diff --git a/code/datums/status_effects/buffs.dm b/code/datums/status_effects/buffs.dm index bd071c9462f..a0216a50fc1 100644 --- a/code/datums/status_effects/buffs.dm +++ b/code/datums/status_effects/buffs.dm @@ -513,10 +513,10 @@ ADD_TRAIT(owner, TRAIT_CHUNKYFINGERS, VAMPIRE_TRAIT) var/mob/living/carbon/human/H = owner - H.dna.species.brute_mod *= 0.5 - H.dna.species.burn_mod *= 0.8 - H.dna.species.stamina_mod *= 0.5 - H.dna.species.stun_mod *= 0.5 + H.dna.species.brute_mod *= 0.3 + H.dna.species.burn_mod *= 0.6 + H.dna.species.stamina_mod *= 0.3 + H.dna.species.stun_mod *= 0.3 var/datum/antagonist/vampire/V = owner.mind.has_antag_datum(/datum/antagonist/vampire) if(V.get_ability(/datum/vampire_passive/blood_swell_upgrade)) @@ -532,10 +532,10 @@ REMOVE_TRAIT(owner, TRAIT_CHUNKYFINGERS, VAMPIRE_TRAIT) var/mob/living/carbon/human/H = owner - H.dna.species.brute_mod /= 0.5 - H.dna.species.burn_mod /= 0.8 - H.dna.species.stamina_mod /= 0.5 - H.dna.species.stun_mod /= 0.5 + H.dna.species.brute_mod /= 0.3 + H.dna.species.burn_mod /= 0.6 + H.dna.species.stamina_mod /= 0.3 + H.dna.species.stun_mod /= 0.3 if(bonus_damage_applied) bonus_damage_applied = FALSE diff --git a/code/game/gamemodes/spaceninja/space_ninja.dm b/code/game/gamemodes/spaceninja/space_ninja.dm index 91975463d47..2e993790fbc 100644 --- a/code/game/gamemodes/spaceninja/space_ninja.dm +++ b/code/game/gamemodes/spaceninja/space_ninja.dm @@ -103,7 +103,7 @@ var/count = 1 var/ninjawin = TRUE - for(var/datum/objective/objective in ninja.objectives) + for(var/datum/objective/objective in ninja.get_all_objectives()) if(objective.check_completion()) text += "
Цель #[count]: [objective.explanation_text] Успех!" SSblackbox.record_feedback("nested tally", "ninja_objective", 1, list("[objective.type]", "SUCCESS"))