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TPA.csproj
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TPA.csproj
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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFrameworks>net35</TargetFrameworks>
<AssemblyName>TPA</AssemblyName>
<RootNamespace>RocketMod_TPA</RootNamespace>
<OutputType>Library</OutputType>
</PropertyGroup>
<PropertyGroup>
<PackageId>TPA</PackageId>
<PackageTags>RocketMod Unturned</PackageTags>
<PackageAuthors>LeeIzaZombie, Sven Mawby<[email protected]>, Enes Sadık Özbek <esozbek.me></PackageAuthors>
<PackageOwners>LeeIzaZombie</PackageOwners>
<Version>1.0.0</Version>
<PackageVersion>1.0.0</PackageVersion>
<Authors>LeeIzaZombie, Sven Mawby<[email protected]>, Enes Sadık Özbek <esozbek.me></Authors>
<Description>Just like TPA in Minecraft, this allows players to request a teleport to other players and the other player can accept or deny their request.</Description>
<Copyright>LeeIzaZombie</Copyright>
<AssemblyVersion>1.0.0</AssemblyVersion>
<FileVersion>1.0.0</FileVersion>
<GeneratePackageOnBuild>true</GeneratePackageOnBuild>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Rocket.Core" Version="5.0.0.566">
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</PackageReference>
</ItemGroup>
</Project>