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This will measure how long it takes from presenting a buffer to it showing up on the screen. This plus the tracker delay should equal the total end-to-end system delay for a very simple scene.
The text was updated successfully, but these errors were encountered:
This will measure how long it takes from presenting a buffer to it showing up on the screen. This plus the tracker delay should equal the total end-to-end system delay for a very simple scene.
The text was updated successfully, but these errors were encountered: