration index and a callback: (n, next).\n * @param {Function} callback - see {@link module:Collections.map}.\n * @returns {Promise} a promise, if no callback is provided\n */\n function timesSeries (n, iteratee, callback) {\n return timesLimit(n, 1, iteratee, callback)\n }\n\n /**\n * A relative of `reduce`. Takes an Object or Array, and iterates over each\n * element in parallel, each step potentially mutating an `accumulator` value.\n * The type of the accumulator defaults to the type of collection passed in.\n *\n * @name transform\n * @static\n * @memberOf module:Collections\n * @method\n * @category Collection\n * @param {Array|Iterable|AsyncIterable|Object} coll - A collection to iterate over.\n * @param {*} [accumulator] - The initial state of the transform. If omitted,\n * it will default to an empty Object or Array, depending on the type of `coll`\n * @param {AsyncFunction} iteratee - A function applied to each item in the\n * collection that potentially modifies the accumulator.\n * Invoked with (accumulator, item, key, callback).\n * @param {Function} [callback] - A callback which is called after all the\n * `iteratee` functions have finished. Result is the transformed accumulator.\n * Invoked with (err, result).\n * @returns {Promise} a promise, if no callback provided\n * @example\n *\n * // file1.txt is a file that is 1000 bytes in size\n * // file2.txt is a file that is 2000 bytes in size\n * // file3.txt is a file that is 3000 bytes in size\n *\n * // helper function that returns human-readable size format from bytes\n * function formatBytes(bytes, decimals = 2) {\n * // implementation not included for brevity\n * return humanReadbleFilesize;\n * }\n *\n * const fileList = ['file1.txt','file2.txt','file3.txt'];\n *\n * // asynchronous function that returns the file size, transformed to human-readable format\n * // e.g. 1024 bytes = 1KB, 1234 bytes = 1.21 KB, 1048576 bytes = 1MB, etc.\n * function transformFileSize(acc, value, key, callback) {\n * fs.stat(value, function(err, stat) {\n * if (err) {\n * return callback(err);\n * }\n * acc[key] = formatBytes(stat.size);\n * callback(null);\n * });\n * }\n *\n * // Using callbacks\n * async.transform(fileList, transformFileSize, function(err, result) {\n * if(err) {\n * console.log(err);\n * } else {\n * console.log(result);\n * // [ '1000 Bytes', '1.95 KB', '2.93 KB' ]\n * }\n * });\n *\n * // Using Promises\n * async.transform(fileList, transformFileSize)\n * .then(result => {\n * console.log(result);\n * // [ '1000 Bytes', '1.95 KB', '2.93 KB' ]\n * }).catch(err => {\n * console.log(err);\n * });\n *\n * // Using async/await\n * (async () => {\n * try {\n * let result = await async.transform(fileList, transformFileSize);\n * console.log(result);\n * // [ '1000 Bytes', '1.95 KB', '2.93 KB' ]\n * }\n * catch (err) {\n * console.log(err);\n * }\n * })();\n *\n * @example\n *\n * // file1.txt is a file that is 1000 bytes in size\n * // file2.txt is a file that is 2000 bytes in size\n * // file3.txt is a file that is 3000 bytes in size\n *\n * // helper function that returns human-readable size format from bytes\n * function formatBytes(bytes, decimals = 2) {\n * // implementation not included for brevity\n * return humanReadbleFilesize;\n * }\n *\n * const fileMap = { f1: 'file1.txt', f2: 'file2.txt', f3: 'file3.txt' };\n *\n * // asynchronous function that returns the file size, transformed to human-readable format\n * // e.g. 1024 bytes = 1KB, 1234 bytes = 1.21 KB, 1048576 bytes = 1MB, etc.\n * function transformFileSize(acc, value, key, callback) {\n * fs.stat(value, function(err, stat) {\n * if (err) {\n * return callback(err);\n * }\n * acc[key] = formatBytes(stat.size);\n * callback(null);\n * });\n * }\n *\n * // Using callbacks\n * async.transform(fileMap, transformFileSize, function(err, result) {\n * if(err) {\n * console.log(err);\n * } else {\n * console.log(result);\n * // { f1: '1000 Bytes', f2: '1.95 KB', f3: '2.93 KB' }\n * }\n * });\n *\n * // Using Promises\n * async.transform(fileMap, transformFileSize)\n * .then(result => {\n * console.log(result);\n * // { f1: '1000 Bytes', f2: '1.95 KB', f3: '2.93 KB' }\n * }).catch(err => {\n * console.log(err);\n * });\n *\n * // Using async/await\n * async () => {\n * try {\n * let result = await async.transform(fileMap, transformFileSize);\n * console.log(result);\n * // { f1: '1000 Bytes', f2: '1.95 KB', f3: '2.93 KB' }\n * }\n * catch (err) {\n * console.log(err);\n * }\n * }\n *\n */\n function transform (coll, accumulator, iteratee, callback) {\n if (arguments.length <= 3 && typeof accumulator === 'function') {\n callback = iteratee;\n iteratee = accumulator;\n accumulator = Array.isArray(coll) ? [] : {};\n }\n callback = once(callback || promiseCallback());\n var _iteratee = wrapAsync(iteratee);\n\n eachOf$1(coll, (v, k, cb) => {\n _iteratee(accumulator, v, k, cb);\n }, err => callback(err, accumulator));\n return callback[PROMISE_SYMBOL]\n }\n\n /**\n * It runs each task in series but stops whenever any of the functions were\n * successful. If one of the tasks were successful, the `callback` will be\n * passed the result of the successful task. If all tasks fail, the callback\n * will be passed the error and result (if any) of the final attempt.\n *\n * @name tryEach\n * @static\n * @memberOf module:ControlFlow\n * @method\n * @category Control Flow\n * @param {Array|Iterable|AsyncIterable|Object} tasks - A collection containing functions to\n * run, each function is passed a `callback(err, result)` it must call on\n * completion with an error `err` (which can be `null`) and an optional `result`\n * value.\n * @param {Function} [callback] - An optional callback which is called when one\n * of the tasks has succeeded, or all have failed. It receives the `err` and\n * `result` arguments of the last attempt at completing the `task`. Invoked with\n * (err, results).\n * @returns {Promise} a promise, if no callback is passed\n * @example\n * async.tryEach([\n * function getDataFromFirstWebsite(callback) {\n * // Try getting the data from the first website\n * callback(err, data);\n * },\n * function getDataFromSecondWebsite(callback) {\n * // First website failed,\n * // Try getting the data from the backup website\n * callback(err, data);\n * }\n * ],\n * // optional callback\n * function(err, results) {\n * Now do something with the data.\n * });\n *\n */\n function tryEach(tasks, callback) {\n var error = null;\n var result;\n return eachSeries$1(tasks, (task, taskCb) => {\n wrapAsync(task)((err, ...args) => {\n if (err === false) return taskCb(err);\n\n if (args.length < 2) {\n [result] = args;\n } else {\n result = args;\n }\n error = err;\n taskCb(err ? null : {});\n });\n }, () => callback(error, result));\n }\n\n var tryEach$1 = awaitify(tryEach);\n\n /**\n * Undoes a [memoize]{@link module:Utils.memoize}d function, reverting it to the original,\n * unmemoized form. Handy for testing.\n *\n * @name unmemoize\n * @static\n * @memberOf module:Utils\n * @method\n * @see [async.memoize]{@link module:Utils.memoize}\n * @category Util\n * @param {AsyncFunction} fn - the memoized function\n * @returns {AsyncFunction} a function that calls the original unmemoized function\n */\n function unmemoize(fn) {\n return (...args) => {\n return (fn.unmemoized || fn)(...args);\n };\n }\n\n /**\n * Repeatedly call `iteratee`, while `test` returns `true`. Calls `callback` when\n * stopped, or an error occurs.\n *\n * @name whilst\n * @static\n * @memberOf module:ControlFlow\n * @method\n * @category Control Flow\n * @param {AsyncFunction} test - asynchronous truth test to perform before each\n * execution of `iteratee`. Invoked with (callback).\n * @param {AsyncFunction} iteratee - An async function which is called each time\n * `test` passes. Invoked with (callback).\n * @param {Function} [callback] - A callback which is called after the test\n * function has failed and repeated execution of `iteratee` has stopped. `callback`\n * will be passed an error and any arguments passed to the final `iteratee`'s\n * callback. Invoked with (err, [results]);\n * @returns {Promise} a promise, if no callback is passed\n * @example\n *\n * var count = 0;\n * async.whilst(\n * function test(cb) { cb(null, count < 5); },\n * function iter(callback) {\n * count++;\n * setTimeout(function() {\n * callback(null, count);\n * }, 1000);\n * },\n * function (err, n) {\n * // 5 seconds have passed, n = 5\n * }\n * );\n */\n function whilst(test, iteratee, callback) {\n callback = onlyOnce(callback);\n var _fn = wrapAsync(iteratee);\n var _test = wrapAsync(test);\n var results = [];\n\n function next(err, ...rest) {\n if (err) return callback(err);\n results = rest;\n if (err === false) return;\n _test(check);\n }\n\n function check(err, truth) {\n if (err) return callback(err);\n if (err === false) return;\n if (!truth) return callback(null, ...results);\n _fn(next);\n }\n\n return _test(check);\n }\n var whilst$1 = awaitify(whilst, 3);\n\n /**\n * Repeatedly call `iteratee` until `test` returns `true`. Calls `callback` when\n * stopped, or an error occurs. `callback` will be passed an error and any\n * arguments passed to the final `iteratee`'s callback.\n *\n * The inverse of [whilst]{@link module:ControlFlow.whilst}.\n *\n * @name until\n * @static\n * @memberOf module:ControlFlow\n * @method\n * @see [async.whilst]{@link module:ControlFlow.whilst}\n * @category Control Flow\n * @param {AsyncFunction} test - asynchronous truth test to perform before each\n * execution of `iteratee`. Invoked with (callback).\n * @param {AsyncFunction} iteratee - An async function which is called each time\n * `test` fails. Invoked with (callback).\n * @param {Function} [callback] - A callback which is called after the test\n * function has passed and repeated execution of `iteratee` has stopped. `callback`\n * will be passed an error and any arguments passed to the final `iteratee`'s\n * callback. Invoked with (err, [results]);\n * @returns {Promise} a promise, if a callback is not passed\n *\n * @example\n * const results = []\n * let finished = false\n * async.until(function test(cb) {\n * cb(null, finished)\n * }, function iter(next) {\n * fetchPage(url, (err, body) => {\n * if (err) return next(err)\n * results = results.concat(body.objects)\n * finished = !!body.next\n * next(err)\n * })\n * }, function done (err) {\n * // all pages have been fetched\n * })\n */\n function until(test, iteratee, callback) {\n const _test = wrapAsync(test);\n return whilst$1((cb) => _test((err, truth) => cb (err, !truth)), iteratee, callback);\n }\n\n /**\n * Runs the `tasks` array of functions in series, each passing their results to\n * the next in the array. However, if any of the `tasks` pass an error to their\n * own callback, the next function is not executed, and the main `callback` is\n * immediately called with the error.\n *\n * @name waterfall\n * @static\n * @memberOf module:ControlFlow\n * @method\n * @category Control Flow\n * @param {Array} tasks - An array of [async functions]{@link AsyncFunction}\n * to run.\n * Each function should complete with any number of `result` values.\n * The `result` values will be passed as arguments, in order, to the next task.\n * @param {Function} [callback] - An optional callback to run once all the\n * functions have completed. This will be passed the results of the last task's\n * callback. Invoked with (err, [results]).\n * @returns {Promise} a promise, if a callback is omitted\n * @example\n *\n * async.waterfall([\n * function(callback) {\n * callback(null, 'one', 'two');\n * },\n * function(arg1, arg2, callback) {\n * // arg1 now equals 'one' and arg2 now equals 'two'\n * callback(null, 'three');\n * },\n * function(arg1, callback) {\n * // arg1 now equals 'three'\n * callback(null, 'done');\n * }\n * ], function (err, result) {\n * // result now equals 'done'\n * });\n *\n * // Or, with named functions:\n * async.waterfall([\n * myFirstFunction,\n * mySecondFunction,\n * myLastFunction,\n * ], function (err, result) {\n * // result now equals 'done'\n * });\n * function myFirstFunction(callback) {\n * callback(null, 'one', 'two');\n * }\n * function mySecondFunction(arg1, arg2, callback) {\n * // arg1 now equals 'one' and arg2 now equals 'two'\n * callback(null, 'three');\n * }\n * function myLastFunction(arg1, callback) {\n * // arg1 now equals 'three'\n * callback(null, 'done');\n * }\n */\n function waterfall (tasks, callback) {\n callback = once(callback);\n if (!Array.isArray(tasks)) return callback(new Error('First argument to waterfall must be an array of functions'));\n if (!tasks.length) return callback();\n var taskIndex = 0;\n\n function nextTask(args) {\n var task = wrapAsync(tasks[taskIndex++]);\n task(...args, onlyOnce(next));\n }\n\n function next(err, ...args) {\n if (err === false) return\n if (err || taskIndex === tasks.length) {\n return callback(err, ...args);\n }\n nextTask(args);\n }\n\n nextTask([]);\n }\n\n var waterfall$1 = awaitify(waterfall);\n\n /**\n * An \"async function\" in the context of Async is an asynchronous function with\n * a variable number of parameters, with the final parameter being a callback.\n * (`function (arg1, arg2, ..., callback) {}`)\n * The final callback is of the form `callback(err, results...)`, which must be\n * called once the function is completed. The callback should be called with a\n * Error as its first argument to signal that an error occurred.\n * Otherwise, if no error occurred, it should be called with `null` as the first\n * argument, and any additional `result` arguments that may apply, to signal\n * successful completion.\n * The callback must be called exactly once, ideally on a later tick of the\n * JavaScript event loop.\n *\n * This type of function is also referred to as a \"Node-style async function\",\n * or a \"continuation passing-style function\" (CPS). Most of the methods of this\n * library are themselves CPS/Node-style async functions, or functions that\n * return CPS/Node-style async functions.\n *\n * Wherever we accept a Node-style async function, we also directly accept an\n * [ES2017 `async` function]{@link https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Statements/async_function}.\n * In this case, the `async` function will not be passed a final callback\n * argument, and any thrown error will be used as the `err` argument of the\n * implicit callback, and the return value will be used as the `result` value.\n * (i.e. a `rejected` of the returned Promise becomes the `err` callback\n * argument, and a `resolved` value becomes the `result`.)\n *\n * Note, due to JavaScript limitations, we can only detect native `async`\n * functions and not transpilied implementations.\n * Your environment must have `async`/`await` support for this to work.\n * (e.g. Node > v7.6, or a recent version of a modern browser).\n * If you are using `async` functions through a transpiler (e.g. Babel), you\n * must still wrap the function with [asyncify]{@link module:Utils.asyncify},\n * because the `async function` will be compiled to an ordinary function that\n * returns a promise.\n *\n * @typedef {Function} AsyncFunction\n * @static\n */\n\n\n var index = {\n apply,\n applyEach,\n applyEachSeries,\n asyncify,\n auto,\n autoInject,\n cargo: cargo$1,\n cargoQueue: cargo,\n compose,\n concat: concat$1,\n concatLimit: concatLimit$1,\n concatSeries: concatSeries$1,\n constant: constant$1,\n detect: detect$1,\n detectLimit: detectLimit$1,\n detectSeries: detectSeries$1,\n dir,\n doUntil,\n doWhilst: doWhilst$1,\n each,\n eachLimit: eachLimit$1,\n eachOf: eachOf$1,\n eachOfLimit: eachOfLimit$1,\n eachOfSeries: eachOfSeries$1,\n eachSeries: eachSeries$1,\n ensureAsync,\n every: every$1,\n everyLimit: everyLimit$1,\n everySeries: everySeries$1,\n filter: filter$1,\n filterLimit: filterLimit$1,\n filterSeries: filterSeries$1,\n forever: forever$1,\n groupBy,\n groupByLimit: groupByLimit$1,\n groupBySeries,\n log,\n map: map$1,\n mapLimit: mapLimit$1,\n mapSeries: mapSeries$1,\n mapValues,\n mapValuesLimit: mapValuesLimit$1,\n mapValuesSeries,\n memoize,\n nextTick,\n parallel,\n parallelLimit,\n priorityQueue,\n queue,\n race: race$1,\n reduce: reduce$1,\n reduceRight,\n reflect,\n reflectAll,\n reject: reject$1,\n rejectLimit: rejectLimit$1,\n rejectSeries: rejectSeries$1,\n retry,\n retryable,\n seq,\n series,\n setImmediate: setImmediate$1,\n some: some$1,\n someLimit: someLimit$1,\n someSeries: someSeries$1,\n sortBy: sortBy$1,\n timeout,\n times,\n timesLimit,\n timesSeries,\n transform,\n tryEach: tryEach$1,\n unmemoize,\n until,\n waterfall: waterfall$1,\n whilst: whilst$1,\n\n // aliases\n all: every$1,\n allLimit: everyLimit$1,\n allSeries: everySeries$1,\n any: some$1,\n anyLimit: someLimit$1,\n anySeries: someSeries$1,\n find: detect$1,\n findLimit: detectLimit$1,\n findSeries: detectSeries$1,\n flatMap: concat$1,\n flatMapLimit: concatLimit$1,\n flatMapSeries: concatSeries$1,\n forEach: each,\n forEachSeries: eachSeries$1,\n forEachLimit: eachLimit$1,\n forEachOf: eachOf$1,\n forEachOfSeries: eachOfSeries$1,\n forEachOfLimit: eachOfLimit$1,\n inject: reduce$1,\n foldl: reduce$1,\n foldr: reduceRight,\n select: filter$1,\n selectLimit: filterLimit$1,\n selectSeries: filterSeries$1,\n wrapSync: asyncify,\n during: whilst$1,\n doDuring: doWhilst$1\n };\n\n exports.all = every$1;\n exports.allLimit = everyLimit$1;\n exports.allSeries = everySeries$1;\n exports.any = some$1;\n exports.anyLimit = someLimit$1;\n exports.anySeries = someSeries$1;\n exports.apply = apply;\n exports.applyEach = applyEach;\n exports.applyEachSeries = applyEachSeries;\n exports.asyncify = asyncify;\n exports.auto = auto;\n exports.autoInject = autoInject;\n exports.cargo = cargo$1;\n exports.cargoQueue = cargo;\n exports.compose = compose;\n exports.concat = concat$1;\n exports.concatLimit = concatLimit$1;\n exports.concatSeries = concatSeries$1;\n exports.constant = constant$1;\n exports.default = index;\n exports.detect = detect$1;\n exports.detectLimit = detectLimit$1;\n exports.detectSeries = detectSeries$1;\n exports.dir = dir;\n exports.doDuring = doWhilst$1;\n exports.doUntil = doUntil;\n exports.doWhilst = doWhilst$1;\n exports.during = whilst$1;\n exports.each = each;\n exports.eachLimit = eachLimit$1;\n exports.eachOf = eachOf$1;\n exports.eachOfLimit = eachOfLimit$1;\n exports.eachOfSeries = eachOfSeries$1;\n exports.eachSeries = eachSeries$1;\n exports.ensureAsync = ensureAsync;\n exports.every = every$1;\n exports.everyLimit = everyLimit$1;\n exports.everySeries = everySeries$1;\n exports.filter = filter$1;\n exports.filterLimit = filterLimit$1;\n exports.filterSeries = filterSeries$1;\n exports.find = detect$1;\n exports.findLimit = detectLimit$1;\n exports.findSeries = detectSeries$1;\n exports.flatMap = concat$1;\n exports.flatMapLimit = concatLimit$1;\n exports.flatMapSeries = concatSeries$1;\n exports.foldl = reduce$1;\n exports.foldr = reduceRight;\n exports.forEach = each;\n exports.forEachLimit = eachLimit$1;\n exports.forEachOf = eachOf$1;\n exports.forEachOfLimit = eachOfLimit$1;\n exports.forEachOfSeries = eachOfSeries$1;\n exports.forEachSeries = eachSeries$1;\n exports.forever = forever$1;\n exports.groupBy = groupBy;\n exports.groupByLimit = groupByLimit$1;\n exports.groupBySeries = groupBySeries;\n exports.inject = reduce$1;\n exports.log = log;\n exports.map = map$1;\n exports.mapLimit = mapLimit$1;\n exports.mapSeries = mapSeries$1;\n exports.mapValues = mapValues;\n exports.mapValuesLimit = mapValuesLimit$1;\n exports.mapValuesSeries = mapValuesSeries;\n exports.memoize = memoize;\n exports.nextTick = nextTick;\n exports.parallel = parallel;\n exports.parallelLimit = parallelLimit;\n exports.priorityQueue = priorityQueue;\n exports.queue = queue;\n exports.race = race$1;\n exports.reduce = reduce$1;\n exports.reduceRight = reduceRight;\n exports.reflect = reflect;\n exports.reflectAll = reflectAll;\n exports.reject = reject$1;\n exports.rejectLimit = rejectLimit$1;\n exports.rejectSeries = rejectSeries$1;\n exports.retry = retry;\n exports.retryable = retryable;\n exports.select = filter$1;\n exports.selectLimit = filterLimit$1;\n exports.selectSeries = filterSeries$1;\n exports.seq = seq;\n exports.series = series;\n exports.setImmediate = setImmediate$1;\n exports.some = some$1;\n exports.someLimit = someLimit$1;\n exports.someSeries = someSeries$1;\n exports.sortBy = sortBy$1;\n exports.timeout = timeout;\n exports.times = times;\n exports.timesLimit = timesLimit;\n exports.timesSeries = timesSeries;\n exports.transform = transform;\n exports.tryEach = tryEach$1;\n exports.unmemoize = unmemoize;\n exports.until = until;\n exports.waterfall = waterfall$1;\n exports.whilst = whilst$1;\n exports.wrapSync = asyncify;\n\n Object.defineProperty(exports, '__esModule', { value: true });\n\n}));\n","function isBuffer (value) {\n return Buffer.isBuffer(value) || value instanceof Uint8Array\n}\n\nfunction isEncoding (encoding) {\n return Buffer.isEncoding(encoding)\n}\n\nfunction alloc (size, fill, encoding) {\n return Buffer.alloc(size, fill, encoding)\n}\n\nfunction allocUnsafe (size) {\n return Buffer.allocUnsafe(size)\n}\n\nfunction allocUnsafeSlow (size) {\n return Buffer.allocUnsafeSlow(size)\n}\n\nfunction byteLength (string, encoding) {\n return Buffer.byteLength(string, encoding)\n}\n\nfunction compare (a, b) {\n return Buffer.compare(a, b)\n}\n\nfunction concat (buffers, totalLength) {\n return Buffer.concat(buffers, totalLength)\n}\n\nfunction copy (source, target, targetStart, start, end) {\n return toBuffer(source).copy(target, targetStart, start, end)\n}\n\nfunction equals (a, b) {\n return toBuffer(a).equals(b)\n}\n\nfunction fill (buffer, value, offset, end, encoding) {\n return toBuffer(buffer).fill(value, offset, end, encoding)\n}\n\nfunction from (value, encodingOrOffset, length) {\n return Buffer.from(value, encodingOrOffset, length)\n}\n\nfunction includes (buffer, value, byteOffset, encoding) {\n return toBuffer(buffer).includes(value, byteOffset, encoding)\n}\n\nfunction indexOf (buffer, value, byfeOffset, encoding) {\n return toBuffer(buffer).indexOf(value, byfeOffset, encoding)\n}\n\nfunction lastIndexOf (buffer, value, byteOffset, encoding) {\n return toBuffer(buffer).lastIndexOf(value, byteOffset, encoding)\n}\n\nfunction swap16 (buffer) {\n return toBuffer(buffer).swap16()\n}\n\nfunction swap32 (buffer) {\n return toBuffer(buffer).swap32()\n}\n\nfunction swap64 (buffer) {\n return toBuffer(buffer).swap64()\n}\n\nfunction toBuffer (buffer) {\n if (Buffer.isBuffer(buffer)) return buffer\n return Buffer.from(buffer.buffer, buffer.byteOffset, buffer.byteLength)\n}\n\nfunction toString (buffer, encoding, start, end) {\n return toBuffer(buffer).toString(encoding, start, end)\n}\n\nfunction write (buffer, string, offset, length, encoding) {\n return toBuffer(buffer).write(string, offset, length, encoding)\n}\n\nfunction writeDoubleLE (buffer, value, offset) {\n return toBuffer(buffer).writeDoubleLE(value, offset)\n}\n\nfunction writeFloatLE (buffer, value, offset) {\n return toBuffer(buffer).writeFloatLE(value, offset)\n}\n\nfunction writeUInt32LE (buffer, value, offset) {\n return toBuffer(buffer).writeUInt32LE(value, offset)\n}\n\nfunction writeInt32LE (buffer, value, offset) {\n return toBuffer(buffer).writeInt32LE(value, offset)\n}\n\nfunction readDoubleLE (buffer, offset) {\n return toBuffer(buffer).readDoubleLE(offset)\n}\n\nfunction readFloatLE (buffer, offset) {\n return toBuffer(buffer).readFloatLE(offset)\n}\n\nfunction readUInt32LE (buffer, offset) {\n return toBuffer(buffer).readUInt32LE(offset)\n}\n\nfunction readInt32LE (buffer, offset) {\n return toBuffer(buffer).readInt32LE(offset)\n}\n\nmodule.exports = {\n isBuffer,\n isEncoding,\n alloc,\n allocUnsafe,\n allocUnsafeSlow,\n byteLength,\n compare,\n concat,\n copy,\n equals,\n fill,\n from,\n includes,\n indexOf,\n lastIndexOf,\n swap16,\n swap32,\n swap64,\n toBuffer,\n toString,\n write,\n writeDoubleLE,\n writeFloatLE,\n writeUInt32LE,\n writeInt32LE,\n readDoubleLE,\n readFloatLE,\n readUInt32LE,\n readInt32LE\n}\n","'use strict';\nmodule.exports = balanced;\nfunction balanced(a, b, str) {\n if (a instanceof RegExp) a = maybeMatch(a, str);\n if (b instanceof RegExp) b = maybeMatch(b, str);\n\n var r = range(a, b, str);\n\n return r && {\n start: r[0],\n end: r[1],\n pre: str.slice(0, r[0]),\n body: str.slice(r[0] + a.length, r[1]),\n post: str.slice(r[1] + b.length)\n };\n}\n\nfunction maybeMatch(reg, str) {\n var m = str.match(reg);\n return m ? m[0] : null;\n}\n\nbalanced.range = range;\nfunction range(a, b, str) {\n var begs, beg, left, right, result;\n var ai = str.indexOf(a);\n var bi = str.indexOf(b, ai + 1);\n var i = ai;\n\n if (ai >= 0 && bi > 0) {\n begs = [];\n left = str.length;\n\n while (i >= 0 && !result) {\n if (i == ai) {\n begs.push(i);\n ai = str.indexOf(a, i + 1);\n } else if (begs.length == 1) {\n result = [ begs.pop(), bi ];\n } else {\n beg = begs.pop();\n if (beg < left) {\n left = beg;\n right = bi;\n }\n\n bi = str.indexOf(b, i + 1);\n }\n\n i = ai < bi && ai >= 0 ? ai : bi;\n }\n\n if (begs.length) {\n result = [ left, right ];\n }\n }\n\n return result;\n}\n","var Buffer = require('buffer').Buffer;\n\nvar CRC_TABLE = [\n 0x00000000, 0x77073096, 0xee0e612c, 0x990951ba, 0x076dc419,\n 0x706af48f, 0xe963a535, 0x9e6495a3, 0x0edb8832, 0x79dcb8a4,\n 0xe0d5e91e, 0x97d2d988, 0x09b64c2b, 0x7eb17cbd, 0xe7b82d07,\n 0x90bf1d91, 0x1db71064, 0x6ab020f2, 0xf3b97148, 0x84be41de,\n 0x1adad47d, 0x6ddde4eb, 0xf4d4b551, 0x83d385c7, 0x136c9856,\n 0x646ba8c0, 0xfd62f97a, 0x8a65c9ec, 0x14015c4f, 0x63066cd9,\n 0xfa0f3d63, 0x8d080df5, 0x3b6e20c8, 0x4c69105e, 0xd56041e4,\n 0xa2677172, 0x3c03e4d1, 0x4b04d447, 0xd20d85fd, 0xa50ab56b,\n 0x35b5a8fa, 0x42b2986c, 0xdbbbc9d6, 0xacbcf940, 0x32d86ce3,\n 0x45df5c75, 0xdcd60dcf, 0xabd13d59, 0x26d930ac, 0x51de003a,\n 0xc8d75180, 0xbfd06116, 0x21b4f4b5, 0x56b3c423, 0xcfba9599,\n 0xb8bda50f, 0x2802b89e, 0x5f058808, 0xc60cd9b2, 0xb10be924,\n 0x2f6f7c87, 0x58684c11, 0xc1611dab, 0xb6662d3d, 0x76dc4190,\n 0x01db7106, 0x98d220bc, 0xefd5102a, 0x71b18589, 0x06b6b51f,\n 0x9fbfe4a5, 0xe8b8d433, 0x7807c9a2, 0x0f00f934, 0x9609a88e,\n 0xe10e9818, 0x7f6a0dbb, 0x086d3d2d, 0x91646c97, 0xe6635c01,\n 0x6b6b51f4, 0x1c6c6162, 0x856530d8, 0xf262004e, 0x6c0695ed,\n 0x1b01a57b, 0x8208f4c1, 0xf50fc457, 0x65b0d9c6, 0x12b7e950,\n 0x8bbeb8ea, 0xfcb9887c, 0x62dd1ddf, 0x15da2d49, 0x8cd37cf3,\n 0xfbd44c65, 0x4db26158, 0x3ab551ce, 0xa3bc0074, 0xd4bb30e2,\n 0x4adfa541, 0x3dd895d7, 0xa4d1c46d, 0xd3d6f4fb, 0x4369e96a,\n 0x346ed9fc, 0xad678846, 0xda60b8d0, 0x44042d73, 0x33031de5,\n 0xaa0a4c5f, 0xdd0d7cc9, 0x5005713c, 0x270241aa, 0xbe0b1010,\n 0xc90c2086, 0x5768b525, 0x206f85b3, 0xb966d409, 0xce61e49f,\n 0x5edef90e, 0x29d9c998, 0xb0d09822, 0xc7d7a8b4, 0x59b33d17,\n 0x2eb40d81, 0xb7bd5c3b, 0xc0ba6cad, 0xedb88320, 0x9abfb3b6,\n 0x03b6e20c, 0x74b1d29a, 0xead54739, 0x9dd277af, 0x04db2615,\n 0x73dc1683, 0xe3630b12, 0x94643b84, 0x0d6d6a3e, 0x7a6a5aa8,\n 0xe40ecf0b, 0x9309ff9d, 0x0a00ae27, 0x7d079eb1, 0xf00f9344,\n 0x8708a3d2, 0x1e01f268, 0x6906c2fe, 0xf762575d, 0x806567cb,\n 0x196c3671, 0x6e6b06e7, 0xfed41b76, 0x89d32be0, 0x10da7a5a,\n 0x67dd4acc, 0xf9b9df6f, 0x8ebeeff9, 0x17b7be43, 0x60b08ed5,\n 0xd6d6a3e8, 0xa1d1937e, 0x38d8c2c4, 0x4fdff252, 0xd1bb67f1,\n 0xa6bc5767, 0x3fb506dd, 0x48b2364b, 0xd80d2bda, 0xaf0a1b4c,\n 0x36034af6, 0x41047a60, 0xdf60efc3, 0xa867df55, 0x316e8eef,\n 0x4669be79, 0xcb61b38c, 0xbc66831a, 0x256fd2a0, 0x5268e236,\n 0xcc0c7795, 0xbb0b4703, 0x220216b9, 0x5505262f, 0xc5ba3bbe,\n 0xb2bd0b28, 0x2bb45a92, 0x5cb36a04, 0xc2d7ffa7, 0xb5d0cf31,\n 0x2cd99e8b, 0x5bdeae1d, 0x9b64c2b0, 0xec63f226, 0x756aa39c,\n 0x026d930a, 0x9c0906a9, 0xeb0e363f, 0x72076785, 0x05005713,\n 0x95bf4a82, 0xe2b87a14, 0x7bb12bae, 0x0cb61b38, 0x92d28e9b,\n 0xe5d5be0d, 0x7cdcefb7, 0x0bdbdf21, 0x86d3d2d4, 0xf1d4e242,\n 0x68ddb3f8, 0x1fda836e, 0x81be16cd, 0xf6b9265b, 0x6fb077e1,\n 0x18b74777, 0x88085ae6, 0xff0f6a70, 0x66063bca, 0x11010b5c,\n 0x8f659eff, 0xf862ae69, 0x616bffd3, 0x166ccf45, 0xa00ae278,\n 0xd70dd2ee, 0x4e048354, 0x3903b3c2, 0xa7672661, 0xd06016f7,\n 0x4969474d, 0x3e6e77db, 0xaed16a4a, 0xd9d65adc, 0x40df0b66,\n 0x37d83bf0, 0xa9bcae53, 0xdebb9ec5, 0x47b2cf7f, 0x30b5ffe9,\n 0xbdbdf21c, 0xcabac28a, 0x53b39330, 0x24b4a3a6, 0xbad03605,\n 0xcdd70693, 0x54de5729, 0x23d967bf, 0xb3667a2e, 0xc4614ab8,\n 0x5d681b02, 0x2a6f2b94, 0xb40bbe37, 0xc30c8ea1, 0x5a05df1b,\n 0x2d02ef8d\n];\n\nif (typeof Int32Array !== 'undefined') {\n CRC_TABLE = new Int32Array(CRC_TABLE);\n}\n\nfunction ensureBuffer(input) {\n if (Buffer.isBuffer(input)) {\n return input;\n }\n\n var hasNewBufferAPI =\n typeof Buffer.alloc === \"function\" &&\n typeof Buffer.from === \"function\";\n\n if (typeof input === \"number\") {\n return hasNewBufferAPI ? Buffer.alloc(input) : new Buffer(input);\n }\n else if (typeof input === \"string\") {\n return hasNewBufferAPI ? Buffer.from(input) : new Buffer(input);\n }\n else {\n throw new Error(\"input must be buffer, number, or string, received \" +\n typeof input);\n }\n}\n\nfunction bufferizeInt(num) {\n var tmp = ensureBuffer(4);\n tmp.writeInt32BE(num, 0);\n return tmp;\n}\n\nfunction _crc32(buf, previous) {\n buf = ensureBuffer(buf);\n if (Buffer.isBuffer(previous)) {\n previous = previous.readUInt32BE(0);\n }\n var crc = ~~previous ^ -1;\n for (var n = 0; n < buf.length; n++) {\n crc = CRC_TABLE[(crc ^ buf[n]) & 0xff] ^ (crc >>> 8);\n }\n return (crc ^ -1);\n}\n\nfunction crc32() {\n return bufferizeInt(_crc32.apply(null, arguments));\n}\ncrc32.signed = function () {\n return _crc32.apply(null, arguments);\n};\ncrc32.unsigned = function () {\n return _crc32.apply(null, arguments) >>> 0;\n};\n\nmodule.exports = crc32;\n","/**\n * node-compress-commons\n *\n * Copyright (c) 2014 Chris Talkington, contributors.\n * Licensed under the MIT license.\n * https://github.com/archiverjs/node-compress-commons/blob/master/LICENSE-MIT\n */\nvar ArchiveEntry = module.exports = function() {};\n\nArchiveEntry.prototype.getName = function() {};\n\nArchiveEntry.prototype.getSize = function() {};\n\nArchiveEntry.prototype.getLastModifiedDate = function() {};\n\nArchiveEntry.prototype.isDirectory = function() {};","/**\n * node-compress-commons\n *\n * Copyright (c) 2014 Chris Talkington, contributors.\n * Licensed under the MIT license.\n * https://github.com/archiverjs/node-compress-commons/blob/master/LICENSE-MIT\n */\nvar inherits = require('util').inherits;\nvar Transform = require('readable-stream').Transform;\n\nvar ArchiveEntry = require('./archive-entry');\nvar util = require('../util');\n\nvar ArchiveOutputStream = module.exports = function(options) {\n if (!(this instanceof ArchiveOutputStream)) {\n return new ArchiveOutputStream(options);\n }\n\n Transform.call(this, options);\n\n this.offset = 0;\n this._archive = {\n finish: false,\n finished: false,\n processing: false\n };\n};\n\ninherits(ArchiveOutputStream, Transform);\n\nArchiveOutputStream.prototype._appendBuffer = function(zae, source, callback) {\n // scaffold only\n};\n\nArchiveOutputStream.prototype._appendStream = function(zae, source, callback) {\n // scaffold only\n};\n\nArchiveOutputStream.prototype._emitErrorCallback = function(err) {\n if (err) {\n this.emit('error', err);\n }\n};\n\nArchiveOutputStream.prototype._finish = function(ae) {\n // scaffold only\n};\n\nArchiveOutputStream.prototype._normalizeEntry = function(ae) {\n // scaffold only\n};\n\nArchiveOutputStream.prototype._transform = function(chunk, encoding, callback) {\n callback(null, chunk);\n};\n\nArchiveOutputStream.prototype.entry = function(ae, source, callback) {\n source = source || null;\n\n if (typeof callback !== 'function') {\n callback = this._emitErrorCallback.bind(this);\n }\n\n if (!(ae instanceof ArchiveEntry)) {\n callback(new Error('not a valid instance of ArchiveEntry'));\n return;\n }\n\n if (this._archive.finish || this._archive.finished) {\n callback(new Error('unacceptable entry after finish'));\n return;\n }\n\n if (this._archive.processing) {\n callback(new Error('already processing an entry'));\n return;\n }\n\n this._archive.processing = true;\n this._normalizeEntry(ae);\n this._entry = ae;\n\n source = util.normalizeInputSource(source);\n\n if (Buffer.isBuffer(source)) {\n this._appendBuffer(ae, source, callback);\n } else if (util.isStream(source)) {\n this._appendStream(ae, source, callback);\n } else {\n this._archive.processing = false;\n callback(new Error('input source must be valid Stream or Buffer instance'));\n return;\n }\n\n return this;\n};\n\nArchiveOutputStream.prototype.finish = function() {\n if (this._archive.processing) {\n this._archive.finish = true;\n return;\n }\n\n this._finish();\n};\n\nArchiveOutputStream.prototype.getBytesWritten = function() {\n return this.offset;\n};\n\nArchiveOutputStream.prototype.write = function(chunk, cb) {\n if (chunk) {\n this.offset += chunk.length;\n }\n\n return Transform.prototype.write.call(this, chunk, cb);\n};","/**\n * node-compress-commons\n *\n * Copyright (c) 2014 Chris Talkington, contributors.\n * Licensed under the MIT license.\n * https://github.com/archiverjs/node-compress-commons/blob/master/LICENSE-MIT\n */\nmodule.exports = {\n WORD: 4,\n DWORD: 8,\n EMPTY: Buffer.alloc(0),\n\n SHORT: 2,\n SHORT_MASK: 0xffff,\n SHORT_SHIFT: 16,\n SHORT_ZERO: Buffer.from(Array(2)),\n LONG: 4,\n LONG_ZERO: Buffer.from(Array(4)),\n\n MIN_VERSION_INITIAL: 10,\n MIN_VERSION_DATA_DESCRIPTOR: 20,\n MIN_VERSION_ZIP64: 45,\n VERSION_MADEBY: 45,\n\n METHOD_STORED: 0,\n METHOD_DEFLATED: 8,\n\n PLATFORM_UNIX: 3,\n PLATFORM_FAT: 0,\n\n SIG_LFH: 0x04034b50,\n SIG_DD: 0x08074b50,\n SIG_CFH: 0x02014b50,\n SIG_EOCD: 0x06054b50,\n SIG_ZIP64_EOCD: 0x06064B50,\n SIG_ZIP64_EOCD_LOC: 0x07064B50,\n\n ZIP64_MAGIC_SHORT: 0xffff,\n ZIP64_MAGIC: 0xffffffff,\n ZIP64_EXTRA_ID: 0x0001,\n\n ZLIB_NO_COMPRESSION: 0,\n ZLIB_BEST_SPEED: 1,\n ZLIB_BEST_COMPRESSION: 9,\n ZLIB_DEFAULT_COMPRESSION: -1,\n\n MODE_MASK: 0xFFF,\n DEFAULT_FILE_MODE: 33188, // 010644 = -rw-r--r-- = S_IFREG | S_IRUSR | S_IWUSR | S_IRGRP | S_IROTH\n DEFAULT_DIR_MODE: 16877, // 040755 = drwxr-xr-x = S_IFDIR | S_IRWXU | S_IRGRP | S_IXGRP | S_IROTH | S_IXOTH\n\n EXT_FILE_ATTR_DIR: 1106051088, // 010173200020 = drwxr-xr-x = (((S_IFDIR | 0755) << 16) | S_DOS_D)\n EXT_FILE_ATTR_FILE: 2175008800, // 020151000040 = -rw-r--r-- = (((S_IFREG | 0644) << 16) | S_DOS_A) >>> 0\n\n // Unix file types\n S_IFMT: 61440, // 0170000 type of file mask\n S_IFIFO: 4096, // 010000 named pipe (fifo)\n S_IFCHR: 8192, // 020000 character special\n S_IFDIR: 16384, // 040000 directory\n S_IFBLK: 24576, // 060000 block special\n S_IFREG: 32768, // 0100000 regular\n S_IFLNK: 40960, // 0120000 symbolic link\n S_IFSOCK: 49152, // 0140000 socket\n\n // DOS file type flags\n S_DOS_A: 32, // 040 Archive\n S_DOS_D: 16, // 020 Directory\n S_DOS_V: 8, // 010 Volume\n S_DOS_S: 4, // 04 System\n S_DOS_H: 2, // 02 Hidden\n S_DOS_R: 1 // 01 Read Only\n};\n","/**\n * node-compress-commons\n *\n * Copyright (c) 2014 Chris Talkington, contributors.\n * Licensed under the MIT license.\n * https://github.com/archiverjs/node-compress-commons/blob/master/LICENSE-MIT\n */\nvar zipUtil = require('./util');\n\nvar DATA_DESCRIPTOR_FLAG = 1 << 3;\nvar ENCRYPTION_FLAG = 1 << 0;\nvar NUMBER_OF_SHANNON_FANO_TREES_FLAG = 1 << 2;\nvar SLIDING_DICTIONARY_SIZE_FLAG = 1 << 1;\nvar STRONG_ENCRYPTION_FLAG = 1 << 6;\nvar UFT8_NAMES_FLAG = 1 << 11;\n\nvar GeneralPurposeBit = module.exports = function() {\n if (!(this instanceof GeneralPurposeBit)) {\n return new GeneralPurposeBit();\n }\n\n this.descriptor = false;\n this.encryption = false;\n this.utf8 = false;\n this.numberOfShannonFanoTrees = 0;\n this.strongEncryption = false;\n this.slidingDictionarySize = 0;\n\n return this;\n};\n\nGeneralPurposeBit.prototype.encode = function() {\n return zipUtil.getShortBytes(\n (this.descriptor ? DATA_DESCRIPTOR_FLAG : 0) |\n (this.utf8 ? UFT8_NAMES_FLAG : 0) |\n (this.encryption ? ENCRYPTION_FLAG : 0) |\n (this.strongEncryption ? STRONG_ENCRYPTION_FLAG : 0)\n );\n};\n\nGeneralPurposeBit.prototype.parse = function(buf, offset) {\n var flag = zipUtil.getShortBytesValue(buf, offset);\n var gbp = new GeneralPurposeBit();\n\n gbp.useDataDescriptor((flag & DATA_DESCRIPTOR_FLAG) !== 0);\n gbp.useUTF8ForNames((flag & UFT8_NAMES_FLAG) !== 0);\n gbp.useStrongEncryption((flag & STRONG_ENCRYPTION_FLAG) !== 0);\n gbp.useEncryption((flag & ENCRYPTION_FLAG) !== 0);\n gbp.setSlidingDictionarySize((flag & SLIDING_DICTIONARY_SIZE_FLAG) !== 0 ? 8192 : 4096);\n gbp.setNumberOfShannonFanoTrees((flag & NUMBER_OF_SHANNON_FANO_TREES_FLAG) !== 0 ? 3 : 2);\n\n return gbp;\n};\n\nGeneralPurposeBit.prototype.setNumberOfShannonFanoTrees = function(n) {\n this.numberOfShannonFanoTrees = n;\n};\n\nGeneralPurposeBit.prototype.getNumberOfShannonFanoTrees = function() {\n return this.numberOfShannonFanoTrees;\n};\n\nGeneralPurposeBit.prototype.setSlidingDictionarySize = function(n) {\n this.slidingDictionarySize = n;\n};\n\nGeneralPurposeBit.prototype.getSlidingDictionarySize = function() {\n return this.slidingDictionarySize;\n};\n\nGeneralPurposeBit.prototype.useDataDescriptor = function(b) {\n this.descriptor = b;\n};\n\nGeneralPurposeBit.prototype.usesDataDescriptor = function() {\n return this.descriptor;\n};\n\nGeneralPurposeBit.prototype.useEncryption = function(b) {\n this.encryption = b;\n};\n\nGeneralPurposeBit.prototype.usesEncryption = function() {\n return this.encryption;\n};\n\nGeneralPurposeBit.prototype.useStrongEncryption = function(b) {\n this.strongEncryption = b;\n};\n\nGeneralPurposeBit.prototype.usesStrongEncryption = function() {\n return this.strongEncryption;\n};\n\nGeneralPurposeBit.prototype.useUTF8ForNames = function(b) {\n this.utf8 = b;\n};\n\nGeneralPurposeBit.prototype.usesUTF8ForNames = function() {\n return this.utf8;\n};","/**\n * node-compress-commons\n *\n * Copyright (c) 2014 Chris Talkington, contributors.\n * Licensed under the MIT license.\n * https://github.com/archiverjs/node-compress-commons/blob/master/LICENSE-MIT\n */\nmodule.exports = {\n /**\n * Bits used for permissions (and sticky bit)\n */\n PERM_MASK: 4095, // 07777\n\n /**\n * Bits used to indicate the filesystem object type.\n */\n FILE_TYPE_FLAG: 61440, // 0170000\n\n /**\n * Indicates symbolic links.\n */\n LINK_FLAG: 40960, // 0120000\n\n /**\n * Indicates plain files.\n */\n FILE_FLAG: 32768, // 0100000\n\n /**\n * Indicates directories.\n */\n DIR_FLAG: 16384, // 040000\n\n // ----------------------------------------------------------\n // somewhat arbitrary choices that are quite common for shared\n // installations\n // -----------------------------------------------------------\n\n /**\n * Default permissions for symbolic links.\n */\n DEFAULT_LINK_PERM: 511, // 0777\n\n /**\n * Default permissions for directories.\n */\n DEFAULT_DIR_PERM: 493, // 0755\n\n /**\n * Default permissions for plain files.\n */\n DEFAULT_FILE_PERM: 420 // 0644\n};","/**\n * node-compress-commons\n *\n * Copyright (c) 2014 Chris Talkington, contributors.\n * Licensed under the MIT license.\n * https://github.com/archiverjs/node-compress-commons/blob/master/LICENSE-MIT\n */\nvar util = module.exports = {};\n\nutil.dateToDos = function(d, forceLocalTime) {\n forceLocalTime = forceLocalTime || false;\n\n var year = forceLocalTime ? d.getFullYear() : d.getUTCFullYear();\n\n if (year < 1980) {\n return 2162688; // 1980-1-1 00:00:00\n } else if (year >= 2044) {\n return 2141175677; // 2043-12-31 23:59:58\n }\n\n var val = {\n year: year,\n month: forceLocalTime ? d.getMonth() : d.getUTCMonth(),\n date: forceLocalTime ? d.getDate() : d.getUTCDate(),\n hours: forceLocalTime ? d.getHours() : d.getUTCHours(),\n minutes: forceLocalTime ? d.getMinutes() : d.getUTCMinutes(),\n seconds: forceLocalTime ? d.getSeconds() : d.getUTCSeconds()\n };\n\n return ((val.year - 1980) << 25) | ((val.month + 1) << 21) | (val.date << 16) |\n (val.hours << 11) | (val.minutes << 5) | (val.seconds / 2);\n};\n\nutil.dosToDate = function(dos) {\n return new Date(((dos >> 25) & 0x7f) + 1980, ((dos >> 21) & 0x0f) - 1, (dos >> 16) & 0x1f, (dos >> 11) & 0x1f, (dos >> 5) & 0x3f, (dos & 0x1f) << 1);\n};\n\nutil.fromDosTime = function(buf) {\n return util.dosToDate(buf.readUInt32LE(0));\n};\n\nutil.getEightBytes = function(v) {\n var buf = Buffer.alloc(8);\n buf.writeUInt32LE(v % 0x0100000000, 0);\n buf.writeUInt32LE((v / 0x0100000000) | 0, 4);\n\n return buf;\n};\n\nutil.getShortBytes = function(v) {\n var buf = Buffer.alloc(2);\n buf.writeUInt16LE((v & 0xFFFF) >>> 0, 0);\n\n return buf;\n};\n\nutil.getShortBytesValue = function(buf, offset) {\n return buf.readUInt16LE(offset);\n};\n\nutil.getLongBytes = function(v) {\n var buf = Buffer.alloc(4);\n buf.writeUInt32LE((v & 0xFFFFFFFF) >>> 0, 0);\n\n return buf;\n};\n\nutil.getLongBytesValue = function(buf, offset) {\n return buf.readUInt32LE(offset);\n};\n\nutil.toDosTime = function(d) {\n return util.getLongBytes(util.dateToDos(d));\n};","/**\n * node-compress-commons\n *\n * Copyright (c) 2014 Chris Talkington, contributors.\n * Licensed under the MIT license.\n * https://github.com/archiverjs/node-compress-commons/blob/master/LICENSE-MIT\n */\nvar inherits = require('util').inherits;\nvar normalizePath = require('normalize-path');\n\nvar ArchiveEntry = require('../archive-entry');\nvar GeneralPurposeBit = require('./general-purpose-bit');\nvar UnixStat = require('./unix-stat');\n\nvar constants = require('./constants');\nvar zipUtil = require('./util');\n\nvar ZipArchiveEntry = module.exports = function(name) {\n if (!(this instanceof ZipArchiveEntry)) {\n return new ZipArchiveEntry(name);\n }\n\n ArchiveEntry.call(this);\n\n this.platform = constants.PLATFORM_FAT;\n this.method = -1;\n\n this.name = null;\n this.size = 0;\n this.csize = 0;\n this.gpb = new GeneralPurposeBit();\n this.crc = 0;\n this.time = -1;\n\n this.minver = constants.MIN_VERSION_INITIAL;\n this.mode = -1;\n this.extra = null;\n this.exattr = 0;\n this.inattr = 0;\n this.comment = null;\n\n if (name) {\n this.setName(name);\n }\n};\n\ninherits(ZipArchiveEntry, ArchiveEntry);\n\n/**\n * Returns the extra fields related to the entry.\n *\n * @returns {Buffer}\n */\nZipArchiveEntry.prototype.getCentralDirectoryExtra = function() {\n return this.getExtra();\n};\n\n/**\n * Returns the comment set for the entry.\n *\n * @returns {string}\n */\nZipArchiveEntry.prototype.getComment = function() {\n return this.comment !== null ? this.comment : '';\n};\n\n/**\n * Returns the compressed size of the entry.\n *\n * @returns {number}\n */\nZipArchiveEntry.prototype.getCompressedSize = function() {\n return this.csize;\n};\n\n/**\n * Returns the CRC32 digest for the entry.\n *\n * @returns {number}\n */\nZipArchiveEntry.prototype.getCrc = function() {\n return this.crc;\n};\n\n/**\n * Returns the external file attributes for the entry.\n *\n * @returns {number}\n */\nZipArchiveEntry.prototype.getExternalAttributes = function() {\n return this.exattr;\n};\n\n/**\n * Returns the extra fields related to the entry.\n *\n * @returns {Buffer}\n */\nZipArchiveEntry.prototype.getExtra = function() {\n return this.extra !== null ? this.extra : constants.EMPTY;\n};\n\n/**\n * Returns the general purpose bits related to the entry.\n *\n * @returns {GeneralPurposeBit}\n */\nZipArchiveEntry.prototype.getGeneralPurposeBit = function() {\n return this.gpb;\n};\n\n/**\n * Returns the internal file attributes for the entry.\n *\n * @returns {number}\n */\nZipArchiveEntry.prototype.getInternalAttributes = function() {\n return this.inattr;\n};\n\n/**\n * Returns the last modified date of the entry.\n *\n * @returns {number}\n */\nZipArchiveEntry.prototype.getLastModifiedDate = function() {\n return this.getTime();\n};\n\n/**\n * Returns the extra fields related to the entry.\n *\n * @returns {Buffer}\n */\nZipArchiveEntry.prototype.getLocalFileDataExtra = function() {\n return this.getExtra();\n};\n\n/**\n * Returns the compression method used on the entry.\n *\n * @returns {number}\n */\nZipArchiveEntry.prototype.getMethod = function() {\n return this.method;\n};\n\n/**\n * Returns the filename of the entry.\n *\n * @returns {string}\n */\nZipArchiveEntry.prototype.getName = function() {\n return this.name;\n};\n\n/**\n * Returns the platform on which the entry was made.\n *\n * @returns {number}\n */\nZipArchiveEntry.prototype.getPlatform = function() {\n return this.platform;\n};\n\n/**\n * Returns the size of the entry.\n *\n * @returns {number}\n */\nZipArchiveEntry.prototype.getSize = function() {\n return this.size;\n};\n\n/**\n * Returns a date object representing the last modified date of the entry.\n *\n * @returns {number|Date}\n */\nZipArchiveEntry.prototype.getTime = function() {\n return this.time !== -1 ? zipUtil.dosToDate(this.time) : -1;\n};\n\n/**\n * Returns the DOS timestamp for the entry.\n *\n * @returns {number}\n */\nZipArchiveEntry.prototype.getTimeDos = function() {\n return this.time !== -1 ? this.time : 0;\n};\n\n/**\n * Returns the UNIX file permissions for the entry.\n *\n * @returns {number}\n */\nZipArchiveEntry.prototype.getUnixMode = function() {\n return this.platform !== constants.PLATFORM_UNIX ? 0 : ((this.getExternalAttributes() >> constants.SHORT_SHIFT) & constants.SHORT_MASK);\n};\n\n/**\n * Returns the version of ZIP needed to extract the entry.\n *\n * @returns {number}\n */\nZipArchiveEntry.prototype.getVersionNeededToExtract = function() {\n return this.minver;\n};\n\n/**\n * Sets the comment of the entry.\n *\n * @param comment\n */\nZipArchiveEntry.prototype.setComment = function(comment) {\n if (Buffer.byteLength(comment) !== comment.length) {\n this.getGeneralPurposeBit().useUTF8ForNames(true);\n }\n\n this.comment = comment;\n};\n\n/**\n * Sets the compressed size of the entry.\n *\n * @param size\n */\nZipArchiveEntry.prototype.setCompressedSize = function(size) {\n if (size < 0) {\n throw new Error('invalid entry compressed size');\n }\n\n this.csize = size;\n};\n\n/**\n * Sets the checksum of the entry.\n *\n * @param crc\n */\nZipArchiveEntry.prototype.setCrc = function(crc) {\n if (crc < 0) {\n throw new Error('invalid entry crc32');\n }\n\n this.crc = crc;\n};\n\n/**\n * Sets the external file attributes of the entry.\n *\n * @param attr\n */\nZipArchiveEntry.prototype.setExternalAttributes = function(attr) {\n this.exattr = attr >>> 0;\n};\n\n/**\n * Sets the extra fields related to the entry.\n *\n * @param extra\n */\nZipArchiveEntry.prototype.setExtra = function(extra) {\n this.extra = extra;\n};\n\n/**\n * Sets the general purpose bits related to the entry.\n *\n * @param gpb\n */\nZipArchiveEntry.prototype.setGeneralPurposeBit = function(gpb) {\n if (!(gpb instanceof GeneralPurposeBit)) {\n throw new Error('invalid entry GeneralPurposeBit');\n }\n\n this.gpb = gpb;\n};\n\n/**\n * Sets the internal file attributes of the entry.\n *\n * @param attr\n */\nZipArchiveEntry.prototype.setInternalAttributes = function(attr) {\n this.inattr = attr;\n};\n\n/**\n * Sets the compression method of the entry.\n *\n * @param method\n */\nZipArchiveEntry.prototype.setMethod = function(method) {\n if (method < 0) {\n throw new Error('invalid entry compression method');\n }\n\n this.method = method;\n};\n\n/**\n * Sets the name of the entry.\n *\n * @param name\n * @param prependSlash\n */\nZipArchiveEntry.prototype.setName = function(name, prependSlash = false) {\n name = normalizePath(name, false)\n .replace(/^\\w+:/, '')\n .replace(/^(\\.\\.\\/|\\/)+/, '');\n\n if (prependSlash) {\n name = `/${name}`;\n }\n\n if (Buffer.byteLength(name) !== name.length) {\n this.getGeneralPurposeBit().useUTF8ForNames(true);\n }\n\n this.name = name;\n};\n\n/**\n * Sets the platform on which the entry was made.\n *\n * @param platform\n */\nZipArchiveEntry.prototype.setPlatform = function(platform) {\n this.platform = platform;\n};\n\n/**\n * Sets the size of the entry.\n *\n * @param size\n */\nZipArchiveEntry.prototype.setSize = function(size) {\n if (size < 0) {\n throw new Error('invalid entry size');\n }\n\n this.size = size;\n};\n\n/**\n * Sets the time of the entry.\n *\n * @param time\n * @param forceLocalTime\n */\nZipArchiveEntry.prototype.setTime = function(time, forceLocalTime) {\n if (!(time instanceof Date)) {\n throw new Error('invalid entry time');\n }\n\n this.time = zipUtil.dateToDos(time, forceLocalTime);\n};\n\n/**\n * Sets the UNIX file permissions for the entry.\n *\n * @param mode\n */\nZipArchiveEntry.prototype.setUnixMode = function(mode) {\n mode |= this.isDirectory() ? constants.S_IFDIR : constants.S_IFREG;\n\n var extattr = 0;\n extattr |= (mode << constants.SHORT_SHIFT) | (this.isDirectory() ? constants.S_DOS_D : constants.S_DOS_A);\n\n this.setExternalAttributes(extattr);\n this.mode = mode & constants.MODE_MASK;\n this.platform = constants.PLATFORM_UNIX;\n};\n\n/**\n * Sets the version of ZIP needed to extract this entry.\n *\n * @param minver\n */\nZipArchiveEntry.prototype.setVersionNeededToExtract = function(minver) {\n this.minver = minver;\n};\n\n/**\n * Returns true if this entry represents a directory.\n *\n * @returns {boolean}\n */\nZipArchiveEntry.prototype.isDirectory = function() {\n return this.getName().slice(-1) === '/';\n};\n\n/**\n * Returns true if this entry represents a unix symlink,\n * in which case the entry's content contains the target path\n * for the symlink.\n *\n * @returns {boolean}\n */\nZipArchiveEntry.prototype.isUnixSymlink = function() {\n return (this.getUnixMode() & UnixStat.FILE_TYPE_FLAG) === UnixStat.LINK_FLAG;\n};\n\n/**\n * Returns true if this entry is using the ZIP64 extension of ZIP.\n *\n * @returns {boolean}\n */\nZipArchiveEntry.prototype.isZip64 = function() {\n return this.csize > constants.ZIP64_MAGIC || this.size > constants.ZIP64_MAGIC;\n};\n","/**\n * node-compress-commons\n *\n * Copyright (c) 2014 Chris Talkington, contributors.\n * Licensed under the MIT license.\n * https://github.com/archiverjs/node-compress-commons/blob/master/LICENSE-MIT\n */\nvar inherits = require('util').inherits;\nvar crc32 = require('crc-32');\nvar {CRC32Stream} = require('crc32-stream');\nvar {DeflateCRC32Stream} = require('crc32-stream');\n\nvar ArchiveOutputStream = require('../archive-output-stream');\nvar ZipArchiveEntry = require('./zip-archive-entry');\nvar GeneralPurposeBit = require('./general-purpose-bit');\n\nvar constants = require('./constants');\nvar util = require('../../util');\nvar zipUtil = require('./util');\n\nvar ZipArchiveOutputStream = module.exports = function(options) {\n if (!(this instanceof ZipArchiveOutputStream)) {\n return new ZipArchiveOutputStream(options);\n }\n\n options = this.options = this._defaults(options);\n\n ArchiveOutputStream.call(this, options);\n\n this._entry = null;\n this._entries = [];\n this._archive = {\n centralLength: 0,\n centralOffset: 0,\n comment: '',\n finish: false,\n finished: false,\n processing: false,\n forceZip64: options.forceZip64,\n forceLocalTime: options.forceLocalTime\n };\n};\n\ninherits(ZipArchiveOutputStream, ArchiveOutputStream);\n\nZipArchiveOutputStream.prototype._afterAppend = function(ae) {\n this._entries.push(ae);\n\n if (ae.getGeneralPurposeBit().usesDataDescriptor()) {\n this._writeDataDescriptor(ae);\n }\n\n this._archive.processing = false;\n this._entry = null;\n\n if (this._archive.finish && !this._archive.finished) {\n this._finish();\n }\n};\n\nZipArchiveOutputStream.prototype._appendBuffer = function(ae, source, callback) {\n if (source.length === 0) {\n ae.setMethod(constants.METHOD_STORED);\n }\n\n var method = ae.getMethod();\n\n if (method === constants.METHOD_STORED) {\n ae.setSize(source.length);\n ae.setCompressedSize(source.length);\n ae.setCrc(crc32.buf(source) >>> 0);\n }\n\n this._writeLocalFileHeader(ae);\n\n if (method === constants.METHOD_STORED) {\n this.write(source);\n this._afterAppend(ae);\n callback(null, ae);\n return;\n } else if (method === constants.METHOD_DEFLATED) {\n this._smartStream(ae, callback).end(source);\n return;\n } else {\n callback(new Error('compression method ' + method + ' not implemented'));\n return;\n }\n};\n\nZipArchiveOutputStream.prototype._appendStream = function(ae, source, callback) {\n ae.getGeneralPurposeBit().useDataDescriptor(true);\n ae.setVersionNeededToExtract(constants.MIN_VERSION_DATA_DESCRIPTOR);\n\n this._writeLocalFileHeader(ae);\n\n var smart = this._smartStream(ae, callback);\n source.once('error', function(err) {\n smart.emit('error', err);\n smart.end();\n })\n source.pipe(smart);\n};\n\nZipArchiveOutputStream.prototype._defaults = function(o) {\n if (typeof o !== 'object') {\n o = {};\n }\n\n if (typeof o.zlib !== 'object') {\n o.zlib = {};\n }\n\n if (typeof o.zlib.level !== 'number') {\n o.zlib.level = constants.ZLIB_BEST_SPEED;\n }\n\n o.forceZip64 = !!o.forceZip64;\n o.forceLocalTime = !!o.forceLocalTime;\n\n return o;\n};\n\nZipArchiveOutputStream.prototype._finish = function() {\n this._archive.centralOffset = this.offset;\n\n this._entries.forEach(function(ae) {\n this._writeCentralFileHeader(ae);\n }.bind(this));\n\n this._archive.centralLength = this.offset - this._archive.centralOffset;\n\n if (this.isZip64()) {\n this._writeCentralDirectoryZip64();\n }\n\n this._writeCentralDirectoryEnd();\n\n this._archive.processing = false;\n this._archive.finish = true;\n this._archive.finished = true;\n this.end();\n};\n\nZipArchiveOutputStream.prototype._normalizeEntry = function(ae) {\n if (ae.getMethod() === -1) {\n ae.setMethod(constants.METHOD_DEFLATED);\n }\n\n if (ae.getMethod() === constants.METHOD_DEFLATED) {\n ae.getGeneralPurposeBit().useDataDescriptor(true);\n ae.setVersionNeededToExtract(constants.MIN_VERSION_DATA_DESCRIPTOR);\n }\n\n if (ae.getTime() === -1) {\n ae.setTime(new Date(), this._archive.forceLocalTime);\n }\n\n ae._offsets = {\n file: 0,\n data: 0,\n contents: 0,\n };\n};\n\nZipArchiveOutputStream.prototype._smartStream = function(ae, callback) {\n var deflate = ae.getMethod() === constants.METHOD_DEFLATED;\n var process = deflate ? new DeflateCRC32Stream(this.options.zlib) : new CRC32Stream();\n var error = null;\n\n function handleStuff() {\n var digest = process.digest().readUInt32BE(0);\n ae.setCrc(digest);\n ae.setSize(process.size());\n ae.setCompressedSize(process.size(true));\n this._afterAppend(ae);\n callback(error, ae);\n }\n\n process.once('end', handleStuff.bind(this));\n process.once('error', function(err) {\n error = err;\n });\n\n process.pipe(this, { end: false });\n\n return process;\n};\n\nZipArchiveOutputStream.prototype._writeCentralDirectoryEnd = function() {\n var records = this._entries.length;\n var size = this._archive.centralLength;\n var offset = this._archive.centralOffset;\n\n if (this.isZip64()) {\n records = constants.ZIP64_MAGIC_SHORT;\n size = constants.ZIP64_MAGIC;\n offset = constants.ZIP64_MAGIC;\n }\n\n // signature\n this.write(zipUtil.getLongBytes(constants.SIG_EOCD));\n\n // disk numbers\n this.write(constants.SHORT_ZERO);\n this.write(constants.SHORT_ZERO);\n\n // number of entries\n this.write(zipUtil.getShortBytes(records));\n this.write(zipUtil.getShortBytes(records));\n\n // length and location of CD\n this.write(zipUtil.getLongBytes(size));\n this.write(zipUtil.getLongBytes(offset));\n\n // archive comment\n var comment = this.getComment();\n var commentLength = Buffer.byteLength(comment);\n this.write(zipUtil.getShortBytes(commentLength));\n this.write(comment);\n};\n\nZipArchiveOutputStream.prototype._writeCentralDirectoryZip64 = function() {\n // signature\n this.write(zipUtil.getLongBytes(constants.SIG_ZIP64_EOCD));\n\n // size of the ZIP64 EOCD record\n this.write(zipUtil.getEightBytes(44));\n\n // version made by\n this.write(zipUtil.getShortBytes(constants.MIN_VERSION_ZIP64));\n\n // version to extract\n this.write(zipUtil.getShortBytes(constants.MIN_VERSION_ZIP64));\n\n // disk numbers\n this.write(constants.LONG_ZERO);\n this.write(constants.LONG_ZERO);\n\n // number of entries\n this.write(zipUtil.getEightBytes(this._entries.length));\n this.write(zipUtil.getEightBytes(this._entries.length));\n\n // length and location of CD\n this.write(zipUtil.getEightBytes(this._archive.centralLength));\n this.write(zipUtil.getEightBytes(this._archive.centralOffset));\n\n // extensible data sector\n // not implemented at this time\n\n // end of central directory locator\n this.write(zipUtil.getLongBytes(constants.SIG_ZIP64_EOCD_LOC));\n\n // disk number holding the ZIP64 EOCD record\n this.write(constants.LONG_ZERO);\n\n // relative offset of the ZIP64 EOCD record\n this.write(zipUtil.getEightBytes(this._archive.centralOffset + this._archive.centralLength));\n\n // total number of disks\n this.write(zipUtil.getLongBytes(1));\n};\n\nZipArchiveOutputStream.prototype._writeCentralFileHeader = function(ae) {\n var gpb = ae.getGeneralPurposeBit();\n var method = ae.getMethod();\n var offsets = ae._offsets;\n\n var size = ae.getSize();\n var compressedSize = ae.getCompressedSize();\n\n if (ae.isZip64() || offsets.file > constants.ZIP64_MAGIC) {\n size = constants.ZIP64_MAGIC;\n compressedSize = constants.ZIP64_MAGIC;\n\n ae.setVersionNeededToExtract(constants.MIN_VERSION_ZIP64);\n\n var extraBuf = Buffer.concat([\n zipUtil.getShortBytes(constants.ZIP64_EXTRA_ID),\n zipUtil.getShortBytes(24),\n zipUtil.getEightBytes(ae.getSize()),\n zipUtil.getEightBytes(ae.getCompressedSize()),\n zipUtil.getEightBytes(offsets.file)\n ], 28);\n\n ae.setExtra(extraBuf);\n }\n\n // signature\n this.write(zipUtil.getLongBytes(constants.SIG_CFH));\n\n // version made by\n this.write(zipUtil.getShortBytes((ae.getPlatform() << 8) | constants.VERSION_MADEBY));\n\n // version to extract and general bit flag\n this.write(zipUtil.getShortBytes(ae.getVersionNeededToExtract()));\n this.write(gpb.encode());\n\n // compression method\n this.write(zipUtil.getShortBytes(method));\n\n // datetime\n this.write(zipUtil.getLongBytes(ae.getTimeDos()));\n\n // crc32 checksum\n this.write(zipUtil.getLongBytes(ae.getCrc()));\n\n // sizes\n this.write(zipUtil.getLongBytes(compressedSize));\n this.write(zipUtil.getLongBytes(size));\n\n var name = ae.getName();\n var comment = ae.getComment();\n var extra = ae.getCentralDirectoryExtra();\n\n if (gpb.usesUTF8ForNames()) {\n name = Buffer.from(name);\n comment = Buffer.from(comment);\n }\n\n // name length\n this.write(zipUtil.getShortBytes(name.length));\n\n // extra length\n this.write(zipUtil.getShortBytes(extra.length));\n\n // comments length\n this.write(zipUtil.getShortBytes(comment.length));\n\n // disk number start\n this.write(constants.SHORT_ZERO);\n\n // internal attributes\n this.write(zipUtil.getShortBytes(ae.getInternalAttributes()));\n\n // external attributes\n this.write(zipUtil.getLongBytes(ae.getExternalAttributes()));\n\n // relative offset of LFH\n if (offsets.file > constants.ZIP64_MAGIC) {\n this.write(zipUtil.getLongBytes(constants.ZIP64_MAGIC));\n } else {\n this.write(zipUtil.getLongBytes(offsets.file));\n }\n\n // name\n this.write(name);\n\n // extra\n this.write(extra);\n\n // comment\n this.write(comment);\n};\n\nZipArchiveOutputStream.prototype._writeDataDescriptor = function(ae) {\n // signature\n this.write(zipUtil.getLongBytes(constants.SIG_DD));\n\n // crc32 checksum\n this.write(zipUtil.getLongBytes(ae.getCrc()));\n\n // sizes\n if (ae.isZip64()) {\n this.write(zipUtil.getEightBytes(ae.getCompressedSize()));\n this.write(zipUtil.getEightBytes(ae.getSize()));\n } else {\n this.write(zipUtil.getLongBytes(ae.getCompressedSize()));\n this.write(zipUtil.getLongBytes(ae.getSize()));\n }\n};\n\nZipArchiveOutputStream.prototype._writeLocalFileHeader = function(ae) {\n var gpb = ae.getGeneralPurposeBit();\n var method = ae.getMethod();\n var name = ae.getName();\n var extra = ae.getLocalFileDataExtra();\n\n if (ae.isZip64()) {\n gpb.useDataDescriptor(true);\n ae.setVersionNeededToExtract(constants.MIN_VERSION_ZIP64);\n }\n\n if (gpb.usesUTF8ForNames()) {\n name = Buffer.from(name);\n }\n\n ae._offsets.file = this.offset;\n\n // signature\n this.write(zipUtil.getLongBytes(constants.SIG_LFH));\n\n // version to extract and general bit flag\n this.write(zipUtil.getShortBytes(ae.getVersionNeededToExtract()));\n this.write(gpb.encode());\n\n // compression method\n this.write(zipUtil.getShortBytes(method));\n\n // datetime\n this.write(zipUtil.getLongBytes(ae.getTimeDos()));\n\n ae._offsets.data = this.offset;\n\n // crc32 checksum and sizes\n if (gpb.usesDataDescriptor()) {\n this.write(constants.LONG_ZERO);\n this.write(constants.LONG_ZERO);\n this.write(constants.LONG_ZERO);\n } else {\n this.write(zipUtil.getLongBytes(ae.getCrc()));\n this.write(zipUtil.getLongBytes(ae.getCompressedSize()));\n this.write(zipUtil.getLongBytes(ae.getSize()));\n }\n\n // name length\n this.write(zipUtil.getShortBytes(name.length));\n\n // extra length\n this.write(zipUtil.getShortBytes(extra.length));\n\n // name\n this.write(name);\n\n // extra\n this.write(extra);\n\n ae._offsets.contents = this.offset;\n};\n\nZipArchiveOutputStream.prototype.getComment = function(comment) {\n return this._archive.comment !== null ? this._archive.comment : '';\n};\n\nZipArchiveOutputStream.prototype.isZip64 = function() {\n return this._archive.forceZip64 || this._entries.length > constants.ZIP64_MAGIC_SHORT || this._archive.centralLength > constants.ZIP64_MAGIC || this._archive.centralOffset > constants.ZIP64_MAGIC;\n};\n\nZipArchiveOutputStream.prototype.setComment = function(comment) {\n this._archive.comment = comment;\n};\n","/**\n * node-compress-commons\n *\n * Copyright (c) 2014 Chris Talkington, contributors.\n * Licensed under the MIT license.\n * https://github.com/archiverjs/node-compress-commons/blob/master/LICENSE-MIT\n */\nmodule.exports = {\n ArchiveEntry: require('./archivers/archive-entry'),\n ZipArchiveEntry: require('./archivers/zip/zip-archive-entry'),\n ArchiveOutputStream: require('./archivers/archive-output-stream'),\n ZipArchiveOutputStream: require('./archivers/zip/zip-archive-output-stream')\n};","/**\n * node-compress-commons\n *\n * Copyright (c) 2014 Chris Talkington, contributors.\n * Licensed under the MIT license.\n * https://github.com/archiverjs/node-compress-commons/blob/master/LICENSE-MIT\n */\nvar Stream = require('stream').Stream;\nvar PassThrough = require('readable-stream').PassThrough;\n\nvar util = module.exports = {};\n\nutil.isStream = function(source) {\n return source instanceof Stream;\n};\n\nutil.normalizeInputSource = function(source) {\n if (source === null) {\n return Buffer.alloc(0);\n } else if (typeof source === 'string') {\n return Buffer.from(source);\n } else if (util.isStream(source) && !source._readableState) {\n var normalized = new PassThrough();\n source.pipe(normalized);\n\n return normalized;\n }\n\n return source;\n};","// Copyright Joyent, Inc. and other Node contributors.\n//\n// Permission is hereby granted, free of charge, to any person obtaining a\n// copy of this software and associated documentation files (the\n// \"Software\"), to deal in the Software without restriction, including\n// without limitation the rights to use, copy, modify, merge, publish,\n// distribute, sublicense, and/or sell copies of the Software, and to permit\n// persons to whom the Software is furnished to do so, subject to the\n// following conditions:\n//\n// The above copyright notice and this permission notice shall be included\n// in all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS\n// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\n// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN\n// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,\n// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR\n// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE\n// USE OR OTHER DEALINGS IN THE SOFTWARE.\n\n// NOTE: These type checking functions intentionally don't use `instanceof`\n// because it is fragile and can be easily faked with `Object.create()`.\n\nfunction isArray(arg) {\n if (Array.isArray) {\n return Array.isArray(arg);\n }\n return objectToString(arg) === '[object Array]';\n}\nexports.isArray = isArray;\n\nfunction isBoolean(arg) {\n return typeof arg === 'boolean';\n}\nexports.isBoolean = isBoolean;\n\nfunction isNull(arg) {\n return arg === null;\n}\nexports.isNull = isNull;\n\nfunction isNullOrUndefined(arg) {\n return arg == null;\n}\nexports.isNullOrUndefined = isNullOrUndefined;\n\nfunction isNumber(arg) {\n return typeof arg === 'number';\n}\nexports.isNumber = isNumber;\n\nfunction isString(arg) {\n return typeof arg === 'string';\n}\nexports.isString = isString;\n\nfunction isSymbol(arg) {\n return typeof arg === 'symbol';\n}\nexports.isSymbol = isSymbol;\n\nfunction isUndefined(arg) {\n return arg === void 0;\n}\nexports.isUndefined = isUndefined;\n\nfunction isRegExp(re) {\n return objectToString(re) === '[object RegExp]';\n}\nexports.isRegExp = isRegExp;\n\nfunction isObject(arg) {\n return typeof arg === 'object' && arg !== null;\n}\nexports.isObject = isObject;\n\nfunction isDate(d) {\n return objectToString(d) === '[object Date]';\n}\nexports.isDate = isDate;\n\nfunction isError(e) {\n return (objectToString(e) === '[object Error]' || e instanceof Error);\n}\nexports.isError = isError;\n\nfunction isFunction(arg) {\n return typeof arg === 'function';\n}\nexports.isFunction = isFunction;\n\nfunction isPrimitive(arg) {\n return arg === null ||\n typeof arg === 'boolean' ||\n typeof arg === 'number' ||\n typeof arg === 'string' ||\n typeof arg === 'symbol' || // ES6 symbol\n typeof arg === 'undefined';\n}\nexports.isPrimitive = isPrimitive;\n\nexports.isBuffer = require('buffer').Buffer.isBuffer;\n\nfunction objectToString(o) {\n return Object.prototype.toString.call(o);\n}\n","/*! crc32.js (C) 2014-present SheetJS -- http://sheetjs.com */\n/* vim: set ts=2: */\n/*exported CRC32 */\nvar CRC32;\n(function (factory) {\n\t/*jshint ignore:start */\n\t/*eslint-disable */\n\tif(typeof DO_NOT_EXPORT_CRC === 'undefined') {\n\t\tif('object' === typeof exports) {\n\t\t\tfactory(exports);\n\t\t} else if ('function' === typeof define && define.amd) {\n\t\t\tdefine(function () {\n\t\t\t\tvar module = {};\n\t\t\t\tfactory(module);\n\t\t\t\treturn module;\n\t\t\t});\n\t\t} else {\n\t\t\tfactory(CRC32 = {});\n\t\t}\n\t} else {\n\t\tfactory(CRC32 = {});\n\t}\n\t/*eslint-enable */\n\t/*jshint ignore:end */\n}(function(CRC32) {\nCRC32.version = '1.2.2';\n/*global Int32Array */\nfunction signed_crc_table() {\n\tvar c = 0, table = new Array(256);\n\n\tfor(var n =0; n != 256; ++n){\n\t\tc = n;\n\t\tc = ((c&1) ? (-306674912 ^ (c >>> 1)) : (c >>> 1));\n\t\tc = ((c&1) ? (-306674912 ^ (c >>> 1)) : (c >>> 1));\n\t\tc = ((c&1) ? (-306674912 ^ (c >>> 1)) : (c >>> 1));\n\t\tc = ((c&1) ? (-306674912 ^ (c >>> 1)) : (c >>> 1));\n\t\tc = ((c&1) ? (-306674912 ^ (c >>> 1)) : (c >>> 1));\n\t\tc = ((c&1) ? (-306674912 ^ (c >>> 1)) : (c >>> 1));\n\t\tc = ((c&1) ? (-306674912 ^ (c >>> 1)) : (c >>> 1));\n\t\tc = ((c&1) ? (-306674912 ^ (c >>> 1)) : (c >>> 1));\n\t\ttable[n] = c;\n\t}\n\n\treturn typeof Int32Array !== 'undefined' ? new Int32Array(table) : table;\n}\n\nvar T0 = signed_crc_table();\nfunction slice_by_16_tables(T) {\n\tvar c = 0, v = 0, n = 0, table = typeof Int32Array !== 'undefined' ? new Int32Array(4096) : new Array(4096) ;\n\n\tfor(n = 0; n != 256; ++n) table[n] = T[n];\n\tfor(n = 0; n != 256; ++n) {\n\t\tv = T[n];\n\t\tfor(c = 256 + n; c < 4096; c += 256) v = table[c] = (v >>> 8) ^ T[v & 0xFF];\n\t}\n\tvar out = [];\n\tfor(n = 1; n != 16; ++n) out[n - 1] = typeof Int32Array !== 'undefined' ? table.subarray(n * 256, n * 256 + 256) : table.slice(n * 256, n * 256 + 256);\n\treturn out;\n}\nvar TT = slice_by_16_tables(T0);\nvar T1 = TT[0], T2 = TT[1], T3 = TT[2], T4 = TT[3], T5 = TT[4];\nvar T6 = TT[5], T7 = TT[6], T8 = TT[7], T9 = TT[8], Ta = TT[9];\nvar Tb = TT[10], Tc = TT[11], Td = TT[12], Te = TT[13], Tf = TT[14];\nfunction crc32_bstr(bstr, seed) {\n\tvar C = seed ^ -1;\n\tfor(var i = 0, L = bstr.length; i < L;) C = (C>>>8) ^ T0[(C^bstr.charCodeAt(i++))&0xFF];\n\treturn ~C;\n}\n\nfunction crc32_buf(B, seed) {\n\tvar C = seed ^ -1, L = B.length - 15, i = 0;\n\tfor(; i < L;) C =\n\t\tTf[B[i++] ^ (C & 255)] ^\n\t\tTe[B[i++] ^ ((C >> 8) & 255)] ^\n\t\tTd[B[i++] ^ ((C >> 16) & 255)] ^\n\t\tTc[B[i++] ^ (C >>> 24)] ^\n\t\tTb[B[i++]] ^ Ta[B[i++]] ^ T9[B[i++]] ^ T8[B[i++]] ^\n\t\tT7[B[i++]] ^ T6[B[i++]] ^ T5[B[i++]] ^ T4[B[i++]] ^\n\t\tT3[B[i++]] ^ T2[B[i++]] ^ T1[B[i++]] ^ T0[B[i++]];\n\tL += 15;\n\twhile(i < L) C = (C>>>8) ^ T0[(C^B[i++])&0xFF];\n\treturn ~C;\n}\n\nfunction crc32_str(str, seed) {\n\tvar C = seed ^ -1;\n\tfor(var i = 0, L = str.length, c = 0, d = 0; i < L;) {\n\t\tc = str.charCodeAt(i++);\n\t\tif(c < 0x80) {\n\t\t\tC = (C>>>8) ^ T0[(C^c)&0xFF];\n\t\t} else if(c < 0x800) {\n\t\t\tC = (C>>>8) ^ T0[(C ^ (192|((c>>6)&31)))&0xFF];\n\t\t\tC = (C>>>8) ^ T0[(C ^ (128|(c&63)))&0xFF];\n\t\t} else if(c >= 0xD800 && c < 0xE000) {\n\t\t\tc = (c&1023)+64; d = str.charCodeAt(i++)&1023;\n\t\t\tC = (C>>>8) ^ T0[(C ^ (240|((c>>8)&7)))&0xFF];\n\t\t\tC = (C>>>8) ^ T0[(C ^ (128|((c>>2)&63)))&0xFF];\n\t\t\tC = (C>>>8) ^ T0[(C ^ (128|((d>>6)&15)|((c&3)<<4)))&0xFF];\n\t\t\tC = (C>>>8) ^ T0[(C ^ (128|(d&63)))&0xFF];\n\t\t} else {\n\t\t\tC = (C>>>8) ^ T0[(C ^ (224|((c>>12)&15)))&0xFF];\n\t\t\tC = (C>>>8) ^ T0[(C ^ (128|((c>>6)&63)))&0xFF];\n\t\t\tC = (C>>>8) ^ T0[(C ^ (128|(c&63)))&0xFF];\n\t\t}\n\t}\n\treturn ~C;\n}\nCRC32.table = T0;\n// $FlowIgnore\nCRC32.bstr = crc32_bstr;\n// $FlowIgnore\nCRC32.buf = crc32_buf;\n// $FlowIgnore\nCRC32.str = crc32_str;\n}));\n","/**\n * node-crc32-stream\n *\n * Copyright (c) 2014 Chris Talkington, contributors.\n * Licensed under the MIT license.\n * https://github.com/archiverjs/node-crc32-stream/blob/master/LICENSE-MIT\n */\n\n 'use strict';\n\nconst {Transform} = require('readable-stream');\n\nconst crc32 = require('crc-32');\n\nclass CRC32Stream extends Transform {\n constructor(options) {\n super(options);\n this.checksum = Buffer.allocUnsafe(4);\n this.checksum.writeInt32BE(0, 0);\n\n this.rawSize = 0;\n }\n\n _transform(chunk, encoding, callback) {\n if (chunk) {\n this.checksum = crc32.buf(chunk, this.checksum) >>> 0;\n this.rawSize += chunk.length;\n }\n\n callback(null, chunk);\n }\n\n digest(encoding) {\n const checksum = Buffer.allocUnsafe(4);\n checksum.writeUInt32BE(this.checksum >>> 0, 0);\n return encoding ? checksum.toString(encoding) : checksum;\n }\n\n hex() {\n return this.digest('hex').toUpperCase();\n }\n\n size() {\n return this.rawSize;\n }\n}\n\nmodule.exports = CRC32Stream;\n","/**\n * node-crc32-stream\n *\n * Copyright (c) 2014 Chris Talkington, contributors.\n * Licensed under the MIT license.\n * https://github.com/archiverjs/node-crc32-stream/blob/master/LICENSE-MIT\n */\n\n'use strict';\n\nconst {DeflateRaw} = require('zlib');\n\nconst crc32 = require('crc-32');\n\nclass DeflateCRC32Stream extends DeflateRaw {\n constructor(options) {\n super(options);\n\n this.checksum = Buffer.allocUnsafe(4);\n this.checksum.writeInt32BE(0, 0);\n\n this.rawSize = 0;\n this.compressedSize = 0;\n }\n\n push(chunk, encoding) {\n if (chunk) {\n this.compressedSize += chunk.length;\n }\n\n return super.push(chunk, encoding);\n }\n\n _transform(chunk, encoding, callback) {\n if (chunk) {\n this.checksum = crc32.buf(chunk, this.checksum) >>> 0;\n this.rawSize += chunk.length;\n }\n\n super._transform(chunk, encoding, callback)\n }\n\n digest(encoding) {\n const checksum = Buffer.allocUnsafe(4);\n checksum.writeUInt32BE(this.checksum >>> 0, 0);\n return encoding ? checksum.toString(encoding) : checksum;\n }\n\n hex() {\n return this.digest('hex').toUpperCase();\n }\n\n size(compressed = false) {\n if (compressed) {\n return this.compressedSize;\n } else {\n return this.rawSize;\n }\n }\n}\n\nmodule.exports = DeflateCRC32Stream;\n","/**\n * node-crc32-stream\n *\n * Copyright (c) 2014 Chris Talkington, contributors.\n * Licensed under the MIT license.\n * https://github.com/archiverjs/node-crc32-stream/blob/master/LICENSE-MIT\n */\n\n'use strict';\n\nmodule.exports = {\n CRC32Stream: require('./crc32-stream'),\n DeflateCRC32Stream: require('./deflate-crc32-stream')\n}\n","module.exports = class FixedFIFO {\n constructor (hwm) {\n if (!(hwm > 0) || ((hwm - 1) & hwm) !== 0) throw new Error('Max size for a FixedFIFO should be a power of two')\n this.buffer = new Array(hwm)\n this.mask = hwm - 1\n this.top = 0\n this.btm = 0\n this.next = null\n }\n\n clear () {\n this.top = this.btm = 0\n this.next = null\n this.buffer.fill(undefined)\n }\n\n push (data) {\n if (this.buffer[this.top] !== undefined) return false\n this.buffer[this.top] = data\n this.top = (this.top + 1) & this.mask\n return true\n }\n\n shift () {\n const last = this.buffer[this.btm]\n if (last === undefined) return undefined\n this.buffer[this.btm] = undefined\n this.btm = (this.btm + 1) & this.mask\n return last\n }\n\n peek () {\n return this.buffer[this.btm]\n }\n\n isEmpty () {\n return this.buffer[this.btm] === undefined\n }\n}\n","const FixedFIFO = require('./fixed-size')\n\nmodule.exports = class FastFIFO {\n constructor (hwm) {\n this.hwm = hwm || 16\n this.head = new FixedFIFO(this.hwm)\n this.tail = this.head\n this.length = 0\n }\n\n clear () {\n this.head = this.tail\n this.head.clear()\n this.length = 0\n }\n\n push (val) {\n this.length++\n if (!this.head.push(val)) {\n const prev = this.head\n this.head = prev.next = new FixedFIFO(2 * this.head.buffer.length)\n this.head.push(val)\n }\n }\n\n shift () {\n if (this.length !== 0) this.length--\n const val = this.tail.shift()\n if (val === undefined && this.tail.next) {\n const next = this.tail.next\n this.tail.next = null\n this.tail = next\n return this.tail.shift()\n }\n\n return val\n }\n\n peek () {\n const val = this.tail.peek()\n if (val === undefined && this.tail.next) return this.tail.next.peek()\n return val\n }\n\n isEmpty () {\n return this.length === 0\n }\n}\n","module.exports = realpath\nrealpath.realpath = realpath\nrealpath.sync = realpathSync\nrealpath.realpathSync = realpathSync\nrealpath.monkeypatch = monkeypatch\nrealpath.unmonkeypatch = unmonkeypatch\n\nvar fs = require('fs')\nvar origRealpath = fs.realpath\nvar origRealpathSync = fs.realpathSync\n\nvar version = process.version\nvar ok = /^v[0-5]\\./.test(version)\nvar old = require('./old.js')\n\nfunction newError (er) {\n return er && er.syscall === 'realpath' && (\n er.code === 'ELOOP' ||\n er.code === 'ENOMEM' ||\n er.code === 'ENAMETOOLONG'\n )\n}\n\nfunction realpath (p, cache, cb) {\n if (ok) {\n return origRealpath(p, cache, cb)\n }\n\n if (typeof cache === 'function') {\n cb = cache\n cache = null\n }\n origRealpath(p, cache, function (er, result) {\n if (newError(er)) {\n old.realpath(p, cache, cb)\n } else {\n cb(er, result)\n }\n })\n}\n\nfunction realpathSync (p, cache) {\n if (ok) {\n return origRealpathSync(p, cache)\n }\n\n try {\n return origRealpathSync(p, cache)\n } catch (er) {\n if (newError(er)) {\n return old.realpathSync(p, cache)\n } else {\n throw er\n }\n }\n}\n\nfunction monkeypatch () {\n fs.realpath = realpath\n fs.realpathSync = realpathSync\n}\n\nfunction unmonkeypatch () {\n fs.realpath = origRealpath\n fs.realpathSync = origRealpathSync\n}\n","// Copyright Joyent, Inc. and other Node contributors.\n//\n// Permission is hereby granted, free of charge, to any person obtaining a\n// copy of this software and associated documentation files (the\n// \"Software\"), to deal in the Software without restriction, including\n// without limitation the rights to use, copy, modify, merge, publish,\n// distribute, sublicense, and/or sell copies of the Software, and to permit\n// persons to whom the Software is furnished to do so, subject to the\n// following conditions:\n//\n// The above copyright notice and this permission notice shall be included\n// in all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS\n// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\n// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN\n// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,\n// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR\n// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE\n// USE OR OTHER DEALINGS IN THE SOFTWARE.\n\nvar pathModule = require('path');\nvar isWindows = process.platform === 'win32';\nvar fs = require('fs');\n\n// JavaScript implementation of realpath, ported from node pre-v6\n\nvar DEBUG = process.env.NODE_DEBUG && /fs/.test(process.env.NODE_DEBUG);\n\nfunction rethrow() {\n // Only enable in debug mode. A backtrace uses ~1000 bytes of heap space and\n // is fairly slow to generate.\n var callback;\n if (DEBUG) {\n var backtrace = new Error;\n callback = debugCallback;\n } else\n callback = missingCallback;\n\n return callback;\n\n function debugCallback(err) {\n if (err) {\n backtrace.message = err.message;\n err = backtrace;\n missingCallback(err);\n }\n }\n\n function missingCallback(err) {\n if (err) {\n if (process.throwDeprecation)\n throw err; // Forgot a callback but don't know where? Use NODE_DEBUG=fs\n else if (!process.noDeprecation) {\n var msg = 'fs: missing callback ' + (err.stack || err.message);\n if (process.traceDeprecation)\n console.trace(msg);\n else\n console.error(msg);\n }\n }\n }\n}\n\nfunction maybeCallback(cb) {\n return typeof cb === 'function' ? cb : rethrow();\n}\n\nvar normalize = pathModule.normalize;\n\n// Regexp that finds the next partion of a (partial) path\n// result is [base_with_slash, base], e.g. ['somedir/', 'somedir']\nif (isWindows) {\n var nextPartRe = /(.*?)(?:[\\/\\\\]+|$)/g;\n} else {\n var nextPartRe = /(.*?)(?:[\\/]+|$)/g;\n}\n\n// Regex to find the device root, including trailing slash. E.g. 'c:\\\\'.\nif (isWindows) {\n var splitRootRe = /^(?:[a-zA-Z]:|[\\\\\\/]{2}[^\\\\\\/]+[\\\\\\/][^\\\\\\/]+)?[\\\\\\/]*/;\n} else {\n var splitRootRe = /^[\\/]*/;\n}\n\nexports.realpathSync = function realpathSync(p, cache) {\n // make p is absolute\n p = pathModule.resolve(p);\n\n if (cache && Object.prototype.hasOwnProperty.call(cache, p)) {\n return cache[p];\n }\n\n var original = p,\n seenLinks = {},\n knownHard = {};\n\n // current character position in p\n var pos;\n // the partial path so far, including a trailing slash if any\n var current;\n // the partial path without a trailing slash (except when pointing at a root)\n var base;\n // the partial path scanned in the previous round, with slash\n var previous;\n\n start();\n\n function start() {\n // Skip over roots\n var m = splitRootRe.exec(p);\n pos = m[0].length;\n current = m[0];\n base = m[0];\n previous = '';\n\n // On windows, check that the root exists. On unix there is no need.\n if (isWindows && !knownHard[base]) {\n fs.lstatSync(base);\n knownHard[base] = true;\n }\n }\n\n // walk down the path, swapping out linked pathparts for their real\n // values\n // NB: p.length changes.\n while (pos < p.length) {\n // find the next part\n nextPartRe.lastIndex = pos;\n var result = nextPartRe.exec(p);\n previous = current;\n current += result[0];\n base = previous + result[1];\n pos = nextPartRe.lastIndex;\n\n // continue if not a symlink\n if (knownHard[base] || (cache && cache[base] === base)) {\n continue;\n }\n\n var resolvedLink;\n if (cache && Object.prototype.hasOwnProperty.call(cache, base)) {\n // some known symbolic link. no need to stat again.\n resolvedLink = cache[base];\n } else {\n var stat = fs.lstatSync(base);\n if (!stat.isSymbolicLink()) {\n knownHard[base] = true;\n if (cache) cache[base] = base;\n continue;\n }\n\n // read the link if it wasn't read before\n // dev/ino always return 0 on windows, so skip the check.\n var linkTarget = null;\n if (!isWindows) {\n var id = stat.dev.toString(32) + ':' + stat.ino.toString(32);\n if (seenLinks.hasOwnProperty(id)) {\n linkTarget = seenLinks[id];\n }\n }\n if (linkTarget === null) {\n fs.statSync(base);\n linkTarget = fs.readlinkSync(base);\n }\n resolvedLink = pathModule.resolve(previous, linkTarget);\n // track this, if given a cache.\n if (cache) cache[base] = resolvedLink;\n if (!isWindows) seenLinks[id] = linkTarget;\n }\n\n // resolve the link, then start over\n p = pathModule.resolve(resolvedLink, p.slice(pos));\n start();\n }\n\n if (cache) cache[original] = p;\n\n return p;\n};\n\n\nexports.realpath = function realpath(p, cache, cb) {\n if (typeof cb !== 'function') {\n cb = maybeCallback(cache);\n cache = null;\n }\n\n // make p is absolute\n p = pathModule.resolve(p);\n\n if (cache && Object.prototype.hasOwnProperty.call(cache, p)) {\n return process.nextTick(cb.bind(null, null, cache[p]));\n }\n\n var original = p,\n seenLinks = {},\n knownHard = {};\n\n // current character position in p\n var pos;\n // the partial path so far, including a trailing slash if any\n var current;\n // the partial path without a trailing slash (except when pointing at a root)\n var base;\n // the partial path scanned in the previous round, with slash\n var previous;\n\n start();\n\n function start() {\n // Skip over roots\n var m = splitRootRe.exec(p);\n pos = m[0].length;\n current = m[0];\n base = m[0];\n previous = '';\n\n // On windows, check that the root exists. On unix there is no need.\n if (isWindows && !knownHard[base]) {\n fs.lstat(base, function(err) {\n if (err) return cb(err);\n knownHard[base] = true;\n LOOP();\n });\n } else {\n process.nextTick(LOOP);\n }\n }\n\n // walk down the path, swapping out linked pathparts for their real\n // values\n function LOOP() {\n // stop if scanned past end of path\n if (pos >= p.length) {\n if (cache) cache[original] = p;\n return cb(null, p);\n }\n\n // find the next part\n nextPartRe.lastIndex = pos;\n var result = nextPartRe.exec(p);\n previous = current;\n current += result[0];\n base = previous + result[1];\n pos = nextPartRe.lastIndex;\n\n // continue if not a symlink\n if (knownHard[base] || (cache && cache[base] === base)) {\n return process.nextTick(LOOP);\n }\n\n if (cache && Object.prototype.hasOwnProperty.call(cache, base)) {\n // known symbolic link. no need to stat again.\n return gotResolvedLink(cache[base]);\n }\n\n return fs.lstat(base, gotStat);\n }\n\n function gotStat(err, stat) {\n if (err) return cb(err);\n\n // if not a symlink, skip to the next path part\n if (!stat.isSymbolicLink()) {\n knownHard[base] = true;\n if (cache) cache[base] = base;\n return process.nextTick(LOOP);\n }\n\n // stat & read the link if not read before\n // call gotTarget as soon as the link target is known\n // dev/ino always return 0 on windows, so skip the check.\n if (!isWindows) {\n var id = stat.dev.toString(32) + ':' + stat.ino.toString(32);\n if (seenLinks.hasOwnProperty(id)) {\n return gotTarget(null, seenLinks[id], base);\n }\n }\n fs.stat(base, function(err) {\n if (err) return cb(err);\n\n fs.readlink(base, function(err, target) {\n if (!isWindows) seenLinks[id] = target;\n gotTarget(err, target);\n });\n });\n }\n\n function gotTarget(err, target, base) {\n if (err) return cb(err);\n\n var resolvedLink = pathModule.resolve(previous, target);\n if (cache) cache[base] = resolvedLink;\n gotResolvedLink(resolvedLink);\n }\n\n function gotResolvedLink(resolvedLink) {\n // resolve the link, then start over\n p = pathModule.resolve(resolvedLink, p.slice(pos));\n start();\n }\n};\n","'use strict'\n\nmodule.exports = clone\n\nvar getPrototypeOf = Object.getPrototypeOf || function (obj) {\n return obj.__proto__\n}\n\nfunction clone (obj) {\n if (obj === null || typeof obj !== 'object')\n return obj\n\n if (obj instanceof Object)\n var copy = { __proto__: getPrototypeOf(obj) }\n else\n var copy = Object.create(null)\n\n Object.getOwnPropertyNames(obj).forEach(function (key) {\n Object.defineProperty(copy, key, Object.getOwnPropertyDescriptor(obj, key))\n })\n\n return copy\n}\n","var fs = require('fs')\nvar polyfills = require('./polyfills.js')\nvar legacy = require('./legacy-streams.js')\nvar clone = require('./clone.js')\n\nvar util = require('util')\n\n/* istanbul ignore next - node 0.x polyfill */\nvar gracefulQueue\nvar previousSymbol\n\n/* istanbul ignore else - node 0.x polyfill */\nif (typeof Symbol === 'function' && typeof Symbol.for === 'function') {\n gracefulQueue = Symbol.for('graceful-fs.queue')\n // This is used in testing by future versions\n previousSymbol = Symbol.for('graceful-fs.previous')\n} else {\n gracefulQueue = '___graceful-fs.queue'\n previousSymbol = '___graceful-fs.previous'\n}\n\nfunction noop () {}\n\nfunction publishQueue(context, queue) {\n Object.defineProperty(context, gracefulQueue, {\n get: function() {\n return queue\n }\n })\n}\n\nvar debug = noop\nif (util.debuglog)\n debug = util.debuglog('gfs4')\nelse if (/\\bgfs4\\b/i.test(process.env.NODE_DEBUG || ''))\n debug = function() {\n var m = util.format.apply(util, arguments)\n m = 'GFS4: ' + m.split(/\\n/).join('\\nGFS4: ')\n console.error(m)\n }\n\n// Once time initialization\nif (!fs[gracefulQueue]) {\n // This queue can be shared by multiple loaded instances\n var queue = global[gracefulQueue] || []\n publishQueue(fs, queue)\n\n // Patch fs.close/closeSync to shared queue version, because we need\n // to retry() whenever a close happens *anywhere* in the program.\n // This is essential when multiple graceful-fs instances are\n // in play at the same time.\n fs.close = (function (fs$close) {\n function close (fd, cb) {\n return fs$close.call(fs, fd, function (err) {\n // This function uses the graceful-fs shared queue\n if (!err) {\n resetQueue()\n }\n\n if (typeof cb === 'function')\n cb.apply(this, arguments)\n })\n }\n\n Object.defineProperty(close, previousSymbol, {\n value: fs$close\n })\n return close\n })(fs.close)\n\n fs.closeSync = (function (fs$closeSync) {\n function closeSync (fd) {\n // This function uses the graceful-fs shared queue\n fs$closeSync.apply(fs, arguments)\n resetQueue()\n }\n\n Object.defineProperty(closeSync, previousSymbol, {\n value: fs$closeSync\n })\n return closeSync\n })(fs.closeSync)\n\n if (/\\bgfs4\\b/i.test(process.env.NODE_DEBUG || '')) {\n process.on('exit', function() {\n debug(fs[gracefulQueue])\n require('assert').equal(fs[gracefulQueue].length, 0)\n })\n }\n}\n\nif (!global[gracefulQueue]) {\n publishQueue(global, fs[gracefulQueue]);\n}\n\nmodule.exports = patch(clone(fs))\nif (process.env.TEST_GRACEFUL_FS_GLOBAL_PATCH && !fs.__patched) {\n module.exports = patch(fs)\n fs.__patched = true;\n}\n\nfunction patch (fs) {\n // Everything that references the open() function needs to be in here\n polyfills(fs)\n fs.gracefulify = patch\n\n fs.createReadStream = createReadStream\n fs.createWriteStream = createWriteStream\n var fs$readFile = fs.readFile\n fs.readFile = readFile\n function readFile (path, options, cb) {\n if (typeof options === 'function')\n cb = options, options = null\n\n return go$readFile(path, options, cb)\n\n function go$readFile (path, options, cb, startTime) {\n return fs$readFile(path, options, function (err) {\n if (err && (err.code === 'EMFILE' || err.code === 'ENFILE'))\n enqueue([go$readFile, [path, options, cb], err, startTime || Date.now(), Date.now()])\n else {\n if (typeof cb === 'function')\n cb.apply(this, arguments)\n }\n })\n }\n }\n\n var fs$writeFile = fs.writeFile\n fs.writeFile = writeFile\n function writeFile (path, data, options, cb) {\n if (typeof options === 'function')\n cb = options, options = null\n\n return go$writeFile(path, data, options, cb)\n\n function go$writeFile (path, data, options, cb, startTime) {\n return fs$writeFile(path, data, options, function (err) {\n if (err && (err.code === 'EMFILE' || err.code === 'ENFILE'))\n enqueue([go$writeFile, [path, data, options, cb], err, startTime || Date.now(), Date.now()])\n else {\n if (typeof cb === 'function')\n cb.apply(this, arguments)\n }\n })\n }\n }\n\n var fs$appendFile = fs.appendFile\n if (fs$appendFile)\n fs.appendFile = appendFile\n function appendFile (path, data, options, cb) {\n if (typeof options === 'function')\n cb = options, options = null\n\n return go$appendFile(path, data, options, cb)\n\n function go$appendFile (path, data, options, cb, startTime) {\n return fs$appendFile(path, data, options, function (err) {\n if (err && (err.code === 'EMFILE' || err.code === 'ENFILE'))\n enqueue([go$appendFile, [path, data, options, cb], err, startTime || Date.now(), Date.now()])\n else {\n if (typeof cb === 'function')\n cb.apply(this, arguments)\n }\n })\n }\n }\n\n var fs$copyFile = fs.copyFile\n if (fs$copyFile)\n fs.copyFile = copyFile\n function copyFile (src, dest, flags, cb) {\n if (typeof flags === 'function') {\n cb = flags\n flags = 0\n }\n return go$copyFile(src, dest, flags, cb)\n\n function go$copyFile (src, dest, flags, cb, startTime) {\n return fs$copyFile(src, dest, flags, function (err) {\n if (err && (err.code === 'EMFILE' || err.code === 'ENFILE'))\n enqueue([go$copyFile, [src, dest, flags, cb], err, startTime || Date.now(), Date.now()])\n else {\n if (typeof cb === 'function')\n cb.apply(this, arguments)\n }\n })\n }\n }\n\n var fs$readdir = fs.readdir\n fs.readdir = readdir\n var noReaddirOptionVersions = /^v[0-5]\\./\n function readdir (path, options, cb) {\n if (typeof options === 'function')\n cb = options, options = null\n\n var go$readdir = noReaddirOptionVersions.test(process.version)\n ? function go$readdir (path, options, cb, startTime) {\n return fs$readdir(path, fs$readdirCallback(\n path, options, cb, startTime\n ))\n }\n : function go$readdir (path, options, cb, startTime) {\n return fs$readdir(path, options, fs$readdirCallback(\n path, options, cb, startTime\n ))\n }\n\n return go$readdir(path, options, cb)\n\n function fs$readdirCallback (path, options, cb, startTime) {\n return function (err, files) {\n if (err && (err.code === 'EMFILE' || err.code === 'ENFILE'))\n enqueue([\n go$readdir,\n [path, options, cb],\n err,\n startTime || Date.now(),\n Date.now()\n ])\n else {\n if (files && files.sort)\n files.sort()\n\n if (typeof cb === 'function')\n cb.call(this, err, files)\n }\n }\n }\n }\n\n if (process.version.substr(0, 4) === 'v0.8') {\n var legStreams = legacy(fs)\n ReadStream = legStreams.ReadStream\n WriteStream = legStreams.WriteStream\n }\n\n var fs$ReadStream = fs.ReadStream\n if (fs$ReadStream) {\n ReadStream.prototype = Object.create(fs$ReadStream.prototype)\n ReadStream.prototype.open = ReadStream$open\n }\n\n var fs$WriteStream = fs.WriteStream\n if (fs$WriteStream) {\n WriteStream.prototype = Object.create(fs$WriteStream.prototype)\n WriteStream.prototype.open = WriteStream$open\n }\n\n Object.defineProperty(fs, 'ReadStream', {\n get: function () {\n return ReadStream\n },\n set: function (val) {\n ReadStream = val\n },\n enumerable: true,\n configurable: true\n })\n Object.defineProperty(fs, 'WriteStream', {\n get: function () {\n return WriteStream\n },\n set: function (val) {\n WriteStream = val\n },\n enumerable: true,\n configurable: true\n })\n\n // legacy names\n var FileReadStream = ReadStream\n Object.defineProperty(fs, 'FileReadStream', {\n get: function () {\n return FileReadStream\n },\n set: function (val) {\n FileReadStream = val\n },\n enumerable: true,\n configurable: true\n })\n var FileWriteStream = WriteStream\n Object.defineProperty(fs, 'FileWriteStream', {\n get: function () {\n return FileWriteStream\n },\n set: function (val) {\n FileWriteStream = val\n },\n enumerable: true,\n configurable: true\n })\n\n function ReadStream (path, options) {\n if (this instanceof ReadStream)\n return fs$ReadStream.apply(this, arguments), this\n else\n return ReadStream.apply(Object.create(ReadStream.prototype), arguments)\n }\n\n function ReadStream$open () {\n var that = this\n open(that.path, that.flags, that.mode, function (err, fd) {\n if (err) {\n if (that.autoClose)\n that.destroy()\n\n that.emit('error', err)\n } else {\n that.fd = fd\n that.emit('open', fd)\n that.read()\n }\n })\n }\n\n function WriteStream (path, options) {\n if (this instanceof WriteStream)\n return fs$WriteStream.apply(this, arguments), this\n else\n return WriteStream.apply(Object.create(WriteStream.prototype), arguments)\n }\n\n function WriteStream$open () {\n var that = this\n open(that.path, that.flags, that.mode, function (err, fd) {\n if (err) {\n that.destroy()\n that.emit('error', err)\n } else {\n that.fd = fd\n that.emit('open', fd)\n }\n })\n }\n\n function createReadStream (path, options) {\n return new fs.ReadStream(path, options)\n }\n\n function createWriteStream (path, options) {\n return new fs.WriteStream(path, options)\n }\n\n var fs$open = fs.open\n fs.open = open\n function open (path, flags, mode, cb) {\n if (typeof mode === 'function')\n cb = mode, mode = null\n\n return go$open(path, flags, mode, cb)\n\n function go$open (path, flags, mode, cb, startTime) {\n return fs$open(path, flags, mode, function (err, fd) {\n if (err && (err.code === 'EMFILE' || err.code === 'ENFILE'))\n enqueue([go$open, [path, flags, mode, cb], err, startTime || Date.now(), Date.now()])\n else {\n if (typeof cb === 'function')\n cb.apply(this, arguments)\n }\n })\n }\n }\n\n return fs\n}\n\nfunction enqueue (elem) {\n debug('ENQUEUE', elem[0].name, elem[1])\n fs[gracefulQueue].push(elem)\n retry()\n}\n\n// keep track of the timeout between retry() calls\nvar retryTimer\n\n// reset the startTime and lastTime to now\n// this resets the start of the 60 second overall timeout as well as the\n// delay between attempts so that we'll retry these jobs sooner\nfunction resetQueue () {\n var now = Date.now()\n for (var i = 0; i < fs[gracefulQueue].length; ++i) {\n // entries that are only a length of 2 are from an older version, don't\n // bother modifying those since they'll be retried anyway.\n if (fs[gracefulQueue][i].length > 2) {\n fs[gracefulQueue][i][3] = now // startTime\n fs[gracefulQueue][i][4] = now // lastTime\n }\n }\n // call retry to make sure we're actively processing the queue\n retry()\n}\n\nfunction retry () {\n // clear the timer and remove it to help prevent unintended concurrency\n clearTimeout(retryTimer)\n retryTimer = undefined\n\n if (fs[gracefulQueue].length === 0)\n return\n\n var elem = fs[gracefulQueue].shift()\n var fn = elem[0]\n var args = elem[1]\n // these items may be unset if they were added by an older graceful-fs\n var err = elem[2]\n var startTime = elem[3]\n var lastTime = elem[4]\n\n // if we don't have a startTime we have no way of knowing if we've waited\n // long enough, so go ahead and retry this item now\n if (startTime === undefined) {\n debug('RETRY', fn.name, args)\n fn.apply(null, args)\n } else if (Date.now() - startTime >= 60000) {\n // it's been more than 60 seconds total, bail now\n debug('TIMEOUT', fn.name, args)\n var cb = args.pop()\n if (typeof cb === 'function')\n cb.call(null, err)\n } else {\n // the amount of time between the last attempt and right now\n var sinceAttempt = Date.now() - lastTime\n // the amount of time between when we first tried, and when we last tried\n // rounded up to at least 1\n var sinceStart = Math.max(lastTime - startTime, 1)\n // backoff. wait longer than the total time we've been retrying, but only\n // up to a maximum of 100ms\n var desiredDelay = Math.min(sinceStart * 1.2, 100)\n // it's been long enough since the last retry, do it again\n if (sinceAttempt >= desiredDelay) {\n debug('RETRY', fn.name, args)\n fn.apply(null, args.concat([startTime]))\n } else {\n // if we can't do this job yet, push it to the end of the queue\n // and let the next iteration check again\n fs[gracefulQueue].push(elem)\n }\n }\n\n // schedule our next run if one isn't already scheduled\n if (retryTimer === undefined) {\n retryTimer = setTimeout(retry, 0)\n }\n}\n","var Stream = require('stream').Stream\n\nmodule.exports = legacy\n\nfunction legacy (fs) {\n return {\n ReadStream: ReadStream,\n WriteStream: WriteStream\n }\n\n function ReadStream (path, options) {\n if (!(this instanceof ReadStream)) return new ReadStream(path, options);\n\n Stream.call(this);\n\n var self = this;\n\n this.path = path;\n this.fd = null;\n this.readable = true;\n this.paused = false;\n\n this.flags = 'r';\n this.mode = 438; /*=0666*/\n this.bufferSize = 64 * 1024;\n\n options = options || {};\n\n // Mixin options into this\n var keys = Object.keys(options);\n for (var index = 0, length = keys.length; index < length; index++) {\n var key = keys[index];\n this[key] = options[key];\n }\n\n if (this.encoding) this.setEncoding(this.encoding);\n\n if (this.start !== undefined) {\n if ('number' !== typeof this.start) {\n throw TypeError('start must be a Number');\n }\n if (this.end === undefined) {\n this.end = Infinity;\n } else if ('number' !== typeof this.end) {\n throw TypeError('end must be a Number');\n }\n\n if (this.start > this.end) {\n throw new Error('start must be <= end');\n }\n\n this.pos = this.start;\n }\n\n if (this.fd !== null) {\n process.nextTick(function() {\n self._read();\n });\n return;\n }\n\n fs.open(this.path, this.flags, this.mode, function (err, fd) {\n if (err) {\n self.emit('error', err);\n self.readable = false;\n return;\n }\n\n self.fd = fd;\n self.emit('open', fd);\n self._read();\n })\n }\n\n function WriteStream (path, options) {\n if (!(this instanceof WriteStream)) return new WriteStream(path, options);\n\n Stream.call(this);\n\n this.path = path;\n this.fd = null;\n this.writable = true;\n\n this.flags = 'w';\n this.encoding = 'binary';\n this.mode = 438; /*=0666*/\n this.bytesWritten = 0;\n\n options = options || {};\n\n // Mixin options into this\n var keys = Object.keys(options);\n for (var index = 0, length = keys.length; index < length; index++) {\n var key = keys[index];\n this[key] = options[key];\n }\n\n if (this.start !== undefined) {\n if ('number' !== typeof this.start) {\n throw TypeError('start must be a Number');\n }\n if (this.start < 0) {\n throw new Error('start must be >= zero');\n }\n\n this.pos = this.start;\n }\n\n this.busy = false;\n this._queue = [];\n\n if (this.fd === null) {\n this._open = fs.open;\n this._queue.push([this._open, this.path, this.flags, this.mode, undefined]);\n this.flush();\n }\n }\n}\n","var constants = require('constants')\n\nvar origCwd = process.cwd\nvar cwd = null\n\nvar platform = process.env.GRACEFUL_FS_PLATFORM || process.platform\n\nprocess.cwd = function() {\n if (!cwd)\n cwd = origCwd.call(process)\n return cwd\n}\ntry {\n process.cwd()\n} catch (er) {}\n\n// This check is needed until node.js 12 is required\nif (typeof process.chdir === 'function') {\n var chdir = process.chdir\n process.chdir = function (d) {\n cwd = null\n chdir.call(process, d)\n }\n if (Object.setPrototypeOf) Object.setPrototypeOf(process.chdir, chdir)\n}\n\nmodule.exports = patch\n\nfunction patch (fs) {\n // (re-)implement some things that are known busted or missing.\n\n // lchmod, broken prior to 0.6.2\n // back-port the fix here.\n if (constants.hasOwnProperty('O_SYMLINK') &&\n process.version.match(/^v0\\.6\\.[0-2]|^v0\\.5\\./)) {\n patchLchmod(fs)\n }\n\n // lutimes implementation, or no-op\n if (!fs.lutimes) {\n patchLutimes(fs)\n }\n\n // https://github.com/isaacs/node-graceful-fs/issues/4\n // Chown should not fail on einval or eperm if non-root.\n // It should not fail on enosys ever, as this just indicates\n // that a fs doesn't support the intended operation.\n\n fs.chown = chownFix(fs.chown)\n fs.fchown = chownFix(fs.fchown)\n fs.lchown = chownFix(fs.lchown)\n\n fs.chmod = chmodFix(fs.chmod)\n fs.fchmod = chmodFix(fs.fchmod)\n fs.lchmod = chmodFix(fs.lchmod)\n\n fs.chownSync = chownFixSync(fs.chownSync)\n fs.fchownSync = chownFixSync(fs.fchownSync)\n fs.lchownSync = chownFixSync(fs.lchownSync)\n\n fs.chmodSync = chmodFixSync(fs.chmodSync)\n fs.fchmodSync = chmodFixSync(fs.fchmodSync)\n fs.lchmodSync = chmodFixSync(fs.lchmodSync)\n\n fs.stat = statFix(fs.stat)\n fs.fstat = statFix(fs.fstat)\n fs.lstat = statFix(fs.lstat)\n\n fs.statSync = statFixSync(fs.statSync)\n fs.fstatSync = statFixSync(fs.fstatSync)\n fs.lstatSync = statFixSync(fs.lstatSync)\n\n // if lchmod/lchown do not exist, then make them no-ops\n if (fs.chmod && !fs.lchmod) {\n fs.lchmod = function (path, mode, cb) {\n if (cb) process.nextTick(cb)\n }\n fs.lchmodSync = function () {}\n }\n if (fs.chown && !fs.lchown) {\n fs.lchown = function (path, uid, gid, cb) {\n if (cb) process.nextTick(cb)\n }\n fs.lchownSync = function () {}\n }\n\n // on Windows, A/V software can lock the directory, causing this\n // to fail with an EACCES or EPERM if the directory contains newly\n // created files. Try again on failure, for up to 60 seconds.\n\n // Set the timeout this long because some Windows Anti-Virus, such as Parity\n // bit9, may lock files for up to a minute, causing npm package install\n // failures. Also, take care to yield the scheduler. Windows scheduling gives\n // CPU to a busy looping process, which can cause the program causing the lock\n // contention to be starved of CPU by node, so the contention doesn't resolve.\n if (platform === \"win32\") {\n fs.rename = typeof fs.rename !== 'function' ? fs.rename\n : (function (fs$rename) {\n function rename (from, to, cb) {\n var start = Date.now()\n var backoff = 0;\n fs$rename(from, to, function CB (er) {\n if (er\n && (er.code === \"EACCES\" || er.code === \"EPERM\" || er.code === \"EBUSY\")\n && Date.now() - start < 60000) {\n setTimeout(function() {\n fs.stat(to, function (stater, st) {\n if (stater && stater.code === \"ENOENT\")\n fs$rename(from, to, CB);\n else\n cb(er)\n })\n }, backoff)\n if (backoff < 100)\n backoff += 10;\n return;\n }\n if (cb) cb(er)\n })\n }\n if (Object.setPrototypeOf) Object.setPrototypeOf(rename, fs$rename)\n return rename\n })(fs.rename)\n }\n\n // if read() returns EAGAIN, then just try it again.\n fs.read = typeof fs.read !== 'function' ? fs.read\n : (function (fs$read) {\n function read (fd, buffer, offset, length, position, callback_) {\n var callback\n if (callback_ && typeof callback_ === 'function') {\n var eagCounter = 0\n callback = function (er, _, __) {\n if (er && er.code === 'EAGAIN' && eagCounter < 10) {\n eagCounter ++\n return fs$read.call(fs, fd, buffer, offset, length, position, callback)\n }\n callback_.apply(this, arguments)\n }\n }\n return fs$read.call(fs, fd, buffer, offset, length, position, callback)\n }\n\n // This ensures `util.promisify` works as it does for native `fs.read`.\n if (Object.setPrototypeOf) Object.setPrototypeOf(read, fs$read)\n return read\n })(fs.read)\n\n fs.readSync = typeof fs.readSync !== 'function' ? fs.readSync\n : (function (fs$readSync) { return function (fd, buffer, offset, length, position) {\n var eagCounter = 0\n while (true) {\n try {\n return fs$readSync.call(fs, fd, buffer, offset, length, position)\n } catch (er) {\n if (er.code === 'EAGAIN' && eagCounter < 10) {\n eagCounter ++\n continue\n }\n throw er\n }\n }\n }})(fs.readSync)\n\n function patchLchmod (fs) {\n fs.lchmod = function (path, mode, callback) {\n fs.open( path\n , constants.O_WRONLY | constants.O_SYMLINK\n , mode\n , function (err, fd) {\n if (err) {\n if (callback) callback(err)\n return\n }\n // prefer to return the chmod error, if one occurs,\n // but still try to close, and report closing errors if they occur.\n fs.fchmod(fd, mode, function (err) {\n fs.close(fd, function(err2) {\n if (callback) callback(err || err2)\n })\n })\n })\n }\n\n fs.lchmodSync = function (path, mode) {\n var fd = fs.openSync(path, constants.O_WRONLY | constants.O_SYMLINK, mode)\n\n // prefer to return the chmod error, if one occurs,\n // but still try to close, and report closing errors if they occur.\n var threw = true\n var ret\n try {\n ret = fs.fchmodSync(fd, mode)\n threw = false\n } finally {\n if (threw) {\n try {\n fs.closeSync(fd)\n } catch (er) {}\n } else {\n fs.closeSync(fd)\n }\n }\n return ret\n }\n }\n\n function patchLutimes (fs) {\n if (constants.hasOwnProperty(\"O_SYMLINK\") && fs.futimes) {\n fs.lutimes = function (path, at, mt, cb) {\n fs.open(path, constants.O_SYMLINK, function (er, fd) {\n if (er) {\n if (cb) cb(er)\n return\n }\n fs.futimes(fd, at, mt, function (er) {\n fs.close(fd, function (er2) {\n if (cb) cb(er || er2)\n })\n })\n })\n }\n\n fs.lutimesSync = function (path, at, mt) {\n var fd = fs.openSync(path, constants.O_SYMLINK)\n var ret\n var threw = true\n try {\n ret = fs.futimesSync(fd, at, mt)\n threw = false\n } finally {\n if (threw) {\n try {\n fs.closeSync(fd)\n } catch (er) {}\n } else {\n fs.closeSync(fd)\n }\n }\n return ret\n }\n\n } else if (fs.futimes) {\n fs.lutimes = function (_a, _b, _c, cb) { if (cb) process.nextTick(cb) }\n fs.lutimesSync = function () {}\n }\n }\n\n function chmodFix (orig) {\n if (!orig) return orig\n return function (target, mode, cb) {\n return orig.call(fs, target, mode, function (er) {\n if (chownErOk(er)) er = null\n if (cb) cb.apply(this, arguments)\n })\n }\n }\n\n function chmodFixSync (orig) {\n if (!orig) return orig\n return function (target, mode) {\n try {\n return orig.call(fs, target, mode)\n } catch (er) {\n if (!chownErOk(er)) throw er\n }\n }\n }\n\n\n function chownFix (orig) {\n if (!orig) return orig\n return function (target, uid, gid, cb) {\n return orig.call(fs, target, uid, gid, function (er) {\n if (chownErOk(er)) er = null\n if (cb) cb.apply(this, arguments)\n })\n }\n }\n\n function chownFixSync (orig) {\n if (!orig) return orig\n return function (target, uid, gid) {\n try {\n return orig.call(fs, target, uid, gid)\n } catch (er) {\n if (!chownErOk(er)) throw er\n }\n }\n }\n\n function statFix (orig) {\n if (!orig) return orig\n // Older versions of Node erroneously returned signed integers for\n // uid + gid.\n return function (target, options, cb) {\n if (typeof options === 'function') {\n cb = options\n options = null\n }\n function callback (er, stats) {\n if (stats) {\n if (stats.uid < 0) stats.uid += 0x100000000\n if (stats.gid < 0) stats.gid += 0x100000000\n }\n if (cb) cb.apply(this, arguments)\n }\n return options ? orig.call(fs, target, options, callback)\n : orig.call(fs, target, callback)\n }\n }\n\n function statFixSync (orig) {\n if (!orig) return orig\n // Older versions of Node erroneously returned signed integers for\n // uid + gid.\n return function (target, options) {\n var stats = options ? orig.call(fs, target, options)\n : orig.call(fs, target)\n if (stats) {\n if (stats.uid < 0) stats.uid += 0x100000000\n if (stats.gid < 0) stats.gid += 0x100000000\n }\n return stats;\n }\n }\n\n // ENOSYS means that the fs doesn't support the op. Just ignore\n // that, because it doesn't matter.\n //\n // if there's no getuid, or if getuid() is something other\n // than 0, and the error is EINVAL or EPERM, then just ignore\n // it.\n //\n // This specific case is a silent failure in cp, install, tar,\n // and most other unix tools that manage permissions.\n //\n // When running as root, or if other types of errors are\n // encountered, then it's strict.\n function chownErOk (er) {\n if (!er)\n return true\n\n if (er.code === \"ENOSYS\")\n return true\n\n var nonroot = !process.getuid || process.getuid() !== 0\n if (nonroot) {\n if (er.code === \"EINVAL\" || er.code === \"EPERM\")\n return true\n }\n\n return false\n }\n}\n","var wrappy = require('wrappy')\nvar reqs = Object.create(null)\nvar once = require('once')\n\nmodule.exports = wrappy(inflight)\n\nfunction inflight (key, cb) {\n if (reqs[key]) {\n reqs[key].push(cb)\n return null\n } else {\n reqs[key] = [cb]\n return makeres(key)\n }\n}\n\nfunction makeres (key) {\n return once(function RES () {\n var cbs = reqs[key]\n var len = cbs.length\n var args = slice(arguments)\n\n // XXX It's somewhat ambiguous whether a new callback added in this\n // pass should be queued for later execution if something in the\n // list of callbacks throws, or if it should just be discarded.\n // However, it's such an edge case that it hardly matters, and either\n // choice is likely as surprising as the other.\n // As it happens, we do go ahead and schedule it for later execution.\n try {\n for (var i = 0; i < len; i++) {\n cbs[i].apply(null, args)\n }\n } finally {\n if (cbs.length > len) {\n // added more in the interim.\n // de-zalgo, just in case, but don't call again.\n cbs.splice(0, len)\n process.nextTick(function () {\n RES.apply(null, args)\n })\n } else {\n delete reqs[key]\n }\n }\n })\n}\n\nfunction slice (args) {\n var length = args.length\n var array = []\n\n for (var i = 0; i < length; i++) array[i] = args[i]\n return array\n}\n","try {\n var util = require('util');\n /* istanbul ignore next */\n if (typeof util.inherits !== 'function') throw '';\n module.exports = util.inherits;\n} catch (e) {\n /* istanbul ignore next */\n module.exports = require('./inherits_browser.js');\n}\n","if (typeof Object.create === 'function') {\n // implementation from standard node.js 'util' module\n module.exports = function inherits(ctor, superCtor) {\n if (superCtor) {\n ctor.super_ = superCtor\n ctor.prototype = Object.create(superCtor.prototype, {\n constructor: {\n value: ctor,\n enumerable: false,\n writable: true,\n configurable: true\n }\n })\n }\n };\n} else {\n // old school shim for old browsers\n module.exports = function inherits(ctor, superCtor) {\n if (superCtor) {\n ctor.super_ = superCtor\n var TempCtor = function () {}\n TempCtor.prototype = superCtor.prototype\n ctor.prototype = new TempCtor()\n ctor.prototype.constructor = ctor\n }\n }\n}\n","var toString = {}.toString;\n\nmodule.exports = Array.isArray || function (arr) {\n return toString.call(arr) == '[object Array]';\n};\n","var util = require('util');\nvar PassThrough = require('readable-stream/passthrough');\n\nmodule.exports = {\n Readable: Readable,\n Writable: Writable\n};\n\nutil.inherits(Readable, PassThrough);\nutil.inherits(Writable, PassThrough);\n\n// Patch the given method of instance so that the callback\n// is executed once, before the actual method is called the\n// first time.\nfunction beforeFirstCall(instance, method, callback) {\n instance[method] = function() {\n delete instance[method];\n callback.apply(this, arguments);\n return this[method].apply(this, arguments);\n };\n}\n\nfunction Readable(fn, options) {\n if (!(this instanceof Readable))\n return new Readable(fn, options);\n\n PassThrough.call(this, options);\n\n beforeFirstCall(this, '_read', function() {\n var source = fn.call(this, options);\n var emit = this.emit.bind(this, 'error');\n source.on('error', emit);\n source.pipe(this);\n });\n\n this.emit('readable');\n}\n\nfunction Writable(fn, options) {\n if (!(this instanceof Writable))\n return new Writable(fn, options);\n\n PassThrough.call(this, options);\n\n beforeFirstCall(this, '_write', function() {\n var destination = fn.call(this, options);\n var emit = this.emit.bind(this, 'error');\n destination.on('error', emit);\n this.pipe(destination);\n });\n\n this.emit('writable');\n}\n\n","// Copyright Joyent, Inc. and other Node contributors.\n//\n// Permission is hereby granted, free of charge, to any person obtaining a\n// copy of this software and associated documentation files (the\n// \"Software\"), to deal in the Software without restriction, including\n// without limitation the rights to use, copy, modify, merge, publish,\n// distribute, sublicense, and/or sell copies of the Software, and to permit\n// persons to whom the Software is furnished to do so, subject to the\n// following conditions:\n//\n// The above copyright notice and this permission notice shall be included\n// in all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS\n// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\n// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN\n// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,\n// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR\n// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE\n// USE OR OTHER DEALINGS IN THE SOFTWARE.\n\n// a duplex stream is just a stream that is both readable and writable.\n// Since JS doesn't have multiple prototypal inheritance, this class\n// prototypally inherits from Readable, and then parasitically from\n// Writable.\n\n'use strict';\n\n/**/\n\nvar pna = require('process-nextick-args');\n/**/\n\n/**/\nvar objectKeys = Object.keys || function (obj) {\n var keys = [];\n for (var key in obj) {\n keys.push(key);\n }return keys;\n};\n/**/\n\nmodule.exports = Duplex;\n\n/**/\nvar util = Object.create(require('core-util-is'));\nutil.inherits = require('inherits');\n/**/\n\nvar Readable = require('./_stream_readable');\nvar Writable = require('./_stream_writable');\n\nutil.inherits(Duplex, Readable);\n\n{\n // avoid scope creep, the keys array can then be collected\n var keys = objectKeys(Writable.prototype);\n for (var v = 0; v < keys.length; v++) {\n var method = keys[v];\n if (!Duplex.prototype[method]) Duplex.prototype[method] = Writable.prototype[method];\n }\n}\n\nfunction Duplex(options) {\n if (!(this instanceof Duplex)) return new Duplex(options);\n\n Readable.call(this, options);\n Writable.call(this, options);\n\n if (options && options.readable === false) this.readable = false;\n\n if (options && options.writable === false) this.writable = false;\n\n this.allowHalfOpen = true;\n if (options && options.allowHalfOpen === false) this.allowHalfOpen = false;\n\n this.once('end', onend);\n}\n\nObject.defineProperty(Duplex.prototype, 'writableHighWaterMark', {\n // making it explicit this property is not enumerable\n // because otherwise some prototype manipulation in\n // userland will fail\n enumerable: false,\n get: function () {\n return this._writableState.highWaterMark;\n }\n});\n\n// the no-half-open enforcer\nfunction onend() {\n // if we allow half-open state, or if the writable side ended,\n // then we're ok.\n if (this.allowHalfOpen || this._writableState.ended) return;\n\n // no more data can be written.\n // But allow more writes to happen in this tick.\n pna.nextTick(onEndNT, this);\n}\n\nfunction onEndNT(self) {\n self.end();\n}\n\nObject.defineProperty(Duplex.prototype, 'destroyed', {\n get: function () {\n if (this._readableState === undefined || this._writableState === undefined) {\n return false;\n }\n return this._readableState.destroyed && this._writableState.destroyed;\n },\n set: function (value) {\n // we ignore the value if the stream\n // has not been initialized yet\n if (this._readableState === undefined || this._writableState === undefined) {\n return;\n }\n\n // backward compatibility, the user is explicitly\n // managing destroyed\n this._readableState.destroyed = value;\n this._writableState.destroyed = value;\n }\n});\n\nDuplex.prototype._destroy = function (err, cb) {\n this.push(null);\n this.end();\n\n pna.nextTick(cb, err);\n};","// Copyright Joyent, Inc. and other Node contributors.\n//\n// Permission is hereby granted, free of charge, to any person obtaining a\n// copy of this software and associated documentation files (the\n// \"Software\"), to deal in the Software without restriction, including\n// without limitation the rights to use, copy, modify, merge, publish,\n// distribute, sublicense, and/or sell copies of the Software, and to permit\n// persons to whom the Software is furnished to do so, subject to the\n// following conditions:\n//\n// The above copyright notice and this permission notice shall be included\n// in all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS\n// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\n// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN\n// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,\n// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR\n// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE\n// USE OR OTHER DEALINGS IN THE SOFTWARE.\n\n// a passthrough stream.\n// basically just the most minimal sort of Transform stream.\n// Every written chunk gets output as-is.\n\n'use strict';\n\nmodule.exports = PassThrough;\n\nvar Transform = require('./_stream_transform');\n\n/**/\nvar util = Object.create(require('core-util-is'));\nutil.inherits = require('inherits');\n/**/\n\nutil.inherits(PassThrough, Transform);\n\nfunction PassThrough(options) {\n if (!(this instanceof PassThrough)) return new PassThrough(options);\n\n Transform.call(this, options);\n}\n\nPassThrough.prototype._transform = function (chunk, encoding, cb) {\n cb(null, chunk);\n};","// Copyright Joyent, Inc. and other Node contributors.\n//\n// Permission is hereby granted, free of charge, to any person obtaining a\n// copy of this software and associated documentation files (the\n// \"Software\"), to deal in the Software without restriction, including\n// without limitation the rights to use, copy, modify, merge, publish,\n// distribute, sublicense, and/or sell copies of the Software, and to permit\n// persons to whom the Software is furnished to do so, subject to the\n// following conditions:\n//\n// The above copyright notice and this permission notice shall be included\n// in all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS\n// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\n// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN\n// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,\n// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR\n// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE\n// USE OR OTHER DEALINGS IN THE SOFTWARE.\n\n'use strict';\n\n/**/\n\nvar pna = require('process-nextick-args');\n/**/\n\nmodule.exports = Readable;\n\n/**/\nvar isArray = require('isarray');\n/**/\n\n/**/\nvar Duplex;\n/**/\n\nReadable.ReadableState = ReadableState;\n\n/**/\nvar EE = require('events').EventEmitter;\n\nvar EElistenerCount = function (emitter, type) {\n return emitter.listeners(type).length;\n};\n/**/\n\n/**/\nvar Stream = require('./internal/streams/stream');\n/**/\n\n/**/\n\nvar Buffer = require('safe-buffer').Buffer;\nvar OurUint8Array = (typeof global !== 'undefined' ? global : typeof window !== 'undefined' ? window : typeof self !== 'undefined' ? self : {}).Uint8Array || function () {};\nfunction _uint8ArrayToBuffer(chunk) {\n return Buffer.from(chunk);\n}\nfunction _isUint8Array(obj) {\n return Buffer.isBuffer(obj) || obj instanceof OurUint8Array;\n}\n\n/**/\n\n/**/\nvar util = Object.create(require('core-util-is'));\nutil.inherits = require('inherits');\n/**/\n\n/**/\nvar debugUtil = require('util');\nvar debug = void 0;\nif (debugUtil && debugUtil.debuglog) {\n debug = debugUtil.debuglog('stream');\n} else {\n debug = function () {};\n}\n/**/\n\nvar BufferList = require('./internal/streams/BufferList');\nvar destroyImpl = require('./internal/streams/destroy');\nvar StringDecoder;\n\nutil.inherits(Readable, Stream);\n\nvar kProxyEvents = ['error', 'close', 'destroy', 'pause', 'resume'];\n\nfunction prependListener(emitter, event, fn) {\n // Sadly this is not cacheable as some libraries bundle their own\n // event emitter implementation with them.\n if (typeof emitter.prependListener === 'function') return emitter.prependListener(event, fn);\n\n // This is a hack to make sure that our error handler is attached before any\n // userland ones. NEVER DO THIS. This is here only because this code needs\n // to continue to work with older versions of Node.js that do not include\n // the prependListener() method. The goal is to eventually remove this hack.\n if (!emitter._events || !emitter._events[event]) emitter.on(event, fn);else if (isArray(emitter._events[event])) emitter._events[event].unshift(fn);else emitter._events[event] = [fn, emitter._events[event]];\n}\n\nfunction ReadableState(options, stream) {\n Duplex = Duplex || require('./_stream_duplex');\n\n options = options || {};\n\n // Duplex streams are both readable and writable, but share\n // the same options object.\n // However, some cases require setting options to different\n // values for the readable and the writable sides of the duplex stream.\n // These options can be provided separately as readableXXX and writableXXX.\n var isDuplex = stream instanceof Duplex;\n\n // object stream flag. Used to make read(n) ignore n and to\n // make all the buffer merging and length checks go away\n this.objectMode = !!options.objectMode;\n\n if (isDuplex) this.objectMode = this.objectMode || !!options.readableObjectMode;\n\n // the point at which it stops calling _read() to fill the buffer\n // Note: 0 is a valid value, means \"don't call _read preemptively ever\"\n var hwm = options.highWaterMark;\n var readableHwm = options.readableHighWaterMark;\n var defaultHwm = this.objectMode ? 16 : 16 * 1024;\n\n if (hwm || hwm === 0) this.highWaterMark = hwm;else if (isDuplex && (readableHwm || readableHwm === 0)) this.highWaterMark = readableHwm;else this.highWaterMark = defaultHwm;\n\n // cast to ints.\n this.highWaterMark = Math.floor(this.highWaterMark);\n\n // A linked list is used to store data chunks instead of an array because the\n // linked list can remove elements from the beginning faster than\n // array.shift()\n this.buffer = new BufferList();\n this.length = 0;\n this.pipes = null;\n this.pipesCount = 0;\n this.flowing = null;\n this.ended = false;\n this.endEmitted = false;\n this.reading = false;\n\n // a flag to be able to tell if the event 'readable'/'data' is emitted\n // immediately, or on a later tick. We set this to true at first, because\n // any actions that shouldn't happen until \"later\" should generally also\n // not happen before the first read call.\n this.sync = true;\n\n // whenever we return null, then we set a flag to say\n // that we're awaiting a 'readable' event emission.\n this.needReadable = false;\n this.emittedReadable = false;\n this.readableListening = false;\n this.resumeScheduled = false;\n\n // has it been destroyed\n this.destroyed = false;\n\n // Crypto is kind of old and crusty. Historically, its default string\n // encoding is 'binary' so we have to make this configurable.\n // Everything else in the universe uses 'utf8', though.\n this.defaultEncoding = options.defaultEncoding || 'utf8';\n\n // the number of writers that are awaiting a drain event in .pipe()s\n this.awaitDrain = 0;\n\n // if true, a maybeReadMore has been scheduled\n this.readingMore = false;\n\n this.decoder = null;\n this.encoding = null;\n if (options.encoding) {\n if (!StringDecoder) StringDecoder = require('string_decoder/').StringDecoder;\n this.decoder = new StringDecoder(options.encoding);\n this.encoding = options.encoding;\n }\n}\n\nfunction Readable(options) {\n Duplex = Duplex || require('./_stream_duplex');\n\n if (!(this instanceof Readable)) return new Readable(options);\n\n this._readableState = new ReadableState(options, this);\n\n // legacy\n this.readable = true;\n\n if (options) {\n if (typeof options.read === 'function') this._read = options.read;\n\n if (typeof options.destroy === 'function') this._destroy = options.destroy;\n }\n\n Stream.call(this);\n}\n\nObject.defineProperty(Readable.prototype, 'destroyed', {\n get: function () {\n if (this._readableState === undefined) {\n return false;\n }\n return this._readableState.destroyed;\n },\n set: function (value) {\n // we ignore the value if the stream\n // has not been initialized yet\n if (!this._readableState) {\n return;\n }\n\n // backward compatibility, the user is explicitly\n // managing destroyed\n this._readableState.destroyed = value;\n }\n});\n\nReadable.prototype.destroy = destroyImpl.destroy;\nReadable.prototype._undestroy = destroyImpl.undestroy;\nReadable.prototype._destroy = function (err, cb) {\n this.push(null);\n cb(err);\n};\n\n// Manually shove something into the read() buffer.\n// This returns true if the highWaterMark has not been hit yet,\n// similar to how Writable.write() returns true if you should\n// write() some more.\nReadable.prototype.push = function (chunk, encoding) {\n var state = this._readableState;\n var skipChunkCheck;\n\n if (!state.objectMode) {\n if (typeof chunk === 'string') {\n encoding = encoding || state.defaultEncoding;\n if (encoding !== state.encoding) {\n chunk = Buffer.from(chunk, encoding);\n encoding = '';\n }\n skipChunkCheck = true;\n }\n } else {\n skipChunkCheck = true;\n }\n\n return readableAddChunk(this, chunk, encoding, false, skipChunkCheck);\n};\n\n// Unshift should *always* be something directly out of read()\nReadable.prototype.unshift = function (chunk) {\n return readableAddChunk(this, chunk, null, true, false);\n};\n\nfunction readableAddChunk(stream, chunk, encoding, addToFront, skipChunkCheck) {\n var state = stream._readableState;\n if (chunk === null) {\n state.reading = false;\n onEofChunk(stream, state);\n } else {\n var er;\n if (!skipChunkCheck) er = chunkInvalid(state, chunk);\n if (er) {\n stream.emit('error', er);\n } else if (state.objectMode || chunk && chunk.length > 0) {\n if (typeof chunk !== 'string' && !state.objectMode && Object.getPrototypeOf(chunk) !== Buffer.prototype) {\n chunk = _uint8ArrayToBuffer(chunk);\n }\n\n if (addToFront) {\n if (state.endEmitted) stream.emit('error', new Error('stream.unshift() after end event'));else addChunk(stream, state, chunk, true);\n } else if (state.ended) {\n stream.emit('error', new Error('stream.push() after EOF'));\n } else {\n state.reading = false;\n if (state.decoder && !encoding) {\n chunk = state.decoder.write(chunk);\n if (state.objectMode || chunk.length !== 0) addChunk(stream, state, chunk, false);else maybeReadMore(stream, state);\n } else {\n addChunk(stream, state, chunk, false);\n }\n }\n } else if (!addToFront) {\n state.reading = false;\n }\n }\n\n return needMoreData(state);\n}\n\nfunction addChunk(stream, state, chunk, addToFront) {\n if (state.flowing && state.length === 0 && !state.sync) {\n stream.emit('data', chunk);\n stream.read(0);\n } else {\n // update the buffer info.\n state.length += state.objectMode ? 1 : chunk.length;\n if (addToFront) state.buffer.unshift(chunk);else state.buffer.push(chunk);\n\n if (state.needReadable) emitReadable(stream);\n }\n maybeReadMore(stream, state);\n}\n\nfunction chunkInvalid(state, chunk) {\n var er;\n if (!_isUint8Array(chunk) && typeof chunk !== 'string' && chunk !== undefined && !state.objectMode) {\n er = new TypeError('Invalid non-string/buffer chunk');\n }\n return er;\n}\n\n// if it's past the high water mark, we can push in some more.\n// Also, if we have no data yet, we can stand some\n// more bytes. This is to work around cases where hwm=0,\n// such as the repl. Also, if the push() triggered a\n// readable event, and the user called read(largeNumber) such that\n// needReadable was set, then we ought to push more, so that another\n// 'readable' event will be triggered.\nfunction needMoreData(state) {\n return !state.ended && (state.needReadable || state.length < state.highWaterMark || state.length === 0);\n}\n\nReadable.prototype.isPaused = function () {\n return this._readableState.flowing === false;\n};\n\n// backwards compatibility.\nReadable.prototype.setEncoding = function (enc) {\n if (!StringDecoder) StringDecoder = require('string_decoder/').StringDecoder;\n this._readableState.decoder = new StringDecoder(enc);\n this._readableState.encoding = enc;\n return this;\n};\n\n// Don't raise the hwm > 8MB\nvar MAX_HWM = 0x800000;\nfunction computeNewHighWaterMark(n) {\n if (n >= MAX_HWM) {\n n = MAX_HWM;\n } else {\n // Get the next highest power of 2 to prevent increasing hwm excessively in\n // tiny amounts\n n--;\n n |= n >>> 1;\n n |= n >>> 2;\n n |= n >>> 4;\n n |= n >>> 8;\n n |= n >>> 16;\n n++;\n }\n return n;\n}\n\n// This function is designed to be inlinable, so please take care when making\n// changes to the function body.\nfunction howMuchToRead(n, state) {\n if (n <= 0 || state.length === 0 && state.ended) return 0;\n if (state.objectMode) return 1;\n if (n !== n) {\n // Only flow one buffer at a time\n if (state.flowing && state.length) return state.buffer.head.data.length;else return state.length;\n }\n // If we're asking for more than the current hwm, then raise the hwm.\n if (n > state.highWaterMark) state.highWaterMark = computeNewHighWaterMark(n);\n if (n <= state.length) return n;\n // Don't have enough\n if (!state.ended) {\n state.needReadable = true;\n return 0;\n }\n return state.length;\n}\n\n// you can override either this method, or the async _read(n) below.\nReadable.prototype.read = function (n) {\n debug('read', n);\n n = parseInt(n, 10);\n var state = this._readableState;\n var nOrig = n;\n\n if (n !== 0) state.emittedReadable = false;\n\n // if we're doing read(0) to trigger a readable event, but we\n // already have a bunch of data in the buffer, then just trigger\n // the 'readable' event and move on.\n if (n === 0 && state.needReadable && (state.length >= state.highWaterMark || state.ended)) {\n debug('read: emitReadable', state.length, state.ended);\n if (state.length === 0 && state.ended) endReadable(this);else emitReadable(this);\n return null;\n }\n\n n = howMuchToRead(n, state);\n\n // if we've ended, and we're now clear, then finish it up.\n if (n === 0 && state.ended) {\n if (state.length === 0) endReadable(this);\n return null;\n }\n\n // All the actual chunk generation logic needs to be\n // *below* the call to _read. The reason is that in certain\n // synthetic stream cases, such as passthrough streams, _read\n // may be a completely synchronous operation which may change\n // the state of the read buffer, providing enough data when\n // before there was *not* enough.\n //\n // So, the steps are:\n // 1. Figure out what the state of things will be after we do\n // a read from the buffer.\n //\n // 2. If that resulting state will trigger a _read, then call _read.\n // Note that this may be asynchronous, or synchronous. Yes, it is\n // deeply ugly to write APIs this way, but that still doesn't mean\n // that the Readable class should behave improperly, as streams are\n // designed to be sync/async agnostic.\n // Take note if the _read call is sync or async (ie, if the read call\n // has returned yet), so that we know whether or not it's safe to emit\n // 'readable' etc.\n //\n // 3. Actually pull the requested chunks out of the buffer and return.\n\n // if we need a readable event, then we need to do some reading.\n var doRead = state.needReadable;\n debug('need readable', doRead);\n\n // if we currently have less than the highWaterMark, then also read some\n if (state.length === 0 || state.length - n < state.highWaterMark) {\n doRead = true;\n debug('length less than watermark', doRead);\n }\n\n // however, if we've ended, then there's no point, and if we're already\n // reading, then it's unnecessary.\n if (state.ended || state.reading) {\n doRead = false;\n debug('reading or ended', doRead);\n } else if (doRead) {\n debug('do read');\n state.reading = true;\n state.sync = true;\n // if the length is currently zero, then we *need* a readable event.\n if (state.length === 0) state.needReadable = true;\n // call internal read method\n this._read(state.highWaterMark);\n state.sync = false;\n // If _read pushed data synchronously, then `reading` will be false,\n // and we need to re-evaluate how much data we can return to the user.\n if (!state.reading) n = howMuchToRead(nOrig, state);\n }\n\n var ret;\n if (n > 0) ret = fromList(n, state);else ret = null;\n\n if (ret === null) {\n state.needReadable = true;\n n = 0;\n } else {\n state.length -= n;\n }\n\n if (state.length === 0) {\n // If we have nothing in the buffer, then we want to know\n // as soon as we *do* get something into the buffer.\n if (!state.ended) state.needReadable = true;\n\n // If we tried to read() past the EOF, then emit end on the next tick.\n if (nOrig !== n && state.ended) endReadable(this);\n }\n\n if (ret !== null) this.emit('data', ret);\n\n return ret;\n};\n\nfunction onEofChunk(stream, state) {\n if (state.ended) return;\n if (state.decoder) {\n var chunk = state.decoder.end();\n if (chunk && chunk.length) {\n state.buffer.push(chunk);\n state.length += state.objectMode ? 1 : chunk.length;\n }\n }\n state.ended = true;\n\n // emit 'readable' now to make sure it gets picked up.\n emitReadable(stream);\n}\n\n// Don't emit readable right away in sync mode, because this can trigger\n// another read() call => stack overflow. This way, it might trigger\n// a nextTick recursion warning, but that's not so bad.\nfunction emitReadable(stream) {\n var state = stream._readableState;\n state.needReadable = false;\n if (!state.emittedReadable) {\n debug('emitReadable', state.flowing);\n state.emittedReadable = true;\n if (state.sync) pna.nextTick(emitReadable_, stream);else emitReadable_(stream);\n }\n}\n\nfunction emitReadable_(stream) {\n debug('emit readable');\n stream.emit('readable');\n flow(stream);\n}\n\n// at this point, the user has presumably seen the 'readable' event,\n// and called read() to consume some data. that may have triggered\n// in turn another _read(n) call, in which case reading = true if\n// it's in progress.\n// However, if we're not ended, or reading, and the length < hwm,\n// then go ahead and try to read some more preemptively.\nfunction maybeReadMore(stream, state) {\n if (!state.readingMore) {\n state.readingMore = true;\n pna.nextTick(maybeReadMore_, stream, state);\n }\n}\n\nfunction maybeReadMore_(stream, state) {\n var len = state.length;\n while (!state.reading && !state.flowing && !state.ended && state.length < state.highWaterMark) {\n debug('maybeReadMore read 0');\n stream.read(0);\n if (len === state.length)\n // didn't get any data, stop spinning.\n break;else len = state.length;\n }\n state.readingMore = false;\n}\n\n// abstract method. to be overridden in specific implementation classes.\n// call cb(er, data) where data is <= n in length.\n// for virtual (non-string, non-buffer) streams, \"length\" is somewhat\n// arbitrary, and perhaps not very meaningful.\nReadable.prototype._read = function (n) {\n this.emit('error', new Error('_read() is not implemented'));\n};\n\nReadable.prototype.pipe = function (dest, pipeOpts) {\n var src = this;\n var state = this._readableState;\n\n switch (state.pipesCount) {\n case 0:\n state.pipes = dest;\n break;\n case 1:\n state.pipes = [state.pipes, dest];\n break;\n default:\n state.pipes.push(dest);\n break;\n }\n state.pipesCount += 1;\n debug('pipe count=%d opts=%j', state.pipesCount, pipeOpts);\n\n var doEnd = (!pipeOpts || pipeOpts.end !== false) && dest !== process.stdout && dest !== process.stderr;\n\n var endFn = doEnd ? onend : unpipe;\n if (state.endEmitted) pna.nextTick(endFn);else src.once('end', endFn);\n\n dest.on('unpipe', onunpipe);\n function onunpipe(readable, unpipeInfo) {\n debug('onunpipe');\n if (readable === src) {\n if (unpipeInfo && unpipeInfo.hasUnpiped === false) {\n unpipeInfo.hasUnpiped = true;\n cleanup();\n }\n }\n }\n\n function onend() {\n debug('onend');\n dest.end();\n }\n\n // when the dest drains, it reduces the awaitDrain counter\n // on the source. This would be more elegant with a .once()\n // handler in flow(), but adding and removing repeatedly is\n // too slow.\n var ondrain = pipeOnDrain(src);\n dest.on('drain', ondrain);\n\n var cleanedUp = false;\n function cleanup() {\n debug('cleanup');\n // cleanup event handlers once the pipe is broken\n dest.removeListener('close', onclose);\n dest.removeListener('finish', onfinish);\n dest.removeListener('drain', ondrain);\n dest.removeListener('error', onerror);\n dest.removeListener('unpipe', onunpipe);\n src.removeListener('end', onend);\n src.removeListener('end', unpipe);\n src.removeListener('data', ondata);\n\n cleanedUp = true;\n\n // if the reader is waiting for a drain event from this\n // specific writer, then it would cause it to never start\n // flowing again.\n // So, if this is awaiting a drain, then we just call it now.\n // If we don't know, then assume that we are waiting for one.\n if (state.awaitDrain && (!dest._writableState || dest._writableState.needDrain)) ondrain();\n }\n\n // If the user pushes more data while we're writing to dest then we'll end up\n // in ondata again. However, we only want to increase awaitDrain once because\n // dest will only emit one 'drain' event for the multiple writes.\n // => Introduce a guard on increasing awaitDrain.\n var increasedAwaitDrain = false;\n src.on('data', ondata);\n function ondata(chunk) {\n debug('ondata');\n increasedAwaitDrain = false;\n var ret = dest.write(chunk);\n if (false === ret && !increasedAwaitDrain) {\n // If the user unpiped during `dest.write()`, it is possible\n // to get stuck in a permanently paused state if that write\n // also returned false.\n // => Check whether `dest` is still a piping destination.\n if ((state.pipesCount === 1 && state.pipes === dest || state.pipesCount > 1 && indexOf(state.pipes, dest) !== -1) && !cleanedUp) {\n debug('false write response, pause', state.awaitDrain);\n state.awaitDrain++;\n increasedAwaitDrain = true;\n }\n src.pause();\n }\n }\n\n // if the dest has an error, then stop piping into it.\n // however, don't suppress the throwing behavior for this.\n function onerror(er) {\n debug('onerror', er);\n unpipe();\n dest.removeListener('error', onerror);\n if (EElistenerCount(dest, 'error') === 0) dest.emit('error', er);\n }\n\n // Make sure our error handler is attached before userland ones.\n prependListener(dest, 'error', onerror);\n\n // Both close and finish should trigger unpipe, but only once.\n function onclose() {\n dest.removeListener('finish', onfinish);\n unpipe();\n }\n dest.once('close', onclose);\n function onfinish() {\n debug('onfinish');\n dest.removeListener('close', onclose);\n unpipe();\n }\n dest.once('finish', onfinish);\n\n function unpipe() {\n debug('unpipe');\n src.unpipe(dest);\n }\n\n // tell the dest that it's being piped to\n dest.emit('pipe', src);\n\n // start the flow if it hasn't been started already.\n if (!state.flowing) {\n debug('pipe resume');\n src.resume();\n }\n\n return dest;\n};\n\nfunction pipeOnDrain(src) {\n return function () {\n var state = src._readableState;\n debug('pipeOnDrain', state.awaitDrain);\n if (state.awaitDrain) state.awaitDrain--;\n if (state.awaitDrain === 0 && EElistenerCount(src, 'data')) {\n state.flowing = true;\n flow(src);\n }\n };\n}\n\nReadable.prototype.unpipe = function (dest) {\n var state = this._readableState;\n var unpipeInfo = { hasUnpiped: false };\n\n // if we're not piping anywhere, then do nothing.\n if (state.pipesCount === 0) return this;\n\n // just one destination. most common case.\n if (state.pipesCount === 1) {\n // passed in one, but it's not the right one.\n if (dest && dest !== state.pipes) return this;\n\n if (!dest) dest = state.pipes;\n\n // got a match.\n state.pipes = null;\n state.pipesCount = 0;\n state.flowing = false;\n if (dest) dest.emit('unpipe', this, unpipeInfo);\n return this;\n }\n\n // slow case. multiple pipe destinations.\n\n if (!dest) {\n // remove all.\n var dests = state.pipes;\n var len = state.pipesCount;\n state.pipes = null;\n state.pipesCount = 0;\n state.flowing = false;\n\n for (var i = 0; i < len; i++) {\n dests[i].emit('unpipe', this, { hasUnpiped: false });\n }return this;\n }\n\n // try to find the right one.\n var index = indexOf(state.pipes, dest);\n if (index === -1) return this;\n\n state.pipes.splice(index, 1);\n state.pipesCount -= 1;\n if (state.pipesCount === 1) state.pipes = state.pipes[0];\n\n dest.emit('unpipe', this, unpipeInfo);\n\n return this;\n};\n\n// set up data events if they are asked for\n// Ensure readable listeners eventually get something\nReadable.prototype.on = function (ev, fn) {\n var res = Stream.prototype.on.call(this, ev, fn);\n\n if (ev === 'data') {\n // Start flowing on next tick if stream isn't explicitly paused\n if (this._readableState.flowing !== false) this.resume();\n } else if (ev === 'readable') {\n var state = this._readableState;\n if (!state.endEmitted && !state.readableListening) {\n state.readableListening = state.needReadable = true;\n state.emittedReadable = false;\n if (!state.reading) {\n pna.nextTick(nReadingNextTick, this);\n } else if (state.length) {\n emitReadable(this);\n }\n }\n }\n\n return res;\n};\nReadable.prototype.addListener = Readable.prototype.on;\n\nfunction nReadingNextTick(self) {\n debug('readable nexttick read 0');\n self.read(0);\n}\n\n// pause() and resume() are remnants of the legacy readable stream API\n// If the user uses them, then switch into old mode.\nReadable.prototype.resume = function () {\n var state = this._readableState;\n if (!state.flowing) {\n debug('resume');\n state.flowing = true;\n resume(this, state);\n }\n return this;\n};\n\nfunction resume(stream, state) {\n if (!state.resumeScheduled) {\n state.resumeScheduled = true;\n pna.nextTick(resume_, stream, state);\n }\n}\n\nfunction resume_(stream, state) {\n if (!state.reading) {\n debug('resume read 0');\n stream.read(0);\n }\n\n state.resumeScheduled = false;\n state.awaitDrain = 0;\n stream.emit('resume');\n flow(stream);\n if (state.flowing && !state.reading) stream.read(0);\n}\n\nReadable.prototype.pause = function () {\n debug('call pause flowing=%j', this._readableState.flowing);\n if (false !== this._readableState.flowing) {\n debug('pause');\n this._readableState.flowing = false;\n this.emit('pause');\n }\n return this;\n};\n\nfunction flow(stream) {\n var state = stream._readableState;\n debug('flow', state.flowing);\n while (state.flowing && stream.read() !== null) {}\n}\n\n// wrap an old-style stream as the async data source.\n// This is *not* part of the readable stream interface.\n// It is an ugly unfortunate mess of history.\nReadable.prototype.wrap = function (stream) {\n var _this = this;\n\n var state = this._readableState;\n var paused = false;\n\n stream.on('end', function () {\n debug('wrapped end');\n if (state.decoder && !state.ended) {\n var chunk = state.decoder.end();\n if (chunk && chunk.length) _this.push(chunk);\n }\n\n _this.push(null);\n });\n\n stream.on('data', function (chunk) {\n debug('wrapped data');\n if (state.decoder) chunk = state.decoder.write(chunk);\n\n // don't skip over falsy values in objectMode\n if (state.objectMode && (chunk === null || chunk === undefined)) return;else if (!state.objectMode && (!chunk || !chunk.length)) return;\n\n var ret = _this.push(chunk);\n if (!ret) {\n paused = true;\n stream.pause();\n }\n });\n\n // proxy all the other methods.\n // important when wrapping filters and duplexes.\n for (var i in stream) {\n if (this[i] === undefined && typeof stream[i] === 'function') {\n this[i] = function (method) {\n return function () {\n return stream[method].apply(stream, arguments);\n };\n }(i);\n }\n }\n\n // proxy certain important events.\n for (var n = 0; n < kProxyEvents.length; n++) {\n stream.on(kProxyEvents[n], this.emit.bind(this, kProxyEvents[n]));\n }\n\n // when we try to consume some more bytes, simply unpause the\n // underlying stream.\n this._read = function (n) {\n debug('wrapped _read', n);\n if (paused) {\n paused = false;\n stream.resume();\n }\n };\n\n return this;\n};\n\nObject.defineProperty(Readable.prototype, 'readableHighWaterMark', {\n // making it explicit this property is not enumerable\n // because otherwise some prototype manipulation in\n // userland will fail\n enumerable: false,\n get: function () {\n return this._readableState.highWaterMark;\n }\n});\n\n// exposed for testing purposes only.\nReadable._fromList = fromList;\n\n// Pluck off n bytes from an array of buffers.\n// Length is the combined lengths of all the buffers in the list.\n// This function is designed to be inlinable, so please take care when making\n// changes to the function body.\nfunction fromList(n, state) {\n // nothing buffered\n if (state.length === 0) return null;\n\n var ret;\n if (state.objectMode) ret = state.buffer.shift();else if (!n || n >= state.length) {\n // read it all, truncate the list\n if (state.decoder) ret = state.buffer.join('');else if (state.buffer.length === 1) ret = state.buffer.head.data;else ret = state.buffer.concat(state.length);\n state.buffer.clear();\n } else {\n // read part of list\n ret = fromListPartial(n, state.buffer, state.decoder);\n }\n\n return ret;\n}\n\n// Extracts only enough buffered data to satisfy the amount requested.\n// This function is designed to be inlinable, so please take care when making\n// changes to the function body.\nfunction fromListPartial(n, list, hasStrings) {\n var ret;\n if (n < list.head.data.length) {\n // slice is the same for buffers and strings\n ret = list.head.data.slice(0, n);\n list.head.data = list.head.data.slice(n);\n } else if (n === list.head.data.length) {\n // first chunk is a perfect match\n ret = list.shift();\n } else {\n // result spans more than one buffer\n ret = hasStrings ? copyFromBufferString(n, list) : copyFromBuffer(n, list);\n }\n return ret;\n}\n\n// Copies a specified amount of characters from the list of buffered data\n// chunks.\n// This function is designed to be inlinable, so please take care when making\n// changes to the function body.\nfunction copyFromBufferString(n, list) {\n var p = list.head;\n var c = 1;\n var ret = p.data;\n n -= ret.length;\n while (p = p.next) {\n var str = p.data;\n var nb = n > str.length ? str.length : n;\n if (nb === str.length) ret += str;else ret += str.slice(0, n);\n n -= nb;\n if (n === 0) {\n if (nb === str.length) {\n ++c;\n if (p.next) list.head = p.next;else list.head = list.tail = null;\n } else {\n list.head = p;\n p.data = str.slice(nb);\n }\n break;\n }\n ++c;\n }\n list.length -= c;\n return ret;\n}\n\n// Copies a specified amount of bytes from the list of buffered data chunks.\n// This function is designed to be inlinable, so please take care when making\n// changes to the function body.\nfunction copyFromBuffer(n, list) {\n var ret = Buffer.allocUnsafe(n);\n var p = list.head;\n var c = 1;\n p.data.copy(ret);\n n -= p.data.length;\n while (p = p.next) {\n var buf = p.data;\n var nb = n > buf.length ? buf.length : n;\n buf.copy(ret, ret.length - n, 0, nb);\n n -= nb;\n if (n === 0) {\n if (nb === buf.length) {\n ++c;\n if (p.next) list.head = p.next;else list.head = list.tail = null;\n } else {\n list.head = p;\n p.data = buf.slice(nb);\n }\n break;\n }\n ++c;\n }\n list.length -= c;\n return ret;\n}\n\nfunction endReadable(stream) {\n var state = stream._readableState;\n\n // If we get here before consuming all the bytes, then that is a\n // bug in node. Should never happen.\n if (state.length > 0) throw new Error('\"endReadable()\" called on non-empty stream');\n\n if (!state.endEmitted) {\n state.ended = true;\n pna.nextTick(endReadableNT, state, stream);\n }\n}\n\nfunction endReadableNT(state, stream) {\n // Check that we didn't get one last unshift.\n if (!state.endEmitted && state.length === 0) {\n state.endEmitted = true;\n stream.readable = false;\n stream.emit('end');\n }\n}\n\nfunction indexOf(xs, x) {\n for (var i = 0, l = xs.length; i < l; i++) {\n if (xs[i] === x) return i;\n }\n return -1;\n}","// Copyright Joyent, Inc. and other Node contributors.\n//\n// Permission is hereby granted, free of charge, to any person obtaining a\n// copy of this software and associated documentation files (the\n// \"Software\"), to deal in the Software without restriction, including\n// without limitation the rights to use, copy, modify, merge, publish,\n// distribute, sublicense, and/or sell copies of the Software, and to permit\n// persons to whom the Software is furnished to do so, subject to the\n// following conditions:\n//\n// The above copyright notice and this permission notice shall be included\n// in all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS\n// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\n// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN\n// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,\n// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR\n// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE\n// USE OR OTHER DEALINGS IN THE SOFTWARE.\n\n// a transform stream is a readable/writable stream where you do\n// something with the data. Sometimes it's called a \"filter\",\n// but that's not a great name for it, since that implies a thing where\n// some bits pass through, and others are simply ignored. (That would\n// be a valid example of a transform, of course.)\n//\n// While the output is causally related to the input, it's not a\n// necessarily symmetric or synchronous transformation. For example,\n// a zlib stream might take multiple plain-text writes(), and then\n// emit a single compressed chunk some time in the future.\n//\n// Here's how this works:\n//\n// The Transform stream has all the aspects of the readable and writable\n// stream classes. When you write(chunk), that calls _write(chunk,cb)\n// internally, and returns false if there's a lot of pending writes\n// buffered up. When you call read(), that calls _read(n) until\n// there's enough pending readable data buffered up.\n//\n// In a transform stream, the written data is placed in a buffer. When\n// _read(n) is called, it transforms the queued up data, calling the\n// buffered _write cb's as it consumes chunks. If consuming a single\n// written chunk would result in multiple output chunks, then the first\n// outputted bit calls the readcb, and subsequent chunks just go into\n// the read buffer, and will cause it to emit 'readable' if necessary.\n//\n// This way, back-pressure is actually determined by the reading side,\n// since _read has to be called to start processing a new chunk. However,\n// a pathological inflate type of transform can cause excessive buffering\n// here. For example, imagine a stream where every byte of input is\n// interpreted as an integer from 0-255, and then results in that many\n// bytes of output. Writing the 4 bytes {ff,ff,ff,ff} would result in\n// 1kb of data being output. In this case, you could write a very small\n// amount of input, and end up with a very large amount of output. In\n// such a pathological inflating mechanism, there'd be no way to tell\n// the system to stop doing the transform. A single 4MB write could\n// cause the system to run out of memory.\n//\n// However, even in such a pathological case, only a single written chunk\n// would be consumed, and then the rest would wait (un-transformed) until\n// the results of the previous transformed chunk were consumed.\n\n'use strict';\n\nmodule.exports = Transform;\n\nvar Duplex = require('./_stream_duplex');\n\n/**/\nvar util = Object.create(require('core-util-is'));\nutil.inherits = require('inherits');\n/**/\n\nutil.inherits(Transform, Duplex);\n\nfunction afterTransform(er, data) {\n var ts = this._transformState;\n ts.transforming = false;\n\n var cb = ts.writecb;\n\n if (!cb) {\n return this.emit('error', new Error('write callback called multiple times'));\n }\n\n ts.writechunk = null;\n ts.writecb = null;\n\n if (data != null) // single equals check for both `null` and `undefined`\n this.push(data);\n\n cb(er);\n\n var rs = this._readableState;\n rs.reading = false;\n if (rs.needReadable || rs.length < rs.highWaterMark) {\n this._read(rs.highWaterMark);\n }\n}\n\nfunction Transform(options) {\n if (!(this instanceof Transform)) return new Transform(options);\n\n Duplex.call(this, options);\n\n this._transformState = {\n afterTransform: afterTransform.bind(this),\n needTransform: false,\n transforming: false,\n writecb: null,\n writechunk: null,\n writeencoding: null\n };\n\n // start out asking for a readable event once data is transformed.\n this._readableState.needReadable = true;\n\n // we have implemented the _read method, and done the other things\n // that Readable wants before the first _read call, so unset the\n // sync guard flag.\n this._readableState.sync = false;\n\n if (options) {\n if (typeof options.transform === 'function') this._transform = options.transform;\n\n if (typeof options.flush === 'function') this._flush = options.flush;\n }\n\n // When the writable side finishes, then flush out anything remaining.\n this.on('prefinish', prefinish);\n}\n\nfunction prefinish() {\n var _this = this;\n\n if (typeof this._flush === 'function') {\n this._flush(function (er, data) {\n done(_this, er, data);\n });\n } else {\n done(this, null, null);\n }\n}\n\nTransform.prototype.push = function (chunk, encoding) {\n this._transformState.needTransform = false;\n return Duplex.prototype.push.call(this, chunk, encoding);\n};\n\n// This is the part where you do stuff!\n// override this function in implementation classes.\n// 'chunk' is an input chunk.\n//\n// Call `push(newChunk)` to pass along transformed output\n// to the readable side. You may call 'push' zero or more times.\n//\n// Call `cb(err)` when you are done with this chunk. If you pass\n// an error, then that'll put the hurt on the whole operation. If you\n// never call cb(), then you'll never get another chunk.\nTransform.prototype._transform = function (chunk, encoding, cb) {\n throw new Error('_transform() is not implemented');\n};\n\nTransform.prototype._write = function (chunk, encoding, cb) {\n var ts = this._transformState;\n ts.writecb = cb;\n ts.writechunk = chunk;\n ts.writeencoding = encoding;\n if (!ts.transforming) {\n var rs = this._readableState;\n if (ts.needTransform || rs.needReadable || rs.length < rs.highWaterMark) this._read(rs.highWaterMark);\n }\n};\n\n// Doesn't matter what the args are here.\n// _transform does all the work.\n// That we got here means that the readable side wants more data.\nTransform.prototype._read = function (n) {\n var ts = this._transformState;\n\n if (ts.writechunk !== null && ts.writecb && !ts.transforming) {\n ts.transforming = true;\n this._transform(ts.writechunk, ts.writeencoding, ts.afterTransform);\n } else {\n // mark that we need a transform, so that any data that comes in\n // will get processed, now that we've asked for it.\n ts.needTransform = true;\n }\n};\n\nTransform.prototype._destroy = function (err, cb) {\n var _this2 = this;\n\n Duplex.prototype._destroy.call(this, err, function (err2) {\n cb(err2);\n _this2.emit('close');\n });\n};\n\nfunction done(stream, er, data) {\n if (er) return stream.emit('error', er);\n\n if (data != null) // single equals check for both `null` and `undefined`\n stream.push(data);\n\n // if there's nothing in the write buffer, then that means\n // that nothing more will ever be provided\n if (stream._writableState.length) throw new Error('Calling transform done when ws.length != 0');\n\n if (stream._transformState.transforming) throw new Error('Calling transform done when still transforming');\n\n return stream.push(null);\n}","// Copyright Joyent, Inc. and other Node contributors.\n//\n// Permission is hereby granted, free of charge, to any person obtaining a\n// copy of this software and associated documentation files (the\n// \"Software\"), to deal in the Software without restriction, including\n// without limitation the rights to use, copy, modify, merge, publish,\n// distribute, sublicense, and/or sell copies of the Software, and to permit\n// persons to whom the Software is furnished to do so, subject to the\n// following conditions:\n//\n// The above copyright notice and this permission notice shall be included\n// in all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS\n// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\n// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN\n// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,\n// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR\n// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE\n// USE OR OTHER DEALINGS IN THE SOFTWARE.\n\n// A bit simpler than readable streams.\n// Implement an async ._write(chunk, encoding, cb), and it'll handle all\n// the drain event emission and buffering.\n\n'use strict';\n\n/**/\n\nvar pna = require('process-nextick-args');\n/**/\n\nmodule.exports = Writable;\n\n/* */\nfunction WriteReq(chunk, encoding, cb) {\n this.chunk = chunk;\n this.encoding = encoding;\n this.callback = cb;\n this.next = null;\n}\n\n// It seems a linked list but it is not\n// there will be only 2 of these for each stream\nfunction CorkedRequest(state) {\n var _this = this;\n\n this.next = null;\n this.entry = null;\n this.finish = function () {\n onCorkedFinish(_this, state);\n };\n}\n/* */\n\n/**/\nvar asyncWrite = !process.browser && ['v0.10', 'v0.9.'].indexOf(process.version.slice(0, 5)) > -1 ? setImmediate : pna.nextTick;\n/**/\n\n/**/\nvar Duplex;\n/**/\n\nWritable.WritableState = WritableState;\n\n/**/\nvar util = Object.create(require('core-util-is'));\nutil.inherits = require('inherits');\n/**/\n\n/**/\nvar internalUtil = {\n deprecate: require('util-deprecate')\n};\n/**/\n\n/**/\nvar Stream = require('./internal/streams/stream');\n/**/\n\n/**/\n\nvar Buffer = require('safe-buffer').Buffer;\nvar OurUint8Array = (typeof global !== 'undefined' ? global : typeof window !== 'undefined' ? window : typeof self !== 'undefined' ? self : {}).Uint8Array || function () {};\nfunction _uint8ArrayToBuffer(chunk) {\n return Buffer.from(chunk);\n}\nfunction _isUint8Array(obj) {\n return Buffer.isBuffer(obj) || obj instanceof OurUint8Array;\n}\n\n/**/\n\nvar destroyImpl = require('./internal/streams/destroy');\n\nutil.inherits(Writable, Stream);\n\nfunction nop() {}\n\nfunction WritableState(options, stream) {\n Duplex = Duplex || require('./_stream_duplex');\n\n options = options || {};\n\n // Duplex streams are both readable and writable, but share\n // the same options object.\n // However, some cases require setting options to different\n // values for the readable and the writable sides of the duplex stream.\n // These options can be provided separately as readableXXX and writableXXX.\n var isDuplex = stream instanceof Duplex;\n\n // object stream flag to indicate whether or not this stream\n // contains buffers or objects.\n this.objectMode = !!options.objectMode;\n\n if (isDuplex) this.objectMode = this.objectMode || !!options.writableObjectMode;\n\n // the point at which write() starts returning false\n // Note: 0 is a valid value, means that we always return false if\n // the entire buffer is not flushed immediately on write()\n var hwm = options.highWaterMark;\n var writableHwm = options.writableHighWaterMark;\n var defaultHwm = this.objectMode ? 16 : 16 * 1024;\n\n if (hwm || hwm === 0) this.highWaterMark = hwm;else if (isDuplex && (writableHwm || writableHwm === 0)) this.highWaterMark = writableHwm;else this.highWaterMark = defaultHwm;\n\n // cast to ints.\n this.highWaterMark = Math.floor(this.highWaterMark);\n\n // if _final has been called\n this.finalCalled = false;\n\n // drain event flag.\n this.needDrain = false;\n // at the start of calling end()\n this.ending = false;\n // when end() has been called, and returned\n this.ended = false;\n // when 'finish' is emitted\n this.finished = false;\n\n // has it been destroyed\n this.destroyed = false;\n\n // should we decode strings into buffers before passing to _write?\n // this is here so that some node-core streams can optimize string\n // handling at a lower level.\n var noDecode = options.decodeStrings === false;\n this.decodeStrings = !noDecode;\n\n // Crypto is kind of old and crusty. Historically, its default string\n // encoding is 'binary' so we have to make this configurable.\n // Everything else in the universe uses 'utf8', though.\n this.defaultEncoding = options.defaultEncoding || 'utf8';\n\n // not an actual buffer we keep track of, but a measurement\n // of how much we're waiting to get pushed to some underlying\n // socket or file.\n this.length = 0;\n\n // a flag to see when we're in the middle of a write.\n this.writing = false;\n\n // when true all writes will be buffered until .uncork() call\n this.corked = 0;\n\n // a flag to be able to tell if the onwrite cb is called immediately,\n // or on a later tick. We set this to true at first, because any\n // actions that shouldn't happen until \"later\" should generally also\n // not happen before the first write call.\n this.sync = true;\n\n // a flag to know if we're processing previously buffered items, which\n // may call the _write() callback in the same tick, so that we don't\n // end up in an overlapped onwrite situation.\n this.bufferProcessing = false;\n\n // the callback that's passed to _write(chunk,cb)\n this.onwrite = function (er) {\n onwrite(stream, er);\n };\n\n // the callback that the user supplies to write(chunk,encoding,cb)\n this.writecb = null;\n\n // the amount that is being written when _write is called.\n this.writelen = 0;\n\n this.bufferedRequest = null;\n this.lastBufferedRequest = null;\n\n // number of pending user-supplied write callbacks\n // this must be 0 before 'finish' can be emitted\n this.pendingcb = 0;\n\n // emit prefinish if the only thing we're waiting for is _write cbs\n // This is relevant for synchronous Transform streams\n this.prefinished = false;\n\n // True if the error was already emitted and should not be thrown again\n this.errorEmitted = false;\n\n // count buffered requests\n this.bufferedRequestCount = 0;\n\n // allocate the first CorkedRequest, there is always\n // one allocated and free to use, and we maintain at most two\n this.corkedRequestsFree = new CorkedRequest(this);\n}\n\nWritableState.prototype.getBuffer = function getBuffer() {\n var current = this.bufferedRequest;\n var out = [];\n while (current) {\n out.push(current);\n current = current.next;\n }\n return out;\n};\n\n(function () {\n try {\n Object.defineProperty(WritableState.prototype, 'buffer', {\n get: internalUtil.deprecate(function () {\n return this.getBuffer();\n }, '_writableState.buffer is deprecated. Use _writableState.getBuffer ' + 'instead.', 'DEP0003')\n });\n } catch (_) {}\n})();\n\n// Test _writableState for inheritance to account for Duplex streams,\n// whose prototype chain only points to Readable.\nvar realHasInstance;\nif (typeof Symbol === 'function' && Symbol.hasInstance && typeof Function.prototype[Symbol.hasInstance] === 'function') {\n realHasInstance = Function.prototype[Symbol.hasInstance];\n Object.defineProperty(Writable, Symbol.hasInstance, {\n value: function (object) {\n if (realHasInstance.call(this, object)) return true;\n if (this !== Writable) return false;\n\n return object && object._writableState instanceof WritableState;\n }\n });\n} else {\n realHasInstance = function (object) {\n return object instanceof this;\n };\n}\n\nfunction Writable(options) {\n Duplex = Duplex || require('./_stream_duplex');\n\n // Writable ctor is applied to Duplexes, too.\n // `realHasInstance` is necessary because using plain `instanceof`\n // would return false, as no `_writableState` property is attached.\n\n // Trying to use the custom `instanceof` for Writable here will also break the\n // Node.js LazyTransform implementation, which has a non-trivial getter for\n // `_writableState` that would lead to infinite recursion.\n if (!realHasInstance.call(Writable, this) && !(this instanceof Duplex)) {\n return new Writable(options);\n }\n\n this._writableState = new WritableState(options, this);\n\n // legacy.\n this.writable = true;\n\n if (options) {\n if (typeof options.write === 'function') this._write = options.write;\n\n if (typeof options.writev === 'function') this._writev = options.writev;\n\n if (typeof options.destroy === 'function') this._destroy = options.destroy;\n\n if (typeof options.final === 'function') this._final = options.final;\n }\n\n Stream.call(this);\n}\n\n// Otherwise people can pipe Writable streams, which is just wrong.\nWritable.prototype.pipe = function () {\n this.emit('error', new Error('Cannot pipe, not readable'));\n};\n\nfunction writeAfterEnd(stream, cb) {\n var er = new Error('write after end');\n // TODO: defer error events consistently everywhere, not just the cb\n stream.emit('error', er);\n pna.nextTick(cb, er);\n}\n\n// Checks that a user-supplied chunk is valid, especially for the particular\n// mode the stream is in. Currently this means that `null` is never accepted\n// and undefined/non-string values are only allowed in object mode.\nfunction validChunk(stream, state, chunk, cb) {\n var valid = true;\n var er = false;\n\n if (chunk === null) {\n er = new TypeError('May not write null values to stream');\n } else if (typeof chunk !== 'string' && chunk !== undefined && !state.objectMode) {\n er = new TypeError('Invalid non-string/buffer chunk');\n }\n if (er) {\n stream.emit('error', er);\n pna.nextTick(cb, er);\n valid = false;\n }\n return valid;\n}\n\nWritable.prototype.write = function (chunk, encoding, cb) {\n var state = this._writableState;\n var ret = false;\n var isBuf = !state.objectMode && _isUint8Array(chunk);\n\n if (isBuf && !Buffer.isBuffer(chunk)) {\n chunk = _uint8ArrayToBuffer(chunk);\n }\n\n if (typeof encoding === 'function') {\n cb = encoding;\n encoding = null;\n }\n\n if (isBuf) encoding = 'buffer';else if (!encoding) encoding = state.defaultEncoding;\n\n if (typeof cb !== 'function') cb = nop;\n\n if (state.ended) writeAfterEnd(this, cb);else if (isBuf || validChunk(this, state, chunk, cb)) {\n state.pendingcb++;\n ret = writeOrBuffer(this, state, isBuf, chunk, encoding, cb);\n }\n\n return ret;\n};\n\nWritable.prototype.cork = function () {\n var state = this._writableState;\n\n state.corked++;\n};\n\nWritable.prototype.uncork = function () {\n var state = this._writableState;\n\n if (state.corked) {\n state.corked--;\n\n if (!state.writing && !state.corked && !state.bufferProcessing && state.bufferedRequest) clearBuffer(this, state);\n }\n};\n\nWritable.prototype.setDefaultEncoding = function setDefaultEncoding(encoding) {\n // node::ParseEncoding() requires lower case.\n if (typeof encoding === 'string') encoding = encoding.toLowerCase();\n if (!(['hex', 'utf8', 'utf-8', 'ascii', 'binary', 'base64', 'ucs2', 'ucs-2', 'utf16le', 'utf-16le', 'raw'].indexOf((encoding + '').toLowerCase()) > -1)) throw new TypeError('Unknown encoding: ' + encoding);\n this._writableState.defaultEncoding = encoding;\n return this;\n};\n\nfunction decodeChunk(state, chunk, encoding) {\n if (!state.objectMode && state.decodeStrings !== false && typeof chunk === 'string') {\n chunk = Buffer.from(chunk, encoding);\n }\n return chunk;\n}\n\nObject.defineProperty(Writable.prototype, 'writableHighWaterMark', {\n // making it explicit this property is not enumerable\n // because otherwise some prototype manipulation in\n // userland will fail\n enumerable: false,\n get: function () {\n return this._writableState.highWaterMark;\n }\n});\n\n// if we're already writing something, then just put this\n// in the queue, and wait our turn. Otherwise, call _write\n// If we return false, then we need a drain event, so set that flag.\nfunction writeOrBuffer(stream, state, isBuf, chunk, encoding, cb) {\n if (!isBuf) {\n var newChunk = decodeChunk(state, chunk, encoding);\n if (chunk !== newChunk) {\n isBuf = true;\n encoding = 'buffer';\n chunk = newChunk;\n }\n }\n var len = state.objectMode ? 1 : chunk.length;\n\n state.length += len;\n\n var ret = state.length < state.highWaterMark;\n // we must ensure that previous needDrain will not be reset to false.\n if (!ret) state.needDrain = true;\n\n if (state.writing || state.corked) {\n var last = state.lastBufferedRequest;\n state.lastBufferedRequest = {\n chunk: chunk,\n encoding: encoding,\n isBuf: isBuf,\n callback: cb,\n next: null\n };\n if (last) {\n last.next = state.lastBufferedRequest;\n } else {\n state.bufferedRequest = state.lastBufferedRequest;\n }\n state.bufferedRequestCount += 1;\n } else {\n doWrite(stream, state, false, len, chunk, encoding, cb);\n }\n\n return ret;\n}\n\nfunction doWrite(stream, state, writev, len, chunk, encoding, cb) {\n state.writelen = len;\n state.writecb = cb;\n state.writing = true;\n state.sync = true;\n if (writev) stream._writev(chunk, state.onwrite);else stream._write(chunk, encoding, state.onwrite);\n state.sync = false;\n}\n\nfunction onwriteError(stream, state, sync, er, cb) {\n --state.pendingcb;\n\n if (sync) {\n // defer the callback if we are being called synchronously\n // to avoid piling up things on the stack\n pna.nextTick(cb, er);\n // this can emit finish, and it will always happen\n // after error\n pna.nextTick(finishMaybe, stream, state);\n stream._writableState.errorEmitted = true;\n stream.emit('error', er);\n } else {\n // the caller expect this to happen before if\n // it is async\n cb(er);\n stream._writableState.errorEmitted = true;\n stream.emit('error', er);\n // this can emit finish, but finish must\n // always follow error\n finishMaybe(stream, state);\n }\n}\n\nfunction onwriteStateUpdate(state) {\n state.writing = false;\n state.writecb = null;\n state.length -= state.writelen;\n state.writelen = 0;\n}\n\nfunction onwrite(stream, er) {\n var state = stream._writableState;\n var sync = state.sync;\n var cb = state.writecb;\n\n onwriteStateUpdate(state);\n\n if (er) onwriteError(stream, state, sync, er, cb);else {\n // Check if we're actually ready to finish, but don't emit yet\n var finished = needFinish(state);\n\n if (!finished && !state.corked && !state.bufferProcessing && state.bufferedRequest) {\n clearBuffer(stream, state);\n }\n\n if (sync) {\n /**/\n asyncWrite(afterWrite, stream, state, finished, cb);\n /**/\n } else {\n afterWrite(stream, state, finished, cb);\n }\n }\n}\n\nfunction afterWrite(stream, state, finished, cb) {\n if (!finished) onwriteDrain(stream, state);\n state.pendingcb--;\n cb();\n finishMaybe(stream, state);\n}\n\n// Must force callback to be called on nextTick, so that we don't\n// emit 'drain' before the write() consumer gets the 'false' return\n// value, and has a chance to attach a 'drain' listener.\nfunction onwriteDrain(stream, state) {\n if (state.length === 0 && state.needDrain) {\n state.needDrain = false;\n stream.emit('drain');\n }\n}\n\n// if there's something in the buffer waiting, then process it\nfunction clearBuffer(stream, state) {\n state.bufferProcessing = true;\n var entry = state.bufferedRequest;\n\n if (stream._writev && entry && entry.next) {\n // Fast case, write everything using _writev()\n var l = state.bufferedRequestCount;\n var buffer = new Array(l);\n var holder = state.corkedRequestsFree;\n holder.entry = entry;\n\n var count = 0;\n var allBuffers = true;\n while (entry) {\n buffer[count] = entry;\n if (!entry.isBuf) allBuffers = false;\n entry = entry.next;\n count += 1;\n }\n buffer.allBuffers = allBuffers;\n\n doWrite(stream, state, true, state.length, buffer, '', holder.finish);\n\n // doWrite is almost always async, defer these to save a bit of time\n // as the hot path ends with doWrite\n state.pendingcb++;\n state.lastBufferedRequest = null;\n if (holder.next) {\n state.corkedRequestsFree = holder.next;\n holder.next = null;\n } else {\n state.corkedRequestsFree = new CorkedRequest(state);\n }\n state.bufferedRequestCount = 0;\n } else {\n // Slow case, write chunks one-by-one\n while (entry) {\n var chunk = entry.chunk;\n var encoding = entry.encoding;\n var cb = entry.callback;\n var len = state.objectMode ? 1 : chunk.length;\n\n doWrite(stream, state, false, len, chunk, encoding, cb);\n entry = entry.next;\n state.bufferedRequestCount--;\n // if we didn't call the onwrite immediately, then\n // it means that we need to wait until it does.\n // also, that means that the chunk and cb are currently\n // being processed, so move the buffer counter past them.\n if (state.writing) {\n break;\n }\n }\n\n if (entry === null) state.lastBufferedRequest = null;\n }\n\n state.bufferedRequest = entry;\n state.bufferProcessing = false;\n}\n\nWritable.prototype._write = function (chunk, encoding, cb) {\n cb(new Error('_write() is not implemented'));\n};\n\nWritable.prototype._writev = null;\n\nWritable.prototype.end = function (chunk, encoding, cb) {\n var state = this._writableState;\n\n if (typeof chunk === 'function') {\n cb = chunk;\n chunk = null;\n encoding = null;\n } else if (typeof encoding === 'function') {\n cb = encoding;\n encoding = null;\n }\n\n if (chunk !== null && chunk !== undefined) this.write(chunk, encoding);\n\n // .end() fully uncorks\n if (state.corked) {\n state.corked = 1;\n this.uncork();\n }\n\n // ignore unnecessary end() calls.\n if (!state.ending) endWritable(this, state, cb);\n};\n\nfunction needFinish(state) {\n return state.ending && state.length === 0 && state.bufferedRequest === null && !state.finished && !state.writing;\n}\nfunction callFinal(stream, state) {\n stream._final(function (err) {\n state.pendingcb--;\n if (err) {\n stream.emit('error', err);\n }\n state.prefinished = true;\n stream.emit('prefinish');\n finishMaybe(stream, state);\n });\n}\nfunction prefinish(stream, state) {\n if (!state.prefinished && !state.finalCalled) {\n if (typeof stream._final === 'function') {\n state.pendingcb++;\n state.finalCalled = true;\n pna.nextTick(callFinal, stream, state);\n } else {\n state.prefinished = true;\n stream.emit('prefinish');\n }\n }\n}\n\nfunction finishMaybe(stream, state) {\n var need = needFinish(state);\n if (need) {\n prefinish(stream, state);\n if (state.pendingcb === 0) {\n state.finished = true;\n stream.emit('finish');\n }\n }\n return need;\n}\n\nfunction endWritable(stream, state, cb) {\n state.ending = true;\n finishMaybe(stream, state);\n if (cb) {\n if (state.finished) pna.nextTick(cb);else stream.once('finish', cb);\n }\n state.ended = true;\n stream.writable = false;\n}\n\nfunction onCorkedFinish(corkReq, state, err) {\n var entry = corkReq.entry;\n corkReq.entry = null;\n while (entry) {\n var cb = entry.callback;\n state.pendingcb--;\n cb(err);\n entry = entry.next;\n }\n\n // reuse the free corkReq.\n state.corkedRequestsFree.next = corkReq;\n}\n\nObject.defineProperty(Writable.prototype, 'destroyed', {\n get: function () {\n if (this._writableState === undefined) {\n return false;\n }\n return this._writableState.destroyed;\n },\n set: function (value) {\n // we ignore the value if the stream\n // has not been initialized yet\n if (!this._writableState) {\n return;\n }\n\n // backward compatibility, the user is explicitly\n // managing destroyed\n this._writableState.destroyed = value;\n }\n});\n\nWritable.prototype.destroy = destroyImpl.destroy;\nWritable.prototype._undestroy = destroyImpl.undestroy;\nWritable.prototype._destroy = function (err, cb) {\n this.end();\n cb(err);\n};","'use strict';\n\nfunction _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError(\"Cannot call a class as a function\"); } }\n\nvar Buffer = require('safe-buffer').Buffer;\nvar util = require('util');\n\nfunction copyBuffer(src, target, offset) {\n src.copy(target, offset);\n}\n\nmodule.exports = function () {\n function BufferList() {\n _classCallCheck(this, BufferList);\n\n this.head = null;\n this.tail = null;\n this.length = 0;\n }\n\n BufferList.prototype.push = function push(v) {\n var entry = { data: v, next: null };\n if (this.length > 0) this.tail.next = entry;else this.head = entry;\n this.tail = entry;\n ++this.length;\n };\n\n BufferList.prototype.unshift = function unshift(v) {\n var entry = { data: v, next: this.head };\n if (this.length === 0) this.tail = entry;\n this.head = entry;\n ++this.length;\n };\n\n BufferList.prototype.shift = function shift() {\n if (this.length === 0) return;\n var ret = this.head.data;\n if (this.length === 1) this.head = this.tail = null;else this.head = this.head.next;\n --this.length;\n return ret;\n };\n\n BufferList.prototype.clear = function clear() {\n this.head = this.tail = null;\n this.length = 0;\n };\n\n BufferList.prototype.join = function join(s) {\n if (this.length === 0) return '';\n var p = this.head;\n var ret = '' + p.data;\n while (p = p.next) {\n ret += s + p.data;\n }return ret;\n };\n\n BufferList.prototype.concat = function concat(n) {\n if (this.length === 0) return Buffer.alloc(0);\n var ret = Buffer.allocUnsafe(n >>> 0);\n var p = this.head;\n var i = 0;\n while (p) {\n copyBuffer(p.data, ret, i);\n i += p.data.length;\n p = p.next;\n }\n return ret;\n };\n\n return BufferList;\n}();\n\nif (util && util.inspect && util.inspect.custom) {\n module.exports.prototype[util.inspect.custom] = function () {\n var obj = util.inspect({ length: this.length });\n return this.constructor.name + ' ' + obj;\n };\n}","'use strict';\n\n/**/\n\nvar pna = require('process-nextick-args');\n/**/\n\n// undocumented cb() API, needed for core, not for public API\nfunction destroy(err, cb) {\n var _this = this;\n\n var readableDestroyed = this._readableState && this._readableState.destroyed;\n var writableDestroyed = this._writableState && this._writableState.destroyed;\n\n if (readableDestroyed || writableDestroyed) {\n if (cb) {\n cb(err);\n } else if (err) {\n if (!this._writableState) {\n pna.nextTick(emitErrorNT, this, err);\n } else if (!this._writableState.errorEmitted) {\n this._writableState.errorEmitted = true;\n pna.nextTick(emitErrorNT, this, err);\n }\n }\n\n return this;\n }\n\n // we set destroyed to true before firing error callbacks in order\n // to make it re-entrance safe in case destroy() is called within callbacks\n\n if (this._readableState) {\n this._readableState.destroyed = true;\n }\n\n // if this is a duplex stream mark the writable part as destroyed as well\n if (this._writableState) {\n this._writableState.destroyed = true;\n }\n\n this._destroy(err || null, function (err) {\n if (!cb && err) {\n if (!_this._writableState) {\n pna.nextTick(emitErrorNT, _this, err);\n } else if (!_this._writableState.errorEmitted) {\n _this._writableState.errorEmitted = true;\n pna.nextTick(emitErrorNT, _this, err);\n }\n } else if (cb) {\n cb(err);\n }\n });\n\n return this;\n}\n\nfunction undestroy() {\n if (this._readableState) {\n this._readableState.destroyed = false;\n this._readableState.reading = false;\n this._readableState.ended = false;\n this._readableState.endEmitted = false;\n }\n\n if (this._writableState) {\n this._writableState.destroyed = false;\n this._writableState.ended = false;\n this._writableState.ending = false;\n this._writableState.finalCalled = false;\n this._writableState.prefinished = false;\n this._writableState.finished = false;\n this._writableState.errorEmitted = false;\n }\n}\n\nfunction emitErrorNT(self, err) {\n self.emit('error', err);\n}\n\nmodule.exports = {\n destroy: destroy,\n undestroy: undestroy\n};","module.exports = require('stream');\n","module.exports = require('./readable').PassThrough\n","var Stream = require('stream');\nif (process.env.READABLE_STREAM === 'disable' && Stream) {\n module.exports = Stream;\n exports = module.exports = Stream.Readable;\n exports.Readable = Stream.Readable;\n exports.Writable = Stream.Writable;\n exports.Duplex = Stream.Duplex;\n exports.Transform = Stream.Transform;\n exports.PassThrough = Stream.PassThrough;\n exports.Stream = Stream;\n} else {\n exports = module.exports = require('./lib/_stream_readable.js');\n exports.Stream = Stream || exports;\n exports.Readable = exports;\n exports.Writable = require('./lib/_stream_writable.js');\n exports.Duplex = require('./lib/_stream_duplex.js');\n exports.Transform = require('./lib/_stream_transform.js');\n exports.PassThrough = require('./lib/_stream_passthrough.js');\n}\n","/* eslint-disable node/no-deprecated-api */\nvar buffer = require('buffer')\nvar Buffer = buffer.Buffer\n\n// alternative to using Object.keys for old browsers\nfunction copyProps (src, dst) {\n for (var key in src) {\n dst[key] = src[key]\n }\n}\nif (Buffer.from && Buffer.alloc && Buffer.allocUnsafe && Buffer.allocUnsafeSlow) {\n module.exports = buffer\n} else {\n // Copy properties from require('buffer')\n copyProps(buffer, exports)\n exports.Buffer = SafeBuffer\n}\n\nfunction SafeBuffer (arg, encodingOrOffset, length) {\n return Buffer(arg, encodingOrOffset, length)\n}\n\n// Copy static methods from Buffer\ncopyProps(Buffer, SafeBuffer)\n\nSafeBuffer.from = function (arg, encodingOrOffset, length) {\n if (typeof arg === 'number') {\n throw new TypeError('Argument must not be a number')\n }\n return Buffer(arg, encodingOrOffset, length)\n}\n\nSafeBuffer.alloc = function (size, fill, encoding) {\n if (typeof size !== 'number') {\n throw new TypeError('Argument must be a number')\n }\n var buf = Buffer(size)\n if (fill !== undefined) {\n if (typeof encoding === 'string') {\n buf.fill(fill, encoding)\n } else {\n buf.fill(fill)\n }\n } else {\n buf.fill(0)\n }\n return buf\n}\n\nSafeBuffer.allocUnsafe = function (size) {\n if (typeof size !== 'number') {\n throw new TypeError('Argument must be a number')\n }\n return Buffer(size)\n}\n\nSafeBuffer.allocUnsafeSlow = function (size) {\n if (typeof size !== 'number') {\n throw new TypeError('Argument must be a number')\n }\n return buffer.SlowBuffer(size)\n}\n","// Copyright Joyent, Inc. and other Node contributors.\n//\n// Permission is hereby granted, free of charge, to any person obtaining a\n// copy of this software and associated documentation files (the\n// \"Software\"), to deal in the Software without restriction, including\n// without limitation the rights to use, copy, modify, merge, publish,\n// distribute, sublicense, and/or sell copies of the Software, and to permit\n// persons to whom the Software is furnished to do so, subject to the\n// following conditions:\n//\n// The above copyright notice and this permission notice shall be included\n// in all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS\n// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\n// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN\n// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,\n// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR\n// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE\n// USE OR OTHER DEALINGS IN THE SOFTWARE.\n\n'use strict';\n\n/**/\n\nvar Buffer = require('safe-buffer').Buffer;\n/**/\n\nvar isEncoding = Buffer.isEncoding || function (encoding) {\n encoding = '' + encoding;\n switch (encoding && encoding.toLowerCase()) {\n case 'hex':case 'utf8':case 'utf-8':case 'ascii':case 'binary':case 'base64':case 'ucs2':case 'ucs-2':case 'utf16le':case 'utf-16le':case 'raw':\n return true;\n default:\n return false;\n }\n};\n\nfunction _normalizeEncoding(enc) {\n if (!enc) return 'utf8';\n var retried;\n while (true) {\n switch (enc) {\n case 'utf8':\n case 'utf-8':\n return 'utf8';\n case 'ucs2':\n case 'ucs-2':\n case 'utf16le':\n case 'utf-16le':\n return 'utf16le';\n case 'latin1':\n case 'binary':\n return 'latin1';\n case 'base64':\n case 'ascii':\n case 'hex':\n return enc;\n default:\n if (retried) return; // undefined\n enc = ('' + enc).toLowerCase();\n retried = true;\n }\n }\n};\n\n// Do not cache `Buffer.isEncoding` when checking encoding names as some\n// modules monkey-patch it to support additional encodings\nfunction normalizeEncoding(enc) {\n var nenc = _normalizeEncoding(enc);\n if (typeof nenc !== 'string' && (Buffer.isEncoding === isEncoding || !isEncoding(enc))) throw new Error('Unknown encoding: ' + enc);\n return nenc || enc;\n}\n\n// StringDecoder provides an interface for efficiently splitting a series of\n// buffers into a series of JS strings without breaking apart multi-byte\n// characters.\nexports.StringDecoder = StringDecoder;\nfunction StringDecoder(encoding) {\n this.encoding = normalizeEncoding(encoding);\n var nb;\n switch (this.encoding) {\n case 'utf16le':\n this.text = utf16Text;\n this.end = utf16End;\n nb = 4;\n break;\n case 'utf8':\n this.fillLast = utf8FillLast;\n nb = 4;\n break;\n case 'base64':\n this.text = base64Text;\n this.end = base64End;\n nb = 3;\n break;\n default:\n this.write = simpleWrite;\n this.end = simpleEnd;\n return;\n }\n this.lastNeed = 0;\n this.lastTotal = 0;\n this.lastChar = Buffer.allocUnsafe(nb);\n}\n\nStringDecoder.prototype.write = function (buf) {\n if (buf.length === 0) return '';\n var r;\n var i;\n if (this.lastNeed) {\n r = this.fillLast(buf);\n if (r === undefined) return '';\n i = this.lastNeed;\n this.lastNeed = 0;\n } else {\n i = 0;\n }\n if (i < buf.length) return r ? r + this.text(buf, i) : this.text(buf, i);\n return r || '';\n};\n\nStringDecoder.prototype.end = utf8End;\n\n// Returns only complete characters in a Buffer\nStringDecoder.prototype.text = utf8Text;\n\n// Attempts to complete a partial non-UTF-8 character using bytes from a Buffer\nStringDecoder.prototype.fillLast = function (buf) {\n if (this.lastNeed <= buf.length) {\n buf.copy(this.lastChar, this.lastTotal - this.lastNeed, 0, this.lastNeed);\n return this.lastChar.toString(this.encoding, 0, this.lastTotal);\n }\n buf.copy(this.lastChar, this.lastTotal - this.lastNeed, 0, buf.length);\n this.lastNeed -= buf.length;\n};\n\n// Checks the type of a UTF-8 byte, whether it's ASCII, a leading byte, or a\n// continuation byte. If an invalid byte is detected, -2 is returned.\nfunction utf8CheckByte(byte) {\n if (byte <= 0x7F) return 0;else if (byte >> 5 === 0x06) return 2;else if (byte >> 4 === 0x0E) return 3;else if (byte >> 3 === 0x1E) return 4;\n return byte >> 6 === 0x02 ? -1 : -2;\n}\n\n// Checks at most 3 bytes at the end of a Buffer in order to detect an\n// incomplete multi-byte UTF-8 character. The total number of bytes (2, 3, or 4)\n// needed to complete the UTF-8 character (if applicable) are returned.\nfunction utf8CheckIncomplete(self, buf, i) {\n var j = buf.length - 1;\n if (j < i) return 0;\n var nb = utf8CheckByte(buf[j]);\n if (nb >= 0) {\n if (nb > 0) self.lastNeed = nb - 1;\n return nb;\n }\n if (--j < i || nb === -2) return 0;\n nb = utf8CheckByte(buf[j]);\n if (nb >= 0) {\n if (nb > 0) self.lastNeed = nb - 2;\n return nb;\n }\n if (--j < i || nb === -2) return 0;\n nb = utf8CheckByte(buf[j]);\n if (nb >= 0) {\n if (nb > 0) {\n if (nb === 2) nb = 0;else self.lastNeed = nb - 3;\n }\n return nb;\n }\n return 0;\n}\n\n// Validates as many continuation bytes for a multi-byte UTF-8 character as\n// needed or are available. If we see a non-continuation byte where we expect\n// one, we \"replace\" the validated continuation bytes we've seen so far with\n// a single UTF-8 replacement character ('\\ufffd'), to match v8's UTF-8 decoding\n// behavior. The continuation byte check is included three times in the case\n// where all of the continuation bytes for a character exist in the same buffer.\n// It is also done this way as a slight performance increase instead of using a\n// loop.\nfunction utf8CheckExtraBytes(self, buf, p) {\n if ((buf[0] & 0xC0) !== 0x80) {\n self.lastNeed = 0;\n return '\\ufffd';\n }\n if (self.lastNeed > 1 && buf.length > 1) {\n if ((buf[1] & 0xC0) !== 0x80) {\n self.lastNeed = 1;\n return '\\ufffd';\n }\n if (self.lastNeed > 2 && buf.length > 2) {\n if ((buf[2] & 0xC0) !== 0x80) {\n self.lastNeed = 2;\n return '\\ufffd';\n }\n }\n }\n}\n\n// Attempts to complete a multi-byte UTF-8 character using bytes from a Buffer.\nfunction utf8FillLast(buf) {\n var p = this.lastTotal - this.lastNeed;\n var r = utf8CheckExtraBytes(this, buf, p);\n if (r !== undefined) return r;\n if (this.lastNeed <= buf.length) {\n buf.copy(this.lastChar, p, 0, this.lastNeed);\n return this.lastChar.toString(this.encoding, 0, this.lastTotal);\n }\n buf.copy(this.lastChar, p, 0, buf.length);\n this.lastNeed -= buf.length;\n}\n\n// Returns all complete UTF-8 characters in a Buffer. If the Buffer ended on a\n// partial character, the character's bytes are buffered until the required\n// number of bytes are available.\nfunction utf8Text(buf, i) {\n var total = utf8CheckIncomplete(this, buf, i);\n if (!this.lastNeed) return buf.toString('utf8', i);\n this.lastTotal = total;\n var end = buf.length - (total - this.lastNeed);\n buf.copy(this.lastChar, 0, end);\n return buf.toString('utf8', i, end);\n}\n\n// For UTF-8, a replacement character is added when ending on a partial\n// character.\nfunction utf8End(buf) {\n var r = buf && buf.length ? this.write(buf) : '';\n if (this.lastNeed) return r + '\\ufffd';\n return r;\n}\n\n// UTF-16LE typically needs two bytes per character, but even if we have an even\n// number of bytes available, we need to check if we end on a leading/high\n// surrogate. In that case, we need to wait for the next two bytes in order to\n// decode the last character properly.\nfunction utf16Text(buf, i) {\n if ((buf.length - i) % 2 === 0) {\n var r = buf.toString('utf16le', i);\n if (r) {\n var c = r.charCodeAt(r.length - 1);\n if (c >= 0xD800 && c <= 0xDBFF) {\n this.lastNeed = 2;\n this.lastTotal = 4;\n this.lastChar[0] = buf[buf.length - 2];\n this.lastChar[1] = buf[buf.length - 1];\n return r.slice(0, -1);\n }\n }\n return r;\n }\n this.lastNeed = 1;\n this.lastTotal = 2;\n this.lastChar[0] = buf[buf.length - 1];\n return buf.toString('utf16le', i, buf.length - 1);\n}\n\n// For UTF-16LE we do not explicitly append special replacement characters if we\n// end on a partial character, we simply let v8 handle that.\nfunction utf16End(buf) {\n var r = buf && buf.length ? this.write(buf) : '';\n if (this.lastNeed) {\n var end = this.lastTotal - this.lastNeed;\n return r + this.lastChar.toString('utf16le', 0, end);\n }\n return r;\n}\n\nfunction base64Text(buf, i) {\n var n = (buf.length - i) % 3;\n if (n === 0) return buf.toString('base64', i);\n this.lastNeed = 3 - n;\n this.lastTotal = 3;\n if (n === 1) {\n this.lastChar[0] = buf[buf.length - 1];\n } else {\n this.lastChar[0] = buf[buf.length - 2];\n this.lastChar[1] = buf[buf.length - 1];\n }\n return buf.toString('base64', i, buf.length - n);\n}\n\nfunction base64End(buf) {\n var r = buf && buf.length ? this.write(buf) : '';\n if (this.lastNeed) return r + this.lastChar.toString('base64', 0, 3 - this.lastNeed);\n return r;\n}\n\n// Pass bytes on through for single-byte encodings (e.g. ascii, latin1, hex)\nfunction simpleWrite(buf) {\n return buf.toString(this.encoding);\n}\n\nfunction simpleEnd(buf) {\n return buf && buf.length ? this.write(buf) : '';\n}","var hashClear = require('./_hashClear'),\n hashDelete = require('./_hashDelete'),\n hashGet = require('./_hashGet'),\n hashHas = require('./_hashHas'),\n hashSet = require('./_hashSet');\n\n/**\n * Creates a hash object.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\nfunction Hash(entries) {\n var index = -1,\n length = entries == null ? 0 : entries.length;\n\n this.clear();\n while (++index < length) {\n var entry = entries[index];\n this.set(entry[0], entry[1]);\n }\n}\n\n// Add methods to `Hash`.\nHash.prototype.clear = hashClear;\nHash.prototype['delete'] = hashDelete;\nHash.prototype.get = hashGet;\nHash.prototype.has = hashHas;\nHash.prototype.set = hashSet;\n\nmodule.exports = Hash;\n","var listCacheClear = require('./_listCacheClear'),\n listCacheDelete = require('./_listCacheDelete'),\n listCacheGet = require('./_listCacheGet'),\n listCacheHas = require('./_listCacheHas'),\n listCacheSet = require('./_listCacheSet');\n\n/**\n * Creates an list cache object.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\nfunction ListCache(entries) {\n var index = -1,\n length = entries == null ? 0 : entries.length;\n\n this.clear();\n while (++index < length) {\n var entry = entries[index];\n this.set(entry[0], entry[1]);\n }\n}\n\n// Add methods to `ListCache`.\nListCache.prototype.clear = listCacheClear;\nListCache.prototype['delete'] = listCacheDelete;\nListCache.prototype.get = listCacheGet;\nListCache.prototype.has = listCacheHas;\nListCache.prototype.set = listCacheSet;\n\nmodule.exports = ListCache;\n","var getNative = require('./_getNative'),\n root = require('./_root');\n\n/* Built-in method references that are verified to be native. */\nvar Map = getNative(root, 'Map');\n\nmodule.exports = Map;\n","var mapCacheClear = require('./_mapCacheClear'),\n mapCacheDelete = require('./_mapCacheDelete'),\n mapCacheGet = require('./_mapCacheGet'),\n mapCacheHas = require('./_mapCacheHas'),\n mapCacheSet = require('./_mapCacheSet');\n\n/**\n * Creates a map cache object to store key-value pairs.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\nfunction MapCache(entries) {\n var index = -1,\n length = entries == null ? 0 : entries.length;\n\n this.clear();\n while (++index < length) {\n var entry = entries[index];\n this.set(entry[0], entry[1]);\n }\n}\n\n// Add methods to `MapCache`.\nMapCache.prototype.clear = mapCacheClear;\nMapCache.prototype['delete'] = mapCacheDelete;\nMapCache.prototype.get = mapCacheGet;\nMapCache.prototype.has = mapCacheHas;\nMapCache.prototype.set = mapCacheSet;\n\nmodule.exports = MapCache;\n","var getNative = require('./_getNative'),\n root = require('./_root');\n\n/* Built-in method references that are verified to be native. */\nvar Set = getNative(root, 'Set');\n\nmodule.exports = Set;\n","var MapCache = require('./_MapCache'),\n setCacheAdd = require('./_setCacheAdd'),\n setCacheHas = require('./_setCacheHas');\n\n/**\n *\n * Creates an array cache object to store unique values.\n *\n * @private\n * @constructor\n * @param {Array} [values] The values to cache.\n */\nfunction SetCache(values) {\n var index = -1,\n length = values == null ? 0 : values.length;\n\n this.__data__ = new MapCache;\n while (++index < length) {\n this.add(values[index]);\n }\n}\n\n// Add methods to `SetCache`.\nSetCache.prototype.add = SetCache.prototype.push = setCacheAdd;\nSetCache.prototype.has = setCacheHas;\n\nmodule.exports = SetCache;\n","var root = require('./_root');\n\n/** Built-in value references. */\nvar Symbol = root.Symbol;\n\nmodule.exports = Symbol;\n","/**\n * A faster alternative to `Function#apply`, this function invokes `func`\n * with the `this` binding of `thisArg` and the arguments of `args`.\n *\n * @private\n * @param {Function} func The function to invoke.\n * @param {*} thisArg The `this` binding of `func`.\n * @param {Array} args The arguments to invoke `func` with.\n * @returns {*} Returns the result of `func`.\n */\nfunction apply(func, thisArg, args) {\n switch (args.length) {\n case 0: return func.call(thisArg);\n case 1: return func.call(thisArg, args[0]);\n case 2: return func.call(thisArg, args[0], args[1]);\n case 3: return func.call(thisArg, args[0], args[1], args[2]);\n }\n return func.apply(thisArg, args);\n}\n\nmodule.exports = apply;\n","var baseIndexOf = require('./_baseIndexOf');\n\n/**\n * A specialized version of `_.includes` for arrays without support for\n * specifying an index to search from.\n *\n * @private\n * @param {Array} [array] The array to inspect.\n * @param {*} target The value to search for.\n * @returns {boolean} Returns `true` if `target` is found, else `false`.\n */\nfunction arrayIncludes(array, value) {\n var length = array == null ? 0 : array.length;\n return !!length && baseIndexOf(array, value, 0) > -1;\n}\n\nmodule.exports = arrayIncludes;\n","/**\n * This function is like `arrayIncludes` except that it accepts a comparator.\n *\n * @private\n * @param {Array} [array] The array to inspect.\n * @param {*} target The value to search for.\n * @param {Function} comparator The comparator invoked per element.\n * @returns {boolean} Returns `true` if `target` is found, else `false`.\n */\nfunction arrayIncludesWith(array, value, comparator) {\n var index = -1,\n length = array == null ? 0 : array.length;\n\n while (++index < length) {\n if (comparator(value, array[index])) {\n return true;\n }\n }\n return false;\n}\n\nmodule.exports = arrayIncludesWith;\n","var baseTimes = require('./_baseTimes'),\n isArguments = require('./isArguments'),\n isArray = require('./isArray'),\n isBuffer = require('./isBuffer'),\n isIndex = require('./_isIndex'),\n isTypedArray = require('./isTypedArray');\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Creates an array of the enumerable property names of the array-like `value`.\n *\n * @private\n * @param {*} value The value to query.\n * @param {boolean} inherited Specify returning inherited property names.\n * @returns {Array} Returns the array of property names.\n */\nfunction arrayLikeKeys(value, inherited) {\n var isArr = isArray(value),\n isArg = !isArr && isArguments(value),\n isBuff = !isArr && !isArg && isBuffer(value),\n isType = !isArr && !isArg && !isBuff && isTypedArray(value),\n skipIndexes = isArr || isArg || isBuff || isType,\n result = skipIndexes ? baseTimes(value.length, String) : [],\n length = result.length;\n\n for (var key in value) {\n if ((inherited || hasOwnProperty.call(value, key)) &&\n !(skipIndexes && (\n // Safari 9 has enumerable `arguments.length` in strict mode.\n key == 'length' ||\n // Node.js 0.10 has enumerable non-index properties on buffers.\n (isBuff && (key == 'offset' || key == 'parent')) ||\n // PhantomJS 2 has enumerable non-index properties on typed arrays.\n (isType && (key == 'buffer' || key == 'byteLength' || key == 'byteOffset')) ||\n // Skip index properties.\n isIndex(key, length)\n ))) {\n result.push(key);\n }\n }\n return result;\n}\n\nmodule.exports = arrayLikeKeys;\n","/**\n * A specialized version of `_.map` for arrays without support for iteratee\n * shorthands.\n *\n * @private\n * @param {Array} [array] The array to iterate over.\n * @param {Function} iteratee The function invoked per iteration.\n * @returns {Array} Returns the new mapped array.\n */\nfunction arrayMap(array, iteratee) {\n var index = -1,\n length = array == null ? 0 : array.length,\n result = Array(length);\n\n while (++index < length) {\n result[index] = iteratee(array[index], index, array);\n }\n return result;\n}\n\nmodule.exports = arrayMap;\n","/**\n * Appends the elements of `values` to `array`.\n *\n * @private\n * @param {Array} array The array to modify.\n * @param {Array} values The values to append.\n * @returns {Array} Returns `array`.\n */\nfunction arrayPush(array, values) {\n var index = -1,\n length = values.length,\n offset = array.length;\n\n while (++index < length) {\n array[offset + index] = values[index];\n }\n return array;\n}\n\nmodule.exports = arrayPush;\n","var eq = require('./eq');\n\n/**\n * Gets the index at which the `key` is found in `array` of key-value pairs.\n *\n * @private\n * @param {Array} array The array to inspect.\n * @param {*} key The key to search for.\n * @returns {number} Returns the index of the matched value, else `-1`.\n */\nfunction assocIndexOf(array, key) {\n var length = array.length;\n while (length--) {\n if (eq(array[length][0], key)) {\n return length;\n }\n }\n return -1;\n}\n\nmodule.exports = assocIndexOf;\n","var SetCache = require('./_SetCache'),\n arrayIncludes = require('./_arrayIncludes'),\n arrayIncludesWith = require('./_arrayIncludesWith'),\n arrayMap = require('./_arrayMap'),\n baseUnary = require('./_baseUnary'),\n cacheHas = require('./_cacheHas');\n\n/** Used as the size to enable large array optimizations. */\nvar LARGE_ARRAY_SIZE = 200;\n\n/**\n * The base implementation of methods like `_.difference` without support\n * for excluding multiple arrays or iteratee shorthands.\n *\n * @private\n * @param {Array} array The array to inspect.\n * @param {Array} values The values to exclude.\n * @param {Function} [iteratee] The iteratee invoked per element.\n * @param {Function} [comparator] The comparator invoked per element.\n * @returns {Array} Returns the new array of filtered values.\n */\nfunction baseDifference(array, values, iteratee, comparator) {\n var index = -1,\n includes = arrayIncludes,\n isCommon = true,\n length = array.length,\n result = [],\n valuesLength = values.length;\n\n if (!length) {\n return result;\n }\n if (iteratee) {\n values = arrayMap(values, baseUnary(iteratee));\n }\n if (comparator) {\n includes = arrayIncludesWith;\n isCommon = false;\n }\n else if (values.length >= LARGE_ARRAY_SIZE) {\n includes = cacheHas;\n isCommon = false;\n values = new SetCache(values);\n }\n outer:\n while (++index < length) {\n var value = array[index],\n computed = iteratee == null ? value : iteratee(value);\n\n value = (comparator || value !== 0) ? value : 0;\n if (isCommon && computed === computed) {\n var valuesIndex = valuesLength;\n while (valuesIndex--) {\n if (values[valuesIndex] === computed) {\n continue outer;\n }\n }\n result.push(value);\n }\n else if (!includes(values, computed, comparator)) {\n result.push(value);\n }\n }\n return result;\n}\n\nmodule.exports = baseDifference;\n","/**\n * The base implementation of `_.findIndex` and `_.findLastIndex` without\n * support for iteratee shorthands.\n *\n * @private\n * @param {Array} array The array to inspect.\n * @param {Function} predicate The function invoked per iteration.\n * @param {number} fromIndex The index to search from.\n * @param {boolean} [fromRight] Specify iterating from right to left.\n * @returns {number} Returns the index of the matched value, else `-1`.\n */\nfunction baseFindIndex(array, predicate, fromIndex, fromRight) {\n var length = array.length,\n index = fromIndex + (fromRight ? 1 : -1);\n\n while ((fromRight ? index-- : ++index < length)) {\n if (predicate(array[index], index, array)) {\n return index;\n }\n }\n return -1;\n}\n\nmodule.exports = baseFindIndex;\n","var arrayPush = require('./_arrayPush'),\n isFlattenable = require('./_isFlattenable');\n\n/**\n * The base implementation of `_.flatten` with support for restricting flattening.\n *\n * @private\n * @param {Array} array The array to flatten.\n * @param {number} depth The maximum recursion depth.\n * @param {boolean} [predicate=isFlattenable] The function invoked per iteration.\n * @param {boolean} [isStrict] Restrict to values that pass `predicate` checks.\n * @param {Array} [result=[]] The initial result value.\n * @returns {Array} Returns the new flattened array.\n */\nfunction baseFlatten(array, depth, predicate, isStrict, result) {\n var index = -1,\n length = array.length;\n\n predicate || (predicate = isFlattenable);\n result || (result = []);\n\n while (++index < length) {\n var value = array[index];\n if (depth > 0 && predicate(value)) {\n if (depth > 1) {\n // Recursively flatten arrays (susceptible to call stack limits).\n baseFlatten(value, depth - 1, predicate, isStrict, result);\n } else {\n arrayPush(result, value);\n }\n } else if (!isStrict) {\n result[result.length] = value;\n }\n }\n return result;\n}\n\nmodule.exports = baseFlatten;\n","var Symbol = require('./_Symbol'),\n getRawTag = require('./_getRawTag'),\n objectToString = require('./_objectToString');\n\n/** `Object#toString` result references. */\nvar nullTag = '[object Null]',\n undefinedTag = '[object Undefined]';\n\n/** Built-in value references. */\nvar symToStringTag = Symbol ? Symbol.toStringTag : undefined;\n\n/**\n * The base implementation of `getTag` without fallbacks for buggy environments.\n *\n * @private\n * @param {*} value The value to query.\n * @returns {string} Returns the `toStringTag`.\n */\nfunction baseGetTag(value) {\n if (value == null) {\n return value === undefined ? undefinedTag : nullTag;\n }\n return (symToStringTag && symToStringTag in Object(value))\n ? getRawTag(value)\n : objectToString(value);\n}\n\nmodule.exports = baseGetTag;\n","var baseFindIndex = require('./_baseFindIndex'),\n baseIsNaN = require('./_baseIsNaN'),\n strictIndexOf = require('./_strictIndexOf');\n\n/**\n * The base implementation of `_.indexOf` without `fromIndex` bounds checks.\n *\n * @private\n * @param {Array} array The array to inspect.\n * @param {*} value The value to search for.\n * @param {number} fromIndex The index to search from.\n * @returns {number} Returns the index of the matched value, else `-1`.\n */\nfunction baseIndexOf(array, value, fromIndex) {\n return value === value\n ? strictIndexOf(array, value, fromIndex)\n : baseFindIndex(array, baseIsNaN, fromIndex);\n}\n\nmodule.exports = baseIndexOf;\n","var baseGetTag = require('./_baseGetTag'),\n isObjectLike = require('./isObjectLike');\n\n/** `Object#toString` result references. */\nvar argsTag = '[object Arguments]';\n\n/**\n * The base implementation of `_.isArguments`.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an `arguments` object,\n */\nfunction baseIsArguments(value) {\n return isObjectLike(value) && baseGetTag(value) == argsTag;\n}\n\nmodule.exports = baseIsArguments;\n","/**\n * The base implementation of `_.isNaN` without support for number objects.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is `NaN`, else `false`.\n */\nfunction baseIsNaN(value) {\n return value !== value;\n}\n\nmodule.exports = baseIsNaN;\n","var isFunction = require('./isFunction'),\n isMasked = require('./_isMasked'),\n isObject = require('./isObject'),\n toSource = require('./_toSource');\n\n/**\n * Used to match `RegExp`\n * [syntax characters](http://ecma-international.org/ecma-262/7.0/#sec-patterns).\n */\nvar reRegExpChar = /[\\\\^$.*+?()[\\]{}|]/g;\n\n/** Used to detect host constructors (Safari). */\nvar reIsHostCtor = /^\\[object .+?Constructor\\]$/;\n\n/** Used for built-in method references. */\nvar funcProto = Function.prototype,\n objectProto = Object.prototype;\n\n/** Used to resolve the decompiled source of functions. */\nvar funcToString = funcProto.toString;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/** Used to detect if a method is native. */\nvar reIsNative = RegExp('^' +\n funcToString.call(hasOwnProperty).replace(reRegExpChar, '\\\\$&')\n .replace(/hasOwnProperty|(function).*?(?=\\\\\\()| for .+?(?=\\\\\\])/g, '$1.*?') + '$'\n);\n\n/**\n * The base implementation of `_.isNative` without bad shim checks.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a native function,\n * else `false`.\n */\nfunction baseIsNative(value) {\n if (!isObject(value) || isMasked(value)) {\n return false;\n }\n var pattern = isFunction(value) ? reIsNative : reIsHostCtor;\n return pattern.test(toSource(value));\n}\n\nmodule.exports = baseIsNative;\n","var baseGetTag = require('./_baseGetTag'),\n isLength = require('./isLength'),\n isObjectLike = require('./isObjectLike');\n\n/** `Object#toString` result references. */\nvar argsTag = '[object Arguments]',\n arrayTag = '[object Array]',\n boolTag = '[object Boolean]',\n dateTag = '[object Date]',\n errorTag = '[object Error]',\n funcTag = '[object Function]',\n mapTag = '[object Map]',\n numberTag = '[object Number]',\n objectTag = '[object Object]',\n regexpTag = '[object RegExp]',\n setTag = '[object Set]',\n stringTag = '[object String]',\n weakMapTag = '[object WeakMap]';\n\nvar arrayBufferTag = '[object ArrayBuffer]',\n dataViewTag = '[object DataView]',\n float32Tag = '[object Float32Array]',\n float64Tag = '[object Float64Array]',\n int8Tag = '[object Int8Array]',\n int16Tag = '[object Int16Array]',\n int32Tag = '[object Int32Array]',\n uint8Tag = '[object Uint8Array]',\n uint8ClampedTag = '[object Uint8ClampedArray]',\n uint16Tag = '[object Uint16Array]',\n uint32Tag = '[object Uint32Array]';\n\n/** Used to identify `toStringTag` values of typed arrays. */\nvar typedArrayTags = {};\ntypedArrayTags[float32Tag] = typedArrayTags[float64Tag] =\ntypedArrayTags[int8Tag] = typedArrayTags[int16Tag] =\ntypedArrayTags[int32Tag] = typedArrayTags[uint8Tag] =\ntypedArrayTags[uint8ClampedTag] = typedArrayTags[uint16Tag] =\ntypedArrayTags[uint32Tag] = true;\ntypedArrayTags[argsTag] = typedArrayTags[arrayTag] =\ntypedArrayTags[arrayBufferTag] = typedArrayTags[boolTag] =\ntypedArrayTags[dataViewTag] = typedArrayTags[dateTag] =\ntypedArrayTags[errorTag] = typedArrayTags[funcTag] =\ntypedArrayTags[mapTag] = typedArrayTags[numberTag] =\ntypedArrayTags[objectTag] = typedArrayTags[regexpTag] =\ntypedArrayTags[setTag] = typedArrayTags[stringTag] =\ntypedArrayTags[weakMapTag] = false;\n\n/**\n * The base implementation of `_.isTypedArray` without Node.js optimizations.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a typed array, else `false`.\n */\nfunction baseIsTypedArray(value) {\n return isObjectLike(value) &&\n isLength(value.length) && !!typedArrayTags[baseGetTag(value)];\n}\n\nmodule.exports = baseIsTypedArray;\n","var isObject = require('./isObject'),\n isPrototype = require('./_isPrototype'),\n nativeKeysIn = require('./_nativeKeysIn');\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * The base implementation of `_.keysIn` which doesn't treat sparse arrays as dense.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n */\nfunction baseKeysIn(object) {\n if (!isObject(object)) {\n return nativeKeysIn(object);\n }\n var isProto = isPrototype(object),\n result = [];\n\n for (var key in object) {\n if (!(key == 'constructor' && (isProto || !hasOwnProperty.call(object, key)))) {\n result.push(key);\n }\n }\n return result;\n}\n\nmodule.exports = baseKeysIn;\n","var identity = require('./identity'),\n overRest = require('./_overRest'),\n setToString = require('./_setToString');\n\n/**\n * The base implementation of `_.rest` which doesn't validate or coerce arguments.\n *\n * @private\n * @param {Function} func The function to apply a rest parameter to.\n * @param {number} [start=func.length-1] The start position of the rest parameter.\n * @returns {Function} Returns the new function.\n */\nfunction baseRest(func, start) {\n return setToString(overRest(func, start, identity), func + '');\n}\n\nmodule.exports = baseRest;\n","var constant = require('./constant'),\n defineProperty = require('./_defineProperty'),\n identity = require('./identity');\n\n/**\n * The base implementation of `setToString` without support for hot loop shorting.\n *\n * @private\n * @param {Function} func The function to modify.\n * @param {Function} string The `toString` result.\n * @returns {Function} Returns `func`.\n */\nvar baseSetToString = !defineProperty ? identity : function(func, string) {\n return defineProperty(func, 'toString', {\n 'configurable': true,\n 'enumerable': false,\n 'value': constant(string),\n 'writable': true\n });\n};\n\nmodule.exports = baseSetToString;\n","/**\n * The base implementation of `_.times` without support for iteratee shorthands\n * or max array length checks.\n *\n * @private\n * @param {number} n The number of times to invoke `iteratee`.\n * @param {Function} iteratee The function invoked per iteration.\n * @returns {Array} Returns the array of results.\n */\nfunction baseTimes(n, iteratee) {\n var index = -1,\n result = Array(n);\n\n while (++index < n) {\n result[index] = iteratee(index);\n }\n return result;\n}\n\nmodule.exports = baseTimes;\n","/**\n * The base implementation of `_.unary` without support for storing metadata.\n *\n * @private\n * @param {Function} func The function to cap arguments for.\n * @returns {Function} Returns the new capped function.\n */\nfunction baseUnary(func) {\n return function(value) {\n return func(value);\n };\n}\n\nmodule.exports = baseUnary;\n","var SetCache = require('./_SetCache'),\n arrayIncludes = require('./_arrayIncludes'),\n arrayIncludesWith = require('./_arrayIncludesWith'),\n cacheHas = require('./_cacheHas'),\n createSet = require('./_createSet'),\n setToArray = require('./_setToArray');\n\n/** Used as the size to enable large array optimizations. */\nvar LARGE_ARRAY_SIZE = 200;\n\n/**\n * The base implementation of `_.uniqBy` without support for iteratee shorthands.\n *\n * @private\n * @param {Array} array The array to inspect.\n * @param {Function} [iteratee] The iteratee invoked per element.\n * @param {Function} [comparator] The comparator invoked per element.\n * @returns {Array} Returns the new duplicate free array.\n */\nfunction baseUniq(array, iteratee, comparator) {\n var index = -1,\n includes = arrayIncludes,\n length = array.length,\n isCommon = true,\n result = [],\n seen = result;\n\n if (comparator) {\n isCommon = false;\n includes = arrayIncludesWith;\n }\n else if (length >= LARGE_ARRAY_SIZE) {\n var set = iteratee ? null : createSet(array);\n if (set) {\n return setToArray(set);\n }\n isCommon = false;\n includes = cacheHas;\n seen = new SetCache;\n }\n else {\n seen = iteratee ? [] : result;\n }\n outer:\n while (++index < length) {\n var value = array[index],\n computed = iteratee ? iteratee(value) : value;\n\n value = (comparator || value !== 0) ? value : 0;\n if (isCommon && computed === computed) {\n var seenIndex = seen.length;\n while (seenIndex--) {\n if (seen[seenIndex] === computed) {\n continue outer;\n }\n }\n if (iteratee) {\n seen.push(computed);\n }\n result.push(value);\n }\n else if (!includes(seen, computed, comparator)) {\n if (seen !== result) {\n seen.push(computed);\n }\n result.push(value);\n }\n }\n return result;\n}\n\nmodule.exports = baseUniq;\n","/**\n * Checks if a `cache` value for `key` exists.\n *\n * @private\n * @param {Object} cache The cache to query.\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction cacheHas(cache, key) {\n return cache.has(key);\n}\n\nmodule.exports = cacheHas;\n","var root = require('./_root');\n\n/** Used to detect overreaching core-js shims. */\nvar coreJsData = root['__core-js_shared__'];\n\nmodule.exports = coreJsData;\n","var Set = require('./_Set'),\n noop = require('./noop'),\n setToArray = require('./_setToArray');\n\n/** Used as references for various `Number` constants. */\nvar INFINITY = 1 / 0;\n\n/**\n * Creates a set object of `values`.\n *\n * @private\n * @param {Array} values The values to add to the set.\n * @returns {Object} Returns the new set.\n */\nvar createSet = !(Set && (1 / setToArray(new Set([,-0]))[1]) == INFINITY) ? noop : function(values) {\n return new Set(values);\n};\n\nmodule.exports = createSet;\n","var getNative = require('./_getNative');\n\nvar defineProperty = (function() {\n try {\n var func = getNative(Object, 'defineProperty');\n func({}, '', {});\n return func;\n } catch (e) {}\n}());\n\nmodule.exports = defineProperty;\n","/** Detect free variable `global` from Node.js. */\nvar freeGlobal = typeof global == 'object' && global && global.Object === Object && global;\n\nmodule.exports = freeGlobal;\n","var isKeyable = require('./_isKeyable');\n\n/**\n * Gets the data for `map`.\n *\n * @private\n * @param {Object} map The map to query.\n * @param {string} key The reference key.\n * @returns {*} Returns the map data.\n */\nfunction getMapData(map, key) {\n var data = map.__data__;\n return isKeyable(key)\n ? data[typeof key == 'string' ? 'string' : 'hash']\n : data.map;\n}\n\nmodule.exports = getMapData;\n","var baseIsNative = require('./_baseIsNative'),\n getValue = require('./_getValue');\n\n/**\n * Gets the native function at `key` of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @param {string} key The key of the method to get.\n * @returns {*} Returns the function if it's native, else `undefined`.\n */\nfunction getNative(object, key) {\n var value = getValue(object, key);\n return baseIsNative(value) ? value : undefined;\n}\n\nmodule.exports = getNative;\n","var overArg = require('./_overArg');\n\n/** Built-in value references. */\nvar getPrototype = overArg(Object.getPrototypeOf, Object);\n\nmodule.exports = getPrototype;\n","var Symbol = require('./_Symbol');\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Used to resolve the\n * [`toStringTag`](http://ecma-international.org/ecma-262/7.0/#sec-object.prototype.tostring)\n * of values.\n */\nvar nativeObjectToString = objectProto.toString;\n\n/** Built-in value references. */\nvar symToStringTag = Symbol ? Symbol.toStringTag : undefined;\n\n/**\n * A specialized version of `baseGetTag` which ignores `Symbol.toStringTag` values.\n *\n * @private\n * @param {*} value The value to query.\n * @returns {string} Returns the raw `toStringTag`.\n */\nfunction getRawTag(value) {\n var isOwn = hasOwnProperty.call(value, symToStringTag),\n tag = value[symToStringTag];\n\n try {\n value[symToStringTag] = undefined;\n var unmasked = true;\n } catch (e) {}\n\n var result = nativeObjectToString.call(value);\n if (unmasked) {\n if (isOwn) {\n value[symToStringTag] = tag;\n } else {\n delete value[symToStringTag];\n }\n }\n return result;\n}\n\nmodule.exports = getRawTag;\n","/**\n * Gets the value at `key` of `object`.\n *\n * @private\n * @param {Object} [object] The object to query.\n * @param {string} key The key of the property to get.\n * @returns {*} Returns the property value.\n */\nfunction getValue(object, key) {\n return object == null ? undefined : object[key];\n}\n\nmodule.exports = getValue;\n","var nativeCreate = require('./_nativeCreate');\n\n/**\n * Removes all key-value entries from the hash.\n *\n * @private\n * @name clear\n * @memberOf Hash\n */\nfunction hashClear() {\n this.__data__ = nativeCreate ? nativeCreate(null) : {};\n this.size = 0;\n}\n\nmodule.exports = hashClear;\n","/**\n * Removes `key` and its value from the hash.\n *\n * @private\n * @name delete\n * @memberOf Hash\n * @param {Object} hash The hash to modify.\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\nfunction hashDelete(key) {\n var result = this.has(key) && delete this.__data__[key];\n this.size -= result ? 1 : 0;\n return result;\n}\n\nmodule.exports = hashDelete;\n","var nativeCreate = require('./_nativeCreate');\n\n/** Used to stand-in for `undefined` hash values. */\nvar HASH_UNDEFINED = '__lodash_hash_undefined__';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Gets the hash value for `key`.\n *\n * @private\n * @name get\n * @memberOf Hash\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\nfunction hashGet(key) {\n var data = this.__data__;\n if (nativeCreate) {\n var result = data[key];\n return result === HASH_UNDEFINED ? undefined : result;\n }\n return hasOwnProperty.call(data, key) ? data[key] : undefined;\n}\n\nmodule.exports = hashGet;\n","var nativeCreate = require('./_nativeCreate');\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Checks if a hash value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf Hash\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction hashHas(key) {\n var data = this.__data__;\n return nativeCreate ? (data[key] !== undefined) : hasOwnProperty.call(data, key);\n}\n\nmodule.exports = hashHas;\n","var nativeCreate = require('./_nativeCreate');\n\n/** Used to stand-in for `undefined` hash values. */\nvar HASH_UNDEFINED = '__lodash_hash_undefined__';\n\n/**\n * Sets the hash `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf Hash\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the hash instance.\n */\nfunction hashSet(key, value) {\n var data = this.__data__;\n this.size += this.has(key) ? 0 : 1;\n data[key] = (nativeCreate && value === undefined) ? HASH_UNDEFINED : value;\n return this;\n}\n\nmodule.exports = hashSet;\n","var Symbol = require('./_Symbol'),\n isArguments = require('./isArguments'),\n isArray = require('./isArray');\n\n/** Built-in value references. */\nvar spreadableSymbol = Symbol ? Symbol.isConcatSpreadable : undefined;\n\n/**\n * Checks if `value` is a flattenable `arguments` object or array.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is flattenable, else `false`.\n */\nfunction isFlattenable(value) {\n return isArray(value) || isArguments(value) ||\n !!(spreadableSymbol && value && value[spreadableSymbol]);\n}\n\nmodule.exports = isFlattenable;\n","/** Used as references for various `Number` constants. */\nvar MAX_SAFE_INTEGER = 9007199254740991;\n\n/** Used to detect unsigned integer values. */\nvar reIsUint = /^(?:0|[1-9]\\d*)$/;\n\n/**\n * Checks if `value` is a valid array-like index.\n *\n * @private\n * @param {*} value The value to check.\n * @param {number} [length=MAX_SAFE_INTEGER] The upper bounds of a valid index.\n * @returns {boolean} Returns `true` if `value` is a valid index, else `false`.\n */\nfunction isIndex(value, length) {\n var type = typeof value;\n length = length == null ? MAX_SAFE_INTEGER : length;\n\n return !!length &&\n (type == 'number' ||\n (type != 'symbol' && reIsUint.test(value))) &&\n (value > -1 && value % 1 == 0 && value < length);\n}\n\nmodule.exports = isIndex;\n","var eq = require('./eq'),\n isArrayLike = require('./isArrayLike'),\n isIndex = require('./_isIndex'),\n isObject = require('./isObject');\n\n/**\n * Checks if the given arguments are from an iteratee call.\n *\n * @private\n * @param {*} value The potential iteratee value argument.\n * @param {*} index The potential iteratee index or key argument.\n * @param {*} object The potential iteratee object argument.\n * @returns {boolean} Returns `true` if the arguments are from an iteratee call,\n * else `false`.\n */\nfunction isIterateeCall(value, index, object) {\n if (!isObject(object)) {\n return false;\n }\n var type = typeof index;\n if (type == 'number'\n ? (isArrayLike(object) && isIndex(index, object.length))\n : (type == 'string' && index in object)\n ) {\n return eq(object[index], value);\n }\n return false;\n}\n\nmodule.exports = isIterateeCall;\n","/**\n * Checks if `value` is suitable for use as unique object key.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is suitable, else `false`.\n */\nfunction isKeyable(value) {\n var type = typeof value;\n return (type == 'string' || type == 'number' || type == 'symbol' || type == 'boolean')\n ? (value !== '__proto__')\n : (value === null);\n}\n\nmodule.exports = isKeyable;\n","var coreJsData = require('./_coreJsData');\n\n/** Used to detect methods masquerading as native. */\nvar maskSrcKey = (function() {\n var uid = /[^.]+$/.exec(coreJsData && coreJsData.keys && coreJsData.keys.IE_PROTO || '');\n return uid ? ('Symbol(src)_1.' + uid) : '';\n}());\n\n/**\n * Checks if `func` has its source masked.\n *\n * @private\n * @param {Function} func The function to check.\n * @returns {boolean} Returns `true` if `func` is masked, else `false`.\n */\nfunction isMasked(func) {\n return !!maskSrcKey && (maskSrcKey in func);\n}\n\nmodule.exports = isMasked;\n","/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/**\n * Checks if `value` is likely a prototype object.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a prototype, else `false`.\n */\nfunction isPrototype(value) {\n var Ctor = value && value.constructor,\n proto = (typeof Ctor == 'function' && Ctor.prototype) || objectProto;\n\n return value === proto;\n}\n\nmodule.exports = isPrototype;\n","/**\n * Removes all key-value entries from the list cache.\n *\n * @private\n * @name clear\n * @memberOf ListCache\n */\nfunction listCacheClear() {\n this.__data__ = [];\n this.size = 0;\n}\n\nmodule.exports = listCacheClear;\n","var assocIndexOf = require('./_assocIndexOf');\n\n/** Used for built-in method references. */\nvar arrayProto = Array.prototype;\n\n/** Built-in value references. */\nvar splice = arrayProto.splice;\n\n/**\n * Removes `key` and its value from the list cache.\n *\n * @private\n * @name delete\n * @memberOf ListCache\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\nfunction listCacheDelete(key) {\n var data = this.__data__,\n index = assocIndexOf(data, key);\n\n if (index < 0) {\n return false;\n }\n var lastIndex = data.length - 1;\n if (index == lastIndex) {\n data.pop();\n } else {\n splice.call(data, index, 1);\n }\n --this.size;\n return true;\n}\n\nmodule.exports = listCacheDelete;\n","var assocIndexOf = require('./_assocIndexOf');\n\n/**\n * Gets the list cache value for `key`.\n *\n * @private\n * @name get\n * @memberOf ListCache\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\nfunction listCacheGet(key) {\n var data = this.__data__,\n index = assocIndexOf(data, key);\n\n return index < 0 ? undefined : data[index][1];\n}\n\nmodule.exports = listCacheGet;\n","var assocIndexOf = require('./_assocIndexOf');\n\n/**\n * Checks if a list cache value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf ListCache\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction listCacheHas(key) {\n return assocIndexOf(this.__data__, key) > -1;\n}\n\nmodule.exports = listCacheHas;\n","var assocIndexOf = require('./_assocIndexOf');\n\n/**\n * Sets the list cache `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf ListCache\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the list cache instance.\n */\nfunction listCacheSet(key, value) {\n var data = this.__data__,\n index = assocIndexOf(data, key);\n\n if (index < 0) {\n ++this.size;\n data.push([key, value]);\n } else {\n data[index][1] = value;\n }\n return this;\n}\n\nmodule.exports = listCacheSet;\n","var Hash = require('./_Hash'),\n ListCache = require('./_ListCache'),\n Map = require('./_Map');\n\n/**\n * Removes all key-value entries from the map.\n *\n * @private\n * @name clear\n * @memberOf MapCache\n */\nfunction mapCacheClear() {\n this.size = 0;\n this.__data__ = {\n 'hash': new Hash,\n 'map': new (Map || ListCache),\n 'string': new Hash\n };\n}\n\nmodule.exports = mapCacheClear;\n","var getMapData = require('./_getMapData');\n\n/**\n * Removes `key` and its value from the map.\n *\n * @private\n * @name delete\n * @memberOf MapCache\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\nfunction mapCacheDelete(key) {\n var result = getMapData(this, key)['delete'](key);\n this.size -= result ? 1 : 0;\n return result;\n}\n\nmodule.exports = mapCacheDelete;\n","var getMapData = require('./_getMapData');\n\n/**\n * Gets the map value for `key`.\n *\n * @private\n * @name get\n * @memberOf MapCache\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\nfunction mapCacheGet(key) {\n return getMapData(this, key).get(key);\n}\n\nmodule.exports = mapCacheGet;\n","var getMapData = require('./_getMapData');\n\n/**\n * Checks if a map value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf MapCache\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction mapCacheHas(key) {\n return getMapData(this, key).has(key);\n}\n\nmodule.exports = mapCacheHas;\n","var getMapData = require('./_getMapData');\n\n/**\n * Sets the map `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf MapCache\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the map cache instance.\n */\nfunction mapCacheSet(key, value) {\n var data = getMapData(this, key),\n size = data.size;\n\n data.set(key, value);\n this.size += data.size == size ? 0 : 1;\n return this;\n}\n\nmodule.exports = mapCacheSet;\n","var getNative = require('./_getNative');\n\n/* Built-in method references that are verified to be native. */\nvar nativeCreate = getNative(Object, 'create');\n\nmodule.exports = nativeCreate;\n","/**\n * This function is like\n * [`Object.keys`](http://ecma-international.org/ecma-262/7.0/#sec-object.keys)\n * except that it includes inherited enumerable properties.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n */\nfunction nativeKeysIn(object) {\n var result = [];\n if (object != null) {\n for (var key in Object(object)) {\n result.push(key);\n }\n }\n return result;\n}\n\nmodule.exports = nativeKeysIn;\n","var freeGlobal = require('./_freeGlobal');\n\n/** Detect free variable `exports`. */\nvar freeExports = typeof exports == 'object' && exports && !exports.nodeType && exports;\n\n/** Detect free variable `module`. */\nvar freeModule = freeExports && typeof module == 'object' && module && !module.nodeType && module;\n\n/** Detect the popular CommonJS extension `module.exports`. */\nvar moduleExports = freeModule && freeModule.exports === freeExports;\n\n/** Detect free variable `process` from Node.js. */\nvar freeProcess = moduleExports && freeGlobal.process;\n\n/** Used to access faster Node.js helpers. */\nvar nodeUtil = (function() {\n try {\n // Use `util.types` for Node.js 10+.\n var types = freeModule && freeModule.require && freeModule.require('util').types;\n\n if (types) {\n return types;\n }\n\n // Legacy `process.binding('util')` for Node.js < 10.\n return freeProcess && freeProcess.binding && freeProcess.binding('util');\n } catch (e) {}\n}());\n\nmodule.exports = nodeUtil;\n","/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/**\n * Used to resolve the\n * [`toStringTag`](http://ecma-international.org/ecma-262/7.0/#sec-object.prototype.tostring)\n * of values.\n */\nvar nativeObjectToString = objectProto.toString;\n\n/**\n * Converts `value` to a string using `Object.prototype.toString`.\n *\n * @private\n * @param {*} value The value to convert.\n * @returns {string} Returns the converted string.\n */\nfunction objectToString(value) {\n return nativeObjectToString.call(value);\n}\n\nmodule.exports = objectToString;\n","/**\n * Creates a unary function that invokes `func` with its argument transformed.\n *\n * @private\n * @param {Function} func The function to wrap.\n * @param {Function} transform The argument transform.\n * @returns {Function} Returns the new function.\n */\nfunction overArg(func, transform) {\n return function(arg) {\n return func(transform(arg));\n };\n}\n\nmodule.exports = overArg;\n","var apply = require('./_apply');\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeMax = Math.max;\n\n/**\n * A specialized version of `baseRest` which transforms the rest array.\n *\n * @private\n * @param {Function} func The function to apply a rest parameter to.\n * @param {number} [start=func.length-1] The start position of the rest parameter.\n * @param {Function} transform The rest array transform.\n * @returns {Function} Returns the new function.\n */\nfunction overRest(func, start, transform) {\n start = nativeMax(start === undefined ? (func.length - 1) : start, 0);\n return function() {\n var args = arguments,\n index = -1,\n length = nativeMax(args.length - start, 0),\n array = Array(length);\n\n while (++index < length) {\n array[index] = args[start + index];\n }\n index = -1;\n var otherArgs = Array(start + 1);\n while (++index < start) {\n otherArgs[index] = args[index];\n }\n otherArgs[start] = transform(array);\n return apply(func, this, otherArgs);\n };\n}\n\nmodule.exports = overRest;\n","var freeGlobal = require('./_freeGlobal');\n\n/** Detect free variable `self`. */\nvar freeSelf = typeof self == 'object' && self && self.Object === Object && self;\n\n/** Used as a reference to the global object. */\nvar root = freeGlobal || freeSelf || Function('return this')();\n\nmodule.exports = root;\n","/** Used to stand-in for `undefined` hash values. */\nvar HASH_UNDEFINED = '__lodash_hash_undefined__';\n\n/**\n * Adds `value` to the array cache.\n *\n * @private\n * @name add\n * @memberOf SetCache\n * @alias push\n * @param {*} value The value to cache.\n * @returns {Object} Returns the cache instance.\n */\nfunction setCacheAdd(value) {\n this.__data__.set(value, HASH_UNDEFINED);\n return this;\n}\n\nmodule.exports = setCacheAdd;\n","/**\n * Checks if `value` is in the array cache.\n *\n * @private\n * @name has\n * @memberOf SetCache\n * @param {*} value The value to search for.\n * @returns {number} Returns `true` if `value` is found, else `false`.\n */\nfunction setCacheHas(value) {\n return this.__data__.has(value);\n}\n\nmodule.exports = setCacheHas;\n","/**\n * Converts `set` to an array of its values.\n *\n * @private\n * @param {Object} set The set to convert.\n * @returns {Array} Returns the values.\n */\nfunction setToArray(set) {\n var index = -1,\n result = Array(set.size);\n\n set.forEach(function(value) {\n result[++index] = value;\n });\n return result;\n}\n\nmodule.exports = setToArray;\n","var baseSetToString = require('./_baseSetToString'),\n shortOut = require('./_shortOut');\n\n/**\n * Sets the `toString` method of `func` to return `string`.\n *\n * @private\n * @param {Function} func The function to modify.\n * @param {Function} string The `toString` result.\n * @returns {Function} Returns `func`.\n */\nvar setToString = shortOut(baseSetToString);\n\nmodule.exports = setToString;\n","/** Used to detect hot functions by number of calls within a span of milliseconds. */\nvar HOT_COUNT = 800,\n HOT_SPAN = 16;\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeNow = Date.now;\n\n/**\n * Creates a function that'll short out and invoke `identity` instead\n * of `func` when it's called `HOT_COUNT` or more times in `HOT_SPAN`\n * milliseconds.\n *\n * @private\n * @param {Function} func The function to restrict.\n * @returns {Function} Returns the new shortable function.\n */\nfunction shortOut(func) {\n var count = 0,\n lastCalled = 0;\n\n return function() {\n var stamp = nativeNow(),\n remaining = HOT_SPAN - (stamp - lastCalled);\n\n lastCalled = stamp;\n if (remaining > 0) {\n if (++count >= HOT_COUNT) {\n return arguments[0];\n }\n } else {\n count = 0;\n }\n return func.apply(undefined, arguments);\n };\n}\n\nmodule.exports = shortOut;\n","/**\n * A specialized version of `_.indexOf` which performs strict equality\n * comparisons of values, i.e. `===`.\n *\n * @private\n * @param {Array} array The array to inspect.\n * @param {*} value The value to search for.\n * @param {number} fromIndex The index to search from.\n * @returns {number} Returns the index of the matched value, else `-1`.\n */\nfunction strictIndexOf(array, value, fromIndex) {\n var index = fromIndex - 1,\n length = array.length;\n\n while (++index < length) {\n if (array[index] === value) {\n return index;\n }\n }\n return -1;\n}\n\nmodule.exports = strictIndexOf;\n","/** Used for built-in method references. */\nvar funcProto = Function.prototype;\n\n/** Used to resolve the decompiled source of functions. */\nvar funcToString = funcProto.toString;\n\n/**\n * Converts `func` to its source code.\n *\n * @private\n * @param {Function} func The function to convert.\n * @returns {string} Returns the source code.\n */\nfunction toSource(func) {\n if (func != null) {\n try {\n return funcToString.call(func);\n } catch (e) {}\n try {\n return (func + '');\n } catch (e) {}\n }\n return '';\n}\n\nmodule.exports = toSource;\n","/**\n * Creates a function that returns `value`.\n *\n * @static\n * @memberOf _\n * @since 2.4.0\n * @category Util\n * @param {*} value The value to return from the new function.\n * @returns {Function} Returns the new constant function.\n * @example\n *\n * var objects = _.times(2, _.constant({ 'a': 1 }));\n *\n * console.log(objects);\n * // => [{ 'a': 1 }, { 'a': 1 }]\n *\n * console.log(objects[0] === objects[1]);\n * // => true\n */\nfunction constant(value) {\n return function() {\n return value;\n };\n}\n\nmodule.exports = constant;\n","var baseRest = require('./_baseRest'),\n eq = require('./eq'),\n isIterateeCall = require('./_isIterateeCall'),\n keysIn = require('./keysIn');\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Assigns own and inherited enumerable string keyed properties of source\n * objects to the destination object for all destination properties that\n * resolve to `undefined`. Source objects are applied from left to right.\n * Once a property is set, additional values of the same property are ignored.\n *\n * **Note:** This method mutates `object`.\n *\n * @static\n * @since 0.1.0\n * @memberOf _\n * @category Object\n * @param {Object} object The destination object.\n * @param {...Object} [sources] The source objects.\n * @returns {Object} Returns `object`.\n * @see _.defaultsDeep\n * @example\n *\n * _.defaults({ 'a': 1 }, { 'b': 2 }, { 'a': 3 });\n * // => { 'a': 1, 'b': 2 }\n */\nvar defaults = baseRest(function(object, sources) {\n object = Object(object);\n\n var index = -1;\n var length = sources.length;\n var guard = length > 2 ? sources[2] : undefined;\n\n if (guard && isIterateeCall(sources[0], sources[1], guard)) {\n length = 1;\n }\n\n while (++index < length) {\n var source = sources[index];\n var props = keysIn(source);\n var propsIndex = -1;\n var propsLength = props.length;\n\n while (++propsIndex < propsLength) {\n var key = props[propsIndex];\n var value = object[key];\n\n if (value === undefined ||\n (eq(value, objectProto[key]) && !hasOwnProperty.call(object, key))) {\n object[key] = source[key];\n }\n }\n }\n\n return object;\n});\n\nmodule.exports = defaults;\n","var baseDifference = require('./_baseDifference'),\n baseFlatten = require('./_baseFlatten'),\n baseRest = require('./_baseRest'),\n isArrayLikeObject = require('./isArrayLikeObject');\n\n/**\n * Creates an array of `array` values not included in the other given arrays\n * using [`SameValueZero`](http://ecma-international.org/ecma-262/7.0/#sec-samevaluezero)\n * for equality comparisons. The order and references of result values are\n * determined by the first array.\n *\n * **Note:** Unlike `_.pullAll`, this method returns a new array.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Array\n * @param {Array} array The array to inspect.\n * @param {...Array} [values] The values to exclude.\n * @returns {Array} Returns the new array of filtered values.\n * @see _.without, _.xor\n * @example\n *\n * _.difference([2, 1], [2, 3]);\n * // => [1]\n */\nvar difference = baseRest(function(array, values) {\n return isArrayLikeObject(array)\n ? baseDifference(array, baseFlatten(values, 1, isArrayLikeObject, true))\n : [];\n});\n\nmodule.exports = difference;\n","/**\n * Performs a\n * [`SameValueZero`](http://ecma-international.org/ecma-262/7.0/#sec-samevaluezero)\n * comparison between two values to determine if they are equivalent.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to compare.\n * @param {*} other The other value to compare.\n * @returns {boolean} Returns `true` if the values are equivalent, else `false`.\n * @example\n *\n * var object = { 'a': 1 };\n * var other = { 'a': 1 };\n *\n * _.eq(object, object);\n * // => true\n *\n * _.eq(object, other);\n * // => false\n *\n * _.eq('a', 'a');\n * // => true\n *\n * _.eq('a', Object('a'));\n * // => false\n *\n * _.eq(NaN, NaN);\n * // => true\n */\nfunction eq(value, other) {\n return value === other || (value !== value && other !== other);\n}\n\nmodule.exports = eq;\n","var baseFlatten = require('./_baseFlatten');\n\n/**\n * Flattens `array` a single level deep.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Array\n * @param {Array} array The array to flatten.\n * @returns {Array} Returns the new flattened array.\n * @example\n *\n * _.flatten([1, [2, [3, [4]], 5]]);\n * // => [1, 2, [3, [4]], 5]\n */\nfunction flatten(array) {\n var length = array == null ? 0 : array.length;\n return length ? baseFlatten(array, 1) : [];\n}\n\nmodule.exports = flatten;\n","/**\n * This method returns the first argument it receives.\n *\n * @static\n * @since 0.1.0\n * @memberOf _\n * @category Util\n * @param {*} value Any value.\n * @returns {*} Returns `value`.\n * @example\n *\n * var object = { 'a': 1 };\n *\n * console.log(_.identity(object) === object);\n * // => true\n */\nfunction identity(value) {\n return value;\n}\n\nmodule.exports = identity;\n","var baseIsArguments = require('./_baseIsArguments'),\n isObjectLike = require('./isObjectLike');\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/** Built-in value references. */\nvar propertyIsEnumerable = objectProto.propertyIsEnumerable;\n\n/**\n * Checks if `value` is likely an `arguments` object.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an `arguments` object,\n * else `false`.\n * @example\n *\n * _.isArguments(function() { return arguments; }());\n * // => true\n *\n * _.isArguments([1, 2, 3]);\n * // => false\n */\nvar isArguments = baseIsArguments(function() { return arguments; }()) ? baseIsArguments : function(value) {\n return isObjectLike(value) && hasOwnProperty.call(value, 'callee') &&\n !propertyIsEnumerable.call(value, 'callee');\n};\n\nmodule.exports = isArguments;\n","/**\n * Checks if `value` is classified as an `Array` object.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an array, else `false`.\n * @example\n *\n * _.isArray([1, 2, 3]);\n * // => true\n *\n * _.isArray(document.body.children);\n * // => false\n *\n * _.isArray('abc');\n * // => false\n *\n * _.isArray(_.noop);\n * // => false\n */\nvar isArray = Array.isArray;\n\nmodule.exports = isArray;\n","var isFunction = require('./isFunction'),\n isLength = require('./isLength');\n\n/**\n * Checks if `value` is array-like. A value is considered array-like if it's\n * not a function and has a `value.length` that's an integer greater than or\n * equal to `0` and less than or equal to `Number.MAX_SAFE_INTEGER`.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is array-like, else `false`.\n * @example\n *\n * _.isArrayLike([1, 2, 3]);\n * // => true\n *\n * _.isArrayLike(document.body.children);\n * // => true\n *\n * _.isArrayLike('abc');\n * // => true\n *\n * _.isArrayLike(_.noop);\n * // => false\n */\nfunction isArrayLike(value) {\n return value != null && isLength(value.length) && !isFunction(value);\n}\n\nmodule.exports = isArrayLike;\n","var isArrayLike = require('./isArrayLike'),\n isObjectLike = require('./isObjectLike');\n\n/**\n * This method is like `_.isArrayLike` except that it also checks if `value`\n * is an object.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an array-like object,\n * else `false`.\n * @example\n *\n * _.isArrayLikeObject([1, 2, 3]);\n * // => true\n *\n * _.isArrayLikeObject(document.body.children);\n * // => true\n *\n * _.isArrayLikeObject('abc');\n * // => false\n *\n * _.isArrayLikeObject(_.noop);\n * // => false\n */\nfunction isArrayLikeObject(value) {\n return isObjectLike(value) && isArrayLike(value);\n}\n\nmodule.exports = isArrayLikeObject;\n","var root = require('./_root'),\n stubFalse = require('./stubFalse');\n\n/** Detect free variable `exports`. */\nvar freeExports = typeof exports == 'object' && exports && !exports.nodeType && exports;\n\n/** Detect free variable `module`. */\nvar freeModule = freeExports && typeof module == 'object' && module && !module.nodeType && module;\n\n/** Detect the popular CommonJS extension `module.exports`. */\nvar moduleExports = freeModule && freeModule.exports === freeExports;\n\n/** Built-in value references. */\nvar Buffer = moduleExports ? root.Buffer : undefined;\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeIsBuffer = Buffer ? Buffer.isBuffer : undefined;\n\n/**\n * Checks if `value` is a buffer.\n *\n * @static\n * @memberOf _\n * @since 4.3.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a buffer, else `false`.\n * @example\n *\n * _.isBuffer(new Buffer(2));\n * // => true\n *\n * _.isBuffer(new Uint8Array(2));\n * // => false\n */\nvar isBuffer = nativeIsBuffer || stubFalse;\n\nmodule.exports = isBuffer;\n","var baseGetTag = require('./_baseGetTag'),\n isObject = require('./isObject');\n\n/** `Object#toString` result references. */\nvar asyncTag = '[object AsyncFunction]',\n funcTag = '[object Function]',\n genTag = '[object GeneratorFunction]',\n proxyTag = '[object Proxy]';\n\n/**\n * Checks if `value` is classified as a `Function` object.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a function, else `false`.\n * @example\n *\n * _.isFunction(_);\n * // => true\n *\n * _.isFunction(/abc/);\n * // => false\n */\nfunction isFunction(value) {\n if (!isObject(value)) {\n return false;\n }\n // The use of `Object#toString` avoids issues with the `typeof` operator\n // in Safari 9 which returns 'object' for typed arrays and other constructors.\n var tag = baseGetTag(value);\n return tag == funcTag || tag == genTag || tag == asyncTag || tag == proxyTag;\n}\n\nmodule.exports = isFunction;\n","/** Used as references for various `Number` constants. */\nvar MAX_SAFE_INTEGER = 9007199254740991;\n\n/**\n * Checks if `value` is a valid array-like length.\n *\n * **Note:** This method is loosely based on\n * [`ToLength`](http://ecma-international.org/ecma-262/7.0/#sec-tolength).\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a valid length, else `false`.\n * @example\n *\n * _.isLength(3);\n * // => true\n *\n * _.isLength(Number.MIN_VALUE);\n * // => false\n *\n * _.isLength(Infinity);\n * // => false\n *\n * _.isLength('3');\n * // => false\n */\nfunction isLength(value) {\n return typeof value == 'number' &&\n value > -1 && value % 1 == 0 && value <= MAX_SAFE_INTEGER;\n}\n\nmodule.exports = isLength;\n","/**\n * Checks if `value` is the\n * [language type](http://www.ecma-international.org/ecma-262/7.0/#sec-ecmascript-language-types)\n * of `Object`. (e.g. arrays, functions, objects, regexes, `new Number(0)`, and `new String('')`)\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an object, else `false`.\n * @example\n *\n * _.isObject({});\n * // => true\n *\n * _.isObject([1, 2, 3]);\n * // => true\n *\n * _.isObject(_.noop);\n * // => true\n *\n * _.isObject(null);\n * // => false\n */\nfunction isObject(value) {\n var type = typeof value;\n return value != null && (type == 'object' || type == 'function');\n}\n\nmodule.exports = isObject;\n","/**\n * Checks if `value` is object-like. A value is object-like if it's not `null`\n * and has a `typeof` result of \"object\".\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is object-like, else `false`.\n * @example\n *\n * _.isObjectLike({});\n * // => true\n *\n * _.isObjectLike([1, 2, 3]);\n * // => true\n *\n * _.isObjectLike(_.noop);\n * // => false\n *\n * _.isObjectLike(null);\n * // => false\n */\nfunction isObjectLike(value) {\n return value != null && typeof value == 'object';\n}\n\nmodule.exports = isObjectLike;\n","var baseGetTag = require('./_baseGetTag'),\n getPrototype = require('./_getPrototype'),\n isObjectLike = require('./isObjectLike');\n\n/** `Object#toString` result references. */\nvar objectTag = '[object Object]';\n\n/** Used for built-in method references. */\nvar funcProto = Function.prototype,\n objectProto = Object.prototype;\n\n/** Used to resolve the decompiled source of functions. */\nvar funcToString = funcProto.toString;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/** Used to infer the `Object` constructor. */\nvar objectCtorString = funcToString.call(Object);\n\n/**\n * Checks if `value` is a plain object, that is, an object created by the\n * `Object` constructor or one with a `[[Prototype]]` of `null`.\n *\n * @static\n * @memberOf _\n * @since 0.8.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a plain object, else `false`.\n * @example\n *\n * function Foo() {\n * this.a = 1;\n * }\n *\n * _.isPlainObject(new Foo);\n * // => false\n *\n * _.isPlainObject([1, 2, 3]);\n * // => false\n *\n * _.isPlainObject({ 'x': 0, 'y': 0 });\n * // => true\n *\n * _.isPlainObject(Object.create(null));\n * // => true\n */\nfunction isPlainObject(value) {\n if (!isObjectLike(value) || baseGetTag(value) != objectTag) {\n return false;\n }\n var proto = getPrototype(value);\n if (proto === null) {\n return true;\n }\n var Ctor = hasOwnProperty.call(proto, 'constructor') && proto.constructor;\n return typeof Ctor == 'function' && Ctor instanceof Ctor &&\n funcToString.call(Ctor) == objectCtorString;\n}\n\nmodule.exports = isPlainObject;\n","var baseIsTypedArray = require('./_baseIsTypedArray'),\n baseUnary = require('./_baseUnary'),\n nodeUtil = require('./_nodeUtil');\n\n/* Node.js helper references. */\nvar nodeIsTypedArray = nodeUtil && nodeUtil.isTypedArray;\n\n/**\n * Checks if `value` is classified as a typed array.\n *\n * @static\n * @memberOf _\n * @since 3.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a typed array, else `false`.\n * @example\n *\n * _.isTypedArray(new Uint8Array);\n * // => true\n *\n * _.isTypedArray([]);\n * // => false\n */\nvar isTypedArray = nodeIsTypedArray ? baseUnary(nodeIsTypedArray) : baseIsTypedArray;\n\nmodule.exports = isTypedArray;\n","var arrayLikeKeys = require('./_arrayLikeKeys'),\n baseKeysIn = require('./_baseKeysIn'),\n isArrayLike = require('./isArrayLike');\n\n/**\n * Creates an array of the own and inherited enumerable property names of `object`.\n *\n * **Note:** Non-object values are coerced to objects.\n *\n * @static\n * @memberOf _\n * @since 3.0.0\n * @category Object\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n * @example\n *\n * function Foo() {\n * this.a = 1;\n * this.b = 2;\n * }\n *\n * Foo.prototype.c = 3;\n *\n * _.keysIn(new Foo);\n * // => ['a', 'b', 'c'] (iteration order is not guaranteed)\n */\nfunction keysIn(object) {\n return isArrayLike(object) ? arrayLikeKeys(object, true) : baseKeysIn(object);\n}\n\nmodule.exports = keysIn;\n","/**\n * This method returns `undefined`.\n *\n * @static\n * @memberOf _\n * @since 2.3.0\n * @category Util\n * @example\n *\n * _.times(2, _.noop);\n * // => [undefined, undefined]\n */\nfunction noop() {\n // No operation performed.\n}\n\nmodule.exports = noop;\n","/**\n * This method returns `false`.\n *\n * @static\n * @memberOf _\n * @since 4.13.0\n * @category Util\n * @returns {boolean} Returns `false`.\n * @example\n *\n * _.times(2, _.stubFalse);\n * // => [false, false]\n */\nfunction stubFalse() {\n return false;\n}\n\nmodule.exports = stubFalse;\n","var baseFlatten = require('./_baseFlatten'),\n baseRest = require('./_baseRest'),\n baseUniq = require('./_baseUniq'),\n isArrayLikeObject = require('./isArrayLikeObject');\n\n/**\n * Creates an array of unique values, in order, from all given arrays using\n * [`SameValueZero`](http://ecma-international.org/ecma-262/7.0/#sec-samevaluezero)\n * for equality comparisons.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Array\n * @param {...Array} [arrays] The arrays to inspect.\n * @returns {Array} Returns the new array of combined values.\n * @example\n *\n * _.union([2], [1, 2]);\n * // => [2, 1]\n */\nvar union = baseRest(function(arrays) {\n return baseUniq(baseFlatten(arrays, 1, isArrayLikeObject, true));\n});\n\nmodule.exports = union;\n","/*!\n * normalize-path \n *\n * Copyright (c) 2014-2018, Jon Schlinkert.\n * Released under the MIT License.\n */\n\nmodule.exports = function(path, stripTrailing) {\n if (typeof path !== 'string') {\n throw new TypeError('expected path to be a string');\n }\n\n if (path === '\\\\' || path === '/') return '/';\n\n var len = path.length;\n if (len <= 1) return path;\n\n // ensure that win32 namespaces has two leading slashes, so that the path is\n // handled properly by the win32 version of path.parse() after being normalized\n // https://msdn.microsoft.com/library/windows/desktop/aa365247(v=vs.85).aspx#namespaces\n var prefix = '';\n if (len > 4 && path[3] === '\\\\') {\n var ch = path[2];\n if ((ch === '?' || ch === '.') && path.slice(0, 2) === '\\\\\\\\') {\n path = path.slice(2);\n prefix = '//';\n }\n }\n\n var segs = path.split(/[/\\\\]+/);\n if (stripTrailing !== false && segs[segs.length - 1] === '') {\n segs.pop();\n }\n return prefix + segs.join('/');\n};\n","var wrappy = require('wrappy')\nmodule.exports = wrappy(once)\nmodule.exports.strict = wrappy(onceStrict)\n\nonce.proto = once(function () {\n Object.defineProperty(Function.prototype, 'once', {\n value: function () {\n return once(this)\n },\n configurable: true\n })\n\n Object.defineProperty(Function.prototype, 'onceStrict', {\n value: function () {\n return onceStrict(this)\n },\n configurable: true\n })\n})\n\nfunction once (fn) {\n var f = function () {\n if (f.called) return f.value\n f.called = true\n return f.value = fn.apply(this, arguments)\n }\n f.called = false\n return f\n}\n\nfunction onceStrict (fn) {\n var f = function () {\n if (f.called)\n throw new Error(f.onceError)\n f.called = true\n return f.value = fn.apply(this, arguments)\n }\n var name = fn.name || 'Function wrapped with `once`'\n f.onceError = name + \" shouldn't be called more than once\"\n f.called = false\n return f\n}\n","'use strict';\n\nif (typeof process === 'undefined' ||\n !process.version ||\n process.version.indexOf('v0.') === 0 ||\n process.version.indexOf('v1.') === 0 && process.version.indexOf('v1.8.') !== 0) {\n module.exports = { nextTick: nextTick };\n} else {\n module.exports = process\n}\n\nfunction nextTick(fn, arg1, arg2, arg3) {\n if (typeof fn !== 'function') {\n throw new TypeError('\"callback\" argument must be a function');\n }\n var len = arguments.length;\n var args, i;\n switch (len) {\n case 0:\n case 1:\n return process.nextTick(fn);\n case 2:\n return process.nextTick(function afterTickOne() {\n fn.call(null, arg1);\n });\n case 3:\n return process.nextTick(function afterTickTwo() {\n fn.call(null, arg1, arg2);\n });\n case 4:\n return process.nextTick(function afterTickThree() {\n fn.call(null, arg1, arg2, arg3);\n });\n default:\n args = new Array(len - 1);\n i = 0;\n while (i < args.length) {\n args[i++] = arguments[i];\n }\n return process.nextTick(function afterTick() {\n fn.apply(null, args);\n });\n }\n}\n\n","module.exports = (typeof process !== 'undefined' && typeof process.nextTick === 'function')\n ? process.nextTick.bind(process)\n : require('./queue-microtask')\n","module.exports = typeof queueMicrotask === 'function' ? queueMicrotask : (fn) => Promise.resolve().then(fn)\n","'use strict';\n\nconst codes = {};\n\nfunction createErrorType(code, message, Base) {\n if (!Base) {\n Base = Error\n }\n\n function getMessage (arg1, arg2, arg3) {\n if (typeof message === 'string') {\n return message\n } else {\n return message(arg1, arg2, arg3)\n }\n }\n\n class NodeError extends Base {\n constructor (arg1, arg2, arg3) {\n super(getMessage(arg1, arg2, arg3));\n }\n }\n\n NodeError.prototype.name = Base.name;\n NodeError.prototype.code = code;\n\n codes[code] = NodeError;\n}\n\n// https://github.com/nodejs/node/blob/v10.8.0/lib/internal/errors.js\nfunction oneOf(expected, thing) {\n if (Array.isArray(expected)) {\n const len = expected.length;\n expected = expected.map((i) => String(i));\n if (len > 2) {\n return `one of ${thing} ${expected.slice(0, len - 1).join(', ')}, or ` +\n expected[len - 1];\n } else if (len === 2) {\n return `one of ${thing} ${expected[0]} or ${expected[1]}`;\n } else {\n return `of ${thing} ${expected[0]}`;\n }\n } else {\n return `of ${thing} ${String(expected)}`;\n }\n}\n\n// https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/String/startsWith\nfunction startsWith(str, search, pos) {\n\treturn str.substr(!pos || pos < 0 ? 0 : +pos, search.length) === search;\n}\n\n// https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/String/endsWith\nfunction endsWith(str, search, this_len) {\n\tif (this_len === undefined || this_len > str.length) {\n\t\tthis_len = str.length;\n\t}\n\treturn str.substring(this_len - search.length, this_len) === search;\n}\n\n// https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/String/includes\nfunction includes(str, search, start) {\n if (typeof start !== 'number') {\n start = 0;\n }\n\n if (start + search.length > str.length) {\n return false;\n } else {\n return str.indexOf(search, start) !== -1;\n }\n}\n\ncreateErrorType('ERR_INVALID_OPT_VALUE', function (name, value) {\n return 'The value \"' + value + '\" is invalid for option \"' + name + '\"'\n}, TypeError);\ncreateErrorType('ERR_INVALID_ARG_TYPE', function (name, expected, actual) {\n // determiner: 'must be' or 'must not be'\n let determiner;\n if (typeof expected === 'string' && startsWith(expected, 'not ')) {\n determiner = 'must not be';\n expected = expected.replace(/^not /, '');\n } else {\n determiner = 'must be';\n }\n\n let msg;\n if (endsWith(name, ' argument')) {\n // For cases like 'first argument'\n msg = `The ${name} ${determiner} ${oneOf(expected, 'type')}`;\n } else {\n const type = includes(name, '.') ? 'property' : 'argument';\n msg = `The \"${name}\" ${type} ${determiner} ${oneOf(expected, 'type')}`;\n }\n\n msg += `. Received type ${typeof actual}`;\n return msg;\n}, TypeError);\ncreateErrorType('ERR_STREAM_PUSH_AFTER_EOF', 'stream.push() after EOF');\ncreateErrorType('ERR_METHOD_NOT_IMPLEMENTED', function (name) {\n return 'The ' + name + ' method is not implemented'\n});\ncreateErrorType('ERR_STREAM_PREMATURE_CLOSE', 'Premature close');\ncreateErrorType('ERR_STREAM_DESTROYED', function (name) {\n return 'Cannot call ' + name + ' after a stream was destroyed';\n});\ncreateErrorType('ERR_MULTIPLE_CALLBACK', 'Callback called multiple times');\ncreateErrorType('ERR_STREAM_CANNOT_PIPE', 'Cannot pipe, not readable');\ncreateErrorType('ERR_STREAM_WRITE_AFTER_END', 'write after end');\ncreateErrorType('ERR_STREAM_NULL_VALUES', 'May not write null values to stream', TypeError);\ncreateErrorType('ERR_UNKNOWN_ENCODING', function (arg) {\n return 'Unknown encoding: ' + arg\n}, TypeError);\ncreateErrorType('ERR_STREAM_UNSHIFT_AFTER_END_EVENT', 'stream.unshift() after end event');\n\nmodule.exports.codes = codes;\n","// Copyright Joyent, Inc. and other Node contributors.\n//\n// Permission is hereby granted, free of charge, to any person obtaining a\n// copy of this software and associated documentation files (the\n// \"Software\"), to deal in the Software without restriction, including\n// without limitation the rights to use, copy, modify, merge, publish,\n// distribute, sublicense, and/or sell copies of the Software, and to permit\n// persons to whom the Software is furnished to do so, subject to the\n// following conditions:\n//\n// The above copyright notice and this permission notice shall be included\n// in all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS\n// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\n// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN\n// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,\n// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR\n// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE\n// USE OR OTHER DEALINGS IN THE SOFTWARE.\n\n// a duplex stream is just a stream that is both readable and writable.\n// Since JS doesn't have multiple prototypal inheritance, this class\n// prototypally inherits from Readable, and then parasitically from\n// Writable.\n\n'use strict';\n\n/**/\nvar objectKeys = Object.keys || function (obj) {\n var keys = [];\n for (var key in obj) keys.push(key);\n return keys;\n};\n/**/\n\nmodule.exports = Duplex;\nvar Readable = require('./_stream_readable');\nvar Writable = require('./_stream_writable');\nrequire('inherits')(Duplex, Readable);\n{\n // Allow the keys array to be GC'ed.\n var keys = objectKeys(Writable.prototype);\n for (var v = 0; v < keys.length; v++) {\n var method = keys[v];\n if (!Duplex.prototype[method]) Duplex.prototype[method] = Writable.prototype[method];\n }\n}\nfunction Duplex(options) {\n if (!(this instanceof Duplex)) return new Duplex(options);\n Readable.call(this, options);\n Writable.call(this, options);\n this.allowHalfOpen = true;\n if (options) {\n if (options.readable === false) this.readable = false;\n if (options.writable === false) this.writable = false;\n if (options.allowHalfOpen === false) {\n this.allowHalfOpen = false;\n this.once('end', onend);\n }\n }\n}\nObject.defineProperty(Duplex.prototype, 'writableHighWaterMark', {\n // making it explicit this property is not enumerable\n // because otherwise some prototype manipulation in\n // userland will fail\n enumerable: false,\n get: function get() {\n return this._writableState.highWaterMark;\n }\n});\nObject.defineProperty(Duplex.prototype, 'writableBuffer', {\n // making it explicit this property is not enumerable\n // because otherwise some prototype manipulation in\n // userland will fail\n enumerable: false,\n get: function get() {\n return this._writableState && this._writableState.getBuffer();\n }\n});\nObject.defineProperty(Duplex.prototype, 'writableLength', {\n // making it explicit this property is not enumerable\n // because otherwise some prototype manipulation in\n // userland will fail\n enumerable: false,\n get: function get() {\n return this._writableState.length;\n }\n});\n\n// the no-half-open enforcer\nfunction onend() {\n // If the writable side ended, then we're ok.\n if (this._writableState.ended) return;\n\n // no more data can be written.\n // But allow more writes to happen in this tick.\n process.nextTick(onEndNT, this);\n}\nfunction onEndNT(self) {\n self.end();\n}\nObject.defineProperty(Duplex.prototype, 'destroyed', {\n // making it explicit this property is not enumerable\n // because otherwise some prototype manipulation in\n // userland will fail\n enumerable: false,\n get: function get() {\n if (this._readableState === undefined || this._writableState === undefined) {\n return false;\n }\n return this._readableState.destroyed && this._writableState.destroyed;\n },\n set: function set(value) {\n // we ignore the value if the stream\n // has not been initialized yet\n if (this._readableState === undefined || this._writableState === undefined) {\n return;\n }\n\n // backward compatibility, the user is explicitly\n // managing destroyed\n this._readableState.destroyed = value;\n this._writableState.destroyed = value;\n }\n});","// Copyright Joyent, Inc. and other Node contributors.\n//\n// Permission is hereby granted, free of charge, to any person obtaining a\n// copy of this software and associated documentation files (the\n// \"Software\"), to deal in the Software without restriction, including\n// without limitation the rights to use, copy, modify, merge, publish,\n// distribute, sublicense, and/or sell copies of the Software, and to permit\n// persons to whom the Software is furnished to do so, subject to the\n// following conditions:\n//\n// The above copyright notice and this permission notice shall be included\n// in all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS\n// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\n// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN\n// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,\n// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR\n// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE\n// USE OR OTHER DEALINGS IN THE SOFTWARE.\n\n// a passthrough stream.\n// basically just the most minimal sort of Transform stream.\n// Every written chunk gets output as-is.\n\n'use strict';\n\nmodule.exports = PassThrough;\nvar Transform = require('./_stream_transform');\nrequire('inherits')(PassThrough, Transform);\nfunction PassThrough(options) {\n if (!(this instanceof PassThrough)) return new PassThrough(options);\n Transform.call(this, options);\n}\nPassThrough.prototype._transform = function (chunk, encoding, cb) {\n cb(null, chunk);\n};","// Copyright Joyent, Inc. and other Node contributors.\n//\n// Permission is hereby granted, free of charge, to any person obtaining a\n// copy of this software and associated documentation files (the\n// \"Software\"), to deal in the Software without restriction, including\n// without limitation the rights to use, copy, modify, merge, publish,\n// distribute, sublicense, and/or sell copies of the Software, and to permit\n// persons to whom the Software is furnished to do so, subject to the\n// following conditions:\n//\n// The above copyright notice and this permission notice shall be included\n// in all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS\n// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\n// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN\n// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,\n// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR\n// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE\n// USE OR OTHER DEALINGS IN THE SOFTWARE.\n\n'use strict';\n\nmodule.exports = Readable;\n\n/**/\nvar Duplex;\n/**/\n\nReadable.ReadableState = ReadableState;\n\n/**/\nvar EE = require('events').EventEmitter;\nvar EElistenerCount = function EElistenerCount(emitter, type) {\n return emitter.listeners(type).length;\n};\n/**/\n\n/**/\nvar Stream = require('./internal/streams/stream');\n/**/\n\nvar Buffer = require('buffer').Buffer;\nvar OurUint8Array = (typeof global !== 'undefined' ? global : typeof window !== 'undefined' ? window : typeof self !== 'undefined' ? self : {}).Uint8Array || function () {};\nfunction _uint8ArrayToBuffer(chunk) {\n return Buffer.from(chunk);\n}\nfunction _isUint8Array(obj) {\n return Buffer.isBuffer(obj) || obj instanceof OurUint8Array;\n}\n\n/**/\nvar debugUtil = require('util');\nvar debug;\nif (debugUtil && debugUtil.debuglog) {\n debug = debugUtil.debuglog('stream');\n} else {\n debug = function debug() {};\n}\n/**/\n\nvar BufferList = require('./internal/streams/buffer_list');\nvar destroyImpl = require('./internal/streams/destroy');\nvar _require = require('./internal/streams/state'),\n getHighWaterMark = _require.getHighWaterMark;\nvar _require$codes = require('../errors').codes,\n ERR_INVALID_ARG_TYPE = _require$codes.ERR_INVALID_ARG_TYPE,\n ERR_STREAM_PUSH_AFTER_EOF = _require$codes.ERR_STREAM_PUSH_AFTER_EOF,\n ERR_METHOD_NOT_IMPLEMENTED = _require$codes.ERR_METHOD_NOT_IMPLEMENTED,\n ERR_STREAM_UNSHIFT_AFTER_END_EVENT = _require$codes.ERR_STREAM_UNSHIFT_AFTER_END_EVENT;\n\n// Lazy loaded to improve the startup performance.\nvar StringDecoder;\nvar createReadableStreamAsyncIterator;\nvar from;\nrequire('inherits')(Readable, Stream);\nvar errorOrDestroy = destroyImpl.errorOrDestroy;\nvar kProxyEvents = ['error', 'close', 'destroy', 'pause', 'resume'];\nfunction prependListener(emitter, event, fn) {\n // Sadly this is not cacheable as some libraries bundle their own\n // event emitter implementation with them.\n if (typeof emitter.prependListener === 'function') return emitter.prependListener(event, fn);\n\n // This is a hack to make sure that our error handler is attached before any\n // userland ones. NEVER DO THIS. This is here only because this code needs\n // to continue to work with older versions of Node.js that do not include\n // the prependListener() method. The goal is to eventually remove this hack.\n if (!emitter._events || !emitter._events[event]) emitter.on(event, fn);else if (Array.isArray(emitter._events[event])) emitter._events[event].unshift(fn);else emitter._events[event] = [fn, emitter._events[event]];\n}\nfunction ReadableState(options, stream, isDuplex) {\n Duplex = Duplex || require('./_stream_duplex');\n options = options || {};\n\n // Duplex streams are both readable and writable, but share\n // the same options object.\n // However, some cases require setting options to different\n // values for the readable and the writable sides of the duplex stream.\n // These options can be provided separately as readableXXX and writableXXX.\n if (typeof isDuplex !== 'boolean') isDuplex = stream instanceof Duplex;\n\n // object stream flag. Used to make read(n) ignore n and to\n // make all the buffer merging and length checks go away\n this.objectMode = !!options.objectMode;\n if (isDuplex) this.objectMode = this.objectMode || !!options.readableObjectMode;\n\n // the point at which it stops calling _read() to fill the buffer\n // Note: 0 is a valid value, means \"don't call _read preemptively ever\"\n this.highWaterMark = getHighWaterMark(this, options, 'readableHighWaterMark', isDuplex);\n\n // A linked list is used to store data chunks instead of an array because the\n // linked list can remove elements from the beginning faster than\n // array.shift()\n this.buffer = new BufferList();\n this.length = 0;\n this.pipes = null;\n this.pipesCount = 0;\n this.flowing = null;\n this.ended = false;\n this.endEmitted = false;\n this.reading = false;\n\n // a flag to be able to tell if the event 'readable'/'data' is emitted\n // immediately, or on a later tick. We set this to true at first, because\n // any actions that shouldn't happen until \"later\" should generally also\n // not happen before the first read call.\n this.sync = true;\n\n // whenever we return null, then we set a flag to say\n // that we're awaiting a 'readable' event emission.\n this.needReadable = false;\n this.emittedReadable = false;\n this.readableListening = false;\n this.resumeScheduled = false;\n this.paused = true;\n\n // Should close be emitted on destroy. Defaults to true.\n this.emitClose = options.emitClose !== false;\n\n // Should .destroy() be called after 'end' (and potentially 'finish')\n this.autoDestroy = !!options.autoDestroy;\n\n // has it been destroyed\n this.destroyed = false;\n\n // Crypto is kind of old and crusty. Historically, its default string\n // encoding is 'binary' so we have to make this configurable.\n // Everything else in the universe uses 'utf8', though.\n this.defaultEncoding = options.defaultEncoding || 'utf8';\n\n // the number of writers that are awaiting a drain event in .pipe()s\n this.awaitDrain = 0;\n\n // if true, a maybeReadMore has been scheduled\n this.readingMore = false;\n this.decoder = null;\n this.encoding = null;\n if (options.encoding) {\n if (!StringDecoder) StringDecoder = require('string_decoder/').StringDecoder;\n this.decoder = new StringDecoder(options.encoding);\n this.encoding = options.encoding;\n }\n}\nfunction Readable(options) {\n Duplex = Duplex || require('./_stream_duplex');\n if (!(this instanceof Readable)) return new Readable(options);\n\n // Checking for a Stream.Duplex instance is faster here instead of inside\n // the ReadableState constructor, at least with V8 6.5\n var isDuplex = this instanceof Duplex;\n this._readableState = new ReadableState(options, this, isDuplex);\n\n // legacy\n this.readable = true;\n if (options) {\n if (typeof options.read === 'function') this._read = options.read;\n if (typeof options.destroy === 'function') this._destroy = options.destroy;\n }\n Stream.call(this);\n}\nObject.defineProperty(Readable.prototype, 'destroyed', {\n // making it explicit this property is not enumerable\n // because otherwise some prototype manipulation in\n // userland will fail\n enumerable: false,\n get: function get() {\n if (this._readableState === undefined) {\n return false;\n }\n return this._readableState.destroyed;\n },\n set: function set(value) {\n // we ignore the value if the stream\n // has not been initialized yet\n if (!this._readableState) {\n return;\n }\n\n // backward compatibility, the user is explicitly\n // managing destroyed\n this._readableState.destroyed = value;\n }\n});\nReadable.prototype.destroy = destroyImpl.destroy;\nReadable.prototype._undestroy = destroyImpl.undestroy;\nReadable.prototype._destroy = function (err, cb) {\n cb(err);\n};\n\n// Manually shove something into the read() buffer.\n// This returns true if the highWaterMark has not been hit yet,\n// similar to how Writable.write() returns true if you should\n// write() some more.\nReadable.prototype.push = function (chunk, encoding) {\n var state = this._readableState;\n var skipChunkCheck;\n if (!state.objectMode) {\n if (typeof chunk === 'string') {\n encoding = encoding || state.defaultEncoding;\n if (encoding !== state.encoding) {\n chunk = Buffer.from(chunk, encoding);\n encoding = '';\n }\n skipChunkCheck = true;\n }\n } else {\n skipChunkCheck = true;\n }\n return readableAddChunk(this, chunk, encoding, false, skipChunkCheck);\n};\n\n// Unshift should *always* be something directly out of read()\nReadable.prototype.unshift = function (chunk) {\n return readableAddChunk(this, chunk, null, true, false);\n};\nfunction readableAddChunk(stream, chunk, encoding, addToFront, skipChunkCheck) {\n debug('readableAddChunk', chunk);\n var state = stream._readableState;\n if (chunk === null) {\n state.reading = false;\n onEofChunk(stream, state);\n } else {\n var er;\n if (!skipChunkCheck) er = chunkInvalid(state, chunk);\n if (er) {\n errorOrDestroy(stream, er);\n } else if (state.objectMode || chunk && chunk.length > 0) {\n if (typeof chunk !== 'string' && !state.objectMode && Object.getPrototypeOf(chunk) !== Buffer.prototype) {\n chunk = _uint8ArrayToBuffer(chunk);\n }\n if (addToFront) {\n if (state.endEmitted) errorOrDestroy(stream, new ERR_STREAM_UNSHIFT_AFTER_END_EVENT());else addChunk(stream, state, chunk, true);\n } else if (state.ended) {\n errorOrDestroy(stream, new ERR_STREAM_PUSH_AFTER_EOF());\n } else if (state.destroyed) {\n return false;\n } else {\n state.reading = false;\n if (state.decoder && !encoding) {\n chunk = state.decoder.write(chunk);\n if (state.objectMode || chunk.length !== 0) addChunk(stream, state, chunk, false);else maybeReadMore(stream, state);\n } else {\n addChunk(stream, state, chunk, false);\n }\n }\n } else if (!addToFront) {\n state.reading = false;\n maybeReadMore(stream, state);\n }\n }\n\n // We can push more data if we are below the highWaterMark.\n // Also, if we have no data yet, we can stand some more bytes.\n // This is to work around cases where hwm=0, such as the repl.\n return !state.ended && (state.length < state.highWaterMark || state.length === 0);\n}\nfunction addChunk(stream, state, chunk, addToFront) {\n if (state.flowing && state.length === 0 && !state.sync) {\n state.awaitDrain = 0;\n stream.emit('data', chunk);\n } else {\n // update the buffer info.\n state.length += state.objectMode ? 1 : chunk.length;\n if (addToFront) state.buffer.unshift(chunk);else state.buffer.push(chunk);\n if (state.needReadable) emitReadable(stream);\n }\n maybeReadMore(stream, state);\n}\nfunction chunkInvalid(state, chunk) {\n var er;\n if (!_isUint8Array(chunk) && typeof chunk !== 'string' && chunk !== undefined && !state.objectMode) {\n er = new ERR_INVALID_ARG_TYPE('chunk', ['string', 'Buffer', 'Uint8Array'], chunk);\n }\n return er;\n}\nReadable.prototype.isPaused = function () {\n return this._readableState.flowing === false;\n};\n\n// backwards compatibility.\nReadable.prototype.setEncoding = function (enc) {\n if (!StringDecoder) StringDecoder = require('string_decoder/').StringDecoder;\n var decoder = new StringDecoder(enc);\n this._readableState.decoder = decoder;\n // If setEncoding(null), decoder.encoding equals utf8\n this._readableState.encoding = this._readableState.decoder.encoding;\n\n // Iterate over current buffer to convert already stored Buffers:\n var p = this._readableState.buffer.head;\n var content = '';\n while (p !== null) {\n content += decoder.write(p.data);\n p = p.next;\n }\n this._readableState.buffer.clear();\n if (content !== '') this._readableState.buffer.push(content);\n this._readableState.length = content.length;\n return this;\n};\n\n// Don't raise the hwm > 1GB\nvar MAX_HWM = 0x40000000;\nfunction computeNewHighWaterMark(n) {\n if (n >= MAX_HWM) {\n // TODO(ronag): Throw ERR_VALUE_OUT_OF_RANGE.\n n = MAX_HWM;\n } else {\n // Get the next highest power of 2 to prevent increasing hwm excessively in\n // tiny amounts\n n--;\n n |= n >>> 1;\n n |= n >>> 2;\n n |= n >>> 4;\n n |= n >>> 8;\n n |= n >>> 16;\n n++;\n }\n return n;\n}\n\n// This function is designed to be inlinable, so please take care when making\n// changes to the function body.\nfunction howMuchToRead(n, state) {\n if (n <= 0 || state.length === 0 && state.ended) return 0;\n if (state.objectMode) return 1;\n if (n !== n) {\n // Only flow one buffer at a time\n if (state.flowing && state.length) return state.buffer.head.data.length;else return state.length;\n }\n // If we're asking for more than the current hwm, then raise the hwm.\n if (n > state.highWaterMark) state.highWaterMark = computeNewHighWaterMark(n);\n if (n <= state.length) return n;\n // Don't have enough\n if (!state.ended) {\n state.needReadable = true;\n return 0;\n }\n return state.length;\n}\n\n// you can override either this method, or the async _read(n) below.\nReadable.prototype.read = function (n) {\n debug('read', n);\n n = parseInt(n, 10);\n var state = this._readableState;\n var nOrig = n;\n if (n !== 0) state.emittedReadable = false;\n\n // if we're doing read(0) to trigger a readable event, but we\n // already have a bunch of data in the buffer, then just trigger\n // the 'readable' event and move on.\n if (n === 0 && state.needReadable && ((state.highWaterMark !== 0 ? state.length >= state.highWaterMark : state.length > 0) || state.ended)) {\n debug('read: emitReadable', state.length, state.ended);\n if (state.length === 0 && state.ended) endReadable(this);else emitReadable(this);\n return null;\n }\n n = howMuchToRead(n, state);\n\n // if we've ended, and we're now clear, then finish it up.\n if (n === 0 && state.ended) {\n if (state.length === 0) endReadable(this);\n return null;\n }\n\n // All the actual chunk generation logic needs to be\n // *below* the call to _read. The reason is that in certain\n // synthetic stream cases, such as passthrough streams, _read\n // may be a completely synchronous operation which may change\n // the state of the read buffer, providing enough data when\n // before there was *not* enough.\n //\n // So, the steps are:\n // 1. Figure out what the state of things will be after we do\n // a read from the buffer.\n //\n // 2. If that resulting state will trigger a _read, then call _read.\n // Note that this may be asynchronous, or synchronous. Yes, it is\n // deeply ugly to write APIs this way, but that still doesn't mean\n // that the Readable class should behave improperly, as streams are\n // designed to be sync/async agnostic.\n // Take note if the _read call is sync or async (ie, if the read call\n // has returned yet), so that we know whether or not it's safe to emit\n // 'readable' etc.\n //\n // 3. Actually pull the requested chunks out of the buffer and return.\n\n // if we need a readable event, then we need to do some reading.\n var doRead = state.needReadable;\n debug('need readable', doRead);\n\n // if we currently have less than the highWaterMark, then also read some\n if (state.length === 0 || state.length - n < state.highWaterMark) {\n doRead = true;\n debug('length less than watermark', doRead);\n }\n\n // however, if we've ended, then there's no point, and if we're already\n // reading, then it's unnecessary.\n if (state.ended || state.reading) {\n doRead = false;\n debug('reading or ended', doRead);\n } else if (doRead) {\n debug('do read');\n state.reading = true;\n state.sync = true;\n // if the length is currently zero, then we *need* a readable event.\n if (state.length === 0) state.needReadable = true;\n // call internal read method\n this._read(state.highWaterMark);\n state.sync = false;\n // If _read pushed data synchronously, then `reading` will be false,\n // and we need to re-evaluate how much data we can return to the user.\n if (!state.reading) n = howMuchToRead(nOrig, state);\n }\n var ret;\n if (n > 0) ret = fromList(n, state);else ret = null;\n if (ret === null) {\n state.needReadable = state.length <= state.highWaterMark;\n n = 0;\n } else {\n state.length -= n;\n state.awaitDrain = 0;\n }\n if (state.length === 0) {\n // If we have nothing in the buffer, then we want to know\n // as soon as we *do* get something into the buffer.\n if (!state.ended) state.needReadable = true;\n\n // If we tried to read() past the EOF, then emit end on the next tick.\n if (nOrig !== n && state.ended) endReadable(this);\n }\n if (ret !== null) this.emit('data', ret);\n return ret;\n};\nfunction onEofChunk(stream, state) {\n debug('onEofChunk');\n if (state.ended) return;\n if (state.decoder) {\n var chunk = state.decoder.end();\n if (chunk && chunk.length) {\n state.buffer.push(chunk);\n state.length += state.objectMode ? 1 : chunk.length;\n }\n }\n state.ended = true;\n if (state.sync) {\n // if we are sync, wait until next tick to emit the data.\n // Otherwise we risk emitting data in the flow()\n // the readable code triggers during a read() call\n emitReadable(stream);\n } else {\n // emit 'readable' now to make sure it gets picked up.\n state.needReadable = false;\n if (!state.emittedReadable) {\n state.emittedReadable = true;\n emitReadable_(stream);\n }\n }\n}\n\n// Don't emit readable right away in sync mode, because this can trigger\n// another read() call => stack overflow. This way, it might trigger\n// a nextTick recursion warning, but that's not so bad.\nfunction emitReadable(stream) {\n var state = stream._readableState;\n debug('emitReadable', state.needReadable, state.emittedReadable);\n state.needReadable = false;\n if (!state.emittedReadable) {\n debug('emitReadable', state.flowing);\n state.emittedReadable = true;\n process.nextTick(emitReadable_, stream);\n }\n}\nfunction emitReadable_(stream) {\n var state = stream._readableState;\n debug('emitReadable_', state.destroyed, state.length, state.ended);\n if (!state.destroyed && (state.length || state.ended)) {\n stream.emit('readable');\n state.emittedReadable = false;\n }\n\n // The stream needs another readable event if\n // 1. It is not flowing, as the flow mechanism will take\n // care of it.\n // 2. It is not ended.\n // 3. It is below the highWaterMark, so we can schedule\n // another readable later.\n state.needReadable = !state.flowing && !state.ended && state.length <= state.highWaterMark;\n flow(stream);\n}\n\n// at this point, the user has presumably seen the 'readable' event,\n// and called read() to consume some data. that may have triggered\n// in turn another _read(n) call, in which case reading = true if\n// it's in progress.\n// However, if we're not ended, or reading, and the length < hwm,\n// then go ahead and try to read some more preemptively.\nfunction maybeReadMore(stream, state) {\n if (!state.readingMore) {\n state.readingMore = true;\n process.nextTick(maybeReadMore_, stream, state);\n }\n}\nfunction maybeReadMore_(stream, state) {\n // Attempt to read more data if we should.\n //\n // The conditions for reading more data are (one of):\n // - Not enough data buffered (state.length < state.highWaterMark). The loop\n // is responsible for filling the buffer with enough data if such data\n // is available. If highWaterMark is 0 and we are not in the flowing mode\n // we should _not_ attempt to buffer any extra data. We'll get more data\n // when the stream consumer calls read() instead.\n // - No data in the buffer, and the stream is in flowing mode. In this mode\n // the loop below is responsible for ensuring read() is called. Failing to\n // call read here would abort the flow and there's no other mechanism for\n // continuing the flow if the stream consumer has just subscribed to the\n // 'data' event.\n //\n // In addition to the above conditions to keep reading data, the following\n // conditions prevent the data from being read:\n // - The stream has ended (state.ended).\n // - There is already a pending 'read' operation (state.reading). This is a\n // case where the the stream has called the implementation defined _read()\n // method, but they are processing the call asynchronously and have _not_\n // called push() with new data. In this case we skip performing more\n // read()s. The execution ends in this method again after the _read() ends\n // up calling push() with more data.\n while (!state.reading && !state.ended && (state.length < state.highWaterMark || state.flowing && state.length === 0)) {\n var len = state.length;\n debug('maybeReadMore read 0');\n stream.read(0);\n if (len === state.length)\n // didn't get any data, stop spinning.\n break;\n }\n state.readingMore = false;\n}\n\n// abstract method. to be overridden in specific implementation classes.\n// call cb(er, data) where data is <= n in length.\n// for virtual (non-string, non-buffer) streams, \"length\" is somewhat\n// arbitrary, and perhaps not very meaningful.\nReadable.prototype._read = function (n) {\n errorOrDestroy(this, new ERR_METHOD_NOT_IMPLEMENTED('_read()'));\n};\nReadable.prototype.pipe = function (dest, pipeOpts) {\n var src = this;\n var state = this._readableState;\n switch (state.pipesCount) {\n case 0:\n state.pipes = dest;\n break;\n case 1:\n state.pipes = [state.pipes, dest];\n break;\n default:\n state.pipes.push(dest);\n break;\n }\n state.pipesCount += 1;\n debug('pipe count=%d opts=%j', state.pipesCount, pipeOpts);\n var doEnd = (!pipeOpts || pipeOpts.end !== false) && dest !== process.stdout && dest !== process.stderr;\n var endFn = doEnd ? onend : unpipe;\n if (state.endEmitted) process.nextTick(endFn);else src.once('end', endFn);\n dest.on('unpipe', onunpipe);\n function onunpipe(readable, unpipeInfo) {\n debug('onunpipe');\n if (readable === src) {\n if (unpipeInfo && unpipeInfo.hasUnpiped === false) {\n unpipeInfo.hasUnpiped = true;\n cleanup();\n }\n }\n }\n function onend() {\n debug('onend');\n dest.end();\n }\n\n // when the dest drains, it reduces the awaitDrain counter\n // on the source. This would be more elegant with a .once()\n // handler in flow(), but adding and removing repeatedly is\n // too slow.\n var ondrain = pipeOnDrain(src);\n dest.on('drain', ondrain);\n var cleanedUp = false;\n function cleanup() {\n debug('cleanup');\n // cleanup event handlers once the pipe is broken\n dest.removeListener('close', onclose);\n dest.removeListener('finish', onfinish);\n dest.removeListener('drain', ondrain);\n dest.removeListener('error', onerror);\n dest.removeListener('unpipe', onunpipe);\n src.removeListener('end', onend);\n src.removeListener('end', unpipe);\n src.removeListener('data', ondata);\n cleanedUp = true;\n\n // if the reader is waiting for a drain event from this\n // specific writer, then it would cause it to never start\n // flowing again.\n // So, if this is awaiting a drain, then we just call it now.\n // If we don't know, then assume that we are waiting for one.\n if (state.awaitDrain && (!dest._writableState || dest._writableState.needDrain)) ondrain();\n }\n src.on('data', ondata);\n function ondata(chunk) {\n debug('ondata');\n var ret = dest.write(chunk);\n debug('dest.write', ret);\n if (ret === false) {\n // If the user unpiped during `dest.write()`, it is possible\n // to get stuck in a permanently paused state if that write\n // also returned false.\n // => Check whether `dest` is still a piping destination.\n if ((state.pipesCount === 1 && state.pipes === dest || state.pipesCount > 1 && indexOf(state.pipes, dest) !== -1) && !cleanedUp) {\n debug('false write response, pause', state.awaitDrain);\n state.awaitDrain++;\n }\n src.pause();\n }\n }\n\n // if the dest has an error, then stop piping into it.\n // however, don't suppress the throwing behavior for this.\n function onerror(er) {\n debug('onerror', er);\n unpipe();\n dest.removeListener('error', onerror);\n if (EElistenerCount(dest, 'error') === 0) errorOrDestroy(dest, er);\n }\n\n // Make sure our error handler is attached before userland ones.\n prependListener(dest, 'error', onerror);\n\n // Both close and finish should trigger unpipe, but only once.\n function onclose() {\n dest.removeListener('finish', onfinish);\n unpipe();\n }\n dest.once('close', onclose);\n function onfinish() {\n debug('onfinish');\n dest.removeListener('close', onclose);\n unpipe();\n }\n dest.once('finish', onfinish);\n function unpipe() {\n debug('unpipe');\n src.unpipe(dest);\n }\n\n // tell the dest that it's being piped to\n dest.emit('pipe', src);\n\n // start the flow if it hasn't been started already.\n if (!state.flowing) {\n debug('pipe resume');\n src.resume();\n }\n return dest;\n};\nfunction pipeOnDrain(src) {\n return function pipeOnDrainFunctionResult() {\n var state = src._readableState;\n debug('pipeOnDrain', state.awaitDrain);\n if (state.awaitDrain) state.awaitDrain--;\n if (state.awaitDrain === 0 && EElistenerCount(src, 'data')) {\n state.flowing = true;\n flow(src);\n }\n };\n}\nReadable.prototype.unpipe = function (dest) {\n var state = this._readableState;\n var unpipeInfo = {\n hasUnpiped: false\n };\n\n // if we're not piping anywhere, then do nothing.\n if (state.pipesCount === 0) return this;\n\n // just one destination. most common case.\n if (state.pipesCount === 1) {\n // passed in one, but it's not the right one.\n if (dest && dest !== state.pipes) return this;\n if (!dest) dest = state.pipes;\n\n // got a match.\n state.pipes = null;\n state.pipesCount = 0;\n state.flowing = false;\n if (dest) dest.emit('unpipe', this, unpipeInfo);\n return this;\n }\n\n // slow case. multiple pipe destinations.\n\n if (!dest) {\n // remove all.\n var dests = state.pipes;\n var len = state.pipesCount;\n state.pipes = null;\n state.pipesCount = 0;\n state.flowing = false;\n for (var i = 0; i < len; i++) dests[i].emit('unpipe', this, {\n hasUnpiped: false\n });\n return this;\n }\n\n // try to find the right one.\n var index = indexOf(state.pipes, dest);\n if (index === -1) return this;\n state.pipes.splice(index, 1);\n state.pipesCount -= 1;\n if (state.pipesCount === 1) state.pipes = state.pipes[0];\n dest.emit('unpipe', this, unpipeInfo);\n return this;\n};\n\n// set up data events if they are asked for\n// Ensure readable listeners eventually get something\nReadable.prototype.on = function (ev, fn) {\n var res = Stream.prototype.on.call(this, ev, fn);\n var state = this._readableState;\n if (ev === 'data') {\n // update readableListening so that resume() may be a no-op\n // a few lines down. This is needed to support once('readable').\n state.readableListening = this.listenerCount('readable') > 0;\n\n // Try start flowing on next tick if stream isn't explicitly paused\n if (state.flowing !== false) this.resume();\n } else if (ev === 'readable') {\n if (!state.endEmitted && !state.readableListening) {\n state.readableListening = state.needReadable = true;\n state.flowing = false;\n state.emittedReadable = false;\n debug('on readable', state.length, state.reading);\n if (state.length) {\n emitReadable(this);\n } else if (!state.reading) {\n process.nextTick(nReadingNextTick, this);\n }\n }\n }\n return res;\n};\nReadable.prototype.addListener = Readable.prototype.on;\nReadable.prototype.removeListener = function (ev, fn) {\n var res = Stream.prototype.removeListener.call(this, ev, fn);\n if (ev === 'readable') {\n // We need to check if there is someone still listening to\n // readable and reset the state. However this needs to happen\n // after readable has been emitted but before I/O (nextTick) to\n // support once('readable', fn) cycles. This means that calling\n // resume within the same tick will have no\n // effect.\n process.nextTick(updateReadableListening, this);\n }\n return res;\n};\nReadable.prototype.removeAllListeners = function (ev) {\n var res = Stream.prototype.removeAllListeners.apply(this, arguments);\n if (ev === 'readable' || ev === undefined) {\n // We need to check if there is someone still listening to\n // readable and reset the state. However this needs to happen\n // after readable has been emitted but before I/O (nextTick) to\n // support once('readable', fn) cycles. This means that calling\n // resume within the same tick will have no\n // effect.\n process.nextTick(updateReadableListening, this);\n }\n return res;\n};\nfunction updateReadableListening(self) {\n var state = self._readableState;\n state.readableListening = self.listenerCount('readable') > 0;\n if (state.resumeScheduled && !state.paused) {\n // flowing needs to be set to true now, otherwise\n // the upcoming resume will not flow.\n state.flowing = true;\n\n // crude way to check if we should resume\n } else if (self.listenerCount('data') > 0) {\n self.resume();\n }\n}\nfunction nReadingNextTick(self) {\n debug('readable nexttick read 0');\n self.read(0);\n}\n\n// pause() and resume() are remnants of the legacy readable stream API\n// If the user uses them, then switch into old mode.\nReadable.prototype.resume = function () {\n var state = this._readableState;\n if (!state.flowing) {\n debug('resume');\n // we flow only if there is no one listening\n // for readable, but we still have to call\n // resume()\n state.flowing = !state.readableListening;\n resume(this, state);\n }\n state.paused = false;\n return this;\n};\nfunction resume(stream, state) {\n if (!state.resumeScheduled) {\n state.resumeScheduled = true;\n process.nextTick(resume_, stream, state);\n }\n}\nfunction resume_(stream, state) {\n debug('resume', state.reading);\n if (!state.reading) {\n stream.read(0);\n }\n state.resumeScheduled = false;\n stream.emit('resume');\n flow(stream);\n if (state.flowing && !state.reading) stream.read(0);\n}\nReadable.prototype.pause = function () {\n debug('call pause flowing=%j', this._readableState.flowing);\n if (this._readableState.flowing !== false) {\n debug('pause');\n this._readableState.flowing = false;\n this.emit('pause');\n }\n this._readableState.paused = true;\n return this;\n};\nfunction flow(stream) {\n var state = stream._readableState;\n debug('flow', state.flowing);\n while (state.flowing && stream.read() !== null);\n}\n\n// wrap an old-style stream as the async data source.\n// This is *not* part of the readable stream interface.\n// It is an ugly unfortunate mess of history.\nReadable.prototype.wrap = function (stream) {\n var _this = this;\n var state = this._readableState;\n var paused = false;\n stream.on('end', function () {\n debug('wrapped end');\n if (state.decoder && !state.ended) {\n var chunk = state.decoder.end();\n if (chunk && chunk.length) _this.push(chunk);\n }\n _this.push(null);\n });\n stream.on('data', function (chunk) {\n debug('wrapped data');\n if (state.decoder) chunk = state.decoder.write(chunk);\n\n // don't skip over falsy values in objectMode\n if (state.objectMode && (chunk === null || chunk === undefined)) return;else if (!state.objectMode && (!chunk || !chunk.length)) return;\n var ret = _this.push(chunk);\n if (!ret) {\n paused = true;\n stream.pause();\n }\n });\n\n // proxy all the other methods.\n // important when wrapping filters and duplexes.\n for (var i in stream) {\n if (this[i] === undefined && typeof stream[i] === 'function') {\n this[i] = function methodWrap(method) {\n return function methodWrapReturnFunction() {\n return stream[method].apply(stream, arguments);\n };\n }(i);\n }\n }\n\n // proxy certain important events.\n for (var n = 0; n < kProxyEvents.length; n++) {\n stream.on(kProxyEvents[n], this.emit.bind(this, kProxyEvents[n]));\n }\n\n // when we try to consume some more bytes, simply unpause the\n // underlying stream.\n this._read = function (n) {\n debug('wrapped _read', n);\n if (paused) {\n paused = false;\n stream.resume();\n }\n };\n return this;\n};\nif (typeof Symbol === 'function') {\n Readable.prototype[Symbol.asyncIterator] = function () {\n if (createReadableStreamAsyncIterator === undefined) {\n createReadableStreamAsyncIterator = require('./internal/streams/async_iterator');\n }\n return createReadableStreamAsyncIterator(this);\n };\n}\nObject.defineProperty(Readable.prototype, 'readableHighWaterMark', {\n // making it explicit this property is not enumerable\n // because otherwise some prototype manipulation in\n // userland will fail\n enumerable: false,\n get: function get() {\n return this._readableState.highWaterMark;\n }\n});\nObject.defineProperty(Readable.prototype, 'readableBuffer', {\n // making it explicit this property is not enumerable\n // because otherwise some prototype manipulation in\n // userland will fail\n enumerable: false,\n get: function get() {\n return this._readableState && this._readableState.buffer;\n }\n});\nObject.defineProperty(Readable.prototype, 'readableFlowing', {\n // making it explicit this property is not enumerable\n // because otherwise some prototype manipulation in\n // userland will fail\n enumerable: false,\n get: function get() {\n return this._readableState.flowing;\n },\n set: function set(state) {\n if (this._readableState) {\n this._readableState.flowing = state;\n }\n }\n});\n\n// exposed for testing purposes only.\nReadable._fromList = fromList;\nObject.defineProperty(Readable.prototype, 'readableLength', {\n // making it explicit this property is not enumerable\n // because otherwise some prototype manipulation in\n // userland will fail\n enumerable: false,\n get: function get() {\n return this._readableState.length;\n }\n});\n\n// Pluck off n bytes from an array of buffers.\n// Length is the combined lengths of all the buffers in the list.\n// This function is designed to be inlinable, so please take care when making\n// changes to the function body.\nfunction fromList(n, state) {\n // nothing buffered\n if (state.length === 0) return null;\n var ret;\n if (state.objectMode) ret = state.buffer.shift();else if (!n || n >= state.length) {\n // read it all, truncate the list\n if (state.decoder) ret = state.buffer.join('');else if (state.buffer.length === 1) ret = state.buffer.first();else ret = state.buffer.concat(state.length);\n state.buffer.clear();\n } else {\n // read part of list\n ret = state.buffer.consume(n, state.decoder);\n }\n return ret;\n}\nfunction endReadable(stream) {\n var state = stream._readableState;\n debug('endReadable', state.endEmitted);\n if (!state.endEmitted) {\n state.ended = true;\n process.nextTick(endReadableNT, state, stream);\n }\n}\nfunction endReadableNT(state, stream) {\n debug('endReadableNT', state.endEmitted, state.length);\n\n // Check that we didn't get one last unshift.\n if (!state.endEmitted && state.length === 0) {\n state.endEmitted = true;\n stream.readable = false;\n stream.emit('end');\n if (state.autoDestroy) {\n // In case of duplex streams we need a way to detect\n // if the writable side is ready for autoDestroy as well\n var wState = stream._writableState;\n if (!wState || wState.autoDestroy && wState.finished) {\n stream.destroy();\n }\n }\n }\n}\nif (typeof Symbol === 'function') {\n Readable.from = function (iterable, opts) {\n if (from === undefined) {\n from = require('./internal/streams/from');\n }\n return from(Readable, iterable, opts);\n };\n}\nfunction indexOf(xs, x) {\n for (var i = 0, l = xs.length; i < l; i++) {\n if (xs[i] === x) return i;\n }\n return -1;\n}","// Copyright Joyent, Inc. and other Node contributors.\n//\n// Permission is hereby granted, free of charge, to any person obtaining a\n// copy of this software and associated documentation files (the\n// \"Software\"), to deal in the Software without restriction, including\n// without limitation the rights to use, copy, modify, merge, publish,\n// distribute, sublicense, and/or sell copies of the Software, and to permit\n// persons to whom the Software is furnished to do so, subject to the\n// following conditions:\n//\n// The above copyright notice and this permission notice shall be included\n// in all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS\n// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\n// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN\n// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,\n// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR\n// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE\n// USE OR OTHER DEALINGS IN THE SOFTWARE.\n\n// a transform stream is a readable/writable stream where you do\n// something with the data. Sometimes it's called a \"filter\",\n// but that's not a great name for it, since that implies a thing where\n// some bits pass through, and others are simply ignored. (That would\n// be a valid example of a transform, of course.)\n//\n// While the output is causally related to the input, it's not a\n// necessarily symmetric or synchronous transformation. For example,\n// a zlib stream might take multiple plain-text writes(), and then\n// emit a single compressed chunk some time in the future.\n//\n// Here's how this works:\n//\n// The Transform stream has all the aspects of the readable and writable\n// stream classes. When you write(chunk), that calls _write(chunk,cb)\n// internally, and returns false if there's a lot of pending writes\n// buffered up. When you call read(), that calls _read(n) until\n// there's enough pending readable data buffered up.\n//\n// In a transform stream, the written data is placed in a buffer. When\n// _read(n) is called, it transforms the queued up data, calling the\n// buffered _write cb's as it consumes chunks. If consuming a single\n// written chunk would result in multiple output chunks, then the first\n// outputted bit calls the readcb, and subsequent chunks just go into\n// the read buffer, and will cause it to emit 'readable' if necessary.\n//\n// This way, back-pressure is actually determined by the reading side,\n// since _read has to be called to start processing a new chunk. However,\n// a pathological inflate type of transform can cause excessive buffering\n// here. For example, imagine a stream where every byte of input is\n// interpreted as an integer from 0-255, and then results in that many\n// bytes of output. Writing the 4 bytes {ff,ff,ff,ff} would result in\n// 1kb of data being output. In this case, you could write a very small\n// amount of input, and end up with a very large amount of output. In\n// such a pathological inflating mechanism, there'd be no way to tell\n// the system to stop doing the transform. A single 4MB write could\n// cause the system to run out of memory.\n//\n// However, even in such a pathological case, only a single written chunk\n// would be consumed, and then the rest would wait (un-transformed) until\n// the results of the previous transformed chunk were consumed.\n\n'use strict';\n\nmodule.exports = Transform;\nvar _require$codes = require('../errors').codes,\n ERR_METHOD_NOT_IMPLEMENTED = _require$codes.ERR_METHOD_NOT_IMPLEMENTED,\n ERR_MULTIPLE_CALLBACK = _require$codes.ERR_MULTIPLE_CALLBACK,\n ERR_TRANSFORM_ALREADY_TRANSFORMING = _require$codes.ERR_TRANSFORM_ALREADY_TRANSFORMING,\n ERR_TRANSFORM_WITH_LENGTH_0 = _require$codes.ERR_TRANSFORM_WITH_LENGTH_0;\nvar Duplex = require('./_stream_duplex');\nrequire('inherits')(Transform, Duplex);\nfunction afterTransform(er, data) {\n var ts = this._transformState;\n ts.transforming = false;\n var cb = ts.writecb;\n if (cb === null) {\n return this.emit('error', new ERR_MULTIPLE_CALLBACK());\n }\n ts.writechunk = null;\n ts.writecb = null;\n if (data != null)\n // single equals check for both `null` and `undefined`\n this.push(data);\n cb(er);\n var rs = this._readableState;\n rs.reading = false;\n if (rs.needReadable || rs.length < rs.highWaterMark) {\n this._read(rs.highWaterMark);\n }\n}\nfunction Transform(options) {\n if (!(this instanceof Transform)) return new Transform(options);\n Duplex.call(this, options);\n this._transformState = {\n afterTransform: afterTransform.bind(this),\n needTransform: false,\n transforming: false,\n writecb: null,\n writechunk: null,\n writeencoding: null\n };\n\n // start out asking for a readable event once data is transformed.\n this._readableState.needReadable = true;\n\n // we have implemented the _read method, and done the other things\n // that Readable wants before the first _read call, so unset the\n // sync guard flag.\n this._readableState.sync = false;\n if (options) {\n if (typeof options.transform === 'function') this._transform = options.transform;\n if (typeof options.flush === 'function') this._flush = options.flush;\n }\n\n // When the writable side finishes, then flush out anything remaining.\n this.on('prefinish', prefinish);\n}\nfunction prefinish() {\n var _this = this;\n if (typeof this._flush === 'function' && !this._readableState.destroyed) {\n this._flush(function (er, data) {\n done(_this, er, data);\n });\n } else {\n done(this, null, null);\n }\n}\nTransform.prototype.push = function (chunk, encoding) {\n this._transformState.needTransform = false;\n return Duplex.prototype.push.call(this, chunk, encoding);\n};\n\n// This is the part where you do stuff!\n// override this function in implementation classes.\n// 'chunk' is an input chunk.\n//\n// Call `push(newChunk)` to pass along transformed output\n// to the readable side. You may call 'push' zero or more times.\n//\n// Call `cb(err)` when you are done with this chunk. If you pass\n// an error, then that'll put the hurt on the whole operation. If you\n// never call cb(), then you'll never get another chunk.\nTransform.prototype._transform = function (chunk, encoding, cb) {\n cb(new ERR_METHOD_NOT_IMPLEMENTED('_transform()'));\n};\nTransform.prototype._write = function (chunk, encoding, cb) {\n var ts = this._transformState;\n ts.writecb = cb;\n ts.writechunk = chunk;\n ts.writeencoding = encoding;\n if (!ts.transforming) {\n var rs = this._readableState;\n if (ts.needTransform || rs.needReadable || rs.length < rs.highWaterMark) this._read(rs.highWaterMark);\n }\n};\n\n// Doesn't matter what the args are here.\n// _transform does all the work.\n// That we got here means that the readable side wants more data.\nTransform.prototype._read = function (n) {\n var ts = this._transformState;\n if (ts.writechunk !== null && !ts.transforming) {\n ts.transforming = true;\n this._transform(ts.writechunk, ts.writeencoding, ts.afterTransform);\n } else {\n // mark that we need a transform, so that any data that comes in\n // will get processed, now that we've asked for it.\n ts.needTransform = true;\n }\n};\nTransform.prototype._destroy = function (err, cb) {\n Duplex.prototype._destroy.call(this, err, function (err2) {\n cb(err2);\n });\n};\nfunction done(stream, er, data) {\n if (er) return stream.emit('error', er);\n if (data != null)\n // single equals check for both `null` and `undefined`\n stream.push(data);\n\n // TODO(BridgeAR): Write a test for these two error cases\n // if there's nothing in the write buffer, then that means\n // that nothing more will ever be provided\n if (stream._writableState.length) throw new ERR_TRANSFORM_WITH_LENGTH_0();\n if (stream._transformState.transforming) throw new ERR_TRANSFORM_ALREADY_TRANSFORMING();\n return stream.push(null);\n}","// Copyright Joyent, Inc. and other Node contributors.\n//\n// Permission is hereby granted, free of charge, to any person obtaining a\n// copy of this software and associated documentation files (the\n// \"Software\"), to deal in the Software without restriction, including\n// without limitation the rights to use, copy, modify, merge, publish,\n// distribute, sublicense, and/or sell copies of the Software, and to permit\n// persons to whom the Software is furnished to do so, subject to the\n// following conditions:\n//\n// The above copyright notice and this permission notice shall be included\n// in all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS\n// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\n// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN\n// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,\n// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR\n// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE\n// USE OR OTHER DEALINGS IN THE SOFTWARE.\n\n// A bit simpler than readable streams.\n// Implement an async ._write(chunk, encoding, cb), and it'll handle all\n// the drain event emission and buffering.\n\n'use strict';\n\nmodule.exports = Writable;\n\n/* */\nfunction WriteReq(chunk, encoding, cb) {\n this.chunk = chunk;\n this.encoding = encoding;\n this.callback = cb;\n this.next = null;\n}\n\n// It seems a linked list but it is not\n// there will be only 2 of these for each stream\nfunction CorkedRequest(state) {\n var _this = this;\n this.next = null;\n this.entry = null;\n this.finish = function () {\n onCorkedFinish(_this, state);\n };\n}\n/* */\n\n/**/\nvar Duplex;\n/**/\n\nWritable.WritableState = WritableState;\n\n/**/\nvar internalUtil = {\n deprecate: require('util-deprecate')\n};\n/**/\n\n/**/\nvar Stream = require('./internal/streams/stream');\n/**/\n\nvar Buffer = require('buffer').Buffer;\nvar OurUint8Array = (typeof global !== 'undefined' ? global : typeof window !== 'undefined' ? window : typeof self !== 'undefined' ? self : {}).Uint8Array || function () {};\nfunction _uint8ArrayToBuffer(chunk) {\n return Buffer.from(chunk);\n}\nfunction _isUint8Array(obj) {\n return Buffer.isBuffer(obj) || obj instanceof OurUint8Array;\n}\nvar destroyImpl = require('./internal/streams/destroy');\nvar _require = require('./internal/streams/state'),\n getHighWaterMark = _require.getHighWaterMark;\nvar _require$codes = require('../errors').codes,\n ERR_INVALID_ARG_TYPE = _require$codes.ERR_INVALID_ARG_TYPE,\n ERR_METHOD_NOT_IMPLEMENTED = _require$codes.ERR_METHOD_NOT_IMPLEMENTED,\n ERR_MULTIPLE_CALLBACK = _require$codes.ERR_MULTIPLE_CALLBACK,\n ERR_STREAM_CANNOT_PIPE = _require$codes.ERR_STREAM_CANNOT_PIPE,\n ERR_STREAM_DESTROYED = _require$codes.ERR_STREAM_DESTROYED,\n ERR_STREAM_NULL_VALUES = _require$codes.ERR_STREAM_NULL_VALUES,\n ERR_STREAM_WRITE_AFTER_END = _require$codes.ERR_STREAM_WRITE_AFTER_END,\n ERR_UNKNOWN_ENCODING = _require$codes.ERR_UNKNOWN_ENCODING;\nvar errorOrDestroy = destroyImpl.errorOrDestroy;\nrequire('inherits')(Writable, Stream);\nfunction nop() {}\nfunction WritableState(options, stream, isDuplex) {\n Duplex = Duplex || require('./_stream_duplex');\n options = options || {};\n\n // Duplex streams are both readable and writable, but share\n // the same options object.\n // However, some cases require setting options to different\n // values for the readable and the writable sides of the duplex stream,\n // e.g. options.readableObjectMode vs. options.writableObjectMode, etc.\n if (typeof isDuplex !== 'boolean') isDuplex = stream instanceof Duplex;\n\n // object stream flag to indicate whether or not this stream\n // contains buffers or objects.\n this.objectMode = !!options.objectMode;\n if (isDuplex) this.objectMode = this.objectMode || !!options.writableObjectMode;\n\n // the point at which write() starts returning false\n // Note: 0 is a valid value, means that we always return false if\n // the entire buffer is not flushed immediately on write()\n this.highWaterMark = getHighWaterMark(this, options, 'writableHighWaterMark', isDuplex);\n\n // if _final has been called\n this.finalCalled = false;\n\n // drain event flag.\n this.needDrain = false;\n // at the start of calling end()\n this.ending = false;\n // when end() has been called, and returned\n this.ended = false;\n // when 'finish' is emitted\n this.finished = false;\n\n // has it been destroyed\n this.destroyed = false;\n\n // should we decode strings into buffers before passing to _write?\n // this is here so that some node-core streams can optimize string\n // handling at a lower level.\n var noDecode = options.decodeStrings === false;\n this.decodeStrings = !noDecode;\n\n // Crypto is kind of old and crusty. Historically, its default string\n // encoding is 'binary' so we have to make this configurable.\n // Everything else in the universe uses 'utf8', though.\n this.defaultEncoding = options.defaultEncoding || 'utf8';\n\n // not an actual buffer we keep track of, but a measurement\n // of how much we're waiting to get pushed to some underlying\n // socket or file.\n this.length = 0;\n\n // a flag to see when we're in the middle of a write.\n this.writing = false;\n\n // when true all writes will be buffered until .uncork() call\n this.corked = 0;\n\n // a flag to be able to tell if the onwrite cb is called immediately,\n // or on a later tick. We set this to true at first, because any\n // actions that shouldn't happen until \"later\" should generally also\n // not happen before the first write call.\n this.sync = true;\n\n // a flag to know if we're processing previously buffered items, which\n // may call the _write() callback in the same tick, so that we don't\n // end up in an overlapped onwrite situation.\n this.bufferProcessing = false;\n\n // the callback that's passed to _write(chunk,cb)\n this.onwrite = function (er) {\n onwrite(stream, er);\n };\n\n // the callback that the user supplies to write(chunk,encoding,cb)\n this.writecb = null;\n\n // the amount that is being written when _write is called.\n this.writelen = 0;\n this.bufferedRequest = null;\n this.lastBufferedRequest = null;\n\n // number of pending user-supplied write callbacks\n // this must be 0 before 'finish' can be emitted\n this.pendingcb = 0;\n\n // emit prefinish if the only thing we're waiting for is _write cbs\n // This is relevant for synchronous Transform streams\n this.prefinished = false;\n\n // True if the error was already emitted and should not be thrown again\n this.errorEmitted = false;\n\n // Should close be emitted on destroy. Defaults to true.\n this.emitClose = options.emitClose !== false;\n\n // Should .destroy() be called after 'finish' (and potentially 'end')\n this.autoDestroy = !!options.autoDestroy;\n\n // count buffered requests\n this.bufferedRequestCount = 0;\n\n // allocate the first CorkedRequest, there is always\n // one allocated and free to use, and we maintain at most two\n this.corkedRequestsFree = new CorkedRequest(this);\n}\nWritableState.prototype.getBuffer = function getBuffer() {\n var current = this.bufferedRequest;\n var out = [];\n while (current) {\n out.push(current);\n current = current.next;\n }\n return out;\n};\n(function () {\n try {\n Object.defineProperty(WritableState.prototype, 'buffer', {\n get: internalUtil.deprecate(function writableStateBufferGetter() {\n return this.getBuffer();\n }, '_writableState.buffer is deprecated. Use _writableState.getBuffer ' + 'instead.', 'DEP0003')\n });\n } catch (_) {}\n})();\n\n// Test _writableState for inheritance to account for Duplex streams,\n// whose prototype chain only points to Readable.\nvar realHasInstance;\nif (typeof Symbol === 'function' && Symbol.hasInstance && typeof Function.prototype[Symbol.hasInstance] === 'function') {\n realHasInstance = Function.prototype[Symbol.hasInstance];\n Object.defineProperty(Writable, Symbol.hasInstance, {\n value: function value(object) {\n if (realHasInstance.call(this, object)) return true;\n if (this !== Writable) return false;\n return object && object._writableState instanceof WritableState;\n }\n });\n} else {\n realHasInstance = function realHasInstance(object) {\n return object instanceof this;\n };\n}\nfunction Writable(options) {\n Duplex = Duplex || require('./_stream_duplex');\n\n // Writable ctor is applied to Duplexes, too.\n // `realHasInstance` is necessary because using plain `instanceof`\n // would return false, as no `_writableState` property is attached.\n\n // Trying to use the custom `instanceof` for Writable here will also break the\n // Node.js LazyTransform implementation, which has a non-trivial getter for\n // `_writableState` that would lead to infinite recursion.\n\n // Checking for a Stream.Duplex instance is faster here instead of inside\n // the WritableState constructor, at least with V8 6.5\n var isDuplex = this instanceof Duplex;\n if (!isDuplex && !realHasInstance.call(Writable, this)) return new Writable(options);\n this._writableState = new WritableState(options, this, isDuplex);\n\n // legacy.\n this.writable = true;\n if (options) {\n if (typeof options.write === 'function') this._write = options.write;\n if (typeof options.writev === 'function') this._writev = options.writev;\n if (typeof options.destroy === 'function') this._destroy = options.destroy;\n if (typeof options.final === 'function') this._final = options.final;\n }\n Stream.call(this);\n}\n\n// Otherwise people can pipe Writable streams, which is just wrong.\nWritable.prototype.pipe = function () {\n errorOrDestroy(this, new ERR_STREAM_CANNOT_PIPE());\n};\nfunction writeAfterEnd(stream, cb) {\n var er = new ERR_STREAM_WRITE_AFTER_END();\n // TODO: defer error events consistently everywhere, not just the cb\n errorOrDestroy(stream, er);\n process.nextTick(cb, er);\n}\n\n// Checks that a user-supplied chunk is valid, especially for the particular\n// mode the stream is in. Currently this means that `null` is never accepted\n// and undefined/non-string values are only allowed in object mode.\nfunction validChunk(stream, state, chunk, cb) {\n var er;\n if (chunk === null) {\n er = new ERR_STREAM_NULL_VALUES();\n } else if (typeof chunk !== 'string' && !state.objectMode) {\n er = new ERR_INVALID_ARG_TYPE('chunk', ['string', 'Buffer'], chunk);\n }\n if (er) {\n errorOrDestroy(stream, er);\n process.nextTick(cb, er);\n return false;\n }\n return true;\n}\nWritable.prototype.write = function (chunk, encoding, cb) {\n var state = this._writableState;\n var ret = false;\n var isBuf = !state.objectMode && _isUint8Array(chunk);\n if (isBuf && !Buffer.isBuffer(chunk)) {\n chunk = _uint8ArrayToBuffer(chunk);\n }\n if (typeof encoding === 'function') {\n cb = encoding;\n encoding = null;\n }\n if (isBuf) encoding = 'buffer';else if (!encoding) encoding = state.defaultEncoding;\n if (typeof cb !== 'function') cb = nop;\n if (state.ending) writeAfterEnd(this, cb);else if (isBuf || validChunk(this, state, chunk, cb)) {\n state.pendingcb++;\n ret = writeOrBuffer(this, state, isBuf, chunk, encoding, cb);\n }\n return ret;\n};\nWritable.prototype.cork = function () {\n this._writableState.corked++;\n};\nWritable.prototype.uncork = function () {\n var state = this._writableState;\n if (state.corked) {\n state.corked--;\n if (!state.writing && !state.corked && !state.bufferProcessing && state.bufferedRequest) clearBuffer(this, state);\n }\n};\nWritable.prototype.setDefaultEncoding = function setDefaultEncoding(encoding) {\n // node::ParseEncoding() requires lower case.\n if (typeof encoding === 'string') encoding = encoding.toLowerCase();\n if (!(['hex', 'utf8', 'utf-8', 'ascii', 'binary', 'base64', 'ucs2', 'ucs-2', 'utf16le', 'utf-16le', 'raw'].indexOf((encoding + '').toLowerCase()) > -1)) throw new ERR_UNKNOWN_ENCODING(encoding);\n this._writableState.defaultEncoding = encoding;\n return this;\n};\nObject.defineProperty(Writable.prototype, 'writableBuffer', {\n // making it explicit this property is not enumerable\n // because otherwise some prototype manipulation in\n // userland will fail\n enumerable: false,\n get: function get() {\n return this._writableState && this._writableState.getBuffer();\n }\n});\nfunction decodeChunk(state, chunk, encoding) {\n if (!state.objectMode && state.decodeStrings !== false && typeof chunk === 'string') {\n chunk = Buffer.from(chunk, encoding);\n }\n return chunk;\n}\nObject.defineProperty(Writable.prototype, 'writableHighWaterMark', {\n // making it explicit this property is not enumerable\n // because otherwise some prototype manipulation in\n // userland will fail\n enumerable: false,\n get: function get() {\n return this._writableState.highWaterMark;\n }\n});\n\n// if we're already writing something, then just put this\n// in the queue, and wait our turn. Otherwise, call _write\n// If we return false, then we need a drain event, so set that flag.\nfunction writeOrBuffer(stream, state, isBuf, chunk, encoding, cb) {\n if (!isBuf) {\n var newChunk = decodeChunk(state, chunk, encoding);\n if (chunk !== newChunk) {\n isBuf = true;\n encoding = 'buffer';\n chunk = newChunk;\n }\n }\n var len = state.objectMode ? 1 : chunk.length;\n state.length += len;\n var ret = state.length < state.highWaterMark;\n // we must ensure that previous needDrain will not be reset to false.\n if (!ret) state.needDrain = true;\n if (state.writing || state.corked) {\n var last = state.lastBufferedRequest;\n state.lastBufferedRequest = {\n chunk: chunk,\n encoding: encoding,\n isBuf: isBuf,\n callback: cb,\n next: null\n };\n if (last) {\n last.next = state.lastBufferedRequest;\n } else {\n state.bufferedRequest = state.lastBufferedRequest;\n }\n state.bufferedRequestCount += 1;\n } else {\n doWrite(stream, state, false, len, chunk, encoding, cb);\n }\n return ret;\n}\nfunction doWrite(stream, state, writev, len, chunk, encoding, cb) {\n state.writelen = len;\n state.writecb = cb;\n state.writing = true;\n state.sync = true;\n if (state.destroyed) state.onwrite(new ERR_STREAM_DESTROYED('write'));else if (writev) stream._writev(chunk, state.onwrite);else stream._write(chunk, encoding, state.onwrite);\n state.sync = false;\n}\nfunction onwriteError(stream, state, sync, er, cb) {\n --state.pendingcb;\n if (sync) {\n // defer the callback if we are being called synchronously\n // to avoid piling up things on the stack\n process.nextTick(cb, er);\n // this can emit finish, and it will always happen\n // after error\n process.nextTick(finishMaybe, stream, state);\n stream._writableState.errorEmitted = true;\n errorOrDestroy(stream, er);\n } else {\n // the caller expect this to happen before if\n // it is async\n cb(er);\n stream._writableState.errorEmitted = true;\n errorOrDestroy(stream, er);\n // this can emit finish, but finish must\n // always follow error\n finishMaybe(stream, state);\n }\n}\nfunction onwriteStateUpdate(state) {\n state.writing = false;\n state.writecb = null;\n state.length -= state.writelen;\n state.writelen = 0;\n}\nfunction onwrite(stream, er) {\n var state = stream._writableState;\n var sync = state.sync;\n var cb = state.writecb;\n if (typeof cb !== 'function') throw new ERR_MULTIPLE_CALLBACK();\n onwriteStateUpdate(state);\n if (er) onwriteError(stream, state, sync, er, cb);else {\n // Check if we're actually ready to finish, but don't emit yet\n var finished = needFinish(state) || stream.destroyed;\n if (!finished && !state.corked && !state.bufferProcessing && state.bufferedRequest) {\n clearBuffer(stream, state);\n }\n if (sync) {\n process.nextTick(afterWrite, stream, state, finished, cb);\n } else {\n afterWrite(stream, state, finished, cb);\n }\n }\n}\nfunction afterWrite(stream, state, finished, cb) {\n if (!finished) onwriteDrain(stream, state);\n state.pendingcb--;\n cb();\n finishMaybe(stream, state);\n}\n\n// Must force callback to be called on nextTick, so that we don't\n// emit 'drain' before the write() consumer gets the 'false' return\n// value, and has a chance to attach a 'drain' listener.\nfunction onwriteDrain(stream, state) {\n if (state.length === 0 && state.needDrain) {\n state.needDrain = false;\n stream.emit('drain');\n }\n}\n\n// if there's something in the buffer waiting, then process it\nfunction clearBuffer(stream, state) {\n state.bufferProcessing = true;\n var entry = state.bufferedRequest;\n if (stream._writev && entry && entry.next) {\n // Fast case, write everything using _writev()\n var l = state.bufferedRequestCount;\n var buffer = new Array(l);\n var holder = state.corkedRequestsFree;\n holder.entry = entry;\n var count = 0;\n var allBuffers = true;\n while (entry) {\n buffer[count] = entry;\n if (!entry.isBuf) allBuffers = false;\n entry = entry.next;\n count += 1;\n }\n buffer.allBuffers = allBuffers;\n doWrite(stream, state, true, state.length, buffer, '', holder.finish);\n\n // doWrite is almost always async, defer these to save a bit of time\n // as the hot path ends with doWrite\n state.pendingcb++;\n state.lastBufferedRequest = null;\n if (holder.next) {\n state.corkedRequestsFree = holder.next;\n holder.next = null;\n } else {\n state.corkedRequestsFree = new CorkedRequest(state);\n }\n state.bufferedRequestCount = 0;\n } else {\n // Slow case, write chunks one-by-one\n while (entry) {\n var chunk = entry.chunk;\n var encoding = entry.encoding;\n var cb = entry.callback;\n var len = state.objectMode ? 1 : chunk.length;\n doWrite(stream, state, false, len, chunk, encoding, cb);\n entry = entry.next;\n state.bufferedRequestCount--;\n // if we didn't call the onwrite immediately, then\n // it means that we need to wait until it does.\n // also, that means that the chunk and cb are currently\n // being processed, so move the buffer counter past them.\n if (state.writing) {\n break;\n }\n }\n if (entry === null) state.lastBufferedRequest = null;\n }\n state.bufferedRequest = entry;\n state.bufferProcessing = false;\n}\nWritable.prototype._write = function (chunk, encoding, cb) {\n cb(new ERR_METHOD_NOT_IMPLEMENTED('_write()'));\n};\nWritable.prototype._writev = null;\nWritable.prototype.end = function (chunk, encoding, cb) {\n var state = this._writableState;\n if (typeof chunk === 'function') {\n cb = chunk;\n chunk = null;\n encoding = null;\n } else if (typeof encoding === 'function') {\n cb = encoding;\n encoding = null;\n }\n if (chunk !== null && chunk !== undefined) this.write(chunk, encoding);\n\n // .end() fully uncorks\n if (state.corked) {\n state.corked = 1;\n this.uncork();\n }\n\n // ignore unnecessary end() calls.\n if (!state.ending) endWritable(this, state, cb);\n return this;\n};\nObject.defineProperty(Writable.prototype, 'writableLength', {\n // making it explicit this property is not enumerable\n // because otherwise some prototype manipulation in\n // userland will fail\n enumerable: false,\n get: function get() {\n return this._writableState.length;\n }\n});\nfunction needFinish(state) {\n return state.ending && state.length === 0 && state.bufferedRequest === null && !state.finished && !state.writing;\n}\nfunction callFinal(stream, state) {\n stream._final(function (err) {\n state.pendingcb--;\n if (err) {\n errorOrDestroy(stream, err);\n }\n state.prefinished = true;\n stream.emit('prefinish');\n finishMaybe(stream, state);\n });\n}\nfunction prefinish(stream, state) {\n if (!state.prefinished && !state.finalCalled) {\n if (typeof stream._final === 'function' && !state.destroyed) {\n state.pendingcb++;\n state.finalCalled = true;\n process.nextTick(callFinal, stream, state);\n } else {\n state.prefinished = true;\n stream.emit('prefinish');\n }\n }\n}\nfunction finishMaybe(stream, state) {\n var need = needFinish(state);\n if (need) {\n prefinish(stream, state);\n if (state.pendingcb === 0) {\n state.finished = true;\n stream.emit('finish');\n if (state.autoDestroy) {\n // In case of duplex streams we need a way to detect\n // if the readable side is ready for autoDestroy as well\n var rState = stream._readableState;\n if (!rState || rState.autoDestroy && rState.endEmitted) {\n stream.destroy();\n }\n }\n }\n }\n return need;\n}\nfunction endWritable(stream, state, cb) {\n state.ending = true;\n finishMaybe(stream, state);\n if (cb) {\n if (state.finished) process.nextTick(cb);else stream.once('finish', cb);\n }\n state.ended = true;\n stream.writable = false;\n}\nfunction onCorkedFinish(corkReq, state, err) {\n var entry = corkReq.entry;\n corkReq.entry = null;\n while (entry) {\n var cb = entry.callback;\n state.pendingcb--;\n cb(err);\n entry = entry.next;\n }\n\n // reuse the free corkReq.\n state.corkedRequestsFree.next = corkReq;\n}\nObject.defineProperty(Writable.prototype, 'destroyed', {\n // making it explicit this property is not enumerable\n // because otherwise some prototype manipulation in\n // userland will fail\n enumerable: false,\n get: function get() {\n if (this._writableState === undefined) {\n return false;\n }\n return this._writableState.destroyed;\n },\n set: function set(value) {\n // we ignore the value if the stream\n // has not been initialized yet\n if (!this._writableState) {\n return;\n }\n\n // backward compatibility, the user is explicitly\n // managing destroyed\n this._writableState.destroyed = value;\n }\n});\nWritable.prototype.destroy = destroyImpl.destroy;\nWritable.prototype._undestroy = destroyImpl.undestroy;\nWritable.prototype._destroy = function (err, cb) {\n cb(err);\n};","'use strict';\n\nvar _Object$setPrototypeO;\nfunction _defineProperty(obj, key, value) { key = _toPropertyKey(key); if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }\nfunction _toPropertyKey(arg) { var key = _toPrimitive(arg, \"string\"); return typeof key === \"symbol\" ? key : String(key); }\nfunction _toPrimitive(input, hint) { if (typeof input !== \"object\" || input === null) return input; var prim = input[Symbol.toPrimitive]; if (prim !== undefined) { var res = prim.call(input, hint || \"default\"); if (typeof res !== \"object\") return res; throw new TypeError(\"@@toPrimitive must return a primitive value.\"); } return (hint === \"string\" ? String : Number)(input); }\nvar finished = require('./end-of-stream');\nvar kLastResolve = Symbol('lastResolve');\nvar kLastReject = Symbol('lastReject');\nvar kError = Symbol('error');\nvar kEnded = Symbol('ended');\nvar kLastPromise = Symbol('lastPromise');\nvar kHandlePromise = Symbol('handlePromise');\nvar kStream = Symbol('stream');\nfunction createIterResult(value, done) {\n return {\n value: value,\n done: done\n };\n}\nfunction readAndResolve(iter) {\n var resolve = iter[kLastResolve];\n if (resolve !== null) {\n var data = iter[kStream].read();\n // we defer if data is null\n // we can be expecting either 'end' or\n // 'error'\n if (data !== null) {\n iter[kLastPromise] = null;\n iter[kLastResolve] = null;\n iter[kLastReject] = null;\n resolve(createIterResult(data, false));\n }\n }\n}\nfunction onReadable(iter) {\n // we wait for the next tick, because it might\n // emit an error with process.nextTick\n process.nextTick(readAndResolve, iter);\n}\nfunction wrapForNext(lastPromise, iter) {\n return function (resolve, reject) {\n lastPromise.then(function () {\n if (iter[kEnded]) {\n resolve(createIterResult(undefined, true));\n return;\n }\n iter[kHandlePromise](resolve, reject);\n }, reject);\n };\n}\nvar AsyncIteratorPrototype = Object.getPrototypeOf(function () {});\nvar ReadableStreamAsyncIteratorPrototype = Object.setPrototypeOf((_Object$setPrototypeO = {\n get stream() {\n return this[kStream];\n },\n next: function next() {\n var _this = this;\n // if we have detected an error in the meanwhile\n // reject straight away\n var error = this[kError];\n if (error !== null) {\n return Promise.reject(error);\n }\n if (this[kEnded]) {\n return Promise.resolve(createIterResult(undefined, true));\n }\n if (this[kStream].destroyed) {\n // We need to defer via nextTick because if .destroy(err) is\n // called, the error will be emitted via nextTick, and\n // we cannot guarantee that there is no error lingering around\n // waiting to be emitted.\n return new Promise(function (resolve, reject) {\n process.nextTick(function () {\n if (_this[kError]) {\n reject(_this[kError]);\n } else {\n resolve(createIterResult(undefined, true));\n }\n });\n });\n }\n\n // if we have multiple next() calls\n // we will wait for the previous Promise to finish\n // this logic is optimized to support for await loops,\n // where next() is only called once at a time\n var lastPromise = this[kLastPromise];\n var promise;\n if (lastPromise) {\n promise = new Promise(wrapForNext(lastPromise, this));\n } else {\n // fast path needed to support multiple this.push()\n // without triggering the next() queue\n var data = this[kStream].read();\n if (data !== null) {\n return Promise.resolve(createIterResult(data, false));\n }\n promise = new Promise(this[kHandlePromise]);\n }\n this[kLastPromise] = promise;\n return promise;\n }\n}, _defineProperty(_Object$setPrototypeO, Symbol.asyncIterator, function () {\n return this;\n}), _defineProperty(_Object$setPrototypeO, \"return\", function _return() {\n var _this2 = this;\n // destroy(err, cb) is a private API\n // we can guarantee we have that here, because we control the\n // Readable class this is attached to\n return new Promise(function (resolve, reject) {\n _this2[kStream].destroy(null, function (err) {\n if (err) {\n reject(err);\n return;\n }\n resolve(createIterResult(undefined, true));\n });\n });\n}), _Object$setPrototypeO), AsyncIteratorPrototype);\nvar createReadableStreamAsyncIterator = function createReadableStreamAsyncIterator(stream) {\n var _Object$create;\n var iterator = Object.create(ReadableStreamAsyncIteratorPrototype, (_Object$create = {}, _defineProperty(_Object$create, kStream, {\n value: stream,\n writable: true\n }), _defineProperty(_Object$create, kLastResolve, {\n value: null,\n writable: true\n }), _defineProperty(_Object$create, kLastReject, {\n value: null,\n writable: true\n }), _defineProperty(_Object$create, kError, {\n value: null,\n writable: true\n }), _defineProperty(_Object$create, kEnded, {\n value: stream._readableState.endEmitted,\n writable: true\n }), _defineProperty(_Object$create, kHandlePromise, {\n value: function value(resolve, reject) {\n var data = iterator[kStream].read();\n if (data) {\n iterator[kLastPromise] = null;\n iterator[kLastResolve] = null;\n iterator[kLastReject] = null;\n resolve(createIterResult(data, false));\n } else {\n iterator[kLastResolve] = resolve;\n iterator[kLastReject] = reject;\n }\n },\n writable: true\n }), _Object$create));\n iterator[kLastPromise] = null;\n finished(stream, function (err) {\n if (err && err.code !== 'ERR_STREAM_PREMATURE_CLOSE') {\n var reject = iterator[kLastReject];\n // reject if we are waiting for data in the Promise\n // returned by next() and store the error\n if (reject !== null) {\n iterator[kLastPromise] = null;\n iterator[kLastResolve] = null;\n iterator[kLastReject] = null;\n reject(err);\n }\n iterator[kError] = err;\n return;\n }\n var resolve = iterator[kLastResolve];\n if (resolve !== null) {\n iterator[kLastPromise] = null;\n iterator[kLastResolve] = null;\n iterator[kLastReject] = null;\n resolve(createIterResult(undefined, true));\n }\n iterator[kEnded] = true;\n });\n stream.on('readable', onReadable.bind(null, iterator));\n return iterator;\n};\nmodule.exports = createReadableStreamAsyncIterator;","'use strict';\n\nfunction ownKeys(object, enumerableOnly) { var keys = Object.keys(object); if (Object.getOwnPropertySymbols) { var symbols = Object.getOwnPropertySymbols(object); enumerableOnly && (symbols = symbols.filter(function (sym) { return Object.getOwnPropertyDescriptor(object, sym).enumerable; })), keys.push.apply(keys, symbols); } return keys; }\nfunction _objectSpread(target) { for (var i = 1; i < arguments.length; i++) { var source = null != arguments[i] ? arguments[i] : {}; i % 2 ? ownKeys(Object(source), !0).forEach(function (key) { _defineProperty(target, key, source[key]); }) : Object.getOwnPropertyDescriptors ? Object.defineProperties(target, Object.getOwnPropertyDescriptors(source)) : ownKeys(Object(source)).forEach(function (key) { Object.defineProperty(target, key, Object.getOwnPropertyDescriptor(source, key)); }); } return target; }\nfunction _defineProperty(obj, key, value) { key = _toPropertyKey(key); if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }\nfunction _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError(\"Cannot call a class as a function\"); } }\nfunction _defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if (\"value\" in descriptor) descriptor.writable = true; Object.defineProperty(target, _toPropertyKey(descriptor.key), descriptor); } }\nfunction _createClass(Constructor, protoProps, staticProps) { if (protoProps) _defineProperties(Constructor.prototype, protoProps); if (staticProps) _defineProperties(Constructor, staticProps); Object.defineProperty(Constructor, \"prototype\", { writable: false }); return Constructor; }\nfunction _toPropertyKey(arg) { var key = _toPrimitive(arg, \"string\"); return typeof key === \"symbol\" ? key : String(key); }\nfunction _toPrimitive(input, hint) { if (typeof input !== \"object\" || input === null) return input; var prim = input[Symbol.toPrimitive]; if (prim !== undefined) { var res = prim.call(input, hint || \"default\"); if (typeof res !== \"object\") return res; throw new TypeError(\"@@toPrimitive must return a primitive value.\"); } return (hint === \"string\" ? String : Number)(input); }\nvar _require = require('buffer'),\n Buffer = _require.Buffer;\nvar _require2 = require('util'),\n inspect = _require2.inspect;\nvar custom = inspect && inspect.custom || 'inspect';\nfunction copyBuffer(src, target, offset) {\n Buffer.prototype.copy.call(src, target, offset);\n}\nmodule.exports = /*#__PURE__*/function () {\n function BufferList() {\n _classCallCheck(this, BufferList);\n this.head = null;\n this.tail = null;\n this.length = 0;\n }\n _createClass(BufferList, [{\n key: \"push\",\n value: function push(v) {\n var entry = {\n data: v,\n next: null\n };\n if (this.length > 0) this.tail.next = entry;else this.head = entry;\n this.tail = entry;\n ++this.length;\n }\n }, {\n key: \"unshift\",\n value: function unshift(v) {\n var entry = {\n data: v,\n next: this.head\n };\n if (this.length === 0) this.tail = entry;\n this.head = entry;\n ++this.length;\n }\n }, {\n key: \"shift\",\n value: function shift() {\n if (this.length === 0) return;\n var ret = this.head.data;\n if (this.length === 1) this.head = this.tail = null;else this.head = this.head.next;\n --this.length;\n return ret;\n }\n }, {\n key: \"clear\",\n value: function clear() {\n this.head = this.tail = null;\n this.length = 0;\n }\n }, {\n key: \"join\",\n value: function join(s) {\n if (this.length === 0) return '';\n var p = this.head;\n var ret = '' + p.data;\n while (p = p.next) ret += s + p.data;\n return ret;\n }\n }, {\n key: \"concat\",\n value: function concat(n) {\n if (this.length === 0) return Buffer.alloc(0);\n var ret = Buffer.allocUnsafe(n >>> 0);\n var p = this.head;\n var i = 0;\n while (p) {\n copyBuffer(p.data, ret, i);\n i += p.data.length;\n p = p.next;\n }\n return ret;\n }\n\n // Consumes a specified amount of bytes or characters from the buffered data.\n }, {\n key: \"consume\",\n value: function consume(n, hasStrings) {\n var ret;\n if (n < this.head.data.length) {\n // `slice` is the same for buffers and strings.\n ret = this.head.data.slice(0, n);\n this.head.data = this.head.data.slice(n);\n } else if (n === this.head.data.length) {\n // First chunk is a perfect match.\n ret = this.shift();\n } else {\n // Result spans more than one buffer.\n ret = hasStrings ? this._getString(n) : this._getBuffer(n);\n }\n return ret;\n }\n }, {\n key: \"first\",\n value: function first() {\n return this.head.data;\n }\n\n // Consumes a specified amount of characters from the buffered data.\n }, {\n key: \"_getString\",\n value: function _getString(n) {\n var p = this.head;\n var c = 1;\n var ret = p.data;\n n -= ret.length;\n while (p = p.next) {\n var str = p.data;\n var nb = n > str.length ? str.length : n;\n if (nb === str.length) ret += str;else ret += str.slice(0, n);\n n -= nb;\n if (n === 0) {\n if (nb === str.length) {\n ++c;\n if (p.next) this.head = p.next;else this.head = this.tail = null;\n } else {\n this.head = p;\n p.data = str.slice(nb);\n }\n break;\n }\n ++c;\n }\n this.length -= c;\n return ret;\n }\n\n // Consumes a specified amount of bytes from the buffered data.\n }, {\n key: \"_getBuffer\",\n value: function _getBuffer(n) {\n var ret = Buffer.allocUnsafe(n);\n var p = this.head;\n var c = 1;\n p.data.copy(ret);\n n -= p.data.length;\n while (p = p.next) {\n var buf = p.data;\n var nb = n > buf.length ? buf.length : n;\n buf.copy(ret, ret.length - n, 0, nb);\n n -= nb;\n if (n === 0) {\n if (nb === buf.length) {\n ++c;\n if (p.next) this.head = p.next;else this.head = this.tail = null;\n } else {\n this.head = p;\n p.data = buf.slice(nb);\n }\n break;\n }\n ++c;\n }\n this.length -= c;\n return ret;\n }\n\n // Make sure the linked list only shows the minimal necessary information.\n }, {\n key: custom,\n value: function value(_, options) {\n return inspect(this, _objectSpread(_objectSpread({}, options), {}, {\n // Only inspect one level.\n depth: 0,\n // It should not recurse.\n customInspect: false\n }));\n }\n }]);\n return BufferList;\n}();","'use strict';\n\n// undocumented cb() API, needed for core, not for public API\nfunction destroy(err, cb) {\n var _this = this;\n var readableDestroyed = this._readableState && this._readableState.destroyed;\n var writableDestroyed = this._writableState && this._writableState.destroyed;\n if (readableDestroyed || writableDestroyed) {\n if (cb) {\n cb(err);\n } else if (err) {\n if (!this._writableState) {\n process.nextTick(emitErrorNT, this, err);\n } else if (!this._writableState.errorEmitted) {\n this._writableState.errorEmitted = true;\n process.nextTick(emitErrorNT, this, err);\n }\n }\n return this;\n }\n\n // we set destroyed to true before firing error callbacks in order\n // to make it re-entrance safe in case destroy() is called within callbacks\n\n if (this._readableState) {\n this._readableState.destroyed = true;\n }\n\n // if this is a duplex stream mark the writable part as destroyed as well\n if (this._writableState) {\n this._writableState.destroyed = true;\n }\n this._destroy(err || null, function (err) {\n if (!cb && err) {\n if (!_this._writableState) {\n process.nextTick(emitErrorAndCloseNT, _this, err);\n } else if (!_this._writableState.errorEmitted) {\n _this._writableState.errorEmitted = true;\n process.nextTick(emitErrorAndCloseNT, _this, err);\n } else {\n process.nextTick(emitCloseNT, _this);\n }\n } else if (cb) {\n process.nextTick(emitCloseNT, _this);\n cb(err);\n } else {\n process.nextTick(emitCloseNT, _this);\n }\n });\n return this;\n}\nfunction emitErrorAndCloseNT(self, err) {\n emitErrorNT(self, err);\n emitCloseNT(self);\n}\nfunction emitCloseNT(self) {\n if (self._writableState && !self._writableState.emitClose) return;\n if (self._readableState && !self._readableState.emitClose) return;\n self.emit('close');\n}\nfunction undestroy() {\n if (this._readableState) {\n this._readableState.destroyed = false;\n this._readableState.reading = false;\n this._readableState.ended = false;\n this._readableState.endEmitted = false;\n }\n if (this._writableState) {\n this._writableState.destroyed = false;\n this._writableState.ended = false;\n this._writableState.ending = false;\n this._writableState.finalCalled = false;\n this._writableState.prefinished = false;\n this._writableState.finished = false;\n this._writableState.errorEmitted = false;\n }\n}\nfunction emitErrorNT(self, err) {\n self.emit('error', err);\n}\nfunction errorOrDestroy(stream, err) {\n // We have tests that rely on errors being emitted\n // in the same tick, so changing this is semver major.\n // For now when you opt-in to autoDestroy we allow\n // the error to be emitted nextTick. In a future\n // semver major update we should change the default to this.\n\n var rState = stream._readableState;\n var wState = stream._writableState;\n if (rState && rState.autoDestroy || wState && wState.autoDestroy) stream.destroy(err);else stream.emit('error', err);\n}\nmodule.exports = {\n destroy: destroy,\n undestroy: undestroy,\n errorOrDestroy: errorOrDestroy\n};","// Ported from https://github.com/mafintosh/end-of-stream with\n// permission from the author, Mathias Buus (@mafintosh).\n\n'use strict';\n\nvar ERR_STREAM_PREMATURE_CLOSE = require('../../../errors').codes.ERR_STREAM_PREMATURE_CLOSE;\nfunction once(callback) {\n var called = false;\n return function () {\n if (called) return;\n called = true;\n for (var _len = arguments.length, args = new Array(_len), _key = 0; _key < _len; _key++) {\n args[_key] = arguments[_key];\n }\n callback.apply(this, args);\n };\n}\nfunction noop() {}\nfunction isRequest(stream) {\n return stream.setHeader && typeof stream.abort === 'function';\n}\nfunction eos(stream, opts, callback) {\n if (typeof opts === 'function') return eos(stream, null, opts);\n if (!opts) opts = {};\n callback = once(callback || noop);\n var readable = opts.readable || opts.readable !== false && stream.readable;\n var writable = opts.writable || opts.writable !== false && stream.writable;\n var onlegacyfinish = function onlegacyfinish() {\n if (!stream.writable) onfinish();\n };\n var writableEnded = stream._writableState && stream._writableState.finished;\n var onfinish = function onfinish() {\n writable = false;\n writableEnded = true;\n if (!readable) callback.call(stream);\n };\n var readableEnded = stream._readableState && stream._readableState.endEmitted;\n var onend = function onend() {\n readable = false;\n readableEnded = true;\n if (!writable) callback.call(stream);\n };\n var onerror = function onerror(err) {\n callback.call(stream, err);\n };\n var onclose = function onclose() {\n var err;\n if (readable && !readableEnded) {\n if (!stream._readableState || !stream._readableState.ended) err = new ERR_STREAM_PREMATURE_CLOSE();\n return callback.call(stream, err);\n }\n if (writable && !writableEnded) {\n if (!stream._writableState || !stream._writableState.ended) err = new ERR_STREAM_PREMATURE_CLOSE();\n return callback.call(stream, err);\n }\n };\n var onrequest = function onrequest() {\n stream.req.on('finish', onfinish);\n };\n if (isRequest(stream)) {\n stream.on('complete', onfinish);\n stream.on('abort', onclose);\n if (stream.req) onrequest();else stream.on('request', onrequest);\n } else if (writable && !stream._writableState) {\n // legacy streams\n stream.on('end', onlegacyfinish);\n stream.on('close', onlegacyfinish);\n }\n stream.on('end', onend);\n stream.on('finish', onfinish);\n if (opts.error !== false) stream.on('error', onerror);\n stream.on('close', onclose);\n return function () {\n stream.removeListener('complete', onfinish);\n stream.removeListener('abort', onclose);\n stream.removeListener('request', onrequest);\n if (stream.req) stream.req.removeListener('finish', onfinish);\n stream.removeListener('end', onlegacyfinish);\n stream.removeListener('close', onlegacyfinish);\n stream.removeListener('finish', onfinish);\n stream.removeListener('end', onend);\n stream.removeListener('error', onerror);\n stream.removeListener('close', onclose);\n };\n}\nmodule.exports = eos;","'use strict';\n\nfunction asyncGeneratorStep(gen, resolve, reject, _next, _throw, key, arg) { try { var info = gen[key](arg); var value = info.value; } catch (error) { reject(error); return; } if (info.done) { resolve(value); } else { Promise.resolve(value).then(_next, _throw); } }\nfunction _asyncToGenerator(fn) { return function () { var self = this, args = arguments; return new Promise(function (resolve, reject) { var gen = fn.apply(self, args); function _next(value) { asyncGeneratorStep(gen, resolve, reject, _next, _throw, \"next\", value); } function _throw(err) { asyncGeneratorStep(gen, resolve, reject, _next, _throw, \"throw\", err); } _next(undefined); }); }; }\nfunction ownKeys(object, enumerableOnly) { var keys = Object.keys(object); if (Object.getOwnPropertySymbols) { var symbols = Object.getOwnPropertySymbols(object); enumerableOnly && (symbols = symbols.filter(function (sym) { return Object.getOwnPropertyDescriptor(object, sym).enumerable; })), keys.push.apply(keys, symbols); } return keys; }\nfunction _objectSpread(target) { for (var i = 1; i < arguments.length; i++) { var source = null != arguments[i] ? arguments[i] : {}; i % 2 ? ownKeys(Object(source), !0).forEach(function (key) { _defineProperty(target, key, source[key]); }) : Object.getOwnPropertyDescriptors ? Object.defineProperties(target, Object.getOwnPropertyDescriptors(source)) : ownKeys(Object(source)).forEach(function (key) { Object.defineProperty(target, key, Object.getOwnPropertyDescriptor(source, key)); }); } return target; }\nfunction _defineProperty(obj, key, value) { key = _toPropertyKey(key); if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }\nfunction _toPropertyKey(arg) { var key = _toPrimitive(arg, \"string\"); return typeof key === \"symbol\" ? key : String(key); }\nfunction _toPrimitive(input, hint) { if (typeof input !== \"object\" || input === null) return input; var prim = input[Symbol.toPrimitive]; if (prim !== undefined) { var res = prim.call(input, hint || \"default\"); if (typeof res !== \"object\") return res; throw new TypeError(\"@@toPrimitive must return a primitive value.\"); } return (hint === \"string\" ? String : Number)(input); }\nvar ERR_INVALID_ARG_TYPE = require('../../../errors').codes.ERR_INVALID_ARG_TYPE;\nfunction from(Readable, iterable, opts) {\n var iterator;\n if (iterable && typeof iterable.next === 'function') {\n iterator = iterable;\n } else if (iterable && iterable[Symbol.asyncIterator]) iterator = iterable[Symbol.asyncIterator]();else if (iterable && iterable[Symbol.iterator]) iterator = iterable[Symbol.iterator]();else throw new ERR_INVALID_ARG_TYPE('iterable', ['Iterable'], iterable);\n var readable = new Readable(_objectSpread({\n objectMode: true\n }, opts));\n // Reading boolean to protect against _read\n // being called before last iteration completion.\n var reading = false;\n readable._read = function () {\n if (!reading) {\n reading = true;\n next();\n }\n };\n function next() {\n return _next2.apply(this, arguments);\n }\n function _next2() {\n _next2 = _asyncToGenerator(function* () {\n try {\n var _yield$iterator$next = yield iterator.next(),\n value = _yield$iterator$next.value,\n done = _yield$iterator$next.done;\n if (done) {\n readable.push(null);\n } else if (readable.push(yield value)) {\n next();\n } else {\n reading = false;\n }\n } catch (err) {\n readable.destroy(err);\n }\n });\n return _next2.apply(this, arguments);\n }\n return readable;\n}\nmodule.exports = from;\n","// Ported from https://github.com/mafintosh/pump with\n// permission from the author, Mathias Buus (@mafintosh).\n\n'use strict';\n\nvar eos;\nfunction once(callback) {\n var called = false;\n return function () {\n if (called) return;\n called = true;\n callback.apply(void 0, arguments);\n };\n}\nvar _require$codes = require('../../../errors').codes,\n ERR_MISSING_ARGS = _require$codes.ERR_MISSING_ARGS,\n ERR_STREAM_DESTROYED = _require$codes.ERR_STREAM_DESTROYED;\nfunction noop(err) {\n // Rethrow the error if it exists to avoid swallowing it\n if (err) throw err;\n}\nfunction isRequest(stream) {\n return stream.setHeader && typeof stream.abort === 'function';\n}\nfunction destroyer(stream, reading, writing, callback) {\n callback = once(callback);\n var closed = false;\n stream.on('close', function () {\n closed = true;\n });\n if (eos === undefined) eos = require('./end-of-stream');\n eos(stream, {\n readable: reading,\n writable: writing\n }, function (err) {\n if (err) return callback(err);\n closed = true;\n callback();\n });\n var destroyed = false;\n return function (err) {\n if (closed) return;\n if (destroyed) return;\n destroyed = true;\n\n // request.destroy just do .end - .abort is what we want\n if (isRequest(stream)) return stream.abort();\n if (typeof stream.destroy === 'function') return stream.destroy();\n callback(err || new ERR_STREAM_DESTROYED('pipe'));\n };\n}\nfunction call(fn) {\n fn();\n}\nfunction pipe(from, to) {\n return from.pipe(to);\n}\nfunction popCallback(streams) {\n if (!streams.length) return noop;\n if (typeof streams[streams.length - 1] !== 'function') return noop;\n return streams.pop();\n}\nfunction pipeline() {\n for (var _len = arguments.length, streams = new Array(_len), _key = 0; _key < _len; _key++) {\n streams[_key] = arguments[_key];\n }\n var callback = popCallback(streams);\n if (Array.isArray(streams[0])) streams = streams[0];\n if (streams.length < 2) {\n throw new ERR_MISSING_ARGS('streams');\n }\n var error;\n var destroys = streams.map(function (stream, i) {\n var reading = i < streams.length - 1;\n var writing = i > 0;\n return destroyer(stream, reading, writing, function (err) {\n if (!error) error = err;\n if (err) destroys.forEach(call);\n if (reading) return;\n destroys.forEach(call);\n callback(error);\n });\n });\n return streams.reduce(pipe);\n}\nmodule.exports = pipeline;","'use strict';\n\nvar ERR_INVALID_OPT_VALUE = require('../../../errors').codes.ERR_INVALID_OPT_VALUE;\nfunction highWaterMarkFrom(options, isDuplex, duplexKey) {\n return options.highWaterMark != null ? options.highWaterMark : isDuplex ? options[duplexKey] : null;\n}\nfunction getHighWaterMark(state, options, duplexKey, isDuplex) {\n var hwm = highWaterMarkFrom(options, isDuplex, duplexKey);\n if (hwm != null) {\n if (!(isFinite(hwm) && Math.floor(hwm) === hwm) || hwm < 0) {\n var name = isDuplex ? duplexKey : 'highWaterMark';\n throw new ERR_INVALID_OPT_VALUE(name, hwm);\n }\n return Math.floor(hwm);\n }\n\n // Default value\n return state.objectMode ? 16 : 16 * 1024;\n}\nmodule.exports = {\n getHighWaterMark: getHighWaterMark\n};","module.exports = require('stream');\n","var Stream = require('stream');\nif (process.env.READABLE_STREAM === 'disable' && Stream) {\n module.exports = Stream.Readable;\n Object.assign(module.exports, Stream);\n module.exports.Stream = Stream;\n} else {\n exports = module.exports = require('./lib/_stream_readable.js');\n exports.Stream = Stream || exports;\n exports.Readable = exports;\n exports.Writable = require('./lib/_stream_writable.js');\n exports.Duplex = require('./lib/_stream_duplex.js');\n exports.Transform = require('./lib/_stream_transform.js');\n exports.PassThrough = require('./lib/_stream_passthrough.js');\n exports.finished = require('./lib/internal/streams/end-of-stream.js');\n exports.pipeline = require('./lib/internal/streams/pipeline.js');\n}\n","module.exports = readdirGlob;\n\nconst fs = require('fs');\nconst { EventEmitter } = require('events');\nconst { Minimatch } = require('minimatch');\nconst { resolve } = require('path');\n\nfunction readdir(dir, strict) {\n return new Promise((resolve, reject) => {\n fs.readdir(dir, {withFileTypes: true} ,(err, files) => {\n if(err) {\n switch (err.code) {\n case 'ENOTDIR': // Not a directory\n if(strict) {\n reject(err);\n } else {\n resolve([]);\n }\n break;\n case 'ENOTSUP': // Operation not supported\n case 'ENOENT': // No such file or directory\n case 'ENAMETOOLONG': // Filename too long\n case 'UNKNOWN':\n resolve([]);\n break;\n case 'ELOOP': // Too many levels of symbolic links\n default:\n reject(err);\n break;\n }\n } else {\n resolve(files);\n }\n });\n });\n}\nfunction stat(file, followSymlinks) {\n return new Promise((resolve, reject) => {\n const statFunc = followSymlinks ? fs.stat : fs.lstat;\n statFunc(file, (err, stats) => {\n if(err) {\n switch (err.code) {\n case 'ENOENT':\n if(followSymlinks) {\n // Fallback to lstat to handle broken links as files\n resolve(stat(file, false)); \n } else {\n resolve(null);\n }\n break;\n default:\n resolve(null);\n break;\n }\n } else {\n resolve(stats);\n }\n });\n });\n}\n\nasync function* exploreWalkAsync(dir, path, followSymlinks, useStat, shouldSkip, strict) {\n let files = await readdir(path + dir, strict);\n for(const file of files) {\n let name = file.name;\n if(name === undefined) {\n // undefined file.name means the `withFileTypes` options is not supported by node\n // we have to call the stat function to know if file is directory or not.\n name = file;\n useStat = true;\n }\n const filename = dir + '/' + name;\n const relative = filename.slice(1); // Remove the leading /\n const absolute = path + '/' + relative;\n let stats = null;\n if(useStat || followSymlinks) {\n stats = await stat(absolute, followSymlinks);\n }\n if(!stats && file.name !== undefined) {\n stats = file;\n }\n if(stats === null) {\n stats = { isDirectory: () => false };\n }\n\n if(stats.isDirectory()) {\n if(!shouldSkip(relative)) {\n yield {relative, absolute, stats};\n yield* exploreWalkAsync(filename, path, followSymlinks, useStat, shouldSkip, false);\n }\n } else {\n yield {relative, absolute, stats};\n }\n }\n}\nasync function* explore(path, followSymlinks, useStat, shouldSkip) {\n yield* exploreWalkAsync('', path, followSymlinks, useStat, shouldSkip, true);\n}\n\n\nfunction readOptions(options) {\n return {\n pattern: options.pattern,\n dot: !!options.dot,\n noglobstar: !!options.noglobstar,\n matchBase: !!options.matchBase,\n nocase: !!options.nocase,\n ignore: options.ignore,\n skip: options.skip,\n\n follow: !!options.follow,\n stat: !!options.stat,\n nodir: !!options.nodir,\n mark: !!options.mark,\n silent: !!options.silent,\n absolute: !!options.absolute\n };\n}\n\nclass ReaddirGlob extends EventEmitter {\n constructor(cwd, options, cb) {\n super();\n if(typeof options === 'function') {\n cb = options;\n options = null;\n }\n\n this.options = readOptions(options || {});\n \n this.matchers = [];\n if(this.options.pattern) {\n const matchers = Array.isArray(this.options.pattern) ? this.options.pattern : [this.options.pattern];\n this.matchers = matchers.map( m =>\n new Minimatch(m, {\n dot: this.options.dot,\n noglobstar:this.options.noglobstar,\n matchBase:this.options.matchBase,\n nocase:this.options.nocase\n })\n );\n }\n \n this.ignoreMatchers = [];\n if(this.options.ignore) {\n const ignorePatterns = Array.isArray(this.options.ignore) ? this.options.ignore : [this.options.ignore];\n this.ignoreMatchers = ignorePatterns.map( ignore =>\n new Minimatch(ignore, {dot: true})\n );\n }\n \n this.skipMatchers = [];\n if(this.options.skip) {\n const skipPatterns = Array.isArray(this.options.skip) ? this.options.skip : [this.options.skip];\n this.skipMatchers = skipPatterns.map( skip =>\n new Minimatch(skip, {dot: true})\n );\n }\n\n this.iterator = explore(resolve(cwd || '.'), this.options.follow, this.options.stat, this._shouldSkipDirectory.bind(this));\n this.paused = false;\n this.inactive = false;\n this.aborted = false;\n \n if(cb) {\n this._matches = []; \n this.on('match', match => this._matches.push(this.options.absolute ? match.absolute : match.relative));\n this.on('error', err => cb(err));\n this.on('end', () => cb(null, this._matches));\n }\n\n setTimeout( () => this._next(), 0);\n }\n\n _shouldSkipDirectory(relative) {\n //console.log(relative, this.skipMatchers.some(m => m.match(relative)));\n return this.skipMatchers.some(m => m.match(relative));\n }\n\n _fileMatches(relative, isDirectory) {\n const file = relative + (isDirectory ? '/' : '');\n return (this.matchers.length === 0 || this.matchers.some(m => m.match(file)))\n && !this.ignoreMatchers.some(m => m.match(file))\n && (!this.options.nodir || !isDirectory);\n }\n\n _next() {\n if(!this.paused && !this.aborted) {\n this.iterator.next()\n .then((obj)=> {\n if(!obj.done) {\n const isDirectory = obj.value.stats.isDirectory();\n if(this._fileMatches(obj.value.relative, isDirectory )) {\n let relative = obj.value.relative;\n let absolute = obj.value.absolute;\n if(this.options.mark && isDirectory) {\n relative += '/';\n absolute += '/';\n }\n if(this.options.stat) {\n this.emit('match', {relative, absolute, stat:obj.value.stats});\n } else {\n this.emit('match', {relative, absolute});\n }\n }\n this._next(this.iterator);\n } else {\n this.emit('end');\n }\n })\n .catch((err) => {\n this.abort();\n this.emit('error', err);\n if(!err.code && !this.options.silent) {\n console.error(err);\n }\n });\n } else {\n this.inactive = true;\n }\n }\n\n abort() {\n this.aborted = true;\n }\n\n pause() {\n this.paused = true;\n }\n\n resume() {\n this.paused = false;\n if(this.inactive) {\n this.inactive = false;\n this._next();\n }\n }\n}\n\n\nfunction readdirGlob(pattern, options, cb) {\n return new ReaddirGlob(pattern, options, cb);\n}\nreaddirGlob.ReaddirGlob = ReaddirGlob;","var balanced = require('balanced-match');\n\nmodule.exports = expandTop;\n\nvar escSlash = '\\0SLASH'+Math.random()+'\\0';\nvar escOpen = '\\0OPEN'+Math.random()+'\\0';\nvar escClose = '\\0CLOSE'+Math.random()+'\\0';\nvar escComma = '\\0COMMA'+Math.random()+'\\0';\nvar escPeriod = '\\0PERIOD'+Math.random()+'\\0';\n\nfunction numeric(str) {\n return parseInt(str, 10) == str\n ? parseInt(str, 10)\n : str.charCodeAt(0);\n}\n\nfunction escapeBraces(str) {\n return str.split('\\\\\\\\').join(escSlash)\n .split('\\\\{').join(escOpen)\n .split('\\\\}').join(escClose)\n .split('\\\\,').join(escComma)\n .split('\\\\.').join(escPeriod);\n}\n\nfunction unescapeBraces(str) {\n return str.split(escSlash).join('\\\\')\n .split(escOpen).join('{')\n .split(escClose).join('}')\n .split(escComma).join(',')\n .split(escPeriod).join('.');\n}\n\n\n// Basically just str.split(\",\"), but handling cases\n// where we have nested braced sections, which should be\n// treated as individual members, like {a,{b,c},d}\nfunction parseCommaParts(str) {\n if (!str)\n return [''];\n\n var parts = [];\n var m = balanced('{', '}', str);\n\n if (!m)\n return str.split(',');\n\n var pre = m.pre;\n var body = m.body;\n var post = m.post;\n var p = pre.split(',');\n\n p[p.length-1] += '{' + body + '}';\n var postParts = parseCommaParts(post);\n if (post.length) {\n p[p.length-1] += postParts.shift();\n p.push.apply(p, postParts);\n }\n\n parts.push.apply(parts, p);\n\n return parts;\n}\n\nfunction expandTop(str) {\n if (!str)\n return [];\n\n // I don't know why Bash 4.3 does this, but it does.\n // Anything starting with {} will have the first two bytes preserved\n // but *only* at the top level, so {},a}b will not expand to anything,\n // but a{},b}c will be expanded to [a}c,abc].\n // One could argue that this is a bug in Bash, but since the goal of\n // this module is to match Bash's rules, we escape a leading {}\n if (str.substr(0, 2) === '{}') {\n str = '\\\\{\\\\}' + str.substr(2);\n }\n\n return expand(escapeBraces(str), true).map(unescapeBraces);\n}\n\nfunction embrace(str) {\n return '{' + str + '}';\n}\nfunction isPadded(el) {\n return /^-?0\\d/.test(el);\n}\n\nfunction lte(i, y) {\n return i <= y;\n}\nfunction gte(i, y) {\n return i >= y;\n}\n\nfunction expand(str, isTop) {\n var expansions = [];\n\n var m = balanced('{', '}', str);\n if (!m) return [str];\n\n // no need to expand pre, since it is guaranteed to be free of brace-sets\n var pre = m.pre;\n var post = m.post.length\n ? expand(m.post, false)\n : [''];\n\n if (/\\$$/.test(m.pre)) { \n for (var k = 0; k < post.length; k++) {\n var expansion = pre+ '{' + m.body + '}' + post[k];\n expansions.push(expansion);\n }\n } else {\n var isNumericSequence = /^-?\\d+\\.\\.-?\\d+(?:\\.\\.-?\\d+)?$/.test(m.body);\n var isAlphaSequence = /^[a-zA-Z]\\.\\.[a-zA-Z](?:\\.\\.-?\\d+)?$/.test(m.body);\n var isSequence = isNumericSequence || isAlphaSequence;\n var isOptions = m.body.indexOf(',') >= 0;\n if (!isSequence && !isOptions) {\n // {a},b}\n if (m.post.match(/,.*\\}/)) {\n str = m.pre + '{' + m.body + escClose + m.post;\n return expand(str);\n }\n return [str];\n }\n\n var n;\n if (isSequence) {\n n = m.body.split(/\\.\\./);\n } else {\n n = parseCommaParts(m.body);\n if (n.length === 1) {\n // x{{a,b}}y ==> x{a}y x{b}y\n n = expand(n[0], false).map(embrace);\n if (n.length === 1) {\n return post.map(function(p) {\n return m.pre + n[0] + p;\n });\n }\n }\n }\n\n // at this point, n is the parts, and we know it's not a comma set\n // with a single entry.\n var N;\n\n if (isSequence) {\n var x = numeric(n[0]);\n var y = numeric(n[1]);\n var width = Math.max(n[0].length, n[1].length)\n var incr = n.length == 3\n ? Math.abs(numeric(n[2]))\n : 1;\n var test = lte;\n var reverse = y < x;\n if (reverse) {\n incr *= -1;\n test = gte;\n }\n var pad = n.some(isPadded);\n\n N = [];\n\n for (var i = x; test(i, y); i += incr) {\n var c;\n if (isAlphaSequence) {\n c = String.fromCharCode(i);\n if (c === '\\\\')\n c = '';\n } else {\n c = String(i);\n if (pad) {\n var need = width - c.length;\n if (need > 0) {\n var z = new Array(need + 1).join('0');\n if (i < 0)\n c = '-' + z + c.slice(1);\n else\n c = z + c;\n }\n }\n }\n N.push(c);\n }\n } else {\n N = [];\n\n for (var j = 0; j < n.length; j++) {\n N.push.apply(N, expand(n[j], false));\n }\n }\n\n for (var j = 0; j < N.length; j++) {\n for (var k = 0; k < post.length; k++) {\n var expansion = pre + N[j] + post[k];\n if (!isTop || isSequence || expansion)\n expansions.push(expansion);\n }\n }\n }\n\n return expansions;\n}\n\n","const isWindows = typeof process === 'object' &&\n process &&\n process.platform === 'win32'\nmodule.exports = isWindows ? { sep: '\\\\' } : { sep: '/' }\n","const minimatch = module.exports = (p, pattern, options = {}) => {\n assertValidPattern(pattern)\n\n // shortcut: comments match nothing.\n if (!options.nocomment && pattern.charAt(0) === '#') {\n return false\n }\n\n return new Minimatch(pattern, options).match(p)\n}\n\nmodule.exports = minimatch\n\nconst path = require('./lib/path.js')\nminimatch.sep = path.sep\n\nconst GLOBSTAR = Symbol('globstar **')\nminimatch.GLOBSTAR = GLOBSTAR\nconst expand = require('brace-expansion')\n\nconst plTypes = {\n '!': { open: '(?:(?!(?:', close: '))[^/]*?)'},\n '?': { open: '(?:', close: ')?' },\n '+': { open: '(?:', close: ')+' },\n '*': { open: '(?:', close: ')*' },\n '@': { open: '(?:', close: ')' }\n}\n\n// any single thing other than /\n// don't need to escape / when using new RegExp()\nconst qmark = '[^/]'\n\n// * => any number of characters\nconst star = qmark + '*?'\n\n// ** when dots are allowed. Anything goes, except .. and .\n// not (^ or / followed by one or two dots followed by $ or /),\n// followed by anything, any number of times.\nconst twoStarDot = '(?:(?!(?:\\\\\\/|^)(?:\\\\.{1,2})($|\\\\\\/)).)*?'\n\n// not a ^ or / followed by a dot,\n// followed by anything, any number of times.\nconst twoStarNoDot = '(?:(?!(?:\\\\\\/|^)\\\\.).)*?'\n\n// \"abc\" -> { a:true, b:true, c:true }\nconst charSet = s => s.split('').reduce((set, c) => {\n set[c] = true\n return set\n}, {})\n\n// characters that need to be escaped in RegExp.\nconst reSpecials = charSet('().*{}+?[]^$\\\\!')\n\n// characters that indicate we have to add the pattern start\nconst addPatternStartSet = charSet('[.(')\n\n// normalizes slashes.\nconst slashSplit = /\\/+/\n\nminimatch.filter = (pattern, options = {}) =>\n (p, i, list) => minimatch(p, pattern, options)\n\nconst ext = (a, b = {}) => {\n const t = {}\n Object.keys(a).forEach(k => t[k] = a[k])\n Object.keys(b).forEach(k => t[k] = b[k])\n return t\n}\n\nminimatch.defaults = def => {\n if (!def || typeof def !== 'object' || !Object.keys(def).length) {\n return minimatch\n }\n\n const orig = minimatch\n\n const m = (p, pattern, options) => orig(p, pattern, ext(def, options))\n m.Minimatch = class Minimatch extends orig.Minimatch {\n constructor (pattern, options) {\n super(pattern, ext(def, options))\n }\n }\n m.Minimatch.defaults = options => orig.defaults(ext(def, options)).Minimatch\n m.filter = (pattern, options) => orig.filter(pattern, ext(def, options))\n m.defaults = options => orig.defaults(ext(def, options))\n m.makeRe = (pattern, options) => orig.makeRe(pattern, ext(def, options))\n m.braceExpand = (pattern, options) => orig.braceExpand(pattern, ext(def, options))\n m.match = (list, pattern, options) => orig.match(list, pattern, ext(def, options))\n\n return m\n}\n\n\n\n\n\n// Brace expansion:\n// a{b,c}d -> abd acd\n// a{b,}c -> abc ac\n// a{0..3}d -> a0d a1d a2d a3d\n// a{b,c{d,e}f}g -> abg acdfg acefg\n// a{b,c}d{e,f}g -> abdeg acdeg abdeg abdfg\n//\n// Invalid sets are not expanded.\n// a{2..}b -> a{2..}b\n// a{b}c -> a{b}c\nminimatch.braceExpand = (pattern, options) => braceExpand(pattern, options)\n\nconst braceExpand = (pattern, options = {}) => {\n assertValidPattern(pattern)\n\n // Thanks to Yeting Li for\n // improving this regexp to avoid a ReDOS vulnerability.\n if (options.nobrace || !/\\{(?:(?!\\{).)*\\}/.test(pattern)) {\n // shortcut. no need to expand.\n return [pattern]\n }\n\n return expand(pattern)\n}\n\nconst MAX_PATTERN_LENGTH = 1024 * 64\nconst assertValidPattern = pattern => {\n if (typeof pattern !== 'string') {\n throw new TypeError('invalid pattern')\n }\n\n if (pattern.length > MAX_PATTERN_LENGTH) {\n throw new TypeError('pattern is too long')\n }\n}\n\n// parse a component of the expanded set.\n// At this point, no pattern may contain \"/\" in it\n// so we're going to return a 2d array, where each entry is the full\n// pattern, split on '/', and then turned into a regular expression.\n// A regexp is made at the end which joins each array with an\n// escaped /, and another full one which joins each regexp with |.\n//\n// Following the lead of Bash 4.1, note that \"**\" only has special meaning\n// when it is the *only* thing in a path portion. Otherwise, any series\n// of * is equivalent to a single *. Globstar behavior is enabled by\n// default, and can be disabled by setting options.noglobstar.\nconst SUBPARSE = Symbol('subparse')\n\nminimatch.makeRe = (pattern, options) =>\n new Minimatch(pattern, options || {}).makeRe()\n\nminimatch.match = (list, pattern, options = {}) => {\n const mm = new Minimatch(pattern, options)\n list = list.filter(f => mm.match(f))\n if (mm.options.nonull && !list.length) {\n list.push(pattern)\n }\n return list\n}\n\n// replace stuff like \\* with *\nconst globUnescape = s => s.replace(/\\\\(.)/g, '$1')\nconst charUnescape = s => s.replace(/\\\\([^-\\]])/g, '$1')\nconst regExpEscape = s => s.replace(/[-[\\]{}()*+?.,\\\\^$|#\\s]/g, '\\\\$&')\nconst braExpEscape = s => s.replace(/[[\\]\\\\]/g, '\\\\$&')\n\nclass Minimatch {\n constructor (pattern, options) {\n assertValidPattern(pattern)\n\n if (!options) options = {}\n\n this.options = options\n this.set = []\n this.pattern = pattern\n this.windowsPathsNoEscape = !!options.windowsPathsNoEscape ||\n options.allowWindowsEscape === false\n if (this.windowsPathsNoEscape) {\n this.pattern = this.pattern.replace(/\\\\/g, '/')\n }\n this.regexp = null\n this.negate = false\n this.comment = false\n this.empty = false\n this.partial = !!options.partial\n\n // make the set of regexps etc.\n this.make()\n }\n\n debug () {}\n\n make () {\n const pattern = this.pattern\n const options = this.options\n\n // empty patterns and comments match nothing.\n if (!options.nocomment && pattern.charAt(0) === '#') {\n this.comment = true\n return\n }\n if (!pattern) {\n this.empty = true\n return\n }\n\n // step 1: figure out negation, etc.\n this.parseNegate()\n\n // step 2: expand braces\n let set = this.globSet = this.braceExpand()\n\n if (options.debug) this.debug = (...args) => console.error(...args)\n\n this.debug(this.pattern, set)\n\n // step 3: now we have a set, so turn each one into a series of path-portion\n // matching patterns.\n // These will be regexps, except in the case of \"**\", which is\n // set to the GLOBSTAR object for globstar behavior,\n // and will not contain any / characters\n set = this.globParts = set.map(s => s.split(slashSplit))\n\n this.debug(this.pattern, set)\n\n // glob --> regexps\n set = set.map((s, si, set) => s.map(this.parse, this))\n\n this.debug(this.pattern, set)\n\n // filter out everything that didn't compile properly.\n set = set.filter(s => s.indexOf(false) === -1)\n\n this.debug(this.pattern, set)\n\n this.set = set\n }\n\n parseNegate () {\n if (this.options.nonegate) return\n\n const pattern = this.pattern\n let negate = false\n let negateOffset = 0\n\n for (let i = 0; i < pattern.length && pattern.charAt(i) === '!'; i++) {\n negate = !negate\n negateOffset++\n }\n\n if (negateOffset) this.pattern = pattern.slice(negateOffset)\n this.negate = negate\n }\n\n // set partial to true to test if, for example,\n // \"/a/b\" matches the start of \"/*/b/*/d\"\n // Partial means, if you run out of file before you run\n // out of pattern, then that's fine, as long as all\n // the parts match.\n matchOne (file, pattern, partial) {\n var options = this.options\n\n this.debug('matchOne',\n { 'this': this, file: file, pattern: pattern })\n\n this.debug('matchOne', file.length, pattern.length)\n\n for (var fi = 0,\n pi = 0,\n fl = file.length,\n pl = pattern.length\n ; (fi < fl) && (pi < pl)\n ; fi++, pi++) {\n this.debug('matchOne loop')\n var p = pattern[pi]\n var f = file[fi]\n\n this.debug(pattern, p, f)\n\n // should be impossible.\n // some invalid regexp stuff in the set.\n /* istanbul ignore if */\n if (p === false) return false\n\n if (p === GLOBSTAR) {\n this.debug('GLOBSTAR', [pattern, p, f])\n\n // \"**\"\n // a/**/b/**/c would match the following:\n // a/b/x/y/z/c\n // a/x/y/z/b/c\n // a/b/x/b/x/c\n // a/b/c\n // To do this, take the rest of the pattern after\n // the **, and see if it would match the file remainder.\n // If so, return success.\n // If not, the ** \"swallows\" a segment, and try again.\n // This is recursively awful.\n //\n // a/**/b/**/c matching a/b/x/y/z/c\n // - a matches a\n // - doublestar\n // - matchOne(b/x/y/z/c, b/**/c)\n // - b matches b\n // - doublestar\n // - matchOne(x/y/z/c, c) -> no\n // - matchOne(y/z/c, c) -> no\n // - matchOne(z/c, c) -> no\n // - matchOne(c, c) yes, hit\n var fr = fi\n var pr = pi + 1\n if (pr === pl) {\n this.debug('** at the end')\n // a ** at the end will just swallow the rest.\n // We have found a match.\n // however, it will not swallow /.x, unless\n // options.dot is set.\n // . and .. are *never* matched by **, for explosively\n // exponential reasons.\n for (; fi < fl; fi++) {\n if (file[fi] === '.' || file[fi] === '..' ||\n (!options.dot && file[fi].charAt(0) === '.')) return false\n }\n return true\n }\n\n // ok, let's see if we can swallow whatever we can.\n while (fr < fl) {\n var swallowee = file[fr]\n\n this.debug('\\nglobstar while', file, fr, pattern, pr, swallowee)\n\n // XXX remove this slice. Just pass the start index.\n if (this.matchOne(file.slice(fr), pattern.slice(pr), partial)) {\n this.debug('globstar found match!', fr, fl, swallowee)\n // found a match.\n return true\n } else {\n // can't swallow \".\" or \"..\" ever.\n // can only swallow \".foo\" when explicitly asked.\n if (swallowee === '.' || swallowee === '..' ||\n (!options.dot && swallowee.charAt(0) === '.')) {\n this.debug('dot detected!', file, fr, pattern, pr)\n break\n }\n\n // ** swallows a segment, and continue.\n this.debug('globstar swallow a segment, and continue')\n fr++\n }\n }\n\n // no match was found.\n // However, in partial mode, we can't say this is necessarily over.\n // If there's more *pattern* left, then\n /* istanbul ignore if */\n if (partial) {\n // ran out of file\n this.debug('\\n>>> no match, partial?', file, fr, pattern, pr)\n if (fr === fl) return true\n }\n return false\n }\n\n // something other than **\n // non-magic patterns just have to match exactly\n // patterns with magic have been turned into regexps.\n var hit\n if (typeof p === 'string') {\n hit = f === p\n this.debug('string match', p, f, hit)\n } else {\n hit = f.match(p)\n this.debug('pattern match', p, f, hit)\n }\n\n if (!hit) return false\n }\n\n // Note: ending in / means that we'll get a final \"\"\n // at the end of the pattern. This can only match a\n // corresponding \"\" at the end of the file.\n // If the file ends in /, then it can only match a\n // a pattern that ends in /, unless the pattern just\n // doesn't have any more for it. But, a/b/ should *not*\n // match \"a/b/*\", even though \"\" matches against the\n // [^/]*? pattern, except in partial mode, where it might\n // simply not be reached yet.\n // However, a/b/ should still satisfy a/*\n\n // now either we fell off the end of the pattern, or we're done.\n if (fi === fl && pi === pl) {\n // ran out of pattern and filename at the same time.\n // an exact hit!\n return true\n } else if (fi === fl) {\n // ran out of file, but still had pattern left.\n // this is ok if we're doing the match as part of\n // a glob fs traversal.\n return partial\n } else /* istanbul ignore else */ if (pi === pl) {\n // ran out of pattern, still have file left.\n // this is only acceptable if we're on the very last\n // empty segment of a file with a trailing slash.\n // a/* should match a/b/\n return (fi === fl - 1) && (file[fi] === '')\n }\n\n // should be unreachable.\n /* istanbul ignore next */\n throw new Error('wtf?')\n }\n\n braceExpand () {\n return braceExpand(this.pattern, this.options)\n }\n\n parse (pattern, isSub) {\n assertValidPattern(pattern)\n\n const options = this.options\n\n // shortcuts\n if (pattern === '**') {\n if (!options.noglobstar)\n return GLOBSTAR\n else\n pattern = '*'\n }\n if (pattern === '') return ''\n\n let re = ''\n let hasMagic = false\n let escaping = false\n // ? => one single character\n const patternListStack = []\n const negativeLists = []\n let stateChar\n let inClass = false\n let reClassStart = -1\n let classStart = -1\n let cs\n let pl\n let sp\n // . and .. never match anything that doesn't start with .,\n // even when options.dot is set. However, if the pattern\n // starts with ., then traversal patterns can match.\n let dotTravAllowed = pattern.charAt(0) === '.'\n let dotFileAllowed = options.dot || dotTravAllowed\n const patternStart = () =>\n dotTravAllowed\n ? ''\n : dotFileAllowed\n ? '(?!(?:^|\\\\/)\\\\.{1,2}(?:$|\\\\/))'\n : '(?!\\\\.)'\n const subPatternStart = (p) =>\n p.charAt(0) === '.'\n ? ''\n : options.dot\n ? '(?!(?:^|\\\\/)\\\\.{1,2}(?:$|\\\\/))'\n : '(?!\\\\.)'\n\n\n const clearStateChar = () => {\n if (stateChar) {\n // we had some state-tracking character\n // that wasn't consumed by this pass.\n switch (stateChar) {\n case '*':\n re += star\n hasMagic = true\n break\n case '?':\n re += qmark\n hasMagic = true\n break\n default:\n re += '\\\\' + stateChar\n break\n }\n this.debug('clearStateChar %j %j', stateChar, re)\n stateChar = false\n }\n }\n\n for (let i = 0, c; (i < pattern.length) && (c = pattern.charAt(i)); i++) {\n this.debug('%s\\t%s %s %j', pattern, i, re, c)\n\n // skip over any that are escaped.\n if (escaping) {\n /* istanbul ignore next - completely not allowed, even escaped. */\n if (c === '/') {\n return false\n }\n\n if (reSpecials[c]) {\n re += '\\\\'\n }\n re += c\n escaping = false\n continue\n }\n\n switch (c) {\n /* istanbul ignore next */\n case '/': {\n // Should already be path-split by now.\n return false\n }\n\n case '\\\\':\n if (inClass && pattern.charAt(i + 1) === '-') {\n re += c\n continue\n }\n\n clearStateChar()\n escaping = true\n continue\n\n // the various stateChar values\n // for the \"extglob\" stuff.\n case '?':\n case '*':\n case '+':\n case '@':\n case '!':\n this.debug('%s\\t%s %s %j <-- stateChar', pattern, i, re, c)\n\n // all of those are literals inside a class, except that\n // the glob [!a] means [^a] in regexp\n if (inClass) {\n this.debug(' in class')\n if (c === '!' && i === classStart + 1) c = '^'\n re += c\n continue\n }\n\n // if we already have a stateChar, then it means\n // that there was something like ** or +? in there.\n // Handle the stateChar, then proceed with this one.\n this.debug('call clearStateChar %j', stateChar)\n clearStateChar()\n stateChar = c\n // if extglob is disabled, then +(asdf|foo) isn't a thing.\n // just clear the statechar *now*, rather than even diving into\n // the patternList stuff.\n if (options.noext) clearStateChar()\n continue\n\n case '(': {\n if (inClass) {\n re += '('\n continue\n }\n\n if (!stateChar) {\n re += '\\\\('\n continue\n }\n\n const plEntry = {\n type: stateChar,\n start: i - 1,\n reStart: re.length,\n open: plTypes[stateChar].open,\n close: plTypes[stateChar].close,\n }\n this.debug(this.pattern, '\\t', plEntry)\n patternListStack.push(plEntry)\n // negation is (?:(?!(?:js)(?:))[^/]*)\n re += plEntry.open\n // next entry starts with a dot maybe?\n if (plEntry.start === 0 && plEntry.type !== '!') {\n dotTravAllowed = true\n re += subPatternStart(pattern.slice(i + 1))\n }\n this.debug('plType %j %j', stateChar, re)\n stateChar = false\n continue\n }\n\n case ')': {\n const plEntry = patternListStack[patternListStack.length - 1]\n if (inClass || !plEntry) {\n re += '\\\\)'\n continue\n }\n patternListStack.pop()\n\n // closing an extglob\n clearStateChar()\n hasMagic = true\n pl = plEntry\n // negation is (?:(?!js)[^/]*)\n // The others are (?:)\n re += pl.close\n if (pl.type === '!') {\n negativeLists.push(Object.assign(pl, { reEnd: re.length }))\n }\n continue\n }\n\n case '|': {\n const plEntry = patternListStack[patternListStack.length - 1]\n if (inClass || !plEntry) {\n re += '\\\\|'\n continue\n }\n\n clearStateChar()\n re += '|'\n // next subpattern can start with a dot?\n if (plEntry.start === 0 && plEntry.type !== '!') {\n dotTravAllowed = true\n re += subPatternStart(pattern.slice(i + 1))\n }\n continue\n }\n\n // these are mostly the same in regexp and glob\n case '[':\n // swallow any state-tracking char before the [\n clearStateChar()\n\n if (inClass) {\n re += '\\\\' + c\n continue\n }\n\n inClass = true\n classStart = i\n reClassStart = re.length\n re += c\n continue\n\n case ']':\n // a right bracket shall lose its special\n // meaning and represent itself in\n // a bracket expression if it occurs\n // first in the list. -- POSIX.2 2.8.3.2\n if (i === classStart + 1 || !inClass) {\n re += '\\\\' + c\n continue\n }\n\n // split where the last [ was, make sure we don't have\n // an invalid re. if so, re-walk the contents of the\n // would-be class to re-translate any characters that\n // were passed through as-is\n // TODO: It would probably be faster to determine this\n // without a try/catch and a new RegExp, but it's tricky\n // to do safely. For now, this is safe and works.\n cs = pattern.substring(classStart + 1, i)\n try {\n RegExp('[' + braExpEscape(charUnescape(cs)) + ']')\n // looks good, finish up the class.\n re += c\n } catch (er) {\n // out of order ranges in JS are errors, but in glob syntax,\n // they're just a range that matches nothing.\n re = re.substring(0, reClassStart) + '(?:$.)' // match nothing ever\n }\n hasMagic = true\n inClass = false\n continue\n\n default:\n // swallow any state char that wasn't consumed\n clearStateChar()\n\n if (reSpecials[c] && !(c === '^' && inClass)) {\n re += '\\\\'\n }\n\n re += c\n break\n\n } // switch\n } // for\n\n // handle the case where we left a class open.\n // \"[abc\" is valid, equivalent to \"\\[abc\"\n if (inClass) {\n // split where the last [ was, and escape it\n // this is a huge pita. We now have to re-walk\n // the contents of the would-be class to re-translate\n // any characters that were passed through as-is\n cs = pattern.slice(classStart + 1)\n sp = this.parse(cs, SUBPARSE)\n re = re.substring(0, reClassStart) + '\\\\[' + sp[0]\n hasMagic = hasMagic || sp[1]\n }\n\n // handle the case where we had a +( thing at the *end*\n // of the pattern.\n // each pattern list stack adds 3 chars, and we need to go through\n // and escape any | chars that were passed through as-is for the regexp.\n // Go through and escape them, taking care not to double-escape any\n // | chars that were already escaped.\n for (pl = patternListStack.pop(); pl; pl = patternListStack.pop()) {\n let tail\n tail = re.slice(pl.reStart + pl.open.length)\n this.debug('setting tail', re, pl)\n // maybe some even number of \\, then maybe 1 \\, followed by a |\n tail = tail.replace(/((?:\\\\{2}){0,64})(\\\\?)\\|/g, (_, $1, $2) => {\n /* istanbul ignore else - should already be done */\n if (!$2) {\n // the | isn't already escaped, so escape it.\n $2 = '\\\\'\n }\n\n // need to escape all those slashes *again*, without escaping the\n // one that we need for escaping the | character. As it works out,\n // escaping an even number of slashes can be done by simply repeating\n // it exactly after itself. That's why this trick works.\n //\n // I am sorry that you have to see this.\n return $1 + $1 + $2 + '|'\n })\n\n this.debug('tail=%j\\n %s', tail, tail, pl, re)\n const t = pl.type === '*' ? star\n : pl.type === '?' ? qmark\n : '\\\\' + pl.type\n\n hasMagic = true\n re = re.slice(0, pl.reStart) + t + '\\\\(' + tail\n }\n\n // handle trailing things that only matter at the very end.\n clearStateChar()\n if (escaping) {\n // trailing \\\\\n re += '\\\\\\\\'\n }\n\n // only need to apply the nodot start if the re starts with\n // something that could conceivably capture a dot\n const addPatternStart = addPatternStartSet[re.charAt(0)]\n\n // Hack to work around lack of negative lookbehind in JS\n // A pattern like: *.!(x).!(y|z) needs to ensure that a name\n // like 'a.xyz.yz' doesn't match. So, the first negative\n // lookahead, has to look ALL the way ahead, to the end of\n // the pattern.\n for (let n = negativeLists.length - 1; n > -1; n--) {\n const nl = negativeLists[n]\n\n const nlBefore = re.slice(0, nl.reStart)\n const nlFirst = re.slice(nl.reStart, nl.reEnd - 8)\n let nlAfter = re.slice(nl.reEnd)\n const nlLast = re.slice(nl.reEnd - 8, nl.reEnd) + nlAfter\n\n // Handle nested stuff like *(*.js|!(*.json)), where open parens\n // mean that we should *not* include the ) in the bit that is considered\n // \"after\" the negated section.\n const closeParensBefore = nlBefore.split(')').length\n const openParensBefore = nlBefore.split('(').length - closeParensBefore\n let cleanAfter = nlAfter\n for (let i = 0; i < openParensBefore; i++) {\n cleanAfter = cleanAfter.replace(/\\)[+*?]?/, '')\n }\n nlAfter = cleanAfter\n\n const dollar = nlAfter === '' && isSub !== SUBPARSE ? '(?:$|\\\\/)' : ''\n\n re = nlBefore + nlFirst + nlAfter + dollar + nlLast\n }\n\n // if the re is not \"\" at this point, then we need to make sure\n // it doesn't match against an empty path part.\n // Otherwise a/* will match a/, which it should not.\n if (re !== '' && hasMagic) {\n re = '(?=.)' + re\n }\n\n if (addPatternStart) {\n re = patternStart() + re\n }\n\n // parsing just a piece of a larger pattern.\n if (isSub === SUBPARSE) {\n return [re, hasMagic]\n }\n\n // if it's nocase, and the lcase/uppercase don't match, it's magic\n if (options.nocase && !hasMagic) {\n hasMagic = pattern.toUpperCase() !== pattern.toLowerCase()\n }\n\n // skip the regexp for non-magical patterns\n // unescape anything in it, though, so that it'll be\n // an exact match against a file etc.\n if (!hasMagic) {\n return globUnescape(pattern)\n }\n\n const flags = options.nocase ? 'i' : ''\n try {\n return Object.assign(new RegExp('^' + re + '$', flags), {\n _glob: pattern,\n _src: re,\n })\n } catch (er) /* istanbul ignore next - should be impossible */ {\n // If it was an invalid regular expression, then it can't match\n // anything. This trick looks for a character after the end of\n // the string, which is of course impossible, except in multi-line\n // mode, but it's not a /m regex.\n return new RegExp('$.')\n }\n }\n\n makeRe () {\n if (this.regexp || this.regexp === false) return this.regexp\n\n // at this point, this.set is a 2d array of partial\n // pattern strings, or \"**\".\n //\n // It's better to use .match(). This function shouldn't\n // be used, really, but it's pretty convenient sometimes,\n // when you just want to work with a regex.\n const set = this.set\n\n if (!set.length) {\n this.regexp = false\n return this.regexp\n }\n const options = this.options\n\n const twoStar = options.noglobstar ? star\n : options.dot ? twoStarDot\n : twoStarNoDot\n const flags = options.nocase ? 'i' : ''\n\n // coalesce globstars and regexpify non-globstar patterns\n // if it's the only item, then we just do one twoStar\n // if it's the first, and there are more, prepend (\\/|twoStar\\/)? to next\n // if it's the last, append (\\/twoStar|) to previous\n // if it's in the middle, append (\\/|\\/twoStar\\/) to previous\n // then filter out GLOBSTAR symbols\n let re = set.map(pattern => {\n pattern = pattern.map(p =>\n typeof p === 'string' ? regExpEscape(p)\n : p === GLOBSTAR ? GLOBSTAR\n : p._src\n ).reduce((set, p) => {\n if (!(set[set.length - 1] === GLOBSTAR && p === GLOBSTAR)) {\n set.push(p)\n }\n return set\n }, [])\n pattern.forEach((p, i) => {\n if (p !== GLOBSTAR || pattern[i-1] === GLOBSTAR) {\n return\n }\n if (i === 0) {\n if (pattern.length > 1) {\n pattern[i+1] = '(?:\\\\\\/|' + twoStar + '\\\\\\/)?' + pattern[i+1]\n } else {\n pattern[i] = twoStar\n }\n } else if (i === pattern.length - 1) {\n pattern[i-1] += '(?:\\\\\\/|' + twoStar + ')?'\n } else {\n pattern[i-1] += '(?:\\\\\\/|\\\\\\/' + twoStar + '\\\\\\/)' + pattern[i+1]\n pattern[i+1] = GLOBSTAR\n }\n })\n return pattern.filter(p => p !== GLOBSTAR).join('/')\n }).join('|')\n\n // must match entire pattern\n // ending in a * or ** will make it less strict.\n re = '^(?:' + re + ')$'\n\n // can match anything, as long as it's not this.\n if (this.negate) re = '^(?!' + re + ').*$'\n\n try {\n this.regexp = new RegExp(re, flags)\n } catch (ex) /* istanbul ignore next - should be impossible */ {\n this.regexp = false\n }\n return this.regexp\n }\n\n match (f, partial = this.partial) {\n this.debug('match', f, this.pattern)\n // short-circuit in the case of busted things.\n // comments, etc.\n if (this.comment) return false\n if (this.empty) return f === ''\n\n if (f === '/' && partial) return true\n\n const options = this.options\n\n // windows: need to use /, not \\\n if (path.sep !== '/') {\n f = f.split(path.sep).join('/')\n }\n\n // treat the test path as a set of pathparts.\n f = f.split(slashSplit)\n this.debug(this.pattern, 'split', f)\n\n // just ONE of the pattern sets in this.set needs to match\n // in order for it to be valid. If negating, then just one\n // match means that we have failed.\n // Either way, return on the first hit.\n\n const set = this.set\n this.debug(this.pattern, 'set', set)\n\n // Find the basename of the path by looking for the last non-empty segment\n let filename\n for (let i = f.length - 1; i >= 0; i--) {\n filename = f[i]\n if (filename) break\n }\n\n for (let i = 0; i < set.length; i++) {\n const pattern = set[i]\n let file = f\n if (options.matchBase && pattern.length === 1) {\n file = [filename]\n }\n const hit = this.matchOne(file, pattern, partial)\n if (hit) {\n if (options.flipNegate) return true\n return !this.negate\n }\n }\n\n // didn't get any hits. this is success if it's a negative\n // pattern, failure otherwise.\n if (options.flipNegate) return false\n return this.negate\n }\n\n static defaults (def) {\n return minimatch.defaults(def).Minimatch\n }\n}\n\nminimatch.Minimatch = Minimatch\n","/*! safe-buffer. MIT License. Feross Aboukhadijeh */\n/* eslint-disable node/no-deprecated-api */\nvar buffer = require('buffer')\nvar Buffer = buffer.Buffer\n\n// alternative to using Object.keys for old browsers\nfunction copyProps (src, dst) {\n for (var key in src) {\n dst[key] = src[key]\n }\n}\nif (Buffer.from && Buffer.alloc && Buffer.allocUnsafe && Buffer.allocUnsafeSlow) {\n module.exports = buffer\n} else {\n // Copy properties from require('buffer')\n copyProps(buffer, exports)\n exports.Buffer = SafeBuffer\n}\n\nfunction SafeBuffer (arg, encodingOrOffset, length) {\n return Buffer(arg, encodingOrOffset, length)\n}\n\nSafeBuffer.prototype = Object.create(Buffer.prototype)\n\n// Copy static methods from Buffer\ncopyProps(Buffer, SafeBuffer)\n\nSafeBuffer.from = function (arg, encodingOrOffset, length) {\n if (typeof arg === 'number') {\n throw new TypeError('Argument must not be a number')\n }\n return Buffer(arg, encodingOrOffset, length)\n}\n\nSafeBuffer.alloc = function (size, fill, encoding) {\n if (typeof size !== 'number') {\n throw new TypeError('Argument must be a number')\n }\n var buf = Buffer(size)\n if (fill !== undefined) {\n if (typeof encoding === 'string') {\n buf.fill(fill, encoding)\n } else {\n buf.fill(fill)\n }\n } else {\n buf.fill(0)\n }\n return buf\n}\n\nSafeBuffer.allocUnsafe = function (size) {\n if (typeof size !== 'number') {\n throw new TypeError('Argument must be a number')\n }\n return Buffer(size)\n}\n\nSafeBuffer.allocUnsafeSlow = function (size) {\n if (typeof size !== 'number') {\n throw new TypeError('Argument must be a number')\n }\n return buffer.SlowBuffer(size)\n}\n","const { EventEmitter } = require('events')\nconst STREAM_DESTROYED = new Error('Stream was destroyed')\nconst PREMATURE_CLOSE = new Error('Premature close')\n\nconst queueTick = require('queue-tick')\nconst FIFO = require('fast-fifo')\n\n/* eslint-disable no-multi-spaces */\n\n// 27 bits used total (4 from shared, 13 from read, and 10 from write)\nconst MAX = ((1 << 27) - 1)\n\n// Shared state\nconst OPENING = 0b0001\nconst PREDESTROYING = 0b0010\nconst DESTROYING = 0b0100\nconst DESTROYED = 0b1000\n\nconst NOT_OPENING = MAX ^ OPENING\nconst NOT_PREDESTROYING = MAX ^ PREDESTROYING\n\n// Read state (4 bit offset from shared state)\nconst READ_ACTIVE = 0b0000000000001 << 4\nconst READ_UPDATING = 0b0000000000010 << 4\nconst READ_PRIMARY = 0b0000000000100 << 4\nconst READ_QUEUED = 0b0000000001000 << 4\nconst READ_RESUMED = 0b0000000010000 << 4\nconst READ_PIPE_DRAINED = 0b0000000100000 << 4\nconst READ_ENDING = 0b0000001000000 << 4\nconst READ_EMIT_DATA = 0b0000010000000 << 4\nconst READ_EMIT_READABLE = 0b0000100000000 << 4\nconst READ_EMITTED_READABLE = 0b0001000000000 << 4\nconst READ_DONE = 0b0010000000000 << 4\nconst READ_NEXT_TICK = 0b0100000000000 << 4\nconst READ_NEEDS_PUSH = 0b1000000000000 << 4\n\n// Combined read state\nconst READ_FLOWING = READ_RESUMED | READ_PIPE_DRAINED\nconst READ_ACTIVE_AND_NEEDS_PUSH = READ_ACTIVE | READ_NEEDS_PUSH\nconst READ_PRIMARY_AND_ACTIVE = READ_PRIMARY | READ_ACTIVE\nconst READ_EMIT_READABLE_AND_QUEUED = READ_EMIT_READABLE | READ_QUEUED\n\nconst READ_NOT_ACTIVE = MAX ^ READ_ACTIVE\nconst READ_NON_PRIMARY = MAX ^ READ_PRIMARY\nconst READ_NON_PRIMARY_AND_PUSHED = MAX ^ (READ_PRIMARY | READ_NEEDS_PUSH)\nconst READ_PUSHED = MAX ^ READ_NEEDS_PUSH\nconst READ_PAUSED = MAX ^ READ_RESUMED\nconst READ_NOT_QUEUED = MAX ^ (READ_QUEUED | READ_EMITTED_READABLE)\nconst READ_NOT_ENDING = MAX ^ READ_ENDING\nconst READ_PIPE_NOT_DRAINED = MAX ^ READ_FLOWING\nconst READ_NOT_NEXT_TICK = MAX ^ READ_NEXT_TICK\nconst READ_NOT_UPDATING = MAX ^ READ_UPDATING\n\n// Write state (17 bit offset, 4 bit offset from shared state and 13 from read state)\nconst WRITE_ACTIVE = 0b0000000001 << 17\nconst WRITE_UPDATING = 0b0000000010 << 17\nconst WRITE_PRIMARY = 0b0000000100 << 17\nconst WRITE_QUEUED = 0b0000001000 << 17\nconst WRITE_UNDRAINED = 0b0000010000 << 17\nconst WRITE_DONE = 0b0000100000 << 17\nconst WRITE_EMIT_DRAIN = 0b0001000000 << 17\nconst WRITE_NEXT_TICK = 0b0010000000 << 17\nconst WRITE_WRITING = 0b0100000000 << 17\nconst WRITE_FINISHING = 0b1000000000 << 17\n\nconst WRITE_NOT_ACTIVE = MAX ^ (WRITE_ACTIVE | WRITE_WRITING)\nconst WRITE_NON_PRIMARY = MAX ^ WRITE_PRIMARY\nconst WRITE_NOT_FINISHING = MAX ^ WRITE_FINISHING\nconst WRITE_DRAINED = MAX ^ WRITE_UNDRAINED\nconst WRITE_NOT_QUEUED = MAX ^ WRITE_QUEUED\nconst WRITE_NOT_NEXT_TICK = MAX ^ WRITE_NEXT_TICK\nconst WRITE_NOT_UPDATING = MAX ^ WRITE_UPDATING\n\n// Combined shared state\nconst ACTIVE = READ_ACTIVE | WRITE_ACTIVE\nconst NOT_ACTIVE = MAX ^ ACTIVE\nconst DONE = READ_DONE | WRITE_DONE\nconst DESTROY_STATUS = DESTROYING | DESTROYED | PREDESTROYING\nconst OPEN_STATUS = DESTROY_STATUS | OPENING\nconst AUTO_DESTROY = DESTROY_STATUS | DONE\nconst NON_PRIMARY = WRITE_NON_PRIMARY & READ_NON_PRIMARY\nconst ACTIVE_OR_TICKING = WRITE_NEXT_TICK | READ_NEXT_TICK\nconst TICKING = ACTIVE_OR_TICKING & NOT_ACTIVE\nconst IS_OPENING = OPEN_STATUS | TICKING\n\n// Combined shared state and read state\nconst READ_PRIMARY_STATUS = OPEN_STATUS | READ_ENDING | READ_DONE\nconst READ_STATUS = OPEN_STATUS | READ_DONE | READ_QUEUED\nconst READ_ENDING_STATUS = OPEN_STATUS | READ_ENDING | READ_QUEUED\nconst READ_READABLE_STATUS = OPEN_STATUS | READ_EMIT_READABLE | READ_QUEUED | READ_EMITTED_READABLE\nconst SHOULD_NOT_READ = OPEN_STATUS | READ_ACTIVE | READ_ENDING | READ_DONE | READ_NEEDS_PUSH\nconst READ_BACKPRESSURE_STATUS = DESTROY_STATUS | READ_ENDING | READ_DONE\nconst READ_UPDATE_SYNC_STATUS = READ_UPDATING | OPEN_STATUS | READ_NEXT_TICK | READ_PRIMARY\n\n// Combined write state\nconst WRITE_PRIMARY_STATUS = OPEN_STATUS | WRITE_FINISHING | WRITE_DONE\nconst WRITE_QUEUED_AND_UNDRAINED = WRITE_QUEUED | WRITE_UNDRAINED\nconst WRITE_QUEUED_AND_ACTIVE = WRITE_QUEUED | WRITE_ACTIVE\nconst WRITE_DRAIN_STATUS = WRITE_QUEUED | WRITE_UNDRAINED | OPEN_STATUS | WRITE_ACTIVE\nconst WRITE_STATUS = OPEN_STATUS | WRITE_ACTIVE | WRITE_QUEUED\nconst WRITE_PRIMARY_AND_ACTIVE = WRITE_PRIMARY | WRITE_ACTIVE\nconst WRITE_ACTIVE_AND_WRITING = WRITE_ACTIVE | WRITE_WRITING\nconst WRITE_FINISHING_STATUS = OPEN_STATUS | WRITE_FINISHING | WRITE_QUEUED_AND_ACTIVE | WRITE_DONE\nconst WRITE_BACKPRESSURE_STATUS = WRITE_UNDRAINED | DESTROY_STATUS | WRITE_FINISHING | WRITE_DONE\nconst WRITE_UPDATE_SYNC_STATUS = WRITE_UPDATING | OPEN_STATUS | WRITE_NEXT_TICK | WRITE_PRIMARY\n\nconst asyncIterator = Symbol.asyncIterator || Symbol('asyncIterator')\n\nclass WritableState {\n constructor (stream, { highWaterMark = 16384, map = null, mapWritable, byteLength, byteLengthWritable } = {}) {\n this.stream = stream\n this.queue = new FIFO()\n this.highWaterMark = highWaterMark\n this.buffered = 0\n this.error = null\n this.pipeline = null\n this.drains = null // if we add more seldomly used helpers we might them into a subobject so its a single ptr\n this.byteLength = byteLengthWritable || byteLength || defaultByteLength\n this.map = mapWritable || map\n this.afterWrite = afterWrite.bind(this)\n this.afterUpdateNextTick = updateWriteNT.bind(this)\n }\n\n get ended () {\n return (this.stream._duplexState & WRITE_DONE) !== 0\n }\n\n push (data) {\n if (this.map !== null) data = this.map(data)\n\n this.buffered += this.byteLength(data)\n this.queue.push(data)\n\n if (this.buffered < this.highWaterMark) {\n this.stream._duplexState |= WRITE_QUEUED\n return true\n }\n\n this.stream._duplexState |= WRITE_QUEUED_AND_UNDRAINED\n return false\n }\n\n shift () {\n const data = this.queue.shift()\n\n this.buffered -= this.byteLength(data)\n if (this.buffered === 0) this.stream._duplexState &= WRITE_NOT_QUEUED\n\n return data\n }\n\n end (data) {\n if (typeof data === 'function') this.stream.once('finish', data)\n else if (data !== undefined && data !== null) this.push(data)\n this.stream._duplexState = (this.stream._duplexState | WRITE_FINISHING) & WRITE_NON_PRIMARY\n }\n\n autoBatch (data, cb) {\n const buffer = []\n const stream = this.stream\n\n buffer.push(data)\n while ((stream._duplexState & WRITE_STATUS) === WRITE_QUEUED_AND_ACTIVE) {\n buffer.push(stream._writableState.shift())\n }\n\n if ((stream._duplexState & OPEN_STATUS) !== 0) return cb(null)\n stream._writev(buffer, cb)\n }\n\n update () {\n const stream = this.stream\n\n stream._duplexState |= WRITE_UPDATING\n\n do {\n while ((stream._duplexState & WRITE_STATUS) === WRITE_QUEUED) {\n const data = this.shift()\n stream._duplexState |= WRITE_ACTIVE_AND_WRITING\n stream._write(data, this.afterWrite)\n }\n\n if ((stream._duplexState & WRITE_PRIMARY_AND_ACTIVE) === 0) this.updateNonPrimary()\n } while (this.continueUpdate() === true)\n\n stream._duplexState &= WRITE_NOT_UPDATING\n }\n\n updateNonPrimary () {\n const stream = this.stream\n\n if ((stream._duplexState & WRITE_FINISHING_STATUS) === WRITE_FINISHING) {\n stream._duplexState = (stream._duplexState | WRITE_ACTIVE) & WRITE_NOT_FINISHING\n stream._final(afterFinal.bind(this))\n return\n }\n\n if ((stream._duplexState & DESTROY_STATUS) === DESTROYING) {\n if ((stream._duplexState & ACTIVE_OR_TICKING) === 0) {\n stream._duplexState |= ACTIVE\n stream._destroy(afterDestroy.bind(this))\n }\n return\n }\n\n if ((stream._duplexState & IS_OPENING) === OPENING) {\n stream._duplexState = (stream._duplexState | ACTIVE) & NOT_OPENING\n stream._open(afterOpen.bind(this))\n }\n }\n\n continueUpdate () {\n if ((this.stream._duplexState & WRITE_NEXT_TICK) === 0) return false\n this.stream._duplexState &= WRITE_NOT_NEXT_TICK\n return true\n }\n\n updateCallback () {\n if ((this.stream._duplexState & WRITE_UPDATE_SYNC_STATUS) === WRITE_PRIMARY) this.update()\n else this.updateNextTick()\n }\n\n updateNextTick () {\n if ((this.stream._duplexState & WRITE_NEXT_TICK) !== 0) return\n this.stream._duplexState |= WRITE_NEXT_TICK\n if ((this.stream._duplexState & WRITE_UPDATING) === 0) queueTick(this.afterUpdateNextTick)\n }\n}\n\nclass ReadableState {\n constructor (stream, { highWaterMark = 16384, map = null, mapReadable, byteLength, byteLengthReadable } = {}) {\n this.stream = stream\n this.queue = new FIFO()\n this.highWaterMark = highWaterMark\n this.buffered = 0\n this.error = null\n this.pipeline = null\n this.byteLength = byteLengthReadable || byteLength || defaultByteLength\n this.map = mapReadable || map\n this.pipeTo = null\n this.afterRead = afterRead.bind(this)\n this.afterUpdateNextTick = updateReadNT.bind(this)\n }\n\n get ended () {\n return (this.stream._duplexState & READ_DONE) !== 0\n }\n\n pipe (pipeTo, cb) {\n if (this.pipeTo !== null) throw new Error('Can only pipe to one destination')\n if (typeof cb !== 'function') cb = null\n\n this.stream._duplexState |= READ_PIPE_DRAINED\n this.pipeTo = pipeTo\n this.pipeline = new Pipeline(this.stream, pipeTo, cb)\n\n if (cb) this.stream.on('error', noop) // We already error handle this so supress crashes\n\n if (isStreamx(pipeTo)) {\n pipeTo._writableState.pipeline = this.pipeline\n if (cb) pipeTo.on('error', noop) // We already error handle this so supress crashes\n pipeTo.on('finish', this.pipeline.finished.bind(this.pipeline)) // TODO: just call finished from pipeTo itself\n } else {\n const onerror = this.pipeline.done.bind(this.pipeline, pipeTo)\n const onclose = this.pipeline.done.bind(this.pipeline, pipeTo, null) // onclose has a weird bool arg\n pipeTo.on('error', onerror)\n pipeTo.on('close', onclose)\n pipeTo.on('finish', this.pipeline.finished.bind(this.pipeline))\n }\n\n pipeTo.on('drain', afterDrain.bind(this))\n this.stream.emit('piping', pipeTo)\n pipeTo.emit('pipe', this.stream)\n }\n\n push (data) {\n const stream = this.stream\n\n if (data === null) {\n this.highWaterMark = 0\n stream._duplexState = (stream._duplexState | READ_ENDING) & READ_NON_PRIMARY_AND_PUSHED\n return false\n }\n\n if (this.map !== null) data = this.map(data)\n this.buffered += this.byteLength(data)\n this.queue.push(data)\n\n stream._duplexState = (stream._duplexState | READ_QUEUED) & READ_PUSHED\n\n return this.buffered < this.highWaterMark\n }\n\n shift () {\n const data = this.queue.shift()\n\n this.buffered -= this.byteLength(data)\n if (this.buffered === 0) this.stream._duplexState &= READ_NOT_QUEUED\n return data\n }\n\n unshift (data) {\n const pending = [this.map !== null ? this.map(data) : data]\n while (this.buffered > 0) pending.push(this.shift())\n\n for (let i = 0; i < pending.length - 1; i++) {\n const data = pending[i]\n this.buffered += this.byteLength(data)\n this.queue.push(data)\n }\n\n this.push(pending[pending.length - 1])\n }\n\n read () {\n const stream = this.stream\n\n if ((stream._duplexState & READ_STATUS) === READ_QUEUED) {\n const data = this.shift()\n if (this.pipeTo !== null && this.pipeTo.write(data) === false) stream._duplexState &= READ_PIPE_NOT_DRAINED\n if ((stream._duplexState & READ_EMIT_DATA) !== 0) stream.emit('data', data)\n return data\n }\n\n return null\n }\n\n drain () {\n const stream = this.stream\n\n while ((stream._duplexState & READ_STATUS) === READ_QUEUED && (stream._duplexState & READ_FLOWING) !== 0) {\n const data = this.shift()\n if (this.pipeTo !== null && this.pipeTo.write(data) === false) stream._duplexState &= READ_PIPE_NOT_DRAINED\n if ((stream._duplexState & READ_EMIT_DATA) !== 0) stream.emit('data', data)\n }\n }\n\n update () {\n const stream = this.stream\n\n stream._duplexState |= READ_UPDATING\n\n do {\n this.drain()\n\n while (this.buffered < this.highWaterMark && (stream._duplexState & SHOULD_NOT_READ) === 0) {\n stream._duplexState |= READ_ACTIVE_AND_NEEDS_PUSH\n stream._read(this.afterRead)\n this.drain()\n }\n\n if ((stream._duplexState & READ_READABLE_STATUS) === READ_EMIT_READABLE_AND_QUEUED) {\n stream._duplexState |= READ_EMITTED_READABLE\n stream.emit('readable')\n }\n\n if ((stream._duplexState & READ_PRIMARY_AND_ACTIVE) === 0) this.updateNonPrimary()\n } while (this.continueUpdate() === true)\n\n stream._duplexState &= READ_NOT_UPDATING\n }\n\n updateNonPrimary () {\n const stream = this.stream\n\n if ((stream._duplexState & READ_ENDING_STATUS) === READ_ENDING) {\n stream._duplexState = (stream._duplexState | READ_DONE) & READ_NOT_ENDING\n stream.emit('end')\n if ((stream._duplexState & AUTO_DESTROY) === DONE) stream._duplexState |= DESTROYING\n if (this.pipeTo !== null) this.pipeTo.end()\n }\n\n if ((stream._duplexState & DESTROY_STATUS) === DESTROYING) {\n if ((stream._duplexState & ACTIVE_OR_TICKING) === 0) {\n stream._duplexState |= ACTIVE\n stream._destroy(afterDestroy.bind(this))\n }\n return\n }\n\n if ((stream._duplexState & IS_OPENING) === OPENING) {\n stream._duplexState = (stream._duplexState | ACTIVE) & NOT_OPENING\n stream._open(afterOpen.bind(this))\n }\n }\n\n continueUpdate () {\n if ((this.stream._duplexState & READ_NEXT_TICK) === 0) return false\n this.stream._duplexState &= READ_NOT_NEXT_TICK\n return true\n }\n\n updateCallback () {\n if ((this.stream._duplexState & READ_UPDATE_SYNC_STATUS) === READ_PRIMARY) this.update()\n else this.updateNextTick()\n }\n\n updateNextTick () {\n if ((this.stream._duplexState & READ_NEXT_TICK) !== 0) return\n this.stream._duplexState |= READ_NEXT_TICK\n if ((this.stream._duplexState & READ_UPDATING) === 0) queueTick(this.afterUpdateNextTick)\n }\n}\n\nclass TransformState {\n constructor (stream) {\n this.data = null\n this.afterTransform = afterTransform.bind(stream)\n this.afterFinal = null\n }\n}\n\nclass Pipeline {\n constructor (src, dst, cb) {\n this.from = src\n this.to = dst\n this.afterPipe = cb\n this.error = null\n this.pipeToFinished = false\n }\n\n finished () {\n this.pipeToFinished = true\n }\n\n done (stream, err) {\n if (err) this.error = err\n\n if (stream === this.to) {\n this.to = null\n\n if (this.from !== null) {\n if ((this.from._duplexState & READ_DONE) === 0 || !this.pipeToFinished) {\n this.from.destroy(this.error || new Error('Writable stream closed prematurely'))\n }\n return\n }\n }\n\n if (stream === this.from) {\n this.from = null\n\n if (this.to !== null) {\n if ((stream._duplexState & READ_DONE) === 0) {\n this.to.destroy(this.error || new Error('Readable stream closed before ending'))\n }\n return\n }\n }\n\n if (this.afterPipe !== null) this.afterPipe(this.error)\n this.to = this.from = this.afterPipe = null\n }\n}\n\nfunction afterDrain () {\n this.stream._duplexState |= READ_PIPE_DRAINED\n this.updateCallback()\n}\n\nfunction afterFinal (err) {\n const stream = this.stream\n if (err) stream.destroy(err)\n if ((stream._duplexState & DESTROY_STATUS) === 0) {\n stream._duplexState |= WRITE_DONE\n stream.emit('finish')\n }\n if ((stream._duplexState & AUTO_DESTROY) === DONE) {\n stream._duplexState |= DESTROYING\n }\n\n stream._duplexState &= WRITE_NOT_ACTIVE\n\n // no need to wait the extra tick here, so we short circuit that\n if ((stream._duplexState & WRITE_UPDATING) === 0) this.update()\n else this.updateNextTick()\n}\n\nfunction afterDestroy (err) {\n const stream = this.stream\n\n if (!err && this.error !== STREAM_DESTROYED) err = this.error\n if (err) stream.emit('error', err)\n stream._duplexState |= DESTROYED\n stream.emit('close')\n\n const rs = stream._readableState\n const ws = stream._writableState\n\n if (rs !== null && rs.pipeline !== null) rs.pipeline.done(stream, err)\n\n if (ws !== null) {\n while (ws.drains !== null && ws.drains.length > 0) ws.drains.shift().resolve(false)\n if (ws.pipeline !== null) ws.pipeline.done(stream, err)\n }\n}\n\nfunction afterWrite (err) {\n const stream = this.stream\n\n if (err) stream.destroy(err)\n stream._duplexState &= WRITE_NOT_ACTIVE\n\n if (this.drains !== null) tickDrains(this.drains)\n\n if ((stream._duplexState & WRITE_DRAIN_STATUS) === WRITE_UNDRAINED) {\n stream._duplexState &= WRITE_DRAINED\n if ((stream._duplexState & WRITE_EMIT_DRAIN) === WRITE_EMIT_DRAIN) {\n stream.emit('drain')\n }\n }\n\n this.updateCallback()\n}\n\nfunction afterRead (err) {\n if (err) this.stream.destroy(err)\n this.stream._duplexState &= READ_NOT_ACTIVE\n this.updateCallback()\n}\n\nfunction updateReadNT () {\n if ((this.stream._duplexState & READ_UPDATING) === 0) {\n this.stream._duplexState &= READ_NOT_NEXT_TICK\n this.update()\n }\n}\n\nfunction updateWriteNT () {\n if ((this.stream._duplexState & WRITE_UPDATING) === 0) {\n this.stream._duplexState &= WRITE_NOT_NEXT_TICK\n this.update()\n }\n}\n\nfunction tickDrains (drains) {\n for (let i = 0; i < drains.length; i++) {\n // drains.writes are monotonic, so if one is 0 its always the first one\n if (--drains[i].writes === 0) {\n drains.shift().resolve(true)\n i--\n }\n }\n}\n\nfunction afterOpen (err) {\n const stream = this.stream\n\n if (err) stream.destroy(err)\n\n if ((stream._duplexState & DESTROYING) === 0) {\n if ((stream._duplexState & READ_PRIMARY_STATUS) === 0) stream._duplexState |= READ_PRIMARY\n if ((stream._duplexState & WRITE_PRIMARY_STATUS) === 0) stream._duplexState |= WRITE_PRIMARY\n stream.emit('open')\n }\n\n stream._duplexState &= NOT_ACTIVE\n\n if (stream._writableState !== null) {\n stream._writableState.updateCallback()\n }\n\n if (stream._readableState !== null) {\n stream._readableState.updateCallback()\n }\n}\n\nfunction afterTransform (err, data) {\n if (data !== undefined && data !== null) this.push(data)\n this._writableState.afterWrite(err)\n}\n\nclass Stream extends EventEmitter {\n constructor (opts) {\n super()\n\n this._duplexState = 0\n this._readableState = null\n this._writableState = null\n\n if (opts) {\n if (opts.open) this._open = opts.open\n if (opts.destroy) this._destroy = opts.destroy\n if (opts.predestroy) this._predestroy = opts.predestroy\n if (opts.signal) {\n opts.signal.addEventListener('abort', abort.bind(this))\n }\n }\n }\n\n _open (cb) {\n cb(null)\n }\n\n _destroy (cb) {\n cb(null)\n }\n\n _predestroy () {\n // does nothing\n }\n\n get readable () {\n return this._readableState !== null ? true : undefined\n }\n\n get writable () {\n return this._writableState !== null ? true : undefined\n }\n\n get destroyed () {\n return (this._duplexState & DESTROYED) !== 0\n }\n\n get destroying () {\n return (this._duplexState & DESTROY_STATUS) !== 0\n }\n\n destroy (err) {\n if ((this._duplexState & DESTROY_STATUS) === 0) {\n if (!err) err = STREAM_DESTROYED\n this._duplexState = (this._duplexState | DESTROYING) & NON_PRIMARY\n\n if (this._readableState !== null) {\n this._readableState.highWaterMark = 0\n this._readableState.error = err\n }\n if (this._writableState !== null) {\n this._writableState.highWaterMark = 0\n this._writableState.error = err\n }\n\n this._duplexState |= PREDESTROYING\n this._predestroy()\n this._duplexState &= NOT_PREDESTROYING\n\n if (this._readableState !== null) this._readableState.updateNextTick()\n if (this._writableState !== null) this._writableState.updateNextTick()\n }\n }\n\n on (name, fn) {\n if (this._readableState !== null) {\n if (name === 'data') {\n this._duplexState |= (READ_EMIT_DATA | READ_RESUMED)\n this._readableState.updateNextTick()\n }\n if (name === 'readable') {\n this._duplexState |= READ_EMIT_READABLE\n this._readableState.updateNextTick()\n }\n }\n\n if (this._writableState !== null) {\n if (name === 'drain') {\n this._duplexState |= WRITE_EMIT_DRAIN\n this._writableState.updateNextTick()\n }\n }\n\n return super.on(name, fn)\n }\n}\n\nclass Readable extends Stream {\n constructor (opts) {\n super(opts)\n\n this._duplexState |= OPENING | WRITE_DONE\n this._readableState = new ReadableState(this, opts)\n\n if (opts) {\n if (opts.read) this._read = opts.read\n if (opts.eagerOpen) this._readableState.updateNextTick()\n }\n }\n\n _read (cb) {\n cb(null)\n }\n\n pipe (dest, cb) {\n this._readableState.updateNextTick()\n this._readableState.pipe(dest, cb)\n return dest\n }\n\n read () {\n this._readableState.updateNextTick()\n return this._readableState.read()\n }\n\n push (data) {\n this._readableState.updateNextTick()\n return this._readableState.push(data)\n }\n\n unshift (data) {\n this._readableState.updateNextTick()\n return this._readableState.unshift(data)\n }\n\n resume () {\n this._duplexState |= READ_RESUMED\n this._readableState.updateNextTick()\n return this\n }\n\n pause () {\n this._duplexState &= READ_PAUSED\n return this\n }\n\n static _fromAsyncIterator (ite, opts) {\n let destroy\n\n const rs = new Readable({\n ...opts,\n read (cb) {\n ite.next().then(push).then(cb.bind(null, null)).catch(cb)\n },\n predestroy () {\n destroy = ite.return()\n },\n destroy (cb) {\n if (!destroy) return cb(null)\n destroy.then(cb.bind(null, null)).catch(cb)\n }\n })\n\n return rs\n\n function push (data) {\n if (data.done) rs.push(null)\n else rs.push(data.value)\n }\n }\n\n static from (data, opts) {\n if (isReadStreamx(data)) return data\n if (data[asyncIterator]) return this._fromAsyncIterator(data[asyncIterator](), opts)\n if (!Array.isArray(data)) data = data === undefined ? [] : [data]\n\n let i = 0\n return new Readable({\n ...opts,\n read (cb) {\n this.push(i === data.length ? null : data[i++])\n cb(null)\n }\n })\n }\n\n static isBackpressured (rs) {\n return (rs._duplexState & READ_BACKPRESSURE_STATUS) !== 0 || rs._readableState.buffered >= rs._readableState.highWaterMark\n }\n\n static isPaused (rs) {\n return (rs._duplexState & READ_RESUMED) === 0\n }\n\n [asyncIterator] () {\n const stream = this\n\n let error = null\n let promiseResolve = null\n let promiseReject = null\n\n this.on('error', (err) => { error = err })\n this.on('readable', onreadable)\n this.on('close', onclose)\n\n return {\n [asyncIterator] () {\n return this\n },\n next () {\n return new Promise(function (resolve, reject) {\n promiseResolve = resolve\n promiseReject = reject\n const data = stream.read()\n if (data !== null) ondata(data)\n else if ((stream._duplexState & DESTROYED) !== 0) ondata(null)\n })\n },\n return () {\n return destroy(null)\n },\n throw (err) {\n return destroy(err)\n }\n }\n\n function onreadable () {\n if (promiseResolve !== null) ondata(stream.read())\n }\n\n function onclose () {\n if (promiseResolve !== null) ondata(null)\n }\n\n function ondata (data) {\n if (promiseReject === null) return\n if (error) promiseReject(error)\n else if (data === null && (stream._duplexState & READ_DONE) === 0) promiseReject(STREAM_DESTROYED)\n else promiseResolve({ value: data, done: data === null })\n promiseReject = promiseResolve = null\n }\n\n function destroy (err) {\n stream.destroy(err)\n return new Promise((resolve, reject) => {\n if (stream._duplexState & DESTROYED) return resolve({ value: undefined, done: true })\n stream.once('close', function () {\n if (err) reject(err)\n else resolve({ value: undefined, done: true })\n })\n })\n }\n }\n}\n\nclass Writable extends Stream {\n constructor (opts) {\n super(opts)\n\n this._duplexState |= OPENING | READ_DONE\n this._writableState = new WritableState(this, opts)\n\n if (opts) {\n if (opts.writev) this._writev = opts.writev\n if (opts.write) this._write = opts.write\n if (opts.final) this._final = opts.final\n if (opts.eagerOpen) this._writableState.updateNextTick()\n }\n }\n\n _writev (batch, cb) {\n cb(null)\n }\n\n _write (data, cb) {\n this._writableState.autoBatch(data, cb)\n }\n\n _final (cb) {\n cb(null)\n }\n\n static isBackpressured (ws) {\n return (ws._duplexState & WRITE_BACKPRESSURE_STATUS) !== 0\n }\n\n static drained (ws) {\n if (ws.destroyed) return Promise.resolve(false)\n const state = ws._writableState\n const pending = (isWritev(ws) ? Math.min(1, state.queue.length) : state.queue.length)\n const writes = pending + ((ws._duplexState & WRITE_WRITING) ? 1 : 0)\n if (writes === 0) return Promise.resolve(true)\n if (state.drains === null) state.drains = []\n return new Promise((resolve) => {\n state.drains.push({ writes, resolve })\n })\n }\n\n write (data) {\n this._writableState.updateNextTick()\n return this._writableState.push(data)\n }\n\n end (data) {\n this._writableState.updateNextTick()\n this._writableState.end(data)\n return this\n }\n}\n\nclass Duplex extends Readable { // and Writable\n constructor (opts) {\n super(opts)\n\n this._duplexState = OPENING\n this._writableState = new WritableState(this, opts)\n\n if (opts) {\n if (opts.writev) this._writev = opts.writev\n if (opts.write) this._write = opts.write\n if (opts.final) this._final = opts.final\n }\n }\n\n _writev (batch, cb) {\n cb(null)\n }\n\n _write (data, cb) {\n this._writableState.autoBatch(data, cb)\n }\n\n _final (cb) {\n cb(null)\n }\n\n write (data) {\n this._writableState.updateNextTick()\n return this._writableState.push(data)\n }\n\n end (data) {\n this._writableState.updateNextTick()\n this._writableState.end(data)\n return this\n }\n}\n\nclass Transform extends Duplex {\n constructor (opts) {\n super(opts)\n this._transformState = new TransformState(this)\n\n if (opts) {\n if (opts.transform) this._transform = opts.transform\n if (opts.flush) this._flush = opts.flush\n }\n }\n\n _write (data, cb) {\n if (this._readableState.buffered >= this._readableState.highWaterMark) {\n this._transformState.data = data\n } else {\n this._transform(data, this._transformState.afterTransform)\n }\n }\n\n _read (cb) {\n if (this._transformState.data !== null) {\n const data = this._transformState.data\n this._transformState.data = null\n cb(null)\n this._transform(data, this._transformState.afterTransform)\n } else {\n cb(null)\n }\n }\n\n destroy (err) {\n super.destroy(err)\n if (this._transformState.data !== null) {\n this._transformState.data = null\n this._transformState.afterTransform()\n }\n }\n\n _transform (data, cb) {\n cb(null, data)\n }\n\n _flush (cb) {\n cb(null)\n }\n\n _final (cb) {\n this._transformState.afterFinal = cb\n this._flush(transformAfterFlush.bind(this))\n }\n}\n\nclass PassThrough extends Transform {}\n\nfunction transformAfterFlush (err, data) {\n const cb = this._transformState.afterFinal\n if (err) return cb(err)\n if (data !== null && data !== undefined) this.push(data)\n this.push(null)\n cb(null)\n}\n\nfunction pipelinePromise (...streams) {\n return new Promise((resolve, reject) => {\n return pipeline(...streams, (err) => {\n if (err) return reject(err)\n resolve()\n })\n })\n}\n\nfunction pipeline (stream, ...streams) {\n const all = Array.isArray(stream) ? [...stream, ...streams] : [stream, ...streams]\n const done = (all.length && typeof all[all.length - 1] === 'function') ? all.pop() : null\n\n if (all.length < 2) throw new Error('Pipeline requires at least 2 streams')\n\n let src = all[0]\n let dest = null\n let error = null\n\n for (let i = 1; i < all.length; i++) {\n dest = all[i]\n\n if (isStreamx(src)) {\n src.pipe(dest, onerror)\n } else {\n errorHandle(src, true, i > 1, onerror)\n src.pipe(dest)\n }\n\n src = dest\n }\n\n if (done) {\n let fin = false\n\n const autoDestroy = isStreamx(dest) || !!(dest._writableState && dest._writableState.autoDestroy)\n\n dest.on('error', (err) => {\n if (error === null) error = err\n })\n\n dest.on('finish', () => {\n fin = true\n if (!autoDestroy) done(error)\n })\n\n if (autoDestroy) {\n dest.on('close', () => done(error || (fin ? null : PREMATURE_CLOSE)))\n }\n }\n\n return dest\n\n function errorHandle (s, rd, wr, onerror) {\n s.on('error', onerror)\n s.on('close', onclose)\n\n function onclose () {\n if (rd && s._readableState && !s._readableState.ended) return onerror(PREMATURE_CLOSE)\n if (wr && s._writableState && !s._writableState.ended) return onerror(PREMATURE_CLOSE)\n }\n }\n\n function onerror (err) {\n if (!err || error) return\n error = err\n\n for (const s of all) {\n s.destroy(err)\n }\n }\n}\n\nfunction isStream (stream) {\n return !!stream._readableState || !!stream._writableState\n}\n\nfunction isStreamx (stream) {\n return typeof stream._duplexState === 'number' && isStream(stream)\n}\n\nfunction getStreamError (stream) {\n const err = (stream._readableState && stream._readableState.error) || (stream._writableState && stream._writableState.error)\n return err === STREAM_DESTROYED ? null : err // only explicit errors\n}\n\nfunction isReadStreamx (stream) {\n return isStreamx(stream) && stream.readable\n}\n\nfunction isTypedArray (data) {\n return typeof data === 'object' && data !== null && typeof data.byteLength === 'number'\n}\n\nfunction defaultByteLength (data) {\n return isTypedArray(data) ? data.byteLength : 1024\n}\n\nfunction noop () {}\n\nfunction abort () {\n this.destroy(new Error('Stream aborted.'))\n}\n\nfunction isWritev (s) {\n return s._writev !== Writable.prototype._writev && s._writev !== Duplex.prototype._writev\n}\n\nmodule.exports = {\n pipeline,\n pipelinePromise,\n isStream,\n isStreamx,\n getStreamError,\n Stream,\n Writable,\n Readable,\n Duplex,\n Transform,\n // Export PassThrough for compatibility with Node.js core's stream module\n PassThrough\n}\n","// Copyright Joyent, Inc. and other Node contributors.\n//\n// Permission is hereby granted, free of charge, to any person obtaining a\n// copy of this software and associated documentation files (the\n// \"Software\"), to deal in the Software without restriction, including\n// without limitation the rights to use, copy, modify, merge, publish,\n// distribute, sublicense, and/or sell copies of the Software, and to permit\n// persons to whom the Software is furnished to do so, subject to the\n// following conditions:\n//\n// The above copyright notice and this permission notice shall be included\n// in all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS\n// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\n// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN\n// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,\n// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR\n// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE\n// USE OR OTHER DEALINGS IN THE SOFTWARE.\n\n'use strict';\n\n/**/\n\nvar Buffer = require('safe-buffer').Buffer;\n/**/\n\nvar isEncoding = Buffer.isEncoding || function (encoding) {\n encoding = '' + encoding;\n switch (encoding && encoding.toLowerCase()) {\n case 'hex':case 'utf8':case 'utf-8':case 'ascii':case 'binary':case 'base64':case 'ucs2':case 'ucs-2':case 'utf16le':case 'utf-16le':case 'raw':\n return true;\n default:\n return false;\n }\n};\n\nfunction _normalizeEncoding(enc) {\n if (!enc) return 'utf8';\n var retried;\n while (true) {\n switch (enc) {\n case 'utf8':\n case 'utf-8':\n return 'utf8';\n case 'ucs2':\n case 'ucs-2':\n case 'utf16le':\n case 'utf-16le':\n return 'utf16le';\n case 'latin1':\n case 'binary':\n return 'latin1';\n case 'base64':\n case 'ascii':\n case 'hex':\n return enc;\n default:\n if (retried) return; // undefined\n enc = ('' + enc).toLowerCase();\n retried = true;\n }\n }\n};\n\n// Do not cache `Buffer.isEncoding` when checking encoding names as some\n// modules monkey-patch it to support additional encodings\nfunction normalizeEncoding(enc) {\n var nenc = _normalizeEncoding(enc);\n if (typeof nenc !== 'string' && (Buffer.isEncoding === isEncoding || !isEncoding(enc))) throw new Error('Unknown encoding: ' + enc);\n return nenc || enc;\n}\n\n// StringDecoder provides an interface for efficiently splitting a series of\n// buffers into a series of JS strings without breaking apart multi-byte\n// characters.\nexports.StringDecoder = StringDecoder;\nfunction StringDecoder(encoding) {\n this.encoding = normalizeEncoding(encoding);\n var nb;\n switch (this.encoding) {\n case 'utf16le':\n this.text = utf16Text;\n this.end = utf16End;\n nb = 4;\n break;\n case 'utf8':\n this.fillLast = utf8FillLast;\n nb = 4;\n break;\n case 'base64':\n this.text = base64Text;\n this.end = base64End;\n nb = 3;\n break;\n default:\n this.write = simpleWrite;\n this.end = simpleEnd;\n return;\n }\n this.lastNeed = 0;\n this.lastTotal = 0;\n this.lastChar = Buffer.allocUnsafe(nb);\n}\n\nStringDecoder.prototype.write = function (buf) {\n if (buf.length === 0) return '';\n var r;\n var i;\n if (this.lastNeed) {\n r = this.fillLast(buf);\n if (r === undefined) return '';\n i = this.lastNeed;\n this.lastNeed = 0;\n } else {\n i = 0;\n }\n if (i < buf.length) return r ? r + this.text(buf, i) : this.text(buf, i);\n return r || '';\n};\n\nStringDecoder.prototype.end = utf8End;\n\n// Returns only complete characters in a Buffer\nStringDecoder.prototype.text = utf8Text;\n\n// Attempts to complete a partial non-UTF-8 character using bytes from a Buffer\nStringDecoder.prototype.fillLast = function (buf) {\n if (this.lastNeed <= buf.length) {\n buf.copy(this.lastChar, this.lastTotal - this.lastNeed, 0, this.lastNeed);\n return this.lastChar.toString(this.encoding, 0, this.lastTotal);\n }\n buf.copy(this.lastChar, this.lastTotal - this.lastNeed, 0, buf.length);\n this.lastNeed -= buf.length;\n};\n\n// Checks the type of a UTF-8 byte, whether it's ASCII, a leading byte, or a\n// continuation byte. If an invalid byte is detected, -2 is returned.\nfunction utf8CheckByte(byte) {\n if (byte <= 0x7F) return 0;else if (byte >> 5 === 0x06) return 2;else if (byte >> 4 === 0x0E) return 3;else if (byte >> 3 === 0x1E) return 4;\n return byte >> 6 === 0x02 ? -1 : -2;\n}\n\n// Checks at most 3 bytes at the end of a Buffer in order to detect an\n// incomplete multi-byte UTF-8 character. The total number of bytes (2, 3, or 4)\n// needed to complete the UTF-8 character (if applicable) are returned.\nfunction utf8CheckIncomplete(self, buf, i) {\n var j = buf.length - 1;\n if (j < i) return 0;\n var nb = utf8CheckByte(buf[j]);\n if (nb >= 0) {\n if (nb > 0) self.lastNeed = nb - 1;\n return nb;\n }\n if (--j < i || nb === -2) return 0;\n nb = utf8CheckByte(buf[j]);\n if (nb >= 0) {\n if (nb > 0) self.lastNeed = nb - 2;\n return nb;\n }\n if (--j < i || nb === -2) return 0;\n nb = utf8CheckByte(buf[j]);\n if (nb >= 0) {\n if (nb > 0) {\n if (nb === 2) nb = 0;else self.lastNeed = nb - 3;\n }\n return nb;\n }\n return 0;\n}\n\n// Validates as many continuation bytes for a multi-byte UTF-8 character as\n// needed or are available. If we see a non-continuation byte where we expect\n// one, we \"replace\" the validated continuation bytes we've seen so far with\n// a single UTF-8 replacement character ('\\ufffd'), to match v8's UTF-8 decoding\n// behavior. The continuation byte check is included three times in the case\n// where all of the continuation bytes for a character exist in the same buffer.\n// It is also done this way as a slight performance increase instead of using a\n// loop.\nfunction utf8CheckExtraBytes(self, buf, p) {\n if ((buf[0] & 0xC0) !== 0x80) {\n self.lastNeed = 0;\n return '\\ufffd';\n }\n if (self.lastNeed > 1 && buf.length > 1) {\n if ((buf[1] & 0xC0) !== 0x80) {\n self.lastNeed = 1;\n return '\\ufffd';\n }\n if (self.lastNeed > 2 && buf.length > 2) {\n if ((buf[2] & 0xC0) !== 0x80) {\n self.lastNeed = 2;\n return '\\ufffd';\n }\n }\n }\n}\n\n// Attempts to complete a multi-byte UTF-8 character using bytes from a Buffer.\nfunction utf8FillLast(buf) {\n var p = this.lastTotal - this.lastNeed;\n var r = utf8CheckExtraBytes(this, buf, p);\n if (r !== undefined) return r;\n if (this.lastNeed <= buf.length) {\n buf.copy(this.lastChar, p, 0, this.lastNeed);\n return this.lastChar.toString(this.encoding, 0, this.lastTotal);\n }\n buf.copy(this.lastChar, p, 0, buf.length);\n this.lastNeed -= buf.length;\n}\n\n// Returns all complete UTF-8 characters in a Buffer. If the Buffer ended on a\n// partial character, the character's bytes are buffered until the required\n// number of bytes are available.\nfunction utf8Text(buf, i) {\n var total = utf8CheckIncomplete(this, buf, i);\n if (!this.lastNeed) return buf.toString('utf8', i);\n this.lastTotal = total;\n var end = buf.length - (total - this.lastNeed);\n buf.copy(this.lastChar, 0, end);\n return buf.toString('utf8', i, end);\n}\n\n// For UTF-8, a replacement character is added when ending on a partial\n// character.\nfunction utf8End(buf) {\n var r = buf && buf.length ? this.write(buf) : '';\n if (this.lastNeed) return r + '\\ufffd';\n return r;\n}\n\n// UTF-16LE typically needs two bytes per character, but even if we have an even\n// number of bytes available, we need to check if we end on a leading/high\n// surrogate. In that case, we need to wait for the next two bytes in order to\n// decode the last character properly.\nfunction utf16Text(buf, i) {\n if ((buf.length - i) % 2 === 0) {\n var r = buf.toString('utf16le', i);\n if (r) {\n var c = r.charCodeAt(r.length - 1);\n if (c >= 0xD800 && c <= 0xDBFF) {\n this.lastNeed = 2;\n this.lastTotal = 4;\n this.lastChar[0] = buf[buf.length - 2];\n this.lastChar[1] = buf[buf.length - 1];\n return r.slice(0, -1);\n }\n }\n return r;\n }\n this.lastNeed = 1;\n this.lastTotal = 2;\n this.lastChar[0] = buf[buf.length - 1];\n return buf.toString('utf16le', i, buf.length - 1);\n}\n\n// For UTF-16LE we do not explicitly append special replacement characters if we\n// end on a partial character, we simply let v8 handle that.\nfunction utf16End(buf) {\n var r = buf && buf.length ? this.write(buf) : '';\n if (this.lastNeed) {\n var end = this.lastTotal - this.lastNeed;\n return r + this.lastChar.toString('utf16le', 0, end);\n }\n return r;\n}\n\nfunction base64Text(buf, i) {\n var n = (buf.length - i) % 3;\n if (n === 0) return buf.toString('base64', i);\n this.lastNeed = 3 - n;\n this.lastTotal = 3;\n if (n === 1) {\n this.lastChar[0] = buf[buf.length - 1];\n } else {\n this.lastChar[0] = buf[buf.length - 2];\n this.lastChar[1] = buf[buf.length - 1];\n }\n return buf.toString('base64', i, buf.length - n);\n}\n\nfunction base64End(buf) {\n var r = buf && buf.length ? this.write(buf) : '';\n if (this.lastNeed) return r + this.lastChar.toString('base64', 0, 3 - this.lastNeed);\n return r;\n}\n\n// Pass bytes on through for single-byte encodings (e.g. ascii, latin1, hex)\nfunction simpleWrite(buf) {\n return buf.toString(this.encoding);\n}\n\nfunction simpleEnd(buf) {\n return buf && buf.length ? this.write(buf) : '';\n}","const constants = { // just for envs without fs\n S_IFMT: 61440,\n S_IFDIR: 16384,\n S_IFCHR: 8192,\n S_IFBLK: 24576,\n S_IFIFO: 4096,\n S_IFLNK: 40960\n}\n\ntry {\n module.exports = require('fs').constants || constants\n} catch {\n module.exports = constants\n}\n","const { Writable, Readable, getStreamError } = require('streamx')\nconst FIFO = require('fast-fifo')\nconst b4a = require('b4a')\nconst headers = require('./headers')\n\nconst EMPTY = b4a.alloc(0)\n\nclass BufferList {\n constructor () {\n this.buffered = 0\n this.shifted = 0\n this.queue = new FIFO()\n\n this._offset = 0\n }\n\n push (buffer) {\n this.buffered += buffer.byteLength\n this.queue.push(buffer)\n }\n\n shiftFirst (size) {\n return this._buffered === 0 ? null : this._next(size)\n }\n\n shift (size) {\n if (size > this.buffered) return null\n if (size === 0) return EMPTY\n\n let chunk = this._next(size)\n\n if (size === chunk.byteLength) return chunk // likely case\n\n const chunks = [chunk]\n\n while ((size -= chunk.byteLength) > 0) {\n chunk = this._next(size)\n chunks.push(chunk)\n }\n\n return b4a.concat(chunks)\n }\n\n _next (size) {\n const buf = this.queue.peek()\n const rem = buf.byteLength - this._offset\n\n if (size >= rem) {\n const sub = this._offset ? buf.subarray(this._offset, buf.byteLength) : buf\n this.queue.shift()\n this._offset = 0\n this.buffered -= rem\n this.shifted += rem\n return sub\n }\n\n this.buffered -= size\n this.shifted += size\n\n return buf.subarray(this._offset, (this._offset += size))\n }\n}\n\nclass Source extends Readable {\n constructor (self, header, offset) {\n super()\n\n this.header = header\n this.offset = offset\n\n this._parent = self\n }\n\n _read (cb) {\n if (this.header.size === 0) {\n this.push(null)\n }\n if (this._parent._stream === this) {\n this._parent._update()\n }\n cb(null)\n }\n\n _predestroy () {\n this._parent.destroy(getStreamError(this))\n }\n\n _detach () {\n if (this._parent._stream === this) {\n this._parent._stream = null\n this._parent._missing = overflow(this.header.size)\n this._parent._update()\n }\n }\n\n _destroy (cb) {\n this._detach()\n cb(null)\n }\n}\n\nclass Extract extends Writable {\n constructor (opts) {\n super(opts)\n\n if (!opts) opts = {}\n\n this._buffer = new BufferList()\n this._offset = 0\n this._header = null\n this._stream = null\n this._missing = 0\n this._longHeader = false\n this._callback = noop\n this._locked = false\n this._finished = false\n this._pax = null\n this._paxGlobal = null\n this._gnuLongPath = null\n this._gnuLongLinkPath = null\n this._filenameEncoding = opts.filenameEncoding || 'utf-8'\n this._allowUnknownFormat = !!opts.allowUnknownFormat\n this._unlockBound = this._unlock.bind(this)\n }\n\n _unlock (err) {\n this._locked = false\n\n if (err) {\n this.destroy(err)\n this._continueWrite(err)\n return\n }\n\n this._update()\n }\n\n _consumeHeader () {\n if (this._locked) return false\n\n this._offset = this._buffer.shifted\n\n try {\n this._header = headers.decode(this._buffer.shift(512), this._filenameEncoding, this._allowUnknownFormat)\n } catch (err) {\n this._continueWrite(err)\n return false\n }\n\n if (!this._header) return true\n\n switch (this._header.type) {\n case 'gnu-long-path':\n case 'gnu-long-link-path':\n case 'pax-global-header':\n case 'pax-header':\n this._longHeader = true\n this._missing = this._header.size\n return true\n }\n\n this._locked = true\n this._applyLongHeaders()\n\n if (this._header.size === 0 || this._header.type === 'directory') {\n this.emit('entry', this._header, this._createStream(), this._unlockBound)\n return true\n }\n\n this._stream = this._createStream()\n this._missing = this._header.size\n\n this.emit('entry', this._header, this._stream, this._unlockBound)\n return true\n }\n\n _applyLongHeaders () {\n if (this._gnuLongPath) {\n this._header.name = this._gnuLongPath\n this._gnuLongPath = null\n }\n\n if (this._gnuLongLinkPath) {\n this._header.linkname = this._gnuLongLinkPath\n this._gnuLongLinkPath = null\n }\n\n if (this._pax) {\n if (this._pax.path) this._header.name = this._pax.path\n if (this._pax.linkpath) this._header.linkname = this._pax.linkpath\n if (this._pax.size) this._header.size = parseInt(this._pax.size, 10)\n this._header.pax = this._pax\n this._pax = null\n }\n }\n\n _decodeLongHeader (buf) {\n switch (this._header.type) {\n case 'gnu-long-path':\n this._gnuLongPath = headers.decodeLongPath(buf, this._filenameEncoding)\n break\n case 'gnu-long-link-path':\n this._gnuLongLinkPath = headers.decodeLongPath(buf, this._filenameEncoding)\n break\n case 'pax-global-header':\n this._paxGlobal = headers.decodePax(buf)\n break\n case 'pax-header':\n this._pax = this._paxGlobal === null\n ? headers.decodePax(buf)\n : Object.assign({}, this._paxGlobal, headers.decodePax(buf))\n break\n }\n }\n\n _consumeLongHeader () {\n this._longHeader = false\n this._missing = overflow(this._header.size)\n\n const buf = this._buffer.shift(this._header.size)\n\n try {\n this._decodeLongHeader(buf)\n } catch (err) {\n this._continueWrite(err)\n return false\n }\n\n return true\n }\n\n _consumeStream () {\n const buf = this._buffer.shiftFirst(this._missing)\n if (buf === null) return false\n\n this._missing -= buf.byteLength\n const drained = this._stream.push(buf)\n\n if (this._missing === 0) {\n this._stream.push(null)\n if (drained) this._stream._detach()\n return drained && this._locked === false\n }\n\n return drained\n }\n\n _createStream () {\n return new Source(this, this._header, this._offset)\n }\n\n _update () {\n while (this._buffer.buffered > 0 && !this.destroying) {\n if (this._missing > 0) {\n if (this._stream !== null) {\n if (this._consumeStream() === false) return\n continue\n }\n\n if (this._longHeader === true) {\n if (this._missing > this._buffer.buffered) break\n if (this._consumeLongHeader() === false) return false\n continue\n }\n\n const ignore = this._buffer.shiftFirst(this._missing)\n if (ignore !== null) this._missing -= ignore.byteLength\n continue\n }\n\n if (this._buffer.buffered < 512) break\n if (this._stream !== null || this._consumeHeader() === false) return\n }\n\n this._continueWrite(null)\n }\n\n _continueWrite (err) {\n const cb = this._callback\n this._callback = noop\n cb(err)\n }\n\n _write (data, cb) {\n this._callback = cb\n this._buffer.push(data)\n this._update()\n }\n\n _final (cb) {\n this._finished = this._missing === 0 && this._buffer.buffered === 0\n cb(this._finished ? null : new Error('Unexpected end of data'))\n }\n\n _predestroy () {\n this._continueWrite(null)\n }\n\n _destroy (cb) {\n if (this._stream) this._stream.destroy(getStreamError(this))\n cb(null)\n }\n\n [Symbol.asyncIterator] () {\n let error = null\n\n let promiseResolve = null\n let promiseReject = null\n\n let entryStream = null\n let entryCallback = null\n\n const extract = this\n\n this.on('entry', onentry)\n this.on('error', (err) => { error = err })\n this.on('close', onclose)\n\n return {\n [Symbol.asyncIterator] () {\n return this\n },\n next () {\n return new Promise(onnext)\n },\n return () {\n return destroy(null)\n },\n throw (err) {\n return destroy(err)\n }\n }\n\n function consumeCallback (err) {\n if (!entryCallback) return\n const cb = entryCallback\n entryCallback = null\n cb(err)\n }\n\n function onnext (resolve, reject) {\n if (error) {\n return reject(error)\n }\n\n if (entryStream) {\n resolve({ value: entryStream, done: false })\n entryStream = null\n return\n }\n\n promiseResolve = resolve\n promiseReject = reject\n\n consumeCallback(null)\n\n if (extract._finished && promiseResolve) {\n promiseResolve({ value: undefined, done: true })\n promiseResolve = promiseReject = null\n }\n }\n\n function onentry (header, stream, callback) {\n entryCallback = callback\n stream.on('error', noop) // no way around this due to tick sillyness\n\n if (promiseResolve) {\n promiseResolve({ value: stream, done: false })\n promiseResolve = promiseReject = null\n } else {\n entryStream = stream\n }\n }\n\n function onclose () {\n consumeCallback(error)\n if (!promiseResolve) return\n if (error) promiseReject(error)\n else promiseResolve({ value: undefined, done: true })\n promiseResolve = promiseReject = null\n }\n\n function destroy (err) {\n extract.destroy(err)\n consumeCallback(err)\n return new Promise((resolve, reject) => {\n if (extract.destroyed) return resolve({ value: undefined, done: true })\n extract.once('close', function () {\n if (err) reject(err)\n else resolve({ value: undefined, done: true })\n })\n })\n }\n }\n}\n\nmodule.exports = function extract (opts) {\n return new Extract(opts)\n}\n\nfunction noop () {}\n\nfunction overflow (size) {\n size &= 511\n return size && 512 - size\n}\n","const b4a = require('b4a')\n\nconst ZEROS = '0000000000000000000'\nconst SEVENS = '7777777777777777777'\nconst ZERO_OFFSET = '0'.charCodeAt(0)\nconst USTAR_MAGIC = b4a.from([0x75, 0x73, 0x74, 0x61, 0x72, 0x00]) // ustar\\x00\nconst USTAR_VER = b4a.from([ZERO_OFFSET, ZERO_OFFSET])\nconst GNU_MAGIC = b4a.from([0x75, 0x73, 0x74, 0x61, 0x72, 0x20]) // ustar\\x20\nconst GNU_VER = b4a.from([0x20, 0x00])\nconst MASK = 0o7777\nconst MAGIC_OFFSET = 257\nconst VERSION_OFFSET = 263\n\nexports.decodeLongPath = function decodeLongPath (buf, encoding) {\n return decodeStr(buf, 0, buf.length, encoding)\n}\n\nexports.encodePax = function encodePax (opts) { // TODO: encode more stuff in pax\n let result = ''\n if (opts.name) result += addLength(' path=' + opts.name + '\\n')\n if (opts.linkname) result += addLength(' linkpath=' + opts.linkname + '\\n')\n const pax = opts.pax\n if (pax) {\n for (const key in pax) {\n result += addLength(' ' + key + '=' + pax[key] + '\\n')\n }\n }\n return b4a.from(result)\n}\n\nexports.decodePax = function decodePax (buf) {\n const result = {}\n\n while (buf.length) {\n let i = 0\n while (i < buf.length && buf[i] !== 32) i++\n const len = parseInt(buf.subarray(0, i).toString(), 10)\n if (!len) return result\n\n const b = b4a.toString(buf.subarray(i + 1, len - 1))\n const keyIndex = b.indexOf('=')\n if (keyIndex === -1) return result\n result[b.slice(0, keyIndex)] = b.slice(keyIndex + 1)\n\n buf = buf.subarray(len)\n }\n\n return result\n}\n\nexports.encode = function encode (opts) {\n const buf = b4a.alloc(512)\n let name = opts.name\n let prefix = ''\n\n if (opts.typeflag === 5 && name[name.length - 1] !== '/') name += '/'\n if (b4a.byteLength(name) !== name.length) return null // utf-8\n\n while (b4a.byteLength(name) > 100) {\n const i = name.indexOf('/')\n if (i === -1) return null\n prefix += prefix ? '/' + name.slice(0, i) : name.slice(0, i)\n name = name.slice(i + 1)\n }\n\n if (b4a.byteLength(name) > 100 || b4a.byteLength(prefix) > 155) return null\n if (opts.linkname && b4a.byteLength(opts.linkname) > 100) return null\n\n b4a.write(buf, name)\n b4a.write(buf, encodeOct(opts.mode & MASK, 6), 100)\n b4a.write(buf, encodeOct(opts.uid, 6), 108)\n b4a.write(buf, encodeOct(opts.gid, 6), 116)\n encodeSize(opts.size, buf, 124)\n b4a.write(buf, encodeOct((opts.mtime.getTime() / 1000) | 0, 11), 136)\n\n buf[156] = ZERO_OFFSET + toTypeflag(opts.type)\n\n if (opts.linkname) b4a.write(buf, opts.linkname, 157)\n\n b4a.copy(USTAR_MAGIC, buf, MAGIC_OFFSET)\n b4a.copy(USTAR_VER, buf, VERSION_OFFSET)\n if (opts.uname) b4a.write(buf, opts.uname, 265)\n if (opts.gname) b4a.write(buf, opts.gname, 297)\n b4a.write(buf, encodeOct(opts.devmajor || 0, 6), 329)\n b4a.write(buf, encodeOct(opts.devminor || 0, 6), 337)\n\n if (prefix) b4a.write(buf, prefix, 345)\n\n b4a.write(buf, encodeOct(cksum(buf), 6), 148)\n\n return buf\n}\n\nexports.decode = function decode (buf, filenameEncoding, allowUnknownFormat) {\n let typeflag = buf[156] === 0 ? 0 : buf[156] - ZERO_OFFSET\n\n let name = decodeStr(buf, 0, 100, filenameEncoding)\n const mode = decodeOct(buf, 100, 8)\n const uid = decodeOct(buf, 108, 8)\n const gid = decodeOct(buf, 116, 8)\n const size = decodeOct(buf, 124, 12)\n const mtime = decodeOct(buf, 136, 12)\n const type = toType(typeflag)\n const linkname = buf[157] === 0 ? null : decodeStr(buf, 157, 100, filenameEncoding)\n const uname = decodeStr(buf, 265, 32)\n const gname = decodeStr(buf, 297, 32)\n const devmajor = decodeOct(buf, 329, 8)\n const devminor = decodeOct(buf, 337, 8)\n\n const c = cksum(buf)\n\n // checksum is still initial value if header was null.\n if (c === 8 * 32) return null\n\n // valid checksum\n if (c !== decodeOct(buf, 148, 8)) throw new Error('Invalid tar header. Maybe the tar is corrupted or it needs to be gunzipped?')\n\n if (isUSTAR(buf)) {\n // ustar (posix) format.\n // prepend prefix, if present.\n if (buf[345]) name = decodeStr(buf, 345, 155, filenameEncoding) + '/' + name\n } else if (isGNU(buf)) {\n // 'gnu'/'oldgnu' format. Similar to ustar, but has support for incremental and\n // multi-volume tarballs.\n } else {\n if (!allowUnknownFormat) {\n throw new Error('Invalid tar header: unknown format.')\n }\n }\n\n // to support old tar versions that use trailing / to indicate dirs\n if (typeflag === 0 && name && name[name.length - 1] === '/') typeflag = 5\n\n return {\n name,\n mode,\n uid,\n gid,\n size,\n mtime: new Date(1000 * mtime),\n type,\n linkname,\n uname,\n gname,\n devmajor,\n devminor,\n pax: null\n }\n}\n\nfunction isUSTAR (buf) {\n return b4a.equals(USTAR_MAGIC, buf.subarray(MAGIC_OFFSET, MAGIC_OFFSET + 6))\n}\n\nfunction isGNU (buf) {\n return b4a.equals(GNU_MAGIC, buf.subarray(MAGIC_OFFSET, MAGIC_OFFSET + 6)) &&\n b4a.equals(GNU_VER, buf.subarray(VERSION_OFFSET, VERSION_OFFSET + 2))\n}\n\nfunction clamp (index, len, defaultValue) {\n if (typeof index !== 'number') return defaultValue\n index = ~~index // Coerce to integer.\n if (index >= len) return len\n if (index >= 0) return index\n index += len\n if (index >= 0) return index\n return 0\n}\n\nfunction toType (flag) {\n switch (flag) {\n case 0:\n return 'file'\n case 1:\n return 'link'\n case 2:\n return 'symlink'\n case 3:\n return 'character-device'\n case 4:\n return 'block-device'\n case 5:\n return 'directory'\n case 6:\n return 'fifo'\n case 7:\n return 'contiguous-file'\n case 72:\n return 'pax-header'\n case 55:\n return 'pax-global-header'\n case 27:\n return 'gnu-long-link-path'\n case 28:\n case 30:\n return 'gnu-long-path'\n }\n\n return null\n}\n\nfunction toTypeflag (flag) {\n switch (flag) {\n case 'file':\n return 0\n case 'link':\n return 1\n case 'symlink':\n return 2\n case 'character-device':\n return 3\n case 'block-device':\n return 4\n case 'directory':\n return 5\n case 'fifo':\n return 6\n case 'contiguous-file':\n return 7\n case 'pax-header':\n return 72\n }\n\n return 0\n}\n\nfunction indexOf (block, num, offset, end) {\n for (; offset < end; offset++) {\n if (block[offset] === num) return offset\n }\n return end\n}\n\nfunction cksum (block) {\n let sum = 8 * 32\n for (let i = 0; i < 148; i++) sum += block[i]\n for (let j = 156; j < 512; j++) sum += block[j]\n return sum\n}\n\nfunction encodeOct (val, n) {\n val = val.toString(8)\n if (val.length > n) return SEVENS.slice(0, n) + ' '\n return ZEROS.slice(0, n - val.length) + val + ' '\n}\n\nfunction encodeSizeBin (num, buf, off) {\n buf[off] = 0x80\n for (let i = 11; i > 0; i--) {\n buf[off + i] = num & 0xff\n num = Math.floor(num / 0x100)\n }\n}\n\nfunction encodeSize (num, buf, off) {\n if (num.toString(8).length > 11) {\n encodeSizeBin(num, buf, off)\n } else {\n b4a.write(buf, encodeOct(num, 11), off)\n }\n}\n\n/* Copied from the node-tar repo and modified to meet\n * tar-stream coding standard.\n *\n * Source: https://github.com/npm/node-tar/blob/51b6627a1f357d2eb433e7378e5f05e83b7aa6cd/lib/header.js#L349\n */\nfunction parse256 (buf) {\n // first byte MUST be either 80 or FF\n // 80 for positive, FF for 2's comp\n let positive\n if (buf[0] === 0x80) positive = true\n else if (buf[0] === 0xFF) positive = false\n else return null\n\n // build up a base-256 tuple from the least sig to the highest\n const tuple = []\n let i\n for (i = buf.length - 1; i > 0; i--) {\n const byte = buf[i]\n if (positive) tuple.push(byte)\n else tuple.push(0xFF - byte)\n }\n\n let sum = 0\n const l = tuple.length\n for (i = 0; i < l; i++) {\n sum += tuple[i] * Math.pow(256, i)\n }\n\n return positive ? sum : -1 * sum\n}\n\nfunction decodeOct (val, offset, length) {\n val = val.subarray(offset, offset + length)\n offset = 0\n\n // If prefixed with 0x80 then parse as a base-256 integer\n if (val[offset] & 0x80) {\n return parse256(val)\n } else {\n // Older versions of tar can prefix with spaces\n while (offset < val.length && val[offset] === 32) offset++\n const end = clamp(indexOf(val, 32, offset, val.length), val.length, val.length)\n while (offset < end && val[offset] === 0) offset++\n if (end === offset) return 0\n return parseInt(val.subarray(offset, end).toString(), 8)\n }\n}\n\nfunction decodeStr (val, offset, length, encoding) {\n return b4a.toString(val.subarray(offset, indexOf(val, 0, offset, offset + length)), encoding)\n}\n\nfunction addLength (str) {\n const len = b4a.byteLength(str)\n let digits = Math.floor(Math.log(len) / Math.log(10)) + 1\n if (len + digits >= Math.pow(10, digits)) digits++\n\n return (len + digits) + str\n}\n","exports.extract = require('./extract')\nexports.pack = require('./pack')\n","const { Readable, Writable, getStreamError } = require('streamx')\nconst b4a = require('b4a')\n\nconst constants = require('./constants')\nconst headers = require('./headers')\n\nconst DMODE = 0o755\nconst FMODE = 0o644\n\nconst END_OF_TAR = b4a.alloc(1024)\n\nclass Sink extends Writable {\n constructor (pack, header, callback) {\n super({ mapWritable, eagerOpen: true })\n\n this.written = 0\n this.header = header\n\n this._callback = callback\n this._linkname = null\n this._isLinkname = header.type === 'symlink' && !header.linkname\n this._isVoid = header.type !== 'file' && header.type !== 'contiguous-file'\n this._finished = false\n this._pack = pack\n this._openCallback = null\n\n if (this._pack._stream === null) this._pack._stream = this\n else this._pack._pending.push(this)\n }\n\n _open (cb) {\n this._openCallback = cb\n if (this._pack._stream === this) this._continueOpen()\n }\n\n _continuePack (err) {\n if (this._callback === null) return\n\n const callback = this._callback\n this._callback = null\n\n callback(err)\n }\n\n _continueOpen () {\n if (this._pack._stream === null) this._pack._stream = this\n\n const cb = this._openCallback\n this._openCallback = null\n if (cb === null) return\n\n if (this._pack.destroying) return cb(new Error('pack stream destroyed'))\n if (this._pack._finalized) return cb(new Error('pack stream is already finalized'))\n\n this._pack._stream = this\n\n if (!this._isLinkname) {\n this._pack._encode(this.header)\n }\n\n if (this._isVoid) {\n this._finish()\n this._continuePack(null)\n }\n\n cb(null)\n }\n\n _write (data, cb) {\n if (this._isLinkname) {\n this._linkname = this._linkname ? b4a.concat([this._linkname, data]) : data\n return cb(null)\n }\n\n if (this._isVoid) {\n if (data.byteLength > 0) {\n return cb(new Error('No body allowed for this entry'))\n }\n return cb()\n }\n\n this.written += data.byteLength\n if (this._pack.push(data)) return cb()\n this._pack._drain = cb\n }\n\n _finish () {\n if (this._finished) return\n this._finished = true\n\n if (this._isLinkname) {\n this.header.linkname = this._linkname ? b4a.toString(this._linkname, 'utf-8') : ''\n this._pack._encode(this.header)\n }\n\n overflow(this._pack, this.header.size)\n\n this._pack._done(this)\n }\n\n _final (cb) {\n if (this.written !== this.header.size) { // corrupting tar\n return cb(new Error('Size mismatch'))\n }\n\n this._finish()\n cb(null)\n }\n\n _getError () {\n return getStreamError(this) || new Error('tar entry destroyed')\n }\n\n _predestroy () {\n this._pack.destroy(this._getError())\n }\n\n _destroy (cb) {\n this._pack._done(this)\n\n this._continuePack(this._finished ? null : this._getError())\n\n cb()\n }\n}\n\nclass Pack extends Readable {\n constructor (opts) {\n super(opts)\n this._drain = noop\n this._finalized = false\n this._finalizing = false\n this._pending = []\n this._stream = null\n }\n\n entry (header, buffer, callback) {\n if (this._finalized || this.destroying) throw new Error('already finalized or destroyed')\n\n if (typeof buffer === 'function') {\n callback = buffer\n buffer = null\n }\n\n if (!callback) callback = noop\n\n if (!header.size || header.type === 'symlink') header.size = 0\n if (!header.type) header.type = modeToType(header.mode)\n if (!header.mode) header.mode = header.type === 'directory' ? DMODE : FMODE\n if (!header.uid) header.uid = 0\n if (!header.gid) header.gid = 0\n if (!header.mtime) header.mtime = new Date()\n\n if (typeof buffer === 'string') buffer = b4a.from(buffer)\n\n const sink = new Sink(this, header, callback)\n\n if (b4a.isBuffer(buffer)) {\n header.size = buffer.byteLength\n sink.write(buffer)\n sink.end()\n return sink\n }\n\n if (sink._isVoid) {\n return sink\n }\n\n return sink\n }\n\n finalize () {\n if (this._stream || this._pending.length > 0) {\n this._finalizing = true\n return\n }\n\n if (this._finalized) return\n this._finalized = true\n\n this.push(END_OF_TAR)\n this.push(null)\n }\n\n _done (stream) {\n if (stream !== this._stream) return\n\n this._stream = null\n\n if (this._finalizing) this.finalize()\n if (this._pending.length) this._pending.shift()._continueOpen()\n }\n\n _encode (header) {\n if (!header.pax) {\n const buf = headers.encode(header)\n if (buf) {\n this.push(buf)\n return\n }\n }\n this._encodePax(header)\n }\n\n _encodePax (header) {\n const paxHeader = headers.encodePax({\n name: header.name,\n linkname: header.linkname,\n pax: header.pax\n })\n\n const newHeader = {\n name: 'PaxHeader',\n mode: header.mode,\n uid: header.uid,\n gid: header.gid,\n size: paxHeader.byteLength,\n mtime: header.mtime,\n type: 'pax-header',\n linkname: header.linkname && 'PaxHeader',\n uname: header.uname,\n gname: header.gname,\n devmajor: header.devmajor,\n devminor: header.devminor\n }\n\n this.push(headers.encode(newHeader))\n this.push(paxHeader)\n overflow(this, paxHeader.byteLength)\n\n newHeader.size = header.size\n newHeader.type = header.type\n this.push(headers.encode(newHeader))\n }\n\n _doDrain () {\n const drain = this._drain\n this._drain = noop\n drain()\n }\n\n _predestroy () {\n const err = getStreamError(this)\n\n if (this._stream) this._stream.destroy(err)\n\n while (this._pending.length) {\n const stream = this._pending.shift()\n stream.destroy(err)\n stream._continueOpen()\n }\n\n this._doDrain()\n }\n\n _read (cb) {\n this._doDrain()\n cb()\n }\n}\n\nmodule.exports = function pack (opts) {\n return new Pack(opts)\n}\n\nfunction modeToType (mode) {\n switch (mode & constants.S_IFMT) {\n case constants.S_IFBLK: return 'block-device'\n case constants.S_IFCHR: return 'character-device'\n case constants.S_IFDIR: return 'directory'\n case constants.S_IFIFO: return 'fifo'\n case constants.S_IFLNK: return 'symlink'\n }\n\n return 'file'\n}\n\nfunction noop () {}\n\nfunction overflow (self, size) {\n size &= 511\n if (size) self.push(END_OF_TAR.subarray(0, 512 - size))\n}\n\nfunction mapWritable (buf) {\n return b4a.isBuffer(buf) ? buf : b4a.from(buf)\n}\n","module.exports = require('./lib/tunnel');\n","'use strict';\n\nvar net = require('net');\nvar tls = require('tls');\nvar http = require('http');\nvar https = require('https');\nvar events = require('events');\nvar assert = require('assert');\nvar util = require('util');\n\n\nexports.httpOverHttp = httpOverHttp;\nexports.httpsOverHttp = httpsOverHttp;\nexports.httpOverHttps = httpOverHttps;\nexports.httpsOverHttps = httpsOverHttps;\n\n\nfunction httpOverHttp(options) {\n var agent = new TunnelingAgent(options);\n agent.request = http.request;\n return agent;\n}\n\nfunction httpsOverHttp(options) {\n var agent = new TunnelingAgent(options);\n agent.request = http.request;\n agent.createSocket = createSecureSocket;\n agent.defaultPort = 443;\n return agent;\n}\n\nfunction httpOverHttps(options) {\n var agent = new TunnelingAgent(options);\n agent.request = https.request;\n return agent;\n}\n\nfunction httpsOverHttps(options) {\n var agent = new TunnelingAgent(options);\n agent.request = https.request;\n agent.createSocket = createSecureSocket;\n agent.defaultPort = 443;\n return agent;\n}\n\n\nfunction TunnelingAgent(options) {\n var self = this;\n self.options = options || {};\n self.proxyOptions = self.options.proxy || {};\n self.maxSockets = self.options.maxSockets || http.Agent.defaultMaxSockets;\n self.requests = [];\n self.sockets = [];\n\n self.on('free', function onFree(socket, host, port, localAddress) {\n var options = toOptions(host, port, localAddress);\n for (var i = 0, len = self.requests.length; i < len; ++i) {\n var pending = self.requests[i];\n if (pending.host === options.host && pending.port === options.port) {\n // Detect the request to connect same origin server,\n // reuse the connection.\n self.requests.splice(i, 1);\n pending.request.onSocket(socket);\n return;\n }\n }\n socket.destroy();\n self.removeSocket(socket);\n });\n}\nutil.inherits(TunnelingAgent, events.EventEmitter);\n\nTunnelingAgent.prototype.addRequest = function addRequest(req, host, port, localAddress) {\n var self = this;\n var options = mergeOptions({request: req}, self.options, toOptions(host, port, localAddress));\n\n if (self.sockets.length >= this.maxSockets) {\n // We are over limit so we'll add it to the queue.\n self.requests.push(options);\n return;\n }\n\n // If we are under maxSockets create a new one.\n self.createSocket(options, function(socket) {\n socket.on('free', onFree);\n socket.on('close', onCloseOrRemove);\n socket.on('agentRemove', onCloseOrRemove);\n req.onSocket(socket);\n\n function onFree() {\n self.emit('free', socket, options);\n }\n\n function onCloseOrRemove(err) {\n self.removeSocket(socket);\n socket.removeListener('free', onFree);\n socket.removeListener('close', onCloseOrRemove);\n socket.removeListener('agentRemove', onCloseOrRemove);\n }\n });\n};\n\nTunnelingAgent.prototype.createSocket = function createSocket(options, cb) {\n var self = this;\n var placeholder = {};\n self.sockets.push(placeholder);\n\n var connectOptions = mergeOptions({}, self.proxyOptions, {\n method: 'CONNECT',\n path: options.host + ':' + options.port,\n agent: false,\n headers: {\n host: options.host + ':' + options.port\n }\n });\n if (options.localAddress) {\n connectOptions.localAddress = options.localAddress;\n }\n if (connectOptions.proxyAuth) {\n connectOptions.headers = connectOptions.headers || {};\n connectOptions.headers['Proxy-Authorization'] = 'Basic ' +\n new Buffer(connectOptions.proxyAuth).toString('base64');\n }\n\n debug('making CONNECT request');\n var connectReq = self.request(connectOptions);\n connectReq.useChunkedEncodingByDefault = false; // for v0.6\n connectReq.once('response', onResponse); // for v0.6\n connectReq.once('upgrade', onUpgrade); // for v0.6\n connectReq.once('connect', onConnect); // for v0.7 or later\n connectReq.once('error', onError);\n connectReq.end();\n\n function onResponse(res) {\n // Very hacky. This is necessary to avoid http-parser leaks.\n res.upgrade = true;\n }\n\n function onUpgrade(res, socket, head) {\n // Hacky.\n process.nextTick(function() {\n onConnect(res, socket, head);\n });\n }\n\n function onConnect(res, socket, head) {\n connectReq.removeAllListeners();\n socket.removeAllListeners();\n\n if (res.statusCode !== 200) {\n debug('tunneling socket could not be established, statusCode=%d',\n res.statusCode);\n socket.destroy();\n var error = new Error('tunneling socket could not be established, ' +\n 'statusCode=' + res.statusCode);\n error.code = 'ECONNRESET';\n options.request.emit('error', error);\n self.removeSocket(placeholder);\n return;\n }\n if (head.length > 0) {\n debug('got illegal response body from proxy');\n socket.destroy();\n var error = new Error('got illegal response body from proxy');\n error.code = 'ECONNRESET';\n options.request.emit('error', error);\n self.removeSocket(placeholder);\n return;\n }\n debug('tunneling connection has established');\n self.sockets[self.sockets.indexOf(placeholder)] = socket;\n return cb(socket);\n }\n\n function onError(cause) {\n connectReq.removeAllListeners();\n\n debug('tunneling socket could not be established, cause=%s\\n',\n cause.message, cause.stack);\n var error = new Error('tunneling socket could not be established, ' +\n 'cause=' + cause.message);\n error.code = 'ECONNRESET';\n options.request.emit('error', error);\n self.removeSocket(placeholder);\n }\n};\n\nTunnelingAgent.prototype.removeSocket = function removeSocket(socket) {\n var pos = this.sockets.indexOf(socket)\n if (pos === -1) {\n return;\n }\n this.sockets.splice(pos, 1);\n\n var pending = this.requests.shift();\n if (pending) {\n // If we have pending requests and a socket gets closed a new one\n // needs to be created to take over in the pool for the one that closed.\n this.createSocket(pending, function(socket) {\n pending.request.onSocket(socket);\n });\n }\n};\n\nfunction createSecureSocket(options, cb) {\n var self = this;\n TunnelingAgent.prototype.createSocket.call(self, options, function(socket) {\n var hostHeader = options.request.getHeader('host');\n var tlsOptions = mergeOptions({}, self.options, {\n socket: socket,\n servername: hostHeader ? hostHeader.replace(/:.*$/, '') : options.host\n });\n\n // 0 is dummy port for v0.6\n var secureSocket = tls.connect(0, tlsOptions);\n self.sockets[self.sockets.indexOf(socket)] = secureSocket;\n cb(secureSocket);\n });\n}\n\n\nfunction toOptions(host, port, localAddress) {\n if (typeof host === 'string') { // since v0.10\n return {\n host: host,\n port: port,\n localAddress: localAddress\n };\n }\n return host; // for v0.11 or later\n}\n\nfunction mergeOptions(target) {\n for (var i = 1, len = arguments.length; i < len; ++i) {\n var overrides = arguments[i];\n if (typeof overrides === 'object') {\n var keys = Object.keys(overrides);\n for (var j = 0, keyLen = keys.length; j < keyLen; ++j) {\n var k = keys[j];\n if (overrides[k] !== undefined) {\n target[k] = overrides[k];\n }\n }\n }\n }\n return target;\n}\n\n\nvar debug;\nif (process.env.NODE_DEBUG && /\\btunnel\\b/.test(process.env.NODE_DEBUG)) {\n debug = function() {\n var args = Array.prototype.slice.call(arguments);\n if (typeof args[0] === 'string') {\n args[0] = 'TUNNEL: ' + args[0];\n } else {\n args.unshift('TUNNEL:');\n }\n console.error.apply(console, args);\n }\n} else {\n debug = function() {};\n}\nexports.debug = debug; // for test\n","\n/**\n * For Node.js, simply re-export the core `util.deprecate` function.\n */\n\nmodule.exports = require('util').deprecate;\n","\"use strict\";\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nObject.defineProperty(exports, \"v1\", {\n enumerable: true,\n get: function () {\n return _v.default;\n }\n});\nObject.defineProperty(exports, \"v3\", {\n enumerable: true,\n get: function () {\n return _v2.default;\n }\n});\nObject.defineProperty(exports, \"v4\", {\n enumerable: true,\n get: function () {\n return _v3.default;\n }\n});\nObject.defineProperty(exports, \"v5\", {\n enumerable: true,\n get: function () {\n return _v4.default;\n }\n});\nObject.defineProperty(exports, \"NIL\", {\n enumerable: true,\n get: function () {\n return _nil.default;\n }\n});\nObject.defineProperty(exports, \"version\", {\n enumerable: true,\n get: function () {\n return _version.default;\n }\n});\nObject.defineProperty(exports, \"validate\", {\n enumerable: true,\n get: function () {\n return _validate.default;\n }\n});\nObject.defineProperty(exports, \"stringify\", {\n enumerable: true,\n get: function () {\n return _stringify.default;\n }\n});\nObject.defineProperty(exports, \"parse\", {\n enumerable: true,\n get: function () {\n return _parse.default;\n }\n});\n\nvar _v = _interopRequireDefault(require(\"./v1.js\"));\n\nvar _v2 = _interopRequireDefault(require(\"./v3.js\"));\n\nvar _v3 = _interopRequireDefault(require(\"./v4.js\"));\n\nvar _v4 = _interopRequireDefault(require(\"./v5.js\"));\n\nvar _nil = _interopRequireDefault(require(\"./nil.js\"));\n\nvar _version = _interopRequireDefault(require(\"./version.js\"));\n\nvar _validate = _interopRequireDefault(require(\"./validate.js\"));\n\nvar _stringify = _interopRequireDefault(require(\"./stringify.js\"));\n\nvar _parse = _interopRequireDefault(require(\"./parse.js\"));\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }","\"use strict\";\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nexports.default = void 0;\n\nvar _crypto = _interopRequireDefault(require(\"crypto\"));\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\nfunction md5(bytes) {\n if (Array.isArray(bytes)) {\n bytes = Buffer.from(bytes);\n } else if (typeof bytes === 'string') {\n bytes = Buffer.from(bytes, 'utf8');\n }\n\n return _crypto.default.createHash('md5').update(bytes).digest();\n}\n\nvar _default = md5;\nexports.default = _default;","\"use strict\";\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nexports.default = void 0;\nvar _default = '00000000-0000-0000-0000-000000000000';\nexports.default = _default;","\"use strict\";\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nexports.default = void 0;\n\nvar _validate = _interopRequireDefault(require(\"./validate.js\"));\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\nfunction parse(uuid) {\n if (!(0, _validate.default)(uuid)) {\n throw TypeError('Invalid UUID');\n }\n\n let v;\n const arr = new Uint8Array(16); // Parse ########-....-....-....-............\n\n arr[0] = (v = parseInt(uuid.slice(0, 8), 16)) >>> 24;\n arr[1] = v >>> 16 & 0xff;\n arr[2] = v >>> 8 & 0xff;\n arr[3] = v & 0xff; // Parse ........-####-....-....-............\n\n arr[4] = (v = parseInt(uuid.slice(9, 13), 16)) >>> 8;\n arr[5] = v & 0xff; // Parse ........-....-####-....-............\n\n arr[6] = (v = parseInt(uuid.slice(14, 18), 16)) >>> 8;\n arr[7] = v & 0xff; // Parse ........-....-....-####-............\n\n arr[8] = (v = parseInt(uuid.slice(19, 23), 16)) >>> 8;\n arr[9] = v & 0xff; // Parse ........-....-....-....-############\n // (Use \"/\" to avoid 32-bit truncation when bit-shifting high-order bytes)\n\n arr[10] = (v = parseInt(uuid.slice(24, 36), 16)) / 0x10000000000 & 0xff;\n arr[11] = v / 0x100000000 & 0xff;\n arr[12] = v >>> 24 & 0xff;\n arr[13] = v >>> 16 & 0xff;\n arr[14] = v >>> 8 & 0xff;\n arr[15] = v & 0xff;\n return arr;\n}\n\nvar _default = parse;\nexports.default = _default;","\"use strict\";\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nexports.default = void 0;\nvar _default = /^(?:[0-9a-f]{8}-[0-9a-f]{4}-[1-5][0-9a-f]{3}-[89ab][0-9a-f]{3}-[0-9a-f]{12}|00000000-0000-0000-0000-000000000000)$/i;\nexports.default = _default;","\"use strict\";\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nexports.default = rng;\n\nvar _crypto = _interopRequireDefault(require(\"crypto\"));\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\nconst rnds8Pool = new Uint8Array(256); // # of random values to pre-allocate\n\nlet poolPtr = rnds8Pool.length;\n\nfunction rng() {\n if (poolPtr > rnds8Pool.length - 16) {\n _crypto.default.randomFillSync(rnds8Pool);\n\n poolPtr = 0;\n }\n\n return rnds8Pool.slice(poolPtr, poolPtr += 16);\n}","\"use strict\";\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nexports.default = void 0;\n\nvar _crypto = _interopRequireDefault(require(\"crypto\"));\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\nfunction sha1(bytes) {\n if (Array.isArray(bytes)) {\n bytes = Buffer.from(bytes);\n } else if (typeof bytes === 'string') {\n bytes = Buffer.from(bytes, 'utf8');\n }\n\n return _crypto.default.createHash('sha1').update(bytes).digest();\n}\n\nvar _default = sha1;\nexports.default = _default;","\"use strict\";\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nexports.default = void 0;\n\nvar _validate = _interopRequireDefault(require(\"./validate.js\"));\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\n/**\n * Convert array of 16 byte values to UUID string format of the form:\n * XXXXXXXX-XXXX-XXXX-XXXX-XXXXXXXXXXXX\n */\nconst byteToHex = [];\n\nfor (let i = 0; i < 256; ++i) {\n byteToHex.push((i + 0x100).toString(16).substr(1));\n}\n\nfunction stringify(arr, offset = 0) {\n // Note: Be careful editing this code! It's been tuned for performance\n // and works in ways you may not expect. See https://github.com/uuidjs/uuid/pull/434\n const uuid = (byteToHex[arr[offset + 0]] + byteToHex[arr[offset + 1]] + byteToHex[arr[offset + 2]] + byteToHex[arr[offset + 3]] + '-' + byteToHex[arr[offset + 4]] + byteToHex[arr[offset + 5]] + '-' + byteToHex[arr[offset + 6]] + byteToHex[arr[offset + 7]] + '-' + byteToHex[arr[offset + 8]] + byteToHex[arr[offset + 9]] + '-' + byteToHex[arr[offset + 10]] + byteToHex[arr[offset + 11]] + byteToHex[arr[offset + 12]] + byteToHex[arr[offset + 13]] + byteToHex[arr[offset + 14]] + byteToHex[arr[offset + 15]]).toLowerCase(); // Consistency check for valid UUID. If this throws, it's likely due to one\n // of the following:\n // - One or more input array values don't map to a hex octet (leading to\n // \"undefined\" in the uuid)\n // - Invalid input values for the RFC `version` or `variant` fields\n\n if (!(0, _validate.default)(uuid)) {\n throw TypeError('Stringified UUID is invalid');\n }\n\n return uuid;\n}\n\nvar _default = stringify;\nexports.default = _default;","\"use strict\";\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nexports.default = void 0;\n\nvar _rng = _interopRequireDefault(require(\"./rng.js\"));\n\nvar _stringify = _interopRequireDefault(require(\"./stringify.js\"));\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\n// **`v1()` - Generate time-based UUID**\n//\n// Inspired by https://github.com/LiosK/UUID.js\n// and http://docs.python.org/library/uuid.html\nlet _nodeId;\n\nlet _clockseq; // Previous uuid creation time\n\n\nlet _lastMSecs = 0;\nlet _lastNSecs = 0; // See https://github.com/uuidjs/uuid for API details\n\nfunction v1(options, buf, offset) {\n let i = buf && offset || 0;\n const b = buf || new Array(16);\n options = options || {};\n let node = options.node || _nodeId;\n let clockseq = options.clockseq !== undefined ? options.clockseq : _clockseq; // node and clockseq need to be initialized to random values if they're not\n // specified. We do this lazily to minimize issues related to insufficient\n // system entropy. See #189\n\n if (node == null || clockseq == null) {\n const seedBytes = options.random || (options.rng || _rng.default)();\n\n if (node == null) {\n // Per 4.5, create and 48-bit node id, (47 random bits + multicast bit = 1)\n node = _nodeId = [seedBytes[0] | 0x01, seedBytes[1], seedBytes[2], seedBytes[3], seedBytes[4], seedBytes[5]];\n }\n\n if (clockseq == null) {\n // Per 4.2.2, randomize (14 bit) clockseq\n clockseq = _clockseq = (seedBytes[6] << 8 | seedBytes[7]) & 0x3fff;\n }\n } // UUID timestamps are 100 nano-second units since the Gregorian epoch,\n // (1582-10-15 00:00). JSNumbers aren't precise enough for this, so\n // time is handled internally as 'msecs' (integer milliseconds) and 'nsecs'\n // (100-nanoseconds offset from msecs) since unix epoch, 1970-01-01 00:00.\n\n\n let msecs = options.msecs !== undefined ? options.msecs : Date.now(); // Per 4.2.1.2, use count of uuid's generated during the current clock\n // cycle to simulate higher resolution clock\n\n let nsecs = options.nsecs !== undefined ? options.nsecs : _lastNSecs + 1; // Time since last uuid creation (in msecs)\n\n const dt = msecs - _lastMSecs + (nsecs - _lastNSecs) / 10000; // Per 4.2.1.2, Bump clockseq on clock regression\n\n if (dt < 0 && options.clockseq === undefined) {\n clockseq = clockseq + 1 & 0x3fff;\n } // Reset nsecs if clock regresses (new clockseq) or we've moved onto a new\n // time interval\n\n\n if ((dt < 0 || msecs > _lastMSecs) && options.nsecs === undefined) {\n nsecs = 0;\n } // Per 4.2.1.2 Throw error if too many uuids are requested\n\n\n if (nsecs >= 10000) {\n throw new Error(\"uuid.v1(): Can't create more than 10M uuids/sec\");\n }\n\n _lastMSecs = msecs;\n _lastNSecs = nsecs;\n _clockseq = clockseq; // Per 4.1.4 - Convert from unix epoch to Gregorian epoch\n\n msecs += 12219292800000; // `time_low`\n\n const tl = ((msecs & 0xfffffff) * 10000 + nsecs) % 0x100000000;\n b[i++] = tl >>> 24 & 0xff;\n b[i++] = tl >>> 16 & 0xff;\n b[i++] = tl >>> 8 & 0xff;\n b[i++] = tl & 0xff; // `time_mid`\n\n const tmh = msecs / 0x100000000 * 10000 & 0xfffffff;\n b[i++] = tmh >>> 8 & 0xff;\n b[i++] = tmh & 0xff; // `time_high_and_version`\n\n b[i++] = tmh >>> 24 & 0xf | 0x10; // include version\n\n b[i++] = tmh >>> 16 & 0xff; // `clock_seq_hi_and_reserved` (Per 4.2.2 - include variant)\n\n b[i++] = clockseq >>> 8 | 0x80; // `clock_seq_low`\n\n b[i++] = clockseq & 0xff; // `node`\n\n for (let n = 0; n < 6; ++n) {\n b[i + n] = node[n];\n }\n\n return buf || (0, _stringify.default)(b);\n}\n\nvar _default = v1;\nexports.default = _default;","\"use strict\";\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nexports.default = void 0;\n\nvar _v = _interopRequireDefault(require(\"./v35.js\"));\n\nvar _md = _interopRequireDefault(require(\"./md5.js\"));\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\nconst v3 = (0, _v.default)('v3', 0x30, _md.default);\nvar _default = v3;\nexports.default = _default;","\"use strict\";\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nexports.default = _default;\nexports.URL = exports.DNS = void 0;\n\nvar _stringify = _interopRequireDefault(require(\"./stringify.js\"));\n\nvar _parse = _interopRequireDefault(require(\"./parse.js\"));\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\nfunction stringToBytes(str) {\n str = unescape(encodeURIComponent(str)); // UTF8 escape\n\n const bytes = [];\n\n for (let i = 0; i < str.length; ++i) {\n bytes.push(str.charCodeAt(i));\n }\n\n return bytes;\n}\n\nconst DNS = '6ba7b810-9dad-11d1-80b4-00c04fd430c8';\nexports.DNS = DNS;\nconst URL = '6ba7b811-9dad-11d1-80b4-00c04fd430c8';\nexports.URL = URL;\n\nfunction _default(name, version, hashfunc) {\n function generateUUID(value, namespace, buf, offset) {\n if (typeof value === 'string') {\n value = stringToBytes(value);\n }\n\n if (typeof namespace === 'string') {\n namespace = (0, _parse.default)(namespace);\n }\n\n if (namespace.length !== 16) {\n throw TypeError('Namespace must be array-like (16 iterable integer values, 0-255)');\n } // Compute hash of namespace and value, Per 4.3\n // Future: Use spread syntax when supported on all platforms, e.g. `bytes =\n // hashfunc([...namespace, ... value])`\n\n\n let bytes = new Uint8Array(16 + value.length);\n bytes.set(namespace);\n bytes.set(value, namespace.length);\n bytes = hashfunc(bytes);\n bytes[6] = bytes[6] & 0x0f | version;\n bytes[8] = bytes[8] & 0x3f | 0x80;\n\n if (buf) {\n offset = offset || 0;\n\n for (let i = 0; i < 16; ++i) {\n buf[offset + i] = bytes[i];\n }\n\n return buf;\n }\n\n return (0, _stringify.default)(bytes);\n } // Function#name is not settable on some platforms (#270)\n\n\n try {\n generateUUID.name = name; // eslint-disable-next-line no-empty\n } catch (err) {} // For CommonJS default export support\n\n\n generateUUID.DNS = DNS;\n generateUUID.URL = URL;\n return generateUUID;\n}","\"use strict\";\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nexports.default = void 0;\n\nvar _rng = _interopRequireDefault(require(\"./rng.js\"));\n\nvar _stringify = _interopRequireDefault(require(\"./stringify.js\"));\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\nfunction v4(options, buf, offset) {\n options = options || {};\n\n const rnds = options.random || (options.rng || _rng.default)(); // Per 4.4, set bits for version and `clock_seq_hi_and_reserved`\n\n\n rnds[6] = rnds[6] & 0x0f | 0x40;\n rnds[8] = rnds[8] & 0x3f | 0x80; // Copy bytes to buffer, if provided\n\n if (buf) {\n offset = offset || 0;\n\n for (let i = 0; i < 16; ++i) {\n buf[offset + i] = rnds[i];\n }\n\n return buf;\n }\n\n return (0, _stringify.default)(rnds);\n}\n\nvar _default = v4;\nexports.default = _default;","\"use strict\";\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nexports.default = void 0;\n\nvar _v = _interopRequireDefault(require(\"./v35.js\"));\n\nvar _sha = _interopRequireDefault(require(\"./sha1.js\"));\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\nconst v5 = (0, _v.default)('v5', 0x50, _sha.default);\nvar _default = v5;\nexports.default = _default;","\"use strict\";\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nexports.default = void 0;\n\nvar _regex = _interopRequireDefault(require(\"./regex.js\"));\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\nfunction validate(uuid) {\n return typeof uuid === 'string' && _regex.default.test(uuid);\n}\n\nvar _default = validate;\nexports.default = _default;","\"use strict\";\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nexports.default = void 0;\n\nvar _validate = _interopRequireDefault(require(\"./validate.js\"));\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\nfunction version(uuid) {\n if (!(0, _validate.default)(uuid)) {\n throw TypeError('Invalid UUID');\n }\n\n return parseInt(uuid.substr(14, 1), 16);\n}\n\nvar _default = version;\nexports.default = _default;","// Returns a wrapper function that returns a wrapped callback\n// The wrapper function should do some stuff, and return a\n// presumably different callback function.\n// This makes sure that own properties are retained, so that\n// decorations and such are not lost along the way.\nmodule.exports = wrappy\nfunction wrappy (fn, cb) {\n if (fn && cb) return wrappy(fn)(cb)\n\n if (typeof fn !== 'function')\n throw new TypeError('need wrapper function')\n\n Object.keys(fn).forEach(function (k) {\n wrapper[k] = fn[k]\n })\n\n return wrapper\n\n function wrapper() {\n var args = new Array(arguments.length)\n for (var i = 0; i < args.length; i++) {\n args[i] = arguments[i]\n }\n var ret = fn.apply(this, args)\n var cb = args[args.length-1]\n if (typeof ret === 'function' && ret !== cb) {\n Object.keys(cb).forEach(function (k) {\n ret[k] = cb[k]\n })\n }\n return ret\n }\n}\n","/**\n * ZipStream\n *\n * @ignore\n * @license [MIT]{@link https://github.com/archiverjs/node-zip-stream/blob/master/LICENSE}\n * @copyright (c) 2014 Chris Talkington, contributors.\n */\nvar inherits = require('util').inherits;\n\nvar ZipArchiveOutputStream = require('compress-commons').ZipArchiveOutputStream;\nvar ZipArchiveEntry = require('compress-commons').ZipArchiveEntry;\n\nvar util = require('archiver-utils');\n\n/**\n * @constructor\n * @extends external:ZipArchiveOutputStream\n * @param {Object} [options]\n * @param {String} [options.comment] Sets the zip archive comment.\n * @param {Boolean} [options.forceLocalTime=false] Forces the archive to contain local file times instead of UTC.\n * @param {Boolean} [options.forceZip64=false] Forces the archive to contain ZIP64 headers.\n * @param {Boolean} [options.store=false] Sets the compression method to STORE.\n * @param {Object} [options.zlib] Passed to [zlib]{@link https://nodejs.org/api/zlib.html#zlib_class_options}\n * to control compression.\n */\nvar ZipStream = module.exports = function(options) {\n if (!(this instanceof ZipStream)) {\n return new ZipStream(options);\n }\n\n options = this.options = options || {};\n options.zlib = options.zlib || {};\n\n ZipArchiveOutputStream.call(this, options);\n\n if (typeof options.level === 'number' && options.level >= 0) {\n options.zlib.level = options.level;\n delete options.level;\n }\n\n if (!options.forceZip64 && typeof options.zlib.level === 'number' && options.zlib.level === 0) {\n options.store = true;\n }\n\n options.namePrependSlash = options.namePrependSlash || false;\n\n if (options.comment && options.comment.length > 0) {\n this.setComment(options.comment);\n }\n};\n\ninherits(ZipStream, ZipArchiveOutputStream);\n\n/**\n * Normalizes entry data with fallbacks for key properties.\n *\n * @private\n * @param {Object} data\n * @return {Object}\n */\nZipStream.prototype._normalizeFileData = function(data) {\n data = util.defaults(data, {\n type: 'file',\n name: null,\n namePrependSlash: this.options.namePrependSlash,\n linkname: null,\n date: null,\n mode: null,\n store: this.options.store,\n comment: ''\n });\n\n var isDir = data.type === 'directory';\n var isSymlink = data.type === 'symlink';\n\n if (data.name) {\n data.name = util.sanitizePath(data.name);\n\n if (!isSymlink && data.name.slice(-1) === '/') {\n isDir = true;\n data.type = 'directory';\n } else if (isDir) {\n data.name += '/';\n }\n }\n\n if (isDir || isSymlink) {\n data.store = true;\n }\n\n data.date = util.dateify(data.date);\n\n return data;\n};\n\n/**\n * Appends an entry given an input source (text string, buffer, or stream).\n *\n * @param {(Buffer|Stream|String)} source The input source.\n * @param {Object} data\n * @param {String} data.name Sets the entry name including internal path.\n * @param {String} [data.comment] Sets the entry comment.\n * @param {(String|Date)} [data.date=NOW()] Sets the entry date.\n * @param {Number} [data.mode=D:0755/F:0644] Sets the entry permissions.\n * @param {Boolean} [data.store=options.store] Sets the compression method to STORE.\n * @param {String} [data.type=file] Sets the entry type. 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ZipArchiveOutputStream\n * @see {@link https://github.com/archiverjs/node-compress-commons}\n */\n","module.exports = require(\"assert\");","module.exports = require(\"buffer\");","module.exports = require(\"constants\");","module.exports = require(\"crypto\");","module.exports = require(\"events\");","module.exports = require(\"fs\");","module.exports = require(\"http\");","module.exports = require(\"https\");","module.exports = require(\"net\");","module.exports = require(\"os\");","module.exports = require(\"path\");","module.exports = require(\"stream\");","module.exports = require(\"tls\");","module.exports = require(\"util\");","module.exports = require(\"zlib\");","// The module cache\nvar __webpack_module_cache__ = {};\n\n// The require function\nfunction __webpack_require__(moduleId) {\n\t// Check if module is in cache\n\tvar cachedModule = __webpack_module_cache__[moduleId];\n\tif (cachedModule !== undefined) {\n\t\treturn cachedModule.exports;\n\t}\n\t// Create a new module 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(function(o, v) {\n Object.defineProperty(o, \"default\", { enumerable: true, value: v });\n}) : function(o, v) {\n o[\"default\"] = v;\n});\nvar __importStar = (this && this.__importStar) || function (mod) {\n if (mod && mod.__esModule) return mod;\n var result = {};\n if (mod != null) for (var k in mod) if (k !== \"default\" && Object.prototype.hasOwnProperty.call(mod, k)) __createBinding(result, mod, k);\n __setModuleDefault(result, mod);\n return result;\n};\nvar __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) {\n function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); }\n return new (P || (P = Promise))(function (resolve, reject) {\n function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }\n function rejected(value) { try { step(generator[\"throw\"](value)); } catch (e) { reject(e); } }\n function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); }\n step((generator = generator.apply(thisArg, _arguments || [])).next());\n });\n};\nvar __importDefault = (this && this.__importDefault) || function (mod) {\n return (mod && mod.__esModule) ? mod : { \"default\": mod };\n};\nObject.defineProperty(exports, \"__esModule\", { value: true });\nconst core = __importStar(require(\"@actions/core\"));\nconst archiver_1 = __importDefault(require(\"archiver\"));\nconst fs = __importStar(require(\"fs\"));\nfunction run() {\n return __awaiter(this, void 0, void 0, function* () {\n try {\n const sourcePath = core.getInput('source_folder');\n let pluginId = core.getInput('plugin_id');\n let packageInfoPath = core.getInput('package_info_path');\n const staticFilePath = fs.existsSync(`${__dirname}/files`) ? `${__dirname}/files` : `${__dirname}/dist/files`;\n // get package info, or load \"empty\" package info template\n if (packageInfoPath === '' || !fs.existsSync(packageInfoPath)) {\n packageInfoPath = `${staticFilePath}/package.json`;\n }\n let packageInfo;\n try {\n const packageInfoData = fs.readFileSync(packageInfoPath, 'utf8');\n // parse JSON string to JSON object\n packageInfo = JSON.parse(packageInfoData);\n }\n catch (err) {\n throw err;\n }\n // get plugin info\n let pluginInfo;\n try {\n const pluginInfoData = fs.readFileSync(`${sourcePath}/plugin.json`, 'utf8');\n // parse JSON string to JSON object\n pluginInfo = JSON.parse(pluginInfoData);\n }\n catch (err) {\n throw err;\n }\n if (pluginId === '') {\n pluginId = packageInfo['package_id'];\n if (pluginId === '') {\n throw new Error('`package_id` in package.json and the `plugin_id` argument must not both be empty');\n }\n }\n const pluginVersion = pluginInfo['version'];\n core.info(`Creating curapackages for ${pluginId} ${pluginVersion}...`);\n // copy plugin info into package info\n packageInfo.package_id = pluginId;\n packageInfo.package_version = pluginVersion;\n packageInfo.display_name = pluginInfo.name;\n if (packageInfoPath === `${staticFilePath}/package.json`) {\n packageInfo.description = pluginInfo.description;\n }\n const supportedSDKVersions = pluginInfo.supported_sdk_versions;\n const majorSDKVersions = new Set(supportedSDKVersions.map(function (versionString) {\n return parseInt(versionString.split('.')[0]);\n }));\n const packageFiles = [];\n for (const majorVersion of majorSDKVersions) {\n const semanticVersion = `${majorVersion}.0.0`;\n let curaVersions = '';\n switch (majorVersion) {\n case 5:\n curaVersions = '3.5-3.6';\n break;\n case 6:\n curaVersions = '4.0-4.3';\n break;\n case 7:\n curaVersions = '4.4-4.13';\n break;\n case 8:\n curaVersions = '5.0';\n break;\n default:\n curaVersions = 'Unknown';\n }\n const archiveFileName = `${pluginId}_v${pluginVersion}_Cura${curaVersions}.curapackage`;\n core.info(` -- ${archiveFileName}...`);\n packageFiles.push(archiveFileName);\n packageInfo.sdk_version = majorVersion;\n packageInfo.sdk_version_semver = semanticVersion;\n // create a file to stream archive data to.\n const output = fs.createWriteStream(archiveFileName);\n const archive = (0, archiver_1.default)('zip', {\n zlib: { level: 9 }, // Sets the compression level.\n });\n // listen for all archive data to be written\n // \"close\" event is fired only when a file descriptor is involved\n output.on('close', function () {\n core.info(`${archive.pointer()} total bytes`);\n core.info('archiver has been finalized and the output file descriptor has closed.');\n });\n // This event is fired when the data source is drained no matter what was the data source.\n // It is not part of this library but rather from the NodeJS Stream API.\n // @see: https://nodejs.org/api/stream.html#stream_event_end\n output.on('end', function () {\n core.info('Data has been drained');\n });\n // good practice to catch warnings (ie stat failures and other non-blocking errors)\n archive.on('warning', function (err) {\n if (err.code === 'ENOENT') {\n // log warning\n core.info(err.message);\n }\n else {\n // throw error\n throw err;\n }\n });\n // good practice to catch this error explicitly\n archive.on('error', function (err) {\n throw err;\n });\n // pipe archive data to the file\n archive.pipe(output);\n archive.directory(sourcePath, `files/plugins/${pluginId}`, (file) => file.name.startsWith('.git') || file.name.includes('/.git') ? false : file);\n archive.append(JSON.stringify(packageInfo), { name: 'package.json' });\n archive.file(`${staticFilePath}/[Content_Types].xml`, {\n name: '[Content_Types].xml',\n });\n archive.directory(`${staticFilePath}/_rels`, '_rels');\n // finalize the archive (ie we are done appending files but streams have to finish yet)\n // \"close\", \"end\" or \"finish\" may be fired right after calling this method so register to them beforehand\n archive.finalize();\n }\n core.setOutput('packages', packageFiles);\n }\n catch (error) {\n if (error instanceof Error)\n core.setFailed(error.message);\n }\n });\n}\nrun();\n","\"use strict\";\nvar __createBinding = (this && this.__createBinding) || (Object.create ? (function(o, m, k, k2) {\n if (k2 === undefined) k2 = k;\n Object.defineProperty(o, k2, { enumerable: true, get: function() { return m[k]; } });\n}) : (function(o, m, k, k2) {\n if (k2 === undefined) k2 = k;\n o[k2] = m[k];\n}));\nvar __setModuleDefault = (this && this.__setModuleDefault) || (Object.create ? (function(o, v) {\n Object.defineProperty(o, \"default\", { enumerable: true, value: v });\n}) : function(o, v) {\n o[\"default\"] = v;\n});\nvar __importStar = (this && this.__importStar) || function (mod) {\n if (mod && mod.__esModule) return mod;\n var result = {};\n if (mod != null) for (var k in mod) if (k !== \"default\" && Object.hasOwnProperty.call(mod, k)) __createBinding(result, mod, k);\n __setModuleDefault(result, mod);\n return result;\n};\nObject.defineProperty(exports, \"__esModule\", { value: true });\nexports.issue = exports.issueCommand = void 0;\nconst os = __importStar(require(\"os\"));\nconst utils_1 = require(\"./utils\");\n/**\n * Commands\n *\n * Command Format:\n * ::name key=value,key=value::message\n *\n * Examples:\n * ::warning::This is the message\n * ::set-env name=MY_VAR::some value\n */\nfunction issueCommand(command, properties, message) {\n const cmd = new Command(command, properties, message);\n process.stdout.write(cmd.toString() + os.EOL);\n}\nexports.issueCommand = issueCommand;\nfunction issue(name, message = '') {\n issueCommand(name, {}, message);\n}\nexports.issue = issue;\nconst CMD_STRING = '::';\nclass Command {\n constructor(command, properties, message) {\n if (!command) {\n command = 'missing.command';\n }\n this.command = command;\n this.properties = properties;\n this.message = message;\n }\n toString() {\n let cmdStr = CMD_STRING + this.command;\n if (this.properties && Object.keys(this.properties).length > 0) {\n cmdStr += ' ';\n let first = true;\n for (const key in this.properties) {\n if (this.properties.hasOwnProperty(key)) {\n const val = this.properties[key];\n if (val) {\n if (first) {\n first = false;\n }\n else {\n cmdStr += ',';\n }\n cmdStr += `${key}=${escapeProperty(val)}`;\n }\n }\n }\n }\n cmdStr += `${CMD_STRING}${escapeData(this.message)}`;\n return cmdStr;\n }\n}\nfunction escapeData(s) {\n return utils_1.toCommandValue(s)\n .replace(/%/g, '%25')\n .replace(/\\r/g, '%0D')\n .replace(/\\n/g, '%0A');\n}\nfunction escapeProperty(s) {\n return utils_1.toCommandValue(s)\n .replace(/%/g, '%25')\n .replace(/\\r/g, '%0D')\n .replace(/\\n/g, '%0A')\n .replace(/:/g, '%3A')\n .replace(/,/g, '%2C');\n}\n//# sourceMappingURL=command.js.map","\"use strict\";\nvar __createBinding = (this && this.__createBinding) || (Object.create ? (function(o, m, k, k2) {\n if (k2 === undefined) k2 = k;\n Object.defineProperty(o, k2, { enumerable: true, get: function() { return m[k]; } });\n}) : (function(o, m, k, k2) {\n if (k2 === undefined) k2 = k;\n o[k2] = m[k];\n}));\nvar __setModuleDefault = (this && this.__setModuleDefault) || (Object.create ? (function(o, v) {\n Object.defineProperty(o, \"default\", { enumerable: true, value: v });\n}) : function(o, v) {\n o[\"default\"] = v;\n});\nvar __importStar = (this && this.__importStar) || function (mod) {\n if (mod && mod.__esModule) return mod;\n var result = {};\n if (mod != null) for (var k in mod) if (k !== \"default\" && Object.hasOwnProperty.call(mod, k)) __createBinding(result, mod, k);\n __setModuleDefault(result, mod);\n return result;\n};\nvar __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) {\n function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); }\n return new (P || (P = Promise))(function (resolve, reject) {\n function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }\n function rejected(value) { try { step(generator[\"throw\"](value)); } catch (e) { reject(e); } }\n function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); }\n step((generator = generator.apply(thisArg, _arguments || [])).next());\n });\n};\nObject.defineProperty(exports, \"__esModule\", { value: true });\nexports.getIDToken = exports.getState = exports.saveState = exports.group = exports.endGroup = exports.startGroup = exports.info = exports.notice = exports.warning = exports.error = exports.debug = exports.isDebug = exports.setFailed = exports.setCommandEcho = exports.setOutput = exports.getBooleanInput = exports.getMultilineInput = exports.getInput = exports.addPath = exports.setSecret = exports.exportVariable = exports.ExitCode = void 0;\nconst command_1 = require(\"./command\");\nconst file_command_1 = require(\"./file-command\");\nconst utils_1 = require(\"./utils\");\nconst os = __importStar(require(\"os\"));\nconst path = __importStar(require(\"path\"));\nconst oidc_utils_1 = require(\"./oidc-utils\");\n/**\n * The code to exit an action\n */\nvar ExitCode;\n(function (ExitCode) {\n /**\n * A code indicating that the action was successful\n */\n ExitCode[ExitCode[\"Success\"] = 0] = \"Success\";\n /**\n * A code indicating that the action was a failure\n */\n ExitCode[ExitCode[\"Failure\"] = 1] = \"Failure\";\n})(ExitCode = exports.ExitCode || (exports.ExitCode = {}));\n//-----------------------------------------------------------------------\n// Variables\n//-----------------------------------------------------------------------\n/**\n * Sets env variable for this action and future actions in the job\n * @param name the name of the variable to set\n * @param val the value of the variable. Non-string values will be converted to a string via JSON.stringify\n */\n// eslint-disable-next-line @typescript-eslint/no-explicit-any\nfunction exportVariable(name, val) {\n const convertedVal = utils_1.toCommandValue(val);\n process.env[name] = convertedVal;\n const filePath = process.env['GITHUB_ENV'] || '';\n if (filePath) {\n return file_command_1.issueFileCommand('ENV', file_command_1.prepareKeyValueMessage(name, val));\n }\n command_1.issueCommand('set-env', { name }, convertedVal);\n}\nexports.exportVariable = exportVariable;\n/**\n * Registers a secret which will get masked from logs\n * @param secret value of the secret\n */\nfunction setSecret(secret) {\n command_1.issueCommand('add-mask', {}, secret);\n}\nexports.setSecret = setSecret;\n/**\n * Prepends inputPath to the PATH (for this action and future actions)\n * @param inputPath\n */\nfunction addPath(inputPath) {\n const filePath = process.env['GITHUB_PATH'] || '';\n if (filePath) {\n file_command_1.issueFileCommand('PATH', inputPath);\n }\n else {\n command_1.issueCommand('add-path', {}, inputPath);\n }\n process.env['PATH'] = `${inputPath}${path.delimiter}${process.env['PATH']}`;\n}\nexports.addPath = addPath;\n/**\n * Gets the value of an input.\n * Unless trimWhitespace is set to false in InputOptions, the value is also trimmed.\n * Returns an empty string if the value is not defined.\n *\n * @param name name of the input to get\n * @param options optional. See InputOptions.\n * @returns string\n */\nfunction getInput(name, options) {\n const val = process.env[`INPUT_${name.replace(/ /g, '_').toUpperCase()}`] || '';\n if (options && options.required && !val) {\n throw new Error(`Input required and not supplied: ${name}`);\n }\n if (options && options.trimWhitespace === false) {\n return val;\n }\n return val.trim();\n}\nexports.getInput = getInput;\n/**\n * Gets the values of an multiline input. Each value is also trimmed.\n *\n * @param name name of the input to get\n * @param options optional. See InputOptions.\n * @returns string[]\n *\n */\nfunction getMultilineInput(name, options) {\n const inputs = getInput(name, options)\n .split('\\n')\n .filter(x => x !== '');\n if (options && options.trimWhitespace === false) {\n return inputs;\n }\n return inputs.map(input => input.trim());\n}\nexports.getMultilineInput = getMultilineInput;\n/**\n * Gets the input value of the boolean type in the YAML 1.2 \"core schema\" specification.\n * Support boolean input list: `true | True | TRUE | false | False | FALSE` .\n * The return value is also in boolean type.\n * ref: https://yaml.org/spec/1.2/spec.html#id2804923\n *\n * @param name name of the input to get\n * @param options optional. See InputOptions.\n * @returns boolean\n */\nfunction getBooleanInput(name, options) {\n const trueValue = ['true', 'True', 'TRUE'];\n const falseValue = ['false', 'False', 'FALSE'];\n const val = getInput(name, options);\n if (trueValue.includes(val))\n return true;\n if (falseValue.includes(val))\n return false;\n throw new TypeError(`Input does not meet YAML 1.2 \"Core Schema\" specification: ${name}\\n` +\n `Support boolean input list: \\`true | True | TRUE | false | False | FALSE\\``);\n}\nexports.getBooleanInput = getBooleanInput;\n/**\n * Sets the value of an output.\n *\n * @param name name of the output to set\n * @param value value to store. Non-string values will be converted to a string via JSON.stringify\n */\n// eslint-disable-next-line @typescript-eslint/no-explicit-any\nfunction setOutput(name, value) {\n const filePath = process.env['GITHUB_OUTPUT'] || '';\n if (filePath) {\n return file_command_1.issueFileCommand('OUTPUT', file_command_1.prepareKeyValueMessage(name, value));\n }\n process.stdout.write(os.EOL);\n command_1.issueCommand('set-output', { name }, utils_1.toCommandValue(value));\n}\nexports.setOutput = setOutput;\n/**\n * Enables or disables the echoing of commands into stdout for the rest of the step.\n * Echoing is disabled by default if ACTIONS_STEP_DEBUG is not set.\n *\n */\nfunction setCommandEcho(enabled) {\n command_1.issue('echo', enabled ? 'on' : 'off');\n}\nexports.setCommandEcho = setCommandEcho;\n//-----------------------------------------------------------------------\n// Results\n//-----------------------------------------------------------------------\n/**\n * Sets the action status to failed.\n * When the action exits it will be with an exit code of 1\n * @param message add error issue message\n */\nfunction setFailed(message) {\n process.exitCode = ExitCode.Failure;\n error(message);\n}\nexports.setFailed = setFailed;\n//-----------------------------------------------------------------------\n// Logging Commands\n//-----------------------------------------------------------------------\n/**\n * Gets whether Actions Step Debug is on or not\n */\nfunction isDebug() {\n return process.env['RUNNER_DEBUG'] === '1';\n}\nexports.isDebug = isDebug;\n/**\n * Writes debug message to user log\n * @param message debug message\n */\nfunction debug(message) {\n command_1.issueCommand('debug', {}, message);\n}\nexports.debug = debug;\n/**\n * Adds an error issue\n * @param message error issue message. Errors will be converted to string via toString()\n * @param properties optional properties to add to the annotation.\n */\nfunction error(message, properties = {}) {\n command_1.issueCommand('error', utils_1.toCommandProperties(properties), message instanceof Error ? message.toString() : message);\n}\nexports.error = error;\n/**\n * Adds a warning issue\n * @param message warning issue message. Errors will be converted to string via toString()\n * @param properties optional properties to add to the annotation.\n */\nfunction warning(message, properties = {}) {\n command_1.issueCommand('warning', utils_1.toCommandProperties(properties), message instanceof Error ? message.toString() : message);\n}\nexports.warning = warning;\n/**\n * Adds a notice issue\n * @param message notice issue message. Errors will be converted to string via toString()\n * @param properties optional properties to add to the annotation.\n */\nfunction notice(message, properties = {}) {\n command_1.issueCommand('notice', utils_1.toCommandProperties(properties), message instanceof Error ? message.toString() : message);\n}\nexports.notice = notice;\n/**\n * Writes info to log with console.log.\n * @param message info message\n */\nfunction info(message) {\n process.stdout.write(message + os.EOL);\n}\nexports.info = info;\n/**\n * Begin an output group.\n *\n * Output until the next `groupEnd` will be foldable in this group\n *\n * @param name The name of the output group\n */\nfunction startGroup(name) {\n command_1.issue('group', name);\n}\nexports.startGroup = startGroup;\n/**\n * End an output group.\n */\nfunction endGroup() {\n command_1.issue('endgroup');\n}\nexports.endGroup = endGroup;\n/**\n * Wrap an asynchronous function call in a group.\n *\n * Returns the same type as the function itself.\n *\n * @param name The name of the group\n * @param fn The function to wrap in the group\n */\nfunction group(name, fn) {\n return __awaiter(this, void 0, void 0, function* () {\n startGroup(name);\n let result;\n try {\n result = yield fn();\n }\n finally {\n endGroup();\n }\n return result;\n });\n}\nexports.group = group;\n//-----------------------------------------------------------------------\n// Wrapper action state\n//-----------------------------------------------------------------------\n/**\n * Saves state for current action, the state can only be retrieved by this action's post job execution.\n *\n * @param name name of the state to store\n * @param value value to store. Non-string values will be converted to a string via JSON.stringify\n */\n// eslint-disable-next-line @typescript-eslint/no-explicit-any\nfunction saveState(name, value) {\n const filePath = process.env['GITHUB_STATE'] || '';\n if (filePath) {\n return file_command_1.issueFileCommand('STATE', file_command_1.prepareKeyValueMessage(name, value));\n }\n command_1.issueCommand('save-state', { name }, utils_1.toCommandValue(value));\n}\nexports.saveState = saveState;\n/**\n * Gets the value of an state set by this action's main execution.\n *\n * @param name name of the state to get\n * @returns string\n */\nfunction getState(name) {\n return process.env[`STATE_${name}`] || '';\n}\nexports.getState = getState;\nfunction getIDToken(aud) {\n return __awaiter(this, void 0, void 0, function* () {\n return yield oidc_utils_1.OidcClient.getIDToken(aud);\n });\n}\nexports.getIDToken = getIDToken;\n/**\n * Summary exports\n */\nvar summary_1 = require(\"./summary\");\nObject.defineProperty(exports, \"summary\", { enumerable: true, get: function () { return summary_1.summary; } });\n/**\n * @deprecated use core.summary\n */\nvar summary_2 = require(\"./summary\");\nObject.defineProperty(exports, \"markdownSummary\", { enumerable: true, get: function () { return summary_2.markdownSummary; } });\n/**\n * Path exports\n */\nvar path_utils_1 = require(\"./path-utils\");\nObject.defineProperty(exports, \"toPosixPath\", { enumerable: true, get: function () { return path_utils_1.toPosixPath; } });\nObject.defineProperty(exports, \"toWin32Path\", { enumerable: true, get: function () { return path_utils_1.toWin32Path; } });\nObject.defineProperty(exports, \"toPlatformPath\", { enumerable: true, get: function () { return path_utils_1.toPlatformPath; } });\n//# sourceMappingURL=core.js.map","\"use strict\";\n// For internal use, subject to change.\nvar __createBinding = (this && this.__createBinding) || (Object.create ? (function(o, m, k, k2) {\n if (k2 === undefined) k2 = k;\n Object.defineProperty(o, k2, { enumerable: true, get: function() { return m[k]; } });\n}) : (function(o, m, k, k2) {\n if (k2 === undefined) k2 = k;\n o[k2] = m[k];\n}));\nvar __setModuleDefault = (this && this.__setModuleDefault) || (Object.create ? (function(o, v) {\n Object.defineProperty(o, \"default\", { enumerable: true, value: v });\n}) : function(o, v) {\n o[\"default\"] = v;\n});\nvar __importStar = (this && this.__importStar) || function (mod) {\n if (mod && mod.__esModule) return mod;\n var result = {};\n if (mod != null) for (var k in mod) if (k !== \"default\" && Object.hasOwnProperty.call(mod, k)) __createBinding(result, mod, k);\n __setModuleDefault(result, mod);\n return result;\n};\nObject.defineProperty(exports, \"__esModule\", { value: true });\nexports.prepareKeyValueMessage = exports.issueFileCommand = void 0;\n// We use any as a valid input type\n/* eslint-disable @typescript-eslint/no-explicit-any */\nconst fs = __importStar(require(\"fs\"));\nconst os = __importStar(require(\"os\"));\nconst uuid_1 = require(\"uuid\");\nconst utils_1 = require(\"./utils\");\nfunction issueFileCommand(command, message) {\n const filePath = process.env[`GITHUB_${command}`];\n if (!filePath) {\n throw new Error(`Unable to find environment variable for file command ${command}`);\n }\n if (!fs.existsSync(filePath)) {\n throw new Error(`Missing file at path: ${filePath}`);\n }\n fs.appendFileSync(filePath, `${utils_1.toCommandValue(message)}${os.EOL}`, {\n encoding: 'utf8'\n });\n}\nexports.issueFileCommand = issueFileCommand;\nfunction prepareKeyValueMessage(key, value) {\n const delimiter = `ghadelimiter_${uuid_1.v4()}`;\n const convertedValue = utils_1.toCommandValue(value);\n // These should realistically never happen, but just in case someone finds a\n // way to exploit uuid generation let's not allow keys or values that contain\n // the delimiter.\n if (key.includes(delimiter)) {\n throw new Error(`Unexpected input: name should not contain the delimiter \"${delimiter}\"`);\n }\n if (convertedValue.includes(delimiter)) {\n throw new Error(`Unexpected input: value should not contain the delimiter \"${delimiter}\"`);\n }\n return `${key}<<${delimiter}${os.EOL}${convertedValue}${os.EOL}${delimiter}`;\n}\nexports.prepareKeyValueMessage = prepareKeyValueMessage;\n//# sourceMappingURL=file-command.js.map","\"use strict\";\nvar __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) {\n function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); }\n return new (P || (P = Promise))(function (resolve, reject) {\n function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }\n function rejected(value) { try { step(generator[\"throw\"](value)); } catch (e) { reject(e); } }\n function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); }\n step((generator = generator.apply(thisArg, _arguments || [])).next());\n });\n};\nObject.defineProperty(exports, \"__esModule\", { value: true });\nexports.OidcClient = void 0;\nconst http_client_1 = require(\"@actions/http-client\");\nconst auth_1 = require(\"@actions/http-client/lib/auth\");\nconst core_1 = require(\"./core\");\nclass OidcClient {\n static createHttpClient(allowRetry = true, maxRetry = 10) {\n const requestOptions = {\n allowRetries: allowRetry,\n maxRetries: maxRetry\n };\n return new http_client_1.HttpClient('actions/oidc-client', [new auth_1.BearerCredentialHandler(OidcClient.getRequestToken())], requestOptions);\n }\n static getRequestToken() {\n const token = process.env['ACTIONS_ID_TOKEN_REQUEST_TOKEN'];\n if (!token) {\n throw new Error('Unable to get ACTIONS_ID_TOKEN_REQUEST_TOKEN env variable');\n }\n return token;\n }\n static getIDTokenUrl() {\n const runtimeUrl = process.env['ACTIONS_ID_TOKEN_REQUEST_URL'];\n if (!runtimeUrl) {\n throw new Error('Unable to get ACTIONS_ID_TOKEN_REQUEST_URL env variable');\n }\n return runtimeUrl;\n }\n static getCall(id_token_url) {\n var _a;\n return __awaiter(this, void 0, void 0, function* () {\n const httpclient = OidcClient.createHttpClient();\n const res = yield httpclient\n .getJson(id_token_url)\n .catch(error => {\n throw new Error(`Failed to get ID Token. \\n \n Error Code : ${error.statusCode}\\n \n Error Message: ${error.message}`);\n });\n const id_token = (_a = res.result) === null || _a === void 0 ? void 0 : _a.value;\n if (!id_token) {\n throw new Error('Response json body do not have ID Token field');\n }\n return id_token;\n });\n }\n static getIDToken(audience) {\n return __awaiter(this, void 0, void 0, function* () {\n try {\n // New ID Token is requested from action service\n let id_token_url = OidcClient.getIDTokenUrl();\n if (audience) {\n const encodedAudience = encodeURIComponent(audience);\n id_token_url = `${id_token_url}&audience=${encodedAudience}`;\n }\n core_1.debug(`ID token url is ${id_token_url}`);\n const id_token = yield OidcClient.getCall(id_token_url);\n core_1.setSecret(id_token);\n return id_token;\n }\n catch (error) {\n throw new Error(`Error message: ${error.message}`);\n }\n });\n }\n}\nexports.OidcClient = OidcClient;\n//# sourceMappingURL=oidc-utils.js.map","\"use strict\";\nvar __createBinding = (this && this.__createBinding) || (Object.create ? (function(o, m, k, k2) {\n if (k2 === undefined) k2 = k;\n Object.defineProperty(o, k2, { enumerable: true, get: function() { return m[k]; } });\n}) : (function(o, m, k, k2) {\n if (k2 === undefined) k2 = k;\n o[k2] = m[k];\n}));\nvar __setModuleDefault = (this && this.__setModuleDefault) || (Object.create ? (function(o, v) {\n Object.defineProperty(o, \"default\", { enumerable: true, value: v });\n}) : function(o, v) {\n o[\"default\"] = v;\n});\nvar __importStar = (this && this.__importStar) || function (mod) {\n if (mod && mod.__esModule) return mod;\n var result = {};\n if (mod != null) for (var k in mod) if (k !== \"default\" && Object.hasOwnProperty.call(mod, k)) __createBinding(result, mod, k);\n __setModuleDefault(result, mod);\n return result;\n};\nObject.defineProperty(exports, \"__esModule\", { value: true });\nexports.toPlatformPath = exports.toWin32Path = exports.toPosixPath = void 0;\nconst path = __importStar(require(\"path\"));\n/**\n * toPosixPath converts the given path to the posix form. On Windows, \\\\ will be\n * replaced with /.\n *\n * @param pth. Path to transform.\n * @return string Posix path.\n */\nfunction toPosixPath(pth) {\n return pth.replace(/[\\\\]/g, '/');\n}\nexports.toPosixPath = toPosixPath;\n/**\n * toWin32Path converts the given path to the win32 form. On Linux, / will be\n * replaced with \\\\.\n *\n * @param pth. Path to transform.\n * @return string Win32 path.\n */\nfunction toWin32Path(pth) {\n return pth.replace(/[/]/g, '\\\\');\n}\nexports.toWin32Path = toWin32Path;\n/**\n * toPlatformPath converts the given path to a platform-specific path. It does\n * this by replacing instances of / and \\ with the platform-specific path\n * separator.\n *\n * @param pth The path to platformize.\n * @return string The platform-specific path.\n */\nfunction toPlatformPath(pth) {\n return pth.replace(/[/\\\\]/g, path.sep);\n}\nexports.toPlatformPath = toPlatformPath;\n//# sourceMappingURL=path-utils.js.map","\"use strict\";\nvar __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) {\n function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); }\n return new (P || (P = Promise))(function (resolve, reject) {\n function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }\n function rejected(value) { try { step(generator[\"throw\"](value)); } catch (e) { reject(e); } }\n function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); }\n step((generator = generator.apply(thisArg, _arguments || [])).next());\n });\n};\nObject.defineProperty(exports, \"__esModule\", { value: true });\nexports.summary = exports.markdownSummary = exports.SUMMARY_DOCS_URL = exports.SUMMARY_ENV_VAR = void 0;\nconst os_1 = require(\"os\");\nconst fs_1 = require(\"fs\");\nconst { access, appendFile, writeFile } = fs_1.promises;\nexports.SUMMARY_ENV_VAR = 'GITHUB_STEP_SUMMARY';\nexports.SUMMARY_DOCS_URL = 'https://docs.github.com/actions/using-workflows/workflow-commands-for-github-actions#adding-a-job-summary';\nclass Summary {\n constructor() {\n this._buffer = '';\n }\n /**\n * Finds the summary file path from the environment, rejects if env var is not found or file does not exist\n * Also checks r/w permissions.\n *\n * @returns step summary file path\n */\n filePath() {\n return __awaiter(this, void 0, void 0, function* () {\n if (this._filePath) {\n return this._filePath;\n }\n const pathFromEnv = process.env[exports.SUMMARY_ENV_VAR];\n if (!pathFromEnv) {\n throw new Error(`Unable to find environment variable for $${exports.SUMMARY_ENV_VAR}. Check if your runtime environment supports job summaries.`);\n }\n try {\n yield access(pathFromEnv, fs_1.constants.R_OK | fs_1.constants.W_OK);\n }\n catch (_a) {\n throw new Error(`Unable to access summary file: '${pathFromEnv}'. Check if the file has correct read/write permissions.`);\n }\n this._filePath = pathFromEnv;\n return this._filePath;\n });\n }\n /**\n * Wraps content in an HTML tag, adding any HTML attributes\n *\n * @param {string} tag HTML tag to wrap\n * @param {string | null} content content within the tag\n * @param {[attribute: string]: string} attrs key-value list of HTML attributes to add\n *\n * @returns {string} content wrapped in HTML element\n */\n wrap(tag, content, attrs = {}) {\n const htmlAttrs = Object.entries(attrs)\n .map(([key, value]) => ` ${key}=\"${value}\"`)\n .join('');\n if (!content) {\n return `<${tag}${htmlAttrs}>`;\n }\n return `<${tag}${htmlAttrs}>${content}`;\n }\n /**\n * Writes text in the buffer to the summary buffer file and empties buffer. Will append by default.\n *\n * @param {SummaryWriteOptions} [options] (optional) options for write operation\n *\n * @returns {Promise} summary instance\n */\n write(options) {\n return __awaiter(this, void 0, void 0, function* () {\n const overwrite = !!(options === null || options === void 0 ? void 0 : options.overwrite);\n const filePath = yield this.filePath();\n const writeFunc = overwrite ? writeFile : appendFile;\n yield writeFunc(filePath, this._buffer, { encoding: 'utf8' });\n return this.emptyBuffer();\n });\n }\n /**\n * Clears the summary buffer and wipes the summary file\n *\n * @returns {Summary} summary instance\n */\n clear() {\n return __awaiter(this, void 0, void 0, function* () {\n return this.emptyBuffer().write({ overwrite: true });\n });\n }\n /**\n * Returns the current summary buffer as a string\n *\n * @returns {string} string of summary buffer\n */\n stringify() {\n return this._buffer;\n }\n /**\n * If the summary buffer is empty\n *\n * @returns {boolen} true if the buffer is empty\n */\n isEmptyBuffer() {\n return this._buffer.length === 0;\n }\n /**\n * Resets the summary buffer without writing to summary file\n *\n * @returns {Summary} summary instance\n */\n emptyBuffer() {\n this._buffer = '';\n return this;\n }\n /**\n * Adds raw text to the summary buffer\n *\n * @param {string} text content to add\n * @param {boolean} [addEOL=false] (optional) append an EOL to the raw text (default: false)\n *\n * @returns {Summary} summary instance\n */\n addRaw(text, addEOL = false) {\n this._buffer += text;\n return addEOL ? this.addEOL() : this;\n }\n /**\n * Adds the operating system-specific end-of-line marker to the buffer\n *\n * @returns {Summary} summary instance\n */\n addEOL() {\n return this.addRaw(os_1.EOL);\n }\n /**\n * Adds an HTML codeblock to the summary buffer\n *\n * @param {string} code content to render within fenced code block\n * @param {string} lang (optional) language to syntax highlight code\n *\n * @returns {Summary} summary instance\n */\n addCodeBlock(code, lang) {\n const attrs = Object.assign({}, (lang && { lang }));\n const element = this.wrap('pre', this.wrap('code', code), attrs);\n return this.addRaw(element).addEOL();\n }\n /**\n * Adds an HTML list to the summary buffer\n *\n * @param {string[]} items list of items to render\n * @param {boolean} [ordered=false] (optional) if the rendered list should be ordered or not (default: false)\n *\n * @returns {Summary} summary instance\n */\n addList(items, ordered = false) {\n const tag = ordered ? 'ol' : 'ul';\n const listItems = items.map(item => this.wrap('li', item)).join('');\n const element = this.wrap(tag, listItems);\n return this.addRaw(element).addEOL();\n }\n /**\n * Adds an HTML table to the summary buffer\n *\n * @param {SummaryTableCell[]} rows table rows\n *\n * @returns {Summary} summary instance\n */\n addTable(rows) {\n const tableBody = rows\n .map(row => {\n const cells = row\n .map(cell => {\n if (typeof cell === 'string') {\n return this.wrap('td', cell);\n }\n const { header, data, colspan, rowspan } = cell;\n const tag = header ? 'th' : 'td';\n const attrs = Object.assign(Object.assign({}, (colspan && { colspan })), (rowspan && { rowspan }));\n return this.wrap(tag, data, attrs);\n })\n .join('');\n return this.wrap('tr', cells);\n })\n .join('');\n const element = this.wrap('table', tableBody);\n return this.addRaw(element).addEOL();\n }\n /**\n * Adds a collapsable HTML details element to the summary buffer\n *\n * @param {string} label text for the closed state\n * @param {string} content collapsable content\n *\n * @returns {Summary} summary instance\n */\n addDetails(label, content) {\n const element = this.wrap('details', this.wrap('summary', label) + content);\n return this.addRaw(element).addEOL();\n }\n /**\n * Adds an HTML image tag to the summary buffer\n *\n * @param {string} src path to the image you to embed\n * @param {string} alt text description of the image\n * @param {SummaryImageOptions} options (optional) addition image attributes\n *\n * @returns {Summary} summary instance\n */\n addImage(src, alt, options) {\n const { width, height } = options || {};\n const attrs = Object.assign(Object.assign({}, (width && { width })), (height && { height }));\n const element = this.wrap('img', null, Object.assign({ src, alt }, attrs));\n return this.addRaw(element).addEOL();\n }\n /**\n * Adds an HTML section heading element\n *\n * @param {string} text heading text\n * @param {number | string} [level=1] (optional) the heading level, default: 1\n *\n * @returns {Summary} summary instance\n */\n addHeading(text, level) {\n const tag = `h${level}`;\n const allowedTag = ['h1', 'h2', 'h3', 'h4', 'h5', 'h6'].includes(tag)\n ? tag\n : 'h1';\n const element = this.wrap(allowedTag, text);\n return this.addRaw(element).addEOL();\n }\n /**\n * Adds an HTML thematic break (
) to the summary buffer\n *\n * @returns {Summary} summary instance\n */\n addSeparator() {\n const element = this.wrap('hr', null);\n return this.addRaw(element).addEOL();\n }\n /**\n * Adds an HTML line break (
) to the summary buffer\n *\n * @returns {Summary} summary instance\n */\n addBreak() {\n const element = this.wrap('br', null);\n return this.addRaw(element).addEOL();\n }\n /**\n * Adds an HTML blockquote to the summary buffer\n *\n * @param {string} text quote text\n * @param {string} cite (optional) citation url\n *\n * @returns {Summary} summary instance\n */\n addQuote(text, cite) {\n const attrs = Object.assign({}, (cite && { cite }));\n const element = this.wrap('blockquote', text, attrs);\n return this.addRaw(element).addEOL();\n }\n /**\n * Adds an HTML anchor tag to the summary buffer\n *\n * @param {string} text link text/content\n * @param {string} href hyperlink\n *\n * @returns {Summary} summary instance\n */\n addLink(text, href) {\n const element = this.wrap('a', text, { href });\n return this.addRaw(element).addEOL();\n }\n}\nconst _summary = new Summary();\n/**\n * @deprecated use `core.summary`\n */\nexports.markdownSummary = _summary;\nexports.summary = _summary;\n//# sourceMappingURL=summary.js.map","\"use strict\";\n// We use any as a valid input type\n/* eslint-disable @typescript-eslint/no-explicit-any */\nObject.defineProperty(exports, \"__esModule\", { value: true });\nexports.toCommandProperties = exports.toCommandValue = void 0;\n/**\n * Sanitizes an input into a string so it can be passed into issueCommand safely\n * @param input input to sanitize into a string\n */\nfunction toCommandValue(input) {\n if (input === null || input === undefined) {\n return '';\n }\n else if (typeof input === 'string' || input instanceof String) {\n return input;\n }\n return JSON.stringify(input);\n}\nexports.toCommandValue = toCommandValue;\n/**\n *\n * @param annotationProperties\n * @returns The command properties to send with the actual annotation command\n * See IssueCommandProperties: https://github.com/actions/runner/blob/main/src/Runner.Worker/ActionCommandManager.cs#L646\n */\nfunction toCommandProperties(annotationProperties) {\n if (!Object.keys(annotationProperties).length) {\n return {};\n }\n return {\n title: annotationProperties.title,\n file: annotationProperties.file,\n line: annotationProperties.startLine,\n endLine: annotationProperties.endLine,\n col: annotationProperties.startColumn,\n endColumn: annotationProperties.endColumn\n };\n}\nexports.toCommandProperties = toCommandProperties;\n//# sourceMappingURL=utils.js.map","\"use strict\";\nvar __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) {\n function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); }\n return new (P || (P = Promise))(function (resolve, reject) {\n function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }\n function rejected(value) { try { step(generator[\"throw\"](value)); } catch (e) { reject(e); } }\n function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); }\n step((generator = generator.apply(thisArg, _arguments || [])).next());\n });\n};\nObject.defineProperty(exports, \"__esModule\", { value: true });\nexports.PersonalAccessTokenCredentialHandler = exports.BearerCredentialHandler = exports.BasicCredentialHandler = void 0;\nclass BasicCredentialHandler {\n constructor(username, password) {\n this.username = username;\n this.password = password;\n }\n prepareRequest(options) {\n if (!options.headers) {\n throw Error('The request has no headers');\n }\n options.headers['Authorization'] = `Basic ${Buffer.from(`${this.username}:${this.password}`).toString('base64')}`;\n }\n // This handler cannot handle 401\n canHandleAuthentication() {\n return false;\n }\n handleAuthentication() {\n return __awaiter(this, void 0, void 0, function* () {\n throw new Error('not implemented');\n });\n }\n}\nexports.BasicCredentialHandler = BasicCredentialHandler;\nclass BearerCredentialHandler {\n constructor(token) {\n this.token = token;\n }\n // currently implements pre-authorization\n // TODO: support preAuth = false where it hooks on 401\n prepareRequest(options) {\n if (!options.headers) {\n throw Error('The request has no headers');\n }\n options.headers['Authorization'] = `Bearer ${this.token}`;\n }\n // This handler cannot handle 401\n canHandleAuthentication() {\n return false;\n }\n handleAuthentication() {\n return __awaiter(this, void 0, void 0, function* () {\n throw new Error('not implemented');\n });\n }\n}\nexports.BearerCredentialHandler = BearerCredentialHandler;\nclass PersonalAccessTokenCredentialHandler {\n constructor(token) {\n this.token = token;\n }\n // currently implements pre-authorization\n // TODO: support preAuth = false where it hooks on 401\n prepareRequest(options) {\n if (!options.headers) {\n throw Error('The request has no headers');\n }\n options.headers['Authorization'] = `Basic ${Buffer.from(`PAT:${this.token}`).toString('base64')}`;\n }\n // This handler cannot handle 401\n canHandleAuthentication() {\n return false;\n }\n handleAuthentication() {\n return __awaiter(this, void 0, void 0, function* () {\n throw new Error('not implemented');\n });\n }\n}\nexports.PersonalAccessTokenCredentialHandler = PersonalAccessTokenCredentialHandler;\n//# sourceMappingURL=auth.js.map","\"use strict\";\n/* eslint-disable @typescript-eslint/no-explicit-any */\nvar __createBinding = (this && this.__createBinding) || (Object.create ? (function(o, m, k, k2) {\n if (k2 === undefined) k2 = k;\n Object.defineProperty(o, k2, { enumerable: true, get: function() { return m[k]; } });\n}) : (function(o, m, k, k2) {\n if (k2 === undefined) k2 = k;\n o[k2] = m[k];\n}));\nvar __setModuleDefault = (this && this.__setModuleDefault) || (Object.create ? (function(o, v) {\n Object.defineProperty(o, \"default\", { enumerable: true, value: v });\n}) : function(o, v) {\n o[\"default\"] = v;\n});\nvar __importStar = (this && this.__importStar) || function (mod) {\n if (mod && mod.__esModule) return mod;\n var result = {};\n if (mod != null) for (var k in mod) if (k !== \"default\" && Object.hasOwnProperty.call(mod, k)) __createBinding(result, mod, k);\n __setModuleDefault(result, mod);\n return result;\n};\nvar __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) {\n function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); }\n return new (P || (P = Promise))(function (resolve, reject) {\n function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }\n function rejected(value) { try { step(generator[\"throw\"](value)); } catch (e) { reject(e); } }\n function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); }\n step((generator = generator.apply(thisArg, _arguments || [])).next());\n });\n};\nObject.defineProperty(exports, \"__esModule\", { value: true });\nexports.HttpClient = exports.isHttps = exports.HttpClientResponse = exports.HttpClientError = exports.getProxyUrl = exports.MediaTypes = exports.Headers = exports.HttpCodes = void 0;\nconst http = __importStar(require(\"http\"));\nconst https = __importStar(require(\"https\"));\nconst pm = __importStar(require(\"./proxy\"));\nconst tunnel = __importStar(require(\"tunnel\"));\nvar HttpCodes;\n(function (HttpCodes) {\n HttpCodes[HttpCodes[\"OK\"] = 200] = \"OK\";\n HttpCodes[HttpCodes[\"MultipleChoices\"] = 300] = \"MultipleChoices\";\n HttpCodes[HttpCodes[\"MovedPermanently\"] = 301] = \"MovedPermanently\";\n HttpCodes[HttpCodes[\"ResourceMoved\"] = 302] = \"ResourceMoved\";\n HttpCodes[HttpCodes[\"SeeOther\"] = 303] = \"SeeOther\";\n HttpCodes[HttpCodes[\"NotModified\"] = 304] = \"NotModified\";\n HttpCodes[HttpCodes[\"UseProxy\"] = 305] = \"UseProxy\";\n HttpCodes[HttpCodes[\"SwitchProxy\"] = 306] = \"SwitchProxy\";\n HttpCodes[HttpCodes[\"TemporaryRedirect\"] = 307] = \"TemporaryRedirect\";\n HttpCodes[HttpCodes[\"PermanentRedirect\"] = 308] = \"PermanentRedirect\";\n HttpCodes[HttpCodes[\"BadRequest\"] = 400] = \"BadRequest\";\n HttpCodes[HttpCodes[\"Unauthorized\"] = 401] = \"Unauthorized\";\n HttpCodes[HttpCodes[\"PaymentRequired\"] = 402] = \"PaymentRequired\";\n HttpCodes[HttpCodes[\"Forbidden\"] = 403] = \"Forbidden\";\n HttpCodes[HttpCodes[\"NotFound\"] = 404] = \"NotFound\";\n HttpCodes[HttpCodes[\"MethodNotAllowed\"] = 405] = \"MethodNotAllowed\";\n HttpCodes[HttpCodes[\"NotAcceptable\"] = 406] = \"NotAcceptable\";\n HttpCodes[HttpCodes[\"ProxyAuthenticationRequired\"] = 407] = \"ProxyAuthenticationRequired\";\n HttpCodes[HttpCodes[\"RequestTimeout\"] = 408] = \"RequestTimeout\";\n HttpCodes[HttpCodes[\"Conflict\"] = 409] = \"Conflict\";\n HttpCodes[HttpCodes[\"Gone\"] = 410] = \"Gone\";\n HttpCodes[HttpCodes[\"TooManyRequests\"] = 429] = \"TooManyRequests\";\n HttpCodes[HttpCodes[\"InternalServerError\"] = 500] = \"InternalServerError\";\n HttpCodes[HttpCodes[\"NotImplemented\"] = 501] = \"NotImplemented\";\n HttpCodes[HttpCodes[\"BadGateway\"] = 502] = \"BadGateway\";\n HttpCodes[HttpCodes[\"ServiceUnavailable\"] = 503] = \"ServiceUnavailable\";\n HttpCodes[HttpCodes[\"GatewayTimeout\"] = 504] = \"GatewayTimeout\";\n})(HttpCodes = exports.HttpCodes || (exports.HttpCodes = {}));\nvar Headers;\n(function (Headers) {\n Headers[\"Accept\"] = \"accept\";\n Headers[\"ContentType\"] = \"content-type\";\n})(Headers = exports.Headers || (exports.Headers = {}));\nvar MediaTypes;\n(function (MediaTypes) {\n MediaTypes[\"ApplicationJson\"] = \"application/json\";\n})(MediaTypes = exports.MediaTypes || (exports.MediaTypes = {}));\n/**\n * Returns the proxy URL, depending upon the supplied url and proxy environment variables.\n * @param serverUrl The server URL where the request will be sent. For example, https://api.github.com\n */\nfunction getProxyUrl(serverUrl) {\n const proxyUrl = pm.getProxyUrl(new URL(serverUrl));\n return proxyUrl ? proxyUrl.href : '';\n}\nexports.getProxyUrl = getProxyUrl;\nconst HttpRedirectCodes = [\n HttpCodes.MovedPermanently,\n HttpCodes.ResourceMoved,\n HttpCodes.SeeOther,\n HttpCodes.TemporaryRedirect,\n HttpCodes.PermanentRedirect\n];\nconst HttpResponseRetryCodes = [\n HttpCodes.BadGateway,\n HttpCodes.ServiceUnavailable,\n HttpCodes.GatewayTimeout\n];\nconst RetryableHttpVerbs = ['OPTIONS', 'GET', 'DELETE', 'HEAD'];\nconst ExponentialBackoffCeiling = 10;\nconst ExponentialBackoffTimeSlice = 5;\nclass HttpClientError extends Error {\n constructor(message, statusCode) {\n super(message);\n this.name = 'HttpClientError';\n this.statusCode = statusCode;\n Object.setPrototypeOf(this, HttpClientError.prototype);\n }\n}\nexports.HttpClientError = HttpClientError;\nclass HttpClientResponse {\n constructor(message) {\n this.message = message;\n }\n readBody() {\n return __awaiter(this, void 0, void 0, function* () {\n return new Promise((resolve) => __awaiter(this, void 0, void 0, function* () {\n let output = Buffer.alloc(0);\n this.message.on('data', (chunk) => {\n output = Buffer.concat([output, chunk]);\n });\n this.message.on('end', () => {\n resolve(output.toString());\n });\n }));\n });\n }\n}\nexports.HttpClientResponse = HttpClientResponse;\nfunction isHttps(requestUrl) {\n const parsedUrl = new URL(requestUrl);\n return parsedUrl.protocol === 'https:';\n}\nexports.isHttps = isHttps;\nclass HttpClient {\n constructor(userAgent, handlers, requestOptions) {\n this._ignoreSslError = false;\n this._allowRedirects = true;\n this._allowRedirectDowngrade = false;\n this._maxRedirects = 50;\n this._allowRetries = false;\n this._maxRetries = 1;\n this._keepAlive = false;\n this._disposed = false;\n this.userAgent = userAgent;\n this.handlers = handlers || [];\n this.requestOptions = requestOptions;\n if (requestOptions) {\n if (requestOptions.ignoreSslError != null) {\n this._ignoreSslError = requestOptions.ignoreSslError;\n }\n this._socketTimeout = requestOptions.socketTimeout;\n if (requestOptions.allowRedirects != null) {\n this._allowRedirects = requestOptions.allowRedirects;\n }\n if (requestOptions.allowRedirectDowngrade != null) {\n this._allowRedirectDowngrade = requestOptions.allowRedirectDowngrade;\n }\n if (requestOptions.maxRedirects != null) {\n this._maxRedirects = Math.max(requestOptions.maxRedirects, 0);\n }\n if (requestOptions.keepAlive != null) {\n this._keepAlive = requestOptions.keepAlive;\n }\n if (requestOptions.allowRetries != null) {\n this._allowRetries = requestOptions.allowRetries;\n }\n if (requestOptions.maxRetries != null) {\n this._maxRetries = requestOptions.maxRetries;\n }\n }\n }\n options(requestUrl, additionalHeaders) {\n return __awaiter(this, void 0, void 0, function* () {\n return this.request('OPTIONS', requestUrl, null, additionalHeaders || {});\n });\n }\n get(requestUrl, additionalHeaders) {\n return __awaiter(this, void 0, void 0, function* () {\n return this.request('GET', requestUrl, null, additionalHeaders || {});\n });\n }\n del(requestUrl, additionalHeaders) {\n return __awaiter(this, void 0, void 0, function* () {\n return this.request('DELETE', requestUrl, null, additionalHeaders || {});\n });\n }\n post(requestUrl, data, additionalHeaders) {\n return __awaiter(this, void 0, void 0, function* () {\n return this.request('POST', requestUrl, data, additionalHeaders || {});\n });\n }\n patch(requestUrl, data, additionalHeaders) {\n return __awaiter(this, void 0, void 0, function* () {\n return this.request('PATCH', requestUrl, data, additionalHeaders || {});\n });\n }\n put(requestUrl, data, additionalHeaders) {\n return __awaiter(this, void 0, void 0, function* () {\n return this.request('PUT', requestUrl, data, additionalHeaders || {});\n });\n }\n head(requestUrl, additionalHeaders) {\n return __awaiter(this, void 0, void 0, function* () {\n return this.request('HEAD', requestUrl, null, additionalHeaders || {});\n });\n }\n sendStream(verb, requestUrl, stream, additionalHeaders) {\n return __awaiter(this, void 0, void 0, function* () {\n return this.request(verb, requestUrl, stream, additionalHeaders);\n });\n }\n /**\n * Gets a typed object from an endpoint\n * Be aware that not found returns a null. Other errors (4xx, 5xx) reject the promise\n */\n getJson(requestUrl, additionalHeaders = {}) {\n return __awaiter(this, void 0, void 0, function* () {\n additionalHeaders[Headers.Accept] = this._getExistingOrDefaultHeader(additionalHeaders, Headers.Accept, MediaTypes.ApplicationJson);\n const res = yield this.get(requestUrl, additionalHeaders);\n return this._processResponse(res, this.requestOptions);\n });\n }\n postJson(requestUrl, obj, additionalHeaders = {}) {\n return __awaiter(this, void 0, void 0, function* () {\n const data = JSON.stringify(obj, null, 2);\n additionalHeaders[Headers.Accept] = this._getExistingOrDefaultHeader(additionalHeaders, Headers.Accept, MediaTypes.ApplicationJson);\n additionalHeaders[Headers.ContentType] = this._getExistingOrDefaultHeader(additionalHeaders, Headers.ContentType, MediaTypes.ApplicationJson);\n const res = yield this.post(requestUrl, data, additionalHeaders);\n return this._processResponse(res, this.requestOptions);\n });\n }\n putJson(requestUrl, obj, additionalHeaders = {}) {\n return __awaiter(this, void 0, void 0, function* () {\n const data = JSON.stringify(obj, null, 2);\n additionalHeaders[Headers.Accept] = this._getExistingOrDefaultHeader(additionalHeaders, Headers.Accept, MediaTypes.ApplicationJson);\n additionalHeaders[Headers.ContentType] = this._getExistingOrDefaultHeader(additionalHeaders, Headers.ContentType, MediaTypes.ApplicationJson);\n const res = yield this.put(requestUrl, data, additionalHeaders);\n return this._processResponse(res, this.requestOptions);\n });\n }\n patchJson(requestUrl, obj, additionalHeaders = {}) {\n return __awaiter(this, void 0, void 0, function* () {\n const data = JSON.stringify(obj, null, 2);\n additionalHeaders[Headers.Accept] = this._getExistingOrDefaultHeader(additionalHeaders, Headers.Accept, MediaTypes.ApplicationJson);\n additionalHeaders[Headers.ContentType] = this._getExistingOrDefaultHeader(additionalHeaders, Headers.ContentType, MediaTypes.ApplicationJson);\n const res = yield this.patch(requestUrl, data, additionalHeaders);\n return this._processResponse(res, this.requestOptions);\n });\n }\n /**\n * Makes a raw http request.\n * All other methods such as get, post, patch, and request ultimately call this.\n * Prefer get, del, post and patch\n */\n request(verb, requestUrl, data, headers) {\n return __awaiter(this, void 0, void 0, function* () {\n if (this._disposed) {\n throw new Error('Client has already been disposed.');\n }\n const parsedUrl = new URL(requestUrl);\n let info = this._prepareRequest(verb, parsedUrl, headers);\n // Only perform retries on reads since writes may not be idempotent.\n const maxTries = this._allowRetries && RetryableHttpVerbs.includes(verb)\n ? this._maxRetries + 1\n : 1;\n let numTries = 0;\n let response;\n do {\n response = yield this.requestRaw(info, data);\n // Check if it's an authentication challenge\n if (response &&\n response.message &&\n response.message.statusCode === HttpCodes.Unauthorized) {\n let authenticationHandler;\n for (const handler of this.handlers) {\n if (handler.canHandleAuthentication(response)) {\n authenticationHandler = handler;\n break;\n }\n }\n if (authenticationHandler) {\n return authenticationHandler.handleAuthentication(this, info, data);\n }\n else {\n // We have received an unauthorized response but have no handlers to handle it.\n // Let the response return to the caller.\n return response;\n }\n }\n let redirectsRemaining = this._maxRedirects;\n while (response.message.statusCode &&\n HttpRedirectCodes.includes(response.message.statusCode) &&\n this._allowRedirects &&\n redirectsRemaining > 0) {\n const redirectUrl = response.message.headers['location'];\n if (!redirectUrl) {\n // if there's no location to redirect to, we won't\n break;\n }\n const parsedRedirectUrl = new URL(redirectUrl);\n if (parsedUrl.protocol === 'https:' &&\n parsedUrl.protocol !== parsedRedirectUrl.protocol &&\n !this._allowRedirectDowngrade) {\n throw new Error('Redirect from HTTPS to HTTP protocol. This downgrade is not allowed for security reasons. If you want to allow this behavior, set the allowRedirectDowngrade option to true.');\n }\n // we need to finish reading the response before reassigning response\n // which will leak the open socket.\n yield response.readBody();\n // strip authorization header if redirected to a different hostname\n if (parsedRedirectUrl.hostname !== parsedUrl.hostname) {\n for (const header in headers) {\n // header names are case insensitive\n if (header.toLowerCase() === 'authorization') {\n delete headers[header];\n }\n }\n }\n // let's make the request with the new redirectUrl\n info = this._prepareRequest(verb, parsedRedirectUrl, headers);\n response = yield this.requestRaw(info, data);\n redirectsRemaining--;\n }\n if (!response.message.statusCode ||\n !HttpResponseRetryCodes.includes(response.message.statusCode)) {\n // If not a retry code, return immediately instead of retrying\n return response;\n }\n numTries += 1;\n if (numTries < maxTries) {\n yield response.readBody();\n yield this._performExponentialBackoff(numTries);\n }\n } while (numTries < maxTries);\n return response;\n });\n }\n /**\n * Needs to be called if keepAlive is set to true in request options.\n */\n dispose() {\n if (this._agent) {\n this._agent.destroy();\n }\n this._disposed = true;\n }\n /**\n * Raw request.\n * @param info\n * @param data\n */\n requestRaw(info, data) {\n return __awaiter(this, void 0, void 0, function* () {\n return new Promise((resolve, reject) => {\n function callbackForResult(err, res) {\n if (err) {\n reject(err);\n }\n else if (!res) {\n // If `err` is not passed, then `res` must be passed.\n reject(new Error('Unknown error'));\n }\n else {\n resolve(res);\n }\n }\n this.requestRawWithCallback(info, data, callbackForResult);\n });\n });\n }\n /**\n * Raw request with callback.\n * @param info\n * @param data\n * @param onResult\n */\n requestRawWithCallback(info, data, onResult) {\n if (typeof data === 'string') {\n if (!info.options.headers) {\n info.options.headers = {};\n }\n info.options.headers['Content-Length'] = Buffer.byteLength(data, 'utf8');\n }\n let callbackCalled = false;\n function handleResult(err, res) {\n if (!callbackCalled) {\n callbackCalled = true;\n onResult(err, res);\n }\n }\n const req = info.httpModule.request(info.options, (msg) => {\n const res = new HttpClientResponse(msg);\n handleResult(undefined, res);\n });\n let socket;\n req.on('socket', sock => {\n socket = sock;\n });\n // If we ever get disconnected, we want the socket to timeout eventually\n req.setTimeout(this._socketTimeout || 3 * 60000, () => {\n if (socket) {\n socket.end();\n }\n handleResult(new Error(`Request timeout: ${info.options.path}`));\n });\n req.on('error', function (err) {\n // err has statusCode property\n // res should have headers\n handleResult(err);\n });\n if (data && typeof data === 'string') {\n req.write(data, 'utf8');\n }\n if (data && typeof data !== 'string') {\n data.on('close', function () {\n req.end();\n });\n data.pipe(req);\n }\n else {\n req.end();\n }\n }\n /**\n * Gets an http agent. This function is useful when you need an http agent that handles\n * routing through a proxy server - depending upon the url and proxy environment variables.\n * @param serverUrl The server URL where the request will be sent. For example, https://api.github.com\n */\n getAgent(serverUrl) {\n const parsedUrl = new URL(serverUrl);\n return this._getAgent(parsedUrl);\n }\n _prepareRequest(method, requestUrl, headers) {\n const info = {};\n info.parsedUrl = requestUrl;\n const usingSsl = info.parsedUrl.protocol === 'https:';\n info.httpModule = usingSsl ? https : http;\n const defaultPort = usingSsl ? 443 : 80;\n info.options = {};\n info.options.host = info.parsedUrl.hostname;\n info.options.port = info.parsedUrl.port\n ? parseInt(info.parsedUrl.port)\n : defaultPort;\n info.options.path =\n (info.parsedUrl.pathname || '') + (info.parsedUrl.search || '');\n info.options.method = method;\n info.options.headers = this._mergeHeaders(headers);\n if (this.userAgent != null) {\n info.options.headers['user-agent'] = this.userAgent;\n }\n info.options.agent = this._getAgent(info.parsedUrl);\n // gives handlers an opportunity to participate\n if (this.handlers) {\n for (const handler of this.handlers) {\n handler.prepareRequest(info.options);\n }\n }\n return info;\n }\n _mergeHeaders(headers) {\n if (this.requestOptions && this.requestOptions.headers) {\n return Object.assign({}, lowercaseKeys(this.requestOptions.headers), lowercaseKeys(headers || {}));\n }\n return lowercaseKeys(headers || {});\n }\n _getExistingOrDefaultHeader(additionalHeaders, header, _default) {\n let clientHeader;\n if (this.requestOptions && this.requestOptions.headers) {\n clientHeader = lowercaseKeys(this.requestOptions.headers)[header];\n }\n return additionalHeaders[header] || clientHeader || _default;\n }\n _getAgent(parsedUrl) {\n let agent;\n const proxyUrl = pm.getProxyUrl(parsedUrl);\n const useProxy = proxyUrl && proxyUrl.hostname;\n if (this._keepAlive && useProxy) {\n agent = this._proxyAgent;\n }\n if (this._keepAlive && !useProxy) {\n agent = this._agent;\n }\n // if agent is already assigned use that agent.\n if (agent) {\n return agent;\n }\n const usingSsl = parsedUrl.protocol === 'https:';\n let maxSockets = 100;\n if (this.requestOptions) {\n maxSockets = this.requestOptions.maxSockets || http.globalAgent.maxSockets;\n }\n // This is `useProxy` again, but we need to check `proxyURl` directly for TypeScripts's flow analysis.\n if (proxyUrl && proxyUrl.hostname) {\n const agentOptions = {\n maxSockets,\n keepAlive: this._keepAlive,\n proxy: Object.assign(Object.assign({}, ((proxyUrl.username || proxyUrl.password) && {\n proxyAuth: `${proxyUrl.username}:${proxyUrl.password}`\n })), { host: proxyUrl.hostname, port: proxyUrl.port })\n };\n let tunnelAgent;\n const overHttps = proxyUrl.protocol === 'https:';\n if (usingSsl) {\n tunnelAgent = overHttps ? tunnel.httpsOverHttps : tunnel.httpsOverHttp;\n }\n else {\n tunnelAgent = overHttps ? tunnel.httpOverHttps : tunnel.httpOverHttp;\n }\n agent = tunnelAgent(agentOptions);\n this._proxyAgent = agent;\n }\n // if reusing agent across request and tunneling agent isn't assigned create a new agent\n if (this._keepAlive && !agent) {\n const options = { keepAlive: this._keepAlive, maxSockets };\n agent = usingSsl ? new https.Agent(options) : new http.Agent(options);\n this._agent = agent;\n }\n // if not using private agent and tunnel agent isn't setup then use global agent\n if (!agent) {\n agent = usingSsl ? https.globalAgent : http.globalAgent;\n }\n if (usingSsl && this._ignoreSslError) {\n // we don't want to set NODE_TLS_REJECT_UNAUTHORIZED=0 since that will affect request for entire process\n // http.RequestOptions doesn't expose a way to modify RequestOptions.agent.options\n // we have to cast it to any and change it directly\n agent.options = Object.assign(agent.options || {}, {\n rejectUnauthorized: false\n });\n }\n return agent;\n }\n _performExponentialBackoff(retryNumber) {\n return __awaiter(this, void 0, void 0, function* () {\n retryNumber = Math.min(ExponentialBackoffCeiling, retryNumber);\n const ms = ExponentialBackoffTimeSlice * Math.pow(2, retryNumber);\n return new Promise(resolve => setTimeout(() => resolve(), ms));\n });\n }\n _processResponse(res, options) {\n return __awaiter(this, void 0, void 0, function* () {\n return new Promise((resolve, reject) => __awaiter(this, void 0, void 0, function* () {\n const statusCode = res.message.statusCode || 0;\n const response = {\n statusCode,\n result: null,\n headers: {}\n };\n // not found leads to null obj returned\n if (statusCode === HttpCodes.NotFound) {\n resolve(response);\n }\n // get the result from the body\n function dateTimeDeserializer(key, value) {\n if (typeof value === 'string') {\n const a = new Date(value);\n if (!isNaN(a.valueOf())) {\n return a;\n }\n }\n return value;\n }\n let obj;\n let contents;\n try {\n contents = yield res.readBody();\n if (contents && contents.length > 0) {\n if (options && options.deserializeDates) {\n obj = JSON.parse(contents, dateTimeDeserializer);\n }\n else {\n obj = JSON.parse(contents);\n }\n response.result = obj;\n }\n response.headers = res.message.headers;\n }\n catch (err) {\n // Invalid resource (contents not json); leaving result obj null\n }\n // note that 3xx redirects are handled by the http layer.\n if (statusCode > 299) {\n let msg;\n // if exception/error in body, attempt to get better error\n if (obj && obj.message) {\n msg = obj.message;\n }\n else if (contents && contents.length > 0) {\n // it may be the case that the exception is in the body message as string\n msg = contents;\n }\n else {\n msg = `Failed request: (${statusCode})`;\n }\n const err = new HttpClientError(msg, statusCode);\n err.result = response.result;\n reject(err);\n }\n else {\n resolve(response);\n }\n }));\n });\n }\n}\nexports.HttpClient = HttpClient;\nconst lowercaseKeys = (obj) => Object.keys(obj).reduce((c, k) => ((c[k.toLowerCase()] = obj[k]), c), {});\n//# sourceMappingURL=index.js.map","\"use strict\";\nObject.defineProperty(exports, \"__esModule\", { value: true });\nexports.checkBypass = exports.getProxyUrl = void 0;\nfunction getProxyUrl(reqUrl) {\n const usingSsl = reqUrl.protocol === 'https:';\n if (checkBypass(reqUrl)) {\n return undefined;\n }\n const proxyVar = (() => {\n if (usingSsl) {\n return process.env['https_proxy'] || process.env['HTTPS_PROXY'];\n }\n else {\n return process.env['http_proxy'] || process.env['HTTP_PROXY'];\n }\n })();\n if (proxyVar) {\n return new URL(proxyVar);\n }\n else {\n return undefined;\n }\n}\nexports.getProxyUrl = getProxyUrl;\nfunction checkBypass(reqUrl) {\n if (!reqUrl.hostname) {\n return false;\n }\n const noProxy = process.env['no_proxy'] || process.env['NO_PROXY'] || '';\n if (!noProxy) {\n return false;\n }\n // Determine the request port\n let reqPort;\n if (reqUrl.port) {\n reqPort = Number(reqUrl.port);\n }\n else if (reqUrl.protocol === 'http:') {\n reqPort = 80;\n }\n else if (reqUrl.protocol === 'https:') {\n reqPort = 443;\n }\n // Format the request hostname and hostname with port\n const upperReqHosts = [reqUrl.hostname.toUpperCase()];\n if (typeof reqPort === 'number') {\n upperReqHosts.push(`${upperReqHosts[0]}:${reqPort}`);\n }\n // Compare request host against noproxy\n for (const upperNoProxyItem of noProxy\n .split(',')\n .map(x => x.trim().toUpperCase())\n .filter(x => x)) {\n if (upperReqHosts.some(x => x === upperNoProxyItem)) {\n return true;\n }\n }\n return false;\n}\nexports.checkBypass = checkBypass;\n//# sourceMappingURL=proxy.js.map","/**\n * archiver-utils\n *\n * Copyright (c) 2012-2014 Chris Talkington, contributors.\n * Licensed under the MIT license.\n * https://github.com/archiverjs/node-archiver/blob/master/LICENSE-MIT\n */\nvar fs = require('graceful-fs');\nvar path = require('path');\n\nvar flatten = require('lodash/flatten');\nvar difference = require('lodash/difference');\nvar union = require('lodash/union');\nvar isPlainObject = require('lodash/isPlainObject');\n\nvar glob = require('glob');\n\nvar file = module.exports = {};\n\nvar pathSeparatorRe = /[\\/\\\\]/g;\n\n// Process specified wildcard glob patterns or filenames against a\n// callback, excluding and uniquing files in the result set.\nvar processPatterns = function(patterns, fn) {\n // Filepaths to return.\n var result = [];\n // Iterate over flattened patterns array.\n flatten(patterns).forEach(function(pattern) {\n // If the first character is ! it should be omitted\n var exclusion = pattern.indexOf('!') === 0;\n // If the pattern is an exclusion, remove the !\n if (exclusion) { pattern = pattern.slice(1); }\n // Find all matching files for this pattern.\n var matches = fn(pattern);\n if (exclusion) {\n // If an exclusion, remove matching files.\n result = difference(result, matches);\n } else {\n // Otherwise add matching files.\n result = union(result, matches);\n }\n });\n return result;\n};\n\n// True if the file path exists.\nfile.exists = function() {\n var filepath = path.join.apply(path, arguments);\n return fs.existsSync(filepath);\n};\n\n// Return an array of all file paths that match the given wildcard patterns.\nfile.expand = function(...args) {\n // If the first argument is an options object, save those options to pass\n // into the File.prototype.glob.sync method.\n var options = isPlainObject(args[0]) ? args.shift() : {};\n // Use the first argument if it's an Array, otherwise convert the arguments\n // object to an array and use that.\n var patterns = Array.isArray(args[0]) ? args[0] : args;\n // Return empty set if there are no patterns or filepaths.\n if (patterns.length === 0) { return []; }\n // Return all matching filepaths.\n var matches = processPatterns(patterns, function(pattern) {\n // Find all matching files for this pattern.\n return glob.sync(pattern, options);\n });\n // Filter result set?\n if (options.filter) {\n matches = matches.filter(function(filepath) {\n filepath = path.join(options.cwd || '', filepath);\n try {\n if (typeof options.filter === 'function') {\n return options.filter(filepath);\n } else {\n // If the file is of the right type and exists, this should work.\n return fs.statSync(filepath)[options.filter]();\n }\n } catch(e) {\n // Otherwise, it's probably not the right type.\n return false;\n }\n });\n }\n return matches;\n};\n\n// Build a multi task \"files\" object dynamically.\nfile.expandMapping = function(patterns, destBase, options) {\n options = Object.assign({\n rename: function(destBase, destPath) {\n return path.join(destBase || '', destPath);\n }\n }, options);\n var files = [];\n var fileByDest = {};\n // Find all files matching pattern, using passed-in options.\n file.expand(options, patterns).forEach(function(src) {\n var destPath = src;\n // Flatten?\n if (options.flatten) {\n destPath = path.basename(destPath);\n }\n // Change the extension?\n if (options.ext) {\n destPath = destPath.replace(/(\\.[^\\/]*)?$/, options.ext);\n }\n // Generate destination filename.\n var dest = options.rename(destBase, destPath, options);\n // Prepend cwd to src path if necessary.\n if (options.cwd) { src = path.join(options.cwd, src); }\n // Normalize filepaths to be unix-style.\n dest = dest.replace(pathSeparatorRe, '/');\n src = src.replace(pathSeparatorRe, '/');\n // Map correct src path to dest path.\n if (fileByDest[dest]) {\n // If dest already exists, push this src onto that dest's src array.\n fileByDest[dest].src.push(src);\n } else {\n // Otherwise create a new src-dest file mapping object.\n files.push({\n src: [src],\n dest: dest,\n });\n // And store a reference for later use.\n fileByDest[dest] = files[files.length - 1];\n }\n });\n return files;\n};\n\n// reusing bits of grunt's multi-task source normalization\nfile.normalizeFilesArray = function(data) {\n var files = [];\n\n data.forEach(function(obj) {\n var prop;\n if ('src' in obj || 'dest' in obj) {\n files.push(obj);\n }\n });\n\n if (files.length === 0) {\n return [];\n }\n\n files = _(files).chain().forEach(function(obj) {\n if (!('src' in obj) || !obj.src) { return; }\n // Normalize .src properties to flattened array.\n if (Array.isArray(obj.src)) {\n obj.src = flatten(obj.src);\n } else {\n obj.src = [obj.src];\n }\n }).map(function(obj) {\n // Build options object, removing unwanted properties.\n var expandOptions = Object.assign({}, obj);\n delete expandOptions.src;\n delete expandOptions.dest;\n\n // Expand file mappings.\n if (obj.expand) {\n return file.expandMapping(obj.src, obj.dest, expandOptions).map(function(mapObj) {\n // Copy obj properties to result.\n var result = Object.assign({}, obj);\n // Make a clone of the orig obj available.\n result.orig = Object.assign({}, obj);\n // Set .src and .dest, processing both as templates.\n result.src = mapObj.src;\n result.dest = mapObj.dest;\n // Remove unwanted properties.\n ['expand', 'cwd', 'flatten', 'rename', 'ext'].forEach(function(prop) {\n delete result[prop];\n });\n return result;\n });\n }\n\n // Copy obj properties to result, adding an .orig property.\n var result = Object.assign({}, obj);\n // Make a clone of the orig obj available.\n result.orig = Object.assign({}, obj);\n\n if ('src' in result) {\n // Expose an expand-on-demand getter method as .src.\n Object.defineProperty(result, 'src', {\n enumerable: true,\n get: function fn() {\n var src;\n if (!('result' in fn)) {\n src = obj.src;\n // If src is an array, flatten it. Otherwise, make it into an array.\n src = Array.isArray(src) ? flatten(src) : [src];\n // Expand src files, memoizing result.\n fn.result = file.expand(expandOptions, src);\n }\n return fn.result;\n }\n });\n }\n\n if ('dest' in result) {\n result.dest = obj.dest;\n }\n\n return result;\n }).flatten().value();\n\n return files;\n};\n","/**\n * archiver-utils\n *\n * Copyright (c) 2015 Chris Talkington.\n * Licensed under the MIT license.\n * https://github.com/archiverjs/archiver-utils/blob/master/LICENSE\n */\nvar fs = require('graceful-fs');\nvar path = require('path');\nvar lazystream = require('lazystream');\nvar normalizePath = require('normalize-path');\nvar defaults = require('lodash/defaults');\n\nvar Stream = require('stream').Stream;\nvar PassThrough = require('readable-stream').PassThrough;\n\nvar utils = module.exports = {};\nutils.file = require('./file.js');\n\nutils.collectStream = function(source, callback) {\n var collection = [];\n var size = 0;\n\n source.on('error', callback);\n\n source.on('data', function(chunk) {\n collection.push(chunk);\n size += chunk.length;\n });\n\n source.on('end', function() {\n var buf = Buffer.alloc(size);\n var offset = 0;\n\n collection.forEach(function(data) {\n data.copy(buf, offset);\n offset += data.length;\n });\n\n callback(null, buf);\n });\n};\n\nutils.dateify = function(dateish) {\n dateish = dateish || new Date();\n\n if (dateish instanceof Date) {\n dateish = dateish;\n } else if (typeof dateish === 'string') {\n dateish = new Date(dateish);\n } else {\n dateish = new Date();\n }\n\n return dateish;\n};\n\n// this is slightly different from lodash version\nutils.defaults = function(object, source, guard) {\n var args = arguments;\n args[0] = args[0] || {};\n\n return defaults(...args);\n};\n\nutils.isStream = function(source) {\n return source instanceof Stream;\n};\n\nutils.lazyReadStream = function(filepath) {\n return new lazystream.Readable(function() {\n return fs.createReadStream(filepath);\n });\n};\n\nutils.normalizeInputSource = function(source) {\n if (source === null) {\n return Buffer.alloc(0);\n } else if (typeof source === 'string') {\n return Buffer.from(source);\n } else if (utils.isStream(source)) {\n // Always pipe through a PassThrough stream to guarantee pausing the stream if it's already flowing,\n // since it will only be processed in a (distant) future iteration of the event loop, and will lose\n // data if already flowing now.\n return source.pipe(new PassThrough());\n }\n\n return source;\n};\n\nutils.sanitizePath = function(filepath) {\n return normalizePath(filepath, false).replace(/^\\w+:/, '').replace(/^(\\.\\.\\/|\\/)+/, '');\n};\n\nutils.trailingSlashIt = function(str) {\n return str.slice(-1) !== '/' ? str + '/' : str;\n};\n\nutils.unixifyPath = function(filepath) {\n return normalizePath(filepath, false).replace(/^\\w+:/, '');\n};\n\nutils.walkdir = function(dirpath, base, callback) {\n var results = [];\n\n if (typeof base === 'function') {\n callback = base;\n base = dirpath;\n }\n\n fs.readdir(dirpath, function(err, list) {\n var i = 0;\n var file;\n var filepath;\n\n if (err) {\n return callback(err);\n }\n\n (function next() {\n file = list[i++];\n\n if (!file) {\n return callback(null, results);\n }\n\n filepath = path.join(dirpath, file);\n\n fs.stat(filepath, function(err, stats) {\n results.push({\n path: filepath,\n relative: path.relative(base, filepath).replace(/\\\\/g, '/'),\n stats: stats\n });\n\n if (stats && stats.isDirectory()) {\n utils.walkdir(filepath, base, function(err, res) {\n\t if(err){\n\t return callback(err);\n\t }\n\n res.forEach(function(dirEntry) {\n results.push(dirEntry);\n });\n\t\t \n next(); \n });\n } else {\n next();\n }\n });\n })();\n });\n};\n","var balanced = require('balanced-match');\n\nmodule.exports = expandTop;\n\nvar escSlash = '\\0SLASH'+Math.random()+'\\0';\nvar escOpen = '\\0OPEN'+Math.random()+'\\0';\nvar escClose = '\\0CLOSE'+Math.random()+'\\0';\nvar escComma = '\\0COMMA'+Math.random()+'\\0';\nvar escPeriod = '\\0PERIOD'+Math.random()+'\\0';\n\nfunction numeric(str) {\n return parseInt(str, 10) == str\n ? parseInt(str, 10)\n : str.charCodeAt(0);\n}\n\nfunction escapeBraces(str) {\n return str.split('\\\\\\\\').join(escSlash)\n .split('\\\\{').join(escOpen)\n .split('\\\\}').join(escClose)\n .split('\\\\,').join(escComma)\n .split('\\\\.').join(escPeriod);\n}\n\nfunction unescapeBraces(str) {\n return str.split(escSlash).join('\\\\')\n .split(escOpen).join('{')\n .split(escClose).join('}')\n .split(escComma).join(',')\n .split(escPeriod).join('.');\n}\n\n\n// Basically just str.split(\",\"), but handling cases\n// where we have nested braced sections, which should be\n// treated as individual members, like {a,{b,c},d}\nfunction parseCommaParts(str) {\n if (!str)\n return [''];\n\n var parts = [];\n var m = balanced('{', '}', str);\n\n if (!m)\n return str.split(',');\n\n var pre = m.pre;\n var body = m.body;\n var post = m.post;\n var p = pre.split(',');\n\n p[p.length-1] += '{' + body + '}';\n var postParts = parseCommaParts(post);\n if (post.length) {\n p[p.length-1] += postParts.shift();\n p.push.apply(p, postParts);\n }\n\n parts.push.apply(parts, p);\n\n return parts;\n}\n\nfunction expandTop(str) {\n if (!str)\n return [];\n\n // I don't know why Bash 4.3 does this, but it does.\n // Anything starting with {} will have the first two bytes preserved\n // but *only* at the top level, so {},a}b will not expand to anything,\n // but a{},b}c will be expanded to [a}c,abc].\n // One could argue that this is a bug in Bash, but since the goal of\n // this module is to match Bash's rules, we escape a leading {}\n if (str.substr(0, 2) === '{}') {\n str = '\\\\{\\\\}' + str.substr(2);\n }\n\n return expand(escapeBraces(str), true).map(unescapeBraces);\n}\n\nfunction embrace(str) {\n return '{' + str + '}';\n}\nfunction isPadded(el) {\n return /^-?0\\d/.test(el);\n}\n\nfunction lte(i, y) {\n return i <= y;\n}\nfunction gte(i, y) {\n return i >= y;\n}\n\nfunction expand(str, isTop) {\n var expansions = [];\n\n var m = balanced('{', '}', str);\n if (!m) return [str];\n\n // no need to expand pre, since it is guaranteed to be free of brace-sets\n var pre = m.pre;\n var post = m.post.length\n ? expand(m.post, false)\n : [''];\n\n if (/\\$$/.test(m.pre)) { \n for (var k = 0; k < post.length; k++) {\n var expansion = pre+ '{' + m.body + '}' + post[k];\n expansions.push(expansion);\n }\n } else {\n var isNumericSequence = /^-?\\d+\\.\\.-?\\d+(?:\\.\\.-?\\d+)?$/.test(m.body);\n var isAlphaSequence = /^[a-zA-Z]\\.\\.[a-zA-Z](?:\\.\\.-?\\d+)?$/.test(m.body);\n var isSequence = isNumericSequence || isAlphaSequence;\n var isOptions = m.body.indexOf(',') >= 0;\n if (!isSequence && !isOptions) {\n // {a},b}\n if (m.post.match(/,.*\\}/)) {\n str = m.pre + '{' + m.body + escClose + m.post;\n return expand(str);\n }\n return [str];\n }\n\n var n;\n if (isSequence) {\n n = m.body.split(/\\.\\./);\n } else {\n n = parseCommaParts(m.body);\n if (n.length === 1) {\n // x{{a,b}}y ==> x{a}y x{b}y\n n = expand(n[0], false).map(embrace);\n if (n.length === 1) {\n return post.map(function(p) {\n return m.pre + n[0] + p;\n });\n }\n }\n }\n\n // at this point, n is the parts, and we know it's not a comma set\n // with a single entry.\n var N;\n\n if (isSequence) {\n var x = numeric(n[0]);\n var y = numeric(n[1]);\n var width = Math.max(n[0].length, n[1].length)\n var incr = n.length == 3\n ? Math.abs(numeric(n[2]))\n : 1;\n var test = lte;\n var reverse = y < x;\n if (reverse) {\n incr *= -1;\n test = gte;\n }\n var pad = n.some(isPadded);\n\n N = [];\n\n for (var i = x; test(i, y); i += incr) {\n var c;\n if (isAlphaSequence) {\n c = String.fromCharCode(i);\n if (c === '\\\\')\n c = '';\n } else {\n c = String(i);\n if (pad) {\n var need = width - c.length;\n if (need > 0) {\n var z = new Array(need + 1).join('0');\n if (i < 0)\n c = '-' + z + c.slice(1);\n else\n c = z + c;\n }\n }\n }\n N.push(c);\n }\n } else {\n N = [];\n\n for (var j = 0; j < n.length; j++) {\n N.push.apply(N, expand(n[j], false));\n }\n }\n\n for (var j = 0; j < N.length; j++) {\n for (var k = 0; k < post.length; k++) {\n var expansion = pre + N[j] + post[k];\n if (!isTop || isSequence || expansion)\n expansions.push(expansion);\n }\n }\n }\n\n return expansions;\n}\n\n","exports.setopts = setopts\nexports.ownProp = ownProp\nexports.makeAbs = makeAbs\nexports.finish = finish\nexports.mark = mark\nexports.isIgnored = isIgnored\nexports.childrenIgnored = childrenIgnored\n\nfunction ownProp (obj, field) {\n return Object.prototype.hasOwnProperty.call(obj, field)\n}\n\nvar fs = require(\"fs\")\nvar path = require(\"path\")\nvar minimatch = require(\"minimatch\")\nvar isAbsolute = require(\"path\").isAbsolute\nvar Minimatch = minimatch.Minimatch\n\nfunction alphasort (a, b) {\n return a.localeCompare(b, 'en')\n}\n\nfunction setupIgnores (self, options) {\n self.ignore = options.ignore || []\n\n if (!Array.isArray(self.ignore))\n self.ignore = [self.ignore]\n\n if (self.ignore.length) {\n self.ignore = self.ignore.map(ignoreMap)\n }\n}\n\n// ignore patterns are always in dot:true mode.\nfunction ignoreMap (pattern) {\n var gmatcher = null\n if (pattern.slice(-3) === '/**') {\n var gpattern = pattern.replace(/(\\/\\*\\*)+$/, '')\n gmatcher = new Minimatch(gpattern, { dot: true })\n }\n\n return {\n matcher: new Minimatch(pattern, { dot: true }),\n gmatcher: gmatcher\n }\n}\n\nfunction setopts (self, pattern, options) {\n if (!options)\n options = {}\n\n // base-matching: just use globstar for that.\n if (options.matchBase && -1 === pattern.indexOf(\"/\")) {\n if (options.noglobstar) {\n throw new Error(\"base matching requires globstar\")\n }\n pattern = \"**/\" + pattern\n }\n\n self.windowsPathsNoEscape = !!options.windowsPathsNoEscape ||\n options.allowWindowsEscape === false\n if (self.windowsPathsNoEscape) {\n pattern = pattern.replace(/\\\\/g, '/')\n }\n\n self.silent = !!options.silent\n self.pattern = pattern\n self.strict = options.strict !== false\n self.realpath = !!options.realpath\n self.realpathCache = options.realpathCache || Object.create(null)\n self.follow = !!options.follow\n self.dot = !!options.dot\n self.mark = !!options.mark\n self.nodir = !!options.nodir\n if (self.nodir)\n self.mark = true\n self.sync = !!options.sync\n self.nounique = !!options.nounique\n self.nonull = !!options.nonull\n self.nosort = !!options.nosort\n self.nocase = !!options.nocase\n self.stat = !!options.stat\n self.noprocess = !!options.noprocess\n self.absolute = !!options.absolute\n self.fs = options.fs || fs\n\n self.maxLength = options.maxLength || Infinity\n self.cache = options.cache || Object.create(null)\n self.statCache = options.statCache || Object.create(null)\n self.symlinks = options.symlinks || Object.create(null)\n\n setupIgnores(self, options)\n\n self.changedCwd = false\n var cwd = process.cwd()\n if (!ownProp(options, \"cwd\"))\n self.cwd = path.resolve(cwd)\n else {\n self.cwd = path.resolve(options.cwd)\n self.changedCwd = self.cwd !== cwd\n }\n\n self.root = options.root || path.resolve(self.cwd, \"/\")\n self.root = path.resolve(self.root)\n\n // TODO: is an absolute `cwd` supposed to be resolved against `root`?\n // e.g. { cwd: '/test', root: __dirname } === path.join(__dirname, '/test')\n self.cwdAbs = isAbsolute(self.cwd) ? self.cwd : makeAbs(self, self.cwd)\n self.nomount = !!options.nomount\n\n if (process.platform === \"win32\") {\n self.root = self.root.replace(/\\\\/g, \"/\")\n self.cwd = self.cwd.replace(/\\\\/g, \"/\")\n self.cwdAbs = self.cwdAbs.replace(/\\\\/g, \"/\")\n }\n\n // disable comments and negation in Minimatch.\n // Note that they are not supported in Glob itself anyway.\n options.nonegate = true\n options.nocomment = true\n\n self.minimatch = new Minimatch(pattern, options)\n self.options = self.minimatch.options\n}\n\nfunction finish (self) {\n var nou = self.nounique\n var all = nou ? [] : Object.create(null)\n\n for (var i = 0, l = self.matches.length; i < l; i ++) {\n var matches = self.matches[i]\n if (!matches || Object.keys(matches).length === 0) {\n if (self.nonull) {\n // do like the shell, and spit out the literal glob\n var literal = self.minimatch.globSet[i]\n if (nou)\n all.push(literal)\n else\n all[literal] = true\n }\n } else {\n // had matches\n var m = Object.keys(matches)\n if (nou)\n all.push.apply(all, m)\n else\n m.forEach(function (m) {\n all[m] = true\n })\n }\n }\n\n if (!nou)\n all = Object.keys(all)\n\n if (!self.nosort)\n all = all.sort(alphasort)\n\n // at *some* point we statted all of these\n if (self.mark) {\n for (var i = 0; i < all.length; i++) {\n all[i] = self._mark(all[i])\n }\n if (self.nodir) {\n all = all.filter(function (e) {\n var notDir = !(/\\/$/.test(e))\n var c = self.cache[e] || self.cache[makeAbs(self, e)]\n if (notDir && c)\n notDir = c !== 'DIR' && !Array.isArray(c)\n return notDir\n })\n }\n }\n\n if (self.ignore.length)\n all = all.filter(function(m) {\n return !isIgnored(self, m)\n })\n\n self.found = all\n}\n\nfunction mark (self, p) {\n var abs = makeAbs(self, p)\n var c = self.cache[abs]\n var m = p\n if (c) {\n var isDir = c === 'DIR' || Array.isArray(c)\n var slash = p.slice(-1) === '/'\n\n if (isDir && !slash)\n m += '/'\n else if (!isDir && slash)\n m = m.slice(0, -1)\n\n if (m !== p) {\n var mabs = makeAbs(self, m)\n self.statCache[mabs] = self.statCache[abs]\n self.cache[mabs] = self.cache[abs]\n }\n }\n\n return m\n}\n\n// lotta situps...\nfunction makeAbs (self, f) {\n var abs = f\n if (f.charAt(0) === '/') {\n abs = path.join(self.root, f)\n } else if (isAbsolute(f) || f === '') {\n abs = f\n } else if (self.changedCwd) {\n abs = path.resolve(self.cwd, f)\n } else {\n abs = path.resolve(f)\n }\n\n if (process.platform === 'win32')\n abs = abs.replace(/\\\\/g, '/')\n\n return abs\n}\n\n\n// Return true, if pattern ends with globstar '**', for the accompanying parent directory.\n// Ex:- If node_modules/** is the pattern, add 'node_modules' to ignore list along with it's contents\nfunction isIgnored (self, path) {\n if (!self.ignore.length)\n return false\n\n return self.ignore.some(function(item) {\n return item.matcher.match(path) || !!(item.gmatcher && item.gmatcher.match(path))\n })\n}\n\nfunction childrenIgnored (self, path) {\n if (!self.ignore.length)\n return false\n\n return self.ignore.some(function(item) {\n return !!(item.gmatcher && item.gmatcher.match(path))\n })\n}\n","// Approach:\n//\n// 1. Get the minimatch set\n// 2. For each pattern in the set, PROCESS(pattern, false)\n// 3. Store matches per-set, then uniq them\n//\n// PROCESS(pattern, inGlobStar)\n// Get the first [n] items from pattern that are all strings\n// Join these together. This is PREFIX.\n// If there is no more remaining, then stat(PREFIX) and\n// add to matches if it succeeds. END.\n//\n// If inGlobStar and PREFIX is symlink and points to dir\n// set ENTRIES = []\n// else readdir(PREFIX) as ENTRIES\n// If fail, END\n//\n// with ENTRIES\n// If pattern[n] is GLOBSTAR\n// // handle the case where the globstar match is empty\n// // by pruning it out, and testing the resulting pattern\n// PROCESS(pattern[0..n] + pattern[n+1 .. $], false)\n// // handle other cases.\n// for ENTRY in ENTRIES (not dotfiles)\n// // attach globstar + tail onto the entry\n// // Mark that this entry is a globstar match\n// PROCESS(pattern[0..n] + ENTRY + pattern[n .. $], true)\n//\n// else // not globstar\n// for ENTRY in ENTRIES (not dotfiles, unless pattern[n] is dot)\n// Test ENTRY against pattern[n]\n// If fails, continue\n// If passes, PROCESS(pattern[0..n] + item + pattern[n+1 .. $])\n//\n// Caveat:\n// Cache all stats and readdirs results to minimize syscall. Since all\n// we ever care about is existence and directory-ness, we can just keep\n// `true` for files, and [children,...] for directories, or `false` for\n// things that don't exist.\n\nmodule.exports = glob\n\nvar rp = require('fs.realpath')\nvar minimatch = require('minimatch')\nvar Minimatch = minimatch.Minimatch\nvar inherits = require('inherits')\nvar EE = require('events').EventEmitter\nvar path = require('path')\nvar assert = require('assert')\nvar isAbsolute = require('path').isAbsolute\nvar globSync = require('./sync.js')\nvar common = require('./common.js')\nvar setopts = common.setopts\nvar ownProp = common.ownProp\nvar inflight = require('inflight')\nvar util = require('util')\nvar childrenIgnored = common.childrenIgnored\nvar isIgnored = common.isIgnored\n\nvar once = require('once')\n\nfunction glob (pattern, options, cb) {\n if (typeof options === 'function') cb = options, options = {}\n if (!options) options = {}\n\n if (options.sync) {\n if (cb)\n throw new TypeError('callback provided to sync glob')\n return globSync(pattern, options)\n }\n\n return new Glob(pattern, options, cb)\n}\n\nglob.sync = globSync\nvar GlobSync = glob.GlobSync = globSync.GlobSync\n\n// old api surface\nglob.glob = glob\n\nfunction extend (origin, add) {\n if (add === null || typeof add !== 'object') {\n return origin\n }\n\n var keys = Object.keys(add)\n var i = keys.length\n while (i--) {\n origin[keys[i]] = add[keys[i]]\n }\n return origin\n}\n\nglob.hasMagic = function (pattern, options_) {\n var options = extend({}, options_)\n options.noprocess = true\n\n var g = new Glob(pattern, options)\n var set = g.minimatch.set\n\n if (!pattern)\n return false\n\n if (set.length > 1)\n return true\n\n for (var j = 0; j < set[0].length; j++) {\n if (typeof set[0][j] !== 'string')\n return true\n }\n\n return false\n}\n\nglob.Glob = Glob\ninherits(Glob, EE)\nfunction Glob (pattern, options, cb) {\n if (typeof options === 'function') {\n cb = options\n options = null\n }\n\n if (options && options.sync) {\n if (cb)\n throw new TypeError('callback provided to sync glob')\n return new GlobSync(pattern, options)\n }\n\n if (!(this instanceof Glob))\n return new Glob(pattern, options, cb)\n\n setopts(this, pattern, options)\n this._didRealPath = false\n\n // process each pattern in the minimatch set\n var n = this.minimatch.set.length\n\n // The matches are stored as {: true,...} so that\n // duplicates are automagically pruned.\n // Later, we do an Object.keys() on these.\n // Keep them as a list so we can fill in when nonull is set.\n this.matches = new Array(n)\n\n if (typeof cb === 'function') {\n cb = once(cb)\n this.on('error', cb)\n this.on('end', function (matches) {\n cb(null, matches)\n })\n }\n\n var self = this\n this._processing = 0\n\n this._emitQueue = []\n this._processQueue = []\n this.paused = false\n\n if (this.noprocess)\n return this\n\n if (n === 0)\n return done()\n\n var sync = true\n for (var i = 0; i < n; i ++) {\n this._process(this.minimatch.set[i], i, false, done)\n }\n sync = false\n\n function done () {\n --self._processing\n if (self._processing <= 0) {\n if (sync) {\n process.nextTick(function () {\n self._finish()\n })\n } else {\n self._finish()\n }\n }\n }\n}\n\nGlob.prototype._finish = function () {\n assert(this instanceof Glob)\n if (this.aborted)\n return\n\n if (this.realpath && !this._didRealpath)\n return this._realpath()\n\n common.finish(this)\n this.emit('end', this.found)\n}\n\nGlob.prototype._realpath = function () {\n if (this._didRealpath)\n return\n\n this._didRealpath = true\n\n var n = this.matches.length\n if (n === 0)\n return this._finish()\n\n var self = this\n for (var i = 0; i < this.matches.length; i++)\n this._realpathSet(i, next)\n\n function next () {\n if (--n === 0)\n self._finish()\n }\n}\n\nGlob.prototype._realpathSet = function (index, cb) {\n var matchset = this.matches[index]\n if (!matchset)\n return cb()\n\n var found = Object.keys(matchset)\n var self = this\n var n = found.length\n\n if (n === 0)\n return cb()\n\n var set = this.matches[index] = Object.create(null)\n found.forEach(function (p, i) {\n // If there's a problem with the stat, then it means that\n // one or more of the links in the realpath couldn't be\n // resolved. just return the abs value in that case.\n p = self._makeAbs(p)\n rp.realpath(p, self.realpathCache, function (er, real) {\n if (!er)\n set[real] = true\n else if (er.syscall === 'stat')\n set[p] = true\n else\n self.emit('error', er) // srsly wtf right here\n\n if (--n === 0) {\n self.matches[index] = set\n cb()\n }\n })\n })\n}\n\nGlob.prototype._mark = function (p) {\n return common.mark(this, p)\n}\n\nGlob.prototype._makeAbs = function (f) {\n return common.makeAbs(this, f)\n}\n\nGlob.prototype.abort = function () {\n this.aborted = true\n this.emit('abort')\n}\n\nGlob.prototype.pause = function () {\n if (!this.paused) {\n this.paused = true\n this.emit('pause')\n }\n}\n\nGlob.prototype.resume = function () {\n if (this.paused) {\n this.emit('resume')\n this.paused = false\n if (this._emitQueue.length) {\n var eq = this._emitQueue.slice(0)\n this._emitQueue.length = 0\n for (var i = 0; i < eq.length; i ++) {\n var e = eq[i]\n this._emitMatch(e[0], e[1])\n }\n }\n if (this._processQueue.length) {\n var pq = this._processQueue.slice(0)\n this._processQueue.length = 0\n for (var i = 0; i < pq.length; i ++) {\n var p = pq[i]\n this._processing--\n this._process(p[0], p[1], p[2], p[3])\n }\n }\n }\n}\n\nGlob.prototype._process = function (pattern, index, inGlobStar, cb) {\n assert(this instanceof Glob)\n assert(typeof cb === 'function')\n\n if (this.aborted)\n return\n\n this._processing++\n if (this.paused) {\n this._processQueue.push([pattern, index, inGlobStar, cb])\n return\n }\n\n //console.error('PROCESS %d', this._processing, pattern)\n\n // Get the first [n] parts of pattern that are all strings.\n var n = 0\n while (typeof pattern[n] === 'string') {\n n ++\n }\n // now n is the index of the first one that is *not* a string.\n\n // see if there's anything else\n var prefix\n switch (n) {\n // if not, then this is rather simple\n case pattern.length:\n this._processSimple(pattern.join('/'), index, cb)\n return\n\n case 0:\n // pattern *starts* with some non-trivial item.\n // going to readdir(cwd), but not include the prefix in matches.\n prefix = null\n break\n\n default:\n // pattern has some string bits in the front.\n // whatever it starts with, whether that's 'absolute' like /foo/bar,\n // or 'relative' like '../baz'\n prefix = pattern.slice(0, n).join('/')\n break\n }\n\n var remain = pattern.slice(n)\n\n // get the list of entries.\n var read\n if (prefix === null)\n read = '.'\n else if (isAbsolute(prefix) ||\n isAbsolute(pattern.map(function (p) {\n return typeof p === 'string' ? p : '[*]'\n }).join('/'))) {\n if (!prefix || !isAbsolute(prefix))\n prefix = '/' + prefix\n read = prefix\n } else\n read = prefix\n\n var abs = this._makeAbs(read)\n\n //if ignored, skip _processing\n if (childrenIgnored(this, read))\n return cb()\n\n var isGlobStar = remain[0] === minimatch.GLOBSTAR\n if (isGlobStar)\n this._processGlobStar(prefix, read, abs, remain, index, inGlobStar, cb)\n else\n this._processReaddir(prefix, read, abs, remain, index, inGlobStar, cb)\n}\n\nGlob.prototype._processReaddir = function (prefix, read, abs, remain, index, inGlobStar, cb) {\n var self = this\n this._readdir(abs, inGlobStar, function (er, entries) {\n return self._processReaddir2(prefix, read, abs, remain, index, inGlobStar, entries, cb)\n })\n}\n\nGlob.prototype._processReaddir2 = function (prefix, read, abs, remain, index, inGlobStar, entries, cb) {\n\n // if the abs isn't a dir, then nothing can match!\n if (!entries)\n return cb()\n\n // It will only match dot entries if it starts with a dot, or if\n // dot is set. Stuff like @(.foo|.bar) isn't allowed.\n var pn = remain[0]\n var negate = !!this.minimatch.negate\n var rawGlob = pn._glob\n var dotOk = this.dot || rawGlob.charAt(0) === '.'\n\n var matchedEntries = []\n for (var i = 0; i < entries.length; i++) {\n var e = entries[i]\n if (e.charAt(0) !== '.' || dotOk) {\n var m\n if (negate && !prefix) {\n m = !e.match(pn)\n } else {\n m = e.match(pn)\n }\n if (m)\n matchedEntries.push(e)\n }\n }\n\n //console.error('prd2', prefix, entries, remain[0]._glob, matchedEntries)\n\n var len = matchedEntries.length\n // If there are no matched entries, then nothing matches.\n if (len === 0)\n return cb()\n\n // if this is the last remaining pattern bit, then no need for\n // an additional stat *unless* the user has specified mark or\n // stat explicitly. We know they exist, since readdir returned\n // them.\n\n if (remain.length === 1 && !this.mark && !this.stat) {\n if (!this.matches[index])\n this.matches[index] = Object.create(null)\n\n for (var i = 0; i < len; i ++) {\n var e = matchedEntries[i]\n if (prefix) {\n if (prefix !== '/')\n e = prefix + '/' + e\n else\n e = prefix + e\n }\n\n if (e.charAt(0) === '/' && !this.nomount) {\n e = path.join(this.root, e)\n }\n this._emitMatch(index, e)\n }\n // This was the last one, and no stats were needed\n return cb()\n }\n\n // now test all matched entries as stand-ins for that part\n // of the pattern.\n remain.shift()\n for (var i = 0; i < len; i ++) {\n var e = matchedEntries[i]\n var newPattern\n if (prefix) {\n if (prefix !== '/')\n e = prefix + '/' + e\n else\n e = prefix + e\n }\n this._process([e].concat(remain), index, inGlobStar, cb)\n }\n cb()\n}\n\nGlob.prototype._emitMatch = function (index, e) {\n if (this.aborted)\n return\n\n if (isIgnored(this, e))\n return\n\n if (this.paused) {\n this._emitQueue.push([index, e])\n return\n }\n\n var abs = isAbsolute(e) ? e : this._makeAbs(e)\n\n if (this.mark)\n e = this._mark(e)\n\n if (this.absolute)\n e = abs\n\n if (this.matches[index][e])\n return\n\n if (this.nodir) {\n var c = this.cache[abs]\n if (c === 'DIR' || Array.isArray(c))\n return\n }\n\n this.matches[index][e] = true\n\n var st = this.statCache[abs]\n if (st)\n this.emit('stat', e, st)\n\n this.emit('match', e)\n}\n\nGlob.prototype._readdirInGlobStar = function (abs, cb) {\n if (this.aborted)\n return\n\n // follow all symlinked directories forever\n // just proceed as if this is a non-globstar situation\n if (this.follow)\n return this._readdir(abs, false, cb)\n\n var lstatkey = 'lstat\\0' + abs\n var self = this\n var lstatcb = inflight(lstatkey, lstatcb_)\n\n if (lstatcb)\n self.fs.lstat(abs, lstatcb)\n\n function lstatcb_ (er, lstat) {\n if (er && er.code === 'ENOENT')\n return cb()\n\n var isSym = lstat && lstat.isSymbolicLink()\n self.symlinks[abs] = isSym\n\n // If it's not a symlink or a dir, then it's definitely a regular file.\n // don't bother doing a readdir in that case.\n if (!isSym && lstat && !lstat.isDirectory()) {\n self.cache[abs] = 'FILE'\n cb()\n } else\n self._readdir(abs, false, cb)\n }\n}\n\nGlob.prototype._readdir = function (abs, inGlobStar, cb) {\n if (this.aborted)\n return\n\n cb = inflight('readdir\\0'+abs+'\\0'+inGlobStar, cb)\n if (!cb)\n return\n\n //console.error('RD %j %j', +inGlobStar, abs)\n if (inGlobStar && !ownProp(this.symlinks, abs))\n return this._readdirInGlobStar(abs, cb)\n\n if (ownProp(this.cache, abs)) {\n var c = this.cache[abs]\n if (!c || c === 'FILE')\n return cb()\n\n if (Array.isArray(c))\n return cb(null, c)\n }\n\n var self = this\n self.fs.readdir(abs, readdirCb(this, abs, cb))\n}\n\nfunction readdirCb (self, abs, cb) {\n return function (er, entries) {\n if (er)\n self._readdirError(abs, er, cb)\n else\n self._readdirEntries(abs, entries, cb)\n }\n}\n\nGlob.prototype._readdirEntries = function (abs, entries, cb) {\n if (this.aborted)\n return\n\n // if we haven't asked to stat everything, then just\n // assume that everything in there exists, so we can avoid\n // having to stat it a second time.\n if (!this.mark && !this.stat) {\n for (var i = 0; i < entries.length; i ++) {\n var e = entries[i]\n if (abs === '/')\n e = abs + e\n else\n e = abs + '/' + e\n this.cache[e] = true\n }\n }\n\n this.cache[abs] = entries\n return cb(null, entries)\n}\n\nGlob.prototype._readdirError = function (f, er, cb) {\n if (this.aborted)\n return\n\n // handle errors, and cache the information\n switch (er.code) {\n case 'ENOTSUP': // https://github.com/isaacs/node-glob/issues/205\n case 'ENOTDIR': // totally normal. means it *does* exist.\n var abs = this._makeAbs(f)\n this.cache[abs] = 'FILE'\n if (abs === this.cwdAbs) {\n var error = new Error(er.code + ' invalid cwd ' + this.cwd)\n error.path = this.cwd\n error.code = er.code\n this.emit('error', error)\n this.abort()\n }\n break\n\n case 'ENOENT': // not terribly unusual\n case 'ELOOP':\n case 'ENAMETOOLONG':\n case 'UNKNOWN':\n this.cache[this._makeAbs(f)] = false\n break\n\n default: // some unusual error. Treat as failure.\n this.cache[this._makeAbs(f)] = false\n if (this.strict) {\n this.emit('error', er)\n // If the error is handled, then we abort\n // if not, we threw out of here\n this.abort()\n }\n if (!this.silent)\n console.error('glob error', er)\n break\n }\n\n return cb()\n}\n\nGlob.prototype._processGlobStar = function (prefix, read, abs, remain, index, inGlobStar, cb) {\n var self = this\n this._readdir(abs, inGlobStar, function (er, entries) {\n self._processGlobStar2(prefix, read, abs, remain, index, inGlobStar, entries, cb)\n })\n}\n\n\nGlob.prototype._processGlobStar2 = function (prefix, read, abs, remain, index, inGlobStar, entries, cb) {\n //console.error('pgs2', prefix, remain[0], entries)\n\n // no entries means not a dir, so it can never have matches\n // foo.txt/** doesn't match foo.txt\n if (!entries)\n return cb()\n\n // test without the globstar, and with every child both below\n // and replacing the globstar.\n var remainWithoutGlobStar = remain.slice(1)\n var gspref = prefix ? [ prefix ] : []\n var noGlobStar = gspref.concat(remainWithoutGlobStar)\n\n // the noGlobStar pattern exits the inGlobStar state\n this._process(noGlobStar, index, false, cb)\n\n var isSym = this.symlinks[abs]\n var len = entries.length\n\n // If it's a symlink, and we're in a globstar, then stop\n if (isSym && inGlobStar)\n return cb()\n\n for (var i = 0; i < len; i++) {\n var e = entries[i]\n if (e.charAt(0) === '.' && !this.dot)\n continue\n\n // these two cases enter the inGlobStar state\n var instead = gspref.concat(entries[i], remainWithoutGlobStar)\n this._process(instead, index, true, cb)\n\n var below = gspref.concat(entries[i], remain)\n this._process(below, index, true, cb)\n }\n\n cb()\n}\n\nGlob.prototype._processSimple = function (prefix, index, cb) {\n // XXX review this. Shouldn't it be doing the mounting etc\n // before doing stat? kinda weird?\n var self = this\n this._stat(prefix, function (er, exists) {\n self._processSimple2(prefix, index, er, exists, cb)\n })\n}\nGlob.prototype._processSimple2 = function (prefix, index, er, exists, cb) {\n\n //console.error('ps2', prefix, exists)\n\n if (!this.matches[index])\n this.matches[index] = Object.create(null)\n\n // If it doesn't exist, then just mark the lack of results\n if (!exists)\n return cb()\n\n if (prefix && isAbsolute(prefix) && !this.nomount) {\n var trail = /[\\/\\\\]$/.test(prefix)\n if (prefix.charAt(0) === '/') {\n prefix = path.join(this.root, prefix)\n } else {\n prefix = path.resolve(this.root, prefix)\n if (trail)\n prefix += '/'\n }\n }\n\n if (process.platform === 'win32')\n prefix = prefix.replace(/\\\\/g, '/')\n\n // Mark this as a match\n this._emitMatch(index, prefix)\n cb()\n}\n\n// Returns either 'DIR', 'FILE', or false\nGlob.prototype._stat = function (f, cb) {\n var abs = this._makeAbs(f)\n var needDir = f.slice(-1) === '/'\n\n if (f.length > this.maxLength)\n return cb()\n\n if (!this.stat && ownProp(this.cache, abs)) {\n var c = this.cache[abs]\n\n if (Array.isArray(c))\n c = 'DIR'\n\n // It exists, but maybe not how we need it\n if (!needDir || c === 'DIR')\n return cb(null, c)\n\n if (needDir && c === 'FILE')\n return cb()\n\n // otherwise we have to stat, because maybe c=true\n // if we know it exists, but not what it is.\n }\n\n var exists\n var stat = this.statCache[abs]\n if (stat !== undefined) {\n if (stat === false)\n return cb(null, stat)\n else {\n var type = stat.isDirectory() ? 'DIR' : 'FILE'\n if (needDir && type === 'FILE')\n return cb()\n else\n return cb(null, type, stat)\n }\n }\n\n var self = this\n var statcb = inflight('stat\\0' + abs, lstatcb_)\n if (statcb)\n self.fs.lstat(abs, statcb)\n\n function lstatcb_ (er, lstat) {\n if (lstat && lstat.isSymbolicLink()) {\n // If it's a symlink, then treat it as the target, unless\n // the target does not exist, then treat it as a file.\n return self.fs.stat(abs, function (er, stat) {\n if (er)\n self._stat2(f, abs, null, lstat, cb)\n else\n self._stat2(f, abs, er, stat, cb)\n })\n } else {\n self._stat2(f, abs, er, lstat, cb)\n }\n }\n}\n\nGlob.prototype._stat2 = function (f, abs, er, stat, cb) {\n if (er && (er.code === 'ENOENT' || er.code === 'ENOTDIR')) {\n this.statCache[abs] = false\n return cb()\n }\n\n var needDir = f.slice(-1) === '/'\n this.statCache[abs] = stat\n\n if (abs.slice(-1) === '/' && stat && !stat.isDirectory())\n return cb(null, false, stat)\n\n var c = true\n if (stat)\n c = stat.isDirectory() ? 'DIR' : 'FILE'\n this.cache[abs] = this.cache[abs] || c\n\n if (needDir && c === 'FILE')\n return cb()\n\n return cb(null, c, stat)\n}\n","module.exports = globSync\nglobSync.GlobSync = GlobSync\n\nvar rp = require('fs.realpath')\nvar minimatch = require('minimatch')\nvar Minimatch = minimatch.Minimatch\nvar Glob = require('./glob.js').Glob\nvar util = require('util')\nvar path = require('path')\nvar assert = require('assert')\nvar isAbsolute = require('path').isAbsolute\nvar common = require('./common.js')\nvar setopts = common.setopts\nvar ownProp = common.ownProp\nvar childrenIgnored = common.childrenIgnored\nvar isIgnored = common.isIgnored\n\nfunction globSync (pattern, options) {\n if (typeof options === 'function' || arguments.length === 3)\n throw new TypeError('callback provided to sync glob\\n'+\n 'See: https://github.com/isaacs/node-glob/issues/167')\n\n return new GlobSync(pattern, options).found\n}\n\nfunction GlobSync (pattern, options) {\n if (!pattern)\n throw new Error('must provide pattern')\n\n if (typeof options === 'function' || arguments.length === 3)\n throw new TypeError('callback provided to sync glob\\n'+\n 'See: https://github.com/isaacs/node-glob/issues/167')\n\n if (!(this instanceof GlobSync))\n return new GlobSync(pattern, options)\n\n setopts(this, pattern, options)\n\n if (this.noprocess)\n return this\n\n var n = this.minimatch.set.length\n this.matches = new Array(n)\n for (var i = 0; i < n; i ++) {\n this._process(this.minimatch.set[i], i, false)\n }\n this._finish()\n}\n\nGlobSync.prototype._finish = function () {\n assert.ok(this instanceof GlobSync)\n if (this.realpath) {\n var self = this\n this.matches.forEach(function (matchset, index) {\n var set = self.matches[index] = Object.create(null)\n for (var p in matchset) {\n try {\n p = self._makeAbs(p)\n var real = rp.realpathSync(p, self.realpathCache)\n set[real] = true\n } catch (er) {\n if (er.syscall === 'stat')\n set[self._makeAbs(p)] = true\n else\n throw er\n }\n }\n })\n }\n common.finish(this)\n}\n\n\nGlobSync.prototype._process = function (pattern, index, inGlobStar) {\n assert.ok(this instanceof GlobSync)\n\n // Get the first [n] parts of pattern that are all strings.\n var n = 0\n while (typeof pattern[n] === 'string') {\n n ++\n }\n // now n is the index of the first one that is *not* a string.\n\n // See if there's anything else\n var prefix\n switch (n) {\n // if not, then this is rather simple\n case pattern.length:\n this._processSimple(pattern.join('/'), index)\n return\n\n case 0:\n // pattern *starts* with some non-trivial item.\n // going to readdir(cwd), but not include the prefix in matches.\n prefix = null\n break\n\n default:\n // pattern has some string bits in the front.\n // whatever it starts with, whether that's 'absolute' like /foo/bar,\n // or 'relative' like '../baz'\n prefix = pattern.slice(0, n).join('/')\n break\n }\n\n var remain = pattern.slice(n)\n\n // get the list of entries.\n var read\n if (prefix === null)\n read = '.'\n else if (isAbsolute(prefix) ||\n isAbsolute(pattern.map(function (p) {\n return typeof p === 'string' ? p : '[*]'\n }).join('/'))) {\n if (!prefix || !isAbsolute(prefix))\n prefix = '/' + prefix\n read = prefix\n } else\n read = prefix\n\n var abs = this._makeAbs(read)\n\n //if ignored, skip processing\n if (childrenIgnored(this, read))\n return\n\n var isGlobStar = remain[0] === minimatch.GLOBSTAR\n if (isGlobStar)\n this._processGlobStar(prefix, read, abs, remain, index, inGlobStar)\n else\n this._processReaddir(prefix, read, abs, remain, index, inGlobStar)\n}\n\n\nGlobSync.prototype._processReaddir = function (prefix, read, abs, remain, index, inGlobStar) {\n var entries = this._readdir(abs, inGlobStar)\n\n // if the abs isn't a dir, then nothing can match!\n if (!entries)\n return\n\n // It will only match dot entries if it starts with a dot, or if\n // dot is set. Stuff like @(.foo|.bar) isn't allowed.\n var pn = remain[0]\n var negate = !!this.minimatch.negate\n var rawGlob = pn._glob\n var dotOk = this.dot || rawGlob.charAt(0) === '.'\n\n var matchedEntries = []\n for (var i = 0; i < entries.length; i++) {\n var e = entries[i]\n if (e.charAt(0) !== '.' || dotOk) {\n var m\n if (negate && !prefix) {\n m = !e.match(pn)\n } else {\n m = e.match(pn)\n }\n if (m)\n matchedEntries.push(e)\n }\n }\n\n var len = matchedEntries.length\n // If there are no matched entries, then nothing matches.\n if (len === 0)\n return\n\n // if this is the last remaining pattern bit, then no need for\n // an additional stat *unless* the user has specified mark or\n // stat explicitly. We know they exist, since readdir returned\n // them.\n\n if (remain.length === 1 && !this.mark && !this.stat) {\n if (!this.matches[index])\n this.matches[index] = Object.create(null)\n\n for (var i = 0; i < len; i ++) {\n var e = matchedEntries[i]\n if (prefix) {\n if (prefix.slice(-1) !== '/')\n e = prefix + '/' + e\n else\n e = prefix + e\n }\n\n if (e.charAt(0) === '/' && !this.nomount) {\n e = path.join(this.root, e)\n }\n this._emitMatch(index, e)\n }\n // This was the last one, and no stats were needed\n return\n }\n\n // now test all matched entries as stand-ins for that part\n // of the pattern.\n remain.shift()\n for (var i = 0; i < len; i ++) {\n var e = matchedEntries[i]\n var newPattern\n if (prefix)\n newPattern = [prefix, e]\n else\n newPattern = [e]\n this._process(newPattern.concat(remain), index, inGlobStar)\n }\n}\n\n\nGlobSync.prototype._emitMatch = function (index, e) {\n if (isIgnored(this, e))\n return\n\n var abs = this._makeAbs(e)\n\n if (this.mark)\n e = this._mark(e)\n\n if (this.absolute) {\n e = abs\n }\n\n if (this.matches[index][e])\n return\n\n if (this.nodir) {\n var c = this.cache[abs]\n if (c === 'DIR' || Array.isArray(c))\n return\n }\n\n this.matches[index][e] = true\n\n if (this.stat)\n this._stat(e)\n}\n\n\nGlobSync.prototype._readdirInGlobStar = function (abs) {\n // follow all symlinked directories forever\n // just proceed as if this is a non-globstar situation\n if (this.follow)\n return this._readdir(abs, false)\n\n var entries\n var lstat\n var stat\n try {\n lstat = this.fs.lstatSync(abs)\n } catch (er) {\n if (er.code === 'ENOENT') {\n // lstat failed, doesn't exist\n return null\n }\n }\n\n var isSym = lstat && lstat.isSymbolicLink()\n this.symlinks[abs] = isSym\n\n // If it's not a symlink or a dir, then it's definitely a regular file.\n // don't bother doing a readdir in that case.\n if (!isSym && lstat && !lstat.isDirectory())\n this.cache[abs] = 'FILE'\n else\n entries = this._readdir(abs, false)\n\n return entries\n}\n\nGlobSync.prototype._readdir = function (abs, inGlobStar) {\n var entries\n\n if (inGlobStar && !ownProp(this.symlinks, abs))\n return this._readdirInGlobStar(abs)\n\n if (ownProp(this.cache, abs)) {\n var c = this.cache[abs]\n if (!c || c === 'FILE')\n return null\n\n if (Array.isArray(c))\n return c\n }\n\n try {\n return this._readdirEntries(abs, this.fs.readdirSync(abs))\n } catch (er) {\n this._readdirError(abs, er)\n return null\n }\n}\n\nGlobSync.prototype._readdirEntries = function (abs, entries) {\n // if we haven't asked to stat everything, then just\n // assume that everything in there exists, so we can avoid\n // having to stat it a second time.\n if (!this.mark && !this.stat) {\n for (var i = 0; i < entries.length; i ++) {\n var e = entries[i]\n if (abs === '/')\n e = abs + e\n else\n e = abs + '/' + e\n this.cache[e] = true\n }\n }\n\n this.cache[abs] = entries\n\n // mark and cache dir-ness\n return entries\n}\n\nGlobSync.prototype._readdirError = function (f, er) {\n // handle errors, and cache the information\n switch (er.code) {\n case 'ENOTSUP': // https://github.com/isaacs/node-glob/issues/205\n case 'ENOTDIR': // totally normal. means it *does* exist.\n var abs = this._makeAbs(f)\n this.cache[abs] = 'FILE'\n if (abs === this.cwdAbs) {\n var error = new Error(er.code + ' invalid cwd ' + this.cwd)\n error.path = this.cwd\n error.code = er.code\n throw error\n }\n break\n\n case 'ENOENT': // not terribly unusual\n case 'ELOOP':\n case 'ENAMETOOLONG':\n case 'UNKNOWN':\n this.cache[this._makeAbs(f)] = false\n break\n\n default: // some unusual error. Treat as failure.\n this.cache[this._makeAbs(f)] = false\n if (this.strict)\n throw er\n if (!this.silent)\n console.error('glob error', er)\n break\n }\n}\n\nGlobSync.prototype._processGlobStar = function (prefix, read, abs, remain, index, inGlobStar) {\n\n var entries = this._readdir(abs, inGlobStar)\n\n // no entries means not a dir, so it can never have matches\n // foo.txt/** doesn't match foo.txt\n if (!entries)\n return\n\n // test without the globstar, and with every child both below\n // and replacing the globstar.\n var remainWithoutGlobStar = remain.slice(1)\n var gspref = prefix ? [ prefix ] : []\n var noGlobStar = gspref.concat(remainWithoutGlobStar)\n\n // the noGlobStar pattern exits the inGlobStar state\n this._process(noGlobStar, index, false)\n\n var len = entries.length\n var isSym = this.symlinks[abs]\n\n // If it's a symlink, and we're in a globstar, then stop\n if (isSym && inGlobStar)\n return\n\n for (var i = 0; i < len; i++) {\n var e = entries[i]\n if (e.charAt(0) === '.' && !this.dot)\n continue\n\n // these two cases enter the inGlobStar state\n var instead = gspref.concat(entries[i], remainWithoutGlobStar)\n this._process(instead, index, true)\n\n var below = gspref.concat(entries[i], remain)\n this._process(below, index, true)\n }\n}\n\nGlobSync.prototype._processSimple = function (prefix, index) {\n // XXX review this. Shouldn't it be doing the mounting etc\n // before doing stat? kinda weird?\n var exists = this._stat(prefix)\n\n if (!this.matches[index])\n this.matches[index] = Object.create(null)\n\n // If it doesn't exist, then just mark the lack of results\n if (!exists)\n return\n\n if (prefix && isAbsolute(prefix) && !this.nomount) {\n var trail = /[\\/\\\\]$/.test(prefix)\n if (prefix.charAt(0) === '/') {\n prefix = path.join(this.root, prefix)\n } else {\n prefix = path.resolve(this.root, prefix)\n if (trail)\n prefix += '/'\n }\n }\n\n if (process.platform === 'win32')\n prefix = prefix.replace(/\\\\/g, '/')\n\n // Mark this as a match\n this._emitMatch(index, prefix)\n}\n\n// Returns either 'DIR', 'FILE', or false\nGlobSync.prototype._stat = function (f) {\n var abs = this._makeAbs(f)\n var needDir = f.slice(-1) === '/'\n\n if (f.length > this.maxLength)\n return false\n\n if (!this.stat && ownProp(this.cache, abs)) {\n var c = this.cache[abs]\n\n if (Array.isArray(c))\n c = 'DIR'\n\n // It exists, but maybe not how we need it\n if (!needDir || c === 'DIR')\n return c\n\n if (needDir && c === 'FILE')\n return false\n\n // otherwise we have to stat, because maybe c=true\n // if we know it exists, but not what it is.\n }\n\n var exists\n var stat = this.statCache[abs]\n if (!stat) {\n var lstat\n try {\n lstat = this.fs.lstatSync(abs)\n } catch (er) {\n if (er && (er.code === 'ENOENT' || er.code === 'ENOTDIR')) {\n this.statCache[abs] = false\n return false\n }\n }\n\n if (lstat && lstat.isSymbolicLink()) {\n try {\n stat = this.fs.statSync(abs)\n } catch (er) {\n stat = lstat\n }\n } else {\n stat = lstat\n }\n }\n\n this.statCache[abs] = stat\n\n var c = true\n if (stat)\n c = stat.isDirectory() ? 'DIR' : 'FILE'\n\n this.cache[abs] = this.cache[abs] || c\n\n if (needDir && c === 'FILE')\n return false\n\n return c\n}\n\nGlobSync.prototype._mark = function (p) {\n return common.mark(this, p)\n}\n\nGlobSync.prototype._makeAbs = function (f) {\n return common.makeAbs(this, f)\n}\n","const isWindows = typeof process === 'object' &&\n process &&\n process.platform === 'win32'\nmodule.exports = isWindows ? { sep: '\\\\' } : { sep: '/' }\n","const minimatch = module.exports = (p, pattern, options = {}) => {\n assertValidPattern(pattern)\n\n // shortcut: comments match nothing.\n if (!options.nocomment && pattern.charAt(0) === '#') {\n return false\n }\n\n return new Minimatch(pattern, options).match(p)\n}\n\nmodule.exports = minimatch\n\nconst path = require('./lib/path.js')\nminimatch.sep = path.sep\n\nconst GLOBSTAR = Symbol('globstar **')\nminimatch.GLOBSTAR = GLOBSTAR\nconst expand = require('brace-expansion')\n\nconst plTypes = {\n '!': { open: '(?:(?!(?:', close: '))[^/]*?)'},\n '?': { open: '(?:', close: ')?' },\n '+': { open: '(?:', close: ')+' },\n '*': { open: '(?:', close: ')*' },\n '@': { open: '(?:', close: ')' }\n}\n\n// any single thing other than /\n// don't need to escape / when using new RegExp()\nconst qmark = '[^/]'\n\n// * => any number of characters\nconst star = qmark + '*?'\n\n// ** when dots are allowed. Anything goes, except .. and .\n// not (^ or / followed by one or two dots followed by $ or /),\n// followed by anything, any number of times.\nconst twoStarDot = '(?:(?!(?:\\\\\\/|^)(?:\\\\.{1,2})($|\\\\\\/)).)*?'\n\n// not a ^ or / followed by a dot,\n// followed by anything, any number of times.\nconst twoStarNoDot = '(?:(?!(?:\\\\\\/|^)\\\\.).)*?'\n\n// \"abc\" -> { a:true, b:true, c:true }\nconst charSet = s => s.split('').reduce((set, c) => {\n set[c] = true\n return set\n}, {})\n\n// characters that need to be escaped in RegExp.\nconst reSpecials = charSet('().*{}+?[]^$\\\\!')\n\n// characters that indicate we have to add the pattern start\nconst addPatternStartSet = charSet('[.(')\n\n// normalizes slashes.\nconst slashSplit = /\\/+/\n\nminimatch.filter = (pattern, options = {}) =>\n (p, i, list) => minimatch(p, pattern, options)\n\nconst ext = (a, b = {}) => {\n const t = {}\n Object.keys(a).forEach(k => t[k] = a[k])\n Object.keys(b).forEach(k => t[k] = b[k])\n return t\n}\n\nminimatch.defaults = def => {\n if (!def || typeof def !== 'object' || !Object.keys(def).length) {\n return minimatch\n }\n\n const orig = minimatch\n\n const m = (p, pattern, options) => orig(p, pattern, ext(def, options))\n m.Minimatch = class Minimatch extends orig.Minimatch {\n constructor (pattern, options) {\n super(pattern, ext(def, options))\n }\n }\n m.Minimatch.defaults = options => orig.defaults(ext(def, options)).Minimatch\n m.filter = (pattern, options) => orig.filter(pattern, ext(def, options))\n m.defaults = options => orig.defaults(ext(def, options))\n m.makeRe = (pattern, options) => orig.makeRe(pattern, ext(def, options))\n m.braceExpand = (pattern, options) => orig.braceExpand(pattern, ext(def, options))\n m.match = (list, pattern, options) => orig.match(list, pattern, ext(def, options))\n\n return m\n}\n\n\n\n\n\n// Brace expansion:\n// a{b,c}d -> abd acd\n// a{b,}c -> abc ac\n// a{0..3}d -> a0d a1d a2d a3d\n// a{b,c{d,e}f}g -> abg acdfg acefg\n// a{b,c}d{e,f}g -> abdeg acdeg abdeg abdfg\n//\n// Invalid sets are not expanded.\n// a{2..}b -> a{2..}b\n// a{b}c -> a{b}c\nminimatch.braceExpand = (pattern, options) => braceExpand(pattern, options)\n\nconst braceExpand = (pattern, options = {}) => {\n assertValidPattern(pattern)\n\n // Thanks to Yeting Li for\n // improving this regexp to avoid a ReDOS vulnerability.\n if (options.nobrace || !/\\{(?:(?!\\{).)*\\}/.test(pattern)) {\n // shortcut. no need to expand.\n return [pattern]\n }\n\n return expand(pattern)\n}\n\nconst MAX_PATTERN_LENGTH = 1024 * 64\nconst assertValidPattern = pattern => {\n if (typeof pattern !== 'string') {\n throw new TypeError('invalid pattern')\n }\n\n if (pattern.length > MAX_PATTERN_LENGTH) {\n throw new TypeError('pattern is too long')\n }\n}\n\n// parse a component of the expanded set.\n// At this point, no pattern may contain \"/\" in it\n// so we're going to return a 2d array, where each entry is the full\n// pattern, split on '/', and then turned into a regular expression.\n// A regexp is made at the end which joins each array with an\n// escaped /, and another full one which joins each regexp with |.\n//\n// Following the lead of Bash 4.1, note that \"**\" only has special meaning\n// when it is the *only* thing in a path portion. Otherwise, any series\n// of * is equivalent to a single *. Globstar behavior is enabled by\n// default, and can be disabled by setting options.noglobstar.\nconst SUBPARSE = Symbol('subparse')\n\nminimatch.makeRe = (pattern, options) =>\n new Minimatch(pattern, options || {}).makeRe()\n\nminimatch.match = (list, pattern, options = {}) => {\n const mm = new Minimatch(pattern, options)\n list = list.filter(f => mm.match(f))\n if (mm.options.nonull && !list.length) {\n list.push(pattern)\n }\n return list\n}\n\n// replace stuff like \\* with *\nconst globUnescape = s => s.replace(/\\\\(.)/g, '$1')\nconst charUnescape = s => s.replace(/\\\\([^-\\]])/g, '$1')\nconst regExpEscape = s => s.replace(/[-[\\]{}()*+?.,\\\\^$|#\\s]/g, '\\\\$&')\nconst braExpEscape = s => s.replace(/[[\\]\\\\]/g, '\\\\$&')\n\nclass Minimatch {\n constructor (pattern, options) {\n assertValidPattern(pattern)\n\n if (!options) options = {}\n\n this.options = options\n this.set = []\n this.pattern = pattern\n this.windowsPathsNoEscape = !!options.windowsPathsNoEscape ||\n options.allowWindowsEscape === false\n if (this.windowsPathsNoEscape) {\n this.pattern = this.pattern.replace(/\\\\/g, '/')\n }\n this.regexp = null\n this.negate = false\n this.comment = false\n this.empty = false\n this.partial = !!options.partial\n\n // make the set of regexps etc.\n this.make()\n }\n\n debug () {}\n\n make () {\n const pattern = this.pattern\n const options = this.options\n\n // empty patterns and comments match nothing.\n if (!options.nocomment && pattern.charAt(0) === '#') {\n this.comment = true\n return\n }\n if (!pattern) {\n this.empty = true\n return\n }\n\n // step 1: figure out negation, etc.\n this.parseNegate()\n\n // step 2: expand braces\n let set = this.globSet = this.braceExpand()\n\n if (options.debug) this.debug = (...args) => console.error(...args)\n\n this.debug(this.pattern, set)\n\n // step 3: now we have a set, so turn each one into a series of path-portion\n // matching patterns.\n // These will be regexps, except in the case of \"**\", which is\n // set to the GLOBSTAR object for globstar behavior,\n // and will not contain any / characters\n set = this.globParts = set.map(s => s.split(slashSplit))\n\n this.debug(this.pattern, set)\n\n // glob --> regexps\n set = set.map((s, si, set) => s.map(this.parse, this))\n\n this.debug(this.pattern, set)\n\n // filter out everything that didn't compile properly.\n set = set.filter(s => s.indexOf(false) === -1)\n\n this.debug(this.pattern, set)\n\n this.set = set\n }\n\n parseNegate () {\n if (this.options.nonegate) return\n\n const pattern = this.pattern\n let negate = false\n let negateOffset = 0\n\n for (let i = 0; i < pattern.length && pattern.charAt(i) === '!'; i++) {\n negate = !negate\n negateOffset++\n }\n\n if (negateOffset) this.pattern = pattern.slice(negateOffset)\n this.negate = negate\n }\n\n // set partial to true to test if, for example,\n // \"/a/b\" matches the start of \"/*/b/*/d\"\n // Partial means, if you run out of file before you run\n // out of pattern, then that's fine, as long as all\n // the parts match.\n matchOne (file, pattern, partial) {\n var options = this.options\n\n this.debug('matchOne',\n { 'this': this, file: file, pattern: pattern })\n\n this.debug('matchOne', file.length, pattern.length)\n\n for (var fi = 0,\n pi = 0,\n fl = file.length,\n pl = pattern.length\n ; (fi < fl) && (pi < pl)\n ; fi++, pi++) {\n this.debug('matchOne loop')\n var p = pattern[pi]\n var f = file[fi]\n\n this.debug(pattern, p, f)\n\n // should be impossible.\n // some invalid regexp stuff in the set.\n /* istanbul ignore if */\n if (p === false) return false\n\n if (p === GLOBSTAR) {\n this.debug('GLOBSTAR', [pattern, p, f])\n\n // \"**\"\n // a/**/b/**/c would match the following:\n // a/b/x/y/z/c\n // a/x/y/z/b/c\n // a/b/x/b/x/c\n // a/b/c\n // To do this, take the rest of the pattern after\n // the **, and see if it would match the file remainder.\n // If so, return success.\n // If not, the ** \"swallows\" a segment, and try again.\n // This is recursively awful.\n //\n // a/**/b/**/c matching a/b/x/y/z/c\n // - a matches a\n // - doublestar\n // - matchOne(b/x/y/z/c, b/**/c)\n // - b matches b\n // - doublestar\n // - matchOne(x/y/z/c, c) -> no\n // - matchOne(y/z/c, c) -> no\n // - matchOne(z/c, c) -> no\n // - matchOne(c, c) yes, hit\n var fr = fi\n var pr = pi + 1\n if (pr === pl) {\n this.debug('** at the end')\n // a ** at the end will just swallow the rest.\n // We have found a match.\n // however, it will not swallow /.x, unless\n // options.dot is set.\n // . and .. are *never* matched by **, for explosively\n // exponential reasons.\n for (; fi < fl; fi++) {\n if (file[fi] === '.' || file[fi] === '..' ||\n (!options.dot && file[fi].charAt(0) === '.')) return false\n }\n return true\n }\n\n // ok, let's see if we can swallow whatever we can.\n while (fr < fl) {\n var swallowee = file[fr]\n\n this.debug('\\nglobstar while', file, fr, pattern, pr, swallowee)\n\n // XXX remove this slice. Just pass the start index.\n if (this.matchOne(file.slice(fr), pattern.slice(pr), partial)) {\n this.debug('globstar found match!', fr, fl, swallowee)\n // found a match.\n return true\n } else {\n // can't swallow \".\" or \"..\" ever.\n // can only swallow \".foo\" when explicitly asked.\n if (swallowee === '.' || swallowee === '..' ||\n (!options.dot && swallowee.charAt(0) === '.')) {\n this.debug('dot detected!', file, fr, pattern, pr)\n break\n }\n\n // ** swallows a segment, and continue.\n this.debug('globstar swallow a segment, and continue')\n fr++\n }\n }\n\n // no match was found.\n // However, in partial mode, we can't say this is necessarily over.\n // If there's more *pattern* left, then\n /* istanbul ignore if */\n if (partial) {\n // ran out of file\n this.debug('\\n>>> no match, partial?', file, fr, pattern, pr)\n if (fr === fl) return true\n }\n return false\n }\n\n // something other than **\n // non-magic patterns just have to match exactly\n // patterns with magic have been turned into regexps.\n var hit\n if (typeof p === 'string') {\n hit = f === p\n this.debug('string match', p, f, hit)\n } else {\n hit = f.match(p)\n this.debug('pattern match', p, f, hit)\n }\n\n if (!hit) return false\n }\n\n // Note: ending in / means that we'll get a final \"\"\n // at the end of the pattern. This can only match a\n // corresponding \"\" at the end of the file.\n // If the file ends in /, then it can only match a\n // a pattern that ends in /, unless the pattern just\n // doesn't have any more for it. But, a/b/ should *not*\n // match \"a/b/*\", even though \"\" matches against the\n // [^/]*? pattern, except in partial mode, where it might\n // simply not be reached yet.\n // However, a/b/ should still satisfy a/*\n\n // now either we fell off the end of the pattern, or we're done.\n if (fi === fl && pi === pl) {\n // ran out of pattern and filename at the same time.\n // an exact hit!\n return true\n } else if (fi === fl) {\n // ran out of file, but still had pattern left.\n // this is ok if we're doing the match as part of\n // a glob fs traversal.\n return partial\n } else /* istanbul ignore else */ if (pi === pl) {\n // ran out of pattern, still have file left.\n // this is only acceptable if we're on the very last\n // empty segment of a file with a trailing slash.\n // a/* should match a/b/\n return (fi === fl - 1) && (file[fi] === '')\n }\n\n // should be unreachable.\n /* istanbul ignore next */\n throw new Error('wtf?')\n }\n\n braceExpand () {\n return braceExpand(this.pattern, this.options)\n }\n\n parse (pattern, isSub) {\n assertValidPattern(pattern)\n\n const options = this.options\n\n // shortcuts\n if (pattern === '**') {\n if (!options.noglobstar)\n return GLOBSTAR\n else\n pattern = '*'\n }\n if (pattern === '') return ''\n\n let re = ''\n let hasMagic = false\n let escaping = false\n // ? => one single character\n const patternListStack = []\n const negativeLists = []\n let stateChar\n let inClass = false\n let reClassStart = -1\n let classStart = -1\n let cs\n let pl\n let sp\n // . and .. never match anything that doesn't start with .,\n // even when options.dot is set. However, if the pattern\n // starts with ., then traversal patterns can match.\n let dotTravAllowed = pattern.charAt(0) === '.'\n let dotFileAllowed = options.dot || dotTravAllowed\n const patternStart = () =>\n dotTravAllowed\n ? ''\n : dotFileAllowed\n ? '(?!(?:^|\\\\/)\\\\.{1,2}(?:$|\\\\/))'\n : '(?!\\\\.)'\n const subPatternStart = (p) =>\n p.charAt(0) === '.'\n ? ''\n : options.dot\n ? '(?!(?:^|\\\\/)\\\\.{1,2}(?:$|\\\\/))'\n : '(?!\\\\.)'\n\n\n const clearStateChar = () => {\n if (stateChar) {\n // we had some state-tracking character\n // that wasn't consumed by this pass.\n switch (stateChar) {\n case '*':\n re += star\n hasMagic = true\n break\n case '?':\n re += qmark\n hasMagic = true\n break\n default:\n re += '\\\\' + stateChar\n break\n }\n this.debug('clearStateChar %j %j', stateChar, re)\n stateChar = false\n }\n }\n\n for (let i = 0, c; (i < pattern.length) && (c = pattern.charAt(i)); i++) {\n this.debug('%s\\t%s %s %j', pattern, i, re, c)\n\n // skip over any that are escaped.\n if (escaping) {\n /* istanbul ignore next - completely not allowed, even escaped. */\n if (c === '/') {\n return false\n }\n\n if (reSpecials[c]) {\n re += '\\\\'\n }\n re += c\n escaping = false\n continue\n }\n\n switch (c) {\n /* istanbul ignore next */\n case '/': {\n // Should already be path-split by now.\n return false\n }\n\n case '\\\\':\n if (inClass && pattern.charAt(i + 1) === '-') {\n re += c\n continue\n }\n\n clearStateChar()\n escaping = true\n continue\n\n // the various stateChar values\n // for the \"extglob\" stuff.\n case '?':\n case '*':\n case '+':\n case '@':\n case '!':\n this.debug('%s\\t%s %s %j <-- stateChar', pattern, i, re, c)\n\n // all of those are literals inside a class, except that\n // the glob [!a] means [^a] in regexp\n if (inClass) {\n this.debug(' in class')\n if (c === '!' && i === classStart + 1) c = '^'\n re += c\n continue\n }\n\n // if we already have a stateChar, then it means\n // that there was something like ** or +? in there.\n // Handle the stateChar, then proceed with this one.\n this.debug('call clearStateChar %j', stateChar)\n clearStateChar()\n stateChar = c\n // if extglob is disabled, then +(asdf|foo) isn't a thing.\n // just clear the statechar *now*, rather than even diving into\n // the patternList stuff.\n if (options.noext) clearStateChar()\n continue\n\n case '(': {\n if (inClass) {\n re += '('\n continue\n }\n\n if (!stateChar) {\n re += '\\\\('\n continue\n }\n\n const plEntry = {\n type: stateChar,\n start: i - 1,\n reStart: re.length,\n open: plTypes[stateChar].open,\n close: plTypes[stateChar].close,\n }\n this.debug(this.pattern, '\\t', plEntry)\n patternListStack.push(plEntry)\n // negation is (?:(?!(?:js)(?:))[^/]*)\n re += plEntry.open\n // next entry starts with a dot maybe?\n if (plEntry.start === 0 && plEntry.type !== '!') {\n dotTravAllowed = true\n re += subPatternStart(pattern.slice(i + 1))\n }\n this.debug('plType %j %j', stateChar, re)\n stateChar = false\n continue\n }\n\n case ')': {\n const plEntry = patternListStack[patternListStack.length - 1]\n if (inClass || !plEntry) {\n re += '\\\\)'\n continue\n }\n patternListStack.pop()\n\n // closing an extglob\n clearStateChar()\n hasMagic = true\n pl = plEntry\n // negation is (?:(?!js)[^/]*)\n // The others are (?:)\n re += pl.close\n if (pl.type === '!') {\n negativeLists.push(Object.assign(pl, { reEnd: re.length }))\n }\n continue\n }\n\n case '|': {\n const plEntry = patternListStack[patternListStack.length - 1]\n if (inClass || !plEntry) {\n re += '\\\\|'\n continue\n }\n\n clearStateChar()\n re += '|'\n // next subpattern can start with a dot?\n if (plEntry.start === 0 && plEntry.type !== '!') {\n dotTravAllowed = true\n re += subPatternStart(pattern.slice(i + 1))\n }\n continue\n }\n\n // these are mostly the same in regexp and glob\n case '[':\n // swallow any state-tracking char before the [\n clearStateChar()\n\n if (inClass) {\n re += '\\\\' + c\n continue\n }\n\n inClass = true\n classStart = i\n reClassStart = re.length\n re += c\n continue\n\n case ']':\n // a right bracket shall lose its special\n // meaning and represent itself in\n // a bracket expression if it occurs\n // first in the list. -- POSIX.2 2.8.3.2\n if (i === classStart + 1 || !inClass) {\n re += '\\\\' + c\n continue\n }\n\n // split where the last [ was, make sure we don't have\n // an invalid re. if so, re-walk the contents of the\n // would-be class to re-translate any characters that\n // were passed through as-is\n // TODO: It would probably be faster to determine this\n // without a try/catch and a new RegExp, but it's tricky\n // to do safely. For now, this is safe and works.\n cs = pattern.substring(classStart + 1, i)\n try {\n RegExp('[' + braExpEscape(charUnescape(cs)) + ']')\n // looks good, finish up the class.\n re += c\n } catch (er) {\n // out of order ranges in JS are errors, but in glob syntax,\n // they're just a range that matches nothing.\n re = re.substring(0, reClassStart) + '(?:$.)' // match nothing ever\n }\n hasMagic = true\n inClass = false\n continue\n\n default:\n // swallow any state char that wasn't consumed\n clearStateChar()\n\n if (reSpecials[c] && !(c === '^' && inClass)) {\n re += '\\\\'\n }\n\n re += c\n break\n\n } // switch\n } // for\n\n // handle the case where we left a class open.\n // \"[abc\" is valid, equivalent to \"\\[abc\"\n if (inClass) {\n // split where the last [ was, and escape it\n // this is a huge pita. We now have to re-walk\n // the contents of the would-be class to re-translate\n // any characters that were passed through as-is\n cs = pattern.slice(classStart + 1)\n sp = this.parse(cs, SUBPARSE)\n re = re.substring(0, reClassStart) + '\\\\[' + sp[0]\n hasMagic = hasMagic || sp[1]\n }\n\n // handle the case where we had a +( thing at the *end*\n // of the pattern.\n // each pattern list stack adds 3 chars, and we need to go through\n // and escape any | chars that were passed through as-is for the regexp.\n // Go through and escape them, taking care not to double-escape any\n // | chars that were already escaped.\n for (pl = patternListStack.pop(); pl; pl = patternListStack.pop()) {\n let tail\n tail = re.slice(pl.reStart + pl.open.length)\n this.debug('setting tail', re, pl)\n // maybe some even number of \\, then maybe 1 \\, followed by a |\n tail = tail.replace(/((?:\\\\{2}){0,64})(\\\\?)\\|/g, (_, $1, $2) => {\n /* istanbul ignore else - should already be done */\n if (!$2) {\n // the | isn't already escaped, so escape it.\n $2 = '\\\\'\n }\n\n // need to escape all those slashes *again*, without escaping the\n // one that we need for escaping the | character. As it works out,\n // escaping an even number of slashes can be done by simply repeating\n // it exactly after itself. That's why this trick works.\n //\n // I am sorry that you have to see this.\n return $1 + $1 + $2 + '|'\n })\n\n this.debug('tail=%j\\n %s', tail, tail, pl, re)\n const t = pl.type === '*' ? star\n : pl.type === '?' ? qmark\n : '\\\\' + pl.type\n\n hasMagic = true\n re = re.slice(0, pl.reStart) + t + '\\\\(' + tail\n }\n\n // handle trailing things that only matter at the very end.\n clearStateChar()\n if (escaping) {\n // trailing \\\\\n re += '\\\\\\\\'\n }\n\n // only need to apply the nodot start if the re starts with\n // something that could conceivably capture a dot\n const addPatternStart = addPatternStartSet[re.charAt(0)]\n\n // Hack to work around lack of negative lookbehind in JS\n // A pattern like: *.!(x).!(y|z) needs to ensure that a name\n // like 'a.xyz.yz' doesn't match. So, the first negative\n // lookahead, has to look ALL the way ahead, to the end of\n // the pattern.\n for (let n = negativeLists.length - 1; n > -1; n--) {\n const nl = negativeLists[n]\n\n const nlBefore = re.slice(0, nl.reStart)\n const nlFirst = re.slice(nl.reStart, nl.reEnd - 8)\n let nlAfter = re.slice(nl.reEnd)\n const nlLast = re.slice(nl.reEnd - 8, nl.reEnd) + nlAfter\n\n // Handle nested stuff like *(*.js|!(*.json)), where open parens\n // mean that we should *not* include the ) in the bit that is considered\n // \"after\" the negated section.\n const closeParensBefore = nlBefore.split(')').length\n const openParensBefore = nlBefore.split('(').length - closeParensBefore\n let cleanAfter = nlAfter\n for (let i = 0; i < openParensBefore; i++) {\n cleanAfter = cleanAfter.replace(/\\)[+*?]?/, '')\n }\n nlAfter = cleanAfter\n\n const dollar = nlAfter === '' && isSub !== SUBPARSE ? '(?:$|\\\\/)' : ''\n\n re = nlBefore + nlFirst + nlAfter + dollar + nlLast\n }\n\n // if the re is not \"\" at this point, then we need to make sure\n // it doesn't match against an empty path part.\n // Otherwise a/* will match a/, which it should not.\n if (re !== '' && hasMagic) {\n re = '(?=.)' + re\n }\n\n if (addPatternStart) {\n re = patternStart() + re\n }\n\n // parsing just a piece of a larger pattern.\n if (isSub === SUBPARSE) {\n return [re, hasMagic]\n }\n\n // if it's nocase, and the lcase/uppercase don't match, it's magic\n if (options.nocase && !hasMagic) {\n hasMagic = pattern.toUpperCase() !== pattern.toLowerCase()\n }\n\n // skip the regexp for non-magical patterns\n // unescape anything in it, though, so that it'll be\n // an exact match against a file etc.\n if (!hasMagic) {\n return globUnescape(pattern)\n }\n\n const flags = options.nocase ? 'i' : ''\n try {\n return Object.assign(new RegExp('^' + re + '$', flags), {\n _glob: pattern,\n _src: re,\n })\n } catch (er) /* istanbul ignore next - should be impossible */ {\n // If it was an invalid regular expression, then it can't match\n // anything. This trick looks for a character after the end of\n // the string, which is of course impossible, except in multi-line\n // mode, but it's not a /m regex.\n return new RegExp('$.')\n }\n }\n\n makeRe () {\n if (this.regexp || this.regexp === false) return this.regexp\n\n // at this point, this.set is a 2d array of partial\n // pattern strings, or \"**\".\n //\n // It's better to use .match(). This function shouldn't\n // be used, really, but it's pretty convenient sometimes,\n // when you just want to work with a regex.\n const set = this.set\n\n if (!set.length) {\n this.regexp = false\n return this.regexp\n }\n const options = this.options\n\n const twoStar = options.noglobstar ? star\n : options.dot ? twoStarDot\n : twoStarNoDot\n const flags = options.nocase ? 'i' : ''\n\n // coalesce globstars and regexpify non-globstar patterns\n // if it's the only item, then we just do one twoStar\n // if it's the first, and there are more, prepend (\\/|twoStar\\/)? to next\n // if it's the last, append (\\/twoStar|) to previous\n // if it's in the middle, append (\\/|\\/twoStar\\/) to previous\n // then filter out GLOBSTAR symbols\n let re = set.map(pattern => {\n pattern = pattern.map(p =>\n typeof p === 'string' ? regExpEscape(p)\n : p === GLOBSTAR ? GLOBSTAR\n : p._src\n ).reduce((set, p) => {\n if (!(set[set.length - 1] === GLOBSTAR && p === GLOBSTAR)) {\n set.push(p)\n }\n return set\n }, [])\n pattern.forEach((p, i) => {\n if (p !== GLOBSTAR || pattern[i-1] === GLOBSTAR) {\n return\n }\n if (i === 0) {\n if (pattern.length > 1) {\n pattern[i+1] = '(?:\\\\\\/|' + twoStar + '\\\\\\/)?' + pattern[i+1]\n } else {\n pattern[i] = twoStar\n }\n } else if (i === pattern.length - 1) {\n pattern[i-1] += '(?:\\\\\\/|' + twoStar + ')?'\n } else {\n pattern[i-1] += '(?:\\\\\\/|\\\\\\/' + twoStar + '\\\\\\/)' + pattern[i+1]\n pattern[i+1] = GLOBSTAR\n }\n })\n return pattern.filter(p => p !== GLOBSTAR).join('/')\n }).join('|')\n\n // must match entire pattern\n // ending in a * or ** will make it less strict.\n re = '^(?:' + re + ')$'\n\n // can match anything, as long as it's not this.\n if (this.negate) re = '^(?!' + re + ').*$'\n\n try {\n this.regexp = new RegExp(re, flags)\n } catch (ex) /* istanbul ignore next - should be impossible */ {\n this.regexp = false\n }\n return this.regexp\n }\n\n match (f, partial = this.partial) {\n this.debug('match', f, this.pattern)\n // short-circuit in the case of busted things.\n // comments, etc.\n if (this.comment) return false\n if (this.empty) return f === ''\n\n if (f === '/' && partial) return true\n\n const options = this.options\n\n // windows: need to use /, not \\\n if (path.sep !== '/') {\n f = f.split(path.sep).join('/')\n }\n\n // treat the test path as a set of pathparts.\n f = f.split(slashSplit)\n this.debug(this.pattern, 'split', f)\n\n // just ONE of the pattern sets in this.set needs to match\n // in order for it to be valid. If negating, then just one\n // match means that we have failed.\n // Either way, return on the first hit.\n\n const set = this.set\n this.debug(this.pattern, 'set', set)\n\n // Find the basename of the path by looking for the last non-empty segment\n let filename\n for (let i = f.length - 1; i >= 0; i--) {\n filename = f[i]\n if (filename) break\n }\n\n for (let i = 0; i < set.length; i++) {\n const pattern = set[i]\n let file = f\n if (options.matchBase && pattern.length === 1) {\n file = [filename]\n }\n const hit = this.matchOne(file, pattern, partial)\n if (hit) {\n if (options.flipNegate) return true\n return !this.negate\n }\n }\n\n // didn't get any hits. this is success if it's a negative\n // pattern, failure otherwise.\n if (options.flipNegate) return false\n return this.negate\n }\n\n static defaults (def) {\n return minimatch.defaults(def).Minimatch\n }\n}\n\nminimatch.Minimatch = Minimatch\n","/**\n * Archiver Vending\n *\n * @ignore\n * @license [MIT]{@link https://github.com/archiverjs/node-archiver/blob/master/LICENSE}\n * @copyright (c) 2012-2014 Chris Talkington, contributors.\n */\nvar Archiver = require('./lib/core');\n\nvar formats = {};\n\n/**\n * Dispenses a new Archiver instance.\n *\n * @constructor\n * @param {String} format The archive format to use.\n * @param {Object} options See [Archiver]{@link Archiver}\n * @return {Archiver}\n */\nvar vending = function(format, options) {\n return vending.create(format, options);\n};\n\n/**\n * Creates a new Archiver instance.\n *\n * @param {String} format The archive format to use.\n * @param {Object} options See [Archiver]{@link Archiver}\n * @return {Archiver}\n */\nvending.create = function(format, options) {\n if (formats[format]) {\n var instance = new Archiver(format, options);\n instance.setFormat(format);\n instance.setModule(new formats[format](options));\n\n return instance;\n } else {\n throw new Error('create(' + format + '): format not registered');\n }\n};\n\n/**\n * Registers a format for use with archiver.\n *\n * @param {String} format The name of the format.\n * @param {Function} module The function for archiver to interact with.\n * @return void\n */\nvending.registerFormat = function(format, module) {\n if (formats[format]) {\n throw new Error('register(' + format + '): format already registered');\n }\n\n if (typeof module !== 'function') {\n throw new Error('register(' + format + '): format module invalid');\n }\n\n if (typeof module.prototype.append !== 'function' || typeof module.prototype.finalize !== 'function') {\n throw new Error('register(' + format + '): format module missing methods');\n }\n\n formats[format] = module;\n};\n\n/**\n * Check if the format is already registered.\n * \n * @param {String} format the name of the format.\n * @return boolean\n */\nvending.isRegisteredFormat = function (format) {\n if (formats[format]) {\n return true;\n }\n \n return false;\n};\n\nvending.registerFormat('zip', require('./lib/plugins/zip'));\nvending.registerFormat('tar', require('./lib/plugins/tar'));\nvending.registerFormat('json', require('./lib/plugins/json'));\n\nmodule.exports = vending;","/**\n * Archiver Core\n *\n * @ignore\n * @license [MIT]{@link https://github.com/archiverjs/node-archiver/blob/master/LICENSE}\n * @copyright (c) 2012-2014 Chris Talkington, contributors.\n */\nvar fs = require('fs');\nvar glob = require('readdir-glob');\nvar async = require('async');\nvar path = require('path');\nvar util = require('archiver-utils');\n\nvar inherits = require('util').inherits;\nvar ArchiverError = require('./error');\nvar Transform = require('readable-stream').Transform;\n\nvar win32 = process.platform === 'win32';\n\n/**\n * @constructor\n * @param {String} format The archive format to use.\n * @param {(CoreOptions|TransformOptions)} options See also {@link ZipOptions} and {@link TarOptions}.\n */\nvar Archiver = function(format, options) {\n if (!(this instanceof Archiver)) {\n return new Archiver(format, options);\n }\n\n if (typeof format !== 'string') {\n options = format;\n format = 'zip';\n }\n\n options = this.options = util.defaults(options, {\n highWaterMark: 1024 * 1024,\n statConcurrency: 4\n });\n\n Transform.call(this, options);\n\n this._format = false;\n this._module = false;\n this._pending = 0;\n this._pointer = 0;\n\n this._entriesCount = 0;\n this._entriesProcessedCount = 0;\n this._fsEntriesTotalBytes = 0;\n this._fsEntriesProcessedBytes = 0;\n\n this._queue = async.queue(this._onQueueTask.bind(this), 1);\n this._queue.drain(this._onQueueDrain.bind(this));\n\n this._statQueue = async.queue(this._onStatQueueTask.bind(this), options.statConcurrency);\n this._statQueue.drain(this._onQueueDrain.bind(this));\n\n this._state = {\n aborted: false,\n finalize: false,\n finalizing: false,\n finalized: false,\n modulePiped: false\n };\n\n this._streams = [];\n};\n\ninherits(Archiver, Transform);\n\n/**\n * Internal logic for `abort`.\n *\n * @private\n * @return void\n */\nArchiver.prototype._abort = function() {\n this._state.aborted = true;\n this._queue.kill();\n this._statQueue.kill();\n\n if (this._queue.idle()) {\n this._shutdown();\n }\n};\n\n/**\n * Internal helper for appending files.\n *\n * @private\n * @param {String} filepath The source filepath.\n * @param {EntryData} data The entry data.\n * @return void\n */\nArchiver.prototype._append = function(filepath, data) {\n data = data || {};\n\n var task = {\n source: null,\n filepath: filepath\n };\n\n if (!data.name) {\n data.name = filepath;\n }\n\n data.sourcePath = filepath;\n task.data = data;\n this._entriesCount++;\n\n if (data.stats && data.stats instanceof fs.Stats) {\n task = this._updateQueueTaskWithStats(task, data.stats);\n if (task) {\n if (data.stats.size) {\n this._fsEntriesTotalBytes += data.stats.size;\n }\n\n this._queue.push(task);\n }\n } else {\n this._statQueue.push(task);\n }\n};\n\n/**\n * Internal logic for `finalize`.\n *\n * @private\n * @return void\n */\nArchiver.prototype._finalize = function() {\n if (this._state.finalizing || this._state.finalized || this._state.aborted) {\n return;\n }\n\n this._state.finalizing = true;\n\n this._moduleFinalize();\n\n this._state.finalizing = false;\n this._state.finalized = true;\n};\n\n/**\n * Checks the various state variables to determine if we can `finalize`.\n *\n * @private\n * @return {Boolean}\n */\nArchiver.prototype._maybeFinalize = function() {\n if (this._state.finalizing || this._state.finalized || this._state.aborted) {\n return false;\n }\n\n if (this._state.finalize && this._pending === 0 && this._queue.idle() && this._statQueue.idle()) {\n this._finalize();\n return true;\n }\n\n return false;\n};\n\n/**\n * Appends an entry to the module.\n *\n * @private\n * @fires Archiver#entry\n * @param {(Buffer|Stream)} source\n * @param {EntryData} data\n * @param {Function} callback\n * @return void\n */\nArchiver.prototype._moduleAppend = function(source, data, callback) {\n if (this._state.aborted) {\n callback();\n return;\n }\n\n this._module.append(source, data, function(err) {\n this._task = null;\n\n if (this._state.aborted) {\n this._shutdown();\n return;\n }\n\n if (err) {\n this.emit('error', err);\n setImmediate(callback);\n return;\n }\n\n /**\n * Fires when the entry's input has been processed and appended to the archive.\n *\n * @event Archiver#entry\n * @type {EntryData}\n */\n this.emit('entry', data);\n this._entriesProcessedCount++;\n\n if (data.stats && data.stats.size) {\n this._fsEntriesProcessedBytes += data.stats.size;\n }\n\n /**\n * @event Archiver#progress\n * @type {ProgressData}\n */\n this.emit('progress', {\n entries: {\n total: this._entriesCount,\n processed: this._entriesProcessedCount\n },\n fs: {\n totalBytes: this._fsEntriesTotalBytes,\n processedBytes: this._fsEntriesProcessedBytes\n }\n });\n\n setImmediate(callback);\n }.bind(this));\n};\n\n/**\n * Finalizes the module.\n *\n * @private\n * @return void\n */\nArchiver.prototype._moduleFinalize = function() {\n if (typeof this._module.finalize === 'function') {\n this._module.finalize();\n } else if (typeof this._module.end === 'function') {\n this._module.end();\n } else {\n this.emit('error', new ArchiverError('NOENDMETHOD'));\n }\n};\n\n/**\n * Pipes the module to our internal stream with error bubbling.\n *\n * @private\n * @return void\n */\nArchiver.prototype._modulePipe = function() {\n this._module.on('error', this._onModuleError.bind(this));\n this._module.pipe(this);\n this._state.modulePiped = true;\n};\n\n/**\n * Determines if the current module supports a defined feature.\n *\n * @private\n * @param {String} key\n * @return {Boolean}\n */\nArchiver.prototype._moduleSupports = function(key) {\n if (!this._module.supports || !this._module.supports[key]) {\n return false;\n }\n\n return this._module.supports[key];\n};\n\n/**\n * Unpipes the module from our internal stream.\n *\n * @private\n * @return void\n */\nArchiver.prototype._moduleUnpipe = function() {\n this._module.unpipe(this);\n this._state.modulePiped = false;\n};\n\n/**\n * Normalizes entry data with fallbacks for key properties.\n *\n * @private\n * @param {Object} data\n * @param {fs.Stats} stats\n * @return {Object}\n */\nArchiver.prototype._normalizeEntryData = function(data, stats) {\n data = util.defaults(data, {\n type: 'file',\n name: null,\n date: null,\n mode: null,\n prefix: null,\n sourcePath: null,\n stats: false\n });\n\n if (stats && data.stats === false) {\n data.stats = stats;\n }\n\n var isDir = data.type === 'directory';\n\n if (data.name) {\n if (typeof data.prefix === 'string' && '' !== data.prefix) {\n data.name = data.prefix + '/' + data.name;\n data.prefix = null;\n }\n\n data.name = util.sanitizePath(data.name);\n\n if (data.type !== 'symlink' && data.name.slice(-1) === '/') {\n isDir = true;\n data.type = 'directory';\n } else if (isDir) {\n data.name += '/';\n }\n }\n\n // 511 === 0777; 493 === 0755; 438 === 0666; 420 === 0644\n if (typeof data.mode === 'number') {\n if (win32) {\n data.mode &= 511;\n } else {\n data.mode &= 4095\n }\n } else if (data.stats && data.mode === null) {\n if (win32) {\n data.mode = data.stats.mode & 511;\n } else {\n data.mode = data.stats.mode & 4095;\n }\n\n // stat isn't reliable on windows; force 0755 for dir\n if (win32 && isDir) {\n data.mode = 493;\n }\n } else if (data.mode === null) {\n data.mode = isDir ? 493 : 420;\n }\n\n if (data.stats && data.date === null) {\n data.date = data.stats.mtime;\n } else {\n data.date = util.dateify(data.date);\n }\n\n return data;\n};\n\n/**\n * Error listener that re-emits error on to our internal stream.\n *\n * @private\n * @param {Error} err\n * @return void\n */\nArchiver.prototype._onModuleError = function(err) {\n /**\n * @event Archiver#error\n * @type {ErrorData}\n */\n this.emit('error', err);\n};\n\n/**\n * Checks the various state variables after queue has drained to determine if\n * we need to `finalize`.\n *\n * @private\n * @return void\n */\nArchiver.prototype._onQueueDrain = function() {\n if (this._state.finalizing || this._state.finalized || this._state.aborted) {\n return;\n }\n\n if (this._state.finalize && this._pending === 0 && this._queue.idle() && this._statQueue.idle()) {\n this._finalize();\n }\n};\n\n/**\n * Appends each queue task to the module.\n *\n * @private\n * @param {Object} task\n * @param {Function} callback\n * @return void\n */\nArchiver.prototype._onQueueTask = function(task, callback) {\n var fullCallback = () => {\n if(task.data.callback) {\n task.data.callback();\n }\n callback();\n }\n\n if (this._state.finalizing || this._state.finalized || this._state.aborted) {\n fullCallback();\n return;\n }\n\n this._task = task;\n this._moduleAppend(task.source, task.data, fullCallback);\n};\n\n/**\n * Performs a file stat and reinjects the task back into the queue.\n *\n * @private\n * @param {Object} task\n * @param {Function} callback\n * @return void\n */\nArchiver.prototype._onStatQueueTask = function(task, callback) {\n if (this._state.finalizing || this._state.finalized || this._state.aborted) {\n callback();\n return;\n }\n\n fs.lstat(task.filepath, function(err, stats) {\n if (this._state.aborted) {\n setImmediate(callback);\n return;\n }\n\n if (err) {\n this._entriesCount--;\n\n /**\n * @event Archiver#warning\n * @type {ErrorData}\n */\n this.emit('warning', err);\n setImmediate(callback);\n return;\n }\n\n task = this._updateQueueTaskWithStats(task, stats);\n\n if (task) {\n if (stats.size) {\n this._fsEntriesTotalBytes += stats.size;\n }\n\n this._queue.push(task);\n }\n\n setImmediate(callback);\n }.bind(this));\n};\n\n/**\n * Unpipes the module and ends our internal stream.\n *\n * @private\n * @return void\n */\nArchiver.prototype._shutdown = function() {\n this._moduleUnpipe();\n this.end();\n};\n\n/**\n * Tracks the bytes emitted by our internal stream.\n *\n * @private\n * @param {Buffer} chunk\n * @param {String} encoding\n * @param {Function} callback\n * @return void\n */\nArchiver.prototype._transform = function(chunk, encoding, callback) {\n if (chunk) {\n this._pointer += chunk.length;\n }\n\n callback(null, chunk);\n};\n\n/**\n * Updates and normalizes a queue task using stats data.\n *\n * @private\n * @param {Object} task\n * @param {fs.Stats} stats\n * @return {Object}\n */\nArchiver.prototype._updateQueueTaskWithStats = function(task, stats) {\n if (stats.isFile()) {\n task.data.type = 'file';\n task.data.sourceType = 'stream';\n task.source = util.lazyReadStream(task.filepath);\n } else if (stats.isDirectory() && this._moduleSupports('directory')) {\n task.data.name = util.trailingSlashIt(task.data.name);\n task.data.type = 'directory';\n task.data.sourcePath = util.trailingSlashIt(task.filepath);\n task.data.sourceType = 'buffer';\n task.source = Buffer.concat([]);\n } else if (stats.isSymbolicLink() && this._moduleSupports('symlink')) {\n var linkPath = fs.readlinkSync(task.filepath);\n var dirName = path.dirname(task.filepath);\n task.data.type = 'symlink';\n task.data.linkname = path.relative(dirName, path.resolve(dirName, linkPath));\n task.data.sourceType = 'buffer';\n task.source = Buffer.concat([]);\n } else {\n if (stats.isDirectory()) {\n this.emit('warning', new ArchiverError('DIRECTORYNOTSUPPORTED', task.data));\n } else if (stats.isSymbolicLink()) {\n this.emit('warning', new ArchiverError('SYMLINKNOTSUPPORTED', task.data));\n } else {\n this.emit('warning', new ArchiverError('ENTRYNOTSUPPORTED', task.data));\n }\n\n return null;\n }\n\n task.data = this._normalizeEntryData(task.data, stats);\n\n return task;\n};\n\n/**\n * Aborts the archiving process, taking a best-effort approach, by:\n *\n * - removing any pending queue tasks\n * - allowing any active queue workers to finish\n * - detaching internal module pipes\n * - ending both sides of the Transform stream\n *\n * It will NOT drain any remaining sources.\n *\n * @return {this}\n */\nArchiver.prototype.abort = function() {\n if (this._state.aborted || this._state.finalized) {\n return this;\n }\n\n this._abort();\n\n return this;\n};\n\n/**\n * Appends an input source (text string, buffer, or stream) to the instance.\n *\n * When the instance has received, processed, and emitted the input, the `entry`\n * event is fired.\n *\n * @fires Archiver#entry\n * @param {(Buffer|Stream|String)} source The input source.\n * @param {EntryData} data See also {@link ZipEntryData} and {@link TarEntryData}.\n * @return {this}\n */\nArchiver.prototype.append = function(source, data) {\n if (this._state.finalize || this._state.aborted) {\n this.emit('error', new ArchiverError('QUEUECLOSED'));\n return this;\n }\n\n data = this._normalizeEntryData(data);\n\n if (typeof data.name !== 'string' || data.name.length === 0) {\n this.emit('error', new ArchiverError('ENTRYNAMEREQUIRED'));\n return this;\n }\n\n if (data.type === 'directory' && !this._moduleSupports('directory')) {\n this.emit('error', new ArchiverError('DIRECTORYNOTSUPPORTED', { name: data.name }));\n return this;\n }\n\n source = util.normalizeInputSource(source);\n\n if (Buffer.isBuffer(source)) {\n data.sourceType = 'buffer';\n } else if (util.isStream(source)) {\n data.sourceType = 'stream';\n } else {\n this.emit('error', new ArchiverError('INPUTSTEAMBUFFERREQUIRED', { name: data.name }));\n return this;\n }\n\n this._entriesCount++;\n this._queue.push({\n data: data,\n source: source\n });\n\n return this;\n};\n\n/**\n * Appends a directory and its files, recursively, given its dirpath.\n *\n * @param {String} dirpath The source directory path.\n * @param {String} destpath The destination path within the archive.\n * @param {(EntryData|Function)} data See also [ZipEntryData]{@link ZipEntryData} and\n * [TarEntryData]{@link TarEntryData}.\n * @return {this}\n */\nArchiver.prototype.directory = function(dirpath, destpath, data) {\n if (this._state.finalize || this._state.aborted) {\n this.emit('error', new ArchiverError('QUEUECLOSED'));\n return this;\n }\n\n if (typeof dirpath !== 'string' || dirpath.length === 0) {\n this.emit('error', new ArchiverError('DIRECTORYDIRPATHREQUIRED'));\n return this;\n }\n\n this._pending++;\n\n if (destpath === false) {\n destpath = '';\n } else if (typeof destpath !== 'string'){\n destpath = dirpath;\n }\n\n var dataFunction = false;\n if (typeof data === 'function') {\n dataFunction = data;\n data = {};\n } else if (typeof data !== 'object') {\n data = {};\n }\n\n var globOptions = {\n stat: true,\n dot: true\n };\n\n function onGlobEnd() {\n this._pending--;\n this._maybeFinalize();\n }\n\n function onGlobError(err) {\n this.emit('error', err);\n }\n\n function onGlobMatch(match){\n globber.pause();\n\n var ignoreMatch = false;\n var entryData = Object.assign({}, data);\n entryData.name = match.relative;\n entryData.prefix = destpath;\n entryData.stats = match.stat;\n entryData.callback = globber.resume.bind(globber);\n\n try {\n if (dataFunction) {\n entryData = dataFunction(entryData);\n\n if (entryData === false) {\n ignoreMatch = true;\n } else if (typeof entryData !== 'object') {\n throw new ArchiverError('DIRECTORYFUNCTIONINVALIDDATA', { dirpath: dirpath });\n }\n }\n } catch(e) {\n this.emit('error', e);\n return;\n }\n\n if (ignoreMatch) {\n globber.resume();\n return;\n }\n\n this._append(match.absolute, entryData);\n }\n\n var globber = glob(dirpath, globOptions);\n globber.on('error', onGlobError.bind(this));\n globber.on('match', onGlobMatch.bind(this));\n globber.on('end', onGlobEnd.bind(this));\n\n return this;\n};\n\n/**\n * Appends a file given its filepath using a\n * [lazystream]{@link https://github.com/jpommerening/node-lazystream} wrapper to\n * prevent issues with open file limits.\n *\n * When the instance has received, processed, and emitted the file, the `entry`\n * event is fired.\n *\n * @param {String} filepath The source filepath.\n * @param {EntryData} data See also [ZipEntryData]{@link ZipEntryData} and\n * [TarEntryData]{@link TarEntryData}.\n * @return {this}\n */\nArchiver.prototype.file = function(filepath, data) {\n if (this._state.finalize || this._state.aborted) {\n this.emit('error', new ArchiverError('QUEUECLOSED'));\n return this;\n }\n\n if (typeof filepath !== 'string' || filepath.length === 0) {\n this.emit('error', new ArchiverError('FILEFILEPATHREQUIRED'));\n return this;\n }\n\n this._append(filepath, data);\n\n return this;\n};\n\n/**\n * Appends multiple files that match a glob pattern.\n *\n * @param {String} pattern The [glob pattern]{@link https://github.com/isaacs/minimatch} to match.\n * @param {Object} options See [node-readdir-glob]{@link https://github.com/yqnn/node-readdir-glob#options}.\n * @param {EntryData} data See also [ZipEntryData]{@link ZipEntryData} and\n * [TarEntryData]{@link TarEntryData}.\n * @return {this}\n */\nArchiver.prototype.glob = function(pattern, options, data) {\n this._pending++;\n\n options = util.defaults(options, {\n stat: true,\n pattern: pattern\n });\n\n function onGlobEnd() {\n this._pending--;\n this._maybeFinalize();\n }\n\n function onGlobError(err) {\n this.emit('error', err);\n }\n\n function onGlobMatch(match){\n globber.pause();\n var entryData = Object.assign({}, data);\n entryData.callback = globber.resume.bind(globber);\n entryData.stats = match.stat;\n entryData.name = match.relative;\n\n this._append(match.absolute, entryData);\n }\n\n var globber = glob(options.cwd || '.', options);\n globber.on('error', onGlobError.bind(this));\n globber.on('match', onGlobMatch.bind(this));\n globber.on('end', onGlobEnd.bind(this));\n\n return this;\n};\n\n/**\n * Finalizes the instance and prevents further appending to the archive\n * structure (queue will continue til drained).\n *\n * The `end`, `close` or `finish` events on the destination stream may fire\n * right after calling this method so you should set listeners beforehand to\n * properly detect stream completion.\n *\n * @return {Promise}\n */\nArchiver.prototype.finalize = function() {\n if (this._state.aborted) {\n var abortedError = new ArchiverError('ABORTED');\n this.emit('error', abortedError);\n return Promise.reject(abortedError);\n }\n\n if (this._state.finalize) {\n var finalizingError = new ArchiverError('FINALIZING');\n this.emit('error', finalizingError);\n return Promise.reject(finalizingError);\n }\n\n this._state.finalize = true;\n\n if (this._pending === 0 && this._queue.idle() && this._statQueue.idle()) {\n this._finalize();\n }\n\n var self = this;\n\n return new Promise(function(resolve, reject) {\n var errored;\n\n self._module.on('end', function() {\n if (!errored) {\n resolve();\n }\n })\n\n self._module.on('error', function(err) {\n errored = true;\n reject(err);\n })\n })\n};\n\n/**\n * Sets the module format name used for archiving.\n *\n * @param {String} format The name of the format.\n * @return {this}\n */\nArchiver.prototype.setFormat = function(format) {\n if (this._format) {\n this.emit('error', new ArchiverError('FORMATSET'));\n return this;\n }\n\n this._format = format;\n\n return this;\n};\n\n/**\n * Sets the module used for archiving.\n *\n * @param {Function} module The function for archiver to interact with.\n * @return {this}\n */\nArchiver.prototype.setModule = function(module) {\n if (this._state.aborted) {\n this.emit('error', new ArchiverError('ABORTED'));\n return this;\n }\n\n if (this._state.module) {\n this.emit('error', new ArchiverError('MODULESET'));\n return this;\n }\n\n this._module = module;\n this._modulePipe();\n\n return this;\n};\n\n/**\n * Appends a symlink to the instance.\n *\n * This does NOT interact with filesystem and is used for programmatically creating symlinks.\n *\n * @param {String} filepath The symlink path (within archive).\n * @param {String} target The target path (within archive).\n * @param {Number} mode Sets the entry permissions.\n * @return {this}\n */\nArchiver.prototype.symlink = function(filepath, target, mode) {\n if (this._state.finalize || this._state.aborted) {\n this.emit('error', new ArchiverError('QUEUECLOSED'));\n return this;\n }\n\n if (typeof filepath !== 'string' || filepath.length === 0) {\n this.emit('error', new ArchiverError('SYMLINKFILEPATHREQUIRED'));\n return this;\n }\n\n if (typeof target !== 'string' || target.length === 0) {\n this.emit('error', new ArchiverError('SYMLINKTARGETREQUIRED', { filepath: filepath }));\n return this;\n }\n\n if (!this._moduleSupports('symlink')) {\n this.emit('error', new ArchiverError('SYMLINKNOTSUPPORTED', { filepath: filepath }));\n return this;\n }\n\n var data = {};\n data.type = 'symlink';\n data.name = filepath.replace(/\\\\/g, '/');\n data.linkname = target.replace(/\\\\/g, '/');\n data.sourceType = 'buffer';\n\n if (typeof mode === \"number\") {\n data.mode = mode;\n }\n\n this._entriesCount++;\n this._queue.push({\n data: data,\n source: Buffer.concat([])\n });\n\n return this;\n};\n\n/**\n * Returns the current length (in bytes) that has been emitted.\n *\n * @return {Number}\n */\nArchiver.prototype.pointer = function() {\n return this._pointer;\n};\n\n/**\n * Middleware-like helper that has yet to be fully implemented.\n *\n * @private\n * @param {Function} plugin\n * @return {this}\n */\nArchiver.prototype.use = function(plugin) {\n this._streams.push(plugin);\n return this;\n};\n\nmodule.exports = Archiver;\n\n/**\n * @typedef {Object} CoreOptions\n * @global\n * @property {Number} [statConcurrency=4] Sets the number of workers used to\n * process the internal fs stat queue.\n */\n\n/**\n * @typedef {Object} TransformOptions\n * @property {Boolean} [allowHalfOpen=true] If set to false, then the stream\n * will automatically end the readable side when the writable side ends and vice\n * versa.\n * @property {Boolean} [readableObjectMode=false] Sets objectMode for readable\n * side of the stream. Has no effect if objectMode is true.\n * @property {Boolean} [writableObjectMode=false] Sets objectMode for writable\n * side of the stream. Has no effect if objectMode is true.\n * @property {Boolean} [decodeStrings=true] Whether or not to decode strings\n * into Buffers before passing them to _write(). `Writable`\n * @property {String} [encoding=NULL] If specified, then buffers will be decoded\n * to strings using the specified encoding. `Readable`\n * @property {Number} [highWaterMark=16kb] The maximum number of bytes to store\n * in the internal buffer before ceasing to read from the underlying resource.\n * `Readable` `Writable`\n * @property {Boolean} [objectMode=false] Whether this stream should behave as a\n * stream of objects. Meaning that stream.read(n) returns a single value instead\n * of a Buffer of size n. `Readable` `Writable`\n */\n\n/**\n * @typedef {Object} EntryData\n * @property {String} name Sets the entry name including internal path.\n * @property {(String|Date)} [date=NOW()] Sets the entry date.\n * @property {Number} [mode=D:0755/F:0644] Sets the entry permissions.\n * @property {String} [prefix] Sets a path prefix for the entry name. Useful\n * when working with methods like `directory` or `glob`.\n * @property {fs.Stats} [stats] Sets the fs stat data for this entry allowing\n * for reduction of fs stat calls when stat data is already known.\n */\n\n/**\n * @typedef {Object} ErrorData\n * @property {String} message The message of the error.\n * @property {String} code The error code assigned to this error.\n * @property {String} data Additional data provided for reporting or debugging (where available).\n */\n\n/**\n * @typedef {Object} ProgressData\n * @property {Object} entries\n * @property {Number} entries.total Number of entries that have been appended.\n * @property {Number} entries.processed Number of entries that have been processed.\n * @property {Object} fs\n * @property {Number} fs.totalBytes Number of bytes that have been appended. Calculated asynchronously and might not be accurate: it growth while entries are added. (based on fs.Stats)\n * @property {Number} fs.processedBytes Number of bytes that have been processed. (based on fs.Stats)\n */\n","/**\n * Archiver Core\n *\n * @ignore\n * @license [MIT]{@link https://github.com/archiverjs/node-archiver/blob/master/LICENSE}\n * @copyright (c) 2012-2014 Chris Talkington, contributors.\n */\n\nvar util = require('util');\n\nconst ERROR_CODES = {\n 'ABORTED': 'archive was aborted',\n 'DIRECTORYDIRPATHREQUIRED': 'diretory dirpath argument must be a non-empty string value',\n 'DIRECTORYFUNCTIONINVALIDDATA': 'invalid data returned by directory custom data function',\n 'ENTRYNAMEREQUIRED': 'entry name must be a non-empty string value',\n 'FILEFILEPATHREQUIRED': 'file filepath argument must be a non-empty string value',\n 'FINALIZING': 'archive already finalizing',\n 'QUEUECLOSED': 'queue closed',\n 'NOENDMETHOD': 'no suitable finalize/end method defined by module',\n 'DIRECTORYNOTSUPPORTED': 'support for directory entries not defined by module',\n 'FORMATSET': 'archive format already set',\n 'INPUTSTEAMBUFFERREQUIRED': 'input source must be valid Stream or Buffer instance',\n 'MODULESET': 'module already set',\n 'SYMLINKNOTSUPPORTED': 'support for symlink entries not defined by module',\n 'SYMLINKFILEPATHREQUIRED': 'symlink filepath argument must be a non-empty string value',\n 'SYMLINKTARGETREQUIRED': 'symlink target argument must be a non-empty string value',\n 'ENTRYNOTSUPPORTED': 'entry not supported'\n};\n\nfunction ArchiverError(code, data) {\n Error.captureStackTrace(this, this.constructor);\n //this.name = this.constructor.name;\n this.message = ERROR_CODES[code] || code;\n this.code = code;\n this.data = data;\n}\n\nutil.inherits(ArchiverError, Error);\n\nexports = module.exports = ArchiverError;","/**\n * JSON Format Plugin\n *\n * @module plugins/json\n * @license [MIT]{@link https://github.com/archiverjs/node-archiver/blob/master/LICENSE}\n * @copyright (c) 2012-2014 Chris Talkington, contributors.\n */\nvar inherits = require('util').inherits;\nvar Transform = require('readable-stream').Transform;\n\nvar crc32 = require('buffer-crc32');\nvar util = require('archiver-utils');\n\n/**\n * @constructor\n * @param {(JsonOptions|TransformOptions)} options\n */\nvar Json = function(options) {\n if (!(this instanceof Json)) {\n return new Json(options);\n }\n\n options = this.options = util.defaults(options, {});\n\n Transform.call(this, options);\n\n this.supports = {\n directory: true,\n symlink: true\n };\n\n this.files = [];\n};\n\ninherits(Json, Transform);\n\n/**\n * [_transform description]\n *\n * @private\n * @param {Buffer} chunk\n * @param {String} encoding\n * @param {Function} callback\n * @return void\n */\nJson.prototype._transform = function(chunk, encoding, callback) {\n callback(null, chunk);\n};\n\n/**\n * [_writeStringified description]\n *\n * @private\n * @return void\n */\nJson.prototype._writeStringified = function() {\n var fileString = JSON.stringify(this.files);\n this.write(fileString);\n};\n\n/**\n * [append description]\n *\n * @param {(Buffer|Stream)} source\n * @param {EntryData} data\n * @param {Function} callback\n * @return void\n */\nJson.prototype.append = function(source, data, callback) {\n var self = this;\n\n data.crc32 = 0;\n\n function onend(err, sourceBuffer) {\n if (err) {\n callback(err);\n return;\n }\n\n data.size = sourceBuffer.length || 0;\n data.crc32 = crc32.unsigned(sourceBuffer);\n\n self.files.push(data);\n\n callback(null, data);\n }\n\n if (data.sourceType === 'buffer') {\n onend(null, source);\n } else if (data.sourceType === 'stream') {\n util.collectStream(source, onend);\n }\n};\n\n/**\n * [finalize description]\n *\n * @return void\n */\nJson.prototype.finalize = function() {\n this._writeStringified();\n this.end();\n};\n\nmodule.exports = Json;\n\n/**\n * @typedef {Object} JsonOptions\n * @global\n */\n","/**\n * TAR Format Plugin\n *\n * @module plugins/tar\n * @license [MIT]{@link https://github.com/archiverjs/node-archiver/blob/master/LICENSE}\n * @copyright (c) 2012-2014 Chris Talkington, contributors.\n */\nvar zlib = require('zlib');\n\nvar engine = require('tar-stream');\nvar util = require('archiver-utils');\n\n/**\n * @constructor\n * @param {TarOptions} options\n */\nvar Tar = function(options) {\n if (!(this instanceof Tar)) {\n return new Tar(options);\n }\n\n options = this.options = util.defaults(options, {\n gzip: false\n });\n\n if (typeof options.gzipOptions !== 'object') {\n options.gzipOptions = {};\n }\n\n this.supports = {\n directory: true,\n symlink: true\n };\n\n this.engine = engine.pack(options);\n this.compressor = false;\n\n if (options.gzip) {\n this.compressor = zlib.createGzip(options.gzipOptions);\n this.compressor.on('error', this._onCompressorError.bind(this));\n }\n};\n\n/**\n * [_onCompressorError description]\n *\n * @private\n * @param {Error} err\n * @return void\n */\nTar.prototype._onCompressorError = function(err) {\n this.engine.emit('error', err);\n};\n\n/**\n * [append description]\n *\n * @param {(Buffer|Stream)} source\n * @param {TarEntryData} data\n * @param {Function} callback\n * @return void\n */\nTar.prototype.append = function(source, data, callback) {\n var self = this;\n\n data.mtime = data.date;\n\n function append(err, sourceBuffer) {\n if (err) {\n callback(err);\n return;\n }\n\n self.engine.entry(data, sourceBuffer, function(err) {\n callback(err, data);\n });\n }\n\n if (data.sourceType === 'buffer') {\n append(null, source);\n } else if (data.sourceType === 'stream' && data.stats) {\n data.size = data.stats.size;\n\n var entry = self.engine.entry(data, function(err) {\n callback(err, data);\n });\n\n source.pipe(entry);\n } else if (data.sourceType === 'stream') {\n util.collectStream(source, append);\n }\n};\n\n/**\n * [finalize description]\n *\n * @return void\n */\nTar.prototype.finalize = function() {\n this.engine.finalize();\n};\n\n/**\n * [on description]\n *\n * @return this.engine\n */\nTar.prototype.on = function() {\n return this.engine.on.apply(this.engine, arguments);\n};\n\n/**\n * [pipe description]\n *\n * @param {String} destination\n * @param {Object} options\n * @return this.engine\n */\nTar.prototype.pipe = function(destination, options) {\n if (this.compressor) {\n return this.engine.pipe.apply(this.engine, [this.compressor]).pipe(destination, options);\n } else {\n return this.engine.pipe.apply(this.engine, arguments);\n }\n};\n\n/**\n * [unpipe description]\n *\n * @return this.engine\n */\nTar.prototype.unpipe = function() {\n if (this.compressor) {\n return this.compressor.unpipe.apply(this.compressor, arguments);\n } else {\n return this.engine.unpipe.apply(this.engine, arguments);\n }\n};\n\nmodule.exports = Tar;\n\n/**\n * @typedef {Object} TarOptions\n * @global\n * @property {Boolean} [gzip=false] Compress the tar archive using gzip.\n * @property {Object} [gzipOptions] Passed to [zlib]{@link https://nodejs.org/api/zlib.html#zlib_class_options}\n * to control compression.\n * @property {*} [*] See [tar-stream]{@link https://github.com/mafintosh/tar-stream} documentation for additional properties.\n */\n\n/**\n * @typedef {Object} TarEntryData\n * @global\n * @property {String} name Sets the entry name including internal path.\n * @property {(String|Date)} [date=NOW()] Sets the entry date.\n * @property {Number} [mode=D:0755/F:0644] Sets the entry permissions.\n * @property {String} [prefix] Sets a path prefix for the entry name. Useful\n * when working with methods like `directory` or `glob`.\n * @property {fs.Stats} [stats] Sets the fs stat data for this entry allowing\n * for reduction of fs stat calls when stat data is already known.\n */\n\n/**\n * TarStream Module\n * @external TarStream\n * @see {@link https://github.com/mafintosh/tar-stream}\n */\n","/**\n * ZIP Format Plugin\n *\n * @module plugins/zip\n * @license [MIT]{@link https://github.com/archiverjs/node-archiver/blob/master/LICENSE}\n * @copyright (c) 2012-2014 Chris Talkington, contributors.\n */\nvar engine = require('zip-stream');\nvar util = require('archiver-utils');\n\n/**\n * @constructor\n * @param {ZipOptions} [options]\n * @param {String} [options.comment] Sets the zip archive comment.\n * @param {Boolean} [options.forceLocalTime=false] Forces the archive to contain local file times instead of UTC.\n * @param {Boolean} [options.forceZip64=false] Forces the archive to contain ZIP64 headers.\n * @param {Boolean} [options.namePrependSlash=false] Prepends a forward slash to archive file paths.\n * @param {Boolean} [options.store=false] Sets the compression method to STORE.\n * @param {Object} [options.zlib] Passed to [zlib]{@link https://nodejs.org/api/zlib.html#zlib_class_options}\n */\nvar Zip = function(options) {\n if (!(this instanceof Zip)) {\n return new Zip(options);\n }\n\n options = this.options = util.defaults(options, {\n comment: '',\n forceUTC: false,\n namePrependSlash: false,\n store: false\n });\n\n this.supports = {\n directory: true,\n symlink: true\n };\n\n this.engine = new engine(options);\n};\n\n/**\n * @param {(Buffer|Stream)} source\n * @param {ZipEntryData} data\n * @param {String} data.name Sets the entry name including internal path.\n * @param {(String|Date)} [data.date=NOW()] Sets the entry date.\n * @param {Number} [data.mode=D:0755/F:0644] Sets the entry permissions.\n * @param {String} [data.prefix] Sets a path prefix for the entry name. Useful\n * when working with methods like `directory` or `glob`.\n * @param {fs.Stats} [data.stats] Sets the fs stat data for this entry allowing\n * for reduction of fs stat calls when stat data is already known.\n * @param {Boolean} [data.store=ZipOptions.store] Sets the compression method to STORE.\n * @param {Function} callback\n * @return void\n */\nZip.prototype.append = function(source, data, callback) {\n this.engine.entry(source, data, callback);\n};\n\n/**\n * @return void\n */\nZip.prototype.finalize = function() {\n this.engine.finalize();\n};\n\n/**\n * @return this.engine\n */\nZip.prototype.on = function() {\n return this.engine.on.apply(this.engine, arguments);\n};\n\n/**\n * @return this.engine\n */\nZip.prototype.pipe = function() {\n return this.engine.pipe.apply(this.engine, arguments);\n};\n\n/**\n * @return this.engine\n */\nZip.prototype.unpipe = function() {\n return this.engine.unpipe.apply(this.engine, arguments);\n};\n\nmodule.exports = Zip;\n\n/**\n * @typedef {Object} ZipOptions\n * @global\n * @property {String} [comment] Sets the zip archive comment.\n * @property {Boolean} [forceLocalTime=false] Forces the archive to contain local file times instead of UTC.\n * @property {Boolean} [forceZip64=false] Forces the archive to contain ZIP64 headers.\n * @prpperty {Boolean} [namePrependSlash=false] Prepends a forward slash to archive file paths.\n * @property {Boolean} [store=false] Sets the compression method to STORE.\n * @property {Object} [zlib] Passed to [zlib]{@link https://nodejs.org/api/zlib.html#zlib_class_options}\n * to control compression.\n * @property {*} [*] See [zip-stream]{@link https://archiverjs.com/zip-stream/ZipStream.html} documentation for current list of properties.\n */\n\n/**\n * @typedef {Object} ZipEntryData\n * @global\n * @property {String} name Sets the entry name including internal path.\n * @property {(String|Date)} [date=NOW()] Sets the entry date.\n * @property {Number} [mode=D:0755/F:0644] Sets the entry permissions.\n * @property {Boolean} [namePrependSlash=ZipOptions.namePrependSlash] Prepends a forward slash to archive file paths.\n * @property {String} [prefix] Sets a path prefix for the entry name. Useful\n * when working with methods like `directory` or `glob`.\n * @property {fs.Stats} [stats] Sets the fs stat data for this entry allowing\n * for reduction of fs stat calls when stat data is already known.\n * @property {Boolean} [store=ZipOptions.store] Sets the compression method to STORE.\n */\n\n/**\n * ZipStream Module\n * @external ZipStream\n * @see {@link https://www.archiverjs.com/zip-stream/ZipStream.html}\n */\n","(function (global, factory) {\n typeof exports === 'object' && typeof module !== 'undefined' ? factory(exports) :\n typeof define === 'function' && define.amd ? define(['exports'], factory) :\n (global = typeof globalThis !== 'undefined' ? globalThis : global || self, factory(global.async = {}));\n})(this, (function (exports) { 'use strict';\n\n /**\n * Creates a continuation function with some arguments already applied.\n *\n * Useful as a shorthand when combined with other control flow functions. Any\n * arguments passed to the returned function are added to the arguments\n * originally passed to apply.\n *\n * @name apply\n * @static\n * @memberOf module:Utils\n * @method\n * @category Util\n * @param {Function} fn - The function you want to eventually apply all\n * arguments to. Invokes with (arguments...).\n * @param {...*} arguments... - Any number of arguments to automatically apply\n * when the continuation is called.\n * @returns {Function} the partially-applied function\n * @example\n *\n * // using apply\n * async.parallel([\n * async.apply(fs.writeFile, 'testfile1', 'test1'),\n * async.apply(fs.writeFile, 'testfile2', 'test2')\n * ]);\n *\n *\n * // the same process without using apply\n * async.parallel([\n * function(callback) {\n * fs.writeFile('testfile1', 'test1', callback);\n * },\n * function(callback) {\n * fs.writeFile('testfile2', 'test2', callback);\n * }\n * ]);\n *\n * // It's possible to pass any number of additional arguments when calling the\n * // continuation:\n *\n * node> var fn = async.apply(sys.puts, 'one');\n * node> fn('two', 'three');\n * one\n * two\n * three\n */\n function apply(fn, ...args) {\n return (...callArgs) => fn(...args,...callArgs);\n }\n\n function initialParams (fn) {\n return function (...args/*, callback*/) {\n var callback = args.pop();\n return fn.call(this, args, callback);\n };\n }\n\n /* istanbul ignore file */\n\n var hasQueueMicrotask = typeof queueMicrotask === 'function' && queueMicrotask;\n var hasSetImmediate = typeof setImmediate === 'function' && setImmediate;\n var hasNextTick = typeof process === 'object' && typeof process.nextTick === 'function';\n\n function fallback(fn) {\n setTimeout(fn, 0);\n }\n\n function wrap(defer) {\n return (fn, ...args) => defer(() => fn(...args));\n }\n\n var _defer$1;\n\n if (hasQueueMicrotask) {\n _defer$1 = queueMicrotask;\n } else if (hasSetImmediate) {\n _defer$1 = setImmediate;\n } else if (hasNextTick) {\n _defer$1 = process.nextTick;\n } else {\n _defer$1 = fallback;\n }\n\n var setImmediate$1 = wrap(_defer$1);\n\n /**\n * Take a sync function and make it async, passing its return value to a\n * callback. This is useful for plugging sync functions into a waterfall,\n * series, or other async functions. Any arguments passed to the generated\n * function will be passed to the wrapped function (except for the final\n * callback argument). Errors thrown will be passed to the callback.\n *\n * If the function passed to `asyncify` returns a Promise, that promises's\n * resolved/rejected state will be used to call the callback, rather than simply\n * the synchronous return value.\n *\n * This also means you can asyncify ES2017 `async` functions.\n *\n * @name asyncify\n * @static\n * @memberOf module:Utils\n * @method\n * @alias wrapSync\n * @category Util\n * @param {Function} func - The synchronous function, or Promise-returning\n * function to convert to an {@link AsyncFunction}.\n * @returns {AsyncFunction} An asynchronous wrapper of the `func`. To be\n * invoked with `(args..., callback)`.\n * @example\n *\n * // passing a regular synchronous function\n * async.waterfall([\n * async.apply(fs.readFile, filename, \"utf8\"),\n * async.asyncify(JSON.parse),\n * function (data, next) {\n * // data is the result of parsing the text.\n * // If there was a parsing error, it would have been caught.\n * }\n * ], callback);\n *\n * // passing a function returning a promise\n * async.waterfall([\n * async.apply(fs.readFile, filename, \"utf8\"),\n * async.asyncify(function (contents) {\n * return db.model.create(contents);\n * }),\n * function (model, next) {\n * // `model` is the instantiated model object.\n * // If there was an error, this function would be skipped.\n * }\n * ], callback);\n *\n * // es2017 example, though `asyncify` is not needed if your JS environment\n * // supports async functions out of the box\n * var q = async.queue(async.asyncify(async function(file) {\n * var intermediateStep = await processFile(file);\n * return await somePromise(intermediateStep)\n * }));\n *\n * q.push(files);\n */\n function asyncify(func) {\n if (isAsync(func)) {\n return function (...args/*, callback*/) {\n const callback = args.pop();\n const promise = func.apply(this, args);\n return handlePromise(promise, callback)\n }\n }\n\n return initialParams(function (args, callback) {\n var result;\n try {\n result = func.apply(this, args);\n } catch (e) {\n return callback(e);\n }\n // if result is Promise object\n if (result && typeof result.then === 'function') {\n return handlePromise(result, callback)\n } else {\n callback(null, result);\n }\n });\n }\n\n function handlePromise(promise, callback) {\n return promise.then(value => {\n invokeCallback(callback, null, value);\n }, err => {\n invokeCallback(callback, err && (err instanceof Error || err.message) ? err : new Error(err));\n });\n }\n\n function invokeCallback(callback, error, value) {\n try {\n callback(error, value);\n } catch (err) {\n setImmediate$1(e => { throw e }, err);\n }\n }\n\n function isAsync(fn) {\n return fn[Symbol.toStringTag] === 'AsyncFunction';\n }\n\n function isAsyncGenerator(fn) {\n return fn[Symbol.toStringTag] === 'AsyncGenerator';\n }\n\n function isAsyncIterable(obj) {\n return typeof obj[Symbol.asyncIterator] === 'function';\n }\n\n function wrapAsync(asyncFn) {\n if (typeof asyncFn !== 'function') throw new Error('expected a function')\n return isAsync(asyncFn) ? asyncify(asyncFn) : asyncFn;\n }\n\n // conditionally promisify a function.\n // only return a promise if a callback is omitted\n function awaitify (asyncFn, arity) {\n if (!arity) arity = asyncFn.length;\n if (!arity) throw new Error('arity is undefined')\n function awaitable (...args) {\n if (typeof args[arity - 1] === 'function') {\n return asyncFn.apply(this, args)\n }\n\n return new Promise((resolve, reject) => {\n args[arity - 1] = (err, ...cbArgs) => {\n if (err) return reject(err)\n resolve(cbArgs.length > 1 ? cbArgs : cbArgs[0]);\n };\n asyncFn.apply(this, args);\n })\n }\n\n return awaitable\n }\n\n function applyEach$1 (eachfn) {\n return function applyEach(fns, ...callArgs) {\n const go = awaitify(function (callback) {\n var that = this;\n return eachfn(fns, (fn, cb) => {\n wrapAsync(fn).apply(that, callArgs.concat(cb));\n }, callback);\n });\n return go;\n };\n }\n\n function _asyncMap(eachfn, arr, iteratee, callback) {\n arr = arr || [];\n var results = [];\n var counter = 0;\n var _iteratee = wrapAsync(iteratee);\n\n return eachfn(arr, (value, _, iterCb) => {\n var index = counter++;\n _iteratee(value, (err, v) => {\n results[index] = v;\n iterCb(err);\n });\n }, err => {\n callback(err, results);\n });\n }\n\n function isArrayLike(value) {\n return value &&\n typeof value.length === 'number' &&\n value.length >= 0 &&\n value.length % 1 === 0;\n }\n\n // A temporary value used to identify if the loop should be broken.\n // See #1064, #1293\n const breakLoop = {};\n var breakLoop$1 = breakLoop;\n\n function once(fn) {\n function wrapper (...args) {\n if (fn === null) return;\n var callFn = fn;\n fn = null;\n callFn.apply(this, args);\n }\n Object.assign(wrapper, fn);\n return wrapper\n }\n\n function getIterator (coll) {\n return coll[Symbol.iterator] && coll[Symbol.iterator]();\n }\n\n function createArrayIterator(coll) {\n var i = -1;\n var len = coll.length;\n return function next() {\n return ++i < len ? {value: coll[i], key: i} : null;\n }\n }\n\n function createES2015Iterator(iterator) {\n var i = -1;\n return function next() {\n var item = iterator.next();\n if (item.done)\n return null;\n i++;\n return {value: item.value, key: i};\n }\n }\n\n function createObjectIterator(obj) {\n var okeys = obj ? Object.keys(obj) : [];\n var i = -1;\n var len = okeys.length;\n return function next() {\n var key = okeys[++i];\n if (key === '__proto__') {\n return next();\n }\n return i < len ? {value: obj[key], key} : null;\n };\n }\n\n function createIterator(coll) {\n if (isArrayLike(coll)) {\n return createArrayIterator(coll);\n }\n\n var iterator = getIterator(coll);\n return iterator ? createES2015Iterator(iterator) : createObjectIterator(coll);\n }\n\n function onlyOnce(fn) {\n return function (...args) {\n if (fn === null) throw new Error(\"Callback was already called.\");\n var callFn = fn;\n fn = null;\n callFn.apply(this, args);\n };\n }\n\n // for async generators\n function asyncEachOfLimit(generator, limit, iteratee, callback) {\n let done = false;\n let canceled = false;\n let awaiting = false;\n let running = 0;\n let idx = 0;\n\n function replenish() {\n //console.log('replenish')\n if (running >= limit || awaiting || done) return\n //console.log('replenish awaiting')\n awaiting = true;\n generator.next().then(({value, done: iterDone}) => {\n //console.log('got value', value)\n if (canceled || done) return\n awaiting = false;\n if (iterDone) {\n done = true;\n if (running <= 0) {\n //console.log('done nextCb')\n callback(null);\n }\n return;\n }\n running++;\n iteratee(value, idx, iterateeCallback);\n idx++;\n replenish();\n }).catch(handleError);\n }\n\n function iterateeCallback(err, result) {\n //console.log('iterateeCallback')\n running -= 1;\n if (canceled) return\n if (err) return handleError(err)\n\n if (err === false) {\n done = true;\n canceled = true;\n return\n }\n\n if (result === breakLoop$1 || (done && running <= 0)) {\n done = true;\n //console.log('done iterCb')\n return callback(null);\n }\n replenish();\n }\n\n function handleError(err) {\n if (canceled) return\n awaiting = false;\n done = true;\n callback(err);\n }\n\n replenish();\n }\n\n var eachOfLimit$2 = (limit) => {\n return (obj, iteratee, callback) => {\n callback = once(callback);\n if (limit <= 0) {\n throw new RangeError('concurrency limit cannot be less than 1')\n }\n if (!obj) {\n return callback(null);\n }\n if (isAsyncGenerator(obj)) {\n return asyncEachOfLimit(obj, limit, iteratee, callback)\n }\n if (isAsyncIterable(obj)) {\n return asyncEachOfLimit(obj[Symbol.asyncIterator](), limit, iteratee, callback)\n }\n var nextElem = createIterator(obj);\n var done = false;\n var canceled = false;\n var running = 0;\n var looping = false;\n\n function iterateeCallback(err, value) {\n if (canceled) return\n running -= 1;\n if (err) {\n done = true;\n callback(err);\n }\n else if (err === false) {\n done = true;\n canceled = true;\n }\n else if (value === breakLoop$1 || (done && running <= 0)) {\n done = true;\n return callback(null);\n }\n else if (!looping) {\n replenish();\n }\n }\n\n function replenish () {\n looping = true;\n while (running < limit && !done) {\n var elem = nextElem();\n if (elem === null) {\n done = true;\n if (running <= 0) {\n callback(null);\n }\n return;\n }\n running += 1;\n iteratee(elem.value, elem.key, onlyOnce(iterateeCallback));\n }\n looping = false;\n }\n\n replenish();\n };\n };\n\n /**\n * The same as [`eachOf`]{@link module:Collections.eachOf} but runs a maximum of `limit` async operations at a\n * time.\n *\n * @name eachOfLimit\n * @static\n * @memberOf module:Collections\n * @method\n * @see [async.eachOf]{@link module:Collections.eachOf}\n * @alias forEachOfLimit\n * @category Collection\n * @param {Array|Iterable|AsyncIterable|Object} coll - A collection to iterate over.\n * @param {number} limit - The maximum number of async operations at a time.\n * @param {AsyncFunction} iteratee - An async function to apply to each\n * item in `coll`. The `key` is the item's key, or index in the case of an\n * array.\n * Invoked with (item, key, callback).\n * @param {Function} [callback] - A callback which is called when all\n * `iteratee` functions have finished, or an error occurs. Invoked with (err).\n * @returns {Promise} a promise, if a callback is omitted\n */\n function eachOfLimit(coll, limit, iteratee, callback) {\n return eachOfLimit$2(limit)(coll, wrapAsync(iteratee), callback);\n }\n\n var eachOfLimit$1 = awaitify(eachOfLimit, 4);\n\n // eachOf implementation optimized for array-likes\n function eachOfArrayLike(coll, iteratee, callback) {\n callback = once(callback);\n var index = 0,\n completed = 0,\n {length} = coll,\n canceled = false;\n if (length === 0) {\n callback(null);\n }\n\n function iteratorCallback(err, value) {\n if (err === false) {\n canceled = true;\n }\n if (canceled === true) return\n if (err) {\n callback(err);\n } else if ((++completed === length) || value === breakLoop$1) {\n callback(null);\n }\n }\n\n for (; index < length; index++) {\n iteratee(coll[index], index, onlyOnce(iteratorCallback));\n }\n }\n\n // a generic version of eachOf which can handle array, object, and iterator cases.\n function eachOfGeneric (coll, iteratee, callback) {\n return eachOfLimit$1(coll, Infinity, iteratee, callback);\n }\n\n /**\n * Like [`each`]{@link module:Collections.each}, except that it passes the key (or index) as the second argument\n * to the iteratee.\n *\n * @name eachOf\n * @static\n * @memberOf module:Collections\n * @method\n * @alias forEachOf\n * @category Collection\n * @see [async.each]{@link module:Collections.each}\n * @param {Array|Iterable|AsyncIterable|Object} coll - A collection to iterate over.\n * @param {AsyncFunction} iteratee - A function to apply to each\n * item in `coll`.\n * The `key` is the item's key, or index in the case of an array.\n * Invoked with (item, key, callback).\n * @param {Function} [callback] - A callback which is called when all\n * `iteratee` functions have finished, or an error occurs. Invoked with (err).\n * @returns {Promise} a promise, if a callback is omitted\n * @example\n *\n * // dev.json is a file containing a valid json object config for dev environment\n * // dev.json is a file containing a valid json object config for test environment\n * // prod.json is a file containing a valid json object config for prod environment\n * // invalid.json is a file with a malformed json object\n *\n * let configs = {}; //global variable\n * let validConfigFileMap = {dev: 'dev.json', test: 'test.json', prod: 'prod.json'};\n * let invalidConfigFileMap = {dev: 'dev.json', test: 'test.json', invalid: 'invalid.json'};\n *\n * // asynchronous function that reads a json file and parses the contents as json object\n * function parseFile(file, key, callback) {\n * fs.readFile(file, \"utf8\", function(err, data) {\n * if (err) return calback(err);\n * try {\n * configs[key] = JSON.parse(data);\n * } catch (e) {\n * return callback(e);\n * }\n * callback();\n * });\n * }\n *\n * // Using callbacks\n * async.forEachOf(validConfigFileMap, parseFile, function (err) {\n * if (err) {\n * console.error(err);\n * } else {\n * console.log(configs);\n * // configs is now a map of JSON data, e.g.\n * // { dev: //parsed dev.json, test: //parsed test.json, prod: //parsed prod.json}\n * }\n * });\n *\n * //Error handing\n * async.forEachOf(invalidConfigFileMap, parseFile, function (err) {\n * if (err) {\n * console.error(err);\n * // JSON parse error exception\n * } else {\n * console.log(configs);\n * }\n * });\n *\n * // Using Promises\n * async.forEachOf(validConfigFileMap, parseFile)\n * .then( () => {\n * console.log(configs);\n * // configs is now a map of JSON data, e.g.\n * // { dev: //parsed dev.json, test: //parsed test.json, prod: //parsed prod.json}\n * }).catch( err => {\n * console.error(err);\n * });\n *\n * //Error handing\n * async.forEachOf(invalidConfigFileMap, parseFile)\n * .then( () => {\n * console.log(configs);\n * }).catch( err => {\n * console.error(err);\n * // JSON parse error exception\n * });\n *\n * // Using async/await\n * async () => {\n * try {\n * let result = await async.forEachOf(validConfigFileMap, parseFile);\n * console.log(configs);\n * // configs is now a map of JSON data, e.g.\n * // { dev: //parsed dev.json, test: //parsed test.json, prod: //parsed prod.json}\n * }\n * catch (err) {\n * console.log(err);\n * }\n * }\n *\n * //Error handing\n * async () => {\n * try {\n * let result = await async.forEachOf(invalidConfigFileMap, parseFile);\n * console.log(configs);\n * }\n * catch (err) {\n * console.log(err);\n * // JSON parse error exception\n * }\n * }\n *\n */\n function eachOf(coll, iteratee, callback) {\n var eachOfImplementation = isArrayLike(coll) ? eachOfArrayLike : eachOfGeneric;\n return eachOfImplementation(coll, wrapAsync(iteratee), callback);\n }\n\n var eachOf$1 = awaitify(eachOf, 3);\n\n /**\n * Produces a new collection of values by mapping each value in `coll` through\n * the `iteratee` function. The `iteratee` is called with an item from `coll`\n * and a callback for when it has finished processing. Each of these callbacks\n * takes 2 arguments: an `error`, and the transformed item from `coll`. If\n * `iteratee` passes an error to its callback, the main `callback` (for the\n * `map` function) is immediately called with the error.\n *\n * Note, that since this function applies the `iteratee` to each item in\n * parallel, there is no guarantee that the `iteratee` functions will complete\n * in order. However, the results array will be in the same order as the\n * original `coll`.\n *\n * If `map` is passed an Object, the results will be an Array. The results\n * will roughly be in the order of the original Objects' keys (but this can\n * vary across JavaScript engines).\n *\n * @name map\n * @static\n * @memberOf module:Collections\n * @method\n * @category Collection\n * @param {Array|Iterable|AsyncIterable|Object} coll - A collection to iterate over.\n * @param {AsyncFunction} iteratee - An async function to apply to each item in\n * `coll`.\n * The iteratee should complete with the transformed item.\n * Invoked with (item, callback).\n * @param {Function} [callback] - A callback which is called when all `iteratee`\n * functions have finished, or an error occurs. Results is an Array of the\n * transformed items from the `coll`. Invoked with (err, results).\n * @returns {Promise} a promise, if no callback is passed\n * @example\n *\n * // file1.txt is a file that is 1000 bytes in size\n * // file2.txt is a file that is 2000 bytes in size\n * // file3.txt is a file that is 3000 bytes in size\n * // file4.txt does not exist\n *\n * const fileList = ['file1.txt','file2.txt','file3.txt'];\n * const withMissingFileList = ['file1.txt','file2.txt','file4.txt'];\n *\n * // asynchronous function that returns the file size in bytes\n * function getFileSizeInBytes(file, callback) {\n * fs.stat(file, function(err, stat) {\n * if (err) {\n * return callback(err);\n * }\n * callback(null, stat.size);\n * });\n * }\n *\n * // Using callbacks\n * async.map(fileList, getFileSizeInBytes, function(err, results) {\n * if (err) {\n * console.log(err);\n * } else {\n * console.log(results);\n * // results is now an array of the file size in bytes for each file, e.g.\n * // [ 1000, 2000, 3000]\n * }\n * });\n *\n * // Error Handling\n * async.map(withMissingFileList, getFileSizeInBytes, function(err, results) {\n * if (err) {\n * console.log(err);\n * // [ Error: ENOENT: no such file or directory ]\n * } else {\n * console.log(results);\n * }\n * });\n *\n * // Using Promises\n * async.map(fileList, getFileSizeInBytes)\n * .then( results => {\n * console.log(results);\n * // results is now an array of the file size in bytes for each file, e.g.\n * // [ 1000, 2000, 3000]\n * }).catch( err => {\n * console.log(err);\n * });\n *\n * // Error Handling\n * async.map(withMissingFileList, getFileSizeInBytes)\n * .then( results => {\n * console.log(results);\n * }).catch( err => {\n * console.log(err);\n * // [ Error: ENOENT: no such file or directory ]\n * });\n *\n * // Using async/await\n * async () => {\n * try {\n * let results = await async.map(fileList, getFileSizeInBytes);\n * console.log(results);\n * // results is now an array of the file size in bytes for each file, e.g.\n * // [ 1000, 2000, 3000]\n * }\n * catch (err) {\n * console.log(err);\n * }\n * }\n *\n * // Error Handling\n * async () => {\n * try {\n * let results = await async.map(withMissingFileList, getFileSizeInBytes);\n * console.log(results);\n * }\n * catch (err) {\n * console.log(err);\n * // [ Error: ENOENT: no such file or directory ]\n * }\n * }\n *\n */\n function map (coll, iteratee, callback) {\n return _asyncMap(eachOf$1, coll, iteratee, callback)\n }\n var map$1 = awaitify(map, 3);\n\n /**\n * Applies the provided arguments to each function in the array, calling\n * `callback` after all functions have completed. If you only provide the first\n * argument, `fns`, then it will return a function which lets you pass in the\n * arguments as if it were a single function call. If more arguments are\n * provided, `callback` is required while `args` is still optional. The results\n * for each of the applied async functions are passed to the final callback\n * as an array.\n *\n * @name applyEach\n * @static\n * @memberOf module:ControlFlow\n * @method\n * @category Control Flow\n * @param {Array|Iterable|AsyncIterable|Object} fns - A collection of {@link AsyncFunction}s\n * to all call with the same arguments\n * @param {...*} [args] - any number of separate arguments to pass to the\n * function.\n * @param {Function} [callback] - the final argument should be the callback,\n * called when all functions have completed processing.\n * @returns {AsyncFunction} - Returns a function that takes no args other than\n * an optional callback, that is the result of applying the `args` to each\n * of the functions.\n * @example\n *\n * const appliedFn = async.applyEach([enableSearch, updateSchema], 'bucket')\n *\n * appliedFn((err, results) => {\n * // results[0] is the results for `enableSearch`\n * // results[1] is the results for `updateSchema`\n * });\n *\n * // partial application example:\n * async.each(\n * buckets,\n * async (bucket) => async.applyEach([enableSearch, updateSchema], bucket)(),\n * callback\n * );\n */\n var applyEach = applyEach$1(map$1);\n\n /**\n * The same as [`eachOf`]{@link module:Collections.eachOf} but runs only a single async operation at a time.\n *\n * @name eachOfSeries\n * @static\n * @memberOf module:Collections\n * @method\n * @see [async.eachOf]{@link module:Collections.eachOf}\n * @alias forEachOfSeries\n * @category Collection\n * @param {Array|Iterable|AsyncIterable|Object} coll - A collection to iterate over.\n * @param {AsyncFunction} iteratee - An async function to apply to each item in\n * `coll`.\n * Invoked with (item, key, callback).\n * @param {Function} [callback] - A callback which is called when all `iteratee`\n * functions have finished, or an error occurs. Invoked with (err).\n * @returns {Promise} a promise, if a callback is omitted\n */\n function eachOfSeries(coll, iteratee, callback) {\n return eachOfLimit$1(coll, 1, iteratee, callback)\n }\n var eachOfSeries$1 = awaitify(eachOfSeries, 3);\n\n /**\n * The same as [`map`]{@link module:Collections.map} but runs only a single async operation at a time.\n *\n * @name mapSeries\n * @static\n * @memberOf module:Collections\n * @method\n * @see [async.map]{@link module:Collections.map}\n * @category Collection\n * @param {Array|Iterable|AsyncIterable|Object} coll - A collection to iterate over.\n * @param {AsyncFunction} iteratee - An async function to apply to each item in\n * `coll`.\n * The iteratee should complete with the transformed item.\n * Invoked with (item, callback).\n * @param {Function} [callback] - A callback which is called when all `iteratee`\n * functions have finished, or an error occurs. Results is an array of the\n * transformed items from the `coll`. Invoked with (err, results).\n * @returns {Promise} a promise, if no callback is passed\n */\n function mapSeries (coll, iteratee, callback) {\n return _asyncMap(eachOfSeries$1, coll, iteratee, callback)\n }\n var mapSeries$1 = awaitify(mapSeries, 3);\n\n /**\n * The same as [`applyEach`]{@link module:ControlFlow.applyEach} but runs only a single async operation at a time.\n *\n * @name applyEachSeries\n * @static\n * @memberOf module:ControlFlow\n * @method\n * @see [async.applyEach]{@link module:ControlFlow.applyEach}\n * @category Control Flow\n * @param {Array|Iterable|AsyncIterable|Object} fns - A collection of {@link AsyncFunction}s to all\n * call with the same arguments\n * @param {...*} [args] - any number of separate arguments to pass to the\n * function.\n * @param {Function} [callback] - the final argument should be the callback,\n * called when all functions have completed processing.\n * @returns {AsyncFunction} - A function, that when called, is the result of\n * appling the `args` to the list of functions. It takes no args, other than\n * a callback.\n */\n var applyEachSeries = applyEach$1(mapSeries$1);\n\n const PROMISE_SYMBOL = Symbol('promiseCallback');\n\n function promiseCallback () {\n let resolve, reject;\n function callback (err, ...args) {\n if (err) return reject(err)\n resolve(args.length > 1 ? args : args[0]);\n }\n\n callback[PROMISE_SYMBOL] = new Promise((res, rej) => {\n resolve = res,\n reject = rej;\n });\n\n return callback\n }\n\n /**\n * Determines the best order for running the {@link AsyncFunction}s in `tasks`, based on\n * their requirements. Each function can optionally depend on other functions\n * being completed first, and each function is run as soon as its requirements\n * are satisfied.\n *\n * If any of the {@link AsyncFunction}s pass an error to their callback, the `auto` sequence\n * will stop. Further tasks will not execute (so any other functions depending\n * on it will not run), and the main `callback` is immediately called with the\n * error.\n *\n * {@link AsyncFunction}s also receive an object containing the results of functions which\n * have completed so far as the first argument, if they have dependencies. If a\n * task function has no dependencies, it will only be passed a callback.\n *\n * @name auto\n * @static\n * @memberOf module:ControlFlow\n * @method\n * @category Control Flow\n * @param {Object} tasks - An object. Each of its properties is either a\n * function or an array of requirements, with the {@link AsyncFunction} itself the last item\n * in the array. The object's key of a property serves as the name of the task\n * defined by that property, i.e. can be used when specifying requirements for\n * other tasks. The function receives one or two arguments:\n * * a `results` object, containing the results of the previously executed\n * functions, only passed if the task has any dependencies,\n * * a `callback(err, result)` function, which must be called when finished,\n * passing an `error` (which can be `null`) and the result of the function's\n * execution.\n * @param {number} [concurrency=Infinity] - An optional `integer` for\n * determining the maximum number of tasks that can be run in parallel. By\n * default, as many as possible.\n * @param {Function} [callback] - An optional callback which is called when all\n * the tasks have been completed. It receives the `err` argument if any `tasks`\n * pass an error to their callback. Results are always returned; however, if an\n * error occurs, no further `tasks` will be performed, and the results object\n * will only contain partial results. Invoked with (err, results).\n * @returns {Promise} a promise, if a callback is not passed\n * @example\n *\n * //Using Callbacks\n * async.auto({\n * get_data: function(callback) {\n * // async code to get some data\n * callback(null, 'data', 'converted to array');\n * },\n * make_folder: function(callback) {\n * // async code to create a directory to store a file in\n * // this is run at the same time as getting the data\n * callback(null, 'folder');\n * },\n * write_file: ['get_data', 'make_folder', function(results, callback) {\n * // once there is some data and the directory exists,\n * // write the data to a file in the directory\n * callback(null, 'filename');\n * }],\n * email_link: ['write_file', function(results, callback) {\n * // once the file is written let's email a link to it...\n * callback(null, {'file':results.write_file, 'email':'user@example.com'});\n * }]\n * }, function(err, results) {\n * if (err) {\n * console.log('err = ', err);\n * }\n * console.log('results = ', results);\n * // results = {\n * // get_data: ['data', 'converted to array']\n * // make_folder; 'folder',\n * // write_file: 'filename'\n * // email_link: { file: 'filename', email: 'user@example.com' }\n * // }\n * });\n *\n * //Using Promises\n * async.auto({\n * get_data: function(callback) {\n * console.log('in get_data');\n * // async code to get some data\n * callback(null, 'data', 'converted to array');\n * },\n * make_folder: function(callback) {\n * console.log('in make_folder');\n * // async code to create a directory to store a file in\n * // this is run at the same time as getting the data\n * callback(null, 'folder');\n * },\n * write_file: ['get_data', 'make_folder', function(results, callback) {\n * // once there is some data and the directory exists,\n * // write the data to a file in the directory\n * callback(null, 'filename');\n * }],\n * email_link: ['write_file', function(results, callback) {\n * // once the file is written let's email a link to it...\n * callback(null, {'file':results.write_file, 'email':'user@example.com'});\n * }]\n * }).then(results => {\n * console.log('results = ', results);\n * // results = {\n * // get_data: ['data', 'converted to array']\n * // make_folder; 'folder',\n * // write_file: 'filename'\n * // email_link: { file: 'filename', email: 'user@example.com' }\n * // }\n * }).catch(err => {\n * console.log('err = ', err);\n * });\n *\n * //Using async/await\n * async () => {\n * try {\n * let results = await async.auto({\n * get_data: function(callback) {\n * // async code to get some data\n * callback(null, 'data', 'converted to array');\n * },\n * make_folder: function(callback) {\n * // async code to create a directory to store a file in\n * // this is run at the same time as getting the data\n * callback(null, 'folder');\n * },\n * write_file: ['get_data', 'make_folder', function(results, callback) {\n * // once there is some data and the directory exists,\n * // write the data to a file in the directory\n * callback(null, 'filename');\n * }],\n * email_link: ['write_file', function(results, callback) {\n * // once the file is written let's email a link to it...\n * callback(null, {'file':results.write_file, 'email':'user@example.com'});\n * }]\n * });\n * console.log('results = ', results);\n * // results = {\n * // get_data: ['data', 'converted to array']\n * // make_folder; 'folder',\n * // write_file: 'filename'\n * // email_link: { file: 'filename', email: 'user@example.com' }\n * // }\n * }\n * catch (err) {\n * console.log(err);\n * }\n * }\n *\n */\n function auto(tasks, concurrency, callback) {\n if (typeof concurrency !== 'number') {\n // concurrency is optional, shift the args.\n callback = concurrency;\n concurrency = null;\n }\n callback = once(callback || promiseCallback());\n var numTasks = Object.keys(tasks).length;\n if (!numTasks) {\n return callback(null);\n }\n if (!concurrency) {\n concurrency = numTasks;\n }\n\n var results = {};\n var runningTasks = 0;\n var canceled = false;\n var hasError = false;\n\n var listeners = Object.create(null);\n\n var readyTasks = [];\n\n // for cycle detection:\n var readyToCheck = []; // tasks that have been identified as reachable\n // without the possibility of returning to an ancestor task\n var uncheckedDependencies = {};\n\n Object.keys(tasks).forEach(key => {\n var task = tasks[key];\n if (!Array.isArray(task)) {\n // no dependencies\n enqueueTask(key, [task]);\n readyToCheck.push(key);\n return;\n }\n\n var dependencies = task.slice(0, task.length - 1);\n var remainingDependencies = dependencies.length;\n if (remainingDependencies === 0) {\n enqueueTask(key, task);\n readyToCheck.push(key);\n return;\n }\n uncheckedDependencies[key] = remainingDependencies;\n\n dependencies.forEach(dependencyName => {\n if (!tasks[dependencyName]) {\n throw new Error('async.auto task `' + key +\n '` has a non-existent dependency `' +\n dependencyName + '` in ' +\n dependencies.join(', '));\n }\n addListener(dependencyName, () => {\n remainingDependencies--;\n if (remainingDependencies === 0) {\n enqueueTask(key, task);\n }\n });\n });\n });\n\n checkForDeadlocks();\n processQueue();\n\n function enqueueTask(key, task) {\n readyTasks.push(() => runTask(key, task));\n }\n\n function processQueue() {\n if (canceled) return\n if (readyTasks.length === 0 && runningTasks === 0) {\n return callback(null, results);\n }\n while(readyTasks.length && runningTasks < concurrency) {\n var run = readyTasks.shift();\n run();\n }\n\n }\n\n function addListener(taskName, fn) {\n var taskListeners = listeners[taskName];\n if (!taskListeners) {\n taskListeners = listeners[taskName] = [];\n }\n\n taskListeners.push(fn);\n }\n\n function taskComplete(taskName) {\n var taskListeners = listeners[taskName] || [];\n taskListeners.forEach(fn => fn());\n processQueue();\n }\n\n\n function runTask(key, task) {\n if (hasError) return;\n\n var taskCallback = onlyOnce((err, ...result) => {\n runningTasks--;\n if (err === false) {\n canceled = true;\n return\n }\n if (result.length < 2) {\n [result] = result;\n }\n if (err) {\n var safeResults = {};\n Object.keys(results).forEach(rkey => {\n safeResults[rkey] = results[rkey];\n });\n safeResults[key] = result;\n hasError = true;\n listeners = Object.create(null);\n if (canceled) return\n callback(err, safeResults);\n } else {\n results[key] = result;\n taskComplete(key);\n }\n });\n\n runningTasks++;\n var taskFn = wrapAsync(task[task.length - 1]);\n if (task.length > 1) {\n taskFn(results, taskCallback);\n } else {\n taskFn(taskCallback);\n }\n }\n\n function checkForDeadlocks() {\n // Kahn's algorithm\n // https://en.wikipedia.org/wiki/Topological_sorting#Kahn.27s_algorithm\n // http://connalle.blogspot.com/2013/10/topological-sortingkahn-algorithm.html\n var currentTask;\n var counter = 0;\n while (readyToCheck.length) {\n currentTask = readyToCheck.pop();\n counter++;\n getDependents(currentTask).forEach(dependent => {\n if (--uncheckedDependencies[dependent] === 0) {\n readyToCheck.push(dependent);\n }\n });\n }\n\n if (counter !== numTasks) {\n throw new Error(\n 'async.auto cannot execute tasks due to a recursive dependency'\n );\n }\n }\n\n function getDependents(taskName) {\n var result = [];\n Object.keys(tasks).forEach(key => {\n const task = tasks[key];\n if (Array.isArray(task) && task.indexOf(taskName) >= 0) {\n result.push(key);\n }\n });\n return result;\n }\n\n return callback[PROMISE_SYMBOL]\n }\n\n var FN_ARGS = /^(?:async\\s+)?(?:function)?\\s*\\w*\\s*\\(\\s*([^)]+)\\s*\\)(?:\\s*{)/;\n var ARROW_FN_ARGS = /^(?:async\\s+)?\\(?\\s*([^)=]+)\\s*\\)?(?:\\s*=>)/;\n var FN_ARG_SPLIT = /,/;\n var FN_ARG = /(=.+)?(\\s*)$/;\n\n function stripComments(string) {\n let stripped = '';\n let index = 0;\n let endBlockComment = string.indexOf('*/');\n while (index < string.length) {\n if (string[index] === '/' && string[index+1] === '/') {\n // inline comment\n let endIndex = string.indexOf('\\n', index);\n index = (endIndex === -1) ? string.length : endIndex;\n } else if ((endBlockComment !== -1) && (string[index] === '/') && (string[index+1] === '*')) {\n // block comment\n let endIndex = string.indexOf('*/', index);\n if (endIndex !== -1) {\n index = endIndex + 2;\n endBlockComment = string.indexOf('*/', index);\n } else {\n stripped += string[index];\n index++;\n }\n } else {\n stripped += string[index];\n index++;\n }\n }\n return stripped;\n }\n\n function parseParams(func) {\n const src = stripComments(func.toString());\n let match = src.match(FN_ARGS);\n if (!match) {\n match = src.match(ARROW_FN_ARGS);\n }\n if (!match) throw new Error('could not parse args in autoInject\\nSource:\\n' + src)\n let [, args] = match;\n return args\n .replace(/\\s/g, '')\n .split(FN_ARG_SPLIT)\n .map((arg) => arg.replace(FN_ARG, '').trim());\n }\n\n /**\n * A dependency-injected version of the [async.auto]{@link module:ControlFlow.auto} function. Dependent\n * tasks are specified as parameters to the function, after the usual callback\n * parameter, with the parameter names matching the names of the tasks it\n * depends on. This can provide even more readable task graphs which can be\n * easier to maintain.\n *\n * If a final callback is specified, the task results are similarly injected,\n * specified as named parameters after the initial error parameter.\n *\n * The autoInject function is purely syntactic sugar and its semantics are\n * otherwise equivalent to [async.auto]{@link module:ControlFlow.auto}.\n *\n * @name autoInject\n * @static\n * @memberOf module:ControlFlow\n * @method\n * @see [async.auto]{@link module:ControlFlow.auto}\n * @category Control Flow\n * @param {Object} tasks - An object, each of whose properties is an {@link AsyncFunction} of\n * the form 'func([dependencies...], callback). The object's key of a property\n * serves as the name of the task defined by that property, i.e. can be used\n * when specifying requirements for other tasks.\n * * The `callback` parameter is a `callback(err, result)` which must be called\n * when finished, passing an `error` (which can be `null`) and the result of\n * the function's execution. The remaining parameters name other tasks on\n * which the task is dependent, and the results from those tasks are the\n * arguments of those parameters.\n * @param {Function} [callback] - An optional callback which is called when all\n * the tasks have been completed. It receives the `err` argument if any `tasks`\n * pass an error to their callback, and a `results` object with any completed\n * task results, similar to `auto`.\n * @returns {Promise} a promise, if no callback is passed\n * @example\n *\n * // The example from `auto` can be rewritten as follows:\n * async.autoInject({\n * get_data: function(callback) {\n * // async code to get some data\n * callback(null, 'data', 'converted to array');\n * },\n * make_folder: function(callback) {\n * // async code to create a directory to store a file in\n * // this is run at the same time as getting the data\n * callback(null, 'folder');\n * },\n * write_file: function(get_data, make_folder, callback) {\n * // once there is some data and the directory exists,\n * // write the data to a file in the directory\n * callback(null, 'filename');\n * },\n * email_link: function(write_file, callback) {\n * // once the file is written let's email a link to it...\n * // write_file contains the filename returned by write_file.\n * callback(null, {'file':write_file, 'email':'user@example.com'});\n * }\n * }, function(err, results) {\n * console.log('err = ', err);\n * console.log('email_link = ', results.email_link);\n * });\n *\n * // If you are using a JS minifier that mangles parameter names, `autoInject`\n * // will not work with plain functions, since the parameter names will be\n * // collapsed to a single letter identifier. To work around this, you can\n * // explicitly specify the names of the parameters your task function needs\n * // in an array, similar to Angular.js dependency injection.\n *\n * // This still has an advantage over plain `auto`, since the results a task\n * // depends on are still spread into arguments.\n * async.autoInject({\n * //...\n * write_file: ['get_data', 'make_folder', function(get_data, make_folder, callback) {\n * callback(null, 'filename');\n * }],\n * email_link: ['write_file', function(write_file, callback) {\n * callback(null, {'file':write_file, 'email':'user@example.com'});\n * }]\n * //...\n * }, function(err, results) {\n * console.log('err = ', err);\n * console.log('email_link = ', results.email_link);\n * });\n */\n function autoInject(tasks, callback) {\n var newTasks = {};\n\n Object.keys(tasks).forEach(key => {\n var taskFn = tasks[key];\n var params;\n var fnIsAsync = isAsync(taskFn);\n var hasNoDeps =\n (!fnIsAsync && taskFn.length === 1) ||\n (fnIsAsync && taskFn.length === 0);\n\n if (Array.isArray(taskFn)) {\n params = [...taskFn];\n taskFn = params.pop();\n\n newTasks[key] = params.concat(params.length > 0 ? newTask : taskFn);\n } else if (hasNoDeps) {\n // no dependencies, use the function as-is\n newTasks[key] = taskFn;\n } else {\n params = parseParams(taskFn);\n if ((taskFn.length === 0 && !fnIsAsync) && params.length === 0) {\n throw new Error(\"autoInject task functions require explicit parameters.\");\n }\n\n // remove callback param\n if (!fnIsAsync) params.pop();\n\n newTasks[key] = params.concat(newTask);\n }\n\n function newTask(results, taskCb) {\n var newArgs = params.map(name => results[name]);\n newArgs.push(taskCb);\n wrapAsync(taskFn)(...newArgs);\n }\n });\n\n return auto(newTasks, callback);\n }\n\n // Simple doubly linked list (https://en.wikipedia.org/wiki/Doubly_linked_list) implementation\n // used for queues. This implementation assumes that the node provided by the user can be modified\n // to adjust the next and last properties. We implement only the minimal functionality\n // for queue support.\n class DLL {\n constructor() {\n this.head = this.tail = null;\n this.length = 0;\n }\n\n removeLink(node) {\n if (node.prev) node.prev.next = node.next;\n else this.head = node.next;\n if (node.next) node.next.prev = node.prev;\n else this.tail = node.prev;\n\n node.prev = node.next = null;\n this.length -= 1;\n return node;\n }\n\n empty () {\n while(this.head) this.shift();\n return this;\n }\n\n insertAfter(node, newNode) {\n newNode.prev = node;\n newNode.next = node.next;\n if (node.next) node.next.prev = newNode;\n else this.tail = newNode;\n node.next = newNode;\n this.length += 1;\n }\n\n insertBefore(node, newNode) {\n newNode.prev = node.prev;\n newNode.next = node;\n if (node.prev) node.prev.next = newNode;\n else this.head = newNode;\n node.prev = newNode;\n this.length += 1;\n }\n\n unshift(node) {\n if (this.head) this.insertBefore(this.head, node);\n else setInitial(this, node);\n }\n\n push(node) {\n if (this.tail) this.insertAfter(this.tail, node);\n else setInitial(this, node);\n }\n\n shift() {\n return this.head && this.removeLink(this.head);\n }\n\n pop() {\n return this.tail && this.removeLink(this.tail);\n }\n\n toArray() {\n return [...this]\n }\n\n *[Symbol.iterator] () {\n var cur = this.head;\n while (cur) {\n yield cur.data;\n cur = cur.next;\n }\n }\n\n remove (testFn) {\n var curr = this.head;\n while(curr) {\n var {next} = curr;\n if (testFn(curr)) {\n this.removeLink(curr);\n }\n curr = next;\n }\n return this;\n }\n }\n\n function setInitial(dll, node) {\n dll.length = 1;\n dll.head = dll.tail = node;\n }\n\n function queue$1(worker, concurrency, payload) {\n if (concurrency == null) {\n concurrency = 1;\n }\n else if(concurrency === 0) {\n throw new RangeError('Concurrency must not be zero');\n }\n\n var _worker = wrapAsync(worker);\n var numRunning = 0;\n var workersList = [];\n const events = {\n error: [],\n drain: [],\n saturated: [],\n unsaturated: [],\n empty: []\n };\n\n function on (event, handler) {\n events[event].push(handler);\n }\n\n function once (event, handler) {\n const handleAndRemove = (...args) => {\n off(event, handleAndRemove);\n handler(...args);\n };\n events[event].push(handleAndRemove);\n }\n\n function off (event, handler) {\n if (!event) return Object.keys(events).forEach(ev => events[ev] = [])\n if (!handler) return events[event] = []\n events[event] = events[event].filter(ev => ev !== handler);\n }\n\n function trigger (event, ...args) {\n events[event].forEach(handler => handler(...args));\n }\n\n var processingScheduled = false;\n function _insert(data, insertAtFront, rejectOnError, callback) {\n if (callback != null && typeof callback !== 'function') {\n throw new Error('task callback must be a function');\n }\n q.started = true;\n\n var res, rej;\n function promiseCallback (err, ...args) {\n // we don't care about the error, let the global error handler\n // deal with it\n if (err) return rejectOnError ? rej(err) : res()\n if (args.length <= 1) return res(args[0])\n res(args);\n }\n\n var item = q._createTaskItem(\n data,\n rejectOnError ? promiseCallback :\n (callback || promiseCallback)\n );\n\n if (insertAtFront) {\n q._tasks.unshift(item);\n } else {\n q._tasks.push(item);\n }\n\n if (!processingScheduled) {\n processingScheduled = true;\n setImmediate$1(() => {\n processingScheduled = false;\n q.process();\n });\n }\n\n if (rejectOnError || !callback) {\n return new Promise((resolve, reject) => {\n res = resolve;\n rej = reject;\n })\n }\n }\n\n function _createCB(tasks) {\n return function (err, ...args) {\n numRunning -= 1;\n\n for (var i = 0, l = tasks.length; i < l; i++) {\n var task = tasks[i];\n\n var index = workersList.indexOf(task);\n if (index === 0) {\n workersList.shift();\n } else if (index > 0) {\n workersList.splice(index, 1);\n }\n\n task.callback(err, ...args);\n\n if (err != null) {\n trigger('error', err, task.data);\n }\n }\n\n if (numRunning <= (q.concurrency - q.buffer) ) {\n trigger('unsaturated');\n }\n\n if (q.idle()) {\n trigger('drain');\n }\n q.process();\n };\n }\n\n function _maybeDrain(data) {\n if (data.length === 0 && q.idle()) {\n // call drain immediately if there are no tasks\n setImmediate$1(() => trigger('drain'));\n return true\n }\n return false\n }\n\n const eventMethod = (name) => (handler) => {\n if (!handler) {\n return new Promise((resolve, reject) => {\n once(name, (err, data) => {\n if (err) return reject(err)\n resolve(data);\n });\n })\n }\n off(name);\n on(name, handler);\n\n };\n\n var isProcessing = false;\n var q = {\n _tasks: new DLL(),\n _createTaskItem (data, callback) {\n return {\n data,\n callback\n };\n },\n *[Symbol.iterator] () {\n yield* q._tasks[Symbol.iterator]();\n },\n concurrency,\n payload,\n buffer: concurrency / 4,\n started: false,\n paused: false,\n push (data, callback) {\n if (Array.isArray(data)) {\n if (_maybeDrain(data)) return\n return data.map(datum => _insert(datum, false, false, callback))\n }\n return _insert(data, false, false, callback);\n },\n pushAsync (data, callback) {\n if (Array.isArray(data)) {\n if (_maybeDrain(data)) return\n return data.map(datum => _insert(datum, false, true, callback))\n }\n return _insert(data, false, true, callback);\n },\n kill () {\n off();\n q._tasks.empty();\n },\n unshift (data, callback) {\n if (Array.isArray(data)) {\n if (_maybeDrain(data)) return\n return data.map(datum => _insert(datum, true, false, callback))\n }\n return _insert(data, true, false, callback);\n },\n unshiftAsync (data, callback) {\n if (Array.isArray(data)) {\n if (_maybeDrain(data)) return\n return data.map(datum => _insert(datum, true, true, callback))\n }\n return _insert(data, true, true, callback);\n },\n remove (testFn) {\n q._tasks.remove(testFn);\n },\n process () {\n // Avoid trying to start too many processing operations. This can occur\n // when callbacks resolve synchronously (#1267).\n if (isProcessing) {\n return;\n }\n isProcessing = true;\n while(!q.paused && numRunning < q.concurrency && q._tasks.length){\n var tasks = [], data = [];\n var l = q._tasks.length;\n if (q.payload) l = Math.min(l, q.payload);\n for (var i = 0; i < l; i++) {\n var node = q._tasks.shift();\n tasks.push(node);\n workersList.push(node);\n data.push(node.data);\n }\n\n numRunning += 1;\n\n if (q._tasks.length === 0) {\n trigger('empty');\n }\n\n if (numRunning === q.concurrency) {\n trigger('saturated');\n }\n\n var cb = onlyOnce(_createCB(tasks));\n _worker(data, cb);\n }\n isProcessing = false;\n },\n length () {\n return q._tasks.length;\n },\n running () {\n return numRunning;\n },\n workersList () {\n return workersList;\n },\n idle() {\n return q._tasks.length + numRunning === 0;\n },\n pause () {\n q.paused = true;\n },\n resume () {\n if (q.paused === false) { return; }\n q.paused = false;\n setImmediate$1(q.process);\n }\n };\n // define these as fixed properties, so people get useful errors when updating\n Object.defineProperties(q, {\n saturated: {\n writable: false,\n value: eventMethod('saturated')\n },\n unsaturated: {\n writable: false,\n value: eventMethod('unsaturated')\n },\n empty: {\n writable: false,\n value: eventMethod('empty')\n },\n drain: {\n writable: false,\n value: eventMethod('drain')\n },\n error: {\n writable: false,\n value: eventMethod('error')\n },\n });\n return q;\n }\n\n /**\n * Creates a `cargo` object with the specified payload. Tasks added to the\n * cargo will be processed altogether (up to the `payload` limit). If the\n * `worker` is in progress, the task is queued until it becomes available. Once\n * the `worker` has completed some tasks, each callback of those tasks is\n * called. Check out [these](https://camo.githubusercontent.com/6bbd36f4cf5b35a0f11a96dcd2e97711ffc2fb37/68747470733a2f2f662e636c6f75642e6769746875622e636f6d2f6173736574732f313637363837312f36383130382f62626330636662302d356632392d313165322d393734662d3333393763363464633835382e676966) [animations](https://camo.githubusercontent.com/f4810e00e1c5f5f8addbe3e9f49064fd5d102699/68747470733a2f2f662e636c6f75642e6769746875622e636f6d2f6173736574732f313637363837312f36383130312f38346339323036362d356632392d313165322d383134662d3964336430323431336266642e676966)\n * for how `cargo` and `queue` work.\n *\n * While [`queue`]{@link module:ControlFlow.queue} passes only one task to one of a group of workers\n * at a time, cargo passes an array of tasks to a single worker, repeating\n * when the worker is finished.\n *\n * @name cargo\n * @static\n * @memberOf module:ControlFlow\n * @method\n * @see [async.queue]{@link module:ControlFlow.queue}\n * @category Control Flow\n * @param {AsyncFunction} worker - An asynchronous function for processing an array\n * of queued tasks. Invoked with `(tasks, callback)`.\n * @param {number} [payload=Infinity] - An optional `integer` for determining\n * how many tasks should be processed per round; if omitted, the default is\n * unlimited.\n * @returns {module:ControlFlow.QueueObject} A cargo object to manage the tasks. Callbacks can\n * attached as certain properties to listen for specific events during the\n * lifecycle of the cargo and inner queue.\n * @example\n *\n * // create a cargo object with payload 2\n * var cargo = async.cargo(function(tasks, callback) {\n * for (var i=0; i {\n * console.log(result);\n * // 6000\n * // which is the sum of the file sizes of the three files\n * }).catch( err => {\n * console.log(err);\n * });\n *\n * // Error Handling\n * async.reduce(withMissingFileList, 0, getFileSizeInBytes)\n * .then( result => {\n * console.log(result);\n * }).catch( err => {\n * console.log(err);\n * // [ Error: ENOENT: no such file or directory ]\n * });\n *\n * // Using async/await\n * async () => {\n * try {\n * let result = await async.reduce(fileList, 0, getFileSizeInBytes);\n * console.log(result);\n * // 6000\n * // which is the sum of the file sizes of the three files\n * }\n * catch (err) {\n * console.log(err);\n * }\n * }\n *\n * // Error Handling\n * async () => {\n * try {\n * let result = await async.reduce(withMissingFileList, 0, getFileSizeInBytes);\n * console.log(result);\n * }\n * catch (err) {\n * console.log(err);\n * // [ Error: ENOENT: no such file or directory ]\n * }\n * }\n *\n */\n function reduce(coll, memo, iteratee, callback) {\n callback = once(callback);\n var _iteratee = wrapAsync(iteratee);\n return eachOfSeries$1(coll, (x, i, iterCb) => {\n _iteratee(memo, x, (err, v) => {\n memo = v;\n iterCb(err);\n });\n }, err => callback(err, memo));\n }\n var reduce$1 = awaitify(reduce, 4);\n\n /**\n * Version of the compose function that is more natural to read. Each function\n * consumes the return value of the previous function. It is the equivalent of\n * [compose]{@link module:ControlFlow.compose} with the arguments reversed.\n *\n * Each function is executed with the `this` binding of the composed function.\n *\n * @name seq\n * @static\n * @memberOf module:ControlFlow\n * @method\n * @see [async.compose]{@link module:ControlFlow.compose}\n * @category Control Flow\n * @param {...AsyncFunction} functions - the asynchronous functions to compose\n * @returns {Function} a function that composes the `functions` in order\n * @example\n *\n * // Requires lodash (or underscore), express3 and dresende's orm2.\n * // Part of an app, that fetches cats of the logged user.\n * // This example uses `seq` function to avoid overnesting and error\n * // handling clutter.\n * app.get('/cats', function(request, response) {\n * var User = request.models.User;\n * async.seq(\n * User.get.bind(User), // 'User.get' has signature (id, callback(err, data))\n * function(user, fn) {\n * user.getCats(fn); // 'getCats' has signature (callback(err, data))\n * }\n * )(req.session.user_id, function (err, cats) {\n * if (err) {\n * console.error(err);\n * response.json({ status: 'error', message: err.message });\n * } else {\n * response.json({ status: 'ok', message: 'Cats found', data: cats });\n * }\n * });\n * });\n */\n function seq(...functions) {\n var _functions = functions.map(wrapAsync);\n return function (...args) {\n var that = this;\n\n var cb = args[args.length - 1];\n if (typeof cb == 'function') {\n args.pop();\n } else {\n cb = promiseCallback();\n }\n\n reduce$1(_functions, args, (newargs, fn, iterCb) => {\n fn.apply(that, newargs.concat((err, ...nextargs) => {\n iterCb(err, nextargs);\n }));\n },\n (err, results) => cb(err, ...results));\n\n return cb[PROMISE_SYMBOL]\n };\n }\n\n /**\n * Creates a function which is a composition of the passed asynchronous\n * functions. Each function consumes the return value of the function that\n * follows. Composing functions `f()`, `g()`, and `h()` would produce the result\n * of `f(g(h()))`, only this version uses callbacks to obtain the return values.\n *\n * If the last argument to the composed function is not a function, a promise\n * is returned when you call it.\n *\n * Each function is executed with the `this` binding of the composed function.\n *\n * @name compose\n * @static\n * @memberOf module:ControlFlow\n * @method\n * @category Control Flow\n * @param {...AsyncFunction} functions - the asynchronous functions to compose\n * @returns {Function} an asynchronous function that is the composed\n * asynchronous `functions`\n * @example\n *\n * function add1(n, callback) {\n * setTimeout(function () {\n * callback(null, n + 1);\n * }, 10);\n * }\n *\n * function mul3(n, callback) {\n * setTimeout(function () {\n * callback(null, n * 3);\n * }, 10);\n * }\n *\n * var add1mul3 = async.compose(mul3, add1);\n * add1mul3(4, function (err, result) {\n * // result now equals 15\n * });\n */\n function compose(...args) {\n return seq(...args.reverse());\n }\n\n /**\n * The same as [`map`]{@link module:Collections.map} but runs a maximum of `limit` async operations at a time.\n *\n * @name mapLimit\n * @static\n * @memberOf module:Collections\n * @method\n * @see [async.map]{@link module:Collections.map}\n * @category Collection\n * @param {Array|Iterable|AsyncIterable|Object} coll - A collection to iterate over.\n * @param {number} limit - The maximum number of async operations at a time.\n * @param {AsyncFunction} iteratee - An async function to apply to each item in\n * `coll`.\n * The iteratee should complete with the transformed item.\n * Invoked with (item, callback).\n * @param {Function} [callback] - A callback which is called when all `iteratee`\n * functions have finished, or an error occurs. Results is an array of the\n * transformed items from the `coll`. Invoked with (err, results).\n * @returns {Promise} a promise, if no callback is passed\n */\n function mapLimit (coll, limit, iteratee, callback) {\n return _asyncMap(eachOfLimit$2(limit), coll, iteratee, callback)\n }\n var mapLimit$1 = awaitify(mapLimit, 4);\n\n /**\n * The same as [`concat`]{@link module:Collections.concat} but runs a maximum of `limit` async operations at a time.\n *\n * @name concatLimit\n * @static\n * @memberOf module:Collections\n * @method\n * @see [async.concat]{@link module:Collections.concat}\n * @category Collection\n * @alias flatMapLimit\n * @param {Array|Iterable|AsyncIterable|Object} coll - A collection to iterate over.\n * @param {number} limit - The maximum number of async operations at a time.\n * @param {AsyncFunction} iteratee - A function to apply to each item in `coll`,\n * which should use an array as its result. Invoked with (item, callback).\n * @param {Function} [callback] - A callback which is called after all the\n * `iteratee` functions have finished, or an error occurs. Results is an array\n * containing the concatenated results of the `iteratee` function. Invoked with\n * (err, results).\n * @returns A Promise, if no callback is passed\n */\n function concatLimit(coll, limit, iteratee, callback) {\n var _iteratee = wrapAsync(iteratee);\n return mapLimit$1(coll, limit, (val, iterCb) => {\n _iteratee(val, (err, ...args) => {\n if (err) return iterCb(err);\n return iterCb(err, args);\n });\n }, (err, mapResults) => {\n var result = [];\n for (var i = 0; i < mapResults.length; i++) {\n if (mapResults[i]) {\n result = result.concat(...mapResults[i]);\n }\n }\n\n return callback(err, result);\n });\n }\n var concatLimit$1 = awaitify(concatLimit, 4);\n\n /**\n * Applies `iteratee` to each item in `coll`, concatenating the results. Returns\n * the concatenated list. The `iteratee`s are called in parallel, and the\n * results are concatenated as they return. The results array will be returned in\n * the original order of `coll` passed to the `iteratee` function.\n *\n * @name concat\n * @static\n * @memberOf module:Collections\n * @method\n * @category Collection\n * @alias flatMap\n * @param {Array|Iterable|AsyncIterable|Object} coll - A collection to iterate over.\n * @param {AsyncFunction} iteratee - A function to apply to each item in `coll`,\n * which should use an array as its result. Invoked with (item, callback).\n * @param {Function} [callback] - A callback which is called after all the\n * `iteratee` functions have finished, or an error occurs. Results is an array\n * containing the concatenated results of the `iteratee` function. Invoked with\n * (err, results).\n * @returns A Promise, if no callback is passed\n * @example\n *\n * // dir1 is a directory that contains file1.txt, file2.txt\n * // dir2 is a directory that contains file3.txt, file4.txt\n * // dir3 is a directory that contains file5.txt\n * // dir4 does not exist\n *\n * let directoryList = ['dir1','dir2','dir3'];\n * let withMissingDirectoryList = ['dir1','dir2','dir3', 'dir4'];\n *\n * // Using callbacks\n * async.concat(directoryList, fs.readdir, function(err, results) {\n * if (err) {\n * console.log(err);\n * } else {\n * console.log(results);\n * // [ 'file1.txt', 'file2.txt', 'file3.txt', 'file4.txt', file5.txt ]\n * }\n * });\n *\n * // Error Handling\n * async.concat(withMissingDirectoryList, fs.readdir, function(err, results) {\n * if (err) {\n * console.log(err);\n * // [ Error: ENOENT: no such file or directory ]\n * // since dir4 does not exist\n * } else {\n * console.log(results);\n * }\n * });\n *\n * // Using Promises\n * async.concat(directoryList, fs.readdir)\n * .then(results => {\n * console.log(results);\n * // [ 'file1.txt', 'file2.txt', 'file3.txt', 'file4.txt', file5.txt ]\n * }).catch(err => {\n * console.log(err);\n * });\n *\n * // Error Handling\n * async.concat(withMissingDirectoryList, fs.readdir)\n * .then(results => {\n * console.log(results);\n * }).catch(err => {\n * console.log(err);\n * // [ Error: ENOENT: no such file or directory ]\n * // since dir4 does not exist\n * });\n *\n * // Using async/await\n * async () => {\n * try {\n * let results = await async.concat(directoryList, fs.readdir);\n * console.log(results);\n * // [ 'file1.txt', 'file2.txt', 'file3.txt', 'file4.txt', file5.txt ]\n * } catch (err) {\n * console.log(err);\n * }\n * }\n *\n * // Error Handling\n * async () => {\n * try {\n * let results = await async.concat(withMissingDirectoryList, fs.readdir);\n * console.log(results);\n * } catch (err) {\n * console.log(err);\n * // [ Error: ENOENT: no such file or directory ]\n * // since dir4 does not exist\n * }\n * }\n *\n */\n function concat(coll, iteratee, callback) {\n return concatLimit$1(coll, Infinity, iteratee, callback)\n }\n var concat$1 = awaitify(concat, 3);\n\n /**\n * The same as [`concat`]{@link module:Collections.concat} but runs only a single async operation at a time.\n *\n * @name concatSeries\n * @static\n * @memberOf module:Collections\n * @method\n * @see [async.concat]{@link module:Collections.concat}\n * @category Collection\n * @alias flatMapSeries\n * @param {Array|Iterable|AsyncIterable|Object} coll - A collection to iterate over.\n * @param {AsyncFunction} iteratee - A function to apply to each item in `coll`.\n * The iteratee should complete with an array an array of results.\n * Invoked with (item, callback).\n * @param {Function} [callback] - A callback which is called after all the\n * `iteratee` functions have finished, or an error occurs. Results is an array\n * containing the concatenated results of the `iteratee` function. Invoked with\n * (err, results).\n * @returns A Promise, if no callback is passed\n */\n function concatSeries(coll, iteratee, callback) {\n return concatLimit$1(coll, 1, iteratee, callback)\n }\n var concatSeries$1 = awaitify(concatSeries, 3);\n\n /**\n * Returns a function that when called, calls-back with the values provided.\n * Useful as the first function in a [`waterfall`]{@link module:ControlFlow.waterfall}, or for plugging values in to\n * [`auto`]{@link module:ControlFlow.auto}.\n *\n * @name constant\n * @static\n * @memberOf module:Utils\n * @method\n * @category Util\n * @param {...*} arguments... - Any number of arguments to automatically invoke\n * callback with.\n * @returns {AsyncFunction} Returns a function that when invoked, automatically\n * invokes the callback with the previous given arguments.\n * @example\n *\n * async.waterfall([\n * async.constant(42),\n * function (value, next) {\n * // value === 42\n * },\n * //...\n * ], callback);\n *\n * async.waterfall([\n * async.constant(filename, \"utf8\"),\n * fs.readFile,\n * function (fileData, next) {\n * //...\n * }\n * //...\n * ], callback);\n *\n * async.auto({\n * hostname: async.constant(\"https://server.net/\"),\n * port: findFreePort,\n * launchServer: [\"hostname\", \"port\", function (options, cb) {\n * startServer(options, cb);\n * }],\n * //...\n * }, callback);\n */\n function constant$1(...args) {\n return function (...ignoredArgs/*, callback*/) {\n var callback = ignoredArgs.pop();\n return callback(null, ...args);\n };\n }\n\n function _createTester(check, getResult) {\n return (eachfn, arr, _iteratee, cb) => {\n var testPassed = false;\n var testResult;\n const iteratee = wrapAsync(_iteratee);\n eachfn(arr, (value, _, callback) => {\n iteratee(value, (err, result) => {\n if (err || err === false) return callback(err);\n\n if (check(result) && !testResult) {\n testPassed = true;\n testResult = getResult(true, value);\n return callback(null, breakLoop$1);\n }\n callback();\n });\n }, err => {\n if (err) return cb(err);\n cb(null, testPassed ? testResult : getResult(false));\n });\n };\n }\n\n /**\n * Returns the first value in `coll` that passes an async truth test. The\n * `iteratee` is applied in parallel, meaning the first iteratee to return\n * `true` will fire the detect `callback` with that result. That means the\n * result might not be the first item in the original `coll` (in terms of order)\n * that passes the test.\n\n * If order within the original `coll` is important, then look at\n * [`detectSeries`]{@link module:Collections.detectSeries}.\n *\n * @name detect\n * @static\n * @memberOf module:Collections\n * @method\n * @alias find\n * @category Collections\n * @param {Array|Iterable|AsyncIterable|Object} coll - A collection to iterate over.\n * @param {AsyncFunction} iteratee - A truth test to apply to each item in `coll`.\n * The iteratee must complete with a boolean value as its result.\n * Invoked with (item, callback).\n * @param {Function} [callback] - A callback which is called as soon as any\n * iteratee returns `true`, or after all the `iteratee` functions have finished.\n * Result will be the first item in the array that passes the truth test\n * (iteratee) or the value `undefined` if none passed. Invoked with\n * (err, result).\n * @returns {Promise} a promise, if a callback is omitted\n * @example\n *\n * // dir1 is a directory that contains file1.txt, file2.txt\n * // dir2 is a directory that contains file3.txt, file4.txt\n * // dir3 is a directory that contains file5.txt\n *\n * // asynchronous function that checks if a file exists\n * function fileExists(file, callback) {\n * fs.access(file, fs.constants.F_OK, (err) => {\n * callback(null, !err);\n * });\n * }\n *\n * async.detect(['file3.txt','file2.txt','dir1/file1.txt'], fileExists,\n * function(err, result) {\n * console.log(result);\n * // dir1/file1.txt\n * // result now equals the first file in the list that exists\n * }\n *);\n *\n * // Using Promises\n * async.detect(['file3.txt','file2.txt','dir1/file1.txt'], fileExists)\n * .then(result => {\n * console.log(result);\n * // dir1/file1.txt\n * // result now equals the first file in the list that exists\n * }).catch(err => {\n * console.log(err);\n * });\n *\n * // Using async/await\n * async () => {\n * try {\n * let result = await async.detect(['file3.txt','file2.txt','dir1/file1.txt'], fileExists);\n * console.log(result);\n * // dir1/file1.txt\n * // result now equals the file in the list that exists\n * }\n * catch (err) {\n * console.log(err);\n * }\n * }\n *\n */\n function detect(coll, iteratee, callback) {\n return _createTester(bool => bool, (res, item) => item)(eachOf$1, coll, iteratee, callback)\n }\n var detect$1 = awaitify(detect, 3);\n\n /**\n * The same as [`detect`]{@link module:Collections.detect} but runs a maximum of `limit` async operations at a\n * time.\n *\n * @name detectLimit\n * @static\n * @memberOf module:Collections\n * @method\n * @see [async.detect]{@link module:Collections.detect}\n * @alias findLimit\n * @category Collections\n * @param {Array|Iterable|AsyncIterable|Object} coll - A collection to iterate over.\n * @param {number} limit - The maximum number of async operations at a time.\n * @param {AsyncFunction} iteratee - A truth test to apply to each item in `coll`.\n * The iteratee must complete with a boolean value as its result.\n * Invoked with (item, callback).\n * @param {Function} [callback] - A callback which is called as soon as any\n * iteratee returns `true`, or after all the `iteratee` functions have finished.\n * Result will be the first item in the array that passes the truth test\n * (iteratee) or the value `undefined` if none passed. Invoked with\n * (err, result).\n * @returns {Promise} a promise, if a callback is omitted\n */\n function detectLimit(coll, limit, iteratee, callback) {\n return _createTester(bool => bool, (res, item) => item)(eachOfLimit$2(limit), coll, iteratee, callback)\n }\n var detectLimit$1 = awaitify(detectLimit, 4);\n\n /**\n * The same as [`detect`]{@link module:Collections.detect} but runs only a single async operation at a time.\n *\n * @name detectSeries\n * @static\n * @memberOf module:Collections\n * @method\n * @see [async.detect]{@link module:Collections.detect}\n * @alias findSeries\n * @category Collections\n * @param {Array|Iterable|AsyncIterable|Object} coll - A collection to iterate over.\n * @param {AsyncFunction} iteratee - A truth test to apply to each item in `coll`.\n * The iteratee must complete with a boolean value as its result.\n * Invoked with (item, callback).\n * @param {Function} [callback] - A callback which is called as soon as any\n * iteratee returns `true`, or after all the `iteratee` functions have finished.\n * Result will be the first item in the array that passes the truth test\n * (iteratee) or the value `undefined` if none passed. Invoked with\n * (err, result).\n * @returns {Promise} a promise, if a callback is omitted\n */\n function detectSeries(coll, iteratee, callback) {\n return _createTester(bool => bool, (res, item) => item)(eachOfLimit$2(1), coll, iteratee, callback)\n }\n\n var detectSeries$1 = awaitify(detectSeries, 3);\n\n function consoleFunc(name) {\n return (fn, ...args) => wrapAsync(fn)(...args, (err, ...resultArgs) => {\n /* istanbul ignore else */\n if (typeof console === 'object') {\n /* istanbul ignore else */\n if (err) {\n /* istanbul ignore else */\n if (console.error) {\n console.error(err);\n }\n } else if (console[name]) { /* istanbul ignore else */\n resultArgs.forEach(x => console[name](x));\n }\n }\n })\n }\n\n /**\n * Logs the result of an [`async` function]{@link AsyncFunction} to the\n * `console` using `console.dir` to display the properties of the resulting object.\n * Only works in Node.js or in browsers that support `console.dir` and\n * `console.error` (such as FF and Chrome).\n * If multiple arguments are returned from the async function,\n * `console.dir` is called on each argument in order.\n *\n * @name dir\n * @static\n * @memberOf module:Utils\n * @method\n * @category Util\n * @param {AsyncFunction} function - The function you want to eventually apply\n * all arguments to.\n * @param {...*} arguments... - Any number of arguments to apply to the function.\n * @example\n *\n * // in a module\n * var hello = function(name, callback) {\n * setTimeout(function() {\n * callback(null, {hello: name});\n * }, 1000);\n * };\n *\n * // in the node repl\n * node> async.dir(hello, 'world');\n * {hello: 'world'}\n */\n var dir = consoleFunc('dir');\n\n /**\n * The post-check version of [`whilst`]{@link module:ControlFlow.whilst}. To reflect the difference in\n * the order of operations, the arguments `test` and `iteratee` are switched.\n *\n * `doWhilst` is to `whilst` as `do while` is to `while` in plain JavaScript.\n *\n * @name doWhilst\n * @static\n * @memberOf module:ControlFlow\n * @method\n * @see [async.whilst]{@link module:ControlFlow.whilst}\n * @category Control Flow\n * @param {AsyncFunction} iteratee - A function which is called each time `test`\n * passes. Invoked with (callback).\n * @param {AsyncFunction} test - asynchronous truth test to perform after each\n * execution of `iteratee`. Invoked with (...args, callback), where `...args` are the\n * non-error args from the previous callback of `iteratee`.\n * @param {Function} [callback] - A callback which is called after the test\n * function has failed and repeated execution of `iteratee` has stopped.\n * `callback` will be passed an error and any arguments passed to the final\n * `iteratee`'s callback. Invoked with (err, [results]);\n * @returns {Promise} a promise, if no callback is passed\n */\n function doWhilst(iteratee, test, callback) {\n callback = onlyOnce(callback);\n var _fn = wrapAsync(iteratee);\n var _test = wrapAsync(test);\n var results;\n\n function next(err, ...args) {\n if (err) return callback(err);\n if (err === false) return;\n results = args;\n _test(...args, check);\n }\n\n function check(err, truth) {\n if (err) return callback(err);\n if (err === false) return;\n if (!truth) return callback(null, ...results);\n _fn(next);\n }\n\n return check(null, true);\n }\n\n var doWhilst$1 = awaitify(doWhilst, 3);\n\n /**\n * Like ['doWhilst']{@link module:ControlFlow.doWhilst}, except the `test` is inverted. Note the\n * argument ordering differs from `until`.\n *\n * @name doUntil\n * @static\n * @memberOf module:ControlFlow\n * @method\n * @see [async.doWhilst]{@link module:ControlFlow.doWhilst}\n * @category Control Flow\n * @param {AsyncFunction} iteratee - An async function which is called each time\n * `test` fails. Invoked with (callback).\n * @param {AsyncFunction} test - asynchronous truth test to perform after each\n * execution of `iteratee`. Invoked with (...args, callback), where `...args` are the\n * non-error args from the previous callback of `iteratee`\n * @param {Function} [callback] - A callback which is called after the test\n * function has passed and repeated execution of `iteratee` has stopped. `callback`\n * will be passed an error and any arguments passed to the final `iteratee`'s\n * callback. Invoked with (err, [results]);\n * @returns {Promise} a promise, if no callback is passed\n */\n function doUntil(iteratee, test, callback) {\n const _test = wrapAsync(test);\n return doWhilst$1(iteratee, (...args) => {\n const cb = args.pop();\n _test(...args, (err, truth) => cb (err, !truth));\n }, callback);\n }\n\n function _withoutIndex(iteratee) {\n return (value, index, callback) => iteratee(value, callback);\n }\n\n /**\n * Applies the function `iteratee` to each item in `coll`, in parallel.\n * The `iteratee` is called with an item from the list, and a callback for when\n * it has finished. If the `iteratee` passes an error to its `callback`, the\n * main `callback` (for the `each` function) is immediately called with the\n * error.\n *\n * Note, that since this function applies `iteratee` to each item in parallel,\n * there is no guarantee that the iteratee functions will complete in order.\n *\n * @name each\n * @static\n * @memberOf module:Collections\n * @method\n * @alias forEach\n * @category Collection\n * @param {Array|Iterable|AsyncIterable|Object} coll - A collection to iterate over.\n * @param {AsyncFunction} iteratee - An async function to apply to\n * each item in `coll`. Invoked with (item, callback).\n * The array index is not passed to the iteratee.\n * If you need the index, use `eachOf`.\n * @param {Function} [callback] - A callback which is called when all\n * `iteratee` functions have finished, or an error occurs. Invoked with (err).\n * @returns {Promise} a promise, if a callback is omitted\n * @example\n *\n * // dir1 is a directory that contains file1.txt, file2.txt\n * // dir2 is a directory that contains file3.txt, file4.txt\n * // dir3 is a directory that contains file5.txt\n * // dir4 does not exist\n *\n * const fileList = [ 'dir1/file2.txt', 'dir2/file3.txt', 'dir/file5.txt'];\n * const withMissingFileList = ['dir1/file1.txt', 'dir4/file2.txt'];\n *\n * // asynchronous function that deletes a file\n * const deleteFile = function(file, callback) {\n * fs.unlink(file, callback);\n * };\n *\n * // Using callbacks\n * async.each(fileList, deleteFile, function(err) {\n * if( err ) {\n * console.log(err);\n * } else {\n * console.log('All files have been deleted successfully');\n * }\n * });\n *\n * // Error Handling\n * async.each(withMissingFileList, deleteFile, function(err){\n * console.log(err);\n * // [ Error: ENOENT: no such file or directory ]\n * // since dir4/file2.txt does not exist\n * // dir1/file1.txt could have been deleted\n * });\n *\n * // Using Promises\n * async.each(fileList, deleteFile)\n * .then( () => {\n * console.log('All files have been deleted successfully');\n * }).catch( err => {\n * console.log(err);\n * });\n *\n * // Error Handling\n * async.each(fileList, deleteFile)\n * .then( () => {\n * console.log('All files have been deleted successfully');\n * }).catch( err => {\n * console.log(err);\n * // [ Error: ENOENT: no such file or directory ]\n * // since dir4/file2.txt does not exist\n * // dir1/file1.txt could have been deleted\n * });\n *\n * // Using async/await\n * async () => {\n * try {\n * await async.each(files, deleteFile);\n * }\n * catch (err) {\n * console.log(err);\n * }\n * }\n *\n * // Error Handling\n * async () => {\n * try {\n * await async.each(withMissingFileList, deleteFile);\n * }\n * catch (err) {\n * console.log(err);\n * // [ Error: ENOENT: no such file or directory ]\n * // since dir4/file2.txt does not exist\n * // dir1/file1.txt could have been deleted\n * }\n * }\n *\n */\n function eachLimit$2(coll, iteratee, callback) {\n return eachOf$1(coll, _withoutIndex(wrapAsync(iteratee)), callback);\n }\n\n var each = awaitify(eachLimit$2, 3);\n\n /**\n * The same as [`each`]{@link module:Collections.each} but runs a maximum of `limit` async operations at a time.\n *\n * @name eachLimit\n * @static\n * @memberOf module:Collections\n * @method\n * @see [async.each]{@link module:Collections.each}\n * @alias forEachLimit\n * @category Collection\n * @param {Array|Iterable|AsyncIterable|Object} coll - A collection to iterate over.\n * @param {number} limit - The maximum number of async operations at a time.\n * @param {AsyncFunction} iteratee - An async function to apply to each item in\n * `coll`.\n * The array index is not passed to the iteratee.\n * If you need the index, use `eachOfLimit`.\n * Invoked with (item, callback).\n * @param {Function} [callback] - A callback which is called when all\n * `iteratee` functions have finished, or an error occurs. Invoked with (err).\n * @returns {Promise} a promise, if a callback is omitted\n */\n function eachLimit(coll, limit, iteratee, callback) {\n return eachOfLimit$2(limit)(coll, _withoutIndex(wrapAsync(iteratee)), callback);\n }\n var eachLimit$1 = awaitify(eachLimit, 4);\n\n /**\n * The same as [`each`]{@link module:Collections.each} but runs only a single async operation at a time.\n *\n * Note, that unlike [`each`]{@link module:Collections.each}, this function applies iteratee to each item\n * in series and therefore the iteratee functions will complete in order.\n\n * @name eachSeries\n * @static\n * @memberOf module:Collections\n * @method\n * @see [async.each]{@link module:Collections.each}\n * @alias forEachSeries\n * @category Collection\n * @param {Array|Iterable|AsyncIterable|Object} coll - A collection to iterate over.\n * @param {AsyncFunction} iteratee - An async function to apply to each\n * item in `coll`.\n * The array index is not passed to the iteratee.\n * If you need the index, use `eachOfSeries`.\n * Invoked with (item, callback).\n * @param {Function} [callback] - A callback which is called when all\n * `iteratee` functions have finished, or an error occurs. Invoked with (err).\n * @returns {Promise} a promise, if a callback is omitted\n */\n function eachSeries(coll, iteratee, callback) {\n return eachLimit$1(coll, 1, iteratee, callback)\n }\n var eachSeries$1 = awaitify(eachSeries, 3);\n\n /**\n * Wrap an async function and ensure it calls its callback on a later tick of\n * the event loop. If the function already calls its callback on a next tick,\n * no extra deferral is added. This is useful for preventing stack overflows\n * (`RangeError: Maximum call stack size exceeded`) and generally keeping\n * [Zalgo](http://blog.izs.me/post/59142742143/designing-apis-for-asynchrony)\n * contained. ES2017 `async` functions are returned as-is -- they are immune\n * to Zalgo's corrupting influences, as they always resolve on a later tick.\n *\n * @name ensureAsync\n * @static\n * @memberOf module:Utils\n * @method\n * @category Util\n * @param {AsyncFunction} fn - an async function, one that expects a node-style\n * callback as its last argument.\n * @returns {AsyncFunction} Returns a wrapped function with the exact same call\n * signature as the function passed in.\n * @example\n *\n * function sometimesAsync(arg, callback) {\n * if (cache[arg]) {\n * return callback(null, cache[arg]); // this would be synchronous!!\n * } else {\n * doSomeIO(arg, callback); // this IO would be asynchronous\n * }\n * }\n *\n * // this has a risk of stack overflows if many results are cached in a row\n * async.mapSeries(args, sometimesAsync, done);\n *\n * // this will defer sometimesAsync's callback if necessary,\n * // preventing stack overflows\n * async.mapSeries(args, async.ensureAsync(sometimesAsync), done);\n */\n function ensureAsync(fn) {\n if (isAsync(fn)) return fn;\n return function (...args/*, callback*/) {\n var callback = args.pop();\n var sync = true;\n args.push((...innerArgs) => {\n if (sync) {\n setImmediate$1(() => callback(...innerArgs));\n } else {\n callback(...innerArgs);\n }\n });\n fn.apply(this, args);\n sync = false;\n };\n }\n\n /**\n * Returns `true` if every element in `coll` satisfies an async test. If any\n * iteratee call returns `false`, the main `callback` is immediately called.\n *\n * @name every\n * @static\n * @memberOf module:Collections\n * @method\n * @alias all\n * @category Collection\n * @param {Array|Iterable|AsyncIterable|Object} coll - A collection to iterate over.\n * @param {AsyncFunction} iteratee - An async truth test to apply to each item\n * in the collection in parallel.\n * The iteratee must complete with a boolean result value.\n * Invoked with (item, callback).\n * @param {Function} [callback] - A callback which is called after all the\n * `iteratee` functions have finished. Result will be either `true` or `false`\n * depending on the values of the async tests. Invoked with (err, result).\n * @returns {Promise} a promise, if no callback provided\n * @example\n *\n * // dir1 is a directory that contains file1.txt, file2.txt\n * // dir2 is a directory that contains file3.txt, file4.txt\n * // dir3 is a directory that contains file5.txt\n * // dir4 does not exist\n *\n * const fileList = ['dir1/file1.txt','dir2/file3.txt','dir3/file5.txt'];\n * const withMissingFileList = ['file1.txt','file2.txt','file4.txt'];\n *\n * // asynchronous function that checks if a file exists\n * function fileExists(file, callback) {\n * fs.access(file, fs.constants.F_OK, (err) => {\n * callback(null, !err);\n * });\n * }\n *\n * // Using callbacks\n * async.every(fileList, fileExists, function(err, result) {\n * console.log(result);\n * // true\n * // result is true since every file exists\n * });\n *\n * async.every(withMissingFileList, fileExists, function(err, result) {\n * console.log(result);\n * // false\n * // result is false since NOT every file exists\n * });\n *\n * // Using Promises\n * async.every(fileList, fileExists)\n * .then( result => {\n * console.log(result);\n * // true\n * // result is true since every file exists\n * }).catch( err => {\n * console.log(err);\n * });\n *\n * async.every(withMissingFileList, fileExists)\n * .then( result => {\n * console.log(result);\n * // false\n * // result is false since NOT every file exists\n * }).catch( err => {\n * console.log(err);\n * });\n *\n * // Using async/await\n * async () => {\n * try {\n * let result = await async.every(fileList, fileExists);\n * console.log(result);\n * // true\n * // result is true since every file exists\n * }\n * catch (err) {\n * console.log(err);\n * }\n * }\n *\n * async () => {\n * try {\n * let result = await async.every(withMissingFileList, fileExists);\n * console.log(result);\n * // false\n * // result is false since NOT every file exists\n * }\n * catch (err) {\n * console.log(err);\n * }\n * }\n *\n */\n function every(coll, iteratee, callback) {\n return _createTester(bool => !bool, res => !res)(eachOf$1, coll, iteratee, callback)\n }\n var every$1 = awaitify(every, 3);\n\n /**\n * The same as [`every`]{@link module:Collections.every} but runs a maximum of `limit` async operations at a time.\n *\n * @name everyLimit\n * @static\n * @memberOf module:Collections\n * @method\n * @see [async.every]{@link module:Collections.every}\n * @alias allLimit\n * @category Collection\n * @param {Array|Iterable|AsyncIterable|Object} coll - A collection to iterate over.\n * @param {number} limit - The maximum number of async operations at a time.\n * @param {AsyncFunction} iteratee - An async truth test to apply to each item\n * in the collection in parallel.\n * The iteratee must complete with a boolean result value.\n * Invoked with (item, callback).\n * @param {Function} [callback] - A callback which is called after all the\n * `iteratee` functions have finished. Result will be either `true` or `false`\n * depending on the values of the async tests. Invoked with (err, result).\n * @returns {Promise} a promise, if no callback provided\n */\n function everyLimit(coll, limit, iteratee, callback) {\n return _createTester(bool => !bool, res => !res)(eachOfLimit$2(limit), coll, iteratee, callback)\n }\n var everyLimit$1 = awaitify(everyLimit, 4);\n\n /**\n * The same as [`every`]{@link module:Collections.every} but runs only a single async operation at a time.\n *\n * @name everySeries\n * @static\n * @memberOf module:Collections\n * @method\n * @see [async.every]{@link module:Collections.every}\n * @alias allSeries\n * @category Collection\n * @param {Array|Iterable|AsyncIterable|Object} coll - A collection to iterate over.\n * @param {AsyncFunction} iteratee - An async truth test to apply to each item\n * in the collection in series.\n * The iteratee must complete with a boolean result value.\n * Invoked with (item, callback).\n * @param {Function} [callback] - A callback which is called after all the\n * `iteratee` functions have finished. Result will be either `true` or `false`\n * depending on the values of the async tests. Invoked with (err, result).\n * @returns {Promise} a promise, if no callback provided\n */\n function everySeries(coll, iteratee, callback) {\n return _createTester(bool => !bool, res => !res)(eachOfSeries$1, coll, iteratee, callback)\n }\n var everySeries$1 = awaitify(everySeries, 3);\n\n function filterArray(eachfn, arr, iteratee, callback) {\n var truthValues = new Array(arr.length);\n eachfn(arr, (x, index, iterCb) => {\n iteratee(x, (err, v) => {\n truthValues[index] = !!v;\n iterCb(err);\n });\n }, err => {\n if (err) return callback(err);\n var results = [];\n for (var i = 0; i < arr.length; i++) {\n if (truthValues[i]) results.push(arr[i]);\n }\n callback(null, results);\n });\n }\n\n function filterGeneric(eachfn, coll, iteratee, callback) {\n var results = [];\n eachfn(coll, (x, index, iterCb) => {\n iteratee(x, (err, v) => {\n if (err) return iterCb(err);\n if (v) {\n results.push({index, value: x});\n }\n iterCb(err);\n });\n }, err => {\n if (err) return callback(err);\n callback(null, results\n .sort((a, b) => a.index - b.index)\n .map(v => v.value));\n });\n }\n\n function _filter(eachfn, coll, iteratee, callback) {\n var filter = isArrayLike(coll) ? filterArray : filterGeneric;\n return filter(eachfn, coll, wrapAsync(iteratee), callback);\n }\n\n /**\n * Returns a new array of all the values in `coll` which pass an async truth\n * test. This operation is performed in parallel, but the results array will be\n * in the same order as the original.\n *\n * @name filter\n * @static\n * @memberOf module:Collections\n * @method\n * @alias select\n * @category Collection\n * @param {Array|Iterable|AsyncIterable|Object} coll - A collection to iterate over.\n * @param {Function} iteratee - A truth test to apply to each item in `coll`.\n * The `iteratee` is passed a `callback(err, truthValue)`, which must be called\n * with a boolean argument once it has completed. Invoked with (item, callback).\n * @param {Function} [callback] - A callback which is called after all the\n * `iteratee` functions have finished. Invoked with (err, results).\n * @returns {Promise} a promise, if no callback provided\n * @example\n *\n * // dir1 is a directory that contains file1.txt, file2.txt\n * // dir2 is a directory that contains file3.txt, file4.txt\n * // dir3 is a directory that contains file5.txt\n *\n * const files = ['dir1/file1.txt','dir2/file3.txt','dir3/file6.txt'];\n *\n * // asynchronous function that checks if a file exists\n * function fileExists(file, callback) {\n * fs.access(file, fs.constants.F_OK, (err) => {\n * callback(null, !err);\n * });\n * }\n *\n * // Using callbacks\n * async.filter(files, fileExists, function(err, results) {\n * if(err) {\n * console.log(err);\n * } else {\n * console.log(results);\n * // [ 'dir1/file1.txt', 'dir2/file3.txt' ]\n * // results is now an array of the existing files\n * }\n * });\n *\n * // Using Promises\n * async.filter(files, fileExists)\n * .then(results => {\n * console.log(results);\n * // [ 'dir1/file1.txt', 'dir2/file3.txt' ]\n * // results is now an array of the existing files\n * }).catch(err => {\n * console.log(err);\n * });\n *\n * // Using async/await\n * async () => {\n * try {\n * let results = await async.filter(files, fileExists);\n * console.log(results);\n * // [ 'dir1/file1.txt', 'dir2/file3.txt' ]\n * // results is now an array of the existing files\n * }\n * catch (err) {\n * console.log(err);\n * }\n * }\n *\n */\n function filter (coll, iteratee, callback) {\n return _filter(eachOf$1, coll, iteratee, callback)\n }\n var filter$1 = awaitify(filter, 3);\n\n /**\n * The same as [`filter`]{@link module:Collections.filter} but runs a maximum of `limit` async operations at a\n * time.\n *\n * @name filterLimit\n * @static\n * @memberOf module:Collections\n * @method\n * @see [async.filter]{@link module:Collections.filter}\n * @alias selectLimit\n * @category Collection\n * @param {Array|Iterable|AsyncIterable|Object} coll - A collection to iterate over.\n * @param {number} limit - The maximum number of async operations at a time.\n * @param {Function} iteratee - A truth test to apply to each item in `coll`.\n * The `iteratee` is passed a `callback(err, truthValue)`, which must be called\n * with a boolean argument once it has completed. Invoked with (item, callback).\n * @param {Function} [callback] - A callback which is called after all the\n * `iteratee` functions have finished. Invoked with (err, results).\n * @returns {Promise} a promise, if no callback provided\n */\n function filterLimit (coll, limit, iteratee, callback) {\n return _filter(eachOfLimit$2(limit), coll, iteratee, callback)\n }\n var filterLimit$1 = awaitify(filterLimit, 4);\n\n /**\n * The same as [`filter`]{@link module:Collections.filter} but runs only a single async operation at a time.\n *\n * @name filterSeries\n * @static\n * @memberOf module:Collections\n * @method\n * @see [async.filter]{@link module:Collections.filter}\n * @alias selectSeries\n * @category Collection\n * @param {Array|Iterable|AsyncIterable|Object} coll - A collection to iterate over.\n * @param {Function} iteratee - A truth test to apply to each item in `coll`.\n * The `iteratee` is passed a `callback(err, truthValue)`, which must be called\n * with a boolean argument once it has completed. Invoked with (item, callback).\n * @param {Function} [callback] - A callback which is called after all the\n * `iteratee` functions have finished. Invoked with (err, results)\n * @returns {Promise} a promise, if no callback provided\n */\n function filterSeries (coll, iteratee, callback) {\n return _filter(eachOfSeries$1, coll, iteratee, callback)\n }\n var filterSeries$1 = awaitify(filterSeries, 3);\n\n /**\n * Calls the asynchronous function `fn` with a callback parameter that allows it\n * to call itself again, in series, indefinitely.\n\n * If an error is passed to the callback then `errback` is called with the\n * error, and execution stops, otherwise it will never be called.\n *\n * @name forever\n * @static\n * @memberOf module:ControlFlow\n * @method\n * @category Control Flow\n * @param {AsyncFunction} fn - an async function to call repeatedly.\n * Invoked with (next).\n * @param {Function} [errback] - when `fn` passes an error to it's callback,\n * this function will be called, and execution stops. Invoked with (err).\n * @returns {Promise} a promise that rejects if an error occurs and an errback\n * is not passed\n * @example\n *\n * async.forever(\n * function(next) {\n * // next is suitable for passing to things that need a callback(err [, whatever]);\n * // it will result in this function being called again.\n * },\n * function(err) {\n * // if next is called with a value in its first parameter, it will appear\n * // in here as 'err', and execution will stop.\n * }\n * );\n */\n function forever(fn, errback) {\n var done = onlyOnce(errback);\n var task = wrapAsync(ensureAsync(fn));\n\n function next(err) {\n if (err) return done(err);\n if (err === false) return;\n task(next);\n }\n return next();\n }\n var forever$1 = awaitify(forever, 2);\n\n /**\n * The same as [`groupBy`]{@link module:Collections.groupBy} but runs a maximum of `limit` async operations at a time.\n *\n * @name groupByLimit\n * @static\n * @memberOf module:Collections\n * @method\n * @see [async.groupBy]{@link module:Collections.groupBy}\n * @category Collection\n * @param {Array|Iterable|AsyncIterable|Object} coll - A collection to iterate over.\n * @param {number} limit - The maximum number of async operations at a time.\n * @param {AsyncFunction} iteratee - An async function to apply to each item in\n * `coll`.\n * The iteratee should complete with a `key` to group the value under.\n * Invoked with (value, callback).\n * @param {Function} [callback] - A callback which is called when all `iteratee`\n * functions have finished, or an error occurs. Result is an `Object` whoses\n * properties are arrays of values which returned the corresponding key.\n * @returns {Promise} a promise, if no callback is passed\n */\n function groupByLimit(coll, limit, iteratee, callback) {\n var _iteratee = wrapAsync(iteratee);\n return mapLimit$1(coll, limit, (val, iterCb) => {\n _iteratee(val, (err, key) => {\n if (err) return iterCb(err);\n return iterCb(err, {key, val});\n });\n }, (err, mapResults) => {\n var result = {};\n // from MDN, handle object having an `hasOwnProperty` prop\n var {hasOwnProperty} = Object.prototype;\n\n for (var i = 0; i < mapResults.length; i++) {\n if (mapResults[i]) {\n var {key} = mapResults[i];\n var {val} = mapResults[i];\n\n if (hasOwnProperty.call(result, key)) {\n result[key].push(val);\n } else {\n result[key] = [val];\n }\n }\n }\n\n return callback(err, result);\n });\n }\n\n var groupByLimit$1 = awaitify(groupByLimit, 4);\n\n /**\n * Returns a new object, where each value corresponds to an array of items, from\n * `coll`, that returned the corresponding key. That is, the keys of the object\n * correspond to the values passed to the `iteratee` callback.\n *\n * Note: Since this function applies the `iteratee` to each item in parallel,\n * there is no guarantee that the `iteratee` functions will complete in order.\n * However, the values for each key in the `result` will be in the same order as\n * the original `coll`. For Objects, the values will roughly be in the order of\n * the original Objects' keys (but this can vary across JavaScript engines).\n *\n * @name groupBy\n * @static\n * @memberOf module:Collections\n * @method\n * @category Collection\n * @param {Array|Iterable|AsyncIterable|Object} coll - A collection to iterate over.\n * @param {AsyncFunction} iteratee - An async function to apply to each item in\n * `coll`.\n * The iteratee should complete with a `key` to group the value under.\n * Invoked with (value, callback).\n * @param {Function} [callback] - A callback which is called when all `iteratee`\n * functions have finished, or an error occurs. Result is an `Object` whoses\n * properties are arrays of values which returned the corresponding key.\n * @returns {Promise} a promise, if no callback is passed\n * @example\n *\n * // dir1 is a directory that contains file1.txt, file2.txt\n * // dir2 is a directory that contains file3.txt, file4.txt\n * // dir3 is a directory that contains file5.txt\n * // dir4 does not exist\n *\n * const files = ['dir1/file1.txt','dir2','dir4']\n *\n * // asynchronous function that detects file type as none, file, or directory\n * function detectFile(file, callback) {\n * fs.stat(file, function(err, stat) {\n * if (err) {\n * return callback(null, 'none');\n * }\n * callback(null, stat.isDirectory() ? 'directory' : 'file');\n * });\n * }\n *\n * //Using callbacks\n * async.groupBy(files, detectFile, function(err, result) {\n * if(err) {\n * console.log(err);\n * } else {\n *\t console.log(result);\n * // {\n * // file: [ 'dir1/file1.txt' ],\n * // none: [ 'dir4' ],\n * // directory: [ 'dir2']\n * // }\n * // result is object containing the files grouped by type\n * }\n * });\n *\n * // Using Promises\n * async.groupBy(files, detectFile)\n * .then( result => {\n * console.log(result);\n * // {\n * // file: [ 'dir1/file1.txt' ],\n * // none: [ 'dir4' ],\n * // directory: [ 'dir2']\n * // }\n * // result is object containing the files grouped by type\n * }).catch( err => {\n * console.log(err);\n * });\n *\n * // Using async/await\n * async () => {\n * try {\n * let result = await async.groupBy(files, detectFile);\n * console.log(result);\n * // {\n * // file: [ 'dir1/file1.txt' ],\n * // none: [ 'dir4' ],\n * // directory: [ 'dir2']\n * // }\n * // result is object containing the files grouped by type\n * }\n * catch (err) {\n * console.log(err);\n * }\n * }\n *\n */\n function groupBy (coll, iteratee, callback) {\n return groupByLimit$1(coll, Infinity, iteratee, callback)\n }\n\n /**\n * The same as [`groupBy`]{@link module:Collections.groupBy} but runs only a single async operation at a time.\n *\n * @name groupBySeries\n * @static\n * @memberOf module:Collections\n * @method\n * @see [async.groupBy]{@link module:Collections.groupBy}\n * @category Collection\n * @param {Array|Iterable|AsyncIterable|Object} coll - A collection to iterate over.\n * @param {AsyncFunction} iteratee - An async function to apply to each item in\n * `coll`.\n * The iteratee should complete with a `key` to group the value under.\n * Invoked with (value, callback).\n * @param {Function} [callback] - A callback which is called when all `iteratee`\n * functions have finished, or an error occurs. Result is an `Object` whose\n * properties are arrays of values which returned the corresponding key.\n * @returns {Promise} a promise, if no callback is passed\n */\n function groupBySeries (coll, iteratee, callback) {\n return groupByLimit$1(coll, 1, iteratee, callback)\n }\n\n /**\n * Logs the result of an `async` function to the `console`. Only works in\n * Node.js or in browsers that support `console.log` and `console.error` (such\n * as FF and Chrome). If multiple arguments are returned from the async\n * function, `console.log` is called on each argument in order.\n *\n * @name log\n * @static\n * @memberOf module:Utils\n * @method\n * @category Util\n * @param {AsyncFunction} function - The function you want to eventually apply\n * all arguments to.\n * @param {...*} arguments... - Any number of arguments to apply to the function.\n * @example\n *\n * // in a module\n * var hello = function(name, callback) {\n * setTimeout(function() {\n * callback(null, 'hello ' + name);\n * }, 1000);\n * };\n *\n * // in the node repl\n * node> async.log(hello, 'world');\n * 'hello world'\n */\n var log = consoleFunc('log');\n\n /**\n * The same as [`mapValues`]{@link module:Collections.mapValues} but runs a maximum of `limit` async operations at a\n * time.\n *\n * @name mapValuesLimit\n * @static\n * @memberOf module:Collections\n * @method\n * @see [async.mapValues]{@link module:Collections.mapValues}\n * @category Collection\n * @param {Object} obj - A collection to iterate over.\n * @param {number} limit - The maximum number of async operations at a time.\n * @param {AsyncFunction} iteratee - A function to apply to each value and key\n * in `coll`.\n * The iteratee should complete with the transformed value as its result.\n * Invoked with (value, key, callback).\n * @param {Function} [callback] - A callback which is called when all `iteratee`\n * functions have finished, or an error occurs. `result` is a new object consisting\n * of each key from `obj`, with each transformed value on the right-hand side.\n * Invoked with (err, result).\n * @returns {Promise} a promise, if no callback is passed\n */\n function mapValuesLimit(obj, limit, iteratee, callback) {\n callback = once(callback);\n var newObj = {};\n var _iteratee = wrapAsync(iteratee);\n return eachOfLimit$2(limit)(obj, (val, key, next) => {\n _iteratee(val, key, (err, result) => {\n if (err) return next(err);\n newObj[key] = result;\n next(err);\n });\n }, err => callback(err, newObj));\n }\n\n var mapValuesLimit$1 = awaitify(mapValuesLimit, 4);\n\n /**\n * A relative of [`map`]{@link module:Collections.map}, designed for use with objects.\n *\n * Produces a new Object by mapping each value of `obj` through the `iteratee`\n * function. The `iteratee` is called each `value` and `key` from `obj` and a\n * callback for when it has finished processing. Each of these callbacks takes\n * two arguments: an `error`, and the transformed item from `obj`. If `iteratee`\n * passes an error to its callback, the main `callback` (for the `mapValues`\n * function) is immediately called with the error.\n *\n * Note, the order of the keys in the result is not guaranteed. The keys will\n * be roughly in the order they complete, (but this is very engine-specific)\n *\n * @name mapValues\n * @static\n * @memberOf module:Collections\n * @method\n * @category Collection\n * @param {Object} obj - A collection to iterate over.\n * @param {AsyncFunction} iteratee - A function to apply to each value and key\n * in `coll`.\n * The iteratee should complete with the transformed value as its result.\n * Invoked with (value, key, callback).\n * @param {Function} [callback] - A callback which is called when all `iteratee`\n * functions have finished, or an error occurs. `result` is a new object consisting\n * of each key from `obj`, with each transformed value on the right-hand side.\n * Invoked with (err, result).\n * @returns {Promise} a promise, if no callback is passed\n * @example\n *\n * // file1.txt is a file that is 1000 bytes in size\n * // file2.txt is a file that is 2000 bytes in size\n * // file3.txt is a file that is 3000 bytes in size\n * // file4.txt does not exist\n *\n * const fileMap = {\n * f1: 'file1.txt',\n * f2: 'file2.txt',\n * f3: 'file3.txt'\n * };\n *\n * const withMissingFileMap = {\n * f1: 'file1.txt',\n * f2: 'file2.txt',\n * f3: 'file4.txt'\n * };\n *\n * // asynchronous function that returns the file size in bytes\n * function getFileSizeInBytes(file, key, callback) {\n * fs.stat(file, function(err, stat) {\n * if (err) {\n * return callback(err);\n * }\n * callback(null, stat.size);\n * });\n * }\n *\n * // Using callbacks\n * async.mapValues(fileMap, getFileSizeInBytes, function(err, result) {\n * if (err) {\n * console.log(err);\n * } else {\n * console.log(result);\n * // result is now a map of file size in bytes for each file, e.g.\n * // {\n * // f1: 1000,\n * // f2: 2000,\n * // f3: 3000\n * // }\n * }\n * });\n *\n * // Error handling\n * async.mapValues(withMissingFileMap, getFileSizeInBytes, function(err, result) {\n * if (err) {\n * console.log(err);\n * // [ Error: ENOENT: no such file or directory ]\n * } else {\n * console.log(result);\n * }\n * });\n *\n * // Using Promises\n * async.mapValues(fileMap, getFileSizeInBytes)\n * .then( result => {\n * console.log(result);\n * // result is now a map of file size in bytes for each file, e.g.\n * // {\n * // f1: 1000,\n * // f2: 2000,\n * // f3: 3000\n * // }\n * }).catch (err => {\n * console.log(err);\n * });\n *\n * // Error Handling\n * async.mapValues(withMissingFileMap, getFileSizeInBytes)\n * .then( result => {\n * console.log(result);\n * }).catch (err => {\n * console.log(err);\n * // [ Error: ENOENT: no such file or directory ]\n * });\n *\n * // Using async/await\n * async () => {\n * try {\n * let result = await async.mapValues(fileMap, getFileSizeInBytes);\n * console.log(result);\n * // result is now a map of file size in bytes for each file, e.g.\n * // {\n * // f1: 1000,\n * // f2: 2000,\n * // f3: 3000\n * // }\n * }\n * catch (err) {\n * console.log(err);\n * }\n * }\n *\n * // Error Handling\n * async () => {\n * try {\n * let result = await async.mapValues(withMissingFileMap, getFileSizeInBytes);\n * console.log(result);\n * }\n * catch (err) {\n * console.log(err);\n * // [ Error: ENOENT: no such file or directory ]\n * }\n * }\n *\n */\n function mapValues(obj, iteratee, callback) {\n return mapValuesLimit$1(obj, Infinity, iteratee, callback)\n }\n\n /**\n * The same as [`mapValues`]{@link module:Collections.mapValues} but runs only a single async operation at a time.\n *\n * @name mapValuesSeries\n * @static\n * @memberOf module:Collections\n * @method\n * @see [async.mapValues]{@link module:Collections.mapValues}\n * @category Collection\n * @param {Object} obj - A collection to iterate over.\n * @param {AsyncFunction} iteratee - A function to apply to each value and key\n * in `coll`.\n * The iteratee should complete with the transformed value as its result.\n * Invoked with (value, key, callback).\n * @param {Function} [callback] - A callback which is called when all `iteratee`\n * functions have finished, or an error occurs. `result` is a new object consisting\n * of each key from `obj`, with each transformed value on the right-hand side.\n * Invoked with (err, result).\n * @returns {Promise} a promise, if no callback is passed\n */\n function mapValuesSeries(obj, iteratee, callback) {\n return mapValuesLimit$1(obj, 1, iteratee, callback)\n }\n\n /**\n * Caches the results of an async function. When creating a hash to store\n * function results against, the callback is omitted from the hash and an\n * optional hash function can be used.\n *\n * **Note: if the async function errs, the result will not be cached and\n * subsequent calls will call the wrapped function.**\n *\n * If no hash function is specified, the first argument is used as a hash key,\n * which may work reasonably if it is a string or a data type that converts to a\n * distinct string. Note that objects and arrays will not behave reasonably.\n * Neither will cases where the other arguments are significant. In such cases,\n * specify your own hash function.\n *\n * The cache of results is exposed as the `memo` property of the function\n * returned by `memoize`.\n *\n * @name memoize\n * @static\n * @memberOf module:Utils\n * @method\n * @category Util\n * @param {AsyncFunction} fn - The async function to proxy and cache results from.\n * @param {Function} hasher - An optional function for generating a custom hash\n * for storing results. It has all the arguments applied to it apart from the\n * callback, and must be synchronous.\n * @returns {AsyncFunction} a memoized version of `fn`\n * @example\n *\n * var slow_fn = function(name, callback) {\n * // do something\n * callback(null, result);\n * };\n * var fn = async.memoize(slow_fn);\n *\n * // fn can now be used as if it were slow_fn\n * fn('some name', function() {\n * // callback\n * });\n */\n function memoize(fn, hasher = v => v) {\n var memo = Object.create(null);\n var queues = Object.create(null);\n var _fn = wrapAsync(fn);\n var memoized = initialParams((args, callback) => {\n var key = hasher(...args);\n if (key in memo) {\n setImmediate$1(() => callback(null, ...memo[key]));\n } else if (key in queues) {\n queues[key].push(callback);\n } else {\n queues[key] = [callback];\n _fn(...args, (err, ...resultArgs) => {\n // #1465 don't memoize if an error occurred\n if (!err) {\n memo[key] = resultArgs;\n }\n var q = queues[key];\n delete queues[key];\n for (var i = 0, l = q.length; i < l; i++) {\n q[i](err, ...resultArgs);\n }\n });\n }\n });\n memoized.memo = memo;\n memoized.unmemoized = fn;\n return memoized;\n }\n\n /* istanbul ignore file */\n\n /**\n * Calls `callback` on a later loop around the event loop. In Node.js this just\n * calls `process.nextTick`. In the browser it will use `setImmediate` if\n * available, otherwise `setTimeout(callback, 0)`, which means other higher\n * priority events may precede the execution of `callback`.\n *\n * This is used internally for browser-compatibility purposes.\n *\n * @name nextTick\n * @static\n * @memberOf module:Utils\n * @method\n * @see [async.setImmediate]{@link module:Utils.setImmediate}\n * @category Util\n * @param {Function} callback - The function to call on a later loop around\n * the event loop. Invoked with (args...).\n * @param {...*} args... - any number of additional arguments to pass to the\n * callback on the next tick.\n * @example\n *\n * var call_order = [];\n * async.nextTick(function() {\n * call_order.push('two');\n * // call_order now equals ['one','two']\n * });\n * call_order.push('one');\n *\n * async.setImmediate(function (a, b, c) {\n * // a, b, and c equal 1, 2, and 3\n * }, 1, 2, 3);\n */\n var _defer;\n\n if (hasNextTick) {\n _defer = process.nextTick;\n } else if (hasSetImmediate) {\n _defer = setImmediate;\n } else {\n _defer = fallback;\n }\n\n var nextTick = wrap(_defer);\n\n var _parallel = awaitify((eachfn, tasks, callback) => {\n var results = isArrayLike(tasks) ? [] : {};\n\n eachfn(tasks, (task, key, taskCb) => {\n wrapAsync(task)((err, ...result) => {\n if (result.length < 2) {\n [result] = result;\n }\n results[key] = result;\n taskCb(err);\n });\n }, err => callback(err, results));\n }, 3);\n\n /**\n * Run the `tasks` collection of functions in parallel, without waiting until\n * the previous function has completed. If any of the functions pass an error to\n * its callback, the main `callback` is immediately called with the value of the\n * error. Once the `tasks` have completed, the results are passed to the final\n * `callback` as an array.\n *\n * **Note:** `parallel` is about kicking-off I/O tasks in parallel, not about\n * parallel execution of code. If your tasks do not use any timers or perform\n * any I/O, they will actually be executed in series. Any synchronous setup\n * sections for each task will happen one after the other. JavaScript remains\n * single-threaded.\n *\n * **Hint:** Use [`reflect`]{@link module:Utils.reflect} to continue the\n * execution of other tasks when a task fails.\n *\n * It is also possible to use an object instead of an array. Each property will\n * be run as a function and the results will be passed to the final `callback`\n * as an object instead of an array. This can be a more readable way of handling\n * results from {@link async.parallel}.\n *\n * @name parallel\n * @static\n * @memberOf module:ControlFlow\n * @method\n * @category Control Flow\n * @param {Array|Iterable|AsyncIterable|Object} tasks - A collection of\n * [async functions]{@link AsyncFunction} to run.\n * Each async function can complete with any number of optional `result` values.\n * @param {Function} [callback] - An optional callback to run once all the\n * functions have completed successfully. This function gets a results array\n * (or object) containing all the result arguments passed to the task callbacks.\n * Invoked with (err, results).\n * @returns {Promise} a promise, if a callback is not passed\n *\n * @example\n *\n * //Using Callbacks\n * async.parallel([\n * function(callback) {\n * setTimeout(function() {\n * callback(null, 'one');\n * }, 200);\n * },\n * function(callback) {\n * setTimeout(function() {\n * callback(null, 'two');\n * }, 100);\n * }\n * ], function(err, results) {\n * console.log(results);\n * // results is equal to ['one','two'] even though\n * // the second function had a shorter timeout.\n * });\n *\n * // an example using an object instead of an array\n * async.parallel({\n * one: function(callback) {\n * setTimeout(function() {\n * callback(null, 1);\n * }, 200);\n * },\n * two: function(callback) {\n * setTimeout(function() {\n * callback(null, 2);\n * }, 100);\n * }\n * }, function(err, results) {\n * console.log(results);\n * // results is equal to: { one: 1, two: 2 }\n * });\n *\n * //Using Promises\n * async.parallel([\n * function(callback) {\n * setTimeout(function() {\n * callback(null, 'one');\n * }, 200);\n * },\n * function(callback) {\n * setTimeout(function() {\n * callback(null, 'two');\n * }, 100);\n * }\n * ]).then(results => {\n * console.log(results);\n * // results is equal to ['one','two'] even though\n * // the second function had a shorter timeout.\n * }).catch(err => {\n * console.log(err);\n * });\n *\n * // an example using an object instead of an array\n * async.parallel({\n * one: function(callback) {\n * setTimeout(function() {\n * callback(null, 1);\n * }, 200);\n * },\n * two: function(callback) {\n * setTimeout(function() {\n * callback(null, 2);\n * }, 100);\n * }\n * }).then(results => {\n * console.log(results);\n * // results is equal to: { one: 1, two: 2 }\n * }).catch(err => {\n * console.log(err);\n * });\n *\n * //Using async/await\n * async () => {\n * try {\n * let results = await async.parallel([\n * function(callback) {\n * setTimeout(function() {\n * callback(null, 'one');\n * }, 200);\n * },\n * function(callback) {\n * setTimeout(function() {\n * callback(null, 'two');\n * }, 100);\n * }\n * ]);\n * console.log(results);\n * // results is equal to ['one','two'] even though\n * // the second function had a shorter timeout.\n * }\n * catch (err) {\n * console.log(err);\n * }\n * }\n *\n * // an example using an object instead of an array\n * async () => {\n * try {\n * let results = await async.parallel({\n * one: function(callback) {\n * setTimeout(function() {\n * callback(null, 1);\n * }, 200);\n * },\n * two: function(callback) {\n * setTimeout(function() {\n * callback(null, 2);\n * }, 100);\n * }\n * });\n * console.log(results);\n * // results is equal to: { one: 1, two: 2 }\n * }\n * catch (err) {\n * console.log(err);\n * }\n * }\n *\n */\n function parallel(tasks, callback) {\n return _parallel(eachOf$1, tasks, callback);\n }\n\n /**\n * The same as [`parallel`]{@link module:ControlFlow.parallel} but runs a maximum of `limit` async operations at a\n * time.\n *\n * @name parallelLimit\n * @static\n * @memberOf module:ControlFlow\n * @method\n * @see [async.parallel]{@link module:ControlFlow.parallel}\n * @category Control Flow\n * @param {Array|Iterable|AsyncIterable|Object} tasks - A collection of\n * [async functions]{@link AsyncFunction} to run.\n * Each async function can complete with any number of optional `result` values.\n * @param {number} limit - The maximum number of async operations at a time.\n * @param {Function} [callback] - An optional callback to run once all the\n * functions have completed successfully. This function gets a results array\n * (or object) containing all the result arguments passed to the task callbacks.\n * Invoked with (err, results).\n * @returns {Promise} a promise, if a callback is not passed\n */\n function parallelLimit(tasks, limit, callback) {\n return _parallel(eachOfLimit$2(limit), tasks, callback);\n }\n\n /**\n * A queue of tasks for the worker function to complete.\n * @typedef {Iterable} QueueObject\n * @memberOf module:ControlFlow\n * @property {Function} length - a function returning the number of items\n * waiting to be processed. Invoke with `queue.length()`.\n * @property {boolean} started - a boolean indicating whether or not any\n * items have been pushed and processed by the queue.\n * @property {Function} running - a function returning the number of items\n * currently being processed. Invoke with `queue.running()`.\n * @property {Function} workersList - a function returning the array of items\n * currently being processed. Invoke with `queue.workersList()`.\n * @property {Function} idle - a function returning false if there are items\n * waiting or being processed, or true if not. Invoke with `queue.idle()`.\n * @property {number} concurrency - an integer for determining how many `worker`\n * functions should be run in parallel. This property can be changed after a\n * `queue` is created to alter the concurrency on-the-fly.\n * @property {number} payload - an integer that specifies how many items are\n * passed to the worker function at a time. only applies if this is a\n * [cargo]{@link module:ControlFlow.cargo} object\n * @property {AsyncFunction} push - add a new task to the `queue`. Calls `callback`\n * once the `worker` has finished processing the task. Instead of a single task,\n * a `tasks` array can be submitted. The respective callback is used for every\n * task in the list. Invoke with `queue.push(task, [callback])`,\n * @property {AsyncFunction} unshift - add a new task to the front of the `queue`.\n * Invoke with `queue.unshift(task, [callback])`.\n * @property {AsyncFunction} pushAsync - the same as `q.push`, except this returns\n * a promise that rejects if an error occurs.\n * @property {AsyncFunction} unshiftAsync - the same as `q.unshift`, except this returns\n * a promise that rejects if an error occurs.\n * @property {Function} remove - remove items from the queue that match a test\n * function. The test function will be passed an object with a `data` property,\n * and a `priority` property, if this is a\n * [priorityQueue]{@link module:ControlFlow.priorityQueue} object.\n * Invoked with `queue.remove(testFn)`, where `testFn` is of the form\n * `function ({data, priority}) {}` and returns a Boolean.\n * @property {Function} saturated - a function that sets a callback that is\n * called when the number of running workers hits the `concurrency` limit, and\n * further tasks will be queued. If the callback is omitted, `q.saturated()`\n * returns a promise for the next occurrence.\n * @property {Function} unsaturated - a function that sets a callback that is\n * called when the number of running workers is less than the `concurrency` &\n * `buffer` limits, and further tasks will not be queued. If the callback is\n * omitted, `q.unsaturated()` returns a promise for the next occurrence.\n * @property {number} buffer - A minimum threshold buffer in order to say that\n * the `queue` is `unsaturated`.\n * @property {Function} empty - a function that sets a callback that is called\n * when the last item from the `queue` is given to a `worker`. If the callback\n * is omitted, `q.empty()` returns a promise for the next occurrence.\n * @property {Function} drain - a function that sets a callback that is called\n * when the last item from the `queue` has returned from the `worker`. If the\n * callback is omitted, `q.drain()` returns a promise for the next occurrence.\n * @property {Function} error - a function that sets a callback that is called\n * when a task errors. Has the signature `function(error, task)`. If the\n * callback is omitted, `error()` returns a promise that rejects on the next\n * error.\n * @property {boolean} paused - a boolean for determining whether the queue is\n * in a paused state.\n * @property {Function} pause - a function that pauses the processing of tasks\n * until `resume()` is called. Invoke with `queue.pause()`.\n * @property {Function} resume - a function that resumes the processing of\n * queued tasks when the queue is paused. Invoke with `queue.resume()`.\n * @property {Function} kill - a function that removes the `drain` callback and\n * empties remaining tasks from the queue forcing it to go idle. No more tasks\n * should be pushed to the queue after calling this function. Invoke with `queue.kill()`.\n *\n * @example\n * const q = async.queue(worker, 2)\n * q.push(item1)\n * q.push(item2)\n * q.push(item3)\n * // queues are iterable, spread into an array to inspect\n * const items = [...q] // [item1, item2, item3]\n * // or use for of\n * for (let item of q) {\n * console.log(item)\n * }\n *\n * q.drain(() => {\n * console.log('all done')\n * })\n * // or\n * await q.drain()\n */\n\n /**\n * Creates a `queue` object with the specified `concurrency`. Tasks added to the\n * `queue` are processed in parallel (up to the `concurrency` limit). If all\n * `worker`s are in progress, the task is queued until one becomes available.\n * Once a `worker` completes a `task`, that `task`'s callback is called.\n *\n * @name queue\n * @static\n * @memberOf module:ControlFlow\n * @method\n * @category Control Flow\n * @param {AsyncFunction} worker - An async function for processing a queued task.\n * If you want to handle errors from an individual task, pass a callback to\n * `q.push()`. Invoked with (task, callback).\n * @param {number} [concurrency=1] - An `integer` for determining how many\n * `worker` functions should be run in parallel. If omitted, the concurrency\n * defaults to `1`. If the concurrency is `0`, an error is thrown.\n * @returns {module:ControlFlow.QueueObject} A queue object to manage the tasks. Callbacks can be\n * attached as certain properties to listen for specific events during the\n * lifecycle of the queue.\n * @example\n *\n * // create a queue object with concurrency 2\n * var q = async.queue(function(task, callback) {\n * console.log('hello ' + task.name);\n * callback();\n * }, 2);\n *\n * // assign a callback\n * q.drain(function() {\n * console.log('all items have been processed');\n * });\n * // or await the end\n * await q.drain()\n *\n * // assign an error callback\n * q.error(function(err, task) {\n * console.error('task experienced an error');\n * });\n *\n * // add some items to the queue\n * q.push({name: 'foo'}, function(err) {\n * console.log('finished processing foo');\n * });\n * // callback is optional\n * q.push({name: 'bar'});\n *\n * // add some items to the queue (batch-wise)\n * q.push([{name: 'baz'},{name: 'bay'},{name: 'bax'}], function(err) {\n * console.log('finished processing item');\n * });\n *\n * // add some items to the front of the queue\n * q.unshift({name: 'bar'}, function (err) {\n * console.log('finished processing bar');\n * });\n */\n function queue (worker, concurrency) {\n var _worker = wrapAsync(worker);\n return queue$1((items, cb) => {\n _worker(items[0], cb);\n }, concurrency, 1);\n }\n\n // Binary min-heap implementation used for priority queue.\n // Implementation is stable, i.e. push time is considered for equal priorities\n class Heap {\n constructor() {\n this.heap = [];\n this.pushCount = Number.MIN_SAFE_INTEGER;\n }\n\n get length() {\n return this.heap.length;\n }\n\n empty () {\n this.heap = [];\n return this;\n }\n\n percUp(index) {\n let p;\n\n while (index > 0 && smaller(this.heap[index], this.heap[p=parent(index)])) {\n let t = this.heap[index];\n this.heap[index] = this.heap[p];\n this.heap[p] = t;\n\n index = p;\n }\n }\n\n percDown(index) {\n let l;\n\n while ((l=leftChi(index)) < this.heap.length) {\n if (l+1 < this.heap.length && smaller(this.heap[l+1], this.heap[l])) {\n l = l+1;\n }\n\n if (smaller(this.heap[index], this.heap[l])) {\n break;\n }\n\n let t = this.heap[index];\n this.heap[index] = this.heap[l];\n this.heap[l] = t;\n\n index = l;\n }\n }\n\n push(node) {\n node.pushCount = ++this.pushCount;\n this.heap.push(node);\n this.percUp(this.heap.length-1);\n }\n\n unshift(node) {\n return this.heap.push(node);\n }\n\n shift() {\n let [top] = this.heap;\n\n this.heap[0] = this.heap[this.heap.length-1];\n this.heap.pop();\n this.percDown(0);\n\n return top;\n }\n\n toArray() {\n return [...this];\n }\n\n *[Symbol.iterator] () {\n for (let i = 0; i < this.heap.length; i++) {\n yield this.heap[i].data;\n }\n }\n\n remove (testFn) {\n let j = 0;\n for (let i = 0; i < this.heap.length; i++) {\n if (!testFn(this.heap[i])) {\n this.heap[j] = this.heap[i];\n j++;\n }\n }\n\n this.heap.splice(j);\n\n for (let i = parent(this.heap.length-1); i >= 0; i--) {\n this.percDown(i);\n }\n\n return this;\n }\n }\n\n function leftChi(i) {\n return (i<<1)+1;\n }\n\n function parent(i) {\n return ((i+1)>>1)-1;\n }\n\n function smaller(x, y) {\n if (x.priority !== y.priority) {\n return x.priority < y.priority;\n }\n else {\n return x.pushCount < y.pushCount;\n }\n }\n\n /**\n * The same as [async.queue]{@link module:ControlFlow.queue} only tasks are assigned a priority and\n * completed in ascending priority order.\n *\n * @name priorityQueue\n * @static\n * @memberOf module:ControlFlow\n * @method\n * @see [async.queue]{@link module:ControlFlow.queue}\n * @category Control Flow\n * @param {AsyncFunction} worker - An async function for processing a queued task.\n * If you want to handle errors from an individual task, pass a callback to\n * `q.push()`.\n * Invoked with (task, callback).\n * @param {number} concurrency - An `integer` for determining how many `worker`\n * functions should be run in parallel. If omitted, the concurrency defaults to\n * `1`. If the concurrency is `0`, an error is thrown.\n * @returns {module:ControlFlow.QueueObject} A priorityQueue object to manage the tasks. There are three\n * differences between `queue` and `priorityQueue` objects:\n * * `push(task, priority, [callback])` - `priority` should be a number. If an\n * array of `tasks` is given, all tasks will be assigned the same priority.\n * * `pushAsync(task, priority, [callback])` - the same as `priorityQueue.push`,\n * except this returns a promise that rejects if an error occurs.\n * * The `unshift` and `unshiftAsync` methods were removed.\n */\n function priorityQueue(worker, concurrency) {\n // Start with a normal queue\n var q = queue(worker, concurrency);\n\n var {\n push,\n pushAsync\n } = q;\n\n q._tasks = new Heap();\n q._createTaskItem = ({data, priority}, callback) => {\n return {\n data,\n priority,\n callback\n };\n };\n\n function createDataItems(tasks, priority) {\n if (!Array.isArray(tasks)) {\n return {data: tasks, priority};\n }\n return tasks.map(data => { return {data, priority}; });\n }\n\n // Override push to accept second parameter representing priority\n q.push = function(data, priority = 0, callback) {\n return push(createDataItems(data, priority), callback);\n };\n\n q.pushAsync = function(data, priority = 0, callback) {\n return pushAsync(createDataItems(data, priority), callback);\n };\n\n // Remove unshift functions\n delete q.unshift;\n delete q.unshiftAsync;\n\n return q;\n }\n\n /**\n * Runs the `tasks` array of functions in parallel, without waiting until the\n * previous function has completed. Once any of the `tasks` complete or pass an\n * error to its callback, the main `callback` is immediately called. It's\n * equivalent to `Promise.race()`.\n *\n * @name race\n * @static\n * @memberOf module:ControlFlow\n * @method\n * @category Control Flow\n * @param {Array} tasks - An array containing [async functions]{@link AsyncFunction}\n * to run. Each function can complete with an optional `result` value.\n * @param {Function} callback - A callback to run once any of the functions have\n * completed. This function gets an error or result from the first function that\n * completed. Invoked with (err, result).\n * @returns {Promise} a promise, if a callback is omitted\n * @example\n *\n * async.race([\n * function(callback) {\n * setTimeout(function() {\n * callback(null, 'one');\n * }, 200);\n * },\n * function(callback) {\n * setTimeout(function() {\n * callback(null, 'two');\n * }, 100);\n * }\n * ],\n * // main callback\n * function(err, result) {\n * // the result will be equal to 'two' as it finishes earlier\n * });\n */\n function race(tasks, callback) {\n callback = once(callback);\n if (!Array.isArray(tasks)) return callback(new TypeError('First argument to race must be an array of functions'));\n if (!tasks.length) return callback();\n for (var i = 0, l = tasks.length; i < l; i++) {\n wrapAsync(tasks[i])(callback);\n }\n }\n\n var race$1 = awaitify(race, 2);\n\n /**\n * Same as [`reduce`]{@link module:Collections.reduce}, only operates on `array` in reverse order.\n *\n * @name reduceRight\n * @static\n * @memberOf module:Collections\n * @method\n * @see [async.reduce]{@link module:Collections.reduce}\n * @alias foldr\n * @category Collection\n * @param {Array} array - A collection to iterate over.\n * @param {*} memo - The initial state of the reduction.\n * @param {AsyncFunction} iteratee - A function applied to each item in the\n * array to produce the next step in the reduction.\n * The `iteratee` should complete with the next state of the reduction.\n * If the iteratee completes with an error, the reduction is stopped and the\n * main `callback` is immediately called with the error.\n * Invoked with (memo, item, callback).\n * @param {Function} [callback] - A callback which is called after all the\n * `iteratee` functions have finished. Result is the reduced value. Invoked with\n * (err, result).\n * @returns {Promise} a promise, if no callback is passed\n */\n function reduceRight (array, memo, iteratee, callback) {\n var reversed = [...array].reverse();\n return reduce$1(reversed, memo, iteratee, callback);\n }\n\n /**\n * Wraps the async function in another function that always completes with a\n * result object, even when it errors.\n *\n * The result object has either the property `error` or `value`.\n *\n * @name reflect\n * @static\n * @memberOf module:Utils\n * @method\n * @category Util\n * @param {AsyncFunction} fn - The async function you want to wrap\n * @returns {Function} - A function that always passes null to it's callback as\n * the error. The second argument to the callback will be an `object` with\n * either an `error` or a `value` property.\n * @example\n *\n * async.parallel([\n * async.reflect(function(callback) {\n * // do some stuff ...\n * callback(null, 'one');\n * }),\n * async.reflect(function(callback) {\n * // do some more stuff but error ...\n * callback('bad stuff happened');\n * }),\n * async.reflect(function(callback) {\n * // do some more stuff ...\n * callback(null, 'two');\n * })\n * ],\n * // optional callback\n * function(err, results) {\n * // values\n * // results[0].value = 'one'\n * // results[1].error = 'bad stuff happened'\n * // results[2].value = 'two'\n * });\n */\n function reflect(fn) {\n var _fn = wrapAsync(fn);\n return initialParams(function reflectOn(args, reflectCallback) {\n args.push((error, ...cbArgs) => {\n let retVal = {};\n if (error) {\n retVal.error = error;\n }\n if (cbArgs.length > 0){\n var value = cbArgs;\n if (cbArgs.length <= 1) {\n [value] = cbArgs;\n }\n retVal.value = value;\n }\n reflectCallback(null, retVal);\n });\n\n return _fn.apply(this, args);\n });\n }\n\n /**\n * A helper function that wraps an array or an object of functions with `reflect`.\n *\n * @name reflectAll\n * @static\n * @memberOf module:Utils\n * @method\n * @see [async.reflect]{@link module:Utils.reflect}\n * @category Util\n * @param {Array|Object|Iterable} tasks - The collection of\n * [async functions]{@link AsyncFunction} to wrap in `async.reflect`.\n * @returns {Array} Returns an array of async functions, each wrapped in\n * `async.reflect`\n * @example\n *\n * let tasks = [\n * function(callback) {\n * setTimeout(function() {\n * callback(null, 'one');\n * }, 200);\n * },\n * function(callback) {\n * // do some more stuff but error ...\n * callback(new Error('bad stuff happened'));\n * },\n * function(callback) {\n * setTimeout(function() {\n * callback(null, 'two');\n * }, 100);\n * }\n * ];\n *\n * async.parallel(async.reflectAll(tasks),\n * // optional callback\n * function(err, results) {\n * // values\n * // results[0].value = 'one'\n * // results[1].error = Error('bad stuff happened')\n * // results[2].value = 'two'\n * });\n *\n * // an example using an object instead of an array\n * let tasks = {\n * one: function(callback) {\n * setTimeout(function() {\n * callback(null, 'one');\n * }, 200);\n * },\n * two: function(callback) {\n * callback('two');\n * },\n * three: function(callback) {\n * setTimeout(function() {\n * callback(null, 'three');\n * }, 100);\n * }\n * };\n *\n * async.parallel(async.reflectAll(tasks),\n * // optional callback\n * function(err, results) {\n * // values\n * // results.one.value = 'one'\n * // results.two.error = 'two'\n * // results.three.value = 'three'\n * });\n */\n function reflectAll(tasks) {\n var results;\n if (Array.isArray(tasks)) {\n results = tasks.map(reflect);\n } else {\n results = {};\n Object.keys(tasks).forEach(key => {\n results[key] = reflect.call(this, tasks[key]);\n });\n }\n return results;\n }\n\n function reject$2(eachfn, arr, _iteratee, callback) {\n const iteratee = wrapAsync(_iteratee);\n return _filter(eachfn, arr, (value, cb) => {\n iteratee(value, (err, v) => {\n cb(err, !v);\n });\n }, callback);\n }\n\n /**\n * The opposite of [`filter`]{@link module:Collections.filter}. Removes values that pass an `async` truth test.\n *\n * @name reject\n * @static\n * @memberOf module:Collections\n * @method\n * @see [async.filter]{@link module:Collections.filter}\n * @category Collection\n * @param {Array|Iterable|AsyncIterable|Object} coll - A collection to iterate over.\n * @param {Function} iteratee - An async truth test to apply to each item in\n * `coll`.\n * The should complete with a boolean value as its `result`.\n * Invoked with (item, callback).\n * @param {Function} [callback] - A callback which is called after all the\n * `iteratee` functions have finished. Invoked with (err, results).\n * @returns {Promise} a promise, if no callback is passed\n * @example\n *\n * // dir1 is a directory that contains file1.txt, file2.txt\n * // dir2 is a directory that contains file3.txt, file4.txt\n * // dir3 is a directory that contains file5.txt\n *\n * const fileList = ['dir1/file1.txt','dir2/file3.txt','dir3/file6.txt'];\n *\n * // asynchronous function that checks if a file exists\n * function fileExists(file, callback) {\n * fs.access(file, fs.constants.F_OK, (err) => {\n * callback(null, !err);\n * });\n * }\n *\n * // Using callbacks\n * async.reject(fileList, fileExists, function(err, results) {\n * // [ 'dir3/file6.txt' ]\n * // results now equals an array of the non-existing files\n * });\n *\n * // Using Promises\n * async.reject(fileList, fileExists)\n * .then( results => {\n * console.log(results);\n * // [ 'dir3/file6.txt' ]\n * // results now equals an array of the non-existing files\n * }).catch( err => {\n * console.log(err);\n * });\n *\n * // Using async/await\n * async () => {\n * try {\n * let results = await async.reject(fileList, fileExists);\n * console.log(results);\n * // [ 'dir3/file6.txt' ]\n * // results now equals an array of the non-existing files\n * }\n * catch (err) {\n * console.log(err);\n * }\n * }\n *\n */\n function reject (coll, iteratee, callback) {\n return reject$2(eachOf$1, coll, iteratee, callback)\n }\n var reject$1 = awaitify(reject, 3);\n\n /**\n * The same as [`reject`]{@link module:Collections.reject} but runs a maximum of `limit` async operations at a\n * time.\n *\n * @name rejectLimit\n * @static\n * @memberOf module:Collections\n * @method\n * @see [async.reject]{@link module:Collections.reject}\n * @category Collection\n * @param {Array|Iterable|AsyncIterable|Object} coll - A collection to iterate over.\n * @param {number} limit - The maximum number of async operations at a time.\n * @param {Function} iteratee - An async truth test to apply to each item in\n * `coll`.\n * The should complete with a boolean value as its `result`.\n * Invoked with (item, callback).\n * @param {Function} [callback] - A callback which is called after all the\n * `iteratee` functions have finished. Invoked with (err, results).\n * @returns {Promise} a promise, if no callback is passed\n */\n function rejectLimit (coll, limit, iteratee, callback) {\n return reject$2(eachOfLimit$2(limit), coll, iteratee, callback)\n }\n var rejectLimit$1 = awaitify(rejectLimit, 4);\n\n /**\n * The same as [`reject`]{@link module:Collections.reject} but runs only a single async operation at a time.\n *\n * @name rejectSeries\n * @static\n * @memberOf module:Collections\n * @method\n * @see [async.reject]{@link module:Collections.reject}\n * @category Collection\n * @param {Array|Iterable|AsyncIterable|Object} coll - A collection to iterate over.\n * @param {Function} iteratee - An async truth test to apply to each item in\n * `coll`.\n * The should complete with a boolean value as its `result`.\n * Invoked with (item, callback).\n * @param {Function} [callback] - A callback which is called after all the\n * `iteratee` functions have finished. Invoked with (err, results).\n * @returns {Promise} a promise, if no callback is passed\n */\n function rejectSeries (coll, iteratee, callback) {\n return reject$2(eachOfSeries$1, coll, iteratee, callback)\n }\n var rejectSeries$1 = awaitify(rejectSeries, 3);\n\n function constant(value) {\n return function () {\n return value;\n }\n }\n\n /**\n * Attempts to get a successful response from `task` no more than `times` times\n * before returning an error. If the task is successful, the `callback` will be\n * passed the result of the successful task. If all attempts fail, the callback\n * will be passed the error and result (if any) of the final attempt.\n *\n * @name retry\n * @static\n * @memberOf module:ControlFlow\n * @method\n * @category Control Flow\n * @see [async.retryable]{@link module:ControlFlow.retryable}\n * @param {Object|number} [opts = {times: 5, interval: 0}| 5] - Can be either an\n * object with `times` and `interval` or a number.\n * * `times` - The number of attempts to make before giving up. The default\n * is `5`.\n * * `interval` - The time to wait between retries, in milliseconds. The\n * default is `0`. The interval may also be specified as a function of the\n * retry count (see example).\n * * `errorFilter` - An optional synchronous function that is invoked on\n * erroneous result. If it returns `true` the retry attempts will continue;\n * if the function returns `false` the retry flow is aborted with the current\n * attempt's error and result being returned to the final callback.\n * Invoked with (err).\n * * If `opts` is a number, the number specifies the number of times to retry,\n * with the default interval of `0`.\n * @param {AsyncFunction} task - An async function to retry.\n * Invoked with (callback).\n * @param {Function} [callback] - An optional callback which is called when the\n * task has succeeded, or after the final failed attempt. It receives the `err`\n * and `result` arguments of the last attempt at completing the `task`. Invoked\n * with (err, results).\n * @returns {Promise} a promise if no callback provided\n *\n * @example\n *\n * // The `retry` function can be used as a stand-alone control flow by passing\n * // a callback, as shown below:\n *\n * // try calling apiMethod 3 times\n * async.retry(3, apiMethod, function(err, result) {\n * // do something with the result\n * });\n *\n * // try calling apiMethod 3 times, waiting 200 ms between each retry\n * async.retry({times: 3, interval: 200}, apiMethod, function(err, result) {\n * // do something with the result\n * });\n *\n * // try calling apiMethod 10 times with exponential backoff\n * // (i.e. intervals of 100, 200, 400, 800, 1600, ... milliseconds)\n * async.retry({\n * times: 10,\n * interval: function(retryCount) {\n * return 50 * Math.pow(2, retryCount);\n * }\n * }, apiMethod, function(err, result) {\n * // do something with the result\n * });\n *\n * // try calling apiMethod the default 5 times no delay between each retry\n * async.retry(apiMethod, function(err, result) {\n * // do something with the result\n * });\n *\n * // try calling apiMethod only when error condition satisfies, all other\n * // errors will abort the retry control flow and return to final callback\n * async.retry({\n * errorFilter: function(err) {\n * return err.message === 'Temporary error'; // only retry on a specific error\n * }\n * }, apiMethod, function(err, result) {\n * // do something with the result\n * });\n *\n * // to retry individual methods that are not as reliable within other\n * // control flow functions, use the `retryable` wrapper:\n * async.auto({\n * users: api.getUsers.bind(api),\n * payments: async.retryable(3, api.getPayments.bind(api))\n * }, function(err, results) {\n * // do something with the results\n * });\n *\n */\n const DEFAULT_TIMES = 5;\n const DEFAULT_INTERVAL = 0;\n\n function retry(opts, task, callback) {\n var options = {\n times: DEFAULT_TIMES,\n intervalFunc: constant(DEFAULT_INTERVAL)\n };\n\n if (arguments.length < 3 && typeof opts === 'function') {\n callback = task || promiseCallback();\n task = opts;\n } else {\n parseTimes(options, opts);\n callback = callback || promiseCallback();\n }\n\n if (typeof task !== 'function') {\n throw new Error(\"Invalid arguments for async.retry\");\n }\n\n var _task = wrapAsync(task);\n\n var attempt = 1;\n function retryAttempt() {\n _task((err, ...args) => {\n if (err === false) return\n if (err && attempt++ < options.times &&\n (typeof options.errorFilter != 'function' ||\n options.errorFilter(err))) {\n setTimeout(retryAttempt, options.intervalFunc(attempt - 1));\n } else {\n callback(err, ...args);\n }\n });\n }\n\n retryAttempt();\n return callback[PROMISE_SYMBOL]\n }\n\n function parseTimes(acc, t) {\n if (typeof t === 'object') {\n acc.times = +t.times || DEFAULT_TIMES;\n\n acc.intervalFunc = typeof t.interval === 'function' ?\n t.interval :\n constant(+t.interval || DEFAULT_INTERVAL);\n\n acc.errorFilter = t.errorFilter;\n } else if (typeof t === 'number' || typeof t === 'string') {\n acc.times = +t || DEFAULT_TIMES;\n } else {\n throw new Error(\"Invalid arguments for async.retry\");\n }\n }\n\n /**\n * A close relative of [`retry`]{@link module:ControlFlow.retry}. This method\n * wraps a task and makes it retryable, rather than immediately calling it\n * with retries.\n *\n * @name retryable\n * @static\n * @memberOf module:ControlFlow\n * @method\n * @see [async.retry]{@link module:ControlFlow.retry}\n * @category Control Flow\n * @param {Object|number} [opts = {times: 5, interval: 0}| 5] - optional\n * options, exactly the same as from `retry`, except for a `opts.arity` that\n * is the arity of the `task` function, defaulting to `task.length`\n * @param {AsyncFunction} task - the asynchronous function to wrap.\n * This function will be passed any arguments passed to the returned wrapper.\n * Invoked with (...args, callback).\n * @returns {AsyncFunction} The wrapped function, which when invoked, will\n * retry on an error, based on the parameters specified in `opts`.\n * This function will accept the same parameters as `task`.\n * @example\n *\n * async.auto({\n * dep1: async.retryable(3, getFromFlakyService),\n * process: [\"dep1\", async.retryable(3, function (results, cb) {\n * maybeProcessData(results.dep1, cb);\n * })]\n * }, callback);\n */\n function retryable (opts, task) {\n if (!task) {\n task = opts;\n opts = null;\n }\n let arity = (opts && opts.arity) || task.length;\n if (isAsync(task)) {\n arity += 1;\n }\n var _task = wrapAsync(task);\n return initialParams((args, callback) => {\n if (args.length < arity - 1 || callback == null) {\n args.push(callback);\n callback = promiseCallback();\n }\n function taskFn(cb) {\n _task(...args, cb);\n }\n\n if (opts) retry(opts, taskFn, callback);\n else retry(taskFn, callback);\n\n return callback[PROMISE_SYMBOL]\n });\n }\n\n /**\n * Run the functions in the `tasks` collection in series, each one running once\n * the previous function has completed. If any functions in the series pass an\n * error to its callback, no more functions are run, and `callback` is\n * immediately called with the value of the error. Otherwise, `callback`\n * receives an array of results when `tasks` have completed.\n *\n * It is also possible to use an object instead of an array. Each property will\n * be run as a function, and the results will be passed to the final `callback`\n * as an object instead of an array. This can be a more readable way of handling\n * results from {@link async.series}.\n *\n * **Note** that while many implementations preserve the order of object\n * properties, the [ECMAScript Language Specification](http://www.ecma-international.org/ecma-262/5.1/#sec-8.6)\n * explicitly states that\n *\n * > The mechanics and order of enumerating the properties is not specified.\n *\n * So if you rely on the order in which your series of functions are executed,\n * and want this to work on all platforms, consider using an array.\n *\n * @name series\n * @static\n * @memberOf module:ControlFlow\n * @method\n * @category Control Flow\n * @param {Array|Iterable|AsyncIterable|Object} tasks - A collection containing\n * [async functions]{@link AsyncFunction} to run in series.\n * Each function can complete with any number of optional `result` values.\n * @param {Function} [callback] - An optional callback to run once all the\n * functions have completed. This function gets a results array (or object)\n * containing all the result arguments passed to the `task` callbacks. Invoked\n * with (err, result).\n * @return {Promise} a promise, if no callback is passed\n * @example\n *\n * //Using Callbacks\n * async.series([\n * function(callback) {\n * setTimeout(function() {\n * // do some async task\n * callback(null, 'one');\n * }, 200);\n * },\n * function(callback) {\n * setTimeout(function() {\n * // then do another async task\n * callback(null, 'two');\n * }, 100);\n * }\n * ], function(err, results) {\n * console.log(results);\n * // results is equal to ['one','two']\n * });\n *\n * // an example using objects instead of arrays\n * async.series({\n * one: function(callback) {\n * setTimeout(function() {\n * // do some async task\n * callback(null, 1);\n * }, 200);\n * },\n * two: function(callback) {\n * setTimeout(function() {\n * // then do another async task\n * callback(null, 2);\n * }, 100);\n * }\n * }, function(err, results) {\n * console.log(results);\n * // results is equal to: { one: 1, two: 2 }\n * });\n *\n * //Using Promises\n * async.series([\n * function(callback) {\n * setTimeout(function() {\n * callback(null, 'one');\n * }, 200);\n * },\n * function(callback) {\n * setTimeout(function() {\n * callback(null, 'two');\n * }, 100);\n * }\n * ]).then(results => {\n * console.log(results);\n * // results is equal to ['one','two']\n * }).catch(err => {\n * console.log(err);\n * });\n *\n * // an example using an object instead of an array\n * async.series({\n * one: function(callback) {\n * setTimeout(function() {\n * // do some async task\n * callback(null, 1);\n * }, 200);\n * },\n * two: function(callback) {\n * setTimeout(function() {\n * // then do another async task\n * callback(null, 2);\n * }, 100);\n * }\n * }).then(results => {\n * console.log(results);\n * // results is equal to: { one: 1, two: 2 }\n * }).catch(err => {\n * console.log(err);\n * });\n *\n * //Using async/await\n * async () => {\n * try {\n * let results = await async.series([\n * function(callback) {\n * setTimeout(function() {\n * // do some async task\n * callback(null, 'one');\n * }, 200);\n * },\n * function(callback) {\n * setTimeout(function() {\n * // then do another async task\n * callback(null, 'two');\n * }, 100);\n * }\n * ]);\n * console.log(results);\n * // results is equal to ['one','two']\n * }\n * catch (err) {\n * console.log(err);\n * }\n * }\n *\n * // an example using an object instead of an array\n * async () => {\n * try {\n * let results = await async.parallel({\n * one: function(callback) {\n * setTimeout(function() {\n * // do some async task\n * callback(null, 1);\n * }, 200);\n * },\n * two: function(callback) {\n * setTimeout(function() {\n * // then do another async task\n * callback(null, 2);\n * }, 100);\n * }\n * });\n * console.log(results);\n * // results is equal to: { one: 1, two: 2 }\n * }\n * catch (err) {\n * console.log(err);\n * }\n * }\n *\n */\n function series(tasks, callback) {\n return _parallel(eachOfSeries$1, tasks, callback);\n }\n\n /**\n * Returns `true` if at least one element in the `coll` satisfies an async test.\n * If any iteratee call returns `true`, the main `callback` is immediately\n * called.\n *\n * @name some\n * @static\n * @memberOf module:Collections\n * @method\n * @alias any\n * @category Collection\n * @param {Array|Iterable|AsyncIterable|Object} coll - A collection to iterate over.\n * @param {AsyncFunction} iteratee - An async truth test to apply to each item\n * in the collections in parallel.\n * The iteratee should complete with a boolean `result` value.\n * Invoked with (item, callback).\n * @param {Function} [callback] - A callback which is called as soon as any\n * iteratee returns `true`, or after all the iteratee functions have finished.\n * Result will be either `true` or `false` depending on the values of the async\n * tests. Invoked with (err, result).\n * @returns {Promise} a promise, if no callback provided\n * @example\n *\n * // dir1 is a directory that contains file1.txt, file2.txt\n * // dir2 is a directory that contains file3.txt, file4.txt\n * // dir3 is a directory that contains file5.txt\n * // dir4 does not exist\n *\n * // asynchronous function that checks if a file exists\n * function fileExists(file, callback) {\n * fs.access(file, fs.constants.F_OK, (err) => {\n * callback(null, !err);\n * });\n * }\n *\n * // Using callbacks\n * async.some(['dir1/missing.txt','dir2/missing.txt','dir3/file5.txt'], fileExists,\n * function(err, result) {\n * console.log(result);\n * // true\n * // result is true since some file in the list exists\n * }\n *);\n *\n * async.some(['dir1/missing.txt','dir2/missing.txt','dir4/missing.txt'], fileExists,\n * function(err, result) {\n * console.log(result);\n * // false\n * // result is false since none of the files exists\n * }\n *);\n *\n * // Using Promises\n * async.some(['dir1/missing.txt','dir2/missing.txt','dir3/file5.txt'], fileExists)\n * .then( result => {\n * console.log(result);\n * // true\n * // result is true since some file in the list exists\n * }).catch( err => {\n * console.log(err);\n * });\n *\n * async.some(['dir1/missing.txt','dir2/missing.txt','dir4/missing.txt'], fileExists)\n * .then( result => {\n * console.log(result);\n * // false\n * // result is false since none of the files exists\n * }).catch( err => {\n * console.log(err);\n * });\n *\n * // Using async/await\n * async () => {\n * try {\n * let result = await async.some(['dir1/missing.txt','dir2/missing.txt','dir3/file5.txt'], fileExists);\n * console.log(result);\n * // true\n * // result is true since some file in the list exists\n * }\n * catch (err) {\n * console.log(err);\n * }\n * }\n *\n * async () => {\n * try {\n * let result = await async.some(['dir1/missing.txt','dir2/missing.txt','dir4/missing.txt'], fileExists);\n * console.log(result);\n * // false\n * // result is false since none of the files exists\n * }\n * catch (err) {\n * console.log(err);\n * }\n * }\n *\n */\n function some(coll, iteratee, callback) {\n return _createTester(Boolean, res => res)(eachOf$1, coll, iteratee, callback)\n }\n var some$1 = awaitify(some, 3);\n\n /**\n * The same as [`some`]{@link module:Collections.some} but runs a maximum of `limit` async operations at a time.\n *\n * @name someLimit\n * @static\n * @memberOf module:Collections\n * @method\n * @see [async.some]{@link module:Collections.some}\n * @alias anyLimit\n * @category Collection\n * @param {Array|Iterable|AsyncIterable|Object} coll - A collection to iterate over.\n * @param {number} limit - The maximum number of async operations at a time.\n * @param {AsyncFunction} iteratee - An async truth test to apply to each item\n * in the collections in parallel.\n * The iteratee should complete with a boolean `result` value.\n * Invoked with (item, callback).\n * @param {Function} [callback] - A callback which is called as soon as any\n * iteratee returns `true`, or after all the iteratee functions have finished.\n * Result will be either `true` or `false` depending on the values of the async\n * tests. Invoked with (err, result).\n * @returns {Promise} a promise, if no callback provided\n */\n function someLimit(coll, limit, iteratee, callback) {\n return _createTester(Boolean, res => res)(eachOfLimit$2(limit), coll, iteratee, callback)\n }\n var someLimit$1 = awaitify(someLimit, 4);\n\n /**\n * The same as [`some`]{@link module:Collections.some} but runs only a single async operation at a time.\n *\n * @name someSeries\n * @static\n * @memberOf module:Collections\n * @method\n * @see [async.some]{@link module:Collections.some}\n * @alias anySeries\n * @category Collection\n * @param {Array|Iterable|AsyncIterable|Object} coll - A collection to iterate over.\n * @param {AsyncFunction} iteratee - An async truth test to apply to each item\n * in the collections in series.\n * The iteratee should complete with a boolean `result` value.\n * Invoked with (item, callback).\n * @param {Function} [callback] - A callback which is called as soon as any\n * iteratee returns `true`, or after all the iteratee functions have finished.\n * Result will be either `true` or `false` depending on the values of the async\n * tests. Invoked with (err, result).\n * @returns {Promise} a promise, if no callback provided\n */\n function someSeries(coll, iteratee, callback) {\n return _createTester(Boolean, res => res)(eachOfSeries$1, coll, iteratee, callback)\n }\n var someSeries$1 = awaitify(someSeries, 3);\n\n /**\n * Sorts a list by the results of running each `coll` value through an async\n * `iteratee`.\n *\n * @name sortBy\n * @static\n * @memberOf module:Collections\n * @method\n * @category Collection\n * @param {Array|Iterable|AsyncIterable|Object} coll - A collection to iterate over.\n * @param {AsyncFunction} iteratee - An async function to apply to each item in\n * `coll`.\n * The iteratee should complete with a value to use as the sort criteria as\n * its `result`.\n * Invoked with (item, callback).\n * @param {Function} callback - A callback which is called after all the\n * `iteratee` functions have finished, or an error occurs. Results is the items\n * from the original `coll` sorted by the values returned by the `iteratee`\n * calls. Invoked with (err, results).\n * @returns {Promise} a promise, if no callback passed\n * @example\n *\n * // bigfile.txt is a file that is 251100 bytes in size\n * // mediumfile.txt is a file that is 11000 bytes in size\n * // smallfile.txt is a file that is 121 bytes in size\n *\n * // asynchronous function that returns the file size in bytes\n * function getFileSizeInBytes(file, callback) {\n * fs.stat(file, function(err, stat) {\n * if (err) {\n * return callback(err);\n * }\n * callback(null, stat.size);\n * });\n * }\n *\n * // Using callbacks\n * async.sortBy(['mediumfile.txt','smallfile.txt','bigfile.txt'], getFileSizeInBytes,\n * function(err, results) {\n * if (err) {\n * console.log(err);\n * } else {\n * console.log(results);\n * // results is now the original array of files sorted by\n * // file size (ascending by default), e.g.\n * // [ 'smallfile.txt', 'mediumfile.txt', 'bigfile.txt']\n * }\n * }\n * );\n *\n * // By modifying the callback parameter the\n * // sorting order can be influenced:\n *\n * // ascending order\n * async.sortBy(['mediumfile.txt','smallfile.txt','bigfile.txt'], function(file, callback) {\n * getFileSizeInBytes(file, function(getFileSizeErr, fileSize) {\n * if (getFileSizeErr) return callback(getFileSizeErr);\n * callback(null, fileSize);\n * });\n * }, function(err, results) {\n * if (err) {\n * console.log(err);\n * } else {\n * console.log(results);\n * // results is now the original array of files sorted by\n * // file size (ascending by default), e.g.\n * // [ 'smallfile.txt', 'mediumfile.txt', 'bigfile.txt']\n * }\n * }\n * );\n *\n * // descending order\n * async.sortBy(['bigfile.txt','mediumfile.txt','smallfile.txt'], function(file, callback) {\n * getFileSizeInBytes(file, function(getFileSizeErr, fileSize) {\n * if (getFileSizeErr) {\n * return callback(getFileSizeErr);\n * }\n * callback(null, fileSize * -1);\n * });\n * }, function(err, results) {\n * if (err) {\n * console.log(err);\n * } else {\n * console.log(results);\n * // results is now the original array of files sorted by\n * // file size (ascending by default), e.g.\n * // [ 'bigfile.txt', 'mediumfile.txt', 'smallfile.txt']\n * }\n * }\n * );\n *\n * // Error handling\n * async.sortBy(['mediumfile.txt','smallfile.txt','missingfile.txt'], getFileSizeInBytes,\n * function(err, results) {\n * if (err) {\n * console.log(err);\n * // [ Error: ENOENT: no such file or directory ]\n * } else {\n * console.log(results);\n * }\n * }\n * );\n *\n * // Using Promises\n * async.sortBy(['mediumfile.txt','smallfile.txt','bigfile.txt'], getFileSizeInBytes)\n * .then( results => {\n * console.log(results);\n * // results is now the original array of files sorted by\n * // file size (ascending by default), e.g.\n * // [ 'smallfile.txt', 'mediumfile.txt', 'bigfile.txt']\n * }).catch( err => {\n * console.log(err);\n * });\n *\n * // Error handling\n * async.sortBy(['mediumfile.txt','smallfile.txt','missingfile.txt'], getFileSizeInBytes)\n * .then( results => {\n * console.log(results);\n * }).catch( err => {\n * console.log(err);\n * // [ Error: ENOENT: no such file or directory ]\n * });\n *\n * // Using async/await\n * (async () => {\n * try {\n * let results = await async.sortBy(['bigfile.txt','mediumfile.txt','smallfile.txt'], getFileSizeInBytes);\n * console.log(results);\n * // results is now the original array of files sorted by\n * // file size (ascending by default), e.g.\n * // [ 'smallfile.txt', 'mediumfile.txt', 'bigfile.txt']\n * }\n * catch (err) {\n * console.log(err);\n * }\n * })();\n *\n * // Error handling\n * async () => {\n * try {\n * let results = await async.sortBy(['missingfile.txt','mediumfile.txt','smallfile.txt'], getFileSizeInBytes);\n * console.log(results);\n * }\n * catch (err) {\n * console.log(err);\n * // [ Error: ENOENT: no such file or directory ]\n * }\n * }\n *\n */\n function sortBy (coll, iteratee, callback) {\n var _iteratee = wrapAsync(iteratee);\n return map$1(coll, (x, iterCb) => {\n _iteratee(x, (err, criteria) => {\n if (err) return iterCb(err);\n iterCb(err, {value: x, criteria});\n });\n }, (err, results) => {\n if (err) return callback(err);\n callback(null, results.sort(comparator).map(v => v.value));\n });\n\n function comparator(left, right) {\n var a = left.criteria, b = right.criteria;\n return a < b ? -1 : a > b ? 1 : 0;\n }\n }\n var sortBy$1 = awaitify(sortBy, 3);\n\n /**\n * Sets a time limit on an asynchronous function. If the function does not call\n * its callback within the specified milliseconds, it will be called with a\n * timeout error. The code property for the error object will be `'ETIMEDOUT'`.\n *\n * @name timeout\n * @static\n * @memberOf module:Utils\n * @method\n * @category Util\n * @param {AsyncFunction} asyncFn - The async function to limit in time.\n * @param {number} milliseconds - The specified time limit.\n * @param {*} [info] - Any variable you want attached (`string`, `object`, etc)\n * to timeout Error for more information..\n * @returns {AsyncFunction} Returns a wrapped function that can be used with any\n * of the control flow functions.\n * Invoke this function with the same parameters as you would `asyncFunc`.\n * @example\n *\n * function myFunction(foo, callback) {\n * doAsyncTask(foo, function(err, data) {\n * // handle errors\n * if (err) return callback(err);\n *\n * // do some stuff ...\n *\n * // return processed data\n * return callback(null, data);\n * });\n * }\n *\n * var wrapped = async.timeout(myFunction, 1000);\n *\n * // call `wrapped` as you would `myFunction`\n * wrapped({ bar: 'bar' }, function(err, data) {\n * // if `myFunction` takes < 1000 ms to execute, `err`\n * // and `data` will have their expected values\n *\n * // else `err` will be an Error with the code 'ETIMEDOUT'\n * });\n */\n function timeout(asyncFn, milliseconds, info) {\n var fn = wrapAsync(asyncFn);\n\n return initialParams((args, callback) => {\n var timedOut = false;\n var timer;\n\n function timeoutCallback() {\n var name = asyncFn.name || 'anonymous';\n var error = new Error('Callback function \"' + name + '\" timed out.');\n error.code = 'ETIMEDOUT';\n if (info) {\n error.info = info;\n }\n timedOut = true;\n callback(error);\n }\n\n args.push((...cbArgs) => {\n if (!timedOut) {\n callback(...cbArgs);\n clearTimeout(timer);\n }\n });\n\n // setup timer and call original function\n timer = setTimeout(timeoutCallback, milliseconds);\n fn(...args);\n });\n }\n\n function range(size) {\n var result = Array(size);\n while (size--) {\n result[size] = size;\n }\n return result;\n }\n\n /**\n * The same as [times]{@link module:ControlFlow.times} but runs a maximum of `limit` async operations at a\n * time.\n *\n * @name timesLimit\n * @static\n * @memberOf module:ControlFlow\n * @method\n * @see [async.times]{@link module:ControlFlow.times}\n * @category Control Flow\n * @param {number} count - The number of times to run the function.\n * @param {number} limit - The maximum number of async operations at a time.\n * @param {AsyncFunction} iteratee - The async function to call `n` times.\n * Invoked with the iteration index and a callback: (n, next).\n * @param {Function} callback - see [async.map]{@link module:Collections.map}.\n * @returns {Promise} a promise, if no callback is provided\n */\n function timesLimit(count, limit, iteratee, callback) {\n var _iteratee = wrapAsync(iteratee);\n return mapLimit$1(range(count), limit, _iteratee, callback);\n }\n\n /**\n * Calls the `iteratee` function `n` times, and accumulates results in the same\n * manner you would use with [map]{@link module:Collections.map}.\n *\n * @name times\n * @static\n * @memberOf module:ControlFlow\n * @method\n * @see [async.map]{@link module:Collections.map}\n * @category Control Flow\n * @param {number} n - The number of times to run the function.\n * @param {AsyncFunction} iteratee - The async function to call `n` times.\n * Invoked with the iteration index and a callback: (n, next).\n * @param {Function} callback - see {@link module:Collections.map}.\n * @returns {Promise} a promise, if no callback is provided\n * @example\n *\n * // Pretend this is some complicated async factory\n * var createUser = function(id, callback) {\n * callback(null, {\n * id: 'user' + id\n * });\n * };\n *\n * // generate 5 users\n * async.times(5, function(n, next) {\n * createUser(n, function(err, user) {\n * next(err, user);\n * });\n * }, function(err, users) {\n * // we should now have 5 users\n * });\n */\n function times (n, iteratee, callback) {\n return timesLimit(n, Infinity, iteratee, callback)\n }\n\n /**\n * The same as [times]{@link module:ControlFlow.times} but runs only a single async operation at a time.\n *\n * @name timesSeries\n * @static\n * @memberOf module:ControlFlow\n * @method\n * @see [async.times]{@link module:ControlFlow.times}\n * @category Control Flow\n * @param {number} n - The number of times to run the function.\n * @param {AsyncFunction} iteratee - The async function to call `n` times.\n * Invoked with the iteration index and a callback: (n, next).\n * @param {Function} callback - see {@link module:Collections.map}.\n * @returns {Promise} a promise, if no callback is provided\n */\n function timesSeries (n, iteratee, callback) {\n return timesLimit(n, 1, iteratee, callback)\n }\n\n /**\n * A relative of `reduce`. Takes an Object or Array, and iterates over each\n * element in parallel, each step potentially mutating an `accumulator` value.\n * The type of the accumulator defaults to the type of collection passed in.\n *\n * @name transform\n * @static\n * @memberOf module:Collections\n * @method\n * @category Collection\n * @param {Array|Iterable|AsyncIterable|Object} coll - A collection to iterate over.\n * @param {*} [accumulator] - The initial state of the transform. If omitted,\n * it will default to an empty Object or Array, depending on the type of `coll`\n * @param {AsyncFunction} iteratee - A function applied to each item in the\n * collection that potentially modifies the accumulator.\n * Invoked with (accumulator, item, key, callback).\n * @param {Function} [callback] - A callback which is called after all the\n * `iteratee` functions have finished. Result is the transformed accumulator.\n * Invoked with (err, result).\n * @returns {Promise} a promise, if no callback provided\n * @example\n *\n * // file1.txt is a file that is 1000 bytes in size\n * // file2.txt is a file that is 2000 bytes in size\n * // file3.txt is a file that is 3000 bytes in size\n *\n * // helper function that returns human-readable size format from bytes\n * function formatBytes(bytes, decimals = 2) {\n * // implementation not included for brevity\n * return humanReadbleFilesize;\n * }\n *\n * const fileList = ['file1.txt','file2.txt','file3.txt'];\n *\n * // asynchronous function that returns the file size, transformed to human-readable format\n * // e.g. 1024 bytes = 1KB, 1234 bytes = 1.21 KB, 1048576 bytes = 1MB, etc.\n * function transformFileSize(acc, value, key, callback) {\n * fs.stat(value, function(err, stat) {\n * if (err) {\n * return callback(err);\n * }\n * acc[key] = formatBytes(stat.size);\n * callback(null);\n * });\n * }\n *\n * // Using callbacks\n * async.transform(fileList, transformFileSize, function(err, result) {\n * if(err) {\n * console.log(err);\n * } else {\n * console.log(result);\n * // [ '1000 Bytes', '1.95 KB', '2.93 KB' ]\n * }\n * });\n *\n * // Using Promises\n * async.transform(fileList, transformFileSize)\n * .then(result => {\n * console.log(result);\n * // [ '1000 Bytes', '1.95 KB', '2.93 KB' ]\n * }).catch(err => {\n * console.log(err);\n * });\n *\n * // Using async/await\n * (async () => {\n * try {\n * let result = await async.transform(fileList, transformFileSize);\n * console.log(result);\n * // [ '1000 Bytes', '1.95 KB', '2.93 KB' ]\n * }\n * catch (err) {\n * console.log(err);\n * }\n * })();\n *\n * @example\n *\n * // file1.txt is a file that is 1000 bytes in size\n * // file2.txt is a file that is 2000 bytes in size\n * // file3.txt is a file that is 3000 bytes in size\n *\n * // helper function that returns human-readable size format from bytes\n * function formatBytes(bytes, decimals = 2) {\n * // implementation not included for brevity\n * return humanReadbleFilesize;\n * }\n *\n * const fileMap = { f1: 'file1.txt', f2: 'file2.txt', f3: 'file3.txt' };\n *\n * // asynchronous function that returns the file size, transformed to human-readable format\n * // e.g. 1024 bytes = 1KB, 1234 bytes = 1.21 KB, 1048576 bytes = 1MB, etc.\n * function transformFileSize(acc, value, key, callback) {\n * fs.stat(value, function(err, stat) {\n * if (err) {\n * return callback(err);\n * }\n * acc[key] = formatBytes(stat.size);\n * callback(null);\n * });\n * }\n *\n * // Using callbacks\n * async.transform(fileMap, transformFileSize, function(err, result) {\n * if(err) {\n * console.log(err);\n * } else {\n * console.log(result);\n * // { f1: '1000 Bytes', f2: '1.95 KB', f3: '2.93 KB' }\n * }\n * });\n *\n * // Using Promises\n * async.transform(fileMap, transformFileSize)\n * .then(result => {\n * console.log(result);\n * // { f1: '1000 Bytes', f2: '1.95 KB', f3: '2.93 KB' }\n * }).catch(err => {\n * console.log(err);\n * });\n *\n * // Using async/await\n * async () => {\n * try {\n * let result = await async.transform(fileMap, transformFileSize);\n * console.log(result);\n * // { f1: '1000 Bytes', f2: '1.95 KB', f3: '2.93 KB' }\n * }\n * catch (err) {\n * console.log(err);\n * }\n * }\n *\n */\n function transform (coll, accumulator, iteratee, callback) {\n if (arguments.length <= 3 && typeof accumulator === 'function') {\n callback = iteratee;\n iteratee = accumulator;\n accumulator = Array.isArray(coll) ? [] : {};\n }\n callback = once(callback || promiseCallback());\n var _iteratee = wrapAsync(iteratee);\n\n eachOf$1(coll, (v, k, cb) => {\n _iteratee(accumulator, v, k, cb);\n }, err => callback(err, accumulator));\n return callback[PROMISE_SYMBOL]\n }\n\n /**\n * It runs each task in series but stops whenever any of the functions were\n * successful. If one of the tasks were successful, the `callback` will be\n * passed the result of the successful task. If all tasks fail, the callback\n * will be passed the error and result (if any) of the final attempt.\n *\n * @name tryEach\n * @static\n * @memberOf module:ControlFlow\n * @method\n * @category Control Flow\n * @param {Array|Iterable|AsyncIterable|Object} tasks - A collection containing functions to\n * run, each function is passed a `callback(err, result)` it must call on\n * completion with an error `err` (which can be `null`) and an optional `result`\n * value.\n * @param {Function} [callback] - An optional callback which is called when one\n * of the tasks has succeeded, or all have failed. It receives the `err` and\n * `result` arguments of the last attempt at completing the `task`. Invoked with\n * (err, results).\n * @returns {Promise} a promise, if no callback is passed\n * @example\n * async.tryEach([\n * function getDataFromFirstWebsite(callback) {\n * // Try getting the data from the first website\n * callback(err, data);\n * },\n * function getDataFromSecondWebsite(callback) {\n * // First website failed,\n * // Try getting the data from the backup website\n * callback(err, data);\n * }\n * ],\n * // optional callback\n * function(err, results) {\n * Now do something with the data.\n * });\n *\n */\n function tryEach(tasks, callback) {\n var error = null;\n var result;\n return eachSeries$1(tasks, (task, taskCb) => {\n wrapAsync(task)((err, ...args) => {\n if (err === false) return taskCb(err);\n\n if (args.length < 2) {\n [result] = args;\n } else {\n result = args;\n }\n error = err;\n taskCb(err ? null : {});\n });\n }, () => callback(error, result));\n }\n\n var tryEach$1 = awaitify(tryEach);\n\n /**\n * Undoes a [memoize]{@link module:Utils.memoize}d function, reverting it to the original,\n * unmemoized form. Handy for testing.\n *\n * @name unmemoize\n * @static\n * @memberOf module:Utils\n * @method\n * @see [async.memoize]{@link module:Utils.memoize}\n * @category Util\n * @param {AsyncFunction} fn - the memoized function\n * @returns {AsyncFunction} a function that calls the original unmemoized function\n */\n function unmemoize(fn) {\n return (...args) => {\n return (fn.unmemoized || fn)(...args);\n };\n }\n\n /**\n * Repeatedly call `iteratee`, while `test` returns `true`. Calls `callback` when\n * stopped, or an error occurs.\n *\n * @name whilst\n * @static\n * @memberOf module:ControlFlow\n * @method\n * @category Control Flow\n * @param {AsyncFunction} test - asynchronous truth test to perform before each\n * execution of `iteratee`. Invoked with (callback).\n * @param {AsyncFunction} iteratee - An async function which is called each time\n * `test` passes. Invoked with (callback).\n * @param {Function} [callback] - A callback which is called after the test\n * function has failed and repeated execution of `iteratee` has stopped. `callback`\n * will be passed an error and any arguments passed to the final `iteratee`'s\n * callback. Invoked with (err, [results]);\n * @returns {Promise} a promise, if no callback is passed\n * @example\n *\n * var count = 0;\n * async.whilst(\n * function test(cb) { cb(null, count < 5); },\n * function iter(callback) {\n * count++;\n * setTimeout(function() {\n * callback(null, count);\n * }, 1000);\n * },\n * function (err, n) {\n * // 5 seconds have passed, n = 5\n * }\n * );\n */\n function whilst(test, iteratee, callback) {\n callback = onlyOnce(callback);\n var _fn = wrapAsync(iteratee);\n var _test = wrapAsync(test);\n var results = [];\n\n function next(err, ...rest) {\n if (err) return callback(err);\n results = rest;\n if (err === false) return;\n _test(check);\n }\n\n function check(err, truth) {\n if (err) return callback(err);\n if (err === false) return;\n if (!truth) return callback(null, ...results);\n _fn(next);\n }\n\n return _test(check);\n }\n var whilst$1 = awaitify(whilst, 3);\n\n /**\n * Repeatedly call `iteratee` until `test` returns `true`. Calls `callback` when\n * stopped, or an error occurs. `callback` will be passed an error and any\n * arguments passed to the final `iteratee`'s callback.\n *\n * The inverse of [whilst]{@link module:ControlFlow.whilst}.\n *\n * @name until\n * @static\n * @memberOf module:ControlFlow\n * @method\n * @see [async.whilst]{@link module:ControlFlow.whilst}\n * @category Control Flow\n * @param {AsyncFunction} test - asynchronous truth test to perform before each\n * execution of `iteratee`. Invoked with (callback).\n * @param {AsyncFunction} iteratee - An async function which is called each time\n * `test` fails. Invoked with (callback).\n * @param {Function} [callback] - A callback which is called after the test\n * function has passed and repeated execution of `iteratee` has stopped. `callback`\n * will be passed an error and any arguments passed to the final `iteratee`'s\n * callback. Invoked with (err, [results]);\n * @returns {Promise} a promise, if a callback is not passed\n *\n * @example\n * const results = []\n * let finished = false\n * async.until(function test(cb) {\n * cb(null, finished)\n * }, function iter(next) {\n * fetchPage(url, (err, body) => {\n * if (err) return next(err)\n * results = results.concat(body.objects)\n * finished = !!body.next\n * next(err)\n * })\n * }, function done (err) {\n * // all pages have been fetched\n * })\n */\n function until(test, iteratee, callback) {\n const _test = wrapAsync(test);\n return whilst$1((cb) => _test((err, truth) => cb (err, !truth)), iteratee, callback);\n }\n\n /**\n * Runs the `tasks` array of functions in series, each passing their results to\n * the next in the array. However, if any of the `tasks` pass an error to their\n * own callback, the next function is not executed, and the main `callback` is\n * immediately called with the error.\n *\n * @name waterfall\n * @static\n * @memberOf module:ControlFlow\n * @method\n * @category Control Flow\n * @param {Array} tasks - An array of [async functions]{@link AsyncFunction}\n * to run.\n * Each function should complete with any number of `result` values.\n * The `result` values will be passed as arguments, in order, to the next task.\n * @param {Function} [callback] - An optional callback to run once all the\n * functions have completed. This will be passed the results of the last task's\n * callback. Invoked with (err, [results]).\n * @returns {Promise} a promise, if a callback is omitted\n * @example\n *\n * async.waterfall([\n * function(callback) {\n * callback(null, 'one', 'two');\n * },\n * function(arg1, arg2, callback) {\n * // arg1 now equals 'one' and arg2 now equals 'two'\n * callback(null, 'three');\n * },\n * function(arg1, callback) {\n * // arg1 now equals 'three'\n * callback(null, 'done');\n * }\n * ], function (err, result) {\n * // result now equals 'done'\n * });\n *\n * // Or, with named functions:\n * async.waterfall([\n * myFirstFunction,\n * mySecondFunction,\n * myLastFunction,\n * ], function (err, result) {\n * // result now equals 'done'\n * });\n * function myFirstFunction(callback) {\n * callback(null, 'one', 'two');\n * }\n * function mySecondFunction(arg1, arg2, callback) {\n * // arg1 now equals 'one' and arg2 now equals 'two'\n * callback(null, 'three');\n * }\n * function myLastFunction(arg1, callback) {\n * // arg1 now equals 'three'\n * callback(null, 'done');\n * }\n */\n function waterfall (tasks, callback) {\n callback = once(callback);\n if (!Array.isArray(tasks)) return callback(new Error('First argument to waterfall must be an array of functions'));\n if (!tasks.length) return callback();\n var taskIndex = 0;\n\n function nextTask(args) {\n var task = wrapAsync(tasks[taskIndex++]);\n task(...args, onlyOnce(next));\n }\n\n function next(err, ...args) {\n if (err === false) return\n if (err || taskIndex === tasks.length) {\n return callback(err, ...args);\n }\n nextTask(args);\n }\n\n nextTask([]);\n }\n\n var waterfall$1 = awaitify(waterfall);\n\n /**\n * An \"async function\" in the context of Async is an asynchronous function with\n * a variable number of parameters, with the final parameter being a callback.\n * (`function (arg1, arg2, ..., callback) {}`)\n * The final callback is of the form `callback(err, results...)`, which must be\n * called once the function is completed. The callback should be called with a\n * Error as its first argument to signal that an error occurred.\n * Otherwise, if no error occurred, it should be called with `null` as the first\n * argument, and any additional `result` arguments that may apply, to signal\n * successful completion.\n * The callback must be called exactly once, ideally on a later tick of the\n * JavaScript event loop.\n *\n * This type of function is also referred to as a \"Node-style async function\",\n * or a \"continuation passing-style function\" (CPS). Most of the methods of this\n * library are themselves CPS/Node-style async functions, or functions that\n * return CPS/Node-style async functions.\n *\n * Wherever we accept a Node-style async function, we also directly accept an\n * [ES2017 `async` function]{@link https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Statements/async_function}.\n * In this case, the `async` function will not be passed a final callback\n * argument, and any thrown error will be used as the `err` argument of the\n * implicit callback, and the return value will be used as the `result` value.\n * (i.e. a `rejected` of the returned Promise becomes the `err` callback\n * argument, and a `resolved` value becomes the `result`.)\n *\n * Note, due to JavaScript limitations, we can only detect native `async`\n * functions and not transpilied implementations.\n * Your environment must have `async`/`await` support for this to work.\n * (e.g. Node > v7.6, or a recent version of a modern browser).\n * If you are using `async` functions through a transpiler (e.g. Babel), you\n * must still wrap the function with [asyncify]{@link module:Utils.asyncify},\n * because the `async function` will be compiled to an ordinary function that\n * returns a promise.\n *\n * @typedef {Function} AsyncFunction\n * @static\n */\n\n\n var index = {\n apply,\n applyEach,\n applyEachSeries,\n asyncify,\n auto,\n autoInject,\n cargo: cargo$1,\n cargoQueue: cargo,\n compose,\n concat: concat$1,\n concatLimit: concatLimit$1,\n concatSeries: concatSeries$1,\n constant: constant$1,\n detect: detect$1,\n detectLimit: detectLimit$1,\n detectSeries: detectSeries$1,\n dir,\n doUntil,\n doWhilst: doWhilst$1,\n each,\n eachLimit: eachLimit$1,\n eachOf: eachOf$1,\n eachOfLimit: eachOfLimit$1,\n eachOfSeries: eachOfSeries$1,\n eachSeries: eachSeries$1,\n ensureAsync,\n every: every$1,\n everyLimit: everyLimit$1,\n everySeries: everySeries$1,\n filter: filter$1,\n filterLimit: filterLimit$1,\n filterSeries: filterSeries$1,\n forever: forever$1,\n groupBy,\n groupByLimit: groupByLimit$1,\n groupBySeries,\n log,\n map: map$1,\n mapLimit: mapLimit$1,\n mapSeries: mapSeries$1,\n mapValues,\n mapValuesLimit: mapValuesLimit$1,\n mapValuesSeries,\n memoize,\n nextTick,\n parallel,\n parallelLimit,\n priorityQueue,\n queue,\n race: race$1,\n reduce: reduce$1,\n reduceRight,\n reflect,\n reflectAll,\n reject: reject$1,\n rejectLimit: rejectLimit$1,\n rejectSeries: rejectSeries$1,\n retry,\n retryable,\n seq,\n series,\n setImmediate: setImmediate$1,\n some: some$1,\n someLimit: someLimit$1,\n someSeries: someSeries$1,\n sortBy: sortBy$1,\n timeout,\n times,\n timesLimit,\n timesSeries,\n transform,\n tryEach: tryEach$1,\n unmemoize,\n until,\n waterfall: waterfall$1,\n whilst: whilst$1,\n\n // aliases\n all: every$1,\n allLimit: everyLimit$1,\n allSeries: everySeries$1,\n any: some$1,\n anyLimit: someLimit$1,\n anySeries: someSeries$1,\n find: detect$1,\n findLimit: detectLimit$1,\n findSeries: detectSeries$1,\n flatMap: concat$1,\n flatMapLimit: concatLimit$1,\n flatMapSeries: concatSeries$1,\n forEach: each,\n forEachSeries: eachSeries$1,\n forEachLimit: eachLimit$1,\n forEachOf: eachOf$1,\n forEachOfSeries: eachOfSeries$1,\n forEachOfLimit: eachOfLimit$1,\n inject: reduce$1,\n foldl: reduce$1,\n foldr: reduceRight,\n select: filter$1,\n selectLimit: filterLimit$1,\n selectSeries: filterSeries$1,\n wrapSync: asyncify,\n during: whilst$1,\n doDuring: doWhilst$1\n };\n\n exports.all = every$1;\n exports.allLimit = everyLimit$1;\n exports.allSeries = everySeries$1;\n exports.any = some$1;\n exports.anyLimit = someLimit$1;\n exports.anySeries = someSeries$1;\n exports.apply = apply;\n exports.applyEach = applyEach;\n exports.applyEachSeries = applyEachSeries;\n exports.asyncify = asyncify;\n exports.auto = auto;\n exports.autoInject = autoInject;\n exports.cargo = cargo$1;\n exports.cargoQueue = cargo;\n exports.compose = compose;\n exports.concat = concat$1;\n exports.concatLimit = concatLimit$1;\n exports.concatSeries = concatSeries$1;\n exports.constant = constant$1;\n exports.default = index;\n exports.detect = detect$1;\n exports.detectLimit = detectLimit$1;\n exports.detectSeries = detectSeries$1;\n exports.dir = dir;\n exports.doDuring = doWhilst$1;\n exports.doUntil = doUntil;\n exports.doWhilst = doWhilst$1;\n exports.during = whilst$1;\n exports.each = each;\n exports.eachLimit = eachLimit$1;\n exports.eachOf = eachOf$1;\n exports.eachOfLimit = eachOfLimit$1;\n exports.eachOfSeries = eachOfSeries$1;\n exports.eachSeries = eachSeries$1;\n exports.ensureAsync = ensureAsync;\n exports.every = every$1;\n exports.everyLimit = everyLimit$1;\n exports.everySeries = everySeries$1;\n exports.filter = filter$1;\n exports.filterLimit = filterLimit$1;\n exports.filterSeries = filterSeries$1;\n exports.find = detect$1;\n exports.findLimit = detectLimit$1;\n exports.findSeries = detectSeries$1;\n exports.flatMap = concat$1;\n exports.flatMapLimit = concatLimit$1;\n exports.flatMapSeries = concatSeries$1;\n exports.foldl = reduce$1;\n exports.foldr = reduceRight;\n exports.forEach = each;\n exports.forEachLimit = eachLimit$1;\n exports.forEachOf = eachOf$1;\n exports.forEachOfLimit = eachOfLimit$1;\n exports.forEachOfSeries = eachOfSeries$1;\n exports.forEachSeries = eachSeries$1;\n exports.forever = forever$1;\n exports.groupBy = groupBy;\n exports.groupByLimit = groupByLimit$1;\n exports.groupBySeries = groupBySeries;\n exports.inject = reduce$1;\n exports.log = log;\n exports.map = map$1;\n exports.mapLimit = mapLimit$1;\n exports.mapSeries = mapSeries$1;\n exports.mapValues = mapValues;\n exports.mapValuesLimit = mapValuesLimit$1;\n exports.mapValuesSeries = mapValuesSeries;\n exports.memoize = memoize;\n exports.nextTick = nextTick;\n exports.parallel = parallel;\n exports.parallelLimit = parallelLimit;\n exports.priorityQueue = priorityQueue;\n exports.queue = queue;\n exports.race = race$1;\n exports.reduce = reduce$1;\n exports.reduceRight = reduceRight;\n exports.reflect = reflect;\n exports.reflectAll = reflectAll;\n exports.reject = reject$1;\n exports.rejectLimit = rejectLimit$1;\n exports.rejectSeries = rejectSeries$1;\n exports.retry = retry;\n exports.retryable = retryable;\n exports.select = filter$1;\n exports.selectLimit = filterLimit$1;\n exports.selectSeries = filterSeries$1;\n exports.seq = seq;\n exports.series = series;\n exports.setImmediate = setImmediate$1;\n exports.some = some$1;\n exports.someLimit = someLimit$1;\n exports.someSeries = someSeries$1;\n exports.sortBy = sortBy$1;\n exports.timeout = timeout;\n exports.times = times;\n exports.timesLimit = timesLimit;\n exports.timesSeries = timesSeries;\n exports.transform = transform;\n exports.tryEach = tryEach$1;\n exports.unmemoize = unmemoize;\n exports.until = until;\n exports.waterfall = waterfall$1;\n exports.whilst = whilst$1;\n exports.wrapSync = asyncify;\n\n Object.defineProperty(exports, '__esModule', { value: true });\n\n}));\n","function isBuffer (value) {\n return Buffer.isBuffer(value) || value instanceof Uint8Array\n}\n\nfunction isEncoding (encoding) {\n return Buffer.isEncoding(encoding)\n}\n\nfunction alloc (size, fill, encoding) {\n return Buffer.alloc(size, fill, encoding)\n}\n\nfunction allocUnsafe (size) {\n return Buffer.allocUnsafe(size)\n}\n\nfunction allocUnsafeSlow (size) {\n return Buffer.allocUnsafeSlow(size)\n}\n\nfunction byteLength (string, encoding) {\n return Buffer.byteLength(string, encoding)\n}\n\nfunction compare (a, b) {\n return Buffer.compare(a, b)\n}\n\nfunction concat (buffers, totalLength) {\n return Buffer.concat(buffers, totalLength)\n}\n\nfunction copy (source, target, targetStart, start, end) {\n return toBuffer(source).copy(target, targetStart, start, end)\n}\n\nfunction equals (a, b) {\n return toBuffer(a).equals(b)\n}\n\nfunction fill (buffer, value, offset, end, encoding) {\n return toBuffer(buffer).fill(value, offset, end, encoding)\n}\n\nfunction from (value, encodingOrOffset, length) {\n return Buffer.from(value, encodingOrOffset, length)\n}\n\nfunction includes (buffer, value, byteOffset, encoding) {\n return toBuffer(buffer).includes(value, byteOffset, encoding)\n}\n\nfunction indexOf (buffer, value, byfeOffset, encoding) {\n return toBuffer(buffer).indexOf(value, byfeOffset, encoding)\n}\n\nfunction lastIndexOf (buffer, value, byteOffset, encoding) {\n return toBuffer(buffer).lastIndexOf(value, byteOffset, encoding)\n}\n\nfunction swap16 (buffer) {\n return toBuffer(buffer).swap16()\n}\n\nfunction swap32 (buffer) {\n return toBuffer(buffer).swap32()\n}\n\nfunction swap64 (buffer) {\n return toBuffer(buffer).swap64()\n}\n\nfunction toBuffer (buffer) {\n if (Buffer.isBuffer(buffer)) return buffer\n return Buffer.from(buffer.buffer, buffer.byteOffset, buffer.byteLength)\n}\n\nfunction toString (buffer, encoding, start, end) {\n return toBuffer(buffer).toString(encoding, start, end)\n}\n\nfunction write (buffer, string, offset, length, encoding) {\n return toBuffer(buffer).write(string, offset, length, encoding)\n}\n\nfunction writeDoubleLE (buffer, value, offset) {\n return toBuffer(buffer).writeDoubleLE(value, offset)\n}\n\nfunction writeFloatLE (buffer, value, offset) {\n return toBuffer(buffer).writeFloatLE(value, offset)\n}\n\nfunction writeUInt32LE (buffer, value, offset) {\n return toBuffer(buffer).writeUInt32LE(value, offset)\n}\n\nfunction writeInt32LE (buffer, value, offset) {\n return toBuffer(buffer).writeInt32LE(value, offset)\n}\n\nfunction readDoubleLE (buffer, offset) {\n return toBuffer(buffer).readDoubleLE(offset)\n}\n\nfunction readFloatLE (buffer, offset) {\n return toBuffer(buffer).readFloatLE(offset)\n}\n\nfunction readUInt32LE (buffer, offset) {\n return toBuffer(buffer).readUInt32LE(offset)\n}\n\nfunction readInt32LE (buffer, offset) {\n return toBuffer(buffer).readInt32LE(offset)\n}\n\nmodule.exports = {\n isBuffer,\n isEncoding,\n alloc,\n allocUnsafe,\n allocUnsafeSlow,\n byteLength,\n compare,\n concat,\n copy,\n equals,\n fill,\n from,\n includes,\n indexOf,\n lastIndexOf,\n swap16,\n swap32,\n swap64,\n toBuffer,\n toString,\n write,\n writeDoubleLE,\n writeFloatLE,\n writeUInt32LE,\n writeInt32LE,\n readDoubleLE,\n readFloatLE,\n readUInt32LE,\n readInt32LE\n}\n","'use strict';\nmodule.exports = balanced;\nfunction balanced(a, b, str) {\n if (a instanceof RegExp) a = maybeMatch(a, str);\n if (b instanceof RegExp) b = maybeMatch(b, str);\n\n var r = range(a, b, str);\n\n return r && {\n start: r[0],\n end: r[1],\n pre: str.slice(0, r[0]),\n body: str.slice(r[0] + a.length, r[1]),\n post: str.slice(r[1] + b.length)\n };\n}\n\nfunction maybeMatch(reg, str) {\n var m = str.match(reg);\n return m ? m[0] : null;\n}\n\nbalanced.range = range;\nfunction range(a, b, str) {\n var begs, beg, left, right, result;\n var ai = str.indexOf(a);\n var bi = str.indexOf(b, ai + 1);\n var i = ai;\n\n if (ai >= 0 && bi > 0) {\n begs = [];\n left = str.length;\n\n while (i >= 0 && !result) {\n if (i == ai) {\n begs.push(i);\n ai = str.indexOf(a, i + 1);\n } else if (begs.length == 1) {\n result = [ begs.pop(), bi ];\n } else {\n beg = begs.pop();\n if (beg < left) {\n left = beg;\n right = bi;\n }\n\n bi = str.indexOf(b, i + 1);\n }\n\n i = ai < bi && ai >= 0 ? ai : bi;\n }\n\n if (begs.length) {\n result = [ left, right ];\n }\n }\n\n return result;\n}\n","var Buffer = require('buffer').Buffer;\n\nvar CRC_TABLE = [\n 0x00000000, 0x77073096, 0xee0e612c, 0x990951ba, 0x076dc419,\n 0x706af48f, 0xe963a535, 0x9e6495a3, 0x0edb8832, 0x79dcb8a4,\n 0xe0d5e91e, 0x97d2d988, 0x09b64c2b, 0x7eb17cbd, 0xe7b82d07,\n 0x90bf1d91, 0x1db71064, 0x6ab020f2, 0xf3b97148, 0x84be41de,\n 0x1adad47d, 0x6ddde4eb, 0xf4d4b551, 0x83d385c7, 0x136c9856,\n 0x646ba8c0, 0xfd62f97a, 0x8a65c9ec, 0x14015c4f, 0x63066cd9,\n 0xfa0f3d63, 0x8d080df5, 0x3b6e20c8, 0x4c69105e, 0xd56041e4,\n 0xa2677172, 0x3c03e4d1, 0x4b04d447, 0xd20d85fd, 0xa50ab56b,\n 0x35b5a8fa, 0x42b2986c, 0xdbbbc9d6, 0xacbcf940, 0x32d86ce3,\n 0x45df5c75, 0xdcd60dcf, 0xabd13d59, 0x26d930ac, 0x51de003a,\n 0xc8d75180, 0xbfd06116, 0x21b4f4b5, 0x56b3c423, 0xcfba9599,\n 0xb8bda50f, 0x2802b89e, 0x5f058808, 0xc60cd9b2, 0xb10be924,\n 0x2f6f7c87, 0x58684c11, 0xc1611dab, 0xb6662d3d, 0x76dc4190,\n 0x01db7106, 0x98d220bc, 0xefd5102a, 0x71b18589, 0x06b6b51f,\n 0x9fbfe4a5, 0xe8b8d433, 0x7807c9a2, 0x0f00f934, 0x9609a88e,\n 0xe10e9818, 0x7f6a0dbb, 0x086d3d2d, 0x91646c97, 0xe6635c01,\n 0x6b6b51f4, 0x1c6c6162, 0x856530d8, 0xf262004e, 0x6c0695ed,\n 0x1b01a57b, 0x8208f4c1, 0xf50fc457, 0x65b0d9c6, 0x12b7e950,\n 0x8bbeb8ea, 0xfcb9887c, 0x62dd1ddf, 0x15da2d49, 0x8cd37cf3,\n 0xfbd44c65, 0x4db26158, 0x3ab551ce, 0xa3bc0074, 0xd4bb30e2,\n 0x4adfa541, 0x3dd895d7, 0xa4d1c46d, 0xd3d6f4fb, 0x4369e96a,\n 0x346ed9fc, 0xad678846, 0xda60b8d0, 0x44042d73, 0x33031de5,\n 0xaa0a4c5f, 0xdd0d7cc9, 0x5005713c, 0x270241aa, 0xbe0b1010,\n 0xc90c2086, 0x5768b525, 0x206f85b3, 0xb966d409, 0xce61e49f,\n 0x5edef90e, 0x29d9c998, 0xb0d09822, 0xc7d7a8b4, 0x59b33d17,\n 0x2eb40d81, 0xb7bd5c3b, 0xc0ba6cad, 0xedb88320, 0x9abfb3b6,\n 0x03b6e20c, 0x74b1d29a, 0xead54739, 0x9dd277af, 0x04db2615,\n 0x73dc1683, 0xe3630b12, 0x94643b84, 0x0d6d6a3e, 0x7a6a5aa8,\n 0xe40ecf0b, 0x9309ff9d, 0x0a00ae27, 0x7d079eb1, 0xf00f9344,\n 0x8708a3d2, 0x1e01f268, 0x6906c2fe, 0xf762575d, 0x806567cb,\n 0x196c3671, 0x6e6b06e7, 0xfed41b76, 0x89d32be0, 0x10da7a5a,\n 0x67dd4acc, 0xf9b9df6f, 0x8ebeeff9, 0x17b7be43, 0x60b08ed5,\n 0xd6d6a3e8, 0xa1d1937e, 0x38d8c2c4, 0x4fdff252, 0xd1bb67f1,\n 0xa6bc5767, 0x3fb506dd, 0x48b2364b, 0xd80d2bda, 0xaf0a1b4c,\n 0x36034af6, 0x41047a60, 0xdf60efc3, 0xa867df55, 0x316e8eef,\n 0x4669be79, 0xcb61b38c, 0xbc66831a, 0x256fd2a0, 0x5268e236,\n 0xcc0c7795, 0xbb0b4703, 0x220216b9, 0x5505262f, 0xc5ba3bbe,\n 0xb2bd0b28, 0x2bb45a92, 0x5cb36a04, 0xc2d7ffa7, 0xb5d0cf31,\n 0x2cd99e8b, 0x5bdeae1d, 0x9b64c2b0, 0xec63f226, 0x756aa39c,\n 0x026d930a, 0x9c0906a9, 0xeb0e363f, 0x72076785, 0x05005713,\n 0x95bf4a82, 0xe2b87a14, 0x7bb12bae, 0x0cb61b38, 0x92d28e9b,\n 0xe5d5be0d, 0x7cdcefb7, 0x0bdbdf21, 0x86d3d2d4, 0xf1d4e242,\n 0x68ddb3f8, 0x1fda836e, 0x81be16cd, 0xf6b9265b, 0x6fb077e1,\n 0x18b74777, 0x88085ae6, 0xff0f6a70, 0x66063bca, 0x11010b5c,\n 0x8f659eff, 0xf862ae69, 0x616bffd3, 0x166ccf45, 0xa00ae278,\n 0xd70dd2ee, 0x4e048354, 0x3903b3c2, 0xa7672661, 0xd06016f7,\n 0x4969474d, 0x3e6e77db, 0xaed16a4a, 0xd9d65adc, 0x40df0b66,\n 0x37d83bf0, 0xa9bcae53, 0xdebb9ec5, 0x47b2cf7f, 0x30b5ffe9,\n 0xbdbdf21c, 0xcabac28a, 0x53b39330, 0x24b4a3a6, 0xbad03605,\n 0xcdd70693, 0x54de5729, 0x23d967bf, 0xb3667a2e, 0xc4614ab8,\n 0x5d681b02, 0x2a6f2b94, 0xb40bbe37, 0xc30c8ea1, 0x5a05df1b,\n 0x2d02ef8d\n];\n\nif (typeof Int32Array !== 'undefined') {\n CRC_TABLE = new Int32Array(CRC_TABLE);\n}\n\nfunction ensureBuffer(input) {\n if (Buffer.isBuffer(input)) {\n return input;\n }\n\n var hasNewBufferAPI =\n typeof Buffer.alloc === \"function\" &&\n typeof Buffer.from === \"function\";\n\n if (typeof input === \"number\") {\n return hasNewBufferAPI ? Buffer.alloc(input) : new Buffer(input);\n }\n else if (typeof input === \"string\") {\n return hasNewBufferAPI ? Buffer.from(input) : new Buffer(input);\n }\n else {\n throw new Error(\"input must be buffer, number, or string, received \" +\n typeof input);\n }\n}\n\nfunction bufferizeInt(num) {\n var tmp = ensureBuffer(4);\n tmp.writeInt32BE(num, 0);\n return tmp;\n}\n\nfunction _crc32(buf, previous) {\n buf = ensureBuffer(buf);\n if (Buffer.isBuffer(previous)) {\n previous = previous.readUInt32BE(0);\n }\n var crc = ~~previous ^ -1;\n for (var n = 0; n < buf.length; n++) {\n crc = CRC_TABLE[(crc ^ buf[n]) & 0xff] ^ (crc >>> 8);\n }\n return (crc ^ -1);\n}\n\nfunction crc32() {\n return bufferizeInt(_crc32.apply(null, arguments));\n}\ncrc32.signed = function () {\n return _crc32.apply(null, arguments);\n};\ncrc32.unsigned = function () {\n return _crc32.apply(null, arguments) >>> 0;\n};\n\nmodule.exports = crc32;\n","/**\n * node-compress-commons\n *\n * Copyright (c) 2014 Chris Talkington, contributors.\n * Licensed under the MIT license.\n * https://github.com/archiverjs/node-compress-commons/blob/master/LICENSE-MIT\n */\nvar ArchiveEntry = module.exports = function() {};\n\nArchiveEntry.prototype.getName = function() {};\n\nArchiveEntry.prototype.getSize = function() {};\n\nArchiveEntry.prototype.getLastModifiedDate = function() {};\n\nArchiveEntry.prototype.isDirectory = function() {};","/**\n * node-compress-commons\n *\n * Copyright (c) 2014 Chris Talkington, contributors.\n * Licensed under the MIT license.\n * https://github.com/archiverjs/node-compress-commons/blob/master/LICENSE-MIT\n */\nvar inherits = require('util').inherits;\nvar Transform = require('readable-stream').Transform;\n\nvar ArchiveEntry = require('./archive-entry');\nvar util = require('../util');\n\nvar ArchiveOutputStream = module.exports = function(options) {\n if (!(this instanceof ArchiveOutputStream)) {\n return new ArchiveOutputStream(options);\n }\n\n Transform.call(this, options);\n\n this.offset = 0;\n this._archive = {\n finish: false,\n finished: false,\n processing: false\n };\n};\n\ninherits(ArchiveOutputStream, Transform);\n\nArchiveOutputStream.prototype._appendBuffer = function(zae, source, callback) {\n // scaffold only\n};\n\nArchiveOutputStream.prototype._appendStream = function(zae, source, callback) {\n // scaffold only\n};\n\nArchiveOutputStream.prototype._emitErrorCallback = function(err) {\n if (err) {\n this.emit('error', err);\n }\n};\n\nArchiveOutputStream.prototype._finish = function(ae) {\n // scaffold only\n};\n\nArchiveOutputStream.prototype._normalizeEntry = function(ae) {\n // scaffold only\n};\n\nArchiveOutputStream.prototype._transform = function(chunk, encoding, callback) {\n callback(null, chunk);\n};\n\nArchiveOutputStream.prototype.entry = function(ae, source, callback) {\n source = source || null;\n\n if (typeof callback !== 'function') {\n callback = this._emitErrorCallback.bind(this);\n }\n\n if (!(ae instanceof ArchiveEntry)) {\n callback(new Error('not a valid instance of ArchiveEntry'));\n return;\n }\n\n if (this._archive.finish || this._archive.finished) {\n callback(new Error('unacceptable entry after finish'));\n return;\n }\n\n if (this._archive.processing) {\n callback(new Error('already processing an entry'));\n return;\n }\n\n this._archive.processing = true;\n this._normalizeEntry(ae);\n this._entry = ae;\n\n source = util.normalizeInputSource(source);\n\n if (Buffer.isBuffer(source)) {\n this._appendBuffer(ae, source, callback);\n } else if (util.isStream(source)) {\n this._appendStream(ae, source, callback);\n } else {\n this._archive.processing = false;\n callback(new Error('input source must be valid Stream or Buffer instance'));\n return;\n }\n\n return this;\n};\n\nArchiveOutputStream.prototype.finish = function() {\n if (this._archive.processing) {\n this._archive.finish = true;\n return;\n }\n\n this._finish();\n};\n\nArchiveOutputStream.prototype.getBytesWritten = function() {\n return this.offset;\n};\n\nArchiveOutputStream.prototype.write = function(chunk, cb) {\n if (chunk) {\n this.offset += chunk.length;\n }\n\n return Transform.prototype.write.call(this, chunk, cb);\n};","/**\n * node-compress-commons\n *\n * Copyright (c) 2014 Chris Talkington, contributors.\n * Licensed under the MIT license.\n * https://github.com/archiverjs/node-compress-commons/blob/master/LICENSE-MIT\n */\nmodule.exports = {\n WORD: 4,\n DWORD: 8,\n EMPTY: Buffer.alloc(0),\n\n SHORT: 2,\n SHORT_MASK: 0xffff,\n SHORT_SHIFT: 16,\n SHORT_ZERO: Buffer.from(Array(2)),\n LONG: 4,\n LONG_ZERO: Buffer.from(Array(4)),\n\n MIN_VERSION_INITIAL: 10,\n MIN_VERSION_DATA_DESCRIPTOR: 20,\n MIN_VERSION_ZIP64: 45,\n VERSION_MADEBY: 45,\n\n METHOD_STORED: 0,\n METHOD_DEFLATED: 8,\n\n PLATFORM_UNIX: 3,\n PLATFORM_FAT: 0,\n\n SIG_LFH: 0x04034b50,\n SIG_DD: 0x08074b50,\n SIG_CFH: 0x02014b50,\n SIG_EOCD: 0x06054b50,\n SIG_ZIP64_EOCD: 0x06064B50,\n SIG_ZIP64_EOCD_LOC: 0x07064B50,\n\n ZIP64_MAGIC_SHORT: 0xffff,\n ZIP64_MAGIC: 0xffffffff,\n ZIP64_EXTRA_ID: 0x0001,\n\n ZLIB_NO_COMPRESSION: 0,\n ZLIB_BEST_SPEED: 1,\n ZLIB_BEST_COMPRESSION: 9,\n ZLIB_DEFAULT_COMPRESSION: -1,\n\n MODE_MASK: 0xFFF,\n DEFAULT_FILE_MODE: 33188, // 010644 = -rw-r--r-- = S_IFREG | S_IRUSR | S_IWUSR | S_IRGRP | S_IROTH\n DEFAULT_DIR_MODE: 16877, // 040755 = drwxr-xr-x = S_IFDIR | S_IRWXU | S_IRGRP | S_IXGRP | S_IROTH | S_IXOTH\n\n EXT_FILE_ATTR_DIR: 1106051088, // 010173200020 = drwxr-xr-x = (((S_IFDIR | 0755) << 16) | S_DOS_D)\n EXT_FILE_ATTR_FILE: 2175008800, // 020151000040 = -rw-r--r-- = (((S_IFREG | 0644) << 16) | S_DOS_A) >>> 0\n\n // Unix file types\n S_IFMT: 61440, // 0170000 type of file mask\n S_IFIFO: 4096, // 010000 named pipe (fifo)\n S_IFCHR: 8192, // 020000 character special\n S_IFDIR: 16384, // 040000 directory\n S_IFBLK: 24576, // 060000 block special\n S_IFREG: 32768, // 0100000 regular\n S_IFLNK: 40960, // 0120000 symbolic link\n S_IFSOCK: 49152, // 0140000 socket\n\n // DOS file type flags\n S_DOS_A: 32, // 040 Archive\n S_DOS_D: 16, // 020 Directory\n S_DOS_V: 8, // 010 Volume\n S_DOS_S: 4, // 04 System\n S_DOS_H: 2, // 02 Hidden\n S_DOS_R: 1 // 01 Read Only\n};\n","/**\n * node-compress-commons\n *\n * Copyright (c) 2014 Chris Talkington, contributors.\n * Licensed under the MIT license.\n * https://github.com/archiverjs/node-compress-commons/blob/master/LICENSE-MIT\n */\nvar zipUtil = require('./util');\n\nvar DATA_DESCRIPTOR_FLAG = 1 << 3;\nvar ENCRYPTION_FLAG = 1 << 0;\nvar NUMBER_OF_SHANNON_FANO_TREES_FLAG = 1 << 2;\nvar SLIDING_DICTIONARY_SIZE_FLAG = 1 << 1;\nvar STRONG_ENCRYPTION_FLAG = 1 << 6;\nvar UFT8_NAMES_FLAG = 1 << 11;\n\nvar GeneralPurposeBit = module.exports = function() {\n if (!(this instanceof GeneralPurposeBit)) {\n return new GeneralPurposeBit();\n }\n\n this.descriptor = false;\n this.encryption = false;\n this.utf8 = false;\n this.numberOfShannonFanoTrees = 0;\n this.strongEncryption = false;\n this.slidingDictionarySize = 0;\n\n return this;\n};\n\nGeneralPurposeBit.prototype.encode = function() {\n return zipUtil.getShortBytes(\n (this.descriptor ? DATA_DESCRIPTOR_FLAG : 0) |\n (this.utf8 ? UFT8_NAMES_FLAG : 0) |\n (this.encryption ? ENCRYPTION_FLAG : 0) |\n (this.strongEncryption ? STRONG_ENCRYPTION_FLAG : 0)\n );\n};\n\nGeneralPurposeBit.prototype.parse = function(buf, offset) {\n var flag = zipUtil.getShortBytesValue(buf, offset);\n var gbp = new GeneralPurposeBit();\n\n gbp.useDataDescriptor((flag & DATA_DESCRIPTOR_FLAG) !== 0);\n gbp.useUTF8ForNames((flag & UFT8_NAMES_FLAG) !== 0);\n gbp.useStrongEncryption((flag & STRONG_ENCRYPTION_FLAG) !== 0);\n gbp.useEncryption((flag & ENCRYPTION_FLAG) !== 0);\n gbp.setSlidingDictionarySize((flag & SLIDING_DICTIONARY_SIZE_FLAG) !== 0 ? 8192 : 4096);\n gbp.setNumberOfShannonFanoTrees((flag & NUMBER_OF_SHANNON_FANO_TREES_FLAG) !== 0 ? 3 : 2);\n\n return gbp;\n};\n\nGeneralPurposeBit.prototype.setNumberOfShannonFanoTrees = function(n) {\n this.numberOfShannonFanoTrees = n;\n};\n\nGeneralPurposeBit.prototype.getNumberOfShannonFanoTrees = function() {\n return this.numberOfShannonFanoTrees;\n};\n\nGeneralPurposeBit.prototype.setSlidingDictionarySize = function(n) {\n this.slidingDictionarySize = n;\n};\n\nGeneralPurposeBit.prototype.getSlidingDictionarySize = function() {\n return this.slidingDictionarySize;\n};\n\nGeneralPurposeBit.prototype.useDataDescriptor = function(b) {\n this.descriptor = b;\n};\n\nGeneralPurposeBit.prototype.usesDataDescriptor = function() {\n return this.descriptor;\n};\n\nGeneralPurposeBit.prototype.useEncryption = function(b) {\n this.encryption = b;\n};\n\nGeneralPurposeBit.prototype.usesEncryption = function() {\n return this.encryption;\n};\n\nGeneralPurposeBit.prototype.useStrongEncryption = function(b) {\n this.strongEncryption = b;\n};\n\nGeneralPurposeBit.prototype.usesStrongEncryption = function() {\n return this.strongEncryption;\n};\n\nGeneralPurposeBit.prototype.useUTF8ForNames = function(b) {\n this.utf8 = b;\n};\n\nGeneralPurposeBit.prototype.usesUTF8ForNames = function() {\n return this.utf8;\n};","/**\n * node-compress-commons\n *\n * Copyright (c) 2014 Chris Talkington, contributors.\n * Licensed under the MIT license.\n * https://github.com/archiverjs/node-compress-commons/blob/master/LICENSE-MIT\n */\nmodule.exports = {\n /**\n * Bits used for permissions (and sticky bit)\n */\n PERM_MASK: 4095, // 07777\n\n /**\n * Bits used to indicate the filesystem object type.\n */\n FILE_TYPE_FLAG: 61440, // 0170000\n\n /**\n * Indicates symbolic links.\n */\n LINK_FLAG: 40960, // 0120000\n\n /**\n * Indicates plain files.\n */\n FILE_FLAG: 32768, // 0100000\n\n /**\n * Indicates directories.\n */\n DIR_FLAG: 16384, // 040000\n\n // ----------------------------------------------------------\n // somewhat arbitrary choices that are quite common for shared\n // installations\n // -----------------------------------------------------------\n\n /**\n * Default permissions for symbolic links.\n */\n DEFAULT_LINK_PERM: 511, // 0777\n\n /**\n * Default permissions for directories.\n */\n DEFAULT_DIR_PERM: 493, // 0755\n\n /**\n * Default permissions for plain files.\n */\n DEFAULT_FILE_PERM: 420 // 0644\n};","/**\n * node-compress-commons\n *\n * Copyright (c) 2014 Chris Talkington, contributors.\n * Licensed under the MIT license.\n * https://github.com/archiverjs/node-compress-commons/blob/master/LICENSE-MIT\n */\nvar util = module.exports = {};\n\nutil.dateToDos = function(d, forceLocalTime) {\n forceLocalTime = forceLocalTime || false;\n\n var year = forceLocalTime ? d.getFullYear() : d.getUTCFullYear();\n\n if (year < 1980) {\n return 2162688; // 1980-1-1 00:00:00\n } else if (year >= 2044) {\n return 2141175677; // 2043-12-31 23:59:58\n }\n\n var val = {\n year: year,\n month: forceLocalTime ? d.getMonth() : d.getUTCMonth(),\n date: forceLocalTime ? d.getDate() : d.getUTCDate(),\n hours: forceLocalTime ? d.getHours() : d.getUTCHours(),\n minutes: forceLocalTime ? d.getMinutes() : d.getUTCMinutes(),\n seconds: forceLocalTime ? d.getSeconds() : d.getUTCSeconds()\n };\n\n return ((val.year - 1980) << 25) | ((val.month + 1) << 21) | (val.date << 16) |\n (val.hours << 11) | (val.minutes << 5) | (val.seconds / 2);\n};\n\nutil.dosToDate = function(dos) {\n return new Date(((dos >> 25) & 0x7f) + 1980, ((dos >> 21) & 0x0f) - 1, (dos >> 16) & 0x1f, (dos >> 11) & 0x1f, (dos >> 5) & 0x3f, (dos & 0x1f) << 1);\n};\n\nutil.fromDosTime = function(buf) {\n return util.dosToDate(buf.readUInt32LE(0));\n};\n\nutil.getEightBytes = function(v) {\n var buf = Buffer.alloc(8);\n buf.writeUInt32LE(v % 0x0100000000, 0);\n buf.writeUInt32LE((v / 0x0100000000) | 0, 4);\n\n return buf;\n};\n\nutil.getShortBytes = function(v) {\n var buf = Buffer.alloc(2);\n buf.writeUInt16LE((v & 0xFFFF) >>> 0, 0);\n\n return buf;\n};\n\nutil.getShortBytesValue = function(buf, offset) {\n return buf.readUInt16LE(offset);\n};\n\nutil.getLongBytes = function(v) {\n var buf = Buffer.alloc(4);\n buf.writeUInt32LE((v & 0xFFFFFFFF) >>> 0, 0);\n\n return buf;\n};\n\nutil.getLongBytesValue = function(buf, offset) {\n return buf.readUInt32LE(offset);\n};\n\nutil.toDosTime = function(d) {\n return util.getLongBytes(util.dateToDos(d));\n};","/**\n * node-compress-commons\n *\n * Copyright (c) 2014 Chris Talkington, contributors.\n * Licensed under the MIT license.\n * https://github.com/archiverjs/node-compress-commons/blob/master/LICENSE-MIT\n */\nvar inherits = require('util').inherits;\nvar normalizePath = require('normalize-path');\n\nvar ArchiveEntry = require('../archive-entry');\nvar GeneralPurposeBit = require('./general-purpose-bit');\nvar UnixStat = require('./unix-stat');\n\nvar constants = require('./constants');\nvar zipUtil = require('./util');\n\nvar ZipArchiveEntry = module.exports = function(name) {\n if (!(this instanceof ZipArchiveEntry)) {\n return new ZipArchiveEntry(name);\n }\n\n ArchiveEntry.call(this);\n\n this.platform = constants.PLATFORM_FAT;\n this.method = -1;\n\n this.name = null;\n this.size = 0;\n this.csize = 0;\n this.gpb = new GeneralPurposeBit();\n this.crc = 0;\n this.time = -1;\n\n this.minver = constants.MIN_VERSION_INITIAL;\n this.mode = -1;\n this.extra = null;\n this.exattr = 0;\n this.inattr = 0;\n this.comment = null;\n\n if (name) {\n this.setName(name);\n }\n};\n\ninherits(ZipArchiveEntry, ArchiveEntry);\n\n/**\n * Returns the extra fields related to the entry.\n *\n * @returns {Buffer}\n */\nZipArchiveEntry.prototype.getCentralDirectoryExtra = function() {\n return this.getExtra();\n};\n\n/**\n * Returns the comment set for the entry.\n *\n * @returns {string}\n */\nZipArchiveEntry.prototype.getComment = function() {\n return this.comment !== null ? this.comment : '';\n};\n\n/**\n * Returns the compressed size of the entry.\n *\n * @returns {number}\n */\nZipArchiveEntry.prototype.getCompressedSize = function() {\n return this.csize;\n};\n\n/**\n * Returns the CRC32 digest for the entry.\n *\n * @returns {number}\n */\nZipArchiveEntry.prototype.getCrc = function() {\n return this.crc;\n};\n\n/**\n * Returns the external file attributes for the entry.\n *\n * @returns {number}\n */\nZipArchiveEntry.prototype.getExternalAttributes = function() {\n return this.exattr;\n};\n\n/**\n * Returns the extra fields related to the entry.\n *\n * @returns {Buffer}\n */\nZipArchiveEntry.prototype.getExtra = function() {\n return this.extra !== null ? this.extra : constants.EMPTY;\n};\n\n/**\n * Returns the general purpose bits related to the entry.\n *\n * @returns {GeneralPurposeBit}\n */\nZipArchiveEntry.prototype.getGeneralPurposeBit = function() {\n return this.gpb;\n};\n\n/**\n * Returns the internal file attributes for the entry.\n *\n * @returns {number}\n */\nZipArchiveEntry.prototype.getInternalAttributes = function() {\n return this.inattr;\n};\n\n/**\n * Returns the last modified date of the entry.\n *\n * @returns {number}\n */\nZipArchiveEntry.prototype.getLastModifiedDate = function() {\n return this.getTime();\n};\n\n/**\n * Returns the extra fields related to the entry.\n *\n * @returns {Buffer}\n */\nZipArchiveEntry.prototype.getLocalFileDataExtra = function() {\n return this.getExtra();\n};\n\n/**\n * Returns the compression method used on the entry.\n *\n * @returns {number}\n */\nZipArchiveEntry.prototype.getMethod = function() {\n return this.method;\n};\n\n/**\n * Returns the filename of the entry.\n *\n * @returns {string}\n */\nZipArchiveEntry.prototype.getName = function() {\n return this.name;\n};\n\n/**\n * Returns the platform on which the entry was made.\n *\n * @returns {number}\n */\nZipArchiveEntry.prototype.getPlatform = function() {\n return this.platform;\n};\n\n/**\n * Returns the size of the entry.\n *\n * @returns {number}\n */\nZipArchiveEntry.prototype.getSize = function() {\n return this.size;\n};\n\n/**\n * Returns a date object representing the last modified date of the entry.\n *\n * @returns {number|Date}\n */\nZipArchiveEntry.prototype.getTime = function() {\n return this.time !== -1 ? zipUtil.dosToDate(this.time) : -1;\n};\n\n/**\n * Returns the DOS timestamp for the entry.\n *\n * @returns {number}\n */\nZipArchiveEntry.prototype.getTimeDos = function() {\n return this.time !== -1 ? this.time : 0;\n};\n\n/**\n * Returns the UNIX file permissions for the entry.\n *\n * @returns {number}\n */\nZipArchiveEntry.prototype.getUnixMode = function() {\n return this.platform !== constants.PLATFORM_UNIX ? 0 : ((this.getExternalAttributes() >> constants.SHORT_SHIFT) & constants.SHORT_MASK);\n};\n\n/**\n * Returns the version of ZIP needed to extract the entry.\n *\n * @returns {number}\n */\nZipArchiveEntry.prototype.getVersionNeededToExtract = function() {\n return this.minver;\n};\n\n/**\n * Sets the comment of the entry.\n *\n * @param comment\n */\nZipArchiveEntry.prototype.setComment = function(comment) {\n if (Buffer.byteLength(comment) !== comment.length) {\n this.getGeneralPurposeBit().useUTF8ForNames(true);\n }\n\n this.comment = comment;\n};\n\n/**\n * Sets the compressed size of the entry.\n *\n * @param size\n */\nZipArchiveEntry.prototype.setCompressedSize = function(size) {\n if (size < 0) {\n throw new Error('invalid entry compressed size');\n }\n\n this.csize = size;\n};\n\n/**\n * Sets the checksum of the entry.\n *\n * @param crc\n */\nZipArchiveEntry.prototype.setCrc = function(crc) {\n if (crc < 0) {\n throw new Error('invalid entry crc32');\n }\n\n this.crc = crc;\n};\n\n/**\n * Sets the external file attributes of the entry.\n *\n * @param attr\n */\nZipArchiveEntry.prototype.setExternalAttributes = function(attr) {\n this.exattr = attr >>> 0;\n};\n\n/**\n * Sets the extra fields related to the entry.\n *\n * @param extra\n */\nZipArchiveEntry.prototype.setExtra = function(extra) {\n this.extra = extra;\n};\n\n/**\n * Sets the general purpose bits related to the entry.\n *\n * @param gpb\n */\nZipArchiveEntry.prototype.setGeneralPurposeBit = function(gpb) {\n if (!(gpb instanceof GeneralPurposeBit)) {\n throw new Error('invalid entry GeneralPurposeBit');\n }\n\n this.gpb = gpb;\n};\n\n/**\n * Sets the internal file attributes of the entry.\n *\n * @param attr\n */\nZipArchiveEntry.prototype.setInternalAttributes = function(attr) {\n this.inattr = attr;\n};\n\n/**\n * Sets the compression method of the entry.\n *\n * @param method\n */\nZipArchiveEntry.prototype.setMethod = function(method) {\n if (method < 0) {\n throw new Error('invalid entry compression method');\n }\n\n this.method = method;\n};\n\n/**\n * Sets the name of the entry.\n *\n * @param name\n * @param prependSlash\n */\nZipArchiveEntry.prototype.setName = function(name, prependSlash = false) {\n name = normalizePath(name, false)\n .replace(/^\\w+:/, '')\n .replace(/^(\\.\\.\\/|\\/)+/, '');\n\n if (prependSlash) {\n name = `/${name}`;\n }\n\n if (Buffer.byteLength(name) !== name.length) {\n this.getGeneralPurposeBit().useUTF8ForNames(true);\n }\n\n this.name = name;\n};\n\n/**\n * Sets the platform on which the entry was made.\n *\n * @param platform\n */\nZipArchiveEntry.prototype.setPlatform = function(platform) {\n this.platform = platform;\n};\n\n/**\n * Sets the size of the entry.\n *\n * @param size\n */\nZipArchiveEntry.prototype.setSize = function(size) {\n if (size < 0) {\n throw new Error('invalid entry size');\n }\n\n this.size = size;\n};\n\n/**\n * Sets the time of the entry.\n *\n * @param time\n * @param forceLocalTime\n */\nZipArchiveEntry.prototype.setTime = function(time, forceLocalTime) {\n if (!(time instanceof Date)) {\n throw new Error('invalid entry time');\n }\n\n this.time = zipUtil.dateToDos(time, forceLocalTime);\n};\n\n/**\n * Sets the UNIX file permissions for the entry.\n *\n * @param mode\n */\nZipArchiveEntry.prototype.setUnixMode = function(mode) {\n mode |= this.isDirectory() ? constants.S_IFDIR : constants.S_IFREG;\n\n var extattr = 0;\n extattr |= (mode << constants.SHORT_SHIFT) | (this.isDirectory() ? constants.S_DOS_D : constants.S_DOS_A);\n\n this.setExternalAttributes(extattr);\n this.mode = mode & constants.MODE_MASK;\n this.platform = constants.PLATFORM_UNIX;\n};\n\n/**\n * Sets the version of ZIP needed to extract this entry.\n *\n * @param minver\n */\nZipArchiveEntry.prototype.setVersionNeededToExtract = function(minver) {\n this.minver = minver;\n};\n\n/**\n * Returns true if this entry represents a directory.\n *\n * @returns {boolean}\n */\nZipArchiveEntry.prototype.isDirectory = function() {\n return this.getName().slice(-1) === '/';\n};\n\n/**\n * Returns true if this entry represents a unix symlink,\n * in which case the entry's content contains the target path\n * for the symlink.\n *\n * @returns {boolean}\n */\nZipArchiveEntry.prototype.isUnixSymlink = function() {\n return (this.getUnixMode() & UnixStat.FILE_TYPE_FLAG) === UnixStat.LINK_FLAG;\n};\n\n/**\n * Returns true if this entry is using the ZIP64 extension of ZIP.\n *\n * @returns {boolean}\n */\nZipArchiveEntry.prototype.isZip64 = function() {\n return this.csize > constants.ZIP64_MAGIC || this.size > constants.ZIP64_MAGIC;\n};\n","/**\n * node-compress-commons\n *\n * Copyright (c) 2014 Chris Talkington, contributors.\n * Licensed under the MIT license.\n * https://github.com/archiverjs/node-compress-commons/blob/master/LICENSE-MIT\n */\nvar inherits = require('util').inherits;\nvar crc32 = require('crc-32');\nvar {CRC32Stream} = require('crc32-stream');\nvar {DeflateCRC32Stream} = require('crc32-stream');\n\nvar ArchiveOutputStream = require('../archive-output-stream');\nvar ZipArchiveEntry = require('./zip-archive-entry');\nvar GeneralPurposeBit = require('./general-purpose-bit');\n\nvar constants = require('./constants');\nvar util = require('../../util');\nvar zipUtil = require('./util');\n\nvar ZipArchiveOutputStream = module.exports = function(options) {\n if (!(this instanceof ZipArchiveOutputStream)) {\n return new ZipArchiveOutputStream(options);\n }\n\n options = this.options = this._defaults(options);\n\n ArchiveOutputStream.call(this, options);\n\n this._entry = null;\n this._entries = [];\n this._archive = {\n centralLength: 0,\n centralOffset: 0,\n comment: '',\n finish: false,\n finished: false,\n processing: false,\n forceZip64: options.forceZip64,\n forceLocalTime: options.forceLocalTime\n };\n};\n\ninherits(ZipArchiveOutputStream, ArchiveOutputStream);\n\nZipArchiveOutputStream.prototype._afterAppend = function(ae) {\n this._entries.push(ae);\n\n if (ae.getGeneralPurposeBit().usesDataDescriptor()) {\n this._writeDataDescriptor(ae);\n }\n\n this._archive.processing = false;\n this._entry = null;\n\n if (this._archive.finish && !this._archive.finished) {\n this._finish();\n }\n};\n\nZipArchiveOutputStream.prototype._appendBuffer = function(ae, source, callback) {\n if (source.length === 0) {\n ae.setMethod(constants.METHOD_STORED);\n }\n\n var method = ae.getMethod();\n\n if (method === constants.METHOD_STORED) {\n ae.setSize(source.length);\n ae.setCompressedSize(source.length);\n ae.setCrc(crc32.buf(source) >>> 0);\n }\n\n this._writeLocalFileHeader(ae);\n\n if (method === constants.METHOD_STORED) {\n this.write(source);\n this._afterAppend(ae);\n callback(null, ae);\n return;\n } else if (method === constants.METHOD_DEFLATED) {\n this._smartStream(ae, callback).end(source);\n return;\n } else {\n callback(new Error('compression method ' + method + ' not implemented'));\n return;\n }\n};\n\nZipArchiveOutputStream.prototype._appendStream = function(ae, source, callback) {\n ae.getGeneralPurposeBit().useDataDescriptor(true);\n ae.setVersionNeededToExtract(constants.MIN_VERSION_DATA_DESCRIPTOR);\n\n this._writeLocalFileHeader(ae);\n\n var smart = this._smartStream(ae, callback);\n source.once('error', function(err) {\n smart.emit('error', err);\n smart.end();\n })\n source.pipe(smart);\n};\n\nZipArchiveOutputStream.prototype._defaults = function(o) {\n if (typeof o !== 'object') {\n o = {};\n }\n\n if (typeof o.zlib !== 'object') {\n o.zlib = {};\n }\n\n if (typeof o.zlib.level !== 'number') {\n o.zlib.level = constants.ZLIB_BEST_SPEED;\n }\n\n o.forceZip64 = !!o.forceZip64;\n o.forceLocalTime = !!o.forceLocalTime;\n\n return o;\n};\n\nZipArchiveOutputStream.prototype._finish = function() {\n this._archive.centralOffset = this.offset;\n\n this._entries.forEach(function(ae) {\n this._writeCentralFileHeader(ae);\n }.bind(this));\n\n this._archive.centralLength = this.offset - this._archive.centralOffset;\n\n if (this.isZip64()) {\n this._writeCentralDirectoryZip64();\n }\n\n this._writeCentralDirectoryEnd();\n\n this._archive.processing = false;\n this._archive.finish = true;\n this._archive.finished = true;\n this.end();\n};\n\nZipArchiveOutputStream.prototype._normalizeEntry = function(ae) {\n if (ae.getMethod() === -1) {\n ae.setMethod(constants.METHOD_DEFLATED);\n }\n\n if (ae.getMethod() === constants.METHOD_DEFLATED) {\n ae.getGeneralPurposeBit().useDataDescriptor(true);\n ae.setVersionNeededToExtract(constants.MIN_VERSION_DATA_DESCRIPTOR);\n }\n\n if (ae.getTime() === -1) {\n ae.setTime(new Date(), this._archive.forceLocalTime);\n }\n\n ae._offsets = {\n file: 0,\n data: 0,\n contents: 0,\n };\n};\n\nZipArchiveOutputStream.prototype._smartStream = function(ae, callback) {\n var deflate = ae.getMethod() === constants.METHOD_DEFLATED;\n var process = deflate ? new DeflateCRC32Stream(this.options.zlib) : new CRC32Stream();\n var error = null;\n\n function handleStuff() {\n var digest = process.digest().readUInt32BE(0);\n ae.setCrc(digest);\n ae.setSize(process.size());\n ae.setCompressedSize(process.size(true));\n this._afterAppend(ae);\n callback(error, ae);\n }\n\n process.once('end', handleStuff.bind(this));\n process.once('error', function(err) {\n error = err;\n });\n\n process.pipe(this, { end: false });\n\n return process;\n};\n\nZipArchiveOutputStream.prototype._writeCentralDirectoryEnd = function() {\n var records = this._entries.length;\n var size = this._archive.centralLength;\n var offset = this._archive.centralOffset;\n\n if (this.isZip64()) {\n records = constants.ZIP64_MAGIC_SHORT;\n size = constants.ZIP64_MAGIC;\n offset = constants.ZIP64_MAGIC;\n }\n\n // signature\n this.write(zipUtil.getLongBytes(constants.SIG_EOCD));\n\n // disk numbers\n this.write(constants.SHORT_ZERO);\n this.write(constants.SHORT_ZERO);\n\n // number of entries\n this.write(zipUtil.getShortBytes(records));\n this.write(zipUtil.getShortBytes(records));\n\n // length and location of CD\n this.write(zipUtil.getLongBytes(size));\n this.write(zipUtil.getLongBytes(offset));\n\n // archive comment\n var comment = this.getComment();\n var commentLength = Buffer.byteLength(comment);\n this.write(zipUtil.getShortBytes(commentLength));\n this.write(comment);\n};\n\nZipArchiveOutputStream.prototype._writeCentralDirectoryZip64 = function() {\n // signature\n this.write(zipUtil.getLongBytes(constants.SIG_ZIP64_EOCD));\n\n // size of the ZIP64 EOCD record\n this.write(zipUtil.getEightBytes(44));\n\n // version made by\n this.write(zipUtil.getShortBytes(constants.MIN_VERSION_ZIP64));\n\n // version to extract\n this.write(zipUtil.getShortBytes(constants.MIN_VERSION_ZIP64));\n\n // disk numbers\n this.write(constants.LONG_ZERO);\n this.write(constants.LONG_ZERO);\n\n // number of entries\n this.write(zipUtil.getEightBytes(this._entries.length));\n this.write(zipUtil.getEightBytes(this._entries.length));\n\n // length and location of CD\n this.write(zipUtil.getEightBytes(this._archive.centralLength));\n this.write(zipUtil.getEightBytes(this._archive.centralOffset));\n\n // extensible data sector\n // not implemented at this time\n\n // end of central directory locator\n this.write(zipUtil.getLongBytes(constants.SIG_ZIP64_EOCD_LOC));\n\n // disk number holding the ZIP64 EOCD record\n this.write(constants.LONG_ZERO);\n\n // relative offset of the ZIP64 EOCD record\n this.write(zipUtil.getEightBytes(this._archive.centralOffset + this._archive.centralLength));\n\n // total number of disks\n this.write(zipUtil.getLongBytes(1));\n};\n\nZipArchiveOutputStream.prototype._writeCentralFileHeader = function(ae) {\n var gpb = ae.getGeneralPurposeBit();\n var method = ae.getMethod();\n var offsets = ae._offsets;\n\n var size = ae.getSize();\n var compressedSize = ae.getCompressedSize();\n\n if (ae.isZip64() || offsets.file > constants.ZIP64_MAGIC) {\n size = constants.ZIP64_MAGIC;\n compressedSize = constants.ZIP64_MAGIC;\n\n ae.setVersionNeededToExtract(constants.MIN_VERSION_ZIP64);\n\n var extraBuf = Buffer.concat([\n zipUtil.getShortBytes(constants.ZIP64_EXTRA_ID),\n zipUtil.getShortBytes(24),\n zipUtil.getEightBytes(ae.getSize()),\n zipUtil.getEightBytes(ae.getCompressedSize()),\n zipUtil.getEightBytes(offsets.file)\n ], 28);\n\n ae.setExtra(extraBuf);\n }\n\n // signature\n this.write(zipUtil.getLongBytes(constants.SIG_CFH));\n\n // version made by\n this.write(zipUtil.getShortBytes((ae.getPlatform() << 8) | constants.VERSION_MADEBY));\n\n // version to extract and general bit flag\n this.write(zipUtil.getShortBytes(ae.getVersionNeededToExtract()));\n this.write(gpb.encode());\n\n // compression method\n this.write(zipUtil.getShortBytes(method));\n\n // datetime\n this.write(zipUtil.getLongBytes(ae.getTimeDos()));\n\n // crc32 checksum\n this.write(zipUtil.getLongBytes(ae.getCrc()));\n\n // sizes\n this.write(zipUtil.getLongBytes(compressedSize));\n this.write(zipUtil.getLongBytes(size));\n\n var name = ae.getName();\n var comment = ae.getComment();\n var extra = ae.getCentralDirectoryExtra();\n\n if (gpb.usesUTF8ForNames()) {\n name = Buffer.from(name);\n comment = Buffer.from(comment);\n }\n\n // name length\n this.write(zipUtil.getShortBytes(name.length));\n\n // extra length\n this.write(zipUtil.getShortBytes(extra.length));\n\n // comments length\n this.write(zipUtil.getShortBytes(comment.length));\n\n // disk number start\n this.write(constants.SHORT_ZERO);\n\n // internal attributes\n this.write(zipUtil.getShortBytes(ae.getInternalAttributes()));\n\n // external attributes\n this.write(zipUtil.getLongBytes(ae.getExternalAttributes()));\n\n // relative offset of LFH\n if (offsets.file > constants.ZIP64_MAGIC) {\n this.write(zipUtil.getLongBytes(constants.ZIP64_MAGIC));\n } else {\n this.write(zipUtil.getLongBytes(offsets.file));\n }\n\n // name\n this.write(name);\n\n // extra\n this.write(extra);\n\n // comment\n this.write(comment);\n};\n\nZipArchiveOutputStream.prototype._writeDataDescriptor = function(ae) {\n // signature\n this.write(zipUtil.getLongBytes(constants.SIG_DD));\n\n // crc32 checksum\n this.write(zipUtil.getLongBytes(ae.getCrc()));\n\n // sizes\n if (ae.isZip64()) {\n this.write(zipUtil.getEightBytes(ae.getCompressedSize()));\n this.write(zipUtil.getEightBytes(ae.getSize()));\n } else {\n this.write(zipUtil.getLongBytes(ae.getCompressedSize()));\n this.write(zipUtil.getLongBytes(ae.getSize()));\n }\n};\n\nZipArchiveOutputStream.prototype._writeLocalFileHeader = function(ae) {\n var gpb = ae.getGeneralPurposeBit();\n var method = ae.getMethod();\n var name = ae.getName();\n var extra = ae.getLocalFileDataExtra();\n\n if (ae.isZip64()) {\n gpb.useDataDescriptor(true);\n ae.setVersionNeededToExtract(constants.MIN_VERSION_ZIP64);\n }\n\n if (gpb.usesUTF8ForNames()) {\n name = Buffer.from(name);\n }\n\n ae._offsets.file = this.offset;\n\n // signature\n this.write(zipUtil.getLongBytes(constants.SIG_LFH));\n\n // version to extract and general bit flag\n this.write(zipUtil.getShortBytes(ae.getVersionNeededToExtract()));\n this.write(gpb.encode());\n\n // compression method\n this.write(zipUtil.getShortBytes(method));\n\n // datetime\n this.write(zipUtil.getLongBytes(ae.getTimeDos()));\n\n ae._offsets.data = this.offset;\n\n // crc32 checksum and sizes\n if (gpb.usesDataDescriptor()) {\n this.write(constants.LONG_ZERO);\n this.write(constants.LONG_ZERO);\n this.write(constants.LONG_ZERO);\n } else {\n this.write(zipUtil.getLongBytes(ae.getCrc()));\n this.write(zipUtil.getLongBytes(ae.getCompressedSize()));\n this.write(zipUtil.getLongBytes(ae.getSize()));\n }\n\n // name length\n this.write(zipUtil.getShortBytes(name.length));\n\n // extra length\n this.write(zipUtil.getShortBytes(extra.length));\n\n // name\n this.write(name);\n\n // extra\n this.write(extra);\n\n ae._offsets.contents = this.offset;\n};\n\nZipArchiveOutputStream.prototype.getComment = function(comment) {\n return this._archive.comment !== null ? this._archive.comment : '';\n};\n\nZipArchiveOutputStream.prototype.isZip64 = function() {\n return this._archive.forceZip64 || this._entries.length > constants.ZIP64_MAGIC_SHORT || this._archive.centralLength > constants.ZIP64_MAGIC || this._archive.centralOffset > constants.ZIP64_MAGIC;\n};\n\nZipArchiveOutputStream.prototype.setComment = function(comment) {\n this._archive.comment = comment;\n};\n","/**\n * node-compress-commons\n *\n * Copyright (c) 2014 Chris Talkington, contributors.\n * Licensed under the MIT license.\n * https://github.com/archiverjs/node-compress-commons/blob/master/LICENSE-MIT\n */\nmodule.exports = {\n ArchiveEntry: require('./archivers/archive-entry'),\n ZipArchiveEntry: require('./archivers/zip/zip-archive-entry'),\n ArchiveOutputStream: require('./archivers/archive-output-stream'),\n ZipArchiveOutputStream: require('./archivers/zip/zip-archive-output-stream')\n};","/**\n * node-compress-commons\n *\n * Copyright (c) 2014 Chris Talkington, contributors.\n * Licensed under the MIT license.\n * https://github.com/archiverjs/node-compress-commons/blob/master/LICENSE-MIT\n */\nvar Stream = require('stream').Stream;\nvar PassThrough = require('readable-stream').PassThrough;\n\nvar util = module.exports = {};\n\nutil.isStream = function(source) {\n return source instanceof Stream;\n};\n\nutil.normalizeInputSource = function(source) {\n if (source === null) {\n return Buffer.alloc(0);\n } else if (typeof source === 'string') {\n return Buffer.from(source);\n } else if (util.isStream(source) && !source._readableState) {\n var normalized = new PassThrough();\n source.pipe(normalized);\n\n return normalized;\n }\n\n return source;\n};","// Copyright Joyent, Inc. and other Node contributors.\n//\n// Permission is hereby granted, free of charge, to any person obtaining a\n// copy of this software and associated documentation files (the\n// \"Software\"), to deal in the Software without restriction, including\n// without limitation the rights to use, copy, modify, merge, publish,\n// distribute, sublicense, and/or sell copies of the Software, and to permit\n// persons to whom the Software is furnished to do so, subject to the\n// following conditions:\n//\n// The above copyright notice and this permission notice shall be included\n// in all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS\n// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\n// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN\n// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,\n// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR\n// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE\n// USE OR OTHER DEALINGS IN THE SOFTWARE.\n\n// NOTE: These type checking functions intentionally don't use `instanceof`\n// because it is fragile and can be easily faked with `Object.create()`.\n\nfunction isArray(arg) {\n if (Array.isArray) {\n return Array.isArray(arg);\n }\n return objectToString(arg) === '[object Array]';\n}\nexports.isArray = isArray;\n\nfunction isBoolean(arg) {\n return typeof arg === 'boolean';\n}\nexports.isBoolean = isBoolean;\n\nfunction isNull(arg) {\n return arg === null;\n}\nexports.isNull = isNull;\n\nfunction isNullOrUndefined(arg) {\n return arg == null;\n}\nexports.isNullOrUndefined = isNullOrUndefined;\n\nfunction isNumber(arg) {\n return typeof arg === 'number';\n}\nexports.isNumber = isNumber;\n\nfunction isString(arg) {\n return typeof arg === 'string';\n}\nexports.isString = isString;\n\nfunction isSymbol(arg) {\n return typeof arg === 'symbol';\n}\nexports.isSymbol = isSymbol;\n\nfunction isUndefined(arg) {\n return arg === void 0;\n}\nexports.isUndefined = isUndefined;\n\nfunction isRegExp(re) {\n return objectToString(re) === '[object RegExp]';\n}\nexports.isRegExp = isRegExp;\n\nfunction isObject(arg) {\n return typeof arg === 'object' && arg !== null;\n}\nexports.isObject = isObject;\n\nfunction isDate(d) {\n return objectToString(d) === '[object Date]';\n}\nexports.isDate = isDate;\n\nfunction isError(e) {\n return (objectToString(e) === '[object Error]' || e instanceof Error);\n}\nexports.isError = isError;\n\nfunction isFunction(arg) {\n return typeof arg === 'function';\n}\nexports.isFunction = isFunction;\n\nfunction isPrimitive(arg) {\n return arg === null ||\n typeof arg === 'boolean' ||\n typeof arg === 'number' ||\n typeof arg === 'string' ||\n typeof arg === 'symbol' || // ES6 symbol\n typeof arg === 'undefined';\n}\nexports.isPrimitive = isPrimitive;\n\nexports.isBuffer = require('buffer').Buffer.isBuffer;\n\nfunction objectToString(o) {\n return Object.prototype.toString.call(o);\n}\n","/*! crc32.js (C) 2014-present SheetJS -- http://sheetjs.com */\n/* vim: set ts=2: */\n/*exported CRC32 */\nvar CRC32;\n(function (factory) {\n\t/*jshint ignore:start */\n\t/*eslint-disable */\n\tif(typeof DO_NOT_EXPORT_CRC === 'undefined') {\n\t\tif('object' === typeof exports) {\n\t\t\tfactory(exports);\n\t\t} else if ('function' === typeof define && define.amd) {\n\t\t\tdefine(function () {\n\t\t\t\tvar module = {};\n\t\t\t\tfactory(module);\n\t\t\t\treturn module;\n\t\t\t});\n\t\t} else {\n\t\t\tfactory(CRC32 = {});\n\t\t}\n\t} else {\n\t\tfactory(CRC32 = {});\n\t}\n\t/*eslint-enable */\n\t/*jshint ignore:end */\n}(function(CRC32) {\nCRC32.version = '1.2.2';\n/*global Int32Array */\nfunction signed_crc_table() {\n\tvar c = 0, table = new Array(256);\n\n\tfor(var n =0; n != 256; ++n){\n\t\tc = n;\n\t\tc = ((c&1) ? (-306674912 ^ (c >>> 1)) : (c >>> 1));\n\t\tc = ((c&1) ? (-306674912 ^ (c >>> 1)) : (c >>> 1));\n\t\tc = ((c&1) ? (-306674912 ^ (c >>> 1)) : (c >>> 1));\n\t\tc = ((c&1) ? (-306674912 ^ (c >>> 1)) : (c >>> 1));\n\t\tc = ((c&1) ? (-306674912 ^ (c >>> 1)) : (c >>> 1));\n\t\tc = ((c&1) ? (-306674912 ^ (c >>> 1)) : (c >>> 1));\n\t\tc = ((c&1) ? (-306674912 ^ (c >>> 1)) : (c >>> 1));\n\t\tc = ((c&1) ? (-306674912 ^ (c >>> 1)) : (c >>> 1));\n\t\ttable[n] = c;\n\t}\n\n\treturn typeof Int32Array !== 'undefined' ? new Int32Array(table) : table;\n}\n\nvar T0 = signed_crc_table();\nfunction slice_by_16_tables(T) {\n\tvar c = 0, v = 0, n = 0, table = typeof Int32Array !== 'undefined' ? new Int32Array(4096) : new Array(4096) ;\n\n\tfor(n = 0; n != 256; ++n) table[n] = T[n];\n\tfor(n = 0; n != 256; ++n) {\n\t\tv = T[n];\n\t\tfor(c = 256 + n; c < 4096; c += 256) v = table[c] = (v >>> 8) ^ T[v & 0xFF];\n\t}\n\tvar out = [];\n\tfor(n = 1; n != 16; ++n) out[n - 1] = typeof Int32Array !== 'undefined' ? table.subarray(n * 256, n * 256 + 256) : table.slice(n * 256, n * 256 + 256);\n\treturn out;\n}\nvar TT = slice_by_16_tables(T0);\nvar T1 = TT[0], T2 = TT[1], T3 = TT[2], T4 = TT[3], T5 = TT[4];\nvar T6 = TT[5], T7 = TT[6], T8 = TT[7], T9 = TT[8], Ta = TT[9];\nvar Tb = TT[10], Tc = TT[11], Td = TT[12], Te = TT[13], Tf = TT[14];\nfunction crc32_bstr(bstr, seed) {\n\tvar C = seed ^ -1;\n\tfor(var i = 0, L = bstr.length; i < L;) C = (C>>>8) ^ T0[(C^bstr.charCodeAt(i++))&0xFF];\n\treturn ~C;\n}\n\nfunction crc32_buf(B, seed) {\n\tvar C = seed ^ -1, L = B.length - 15, i = 0;\n\tfor(; i < L;) C =\n\t\tTf[B[i++] ^ (C & 255)] ^\n\t\tTe[B[i++] ^ ((C >> 8) & 255)] ^\n\t\tTd[B[i++] ^ ((C >> 16) & 255)] ^\n\t\tTc[B[i++] ^ (C >>> 24)] ^\n\t\tTb[B[i++]] ^ Ta[B[i++]] ^ T9[B[i++]] ^ T8[B[i++]] ^\n\t\tT7[B[i++]] ^ T6[B[i++]] ^ T5[B[i++]] ^ T4[B[i++]] ^\n\t\tT3[B[i++]] ^ T2[B[i++]] ^ T1[B[i++]] ^ T0[B[i++]];\n\tL += 15;\n\twhile(i < L) C = (C>>>8) ^ T0[(C^B[i++])&0xFF];\n\treturn ~C;\n}\n\nfunction crc32_str(str, seed) {\n\tvar C = seed ^ -1;\n\tfor(var i = 0, L = str.length, c = 0, d = 0; i < L;) {\n\t\tc = str.charCodeAt(i++);\n\t\tif(c < 0x80) {\n\t\t\tC = (C>>>8) ^ T0[(C^c)&0xFF];\n\t\t} else if(c < 0x800) {\n\t\t\tC = (C>>>8) ^ T0[(C ^ (192|((c>>6)&31)))&0xFF];\n\t\t\tC = (C>>>8) ^ T0[(C ^ (128|(c&63)))&0xFF];\n\t\t} else if(c >= 0xD800 && c < 0xE000) {\n\t\t\tc = (c&1023)+64; d = str.charCodeAt(i++)&1023;\n\t\t\tC = (C>>>8) ^ T0[(C ^ (240|((c>>8)&7)))&0xFF];\n\t\t\tC = (C>>>8) ^ T0[(C ^ (128|((c>>2)&63)))&0xFF];\n\t\t\tC = (C>>>8) ^ T0[(C ^ (128|((d>>6)&15)|((c&3)<<4)))&0xFF];\n\t\t\tC = (C>>>8) ^ T0[(C ^ (128|(d&63)))&0xFF];\n\t\t} else {\n\t\t\tC = (C>>>8) ^ T0[(C ^ (224|((c>>12)&15)))&0xFF];\n\t\t\tC = (C>>>8) ^ T0[(C ^ (128|((c>>6)&63)))&0xFF];\n\t\t\tC = (C>>>8) ^ T0[(C ^ (128|(c&63)))&0xFF];\n\t\t}\n\t}\n\treturn ~C;\n}\nCRC32.table = T0;\n// $FlowIgnore\nCRC32.bstr = crc32_bstr;\n// $FlowIgnore\nCRC32.buf = crc32_buf;\n// $FlowIgnore\nCRC32.str = crc32_str;\n}));\n","/**\n * node-crc32-stream\n *\n * Copyright (c) 2014 Chris Talkington, contributors.\n * Licensed under the MIT license.\n * https://github.com/archiverjs/node-crc32-stream/blob/master/LICENSE-MIT\n */\n\n 'use strict';\n\nconst {Transform} = require('readable-stream');\n\nconst crc32 = require('crc-32');\n\nclass CRC32Stream extends Transform {\n constructor(options) {\n super(options);\n this.checksum = Buffer.allocUnsafe(4);\n this.checksum.writeInt32BE(0, 0);\n\n this.rawSize = 0;\n }\n\n _transform(chunk, encoding, callback) {\n if (chunk) {\n this.checksum = crc32.buf(chunk, this.checksum) >>> 0;\n this.rawSize += chunk.length;\n }\n\n callback(null, chunk);\n }\n\n digest(encoding) {\n const checksum = Buffer.allocUnsafe(4);\n checksum.writeUInt32BE(this.checksum >>> 0, 0);\n return encoding ? checksum.toString(encoding) : checksum;\n }\n\n hex() {\n return this.digest('hex').toUpperCase();\n }\n\n size() {\n return this.rawSize;\n }\n}\n\nmodule.exports = CRC32Stream;\n","/**\n * node-crc32-stream\n *\n * Copyright (c) 2014 Chris Talkington, contributors.\n * Licensed under the MIT license.\n * https://github.com/archiverjs/node-crc32-stream/blob/master/LICENSE-MIT\n */\n\n'use strict';\n\nconst {DeflateRaw} = require('zlib');\n\nconst crc32 = require('crc-32');\n\nclass DeflateCRC32Stream extends DeflateRaw {\n constructor(options) {\n super(options);\n\n this.checksum = Buffer.allocUnsafe(4);\n this.checksum.writeInt32BE(0, 0);\n\n this.rawSize = 0;\n this.compressedSize = 0;\n }\n\n push(chunk, encoding) {\n if (chunk) {\n this.compressedSize += chunk.length;\n }\n\n return super.push(chunk, encoding);\n }\n\n _transform(chunk, encoding, callback) {\n if (chunk) {\n this.checksum = crc32.buf(chunk, this.checksum) >>> 0;\n this.rawSize += chunk.length;\n }\n\n super._transform(chunk, encoding, callback)\n }\n\n digest(encoding) {\n const checksum = Buffer.allocUnsafe(4);\n checksum.writeUInt32BE(this.checksum >>> 0, 0);\n return encoding ? checksum.toString(encoding) : checksum;\n }\n\n hex() {\n return this.digest('hex').toUpperCase();\n }\n\n size(compressed = false) {\n if (compressed) {\n return this.compressedSize;\n } else {\n return this.rawSize;\n }\n }\n}\n\nmodule.exports = DeflateCRC32Stream;\n","/**\n * node-crc32-stream\n *\n * Copyright (c) 2014 Chris Talkington, contributors.\n * Licensed under the MIT license.\n * https://github.com/archiverjs/node-crc32-stream/blob/master/LICENSE-MIT\n */\n\n'use strict';\n\nmodule.exports = {\n CRC32Stream: require('./crc32-stream'),\n DeflateCRC32Stream: require('./deflate-crc32-stream')\n}\n","module.exports = class FixedFIFO {\n constructor (hwm) {\n if (!(hwm > 0) || ((hwm - 1) & hwm) !== 0) throw new Error('Max size for a FixedFIFO should be a power of two')\n this.buffer = new Array(hwm)\n this.mask = hwm - 1\n this.top = 0\n this.btm = 0\n this.next = null\n }\n\n clear () {\n this.top = this.btm = 0\n this.next = null\n this.buffer.fill(undefined)\n }\n\n push (data) {\n if (this.buffer[this.top] !== undefined) return false\n this.buffer[this.top] = data\n this.top = (this.top + 1) & this.mask\n return true\n }\n\n shift () {\n const last = this.buffer[this.btm]\n if (last === undefined) return undefined\n this.buffer[this.btm] = undefined\n this.btm = (this.btm + 1) & this.mask\n return last\n }\n\n peek () {\n return this.buffer[this.btm]\n }\n\n isEmpty () {\n return this.buffer[this.btm] === undefined\n }\n}\n","const FixedFIFO = require('./fixed-size')\n\nmodule.exports = class FastFIFO {\n constructor (hwm) {\n this.hwm = hwm || 16\n this.head = new FixedFIFO(this.hwm)\n this.tail = this.head\n this.length = 0\n }\n\n clear () {\n this.head = this.tail\n this.head.clear()\n this.length = 0\n }\n\n push (val) {\n this.length++\n if (!this.head.push(val)) {\n const prev = this.head\n this.head = prev.next = new FixedFIFO(2 * this.head.buffer.length)\n this.head.push(val)\n }\n }\n\n shift () {\n if (this.length !== 0) this.length--\n const val = this.tail.shift()\n if (val === undefined && this.tail.next) {\n const next = this.tail.next\n this.tail.next = null\n this.tail = next\n return this.tail.shift()\n }\n\n return val\n }\n\n peek () {\n const val = this.tail.peek()\n if (val === undefined && this.tail.next) return this.tail.next.peek()\n return val\n }\n\n isEmpty () {\n return this.length === 0\n }\n}\n","module.exports = realpath\nrealpath.realpath = realpath\nrealpath.sync = realpathSync\nrealpath.realpathSync = realpathSync\nrealpath.monkeypatch = monkeypatch\nrealpath.unmonkeypatch = unmonkeypatch\n\nvar fs = require('fs')\nvar origRealpath = fs.realpath\nvar origRealpathSync = fs.realpathSync\n\nvar version = process.version\nvar ok = /^v[0-5]\\./.test(version)\nvar old = require('./old.js')\n\nfunction newError (er) {\n return er && er.syscall === 'realpath' && (\n er.code === 'ELOOP' ||\n er.code === 'ENOMEM' ||\n er.code === 'ENAMETOOLONG'\n )\n}\n\nfunction realpath (p, cache, cb) {\n if (ok) {\n return origRealpath(p, cache, cb)\n }\n\n if (typeof cache === 'function') {\n cb = cache\n cache = null\n }\n origRealpath(p, cache, function (er, result) {\n if (newError(er)) {\n old.realpath(p, cache, cb)\n } else {\n cb(er, result)\n }\n })\n}\n\nfunction realpathSync (p, cache) {\n if (ok) {\n return origRealpathSync(p, cache)\n }\n\n try {\n return origRealpathSync(p, cache)\n } catch (er) {\n if (newError(er)) {\n return old.realpathSync(p, cache)\n } else {\n throw er\n }\n }\n}\n\nfunction monkeypatch () {\n fs.realpath = realpath\n fs.realpathSync = realpathSync\n}\n\nfunction unmonkeypatch () {\n fs.realpath = origRealpath\n fs.realpathSync = origRealpathSync\n}\n","// Copyright Joyent, Inc. and other Node contributors.\n//\n// Permission is hereby granted, free of charge, to any person obtaining a\n// copy of this software and associated documentation files (the\n// \"Software\"), to deal in the Software without restriction, including\n// without limitation the rights to use, copy, modify, merge, publish,\n// distribute, sublicense, and/or sell copies of the Software, and to permit\n// persons to whom the Software is furnished to do so, subject to the\n// following conditions:\n//\n// The above copyright notice and this permission notice shall be included\n// in all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS\n// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\n// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN\n// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,\n// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR\n// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE\n// USE OR OTHER DEALINGS IN THE SOFTWARE.\n\nvar pathModule = require('path');\nvar isWindows = process.platform === 'win32';\nvar fs = require('fs');\n\n// JavaScript implementation of realpath, ported from node pre-v6\n\nvar DEBUG = process.env.NODE_DEBUG && /fs/.test(process.env.NODE_DEBUG);\n\nfunction rethrow() {\n // Only enable in debug mode. A backtrace uses ~1000 bytes of heap space and\n // is fairly slow to generate.\n var callback;\n if (DEBUG) {\n var backtrace = new Error;\n callback = debugCallback;\n } else\n callback = missingCallback;\n\n return callback;\n\n function debugCallback(err) {\n if (err) {\n backtrace.message = err.message;\n err = backtrace;\n missingCallback(err);\n }\n }\n\n function missingCallback(err) {\n if (err) {\n if (process.throwDeprecation)\n throw err; // Forgot a callback but don't know where? Use NODE_DEBUG=fs\n else if (!process.noDeprecation) {\n var msg = 'fs: missing callback ' + (err.stack || err.message);\n if (process.traceDeprecation)\n console.trace(msg);\n else\n console.error(msg);\n }\n }\n }\n}\n\nfunction maybeCallback(cb) {\n return typeof cb === 'function' ? cb : rethrow();\n}\n\nvar normalize = pathModule.normalize;\n\n// Regexp that finds the next partion of a (partial) path\n// result is [base_with_slash, base], e.g. ['somedir/', 'somedir']\nif (isWindows) {\n var nextPartRe = /(.*?)(?:[\\/\\\\]+|$)/g;\n} else {\n var nextPartRe = /(.*?)(?:[\\/]+|$)/g;\n}\n\n// Regex to find the device root, including trailing slash. E.g. 'c:\\\\'.\nif (isWindows) {\n var splitRootRe = /^(?:[a-zA-Z]:|[\\\\\\/]{2}[^\\\\\\/]+[\\\\\\/][^\\\\\\/]+)?[\\\\\\/]*/;\n} else {\n var splitRootRe = /^[\\/]*/;\n}\n\nexports.realpathSync = function realpathSync(p, cache) {\n // make p is absolute\n p = pathModule.resolve(p);\n\n if (cache && Object.prototype.hasOwnProperty.call(cache, p)) {\n return cache[p];\n }\n\n var original = p,\n seenLinks = {},\n knownHard = {};\n\n // current character position in p\n var pos;\n // the partial path so far, including a trailing slash if any\n var current;\n // the partial path without a trailing slash (except when pointing at a root)\n var base;\n // the partial path scanned in the previous round, with slash\n var previous;\n\n start();\n\n function start() {\n // Skip over roots\n var m = splitRootRe.exec(p);\n pos = m[0].length;\n current = m[0];\n base = m[0];\n previous = '';\n\n // On windows, check that the root exists. On unix there is no need.\n if (isWindows && !knownHard[base]) {\n fs.lstatSync(base);\n knownHard[base] = true;\n }\n }\n\n // walk down the path, swapping out linked pathparts for their real\n // values\n // NB: p.length changes.\n while (pos < p.length) {\n // find the next part\n nextPartRe.lastIndex = pos;\n var result = nextPartRe.exec(p);\n previous = current;\n current += result[0];\n base = previous + result[1];\n pos = nextPartRe.lastIndex;\n\n // continue if not a symlink\n if (knownHard[base] || (cache && cache[base] === base)) {\n continue;\n }\n\n var resolvedLink;\n if (cache && Object.prototype.hasOwnProperty.call(cache, base)) {\n // some known symbolic link. no need to stat again.\n resolvedLink = cache[base];\n } else {\n var stat = fs.lstatSync(base);\n if (!stat.isSymbolicLink()) {\n knownHard[base] = true;\n if (cache) cache[base] = base;\n continue;\n }\n\n // read the link if it wasn't read before\n // dev/ino always return 0 on windows, so skip the check.\n var linkTarget = null;\n if (!isWindows) {\n var id = stat.dev.toString(32) + ':' + stat.ino.toString(32);\n if (seenLinks.hasOwnProperty(id)) {\n linkTarget = seenLinks[id];\n }\n }\n if (linkTarget === null) {\n fs.statSync(base);\n linkTarget = fs.readlinkSync(base);\n }\n resolvedLink = pathModule.resolve(previous, linkTarget);\n // track this, if given a cache.\n if (cache) cache[base] = resolvedLink;\n if (!isWindows) seenLinks[id] = linkTarget;\n }\n\n // resolve the link, then start over\n p = pathModule.resolve(resolvedLink, p.slice(pos));\n start();\n }\n\n if (cache) cache[original] = p;\n\n return p;\n};\n\n\nexports.realpath = function realpath(p, cache, cb) {\n if (typeof cb !== 'function') {\n cb = maybeCallback(cache);\n cache = null;\n }\n\n // make p is absolute\n p = pathModule.resolve(p);\n\n if (cache && Object.prototype.hasOwnProperty.call(cache, p)) {\n return process.nextTick(cb.bind(null, null, cache[p]));\n }\n\n var original = p,\n seenLinks = {},\n knownHard = {};\n\n // current character position in p\n var pos;\n // the partial path so far, including a trailing slash if any\n var current;\n // the partial path without a trailing slash (except when pointing at a root)\n var base;\n // the partial path scanned in the previous round, with slash\n var previous;\n\n start();\n\n function start() {\n // Skip over roots\n var m = splitRootRe.exec(p);\n pos = m[0].length;\n current = m[0];\n base = m[0];\n previous = '';\n\n // On windows, check that the root exists. On unix there is no need.\n if (isWindows && !knownHard[base]) {\n fs.lstat(base, function(err) {\n if (err) return cb(err);\n knownHard[base] = true;\n LOOP();\n });\n } else {\n process.nextTick(LOOP);\n }\n }\n\n // walk down the path, swapping out linked pathparts for their real\n // values\n function LOOP() {\n // stop if scanned past end of path\n if (pos >= p.length) {\n if (cache) cache[original] = p;\n return cb(null, p);\n }\n\n // find the next part\n nextPartRe.lastIndex = pos;\n var result = nextPartRe.exec(p);\n previous = current;\n current += result[0];\n base = previous + result[1];\n pos = nextPartRe.lastIndex;\n\n // continue if not a symlink\n if (knownHard[base] || (cache && cache[base] === base)) {\n return process.nextTick(LOOP);\n }\n\n if (cache && Object.prototype.hasOwnProperty.call(cache, base)) {\n // known symbolic link. no need to stat again.\n return gotResolvedLink(cache[base]);\n }\n\n return fs.lstat(base, gotStat);\n }\n\n function gotStat(err, stat) {\n if (err) return cb(err);\n\n // if not a symlink, skip to the next path part\n if (!stat.isSymbolicLink()) {\n knownHard[base] = true;\n if (cache) cache[base] = base;\n return process.nextTick(LOOP);\n }\n\n // stat & read the link if not read before\n // call gotTarget as soon as the link target is known\n // dev/ino always return 0 on windows, so skip the check.\n if (!isWindows) {\n var id = stat.dev.toString(32) + ':' + stat.ino.toString(32);\n if (seenLinks.hasOwnProperty(id)) {\n return gotTarget(null, seenLinks[id], base);\n }\n }\n fs.stat(base, function(err) {\n if (err) return cb(err);\n\n fs.readlink(base, function(err, target) {\n if (!isWindows) seenLinks[id] = target;\n gotTarget(err, target);\n });\n });\n }\n\n function gotTarget(err, target, base) {\n if (err) return cb(err);\n\n var resolvedLink = pathModule.resolve(previous, target);\n if (cache) cache[base] = resolvedLink;\n gotResolvedLink(resolvedLink);\n }\n\n function gotResolvedLink(resolvedLink) {\n // resolve the link, then start over\n p = pathModule.resolve(resolvedLink, p.slice(pos));\n start();\n }\n};\n","'use strict'\n\nmodule.exports = clone\n\nvar getPrototypeOf = Object.getPrototypeOf || function (obj) {\n return obj.__proto__\n}\n\nfunction clone (obj) {\n if (obj === null || typeof obj !== 'object')\n return obj\n\n if (obj instanceof Object)\n var copy = { __proto__: getPrototypeOf(obj) }\n else\n var copy = Object.create(null)\n\n Object.getOwnPropertyNames(obj).forEach(function (key) {\n Object.defineProperty(copy, key, Object.getOwnPropertyDescriptor(obj, key))\n })\n\n return copy\n}\n","var fs = require('fs')\nvar polyfills = require('./polyfills.js')\nvar legacy = require('./legacy-streams.js')\nvar clone = require('./clone.js')\n\nvar util = require('util')\n\n/* istanbul ignore next - node 0.x polyfill */\nvar gracefulQueue\nvar previousSymbol\n\n/* istanbul ignore else - node 0.x polyfill */\nif (typeof Symbol === 'function' && typeof Symbol.for === 'function') {\n gracefulQueue = Symbol.for('graceful-fs.queue')\n // This is used in testing by future versions\n previousSymbol = Symbol.for('graceful-fs.previous')\n} else {\n gracefulQueue = '___graceful-fs.queue'\n previousSymbol = '___graceful-fs.previous'\n}\n\nfunction noop () {}\n\nfunction publishQueue(context, queue) {\n Object.defineProperty(context, gracefulQueue, {\n get: function() {\n return queue\n }\n })\n}\n\nvar debug = noop\nif (util.debuglog)\n debug = util.debuglog('gfs4')\nelse if (/\\bgfs4\\b/i.test(process.env.NODE_DEBUG || ''))\n debug = function() {\n var m = util.format.apply(util, arguments)\n m = 'GFS4: ' + m.split(/\\n/).join('\\nGFS4: ')\n console.error(m)\n }\n\n// Once time initialization\nif (!fs[gracefulQueue]) {\n // This queue can be shared by multiple loaded instances\n var queue = global[gracefulQueue] || []\n publishQueue(fs, queue)\n\n // Patch fs.close/closeSync to shared queue version, because we need\n // to retry() whenever a close happens *anywhere* in the program.\n // This is essential when multiple graceful-fs instances are\n // in play at the same time.\n fs.close = (function (fs$close) {\n function close (fd, cb) {\n return fs$close.call(fs, fd, function (err) {\n // This function uses the graceful-fs shared queue\n if (!err) {\n resetQueue()\n }\n\n if (typeof cb === 'function')\n cb.apply(this, arguments)\n })\n }\n\n Object.defineProperty(close, previousSymbol, {\n value: fs$close\n })\n return close\n })(fs.close)\n\n fs.closeSync = (function (fs$closeSync) {\n function closeSync (fd) {\n // This function uses the graceful-fs shared queue\n fs$closeSync.apply(fs, arguments)\n resetQueue()\n }\n\n Object.defineProperty(closeSync, previousSymbol, {\n value: fs$closeSync\n })\n return closeSync\n })(fs.closeSync)\n\n if (/\\bgfs4\\b/i.test(process.env.NODE_DEBUG || '')) {\n process.on('exit', function() {\n debug(fs[gracefulQueue])\n require('assert').equal(fs[gracefulQueue].length, 0)\n })\n }\n}\n\nif (!global[gracefulQueue]) {\n publishQueue(global, fs[gracefulQueue]);\n}\n\nmodule.exports = patch(clone(fs))\nif (process.env.TEST_GRACEFUL_FS_GLOBAL_PATCH && !fs.__patched) {\n module.exports = patch(fs)\n fs.__patched = true;\n}\n\nfunction patch (fs) {\n // Everything that references the open() function needs to be in here\n polyfills(fs)\n fs.gracefulify = patch\n\n fs.createReadStream = createReadStream\n fs.createWriteStream = createWriteStream\n var fs$readFile = fs.readFile\n fs.readFile = readFile\n function readFile (path, options, cb) {\n if (typeof options === 'function')\n cb = options, options = null\n\n return go$readFile(path, options, cb)\n\n function go$readFile (path, options, cb, startTime) {\n return fs$readFile(path, options, function (err) {\n if (err && (err.code === 'EMFILE' || err.code === 'ENFILE'))\n enqueue([go$readFile, [path, options, cb], err, startTime || Date.now(), Date.now()])\n else {\n if (typeof cb === 'function')\n cb.apply(this, arguments)\n }\n })\n }\n }\n\n var fs$writeFile = fs.writeFile\n fs.writeFile = writeFile\n function writeFile (path, data, options, cb) {\n if (typeof options === 'function')\n cb = options, options = null\n\n return go$writeFile(path, data, options, cb)\n\n function go$writeFile (path, data, options, cb, startTime) {\n return fs$writeFile(path, data, options, function (err) {\n if (err && (err.code === 'EMFILE' || err.code === 'ENFILE'))\n enqueue([go$writeFile, [path, data, options, cb], err, startTime || Date.now(), Date.now()])\n else {\n if (typeof cb === 'function')\n cb.apply(this, arguments)\n }\n })\n }\n }\n\n var fs$appendFile = fs.appendFile\n if (fs$appendFile)\n fs.appendFile = appendFile\n function appendFile (path, data, options, cb) {\n if (typeof options === 'function')\n cb = options, options = null\n\n return go$appendFile(path, data, options, cb)\n\n function go$appendFile (path, data, options, cb, startTime) {\n return fs$appendFile(path, data, options, function (err) {\n if (err && (err.code === 'EMFILE' || err.code === 'ENFILE'))\n enqueue([go$appendFile, [path, data, options, cb], err, startTime || Date.now(), Date.now()])\n else {\n if (typeof cb === 'function')\n cb.apply(this, arguments)\n }\n })\n }\n }\n\n var fs$copyFile = fs.copyFile\n if (fs$copyFile)\n fs.copyFile = copyFile\n function copyFile (src, dest, flags, cb) {\n if (typeof flags === 'function') {\n cb = flags\n flags = 0\n }\n return go$copyFile(src, dest, flags, cb)\n\n function go$copyFile (src, dest, flags, cb, startTime) {\n return fs$copyFile(src, dest, flags, function (err) {\n if (err && (err.code === 'EMFILE' || err.code === 'ENFILE'))\n enqueue([go$copyFile, [src, dest, flags, cb], err, startTime || Date.now(), Date.now()])\n else {\n if (typeof cb === 'function')\n cb.apply(this, arguments)\n }\n })\n }\n }\n\n var fs$readdir = fs.readdir\n fs.readdir = readdir\n var noReaddirOptionVersions = /^v[0-5]\\./\n function readdir (path, options, cb) {\n if (typeof options === 'function')\n cb = options, options = null\n\n var go$readdir = noReaddirOptionVersions.test(process.version)\n ? function go$readdir (path, options, cb, startTime) {\n return fs$readdir(path, fs$readdirCallback(\n path, options, cb, startTime\n ))\n }\n : function go$readdir (path, options, cb, startTime) {\n return fs$readdir(path, options, fs$readdirCallback(\n path, options, cb, startTime\n ))\n }\n\n return go$readdir(path, options, cb)\n\n function fs$readdirCallback (path, options, cb, startTime) {\n return function (err, files) {\n if (err && (err.code === 'EMFILE' || err.code === 'ENFILE'))\n enqueue([\n go$readdir,\n [path, options, cb],\n err,\n startTime || Date.now(),\n Date.now()\n ])\n else {\n if (files && files.sort)\n files.sort()\n\n if (typeof cb === 'function')\n cb.call(this, err, files)\n }\n }\n }\n }\n\n if (process.version.substr(0, 4) === 'v0.8') {\n var legStreams = legacy(fs)\n ReadStream = legStreams.ReadStream\n WriteStream = legStreams.WriteStream\n }\n\n var fs$ReadStream = fs.ReadStream\n if (fs$ReadStream) {\n ReadStream.prototype = Object.create(fs$ReadStream.prototype)\n ReadStream.prototype.open = ReadStream$open\n }\n\n var fs$WriteStream = fs.WriteStream\n if (fs$WriteStream) {\n WriteStream.prototype = Object.create(fs$WriteStream.prototype)\n WriteStream.prototype.open = WriteStream$open\n }\n\n Object.defineProperty(fs, 'ReadStream', {\n get: function () {\n return ReadStream\n },\n set: function (val) {\n ReadStream = val\n },\n enumerable: true,\n configurable: true\n })\n Object.defineProperty(fs, 'WriteStream', {\n get: function () {\n return WriteStream\n },\n set: function (val) {\n WriteStream = val\n },\n enumerable: true,\n configurable: true\n })\n\n // legacy names\n var FileReadStream = ReadStream\n Object.defineProperty(fs, 'FileReadStream', {\n get: function () {\n return FileReadStream\n },\n set: function (val) {\n FileReadStream = val\n },\n enumerable: true,\n configurable: true\n })\n var FileWriteStream = WriteStream\n Object.defineProperty(fs, 'FileWriteStream', {\n get: function () {\n return FileWriteStream\n },\n set: function (val) {\n FileWriteStream = val\n },\n enumerable: true,\n configurable: true\n })\n\n function ReadStream (path, options) {\n if (this instanceof ReadStream)\n return fs$ReadStream.apply(this, arguments), this\n else\n return ReadStream.apply(Object.create(ReadStream.prototype), arguments)\n }\n\n function ReadStream$open () {\n var that = this\n open(that.path, that.flags, that.mode, function (err, fd) {\n if (err) {\n if (that.autoClose)\n that.destroy()\n\n that.emit('error', err)\n } else {\n that.fd = fd\n that.emit('open', fd)\n that.read()\n }\n })\n }\n\n function WriteStream (path, options) {\n if (this instanceof WriteStream)\n return fs$WriteStream.apply(this, arguments), this\n else\n return WriteStream.apply(Object.create(WriteStream.prototype), arguments)\n }\n\n function WriteStream$open () {\n var that = this\n open(that.path, that.flags, that.mode, function (err, fd) {\n if (err) {\n that.destroy()\n that.emit('error', err)\n } else {\n that.fd = fd\n that.emit('open', fd)\n }\n })\n }\n\n function createReadStream (path, options) {\n return new fs.ReadStream(path, options)\n }\n\n function createWriteStream (path, options) {\n return new fs.WriteStream(path, options)\n }\n\n var fs$open = fs.open\n fs.open = open\n function open (path, flags, mode, cb) {\n if (typeof mode === 'function')\n cb = mode, mode = null\n\n return go$open(path, flags, mode, cb)\n\n function go$open (path, flags, mode, cb, startTime) {\n return fs$open(path, flags, mode, function (err, fd) {\n if (err && (err.code === 'EMFILE' || err.code === 'ENFILE'))\n enqueue([go$open, [path, flags, mode, cb], err, startTime || Date.now(), Date.now()])\n else {\n if (typeof cb === 'function')\n cb.apply(this, arguments)\n }\n })\n }\n }\n\n return fs\n}\n\nfunction enqueue (elem) {\n debug('ENQUEUE', elem[0].name, elem[1])\n fs[gracefulQueue].push(elem)\n retry()\n}\n\n// keep track of the timeout between retry() calls\nvar retryTimer\n\n// reset the startTime and lastTime to now\n// this resets the start of the 60 second overall timeout as well as the\n// delay between attempts so that we'll retry these jobs sooner\nfunction resetQueue () {\n var now = Date.now()\n for (var i = 0; i < fs[gracefulQueue].length; ++i) {\n // entries that are only a length of 2 are from an older version, don't\n // bother modifying those since they'll be retried anyway.\n if (fs[gracefulQueue][i].length > 2) {\n fs[gracefulQueue][i][3] = now // startTime\n fs[gracefulQueue][i][4] = now // lastTime\n }\n }\n // call retry to make sure we're actively processing the queue\n retry()\n}\n\nfunction retry () {\n // clear the timer and remove it to help prevent unintended concurrency\n clearTimeout(retryTimer)\n retryTimer = undefined\n\n if (fs[gracefulQueue].length === 0)\n return\n\n var elem = fs[gracefulQueue].shift()\n var fn = elem[0]\n var args = elem[1]\n // these items may be unset if they were added by an older graceful-fs\n var err = elem[2]\n var startTime = elem[3]\n var lastTime = elem[4]\n\n // if we don't have a startTime we have no way of knowing if we've waited\n // long enough, so go ahead and retry this item now\n if (startTime === undefined) {\n debug('RETRY', fn.name, args)\n fn.apply(null, args)\n } else if (Date.now() - startTime >= 60000) {\n // it's been more than 60 seconds total, bail now\n debug('TIMEOUT', fn.name, args)\n var cb = args.pop()\n if (typeof cb === 'function')\n cb.call(null, err)\n } else {\n // the amount of time between the last attempt and right now\n var sinceAttempt = Date.now() - lastTime\n // the amount of time between when we first tried, and when we last tried\n // rounded up to at least 1\n var sinceStart = Math.max(lastTime - startTime, 1)\n // backoff. wait longer than the total time we've been retrying, but only\n // up to a maximum of 100ms\n var desiredDelay = Math.min(sinceStart * 1.2, 100)\n // it's been long enough since the last retry, do it again\n if (sinceAttempt >= desiredDelay) {\n debug('RETRY', fn.name, args)\n fn.apply(null, args.concat([startTime]))\n } else {\n // if we can't do this job yet, push it to the end of the queue\n // and let the next iteration check again\n fs[gracefulQueue].push(elem)\n }\n }\n\n // schedule our next run if one isn't already scheduled\n if (retryTimer === undefined) {\n retryTimer = setTimeout(retry, 0)\n }\n}\n","var Stream = require('stream').Stream\n\nmodule.exports = legacy\n\nfunction legacy (fs) {\n return {\n ReadStream: ReadStream,\n WriteStream: WriteStream\n }\n\n function ReadStream (path, options) {\n if (!(this instanceof ReadStream)) return new ReadStream(path, options);\n\n Stream.call(this);\n\n var self = this;\n\n this.path = path;\n this.fd = null;\n this.readable = true;\n this.paused = false;\n\n this.flags = 'r';\n this.mode = 438; /*=0666*/\n this.bufferSize = 64 * 1024;\n\n options = options || {};\n\n // Mixin options into this\n var keys = Object.keys(options);\n for (var index = 0, length = keys.length; index < length; index++) {\n var key = keys[index];\n this[key] = options[key];\n }\n\n if (this.encoding) this.setEncoding(this.encoding);\n\n if (this.start !== undefined) {\n if ('number' !== typeof this.start) {\n throw TypeError('start must be a Number');\n }\n if (this.end === undefined) {\n this.end = Infinity;\n } else if ('number' !== typeof this.end) {\n throw TypeError('end must be a Number');\n }\n\n if (this.start > this.end) {\n throw new Error('start must be <= end');\n }\n\n this.pos = this.start;\n }\n\n if (this.fd !== null) {\n process.nextTick(function() {\n self._read();\n });\n return;\n }\n\n fs.open(this.path, this.flags, this.mode, function (err, fd) {\n if (err) {\n self.emit('error', err);\n self.readable = false;\n return;\n }\n\n self.fd = fd;\n self.emit('open', fd);\n self._read();\n })\n }\n\n function WriteStream (path, options) {\n if (!(this instanceof WriteStream)) return new WriteStream(path, options);\n\n Stream.call(this);\n\n this.path = path;\n this.fd = null;\n this.writable = true;\n\n this.flags = 'w';\n this.encoding = 'binary';\n this.mode = 438; /*=0666*/\n this.bytesWritten = 0;\n\n options = options || {};\n\n // Mixin options into this\n var keys = Object.keys(options);\n for (var index = 0, length = keys.length; index < length; index++) {\n var key = keys[index];\n this[key] = options[key];\n }\n\n if (this.start !== undefined) {\n if ('number' !== typeof this.start) {\n throw TypeError('start must be a Number');\n }\n if (this.start < 0) {\n throw new Error('start must be >= zero');\n }\n\n this.pos = this.start;\n }\n\n this.busy = false;\n this._queue = [];\n\n if (this.fd === null) {\n this._open = fs.open;\n this._queue.push([this._open, this.path, this.flags, this.mode, undefined]);\n this.flush();\n }\n }\n}\n","var constants = require('constants')\n\nvar origCwd = process.cwd\nvar cwd = null\n\nvar platform = process.env.GRACEFUL_FS_PLATFORM || process.platform\n\nprocess.cwd = function() {\n if (!cwd)\n cwd = origCwd.call(process)\n return cwd\n}\ntry {\n process.cwd()\n} catch (er) {}\n\n// This check is needed until node.js 12 is required\nif (typeof process.chdir === 'function') {\n var chdir = process.chdir\n process.chdir = function (d) {\n cwd = null\n chdir.call(process, d)\n }\n if (Object.setPrototypeOf) Object.setPrototypeOf(process.chdir, chdir)\n}\n\nmodule.exports = patch\n\nfunction patch (fs) {\n // (re-)implement some things that are known busted or missing.\n\n // lchmod, broken prior to 0.6.2\n // back-port the fix here.\n if (constants.hasOwnProperty('O_SYMLINK') &&\n process.version.match(/^v0\\.6\\.[0-2]|^v0\\.5\\./)) {\n patchLchmod(fs)\n }\n\n // lutimes implementation, or no-op\n if (!fs.lutimes) {\n patchLutimes(fs)\n }\n\n // https://github.com/isaacs/node-graceful-fs/issues/4\n // Chown should not fail on einval or eperm if non-root.\n // It should not fail on enosys ever, as this just indicates\n // that a fs doesn't support the intended operation.\n\n fs.chown = chownFix(fs.chown)\n fs.fchown = chownFix(fs.fchown)\n fs.lchown = chownFix(fs.lchown)\n\n fs.chmod = chmodFix(fs.chmod)\n fs.fchmod = chmodFix(fs.fchmod)\n fs.lchmod = chmodFix(fs.lchmod)\n\n fs.chownSync = chownFixSync(fs.chownSync)\n fs.fchownSync = chownFixSync(fs.fchownSync)\n fs.lchownSync = chownFixSync(fs.lchownSync)\n\n fs.chmodSync = chmodFixSync(fs.chmodSync)\n fs.fchmodSync = chmodFixSync(fs.fchmodSync)\n fs.lchmodSync = chmodFixSync(fs.lchmodSync)\n\n fs.stat = statFix(fs.stat)\n fs.fstat = statFix(fs.fstat)\n fs.lstat = statFix(fs.lstat)\n\n fs.statSync = statFixSync(fs.statSync)\n fs.fstatSync = statFixSync(fs.fstatSync)\n fs.lstatSync = statFixSync(fs.lstatSync)\n\n // if lchmod/lchown do not exist, then make them no-ops\n if (fs.chmod && !fs.lchmod) {\n fs.lchmod = function (path, mode, cb) {\n if (cb) process.nextTick(cb)\n }\n fs.lchmodSync = function () {}\n }\n if (fs.chown && !fs.lchown) {\n fs.lchown = function (path, uid, gid, cb) {\n if (cb) process.nextTick(cb)\n }\n fs.lchownSync = function () {}\n }\n\n // on Windows, A/V software can lock the directory, causing this\n // to fail with an EACCES or EPERM if the directory contains newly\n // created files. Try again on failure, for up to 60 seconds.\n\n // Set the timeout this long because some Windows Anti-Virus, such as Parity\n // bit9, may lock files for up to a minute, causing npm package install\n // failures. Also, take care to yield the scheduler. Windows scheduling gives\n // CPU to a busy looping process, which can cause the program causing the lock\n // contention to be starved of CPU by node, so the contention doesn't resolve.\n if (platform === \"win32\") {\n fs.rename = typeof fs.rename !== 'function' ? fs.rename\n : (function (fs$rename) {\n function rename (from, to, cb) {\n var start = Date.now()\n var backoff = 0;\n fs$rename(from, to, function CB (er) {\n if (er\n && (er.code === \"EACCES\" || er.code === \"EPERM\" || er.code === \"EBUSY\")\n && Date.now() - start < 60000) {\n setTimeout(function() {\n fs.stat(to, function (stater, st) {\n if (stater && stater.code === \"ENOENT\")\n fs$rename(from, to, CB);\n else\n cb(er)\n })\n }, backoff)\n if (backoff < 100)\n backoff += 10;\n return;\n }\n if (cb) cb(er)\n })\n }\n if (Object.setPrototypeOf) Object.setPrototypeOf(rename, fs$rename)\n return rename\n })(fs.rename)\n }\n\n // if read() returns EAGAIN, then just try it again.\n fs.read = typeof fs.read !== 'function' ? fs.read\n : (function (fs$read) {\n function read (fd, buffer, offset, length, position, callback_) {\n var callback\n if (callback_ && typeof callback_ === 'function') {\n var eagCounter = 0\n callback = function (er, _, __) {\n if (er && er.code === 'EAGAIN' && eagCounter < 10) {\n eagCounter ++\n return fs$read.call(fs, fd, buffer, offset, length, position, callback)\n }\n callback_.apply(this, arguments)\n }\n }\n return fs$read.call(fs, fd, buffer, offset, length, position, callback)\n }\n\n // This ensures `util.promisify` works as it does for native `fs.read`.\n if (Object.setPrototypeOf) Object.setPrototypeOf(read, fs$read)\n return read\n })(fs.read)\n\n fs.readSync = typeof fs.readSync !== 'function' ? fs.readSync\n : (function (fs$readSync) { return function (fd, buffer, offset, length, position) {\n var eagCounter = 0\n while (true) {\n try {\n return fs$readSync.call(fs, fd, buffer, offset, length, position)\n } catch (er) {\n if (er.code === 'EAGAIN' && eagCounter < 10) {\n eagCounter ++\n continue\n }\n throw er\n }\n }\n }})(fs.readSync)\n\n function patchLchmod (fs) {\n fs.lchmod = function (path, mode, callback) {\n fs.open( path\n , constants.O_WRONLY | constants.O_SYMLINK\n , mode\n , function (err, fd) {\n if (err) {\n if (callback) callback(err)\n return\n }\n // prefer to return the chmod error, if one occurs,\n // but still try to close, and report closing errors if they occur.\n fs.fchmod(fd, mode, function (err) {\n fs.close(fd, function(err2) {\n if (callback) callback(err || err2)\n })\n })\n })\n }\n\n fs.lchmodSync = function (path, mode) {\n var fd = fs.openSync(path, constants.O_WRONLY | constants.O_SYMLINK, mode)\n\n // prefer to return the chmod error, if one occurs,\n // but still try to close, and report closing errors if they occur.\n var threw = true\n var ret\n try {\n ret = fs.fchmodSync(fd, mode)\n threw = false\n } finally {\n if (threw) {\n try {\n fs.closeSync(fd)\n } catch (er) {}\n } else {\n fs.closeSync(fd)\n }\n }\n return ret\n }\n }\n\n function patchLutimes (fs) {\n if (constants.hasOwnProperty(\"O_SYMLINK\") && fs.futimes) {\n fs.lutimes = function (path, at, mt, cb) {\n fs.open(path, constants.O_SYMLINK, function (er, fd) {\n if (er) {\n if (cb) cb(er)\n return\n }\n fs.futimes(fd, at, mt, function (er) {\n fs.close(fd, function (er2) {\n if (cb) cb(er || er2)\n })\n })\n })\n }\n\n fs.lutimesSync = function (path, at, mt) {\n var fd = fs.openSync(path, constants.O_SYMLINK)\n var ret\n var threw = true\n try {\n ret = fs.futimesSync(fd, at, mt)\n threw = false\n } finally {\n if (threw) {\n try {\n fs.closeSync(fd)\n } catch (er) {}\n } else {\n fs.closeSync(fd)\n }\n }\n return ret\n }\n\n } else if (fs.futimes) {\n fs.lutimes = function (_a, _b, _c, cb) { if (cb) process.nextTick(cb) }\n fs.lutimesSync = function () {}\n }\n }\n\n function chmodFix (orig) {\n if (!orig) return orig\n return function (target, mode, cb) {\n return orig.call(fs, target, mode, function (er) {\n if (chownErOk(er)) er = null\n if (cb) cb.apply(this, arguments)\n })\n }\n }\n\n function chmodFixSync (orig) {\n if (!orig) return orig\n return function (target, mode) {\n try {\n return orig.call(fs, target, mode)\n } catch (er) {\n if (!chownErOk(er)) throw er\n }\n }\n }\n\n\n function chownFix (orig) {\n if (!orig) return orig\n return function (target, uid, gid, cb) {\n return orig.call(fs, target, uid, gid, function (er) {\n if (chownErOk(er)) er = null\n if (cb) cb.apply(this, arguments)\n })\n }\n }\n\n function chownFixSync (orig) {\n if (!orig) return orig\n return function (target, uid, gid) {\n try {\n return orig.call(fs, target, uid, gid)\n } catch (er) {\n if (!chownErOk(er)) throw er\n }\n }\n }\n\n function statFix (orig) {\n if (!orig) return orig\n // Older versions of Node erroneously returned signed integers for\n // uid + gid.\n return function (target, options, cb) {\n if (typeof options === 'function') {\n cb = options\n options = null\n }\n function callback (er, stats) {\n if (stats) {\n if (stats.uid < 0) stats.uid += 0x100000000\n if (stats.gid < 0) stats.gid += 0x100000000\n }\n if (cb) cb.apply(this, arguments)\n }\n return options ? orig.call(fs, target, options, callback)\n : orig.call(fs, target, callback)\n }\n }\n\n function statFixSync (orig) {\n if (!orig) return orig\n // Older versions of Node erroneously returned signed integers for\n // uid + gid.\n return function (target, options) {\n var stats = options ? orig.call(fs, target, options)\n : orig.call(fs, target)\n if (stats) {\n if (stats.uid < 0) stats.uid += 0x100000000\n if (stats.gid < 0) stats.gid += 0x100000000\n }\n return stats;\n }\n }\n\n // ENOSYS means that the fs doesn't support the op. Just ignore\n // that, because it doesn't matter.\n //\n // if there's no getuid, or if getuid() is something other\n // than 0, and the error is EINVAL or EPERM, then just ignore\n // it.\n //\n // This specific case is a silent failure in cp, install, tar,\n // and most other unix tools that manage permissions.\n //\n // When running as root, or if other types of errors are\n // encountered, then it's strict.\n function chownErOk (er) {\n if (!er)\n return true\n\n if (er.code === \"ENOSYS\")\n return true\n\n var nonroot = !process.getuid || process.getuid() !== 0\n if (nonroot) {\n if (er.code === \"EINVAL\" || er.code === \"EPERM\")\n return true\n }\n\n return false\n }\n}\n","var wrappy = require('wrappy')\nvar reqs = Object.create(null)\nvar once = require('once')\n\nmodule.exports = wrappy(inflight)\n\nfunction inflight (key, cb) {\n if (reqs[key]) {\n reqs[key].push(cb)\n return null\n } else {\n reqs[key] = [cb]\n return makeres(key)\n }\n}\n\nfunction makeres (key) {\n return once(function RES () {\n var cbs = reqs[key]\n var len = cbs.length\n var args = slice(arguments)\n\n // XXX It's somewhat ambiguous whether a new callback added in this\n // pass should be queued for later execution if something in the\n // list of callbacks throws, or if it should just be discarded.\n // However, it's such an edge case that it hardly matters, and either\n // choice is likely as surprising as the other.\n // As it happens, we do go ahead and schedule it for later execution.\n try {\n for (var i = 0; i < len; i++) {\n cbs[i].apply(null, args)\n }\n } finally {\n if (cbs.length > len) {\n // added more in the interim.\n // de-zalgo, just in case, but don't call again.\n cbs.splice(0, len)\n process.nextTick(function () {\n RES.apply(null, args)\n })\n } else {\n delete reqs[key]\n }\n }\n })\n}\n\nfunction slice (args) {\n var length = args.length\n var array = []\n\n for (var i = 0; i < length; i++) array[i] = args[i]\n return array\n}\n","try {\n var util = require('util');\n /* istanbul ignore next */\n if (typeof util.inherits !== 'function') throw '';\n module.exports = util.inherits;\n} catch (e) {\n /* istanbul ignore next */\n module.exports = require('./inherits_browser.js');\n}\n","if (typeof Object.create === 'function') {\n // implementation from standard node.js 'util' module\n module.exports = function inherits(ctor, superCtor) {\n if (superCtor) {\n ctor.super_ = superCtor\n ctor.prototype = Object.create(superCtor.prototype, {\n constructor: {\n value: ctor,\n enumerable: false,\n writable: true,\n configurable: true\n }\n })\n }\n };\n} else {\n // old school shim for old browsers\n module.exports = function inherits(ctor, superCtor) {\n if (superCtor) {\n ctor.super_ = superCtor\n var TempCtor = function () {}\n TempCtor.prototype = superCtor.prototype\n ctor.prototype = new TempCtor()\n ctor.prototype.constructor = ctor\n }\n }\n}\n","var toString = {}.toString;\n\nmodule.exports = Array.isArray || function (arr) {\n return toString.call(arr) == '[object Array]';\n};\n","var util = require('util');\nvar PassThrough = require('readable-stream/passthrough');\n\nmodule.exports = {\n Readable: Readable,\n Writable: Writable\n};\n\nutil.inherits(Readable, PassThrough);\nutil.inherits(Writable, PassThrough);\n\n// Patch the given method of instance so that the callback\n// is executed once, before the actual method is called the\n// first time.\nfunction beforeFirstCall(instance, method, callback) {\n instance[method] = function() {\n delete instance[method];\n callback.apply(this, arguments);\n return this[method].apply(this, arguments);\n };\n}\n\nfunction Readable(fn, options) {\n if (!(this instanceof Readable))\n return new Readable(fn, options);\n\n PassThrough.call(this, options);\n\n beforeFirstCall(this, '_read', function() {\n var source = fn.call(this, options);\n var emit = this.emit.bind(this, 'error');\n source.on('error', emit);\n source.pipe(this);\n });\n\n this.emit('readable');\n}\n\nfunction Writable(fn, options) {\n if (!(this instanceof Writable))\n return new Writable(fn, options);\n\n PassThrough.call(this, options);\n\n beforeFirstCall(this, '_write', function() {\n var destination = fn.call(this, options);\n var emit = this.emit.bind(this, 'error');\n destination.on('error', emit);\n this.pipe(destination);\n });\n\n this.emit('writable');\n}\n\n","// Copyright Joyent, Inc. and other Node contributors.\n//\n// Permission is hereby granted, free of charge, to any person obtaining a\n// copy of this software and associated documentation files (the\n// \"Software\"), to deal in the Software without restriction, including\n// without limitation the rights to use, copy, modify, merge, publish,\n// distribute, sublicense, and/or sell copies of the Software, and to permit\n// persons to whom the Software is furnished to do so, subject to the\n// following conditions:\n//\n// The above copyright notice and this permission notice shall be included\n// in all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS\n// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\n// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN\n// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,\n// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR\n// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE\n// USE OR OTHER DEALINGS IN THE SOFTWARE.\n\n// a duplex stream is just a stream that is both readable and writable.\n// Since JS doesn't have multiple prototypal inheritance, this class\n// prototypally inherits from Readable, and then parasitically from\n// Writable.\n\n'use strict';\n\n/**/\n\nvar pna = require('process-nextick-args');\n/**/\n\n/**/\nvar objectKeys = Object.keys || function (obj) {\n var keys = [];\n for (var key in obj) {\n keys.push(key);\n }return keys;\n};\n/**/\n\nmodule.exports = Duplex;\n\n/**/\nvar util = Object.create(require('core-util-is'));\nutil.inherits = require('inherits');\n/**/\n\nvar Readable = require('./_stream_readable');\nvar Writable = require('./_stream_writable');\n\nutil.inherits(Duplex, Readable);\n\n{\n // avoid scope creep, the keys array can then be collected\n var keys = objectKeys(Writable.prototype);\n for (var v = 0; v < keys.length; v++) {\n var method = keys[v];\n if (!Duplex.prototype[method]) Duplex.prototype[method] = Writable.prototype[method];\n }\n}\n\nfunction Duplex(options) {\n if (!(this instanceof Duplex)) return new Duplex(options);\n\n Readable.call(this, options);\n Writable.call(this, options);\n\n if (options && options.readable === false) this.readable = false;\n\n if (options && options.writable === false) this.writable = false;\n\n this.allowHalfOpen = true;\n if (options && options.allowHalfOpen === false) this.allowHalfOpen = false;\n\n this.once('end', onend);\n}\n\nObject.defineProperty(Duplex.prototype, 'writableHighWaterMark', {\n // making it explicit this property is not enumerable\n // because otherwise some prototype manipulation in\n // userland will fail\n enumerable: false,\n get: function () {\n return this._writableState.highWaterMark;\n }\n});\n\n// the no-half-open enforcer\nfunction onend() {\n // if we allow half-open state, or if the writable side ended,\n // then we're ok.\n if (this.allowHalfOpen || this._writableState.ended) return;\n\n // no more data can be written.\n // But allow more writes to happen in this tick.\n pna.nextTick(onEndNT, this);\n}\n\nfunction onEndNT(self) {\n self.end();\n}\n\nObject.defineProperty(Duplex.prototype, 'destroyed', {\n get: function () {\n if (this._readableState === undefined || this._writableState === undefined) {\n return false;\n }\n return this._readableState.destroyed && this._writableState.destroyed;\n },\n set: function (value) {\n // we ignore the value if the stream\n // has not been initialized yet\n if (this._readableState === undefined || this._writableState === undefined) {\n return;\n }\n\n // backward compatibility, the user is explicitly\n // managing destroyed\n this._readableState.destroyed = value;\n this._writableState.destroyed = value;\n }\n});\n\nDuplex.prototype._destroy = function (err, cb) {\n this.push(null);\n this.end();\n\n pna.nextTick(cb, err);\n};","// Copyright Joyent, Inc. and other Node contributors.\n//\n// Permission is hereby granted, free of charge, to any person obtaining a\n// copy of this software and associated documentation files (the\n// \"Software\"), to deal in the Software without restriction, including\n// without limitation the rights to use, copy, modify, merge, publish,\n// distribute, sublicense, and/or sell copies of the Software, and to permit\n// persons to whom the Software is furnished to do so, subject to the\n// following conditions:\n//\n// The above copyright notice and this permission notice shall be included\n// in all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS\n// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\n// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN\n// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,\n// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR\n// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE\n// USE OR OTHER DEALINGS IN THE SOFTWARE.\n\n// a passthrough stream.\n// basically just the most minimal sort of Transform stream.\n// Every written chunk gets output as-is.\n\n'use strict';\n\nmodule.exports = PassThrough;\n\nvar Transform = require('./_stream_transform');\n\n/**/\nvar util = Object.create(require('core-util-is'));\nutil.inherits = require('inherits');\n/**/\n\nutil.inherits(PassThrough, Transform);\n\nfunction PassThrough(options) {\n if (!(this instanceof PassThrough)) return new PassThrough(options);\n\n Transform.call(this, options);\n}\n\nPassThrough.prototype._transform = function (chunk, encoding, cb) {\n cb(null, chunk);\n};","// Copyright Joyent, Inc. and other Node contributors.\n//\n// Permission is hereby granted, free of charge, to any person obtaining a\n// copy of this software and associated documentation files (the\n// \"Software\"), to deal in the Software without restriction, including\n// without limitation the rights to use, copy, modify, merge, publish,\n// distribute, sublicense, and/or sell copies of the Software, and to permit\n// persons to whom the Software is furnished to do so, subject to the\n// following conditions:\n//\n// The above copyright notice and this permission notice shall be included\n// in all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS\n// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\n// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN\n// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,\n// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR\n// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE\n// USE OR OTHER DEALINGS IN THE SOFTWARE.\n\n'use strict';\n\n/**/\n\nvar pna = require('process-nextick-args');\n/**/\n\nmodule.exports = Readable;\n\n/**/\nvar isArray = require('isarray');\n/**/\n\n/**/\nvar Duplex;\n/**/\n\nReadable.ReadableState = ReadableState;\n\n/**/\nvar EE = require('events').EventEmitter;\n\nvar EElistenerCount = function (emitter, type) {\n return emitter.listeners(type).length;\n};\n/**/\n\n/**/\nvar Stream = require('./internal/streams/stream');\n/**/\n\n/**/\n\nvar Buffer = require('safe-buffer').Buffer;\nvar OurUint8Array = (typeof global !== 'undefined' ? global : typeof window !== 'undefined' ? window : typeof self !== 'undefined' ? self : {}).Uint8Array || function () {};\nfunction _uint8ArrayToBuffer(chunk) {\n return Buffer.from(chunk);\n}\nfunction _isUint8Array(obj) {\n return Buffer.isBuffer(obj) || obj instanceof OurUint8Array;\n}\n\n/**/\n\n/**/\nvar util = Object.create(require('core-util-is'));\nutil.inherits = require('inherits');\n/**/\n\n/**/\nvar debugUtil = require('util');\nvar debug = void 0;\nif (debugUtil && debugUtil.debuglog) {\n debug = debugUtil.debuglog('stream');\n} else {\n debug = function () {};\n}\n/**/\n\nvar BufferList = require('./internal/streams/BufferList');\nvar destroyImpl = require('./internal/streams/destroy');\nvar StringDecoder;\n\nutil.inherits(Readable, Stream);\n\nvar kProxyEvents = ['error', 'close', 'destroy', 'pause', 'resume'];\n\nfunction prependListener(emitter, event, fn) {\n // Sadly this is not cacheable as some libraries bundle their own\n // event emitter implementation with them.\n if (typeof emitter.prependListener === 'function') return emitter.prependListener(event, fn);\n\n // This is a hack to make sure that our error handler is attached before any\n // userland ones. NEVER DO THIS. This is here only because this code needs\n // to continue to work with older versions of Node.js that do not include\n // the prependListener() method. The goal is to eventually remove this hack.\n if (!emitter._events || !emitter._events[event]) emitter.on(event, fn);else if (isArray(emitter._events[event])) emitter._events[event].unshift(fn);else emitter._events[event] = [fn, emitter._events[event]];\n}\n\nfunction ReadableState(options, stream) {\n Duplex = Duplex || require('./_stream_duplex');\n\n options = options || {};\n\n // Duplex streams are both readable and writable, but share\n // the same options object.\n // However, some cases require setting options to different\n // values for the readable and the writable sides of the duplex stream.\n // These options can be provided separately as readableXXX and writableXXX.\n var isDuplex = stream instanceof Duplex;\n\n // object stream flag. Used to make read(n) ignore n and to\n // make all the buffer merging and length checks go away\n this.objectMode = !!options.objectMode;\n\n if (isDuplex) this.objectMode = this.objectMode || !!options.readableObjectMode;\n\n // the point at which it stops calling _read() to fill the buffer\n // Note: 0 is a valid value, means \"don't call _read preemptively ever\"\n var hwm = options.highWaterMark;\n var readableHwm = options.readableHighWaterMark;\n var defaultHwm = this.objectMode ? 16 : 16 * 1024;\n\n if (hwm || hwm === 0) this.highWaterMark = hwm;else if (isDuplex && (readableHwm || readableHwm === 0)) this.highWaterMark = readableHwm;else this.highWaterMark = defaultHwm;\n\n // cast to ints.\n this.highWaterMark = Math.floor(this.highWaterMark);\n\n // A linked list is used to store data chunks instead of an array because the\n // linked list can remove elements from the beginning faster than\n // array.shift()\n this.buffer = new BufferList();\n this.length = 0;\n this.pipes = null;\n this.pipesCount = 0;\n this.flowing = null;\n this.ended = false;\n this.endEmitted = false;\n this.reading = false;\n\n // a flag to be able to tell if the event 'readable'/'data' is emitted\n // immediately, or on a later tick. We set this to true at first, because\n // any actions that shouldn't happen until \"later\" should generally also\n // not happen before the first read call.\n this.sync = true;\n\n // whenever we return null, then we set a flag to say\n // that we're awaiting a 'readable' event emission.\n this.needReadable = false;\n this.emittedReadable = false;\n this.readableListening = false;\n this.resumeScheduled = false;\n\n // has it been destroyed\n this.destroyed = false;\n\n // Crypto is kind of old and crusty. Historically, its default string\n // encoding is 'binary' so we have to make this configurable.\n // Everything else in the universe uses 'utf8', though.\n this.defaultEncoding = options.defaultEncoding || 'utf8';\n\n // the number of writers that are awaiting a drain event in .pipe()s\n this.awaitDrain = 0;\n\n // if true, a maybeReadMore has been scheduled\n this.readingMore = false;\n\n this.decoder = null;\n this.encoding = null;\n if (options.encoding) {\n if (!StringDecoder) StringDecoder = require('string_decoder/').StringDecoder;\n this.decoder = new StringDecoder(options.encoding);\n this.encoding = options.encoding;\n }\n}\n\nfunction Readable(options) {\n Duplex = Duplex || require('./_stream_duplex');\n\n if (!(this instanceof Readable)) return new Readable(options);\n\n this._readableState = new ReadableState(options, this);\n\n // legacy\n this.readable = true;\n\n if (options) {\n if (typeof options.read === 'function') this._read = options.read;\n\n if (typeof options.destroy === 'function') this._destroy = options.destroy;\n }\n\n Stream.call(this);\n}\n\nObject.defineProperty(Readable.prototype, 'destroyed', {\n get: function () {\n if (this._readableState === undefined) {\n return false;\n }\n return this._readableState.destroyed;\n },\n set: function (value) {\n // we ignore the value if the stream\n // has not been initialized yet\n if (!this._readableState) {\n return;\n }\n\n // backward compatibility, the user is explicitly\n // managing destroyed\n this._readableState.destroyed = value;\n }\n});\n\nReadable.prototype.destroy = destroyImpl.destroy;\nReadable.prototype._undestroy = destroyImpl.undestroy;\nReadable.prototype._destroy = function (err, cb) {\n this.push(null);\n cb(err);\n};\n\n// Manually shove something into the read() buffer.\n// This returns true if the highWaterMark has not been hit yet,\n// similar to how Writable.write() returns true if you should\n// write() some more.\nReadable.prototype.push = function (chunk, encoding) {\n var state = this._readableState;\n var skipChunkCheck;\n\n if (!state.objectMode) {\n if (typeof chunk === 'string') {\n encoding = encoding || state.defaultEncoding;\n if (encoding !== state.encoding) {\n chunk = Buffer.from(chunk, encoding);\n encoding = '';\n }\n skipChunkCheck = true;\n }\n } else {\n skipChunkCheck = true;\n }\n\n return readableAddChunk(this, chunk, encoding, false, skipChunkCheck);\n};\n\n// Unshift should *always* be something directly out of read()\nReadable.prototype.unshift = function (chunk) {\n return readableAddChunk(this, chunk, null, true, false);\n};\n\nfunction readableAddChunk(stream, chunk, encoding, addToFront, skipChunkCheck) {\n var state = stream._readableState;\n if (chunk === null) {\n state.reading = false;\n onEofChunk(stream, state);\n } else {\n var er;\n if (!skipChunkCheck) er = chunkInvalid(state, chunk);\n if (er) {\n stream.emit('error', er);\n } else if (state.objectMode || chunk && chunk.length > 0) {\n if (typeof chunk !== 'string' && !state.objectMode && Object.getPrototypeOf(chunk) !== Buffer.prototype) {\n chunk = _uint8ArrayToBuffer(chunk);\n }\n\n if (addToFront) {\n if (state.endEmitted) stream.emit('error', new Error('stream.unshift() after end event'));else addChunk(stream, state, chunk, true);\n } else if (state.ended) {\n stream.emit('error', new Error('stream.push() after EOF'));\n } else {\n state.reading = false;\n if (state.decoder && !encoding) {\n chunk = state.decoder.write(chunk);\n if (state.objectMode || chunk.length !== 0) addChunk(stream, state, chunk, false);else maybeReadMore(stream, state);\n } else {\n addChunk(stream, state, chunk, false);\n }\n }\n } else if (!addToFront) {\n state.reading = false;\n }\n }\n\n return needMoreData(state);\n}\n\nfunction addChunk(stream, state, chunk, addToFront) {\n if (state.flowing && state.length === 0 && !state.sync) {\n stream.emit('data', chunk);\n stream.read(0);\n } else {\n // update the buffer info.\n state.length += state.objectMode ? 1 : chunk.length;\n if (addToFront) state.buffer.unshift(chunk);else state.buffer.push(chunk);\n\n if (state.needReadable) emitReadable(stream);\n }\n maybeReadMore(stream, state);\n}\n\nfunction chunkInvalid(state, chunk) {\n var er;\n if (!_isUint8Array(chunk) && typeof chunk !== 'string' && chunk !== undefined && !state.objectMode) {\n er = new TypeError('Invalid non-string/buffer chunk');\n }\n return er;\n}\n\n// if it's past the high water mark, we can push in some more.\n// Also, if we have no data yet, we can stand some\n// more bytes. This is to work around cases where hwm=0,\n// such as the repl. Also, if the push() triggered a\n// readable event, and the user called read(largeNumber) such that\n// needReadable was set, then we ought to push more, so that another\n// 'readable' event will be triggered.\nfunction needMoreData(state) {\n return !state.ended && (state.needReadable || state.length < state.highWaterMark || state.length === 0);\n}\n\nReadable.prototype.isPaused = function () {\n return this._readableState.flowing === false;\n};\n\n// backwards compatibility.\nReadable.prototype.setEncoding = function (enc) {\n if (!StringDecoder) StringDecoder = require('string_decoder/').StringDecoder;\n this._readableState.decoder = new StringDecoder(enc);\n this._readableState.encoding = enc;\n return this;\n};\n\n// Don't raise the hwm > 8MB\nvar MAX_HWM = 0x800000;\nfunction computeNewHighWaterMark(n) {\n if (n >= MAX_HWM) {\n n = MAX_HWM;\n } else {\n // Get the next highest power of 2 to prevent increasing hwm excessively in\n // tiny amounts\n n--;\n n |= n >>> 1;\n n |= n >>> 2;\n n |= n >>> 4;\n n |= n >>> 8;\n n |= n >>> 16;\n n++;\n }\n return n;\n}\n\n// This function is designed to be inlinable, so please take care when making\n// changes to the function body.\nfunction howMuchToRead(n, state) {\n if (n <= 0 || state.length === 0 && state.ended) return 0;\n if (state.objectMode) return 1;\n if (n !== n) {\n // Only flow one buffer at a time\n if (state.flowing && state.length) return state.buffer.head.data.length;else return state.length;\n }\n // If we're asking for more than the current hwm, then raise the hwm.\n if (n > state.highWaterMark) state.highWaterMark = computeNewHighWaterMark(n);\n if (n <= state.length) return n;\n // Don't have enough\n if (!state.ended) {\n state.needReadable = true;\n return 0;\n }\n return state.length;\n}\n\n// you can override either this method, or the async _read(n) below.\nReadable.prototype.read = function (n) {\n debug('read', n);\n n = parseInt(n, 10);\n var state = this._readableState;\n var nOrig = n;\n\n if (n !== 0) state.emittedReadable = false;\n\n // if we're doing read(0) to trigger a readable event, but we\n // already have a bunch of data in the buffer, then just trigger\n // the 'readable' event and move on.\n if (n === 0 && state.needReadable && (state.length >= state.highWaterMark || state.ended)) {\n debug('read: emitReadable', state.length, state.ended);\n if (state.length === 0 && state.ended) endReadable(this);else emitReadable(this);\n return null;\n }\n\n n = howMuchToRead(n, state);\n\n // if we've ended, and we're now clear, then finish it up.\n if (n === 0 && state.ended) {\n if (state.length === 0) endReadable(this);\n return null;\n }\n\n // All the actual chunk generation logic needs to be\n // *below* the call to _read. The reason is that in certain\n // synthetic stream cases, such as passthrough streams, _read\n // may be a completely synchronous operation which may change\n // the state of the read buffer, providing enough data when\n // before there was *not* enough.\n //\n // So, the steps are:\n // 1. Figure out what the state of things will be after we do\n // a read from the buffer.\n //\n // 2. If that resulting state will trigger a _read, then call _read.\n // Note that this may be asynchronous, or synchronous. Yes, it is\n // deeply ugly to write APIs this way, but that still doesn't mean\n // that the Readable class should behave improperly, as streams are\n // designed to be sync/async agnostic.\n // Take note if the _read call is sync or async (ie, if the read call\n // has returned yet), so that we know whether or not it's safe to emit\n // 'readable' etc.\n //\n // 3. Actually pull the requested chunks out of the buffer and return.\n\n // if we need a readable event, then we need to do some reading.\n var doRead = state.needReadable;\n debug('need readable', doRead);\n\n // if we currently have less than the highWaterMark, then also read some\n if (state.length === 0 || state.length - n < state.highWaterMark) {\n doRead = true;\n debug('length less than watermark', doRead);\n }\n\n // however, if we've ended, then there's no point, and if we're already\n // reading, then it's unnecessary.\n if (state.ended || state.reading) {\n doRead = false;\n debug('reading or ended', doRead);\n } else if (doRead) {\n debug('do read');\n state.reading = true;\n state.sync = true;\n // if the length is currently zero, then we *need* a readable event.\n if (state.length === 0) state.needReadable = true;\n // call internal read method\n this._read(state.highWaterMark);\n state.sync = false;\n // If _read pushed data synchronously, then `reading` will be false,\n // and we need to re-evaluate how much data we can return to the user.\n if (!state.reading) n = howMuchToRead(nOrig, state);\n }\n\n var ret;\n if (n > 0) ret = fromList(n, state);else ret = null;\n\n if (ret === null) {\n state.needReadable = true;\n n = 0;\n } else {\n state.length -= n;\n }\n\n if (state.length === 0) {\n // If we have nothing in the buffer, then we want to know\n // as soon as we *do* get something into the buffer.\n if (!state.ended) state.needReadable = true;\n\n // If we tried to read() past the EOF, then emit end on the next tick.\n if (nOrig !== n && state.ended) endReadable(this);\n }\n\n if (ret !== null) this.emit('data', ret);\n\n return ret;\n};\n\nfunction onEofChunk(stream, state) {\n if (state.ended) return;\n if (state.decoder) {\n var chunk = state.decoder.end();\n if (chunk && chunk.length) {\n state.buffer.push(chunk);\n state.length += state.objectMode ? 1 : chunk.length;\n }\n }\n state.ended = true;\n\n // emit 'readable' now to make sure it gets picked up.\n emitReadable(stream);\n}\n\n// Don't emit readable right away in sync mode, because this can trigger\n// another read() call => stack overflow. This way, it might trigger\n// a nextTick recursion warning, but that's not so bad.\nfunction emitReadable(stream) {\n var state = stream._readableState;\n state.needReadable = false;\n if (!state.emittedReadable) {\n debug('emitReadable', state.flowing);\n state.emittedReadable = true;\n if (state.sync) pna.nextTick(emitReadable_, stream);else emitReadable_(stream);\n }\n}\n\nfunction emitReadable_(stream) {\n debug('emit readable');\n stream.emit('readable');\n flow(stream);\n}\n\n// at this point, the user has presumably seen the 'readable' event,\n// and called read() to consume some data. that may have triggered\n// in turn another _read(n) call, in which case reading = true if\n// it's in progress.\n// However, if we're not ended, or reading, and the length < hwm,\n// then go ahead and try to read some more preemptively.\nfunction maybeReadMore(stream, state) {\n if (!state.readingMore) {\n state.readingMore = true;\n pna.nextTick(maybeReadMore_, stream, state);\n }\n}\n\nfunction maybeReadMore_(stream, state) {\n var len = state.length;\n while (!state.reading && !state.flowing && !state.ended && state.length < state.highWaterMark) {\n debug('maybeReadMore read 0');\n stream.read(0);\n if (len === state.length)\n // didn't get any data, stop spinning.\n break;else len = state.length;\n }\n state.readingMore = false;\n}\n\n// abstract method. to be overridden in specific implementation classes.\n// call cb(er, data) where data is <= n in length.\n// for virtual (non-string, non-buffer) streams, \"length\" is somewhat\n// arbitrary, and perhaps not very meaningful.\nReadable.prototype._read = function (n) {\n this.emit('error', new Error('_read() is not implemented'));\n};\n\nReadable.prototype.pipe = function (dest, pipeOpts) {\n var src = this;\n var state = this._readableState;\n\n switch (state.pipesCount) {\n case 0:\n state.pipes = dest;\n break;\n case 1:\n state.pipes = [state.pipes, dest];\n break;\n default:\n state.pipes.push(dest);\n break;\n }\n state.pipesCount += 1;\n debug('pipe count=%d opts=%j', state.pipesCount, pipeOpts);\n\n var doEnd = (!pipeOpts || pipeOpts.end !== false) && dest !== process.stdout && dest !== process.stderr;\n\n var endFn = doEnd ? onend : unpipe;\n if (state.endEmitted) pna.nextTick(endFn);else src.once('end', endFn);\n\n dest.on('unpipe', onunpipe);\n function onunpipe(readable, unpipeInfo) {\n debug('onunpipe');\n if (readable === src) {\n if (unpipeInfo && unpipeInfo.hasUnpiped === false) {\n unpipeInfo.hasUnpiped = true;\n cleanup();\n }\n }\n }\n\n function onend() {\n debug('onend');\n dest.end();\n }\n\n // when the dest drains, it reduces the awaitDrain counter\n // on the source. This would be more elegant with a .once()\n // handler in flow(), but adding and removing repeatedly is\n // too slow.\n var ondrain = pipeOnDrain(src);\n dest.on('drain', ondrain);\n\n var cleanedUp = false;\n function cleanup() {\n debug('cleanup');\n // cleanup event handlers once the pipe is broken\n dest.removeListener('close', onclose);\n dest.removeListener('finish', onfinish);\n dest.removeListener('drain', ondrain);\n dest.removeListener('error', onerror);\n dest.removeListener('unpipe', onunpipe);\n src.removeListener('end', onend);\n src.removeListener('end', unpipe);\n src.removeListener('data', ondata);\n\n cleanedUp = true;\n\n // if the reader is waiting for a drain event from this\n // specific writer, then it would cause it to never start\n // flowing again.\n // So, if this is awaiting a drain, then we just call it now.\n // If we don't know, then assume that we are waiting for one.\n if (state.awaitDrain && (!dest._writableState || dest._writableState.needDrain)) ondrain();\n }\n\n // If the user pushes more data while we're writing to dest then we'll end up\n // in ondata again. However, we only want to increase awaitDrain once because\n // dest will only emit one 'drain' event for the multiple writes.\n // => Introduce a guard on increasing awaitDrain.\n var increasedAwaitDrain = false;\n src.on('data', ondata);\n function ondata(chunk) {\n debug('ondata');\n increasedAwaitDrain = false;\n var ret = dest.write(chunk);\n if (false === ret && !increasedAwaitDrain) {\n // If the user unpiped during `dest.write()`, it is possible\n // to get stuck in a permanently paused state if that write\n // also returned false.\n // => Check whether `dest` is still a piping destination.\n if ((state.pipesCount === 1 && state.pipes === dest || state.pipesCount > 1 && indexOf(state.pipes, dest) !== -1) && !cleanedUp) {\n debug('false write response, pause', state.awaitDrain);\n state.awaitDrain++;\n increasedAwaitDrain = true;\n }\n src.pause();\n }\n }\n\n // if the dest has an error, then stop piping into it.\n // however, don't suppress the throwing behavior for this.\n function onerror(er) {\n debug('onerror', er);\n unpipe();\n dest.removeListener('error', onerror);\n if (EElistenerCount(dest, 'error') === 0) dest.emit('error', er);\n }\n\n // Make sure our error handler is attached before userland ones.\n prependListener(dest, 'error', onerror);\n\n // Both close and finish should trigger unpipe, but only once.\n function onclose() {\n dest.removeListener('finish', onfinish);\n unpipe();\n }\n dest.once('close', onclose);\n function onfinish() {\n debug('onfinish');\n dest.removeListener('close', onclose);\n unpipe();\n }\n dest.once('finish', onfinish);\n\n function unpipe() {\n debug('unpipe');\n src.unpipe(dest);\n }\n\n // tell the dest that it's being piped to\n dest.emit('pipe', src);\n\n // start the flow if it hasn't been started already.\n if (!state.flowing) {\n debug('pipe resume');\n src.resume();\n }\n\n return dest;\n};\n\nfunction pipeOnDrain(src) {\n return function () {\n var state = src._readableState;\n debug('pipeOnDrain', state.awaitDrain);\n if (state.awaitDrain) state.awaitDrain--;\n if (state.awaitDrain === 0 && EElistenerCount(src, 'data')) {\n state.flowing = true;\n flow(src);\n }\n };\n}\n\nReadable.prototype.unpipe = function (dest) {\n var state = this._readableState;\n var unpipeInfo = { hasUnpiped: false };\n\n // if we're not piping anywhere, then do nothing.\n if (state.pipesCount === 0) return this;\n\n // just one destination. most common case.\n if (state.pipesCount === 1) {\n // passed in one, but it's not the right one.\n if (dest && dest !== state.pipes) return this;\n\n if (!dest) dest = state.pipes;\n\n // got a match.\n state.pipes = null;\n state.pipesCount = 0;\n state.flowing = false;\n if (dest) dest.emit('unpipe', this, unpipeInfo);\n return this;\n }\n\n // slow case. multiple pipe destinations.\n\n if (!dest) {\n // remove all.\n var dests = state.pipes;\n var len = state.pipesCount;\n state.pipes = null;\n state.pipesCount = 0;\n state.flowing = false;\n\n for (var i = 0; i < len; i++) {\n dests[i].emit('unpipe', this, { hasUnpiped: false });\n }return this;\n }\n\n // try to find the right one.\n var index = indexOf(state.pipes, dest);\n if (index === -1) return this;\n\n state.pipes.splice(index, 1);\n state.pipesCount -= 1;\n if (state.pipesCount === 1) state.pipes = state.pipes[0];\n\n dest.emit('unpipe', this, unpipeInfo);\n\n return this;\n};\n\n// set up data events if they are asked for\n// Ensure readable listeners eventually get something\nReadable.prototype.on = function (ev, fn) {\n var res = Stream.prototype.on.call(this, ev, fn);\n\n if (ev === 'data') {\n // Start flowing on next tick if stream isn't explicitly paused\n if (this._readableState.flowing !== false) this.resume();\n } else if (ev === 'readable') {\n var state = this._readableState;\n if (!state.endEmitted && !state.readableListening) {\n state.readableListening = state.needReadable = true;\n state.emittedReadable = false;\n if (!state.reading) {\n pna.nextTick(nReadingNextTick, this);\n } else if (state.length) {\n emitReadable(this);\n }\n }\n }\n\n return res;\n};\nReadable.prototype.addListener = Readable.prototype.on;\n\nfunction nReadingNextTick(self) {\n debug('readable nexttick read 0');\n self.read(0);\n}\n\n// pause() and resume() are remnants of the legacy readable stream API\n// If the user uses them, then switch into old mode.\nReadable.prototype.resume = function () {\n var state = this._readableState;\n if (!state.flowing) {\n debug('resume');\n state.flowing = true;\n resume(this, state);\n }\n return this;\n};\n\nfunction resume(stream, state) {\n if (!state.resumeScheduled) {\n state.resumeScheduled = true;\n pna.nextTick(resume_, stream, state);\n }\n}\n\nfunction resume_(stream, state) {\n if (!state.reading) {\n debug('resume read 0');\n stream.read(0);\n }\n\n state.resumeScheduled = false;\n state.awaitDrain = 0;\n stream.emit('resume');\n flow(stream);\n if (state.flowing && !state.reading) stream.read(0);\n}\n\nReadable.prototype.pause = function () {\n debug('call pause flowing=%j', this._readableState.flowing);\n if (false !== this._readableState.flowing) {\n debug('pause');\n this._readableState.flowing = false;\n this.emit('pause');\n }\n return this;\n};\n\nfunction flow(stream) {\n var state = stream._readableState;\n debug('flow', state.flowing);\n while (state.flowing && stream.read() !== null) {}\n}\n\n// wrap an old-style stream as the async data source.\n// This is *not* part of the readable stream interface.\n// It is an ugly unfortunate mess of history.\nReadable.prototype.wrap = function (stream) {\n var _this = this;\n\n var state = this._readableState;\n var paused = false;\n\n stream.on('end', function () {\n debug('wrapped end');\n if (state.decoder && !state.ended) {\n var chunk = state.decoder.end();\n if (chunk && chunk.length) _this.push(chunk);\n }\n\n _this.push(null);\n });\n\n stream.on('data', function (chunk) {\n debug('wrapped data');\n if (state.decoder) chunk = state.decoder.write(chunk);\n\n // don't skip over falsy values in objectMode\n if (state.objectMode && (chunk === null || chunk === undefined)) return;else if (!state.objectMode && (!chunk || !chunk.length)) return;\n\n var ret = _this.push(chunk);\n if (!ret) {\n paused = true;\n stream.pause();\n }\n });\n\n // proxy all the other methods.\n // important when wrapping filters and duplexes.\n for (var i in stream) {\n if (this[i] === undefined && typeof stream[i] === 'function') {\n this[i] = function (method) {\n return function () {\n return stream[method].apply(stream, arguments);\n };\n }(i);\n }\n }\n\n // proxy certain important events.\n for (var n = 0; n < kProxyEvents.length; n++) {\n stream.on(kProxyEvents[n], this.emit.bind(this, kProxyEvents[n]));\n }\n\n // when we try to consume some more bytes, simply unpause the\n // underlying stream.\n this._read = function (n) {\n debug('wrapped _read', n);\n if (paused) {\n paused = false;\n stream.resume();\n }\n };\n\n return this;\n};\n\nObject.defineProperty(Readable.prototype, 'readableHighWaterMark', {\n // making it explicit this property is not enumerable\n // because otherwise some prototype manipulation in\n // userland will fail\n enumerable: false,\n get: function () {\n return this._readableState.highWaterMark;\n }\n});\n\n// exposed for testing purposes only.\nReadable._fromList = fromList;\n\n// Pluck off n bytes from an array of buffers.\n// Length is the combined lengths of all the buffers in the list.\n// This function is designed to be inlinable, so please take care when making\n// changes to the function body.\nfunction fromList(n, state) {\n // nothing buffered\n if (state.length === 0) return null;\n\n var ret;\n if (state.objectMode) ret = state.buffer.shift();else if (!n || n >= state.length) {\n // read it all, truncate the list\n if (state.decoder) ret = state.buffer.join('');else if (state.buffer.length === 1) ret = state.buffer.head.data;else ret = state.buffer.concat(state.length);\n state.buffer.clear();\n } else {\n // read part of list\n ret = fromListPartial(n, state.buffer, state.decoder);\n }\n\n return ret;\n}\n\n// Extracts only enough buffered data to satisfy the amount requested.\n// This function is designed to be inlinable, so please take care when making\n// changes to the function body.\nfunction fromListPartial(n, list, hasStrings) {\n var ret;\n if (n < list.head.data.length) {\n // slice is the same for buffers and strings\n ret = list.head.data.slice(0, n);\n list.head.data = list.head.data.slice(n);\n } else if (n === list.head.data.length) {\n // first chunk is a perfect match\n ret = list.shift();\n } else {\n // result spans more than one buffer\n ret = hasStrings ? copyFromBufferString(n, list) : copyFromBuffer(n, list);\n }\n return ret;\n}\n\n// Copies a specified amount of characters from the list of buffered data\n// chunks.\n// This function is designed to be inlinable, so please take care when making\n// changes to the function body.\nfunction copyFromBufferString(n, list) {\n var p = list.head;\n var c = 1;\n var ret = p.data;\n n -= ret.length;\n while (p = p.next) {\n var str = p.data;\n var nb = n > str.length ? str.length : n;\n if (nb === str.length) ret += str;else ret += str.slice(0, n);\n n -= nb;\n if (n === 0) {\n if (nb === str.length) {\n ++c;\n if (p.next) list.head = p.next;else list.head = list.tail = null;\n } else {\n list.head = p;\n p.data = str.slice(nb);\n }\n break;\n }\n ++c;\n }\n list.length -= c;\n return ret;\n}\n\n// Copies a specified amount of bytes from the list of buffered data chunks.\n// This function is designed to be inlinable, so please take care when making\n// changes to the function body.\nfunction copyFromBuffer(n, list) {\n var ret = Buffer.allocUnsafe(n);\n var p = list.head;\n var c = 1;\n p.data.copy(ret);\n n -= p.data.length;\n while (p = p.next) {\n var buf = p.data;\n var nb = n > buf.length ? buf.length : n;\n buf.copy(ret, ret.length - n, 0, nb);\n n -= nb;\n if (n === 0) {\n if (nb === buf.length) {\n ++c;\n if (p.next) list.head = p.next;else list.head = list.tail = null;\n } else {\n list.head = p;\n p.data = buf.slice(nb);\n }\n break;\n }\n ++c;\n }\n list.length -= c;\n return ret;\n}\n\nfunction endReadable(stream) {\n var state = stream._readableState;\n\n // If we get here before consuming all the bytes, then that is a\n // bug in node. Should never happen.\n if (state.length > 0) throw new Error('\"endReadable()\" called on non-empty stream');\n\n if (!state.endEmitted) {\n state.ended = true;\n pna.nextTick(endReadableNT, state, stream);\n }\n}\n\nfunction endReadableNT(state, stream) {\n // Check that we didn't get one last unshift.\n if (!state.endEmitted && state.length === 0) {\n state.endEmitted = true;\n stream.readable = false;\n stream.emit('end');\n }\n}\n\nfunction indexOf(xs, x) {\n for (var i = 0, l = xs.length; i < l; i++) {\n if (xs[i] === x) return i;\n }\n return -1;\n}","// Copyright Joyent, Inc. and other Node contributors.\n//\n// Permission is hereby granted, free of charge, to any person obtaining a\n// copy of this software and associated documentation files (the\n// \"Software\"), to deal in the Software without restriction, including\n// without limitation the rights to use, copy, modify, merge, publish,\n// distribute, sublicense, and/or sell copies of the Software, and to permit\n// persons to whom the Software is furnished to do so, subject to the\n// following conditions:\n//\n// The above copyright notice and this permission notice shall be included\n// in all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS\n// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\n// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN\n// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,\n// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR\n// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE\n// USE OR OTHER DEALINGS IN THE SOFTWARE.\n\n// a transform stream is a readable/writable stream where you do\n// something with the data. Sometimes it's called a \"filter\",\n// but that's not a great name for it, since that implies a thing where\n// some bits pass through, and others are simply ignored. (That would\n// be a valid example of a transform, of course.)\n//\n// While the output is causally related to the input, it's not a\n// necessarily symmetric or synchronous transformation. For example,\n// a zlib stream might take multiple plain-text writes(), and then\n// emit a single compressed chunk some time in the future.\n//\n// Here's how this works:\n//\n// The Transform stream has all the aspects of the readable and writable\n// stream classes. When you write(chunk), that calls _write(chunk,cb)\n// internally, and returns false if there's a lot of pending writes\n// buffered up. When you call read(), that calls _read(n) until\n// there's enough pending readable data buffered up.\n//\n// In a transform stream, the written data is placed in a buffer. When\n// _read(n) is called, it transforms the queued up data, calling the\n// buffered _write cb's as it consumes chunks. If consuming a single\n// written chunk would result in multiple output chunks, then the first\n// outputted bit calls the readcb, and subsequent chunks just go into\n// the read buffer, and will cause it to emit 'readable' if necessary.\n//\n// This way, back-pressure is actually determined by the reading side,\n// since _read has to be called to start processing a new chunk. However,\n// a pathological inflate type of transform can cause excessive buffering\n// here. For example, imagine a stream where every byte of input is\n// interpreted as an integer from 0-255, and then results in that many\n// bytes of output. Writing the 4 bytes {ff,ff,ff,ff} would result in\n// 1kb of data being output. In this case, you could write a very small\n// amount of input, and end up with a very large amount of output. In\n// such a pathological inflating mechanism, there'd be no way to tell\n// the system to stop doing the transform. A single 4MB write could\n// cause the system to run out of memory.\n//\n// However, even in such a pathological case, only a single written chunk\n// would be consumed, and then the rest would wait (un-transformed) until\n// the results of the previous transformed chunk were consumed.\n\n'use strict';\n\nmodule.exports = Transform;\n\nvar Duplex = require('./_stream_duplex');\n\n/**/\nvar util = Object.create(require('core-util-is'));\nutil.inherits = require('inherits');\n/**/\n\nutil.inherits(Transform, Duplex);\n\nfunction afterTransform(er, data) {\n var ts = this._transformState;\n ts.transforming = false;\n\n var cb = ts.writecb;\n\n if (!cb) {\n return this.emit('error', new Error('write callback called multiple times'));\n }\n\n ts.writechunk = null;\n ts.writecb = null;\n\n if (data != null) // single equals check for both `null` and `undefined`\n this.push(data);\n\n cb(er);\n\n var rs = this._readableState;\n rs.reading = false;\n if (rs.needReadable || rs.length < rs.highWaterMark) {\n this._read(rs.highWaterMark);\n }\n}\n\nfunction Transform(options) {\n if (!(this instanceof Transform)) return new Transform(options);\n\n Duplex.call(this, options);\n\n this._transformState = {\n afterTransform: afterTransform.bind(this),\n needTransform: false,\n transforming: false,\n writecb: null,\n writechunk: null,\n writeencoding: null\n };\n\n // start out asking for a readable event once data is transformed.\n this._readableState.needReadable = true;\n\n // we have implemented the _read method, and done the other things\n // that Readable wants before the first _read call, so unset the\n // sync guard flag.\n this._readableState.sync = false;\n\n if (options) {\n if (typeof options.transform === 'function') this._transform = options.transform;\n\n if (typeof options.flush === 'function') this._flush = options.flush;\n }\n\n // When the writable side finishes, then flush out anything remaining.\n this.on('prefinish', prefinish);\n}\n\nfunction prefinish() {\n var _this = this;\n\n if (typeof this._flush === 'function') {\n this._flush(function (er, data) {\n done(_this, er, data);\n });\n } else {\n done(this, null, null);\n }\n}\n\nTransform.prototype.push = function (chunk, encoding) {\n this._transformState.needTransform = false;\n return Duplex.prototype.push.call(this, chunk, encoding);\n};\n\n// This is the part where you do stuff!\n// override this function in implementation classes.\n// 'chunk' is an input chunk.\n//\n// Call `push(newChunk)` to pass along transformed output\n// to the readable side. You may call 'push' zero or more times.\n//\n// Call `cb(err)` when you are done with this chunk. If you pass\n// an error, then that'll put the hurt on the whole operation. If you\n// never call cb(), then you'll never get another chunk.\nTransform.prototype._transform = function (chunk, encoding, cb) {\n throw new Error('_transform() is not implemented');\n};\n\nTransform.prototype._write = function (chunk, encoding, cb) {\n var ts = this._transformState;\n ts.writecb = cb;\n ts.writechunk = chunk;\n ts.writeencoding = encoding;\n if (!ts.transforming) {\n var rs = this._readableState;\n if (ts.needTransform || rs.needReadable || rs.length < rs.highWaterMark) this._read(rs.highWaterMark);\n }\n};\n\n// Doesn't matter what the args are here.\n// _transform does all the work.\n// That we got here means that the readable side wants more data.\nTransform.prototype._read = function (n) {\n var ts = this._transformState;\n\n if (ts.writechunk !== null && ts.writecb && !ts.transforming) {\n ts.transforming = true;\n this._transform(ts.writechunk, ts.writeencoding, ts.afterTransform);\n } else {\n // mark that we need a transform, so that any data that comes in\n // will get processed, now that we've asked for it.\n ts.needTransform = true;\n }\n};\n\nTransform.prototype._destroy = function (err, cb) {\n var _this2 = this;\n\n Duplex.prototype._destroy.call(this, err, function (err2) {\n cb(err2);\n _this2.emit('close');\n });\n};\n\nfunction done(stream, er, data) {\n if (er) return stream.emit('error', er);\n\n if (data != null) // single equals check for both `null` and `undefined`\n stream.push(data);\n\n // if there's nothing in the write buffer, then that means\n // that nothing more will ever be provided\n if (stream._writableState.length) throw new Error('Calling transform done when ws.length != 0');\n\n if (stream._transformState.transforming) throw new Error('Calling transform done when still transforming');\n\n return stream.push(null);\n}","// Copyright Joyent, Inc. and other Node contributors.\n//\n// Permission is hereby granted, free of charge, to any person obtaining a\n// copy of this software and associated documentation files (the\n// \"Software\"), to deal in the Software without restriction, including\n// without limitation the rights to use, copy, modify, merge, publish,\n// distribute, sublicense, and/or sell copies of the Software, and to permit\n// persons to whom the Software is furnished to do so, subject to the\n// following conditions:\n//\n// The above copyright notice and this permission notice shall be included\n// in all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS\n// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\n// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN\n// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,\n// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR\n// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE\n// USE OR OTHER DEALINGS IN THE SOFTWARE.\n\n// A bit simpler than readable streams.\n// Implement an async ._write(chunk, encoding, cb), and it'll handle all\n// the drain event emission and buffering.\n\n'use strict';\n\n/**/\n\nvar pna = require('process-nextick-args');\n/**/\n\nmodule.exports = Writable;\n\n/* */\nfunction WriteReq(chunk, encoding, cb) {\n this.chunk = chunk;\n this.encoding = encoding;\n this.callback = cb;\n this.next = null;\n}\n\n// It seems a linked list but it is not\n// there will be only 2 of these for each stream\nfunction CorkedRequest(state) {\n var _this = this;\n\n this.next = null;\n this.entry = null;\n this.finish = function () {\n onCorkedFinish(_this, state);\n };\n}\n/* */\n\n/**/\nvar asyncWrite = !process.browser && ['v0.10', 'v0.9.'].indexOf(process.version.slice(0, 5)) > -1 ? setImmediate : pna.nextTick;\n/**/\n\n/**/\nvar Duplex;\n/**/\n\nWritable.WritableState = WritableState;\n\n/**/\nvar util = Object.create(require('core-util-is'));\nutil.inherits = require('inherits');\n/**/\n\n/**/\nvar internalUtil = {\n deprecate: require('util-deprecate')\n};\n/**/\n\n/**/\nvar Stream = require('./internal/streams/stream');\n/**/\n\n/**/\n\nvar Buffer = require('safe-buffer').Buffer;\nvar OurUint8Array = (typeof global !== 'undefined' ? global : typeof window !== 'undefined' ? window : typeof self !== 'undefined' ? self : {}).Uint8Array || function () {};\nfunction _uint8ArrayToBuffer(chunk) {\n return Buffer.from(chunk);\n}\nfunction _isUint8Array(obj) {\n return Buffer.isBuffer(obj) || obj instanceof OurUint8Array;\n}\n\n/**/\n\nvar destroyImpl = require('./internal/streams/destroy');\n\nutil.inherits(Writable, Stream);\n\nfunction nop() {}\n\nfunction WritableState(options, stream) {\n Duplex = Duplex || require('./_stream_duplex');\n\n options = options || {};\n\n // Duplex streams are both readable and writable, but share\n // the same options object.\n // However, some cases require setting options to different\n // values for the readable and the writable sides of the duplex stream.\n // These options can be provided separately as readableXXX and writableXXX.\n var isDuplex = stream instanceof Duplex;\n\n // object stream flag to indicate whether or not this stream\n // contains buffers or objects.\n this.objectMode = !!options.objectMode;\n\n if (isDuplex) this.objectMode = this.objectMode || !!options.writableObjectMode;\n\n // the point at which write() starts returning false\n // Note: 0 is a valid value, means that we always return false if\n // the entire buffer is not flushed immediately on write()\n var hwm = options.highWaterMark;\n var writableHwm = options.writableHighWaterMark;\n var defaultHwm = this.objectMode ? 16 : 16 * 1024;\n\n if (hwm || hwm === 0) this.highWaterMark = hwm;else if (isDuplex && (writableHwm || writableHwm === 0)) this.highWaterMark = writableHwm;else this.highWaterMark = defaultHwm;\n\n // cast to ints.\n this.highWaterMark = Math.floor(this.highWaterMark);\n\n // if _final has been called\n this.finalCalled = false;\n\n // drain event flag.\n this.needDrain = false;\n // at the start of calling end()\n this.ending = false;\n // when end() has been called, and returned\n this.ended = false;\n // when 'finish' is emitted\n this.finished = false;\n\n // has it been destroyed\n this.destroyed = false;\n\n // should we decode strings into buffers before passing to _write?\n // this is here so that some node-core streams can optimize string\n // handling at a lower level.\n var noDecode = options.decodeStrings === false;\n this.decodeStrings = !noDecode;\n\n // Crypto is kind of old and crusty. Historically, its default string\n // encoding is 'binary' so we have to make this configurable.\n // Everything else in the universe uses 'utf8', though.\n this.defaultEncoding = options.defaultEncoding || 'utf8';\n\n // not an actual buffer we keep track of, but a measurement\n // of how much we're waiting to get pushed to some underlying\n // socket or file.\n this.length = 0;\n\n // a flag to see when we're in the middle of a write.\n this.writing = false;\n\n // when true all writes will be buffered until .uncork() call\n this.corked = 0;\n\n // a flag to be able to tell if the onwrite cb is called immediately,\n // or on a later tick. We set this to true at first, because any\n // actions that shouldn't happen until \"later\" should generally also\n // not happen before the first write call.\n this.sync = true;\n\n // a flag to know if we're processing previously buffered items, which\n // may call the _write() callback in the same tick, so that we don't\n // end up in an overlapped onwrite situation.\n this.bufferProcessing = false;\n\n // the callback that's passed to _write(chunk,cb)\n this.onwrite = function (er) {\n onwrite(stream, er);\n };\n\n // the callback that the user supplies to write(chunk,encoding,cb)\n this.writecb = null;\n\n // the amount that is being written when _write is called.\n this.writelen = 0;\n\n this.bufferedRequest = null;\n this.lastBufferedRequest = null;\n\n // number of pending user-supplied write callbacks\n // this must be 0 before 'finish' can be emitted\n this.pendingcb = 0;\n\n // emit prefinish if the only thing we're waiting for is _write cbs\n // This is relevant for synchronous Transform streams\n this.prefinished = false;\n\n // True if the error was already emitted and should not be thrown again\n this.errorEmitted = false;\n\n // count buffered requests\n this.bufferedRequestCount = 0;\n\n // allocate the first CorkedRequest, there is always\n // one allocated and free to use, and we maintain at most two\n this.corkedRequestsFree = new CorkedRequest(this);\n}\n\nWritableState.prototype.getBuffer = function getBuffer() {\n var current = this.bufferedRequest;\n var out = [];\n while (current) {\n out.push(current);\n current = current.next;\n }\n return out;\n};\n\n(function () {\n try {\n Object.defineProperty(WritableState.prototype, 'buffer', {\n get: internalUtil.deprecate(function () {\n return this.getBuffer();\n }, '_writableState.buffer is deprecated. Use _writableState.getBuffer ' + 'instead.', 'DEP0003')\n });\n } catch (_) {}\n})();\n\n// Test _writableState for inheritance to account for Duplex streams,\n// whose prototype chain only points to Readable.\nvar realHasInstance;\nif (typeof Symbol === 'function' && Symbol.hasInstance && typeof Function.prototype[Symbol.hasInstance] === 'function') {\n realHasInstance = Function.prototype[Symbol.hasInstance];\n Object.defineProperty(Writable, Symbol.hasInstance, {\n value: function (object) {\n if (realHasInstance.call(this, object)) return true;\n if (this !== Writable) return false;\n\n return object && object._writableState instanceof WritableState;\n }\n });\n} else {\n realHasInstance = function (object) {\n return object instanceof this;\n };\n}\n\nfunction Writable(options) {\n Duplex = Duplex || require('./_stream_duplex');\n\n // Writable ctor is applied to Duplexes, too.\n // `realHasInstance` is necessary because using plain `instanceof`\n // would return false, as no `_writableState` property is attached.\n\n // Trying to use the custom `instanceof` for Writable here will also break the\n // Node.js LazyTransform implementation, which has a non-trivial getter for\n // `_writableState` that would lead to infinite recursion.\n if (!realHasInstance.call(Writable, this) && !(this instanceof Duplex)) {\n return new Writable(options);\n }\n\n this._writableState = new WritableState(options, this);\n\n // legacy.\n this.writable = true;\n\n if (options) {\n if (typeof options.write === 'function') this._write = options.write;\n\n if (typeof options.writev === 'function') this._writev = options.writev;\n\n if (typeof options.destroy === 'function') this._destroy = options.destroy;\n\n if (typeof options.final === 'function') this._final = options.final;\n }\n\n Stream.call(this);\n}\n\n// Otherwise people can pipe Writable streams, which is just wrong.\nWritable.prototype.pipe = function () {\n this.emit('error', new Error('Cannot pipe, not readable'));\n};\n\nfunction writeAfterEnd(stream, cb) {\n var er = new Error('write after end');\n // TODO: defer error events consistently everywhere, not just the cb\n stream.emit('error', er);\n pna.nextTick(cb, er);\n}\n\n// Checks that a user-supplied chunk is valid, especially for the particular\n// mode the stream is in. Currently this means that `null` is never accepted\n// and undefined/non-string values are only allowed in object mode.\nfunction validChunk(stream, state, chunk, cb) {\n var valid = true;\n var er = false;\n\n if (chunk === null) {\n er = new TypeError('May not write null values to stream');\n } else if (typeof chunk !== 'string' && chunk !== undefined && !state.objectMode) {\n er = new TypeError('Invalid non-string/buffer chunk');\n }\n if (er) {\n stream.emit('error', er);\n pna.nextTick(cb, er);\n valid = false;\n }\n return valid;\n}\n\nWritable.prototype.write = function (chunk, encoding, cb) {\n var state = this._writableState;\n var ret = false;\n var isBuf = !state.objectMode && _isUint8Array(chunk);\n\n if (isBuf && !Buffer.isBuffer(chunk)) {\n chunk = _uint8ArrayToBuffer(chunk);\n }\n\n if (typeof encoding === 'function') {\n cb = encoding;\n encoding = null;\n }\n\n if (isBuf) encoding = 'buffer';else if (!encoding) encoding = state.defaultEncoding;\n\n if (typeof cb !== 'function') cb = nop;\n\n if (state.ended) writeAfterEnd(this, cb);else if (isBuf || validChunk(this, state, chunk, cb)) {\n state.pendingcb++;\n ret = writeOrBuffer(this, state, isBuf, chunk, encoding, cb);\n }\n\n return ret;\n};\n\nWritable.prototype.cork = function () {\n var state = this._writableState;\n\n state.corked++;\n};\n\nWritable.prototype.uncork = function () {\n var state = this._writableState;\n\n if (state.corked) {\n state.corked--;\n\n if (!state.writing && !state.corked && !state.bufferProcessing && state.bufferedRequest) clearBuffer(this, state);\n }\n};\n\nWritable.prototype.setDefaultEncoding = function setDefaultEncoding(encoding) {\n // node::ParseEncoding() requires lower case.\n if (typeof encoding === 'string') encoding = encoding.toLowerCase();\n if (!(['hex', 'utf8', 'utf-8', 'ascii', 'binary', 'base64', 'ucs2', 'ucs-2', 'utf16le', 'utf-16le', 'raw'].indexOf((encoding + '').toLowerCase()) > -1)) throw new TypeError('Unknown encoding: ' + encoding);\n this._writableState.defaultEncoding = encoding;\n return this;\n};\n\nfunction decodeChunk(state, chunk, encoding) {\n if (!state.objectMode && state.decodeStrings !== false && typeof chunk === 'string') {\n chunk = Buffer.from(chunk, encoding);\n }\n return chunk;\n}\n\nObject.defineProperty(Writable.prototype, 'writableHighWaterMark', {\n // making it explicit this property is not enumerable\n // because otherwise some prototype manipulation in\n // userland will fail\n enumerable: false,\n get: function () {\n return this._writableState.highWaterMark;\n }\n});\n\n// if we're already writing something, then just put this\n// in the queue, and wait our turn. Otherwise, call _write\n// If we return false, then we need a drain event, so set that flag.\nfunction writeOrBuffer(stream, state, isBuf, chunk, encoding, cb) {\n if (!isBuf) {\n var newChunk = decodeChunk(state, chunk, encoding);\n if (chunk !== newChunk) {\n isBuf = true;\n encoding = 'buffer';\n chunk = newChunk;\n }\n }\n var len = state.objectMode ? 1 : chunk.length;\n\n state.length += len;\n\n var ret = state.length < state.highWaterMark;\n // we must ensure that previous needDrain will not be reset to false.\n if (!ret) state.needDrain = true;\n\n if (state.writing || state.corked) {\n var last = state.lastBufferedRequest;\n state.lastBufferedRequest = {\n chunk: chunk,\n encoding: encoding,\n isBuf: isBuf,\n callback: cb,\n next: null\n };\n if (last) {\n last.next = state.lastBufferedRequest;\n } else {\n state.bufferedRequest = state.lastBufferedRequest;\n }\n state.bufferedRequestCount += 1;\n } else {\n doWrite(stream, state, false, len, chunk, encoding, cb);\n }\n\n return ret;\n}\n\nfunction doWrite(stream, state, writev, len, chunk, encoding, cb) {\n state.writelen = len;\n state.writecb = cb;\n state.writing = true;\n state.sync = true;\n if (writev) stream._writev(chunk, state.onwrite);else stream._write(chunk, encoding, state.onwrite);\n state.sync = false;\n}\n\nfunction onwriteError(stream, state, sync, er, cb) {\n --state.pendingcb;\n\n if (sync) {\n // defer the callback if we are being called synchronously\n // to avoid piling up things on the stack\n pna.nextTick(cb, er);\n // this can emit finish, and it will always happen\n // after error\n pna.nextTick(finishMaybe, stream, state);\n stream._writableState.errorEmitted = true;\n stream.emit('error', er);\n } else {\n // the caller expect this to happen before if\n // it is async\n cb(er);\n stream._writableState.errorEmitted = true;\n stream.emit('error', er);\n // this can emit finish, but finish must\n // always follow error\n finishMaybe(stream, state);\n }\n}\n\nfunction onwriteStateUpdate(state) {\n state.writing = false;\n state.writecb = null;\n state.length -= state.writelen;\n state.writelen = 0;\n}\n\nfunction onwrite(stream, er) {\n var state = stream._writableState;\n var sync = state.sync;\n var cb = state.writecb;\n\n onwriteStateUpdate(state);\n\n if (er) onwriteError(stream, state, sync, er, cb);else {\n // Check if we're actually ready to finish, but don't emit yet\n var finished = needFinish(state);\n\n if (!finished && !state.corked && !state.bufferProcessing && state.bufferedRequest) {\n clearBuffer(stream, state);\n }\n\n if (sync) {\n /**/\n asyncWrite(afterWrite, stream, state, finished, cb);\n /**/\n } else {\n afterWrite(stream, state, finished, cb);\n }\n }\n}\n\nfunction afterWrite(stream, state, finished, cb) {\n if (!finished) onwriteDrain(stream, state);\n state.pendingcb--;\n cb();\n finishMaybe(stream, state);\n}\n\n// Must force callback to be called on nextTick, so that we don't\n// emit 'drain' before the write() consumer gets the 'false' return\n// value, and has a chance to attach a 'drain' listener.\nfunction onwriteDrain(stream, state) {\n if (state.length === 0 && state.needDrain) {\n state.needDrain = false;\n stream.emit('drain');\n }\n}\n\n// if there's something in the buffer waiting, then process it\nfunction clearBuffer(stream, state) {\n state.bufferProcessing = true;\n var entry = state.bufferedRequest;\n\n if (stream._writev && entry && entry.next) {\n // Fast case, write everything using _writev()\n var l = state.bufferedRequestCount;\n var buffer = new Array(l);\n var holder = state.corkedRequestsFree;\n holder.entry = entry;\n\n var count = 0;\n var allBuffers = true;\n while (entry) {\n buffer[count] = entry;\n if (!entry.isBuf) allBuffers = false;\n entry = entry.next;\n count += 1;\n }\n buffer.allBuffers = allBuffers;\n\n doWrite(stream, state, true, state.length, buffer, '', holder.finish);\n\n // doWrite is almost always async, defer these to save a bit of time\n // as the hot path ends with doWrite\n state.pendingcb++;\n state.lastBufferedRequest = null;\n if (holder.next) {\n state.corkedRequestsFree = holder.next;\n holder.next = null;\n } else {\n state.corkedRequestsFree = new CorkedRequest(state);\n }\n state.bufferedRequestCount = 0;\n } else {\n // Slow case, write chunks one-by-one\n while (entry) {\n var chunk = entry.chunk;\n var encoding = entry.encoding;\n var cb = entry.callback;\n var len = state.objectMode ? 1 : chunk.length;\n\n doWrite(stream, state, false, len, chunk, encoding, cb);\n entry = entry.next;\n state.bufferedRequestCount--;\n // if we didn't call the onwrite immediately, then\n // it means that we need to wait until it does.\n // also, that means that the chunk and cb are currently\n // being processed, so move the buffer counter past them.\n if (state.writing) {\n break;\n }\n }\n\n if (entry === null) state.lastBufferedRequest = null;\n }\n\n state.bufferedRequest = entry;\n state.bufferProcessing = false;\n}\n\nWritable.prototype._write = function (chunk, encoding, cb) {\n cb(new Error('_write() is not implemented'));\n};\n\nWritable.prototype._writev = null;\n\nWritable.prototype.end = function (chunk, encoding, cb) {\n var state = this._writableState;\n\n if (typeof chunk === 'function') {\n cb = chunk;\n chunk = null;\n encoding = null;\n } else if (typeof encoding === 'function') {\n cb = encoding;\n encoding = null;\n }\n\n if (chunk !== null && chunk !== undefined) this.write(chunk, encoding);\n\n // .end() fully uncorks\n if (state.corked) {\n state.corked = 1;\n this.uncork();\n }\n\n // ignore unnecessary end() calls.\n if (!state.ending) endWritable(this, state, cb);\n};\n\nfunction needFinish(state) {\n return state.ending && state.length === 0 && state.bufferedRequest === null && !state.finished && !state.writing;\n}\nfunction callFinal(stream, state) {\n stream._final(function (err) {\n state.pendingcb--;\n if (err) {\n stream.emit('error', err);\n }\n state.prefinished = true;\n stream.emit('prefinish');\n finishMaybe(stream, state);\n });\n}\nfunction prefinish(stream, state) {\n if (!state.prefinished && !state.finalCalled) {\n if (typeof stream._final === 'function') {\n state.pendingcb++;\n state.finalCalled = true;\n pna.nextTick(callFinal, stream, state);\n } else {\n state.prefinished = true;\n stream.emit('prefinish');\n }\n }\n}\n\nfunction finishMaybe(stream, state) {\n var need = needFinish(state);\n if (need) {\n prefinish(stream, state);\n if (state.pendingcb === 0) {\n state.finished = true;\n stream.emit('finish');\n }\n }\n return need;\n}\n\nfunction endWritable(stream, state, cb) {\n state.ending = true;\n finishMaybe(stream, state);\n if (cb) {\n if (state.finished) pna.nextTick(cb);else stream.once('finish', cb);\n }\n state.ended = true;\n stream.writable = false;\n}\n\nfunction onCorkedFinish(corkReq, state, err) {\n var entry = corkReq.entry;\n corkReq.entry = null;\n while (entry) {\n var cb = entry.callback;\n state.pendingcb--;\n cb(err);\n entry = entry.next;\n }\n\n // reuse the free corkReq.\n state.corkedRequestsFree.next = corkReq;\n}\n\nObject.defineProperty(Writable.prototype, 'destroyed', {\n get: function () {\n if (this._writableState === undefined) {\n return false;\n }\n return this._writableState.destroyed;\n },\n set: function (value) {\n // we ignore the value if the stream\n // has not been initialized yet\n if (!this._writableState) {\n return;\n }\n\n // backward compatibility, the user is explicitly\n // managing destroyed\n this._writableState.destroyed = value;\n }\n});\n\nWritable.prototype.destroy = destroyImpl.destroy;\nWritable.prototype._undestroy = destroyImpl.undestroy;\nWritable.prototype._destroy = function (err, cb) {\n this.end();\n cb(err);\n};","'use strict';\n\nfunction _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError(\"Cannot call a class as a function\"); } }\n\nvar Buffer = require('safe-buffer').Buffer;\nvar util = require('util');\n\nfunction copyBuffer(src, target, offset) {\n src.copy(target, offset);\n}\n\nmodule.exports = function () {\n function BufferList() {\n _classCallCheck(this, BufferList);\n\n this.head = null;\n this.tail = null;\n this.length = 0;\n }\n\n BufferList.prototype.push = function push(v) {\n var entry = { data: v, next: null };\n if (this.length > 0) this.tail.next = entry;else this.head = entry;\n this.tail = entry;\n ++this.length;\n };\n\n BufferList.prototype.unshift = function unshift(v) {\n var entry = { data: v, next: this.head };\n if (this.length === 0) this.tail = entry;\n this.head = entry;\n ++this.length;\n };\n\n BufferList.prototype.shift = function shift() {\n if (this.length === 0) return;\n var ret = this.head.data;\n if (this.length === 1) this.head = this.tail = null;else this.head = this.head.next;\n --this.length;\n return ret;\n };\n\n BufferList.prototype.clear = function clear() {\n this.head = this.tail = null;\n this.length = 0;\n };\n\n BufferList.prototype.join = function join(s) {\n if (this.length === 0) return '';\n var p = this.head;\n var ret = '' + p.data;\n while (p = p.next) {\n ret += s + p.data;\n }return ret;\n };\n\n BufferList.prototype.concat = function concat(n) {\n if (this.length === 0) return Buffer.alloc(0);\n var ret = Buffer.allocUnsafe(n >>> 0);\n var p = this.head;\n var i = 0;\n while (p) {\n copyBuffer(p.data, ret, i);\n i += p.data.length;\n p = p.next;\n }\n return ret;\n };\n\n return BufferList;\n}();\n\nif (util && util.inspect && util.inspect.custom) {\n module.exports.prototype[util.inspect.custom] = function () {\n var obj = util.inspect({ length: this.length });\n return this.constructor.name + ' ' + obj;\n };\n}","'use strict';\n\n/**/\n\nvar pna = require('process-nextick-args');\n/**/\n\n// undocumented cb() API, needed for core, not for public API\nfunction destroy(err, cb) {\n var _this = this;\n\n var readableDestroyed = this._readableState && this._readableState.destroyed;\n var writableDestroyed = this._writableState && this._writableState.destroyed;\n\n if (readableDestroyed || writableDestroyed) {\n if (cb) {\n cb(err);\n } else if (err) {\n if (!this._writableState) {\n pna.nextTick(emitErrorNT, this, err);\n } else if (!this._writableState.errorEmitted) {\n this._writableState.errorEmitted = true;\n pna.nextTick(emitErrorNT, this, err);\n }\n }\n\n return this;\n }\n\n // we set destroyed to true before firing error callbacks in order\n // to make it re-entrance safe in case destroy() is called within callbacks\n\n if (this._readableState) {\n this._readableState.destroyed = true;\n }\n\n // if this is a duplex stream mark the writable part as destroyed as well\n if (this._writableState) {\n this._writableState.destroyed = true;\n }\n\n this._destroy(err || null, function (err) {\n if (!cb && err) {\n if (!_this._writableState) {\n pna.nextTick(emitErrorNT, _this, err);\n } else if (!_this._writableState.errorEmitted) {\n _this._writableState.errorEmitted = true;\n pna.nextTick(emitErrorNT, _this, err);\n }\n } else if (cb) {\n cb(err);\n }\n });\n\n return this;\n}\n\nfunction undestroy() {\n if (this._readableState) {\n this._readableState.destroyed = false;\n this._readableState.reading = false;\n this._readableState.ended = false;\n this._readableState.endEmitted = false;\n }\n\n if (this._writableState) {\n this._writableState.destroyed = false;\n this._writableState.ended = false;\n this._writableState.ending = false;\n this._writableState.finalCalled = false;\n this._writableState.prefinished = false;\n this._writableState.finished = false;\n this._writableState.errorEmitted = false;\n }\n}\n\nfunction emitErrorNT(self, err) {\n self.emit('error', err);\n}\n\nmodule.exports = {\n destroy: destroy,\n undestroy: undestroy\n};","module.exports = require('stream');\n","module.exports = require('./readable').PassThrough\n","var Stream = require('stream');\nif (process.env.READABLE_STREAM === 'disable' && Stream) {\n module.exports = Stream;\n exports = module.exports = Stream.Readable;\n exports.Readable = Stream.Readable;\n exports.Writable = Stream.Writable;\n exports.Duplex = Stream.Duplex;\n exports.Transform = Stream.Transform;\n exports.PassThrough = Stream.PassThrough;\n exports.Stream = Stream;\n} else {\n exports = module.exports = require('./lib/_stream_readable.js');\n exports.Stream = Stream || exports;\n exports.Readable = exports;\n exports.Writable = require('./lib/_stream_writable.js');\n exports.Duplex = require('./lib/_stream_duplex.js');\n exports.Transform = require('./lib/_stream_transform.js');\n exports.PassThrough = require('./lib/_stream_passthrough.js');\n}\n","/* eslint-disable node/no-deprecated-api */\nvar buffer = require('buffer')\nvar Buffer = buffer.Buffer\n\n// alternative to using Object.keys for old browsers\nfunction copyProps (src, dst) {\n for (var key in src) {\n dst[key] = src[key]\n }\n}\nif (Buffer.from && Buffer.alloc && Buffer.allocUnsafe && Buffer.allocUnsafeSlow) {\n module.exports = buffer\n} else {\n // Copy properties from require('buffer')\n copyProps(buffer, exports)\n exports.Buffer = SafeBuffer\n}\n\nfunction SafeBuffer (arg, encodingOrOffset, length) {\n return Buffer(arg, encodingOrOffset, length)\n}\n\n// Copy static methods from Buffer\ncopyProps(Buffer, SafeBuffer)\n\nSafeBuffer.from = function (arg, encodingOrOffset, length) {\n if (typeof arg === 'number') {\n throw new TypeError('Argument must not be a number')\n }\n return Buffer(arg, encodingOrOffset, length)\n}\n\nSafeBuffer.alloc = function (size, fill, encoding) {\n if (typeof size !== 'number') {\n throw new TypeError('Argument must be a number')\n }\n var buf = Buffer(size)\n if (fill !== undefined) {\n if (typeof encoding === 'string') {\n buf.fill(fill, encoding)\n } else {\n buf.fill(fill)\n }\n } else {\n buf.fill(0)\n }\n return buf\n}\n\nSafeBuffer.allocUnsafe = function (size) {\n if (typeof size !== 'number') {\n throw new TypeError('Argument must be a number')\n }\n return Buffer(size)\n}\n\nSafeBuffer.allocUnsafeSlow = function (size) {\n if (typeof size !== 'number') {\n throw new TypeError('Argument must be a number')\n }\n return buffer.SlowBuffer(size)\n}\n","// Copyright Joyent, Inc. and other Node contributors.\n//\n// Permission is hereby granted, free of charge, to any person obtaining a\n// copy of this software and associated documentation files (the\n// \"Software\"), to deal in the Software without restriction, including\n// without limitation the rights to use, copy, modify, merge, publish,\n// distribute, sublicense, and/or sell copies of the Software, and to permit\n// persons to whom the Software is furnished to do so, subject to the\n// following conditions:\n//\n// The above copyright notice and this permission notice shall be included\n// in all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS\n// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\n// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN\n// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,\n// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR\n// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE\n// USE OR OTHER DEALINGS IN THE SOFTWARE.\n\n'use strict';\n\n/**/\n\nvar Buffer = require('safe-buffer').Buffer;\n/**/\n\nvar isEncoding = Buffer.isEncoding || function (encoding) {\n encoding = '' + encoding;\n switch (encoding && encoding.toLowerCase()) {\n case 'hex':case 'utf8':case 'utf-8':case 'ascii':case 'binary':case 'base64':case 'ucs2':case 'ucs-2':case 'utf16le':case 'utf-16le':case 'raw':\n return true;\n default:\n return false;\n }\n};\n\nfunction _normalizeEncoding(enc) {\n if (!enc) return 'utf8';\n var retried;\n while (true) {\n switch (enc) {\n case 'utf8':\n case 'utf-8':\n return 'utf8';\n case 'ucs2':\n case 'ucs-2':\n case 'utf16le':\n case 'utf-16le':\n return 'utf16le';\n case 'latin1':\n case 'binary':\n return 'latin1';\n case 'base64':\n case 'ascii':\n case 'hex':\n return enc;\n default:\n if (retried) return; // undefined\n enc = ('' + enc).toLowerCase();\n retried = true;\n }\n }\n};\n\n// Do not cache `Buffer.isEncoding` when checking encoding names as some\n// modules monkey-patch it to support additional encodings\nfunction normalizeEncoding(enc) {\n var nenc = _normalizeEncoding(enc);\n if (typeof nenc !== 'string' && (Buffer.isEncoding === isEncoding || !isEncoding(enc))) throw new Error('Unknown encoding: ' + enc);\n return nenc || enc;\n}\n\n// StringDecoder provides an interface for efficiently splitting a series of\n// buffers into a series of JS strings without breaking apart multi-byte\n// characters.\nexports.StringDecoder = StringDecoder;\nfunction StringDecoder(encoding) {\n this.encoding = normalizeEncoding(encoding);\n var nb;\n switch (this.encoding) {\n case 'utf16le':\n this.text = utf16Text;\n this.end = utf16End;\n nb = 4;\n break;\n case 'utf8':\n this.fillLast = utf8FillLast;\n nb = 4;\n break;\n case 'base64':\n this.text = base64Text;\n this.end = base64End;\n nb = 3;\n break;\n default:\n this.write = simpleWrite;\n this.end = simpleEnd;\n return;\n }\n this.lastNeed = 0;\n this.lastTotal = 0;\n this.lastChar = Buffer.allocUnsafe(nb);\n}\n\nStringDecoder.prototype.write = function (buf) {\n if (buf.length === 0) return '';\n var r;\n var i;\n if (this.lastNeed) {\n r = this.fillLast(buf);\n if (r === undefined) return '';\n i = this.lastNeed;\n this.lastNeed = 0;\n } else {\n i = 0;\n }\n if (i < buf.length) return r ? r + this.text(buf, i) : this.text(buf, i);\n return r || '';\n};\n\nStringDecoder.prototype.end = utf8End;\n\n// Returns only complete characters in a Buffer\nStringDecoder.prototype.text = utf8Text;\n\n// Attempts to complete a partial non-UTF-8 character using bytes from a Buffer\nStringDecoder.prototype.fillLast = function (buf) {\n if (this.lastNeed <= buf.length) {\n buf.copy(this.lastChar, this.lastTotal - this.lastNeed, 0, this.lastNeed);\n return this.lastChar.toString(this.encoding, 0, this.lastTotal);\n }\n buf.copy(this.lastChar, this.lastTotal - this.lastNeed, 0, buf.length);\n this.lastNeed -= buf.length;\n};\n\n// Checks the type of a UTF-8 byte, whether it's ASCII, a leading byte, or a\n// continuation byte. If an invalid byte is detected, -2 is returned.\nfunction utf8CheckByte(byte) {\n if (byte <= 0x7F) return 0;else if (byte >> 5 === 0x06) return 2;else if (byte >> 4 === 0x0E) return 3;else if (byte >> 3 === 0x1E) return 4;\n return byte >> 6 === 0x02 ? -1 : -2;\n}\n\n// Checks at most 3 bytes at the end of a Buffer in order to detect an\n// incomplete multi-byte UTF-8 character. The total number of bytes (2, 3, or 4)\n// needed to complete the UTF-8 character (if applicable) are returned.\nfunction utf8CheckIncomplete(self, buf, i) {\n var j = buf.length - 1;\n if (j < i) return 0;\n var nb = utf8CheckByte(buf[j]);\n if (nb >= 0) {\n if (nb > 0) self.lastNeed = nb - 1;\n return nb;\n }\n if (--j < i || nb === -2) return 0;\n nb = utf8CheckByte(buf[j]);\n if (nb >= 0) {\n if (nb > 0) self.lastNeed = nb - 2;\n return nb;\n }\n if (--j < i || nb === -2) return 0;\n nb = utf8CheckByte(buf[j]);\n if (nb >= 0) {\n if (nb > 0) {\n if (nb === 2) nb = 0;else self.lastNeed = nb - 3;\n }\n return nb;\n }\n return 0;\n}\n\n// Validates as many continuation bytes for a multi-byte UTF-8 character as\n// needed or are available. If we see a non-continuation byte where we expect\n// one, we \"replace\" the validated continuation bytes we've seen so far with\n// a single UTF-8 replacement character ('\\ufffd'), to match v8's UTF-8 decoding\n// behavior. The continuation byte check is included three times in the case\n// where all of the continuation bytes for a character exist in the same buffer.\n// It is also done this way as a slight performance increase instead of using a\n// loop.\nfunction utf8CheckExtraBytes(self, buf, p) {\n if ((buf[0] & 0xC0) !== 0x80) {\n self.lastNeed = 0;\n return '\\ufffd';\n }\n if (self.lastNeed > 1 && buf.length > 1) {\n if ((buf[1] & 0xC0) !== 0x80) {\n self.lastNeed = 1;\n return '\\ufffd';\n }\n if (self.lastNeed > 2 && buf.length > 2) {\n if ((buf[2] & 0xC0) !== 0x80) {\n self.lastNeed = 2;\n return '\\ufffd';\n }\n }\n }\n}\n\n// Attempts to complete a multi-byte UTF-8 character using bytes from a Buffer.\nfunction utf8FillLast(buf) {\n var p = this.lastTotal - this.lastNeed;\n var r = utf8CheckExtraBytes(this, buf, p);\n if (r !== undefined) return r;\n if (this.lastNeed <= buf.length) {\n buf.copy(this.lastChar, p, 0, this.lastNeed);\n return this.lastChar.toString(this.encoding, 0, this.lastTotal);\n }\n buf.copy(this.lastChar, p, 0, buf.length);\n this.lastNeed -= buf.length;\n}\n\n// Returns all complete UTF-8 characters in a Buffer. If the Buffer ended on a\n// partial character, the character's bytes are buffered until the required\n// number of bytes are available.\nfunction utf8Text(buf, i) {\n var total = utf8CheckIncomplete(this, buf, i);\n if (!this.lastNeed) return buf.toString('utf8', i);\n this.lastTotal = total;\n var end = buf.length - (total - this.lastNeed);\n buf.copy(this.lastChar, 0, end);\n return buf.toString('utf8', i, end);\n}\n\n// For UTF-8, a replacement character is added when ending on a partial\n// character.\nfunction utf8End(buf) {\n var r = buf && buf.length ? this.write(buf) : '';\n if (this.lastNeed) return r + '\\ufffd';\n return r;\n}\n\n// UTF-16LE typically needs two bytes per character, but even if we have an even\n// number of bytes available, we need to check if we end on a leading/high\n// surrogate. In that case, we need to wait for the next two bytes in order to\n// decode the last character properly.\nfunction utf16Text(buf, i) {\n if ((buf.length - i) % 2 === 0) {\n var r = buf.toString('utf16le', i);\n if (r) {\n var c = r.charCodeAt(r.length - 1);\n if (c >= 0xD800 && c <= 0xDBFF) {\n this.lastNeed = 2;\n this.lastTotal = 4;\n this.lastChar[0] = buf[buf.length - 2];\n this.lastChar[1] = buf[buf.length - 1];\n return r.slice(0, -1);\n }\n }\n return r;\n }\n this.lastNeed = 1;\n this.lastTotal = 2;\n this.lastChar[0] = buf[buf.length - 1];\n return buf.toString('utf16le', i, buf.length - 1);\n}\n\n// For UTF-16LE we do not explicitly append special replacement characters if we\n// end on a partial character, we simply let v8 handle that.\nfunction utf16End(buf) {\n var r = buf && buf.length ? this.write(buf) : '';\n if (this.lastNeed) {\n var end = this.lastTotal - this.lastNeed;\n return r + this.lastChar.toString('utf16le', 0, end);\n }\n return r;\n}\n\nfunction base64Text(buf, i) {\n var n = (buf.length - i) % 3;\n if (n === 0) return buf.toString('base64', i);\n this.lastNeed = 3 - n;\n this.lastTotal = 3;\n if (n === 1) {\n this.lastChar[0] = buf[buf.length - 1];\n } else {\n this.lastChar[0] = buf[buf.length - 2];\n this.lastChar[1] = buf[buf.length - 1];\n }\n return buf.toString('base64', i, buf.length - n);\n}\n\nfunction base64End(buf) {\n var r = buf && buf.length ? this.write(buf) : '';\n if (this.lastNeed) return r + this.lastChar.toString('base64', 0, 3 - this.lastNeed);\n return r;\n}\n\n// Pass bytes on through for single-byte encodings (e.g. ascii, latin1, hex)\nfunction simpleWrite(buf) {\n return buf.toString(this.encoding);\n}\n\nfunction simpleEnd(buf) {\n return buf && buf.length ? this.write(buf) : '';\n}","var hashClear = require('./_hashClear'),\n hashDelete = require('./_hashDelete'),\n hashGet = require('./_hashGet'),\n hashHas = require('./_hashHas'),\n hashSet = require('./_hashSet');\n\n/**\n * Creates a hash object.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\nfunction Hash(entries) {\n var index = -1,\n length = entries == null ? 0 : entries.length;\n\n this.clear();\n while (++index < length) {\n var entry = entries[index];\n this.set(entry[0], entry[1]);\n }\n}\n\n// Add methods to `Hash`.\nHash.prototype.clear = hashClear;\nHash.prototype['delete'] = hashDelete;\nHash.prototype.get = hashGet;\nHash.prototype.has = hashHas;\nHash.prototype.set = hashSet;\n\nmodule.exports = Hash;\n","var listCacheClear = require('./_listCacheClear'),\n listCacheDelete = require('./_listCacheDelete'),\n listCacheGet = require('./_listCacheGet'),\n listCacheHas = require('./_listCacheHas'),\n listCacheSet = require('./_listCacheSet');\n\n/**\n * Creates an list cache object.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\nfunction ListCache(entries) {\n var index = -1,\n length = entries == null ? 0 : entries.length;\n\n this.clear();\n while (++index < length) {\n var entry = entries[index];\n this.set(entry[0], entry[1]);\n }\n}\n\n// Add methods to `ListCache`.\nListCache.prototype.clear = listCacheClear;\nListCache.prototype['delete'] = listCacheDelete;\nListCache.prototype.get = listCacheGet;\nListCache.prototype.has = listCacheHas;\nListCache.prototype.set = listCacheSet;\n\nmodule.exports = ListCache;\n","var getNative = require('./_getNative'),\n root = require('./_root');\n\n/* Built-in method references that are verified to be native. */\nvar Map = getNative(root, 'Map');\n\nmodule.exports = Map;\n","var mapCacheClear = require('./_mapCacheClear'),\n mapCacheDelete = require('./_mapCacheDelete'),\n mapCacheGet = require('./_mapCacheGet'),\n mapCacheHas = require('./_mapCacheHas'),\n mapCacheSet = require('./_mapCacheSet');\n\n/**\n * Creates a map cache object to store key-value pairs.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\nfunction MapCache(entries) {\n var index = -1,\n length = entries == null ? 0 : entries.length;\n\n this.clear();\n while (++index < length) {\n var entry = entries[index];\n this.set(entry[0], entry[1]);\n }\n}\n\n// Add methods to `MapCache`.\nMapCache.prototype.clear = mapCacheClear;\nMapCache.prototype['delete'] = mapCacheDelete;\nMapCache.prototype.get = mapCacheGet;\nMapCache.prototype.has = mapCacheHas;\nMapCache.prototype.set = mapCacheSet;\n\nmodule.exports = MapCache;\n","var getNative = require('./_getNative'),\n root = require('./_root');\n\n/* Built-in method references that are verified to be native. */\nvar Set = getNative(root, 'Set');\n\nmodule.exports = Set;\n","var MapCache = require('./_MapCache'),\n setCacheAdd = require('./_setCacheAdd'),\n setCacheHas = require('./_setCacheHas');\n\n/**\n *\n * Creates an array cache object to store unique values.\n *\n * @private\n * @constructor\n * @param {Array} [values] The values to cache.\n */\nfunction SetCache(values) {\n var index = -1,\n length = values == null ? 0 : values.length;\n\n this.__data__ = new MapCache;\n while (++index < length) {\n this.add(values[index]);\n }\n}\n\n// Add methods to `SetCache`.\nSetCache.prototype.add = SetCache.prototype.push = setCacheAdd;\nSetCache.prototype.has = setCacheHas;\n\nmodule.exports = SetCache;\n","var root = require('./_root');\n\n/** Built-in value references. */\nvar Symbol = root.Symbol;\n\nmodule.exports = Symbol;\n","/**\n * A faster alternative to `Function#apply`, this function invokes `func`\n * with the `this` binding of `thisArg` and the arguments of `args`.\n *\n * @private\n * @param {Function} func The function to invoke.\n * @param {*} thisArg The `this` binding of `func`.\n * @param {Array} args The arguments to invoke `func` with.\n * @returns {*} Returns the result of `func`.\n */\nfunction apply(func, thisArg, args) {\n switch (args.length) {\n case 0: return func.call(thisArg);\n case 1: return func.call(thisArg, args[0]);\n case 2: return func.call(thisArg, args[0], args[1]);\n case 3: return func.call(thisArg, args[0], args[1], args[2]);\n }\n return func.apply(thisArg, args);\n}\n\nmodule.exports = apply;\n","var baseIndexOf = require('./_baseIndexOf');\n\n/**\n * A specialized version of `_.includes` for arrays without support for\n * specifying an index to search from.\n *\n * @private\n * @param {Array} [array] The array to inspect.\n * @param {*} target The value to search for.\n * @returns {boolean} Returns `true` if `target` is found, else `false`.\n */\nfunction arrayIncludes(array, value) {\n var length = array == null ? 0 : array.length;\n return !!length && baseIndexOf(array, value, 0) > -1;\n}\n\nmodule.exports = arrayIncludes;\n","/**\n * This function is like `arrayIncludes` except that it accepts a comparator.\n *\n * @private\n * @param {Array} [array] The array to inspect.\n * @param {*} target The value to search for.\n * @param {Function} comparator The comparator invoked per element.\n * @returns {boolean} Returns `true` if `target` is found, else `false`.\n */\nfunction arrayIncludesWith(array, value, comparator) {\n var index = -1,\n length = array == null ? 0 : array.length;\n\n while (++index < length) {\n if (comparator(value, array[index])) {\n return true;\n }\n }\n return false;\n}\n\nmodule.exports = arrayIncludesWith;\n","var baseTimes = require('./_baseTimes'),\n isArguments = require('./isArguments'),\n isArray = require('./isArray'),\n isBuffer = require('./isBuffer'),\n isIndex = require('./_isIndex'),\n isTypedArray = require('./isTypedArray');\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Creates an array of the enumerable property names of the array-like `value`.\n *\n * @private\n * @param {*} value The value to query.\n * @param {boolean} inherited Specify returning inherited property names.\n * @returns {Array} Returns the array of property names.\n */\nfunction arrayLikeKeys(value, inherited) {\n var isArr = isArray(value),\n isArg = !isArr && isArguments(value),\n isBuff = !isArr && !isArg && isBuffer(value),\n isType = !isArr && !isArg && !isBuff && isTypedArray(value),\n skipIndexes = isArr || isArg || isBuff || isType,\n result = skipIndexes ? baseTimes(value.length, String) : [],\n length = result.length;\n\n for (var key in value) {\n if ((inherited || hasOwnProperty.call(value, key)) &&\n !(skipIndexes && (\n // Safari 9 has enumerable `arguments.length` in strict mode.\n key == 'length' ||\n // Node.js 0.10 has enumerable non-index properties on buffers.\n (isBuff && (key == 'offset' || key == 'parent')) ||\n // PhantomJS 2 has enumerable non-index properties on typed arrays.\n (isType && (key == 'buffer' || key == 'byteLength' || key == 'byteOffset')) ||\n // Skip index properties.\n isIndex(key, length)\n ))) {\n result.push(key);\n }\n }\n return result;\n}\n\nmodule.exports = arrayLikeKeys;\n","/**\n * A specialized version of `_.map` for arrays without support for iteratee\n * shorthands.\n *\n * @private\n * @param {Array} [array] The array to iterate over.\n * @param {Function} iteratee The function invoked per iteration.\n * @returns {Array} Returns the new mapped array.\n */\nfunction arrayMap(array, iteratee) {\n var index = -1,\n length = array == null ? 0 : array.length,\n result = Array(length);\n\n while (++index < length) {\n result[index] = iteratee(array[index], index, array);\n }\n return result;\n}\n\nmodule.exports = arrayMap;\n","/**\n * Appends the elements of `values` to `array`.\n *\n * @private\n * @param {Array} array The array to modify.\n * @param {Array} values The values to append.\n * @returns {Array} Returns `array`.\n */\nfunction arrayPush(array, values) {\n var index = -1,\n length = values.length,\n offset = array.length;\n\n while (++index < length) {\n array[offset + index] = values[index];\n }\n return array;\n}\n\nmodule.exports = arrayPush;\n","var eq = require('./eq');\n\n/**\n * Gets the index at which the `key` is found in `array` of key-value pairs.\n *\n * @private\n * @param {Array} array The array to inspect.\n * @param {*} key The key to search for.\n * @returns {number} Returns the index of the matched value, else `-1`.\n */\nfunction assocIndexOf(array, key) {\n var length = array.length;\n while (length--) {\n if (eq(array[length][0], key)) {\n return length;\n }\n }\n return -1;\n}\n\nmodule.exports = assocIndexOf;\n","var SetCache = require('./_SetCache'),\n arrayIncludes = require('./_arrayIncludes'),\n arrayIncludesWith = require('./_arrayIncludesWith'),\n arrayMap = require('./_arrayMap'),\n baseUnary = require('./_baseUnary'),\n cacheHas = require('./_cacheHas');\n\n/** Used as the size to enable large array optimizations. */\nvar LARGE_ARRAY_SIZE = 200;\n\n/**\n * The base implementation of methods like `_.difference` without support\n * for excluding multiple arrays or iteratee shorthands.\n *\n * @private\n * @param {Array} array The array to inspect.\n * @param {Array} values The values to exclude.\n * @param {Function} [iteratee] The iteratee invoked per element.\n * @param {Function} [comparator] The comparator invoked per element.\n * @returns {Array} Returns the new array of filtered values.\n */\nfunction baseDifference(array, values, iteratee, comparator) {\n var index = -1,\n includes = arrayIncludes,\n isCommon = true,\n length = array.length,\n result = [],\n valuesLength = values.length;\n\n if (!length) {\n return result;\n }\n if (iteratee) {\n values = arrayMap(values, baseUnary(iteratee));\n }\n if (comparator) {\n includes = arrayIncludesWith;\n isCommon = false;\n }\n else if (values.length >= LARGE_ARRAY_SIZE) {\n includes = cacheHas;\n isCommon = false;\n values = new SetCache(values);\n }\n outer:\n while (++index < length) {\n var value = array[index],\n computed = iteratee == null ? value : iteratee(value);\n\n value = (comparator || value !== 0) ? value : 0;\n if (isCommon && computed === computed) {\n var valuesIndex = valuesLength;\n while (valuesIndex--) {\n if (values[valuesIndex] === computed) {\n continue outer;\n }\n }\n result.push(value);\n }\n else if (!includes(values, computed, comparator)) {\n result.push(value);\n }\n }\n return result;\n}\n\nmodule.exports = baseDifference;\n","/**\n * The base implementation of `_.findIndex` and `_.findLastIndex` without\n * support for iteratee shorthands.\n *\n * @private\n * @param {Array} array The array to inspect.\n * @param {Function} predicate The function invoked per iteration.\n * @param {number} fromIndex The index to search from.\n * @param {boolean} [fromRight] Specify iterating from right to left.\n * @returns {number} Returns the index of the matched value, else `-1`.\n */\nfunction baseFindIndex(array, predicate, fromIndex, fromRight) {\n var length = array.length,\n index = fromIndex + (fromRight ? 1 : -1);\n\n while ((fromRight ? index-- : ++index < length)) {\n if (predicate(array[index], index, array)) {\n return index;\n }\n }\n return -1;\n}\n\nmodule.exports = baseFindIndex;\n","var arrayPush = require('./_arrayPush'),\n isFlattenable = require('./_isFlattenable');\n\n/**\n * The base implementation of `_.flatten` with support for restricting flattening.\n *\n * @private\n * @param {Array} array The array to flatten.\n * @param {number} depth The maximum recursion depth.\n * @param {boolean} [predicate=isFlattenable] The function invoked per iteration.\n * @param {boolean} [isStrict] Restrict to values that pass `predicate` checks.\n * @param {Array} [result=[]] The initial result value.\n * @returns {Array} Returns the new flattened array.\n */\nfunction baseFlatten(array, depth, predicate, isStrict, result) {\n var index = -1,\n length = array.length;\n\n predicate || (predicate = isFlattenable);\n result || (result = []);\n\n while (++index < length) {\n var value = array[index];\n if (depth > 0 && predicate(value)) {\n if (depth > 1) {\n // Recursively flatten arrays (susceptible to call stack limits).\n baseFlatten(value, depth - 1, predicate, isStrict, result);\n } else {\n arrayPush(result, value);\n }\n } else if (!isStrict) {\n result[result.length] = value;\n }\n }\n return result;\n}\n\nmodule.exports = baseFlatten;\n","var Symbol = require('./_Symbol'),\n getRawTag = require('./_getRawTag'),\n objectToString = require('./_objectToString');\n\n/** `Object#toString` result references. */\nvar nullTag = '[object Null]',\n undefinedTag = '[object Undefined]';\n\n/** Built-in value references. */\nvar symToStringTag = Symbol ? Symbol.toStringTag : undefined;\n\n/**\n * The base implementation of `getTag` without fallbacks for buggy environments.\n *\n * @private\n * @param {*} value The value to query.\n * @returns {string} Returns the `toStringTag`.\n */\nfunction baseGetTag(value) {\n if (value == null) {\n return value === undefined ? undefinedTag : nullTag;\n }\n return (symToStringTag && symToStringTag in Object(value))\n ? getRawTag(value)\n : objectToString(value);\n}\n\nmodule.exports = baseGetTag;\n","var baseFindIndex = require('./_baseFindIndex'),\n baseIsNaN = require('./_baseIsNaN'),\n strictIndexOf = require('./_strictIndexOf');\n\n/**\n * The base implementation of `_.indexOf` without `fromIndex` bounds checks.\n *\n * @private\n * @param {Array} array The array to inspect.\n * @param {*} value The value to search for.\n * @param {number} fromIndex The index to search from.\n * @returns {number} Returns the index of the matched value, else `-1`.\n */\nfunction baseIndexOf(array, value, fromIndex) {\n return value === value\n ? strictIndexOf(array, value, fromIndex)\n : baseFindIndex(array, baseIsNaN, fromIndex);\n}\n\nmodule.exports = baseIndexOf;\n","var baseGetTag = require('./_baseGetTag'),\n isObjectLike = require('./isObjectLike');\n\n/** `Object#toString` result references. */\nvar argsTag = '[object Arguments]';\n\n/**\n * The base implementation of `_.isArguments`.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an `arguments` object,\n */\nfunction baseIsArguments(value) {\n return isObjectLike(value) && baseGetTag(value) == argsTag;\n}\n\nmodule.exports = baseIsArguments;\n","/**\n * The base implementation of `_.isNaN` without support for number objects.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is `NaN`, else `false`.\n */\nfunction baseIsNaN(value) {\n return value !== value;\n}\n\nmodule.exports = baseIsNaN;\n","var isFunction = require('./isFunction'),\n isMasked = require('./_isMasked'),\n isObject = require('./isObject'),\n toSource = require('./_toSource');\n\n/**\n * Used to match `RegExp`\n * [syntax characters](http://ecma-international.org/ecma-262/7.0/#sec-patterns).\n */\nvar reRegExpChar = /[\\\\^$.*+?()[\\]{}|]/g;\n\n/** Used to detect host constructors (Safari). */\nvar reIsHostCtor = /^\\[object .+?Constructor\\]$/;\n\n/** Used for built-in method references. */\nvar funcProto = Function.prototype,\n objectProto = Object.prototype;\n\n/** Used to resolve the decompiled source of functions. */\nvar funcToString = funcProto.toString;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/** Used to detect if a method is native. */\nvar reIsNative = RegExp('^' +\n funcToString.call(hasOwnProperty).replace(reRegExpChar, '\\\\$&')\n .replace(/hasOwnProperty|(function).*?(?=\\\\\\()| for .+?(?=\\\\\\])/g, '$1.*?') + '$'\n);\n\n/**\n * The base implementation of `_.isNative` without bad shim checks.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a native function,\n * else `false`.\n */\nfunction baseIsNative(value) {\n if (!isObject(value) || isMasked(value)) {\n return false;\n }\n var pattern = isFunction(value) ? reIsNative : reIsHostCtor;\n return pattern.test(toSource(value));\n}\n\nmodule.exports = baseIsNative;\n","var baseGetTag = require('./_baseGetTag'),\n isLength = require('./isLength'),\n isObjectLike = require('./isObjectLike');\n\n/** `Object#toString` result references. */\nvar argsTag = '[object Arguments]',\n arrayTag = '[object Array]',\n boolTag = '[object Boolean]',\n dateTag = '[object Date]',\n errorTag = '[object Error]',\n funcTag = '[object Function]',\n mapTag = '[object Map]',\n numberTag = '[object Number]',\n objectTag = '[object Object]',\n regexpTag = '[object RegExp]',\n setTag = '[object Set]',\n stringTag = '[object String]',\n weakMapTag = '[object WeakMap]';\n\nvar arrayBufferTag = '[object ArrayBuffer]',\n dataViewTag = '[object DataView]',\n float32Tag = '[object Float32Array]',\n float64Tag = '[object Float64Array]',\n int8Tag = '[object Int8Array]',\n int16Tag = '[object Int16Array]',\n int32Tag = '[object Int32Array]',\n uint8Tag = '[object Uint8Array]',\n uint8ClampedTag = '[object Uint8ClampedArray]',\n uint16Tag = '[object Uint16Array]',\n uint32Tag = '[object Uint32Array]';\n\n/** Used to identify `toStringTag` values of typed arrays. */\nvar typedArrayTags = {};\ntypedArrayTags[float32Tag] = typedArrayTags[float64Tag] =\ntypedArrayTags[int8Tag] = typedArrayTags[int16Tag] =\ntypedArrayTags[int32Tag] = typedArrayTags[uint8Tag] =\ntypedArrayTags[uint8ClampedTag] = typedArrayTags[uint16Tag] =\ntypedArrayTags[uint32Tag] = true;\ntypedArrayTags[argsTag] = typedArrayTags[arrayTag] =\ntypedArrayTags[arrayBufferTag] = typedArrayTags[boolTag] =\ntypedArrayTags[dataViewTag] = typedArrayTags[dateTag] =\ntypedArrayTags[errorTag] = typedArrayTags[funcTag] =\ntypedArrayTags[mapTag] = typedArrayTags[numberTag] =\ntypedArrayTags[objectTag] = typedArrayTags[regexpTag] =\ntypedArrayTags[setTag] = typedArrayTags[stringTag] =\ntypedArrayTags[weakMapTag] = false;\n\n/**\n * The base implementation of `_.isTypedArray` without Node.js optimizations.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a typed array, else `false`.\n */\nfunction baseIsTypedArray(value) {\n return isObjectLike(value) &&\n isLength(value.length) && !!typedArrayTags[baseGetTag(value)];\n}\n\nmodule.exports = baseIsTypedArray;\n","var isObject = require('./isObject'),\n isPrototype = require('./_isPrototype'),\n nativeKeysIn = require('./_nativeKeysIn');\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * The base implementation of `_.keysIn` which doesn't treat sparse arrays as dense.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n */\nfunction baseKeysIn(object) {\n if (!isObject(object)) {\n return nativeKeysIn(object);\n }\n var isProto = isPrototype(object),\n result = [];\n\n for (var key in object) {\n if (!(key == 'constructor' && (isProto || !hasOwnProperty.call(object, key)))) {\n result.push(key);\n }\n }\n return result;\n}\n\nmodule.exports = baseKeysIn;\n","var identity = require('./identity'),\n overRest = require('./_overRest'),\n setToString = require('./_setToString');\n\n/**\n * The base implementation of `_.rest` which doesn't validate or coerce arguments.\n *\n * @private\n * @param {Function} func The function to apply a rest parameter to.\n * @param {number} [start=func.length-1] The start position of the rest parameter.\n * @returns {Function} Returns the new function.\n */\nfunction baseRest(func, start) {\n return setToString(overRest(func, start, identity), func + '');\n}\n\nmodule.exports = baseRest;\n","var constant = require('./constant'),\n defineProperty = require('./_defineProperty'),\n identity = require('./identity');\n\n/**\n * The base implementation of `setToString` without support for hot loop shorting.\n *\n * @private\n * @param {Function} func The function to modify.\n * @param {Function} string The `toString` result.\n * @returns {Function} Returns `func`.\n */\nvar baseSetToString = !defineProperty ? identity : function(func, string) {\n return defineProperty(func, 'toString', {\n 'configurable': true,\n 'enumerable': false,\n 'value': constant(string),\n 'writable': true\n });\n};\n\nmodule.exports = baseSetToString;\n","/**\n * The base implementation of `_.times` without support for iteratee shorthands\n * or max array length checks.\n *\n * @private\n * @param {number} n The number of times to invoke `iteratee`.\n * @param {Function} iteratee The function invoked per iteration.\n * @returns {Array} Returns the array of results.\n */\nfunction baseTimes(n, iteratee) {\n var index = -1,\n result = Array(n);\n\n while (++index < n) {\n result[index] = iteratee(index);\n }\n return result;\n}\n\nmodule.exports = baseTimes;\n","/**\n * The base implementation of `_.unary` without support for storing metadata.\n *\n * @private\n * @param {Function} func The function to cap arguments for.\n * @returns {Function} Returns the new capped function.\n */\nfunction baseUnary(func) {\n return function(value) {\n return func(value);\n };\n}\n\nmodule.exports = baseUnary;\n","var SetCache = require('./_SetCache'),\n arrayIncludes = require('./_arrayIncludes'),\n arrayIncludesWith = require('./_arrayIncludesWith'),\n cacheHas = require('./_cacheHas'),\n createSet = require('./_createSet'),\n setToArray = require('./_setToArray');\n\n/** Used as the size to enable large array optimizations. */\nvar LARGE_ARRAY_SIZE = 200;\n\n/**\n * The base implementation of `_.uniqBy` without support for iteratee shorthands.\n *\n * @private\n * @param {Array} array The array to inspect.\n * @param {Function} [iteratee] The iteratee invoked per element.\n * @param {Function} [comparator] The comparator invoked per element.\n * @returns {Array} Returns the new duplicate free array.\n */\nfunction baseUniq(array, iteratee, comparator) {\n var index = -1,\n includes = arrayIncludes,\n length = array.length,\n isCommon = true,\n result = [],\n seen = result;\n\n if (comparator) {\n isCommon = false;\n includes = arrayIncludesWith;\n }\n else if (length >= LARGE_ARRAY_SIZE) {\n var set = iteratee ? null : createSet(array);\n if (set) {\n return setToArray(set);\n }\n isCommon = false;\n includes = cacheHas;\n seen = new SetCache;\n }\n else {\n seen = iteratee ? [] : result;\n }\n outer:\n while (++index < length) {\n var value = array[index],\n computed = iteratee ? iteratee(value) : value;\n\n value = (comparator || value !== 0) ? value : 0;\n if (isCommon && computed === computed) {\n var seenIndex = seen.length;\n while (seenIndex--) {\n if (seen[seenIndex] === computed) {\n continue outer;\n }\n }\n if (iteratee) {\n seen.push(computed);\n }\n result.push(value);\n }\n else if (!includes(seen, computed, comparator)) {\n if (seen !== result) {\n seen.push(computed);\n }\n result.push(value);\n }\n }\n return result;\n}\n\nmodule.exports = baseUniq;\n","/**\n * Checks if a `cache` value for `key` exists.\n *\n * @private\n * @param {Object} cache The cache to query.\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction cacheHas(cache, key) {\n return cache.has(key);\n}\n\nmodule.exports = cacheHas;\n","var root = require('./_root');\n\n/** Used to detect overreaching core-js shims. */\nvar coreJsData = root['__core-js_shared__'];\n\nmodule.exports = coreJsData;\n","var Set = require('./_Set'),\n noop = require('./noop'),\n setToArray = require('./_setToArray');\n\n/** Used as references for various `Number` constants. */\nvar INFINITY = 1 / 0;\n\n/**\n * Creates a set object of `values`.\n *\n * @private\n * @param {Array} values The values to add to the set.\n * @returns {Object} Returns the new set.\n */\nvar createSet = !(Set && (1 / setToArray(new Set([,-0]))[1]) == INFINITY) ? noop : function(values) {\n return new Set(values);\n};\n\nmodule.exports = createSet;\n","var getNative = require('./_getNative');\n\nvar defineProperty = (function() {\n try {\n var func = getNative(Object, 'defineProperty');\n func({}, '', {});\n return func;\n } catch (e) {}\n}());\n\nmodule.exports = defineProperty;\n","/** Detect free variable `global` from Node.js. */\nvar freeGlobal = typeof global == 'object' && global && global.Object === Object && global;\n\nmodule.exports = freeGlobal;\n","var isKeyable = require('./_isKeyable');\n\n/**\n * Gets the data for `map`.\n *\n * @private\n * @param {Object} map The map to query.\n * @param {string} key The reference key.\n * @returns {*} Returns the map data.\n */\nfunction getMapData(map, key) {\n var data = map.__data__;\n return isKeyable(key)\n ? data[typeof key == 'string' ? 'string' : 'hash']\n : data.map;\n}\n\nmodule.exports = getMapData;\n","var baseIsNative = require('./_baseIsNative'),\n getValue = require('./_getValue');\n\n/**\n * Gets the native function at `key` of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @param {string} key The key of the method to get.\n * @returns {*} Returns the function if it's native, else `undefined`.\n */\nfunction getNative(object, key) {\n var value = getValue(object, key);\n return baseIsNative(value) ? value : undefined;\n}\n\nmodule.exports = getNative;\n","var overArg = require('./_overArg');\n\n/** Built-in value references. */\nvar getPrototype = overArg(Object.getPrototypeOf, Object);\n\nmodule.exports = getPrototype;\n","var Symbol = require('./_Symbol');\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Used to resolve the\n * [`toStringTag`](http://ecma-international.org/ecma-262/7.0/#sec-object.prototype.tostring)\n * of values.\n */\nvar nativeObjectToString = objectProto.toString;\n\n/** Built-in value references. */\nvar symToStringTag = Symbol ? Symbol.toStringTag : undefined;\n\n/**\n * A specialized version of `baseGetTag` which ignores `Symbol.toStringTag` values.\n *\n * @private\n * @param {*} value The value to query.\n * @returns {string} Returns the raw `toStringTag`.\n */\nfunction getRawTag(value) {\n var isOwn = hasOwnProperty.call(value, symToStringTag),\n tag = value[symToStringTag];\n\n try {\n value[symToStringTag] = undefined;\n var unmasked = true;\n } catch (e) {}\n\n var result = nativeObjectToString.call(value);\n if (unmasked) {\n if (isOwn) {\n value[symToStringTag] = tag;\n } else {\n delete value[symToStringTag];\n }\n }\n return result;\n}\n\nmodule.exports = getRawTag;\n","/**\n * Gets the value at `key` of `object`.\n *\n * @private\n * @param {Object} [object] The object to query.\n * @param {string} key The key of the property to get.\n * @returns {*} Returns the property value.\n */\nfunction getValue(object, key) {\n return object == null ? undefined : object[key];\n}\n\nmodule.exports = getValue;\n","var nativeCreate = require('./_nativeCreate');\n\n/**\n * Removes all key-value entries from the hash.\n *\n * @private\n * @name clear\n * @memberOf Hash\n */\nfunction hashClear() {\n this.__data__ = nativeCreate ? nativeCreate(null) : {};\n this.size = 0;\n}\n\nmodule.exports = hashClear;\n","/**\n * Removes `key` and its value from the hash.\n *\n * @private\n * @name delete\n * @memberOf Hash\n * @param {Object} hash The hash to modify.\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\nfunction hashDelete(key) {\n var result = this.has(key) && delete this.__data__[key];\n this.size -= result ? 1 : 0;\n return result;\n}\n\nmodule.exports = hashDelete;\n","var nativeCreate = require('./_nativeCreate');\n\n/** Used to stand-in for `undefined` hash values. */\nvar HASH_UNDEFINED = '__lodash_hash_undefined__';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Gets the hash value for `key`.\n *\n * @private\n * @name get\n * @memberOf Hash\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\nfunction hashGet(key) {\n var data = this.__data__;\n if (nativeCreate) {\n var result = data[key];\n return result === HASH_UNDEFINED ? undefined : result;\n }\n return hasOwnProperty.call(data, key) ? data[key] : undefined;\n}\n\nmodule.exports = hashGet;\n","var nativeCreate = require('./_nativeCreate');\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Checks if a hash value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf Hash\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction hashHas(key) {\n var data = this.__data__;\n return nativeCreate ? (data[key] !== undefined) : hasOwnProperty.call(data, key);\n}\n\nmodule.exports = hashHas;\n","var nativeCreate = require('./_nativeCreate');\n\n/** Used to stand-in for `undefined` hash values. */\nvar HASH_UNDEFINED = '__lodash_hash_undefined__';\n\n/**\n * Sets the hash `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf Hash\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the hash instance.\n */\nfunction hashSet(key, value) {\n var data = this.__data__;\n this.size += this.has(key) ? 0 : 1;\n data[key] = (nativeCreate && value === undefined) ? HASH_UNDEFINED : value;\n return this;\n}\n\nmodule.exports = hashSet;\n","var Symbol = require('./_Symbol'),\n isArguments = require('./isArguments'),\n isArray = require('./isArray');\n\n/** Built-in value references. */\nvar spreadableSymbol = Symbol ? Symbol.isConcatSpreadable : undefined;\n\n/**\n * Checks if `value` is a flattenable `arguments` object or array.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is flattenable, else `false`.\n */\nfunction isFlattenable(value) {\n return isArray(value) || isArguments(value) ||\n !!(spreadableSymbol && value && value[spreadableSymbol]);\n}\n\nmodule.exports = isFlattenable;\n","/** Used as references for various `Number` constants. */\nvar MAX_SAFE_INTEGER = 9007199254740991;\n\n/** Used to detect unsigned integer values. */\nvar reIsUint = /^(?:0|[1-9]\\d*)$/;\n\n/**\n * Checks if `value` is a valid array-like index.\n *\n * @private\n * @param {*} value The value to check.\n * @param {number} [length=MAX_SAFE_INTEGER] The upper bounds of a valid index.\n * @returns {boolean} Returns `true` if `value` is a valid index, else `false`.\n */\nfunction isIndex(value, length) {\n var type = typeof value;\n length = length == null ? MAX_SAFE_INTEGER : length;\n\n return !!length &&\n (type == 'number' ||\n (type != 'symbol' && reIsUint.test(value))) &&\n (value > -1 && value % 1 == 0 && value < length);\n}\n\nmodule.exports = isIndex;\n","var eq = require('./eq'),\n isArrayLike = require('./isArrayLike'),\n isIndex = require('./_isIndex'),\n isObject = require('./isObject');\n\n/**\n * Checks if the given arguments are from an iteratee call.\n *\n * @private\n * @param {*} value The potential iteratee value argument.\n * @param {*} index The potential iteratee index or key argument.\n * @param {*} object The potential iteratee object argument.\n * @returns {boolean} Returns `true` if the arguments are from an iteratee call,\n * else `false`.\n */\nfunction isIterateeCall(value, index, object) {\n if (!isObject(object)) {\n return false;\n }\n var type = typeof index;\n if (type == 'number'\n ? (isArrayLike(object) && isIndex(index, object.length))\n : (type == 'string' && index in object)\n ) {\n return eq(object[index], value);\n }\n return false;\n}\n\nmodule.exports = isIterateeCall;\n","/**\n * Checks if `value` is suitable for use as unique object key.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is suitable, else `false`.\n */\nfunction isKeyable(value) {\n var type = typeof value;\n return (type == 'string' || type == 'number' || type == 'symbol' || type == 'boolean')\n ? (value !== '__proto__')\n : (value === null);\n}\n\nmodule.exports = isKeyable;\n","var coreJsData = require('./_coreJsData');\n\n/** Used to detect methods masquerading as native. */\nvar maskSrcKey = (function() {\n var uid = /[^.]+$/.exec(coreJsData && coreJsData.keys && coreJsData.keys.IE_PROTO || '');\n return uid ? ('Symbol(src)_1.' + uid) : '';\n}());\n\n/**\n * Checks if `func` has its source masked.\n *\n * @private\n * @param {Function} func The function to check.\n * @returns {boolean} Returns `true` if `func` is masked, else `false`.\n */\nfunction isMasked(func) {\n return !!maskSrcKey && (maskSrcKey in func);\n}\n\nmodule.exports = isMasked;\n","/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/**\n * Checks if `value` is likely a prototype object.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a prototype, else `false`.\n */\nfunction isPrototype(value) {\n var Ctor = value && value.constructor,\n proto = (typeof Ctor == 'function' && Ctor.prototype) || objectProto;\n\n return value === proto;\n}\n\nmodule.exports = isPrototype;\n","/**\n * Removes all key-value entries from the list cache.\n *\n * @private\n * @name clear\n * @memberOf ListCache\n */\nfunction listCacheClear() {\n this.__data__ = [];\n this.size = 0;\n}\n\nmodule.exports = listCacheClear;\n","var assocIndexOf = require('./_assocIndexOf');\n\n/** Used for built-in method references. */\nvar arrayProto = Array.prototype;\n\n/** Built-in value references. */\nvar splice = arrayProto.splice;\n\n/**\n * Removes `key` and its value from the list cache.\n *\n * @private\n * @name delete\n * @memberOf ListCache\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\nfunction listCacheDelete(key) {\n var data = this.__data__,\n index = assocIndexOf(data, key);\n\n if (index < 0) {\n return false;\n }\n var lastIndex = data.length - 1;\n if (index == lastIndex) {\n data.pop();\n } else {\n splice.call(data, index, 1);\n }\n --this.size;\n return true;\n}\n\nmodule.exports = listCacheDelete;\n","var assocIndexOf = require('./_assocIndexOf');\n\n/**\n * Gets the list cache value for `key`.\n *\n * @private\n * @name get\n * @memberOf ListCache\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\nfunction listCacheGet(key) {\n var data = this.__data__,\n index = assocIndexOf(data, key);\n\n return index < 0 ? undefined : data[index][1];\n}\n\nmodule.exports = listCacheGet;\n","var assocIndexOf = require('./_assocIndexOf');\n\n/**\n * Checks if a list cache value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf ListCache\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction listCacheHas(key) {\n return assocIndexOf(this.__data__, key) > -1;\n}\n\nmodule.exports = listCacheHas;\n","var assocIndexOf = require('./_assocIndexOf');\n\n/**\n * Sets the list cache `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf ListCache\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the list cache instance.\n */\nfunction listCacheSet(key, value) {\n var data = this.__data__,\n index = assocIndexOf(data, key);\n\n if (index < 0) {\n ++this.size;\n data.push([key, value]);\n } else {\n data[index][1] = value;\n }\n return this;\n}\n\nmodule.exports = listCacheSet;\n","var Hash = require('./_Hash'),\n ListCache = require('./_ListCache'),\n Map = require('./_Map');\n\n/**\n * Removes all key-value entries from the map.\n *\n * @private\n * @name clear\n * @memberOf MapCache\n */\nfunction mapCacheClear() {\n this.size = 0;\n this.__data__ = {\n 'hash': new Hash,\n 'map': new (Map || ListCache),\n 'string': new Hash\n };\n}\n\nmodule.exports = mapCacheClear;\n","var getMapData = require('./_getMapData');\n\n/**\n * Removes `key` and its value from the map.\n *\n * @private\n * @name delete\n * @memberOf MapCache\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\nfunction mapCacheDelete(key) {\n var result = getMapData(this, key)['delete'](key);\n this.size -= result ? 1 : 0;\n return result;\n}\n\nmodule.exports = mapCacheDelete;\n","var getMapData = require('./_getMapData');\n\n/**\n * Gets the map value for `key`.\n *\n * @private\n * @name get\n * @memberOf MapCache\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\nfunction mapCacheGet(key) {\n return getMapData(this, key).get(key);\n}\n\nmodule.exports = mapCacheGet;\n","var getMapData = require('./_getMapData');\n\n/**\n * Checks if a map value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf MapCache\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction mapCacheHas(key) {\n return getMapData(this, key).has(key);\n}\n\nmodule.exports = mapCacheHas;\n","var getMapData = require('./_getMapData');\n\n/**\n * Sets the map `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf MapCache\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the map cache instance.\n */\nfunction mapCacheSet(key, value) {\n var data = getMapData(this, key),\n size = data.size;\n\n data.set(key, value);\n this.size += data.size == size ? 0 : 1;\n return this;\n}\n\nmodule.exports = mapCacheSet;\n","var getNative = require('./_getNative');\n\n/* Built-in method references that are verified to be native. */\nvar nativeCreate = getNative(Object, 'create');\n\nmodule.exports = nativeCreate;\n","/**\n * This function is like\n * [`Object.keys`](http://ecma-international.org/ecma-262/7.0/#sec-object.keys)\n * except that it includes inherited enumerable properties.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n */\nfunction nativeKeysIn(object) {\n var result = [];\n if (object != null) {\n for (var key in Object(object)) {\n result.push(key);\n }\n }\n return result;\n}\n\nmodule.exports = nativeKeysIn;\n","var freeGlobal = require('./_freeGlobal');\n\n/** Detect free variable `exports`. */\nvar freeExports = typeof exports == 'object' && exports && !exports.nodeType && exports;\n\n/** Detect free variable `module`. */\nvar freeModule = freeExports && typeof module == 'object' && module && !module.nodeType && module;\n\n/** Detect the popular CommonJS extension `module.exports`. */\nvar moduleExports = freeModule && freeModule.exports === freeExports;\n\n/** Detect free variable `process` from Node.js. */\nvar freeProcess = moduleExports && freeGlobal.process;\n\n/** Used to access faster Node.js helpers. */\nvar nodeUtil = (function() {\n try {\n // Use `util.types` for Node.js 10+.\n var types = freeModule && freeModule.require && freeModule.require('util').types;\n\n if (types) {\n return types;\n }\n\n // Legacy `process.binding('util')` for Node.js < 10.\n return freeProcess && freeProcess.binding && freeProcess.binding('util');\n } catch (e) {}\n}());\n\nmodule.exports = nodeUtil;\n","/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/**\n * Used to resolve the\n * [`toStringTag`](http://ecma-international.org/ecma-262/7.0/#sec-object.prototype.tostring)\n * of values.\n */\nvar nativeObjectToString = objectProto.toString;\n\n/**\n * Converts `value` to a string using `Object.prototype.toString`.\n *\n * @private\n * @param {*} value The value to convert.\n * @returns {string} Returns the converted string.\n */\nfunction objectToString(value) {\n return nativeObjectToString.call(value);\n}\n\nmodule.exports = objectToString;\n","/**\n * Creates a unary function that invokes `func` with its argument transformed.\n *\n * @private\n * @param {Function} func The function to wrap.\n * @param {Function} transform The argument transform.\n * @returns {Function} Returns the new function.\n */\nfunction overArg(func, transform) {\n return function(arg) {\n return func(transform(arg));\n };\n}\n\nmodule.exports = overArg;\n","var apply = require('./_apply');\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeMax = Math.max;\n\n/**\n * A specialized version of `baseRest` which transforms the rest array.\n *\n * @private\n * @param {Function} func The function to apply a rest parameter to.\n * @param {number} [start=func.length-1] The start position of the rest parameter.\n * @param {Function} transform The rest array transform.\n * @returns {Function} Returns the new function.\n */\nfunction overRest(func, start, transform) {\n start = nativeMax(start === undefined ? (func.length - 1) : start, 0);\n return function() {\n var args = arguments,\n index = -1,\n length = nativeMax(args.length - start, 0),\n array = Array(length);\n\n while (++index < length) {\n array[index] = args[start + index];\n }\n index = -1;\n var otherArgs = Array(start + 1);\n while (++index < start) {\n otherArgs[index] = args[index];\n }\n otherArgs[start] = transform(array);\n return apply(func, this, otherArgs);\n };\n}\n\nmodule.exports = overRest;\n","var freeGlobal = require('./_freeGlobal');\n\n/** Detect free variable `self`. */\nvar freeSelf = typeof self == 'object' && self && self.Object === Object && self;\n\n/** Used as a reference to the global object. */\nvar root = freeGlobal || freeSelf || Function('return this')();\n\nmodule.exports = root;\n","/** Used to stand-in for `undefined` hash values. */\nvar HASH_UNDEFINED = '__lodash_hash_undefined__';\n\n/**\n * Adds `value` to the array cache.\n *\n * @private\n * @name add\n * @memberOf SetCache\n * @alias push\n * @param {*} value The value to cache.\n * @returns {Object} Returns the cache instance.\n */\nfunction setCacheAdd(value) {\n this.__data__.set(value, HASH_UNDEFINED);\n return this;\n}\n\nmodule.exports = setCacheAdd;\n","/**\n * Checks if `value` is in the array cache.\n *\n * @private\n * @name has\n * @memberOf SetCache\n * @param {*} value The value to search for.\n * @returns {number} Returns `true` if `value` is found, else `false`.\n */\nfunction setCacheHas(value) {\n return this.__data__.has(value);\n}\n\nmodule.exports = setCacheHas;\n","/**\n * Converts `set` to an array of its values.\n *\n * @private\n * @param {Object} set The set to convert.\n * @returns {Array} Returns the values.\n */\nfunction setToArray(set) {\n var index = -1,\n result = Array(set.size);\n\n set.forEach(function(value) {\n result[++index] = value;\n });\n return result;\n}\n\nmodule.exports = setToArray;\n","var baseSetToString = require('./_baseSetToString'),\n shortOut = require('./_shortOut');\n\n/**\n * Sets the `toString` method of `func` to return `string`.\n *\n * @private\n * @param {Function} func The function to modify.\n * @param {Function} string The `toString` result.\n * @returns {Function} Returns `func`.\n */\nvar setToString = shortOut(baseSetToString);\n\nmodule.exports = setToString;\n","/** Used to detect hot functions by number of calls within a span of milliseconds. */\nvar HOT_COUNT = 800,\n HOT_SPAN = 16;\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeNow = Date.now;\n\n/**\n * Creates a function that'll short out and invoke `identity` instead\n * of `func` when it's called `HOT_COUNT` or more times in `HOT_SPAN`\n * milliseconds.\n *\n * @private\n * @param {Function} func The function to restrict.\n * @returns {Function} Returns the new shortable function.\n */\nfunction shortOut(func) {\n var count = 0,\n lastCalled = 0;\n\n return function() {\n var stamp = nativeNow(),\n remaining = HOT_SPAN - (stamp - lastCalled);\n\n lastCalled = stamp;\n if (remaining > 0) {\n if (++count >= HOT_COUNT) {\n return arguments[0];\n }\n } else {\n count = 0;\n }\n return func.apply(undefined, arguments);\n };\n}\n\nmodule.exports = shortOut;\n","/**\n * A specialized version of `_.indexOf` which performs strict equality\n * comparisons of values, i.e. `===`.\n *\n * @private\n * @param {Array} array The array to inspect.\n * @param {*} value The value to search for.\n * @param {number} fromIndex The index to search from.\n * @returns {number} Returns the index of the matched value, else `-1`.\n */\nfunction strictIndexOf(array, value, fromIndex) {\n var index = fromIndex - 1,\n length = array.length;\n\n while (++index < length) {\n if (array[index] === value) {\n return index;\n }\n }\n return -1;\n}\n\nmodule.exports = strictIndexOf;\n","/** Used for built-in method references. */\nvar funcProto = Function.prototype;\n\n/** Used to resolve the decompiled source of functions. */\nvar funcToString = funcProto.toString;\n\n/**\n * Converts `func` to its source code.\n *\n * @private\n * @param {Function} func The function to convert.\n * @returns {string} Returns the source code.\n */\nfunction toSource(func) {\n if (func != null) {\n try {\n return funcToString.call(func);\n } catch (e) {}\n try {\n return (func + '');\n } catch (e) {}\n }\n return '';\n}\n\nmodule.exports = toSource;\n","/**\n * Creates a function that returns `value`.\n *\n * @static\n * @memberOf _\n * @since 2.4.0\n * @category Util\n * @param {*} value The value to return from the new function.\n * @returns {Function} Returns the new constant function.\n * @example\n *\n * var objects = _.times(2, _.constant({ 'a': 1 }));\n *\n * console.log(objects);\n * // => [{ 'a': 1 }, { 'a': 1 }]\n *\n * console.log(objects[0] === objects[1]);\n * // => true\n */\nfunction constant(value) {\n return function() {\n return value;\n };\n}\n\nmodule.exports = constant;\n","var baseRest = require('./_baseRest'),\n eq = require('./eq'),\n isIterateeCall = require('./_isIterateeCall'),\n keysIn = require('./keysIn');\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Assigns own and inherited enumerable string keyed properties of source\n * objects to the destination object for all destination properties that\n * resolve to `undefined`. Source objects are applied from left to right.\n * Once a property is set, additional values of the same property are ignored.\n *\n * **Note:** This method mutates `object`.\n *\n * @static\n * @since 0.1.0\n * @memberOf _\n * @category Object\n * @param {Object} object The destination object.\n * @param {...Object} [sources] The source objects.\n * @returns {Object} Returns `object`.\n * @see _.defaultsDeep\n * @example\n *\n * _.defaults({ 'a': 1 }, { 'b': 2 }, { 'a': 3 });\n * // => { 'a': 1, 'b': 2 }\n */\nvar defaults = baseRest(function(object, sources) {\n object = Object(object);\n\n var index = -1;\n var length = sources.length;\n var guard = length > 2 ? sources[2] : undefined;\n\n if (guard && isIterateeCall(sources[0], sources[1], guard)) {\n length = 1;\n }\n\n while (++index < length) {\n var source = sources[index];\n var props = keysIn(source);\n var propsIndex = -1;\n var propsLength = props.length;\n\n while (++propsIndex < propsLength) {\n var key = props[propsIndex];\n var value = object[key];\n\n if (value === undefined ||\n (eq(value, objectProto[key]) && !hasOwnProperty.call(object, key))) {\n object[key] = source[key];\n }\n }\n }\n\n return object;\n});\n\nmodule.exports = defaults;\n","var baseDifference = require('./_baseDifference'),\n baseFlatten = require('./_baseFlatten'),\n baseRest = require('./_baseRest'),\n isArrayLikeObject = require('./isArrayLikeObject');\n\n/**\n * Creates an array of `array` values not included in the other given arrays\n * using [`SameValueZero`](http://ecma-international.org/ecma-262/7.0/#sec-samevaluezero)\n * for equality comparisons. The order and references of result values are\n * determined by the first array.\n *\n * **Note:** Unlike `_.pullAll`, this method returns a new array.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Array\n * @param {Array} array The array to inspect.\n * @param {...Array} [values] The values to exclude.\n * @returns {Array} Returns the new array of filtered values.\n * @see _.without, _.xor\n * @example\n *\n * _.difference([2, 1], [2, 3]);\n * // => [1]\n */\nvar difference = baseRest(function(array, values) {\n return isArrayLikeObject(array)\n ? baseDifference(array, baseFlatten(values, 1, isArrayLikeObject, true))\n : [];\n});\n\nmodule.exports = difference;\n","/**\n * Performs a\n * [`SameValueZero`](http://ecma-international.org/ecma-262/7.0/#sec-samevaluezero)\n * comparison between two values to determine if they are equivalent.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to compare.\n * @param {*} other The other value to compare.\n * @returns {boolean} Returns `true` if the values are equivalent, else `false`.\n * @example\n *\n * var object = { 'a': 1 };\n * var other = { 'a': 1 };\n *\n * _.eq(object, object);\n * // => true\n *\n * _.eq(object, other);\n * // => false\n *\n * _.eq('a', 'a');\n * // => true\n *\n * _.eq('a', Object('a'));\n * // => false\n *\n * _.eq(NaN, NaN);\n * // => true\n */\nfunction eq(value, other) {\n return value === other || (value !== value && other !== other);\n}\n\nmodule.exports = eq;\n","var baseFlatten = require('./_baseFlatten');\n\n/**\n * Flattens `array` a single level deep.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Array\n * @param {Array} array The array to flatten.\n * @returns {Array} Returns the new flattened array.\n * @example\n *\n * _.flatten([1, [2, [3, [4]], 5]]);\n * // => [1, 2, [3, [4]], 5]\n */\nfunction flatten(array) {\n var length = array == null ? 0 : array.length;\n return length ? baseFlatten(array, 1) : [];\n}\n\nmodule.exports = flatten;\n","/**\n * This method returns the first argument it receives.\n *\n * @static\n * @since 0.1.0\n * @memberOf _\n * @category Util\n * @param {*} value Any value.\n * @returns {*} Returns `value`.\n * @example\n *\n * var object = { 'a': 1 };\n *\n * console.log(_.identity(object) === object);\n * // => true\n */\nfunction identity(value) {\n return value;\n}\n\nmodule.exports = identity;\n","var baseIsArguments = require('./_baseIsArguments'),\n isObjectLike = require('./isObjectLike');\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/** Built-in value references. */\nvar propertyIsEnumerable = objectProto.propertyIsEnumerable;\n\n/**\n * Checks if `value` is likely an `arguments` object.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an `arguments` object,\n * else `false`.\n * @example\n *\n * _.isArguments(function() { return arguments; }());\n * // => true\n *\n * _.isArguments([1, 2, 3]);\n * // => false\n */\nvar isArguments = baseIsArguments(function() { return arguments; }()) ? baseIsArguments : function(value) {\n return isObjectLike(value) && hasOwnProperty.call(value, 'callee') &&\n !propertyIsEnumerable.call(value, 'callee');\n};\n\nmodule.exports = isArguments;\n","/**\n * Checks if `value` is classified as an `Array` object.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an array, else `false`.\n * @example\n *\n * _.isArray([1, 2, 3]);\n * // => true\n *\n * _.isArray(document.body.children);\n * // => false\n *\n * _.isArray('abc');\n * // => false\n *\n * _.isArray(_.noop);\n * // => false\n */\nvar isArray = Array.isArray;\n\nmodule.exports = isArray;\n","var isFunction = require('./isFunction'),\n isLength = require('./isLength');\n\n/**\n * Checks if `value` is array-like. A value is considered array-like if it's\n * not a function and has a `value.length` that's an integer greater than or\n * equal to `0` and less than or equal to `Number.MAX_SAFE_INTEGER`.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is array-like, else `false`.\n * @example\n *\n * _.isArrayLike([1, 2, 3]);\n * // => true\n *\n * _.isArrayLike(document.body.children);\n * // => true\n *\n * _.isArrayLike('abc');\n * // => true\n *\n * _.isArrayLike(_.noop);\n * // => false\n */\nfunction isArrayLike(value) {\n return value != null && isLength(value.length) && !isFunction(value);\n}\n\nmodule.exports = isArrayLike;\n","var isArrayLike = require('./isArrayLike'),\n isObjectLike = require('./isObjectLike');\n\n/**\n * This method is like `_.isArrayLike` except that it also checks if `value`\n * is an object.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an array-like object,\n * else `false`.\n * @example\n *\n * _.isArrayLikeObject([1, 2, 3]);\n * // => true\n *\n * _.isArrayLikeObject(document.body.children);\n * // => true\n *\n * _.isArrayLikeObject('abc');\n * // => false\n *\n * _.isArrayLikeObject(_.noop);\n * // => false\n */\nfunction isArrayLikeObject(value) {\n return isObjectLike(value) && isArrayLike(value);\n}\n\nmodule.exports = isArrayLikeObject;\n","var root = require('./_root'),\n stubFalse = require('./stubFalse');\n\n/** Detect free variable `exports`. */\nvar freeExports = typeof exports == 'object' && exports && !exports.nodeType && exports;\n\n/** Detect free variable `module`. */\nvar freeModule = freeExports && typeof module == 'object' && module && !module.nodeType && module;\n\n/** Detect the popular CommonJS extension `module.exports`. */\nvar moduleExports = freeModule && freeModule.exports === freeExports;\n\n/** Built-in value references. */\nvar Buffer = moduleExports ? root.Buffer : undefined;\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeIsBuffer = Buffer ? Buffer.isBuffer : undefined;\n\n/**\n * Checks if `value` is a buffer.\n *\n * @static\n * @memberOf _\n * @since 4.3.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a buffer, else `false`.\n * @example\n *\n * _.isBuffer(new Buffer(2));\n * // => true\n *\n * _.isBuffer(new Uint8Array(2));\n * // => false\n */\nvar isBuffer = nativeIsBuffer || stubFalse;\n\nmodule.exports = isBuffer;\n","var baseGetTag = require('./_baseGetTag'),\n isObject = require('./isObject');\n\n/** `Object#toString` result references. */\nvar asyncTag = '[object AsyncFunction]',\n funcTag = '[object Function]',\n genTag = '[object GeneratorFunction]',\n proxyTag = '[object Proxy]';\n\n/**\n * Checks if `value` is classified as a `Function` object.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a function, else `false`.\n * @example\n *\n * _.isFunction(_);\n * // => true\n *\n * _.isFunction(/abc/);\n * // => false\n */\nfunction isFunction(value) {\n if (!isObject(value)) {\n return false;\n }\n // The use of `Object#toString` avoids issues with the `typeof` operator\n // in Safari 9 which returns 'object' for typed arrays and other constructors.\n var tag = baseGetTag(value);\n return tag == funcTag || tag == genTag || tag == asyncTag || tag == proxyTag;\n}\n\nmodule.exports = isFunction;\n","/** Used as references for various `Number` constants. */\nvar MAX_SAFE_INTEGER = 9007199254740991;\n\n/**\n * Checks if `value` is a valid array-like length.\n *\n * **Note:** This method is loosely based on\n * [`ToLength`](http://ecma-international.org/ecma-262/7.0/#sec-tolength).\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a valid length, else `false`.\n * @example\n *\n * _.isLength(3);\n * // => true\n *\n * _.isLength(Number.MIN_VALUE);\n * // => false\n *\n * _.isLength(Infinity);\n * // => false\n *\n * _.isLength('3');\n * // => false\n */\nfunction isLength(value) {\n return typeof value == 'number' &&\n value > -1 && value % 1 == 0 && value <= MAX_SAFE_INTEGER;\n}\n\nmodule.exports = isLength;\n","/**\n * Checks if `value` is the\n * [language type](http://www.ecma-international.org/ecma-262/7.0/#sec-ecmascript-language-types)\n * of `Object`. (e.g. arrays, functions, objects, regexes, `new Number(0)`, and `new String('')`)\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an object, else `false`.\n * @example\n *\n * _.isObject({});\n * // => true\n *\n * _.isObject([1, 2, 3]);\n * // => true\n *\n * _.isObject(_.noop);\n * // => true\n *\n * _.isObject(null);\n * // => false\n */\nfunction isObject(value) {\n var type = typeof value;\n return value != null && (type == 'object' || type == 'function');\n}\n\nmodule.exports = isObject;\n","/**\n * Checks if `value` is object-like. A value is object-like if it's not `null`\n * and has a `typeof` result of \"object\".\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is object-like, else `false`.\n * @example\n *\n * _.isObjectLike({});\n * // => true\n *\n * _.isObjectLike([1, 2, 3]);\n * // => true\n *\n * _.isObjectLike(_.noop);\n * // => false\n *\n * _.isObjectLike(null);\n * // => false\n */\nfunction isObjectLike(value) {\n return value != null && typeof value == 'object';\n}\n\nmodule.exports = isObjectLike;\n","var baseGetTag = require('./_baseGetTag'),\n getPrototype = require('./_getPrototype'),\n isObjectLike = require('./isObjectLike');\n\n/** `Object#toString` result references. */\nvar objectTag = '[object Object]';\n\n/** Used for built-in method references. */\nvar funcProto = Function.prototype,\n objectProto = Object.prototype;\n\n/** Used to resolve the decompiled source of functions. */\nvar funcToString = funcProto.toString;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/** Used to infer the `Object` constructor. */\nvar objectCtorString = funcToString.call(Object);\n\n/**\n * Checks if `value` is a plain object, that is, an object created by the\n * `Object` constructor or one with a `[[Prototype]]` of `null`.\n *\n * @static\n * @memberOf _\n * @since 0.8.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a plain object, else `false`.\n * @example\n *\n * function Foo() {\n * this.a = 1;\n * }\n *\n * _.isPlainObject(new Foo);\n * // => false\n *\n * _.isPlainObject([1, 2, 3]);\n * // => false\n *\n * _.isPlainObject({ 'x': 0, 'y': 0 });\n * // => true\n *\n * _.isPlainObject(Object.create(null));\n * // => true\n */\nfunction isPlainObject(value) {\n if (!isObjectLike(value) || baseGetTag(value) != objectTag) {\n return false;\n }\n var proto = getPrototype(value);\n if (proto === null) {\n return true;\n }\n var Ctor = hasOwnProperty.call(proto, 'constructor') && proto.constructor;\n return typeof Ctor == 'function' && Ctor instanceof Ctor &&\n funcToString.call(Ctor) == objectCtorString;\n}\n\nmodule.exports = isPlainObject;\n","var baseIsTypedArray = require('./_baseIsTypedArray'),\n baseUnary = require('./_baseUnary'),\n nodeUtil = require('./_nodeUtil');\n\n/* Node.js helper references. */\nvar nodeIsTypedArray = nodeUtil && nodeUtil.isTypedArray;\n\n/**\n * Checks if `value` is classified as a typed array.\n *\n * @static\n * @memberOf _\n * @since 3.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a typed array, else `false`.\n * @example\n *\n * _.isTypedArray(new Uint8Array);\n * // => true\n *\n * _.isTypedArray([]);\n * // => false\n */\nvar isTypedArray = nodeIsTypedArray ? baseUnary(nodeIsTypedArray) : baseIsTypedArray;\n\nmodule.exports = isTypedArray;\n","var arrayLikeKeys = require('./_arrayLikeKeys'),\n baseKeysIn = require('./_baseKeysIn'),\n isArrayLike = require('./isArrayLike');\n\n/**\n * Creates an array of the own and inherited enumerable property names of `object`.\n *\n * **Note:** Non-object values are coerced to objects.\n *\n * @static\n * @memberOf _\n * @since 3.0.0\n * @category Object\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n * @example\n *\n * function Foo() {\n * this.a = 1;\n * this.b = 2;\n * }\n *\n * Foo.prototype.c = 3;\n *\n * _.keysIn(new Foo);\n * // => ['a', 'b', 'c'] (iteration order is not guaranteed)\n */\nfunction keysIn(object) {\n return isArrayLike(object) ? arrayLikeKeys(object, true) : baseKeysIn(object);\n}\n\nmodule.exports = keysIn;\n","/**\n * This method returns `undefined`.\n *\n * @static\n * @memberOf _\n * @since 2.3.0\n * @category Util\n * @example\n *\n * _.times(2, _.noop);\n * // => [undefined, undefined]\n */\nfunction noop() {\n // No operation performed.\n}\n\nmodule.exports = noop;\n","/**\n * This method returns `false`.\n *\n * @static\n * @memberOf _\n * @since 4.13.0\n * @category Util\n * @returns {boolean} Returns `false`.\n * @example\n *\n * _.times(2, _.stubFalse);\n * // => [false, false]\n */\nfunction stubFalse() {\n return false;\n}\n\nmodule.exports = stubFalse;\n","var baseFlatten = require('./_baseFlatten'),\n baseRest = require('./_baseRest'),\n baseUniq = require('./_baseUniq'),\n isArrayLikeObject = require('./isArrayLikeObject');\n\n/**\n * Creates an array of unique values, in order, from all given arrays using\n * [`SameValueZero`](http://ecma-international.org/ecma-262/7.0/#sec-samevaluezero)\n * for equality comparisons.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Array\n * @param {...Array} [arrays] The arrays to inspect.\n * @returns {Array} Returns the new array of combined values.\n * @example\n *\n * _.union([2], [1, 2]);\n * // => [2, 1]\n */\nvar union = baseRest(function(arrays) {\n return baseUniq(baseFlatten(arrays, 1, isArrayLikeObject, true));\n});\n\nmodule.exports = union;\n","/*!\n * normalize-path \n *\n * Copyright (c) 2014-2018, Jon Schlinkert.\n * Released under the MIT License.\n */\n\nmodule.exports = function(path, stripTrailing) {\n if (typeof path !== 'string') {\n throw new TypeError('expected path to be a string');\n }\n\n if (path === '\\\\' || path === '/') return '/';\n\n var len = path.length;\n if (len <= 1) return path;\n\n // ensure that win32 namespaces has two leading slashes, so that the path is\n // handled properly by the win32 version of path.parse() after being normalized\n // https://msdn.microsoft.com/library/windows/desktop/aa365247(v=vs.85).aspx#namespaces\n var prefix = '';\n if (len > 4 && path[3] === '\\\\') {\n var ch = path[2];\n if ((ch === '?' || ch === '.') && path.slice(0, 2) === '\\\\\\\\') {\n path = path.slice(2);\n prefix = '//';\n }\n }\n\n var segs = path.split(/[/\\\\]+/);\n if (stripTrailing !== false && segs[segs.length - 1] === '') {\n segs.pop();\n }\n return prefix + segs.join('/');\n};\n","var wrappy = require('wrappy')\nmodule.exports = wrappy(once)\nmodule.exports.strict = wrappy(onceStrict)\n\nonce.proto = once(function () {\n Object.defineProperty(Function.prototype, 'once', {\n value: function () {\n return once(this)\n },\n configurable: true\n })\n\n Object.defineProperty(Function.prototype, 'onceStrict', {\n value: function () {\n return onceStrict(this)\n },\n configurable: true\n })\n})\n\nfunction once (fn) {\n var f = function () {\n if (f.called) return f.value\n f.called = true\n return f.value = fn.apply(this, arguments)\n }\n f.called = false\n return f\n}\n\nfunction onceStrict (fn) {\n var f = function () {\n if (f.called)\n throw new Error(f.onceError)\n f.called = true\n return f.value = fn.apply(this, arguments)\n }\n var name = fn.name || 'Function wrapped with `once`'\n f.onceError = name + \" shouldn't be called more than once\"\n f.called = false\n return f\n}\n","'use strict';\n\nif (typeof process === 'undefined' ||\n !process.version ||\n process.version.indexOf('v0.') === 0 ||\n process.version.indexOf('v1.') === 0 && process.version.indexOf('v1.8.') !== 0) {\n module.exports = { nextTick: nextTick };\n} else {\n module.exports = process\n}\n\nfunction nextTick(fn, arg1, arg2, arg3) {\n if (typeof fn !== 'function') {\n throw new TypeError('\"callback\" argument must be a function');\n }\n var len = arguments.length;\n var args, i;\n switch (len) {\n case 0:\n case 1:\n return process.nextTick(fn);\n case 2:\n return process.nextTick(function afterTickOne() {\n fn.call(null, arg1);\n });\n case 3:\n return process.nextTick(function afterTickTwo() {\n fn.call(null, arg1, arg2);\n });\n case 4:\n return process.nextTick(function afterTickThree() {\n fn.call(null, arg1, arg2, arg3);\n });\n default:\n args = new Array(len - 1);\n i = 0;\n while (i < args.length) {\n args[i++] = arguments[i];\n }\n return process.nextTick(function afterTick() {\n fn.apply(null, args);\n });\n }\n}\n\n","module.exports = (typeof process !== 'undefined' && typeof process.nextTick === 'function')\n ? process.nextTick.bind(process)\n : require('./queue-microtask')\n","module.exports = typeof queueMicrotask === 'function' ? queueMicrotask : (fn) => Promise.resolve().then(fn)\n","'use strict';\n\nconst codes = {};\n\nfunction createErrorType(code, message, Base) {\n if (!Base) {\n Base = Error\n }\n\n function getMessage (arg1, arg2, arg3) {\n if (typeof message === 'string') {\n return message\n } else {\n return message(arg1, arg2, arg3)\n }\n }\n\n class NodeError extends Base {\n constructor (arg1, arg2, arg3) {\n super(getMessage(arg1, arg2, arg3));\n }\n }\n\n NodeError.prototype.name = Base.name;\n NodeError.prototype.code = code;\n\n codes[code] = NodeError;\n}\n\n// https://github.com/nodejs/node/blob/v10.8.0/lib/internal/errors.js\nfunction oneOf(expected, thing) {\n if (Array.isArray(expected)) {\n const len = expected.length;\n expected = expected.map((i) => String(i));\n if (len > 2) {\n return `one of ${thing} ${expected.slice(0, len - 1).join(', ')}, or ` +\n expected[len - 1];\n } else if (len === 2) {\n return `one of ${thing} ${expected[0]} or ${expected[1]}`;\n } else {\n return `of ${thing} ${expected[0]}`;\n }\n } else {\n return `of ${thing} ${String(expected)}`;\n }\n}\n\n// https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/String/startsWith\nfunction startsWith(str, search, pos) {\n\treturn str.substr(!pos || pos < 0 ? 0 : +pos, search.length) === search;\n}\n\n// https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/String/endsWith\nfunction endsWith(str, search, this_len) {\n\tif (this_len === undefined || this_len > str.length) {\n\t\tthis_len = str.length;\n\t}\n\treturn str.substring(this_len - search.length, this_len) === search;\n}\n\n// https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/String/includes\nfunction includes(str, search, start) {\n if (typeof start !== 'number') {\n start = 0;\n }\n\n if (start + search.length > str.length) {\n return false;\n } else {\n return str.indexOf(search, start) !== -1;\n }\n}\n\ncreateErrorType('ERR_INVALID_OPT_VALUE', function (name, value) {\n return 'The value \"' + value + '\" is invalid for option \"' + name + '\"'\n}, TypeError);\ncreateErrorType('ERR_INVALID_ARG_TYPE', function (name, expected, actual) {\n // determiner: 'must be' or 'must not be'\n let determiner;\n if (typeof expected === 'string' && startsWith(expected, 'not ')) {\n determiner = 'must not be';\n expected = expected.replace(/^not /, '');\n } else {\n determiner = 'must be';\n }\n\n let msg;\n if (endsWith(name, ' argument')) {\n // For cases like 'first argument'\n msg = `The ${name} ${determiner} ${oneOf(expected, 'type')}`;\n } else {\n const type = includes(name, '.') ? 'property' : 'argument';\n msg = `The \"${name}\" ${type} ${determiner} ${oneOf(expected, 'type')}`;\n }\n\n msg += `. Received type ${typeof actual}`;\n return msg;\n}, TypeError);\ncreateErrorType('ERR_STREAM_PUSH_AFTER_EOF', 'stream.push() after EOF');\ncreateErrorType('ERR_METHOD_NOT_IMPLEMENTED', function (name) {\n return 'The ' + name + ' method is not implemented'\n});\ncreateErrorType('ERR_STREAM_PREMATURE_CLOSE', 'Premature close');\ncreateErrorType('ERR_STREAM_DESTROYED', function (name) {\n return 'Cannot call ' + name + ' after a stream was destroyed';\n});\ncreateErrorType('ERR_MULTIPLE_CALLBACK', 'Callback called multiple times');\ncreateErrorType('ERR_STREAM_CANNOT_PIPE', 'Cannot pipe, not readable');\ncreateErrorType('ERR_STREAM_WRITE_AFTER_END', 'write after end');\ncreateErrorType('ERR_STREAM_NULL_VALUES', 'May not write null values to stream', TypeError);\ncreateErrorType('ERR_UNKNOWN_ENCODING', function (arg) {\n return 'Unknown encoding: ' + arg\n}, TypeError);\ncreateErrorType('ERR_STREAM_UNSHIFT_AFTER_END_EVENT', 'stream.unshift() after end event');\n\nmodule.exports.codes = codes;\n","// Copyright Joyent, Inc. and other Node contributors.\n//\n// Permission is hereby granted, free of charge, to any person obtaining a\n// copy of this software and associated documentation files (the\n// \"Software\"), to deal in the Software without restriction, including\n// without limitation the rights to use, copy, modify, merge, publish,\n// distribute, sublicense, and/or sell copies of the Software, and to permit\n// persons to whom the Software is furnished to do so, subject to the\n// following conditions:\n//\n// The above copyright notice and this permission notice shall be included\n// in all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS\n// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\n// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN\n// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,\n// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR\n// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE\n// USE OR OTHER DEALINGS IN THE SOFTWARE.\n\n// a duplex stream is just a stream that is both readable and writable.\n// Since JS doesn't have multiple prototypal inheritance, this class\n// prototypally inherits from Readable, and then parasitically from\n// Writable.\n\n'use strict';\n\n/**/\nvar objectKeys = Object.keys || function (obj) {\n var keys = [];\n for (var key in obj) keys.push(key);\n return keys;\n};\n/**/\n\nmodule.exports = Duplex;\nvar Readable = require('./_stream_readable');\nvar Writable = require('./_stream_writable');\nrequire('inherits')(Duplex, Readable);\n{\n // Allow the keys array to be GC'ed.\n var keys = objectKeys(Writable.prototype);\n for (var v = 0; v < keys.length; v++) {\n var method = keys[v];\n if (!Duplex.prototype[method]) Duplex.prototype[method] = Writable.prototype[method];\n }\n}\nfunction Duplex(options) {\n if (!(this instanceof Duplex)) return new Duplex(options);\n Readable.call(this, options);\n Writable.call(this, options);\n this.allowHalfOpen = true;\n if (options) {\n if (options.readable === false) this.readable = false;\n if (options.writable === false) this.writable = false;\n if (options.allowHalfOpen === false) {\n this.allowHalfOpen = false;\n this.once('end', onend);\n }\n }\n}\nObject.defineProperty(Duplex.prototype, 'writableHighWaterMark', {\n // making it explicit this property is not enumerable\n // because otherwise some prototype manipulation in\n // userland will fail\n enumerable: false,\n get: function get() {\n return this._writableState.highWaterMark;\n }\n});\nObject.defineProperty(Duplex.prototype, 'writableBuffer', {\n // making it explicit this property is not enumerable\n // because otherwise some prototype manipulation in\n // userland will fail\n enumerable: false,\n get: function get() {\n return this._writableState && this._writableState.getBuffer();\n }\n});\nObject.defineProperty(Duplex.prototype, 'writableLength', {\n // making it explicit this property is not enumerable\n // because otherwise some prototype manipulation in\n // userland will fail\n enumerable: false,\n get: function get() {\n return this._writableState.length;\n }\n});\n\n// the no-half-open enforcer\nfunction onend() {\n // If the writable side ended, then we're ok.\n if (this._writableState.ended) return;\n\n // no more data can be written.\n // But allow more writes to happen in this tick.\n process.nextTick(onEndNT, this);\n}\nfunction onEndNT(self) {\n self.end();\n}\nObject.defineProperty(Duplex.prototype, 'destroyed', {\n // making it explicit this property is not enumerable\n // because otherwise some prototype manipulation in\n // userland will fail\n enumerable: false,\n get: function get() {\n if (this._readableState === undefined || this._writableState === undefined) {\n return false;\n }\n return this._readableState.destroyed && this._writableState.destroyed;\n },\n set: function set(value) {\n // we ignore the value if the stream\n // has not been initialized yet\n if (this._readableState === undefined || this._writableState === undefined) {\n return;\n }\n\n // backward compatibility, the user is explicitly\n // managing destroyed\n this._readableState.destroyed = value;\n this._writableState.destroyed = value;\n }\n});","// Copyright Joyent, Inc. and other Node contributors.\n//\n// Permission is hereby granted, free of charge, to any person obtaining a\n// copy of this software and associated documentation files (the\n// \"Software\"), to deal in the Software without restriction, including\n// without limitation the rights to use, copy, modify, merge, publish,\n// distribute, sublicense, and/or sell copies of the Software, and to permit\n// persons to whom the Software is furnished to do so, subject to the\n// following conditions:\n//\n// The above copyright notice and this permission notice shall be included\n// in all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS\n// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\n// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN\n// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,\n// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR\n// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE\n// USE OR OTHER DEALINGS IN THE SOFTWARE.\n\n// a passthrough stream.\n// basically just the most minimal sort of Transform stream.\n// Every written chunk gets output as-is.\n\n'use strict';\n\nmodule.exports = PassThrough;\nvar Transform = require('./_stream_transform');\nrequire('inherits')(PassThrough, Transform);\nfunction PassThrough(options) {\n if (!(this instanceof PassThrough)) return new PassThrough(options);\n Transform.call(this, options);\n}\nPassThrough.prototype._transform = function (chunk, encoding, cb) {\n cb(null, chunk);\n};","// Copyright Joyent, Inc. and other Node contributors.\n//\n// Permission is hereby granted, free of charge, to any person obtaining a\n// copy of this software and associated documentation files (the\n// \"Software\"), to deal in the Software without restriction, including\n// without limitation the rights to use, copy, modify, merge, publish,\n// distribute, sublicense, and/or sell copies of the Software, and to permit\n// persons to whom the Software is furnished to do so, subject to the\n// following conditions:\n//\n// The above copyright notice and this permission notice shall be included\n// in all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS\n// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\n// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN\n// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,\n// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR\n// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE\n// USE OR OTHER DEALINGS IN THE SOFTWARE.\n\n'use strict';\n\nmodule.exports = Readable;\n\n/**/\nvar Duplex;\n/**/\n\nReadable.ReadableState = ReadableState;\n\n/**/\nvar EE = require('events').EventEmitter;\nvar EElistenerCount = function EElistenerCount(emitter, type) {\n return emitter.listeners(type).length;\n};\n/**/\n\n/**/\nvar Stream = require('./internal/streams/stream');\n/**/\n\nvar Buffer = require('buffer').Buffer;\nvar OurUint8Array = (typeof global !== 'undefined' ? global : typeof window !== 'undefined' ? window : typeof self !== 'undefined' ? self : {}).Uint8Array || function () {};\nfunction _uint8ArrayToBuffer(chunk) {\n return Buffer.from(chunk);\n}\nfunction _isUint8Array(obj) {\n return Buffer.isBuffer(obj) || obj instanceof OurUint8Array;\n}\n\n/**/\nvar debugUtil = require('util');\nvar debug;\nif (debugUtil && debugUtil.debuglog) {\n debug = debugUtil.debuglog('stream');\n} else {\n debug = function debug() {};\n}\n/**/\n\nvar BufferList = require('./internal/streams/buffer_list');\nvar destroyImpl = require('./internal/streams/destroy');\nvar _require = require('./internal/streams/state'),\n getHighWaterMark = _require.getHighWaterMark;\nvar _require$codes = require('../errors').codes,\n ERR_INVALID_ARG_TYPE = _require$codes.ERR_INVALID_ARG_TYPE,\n ERR_STREAM_PUSH_AFTER_EOF = _require$codes.ERR_STREAM_PUSH_AFTER_EOF,\n ERR_METHOD_NOT_IMPLEMENTED = _require$codes.ERR_METHOD_NOT_IMPLEMENTED,\n ERR_STREAM_UNSHIFT_AFTER_END_EVENT = _require$codes.ERR_STREAM_UNSHIFT_AFTER_END_EVENT;\n\n// Lazy loaded to improve the startup performance.\nvar StringDecoder;\nvar createReadableStreamAsyncIterator;\nvar from;\nrequire('inherits')(Readable, Stream);\nvar errorOrDestroy = destroyImpl.errorOrDestroy;\nvar kProxyEvents = ['error', 'close', 'destroy', 'pause', 'resume'];\nfunction prependListener(emitter, event, fn) {\n // Sadly this is not cacheable as some libraries bundle their own\n // event emitter implementation with them.\n if (typeof emitter.prependListener === 'function') return emitter.prependListener(event, fn);\n\n // This is a hack to make sure that our error handler is attached before any\n // userland ones. NEVER DO THIS. This is here only because this code needs\n // to continue to work with older versions of Node.js that do not include\n // the prependListener() method. The goal is to eventually remove this hack.\n if (!emitter._events || !emitter._events[event]) emitter.on(event, fn);else if (Array.isArray(emitter._events[event])) emitter._events[event].unshift(fn);else emitter._events[event] = [fn, emitter._events[event]];\n}\nfunction ReadableState(options, stream, isDuplex) {\n Duplex = Duplex || require('./_stream_duplex');\n options = options || {};\n\n // Duplex streams are both readable and writable, but share\n // the same options object.\n // However, some cases require setting options to different\n // values for the readable and the writable sides of the duplex stream.\n // These options can be provided separately as readableXXX and writableXXX.\n if (typeof isDuplex !== 'boolean') isDuplex = stream instanceof Duplex;\n\n // object stream flag. Used to make read(n) ignore n and to\n // make all the buffer merging and length checks go away\n this.objectMode = !!options.objectMode;\n if (isDuplex) this.objectMode = this.objectMode || !!options.readableObjectMode;\n\n // the point at which it stops calling _read() to fill the buffer\n // Note: 0 is a valid value, means \"don't call _read preemptively ever\"\n this.highWaterMark = getHighWaterMark(this, options, 'readableHighWaterMark', isDuplex);\n\n // A linked list is used to store data chunks instead of an array because the\n // linked list can remove elements from the beginning faster than\n // array.shift()\n this.buffer = new BufferList();\n this.length = 0;\n this.pipes = null;\n this.pipesCount = 0;\n this.flowing = null;\n this.ended = false;\n this.endEmitted = false;\n this.reading = false;\n\n // a flag to be able to tell if the event 'readable'/'data' is emitted\n // immediately, or on a later tick. We set this to true at first, because\n // any actions that shouldn't happen until \"later\" should generally also\n // not happen before the first read call.\n this.sync = true;\n\n // whenever we return null, then we set a flag to say\n // that we're awaiting a 'readable' event emission.\n this.needReadable = false;\n this.emittedReadable = false;\n this.readableListening = false;\n this.resumeScheduled = false;\n this.paused = true;\n\n // Should close be emitted on destroy. Defaults to true.\n this.emitClose = options.emitClose !== false;\n\n // Should .destroy() be called after 'end' (and potentially 'finish')\n this.autoDestroy = !!options.autoDestroy;\n\n // has it been destroyed\n this.destroyed = false;\n\n // Crypto is kind of old and crusty. Historically, its default string\n // encoding is 'binary' so we have to make this configurable.\n // Everything else in the universe uses 'utf8', though.\n this.defaultEncoding = options.defaultEncoding || 'utf8';\n\n // the number of writers that are awaiting a drain event in .pipe()s\n this.awaitDrain = 0;\n\n // if true, a maybeReadMore has been scheduled\n this.readingMore = false;\n this.decoder = null;\n this.encoding = null;\n if (options.encoding) {\n if (!StringDecoder) StringDecoder = require('string_decoder/').StringDecoder;\n this.decoder = new StringDecoder(options.encoding);\n this.encoding = options.encoding;\n }\n}\nfunction Readable(options) {\n Duplex = Duplex || require('./_stream_duplex');\n if (!(this instanceof Readable)) return new Readable(options);\n\n // Checking for a Stream.Duplex instance is faster here instead of inside\n // the ReadableState constructor, at least with V8 6.5\n var isDuplex = this instanceof Duplex;\n this._readableState = new ReadableState(options, this, isDuplex);\n\n // legacy\n this.readable = true;\n if (options) {\n if (typeof options.read === 'function') this._read = options.read;\n if (typeof options.destroy === 'function') this._destroy = options.destroy;\n }\n Stream.call(this);\n}\nObject.defineProperty(Readable.prototype, 'destroyed', {\n // making it explicit this property is not enumerable\n // because otherwise some prototype manipulation in\n // userland will fail\n enumerable: false,\n get: function get() {\n if (this._readableState === undefined) {\n return false;\n }\n return this._readableState.destroyed;\n },\n set: function set(value) {\n // we ignore the value if the stream\n // has not been initialized yet\n if (!this._readableState) {\n return;\n }\n\n // backward compatibility, the user is explicitly\n // managing destroyed\n this._readableState.destroyed = value;\n }\n});\nReadable.prototype.destroy = destroyImpl.destroy;\nReadable.prototype._undestroy = destroyImpl.undestroy;\nReadable.prototype._destroy = function (err, cb) {\n cb(err);\n};\n\n// Manually shove something into the read() buffer.\n// This returns true if the highWaterMark has not been hit yet,\n// similar to how Writable.write() returns true if you should\n// write() some more.\nReadable.prototype.push = function (chunk, encoding) {\n var state = this._readableState;\n var skipChunkCheck;\n if (!state.objectMode) {\n if (typeof chunk === 'string') {\n encoding = encoding || state.defaultEncoding;\n if (encoding !== state.encoding) {\n chunk = Buffer.from(chunk, encoding);\n encoding = '';\n }\n skipChunkCheck = true;\n }\n } else {\n skipChunkCheck = true;\n }\n return readableAddChunk(this, chunk, encoding, false, skipChunkCheck);\n};\n\n// Unshift should *always* be something directly out of read()\nReadable.prototype.unshift = function (chunk) {\n return readableAddChunk(this, chunk, null, true, false);\n};\nfunction readableAddChunk(stream, chunk, encoding, addToFront, skipChunkCheck) {\n debug('readableAddChunk', chunk);\n var state = stream._readableState;\n if (chunk === null) {\n state.reading = false;\n onEofChunk(stream, state);\n } else {\n var er;\n if (!skipChunkCheck) er = chunkInvalid(state, chunk);\n if (er) {\n errorOrDestroy(stream, er);\n } else if (state.objectMode || chunk && chunk.length > 0) {\n if (typeof chunk !== 'string' && !state.objectMode && Object.getPrototypeOf(chunk) !== Buffer.prototype) {\n chunk = _uint8ArrayToBuffer(chunk);\n }\n if (addToFront) {\n if (state.endEmitted) errorOrDestroy(stream, new ERR_STREAM_UNSHIFT_AFTER_END_EVENT());else addChunk(stream, state, chunk, true);\n } else if (state.ended) {\n errorOrDestroy(stream, new ERR_STREAM_PUSH_AFTER_EOF());\n } else if (state.destroyed) {\n return false;\n } else {\n state.reading = false;\n if (state.decoder && !encoding) {\n chunk = state.decoder.write(chunk);\n if (state.objectMode || chunk.length !== 0) addChunk(stream, state, chunk, false);else maybeReadMore(stream, state);\n } else {\n addChunk(stream, state, chunk, false);\n }\n }\n } else if (!addToFront) {\n state.reading = false;\n maybeReadMore(stream, state);\n }\n }\n\n // We can push more data if we are below the highWaterMark.\n // Also, if we have no data yet, we can stand some more bytes.\n // This is to work around cases where hwm=0, such as the repl.\n return !state.ended && (state.length < state.highWaterMark || state.length === 0);\n}\nfunction addChunk(stream, state, chunk, addToFront) {\n if (state.flowing && state.length === 0 && !state.sync) {\n state.awaitDrain = 0;\n stream.emit('data', chunk);\n } else {\n // update the buffer info.\n state.length += state.objectMode ? 1 : chunk.length;\n if (addToFront) state.buffer.unshift(chunk);else state.buffer.push(chunk);\n if (state.needReadable) emitReadable(stream);\n }\n maybeReadMore(stream, state);\n}\nfunction chunkInvalid(state, chunk) {\n var er;\n if (!_isUint8Array(chunk) && typeof chunk !== 'string' && chunk !== undefined && !state.objectMode) {\n er = new ERR_INVALID_ARG_TYPE('chunk', ['string', 'Buffer', 'Uint8Array'], chunk);\n }\n return er;\n}\nReadable.prototype.isPaused = function () {\n return this._readableState.flowing === false;\n};\n\n// backwards compatibility.\nReadable.prototype.setEncoding = function (enc) {\n if (!StringDecoder) StringDecoder = require('string_decoder/').StringDecoder;\n var decoder = new StringDecoder(enc);\n this._readableState.decoder = decoder;\n // If setEncoding(null), decoder.encoding equals utf8\n this._readableState.encoding = this._readableState.decoder.encoding;\n\n // Iterate over current buffer to convert already stored Buffers:\n var p = this._readableState.buffer.head;\n var content = '';\n while (p !== null) {\n content += decoder.write(p.data);\n p = p.next;\n }\n this._readableState.buffer.clear();\n if (content !== '') this._readableState.buffer.push(content);\n this._readableState.length = content.length;\n return this;\n};\n\n// Don't raise the hwm > 1GB\nvar MAX_HWM = 0x40000000;\nfunction computeNewHighWaterMark(n) {\n if (n >= MAX_HWM) {\n // TODO(ronag): Throw ERR_VALUE_OUT_OF_RANGE.\n n = MAX_HWM;\n } else {\n // Get the next highest power of 2 to prevent increasing hwm excessively in\n // tiny amounts\n n--;\n n |= n >>> 1;\n n |= n >>> 2;\n n |= n >>> 4;\n n |= n >>> 8;\n n |= n >>> 16;\n n++;\n }\n return n;\n}\n\n// This function is designed to be inlinable, so please take care when making\n// changes to the function body.\nfunction howMuchToRead(n, state) {\n if (n <= 0 || state.length === 0 && state.ended) return 0;\n if (state.objectMode) return 1;\n if (n !== n) {\n // Only flow one buffer at a time\n if (state.flowing && state.length) return state.buffer.head.data.length;else return state.length;\n }\n // If we're asking for more than the current hwm, then raise the hwm.\n if (n > state.highWaterMark) state.highWaterMark = computeNewHighWaterMark(n);\n if (n <= state.length) return n;\n // Don't have enough\n if (!state.ended) {\n state.needReadable = true;\n return 0;\n }\n return state.length;\n}\n\n// you can override either this method, or the async _read(n) below.\nReadable.prototype.read = function (n) {\n debug('read', n);\n n = parseInt(n, 10);\n var state = this._readableState;\n var nOrig = n;\n if (n !== 0) state.emittedReadable = false;\n\n // if we're doing read(0) to trigger a readable event, but we\n // already have a bunch of data in the buffer, then just trigger\n // the 'readable' event and move on.\n if (n === 0 && state.needReadable && ((state.highWaterMark !== 0 ? state.length >= state.highWaterMark : state.length > 0) || state.ended)) {\n debug('read: emitReadable', state.length, state.ended);\n if (state.length === 0 && state.ended) endReadable(this);else emitReadable(this);\n return null;\n }\n n = howMuchToRead(n, state);\n\n // if we've ended, and we're now clear, then finish it up.\n if (n === 0 && state.ended) {\n if (state.length === 0) endReadable(this);\n return null;\n }\n\n // All the actual chunk generation logic needs to be\n // *below* the call to _read. The reason is that in certain\n // synthetic stream cases, such as passthrough streams, _read\n // may be a completely synchronous operation which may change\n // the state of the read buffer, providing enough data when\n // before there was *not* enough.\n //\n // So, the steps are:\n // 1. Figure out what the state of things will be after we do\n // a read from the buffer.\n //\n // 2. If that resulting state will trigger a _read, then call _read.\n // Note that this may be asynchronous, or synchronous. Yes, it is\n // deeply ugly to write APIs this way, but that still doesn't mean\n // that the Readable class should behave improperly, as streams are\n // designed to be sync/async agnostic.\n // Take note if the _read call is sync or async (ie, if the read call\n // has returned yet), so that we know whether or not it's safe to emit\n // 'readable' etc.\n //\n // 3. Actually pull the requested chunks out of the buffer and return.\n\n // if we need a readable event, then we need to do some reading.\n var doRead = state.needReadable;\n debug('need readable', doRead);\n\n // if we currently have less than the highWaterMark, then also read some\n if (state.length === 0 || state.length - n < state.highWaterMark) {\n doRead = true;\n debug('length less than watermark', doRead);\n }\n\n // however, if we've ended, then there's no point, and if we're already\n // reading, then it's unnecessary.\n if (state.ended || state.reading) {\n doRead = false;\n debug('reading or ended', doRead);\n } else if (doRead) {\n debug('do read');\n state.reading = true;\n state.sync = true;\n // if the length is currently zero, then we *need* a readable event.\n if (state.length === 0) state.needReadable = true;\n // call internal read method\n this._read(state.highWaterMark);\n state.sync = false;\n // If _read pushed data synchronously, then `reading` will be false,\n // and we need to re-evaluate how much data we can return to the user.\n if (!state.reading) n = howMuchToRead(nOrig, state);\n }\n var ret;\n if (n > 0) ret = fromList(n, state);else ret = null;\n if (ret === null) {\n state.needReadable = state.length <= state.highWaterMark;\n n = 0;\n } else {\n state.length -= n;\n state.awaitDrain = 0;\n }\n if (state.length === 0) {\n // If we have nothing in the buffer, then we want to know\n // as soon as we *do* get something into the buffer.\n if (!state.ended) state.needReadable = true;\n\n // If we tried to read() past the EOF, then emit end on the next tick.\n if (nOrig !== n && state.ended) endReadable(this);\n }\n if (ret !== null) this.emit('data', ret);\n return ret;\n};\nfunction onEofChunk(stream, state) {\n debug('onEofChunk');\n if (state.ended) return;\n if (state.decoder) {\n var chunk = state.decoder.end();\n if (chunk && chunk.length) {\n state.buffer.push(chunk);\n state.length += state.objectMode ? 1 : chunk.length;\n }\n }\n state.ended = true;\n if (state.sync) {\n // if we are sync, wait until next tick to emit the data.\n // Otherwise we risk emitting data in the flow()\n // the readable code triggers during a read() call\n emitReadable(stream);\n } else {\n // emit 'readable' now to make sure it gets picked up.\n state.needReadable = false;\n if (!state.emittedReadable) {\n state.emittedReadable = true;\n emitReadable_(stream);\n }\n }\n}\n\n// Don't emit readable right away in sync mode, because this can trigger\n// another read() call => stack overflow. This way, it might trigger\n// a nextTick recursion warning, but that's not so bad.\nfunction emitReadable(stream) {\n var state = stream._readableState;\n debug('emitReadable', state.needReadable, state.emittedReadable);\n state.needReadable = false;\n if (!state.emittedReadable) {\n debug('emitReadable', state.flowing);\n state.emittedReadable = true;\n process.nextTick(emitReadable_, stream);\n }\n}\nfunction emitReadable_(stream) {\n var state = stream._readableState;\n debug('emitReadable_', state.destroyed, state.length, state.ended);\n if (!state.destroyed && (state.length || state.ended)) {\n stream.emit('readable');\n state.emittedReadable = false;\n }\n\n // The stream needs another readable event if\n // 1. It is not flowing, as the flow mechanism will take\n // care of it.\n // 2. It is not ended.\n // 3. It is below the highWaterMark, so we can schedule\n // another readable later.\n state.needReadable = !state.flowing && !state.ended && state.length <= state.highWaterMark;\n flow(stream);\n}\n\n// at this point, the user has presumably seen the 'readable' event,\n// and called read() to consume some data. that may have triggered\n// in turn another _read(n) call, in which case reading = true if\n// it's in progress.\n// However, if we're not ended, or reading, and the length < hwm,\n// then go ahead and try to read some more preemptively.\nfunction maybeReadMore(stream, state) {\n if (!state.readingMore) {\n state.readingMore = true;\n process.nextTick(maybeReadMore_, stream, state);\n }\n}\nfunction maybeReadMore_(stream, state) {\n // Attempt to read more data if we should.\n //\n // The conditions for reading more data are (one of):\n // - Not enough data buffered (state.length < state.highWaterMark). The loop\n // is responsible for filling the buffer with enough data if such data\n // is available. If highWaterMark is 0 and we are not in the flowing mode\n // we should _not_ attempt to buffer any extra data. We'll get more data\n // when the stream consumer calls read() instead.\n // - No data in the buffer, and the stream is in flowing mode. In this mode\n // the loop below is responsible for ensuring read() is called. Failing to\n // call read here would abort the flow and there's no other mechanism for\n // continuing the flow if the stream consumer has just subscribed to the\n // 'data' event.\n //\n // In addition to the above conditions to keep reading data, the following\n // conditions prevent the data from being read:\n // - The stream has ended (state.ended).\n // - There is already a pending 'read' operation (state.reading). This is a\n // case where the the stream has called the implementation defined _read()\n // method, but they are processing the call asynchronously and have _not_\n // called push() with new data. In this case we skip performing more\n // read()s. The execution ends in this method again after the _read() ends\n // up calling push() with more data.\n while (!state.reading && !state.ended && (state.length < state.highWaterMark || state.flowing && state.length === 0)) {\n var len = state.length;\n debug('maybeReadMore read 0');\n stream.read(0);\n if (len === state.length)\n // didn't get any data, stop spinning.\n break;\n }\n state.readingMore = false;\n}\n\n// abstract method. to be overridden in specific implementation classes.\n// call cb(er, data) where data is <= n in length.\n// for virtual (non-string, non-buffer) streams, \"length\" is somewhat\n// arbitrary, and perhaps not very meaningful.\nReadable.prototype._read = function (n) {\n errorOrDestroy(this, new ERR_METHOD_NOT_IMPLEMENTED('_read()'));\n};\nReadable.prototype.pipe = function (dest, pipeOpts) {\n var src = this;\n var state = this._readableState;\n switch (state.pipesCount) {\n case 0:\n state.pipes = dest;\n break;\n case 1:\n state.pipes = [state.pipes, dest];\n break;\n default:\n state.pipes.push(dest);\n break;\n }\n state.pipesCount += 1;\n debug('pipe count=%d opts=%j', state.pipesCount, pipeOpts);\n var doEnd = (!pipeOpts || pipeOpts.end !== false) && dest !== process.stdout && dest !== process.stderr;\n var endFn = doEnd ? onend : unpipe;\n if (state.endEmitted) process.nextTick(endFn);else src.once('end', endFn);\n dest.on('unpipe', onunpipe);\n function onunpipe(readable, unpipeInfo) {\n debug('onunpipe');\n if (readable === src) {\n if (unpipeInfo && unpipeInfo.hasUnpiped === false) {\n unpipeInfo.hasUnpiped = true;\n cleanup();\n }\n }\n }\n function onend() {\n debug('onend');\n dest.end();\n }\n\n // when the dest drains, it reduces the awaitDrain counter\n // on the source. This would be more elegant with a .once()\n // handler in flow(), but adding and removing repeatedly is\n // too slow.\n var ondrain = pipeOnDrain(src);\n dest.on('drain', ondrain);\n var cleanedUp = false;\n function cleanup() {\n debug('cleanup');\n // cleanup event handlers once the pipe is broken\n dest.removeListener('close', onclose);\n dest.removeListener('finish', onfinish);\n dest.removeListener('drain', ondrain);\n dest.removeListener('error', onerror);\n dest.removeListener('unpipe', onunpipe);\n src.removeListener('end', onend);\n src.removeListener('end', unpipe);\n src.removeListener('data', ondata);\n cleanedUp = true;\n\n // if the reader is waiting for a drain event from this\n // specific writer, then it would cause it to never start\n // flowing again.\n // So, if this is awaiting a drain, then we just call it now.\n // If we don't know, then assume that we are waiting for one.\n if (state.awaitDrain && (!dest._writableState || dest._writableState.needDrain)) ondrain();\n }\n src.on('data', ondata);\n function ondata(chunk) {\n debug('ondata');\n var ret = dest.write(chunk);\n debug('dest.write', ret);\n if (ret === false) {\n // If the user unpiped during `dest.write()`, it is possible\n // to get stuck in a permanently paused state if that write\n // also returned false.\n // => Check whether `dest` is still a piping destination.\n if ((state.pipesCount === 1 && state.pipes === dest || state.pipesCount > 1 && indexOf(state.pipes, dest) !== -1) && !cleanedUp) {\n debug('false write response, pause', state.awaitDrain);\n state.awaitDrain++;\n }\n src.pause();\n }\n }\n\n // if the dest has an error, then stop piping into it.\n // however, don't suppress the throwing behavior for this.\n function onerror(er) {\n debug('onerror', er);\n unpipe();\n dest.removeListener('error', onerror);\n if (EElistenerCount(dest, 'error') === 0) errorOrDestroy(dest, er);\n }\n\n // Make sure our error handler is attached before userland ones.\n prependListener(dest, 'error', onerror);\n\n // Both close and finish should trigger unpipe, but only once.\n function onclose() {\n dest.removeListener('finish', onfinish);\n unpipe();\n }\n dest.once('close', onclose);\n function onfinish() {\n debug('onfinish');\n dest.removeListener('close', onclose);\n unpipe();\n }\n dest.once('finish', onfinish);\n function unpipe() {\n debug('unpipe');\n src.unpipe(dest);\n }\n\n // tell the dest that it's being piped to\n dest.emit('pipe', src);\n\n // start the flow if it hasn't been started already.\n if (!state.flowing) {\n debug('pipe resume');\n src.resume();\n }\n return dest;\n};\nfunction pipeOnDrain(src) {\n return function pipeOnDrainFunctionResult() {\n var state = src._readableState;\n debug('pipeOnDrain', state.awaitDrain);\n if (state.awaitDrain) state.awaitDrain--;\n if (state.awaitDrain === 0 && EElistenerCount(src, 'data')) {\n state.flowing = true;\n flow(src);\n }\n };\n}\nReadable.prototype.unpipe = function (dest) {\n var state = this._readableState;\n var unpipeInfo = {\n hasUnpiped: false\n };\n\n // if we're not piping anywhere, then do nothing.\n if (state.pipesCount === 0) return this;\n\n // just one destination. most common case.\n if (state.pipesCount === 1) {\n // passed in one, but it's not the right one.\n if (dest && dest !== state.pipes) return this;\n if (!dest) dest = state.pipes;\n\n // got a match.\n state.pipes = null;\n state.pipesCount = 0;\n state.flowing = false;\n if (dest) dest.emit('unpipe', this, unpipeInfo);\n return this;\n }\n\n // slow case. multiple pipe destinations.\n\n if (!dest) {\n // remove all.\n var dests = state.pipes;\n var len = state.pipesCount;\n state.pipes = null;\n state.pipesCount = 0;\n state.flowing = false;\n for (var i = 0; i < len; i++) dests[i].emit('unpipe', this, {\n hasUnpiped: false\n });\n return this;\n }\n\n // try to find the right one.\n var index = indexOf(state.pipes, dest);\n if (index === -1) return this;\n state.pipes.splice(index, 1);\n state.pipesCount -= 1;\n if (state.pipesCount === 1) state.pipes = state.pipes[0];\n dest.emit('unpipe', this, unpipeInfo);\n return this;\n};\n\n// set up data events if they are asked for\n// Ensure readable listeners eventually get something\nReadable.prototype.on = function (ev, fn) {\n var res = Stream.prototype.on.call(this, ev, fn);\n var state = this._readableState;\n if (ev === 'data') {\n // update readableListening so that resume() may be a no-op\n // a few lines down. This is needed to support once('readable').\n state.readableListening = this.listenerCount('readable') > 0;\n\n // Try start flowing on next tick if stream isn't explicitly paused\n if (state.flowing !== false) this.resume();\n } else if (ev === 'readable') {\n if (!state.endEmitted && !state.readableListening) {\n state.readableListening = state.needReadable = true;\n state.flowing = false;\n state.emittedReadable = false;\n debug('on readable', state.length, state.reading);\n if (state.length) {\n emitReadable(this);\n } else if (!state.reading) {\n process.nextTick(nReadingNextTick, this);\n }\n }\n }\n return res;\n};\nReadable.prototype.addListener = Readable.prototype.on;\nReadable.prototype.removeListener = function (ev, fn) {\n var res = Stream.prototype.removeListener.call(this, ev, fn);\n if (ev === 'readable') {\n // We need to check if there is someone still listening to\n // readable and reset the state. However this needs to happen\n // after readable has been emitted but before I/O (nextTick) to\n // support once('readable', fn) cycles. This means that calling\n // resume within the same tick will have no\n // effect.\n process.nextTick(updateReadableListening, this);\n }\n return res;\n};\nReadable.prototype.removeAllListeners = function (ev) {\n var res = Stream.prototype.removeAllListeners.apply(this, arguments);\n if (ev === 'readable' || ev === undefined) {\n // We need to check if there is someone still listening to\n // readable and reset the state. However this needs to happen\n // after readable has been emitted but before I/O (nextTick) to\n // support once('readable', fn) cycles. This means that calling\n // resume within the same tick will have no\n // effect.\n process.nextTick(updateReadableListening, this);\n }\n return res;\n};\nfunction updateReadableListening(self) {\n var state = self._readableState;\n state.readableListening = self.listenerCount('readable') > 0;\n if (state.resumeScheduled && !state.paused) {\n // flowing needs to be set to true now, otherwise\n // the upcoming resume will not flow.\n state.flowing = true;\n\n // crude way to check if we should resume\n } else if (self.listenerCount('data') > 0) {\n self.resume();\n }\n}\nfunction nReadingNextTick(self) {\n debug('readable nexttick read 0');\n self.read(0);\n}\n\n// pause() and resume() are remnants of the legacy readable stream API\n// If the user uses them, then switch into old mode.\nReadable.prototype.resume = function () {\n var state = this._readableState;\n if (!state.flowing) {\n debug('resume');\n // we flow only if there is no one listening\n // for readable, but we still have to call\n // resume()\n state.flowing = !state.readableListening;\n resume(this, state);\n }\n state.paused = false;\n return this;\n};\nfunction resume(stream, state) {\n if (!state.resumeScheduled) {\n state.resumeScheduled = true;\n process.nextTick(resume_, stream, state);\n }\n}\nfunction resume_(stream, state) {\n debug('resume', state.reading);\n if (!state.reading) {\n stream.read(0);\n }\n state.resumeScheduled = false;\n stream.emit('resume');\n flow(stream);\n if (state.flowing && !state.reading) stream.read(0);\n}\nReadable.prototype.pause = function () {\n debug('call pause flowing=%j', this._readableState.flowing);\n if (this._readableState.flowing !== false) {\n debug('pause');\n this._readableState.flowing = false;\n this.emit('pause');\n }\n this._readableState.paused = true;\n return this;\n};\nfunction flow(stream) {\n var state = stream._readableState;\n debug('flow', state.flowing);\n while (state.flowing && stream.read() !== null);\n}\n\n// wrap an old-style stream as the async data source.\n// This is *not* part of the readable stream interface.\n// It is an ugly unfortunate mess of history.\nReadable.prototype.wrap = function (stream) {\n var _this = this;\n var state = this._readableState;\n var paused = false;\n stream.on('end', function () {\n debug('wrapped end');\n if (state.decoder && !state.ended) {\n var chunk = state.decoder.end();\n if (chunk && chunk.length) _this.push(chunk);\n }\n _this.push(null);\n });\n stream.on('data', function (chunk) {\n debug('wrapped data');\n if (state.decoder) chunk = state.decoder.write(chunk);\n\n // don't skip over falsy values in objectMode\n if (state.objectMode && (chunk === null || chunk === undefined)) return;else if (!state.objectMode && (!chunk || !chunk.length)) return;\n var ret = _this.push(chunk);\n if (!ret) {\n paused = true;\n stream.pause();\n }\n });\n\n // proxy all the other methods.\n // important when wrapping filters and duplexes.\n for (var i in stream) {\n if (this[i] === undefined && typeof stream[i] === 'function') {\n this[i] = function methodWrap(method) {\n return function methodWrapReturnFunction() {\n return stream[method].apply(stream, arguments);\n };\n }(i);\n }\n }\n\n // proxy certain important events.\n for (var n = 0; n < kProxyEvents.length; n++) {\n stream.on(kProxyEvents[n], this.emit.bind(this, kProxyEvents[n]));\n }\n\n // when we try to consume some more bytes, simply unpause the\n // underlying stream.\n this._read = function (n) {\n debug('wrapped _read', n);\n if (paused) {\n paused = false;\n stream.resume();\n }\n };\n return this;\n};\nif (typeof Symbol === 'function') {\n Readable.prototype[Symbol.asyncIterator] = function () {\n if (createReadableStreamAsyncIterator === undefined) {\n createReadableStreamAsyncIterator = require('./internal/streams/async_iterator');\n }\n return createReadableStreamAsyncIterator(this);\n };\n}\nObject.defineProperty(Readable.prototype, 'readableHighWaterMark', {\n // making it explicit this property is not enumerable\n // because otherwise some prototype manipulation in\n // userland will fail\n enumerable: false,\n get: function get() {\n return this._readableState.highWaterMark;\n }\n});\nObject.defineProperty(Readable.prototype, 'readableBuffer', {\n // making it explicit this property is not enumerable\n // because otherwise some prototype manipulation in\n // userland will fail\n enumerable: false,\n get: function get() {\n return this._readableState && this._readableState.buffer;\n }\n});\nObject.defineProperty(Readable.prototype, 'readableFlowing', {\n // making it explicit this property is not enumerable\n // because otherwise some prototype manipulation in\n // userland will fail\n enumerable: false,\n get: function get() {\n return this._readableState.flowing;\n },\n set: function set(state) {\n if (this._readableState) {\n this._readableState.flowing = state;\n }\n }\n});\n\n// exposed for testing purposes only.\nReadable._fromList = fromList;\nObject.defineProperty(Readable.prototype, 'readableLength', {\n // making it explicit this property is not enumerable\n // because otherwise some prototype manipulation in\n // userland will fail\n enumerable: false,\n get: function get() {\n return this._readableState.length;\n }\n});\n\n// Pluck off n bytes from an array of buffers.\n// Length is the combined lengths of all the buffers in the list.\n// This function is designed to be inlinable, so please take care when making\n// changes to the function body.\nfunction fromList(n, state) {\n // nothing buffered\n if (state.length === 0) return null;\n var ret;\n if (state.objectMode) ret = state.buffer.shift();else if (!n || n >= state.length) {\n // read it all, truncate the list\n if (state.decoder) ret = state.buffer.join('');else if (state.buffer.length === 1) ret = state.buffer.first();else ret = state.buffer.concat(state.length);\n state.buffer.clear();\n } else {\n // read part of list\n ret = state.buffer.consume(n, state.decoder);\n }\n return ret;\n}\nfunction endReadable(stream) {\n var state = stream._readableState;\n debug('endReadable', state.endEmitted);\n if (!state.endEmitted) {\n state.ended = true;\n process.nextTick(endReadableNT, state, stream);\n }\n}\nfunction endReadableNT(state, stream) {\n debug('endReadableNT', state.endEmitted, state.length);\n\n // Check that we didn't get one last unshift.\n if (!state.endEmitted && state.length === 0) {\n state.endEmitted = true;\n stream.readable = false;\n stream.emit('end');\n if (state.autoDestroy) {\n // In case of duplex streams we need a way to detect\n // if the writable side is ready for autoDestroy as well\n var wState = stream._writableState;\n if (!wState || wState.autoDestroy && wState.finished) {\n stream.destroy();\n }\n }\n }\n}\nif (typeof Symbol === 'function') {\n Readable.from = function (iterable, opts) {\n if (from === undefined) {\n from = require('./internal/streams/from');\n }\n return from(Readable, iterable, opts);\n };\n}\nfunction indexOf(xs, x) {\n for (var i = 0, l = xs.length; i < l; i++) {\n if (xs[i] === x) return i;\n }\n return -1;\n}","// Copyright Joyent, Inc. and other Node contributors.\n//\n// Permission is hereby granted, free of charge, to any person obtaining a\n// copy of this software and associated documentation files (the\n// \"Software\"), to deal in the Software without restriction, including\n// without limitation the rights to use, copy, modify, merge, publish,\n// distribute, sublicense, and/or sell copies of the Software, and to permit\n// persons to whom the Software is furnished to do so, subject to the\n// following conditions:\n//\n// The above copyright notice and this permission notice shall be included\n// in all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS\n// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\n// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN\n// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,\n// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR\n// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE\n// USE OR OTHER DEALINGS IN THE SOFTWARE.\n\n// a transform stream is a readable/writable stream where you do\n// something with the data. Sometimes it's called a \"filter\",\n// but that's not a great name for it, since that implies a thing where\n// some bits pass through, and others are simply ignored. (That would\n// be a valid example of a transform, of course.)\n//\n// While the output is causally related to the input, it's not a\n// necessarily symmetric or synchronous transformation. For example,\n// a zlib stream might take multiple plain-text writes(), and then\n// emit a single compressed chunk some time in the future.\n//\n// Here's how this works:\n//\n// The Transform stream has all the aspects of the readable and writable\n// stream classes. When you write(chunk), that calls _write(chunk,cb)\n// internally, and returns false if there's a lot of pending writes\n// buffered up. When you call read(), that calls _read(n) until\n// there's enough pending readable data buffered up.\n//\n// In a transform stream, the written data is placed in a buffer. When\n// _read(n) is called, it transforms the queued up data, calling the\n// buffered _write cb's as it consumes chunks. If consuming a single\n// written chunk would result in multiple output chunks, then the first\n// outputted bit calls the readcb, and subsequent chunks just go into\n// the read buffer, and will cause it to emit 'readable' if necessary.\n//\n// This way, back-pressure is actually determined by the reading side,\n// since _read has to be called to start processing a new chunk. However,\n// a pathological inflate type of transform can cause excessive buffering\n// here. For example, imagine a stream where every byte of input is\n// interpreted as an integer from 0-255, and then results in that many\n// bytes of output. Writing the 4 bytes {ff,ff,ff,ff} would result in\n// 1kb of data being output. In this case, you could write a very small\n// amount of input, and end up with a very large amount of output. In\n// such a pathological inflating mechanism, there'd be no way to tell\n// the system to stop doing the transform. A single 4MB write could\n// cause the system to run out of memory.\n//\n// However, even in such a pathological case, only a single written chunk\n// would be consumed, and then the rest would wait (un-transformed) until\n// the results of the previous transformed chunk were consumed.\n\n'use strict';\n\nmodule.exports = Transform;\nvar _require$codes = require('../errors').codes,\n ERR_METHOD_NOT_IMPLEMENTED = _require$codes.ERR_METHOD_NOT_IMPLEMENTED,\n ERR_MULTIPLE_CALLBACK = _require$codes.ERR_MULTIPLE_CALLBACK,\n ERR_TRANSFORM_ALREADY_TRANSFORMING = _require$codes.ERR_TRANSFORM_ALREADY_TRANSFORMING,\n ERR_TRANSFORM_WITH_LENGTH_0 = _require$codes.ERR_TRANSFORM_WITH_LENGTH_0;\nvar Duplex = require('./_stream_duplex');\nrequire('inherits')(Transform, Duplex);\nfunction afterTransform(er, data) {\n var ts = this._transformState;\n ts.transforming = false;\n var cb = ts.writecb;\n if (cb === null) {\n return this.emit('error', new ERR_MULTIPLE_CALLBACK());\n }\n ts.writechunk = null;\n ts.writecb = null;\n if (data != null)\n // single equals check for both `null` and `undefined`\n this.push(data);\n cb(er);\n var rs = this._readableState;\n rs.reading = false;\n if (rs.needReadable || rs.length < rs.highWaterMark) {\n this._read(rs.highWaterMark);\n }\n}\nfunction Transform(options) {\n if (!(this instanceof Transform)) return new Transform(options);\n Duplex.call(this, options);\n this._transformState = {\n afterTransform: afterTransform.bind(this),\n needTransform: false,\n transforming: false,\n writecb: null,\n writechunk: null,\n writeencoding: null\n };\n\n // start out asking for a readable event once data is transformed.\n this._readableState.needReadable = true;\n\n // we have implemented the _read method, and done the other things\n // that Readable wants before the first _read call, so unset the\n // sync guard flag.\n this._readableState.sync = false;\n if (options) {\n if (typeof options.transform === 'function') this._transform = options.transform;\n if (typeof options.flush === 'function') this._flush = options.flush;\n }\n\n // When the writable side finishes, then flush out anything remaining.\n this.on('prefinish', prefinish);\n}\nfunction prefinish() {\n var _this = this;\n if (typeof this._flush === 'function' && !this._readableState.destroyed) {\n this._flush(function (er, data) {\n done(_this, er, data);\n });\n } else {\n done(this, null, null);\n }\n}\nTransform.prototype.push = function (chunk, encoding) {\n this._transformState.needTransform = false;\n return Duplex.prototype.push.call(this, chunk, encoding);\n};\n\n// This is the part where you do stuff!\n// override this function in implementation classes.\n// 'chunk' is an input chunk.\n//\n// Call `push(newChunk)` to pass along transformed output\n// to the readable side. You may call 'push' zero or more times.\n//\n// Call `cb(err)` when you are done with this chunk. If you pass\n// an error, then that'll put the hurt on the whole operation. If you\n// never call cb(), then you'll never get another chunk.\nTransform.prototype._transform = function (chunk, encoding, cb) {\n cb(new ERR_METHOD_NOT_IMPLEMENTED('_transform()'));\n};\nTransform.prototype._write = function (chunk, encoding, cb) {\n var ts = this._transformState;\n ts.writecb = cb;\n ts.writechunk = chunk;\n ts.writeencoding = encoding;\n if (!ts.transforming) {\n var rs = this._readableState;\n if (ts.needTransform || rs.needReadable || rs.length < rs.highWaterMark) this._read(rs.highWaterMark);\n }\n};\n\n// Doesn't matter what the args are here.\n// _transform does all the work.\n// That we got here means that the readable side wants more data.\nTransform.prototype._read = function (n) {\n var ts = this._transformState;\n if (ts.writechunk !== null && !ts.transforming) {\n ts.transforming = true;\n this._transform(ts.writechunk, ts.writeencoding, ts.afterTransform);\n } else {\n // mark that we need a transform, so that any data that comes in\n // will get processed, now that we've asked for it.\n ts.needTransform = true;\n }\n};\nTransform.prototype._destroy = function (err, cb) {\n Duplex.prototype._destroy.call(this, err, function (err2) {\n cb(err2);\n });\n};\nfunction done(stream, er, data) {\n if (er) return stream.emit('error', er);\n if (data != null)\n // single equals check for both `null` and `undefined`\n stream.push(data);\n\n // TODO(BridgeAR): Write a test for these two error cases\n // if there's nothing in the write buffer, then that means\n // that nothing more will ever be provided\n if (stream._writableState.length) throw new ERR_TRANSFORM_WITH_LENGTH_0();\n if (stream._transformState.transforming) throw new ERR_TRANSFORM_ALREADY_TRANSFORMING();\n return stream.push(null);\n}","// Copyright Joyent, Inc. and other Node contributors.\n//\n// Permission is hereby granted, free of charge, to any person obtaining a\n// copy of this software and associated documentation files (the\n// \"Software\"), to deal in the Software without restriction, including\n// without limitation the rights to use, copy, modify, merge, publish,\n// distribute, sublicense, and/or sell copies of the Software, and to permit\n// persons to whom the Software is furnished to do so, subject to the\n// following conditions:\n//\n// The above copyright notice and this permission notice shall be included\n// in all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS\n// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\n// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN\n// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,\n// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR\n// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE\n// USE OR OTHER DEALINGS IN THE SOFTWARE.\n\n// A bit simpler than readable streams.\n// Implement an async ._write(chunk, encoding, cb), and it'll handle all\n// the drain event emission and buffering.\n\n'use strict';\n\nmodule.exports = Writable;\n\n/* */\nfunction WriteReq(chunk, encoding, cb) {\n this.chunk = chunk;\n this.encoding = encoding;\n this.callback = cb;\n this.next = null;\n}\n\n// It seems a linked list but it is not\n// there will be only 2 of these for each stream\nfunction CorkedRequest(state) {\n var _this = this;\n this.next = null;\n this.entry = null;\n this.finish = function () {\n onCorkedFinish(_this, state);\n };\n}\n/* */\n\n/**/\nvar Duplex;\n/**/\n\nWritable.WritableState = WritableState;\n\n/**/\nvar internalUtil = {\n deprecate: require('util-deprecate')\n};\n/**/\n\n/**/\nvar Stream = require('./internal/streams/stream');\n/**/\n\nvar Buffer = require('buffer').Buffer;\nvar OurUint8Array = (typeof global !== 'undefined' ? global : typeof window !== 'undefined' ? window : typeof self !== 'undefined' ? self : {}).Uint8Array || function () {};\nfunction _uint8ArrayToBuffer(chunk) {\n return Buffer.from(chunk);\n}\nfunction _isUint8Array(obj) {\n return Buffer.isBuffer(obj) || obj instanceof OurUint8Array;\n}\nvar destroyImpl = require('./internal/streams/destroy');\nvar _require = require('./internal/streams/state'),\n getHighWaterMark = _require.getHighWaterMark;\nvar _require$codes = require('../errors').codes,\n ERR_INVALID_ARG_TYPE = _require$codes.ERR_INVALID_ARG_TYPE,\n ERR_METHOD_NOT_IMPLEMENTED = _require$codes.ERR_METHOD_NOT_IMPLEMENTED,\n ERR_MULTIPLE_CALLBACK = _require$codes.ERR_MULTIPLE_CALLBACK,\n ERR_STREAM_CANNOT_PIPE = _require$codes.ERR_STREAM_CANNOT_PIPE,\n ERR_STREAM_DESTROYED = _require$codes.ERR_STREAM_DESTROYED,\n ERR_STREAM_NULL_VALUES = _require$codes.ERR_STREAM_NULL_VALUES,\n ERR_STREAM_WRITE_AFTER_END = _require$codes.ERR_STREAM_WRITE_AFTER_END,\n ERR_UNKNOWN_ENCODING = _require$codes.ERR_UNKNOWN_ENCODING;\nvar errorOrDestroy = destroyImpl.errorOrDestroy;\nrequire('inherits')(Writable, Stream);\nfunction nop() {}\nfunction WritableState(options, stream, isDuplex) {\n Duplex = Duplex || require('./_stream_duplex');\n options = options || {};\n\n // Duplex streams are both readable and writable, but share\n // the same options object.\n // However, some cases require setting options to different\n // values for the readable and the writable sides of the duplex stream,\n // e.g. options.readableObjectMode vs. options.writableObjectMode, etc.\n if (typeof isDuplex !== 'boolean') isDuplex = stream instanceof Duplex;\n\n // object stream flag to indicate whether or not this stream\n // contains buffers or objects.\n this.objectMode = !!options.objectMode;\n if (isDuplex) this.objectMode = this.objectMode || !!options.writableObjectMode;\n\n // the point at which write() starts returning false\n // Note: 0 is a valid value, means that we always return false if\n // the entire buffer is not flushed immediately on write()\n this.highWaterMark = getHighWaterMark(this, options, 'writableHighWaterMark', isDuplex);\n\n // if _final has been called\n this.finalCalled = false;\n\n // drain event flag.\n this.needDrain = false;\n // at the start of calling end()\n this.ending = false;\n // when end() has been called, and returned\n this.ended = false;\n // when 'finish' is emitted\n this.finished = false;\n\n // has it been destroyed\n this.destroyed = false;\n\n // should we decode strings into buffers before passing to _write?\n // this is here so that some node-core streams can optimize string\n // handling at a lower level.\n var noDecode = options.decodeStrings === false;\n this.decodeStrings = !noDecode;\n\n // Crypto is kind of old and crusty. Historically, its default string\n // encoding is 'binary' so we have to make this configurable.\n // Everything else in the universe uses 'utf8', though.\n this.defaultEncoding = options.defaultEncoding || 'utf8';\n\n // not an actual buffer we keep track of, but a measurement\n // of how much we're waiting to get pushed to some underlying\n // socket or file.\n this.length = 0;\n\n // a flag to see when we're in the middle of a write.\n this.writing = false;\n\n // when true all writes will be buffered until .uncork() call\n this.corked = 0;\n\n // a flag to be able to tell if the onwrite cb is called immediately,\n // or on a later tick. We set this to true at first, because any\n // actions that shouldn't happen until \"later\" should generally also\n // not happen before the first write call.\n this.sync = true;\n\n // a flag to know if we're processing previously buffered items, which\n // may call the _write() callback in the same tick, so that we don't\n // end up in an overlapped onwrite situation.\n this.bufferProcessing = false;\n\n // the callback that's passed to _write(chunk,cb)\n this.onwrite = function (er) {\n onwrite(stream, er);\n };\n\n // the callback that the user supplies to write(chunk,encoding,cb)\n this.writecb = null;\n\n // the amount that is being written when _write is called.\n this.writelen = 0;\n this.bufferedRequest = null;\n this.lastBufferedRequest = null;\n\n // number of pending user-supplied write callbacks\n // this must be 0 before 'finish' can be emitted\n this.pendingcb = 0;\n\n // emit prefinish if the only thing we're waiting for is _write cbs\n // This is relevant for synchronous Transform streams\n this.prefinished = false;\n\n // True if the error was already emitted and should not be thrown again\n this.errorEmitted = false;\n\n // Should close be emitted on destroy. Defaults to true.\n this.emitClose = options.emitClose !== false;\n\n // Should .destroy() be called after 'finish' (and potentially 'end')\n this.autoDestroy = !!options.autoDestroy;\n\n // count buffered requests\n this.bufferedRequestCount = 0;\n\n // allocate the first CorkedRequest, there is always\n // one allocated and free to use, and we maintain at most two\n this.corkedRequestsFree = new CorkedRequest(this);\n}\nWritableState.prototype.getBuffer = function getBuffer() {\n var current = this.bufferedRequest;\n var out = [];\n while (current) {\n out.push(current);\n current = current.next;\n }\n return out;\n};\n(function () {\n try {\n Object.defineProperty(WritableState.prototype, 'buffer', {\n get: internalUtil.deprecate(function writableStateBufferGetter() {\n return this.getBuffer();\n }, '_writableState.buffer is deprecated. Use _writableState.getBuffer ' + 'instead.', 'DEP0003')\n });\n } catch (_) {}\n})();\n\n// Test _writableState for inheritance to account for Duplex streams,\n// whose prototype chain only points to Readable.\nvar realHasInstance;\nif (typeof Symbol === 'function' && Symbol.hasInstance && typeof Function.prototype[Symbol.hasInstance] === 'function') {\n realHasInstance = Function.prototype[Symbol.hasInstance];\n Object.defineProperty(Writable, Symbol.hasInstance, {\n value: function value(object) {\n if (realHasInstance.call(this, object)) return true;\n if (this !== Writable) return false;\n return object && object._writableState instanceof WritableState;\n }\n });\n} else {\n realHasInstance = function realHasInstance(object) {\n return object instanceof this;\n };\n}\nfunction Writable(options) {\n Duplex = Duplex || require('./_stream_duplex');\n\n // Writable ctor is applied to Duplexes, too.\n // `realHasInstance` is necessary because using plain `instanceof`\n // would return false, as no `_writableState` property is attached.\n\n // Trying to use the custom `instanceof` for Writable here will also break the\n // Node.js LazyTransform implementation, which has a non-trivial getter for\n // `_writableState` that would lead to infinite recursion.\n\n // Checking for a Stream.Duplex instance is faster here instead of inside\n // the WritableState constructor, at least with V8 6.5\n var isDuplex = this instanceof Duplex;\n if (!isDuplex && !realHasInstance.call(Writable, this)) return new Writable(options);\n this._writableState = new WritableState(options, this, isDuplex);\n\n // legacy.\n this.writable = true;\n if (options) {\n if (typeof options.write === 'function') this._write = options.write;\n if (typeof options.writev === 'function') this._writev = options.writev;\n if (typeof options.destroy === 'function') this._destroy = options.destroy;\n if (typeof options.final === 'function') this._final = options.final;\n }\n Stream.call(this);\n}\n\n// Otherwise people can pipe Writable streams, which is just wrong.\nWritable.prototype.pipe = function () {\n errorOrDestroy(this, new ERR_STREAM_CANNOT_PIPE());\n};\nfunction writeAfterEnd(stream, cb) {\n var er = new ERR_STREAM_WRITE_AFTER_END();\n // TODO: defer error events consistently everywhere, not just the cb\n errorOrDestroy(stream, er);\n process.nextTick(cb, er);\n}\n\n// Checks that a user-supplied chunk is valid, especially for the particular\n// mode the stream is in. Currently this means that `null` is never accepted\n// and undefined/non-string values are only allowed in object mode.\nfunction validChunk(stream, state, chunk, cb) {\n var er;\n if (chunk === null) {\n er = new ERR_STREAM_NULL_VALUES();\n } else if (typeof chunk !== 'string' && !state.objectMode) {\n er = new ERR_INVALID_ARG_TYPE('chunk', ['string', 'Buffer'], chunk);\n }\n if (er) {\n errorOrDestroy(stream, er);\n process.nextTick(cb, er);\n return false;\n }\n return true;\n}\nWritable.prototype.write = function (chunk, encoding, cb) {\n var state = this._writableState;\n var ret = false;\n var isBuf = !state.objectMode && _isUint8Array(chunk);\n if (isBuf && !Buffer.isBuffer(chunk)) {\n chunk = _uint8ArrayToBuffer(chunk);\n }\n if (typeof encoding === 'function') {\n cb = encoding;\n encoding = null;\n }\n if (isBuf) encoding = 'buffer';else if (!encoding) encoding = state.defaultEncoding;\n if (typeof cb !== 'function') cb = nop;\n if (state.ending) writeAfterEnd(this, cb);else if (isBuf || validChunk(this, state, chunk, cb)) {\n state.pendingcb++;\n ret = writeOrBuffer(this, state, isBuf, chunk, encoding, cb);\n }\n return ret;\n};\nWritable.prototype.cork = function () {\n this._writableState.corked++;\n};\nWritable.prototype.uncork = function () {\n var state = this._writableState;\n if (state.corked) {\n state.corked--;\n if (!state.writing && !state.corked && !state.bufferProcessing && state.bufferedRequest) clearBuffer(this, state);\n }\n};\nWritable.prototype.setDefaultEncoding = function setDefaultEncoding(encoding) {\n // node::ParseEncoding() requires lower case.\n if (typeof encoding === 'string') encoding = encoding.toLowerCase();\n if (!(['hex', 'utf8', 'utf-8', 'ascii', 'binary', 'base64', 'ucs2', 'ucs-2', 'utf16le', 'utf-16le', 'raw'].indexOf((encoding + '').toLowerCase()) > -1)) throw new ERR_UNKNOWN_ENCODING(encoding);\n this._writableState.defaultEncoding = encoding;\n return this;\n};\nObject.defineProperty(Writable.prototype, 'writableBuffer', {\n // making it explicit this property is not enumerable\n // because otherwise some prototype manipulation in\n // userland will fail\n enumerable: false,\n get: function get() {\n return this._writableState && this._writableState.getBuffer();\n }\n});\nfunction decodeChunk(state, chunk, encoding) {\n if (!state.objectMode && state.decodeStrings !== false && typeof chunk === 'string') {\n chunk = Buffer.from(chunk, encoding);\n }\n return chunk;\n}\nObject.defineProperty(Writable.prototype, 'writableHighWaterMark', {\n // making it explicit this property is not enumerable\n // because otherwise some prototype manipulation in\n // userland will fail\n enumerable: false,\n get: function get() {\n return this._writableState.highWaterMark;\n }\n});\n\n// if we're already writing something, then just put this\n// in the queue, and wait our turn. Otherwise, call _write\n// If we return false, then we need a drain event, so set that flag.\nfunction writeOrBuffer(stream, state, isBuf, chunk, encoding, cb) {\n if (!isBuf) {\n var newChunk = decodeChunk(state, chunk, encoding);\n if (chunk !== newChunk) {\n isBuf = true;\n encoding = 'buffer';\n chunk = newChunk;\n }\n }\n var len = state.objectMode ? 1 : chunk.length;\n state.length += len;\n var ret = state.length < state.highWaterMark;\n // we must ensure that previous needDrain will not be reset to false.\n if (!ret) state.needDrain = true;\n if (state.writing || state.corked) {\n var last = state.lastBufferedRequest;\n state.lastBufferedRequest = {\n chunk: chunk,\n encoding: encoding,\n isBuf: isBuf,\n callback: cb,\n next: null\n };\n if (last) {\n last.next = state.lastBufferedRequest;\n } else {\n state.bufferedRequest = state.lastBufferedRequest;\n }\n state.bufferedRequestCount += 1;\n } else {\n doWrite(stream, state, false, len, chunk, encoding, cb);\n }\n return ret;\n}\nfunction doWrite(stream, state, writev, len, chunk, encoding, cb) {\n state.writelen = len;\n state.writecb = cb;\n state.writing = true;\n state.sync = true;\n if (state.destroyed) state.onwrite(new ERR_STREAM_DESTROYED('write'));else if (writev) stream._writev(chunk, state.onwrite);else stream._write(chunk, encoding, state.onwrite);\n state.sync = false;\n}\nfunction onwriteError(stream, state, sync, er, cb) {\n --state.pendingcb;\n if (sync) {\n // defer the callback if we are being called synchronously\n // to avoid piling up things on the stack\n process.nextTick(cb, er);\n // this can emit finish, and it will always happen\n // after error\n process.nextTick(finishMaybe, stream, state);\n stream._writableState.errorEmitted = true;\n errorOrDestroy(stream, er);\n } else {\n // the caller expect this to happen before if\n // it is async\n cb(er);\n stream._writableState.errorEmitted = true;\n errorOrDestroy(stream, er);\n // this can emit finish, but finish must\n // always follow error\n finishMaybe(stream, state);\n }\n}\nfunction onwriteStateUpdate(state) {\n state.writing = false;\n state.writecb = null;\n state.length -= state.writelen;\n state.writelen = 0;\n}\nfunction onwrite(stream, er) {\n var state = stream._writableState;\n var sync = state.sync;\n var cb = state.writecb;\n if (typeof cb !== 'function') throw new ERR_MULTIPLE_CALLBACK();\n onwriteStateUpdate(state);\n if (er) onwriteError(stream, state, sync, er, cb);else {\n // Check if we're actually ready to finish, but don't emit yet\n var finished = needFinish(state) || stream.destroyed;\n if (!finished && !state.corked && !state.bufferProcessing && state.bufferedRequest) {\n clearBuffer(stream, state);\n }\n if (sync) {\n process.nextTick(afterWrite, stream, state, finished, cb);\n } else {\n afterWrite(stream, state, finished, cb);\n }\n }\n}\nfunction afterWrite(stream, state, finished, cb) {\n if (!finished) onwriteDrain(stream, state);\n state.pendingcb--;\n cb();\n finishMaybe(stream, state);\n}\n\n// Must force callback to be called on nextTick, so that we don't\n// emit 'drain' before the write() consumer gets the 'false' return\n// value, and has a chance to attach a 'drain' listener.\nfunction onwriteDrain(stream, state) {\n if (state.length === 0 && state.needDrain) {\n state.needDrain = false;\n stream.emit('drain');\n }\n}\n\n// if there's something in the buffer waiting, then process it\nfunction clearBuffer(stream, state) {\n state.bufferProcessing = true;\n var entry = state.bufferedRequest;\n if (stream._writev && entry && entry.next) {\n // Fast case, write everything using _writev()\n var l = state.bufferedRequestCount;\n var buffer = new Array(l);\n var holder = state.corkedRequestsFree;\n holder.entry = entry;\n var count = 0;\n var allBuffers = true;\n while (entry) {\n buffer[count] = entry;\n if (!entry.isBuf) allBuffers = false;\n entry = entry.next;\n count += 1;\n }\n buffer.allBuffers = allBuffers;\n doWrite(stream, state, true, state.length, buffer, '', holder.finish);\n\n // doWrite is almost always async, defer these to save a bit of time\n // as the hot path ends with doWrite\n state.pendingcb++;\n state.lastBufferedRequest = null;\n if (holder.next) {\n state.corkedRequestsFree = holder.next;\n holder.next = null;\n } else {\n state.corkedRequestsFree = new CorkedRequest(state);\n }\n state.bufferedRequestCount = 0;\n } else {\n // Slow case, write chunks one-by-one\n while (entry) {\n var chunk = entry.chunk;\n var encoding = entry.encoding;\n var cb = entry.callback;\n var len = state.objectMode ? 1 : chunk.length;\n doWrite(stream, state, false, len, chunk, encoding, cb);\n entry = entry.next;\n state.bufferedRequestCount--;\n // if we didn't call the onwrite immediately, then\n // it means that we need to wait until it does.\n // also, that means that the chunk and cb are currently\n // being processed, so move the buffer counter past them.\n if (state.writing) {\n break;\n }\n }\n if (entry === null) state.lastBufferedRequest = null;\n }\n state.bufferedRequest = entry;\n state.bufferProcessing = false;\n}\nWritable.prototype._write = function (chunk, encoding, cb) {\n cb(new ERR_METHOD_NOT_IMPLEMENTED('_write()'));\n};\nWritable.prototype._writev = null;\nWritable.prototype.end = function (chunk, encoding, cb) {\n var state = this._writableState;\n if (typeof chunk === 'function') {\n cb = chunk;\n chunk = null;\n encoding = null;\n } else if (typeof encoding === 'function') {\n cb = encoding;\n encoding = null;\n }\n if (chunk !== null && chunk !== undefined) this.write(chunk, encoding);\n\n // .end() fully uncorks\n if (state.corked) {\n state.corked = 1;\n this.uncork();\n }\n\n // ignore unnecessary end() calls.\n if (!state.ending) endWritable(this, state, cb);\n return this;\n};\nObject.defineProperty(Writable.prototype, 'writableLength', {\n // making it explicit this property is not enumerable\n // because otherwise some prototype manipulation in\n // userland will fail\n enumerable: false,\n get: function get() {\n return this._writableState.length;\n }\n});\nfunction needFinish(state) {\n return state.ending && state.length === 0 && state.bufferedRequest === null && !state.finished && !state.writing;\n}\nfunction callFinal(stream, state) {\n stream._final(function (err) {\n state.pendingcb--;\n if (err) {\n errorOrDestroy(stream, err);\n }\n state.prefinished = true;\n stream.emit('prefinish');\n finishMaybe(stream, state);\n });\n}\nfunction prefinish(stream, state) {\n if (!state.prefinished && !state.finalCalled) {\n if (typeof stream._final === 'function' && !state.destroyed) {\n state.pendingcb++;\n state.finalCalled = true;\n process.nextTick(callFinal, stream, state);\n } else {\n state.prefinished = true;\n stream.emit('prefinish');\n }\n }\n}\nfunction finishMaybe(stream, state) {\n var need = needFinish(state);\n if (need) {\n prefinish(stream, state);\n if (state.pendingcb === 0) {\n state.finished = true;\n stream.emit('finish');\n if (state.autoDestroy) {\n // In case of duplex streams we need a way to detect\n // if the readable side is ready for autoDestroy as well\n var rState = stream._readableState;\n if (!rState || rState.autoDestroy && rState.endEmitted) {\n stream.destroy();\n }\n }\n }\n }\n return need;\n}\nfunction endWritable(stream, state, cb) {\n state.ending = true;\n finishMaybe(stream, state);\n if (cb) {\n if (state.finished) process.nextTick(cb);else stream.once('finish', cb);\n }\n state.ended = true;\n stream.writable = false;\n}\nfunction onCorkedFinish(corkReq, state, err) {\n var entry = corkReq.entry;\n corkReq.entry = null;\n while (entry) {\n var cb = entry.callback;\n state.pendingcb--;\n cb(err);\n entry = entry.next;\n }\n\n // reuse the free corkReq.\n state.corkedRequestsFree.next = corkReq;\n}\nObject.defineProperty(Writable.prototype, 'destroyed', {\n // making it explicit this property is not enumerable\n // because otherwise some prototype manipulation in\n // userland will fail\n enumerable: false,\n get: function get() {\n if (this._writableState === undefined) {\n return false;\n }\n return this._writableState.destroyed;\n },\n set: function set(value) {\n // we ignore the value if the stream\n // has not been initialized yet\n if (!this._writableState) {\n return;\n }\n\n // backward compatibility, the user is explicitly\n // managing destroyed\n this._writableState.destroyed = value;\n }\n});\nWritable.prototype.destroy = destroyImpl.destroy;\nWritable.prototype._undestroy = destroyImpl.undestroy;\nWritable.prototype._destroy = function (err, cb) {\n cb(err);\n};","'use strict';\n\nvar _Object$setPrototypeO;\nfunction _defineProperty(obj, key, value) { key = _toPropertyKey(key); if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }\nfunction _toPropertyKey(arg) { var key = _toPrimitive(arg, \"string\"); return typeof key === \"symbol\" ? key : String(key); }\nfunction _toPrimitive(input, hint) { if (typeof input !== \"object\" || input === null) return input; var prim = input[Symbol.toPrimitive]; if (prim !== undefined) { var res = prim.call(input, hint || \"default\"); if (typeof res !== \"object\") return res; throw new TypeError(\"@@toPrimitive must return a primitive value.\"); } return (hint === \"string\" ? String : Number)(input); }\nvar finished = require('./end-of-stream');\nvar kLastResolve = Symbol('lastResolve');\nvar kLastReject = Symbol('lastReject');\nvar kError = Symbol('error');\nvar kEnded = Symbol('ended');\nvar kLastPromise = Symbol('lastPromise');\nvar kHandlePromise = Symbol('handlePromise');\nvar kStream = Symbol('stream');\nfunction createIterResult(value, done) {\n return {\n value: value,\n done: done\n };\n}\nfunction readAndResolve(iter) {\n var resolve = iter[kLastResolve];\n if (resolve !== null) {\n var data = iter[kStream].read();\n // we defer if data is null\n // we can be expecting either 'end' or\n // 'error'\n if (data !== null) {\n iter[kLastPromise] = null;\n iter[kLastResolve] = null;\n iter[kLastReject] = null;\n resolve(createIterResult(data, false));\n }\n }\n}\nfunction onReadable(iter) {\n // we wait for the next tick, because it might\n // emit an error with process.nextTick\n process.nextTick(readAndResolve, iter);\n}\nfunction wrapForNext(lastPromise, iter) {\n return function (resolve, reject) {\n lastPromise.then(function () {\n if (iter[kEnded]) {\n resolve(createIterResult(undefined, true));\n return;\n }\n iter[kHandlePromise](resolve, reject);\n }, reject);\n };\n}\nvar AsyncIteratorPrototype = Object.getPrototypeOf(function () {});\nvar ReadableStreamAsyncIteratorPrototype = Object.setPrototypeOf((_Object$setPrototypeO = {\n get stream() {\n return this[kStream];\n },\n next: function next() {\n var _this = this;\n // if we have detected an error in the meanwhile\n // reject straight away\n var error = this[kError];\n if (error !== null) {\n return Promise.reject(error);\n }\n if (this[kEnded]) {\n return Promise.resolve(createIterResult(undefined, true));\n }\n if (this[kStream].destroyed) {\n // We need to defer via nextTick because if .destroy(err) is\n // called, the error will be emitted via nextTick, and\n // we cannot guarantee that there is no error lingering around\n // waiting to be emitted.\n return new Promise(function (resolve, reject) {\n process.nextTick(function () {\n if (_this[kError]) {\n reject(_this[kError]);\n } else {\n resolve(createIterResult(undefined, true));\n }\n });\n });\n }\n\n // if we have multiple next() calls\n // we will wait for the previous Promise to finish\n // this logic is optimized to support for await loops,\n // where next() is only called once at a time\n var lastPromise = this[kLastPromise];\n var promise;\n if (lastPromise) {\n promise = new Promise(wrapForNext(lastPromise, this));\n } else {\n // fast path needed to support multiple this.push()\n // without triggering the next() queue\n var data = this[kStream].read();\n if (data !== null) {\n return Promise.resolve(createIterResult(data, false));\n }\n promise = new Promise(this[kHandlePromise]);\n }\n this[kLastPromise] = promise;\n return promise;\n }\n}, _defineProperty(_Object$setPrototypeO, Symbol.asyncIterator, function () {\n return this;\n}), _defineProperty(_Object$setPrototypeO, \"return\", function _return() {\n var _this2 = this;\n // destroy(err, cb) is a private API\n // we can guarantee we have that here, because we control the\n // Readable class this is attached to\n return new Promise(function (resolve, reject) {\n _this2[kStream].destroy(null, function (err) {\n if (err) {\n reject(err);\n return;\n }\n resolve(createIterResult(undefined, true));\n });\n });\n}), _Object$setPrototypeO), AsyncIteratorPrototype);\nvar createReadableStreamAsyncIterator = function createReadableStreamAsyncIterator(stream) {\n var _Object$create;\n var iterator = Object.create(ReadableStreamAsyncIteratorPrototype, (_Object$create = {}, _defineProperty(_Object$create, kStream, {\n value: stream,\n writable: true\n }), _defineProperty(_Object$create, kLastResolve, {\n value: null,\n writable: true\n }), _defineProperty(_Object$create, kLastReject, {\n value: null,\n writable: true\n }), _defineProperty(_Object$create, kError, {\n value: null,\n writable: true\n }), _defineProperty(_Object$create, kEnded, {\n value: stream._readableState.endEmitted,\n writable: true\n }), _defineProperty(_Object$create, kHandlePromise, {\n value: function value(resolve, reject) {\n var data = iterator[kStream].read();\n if (data) {\n iterator[kLastPromise] = null;\n iterator[kLastResolve] = null;\n iterator[kLastReject] = null;\n resolve(createIterResult(data, false));\n } else {\n iterator[kLastResolve] = resolve;\n iterator[kLastReject] = reject;\n }\n },\n writable: true\n }), _Object$create));\n iterator[kLastPromise] = null;\n finished(stream, function (err) {\n if (err && err.code !== 'ERR_STREAM_PREMATURE_CLOSE') {\n var reject = iterator[kLastReject];\n // reject if we are waiting for data in the Promise\n // returned by next() and store the error\n if (reject !== null) {\n iterator[kLastPromise] = null;\n iterator[kLastResolve] = null;\n iterator[kLastReject] = null;\n reject(err);\n }\n iterator[kError] = err;\n return;\n }\n var resolve = iterator[kLastResolve];\n if (resolve !== null) {\n iterator[kLastPromise] = null;\n iterator[kLastResolve] = null;\n iterator[kLastReject] = null;\n resolve(createIterResult(undefined, true));\n }\n iterator[kEnded] = true;\n });\n stream.on('readable', onReadable.bind(null, iterator));\n return iterator;\n};\nmodule.exports = createReadableStreamAsyncIterator;","'use strict';\n\nfunction ownKeys(object, enumerableOnly) { var keys = Object.keys(object); if (Object.getOwnPropertySymbols) { var symbols = Object.getOwnPropertySymbols(object); enumerableOnly && (symbols = symbols.filter(function (sym) { return Object.getOwnPropertyDescriptor(object, sym).enumerable; })), keys.push.apply(keys, symbols); } return keys; }\nfunction _objectSpread(target) { for (var i = 1; i < arguments.length; i++) { var source = null != arguments[i] ? arguments[i] : {}; i % 2 ? ownKeys(Object(source), !0).forEach(function (key) { _defineProperty(target, key, source[key]); }) : Object.getOwnPropertyDescriptors ? Object.defineProperties(target, Object.getOwnPropertyDescriptors(source)) : ownKeys(Object(source)).forEach(function (key) { Object.defineProperty(target, key, Object.getOwnPropertyDescriptor(source, key)); }); } return target; }\nfunction _defineProperty(obj, key, value) { key = _toPropertyKey(key); if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }\nfunction _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError(\"Cannot call a class as a function\"); } }\nfunction _defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if (\"value\" in descriptor) descriptor.writable = true; Object.defineProperty(target, _toPropertyKey(descriptor.key), descriptor); } }\nfunction _createClass(Constructor, protoProps, staticProps) { if (protoProps) _defineProperties(Constructor.prototype, protoProps); if (staticProps) _defineProperties(Constructor, staticProps); Object.defineProperty(Constructor, \"prototype\", { writable: false }); return Constructor; }\nfunction _toPropertyKey(arg) { var key = _toPrimitive(arg, \"string\"); return typeof key === \"symbol\" ? key : String(key); }\nfunction _toPrimitive(input, hint) { if (typeof input !== \"object\" || input === null) return input; var prim = input[Symbol.toPrimitive]; if (prim !== undefined) { var res = prim.call(input, hint || \"default\"); if (typeof res !== \"object\") return res; throw new TypeError(\"@@toPrimitive must return a primitive value.\"); } return (hint === \"string\" ? String : Number)(input); }\nvar _require = require('buffer'),\n Buffer = _require.Buffer;\nvar _require2 = require('util'),\n inspect = _require2.inspect;\nvar custom = inspect && inspect.custom || 'inspect';\nfunction copyBuffer(src, target, offset) {\n Buffer.prototype.copy.call(src, target, offset);\n}\nmodule.exports = /*#__PURE__*/function () {\n function BufferList() {\n _classCallCheck(this, BufferList);\n this.head = null;\n this.tail = null;\n this.length = 0;\n }\n _createClass(BufferList, [{\n key: \"push\",\n value: function push(v) {\n var entry = {\n data: v,\n next: null\n };\n if (this.length > 0) this.tail.next = entry;else this.head = entry;\n this.tail = entry;\n ++this.length;\n }\n }, {\n key: \"unshift\",\n value: function unshift(v) {\n var entry = {\n data: v,\n next: this.head\n };\n if (this.length === 0) this.tail = entry;\n this.head = entry;\n ++this.length;\n }\n }, {\n key: \"shift\",\n value: function shift() {\n if (this.length === 0) return;\n var ret = this.head.data;\n if (this.length === 1) this.head = this.tail = null;else this.head = this.head.next;\n --this.length;\n return ret;\n }\n }, {\n key: \"clear\",\n value: function clear() {\n this.head = this.tail = null;\n this.length = 0;\n }\n }, {\n key: \"join\",\n value: function join(s) {\n if (this.length === 0) return '';\n var p = this.head;\n var ret = '' + p.data;\n while (p = p.next) ret += s + p.data;\n return ret;\n }\n }, {\n key: \"concat\",\n value: function concat(n) {\n if (this.length === 0) return Buffer.alloc(0);\n var ret = Buffer.allocUnsafe(n >>> 0);\n var p = this.head;\n var i = 0;\n while (p) {\n copyBuffer(p.data, ret, i);\n i += p.data.length;\n p = p.next;\n }\n return ret;\n }\n\n // Consumes a specified amount of bytes or characters from the buffered data.\n }, {\n key: \"consume\",\n value: function consume(n, hasStrings) {\n var ret;\n if (n < this.head.data.length) {\n // `slice` is the same for buffers and strings.\n ret = this.head.data.slice(0, n);\n this.head.data = this.head.data.slice(n);\n } else if (n === this.head.data.length) {\n // First chunk is a perfect match.\n ret = this.shift();\n } else {\n // Result spans more than one buffer.\n ret = hasStrings ? this._getString(n) : this._getBuffer(n);\n }\n return ret;\n }\n }, {\n key: \"first\",\n value: function first() {\n return this.head.data;\n }\n\n // Consumes a specified amount of characters from the buffered data.\n }, {\n key: \"_getString\",\n value: function _getString(n) {\n var p = this.head;\n var c = 1;\n var ret = p.data;\n n -= ret.length;\n while (p = p.next) {\n var str = p.data;\n var nb = n > str.length ? str.length : n;\n if (nb === str.length) ret += str;else ret += str.slice(0, n);\n n -= nb;\n if (n === 0) {\n if (nb === str.length) {\n ++c;\n if (p.next) this.head = p.next;else this.head = this.tail = null;\n } else {\n this.head = p;\n p.data = str.slice(nb);\n }\n break;\n }\n ++c;\n }\n this.length -= c;\n return ret;\n }\n\n // Consumes a specified amount of bytes from the buffered data.\n }, {\n key: \"_getBuffer\",\n value: function _getBuffer(n) {\n var ret = Buffer.allocUnsafe(n);\n var p = this.head;\n var c = 1;\n p.data.copy(ret);\n n -= p.data.length;\n while (p = p.next) {\n var buf = p.data;\n var nb = n > buf.length ? buf.length : n;\n buf.copy(ret, ret.length - n, 0, nb);\n n -= nb;\n if (n === 0) {\n if (nb === buf.length) {\n ++c;\n if (p.next) this.head = p.next;else this.head = this.tail = null;\n } else {\n this.head = p;\n p.data = buf.slice(nb);\n }\n break;\n }\n ++c;\n }\n this.length -= c;\n return ret;\n }\n\n // Make sure the linked list only shows the minimal necessary information.\n }, {\n key: custom,\n value: function value(_, options) {\n return inspect(this, _objectSpread(_objectSpread({}, options), {}, {\n // Only inspect one level.\n depth: 0,\n // It should not recurse.\n customInspect: false\n }));\n }\n }]);\n return BufferList;\n}();","'use strict';\n\n// undocumented cb() API, needed for core, not for public API\nfunction destroy(err, cb) {\n var _this = this;\n var readableDestroyed = this._readableState && this._readableState.destroyed;\n var writableDestroyed = this._writableState && this._writableState.destroyed;\n if (readableDestroyed || writableDestroyed) {\n if (cb) {\n cb(err);\n } else if (err) {\n if (!this._writableState) {\n process.nextTick(emitErrorNT, this, err);\n } else if (!this._writableState.errorEmitted) {\n this._writableState.errorEmitted = true;\n process.nextTick(emitErrorNT, this, err);\n }\n }\n return this;\n }\n\n // we set destroyed to true before firing error callbacks in order\n // to make it re-entrance safe in case destroy() is called within callbacks\n\n if (this._readableState) {\n this._readableState.destroyed = true;\n }\n\n // if this is a duplex stream mark the writable part as destroyed as well\n if (this._writableState) {\n this._writableState.destroyed = true;\n }\n this._destroy(err || null, function (err) {\n if (!cb && err) {\n if (!_this._writableState) {\n process.nextTick(emitErrorAndCloseNT, _this, err);\n } else if (!_this._writableState.errorEmitted) {\n _this._writableState.errorEmitted = true;\n process.nextTick(emitErrorAndCloseNT, _this, err);\n } else {\n process.nextTick(emitCloseNT, _this);\n }\n } else if (cb) {\n process.nextTick(emitCloseNT, _this);\n cb(err);\n } else {\n process.nextTick(emitCloseNT, _this);\n }\n });\n return this;\n}\nfunction emitErrorAndCloseNT(self, err) {\n emitErrorNT(self, err);\n emitCloseNT(self);\n}\nfunction emitCloseNT(self) {\n if (self._writableState && !self._writableState.emitClose) return;\n if (self._readableState && !self._readableState.emitClose) return;\n self.emit('close');\n}\nfunction undestroy() {\n if (this._readableState) {\n this._readableState.destroyed = false;\n this._readableState.reading = false;\n this._readableState.ended = false;\n this._readableState.endEmitted = false;\n }\n if (this._writableState) {\n this._writableState.destroyed = false;\n this._writableState.ended = false;\n this._writableState.ending = false;\n this._writableState.finalCalled = false;\n this._writableState.prefinished = false;\n this._writableState.finished = false;\n this._writableState.errorEmitted = false;\n }\n}\nfunction emitErrorNT(self, err) {\n self.emit('error', err);\n}\nfunction errorOrDestroy(stream, err) {\n // We have tests that rely on errors being emitted\n // in the same tick, so changing this is semver major.\n // For now when you opt-in to autoDestroy we allow\n // the error to be emitted nextTick. In a future\n // semver major update we should change the default to this.\n\n var rState = stream._readableState;\n var wState = stream._writableState;\n if (rState && rState.autoDestroy || wState && wState.autoDestroy) stream.destroy(err);else stream.emit('error', err);\n}\nmodule.exports = {\n destroy: destroy,\n undestroy: undestroy,\n errorOrDestroy: errorOrDestroy\n};","// Ported from https://github.com/mafintosh/end-of-stream with\n// permission from the author, Mathias Buus (@mafintosh).\n\n'use strict';\n\nvar ERR_STREAM_PREMATURE_CLOSE = require('../../../errors').codes.ERR_STREAM_PREMATURE_CLOSE;\nfunction once(callback) {\n var called = false;\n return function () {\n if (called) return;\n called = true;\n for (var _len = arguments.length, args = new Array(_len), _key = 0; _key < _len; _key++) {\n args[_key] = arguments[_key];\n }\n callback.apply(this, args);\n };\n}\nfunction noop() {}\nfunction isRequest(stream) {\n return stream.setHeader && typeof stream.abort === 'function';\n}\nfunction eos(stream, opts, callback) {\n if (typeof opts === 'function') return eos(stream, null, opts);\n if (!opts) opts = {};\n callback = once(callback || noop);\n var readable = opts.readable || opts.readable !== false && stream.readable;\n var writable = opts.writable || opts.writable !== false && stream.writable;\n var onlegacyfinish = function onlegacyfinish() {\n if (!stream.writable) onfinish();\n };\n var writableEnded = stream._writableState && stream._writableState.finished;\n var onfinish = function onfinish() {\n writable = false;\n writableEnded = true;\n if (!readable) callback.call(stream);\n };\n var readableEnded = stream._readableState && stream._readableState.endEmitted;\n var onend = function onend() {\n readable = false;\n readableEnded = true;\n if (!writable) callback.call(stream);\n };\n var onerror = function onerror(err) {\n callback.call(stream, err);\n };\n var onclose = function onclose() {\n var err;\n if (readable && !readableEnded) {\n if (!stream._readableState || !stream._readableState.ended) err = new ERR_STREAM_PREMATURE_CLOSE();\n return callback.call(stream, err);\n }\n if (writable && !writableEnded) {\n if (!stream._writableState || !stream._writableState.ended) err = new ERR_STREAM_PREMATURE_CLOSE();\n return callback.call(stream, err);\n }\n };\n var onrequest = function onrequest() {\n stream.req.on('finish', onfinish);\n };\n if (isRequest(stream)) {\n stream.on('complete', onfinish);\n stream.on('abort', onclose);\n if (stream.req) onrequest();else stream.on('request', onrequest);\n } else if (writable && !stream._writableState) {\n // legacy streams\n stream.on('end', onlegacyfinish);\n stream.on('close', onlegacyfinish);\n }\n stream.on('end', onend);\n stream.on('finish', onfinish);\n if (opts.error !== false) stream.on('error', onerror);\n stream.on('close', onclose);\n return function () {\n stream.removeListener('complete', onfinish);\n stream.removeListener('abort', onclose);\n stream.removeListener('request', onrequest);\n if (stream.req) stream.req.removeListener('finish', onfinish);\n stream.removeListener('end', onlegacyfinish);\n stream.removeListener('close', onlegacyfinish);\n stream.removeListener('finish', onfinish);\n stream.removeListener('end', onend);\n stream.removeListener('error', onerror);\n stream.removeListener('close', onclose);\n };\n}\nmodule.exports = eos;","'use strict';\n\nfunction asyncGeneratorStep(gen, resolve, reject, _next, _throw, key, arg) { try { var info = gen[key](arg); var value = info.value; } catch (error) { reject(error); return; } if (info.done) { resolve(value); } else { Promise.resolve(value).then(_next, _throw); } }\nfunction _asyncToGenerator(fn) { return function () { var self = this, args = arguments; return new Promise(function (resolve, reject) { var gen = fn.apply(self, args); function _next(value) { asyncGeneratorStep(gen, resolve, reject, _next, _throw, \"next\", value); } function _throw(err) { asyncGeneratorStep(gen, resolve, reject, _next, _throw, \"throw\", err); } _next(undefined); }); }; }\nfunction ownKeys(object, enumerableOnly) { var keys = Object.keys(object); if (Object.getOwnPropertySymbols) { var symbols = Object.getOwnPropertySymbols(object); enumerableOnly && (symbols = symbols.filter(function (sym) { return Object.getOwnPropertyDescriptor(object, sym).enumerable; })), keys.push.apply(keys, symbols); } return keys; }\nfunction _objectSpread(target) { for (var i = 1; i < arguments.length; i++) { var source = null != arguments[i] ? arguments[i] : {}; i % 2 ? ownKeys(Object(source), !0).forEach(function (key) { _defineProperty(target, key, source[key]); }) : Object.getOwnPropertyDescriptors ? Object.defineProperties(target, Object.getOwnPropertyDescriptors(source)) : ownKeys(Object(source)).forEach(function (key) { Object.defineProperty(target, key, Object.getOwnPropertyDescriptor(source, key)); }); } return target; }\nfunction _defineProperty(obj, key, value) { key = _toPropertyKey(key); if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }\nfunction _toPropertyKey(arg) { var key = _toPrimitive(arg, \"string\"); return typeof key === \"symbol\" ? key : String(key); }\nfunction _toPrimitive(input, hint) { if (typeof input !== \"object\" || input === null) return input; var prim = input[Symbol.toPrimitive]; if (prim !== undefined) { var res = prim.call(input, hint || \"default\"); if (typeof res !== \"object\") return res; throw new TypeError(\"@@toPrimitive must return a primitive value.\"); } return (hint === \"string\" ? String : Number)(input); }\nvar ERR_INVALID_ARG_TYPE = require('../../../errors').codes.ERR_INVALID_ARG_TYPE;\nfunction from(Readable, iterable, opts) {\n var iterator;\n if (iterable && typeof iterable.next === 'function') {\n iterator = iterable;\n } else if (iterable && iterable[Symbol.asyncIterator]) iterator = iterable[Symbol.asyncIterator]();else if (iterable && iterable[Symbol.iterator]) iterator = iterable[Symbol.iterator]();else throw new ERR_INVALID_ARG_TYPE('iterable', ['Iterable'], iterable);\n var readable = new Readable(_objectSpread({\n objectMode: true\n }, opts));\n // Reading boolean to protect against _read\n // being called before last iteration completion.\n var reading = false;\n readable._read = function () {\n if (!reading) {\n reading = true;\n next();\n }\n };\n function next() {\n return _next2.apply(this, arguments);\n }\n function _next2() {\n _next2 = _asyncToGenerator(function* () {\n try {\n var _yield$iterator$next = yield iterator.next(),\n value = _yield$iterator$next.value,\n done = _yield$iterator$next.done;\n if (done) {\n readable.push(null);\n } else if (readable.push(yield value)) {\n next();\n } else {\n reading = false;\n }\n } catch (err) {\n readable.destroy(err);\n }\n });\n return _next2.apply(this, arguments);\n }\n return readable;\n}\nmodule.exports = from;\n","// Ported from https://github.com/mafintosh/pump with\n// permission from the author, Mathias Buus (@mafintosh).\n\n'use strict';\n\nvar eos;\nfunction once(callback) {\n var called = false;\n return function () {\n if (called) return;\n called = true;\n callback.apply(void 0, arguments);\n };\n}\nvar _require$codes = require('../../../errors').codes,\n ERR_MISSING_ARGS = _require$codes.ERR_MISSING_ARGS,\n ERR_STREAM_DESTROYED = _require$codes.ERR_STREAM_DESTROYED;\nfunction noop(err) {\n // Rethrow the error if it exists to avoid swallowing it\n if (err) throw err;\n}\nfunction isRequest(stream) {\n return stream.setHeader && typeof stream.abort === 'function';\n}\nfunction destroyer(stream, reading, writing, callback) {\n callback = once(callback);\n var closed = false;\n stream.on('close', function () {\n closed = true;\n });\n if (eos === undefined) eos = require('./end-of-stream');\n eos(stream, {\n readable: reading,\n writable: writing\n }, function (err) {\n if (err) return callback(err);\n closed = true;\n callback();\n });\n var destroyed = false;\n return function (err) {\n if (closed) return;\n if (destroyed) return;\n destroyed = true;\n\n // request.destroy just do .end - .abort is what we want\n if (isRequest(stream)) return stream.abort();\n if (typeof stream.destroy === 'function') return stream.destroy();\n callback(err || new ERR_STREAM_DESTROYED('pipe'));\n };\n}\nfunction call(fn) {\n fn();\n}\nfunction pipe(from, to) {\n return from.pipe(to);\n}\nfunction popCallback(streams) {\n if (!streams.length) return noop;\n if (typeof streams[streams.length - 1] !== 'function') return noop;\n return streams.pop();\n}\nfunction pipeline() {\n for (var _len = arguments.length, streams = new Array(_len), _key = 0; _key < _len; _key++) {\n streams[_key] = arguments[_key];\n }\n var callback = popCallback(streams);\n if (Array.isArray(streams[0])) streams = streams[0];\n if (streams.length < 2) {\n throw new ERR_MISSING_ARGS('streams');\n }\n var error;\n var destroys = streams.map(function (stream, i) {\n var reading = i < streams.length - 1;\n var writing = i > 0;\n return destroyer(stream, reading, writing, function (err) {\n if (!error) error = err;\n if (err) destroys.forEach(call);\n if (reading) return;\n destroys.forEach(call);\n callback(error);\n });\n });\n return streams.reduce(pipe);\n}\nmodule.exports = pipeline;","'use strict';\n\nvar ERR_INVALID_OPT_VALUE = require('../../../errors').codes.ERR_INVALID_OPT_VALUE;\nfunction highWaterMarkFrom(options, isDuplex, duplexKey) {\n return options.highWaterMark != null ? options.highWaterMark : isDuplex ? options[duplexKey] : null;\n}\nfunction getHighWaterMark(state, options, duplexKey, isDuplex) {\n var hwm = highWaterMarkFrom(options, isDuplex, duplexKey);\n if (hwm != null) {\n if (!(isFinite(hwm) && Math.floor(hwm) === hwm) || hwm < 0) {\n var name = isDuplex ? duplexKey : 'highWaterMark';\n throw new ERR_INVALID_OPT_VALUE(name, hwm);\n }\n return Math.floor(hwm);\n }\n\n // Default value\n return state.objectMode ? 16 : 16 * 1024;\n}\nmodule.exports = {\n getHighWaterMark: getHighWaterMark\n};","module.exports = require('stream');\n","var Stream = require('stream');\nif (process.env.READABLE_STREAM === 'disable' && Stream) {\n module.exports = Stream.Readable;\n Object.assign(module.exports, Stream);\n module.exports.Stream = Stream;\n} else {\n exports = module.exports = require('./lib/_stream_readable.js');\n exports.Stream = Stream || exports;\n exports.Readable = exports;\n exports.Writable = require('./lib/_stream_writable.js');\n exports.Duplex = require('./lib/_stream_duplex.js');\n exports.Transform = require('./lib/_stream_transform.js');\n exports.PassThrough = require('./lib/_stream_passthrough.js');\n exports.finished = require('./lib/internal/streams/end-of-stream.js');\n exports.pipeline = require('./lib/internal/streams/pipeline.js');\n}\n","module.exports = readdirGlob;\n\nconst fs = require('fs');\nconst { EventEmitter } = require('events');\nconst { Minimatch } = require('minimatch');\nconst { resolve } = require('path');\n\nfunction readdir(dir, strict) {\n return new Promise((resolve, reject) => {\n fs.readdir(dir, {withFileTypes: true} ,(err, files) => {\n if(err) {\n switch (err.code) {\n case 'ENOTDIR': // Not a directory\n if(strict) {\n reject(err);\n } else {\n resolve([]);\n }\n break;\n case 'ENOTSUP': // Operation not supported\n case 'ENOENT': // No such file or directory\n case 'ENAMETOOLONG': // Filename too long\n case 'UNKNOWN':\n resolve([]);\n break;\n case 'ELOOP': // Too many levels of symbolic links\n default:\n reject(err);\n break;\n }\n } else {\n resolve(files);\n }\n });\n });\n}\nfunction stat(file, followSymlinks) {\n return new Promise((resolve, reject) => {\n const statFunc = followSymlinks ? fs.stat : fs.lstat;\n statFunc(file, (err, stats) => {\n if(err) {\n switch (err.code) {\n case 'ENOENT':\n if(followSymlinks) {\n // Fallback to lstat to handle broken links as files\n resolve(stat(file, false)); \n } else {\n resolve(null);\n }\n break;\n default:\n resolve(null);\n break;\n }\n } else {\n resolve(stats);\n }\n });\n });\n}\n\nasync function* exploreWalkAsync(dir, path, followSymlinks, useStat, shouldSkip, strict) {\n let files = await readdir(path + dir, strict);\n for(const file of files) {\n let name = file.name;\n if(name === undefined) {\n // undefined file.name means the `withFileTypes` options is not supported by node\n // we have to call the stat function to know if file is directory or not.\n name = file;\n useStat = true;\n }\n const filename = dir + '/' + name;\n const relative = filename.slice(1); // Remove the leading /\n const absolute = path + '/' + relative;\n let stats = null;\n if(useStat || followSymlinks) {\n stats = await stat(absolute, followSymlinks);\n }\n if(!stats && file.name !== undefined) {\n stats = file;\n }\n if(stats === null) {\n stats = { isDirectory: () => false };\n }\n\n if(stats.isDirectory()) {\n if(!shouldSkip(relative)) {\n yield {relative, absolute, stats};\n yield* exploreWalkAsync(filename, path, followSymlinks, useStat, shouldSkip, false);\n }\n } else {\n yield {relative, absolute, stats};\n }\n }\n}\nasync function* explore(path, followSymlinks, useStat, shouldSkip) {\n yield* exploreWalkAsync('', path, followSymlinks, useStat, shouldSkip, true);\n}\n\n\nfunction readOptions(options) {\n return {\n pattern: options.pattern,\n dot: !!options.dot,\n noglobstar: !!options.noglobstar,\n matchBase: !!options.matchBase,\n nocase: !!options.nocase,\n ignore: options.ignore,\n skip: options.skip,\n\n follow: !!options.follow,\n stat: !!options.stat,\n nodir: !!options.nodir,\n mark: !!options.mark,\n silent: !!options.silent,\n absolute: !!options.absolute\n };\n}\n\nclass ReaddirGlob extends EventEmitter {\n constructor(cwd, options, cb) {\n super();\n if(typeof options === 'function') {\n cb = options;\n options = null;\n }\n\n this.options = readOptions(options || {});\n \n this.matchers = [];\n if(this.options.pattern) {\n const matchers = Array.isArray(this.options.pattern) ? this.options.pattern : [this.options.pattern];\n this.matchers = matchers.map( m =>\n new Minimatch(m, {\n dot: this.options.dot,\n noglobstar:this.options.noglobstar,\n matchBase:this.options.matchBase,\n nocase:this.options.nocase\n })\n );\n }\n \n this.ignoreMatchers = [];\n if(this.options.ignore) {\n const ignorePatterns = Array.isArray(this.options.ignore) ? this.options.ignore : [this.options.ignore];\n this.ignoreMatchers = ignorePatterns.map( ignore =>\n new Minimatch(ignore, {dot: true})\n );\n }\n \n this.skipMatchers = [];\n if(this.options.skip) {\n const skipPatterns = Array.isArray(this.options.skip) ? this.options.skip : [this.options.skip];\n this.skipMatchers = skipPatterns.map( skip =>\n new Minimatch(skip, {dot: true})\n );\n }\n\n this.iterator = explore(resolve(cwd || '.'), this.options.follow, this.options.stat, this._shouldSkipDirectory.bind(this));\n this.paused = false;\n this.inactive = false;\n this.aborted = false;\n \n if(cb) {\n this._matches = []; \n this.on('match', match => this._matches.push(this.options.absolute ? match.absolute : match.relative));\n this.on('error', err => cb(err));\n this.on('end', () => cb(null, this._matches));\n }\n\n setTimeout( () => this._next(), 0);\n }\n\n _shouldSkipDirectory(relative) {\n //console.log(relative, this.skipMatchers.some(m => m.match(relative)));\n return this.skipMatchers.some(m => m.match(relative));\n }\n\n _fileMatches(relative, isDirectory) {\n const file = relative + (isDirectory ? '/' : '');\n return (this.matchers.length === 0 || this.matchers.some(m => m.match(file)))\n && !this.ignoreMatchers.some(m => m.match(file))\n && (!this.options.nodir || !isDirectory);\n }\n\n _next() {\n if(!this.paused && !this.aborted) {\n this.iterator.next()\n .then((obj)=> {\n if(!obj.done) {\n const isDirectory = obj.value.stats.isDirectory();\n if(this._fileMatches(obj.value.relative, isDirectory )) {\n let relative = obj.value.relative;\n let absolute = obj.value.absolute;\n if(this.options.mark && isDirectory) {\n relative += '/';\n absolute += '/';\n }\n if(this.options.stat) {\n this.emit('match', {relative, absolute, stat:obj.value.stats});\n } else {\n this.emit('match', {relative, absolute});\n }\n }\n this._next(this.iterator);\n } else {\n this.emit('end');\n }\n })\n .catch((err) => {\n this.abort();\n this.emit('error', err);\n if(!err.code && !this.options.silent) {\n console.error(err);\n }\n });\n } else {\n this.inactive = true;\n }\n }\n\n abort() {\n this.aborted = true;\n }\n\n pause() {\n this.paused = true;\n }\n\n resume() {\n this.paused = false;\n if(this.inactive) {\n this.inactive = false;\n this._next();\n }\n }\n}\n\n\nfunction readdirGlob(pattern, options, cb) {\n return new ReaddirGlob(pattern, options, cb);\n}\nreaddirGlob.ReaddirGlob = ReaddirGlob;","var balanced = require('balanced-match');\n\nmodule.exports = expandTop;\n\nvar escSlash = '\\0SLASH'+Math.random()+'\\0';\nvar escOpen = '\\0OPEN'+Math.random()+'\\0';\nvar escClose = '\\0CLOSE'+Math.random()+'\\0';\nvar escComma = '\\0COMMA'+Math.random()+'\\0';\nvar escPeriod = '\\0PERIOD'+Math.random()+'\\0';\n\nfunction numeric(str) {\n return parseInt(str, 10) == str\n ? parseInt(str, 10)\n : str.charCodeAt(0);\n}\n\nfunction escapeBraces(str) {\n return str.split('\\\\\\\\').join(escSlash)\n .split('\\\\{').join(escOpen)\n .split('\\\\}').join(escClose)\n .split('\\\\,').join(escComma)\n .split('\\\\.').join(escPeriod);\n}\n\nfunction unescapeBraces(str) {\n return str.split(escSlash).join('\\\\')\n .split(escOpen).join('{')\n .split(escClose).join('}')\n .split(escComma).join(',')\n .split(escPeriod).join('.');\n}\n\n\n// Basically just str.split(\",\"), but handling cases\n// where we have nested braced sections, which should be\n// treated as individual members, like {a,{b,c},d}\nfunction parseCommaParts(str) {\n if (!str)\n return [''];\n\n var parts = [];\n var m = balanced('{', '}', str);\n\n if (!m)\n return str.split(',');\n\n var pre = m.pre;\n var body = m.body;\n var post = m.post;\n var p = pre.split(',');\n\n p[p.length-1] += '{' + body + '}';\n var postParts = parseCommaParts(post);\n if (post.length) {\n p[p.length-1] += postParts.shift();\n p.push.apply(p, postParts);\n }\n\n parts.push.apply(parts, p);\n\n return parts;\n}\n\nfunction expandTop(str) {\n if (!str)\n return [];\n\n // I don't know why Bash 4.3 does this, but it does.\n // Anything starting with {} will have the first two bytes preserved\n // but *only* at the top level, so {},a}b will not expand to anything,\n // but a{},b}c will be expanded to [a}c,abc].\n // One could argue that this is a bug in Bash, but since the goal of\n // this module is to match Bash's rules, we escape a leading {}\n if (str.substr(0, 2) === '{}') {\n str = '\\\\{\\\\}' + str.substr(2);\n }\n\n return expand(escapeBraces(str), true).map(unescapeBraces);\n}\n\nfunction embrace(str) {\n return '{' + str + '}';\n}\nfunction isPadded(el) {\n return /^-?0\\d/.test(el);\n}\n\nfunction lte(i, y) {\n return i <= y;\n}\nfunction gte(i, y) {\n return i >= y;\n}\n\nfunction expand(str, isTop) {\n var expansions = [];\n\n var m = balanced('{', '}', str);\n if (!m) return [str];\n\n // no need to expand pre, since it is guaranteed to be free of brace-sets\n var pre = m.pre;\n var post = m.post.length\n ? expand(m.post, false)\n : [''];\n\n if (/\\$$/.test(m.pre)) { \n for (var k = 0; k < post.length; k++) {\n var expansion = pre+ '{' + m.body + '}' + post[k];\n expansions.push(expansion);\n }\n } else {\n var isNumericSequence = /^-?\\d+\\.\\.-?\\d+(?:\\.\\.-?\\d+)?$/.test(m.body);\n var isAlphaSequence = /^[a-zA-Z]\\.\\.[a-zA-Z](?:\\.\\.-?\\d+)?$/.test(m.body);\n var isSequence = isNumericSequence || isAlphaSequence;\n var isOptions = m.body.indexOf(',') >= 0;\n if (!isSequence && !isOptions) {\n // {a},b}\n if (m.post.match(/,.*\\}/)) {\n str = m.pre + '{' + m.body + escClose + m.post;\n return expand(str);\n }\n return [str];\n }\n\n var n;\n if (isSequence) {\n n = m.body.split(/\\.\\./);\n } else {\n n = parseCommaParts(m.body);\n if (n.length === 1) {\n // x{{a,b}}y ==> x{a}y x{b}y\n n = expand(n[0], false).map(embrace);\n if (n.length === 1) {\n return post.map(function(p) {\n return m.pre + n[0] + p;\n });\n }\n }\n }\n\n // at this point, n is the parts, and we know it's not a comma set\n // with a single entry.\n var N;\n\n if (isSequence) {\n var x = numeric(n[0]);\n var y = numeric(n[1]);\n var width = Math.max(n[0].length, n[1].length)\n var incr = n.length == 3\n ? Math.abs(numeric(n[2]))\n : 1;\n var test = lte;\n var reverse = y < x;\n if (reverse) {\n incr *= -1;\n test = gte;\n }\n var pad = n.some(isPadded);\n\n N = [];\n\n for (var i = x; test(i, y); i += incr) {\n var c;\n if (isAlphaSequence) {\n c = String.fromCharCode(i);\n if (c === '\\\\')\n c = '';\n } else {\n c = String(i);\n if (pad) {\n var need = width - c.length;\n if (need > 0) {\n var z = new Array(need + 1).join('0');\n if (i < 0)\n c = '-' + z + c.slice(1);\n else\n c = z + c;\n }\n }\n }\n N.push(c);\n }\n } else {\n N = [];\n\n for (var j = 0; j < n.length; j++) {\n N.push.apply(N, expand(n[j], false));\n }\n }\n\n for (var j = 0; j < N.length; j++) {\n for (var k = 0; k < post.length; k++) {\n var expansion = pre + N[j] + post[k];\n if (!isTop || isSequence || expansion)\n expansions.push(expansion);\n }\n }\n }\n\n return expansions;\n}\n\n","const isWindows = typeof process === 'object' &&\n process &&\n process.platform === 'win32'\nmodule.exports = isWindows ? { sep: '\\\\' } : { sep: '/' }\n","const minimatch = module.exports = (p, pattern, options = {}) => {\n assertValidPattern(pattern)\n\n // shortcut: comments match nothing.\n if (!options.nocomment && pattern.charAt(0) === '#') {\n return false\n }\n\n return new Minimatch(pattern, options).match(p)\n}\n\nmodule.exports = minimatch\n\nconst path = require('./lib/path.js')\nminimatch.sep = path.sep\n\nconst GLOBSTAR = Symbol('globstar **')\nminimatch.GLOBSTAR = GLOBSTAR\nconst expand = require('brace-expansion')\n\nconst plTypes = {\n '!': { open: '(?:(?!(?:', close: '))[^/]*?)'},\n '?': { open: '(?:', close: ')?' },\n '+': { open: '(?:', close: ')+' },\n '*': { open: '(?:', close: ')*' },\n '@': { open: '(?:', close: ')' }\n}\n\n// any single thing other than /\n// don't need to escape / when using new RegExp()\nconst qmark = '[^/]'\n\n// * => any number of characters\nconst star = qmark + '*?'\n\n// ** when dots are allowed. Anything goes, except .. and .\n// not (^ or / followed by one or two dots followed by $ or /),\n// followed by anything, any number of times.\nconst twoStarDot = '(?:(?!(?:\\\\\\/|^)(?:\\\\.{1,2})($|\\\\\\/)).)*?'\n\n// not a ^ or / followed by a dot,\n// followed by anything, any number of times.\nconst twoStarNoDot = '(?:(?!(?:\\\\\\/|^)\\\\.).)*?'\n\n// \"abc\" -> { a:true, b:true, c:true }\nconst charSet = s => s.split('').reduce((set, c) => {\n set[c] = true\n return set\n}, {})\n\n// characters that need to be escaped in RegExp.\nconst reSpecials = charSet('().*{}+?[]^$\\\\!')\n\n// characters that indicate we have to add the pattern start\nconst addPatternStartSet = charSet('[.(')\n\n// normalizes slashes.\nconst slashSplit = /\\/+/\n\nminimatch.filter = (pattern, options = {}) =>\n (p, i, list) => minimatch(p, pattern, options)\n\nconst ext = (a, b = {}) => {\n const t = {}\n Object.keys(a).forEach(k => t[k] = a[k])\n Object.keys(b).forEach(k => t[k] = b[k])\n return t\n}\n\nminimatch.defaults = def => {\n if (!def || typeof def !== 'object' || !Object.keys(def).length) {\n return minimatch\n }\n\n const orig = minimatch\n\n const m = (p, pattern, options) => orig(p, pattern, ext(def, options))\n m.Minimatch = class Minimatch extends orig.Minimatch {\n constructor (pattern, options) {\n super(pattern, ext(def, options))\n }\n }\n m.Minimatch.defaults = options => orig.defaults(ext(def, options)).Minimatch\n m.filter = (pattern, options) => orig.filter(pattern, ext(def, options))\n m.defaults = options => orig.defaults(ext(def, options))\n m.makeRe = (pattern, options) => orig.makeRe(pattern, ext(def, options))\n m.braceExpand = (pattern, options) => orig.braceExpand(pattern, ext(def, options))\n m.match = (list, pattern, options) => orig.match(list, pattern, ext(def, options))\n\n return m\n}\n\n\n\n\n\n// Brace expansion:\n// a{b,c}d -> abd acd\n// a{b,}c -> abc ac\n// a{0..3}d -> a0d a1d a2d a3d\n// a{b,c{d,e}f}g -> abg acdfg acefg\n// a{b,c}d{e,f}g -> abdeg acdeg abdeg abdfg\n//\n// Invalid sets are not expanded.\n// a{2..}b -> a{2..}b\n// a{b}c -> a{b}c\nminimatch.braceExpand = (pattern, options) => braceExpand(pattern, options)\n\nconst braceExpand = (pattern, options = {}) => {\n assertValidPattern(pattern)\n\n // Thanks to Yeting Li for\n // improving this regexp to avoid a ReDOS vulnerability.\n if (options.nobrace || !/\\{(?:(?!\\{).)*\\}/.test(pattern)) {\n // shortcut. no need to expand.\n return [pattern]\n }\n\n return expand(pattern)\n}\n\nconst MAX_PATTERN_LENGTH = 1024 * 64\nconst assertValidPattern = pattern => {\n if (typeof pattern !== 'string') {\n throw new TypeError('invalid pattern')\n }\n\n if (pattern.length > MAX_PATTERN_LENGTH) {\n throw new TypeError('pattern is too long')\n }\n}\n\n// parse a component of the expanded set.\n// At this point, no pattern may contain \"/\" in it\n// so we're going to return a 2d array, where each entry is the full\n// pattern, split on '/', and then turned into a regular expression.\n// A regexp is made at the end which joins each array with an\n// escaped /, and another full one which joins each regexp with |.\n//\n// Following the lead of Bash 4.1, note that \"**\" only has special meaning\n// when it is the *only* thing in a path portion. Otherwise, any series\n// of * is equivalent to a single *. Globstar behavior is enabled by\n// default, and can be disabled by setting options.noglobstar.\nconst SUBPARSE = Symbol('subparse')\n\nminimatch.makeRe = (pattern, options) =>\n new Minimatch(pattern, options || {}).makeRe()\n\nminimatch.match = (list, pattern, options = {}) => {\n const mm = new Minimatch(pattern, options)\n list = list.filter(f => mm.match(f))\n if (mm.options.nonull && !list.length) {\n list.push(pattern)\n }\n return list\n}\n\n// replace stuff like \\* with *\nconst globUnescape = s => s.replace(/\\\\(.)/g, '$1')\nconst charUnescape = s => s.replace(/\\\\([^-\\]])/g, '$1')\nconst regExpEscape = s => s.replace(/[-[\\]{}()*+?.,\\\\^$|#\\s]/g, '\\\\$&')\nconst braExpEscape = s => s.replace(/[[\\]\\\\]/g, '\\\\$&')\n\nclass Minimatch {\n constructor (pattern, options) {\n assertValidPattern(pattern)\n\n if (!options) options = {}\n\n this.options = options\n this.set = []\n this.pattern = pattern\n this.windowsPathsNoEscape = !!options.windowsPathsNoEscape ||\n options.allowWindowsEscape === false\n if (this.windowsPathsNoEscape) {\n this.pattern = this.pattern.replace(/\\\\/g, '/')\n }\n this.regexp = null\n this.negate = false\n this.comment = false\n this.empty = false\n this.partial = !!options.partial\n\n // make the set of regexps etc.\n this.make()\n }\n\n debug () {}\n\n make () {\n const pattern = this.pattern\n const options = this.options\n\n // empty patterns and comments match nothing.\n if (!options.nocomment && pattern.charAt(0) === '#') {\n this.comment = true\n return\n }\n if (!pattern) {\n this.empty = true\n return\n }\n\n // step 1: figure out negation, etc.\n this.parseNegate()\n\n // step 2: expand braces\n let set = this.globSet = this.braceExpand()\n\n if (options.debug) this.debug = (...args) => console.error(...args)\n\n this.debug(this.pattern, set)\n\n // step 3: now we have a set, so turn each one into a series of path-portion\n // matching patterns.\n // These will be regexps, except in the case of \"**\", which is\n // set to the GLOBSTAR object for globstar behavior,\n // and will not contain any / characters\n set = this.globParts = set.map(s => s.split(slashSplit))\n\n this.debug(this.pattern, set)\n\n // glob --> regexps\n set = set.map((s, si, set) => s.map(this.parse, this))\n\n this.debug(this.pattern, set)\n\n // filter out everything that didn't compile properly.\n set = set.filter(s => s.indexOf(false) === -1)\n\n this.debug(this.pattern, set)\n\n this.set = set\n }\n\n parseNegate () {\n if (this.options.nonegate) return\n\n const pattern = this.pattern\n let negate = false\n let negateOffset = 0\n\n for (let i = 0; i < pattern.length && pattern.charAt(i) === '!'; i++) {\n negate = !negate\n negateOffset++\n }\n\n if (negateOffset) this.pattern = pattern.slice(negateOffset)\n this.negate = negate\n }\n\n // set partial to true to test if, for example,\n // \"/a/b\" matches the start of \"/*/b/*/d\"\n // Partial means, if you run out of file before you run\n // out of pattern, then that's fine, as long as all\n // the parts match.\n matchOne (file, pattern, partial) {\n var options = this.options\n\n this.debug('matchOne',\n { 'this': this, file: file, pattern: pattern })\n\n this.debug('matchOne', file.length, pattern.length)\n\n for (var fi = 0,\n pi = 0,\n fl = file.length,\n pl = pattern.length\n ; (fi < fl) && (pi < pl)\n ; fi++, pi++) {\n this.debug('matchOne loop')\n var p = pattern[pi]\n var f = file[fi]\n\n this.debug(pattern, p, f)\n\n // should be impossible.\n // some invalid regexp stuff in the set.\n /* istanbul ignore if */\n if (p === false) return false\n\n if (p === GLOBSTAR) {\n this.debug('GLOBSTAR', [pattern, p, f])\n\n // \"**\"\n // a/**/b/**/c would match the following:\n // a/b/x/y/z/c\n // a/x/y/z/b/c\n // a/b/x/b/x/c\n // a/b/c\n // To do this, take the rest of the pattern after\n // the **, and see if it would match the file remainder.\n // If so, return success.\n // If not, the ** \"swallows\" a segment, and try again.\n // This is recursively awful.\n //\n // a/**/b/**/c matching a/b/x/y/z/c\n // - a matches a\n // - doublestar\n // - matchOne(b/x/y/z/c, b/**/c)\n // - b matches b\n // - doublestar\n // - matchOne(x/y/z/c, c) -> no\n // - matchOne(y/z/c, c) -> no\n // - matchOne(z/c, c) -> no\n // - matchOne(c, c) yes, hit\n var fr = fi\n var pr = pi + 1\n if (pr === pl) {\n this.debug('** at the end')\n // a ** at the end will just swallow the rest.\n // We have found a match.\n // however, it will not swallow /.x, unless\n // options.dot is set.\n // . and .. are *never* matched by **, for explosively\n // exponential reasons.\n for (; fi < fl; fi++) {\n if (file[fi] === '.' || file[fi] === '..' ||\n (!options.dot && file[fi].charAt(0) === '.')) return false\n }\n return true\n }\n\n // ok, let's see if we can swallow whatever we can.\n while (fr < fl) {\n var swallowee = file[fr]\n\n this.debug('\\nglobstar while', file, fr, pattern, pr, swallowee)\n\n // XXX remove this slice. Just pass the start index.\n if (this.matchOne(file.slice(fr), pattern.slice(pr), partial)) {\n this.debug('globstar found match!', fr, fl, swallowee)\n // found a match.\n return true\n } else {\n // can't swallow \".\" or \"..\" ever.\n // can only swallow \".foo\" when explicitly asked.\n if (swallowee === '.' || swallowee === '..' ||\n (!options.dot && swallowee.charAt(0) === '.')) {\n this.debug('dot detected!', file, fr, pattern, pr)\n break\n }\n\n // ** swallows a segment, and continue.\n this.debug('globstar swallow a segment, and continue')\n fr++\n }\n }\n\n // no match was found.\n // However, in partial mode, we can't say this is necessarily over.\n // If there's more *pattern* left, then\n /* istanbul ignore if */\n if (partial) {\n // ran out of file\n this.debug('\\n>>> no match, partial?', file, fr, pattern, pr)\n if (fr === fl) return true\n }\n return false\n }\n\n // something other than **\n // non-magic patterns just have to match exactly\n // patterns with magic have been turned into regexps.\n var hit\n if (typeof p === 'string') {\n hit = f === p\n this.debug('string match', p, f, hit)\n } else {\n hit = f.match(p)\n this.debug('pattern match', p, f, hit)\n }\n\n if (!hit) return false\n }\n\n // Note: ending in / means that we'll get a final \"\"\n // at the end of the pattern. This can only match a\n // corresponding \"\" at the end of the file.\n // If the file ends in /, then it can only match a\n // a pattern that ends in /, unless the pattern just\n // doesn't have any more for it. But, a/b/ should *not*\n // match \"a/b/*\", even though \"\" matches against the\n // [^/]*? pattern, except in partial mode, where it might\n // simply not be reached yet.\n // However, a/b/ should still satisfy a/*\n\n // now either we fell off the end of the pattern, or we're done.\n if (fi === fl && pi === pl) {\n // ran out of pattern and filename at the same time.\n // an exact hit!\n return true\n } else if (fi === fl) {\n // ran out of file, but still had pattern left.\n // this is ok if we're doing the match as part of\n // a glob fs traversal.\n return partial\n } else /* istanbul ignore else */ if (pi === pl) {\n // ran out of pattern, still have file left.\n // this is only acceptable if we're on the very last\n // empty segment of a file with a trailing slash.\n // a/* should match a/b/\n return (fi === fl - 1) && (file[fi] === '')\n }\n\n // should be unreachable.\n /* istanbul ignore next */\n throw new Error('wtf?')\n }\n\n braceExpand () {\n return braceExpand(this.pattern, this.options)\n }\n\n parse (pattern, isSub) {\n assertValidPattern(pattern)\n\n const options = this.options\n\n // shortcuts\n if (pattern === '**') {\n if (!options.noglobstar)\n return GLOBSTAR\n else\n pattern = '*'\n }\n if (pattern === '') return ''\n\n let re = ''\n let hasMagic = false\n let escaping = false\n // ? => one single character\n const patternListStack = []\n const negativeLists = []\n let stateChar\n let inClass = false\n let reClassStart = -1\n let classStart = -1\n let cs\n let pl\n let sp\n // . and .. never match anything that doesn't start with .,\n // even when options.dot is set. However, if the pattern\n // starts with ., then traversal patterns can match.\n let dotTravAllowed = pattern.charAt(0) === '.'\n let dotFileAllowed = options.dot || dotTravAllowed\n const patternStart = () =>\n dotTravAllowed\n ? ''\n : dotFileAllowed\n ? '(?!(?:^|\\\\/)\\\\.{1,2}(?:$|\\\\/))'\n : '(?!\\\\.)'\n const subPatternStart = (p) =>\n p.charAt(0) === '.'\n ? ''\n : options.dot\n ? '(?!(?:^|\\\\/)\\\\.{1,2}(?:$|\\\\/))'\n : '(?!\\\\.)'\n\n\n const clearStateChar = () => {\n if (stateChar) {\n // we had some state-tracking character\n // that wasn't consumed by this pass.\n switch (stateChar) {\n case '*':\n re += star\n hasMagic = true\n break\n case '?':\n re += qmark\n hasMagic = true\n break\n default:\n re += '\\\\' + stateChar\n break\n }\n this.debug('clearStateChar %j %j', stateChar, re)\n stateChar = false\n }\n }\n\n for (let i = 0, c; (i < pattern.length) && (c = pattern.charAt(i)); i++) {\n this.debug('%s\\t%s %s %j', pattern, i, re, c)\n\n // skip over any that are escaped.\n if (escaping) {\n /* istanbul ignore next - completely not allowed, even escaped. */\n if (c === '/') {\n return false\n }\n\n if (reSpecials[c]) {\n re += '\\\\'\n }\n re += c\n escaping = false\n continue\n }\n\n switch (c) {\n /* istanbul ignore next */\n case '/': {\n // Should already be path-split by now.\n return false\n }\n\n case '\\\\':\n if (inClass && pattern.charAt(i + 1) === '-') {\n re += c\n continue\n }\n\n clearStateChar()\n escaping = true\n continue\n\n // the various stateChar values\n // for the \"extglob\" stuff.\n case '?':\n case '*':\n case '+':\n case '@':\n case '!':\n this.debug('%s\\t%s %s %j <-- stateChar', pattern, i, re, c)\n\n // all of those are literals inside a class, except that\n // the glob [!a] means [^a] in regexp\n if (inClass) {\n this.debug(' in class')\n if (c === '!' && i === classStart + 1) c = '^'\n re += c\n continue\n }\n\n // if we already have a stateChar, then it means\n // that there was something like ** or +? in there.\n // Handle the stateChar, then proceed with this one.\n this.debug('call clearStateChar %j', stateChar)\n clearStateChar()\n stateChar = c\n // if extglob is disabled, then +(asdf|foo) isn't a thing.\n // just clear the statechar *now*, rather than even diving into\n // the patternList stuff.\n if (options.noext) clearStateChar()\n continue\n\n case '(': {\n if (inClass) {\n re += '('\n continue\n }\n\n if (!stateChar) {\n re += '\\\\('\n continue\n }\n\n const plEntry = {\n type: stateChar,\n start: i - 1,\n reStart: re.length,\n open: plTypes[stateChar].open,\n close: plTypes[stateChar].close,\n }\n this.debug(this.pattern, '\\t', plEntry)\n patternListStack.push(plEntry)\n // negation is (?:(?!(?:js)(?:))[^/]*)\n re += plEntry.open\n // next entry starts with a dot maybe?\n if (plEntry.start === 0 && plEntry.type !== '!') {\n dotTravAllowed = true\n re += subPatternStart(pattern.slice(i + 1))\n }\n this.debug('plType %j %j', stateChar, re)\n stateChar = false\n continue\n }\n\n case ')': {\n const plEntry = patternListStack[patternListStack.length - 1]\n if (inClass || !plEntry) {\n re += '\\\\)'\n continue\n }\n patternListStack.pop()\n\n // closing an extglob\n clearStateChar()\n hasMagic = true\n pl = plEntry\n // negation is (?:(?!js)[^/]*)\n // The others are (?:)\n re += pl.close\n if (pl.type === '!') {\n negativeLists.push(Object.assign(pl, { reEnd: re.length }))\n }\n continue\n }\n\n case '|': {\n const plEntry = patternListStack[patternListStack.length - 1]\n if (inClass || !plEntry) {\n re += '\\\\|'\n continue\n }\n\n clearStateChar()\n re += '|'\n // next subpattern can start with a dot?\n if (plEntry.start === 0 && plEntry.type !== '!') {\n dotTravAllowed = true\n re += subPatternStart(pattern.slice(i + 1))\n }\n continue\n }\n\n // these are mostly the same in regexp and glob\n case '[':\n // swallow any state-tracking char before the [\n clearStateChar()\n\n if (inClass) {\n re += '\\\\' + c\n continue\n }\n\n inClass = true\n classStart = i\n reClassStart = re.length\n re += c\n continue\n\n case ']':\n // a right bracket shall lose its special\n // meaning and represent itself in\n // a bracket expression if it occurs\n // first in the list. -- POSIX.2 2.8.3.2\n if (i === classStart + 1 || !inClass) {\n re += '\\\\' + c\n continue\n }\n\n // split where the last [ was, make sure we don't have\n // an invalid re. if so, re-walk the contents of the\n // would-be class to re-translate any characters that\n // were passed through as-is\n // TODO: It would probably be faster to determine this\n // without a try/catch and a new RegExp, but it's tricky\n // to do safely. For now, this is safe and works.\n cs = pattern.substring(classStart + 1, i)\n try {\n RegExp('[' + braExpEscape(charUnescape(cs)) + ']')\n // looks good, finish up the class.\n re += c\n } catch (er) {\n // out of order ranges in JS are errors, but in glob syntax,\n // they're just a range that matches nothing.\n re = re.substring(0, reClassStart) + '(?:$.)' // match nothing ever\n }\n hasMagic = true\n inClass = false\n continue\n\n default:\n // swallow any state char that wasn't consumed\n clearStateChar()\n\n if (reSpecials[c] && !(c === '^' && inClass)) {\n re += '\\\\'\n }\n\n re += c\n break\n\n } // switch\n } // for\n\n // handle the case where we left a class open.\n // \"[abc\" is valid, equivalent to \"\\[abc\"\n if (inClass) {\n // split where the last [ was, and escape it\n // this is a huge pita. We now have to re-walk\n // the contents of the would-be class to re-translate\n // any characters that were passed through as-is\n cs = pattern.slice(classStart + 1)\n sp = this.parse(cs, SUBPARSE)\n re = re.substring(0, reClassStart) + '\\\\[' + sp[0]\n hasMagic = hasMagic || sp[1]\n }\n\n // handle the case where we had a +( thing at the *end*\n // of the pattern.\n // each pattern list stack adds 3 chars, and we need to go through\n // and escape any | chars that were passed through as-is for the regexp.\n // Go through and escape them, taking care not to double-escape any\n // | chars that were already escaped.\n for (pl = patternListStack.pop(); pl; pl = patternListStack.pop()) {\n let tail\n tail = re.slice(pl.reStart + pl.open.length)\n this.debug('setting tail', re, pl)\n // maybe some even number of \\, then maybe 1 \\, followed by a |\n tail = tail.replace(/((?:\\\\{2}){0,64})(\\\\?)\\|/g, (_, $1, $2) => {\n /* istanbul ignore else - should already be done */\n if (!$2) {\n // the | isn't already escaped, so escape it.\n $2 = '\\\\'\n }\n\n // need to escape all those slashes *again*, without escaping the\n // one that we need for escaping the | character. As it works out,\n // escaping an even number of slashes can be done by simply repeating\n // it exactly after itself. That's why this trick works.\n //\n // I am sorry that you have to see this.\n return $1 + $1 + $2 + '|'\n })\n\n this.debug('tail=%j\\n %s', tail, tail, pl, re)\n const t = pl.type === '*' ? star\n : pl.type === '?' ? qmark\n : '\\\\' + pl.type\n\n hasMagic = true\n re = re.slice(0, pl.reStart) + t + '\\\\(' + tail\n }\n\n // handle trailing things that only matter at the very end.\n clearStateChar()\n if (escaping) {\n // trailing \\\\\n re += '\\\\\\\\'\n }\n\n // only need to apply the nodot start if the re starts with\n // something that could conceivably capture a dot\n const addPatternStart = addPatternStartSet[re.charAt(0)]\n\n // Hack to work around lack of negative lookbehind in JS\n // A pattern like: *.!(x).!(y|z) needs to ensure that a name\n // like 'a.xyz.yz' doesn't match. So, the first negative\n // lookahead, has to look ALL the way ahead, to the end of\n // the pattern.\n for (let n = negativeLists.length - 1; n > -1; n--) {\n const nl = negativeLists[n]\n\n const nlBefore = re.slice(0, nl.reStart)\n const nlFirst = re.slice(nl.reStart, nl.reEnd - 8)\n let nlAfter = re.slice(nl.reEnd)\n const nlLast = re.slice(nl.reEnd - 8, nl.reEnd) + nlAfter\n\n // Handle nested stuff like *(*.js|!(*.json)), where open parens\n // mean that we should *not* include the ) in the bit that is considered\n // \"after\" the negated section.\n const closeParensBefore = nlBefore.split(')').length\n const openParensBefore = nlBefore.split('(').length - closeParensBefore\n let cleanAfter = nlAfter\n for (let i = 0; i < openParensBefore; i++) {\n cleanAfter = cleanAfter.replace(/\\)[+*?]?/, '')\n }\n nlAfter = cleanAfter\n\n const dollar = nlAfter === '' && isSub !== SUBPARSE ? '(?:$|\\\\/)' : ''\n\n re = nlBefore + nlFirst + nlAfter + dollar + nlLast\n }\n\n // if the re is not \"\" at this point, then we need to make sure\n // it doesn't match against an empty path part.\n // Otherwise a/* will match a/, which it should not.\n if (re !== '' && hasMagic) {\n re = '(?=.)' + re\n }\n\n if (addPatternStart) {\n re = patternStart() + re\n }\n\n // parsing just a piece of a larger pattern.\n if (isSub === SUBPARSE) {\n return [re, hasMagic]\n }\n\n // if it's nocase, and the lcase/uppercase don't match, it's magic\n if (options.nocase && !hasMagic) {\n hasMagic = pattern.toUpperCase() !== pattern.toLowerCase()\n }\n\n // skip the regexp for non-magical patterns\n // unescape anything in it, though, so that it'll be\n // an exact match against a file etc.\n if (!hasMagic) {\n return globUnescape(pattern)\n }\n\n const flags = options.nocase ? 'i' : ''\n try {\n return Object.assign(new RegExp('^' + re + '$', flags), {\n _glob: pattern,\n _src: re,\n })\n } catch (er) /* istanbul ignore next - should be impossible */ {\n // If it was an invalid regular expression, then it can't match\n // anything. This trick looks for a character after the end of\n // the string, which is of course impossible, except in multi-line\n // mode, but it's not a /m regex.\n return new RegExp('$.')\n }\n }\n\n makeRe () {\n if (this.regexp || this.regexp === false) return this.regexp\n\n // at this point, this.set is a 2d array of partial\n // pattern strings, or \"**\".\n //\n // It's better to use .match(). This function shouldn't\n // be used, really, but it's pretty convenient sometimes,\n // when you just want to work with a regex.\n const set = this.set\n\n if (!set.length) {\n this.regexp = false\n return this.regexp\n }\n const options = this.options\n\n const twoStar = options.noglobstar ? star\n : options.dot ? twoStarDot\n : twoStarNoDot\n const flags = options.nocase ? 'i' : ''\n\n // coalesce globstars and regexpify non-globstar patterns\n // if it's the only item, then we just do one twoStar\n // if it's the first, and there are more, prepend (\\/|twoStar\\/)? to next\n // if it's the last, append (\\/twoStar|) to previous\n // if it's in the middle, append (\\/|\\/twoStar\\/) to previous\n // then filter out GLOBSTAR symbols\n let re = set.map(pattern => {\n pattern = pattern.map(p =>\n typeof p === 'string' ? regExpEscape(p)\n : p === GLOBSTAR ? GLOBSTAR\n : p._src\n ).reduce((set, p) => {\n if (!(set[set.length - 1] === GLOBSTAR && p === GLOBSTAR)) {\n set.push(p)\n }\n return set\n }, [])\n pattern.forEach((p, i) => {\n if (p !== GLOBSTAR || pattern[i-1] === GLOBSTAR) {\n return\n }\n if (i === 0) {\n if (pattern.length > 1) {\n pattern[i+1] = '(?:\\\\\\/|' + twoStar + '\\\\\\/)?' + pattern[i+1]\n } else {\n pattern[i] = twoStar\n }\n } else if (i === pattern.length - 1) {\n pattern[i-1] += '(?:\\\\\\/|' + twoStar + ')?'\n } else {\n pattern[i-1] += '(?:\\\\\\/|\\\\\\/' + twoStar + '\\\\\\/)' + pattern[i+1]\n pattern[i+1] = GLOBSTAR\n }\n })\n return pattern.filter(p => p !== GLOBSTAR).join('/')\n }).join('|')\n\n // must match entire pattern\n // ending in a * or ** will make it less strict.\n re = '^(?:' + re + ')$'\n\n // can match anything, as long as it's not this.\n if (this.negate) re = '^(?!' + re + ').*$'\n\n try {\n this.regexp = new RegExp(re, flags)\n } catch (ex) /* istanbul ignore next - should be impossible */ {\n this.regexp = false\n }\n return this.regexp\n }\n\n match (f, partial = this.partial) {\n this.debug('match', f, this.pattern)\n // short-circuit in the case of busted things.\n // comments, etc.\n if (this.comment) return false\n if (this.empty) return f === ''\n\n if (f === '/' && partial) return true\n\n const options = this.options\n\n // windows: need to use /, not \\\n if (path.sep !== '/') {\n f = f.split(path.sep).join('/')\n }\n\n // treat the test path as a set of pathparts.\n f = f.split(slashSplit)\n this.debug(this.pattern, 'split', f)\n\n // just ONE of the pattern sets in this.set needs to match\n // in order for it to be valid. If negating, then just one\n // match means that we have failed.\n // Either way, return on the first hit.\n\n const set = this.set\n this.debug(this.pattern, 'set', set)\n\n // Find the basename of the path by looking for the last non-empty segment\n let filename\n for (let i = f.length - 1; i >= 0; i--) {\n filename = f[i]\n if (filename) break\n }\n\n for (let i = 0; i < set.length; i++) {\n const pattern = set[i]\n let file = f\n if (options.matchBase && pattern.length === 1) {\n file = [filename]\n }\n const hit = this.matchOne(file, pattern, partial)\n if (hit) {\n if (options.flipNegate) return true\n return !this.negate\n }\n }\n\n // didn't get any hits. this is success if it's a negative\n // pattern, failure otherwise.\n if (options.flipNegate) return false\n return this.negate\n }\n\n static defaults (def) {\n return minimatch.defaults(def).Minimatch\n }\n}\n\nminimatch.Minimatch = Minimatch\n","/*! safe-buffer. MIT License. Feross Aboukhadijeh */\n/* eslint-disable node/no-deprecated-api */\nvar buffer = require('buffer')\nvar Buffer = buffer.Buffer\n\n// alternative to using Object.keys for old browsers\nfunction copyProps (src, dst) {\n for (var key in src) {\n dst[key] = src[key]\n }\n}\nif (Buffer.from && Buffer.alloc && Buffer.allocUnsafe && Buffer.allocUnsafeSlow) {\n module.exports = buffer\n} else {\n // Copy properties from require('buffer')\n copyProps(buffer, exports)\n exports.Buffer = SafeBuffer\n}\n\nfunction SafeBuffer (arg, encodingOrOffset, length) {\n return Buffer(arg, encodingOrOffset, length)\n}\n\nSafeBuffer.prototype = Object.create(Buffer.prototype)\n\n// Copy static methods from Buffer\ncopyProps(Buffer, SafeBuffer)\n\nSafeBuffer.from = function (arg, encodingOrOffset, length) {\n if (typeof arg === 'number') {\n throw new TypeError('Argument must not be a number')\n }\n return Buffer(arg, encodingOrOffset, length)\n}\n\nSafeBuffer.alloc = function (size, fill, encoding) {\n if (typeof size !== 'number') {\n throw new TypeError('Argument must be a number')\n }\n var buf = Buffer(size)\n if (fill !== undefined) {\n if (typeof encoding === 'string') {\n buf.fill(fill, encoding)\n } else {\n buf.fill(fill)\n }\n } else {\n buf.fill(0)\n }\n return buf\n}\n\nSafeBuffer.allocUnsafe = function (size) {\n if (typeof size !== 'number') {\n throw new TypeError('Argument must be a number')\n }\n return Buffer(size)\n}\n\nSafeBuffer.allocUnsafeSlow = function (size) {\n if (typeof size !== 'number') {\n throw new TypeError('Argument must be a number')\n }\n return buffer.SlowBuffer(size)\n}\n","const { EventEmitter } = require('events')\nconst STREAM_DESTROYED = new Error('Stream was destroyed')\nconst PREMATURE_CLOSE = new Error('Premature close')\n\nconst queueTick = require('queue-tick')\nconst FIFO = require('fast-fifo')\n\n/* eslint-disable no-multi-spaces */\n\n// 27 bits used total (4 from shared, 13 from read, and 10 from write)\nconst MAX = ((1 << 27) - 1)\n\n// Shared state\nconst OPENING = 0b0001\nconst PREDESTROYING = 0b0010\nconst DESTROYING = 0b0100\nconst DESTROYED = 0b1000\n\nconst NOT_OPENING = MAX ^ OPENING\nconst NOT_PREDESTROYING = MAX ^ PREDESTROYING\n\n// Read state (4 bit offset from shared state)\nconst READ_ACTIVE = 0b0000000000001 << 4\nconst READ_UPDATING = 0b0000000000010 << 4\nconst READ_PRIMARY = 0b0000000000100 << 4\nconst READ_QUEUED = 0b0000000001000 << 4\nconst READ_RESUMED = 0b0000000010000 << 4\nconst READ_PIPE_DRAINED = 0b0000000100000 << 4\nconst READ_ENDING = 0b0000001000000 << 4\nconst READ_EMIT_DATA = 0b0000010000000 << 4\nconst READ_EMIT_READABLE = 0b0000100000000 << 4\nconst READ_EMITTED_READABLE = 0b0001000000000 << 4\nconst READ_DONE = 0b0010000000000 << 4\nconst READ_NEXT_TICK = 0b0100000000000 << 4\nconst READ_NEEDS_PUSH = 0b1000000000000 << 4\n\n// Combined read state\nconst READ_FLOWING = READ_RESUMED | READ_PIPE_DRAINED\nconst READ_ACTIVE_AND_NEEDS_PUSH = READ_ACTIVE | READ_NEEDS_PUSH\nconst READ_PRIMARY_AND_ACTIVE = READ_PRIMARY | READ_ACTIVE\nconst READ_EMIT_READABLE_AND_QUEUED = READ_EMIT_READABLE | READ_QUEUED\n\nconst READ_NOT_ACTIVE = MAX ^ READ_ACTIVE\nconst READ_NON_PRIMARY = MAX ^ READ_PRIMARY\nconst READ_NON_PRIMARY_AND_PUSHED = MAX ^ (READ_PRIMARY | READ_NEEDS_PUSH)\nconst READ_PUSHED = MAX ^ READ_NEEDS_PUSH\nconst READ_PAUSED = MAX ^ READ_RESUMED\nconst READ_NOT_QUEUED = MAX ^ (READ_QUEUED | READ_EMITTED_READABLE)\nconst READ_NOT_ENDING = MAX ^ READ_ENDING\nconst READ_PIPE_NOT_DRAINED = MAX ^ READ_FLOWING\nconst READ_NOT_NEXT_TICK = MAX ^ READ_NEXT_TICK\nconst READ_NOT_UPDATING = MAX ^ READ_UPDATING\n\n// Write state (17 bit offset, 4 bit offset from shared state and 13 from read state)\nconst WRITE_ACTIVE = 0b0000000001 << 17\nconst WRITE_UPDATING = 0b0000000010 << 17\nconst WRITE_PRIMARY = 0b0000000100 << 17\nconst WRITE_QUEUED = 0b0000001000 << 17\nconst WRITE_UNDRAINED = 0b0000010000 << 17\nconst WRITE_DONE = 0b0000100000 << 17\nconst WRITE_EMIT_DRAIN = 0b0001000000 << 17\nconst WRITE_NEXT_TICK = 0b0010000000 << 17\nconst WRITE_WRITING = 0b0100000000 << 17\nconst WRITE_FINISHING = 0b1000000000 << 17\n\nconst WRITE_NOT_ACTIVE = MAX ^ (WRITE_ACTIVE | WRITE_WRITING)\nconst WRITE_NON_PRIMARY = MAX ^ WRITE_PRIMARY\nconst WRITE_NOT_FINISHING = MAX ^ WRITE_FINISHING\nconst WRITE_DRAINED = MAX ^ WRITE_UNDRAINED\nconst WRITE_NOT_QUEUED = MAX ^ WRITE_QUEUED\nconst WRITE_NOT_NEXT_TICK = MAX ^ WRITE_NEXT_TICK\nconst WRITE_NOT_UPDATING = MAX ^ WRITE_UPDATING\n\n// Combined shared state\nconst ACTIVE = READ_ACTIVE | WRITE_ACTIVE\nconst NOT_ACTIVE = MAX ^ ACTIVE\nconst DONE = READ_DONE | WRITE_DONE\nconst DESTROY_STATUS = DESTROYING | DESTROYED | PREDESTROYING\nconst OPEN_STATUS = DESTROY_STATUS | OPENING\nconst AUTO_DESTROY = DESTROY_STATUS | DONE\nconst NON_PRIMARY = WRITE_NON_PRIMARY & READ_NON_PRIMARY\nconst ACTIVE_OR_TICKING = WRITE_NEXT_TICK | READ_NEXT_TICK\nconst TICKING = ACTIVE_OR_TICKING & NOT_ACTIVE\nconst IS_OPENING = OPEN_STATUS | TICKING\n\n// Combined shared state and read state\nconst READ_PRIMARY_STATUS = OPEN_STATUS | READ_ENDING | READ_DONE\nconst READ_STATUS = OPEN_STATUS | READ_DONE | READ_QUEUED\nconst READ_ENDING_STATUS = OPEN_STATUS | READ_ENDING | READ_QUEUED\nconst READ_READABLE_STATUS = OPEN_STATUS | READ_EMIT_READABLE | READ_QUEUED | READ_EMITTED_READABLE\nconst SHOULD_NOT_READ = OPEN_STATUS | READ_ACTIVE | READ_ENDING | READ_DONE | READ_NEEDS_PUSH\nconst READ_BACKPRESSURE_STATUS = DESTROY_STATUS | READ_ENDING | READ_DONE\nconst READ_UPDATE_SYNC_STATUS = READ_UPDATING | OPEN_STATUS | READ_NEXT_TICK | READ_PRIMARY\n\n// Combined write state\nconst WRITE_PRIMARY_STATUS = OPEN_STATUS | WRITE_FINISHING | WRITE_DONE\nconst WRITE_QUEUED_AND_UNDRAINED = WRITE_QUEUED | WRITE_UNDRAINED\nconst WRITE_QUEUED_AND_ACTIVE = WRITE_QUEUED | WRITE_ACTIVE\nconst WRITE_DRAIN_STATUS = WRITE_QUEUED | WRITE_UNDRAINED | OPEN_STATUS | WRITE_ACTIVE\nconst WRITE_STATUS = OPEN_STATUS | WRITE_ACTIVE | WRITE_QUEUED\nconst WRITE_PRIMARY_AND_ACTIVE = WRITE_PRIMARY | WRITE_ACTIVE\nconst WRITE_ACTIVE_AND_WRITING = WRITE_ACTIVE | WRITE_WRITING\nconst WRITE_FINISHING_STATUS = OPEN_STATUS | WRITE_FINISHING | WRITE_QUEUED_AND_ACTIVE | WRITE_DONE\nconst WRITE_BACKPRESSURE_STATUS = WRITE_UNDRAINED | DESTROY_STATUS | WRITE_FINISHING | WRITE_DONE\nconst WRITE_UPDATE_SYNC_STATUS = WRITE_UPDATING | OPEN_STATUS | WRITE_NEXT_TICK | WRITE_PRIMARY\n\nconst asyncIterator = Symbol.asyncIterator || Symbol('asyncIterator')\n\nclass WritableState {\n constructor (stream, { highWaterMark = 16384, map = null, mapWritable, byteLength, byteLengthWritable } = {}) {\n this.stream = stream\n this.queue = new FIFO()\n this.highWaterMark = highWaterMark\n this.buffered = 0\n this.error = null\n this.pipeline = null\n this.drains = null // if we add more seldomly used helpers we might them into a subobject so its a single ptr\n this.byteLength = byteLengthWritable || byteLength || defaultByteLength\n this.map = mapWritable || map\n this.afterWrite = afterWrite.bind(this)\n this.afterUpdateNextTick = updateWriteNT.bind(this)\n }\n\n get ended () {\n return (this.stream._duplexState & WRITE_DONE) !== 0\n }\n\n push (data) {\n if (this.map !== null) data = this.map(data)\n\n this.buffered += this.byteLength(data)\n this.queue.push(data)\n\n if (this.buffered < this.highWaterMark) {\n this.stream._duplexState |= WRITE_QUEUED\n return true\n }\n\n this.stream._duplexState |= WRITE_QUEUED_AND_UNDRAINED\n return false\n }\n\n shift () {\n const data = this.queue.shift()\n\n this.buffered -= this.byteLength(data)\n if (this.buffered === 0) this.stream._duplexState &= WRITE_NOT_QUEUED\n\n return data\n }\n\n end (data) {\n if (typeof data === 'function') this.stream.once('finish', data)\n else if (data !== undefined && data !== null) this.push(data)\n this.stream._duplexState = (this.stream._duplexState | WRITE_FINISHING) & WRITE_NON_PRIMARY\n }\n\n autoBatch (data, cb) {\n const buffer = []\n const stream = this.stream\n\n buffer.push(data)\n while ((stream._duplexState & WRITE_STATUS) === WRITE_QUEUED_AND_ACTIVE) {\n buffer.push(stream._writableState.shift())\n }\n\n if ((stream._duplexState & OPEN_STATUS) !== 0) return cb(null)\n stream._writev(buffer, cb)\n }\n\n update () {\n const stream = this.stream\n\n stream._duplexState |= WRITE_UPDATING\n\n do {\n while ((stream._duplexState & WRITE_STATUS) === WRITE_QUEUED) {\n const data = this.shift()\n stream._duplexState |= WRITE_ACTIVE_AND_WRITING\n stream._write(data, this.afterWrite)\n }\n\n if ((stream._duplexState & WRITE_PRIMARY_AND_ACTIVE) === 0) this.updateNonPrimary()\n } while (this.continueUpdate() === true)\n\n stream._duplexState &= WRITE_NOT_UPDATING\n }\n\n updateNonPrimary () {\n const stream = this.stream\n\n if ((stream._duplexState & WRITE_FINISHING_STATUS) === WRITE_FINISHING) {\n stream._duplexState = (stream._duplexState | WRITE_ACTIVE) & WRITE_NOT_FINISHING\n stream._final(afterFinal.bind(this))\n return\n }\n\n if ((stream._duplexState & DESTROY_STATUS) === DESTROYING) {\n if ((stream._duplexState & ACTIVE_OR_TICKING) === 0) {\n stream._duplexState |= ACTIVE\n stream._destroy(afterDestroy.bind(this))\n }\n return\n }\n\n if ((stream._duplexState & IS_OPENING) === OPENING) {\n stream._duplexState = (stream._duplexState | ACTIVE) & NOT_OPENING\n stream._open(afterOpen.bind(this))\n }\n }\n\n continueUpdate () {\n if ((this.stream._duplexState & WRITE_NEXT_TICK) === 0) return false\n this.stream._duplexState &= WRITE_NOT_NEXT_TICK\n return true\n }\n\n updateCallback () {\n if ((this.stream._duplexState & WRITE_UPDATE_SYNC_STATUS) === WRITE_PRIMARY) this.update()\n else this.updateNextTick()\n }\n\n updateNextTick () {\n if ((this.stream._duplexState & WRITE_NEXT_TICK) !== 0) return\n this.stream._duplexState |= WRITE_NEXT_TICK\n if ((this.stream._duplexState & WRITE_UPDATING) === 0) queueTick(this.afterUpdateNextTick)\n }\n}\n\nclass ReadableState {\n constructor (stream, { highWaterMark = 16384, map = null, mapReadable, byteLength, byteLengthReadable } = {}) {\n this.stream = stream\n this.queue = new FIFO()\n this.highWaterMark = highWaterMark\n this.buffered = 0\n this.error = null\n this.pipeline = null\n this.byteLength = byteLengthReadable || byteLength || defaultByteLength\n this.map = mapReadable || map\n this.pipeTo = null\n this.afterRead = afterRead.bind(this)\n this.afterUpdateNextTick = updateReadNT.bind(this)\n }\n\n get ended () {\n return (this.stream._duplexState & READ_DONE) !== 0\n }\n\n pipe (pipeTo, cb) {\n if (this.pipeTo !== null) throw new Error('Can only pipe to one destination')\n if (typeof cb !== 'function') cb = null\n\n this.stream._duplexState |= READ_PIPE_DRAINED\n this.pipeTo = pipeTo\n this.pipeline = new Pipeline(this.stream, pipeTo, cb)\n\n if (cb) this.stream.on('error', noop) // We already error handle this so supress crashes\n\n if (isStreamx(pipeTo)) {\n pipeTo._writableState.pipeline = this.pipeline\n if (cb) pipeTo.on('error', noop) // We already error handle this so supress crashes\n pipeTo.on('finish', this.pipeline.finished.bind(this.pipeline)) // TODO: just call finished from pipeTo itself\n } else {\n const onerror = this.pipeline.done.bind(this.pipeline, pipeTo)\n const onclose = this.pipeline.done.bind(this.pipeline, pipeTo, null) // onclose has a weird bool arg\n pipeTo.on('error', onerror)\n pipeTo.on('close', onclose)\n pipeTo.on('finish', this.pipeline.finished.bind(this.pipeline))\n }\n\n pipeTo.on('drain', afterDrain.bind(this))\n this.stream.emit('piping', pipeTo)\n pipeTo.emit('pipe', this.stream)\n }\n\n push (data) {\n const stream = this.stream\n\n if (data === null) {\n this.highWaterMark = 0\n stream._duplexState = (stream._duplexState | READ_ENDING) & READ_NON_PRIMARY_AND_PUSHED\n return false\n }\n\n if (this.map !== null) data = this.map(data)\n this.buffered += this.byteLength(data)\n this.queue.push(data)\n\n stream._duplexState = (stream._duplexState | READ_QUEUED) & READ_PUSHED\n\n return this.buffered < this.highWaterMark\n }\n\n shift () {\n const data = this.queue.shift()\n\n this.buffered -= this.byteLength(data)\n if (this.buffered === 0) this.stream._duplexState &= READ_NOT_QUEUED\n return data\n }\n\n unshift (data) {\n const pending = [this.map !== null ? this.map(data) : data]\n while (this.buffered > 0) pending.push(this.shift())\n\n for (let i = 0; i < pending.length - 1; i++) {\n const data = pending[i]\n this.buffered += this.byteLength(data)\n this.queue.push(data)\n }\n\n this.push(pending[pending.length - 1])\n }\n\n read () {\n const stream = this.stream\n\n if ((stream._duplexState & READ_STATUS) === READ_QUEUED) {\n const data = this.shift()\n if (this.pipeTo !== null && this.pipeTo.write(data) === false) stream._duplexState &= READ_PIPE_NOT_DRAINED\n if ((stream._duplexState & READ_EMIT_DATA) !== 0) stream.emit('data', data)\n return data\n }\n\n return null\n }\n\n drain () {\n const stream = this.stream\n\n while ((stream._duplexState & READ_STATUS) === READ_QUEUED && (stream._duplexState & READ_FLOWING) !== 0) {\n const data = this.shift()\n if (this.pipeTo !== null && this.pipeTo.write(data) === false) stream._duplexState &= READ_PIPE_NOT_DRAINED\n if ((stream._duplexState & READ_EMIT_DATA) !== 0) stream.emit('data', data)\n }\n }\n\n update () {\n const stream = this.stream\n\n stream._duplexState |= READ_UPDATING\n\n do {\n this.drain()\n\n while (this.buffered < this.highWaterMark && (stream._duplexState & SHOULD_NOT_READ) === 0) {\n stream._duplexState |= READ_ACTIVE_AND_NEEDS_PUSH\n stream._read(this.afterRead)\n this.drain()\n }\n\n if ((stream._duplexState & READ_READABLE_STATUS) === READ_EMIT_READABLE_AND_QUEUED) {\n stream._duplexState |= READ_EMITTED_READABLE\n stream.emit('readable')\n }\n\n if ((stream._duplexState & READ_PRIMARY_AND_ACTIVE) === 0) this.updateNonPrimary()\n } while (this.continueUpdate() === true)\n\n stream._duplexState &= READ_NOT_UPDATING\n }\n\n updateNonPrimary () {\n const stream = this.stream\n\n if ((stream._duplexState & READ_ENDING_STATUS) === READ_ENDING) {\n stream._duplexState = (stream._duplexState | READ_DONE) & READ_NOT_ENDING\n stream.emit('end')\n if ((stream._duplexState & AUTO_DESTROY) === DONE) stream._duplexState |= DESTROYING\n if (this.pipeTo !== null) this.pipeTo.end()\n }\n\n if ((stream._duplexState & DESTROY_STATUS) === DESTROYING) {\n if ((stream._duplexState & ACTIVE_OR_TICKING) === 0) {\n stream._duplexState |= ACTIVE\n stream._destroy(afterDestroy.bind(this))\n }\n return\n }\n\n if ((stream._duplexState & IS_OPENING) === OPENING) {\n stream._duplexState = (stream._duplexState | ACTIVE) & NOT_OPENING\n stream._open(afterOpen.bind(this))\n }\n }\n\n continueUpdate () {\n if ((this.stream._duplexState & READ_NEXT_TICK) === 0) return false\n this.stream._duplexState &= READ_NOT_NEXT_TICK\n return true\n }\n\n updateCallback () {\n if ((this.stream._duplexState & READ_UPDATE_SYNC_STATUS) === READ_PRIMARY) this.update()\n else this.updateNextTick()\n }\n\n updateNextTick () {\n if ((this.stream._duplexState & READ_NEXT_TICK) !== 0) return\n this.stream._duplexState |= READ_NEXT_TICK\n if ((this.stream._duplexState & READ_UPDATING) === 0) queueTick(this.afterUpdateNextTick)\n }\n}\n\nclass TransformState {\n constructor (stream) {\n this.data = null\n this.afterTransform = afterTransform.bind(stream)\n this.afterFinal = null\n }\n}\n\nclass Pipeline {\n constructor (src, dst, cb) {\n this.from = src\n this.to = dst\n this.afterPipe = cb\n this.error = null\n this.pipeToFinished = false\n }\n\n finished () {\n this.pipeToFinished = true\n }\n\n done (stream, err) {\n if (err) this.error = err\n\n if (stream === this.to) {\n this.to = null\n\n if (this.from !== null) {\n if ((this.from._duplexState & READ_DONE) === 0 || !this.pipeToFinished) {\n this.from.destroy(this.error || new Error('Writable stream closed prematurely'))\n }\n return\n }\n }\n\n if (stream === this.from) {\n this.from = null\n\n if (this.to !== null) {\n if ((stream._duplexState & READ_DONE) === 0) {\n this.to.destroy(this.error || new Error('Readable stream closed before ending'))\n }\n return\n }\n }\n\n if (this.afterPipe !== null) this.afterPipe(this.error)\n this.to = this.from = this.afterPipe = null\n }\n}\n\nfunction afterDrain () {\n this.stream._duplexState |= READ_PIPE_DRAINED\n this.updateCallback()\n}\n\nfunction afterFinal (err) {\n const stream = this.stream\n if (err) stream.destroy(err)\n if ((stream._duplexState & DESTROY_STATUS) === 0) {\n stream._duplexState |= WRITE_DONE\n stream.emit('finish')\n }\n if ((stream._duplexState & AUTO_DESTROY) === DONE) {\n stream._duplexState |= DESTROYING\n }\n\n stream._duplexState &= WRITE_NOT_ACTIVE\n\n // no need to wait the extra tick here, so we short circuit that\n if ((stream._duplexState & WRITE_UPDATING) === 0) this.update()\n else this.updateNextTick()\n}\n\nfunction afterDestroy (err) {\n const stream = this.stream\n\n if (!err && this.error !== STREAM_DESTROYED) err = this.error\n if (err) stream.emit('error', err)\n stream._duplexState |= DESTROYED\n stream.emit('close')\n\n const rs = stream._readableState\n const ws = stream._writableState\n\n if (rs !== null && rs.pipeline !== null) rs.pipeline.done(stream, err)\n\n if (ws !== null) {\n while (ws.drains !== null && ws.drains.length > 0) ws.drains.shift().resolve(false)\n if (ws.pipeline !== null) ws.pipeline.done(stream, err)\n }\n}\n\nfunction afterWrite (err) {\n const stream = this.stream\n\n if (err) stream.destroy(err)\n stream._duplexState &= WRITE_NOT_ACTIVE\n\n if (this.drains !== null) tickDrains(this.drains)\n\n if ((stream._duplexState & WRITE_DRAIN_STATUS) === WRITE_UNDRAINED) {\n stream._duplexState &= WRITE_DRAINED\n if ((stream._duplexState & WRITE_EMIT_DRAIN) === WRITE_EMIT_DRAIN) {\n stream.emit('drain')\n }\n }\n\n this.updateCallback()\n}\n\nfunction afterRead (err) {\n if (err) this.stream.destroy(err)\n this.stream._duplexState &= READ_NOT_ACTIVE\n this.updateCallback()\n}\n\nfunction updateReadNT () {\n if ((this.stream._duplexState & READ_UPDATING) === 0) {\n this.stream._duplexState &= READ_NOT_NEXT_TICK\n this.update()\n }\n}\n\nfunction updateWriteNT () {\n if ((this.stream._duplexState & WRITE_UPDATING) === 0) {\n this.stream._duplexState &= WRITE_NOT_NEXT_TICK\n this.update()\n }\n}\n\nfunction tickDrains (drains) {\n for (let i = 0; i < drains.length; i++) {\n // drains.writes are monotonic, so if one is 0 its always the first one\n if (--drains[i].writes === 0) {\n drains.shift().resolve(true)\n i--\n }\n }\n}\n\nfunction afterOpen (err) {\n const stream = this.stream\n\n if (err) stream.destroy(err)\n\n if ((stream._duplexState & DESTROYING) === 0) {\n if ((stream._duplexState & READ_PRIMARY_STATUS) === 0) stream._duplexState |= READ_PRIMARY\n if ((stream._duplexState & WRITE_PRIMARY_STATUS) === 0) stream._duplexState |= WRITE_PRIMARY\n stream.emit('open')\n }\n\n stream._duplexState &= NOT_ACTIVE\n\n if (stream._writableState !== null) {\n stream._writableState.updateCallback()\n }\n\n if (stream._readableState !== null) {\n stream._readableState.updateCallback()\n }\n}\n\nfunction afterTransform (err, data) {\n if (data !== undefined && data !== null) this.push(data)\n this._writableState.afterWrite(err)\n}\n\nclass Stream extends EventEmitter {\n constructor (opts) {\n super()\n\n this._duplexState = 0\n this._readableState = null\n this._writableState = null\n\n if (opts) {\n if (opts.open) this._open = opts.open\n if (opts.destroy) this._destroy = opts.destroy\n if (opts.predestroy) this._predestroy = opts.predestroy\n if (opts.signal) {\n opts.signal.addEventListener('abort', abort.bind(this))\n }\n }\n }\n\n _open (cb) {\n cb(null)\n }\n\n _destroy (cb) {\n cb(null)\n }\n\n _predestroy () {\n // does nothing\n }\n\n get readable () {\n return this._readableState !== null ? true : undefined\n }\n\n get writable () {\n return this._writableState !== null ? true : undefined\n }\n\n get destroyed () {\n return (this._duplexState & DESTROYED) !== 0\n }\n\n get destroying () {\n return (this._duplexState & DESTROY_STATUS) !== 0\n }\n\n destroy (err) {\n if ((this._duplexState & DESTROY_STATUS) === 0) {\n if (!err) err = STREAM_DESTROYED\n this._duplexState = (this._duplexState | DESTROYING) & NON_PRIMARY\n\n if (this._readableState !== null) {\n this._readableState.highWaterMark = 0\n this._readableState.error = err\n }\n if (this._writableState !== null) {\n this._writableState.highWaterMark = 0\n this._writableState.error = err\n }\n\n this._duplexState |= PREDESTROYING\n this._predestroy()\n this._duplexState &= NOT_PREDESTROYING\n\n if (this._readableState !== null) this._readableState.updateNextTick()\n if (this._writableState !== null) this._writableState.updateNextTick()\n }\n }\n\n on (name, fn) {\n if (this._readableState !== null) {\n if (name === 'data') {\n this._duplexState |= (READ_EMIT_DATA | READ_RESUMED)\n this._readableState.updateNextTick()\n }\n if (name === 'readable') {\n this._duplexState |= READ_EMIT_READABLE\n this._readableState.updateNextTick()\n }\n }\n\n if (this._writableState !== null) {\n if (name === 'drain') {\n this._duplexState |= WRITE_EMIT_DRAIN\n this._writableState.updateNextTick()\n }\n }\n\n return super.on(name, fn)\n }\n}\n\nclass Readable extends Stream {\n constructor (opts) {\n super(opts)\n\n this._duplexState |= OPENING | WRITE_DONE\n this._readableState = new ReadableState(this, opts)\n\n if (opts) {\n if (opts.read) this._read = opts.read\n if (opts.eagerOpen) this._readableState.updateNextTick()\n }\n }\n\n _read (cb) {\n cb(null)\n }\n\n pipe (dest, cb) {\n this._readableState.updateNextTick()\n this._readableState.pipe(dest, cb)\n return dest\n }\n\n read () {\n this._readableState.updateNextTick()\n return this._readableState.read()\n }\n\n push (data) {\n this._readableState.updateNextTick()\n return this._readableState.push(data)\n }\n\n unshift (data) {\n this._readableState.updateNextTick()\n return this._readableState.unshift(data)\n }\n\n resume () {\n this._duplexState |= READ_RESUMED\n this._readableState.updateNextTick()\n return this\n }\n\n pause () {\n this._duplexState &= READ_PAUSED\n return this\n }\n\n static _fromAsyncIterator (ite, opts) {\n let destroy\n\n const rs = new Readable({\n ...opts,\n read (cb) {\n ite.next().then(push).then(cb.bind(null, null)).catch(cb)\n },\n predestroy () {\n destroy = ite.return()\n },\n destroy (cb) {\n if (!destroy) return cb(null)\n destroy.then(cb.bind(null, null)).catch(cb)\n }\n })\n\n return rs\n\n function push (data) {\n if (data.done) rs.push(null)\n else rs.push(data.value)\n }\n }\n\n static from (data, opts) {\n if (isReadStreamx(data)) return data\n if (data[asyncIterator]) return this._fromAsyncIterator(data[asyncIterator](), opts)\n if (!Array.isArray(data)) data = data === undefined ? [] : [data]\n\n let i = 0\n return new Readable({\n ...opts,\n read (cb) {\n this.push(i === data.length ? null : data[i++])\n cb(null)\n }\n })\n }\n\n static isBackpressured (rs) {\n return (rs._duplexState & READ_BACKPRESSURE_STATUS) !== 0 || rs._readableState.buffered >= rs._readableState.highWaterMark\n }\n\n static isPaused (rs) {\n return (rs._duplexState & READ_RESUMED) === 0\n }\n\n [asyncIterator] () {\n const stream = this\n\n let error = null\n let promiseResolve = null\n let promiseReject = null\n\n this.on('error', (err) => { error = err })\n this.on('readable', onreadable)\n this.on('close', onclose)\n\n return {\n [asyncIterator] () {\n return this\n },\n next () {\n return new Promise(function (resolve, reject) {\n promiseResolve = resolve\n promiseReject = reject\n const data = stream.read()\n if (data !== null) ondata(data)\n else if ((stream._duplexState & DESTROYED) !== 0) ondata(null)\n })\n },\n return () {\n return destroy(null)\n },\n throw (err) {\n return destroy(err)\n }\n }\n\n function onreadable () {\n if (promiseResolve !== null) ondata(stream.read())\n }\n\n function onclose () {\n if (promiseResolve !== null) ondata(null)\n }\n\n function ondata (data) {\n if (promiseReject === null) return\n if (error) promiseReject(error)\n else if (data === null && (stream._duplexState & READ_DONE) === 0) promiseReject(STREAM_DESTROYED)\n else promiseResolve({ value: data, done: data === null })\n promiseReject = promiseResolve = null\n }\n\n function destroy (err) {\n stream.destroy(err)\n return new Promise((resolve, reject) => {\n if (stream._duplexState & DESTROYED) return resolve({ value: undefined, done: true })\n stream.once('close', function () {\n if (err) reject(err)\n else resolve({ value: undefined, done: true })\n })\n })\n }\n }\n}\n\nclass Writable extends Stream {\n constructor (opts) {\n super(opts)\n\n this._duplexState |= OPENING | READ_DONE\n this._writableState = new WritableState(this, opts)\n\n if (opts) {\n if (opts.writev) this._writev = opts.writev\n if (opts.write) this._write = opts.write\n if (opts.final) this._final = opts.final\n if (opts.eagerOpen) this._writableState.updateNextTick()\n }\n }\n\n _writev (batch, cb) {\n cb(null)\n }\n\n _write (data, cb) {\n this._writableState.autoBatch(data, cb)\n }\n\n _final (cb) {\n cb(null)\n }\n\n static isBackpressured (ws) {\n return (ws._duplexState & WRITE_BACKPRESSURE_STATUS) !== 0\n }\n\n static drained (ws) {\n if (ws.destroyed) return Promise.resolve(false)\n const state = ws._writableState\n const pending = (isWritev(ws) ? Math.min(1, state.queue.length) : state.queue.length)\n const writes = pending + ((ws._duplexState & WRITE_WRITING) ? 1 : 0)\n if (writes === 0) return Promise.resolve(true)\n if (state.drains === null) state.drains = []\n return new Promise((resolve) => {\n state.drains.push({ writes, resolve })\n })\n }\n\n write (data) {\n this._writableState.updateNextTick()\n return this._writableState.push(data)\n }\n\n end (data) {\n this._writableState.updateNextTick()\n this._writableState.end(data)\n return this\n }\n}\n\nclass Duplex extends Readable { // and Writable\n constructor (opts) {\n super(opts)\n\n this._duplexState = OPENING\n this._writableState = new WritableState(this, opts)\n\n if (opts) {\n if (opts.writev) this._writev = opts.writev\n if (opts.write) this._write = opts.write\n if (opts.final) this._final = opts.final\n }\n }\n\n _writev (batch, cb) {\n cb(null)\n }\n\n _write (data, cb) {\n this._writableState.autoBatch(data, cb)\n }\n\n _final (cb) {\n cb(null)\n }\n\n write (data) {\n this._writableState.updateNextTick()\n return this._writableState.push(data)\n }\n\n end (data) {\n this._writableState.updateNextTick()\n this._writableState.end(data)\n return this\n }\n}\n\nclass Transform extends Duplex {\n constructor (opts) {\n super(opts)\n this._transformState = new TransformState(this)\n\n if (opts) {\n if (opts.transform) this._transform = opts.transform\n if (opts.flush) this._flush = opts.flush\n }\n }\n\n _write (data, cb) {\n if (this._readableState.buffered >= this._readableState.highWaterMark) {\n this._transformState.data = data\n } else {\n this._transform(data, this._transformState.afterTransform)\n }\n }\n\n _read (cb) {\n if (this._transformState.data !== null) {\n const data = this._transformState.data\n this._transformState.data = null\n cb(null)\n this._transform(data, this._transformState.afterTransform)\n } else {\n cb(null)\n }\n }\n\n destroy (err) {\n super.destroy(err)\n if (this._transformState.data !== null) {\n this._transformState.data = null\n this._transformState.afterTransform()\n }\n }\n\n _transform (data, cb) {\n cb(null, data)\n }\n\n _flush (cb) {\n cb(null)\n }\n\n _final (cb) {\n this._transformState.afterFinal = cb\n this._flush(transformAfterFlush.bind(this))\n }\n}\n\nclass PassThrough extends Transform {}\n\nfunction transformAfterFlush (err, data) {\n const cb = this._transformState.afterFinal\n if (err) return cb(err)\n if (data !== null && data !== undefined) this.push(data)\n this.push(null)\n cb(null)\n}\n\nfunction pipelinePromise (...streams) {\n return new Promise((resolve, reject) => {\n return pipeline(...streams, (err) => {\n if (err) return reject(err)\n resolve()\n })\n })\n}\n\nfunction pipeline (stream, ...streams) {\n const all = Array.isArray(stream) ? [...stream, ...streams] : [stream, ...streams]\n const done = (all.length && typeof all[all.length - 1] === 'function') ? all.pop() : null\n\n if (all.length < 2) throw new Error('Pipeline requires at least 2 streams')\n\n let src = all[0]\n let dest = null\n let error = null\n\n for (let i = 1; i < all.length; i++) {\n dest = all[i]\n\n if (isStreamx(src)) {\n src.pipe(dest, onerror)\n } else {\n errorHandle(src, true, i > 1, onerror)\n src.pipe(dest)\n }\n\n src = dest\n }\n\n if (done) {\n let fin = false\n\n const autoDestroy = isStreamx(dest) || !!(dest._writableState && dest._writableState.autoDestroy)\n\n dest.on('error', (err) => {\n if (error === null) error = err\n })\n\n dest.on('finish', () => {\n fin = true\n if (!autoDestroy) done(error)\n })\n\n if (autoDestroy) {\n dest.on('close', () => done(error || (fin ? null : PREMATURE_CLOSE)))\n }\n }\n\n return dest\n\n function errorHandle (s, rd, wr, onerror) {\n s.on('error', onerror)\n s.on('close', onclose)\n\n function onclose () {\n if (rd && s._readableState && !s._readableState.ended) return onerror(PREMATURE_CLOSE)\n if (wr && s._writableState && !s._writableState.ended) return onerror(PREMATURE_CLOSE)\n }\n }\n\n function onerror (err) {\n if (!err || error) return\n error = err\n\n for (const s of all) {\n s.destroy(err)\n }\n }\n}\n\nfunction isStream (stream) {\n return !!stream._readableState || !!stream._writableState\n}\n\nfunction isStreamx (stream) {\n return typeof stream._duplexState === 'number' && isStream(stream)\n}\n\nfunction getStreamError (stream) {\n const err = (stream._readableState && stream._readableState.error) || (stream._writableState && stream._writableState.error)\n return err === STREAM_DESTROYED ? null : err // only explicit errors\n}\n\nfunction isReadStreamx (stream) {\n return isStreamx(stream) && stream.readable\n}\n\nfunction isTypedArray (data) {\n return typeof data === 'object' && data !== null && typeof data.byteLength === 'number'\n}\n\nfunction defaultByteLength (data) {\n return isTypedArray(data) ? data.byteLength : 1024\n}\n\nfunction noop () {}\n\nfunction abort () {\n this.destroy(new Error('Stream aborted.'))\n}\n\nfunction isWritev (s) {\n return s._writev !== Writable.prototype._writev && s._writev !== Duplex.prototype._writev\n}\n\nmodule.exports = {\n pipeline,\n pipelinePromise,\n isStream,\n isStreamx,\n getStreamError,\n Stream,\n Writable,\n Readable,\n Duplex,\n Transform,\n // Export PassThrough for compatibility with Node.js core's stream module\n PassThrough\n}\n","// Copyright Joyent, Inc. and other Node contributors.\n//\n// Permission is hereby granted, free of charge, to any person obtaining a\n// copy of this software and associated documentation files (the\n// \"Software\"), to deal in the Software without restriction, including\n// without limitation the rights to use, copy, modify, merge, publish,\n// distribute, sublicense, and/or sell copies of the Software, and to permit\n// persons to whom the Software is furnished to do so, subject to the\n// following conditions:\n//\n// The above copyright notice and this permission notice shall be included\n// in all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS\n// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\n// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN\n// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,\n// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR\n// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE\n// USE OR OTHER DEALINGS IN THE SOFTWARE.\n\n'use strict';\n\n/**/\n\nvar Buffer = require('safe-buffer').Buffer;\n/**/\n\nvar isEncoding = Buffer.isEncoding || function (encoding) {\n encoding = '' + encoding;\n switch (encoding && encoding.toLowerCase()) {\n case 'hex':case 'utf8':case 'utf-8':case 'ascii':case 'binary':case 'base64':case 'ucs2':case 'ucs-2':case 'utf16le':case 'utf-16le':case 'raw':\n return true;\n default:\n return false;\n }\n};\n\nfunction _normalizeEncoding(enc) {\n if (!enc) return 'utf8';\n var retried;\n while (true) {\n switch (enc) {\n case 'utf8':\n case 'utf-8':\n return 'utf8';\n case 'ucs2':\n case 'ucs-2':\n case 'utf16le':\n case 'utf-16le':\n return 'utf16le';\n case 'latin1':\n case 'binary':\n return 'latin1';\n case 'base64':\n case 'ascii':\n case 'hex':\n return enc;\n default:\n if (retried) return; // undefined\n enc = ('' + enc).toLowerCase();\n retried = true;\n }\n }\n};\n\n// Do not cache `Buffer.isEncoding` when checking encoding names as some\n// modules monkey-patch it to support additional encodings\nfunction normalizeEncoding(enc) {\n var nenc = _normalizeEncoding(enc);\n if (typeof nenc !== 'string' && (Buffer.isEncoding === isEncoding || !isEncoding(enc))) throw new Error('Unknown encoding: ' + enc);\n return nenc || enc;\n}\n\n// StringDecoder provides an interface for efficiently splitting a series of\n// buffers into a series of JS strings without breaking apart multi-byte\n// characters.\nexports.StringDecoder = StringDecoder;\nfunction StringDecoder(encoding) {\n this.encoding = normalizeEncoding(encoding);\n var nb;\n switch (this.encoding) {\n case 'utf16le':\n this.text = utf16Text;\n this.end = utf16End;\n nb = 4;\n break;\n case 'utf8':\n this.fillLast = utf8FillLast;\n nb = 4;\n break;\n case 'base64':\n this.text = base64Text;\n this.end = base64End;\n nb = 3;\n break;\n default:\n this.write = simpleWrite;\n this.end = simpleEnd;\n return;\n }\n this.lastNeed = 0;\n this.lastTotal = 0;\n this.lastChar = Buffer.allocUnsafe(nb);\n}\n\nStringDecoder.prototype.write = function (buf) {\n if (buf.length === 0) return '';\n var r;\n var i;\n if (this.lastNeed) {\n r = this.fillLast(buf);\n if (r === undefined) return '';\n i = this.lastNeed;\n this.lastNeed = 0;\n } else {\n i = 0;\n }\n if (i < buf.length) return r ? r + this.text(buf, i) : this.text(buf, i);\n return r || '';\n};\n\nStringDecoder.prototype.end = utf8End;\n\n// Returns only complete characters in a Buffer\nStringDecoder.prototype.text = utf8Text;\n\n// Attempts to complete a partial non-UTF-8 character using bytes from a Buffer\nStringDecoder.prototype.fillLast = function (buf) {\n if (this.lastNeed <= buf.length) {\n buf.copy(this.lastChar, this.lastTotal - this.lastNeed, 0, this.lastNeed);\n return this.lastChar.toString(this.encoding, 0, this.lastTotal);\n }\n buf.copy(this.lastChar, this.lastTotal - this.lastNeed, 0, buf.length);\n this.lastNeed -= buf.length;\n};\n\n// Checks the type of a UTF-8 byte, whether it's ASCII, a leading byte, or a\n// continuation byte. If an invalid byte is detected, -2 is returned.\nfunction utf8CheckByte(byte) {\n if (byte <= 0x7F) return 0;else if (byte >> 5 === 0x06) return 2;else if (byte >> 4 === 0x0E) return 3;else if (byte >> 3 === 0x1E) return 4;\n return byte >> 6 === 0x02 ? -1 : -2;\n}\n\n// Checks at most 3 bytes at the end of a Buffer in order to detect an\n// incomplete multi-byte UTF-8 character. The total number of bytes (2, 3, or 4)\n// needed to complete the UTF-8 character (if applicable) are returned.\nfunction utf8CheckIncomplete(self, buf, i) {\n var j = buf.length - 1;\n if (j < i) return 0;\n var nb = utf8CheckByte(buf[j]);\n if (nb >= 0) {\n if (nb > 0) self.lastNeed = nb - 1;\n return nb;\n }\n if (--j < i || nb === -2) return 0;\n nb = utf8CheckByte(buf[j]);\n if (nb >= 0) {\n if (nb > 0) self.lastNeed = nb - 2;\n return nb;\n }\n if (--j < i || nb === -2) return 0;\n nb = utf8CheckByte(buf[j]);\n if (nb >= 0) {\n if (nb > 0) {\n if (nb === 2) nb = 0;else self.lastNeed = nb - 3;\n }\n return nb;\n }\n return 0;\n}\n\n// Validates as many continuation bytes for a multi-byte UTF-8 character as\n// needed or are available. If we see a non-continuation byte where we expect\n// one, we \"replace\" the validated continuation bytes we've seen so far with\n// a single UTF-8 replacement character ('\\ufffd'), to match v8's UTF-8 decoding\n// behavior. The continuation byte check is included three times in the case\n// where all of the continuation bytes for a character exist in the same buffer.\n// It is also done this way as a slight performance increase instead of using a\n// loop.\nfunction utf8CheckExtraBytes(self, buf, p) {\n if ((buf[0] & 0xC0) !== 0x80) {\n self.lastNeed = 0;\n return '\\ufffd';\n }\n if (self.lastNeed > 1 && buf.length > 1) {\n if ((buf[1] & 0xC0) !== 0x80) {\n self.lastNeed = 1;\n return '\\ufffd';\n }\n if (self.lastNeed > 2 && buf.length > 2) {\n if ((buf[2] & 0xC0) !== 0x80) {\n self.lastNeed = 2;\n return '\\ufffd';\n }\n }\n }\n}\n\n// Attempts to complete a multi-byte UTF-8 character using bytes from a Buffer.\nfunction utf8FillLast(buf) {\n var p = this.lastTotal - this.lastNeed;\n var r = utf8CheckExtraBytes(this, buf, p);\n if (r !== undefined) return r;\n if (this.lastNeed <= buf.length) {\n buf.copy(this.lastChar, p, 0, this.lastNeed);\n return this.lastChar.toString(this.encoding, 0, this.lastTotal);\n }\n buf.copy(this.lastChar, p, 0, buf.length);\n this.lastNeed -= buf.length;\n}\n\n// Returns all complete UTF-8 characters in a Buffer. If the Buffer ended on a\n// partial character, the character's bytes are buffered until the required\n// number of bytes are available.\nfunction utf8Text(buf, i) {\n var total = utf8CheckIncomplete(this, buf, i);\n if (!this.lastNeed) return buf.toString('utf8', i);\n this.lastTotal = total;\n var end = buf.length - (total - this.lastNeed);\n buf.copy(this.lastChar, 0, end);\n return buf.toString('utf8', i, end);\n}\n\n// For UTF-8, a replacement character is added when ending on a partial\n// character.\nfunction utf8End(buf) {\n var r = buf && buf.length ? this.write(buf) : '';\n if (this.lastNeed) return r + '\\ufffd';\n return r;\n}\n\n// UTF-16LE typically needs two bytes per character, but even if we have an even\n// number of bytes available, we need to check if we end on a leading/high\n// surrogate. In that case, we need to wait for the next two bytes in order to\n// decode the last character properly.\nfunction utf16Text(buf, i) {\n if ((buf.length - i) % 2 === 0) {\n var r = buf.toString('utf16le', i);\n if (r) {\n var c = r.charCodeAt(r.length - 1);\n if (c >= 0xD800 && c <= 0xDBFF) {\n this.lastNeed = 2;\n this.lastTotal = 4;\n this.lastChar[0] = buf[buf.length - 2];\n this.lastChar[1] = buf[buf.length - 1];\n return r.slice(0, -1);\n }\n }\n return r;\n }\n this.lastNeed = 1;\n this.lastTotal = 2;\n this.lastChar[0] = buf[buf.length - 1];\n return buf.toString('utf16le', i, buf.length - 1);\n}\n\n// For UTF-16LE we do not explicitly append special replacement characters if we\n// end on a partial character, we simply let v8 handle that.\nfunction utf16End(buf) {\n var r = buf && buf.length ? this.write(buf) : '';\n if (this.lastNeed) {\n var end = this.lastTotal - this.lastNeed;\n return r + this.lastChar.toString('utf16le', 0, end);\n }\n return r;\n}\n\nfunction base64Text(buf, i) {\n var n = (buf.length - i) % 3;\n if (n === 0) return buf.toString('base64', i);\n this.lastNeed = 3 - n;\n this.lastTotal = 3;\n if (n === 1) {\n this.lastChar[0] = buf[buf.length - 1];\n } else {\n this.lastChar[0] = buf[buf.length - 2];\n this.lastChar[1] = buf[buf.length - 1];\n }\n return buf.toString('base64', i, buf.length - n);\n}\n\nfunction base64End(buf) {\n var r = buf && buf.length ? this.write(buf) : '';\n if (this.lastNeed) return r + this.lastChar.toString('base64', 0, 3 - this.lastNeed);\n return r;\n}\n\n// Pass bytes on through for single-byte encodings (e.g. ascii, latin1, hex)\nfunction simpleWrite(buf) {\n return buf.toString(this.encoding);\n}\n\nfunction simpleEnd(buf) {\n return buf && buf.length ? this.write(buf) : '';\n}","const constants = { // just for envs without fs\n S_IFMT: 61440,\n S_IFDIR: 16384,\n S_IFCHR: 8192,\n S_IFBLK: 24576,\n S_IFIFO: 4096,\n S_IFLNK: 40960\n}\n\ntry {\n module.exports = require('fs').constants || constants\n} catch {\n module.exports = constants\n}\n","const { Writable, Readable, getStreamError } = require('streamx')\nconst FIFO = require('fast-fifo')\nconst b4a = require('b4a')\nconst headers = require('./headers')\n\nconst EMPTY = b4a.alloc(0)\n\nclass BufferList {\n constructor () {\n this.buffered = 0\n this.shifted = 0\n this.queue = new FIFO()\n\n this._offset = 0\n }\n\n push (buffer) {\n this.buffered += buffer.byteLength\n this.queue.push(buffer)\n }\n\n shiftFirst (size) {\n return this._buffered === 0 ? null : this._next(size)\n }\n\n shift (size) {\n if (size > this.buffered) return null\n if (size === 0) return EMPTY\n\n let chunk = this._next(size)\n\n if (size === chunk.byteLength) return chunk // likely case\n\n const chunks = [chunk]\n\n while ((size -= chunk.byteLength) > 0) {\n chunk = this._next(size)\n chunks.push(chunk)\n }\n\n return b4a.concat(chunks)\n }\n\n _next (size) {\n const buf = this.queue.peek()\n const rem = buf.byteLength - this._offset\n\n if (size >= rem) {\n const sub = this._offset ? buf.subarray(this._offset, buf.byteLength) : buf\n this.queue.shift()\n this._offset = 0\n this.buffered -= rem\n this.shifted += rem\n return sub\n }\n\n this.buffered -= size\n this.shifted += size\n\n return buf.subarray(this._offset, (this._offset += size))\n }\n}\n\nclass Source extends Readable {\n constructor (self, header, offset) {\n super()\n\n this.header = header\n this.offset = offset\n\n this._parent = self\n }\n\n _read (cb) {\n if (this.header.size === 0) {\n this.push(null)\n }\n if (this._parent._stream === this) {\n this._parent._update()\n }\n cb(null)\n }\n\n _predestroy () {\n this._parent.destroy(getStreamError(this))\n }\n\n _detach () {\n if (this._parent._stream === this) {\n this._parent._stream = null\n this._parent._missing = overflow(this.header.size)\n this._parent._update()\n }\n }\n\n _destroy (cb) {\n this._detach()\n cb(null)\n }\n}\n\nclass Extract extends Writable {\n constructor (opts) {\n super(opts)\n\n if (!opts) opts = {}\n\n this._buffer = new BufferList()\n this._offset = 0\n this._header = null\n this._stream = null\n this._missing = 0\n this._longHeader = false\n this._callback = noop\n this._locked = false\n this._finished = false\n this._pax = null\n this._paxGlobal = null\n this._gnuLongPath = null\n this._gnuLongLinkPath = null\n this._filenameEncoding = opts.filenameEncoding || 'utf-8'\n this._allowUnknownFormat = !!opts.allowUnknownFormat\n this._unlockBound = this._unlock.bind(this)\n }\n\n _unlock (err) {\n this._locked = false\n\n if (err) {\n this.destroy(err)\n this._continueWrite(err)\n return\n }\n\n this._update()\n }\n\n _consumeHeader () {\n if (this._locked) return false\n\n this._offset = this._buffer.shifted\n\n try {\n this._header = headers.decode(this._buffer.shift(512), this._filenameEncoding, this._allowUnknownFormat)\n } catch (err) {\n this._continueWrite(err)\n return false\n }\n\n if (!this._header) return true\n\n switch (this._header.type) {\n case 'gnu-long-path':\n case 'gnu-long-link-path':\n case 'pax-global-header':\n case 'pax-header':\n this._longHeader = true\n this._missing = this._header.size\n return true\n }\n\n this._locked = true\n this._applyLongHeaders()\n\n if (this._header.size === 0 || this._header.type === 'directory') {\n this.emit('entry', this._header, this._createStream(), this._unlockBound)\n return true\n }\n\n this._stream = this._createStream()\n this._missing = this._header.size\n\n this.emit('entry', this._header, this._stream, this._unlockBound)\n return true\n }\n\n _applyLongHeaders () {\n if (this._gnuLongPath) {\n this._header.name = this._gnuLongPath\n this._gnuLongPath = null\n }\n\n if (this._gnuLongLinkPath) {\n this._header.linkname = this._gnuLongLinkPath\n this._gnuLongLinkPath = null\n }\n\n if (this._pax) {\n if (this._pax.path) this._header.name = this._pax.path\n if (this._pax.linkpath) this._header.linkname = this._pax.linkpath\n if (this._pax.size) this._header.size = parseInt(this._pax.size, 10)\n this._header.pax = this._pax\n this._pax = null\n }\n }\n\n _decodeLongHeader (buf) {\n switch (this._header.type) {\n case 'gnu-long-path':\n this._gnuLongPath = headers.decodeLongPath(buf, this._filenameEncoding)\n break\n case 'gnu-long-link-path':\n this._gnuLongLinkPath = headers.decodeLongPath(buf, this._filenameEncoding)\n break\n case 'pax-global-header':\n this._paxGlobal = headers.decodePax(buf)\n break\n case 'pax-header':\n this._pax = this._paxGlobal === null\n ? headers.decodePax(buf)\n : Object.assign({}, this._paxGlobal, headers.decodePax(buf))\n break\n }\n }\n\n _consumeLongHeader () {\n this._longHeader = false\n this._missing = overflow(this._header.size)\n\n const buf = this._buffer.shift(this._header.size)\n\n try {\n this._decodeLongHeader(buf)\n } catch (err) {\n this._continueWrite(err)\n return false\n }\n\n return true\n }\n\n _consumeStream () {\n const buf = this._buffer.shiftFirst(this._missing)\n if (buf === null) return false\n\n this._missing -= buf.byteLength\n const drained = this._stream.push(buf)\n\n if (this._missing === 0) {\n this._stream.push(null)\n if (drained) this._stream._detach()\n return drained && this._locked === false\n }\n\n return drained\n }\n\n _createStream () {\n return new Source(this, this._header, this._offset)\n }\n\n _update () {\n while (this._buffer.buffered > 0 && !this.destroying) {\n if (this._missing > 0) {\n if (this._stream !== null) {\n if (this._consumeStream() === false) return\n continue\n }\n\n if (this._longHeader === true) {\n if (this._missing > this._buffer.buffered) break\n if (this._consumeLongHeader() === false) return false\n continue\n }\n\n const ignore = this._buffer.shiftFirst(this._missing)\n if (ignore !== null) this._missing -= ignore.byteLength\n continue\n }\n\n if (this._buffer.buffered < 512) break\n if (this._stream !== null || this._consumeHeader() === false) return\n }\n\n this._continueWrite(null)\n }\n\n _continueWrite (err) {\n const cb = this._callback\n this._callback = noop\n cb(err)\n }\n\n _write (data, cb) {\n this._callback = cb\n this._buffer.push(data)\n this._update()\n }\n\n _final (cb) {\n this._finished = this._missing === 0 && this._buffer.buffered === 0\n cb(this._finished ? null : new Error('Unexpected end of data'))\n }\n\n _predestroy () {\n this._continueWrite(null)\n }\n\n _destroy (cb) {\n if (this._stream) this._stream.destroy(getStreamError(this))\n cb(null)\n }\n\n [Symbol.asyncIterator] () {\n let error = null\n\n let promiseResolve = null\n let promiseReject = null\n\n let entryStream = null\n let entryCallback = null\n\n const extract = this\n\n this.on('entry', onentry)\n this.on('error', (err) => { error = err })\n this.on('close', onclose)\n\n return {\n [Symbol.asyncIterator] () {\n return this\n },\n next () {\n return new Promise(onnext)\n },\n return () {\n return destroy(null)\n },\n throw (err) {\n return destroy(err)\n }\n }\n\n function consumeCallback (err) {\n if (!entryCallback) return\n const cb = entryCallback\n entryCallback = null\n cb(err)\n }\n\n function onnext (resolve, reject) {\n if (error) {\n return reject(error)\n }\n\n if (entryStream) {\n resolve({ value: entryStream, done: false })\n entryStream = null\n return\n }\n\n promiseResolve = resolve\n promiseReject = reject\n\n consumeCallback(null)\n\n if (extract._finished && promiseResolve) {\n promiseResolve({ value: undefined, done: true })\n promiseResolve = promiseReject = null\n }\n }\n\n function onentry (header, stream, callback) {\n entryCallback = callback\n stream.on('error', noop) // no way around this due to tick sillyness\n\n if (promiseResolve) {\n promiseResolve({ value: stream, done: false })\n promiseResolve = promiseReject = null\n } else {\n entryStream = stream\n }\n }\n\n function onclose () {\n consumeCallback(error)\n if (!promiseResolve) return\n if (error) promiseReject(error)\n else promiseResolve({ value: undefined, done: true })\n promiseResolve = promiseReject = null\n }\n\n function destroy (err) {\n extract.destroy(err)\n consumeCallback(err)\n return new Promise((resolve, reject) => {\n if (extract.destroyed) return resolve({ value: undefined, done: true })\n extract.once('close', function () {\n if (err) reject(err)\n else resolve({ value: undefined, done: true })\n })\n })\n }\n }\n}\n\nmodule.exports = function extract (opts) {\n return new Extract(opts)\n}\n\nfunction noop () {}\n\nfunction overflow (size) {\n size &= 511\n return size && 512 - size\n}\n","const b4a = require('b4a')\n\nconst ZEROS = '0000000000000000000'\nconst SEVENS = '7777777777777777777'\nconst ZERO_OFFSET = '0'.charCodeAt(0)\nconst USTAR_MAGIC = b4a.from([0x75, 0x73, 0x74, 0x61, 0x72, 0x00]) // ustar\\x00\nconst USTAR_VER = b4a.from([ZERO_OFFSET, ZERO_OFFSET])\nconst GNU_MAGIC = b4a.from([0x75, 0x73, 0x74, 0x61, 0x72, 0x20]) // ustar\\x20\nconst GNU_VER = b4a.from([0x20, 0x00])\nconst MASK = 0o7777\nconst MAGIC_OFFSET = 257\nconst VERSION_OFFSET = 263\n\nexports.decodeLongPath = function decodeLongPath (buf, encoding) {\n return decodeStr(buf, 0, buf.length, encoding)\n}\n\nexports.encodePax = function encodePax (opts) { // TODO: encode more stuff in pax\n let result = ''\n if (opts.name) result += addLength(' path=' + opts.name + '\\n')\n if (opts.linkname) result += addLength(' linkpath=' + opts.linkname + '\\n')\n const pax = opts.pax\n if (pax) {\n for (const key in pax) {\n result += addLength(' ' + key + '=' + pax[key] + '\\n')\n }\n }\n return b4a.from(result)\n}\n\nexports.decodePax = function decodePax (buf) {\n const result = {}\n\n while (buf.length) {\n let i = 0\n while (i < buf.length && buf[i] !== 32) i++\n const len = parseInt(buf.subarray(0, i).toString(), 10)\n if (!len) return result\n\n const b = b4a.toString(buf.subarray(i + 1, len - 1))\n const keyIndex = b.indexOf('=')\n if (keyIndex === -1) return result\n result[b.slice(0, keyIndex)] = b.slice(keyIndex + 1)\n\n buf = buf.subarray(len)\n }\n\n return result\n}\n\nexports.encode = function encode (opts) {\n const buf = b4a.alloc(512)\n let name = opts.name\n let prefix = ''\n\n if (opts.typeflag === 5 && name[name.length - 1] !== '/') name += '/'\n if (b4a.byteLength(name) !== name.length) return null // utf-8\n\n while (b4a.byteLength(name) > 100) {\n const i = name.indexOf('/')\n if (i === -1) return null\n prefix += prefix ? '/' + name.slice(0, i) : name.slice(0, i)\n name = name.slice(i + 1)\n }\n\n if (b4a.byteLength(name) > 100 || b4a.byteLength(prefix) > 155) return null\n if (opts.linkname && b4a.byteLength(opts.linkname) > 100) return null\n\n b4a.write(buf, name)\n b4a.write(buf, encodeOct(opts.mode & MASK, 6), 100)\n b4a.write(buf, encodeOct(opts.uid, 6), 108)\n b4a.write(buf, encodeOct(opts.gid, 6), 116)\n encodeSize(opts.size, buf, 124)\n b4a.write(buf, encodeOct((opts.mtime.getTime() / 1000) | 0, 11), 136)\n\n buf[156] = ZERO_OFFSET + toTypeflag(opts.type)\n\n if (opts.linkname) b4a.write(buf, opts.linkname, 157)\n\n b4a.copy(USTAR_MAGIC, buf, MAGIC_OFFSET)\n b4a.copy(USTAR_VER, buf, VERSION_OFFSET)\n if (opts.uname) b4a.write(buf, opts.uname, 265)\n if (opts.gname) b4a.write(buf, opts.gname, 297)\n b4a.write(buf, encodeOct(opts.devmajor || 0, 6), 329)\n b4a.write(buf, encodeOct(opts.devminor || 0, 6), 337)\n\n if (prefix) b4a.write(buf, prefix, 345)\n\n b4a.write(buf, encodeOct(cksum(buf), 6), 148)\n\n return buf\n}\n\nexports.decode = function decode (buf, filenameEncoding, allowUnknownFormat) {\n let typeflag = buf[156] === 0 ? 0 : buf[156] - ZERO_OFFSET\n\n let name = decodeStr(buf, 0, 100, filenameEncoding)\n const mode = decodeOct(buf, 100, 8)\n const uid = decodeOct(buf, 108, 8)\n const gid = decodeOct(buf, 116, 8)\n const size = decodeOct(buf, 124, 12)\n const mtime = decodeOct(buf, 136, 12)\n const type = toType(typeflag)\n const linkname = buf[157] === 0 ? null : decodeStr(buf, 157, 100, filenameEncoding)\n const uname = decodeStr(buf, 265, 32)\n const gname = decodeStr(buf, 297, 32)\n const devmajor = decodeOct(buf, 329, 8)\n const devminor = decodeOct(buf, 337, 8)\n\n const c = cksum(buf)\n\n // checksum is still initial value if header was null.\n if (c === 8 * 32) return null\n\n // valid checksum\n if (c !== decodeOct(buf, 148, 8)) throw new Error('Invalid tar header. Maybe the tar is corrupted or it needs to be gunzipped?')\n\n if (isUSTAR(buf)) {\n // ustar (posix) format.\n // prepend prefix, if present.\n if (buf[345]) name = decodeStr(buf, 345, 155, filenameEncoding) + '/' + name\n } else if (isGNU(buf)) {\n // 'gnu'/'oldgnu' format. Similar to ustar, but has support for incremental and\n // multi-volume tarballs.\n } else {\n if (!allowUnknownFormat) {\n throw new Error('Invalid tar header: unknown format.')\n }\n }\n\n // to support old tar versions that use trailing / to indicate dirs\n if (typeflag === 0 && name && name[name.length - 1] === '/') typeflag = 5\n\n return {\n name,\n mode,\n uid,\n gid,\n size,\n mtime: new Date(1000 * mtime),\n type,\n linkname,\n uname,\n gname,\n devmajor,\n devminor,\n pax: null\n }\n}\n\nfunction isUSTAR (buf) {\n return b4a.equals(USTAR_MAGIC, buf.subarray(MAGIC_OFFSET, MAGIC_OFFSET + 6))\n}\n\nfunction isGNU (buf) {\n return b4a.equals(GNU_MAGIC, buf.subarray(MAGIC_OFFSET, MAGIC_OFFSET + 6)) &&\n b4a.equals(GNU_VER, buf.subarray(VERSION_OFFSET, VERSION_OFFSET + 2))\n}\n\nfunction clamp (index, len, defaultValue) {\n if (typeof index !== 'number') return defaultValue\n index = ~~index // Coerce to integer.\n if (index >= len) return len\n if (index >= 0) return index\n index += len\n if (index >= 0) return index\n return 0\n}\n\nfunction toType (flag) {\n switch (flag) {\n case 0:\n return 'file'\n case 1:\n return 'link'\n case 2:\n return 'symlink'\n case 3:\n return 'character-device'\n case 4:\n return 'block-device'\n case 5:\n return 'directory'\n case 6:\n return 'fifo'\n case 7:\n return 'contiguous-file'\n case 72:\n return 'pax-header'\n case 55:\n return 'pax-global-header'\n case 27:\n return 'gnu-long-link-path'\n case 28:\n case 30:\n return 'gnu-long-path'\n }\n\n return null\n}\n\nfunction toTypeflag (flag) {\n switch (flag) {\n case 'file':\n return 0\n case 'link':\n return 1\n case 'symlink':\n return 2\n case 'character-device':\n return 3\n case 'block-device':\n return 4\n case 'directory':\n return 5\n case 'fifo':\n return 6\n case 'contiguous-file':\n return 7\n case 'pax-header':\n return 72\n }\n\n return 0\n}\n\nfunction indexOf (block, num, offset, end) {\n for (; offset < end; offset++) {\n if (block[offset] === num) return offset\n }\n return end\n}\n\nfunction cksum (block) {\n let sum = 8 * 32\n for (let i = 0; i < 148; i++) sum += block[i]\n for (let j = 156; j < 512; j++) sum += block[j]\n return sum\n}\n\nfunction encodeOct (val, n) {\n val = val.toString(8)\n if (val.length > n) return SEVENS.slice(0, n) + ' '\n return ZEROS.slice(0, n - val.length) + val + ' '\n}\n\nfunction encodeSizeBin (num, buf, off) {\n buf[off] = 0x80\n for (let i = 11; i > 0; i--) {\n buf[off + i] = num & 0xff\n num = Math.floor(num / 0x100)\n }\n}\n\nfunction encodeSize (num, buf, off) {\n if (num.toString(8).length > 11) {\n encodeSizeBin(num, buf, off)\n } else {\n b4a.write(buf, encodeOct(num, 11), off)\n }\n}\n\n/* Copied from the node-tar repo and modified to meet\n * tar-stream coding standard.\n *\n * Source: https://github.com/npm/node-tar/blob/51b6627a1f357d2eb433e7378e5f05e83b7aa6cd/lib/header.js#L349\n */\nfunction parse256 (buf) {\n // first byte MUST be either 80 or FF\n // 80 for positive, FF for 2's comp\n let positive\n if (buf[0] === 0x80) positive = true\n else if (buf[0] === 0xFF) positive = false\n else return null\n\n // build up a base-256 tuple from the least sig to the highest\n const tuple = []\n let i\n for (i = buf.length - 1; i > 0; i--) {\n const byte = buf[i]\n if (positive) tuple.push(byte)\n else tuple.push(0xFF - byte)\n }\n\n let sum = 0\n const l = tuple.length\n for (i = 0; i < l; i++) {\n sum += tuple[i] * Math.pow(256, i)\n }\n\n return positive ? sum : -1 * sum\n}\n\nfunction decodeOct (val, offset, length) {\n val = val.subarray(offset, offset + length)\n offset = 0\n\n // If prefixed with 0x80 then parse as a base-256 integer\n if (val[offset] & 0x80) {\n return parse256(val)\n } else {\n // Older versions of tar can prefix with spaces\n while (offset < val.length && val[offset] === 32) offset++\n const end = clamp(indexOf(val, 32, offset, val.length), val.length, val.length)\n while (offset < end && val[offset] === 0) offset++\n if (end === offset) return 0\n return parseInt(val.subarray(offset, end).toString(), 8)\n }\n}\n\nfunction decodeStr (val, offset, length, encoding) {\n return b4a.toString(val.subarray(offset, indexOf(val, 0, offset, offset + length)), encoding)\n}\n\nfunction addLength (str) {\n const len = b4a.byteLength(str)\n let digits = Math.floor(Math.log(len) / Math.log(10)) + 1\n if (len + digits >= Math.pow(10, digits)) digits++\n\n return (len + digits) + str\n}\n","exports.extract = require('./extract')\nexports.pack = require('./pack')\n","const { Readable, Writable, getStreamError } = require('streamx')\nconst b4a = require('b4a')\n\nconst constants = require('./constants')\nconst headers = require('./headers')\n\nconst DMODE = 0o755\nconst FMODE = 0o644\n\nconst END_OF_TAR = b4a.alloc(1024)\n\nclass Sink extends Writable {\n constructor (pack, header, callback) {\n super({ mapWritable, eagerOpen: true })\n\n this.written = 0\n this.header = header\n\n this._callback = callback\n this._linkname = null\n this._isLinkname = header.type === 'symlink' && !header.linkname\n this._isVoid = header.type !== 'file' && header.type !== 'contiguous-file'\n this._finished = false\n this._pack = pack\n this._openCallback = null\n\n if (this._pack._stream === null) this._pack._stream = this\n else this._pack._pending.push(this)\n }\n\n _open (cb) {\n this._openCallback = cb\n if (this._pack._stream === this) this._continueOpen()\n }\n\n _continuePack (err) {\n if (this._callback === null) return\n\n const callback = this._callback\n this._callback = null\n\n callback(err)\n }\n\n _continueOpen () {\n if (this._pack._stream === null) this._pack._stream = this\n\n const cb = this._openCallback\n this._openCallback = null\n if (cb === null) return\n\n if (this._pack.destroying) return cb(new Error('pack stream destroyed'))\n if (this._pack._finalized) return cb(new Error('pack stream is already finalized'))\n\n this._pack._stream = this\n\n if (!this._isLinkname) {\n this._pack._encode(this.header)\n }\n\n if (this._isVoid) {\n this._finish()\n this._continuePack(null)\n }\n\n cb(null)\n }\n\n _write (data, cb) {\n if (this._isLinkname) {\n this._linkname = this._linkname ? b4a.concat([this._linkname, data]) : data\n return cb(null)\n }\n\n if (this._isVoid) {\n if (data.byteLength > 0) {\n return cb(new Error('No body allowed for this entry'))\n }\n return cb()\n }\n\n this.written += data.byteLength\n if (this._pack.push(data)) return cb()\n this._pack._drain = cb\n }\n\n _finish () {\n if (this._finished) return\n this._finished = true\n\n if (this._isLinkname) {\n this.header.linkname = this._linkname ? b4a.toString(this._linkname, 'utf-8') : ''\n this._pack._encode(this.header)\n }\n\n overflow(this._pack, this.header.size)\n\n this._pack._done(this)\n }\n\n _final (cb) {\n if (this.written !== this.header.size) { // corrupting tar\n return cb(new Error('Size mismatch'))\n }\n\n this._finish()\n cb(null)\n }\n\n _getError () {\n return getStreamError(this) || new Error('tar entry destroyed')\n }\n\n _predestroy () {\n this._pack.destroy(this._getError())\n }\n\n _destroy (cb) {\n this._pack._done(this)\n\n this._continuePack(this._finished ? null : this._getError())\n\n cb()\n }\n}\n\nclass Pack extends Readable {\n constructor (opts) {\n super(opts)\n this._drain = noop\n this._finalized = false\n this._finalizing = false\n this._pending = []\n this._stream = null\n }\n\n entry (header, buffer, callback) {\n if (this._finalized || this.destroying) throw new Error('already finalized or destroyed')\n\n if (typeof buffer === 'function') {\n callback = buffer\n buffer = null\n }\n\n if (!callback) callback = noop\n\n if (!header.size || header.type === 'symlink') header.size = 0\n if (!header.type) header.type = modeToType(header.mode)\n if (!header.mode) header.mode = header.type === 'directory' ? DMODE : FMODE\n if (!header.uid) header.uid = 0\n if (!header.gid) header.gid = 0\n if (!header.mtime) header.mtime = new Date()\n\n if (typeof buffer === 'string') buffer = b4a.from(buffer)\n\n const sink = new Sink(this, header, callback)\n\n if (b4a.isBuffer(buffer)) {\n header.size = buffer.byteLength\n sink.write(buffer)\n sink.end()\n return sink\n }\n\n if (sink._isVoid) {\n return sink\n }\n\n return sink\n }\n\n finalize () {\n if (this._stream || this._pending.length > 0) {\n this._finalizing = true\n return\n }\n\n if (this._finalized) return\n this._finalized = true\n\n this.push(END_OF_TAR)\n this.push(null)\n }\n\n _done (stream) {\n if (stream !== this._stream) return\n\n this._stream = null\n\n if (this._finalizing) this.finalize()\n if (this._pending.length) this._pending.shift()._continueOpen()\n }\n\n _encode (header) {\n if (!header.pax) {\n const buf = headers.encode(header)\n if (buf) {\n this.push(buf)\n return\n }\n }\n this._encodePax(header)\n }\n\n _encodePax (header) {\n const paxHeader = headers.encodePax({\n name: header.name,\n linkname: header.linkname,\n pax: header.pax\n })\n\n const newHeader = {\n name: 'PaxHeader',\n mode: header.mode,\n uid: header.uid,\n gid: header.gid,\n size: paxHeader.byteLength,\n mtime: header.mtime,\n type: 'pax-header',\n linkname: header.linkname && 'PaxHeader',\n uname: header.uname,\n gname: header.gname,\n devmajor: header.devmajor,\n devminor: header.devminor\n }\n\n this.push(headers.encode(newHeader))\n this.push(paxHeader)\n overflow(this, paxHeader.byteLength)\n\n newHeader.size = header.size\n newHeader.type = header.type\n this.push(headers.encode(newHeader))\n }\n\n _doDrain () {\n const drain = this._drain\n this._drain = noop\n drain()\n }\n\n _predestroy () {\n const err = getStreamError(this)\n\n if (this._stream) this._stream.destroy(err)\n\n while (this._pending.length) {\n const stream = this._pending.shift()\n stream.destroy(err)\n stream._continueOpen()\n }\n\n this._doDrain()\n }\n\n _read (cb) {\n this._doDrain()\n cb()\n }\n}\n\nmodule.exports = function pack (opts) {\n return new Pack(opts)\n}\n\nfunction modeToType (mode) {\n switch (mode & constants.S_IFMT) {\n case constants.S_IFBLK: return 'block-device'\n case constants.S_IFCHR: return 'character-device'\n case constants.S_IFDIR: return 'directory'\n case constants.S_IFIFO: return 'fifo'\n case constants.S_IFLNK: return 'symlink'\n }\n\n return 'file'\n}\n\nfunction noop () {}\n\nfunction overflow (self, size) {\n size &= 511\n if (size) self.push(END_OF_TAR.subarray(0, 512 - size))\n}\n\nfunction mapWritable (buf) {\n return b4a.isBuffer(buf) ? buf : b4a.from(buf)\n}\n","module.exports = require('./lib/tunnel');\n","'use strict';\n\nvar net = require('net');\nvar tls = require('tls');\nvar http = require('http');\nvar https = require('https');\nvar events = require('events');\nvar assert = require('assert');\nvar util = require('util');\n\n\nexports.httpOverHttp = httpOverHttp;\nexports.httpsOverHttp = httpsOverHttp;\nexports.httpOverHttps = httpOverHttps;\nexports.httpsOverHttps = httpsOverHttps;\n\n\nfunction httpOverHttp(options) {\n var agent = new TunnelingAgent(options);\n agent.request = http.request;\n return agent;\n}\n\nfunction httpsOverHttp(options) {\n var agent = new TunnelingAgent(options);\n agent.request = http.request;\n agent.createSocket = createSecureSocket;\n agent.defaultPort = 443;\n return agent;\n}\n\nfunction httpOverHttps(options) {\n var agent = new TunnelingAgent(options);\n agent.request = https.request;\n return agent;\n}\n\nfunction httpsOverHttps(options) {\n var agent = new TunnelingAgent(options);\n agent.request = https.request;\n agent.createSocket = createSecureSocket;\n agent.defaultPort = 443;\n return agent;\n}\n\n\nfunction TunnelingAgent(options) {\n var self = this;\n self.options = options || {};\n self.proxyOptions = self.options.proxy || {};\n self.maxSockets = self.options.maxSockets || http.Agent.defaultMaxSockets;\n self.requests = [];\n self.sockets = [];\n\n self.on('free', function onFree(socket, host, port, localAddress) {\n var options = toOptions(host, port, localAddress);\n for (var i = 0, len = self.requests.length; i < len; ++i) {\n var pending = self.requests[i];\n if (pending.host === options.host && pending.port === options.port) {\n // Detect the request to connect same origin server,\n // reuse the connection.\n self.requests.splice(i, 1);\n pending.request.onSocket(socket);\n return;\n }\n }\n socket.destroy();\n self.removeSocket(socket);\n });\n}\nutil.inherits(TunnelingAgent, events.EventEmitter);\n\nTunnelingAgent.prototype.addRequest = function addRequest(req, host, port, localAddress) {\n var self = this;\n var options = mergeOptions({request: req}, self.options, toOptions(host, port, localAddress));\n\n if (self.sockets.length >= this.maxSockets) {\n // We are over limit so we'll add it to the queue.\n self.requests.push(options);\n return;\n }\n\n // If we are under maxSockets create a new one.\n self.createSocket(options, function(socket) {\n socket.on('free', onFree);\n socket.on('close', onCloseOrRemove);\n socket.on('agentRemove', onCloseOrRemove);\n req.onSocket(socket);\n\n function onFree() {\n self.emit('free', socket, options);\n }\n\n function onCloseOrRemove(err) {\n self.removeSocket(socket);\n socket.removeListener('free', onFree);\n socket.removeListener('close', onCloseOrRemove);\n socket.removeListener('agentRemove', onCloseOrRemove);\n }\n });\n};\n\nTunnelingAgent.prototype.createSocket = function createSocket(options, cb) {\n var self = this;\n var placeholder = {};\n self.sockets.push(placeholder);\n\n var connectOptions = mergeOptions({}, self.proxyOptions, {\n method: 'CONNECT',\n path: options.host + ':' + options.port,\n agent: false,\n headers: {\n host: options.host + ':' + options.port\n }\n });\n if (options.localAddress) {\n connectOptions.localAddress = options.localAddress;\n }\n if (connectOptions.proxyAuth) {\n connectOptions.headers = connectOptions.headers || {};\n connectOptions.headers['Proxy-Authorization'] = 'Basic ' +\n new Buffer(connectOptions.proxyAuth).toString('base64');\n }\n\n debug('making CONNECT request');\n var connectReq = self.request(connectOptions);\n connectReq.useChunkedEncodingByDefault = false; // for v0.6\n connectReq.once('response', onResponse); // for v0.6\n connectReq.once('upgrade', onUpgrade); // for v0.6\n connectReq.once('connect', onConnect); // for v0.7 or later\n connectReq.once('error', onError);\n connectReq.end();\n\n function onResponse(res) {\n // Very hacky. This is necessary to avoid http-parser leaks.\n res.upgrade = true;\n }\n\n function onUpgrade(res, socket, head) {\n // Hacky.\n process.nextTick(function() {\n onConnect(res, socket, head);\n });\n }\n\n function onConnect(res, socket, head) {\n connectReq.removeAllListeners();\n socket.removeAllListeners();\n\n if (res.statusCode !== 200) {\n debug('tunneling socket could not be established, statusCode=%d',\n res.statusCode);\n socket.destroy();\n var error = new Error('tunneling socket could not be established, ' +\n 'statusCode=' + res.statusCode);\n error.code = 'ECONNRESET';\n options.request.emit('error', error);\n self.removeSocket(placeholder);\n return;\n }\n if (head.length > 0) {\n debug('got illegal response body from proxy');\n socket.destroy();\n var error = new Error('got illegal response body from proxy');\n error.code = 'ECONNRESET';\n options.request.emit('error', error);\n self.removeSocket(placeholder);\n return;\n }\n debug('tunneling connection has established');\n self.sockets[self.sockets.indexOf(placeholder)] = socket;\n return cb(socket);\n }\n\n function onError(cause) {\n connectReq.removeAllListeners();\n\n debug('tunneling socket could not be established, cause=%s\\n',\n cause.message, cause.stack);\n var error = new Error('tunneling socket could not be established, ' +\n 'cause=' + cause.message);\n error.code = 'ECONNRESET';\n options.request.emit('error', error);\n self.removeSocket(placeholder);\n }\n};\n\nTunnelingAgent.prototype.removeSocket = function removeSocket(socket) {\n var pos = this.sockets.indexOf(socket)\n if (pos === -1) {\n return;\n }\n this.sockets.splice(pos, 1);\n\n var pending = this.requests.shift();\n if (pending) {\n // If we have pending requests and a socket gets closed a new one\n // needs to be created to take over in the pool for the one that closed.\n this.createSocket(pending, function(socket) {\n pending.request.onSocket(socket);\n });\n }\n};\n\nfunction createSecureSocket(options, cb) {\n var self = this;\n TunnelingAgent.prototype.createSocket.call(self, options, function(socket) {\n var hostHeader = options.request.getHeader('host');\n var tlsOptions = mergeOptions({}, self.options, {\n socket: socket,\n servername: hostHeader ? hostHeader.replace(/:.*$/, '') : options.host\n });\n\n // 0 is dummy port for v0.6\n var secureSocket = tls.connect(0, tlsOptions);\n self.sockets[self.sockets.indexOf(socket)] = secureSocket;\n cb(secureSocket);\n });\n}\n\n\nfunction toOptions(host, port, localAddress) {\n if (typeof host === 'string') { // since v0.10\n return {\n host: host,\n port: port,\n localAddress: localAddress\n };\n }\n return host; // for v0.11 or later\n}\n\nfunction mergeOptions(target) {\n for (var i = 1, len = arguments.length; i < len; ++i) {\n var overrides = arguments[i];\n if (typeof overrides === 'object') {\n var keys = Object.keys(overrides);\n for (var j = 0, keyLen = keys.length; j < keyLen; ++j) {\n var k = keys[j];\n if (overrides[k] !== undefined) {\n target[k] = overrides[k];\n }\n }\n }\n }\n return target;\n}\n\n\nvar debug;\nif (process.env.NODE_DEBUG && /\\btunnel\\b/.test(process.env.NODE_DEBUG)) {\n debug = function() {\n var args = Array.prototype.slice.call(arguments);\n if (typeof args[0] === 'string') {\n args[0] = 'TUNNEL: ' + args[0];\n } else {\n args.unshift('TUNNEL:');\n }\n console.error.apply(console, args);\n }\n} else {\n debug = function() {};\n}\nexports.debug = debug; // for test\n","\n/**\n * For Node.js, simply re-export the core `util.deprecate` function.\n */\n\nmodule.exports = require('util').deprecate;\n","\"use strict\";\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nObject.defineProperty(exports, \"v1\", {\n enumerable: true,\n get: function () {\n return _v.default;\n }\n});\nObject.defineProperty(exports, \"v3\", {\n enumerable: true,\n get: function () {\n return _v2.default;\n }\n});\nObject.defineProperty(exports, \"v4\", {\n enumerable: true,\n get: function () {\n return _v3.default;\n }\n});\nObject.defineProperty(exports, \"v5\", {\n enumerable: true,\n get: function () {\n return _v4.default;\n }\n});\nObject.defineProperty(exports, \"NIL\", {\n enumerable: true,\n get: function () {\n return _nil.default;\n }\n});\nObject.defineProperty(exports, \"version\", {\n enumerable: true,\n get: function () {\n return _version.default;\n }\n});\nObject.defineProperty(exports, \"validate\", {\n enumerable: true,\n get: function () {\n return _validate.default;\n }\n});\nObject.defineProperty(exports, \"stringify\", {\n enumerable: true,\n get: function () {\n return _stringify.default;\n }\n});\nObject.defineProperty(exports, \"parse\", {\n enumerable: true,\n get: function () {\n return _parse.default;\n }\n});\n\nvar _v = _interopRequireDefault(require(\"./v1.js\"));\n\nvar _v2 = _interopRequireDefault(require(\"./v3.js\"));\n\nvar _v3 = _interopRequireDefault(require(\"./v4.js\"));\n\nvar _v4 = _interopRequireDefault(require(\"./v5.js\"));\n\nvar _nil = _interopRequireDefault(require(\"./nil.js\"));\n\nvar _version = _interopRequireDefault(require(\"./version.js\"));\n\nvar _validate = _interopRequireDefault(require(\"./validate.js\"));\n\nvar _stringify = _interopRequireDefault(require(\"./stringify.js\"));\n\nvar _parse = _interopRequireDefault(require(\"./parse.js\"));\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }","\"use strict\";\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nexports.default = void 0;\n\nvar _crypto = _interopRequireDefault(require(\"crypto\"));\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\nfunction md5(bytes) {\n if (Array.isArray(bytes)) {\n bytes = Buffer.from(bytes);\n } else if (typeof bytes === 'string') {\n bytes = Buffer.from(bytes, 'utf8');\n }\n\n return _crypto.default.createHash('md5').update(bytes).digest();\n}\n\nvar _default = md5;\nexports.default = _default;","\"use strict\";\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nexports.default = void 0;\nvar _default = '00000000-0000-0000-0000-000000000000';\nexports.default = _default;","\"use strict\";\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nexports.default = void 0;\n\nvar _validate = _interopRequireDefault(require(\"./validate.js\"));\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\nfunction parse(uuid) {\n if (!(0, _validate.default)(uuid)) {\n throw TypeError('Invalid UUID');\n }\n\n let v;\n const arr = new Uint8Array(16); // Parse ########-....-....-....-............\n\n arr[0] = (v = parseInt(uuid.slice(0, 8), 16)) >>> 24;\n arr[1] = v >>> 16 & 0xff;\n arr[2] = v >>> 8 & 0xff;\n arr[3] = v & 0xff; // Parse ........-####-....-....-............\n\n arr[4] = (v = parseInt(uuid.slice(9, 13), 16)) >>> 8;\n arr[5] = v & 0xff; // Parse ........-....-####-....-............\n\n arr[6] = (v = parseInt(uuid.slice(14, 18), 16)) >>> 8;\n arr[7] = v & 0xff; // Parse ........-....-....-####-............\n\n arr[8] = (v = parseInt(uuid.slice(19, 23), 16)) >>> 8;\n arr[9] = v & 0xff; // Parse ........-....-....-....-############\n // (Use \"/\" to avoid 32-bit truncation when bit-shifting high-order bytes)\n\n arr[10] = (v = parseInt(uuid.slice(24, 36), 16)) / 0x10000000000 & 0xff;\n arr[11] = v / 0x100000000 & 0xff;\n arr[12] = v >>> 24 & 0xff;\n arr[13] = v >>> 16 & 0xff;\n arr[14] = v >>> 8 & 0xff;\n arr[15] = v & 0xff;\n return arr;\n}\n\nvar _default = parse;\nexports.default = _default;","\"use strict\";\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nexports.default = void 0;\nvar _default = /^(?:[0-9a-f]{8}-[0-9a-f]{4}-[1-5][0-9a-f]{3}-[89ab][0-9a-f]{3}-[0-9a-f]{12}|00000000-0000-0000-0000-000000000000)$/i;\nexports.default = _default;","\"use strict\";\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nexports.default = rng;\n\nvar _crypto = _interopRequireDefault(require(\"crypto\"));\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\nconst rnds8Pool = new Uint8Array(256); // # of random values to pre-allocate\n\nlet poolPtr = rnds8Pool.length;\n\nfunction rng() {\n if (poolPtr > rnds8Pool.length - 16) {\n _crypto.default.randomFillSync(rnds8Pool);\n\n poolPtr = 0;\n }\n\n return rnds8Pool.slice(poolPtr, poolPtr += 16);\n}","\"use strict\";\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nexports.default = void 0;\n\nvar _crypto = _interopRequireDefault(require(\"crypto\"));\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\nfunction sha1(bytes) {\n if (Array.isArray(bytes)) {\n bytes = Buffer.from(bytes);\n } else if (typeof bytes === 'string') {\n bytes = Buffer.from(bytes, 'utf8');\n }\n\n return _crypto.default.createHash('sha1').update(bytes).digest();\n}\n\nvar _default = sha1;\nexports.default = _default;","\"use strict\";\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nexports.default = void 0;\n\nvar _validate = _interopRequireDefault(require(\"./validate.js\"));\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\n/**\n * Convert array of 16 byte values to UUID string format of the form:\n * XXXXXXXX-XXXX-XXXX-XXXX-XXXXXXXXXXXX\n */\nconst byteToHex = [];\n\nfor (let i = 0; i < 256; ++i) {\n byteToHex.push((i + 0x100).toString(16).substr(1));\n}\n\nfunction stringify(arr, offset = 0) {\n // Note: Be careful editing this code! It's been tuned for performance\n // and works in ways you may not expect. See https://github.com/uuidjs/uuid/pull/434\n const uuid = (byteToHex[arr[offset + 0]] + byteToHex[arr[offset + 1]] + byteToHex[arr[offset + 2]] + byteToHex[arr[offset + 3]] + '-' + byteToHex[arr[offset + 4]] + byteToHex[arr[offset + 5]] + '-' + byteToHex[arr[offset + 6]] + byteToHex[arr[offset + 7]] + '-' + byteToHex[arr[offset + 8]] + byteToHex[arr[offset + 9]] + '-' + byteToHex[arr[offset + 10]] + byteToHex[arr[offset + 11]] + byteToHex[arr[offset + 12]] + byteToHex[arr[offset + 13]] + byteToHex[arr[offset + 14]] + byteToHex[arr[offset + 15]]).toLowerCase(); // Consistency check for valid UUID. If this throws, it's likely due to one\n // of the following:\n // - One or more input array values don't map to a hex octet (leading to\n // \"undefined\" in the uuid)\n // - Invalid input values for the RFC `version` or `variant` fields\n\n if (!(0, _validate.default)(uuid)) {\n throw TypeError('Stringified UUID is invalid');\n }\n\n return uuid;\n}\n\nvar _default = stringify;\nexports.default = _default;","\"use strict\";\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nexports.default = void 0;\n\nvar _rng = _interopRequireDefault(require(\"./rng.js\"));\n\nvar _stringify = _interopRequireDefault(require(\"./stringify.js\"));\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\n// **`v1()` - Generate time-based UUID**\n//\n// Inspired by https://github.com/LiosK/UUID.js\n// and http://docs.python.org/library/uuid.html\nlet _nodeId;\n\nlet _clockseq; // Previous uuid creation time\n\n\nlet _lastMSecs = 0;\nlet _lastNSecs = 0; // See https://github.com/uuidjs/uuid for API details\n\nfunction v1(options, buf, offset) {\n let i = buf && offset || 0;\n const b = buf || new Array(16);\n options = options || {};\n let node = options.node || _nodeId;\n let clockseq = options.clockseq !== undefined ? options.clockseq : _clockseq; // node and clockseq need to be initialized to random values if they're not\n // specified. We do this lazily to minimize issues related to insufficient\n // system entropy. See #189\n\n if (node == null || clockseq == null) {\n const seedBytes = options.random || (options.rng || _rng.default)();\n\n if (node == null) {\n // Per 4.5, create and 48-bit node id, (47 random bits + multicast bit = 1)\n node = _nodeId = [seedBytes[0] | 0x01, seedBytes[1], seedBytes[2], seedBytes[3], seedBytes[4], seedBytes[5]];\n }\n\n if (clockseq == null) {\n // Per 4.2.2, randomize (14 bit) clockseq\n clockseq = _clockseq = (seedBytes[6] << 8 | seedBytes[7]) & 0x3fff;\n }\n } // UUID timestamps are 100 nano-second units since the Gregorian epoch,\n // (1582-10-15 00:00). JSNumbers aren't precise enough for this, so\n // time is handled internally as 'msecs' (integer milliseconds) and 'nsecs'\n // (100-nanoseconds offset from msecs) since unix epoch, 1970-01-01 00:00.\n\n\n let msecs = options.msecs !== undefined ? options.msecs : Date.now(); // Per 4.2.1.2, use count of uuid's generated during the current clock\n // cycle to simulate higher resolution clock\n\n let nsecs = options.nsecs !== undefined ? options.nsecs : _lastNSecs + 1; // Time since last uuid creation (in msecs)\n\n const dt = msecs - _lastMSecs + (nsecs - _lastNSecs) / 10000; // Per 4.2.1.2, Bump clockseq on clock regression\n\n if (dt < 0 && options.clockseq === undefined) {\n clockseq = clockseq + 1 & 0x3fff;\n } // Reset nsecs if clock regresses (new clockseq) or we've moved onto a new\n // time interval\n\n\n if ((dt < 0 || msecs > _lastMSecs) && options.nsecs === undefined) {\n nsecs = 0;\n } // Per 4.2.1.2 Throw error if too many uuids are requested\n\n\n if (nsecs >= 10000) {\n throw new Error(\"uuid.v1(): Can't create more than 10M uuids/sec\");\n }\n\n _lastMSecs = msecs;\n _lastNSecs = nsecs;\n _clockseq = clockseq; // Per 4.1.4 - Convert from unix epoch to Gregorian epoch\n\n msecs += 12219292800000; // `time_low`\n\n const tl = ((msecs & 0xfffffff) * 10000 + nsecs) % 0x100000000;\n b[i++] = tl >>> 24 & 0xff;\n b[i++] = tl >>> 16 & 0xff;\n b[i++] = tl >>> 8 & 0xff;\n b[i++] = tl & 0xff; // `time_mid`\n\n const tmh = msecs / 0x100000000 * 10000 & 0xfffffff;\n b[i++] = tmh >>> 8 & 0xff;\n b[i++] = tmh & 0xff; // `time_high_and_version`\n\n b[i++] = tmh >>> 24 & 0xf | 0x10; // include version\n\n b[i++] = tmh >>> 16 & 0xff; // `clock_seq_hi_and_reserved` (Per 4.2.2 - include variant)\n\n b[i++] = clockseq >>> 8 | 0x80; // `clock_seq_low`\n\n b[i++] = clockseq & 0xff; // `node`\n\n for (let n = 0; n < 6; ++n) {\n b[i + n] = node[n];\n }\n\n return buf || (0, _stringify.default)(b);\n}\n\nvar _default = v1;\nexports.default = _default;","\"use strict\";\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nexports.default = void 0;\n\nvar _v = _interopRequireDefault(require(\"./v35.js\"));\n\nvar _md = _interopRequireDefault(require(\"./md5.js\"));\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\nconst v3 = (0, _v.default)('v3', 0x30, _md.default);\nvar _default = v3;\nexports.default = _default;","\"use strict\";\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nexports.default = _default;\nexports.URL = exports.DNS = void 0;\n\nvar _stringify = _interopRequireDefault(require(\"./stringify.js\"));\n\nvar _parse = _interopRequireDefault(require(\"./parse.js\"));\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\nfunction stringToBytes(str) {\n str = unescape(encodeURIComponent(str)); // UTF8 escape\n\n const bytes = [];\n\n for (let i = 0; i < str.length; ++i) {\n bytes.push(str.charCodeAt(i));\n }\n\n return bytes;\n}\n\nconst DNS = '6ba7b810-9dad-11d1-80b4-00c04fd430c8';\nexports.DNS = DNS;\nconst URL = '6ba7b811-9dad-11d1-80b4-00c04fd430c8';\nexports.URL = URL;\n\nfunction _default(name, version, hashfunc) {\n function generateUUID(value, namespace, buf, offset) {\n if (typeof value === 'string') {\n value = stringToBytes(value);\n }\n\n if (typeof namespace === 'string') {\n namespace = (0, _parse.default)(namespace);\n }\n\n if (namespace.length !== 16) {\n throw TypeError('Namespace must be array-like (16 iterable integer values, 0-255)');\n } // Compute hash of namespace and value, Per 4.3\n // Future: Use spread syntax when supported on all platforms, e.g. `bytes =\n // hashfunc([...namespace, ... value])`\n\n\n let bytes = new Uint8Array(16 + value.length);\n bytes.set(namespace);\n bytes.set(value, namespace.length);\n bytes = hashfunc(bytes);\n bytes[6] = bytes[6] & 0x0f | version;\n bytes[8] = bytes[8] & 0x3f | 0x80;\n\n if (buf) {\n offset = offset || 0;\n\n for (let i = 0; i < 16; ++i) {\n buf[offset + i] = bytes[i];\n }\n\n return buf;\n }\n\n return (0, _stringify.default)(bytes);\n } // Function#name is not settable on some platforms (#270)\n\n\n try {\n generateUUID.name = name; // eslint-disable-next-line no-empty\n } catch (err) {} // For CommonJS default export support\n\n\n generateUUID.DNS = DNS;\n generateUUID.URL = URL;\n return generateUUID;\n}","\"use strict\";\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nexports.default = void 0;\n\nvar _rng = _interopRequireDefault(require(\"./rng.js\"));\n\nvar _stringify = _interopRequireDefault(require(\"./stringify.js\"));\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\nfunction v4(options, buf, offset) {\n options = options || {};\n\n const rnds = options.random || (options.rng || _rng.default)(); // Per 4.4, set bits for version and `clock_seq_hi_and_reserved`\n\n\n rnds[6] = rnds[6] & 0x0f | 0x40;\n rnds[8] = rnds[8] & 0x3f | 0x80; // Copy bytes to buffer, if provided\n\n if (buf) {\n offset = offset || 0;\n\n for (let i = 0; i < 16; ++i) {\n buf[offset + i] = rnds[i];\n }\n\n return buf;\n }\n\n return (0, _stringify.default)(rnds);\n}\n\nvar _default = v4;\nexports.default = _default;","\"use strict\";\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nexports.default = void 0;\n\nvar _v = _interopRequireDefault(require(\"./v35.js\"));\n\nvar _sha = _interopRequireDefault(require(\"./sha1.js\"));\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\nconst v5 = (0, _v.default)('v5', 0x50, _sha.default);\nvar _default = v5;\nexports.default = _default;","\"use strict\";\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nexports.default = void 0;\n\nvar _regex = _interopRequireDefault(require(\"./regex.js\"));\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\nfunction validate(uuid) {\n return typeof uuid === 'string' && _regex.default.test(uuid);\n}\n\nvar _default = validate;\nexports.default = _default;","\"use strict\";\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nexports.default = void 0;\n\nvar _validate = _interopRequireDefault(require(\"./validate.js\"));\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\nfunction version(uuid) {\n if (!(0, _validate.default)(uuid)) {\n throw TypeError('Invalid UUID');\n }\n\n return parseInt(uuid.substr(14, 1), 16);\n}\n\nvar _default = version;\nexports.default = _default;","// Returns a wrapper function that returns a wrapped callback\n// The wrapper function should do some stuff, and return a\n// presumably different callback function.\n// This makes sure that own properties are retained, so that\n// decorations and such are not lost along the way.\nmodule.exports = wrappy\nfunction wrappy (fn, cb) {\n if (fn && cb) return wrappy(fn)(cb)\n\n if (typeof fn !== 'function')\n throw new TypeError('need wrapper function')\n\n Object.keys(fn).forEach(function (k) {\n wrapper[k] = fn[k]\n })\n\n return wrapper\n\n function wrapper() {\n var args = new Array(arguments.length)\n for (var i = 0; i < args.length; i++) {\n args[i] = arguments[i]\n }\n var ret = fn.apply(this, args)\n var cb = args[args.length-1]\n if (typeof ret === 'function' && ret !== cb) {\n Object.keys(cb).forEach(function (k) {\n ret[k] = cb[k]\n })\n }\n return ret\n }\n}\n","/**\n * ZipStream\n *\n * @ignore\n * @license [MIT]{@link https://github.com/archiverjs/node-zip-stream/blob/master/LICENSE}\n * @copyright (c) 2014 Chris Talkington, contributors.\n */\nvar inherits = require('util').inherits;\n\nvar ZipArchiveOutputStream = require('compress-commons').ZipArchiveOutputStream;\nvar ZipArchiveEntry = require('compress-commons').ZipArchiveEntry;\n\nvar util = require('archiver-utils');\n\n/**\n * @constructor\n * @extends external:ZipArchiveOutputStream\n * @param {Object} [options]\n * @param {String} [options.comment] Sets the zip archive comment.\n * @param {Boolean} [options.forceLocalTime=false] Forces the archive to contain local file times instead of UTC.\n * @param {Boolean} [options.forceZip64=false] Forces the archive to contain ZIP64 headers.\n * @param {Boolean} [options.store=false] Sets the compression method to STORE.\n * @param {Object} [options.zlib] Passed to [zlib]{@link https://nodejs.org/api/zlib.html#zlib_class_options}\n * to control compression.\n */\nvar ZipStream = module.exports = function(options) {\n if (!(this instanceof ZipStream)) {\n return new ZipStream(options);\n }\n\n options = this.options = options || {};\n options.zlib = options.zlib || {};\n\n ZipArchiveOutputStream.call(this, options);\n\n if (typeof options.level === 'number' && options.level >= 0) {\n options.zlib.level = options.level;\n delete options.level;\n }\n\n if (!options.forceZip64 && typeof options.zlib.level === 'number' && options.zlib.level === 0) {\n options.store = true;\n }\n\n options.namePrependSlash = options.namePrependSlash || false;\n\n if (options.comment && options.comment.length > 0) {\n this.setComment(options.comment);\n }\n};\n\ninherits(ZipStream, ZipArchiveOutputStream);\n\n/**\n * Normalizes entry data with fallbacks for key properties.\n *\n * @private\n * @param {Object} data\n * @return {Object}\n */\nZipStream.prototype._normalizeFileData = function(data) {\n data = util.defaults(data, {\n type: 'file',\n name: null,\n namePrependSlash: this.options.namePrependSlash,\n linkname: null,\n date: null,\n mode: null,\n store: this.options.store,\n comment: ''\n });\n\n var isDir = data.type === 'directory';\n var isSymlink = data.type === 'symlink';\n\n if (data.name) {\n data.name = util.sanitizePath(data.name);\n\n if (!isSymlink && data.name.slice(-1) === '/') {\n isDir = true;\n data.type = 'directory';\n } else if (isDir) {\n data.name += '/';\n }\n }\n\n if (isDir || isSymlink) {\n data.store = true;\n }\n\n data.date = util.dateify(data.date);\n\n return data;\n};\n\n/**\n * Appends an entry given an input source (text string, buffer, or stream).\n *\n * @param {(Buffer|Stream|String)} source The input source.\n * @param {Object} data\n * @param {String} data.name Sets the entry name including internal path.\n * @param {String} [data.comment] Sets the entry comment.\n * @param {(String|Date)} [data.date=NOW()] Sets the entry date.\n * @param {Number} [data.mode=D:0755/F:0644] Sets the entry permissions.\n * @param {Boolean} [data.store=options.store] Sets the compression method to STORE.\n * @param {String} [data.type=file] Sets the entry type. Defaults to `directory`\n * if name ends with trailing slash.\n * @param {Function} callback\n * @return this\n */\nZipStream.prototype.entry = function(source, data, callback) {\n if (typeof callback !== 'function') {\n callback = this._emitErrorCallback.bind(this);\n }\n\n data = this._normalizeFileData(data);\n\n if (data.type !== 'file' && data.type !== 'directory' && data.type !== 'symlink') {\n callback(new Error(data.type + ' entries not currently supported'));\n return;\n }\n\n if (typeof data.name !== 'string' || data.name.length === 0) {\n callback(new Error('entry name must be a non-empty string value'));\n return;\n }\n\n if (data.type === 'symlink' && typeof data.linkname !== 'string') {\n callback(new Error('entry linkname must be a non-empty string value when type equals symlink'));\n return;\n }\n\n var entry = new ZipArchiveEntry(data.name);\n entry.setTime(data.date, this.options.forceLocalTime);\n\n if (data.namePrependSlash) {\n entry.setName(data.name, true);\n }\n\n if (data.store) {\n entry.setMethod(0);\n }\n\n if (data.comment.length > 0) {\n entry.setComment(data.comment);\n }\n\n if (data.type === 'symlink' && typeof data.mode !== 'number') {\n data.mode = 40960; // 0120000\n }\n\n if (typeof data.mode === 'number') {\n if (data.type === 'symlink') {\n data.mode |= 40960;\n }\n\n entry.setUnixMode(data.mode);\n }\n\n if (data.type === 'symlink' && typeof data.linkname === 'string') {\n source = Buffer.from(data.linkname);\n }\n\n return ZipArchiveOutputStream.prototype.entry.call(this, entry, source, callback);\n};\n\n/**\n * Finalizes the instance and prevents further appending to the archive\n * structure (queue will continue til drained).\n *\n * @return void\n */\nZipStream.prototype.finalize = function() {\n this.finish();\n};\n\n/**\n * Returns the current number of bytes written to this stream.\n * @function ZipStream#getBytesWritten\n * @returns {Number}\n */\n\n/**\n * Compress Commons ZipArchiveOutputStream\n * @external ZipArchiveOutputStream\n * @see {@link https://github.com/archiverjs/node-compress-commons}\n */\n","module.exports = require(\"assert\");","module.exports = require(\"buffer\");","module.exports = require(\"constants\");","module.exports = require(\"crypto\");","module.exports = require(\"events\");","module.exports = require(\"fs\");","module.exports = require(\"http\");","module.exports = require(\"https\");","module.exports = require(\"net\");","module.exports = require(\"os\");","module.exports = require(\"path\");","module.exports = require(\"stream\");","module.exports = require(\"tls\");","module.exports = require(\"util\");","module.exports = require(\"zlib\");","// The module cache\nvar __webpack_module_cache__ = {};\n\n// The require function\nfunction __webpack_require__(moduleId) {\n\t// Check if module is in cache\n\tvar cachedModule = __webpack_module_cache__[moduleId];\n\tif (cachedModule !== undefined) {\n\t\treturn cachedModule.exports;\n\t}\n\t// Create a new module (and put it into the cache)\n\tvar module = __webpack_module_cache__[moduleId] = {\n\t\tid: moduleId,\n\t\tloaded: false,\n\t\texports: {}\n\t};\n\n\t// Execute the module function\n\tvar threw = true;\n\ttry {\n\t\t__webpack_modules__[moduleId].call(module.exports, module, module.exports, __webpack_require__);\n\t\tthrew = false;\n\t} finally {\n\t\tif(threw) delete __webpack_module_cache__[moduleId];\n\t}\n\n\t// Flag the module as loaded\n\tmodule.loaded = true;\n\n\t// Return the exports of the module\n\treturn module.exports;\n}\n\n","__webpack_require__.nmd = (module) => {\n\tmodule.paths = [];\n\tif (!module.children) module.children = [];\n\treturn module;\n};","\nif (typeof __webpack_require__ !== 'undefined') __webpack_require__.ab = __dirname + \"/\";","","// startup\n// Load entry module and return exports\n// This entry module is referenced by other modules so it can't be inlined\nvar __webpack_exports__ = __webpack_require__(3109);\n",""],"names":[],"sourceRoot":""} \ No newline at end of file diff --git a/package-lock.json b/package-lock.json index 04a000d..b6384ee 100644 --- a/package-lock.json +++ b/package-lock.json @@ -9,7 +9,7 @@ "version": "1.0.0", "license": "MIT", "dependencies": { - "@actions/core": "^1.9.1", + "@actions/core": "^1.10.1", "archiver": "^6.0.1" }, "devDependencies": { @@ -38,9 +38,9 @@ } }, "node_modules/@actions/core": { - "version": "1.9.1", - "resolved": "https://registry.npmjs.org/@actions/core/-/core-1.9.1.tgz", - "integrity": "sha512-5ad+U2YGrmmiw6du20AQW5XuWo7UKN2052FjSV7MX+Wfjf8sCqcsZe62NfgHys4QI4/Y+vQvLKYL8jWtA1ZBTA==", + "version": "1.10.1", + "resolved": "https://registry.npmjs.org/@actions/core/-/core-1.10.1.tgz", + "integrity": "sha512-3lBR9EDAY+iYIpTnTIXmWcNbX3T2kCkAEQGIQx4NVQ0575nk2k3GRZDTPQG+vVtS2izSLmINlxXf0uLtnrTP+g==", "dependencies": { "@actions/http-client": "^2.0.1", "uuid": "^8.3.2" diff --git a/package.json b/package.json index b375b24..e07f763 100644 --- a/package.json +++ b/package.json @@ -25,7 +25,7 @@ "author": "", "license": "MIT", "dependencies": { - "@actions/core": "^1.9.1", + "@actions/core": "^1.10.1", "archiver": "^6.0.1" }, "devDependencies": {