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:) #7
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I havn't explicitly tested the bitwise ops but they should absolutely work. I do exactly what the game does and do an overflow safe conversion to a i64 (aka signed 64 bit long) and do the correct arimatic / logical shift ops and then convert back to a f64 (64 bit double) as for the data and images, I actually have my own workflow for extracting them all set up. |
@Ryex would there be a way to sync up to the new devices? |
Nice. Thank you. |
Good afternoon, I am a developer of a similar project. ic 10.dev
I am watching your project with interest.
If you need data from the game on devices, objects and the rest, with images - you can use my gist.github.com
I also have a question, since I'm using browser javascript, the result of my operations with bits is not the same as in the game
Have you managed to solve this problem?
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