-
Notifications
You must be signed in to change notification settings - Fork 1
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Mob Head disappears upon breaking #2
Comments
Update: This is only for Mob Heads given by the |
Actually it seems to be only when you use /mh head drop... if you use /mh head give... it works, so it seems to be something with the drop command. Im looking at this. |
Or rather There is a difference between /mh drop head Alley and /mh drop head Alley Rocologo I always use the first one, when I test this, but this time i tested what I could see from your log |
Ah yes. Confirmed. No big deal. |
I have found the bug, it will be fixed in next release. Thank you for reporting the problem. |
Awesome! Thank you. |
I seem to have an issue similiar but when I'm in creative mode, it just gives me gold over and over and over. and/or drops onto the ground while op and in creative mode. |
While attempting to give myself money, it just throws it on the ground instead of give to me. |
Using MobHunting v8.5.1 and CustomItemsLib 1.0.4 on Purpur 1.19.2-1857, when placing any Mob Head on the ground (or wall), then breaking the MobHead, doesnt drop the head onto the ground. (totally disappears)
The text was updated successfully, but these errors were encountered: