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A minecraft-style renderer thing, plus some primitive terrain generation and other random/fun features.

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RileyA/Voxels

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This is an attempt at a Minecraft-style voxel rendering thing.

Not quite sure where I'm going with this, but it's a fun little project.

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-----------------------------|   Legal   |-------------------------------------
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 (C) Copyright Riley Adams 2011

 This project is a part of Oryx Engine (at least until I get around
 to updating the legal notices in all the files... it's GPL'd either
 way so whatever).

 Oryx Engine is free software: you can redistribute it and/or modify
 it under the terms of the GNU General Public License as published by
 the Free Software Foundation, either version 3 of the License, or
 (at your option) any later version.

 Oryx Engine is distributed in the hope that it will be useful,
 but WITHOUT ANY WARRANTY; without even the implied warranty of
 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 GNU General Public License for more details.

 You should have received a copy of the GNU General Public License
 along with Oryx Engine. If not, see <http://www.gnu.org/licenses/>.
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A minecraft-style renderer thing, plus some primitive terrain generation and other random/fun features.

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