You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
WeaponMechanics is an alternative plugin to CrackShot. It would be nice to access the same MobHunting features in WeaponMechanics as in CrackShot. Possible issues:
WeaponMechanics damage logging works differently then in vanilla
WeaponMechanics uses faked math projectiles instead of entities
WeaponMechanics is an alternative plugin to CrackShot. It would be nice to access the same MobHunting features in WeaponMechanics as in CrackShot. Possible issues:
I'll make a PR for this, and hopefully it will just involve converting this compatibility class
The text was updated successfully, but these errors were encountered: