Fix target #2
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
name: CI | |
on: push | |
jobs: | |
build-windows: | |
name: Windows Compile Check | |
runs-on: windows-latest | |
strategy: | |
fail-fast: false | |
matrix: | |
arch: [x64, ARM64] | |
steps: | |
- name: Checkout code | |
uses: actions/checkout@v3 | |
with: | |
submodules: recursive | |
- name: Configure | |
run: | | |
mkdir build | |
cd build | |
cmake -A${{ matrix.arch }} .. | |
- name: Build | |
run: | | |
cd build | |
cmake --build . --config release --target RGL rglc | |
build-linux: | |
name: Linux Compile Check | |
runs-on: ubuntu-latest | |
strategy: | |
fail-fast: false | |
steps: | |
- name: Checkout code | |
uses: actions/checkout@v3 | |
with: | |
submodules: recursive | |
- name: Install dependencies | |
run: | | |
wget -qO- https://packages.lunarg.com/lunarg-signing-key-pub.asc | sudo tee /etc/apt/trusted.gpg.d/lunarg.asc | |
sudo wget -qO /etc/apt/sources.list.d/lunarg-vulkan-jammy.list http://packages.lunarg.com/vulkan/lunarg-vulkan-jammy.list | |
sudo apt update | |
sudo apt install cmake make clang ninja-build vulkan-sdk libx11-dev libx11-xcb-dev libxtst-dev xcb libxcb-xkb-dev x11-xkb-utils libxkbcommon-x11-dev --no-install-recommends -y | |
- name: Configure | |
run: | | |
mkdir build | |
cd build | |
CC=/usr/bin/clang CXX=/usr/bin/clang++ cmake -G "Ninja" .. | |
- name: Build | |
run: | | |
cd build | |
cmake --build . --config release --target RGL rglc --parallel | |
build-mac: | |
name: macOS Compile Check | |
runs-on: macos-latest | |
steps: | |
- name: Checkout code | |
uses: actions/checkout@v3 | |
with: | |
submodules: recursive | |
- name: Configure | |
run: | | |
mkdir build | |
cd build | |
cmake -G "Xcode" .. | |
- name: Build | |
run: | | |
cd build | |
cmake --build . --config Release --target RGL rglc -- -quiet | |
build-apple-mobile: | |
name: Apple Mobile Compile Check | |
runs-on: macos-latest | |
strategy: | |
fail-fast: false | |
matrix: | |
tplatform: [iOS, tvOS] | |
steps: | |
- name: Checkout code | |
uses: actions/checkout@v3 | |
with: | |
submodules: recursive | |
- name: Configure | |
run: | | |
mkdir build | |
cd build | |
cmake -G "Xcode" -DCMAKE_SYSTEM_NAME="${{ matrix.tplatform }}" -DCMAKE_XCODE_CODE_SIGNING_ALLOWED=NO -DCMAKE_XCODE_CODE_SIGNING_ENABLED=NO .. | |
- name: Build | |
run: | | |
cd build | |
cmake --build . --config Release --target RGL rglc -- -quiet | |
build-web: | |
name: Web Compile Check | |
runs-on: ubuntu-latest | |
steps: | |
- name: Checkout code | |
uses: actions/checkout@v3 | |
with: | |
submodules: recursive | |
- name: Install dependencies | |
run: | | |
sudo apt update | |
sudo apt install ninja-build | |
- name: Get Emscripten | |
run: | | |
git clone https://github.com/emscripten-core/emsdk.git --depth=1 | |
cd emsdk | |
./emsdk install tot | |
./emsdk activate tot | |
- name: Build for web | |
run: | | |
source emsdk/emsdk_env.sh | |
mkdir build | |
cd build | |
emcmake cmake -G Ninja -DCMAKE_BUILD_TYPE=Release .. | |
cmake --build . --target RGL --parallel |