-
Notifications
You must be signed in to change notification settings - Fork 0
/
uesc_characters.html
227 lines (197 loc) · 9.79 KB
/
uesc_characters.html
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
<!DOCTYPE html>
<html>
<title>UESC/Human Characters</title>
<head>
<meta name="viewport" content="width=device-width, initial-scale=1">
<link rel="stylesheet" href="style.css">
<link rel="stylesheet" href="overlays.css">
</head>
<body>
<div id="mySidenav" class="sidenav">
<a href="javascript:void(0)" class="closebtn" onclick="closeNav()">×</a>
<b><a href="about.html">About</a>
<a href="characters.html">Characters</a>
<a href="weapons.html">Weapons</a>
<a href="other.html">Other Resources</a></b>
<a href="index.html">Go back Home</a></b>
</div>
<div id="main">
<span style="font-size:30px;cursor:pointer" onclick="openNav()">☰ Menu</span>
<h1>Characters</h1>
<div class="grid-container">
<div class="grid-item"><img src="images/OfficerM2.png" onclick="on('officer2')"></img></div>
<div class="grid-item"><img src="images/OfficerM1.png" onclick="on('officer1')"></img></div>
<div class="grid-item"><img src="images/MADD.png" onclick="on('MADD')"></img></div>
<div class="grid-item"><img src="images/VacBob.png"></img></div>
<div class="grid-item"><img src="images/Leonardo.png"></img></div>
</div>
</div>
<div class="overlay" id="officer2">
<div class="overlay-content"> <a href="javascript:void(0)" class="closebtn" onclick="off('officer2')">×</a>
<div class="card">
<h1>Security Officer (M2/∞)</h1>
<div class="grid-container">
<div class="grid-item">
<img src="images/OfficerM2.png" alt="Security Officer, M2 style" style="width:100%">
<a href="https://github.com/RiseRobotRise/Marathon-Models/raw/master/Characters/M2%20Officer%20-%20human%20animations.blend">Download Model</a>
</div>
<div class="grid-item">
<p>
This is a free interpretation of the chapter art for Marathon Durandal and Marathon Infinity,
portrays an officer with a heavier armor and some extra gadgets that we don't see in game.
</p>
</div>
</div>
<p style="color:yellow; font-size:18px">
Attention! 4K textures ahead, proceed with caution.
</p>
<div class="tab">
<button class="tablinks" onclick="openTab(event, 'm2o_set1')">Set 1</button>
<button class="tablinks" onclick="openTab(event, 'm2o_set2')">Set 2</button>
</div>
<!-- Tab content -->
<div id="m2o_set1" class="tabcontent">
<h3>Armor 1</h3>
<div class = "grid-container">
<div class = "grid-item"><a href="https://github.com/RiseRobotRise/Characters/raw/master/Models/M2%20Officer/Mat1_Diffuse.png">Base Color</a></div>
<div class = "grid-item"><a href="https://github.com/RiseRobotRise/Characters/raw/master/Models/M2%20Officer/Mat1_Normal.png">Normal Map</a></div>
<div class = "grid-item"><a href="https://github.com/RiseRobotRise/Characters/raw/master/Models/M2%20Officer/MAT1_RAO_GMET_BROUGH.png">ORM Map</a></div>
</div>
</div>
<div id="m2o_set2" class="tabcontent">
<h3>Armor 2</h3>
<div class = "grid-container">
<div class = "grid-item"><a href="https://github.com/RiseRobotRise/Characters/raw/master/Models/M2%20Officer/Mat2_diffuse.png">Base Color</a></div>
<div class = "grid-item"><a href="https://github.com/RiseRobotRise/Characters/raw/master/Models/M2%20Officer/Mat2_NormalOPGL.png">Normal Map</a></div>
<div class = "grid-item"><a href="https://github.com/RiseRobotRise/Characters/raw/master/Models/M2%20Officer/Mat2_RAO_GMET_BROUGH.png">ORM Map</a></div>
</div>
</div>
</div> </div>
</div>
<div class="overlay" id="officer1">
<div class="overlay-content"> <a href="javascript:void(0)" class="closebtn" onclick="off('officer1')">×</a>
<div class="card">
<h1>Security Officer (M1/in-game)</h1>
<div class="grid-container">
<div class="grid-item">
<img src="images/OfficerM1.png" alt="Security Officer, M1 style" style="width:100%">
<a href="https://github.com/RiseRobotRise/Marathon-Models/raw/master/Characters/M1%20Officer.blend">Download Model</a>
</div>
<div class="grid-item">
<p>
This model is based on the art from the three games and a recent post in Bungie's twitter, that features
the Cyborg, Master Chief and Oni's protagonist in a single drawing.
</p>
</div>
</div>
<p style="color:yellow; font-size:18px">
Attention! 4K textures ahead, proceed with caution.
</p>
<!-- Tab links -->
<div class="tab">
<button class="tablinks" onclick="openTab(event, 'm1o_set1')">Set 1</button>
<button class="tablinks" onclick="openTab(event, 'm1o_set2')">Set 2</button>
<button class="tablinks" onclick="openTab(event, 'm1o_set3')">Set 3</button>
</div>
<!-- Tab content -->
<div id="m1o_set1" class="tabcontent">
<h3>Suit</h3>
<div class = "grid-container">
<div class = "grid-item"><a href="https://media.githubusercontent.com/media/RiseRobotRise/Characters/master/Models/M1%20Officer/Officer_low_boi.001_BaseColor.png">Base Color</a></div>
<div class = "grid-item"><a href="https://media.githubusercontent.com/media/RiseRobotRise/Characters/master/Models/M1%20Officer/Officer_low_boi.001_Normal.png">Normal Map</a></div>
<div class = "grid-item"><a href="https://media.githubusercontent.com/media/RiseRobotRise/Characters/master/Models/M1%20Officer/Officer_low_boi.001_OcclusionRoughnessMetallic.png">ORM Map</a></div>
</div>
</div>
<div id="m1o_set2" class="tabcontent">
<h3>Armor</h3>
<div class = "grid-container">
<div class = "grid-item"><a href="https://media.githubusercontent.com/media/RiseRobotRise/Characters/master/Models/M1%20Officer/Officer_low_None_BaseColor.png">Base Color</a></div>
<div class = "grid-item"><a href="https://media.githubusercontent.com/media/RiseRobotRise/Characters/master/Models/M1%20Officer/Officer_low_None_Normal.png">Normal Map</a></div>
<div class = "grid-item"><a href="https://media.githubusercontent.com/media/RiseRobotRise/Characters/master/Models/M1%20Officer/Officer_low_None_OcclusionRoughnessMetallic.png">ORM Map</a></div>
</div>
</div>
<div id="m1o_set3" class="tabcontent">
<h3>Shared</h3>
<div class = "grid-container">
<div class = "grid-item"><a href="https://media.githubusercontent.com/media/RiseRobotRise/Characters/master/Models/Shared/ADDONSLOW_None_BaseColor.png">Base Color</a></div>
<div class = "grid-item"><a href="https://media.githubusercontent.com/media/RiseRobotRise/Characters/master/Models/Shared/ADDONSLOW_None_Normal.png">Normal Map</a></div>
<div class = "grid-item"><a href="https://media.githubusercontent.com/media/RiseRobotRise/Characters/master/Models/Shared/ADDONSLOW_None_OcclusionRoughnessMetallic.png">ORM Map</a></div>
</div>
</div>
</div> </div>
</div>
<div class="overlay" id="MADD">
<div class="overlay-content"> <a href="javascript:void(0)" class="closebtn" onclick="off('MADD')">×</a>
<div class="card">
<h1>Marathon Automated Defence Drone</h1>
<div class="grid-container">
<div class="grid-item">
<img src="images/MADD.png" alt="Marathon Defence drone aka MADD" style="width:100%">
<a href="https://github.com/RiseRobotRise/Marathon-Models/raw/master/Characters/MADD.blend">Download Model</a>
</div>
<div class="grid-item">
<p>
The Defence Drones were a key element in the defence of the UESC Marathon,
their only appearance is on board the ship, as they are never seen again
</p>
</div>
</div>
<p style="color:yellow; font-size:18px">
Attention! 4K textures ahead, proceed with caution.
</p>
<div class="tab">
<button class="tablinks" onclick="openTab(event, 'madd_set1')">All</button>
</div>
<!-- Tab content -->
<div id="madd_set1" class="tabcontent">
<h3>Single set</h3>
<div class = "grid-container">
<div class = "grid-item"><a href="https://github.com/RiseRobotRise/Characters/raw/master/Models/MADD/MADD2_lowobj_Material.001_BaseColor.png">Base Color</a></div>
<div class = "grid-item"><a href="https://github.com/RiseRobotRise/Characters/raw/master/Models/MADD/MADD2_lowobj_Material.001_Normal.png">Normal Map</a></div>
<div class = "grid-item"><a href="https://github.com/RiseRobotRise/Characters/raw/master/Models/MADD/MADD2_lowobj_Material.001_OcclusionMetallicRoughness">ORM Map</a></div>
</div>
</div>
</div>
</div> </div>
<div class="overlay" id="VACBOB">
<div class="overlay-content"> <a href="javascript:void(0)" class="closebtn" onclick="off('VACBOB')">×</a>
<div class="card">
<h1>Vaccumm Enabled Born On Board (VacBOB)</h1>
<div class="grid-container">
<div class="grid-item">
<img src="images/VacBob.png" alt="I'm alri-aaaaaaaaaah!" style="width:100%">
<a href="https://github.com/RiseRobotRise/Marathon-Models/raw/master/Characters/MADD.blend">Download Model</a>
</div>
<div class="grid-item">
<p>
Vaccumm enabled BOBs were not seen in Marathon Durandal, but they appear in that same time frame in Infinity.
Their suits were probably designed by Durandal's S'pht as well as their weapons. All of them are volunteers, given the chance
to either become lab rats or kill Pfhor.
</p>
</div>
</div>
<p style="color:yellow; font-size:18px">
Attention! 4K textures ahead, proceed with caution.
</p>
<div class="tab">
<button class="tablinks" onclick="openTab(event, 'vacbob')">All</button>
</div>
<!-- Tab content -->
<div id="madd_set1" class="tabcontent">
<h3>Single set</h3>
<div class = "grid-container">
<div class = "grid-item"><a href="https://github.com/RiseRobotRise/Characters/raw/master/Models/MADD/MADD2_lowobj_Material.001_BaseColor.png">Base Color</a></div>
<div class = "grid-item"><a href="https://github.com/RiseRobotRise/Characters/raw/master/Models/MADD/MADD2_lowobj_Material.001_Normal.png">Normal Map</a></div>
<div class = "grid-item"><a href="https://github.com/RiseRobotRise/Characters/raw/master/Models/MADD/MADD2_lowobj_Material.001_OcclusionMetallicRoughness">ORM Map</a></div>
</div>
</div>
</div>
</div> </div>
</div>
<script src="push.js">
</script>
<script>
includeHTML();
</script>
</body>
</html>