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Documentation Improvements #2
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Not sure if you're interested, but I used hitagi.js in a Windows App demo: https://www.youtube.com/watch?v=DlZoZn16mkc and here https://www.youtube.com/watch?v=IISeIlbz1KU |
Thanks for sharing this, It's really awesome to see somebody using Hitagi in action! It's also definitely highlighted things I need to document better. |
Next I plan to integrate Box2d and replace Pixi with a SVG only System/Component for my App. Maybe when I get it working I will return and fork this project. I really like the way you used JavaScript features like the "c" components list, to make a component gases engine simply. Good job. edit: replaced PNG with SVG |
An SVGRenderSystem sounds interesting! Let me know how it goes. The stale branch https://github.com/RoganMurley/hitagi.js/tree/matterjs-physics has a partial implementation of matter.js physics, if that's of interest to you as a reference. |
The GitHub Wiki is proving woefully inadequate for our documentation needs. I think that we should switch to automatically generating our documentation with something like JSdoc, keeping the wiki for 'big picture' ideas and guides.
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