diff --git a/code/datums/status_effects/buffs.dm b/code/datums/status_effects/buffs.dm
index bd071c9462f..a0216a50fc1 100644
--- a/code/datums/status_effects/buffs.dm
+++ b/code/datums/status_effects/buffs.dm
@@ -513,10 +513,10 @@
ADD_TRAIT(owner, TRAIT_CHUNKYFINGERS, VAMPIRE_TRAIT)
var/mob/living/carbon/human/H = owner
- H.dna.species.brute_mod *= 0.5
- H.dna.species.burn_mod *= 0.8
- H.dna.species.stamina_mod *= 0.5
- H.dna.species.stun_mod *= 0.5
+ H.dna.species.brute_mod *= 0.3
+ H.dna.species.burn_mod *= 0.6
+ H.dna.species.stamina_mod *= 0.3
+ H.dna.species.stun_mod *= 0.3
var/datum/antagonist/vampire/V = owner.mind.has_antag_datum(/datum/antagonist/vampire)
if(V.get_ability(/datum/vampire_passive/blood_swell_upgrade))
@@ -532,10 +532,10 @@
REMOVE_TRAIT(owner, TRAIT_CHUNKYFINGERS, VAMPIRE_TRAIT)
var/mob/living/carbon/human/H = owner
- H.dna.species.brute_mod /= 0.5
- H.dna.species.burn_mod /= 0.8
- H.dna.species.stamina_mod /= 0.5
- H.dna.species.stun_mod /= 0.5
+ H.dna.species.brute_mod /= 0.3
+ H.dna.species.burn_mod /= 0.6
+ H.dna.species.stamina_mod /= 0.3
+ H.dna.species.stun_mod /= 0.3
if(bonus_damage_applied)
bonus_damage_applied = FALSE
diff --git a/code/game/gamemodes/spaceninja/space_ninja.dm b/code/game/gamemodes/spaceninja/space_ninja.dm
index 91975463d47..2e993790fbc 100644
--- a/code/game/gamemodes/spaceninja/space_ninja.dm
+++ b/code/game/gamemodes/spaceninja/space_ninja.dm
@@ -103,7 +103,7 @@
var/count = 1
var/ninjawin = TRUE
- for(var/datum/objective/objective in ninja.objectives)
+ for(var/datum/objective/objective in ninja.get_all_objectives())
if(objective.check_completion())
text += "
Цель #[count]: [objective.explanation_text] Успех!"
SSblackbox.record_feedback("nested tally", "ninja_objective", 1, list("[objective.type]", "SUCCESS"))