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[Proposal] Consider support for Stride3d #19

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insomnyawolf opened this issue Sep 19, 2023 · 1 comment
Open

[Proposal] Consider support for Stride3d #19

insomnyawolf opened this issue Sep 19, 2023 · 1 comment

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@insomnyawolf
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https://www.stride3d.net/
https://github.com/stride3d/stride

In the end is another free open source engine released under the MIT license which also uses c# for scripting so it may be worth investigating as well since most of the logic won't need to be translated only the engine specific calls.

I really think there's pretty much limitless potential for this engine if people actually learn about it's existence and give it a try, and since won't make people learn a new programming language it may even be more comfortable to some users.

Doesn't matter if you decide to try adding support or no, i want to thank you in advice anyways for your time doing this project.

@FlooferLand
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Stride seems really good! I've considered using it for some of my games a while back but I haven't been able to run it on my own machine due to some weird dotnet error.
Currently we have more important tasks at hand like getting Godot conversion to a stable point and running AI models locally.
Adding very basic Stride support might not be that difficult to do; All you'd have to do is create a config file and write a bunch of detailed prompts. The difficult part would be that the AI models very likely have no clue what Stride3D or it's API look like, so a lot of manual work would have to be done trying to explain to the AI how the API works and looks.
For the actual project files and assets it probably wouldn't be that hard to translate over, and there's probably another project out there that already does that.

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