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Godot Method Names Not Ported Correctly #4

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bshikin opened this issue Sep 18, 2023 · 3 comments · Fixed by #47
Closed

Godot Method Names Not Ported Correctly #4

bshikin opened this issue Sep 18, 2023 · 3 comments · Fixed by #47
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prompt ChatGPT prompt change

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@bshikin
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bshikin commented Sep 18, 2023

  • It looks like Start() method is being ported at _on_start(), but it should be _ready()
  • OnEnable() should be _enter_tree() I think

We need to look at Godot system prompt to and experiment with listing those as translation rules

@bshikin bshikin added the prompt ChatGPT prompt change label Sep 18, 2023
@a2937
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a2937 commented Sep 20, 2023

Yes, OnEnable() can become _enter_tree. I'm not quite sure how to get started assisting though

@thomasmso thomasmso changed the title Godot Method Names No Ported Correctly Godot Method Names Not Ported Correctly Sep 20, 2023
@bshikin bshikin linked a pull request Sep 21, 2023 that will close this issue
@bshikin
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bshikin commented Sep 21, 2023

Note: this issue will be addressed by #47

@bshikin
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bshikin commented Sep 21, 2023

Fix has been merged into master.

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