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keymap_ansi.h
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keymap_ansi.h
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// Phantom ANSI
static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* 0: qwerty */
KEYMAP_ANSI(\
ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, PSCR,SLCK,BRK, \
GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, INS, HOME,PGUP, \
TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC,BSLS, DEL, END, PGDN, \
FN0, A, S, D, F, G, H, J, K, L, SCLN,QUOT, ENT, \
LSFT, Z, X, C, V, B, N, M, COMM,DOT, SLSH, RSFT, UP, \
LCTL,LGUI,LALT, SPC, RALT,RGUI,APP, RCTL, LEFT,DOWN,RGHT),
/* 1: media keys */
KEYMAP_ANSI(\
TRNS, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS,TRNS,SLEP, \
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,MUTE,VOLD,VOLU,TRNS, TRNS,TRNS,TRNS, \
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,MSTP,MPLY,MPRV,MNXT,MSEL, TRNS,TRNS,TRNS, \
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS, \
TRNS, TRNS,TRNS,CALC,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, CAPS, TRNS, \
TRNS,TRNS,TRNS, TRNS, TRNS,TRNS,TRNS,TRNS, TRNS,TRNS,TRNS)
};
static const uint16_t PROGMEM fn_actions[] = {
[0] = ACTION_LAYER_MOMENTARY(1)
};