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ceruleancity.asm
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ceruleancity.asm
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CeruleanCityScript:
call EnableAutoTextBoxDrawing
ld hl, CeruleanCityScriptPointers
ld a, [wCeruleanCityCurScript]
jp CallFunctionInTable
CeruleanCityScript_1948c:
xor a
ld [wJoyIgnore], a
ld [wCeruleanCityCurScript], a
ld a, HS_CERULEAN_RIVAL
ld [wMissableObjectIndex], a
predef_jump HideObject
CeruleanCityScriptPointers:
dw CeruleanCityScript0
dw CeruleanCityScript1
dw CeruleanCityScript2
dw CeruleanCityScript3
dw CeruleanCityScript4
CeruleanCityScript4:
ld a, [wIsInBattle]
cp $ff
jp z, CeruleanCityScript_1948c
ld a, $f0
ld [wJoyIgnore], a
SetEvent EVENT_BEAT_CERULEAN_ROCKET_THIEF
ld a, $2
ld [hSpriteIndexOrTextID], a
call DisplayTextID
xor a
ld [wJoyIgnore], a
ld [wCeruleanCityCurScript], a
ret
CeruleanCityScript0:
CheckEvent EVENT_BEAT_CERULEAN_ROCKET_THIEF
jr nz, .asm_194f7
ld hl, CeruleanCityCoords1
call ArePlayerCoordsInArray
jr nc, .asm_194f7
ld a, [wCoordIndex]
cp $1
ld a, PLAYER_DIR_UP
ld b, SPRITE_FACING_DOWN
jr nz, .asm_194e6
ld a, PLAYER_DIR_DOWN
ld b, SPRITE_FACING_UP
.asm_194e6
ld [wPlayerMovingDirection], a
ld a, b
ld [wSpriteStateData1 + 2 * $10 + $9], a
call Delay3
ld a, $2
ld [hSpriteIndexOrTextID], a
jp DisplayTextID
.asm_194f7
CheckEvent EVENT_BEAT_CERULEAN_RIVAL
ret nz
ld hl, CeruleanCityCoords2
call ArePlayerCoordsInArray
ret nc
ld a, [wWalkBikeSurfState]
and a
jr z, .asm_19512
ld a, $ff
ld [wNewSoundID], a
call PlaySound
.asm_19512
ld c, BANK(Music_MeetRival)
ld a, MUSIC_MEET_RIVAL
call PlayMusic
xor a
ld [hJoyHeld], a
ld a, $f0
ld [wJoyIgnore], a
ld a, [wXCoord]
cp $14
jr z, .asm_19535
ld a, $1
ld [H_SPRITEINDEX], a
ld a, $5
ld [H_SPRITEDATAOFFSET], a
call GetPointerWithinSpriteStateData2
ld [hl], $19
.asm_19535
ld a, HS_CERULEAN_RIVAL
ld [wMissableObjectIndex], a
predef ShowObject
ld de, CeruleanCityMovement1
ld a, $1
ld [H_SPRITEINDEX], a
call MoveSprite
ld a, $1
ld [wCeruleanCityCurScript], a
ret
CeruleanCityCoords1:
db $07,$1e
db $09,$1e
db $ff
CeruleanCityCoords2:
db $06,$14
db $06,$15
db $ff
CeruleanCityMovement1:
db NPC_MOVEMENT_DOWN
db NPC_MOVEMENT_DOWN
db NPC_MOVEMENT_DOWN
db $FF
CeruleanCityScript_1955d:
ld a, 1
ld [H_SPRITEINDEX], a
xor a ; SPRITE_FACING_DOWN
ld [hSpriteFacingDirection], a
jp SetSpriteFacingDirectionAndDelay ; face object
CeruleanCityScript1:
ld a, [wd730]
bit 0, a
ret nz
xor a
ld [wJoyIgnore], a
ld a, $1
ld [hSpriteIndexOrTextID], a
call DisplayTextID
ld hl, wd72d
set 6, [hl]
set 7, [hl]
ld hl, CeruleanCityText_1966d
ld de, CeruleanCityText_19672
call SaveEndBattleTextPointers
ld a, OPP_SONY1
ld [wCurOpponent], a
;Load the rival team
ld a, [wRivalTeamOff]
add $07
ld [wTrainerNo], a
xor a
ld [hJoyHeld], a
call CeruleanCityScript_1955d
ld a, $2
ld [wCeruleanCityCurScript], a
ret
CeruleanCityScript2:
ld a, [wIsInBattle]
cp $ff
jp z, CeruleanCityScript_1948c
call CeruleanCityScript_1955d
ld a, $f0
ld [wJoyIgnore], a
SetEvent EVENT_BEAT_CERULEAN_RIVAL
ld a, $1
ld [hSpriteIndexOrTextID], a
call DisplayTextID
ld a, $ff
ld [wNewSoundID], a
call PlaySound
callba Music_RivalAlternateStart
ld a, $1
ld [H_SPRITEINDEX], a
call SetSpriteMovementBytesToFF
ld a, [wXCoord]
cp $14
jr nz, .asm_195f0
ld de, CeruleanCityMovement4
jr .asm_195f3
.asm_195f0
ld de, CeruleanCityMovement3
.asm_195f3
ld a, $1
ld [H_SPRITEINDEX], a
call MoveSprite
ld a, $3
ld [wCeruleanCityCurScript], a
ret
CeruleanCityMovement3:
db NPC_MOVEMENT_LEFT
db NPC_MOVEMENT_DOWN
db NPC_MOVEMENT_DOWN
db NPC_MOVEMENT_DOWN
db NPC_MOVEMENT_DOWN
db NPC_MOVEMENT_DOWN
db NPC_MOVEMENT_DOWN
db $FF
CeruleanCityMovement4:
db NPC_MOVEMENT_RIGHT
db NPC_MOVEMENT_DOWN
db NPC_MOVEMENT_DOWN
db NPC_MOVEMENT_DOWN
db NPC_MOVEMENT_DOWN
db NPC_MOVEMENT_DOWN
db NPC_MOVEMENT_DOWN
db $FF
CeruleanCityScript3:
ld a, [wd730]
bit 0, a
ret nz
ld a, HS_CERULEAN_RIVAL
ld [wMissableObjectIndex], a
predef HideObject
xor a
ld [wJoyIgnore], a
call PlayDefaultMusic
ld a, $0
ld [wCeruleanCityCurScript], a
ret
CeruleanCityTextPointers:
dw CeruleanCityText1
dw CeruleanCityText2
dw CeruleanCityText3
dw CeruleanCityText4
dw CeruleanCityText5
dw CeruleanCityText6
dw CeruleanCityText7
dw CeruleanCityText8
dw CeruleanCityText9
dw CeruleanCityText10
dw CeruleanCityText11
dw CeruleanCityText12
dw CeruleanCityText13
dw MartSignText
dw PokeCenterSignText
dw CeruleanCityText16
dw CeruleanCityText17
CeruleanCityText1:
TX_ASM
CheckEvent EVENT_BEAT_CERULEAN_RIVAL
; do pre-battle text
jr z, .PreBattleText
; or talk about bill
ld hl, CeruleanCityText_19677
call PrintText
jr .end
.PreBattleText
ld hl, CeruleanCityText_19668
call PrintText
.end
jp TextScriptEnd
CeruleanCityText_19668:
TX_FAR _CeruleanCityText_19668
db "@"
CeruleanCityText_1966d:
TX_FAR _CeruleanCityText_1966d
db "@"
CeruleanCityText_19672:
TX_FAR _CeruleanCityText_19672
db "@"
CeruleanCityText_19677:
TX_FAR _CeruleanCityText_19677
db "@"
CeruleanCityText2:
TX_ASM
CheckEvent EVENT_BEAT_CERULEAN_ROCKET_THIEF
jr nz, .asm_4ca20
ld hl, CeruleanCityText_196d9
call PrintText
ld hl, wd72d
set 6, [hl]
set 7, [hl]
ld hl, CeruleanCityText_196ee
ld de, CeruleanCityText_196ee
call SaveEndBattleTextPointers
ld a, [hSpriteIndexOrTextID]
ld [wSpriteIndex], a
call EngageMapTrainer
call InitBattleEnemyParameters
ld a, $4
ld [wCeruleanCityCurScript], a
jp TextScriptEnd
.asm_4ca20
ld hl, CeruleanCityText_196f3
call PrintText
lb bc, TM_28, 1
call GiveItem
jr c, .Success
ld hl, TM28NoRoomText
call PrintText
jr .Done
.Success
ld a, $1
ld [wDoNotWaitForButtonPressAfterDisplayingText], a
ld hl, ReceivedTM28Text
call PrintText
callba CeruleanHideRocket
.Done
jp TextScriptEnd
CeruleanCityText_196d9:
TX_FAR _CeruleanCityText_196d9
db "@"
ReceivedTM28Text:
TX_FAR _ReceivedTM28Text
TX_SFX_ITEM_1
TX_FAR _ReceivedTM28Text2
TX_WAIT
db "@"
TM28NoRoomText:
TX_FAR _TM28NoRoomText
db "@"
CeruleanCityText_196ee:
TX_FAR _CeruleanCityText_196ee
db "@"
CeruleanCityText_196f3:
TX_FAR _CeruleanCityText_196f3
db "@"
CeruleanCityText3:
TX_FAR _CeruleanCityText3
db "@"
CeruleanCityText4:
TX_FAR _CeruleanCityText4
db "@"
CeruleanCityText5:
TX_FAR _CeruleanCityText5
db "@"
CeruleanCityText11:
CeruleanCityText6:
TX_FAR _CeruleanCityText6
db "@"
CeruleanCityText7:
TX_ASM
ld a, [hRandomAdd]
cp 180
jr c, .asm_e9fc9
ld hl, CeruleanCityText_19730
call PrintText
jr .asm_d486e
.asm_e9fc9
cp 100
jr c, .asm_df99b
ld hl, CeruleanCityText_19735
call PrintText
jr .asm_d486e
.asm_df99b
ld hl, CeruleanCityText_1973a
call PrintText
.asm_d486e
jp TextScriptEnd
CeruleanCityText_19730:
TX_FAR _CeruleanCityText_19730
db "@"
CeruleanCityText_19735:
TX_FAR _CeruleanCityText_19735
db "@"
CeruleanCityText_1973a:
TX_FAR _CeruleanCityText_1973a
db "@"
CeruleanCityText8:
TX_ASM
ld a, [hRandomAdd]
cp 180
jr c, .asm_e28da
ld hl, CeruleanCityText_1976f
call PrintText
jr .asm_f2f38
.asm_e28da
cp 120
jr c, .asm_15d08
ld hl, CeruleanCityText_19774
call PrintText
jr .asm_f2f38
.asm_15d08
cp 60
jr c, .asm_d7fea
ld hl, CeruleanCityText_19779
call PrintText
jr .asm_f2f38
.asm_d7fea
ld hl, CeruleanCityText_1977e
call PrintText
.asm_f2f38
jp TextScriptEnd
CeruleanCityText_1976f:
TX_FAR _CeruleanCityText_1976f
db "@"
CeruleanCityText_19774:
TX_FAR _CeruleanCityText_19774
db "@"
CeruleanCityText_19779:
TX_FAR _CeruleanCityText_19779
db "@"
CeruleanCityText_1977e:
TX_FAR _CeruleanCityText_1977e
db "@"
CeruleanCityText9:
TX_FAR _CeruleanCityText9
db "@"
CeruleanCityText10:
TX_FAR _CeruleanCityText10
db "@"
CeruleanCityText12:
TX_FAR _CeruleanCityText12
db "@"
CeruleanCityText13:
TX_FAR _CeruleanCityText13
db "@"
CeruleanCityText16:
TX_FAR _CeruleanCityText16
db "@"
CeruleanCityText17:
TX_FAR _CeruleanCityText17
db "@"