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Amaranth.sln
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Amaranth.sln
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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 2013
VisualStudioVersion = 12.0.31101.0
MinimumVisualStudioVersion = 10.0.40219.1
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Engine", "Engine", "{0EDDC1C8-B0CE-44CD-8BF2-8DF5C536EC74}"
EndProject
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Games", "Games", "{96260DC2-9407-489B-93DA-CD1D7EBC46F4}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Amaranth", "Intermediate\ProjectFiles\Amaranth.vcxproj", "{2FB39D3E-CABA-4905-A572-C837B9EB1DF3}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "UE4", "Intermediate\ProjectFiles\UE4.vcxproj", "{205BBAB1-62FA-4096-9F03-C6C51CB0EB7A}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
DebugGame Editor|Win32 = DebugGame Editor|Win32
DebugGame Editor|Win64 = DebugGame Editor|Win64
DebugGame|Win32 = DebugGame|Win32
DebugGame|Win64 = DebugGame|Win64
Development Editor|Win32 = Development Editor|Win32
Development Editor|Win64 = Development Editor|Win64
Development|Win32 = Development|Win32
Development|Win64 = Development|Win64
Shipping|Win32 = Shipping|Win32
Shipping|Win64 = Shipping|Win64
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{2FB39D3E-CABA-4905-A572-C837B9EB1DF3}.DebugGame Editor|Win32.ActiveCfg = Development_Game|x64
{2FB39D3E-CABA-4905-A572-C837B9EB1DF3}.DebugGame Editor|Win64.ActiveCfg = DebugGame_Editor|x64
{2FB39D3E-CABA-4905-A572-C837B9EB1DF3}.DebugGame Editor|Win64.Build.0 = DebugGame_Editor|x64
{2FB39D3E-CABA-4905-A572-C837B9EB1DF3}.DebugGame|Win32.ActiveCfg = DebugGame_Game|Win32
{2FB39D3E-CABA-4905-A572-C837B9EB1DF3}.DebugGame|Win32.Build.0 = DebugGame_Game|Win32
{2FB39D3E-CABA-4905-A572-C837B9EB1DF3}.DebugGame|Win64.ActiveCfg = DebugGame_Game|x64
{2FB39D3E-CABA-4905-A572-C837B9EB1DF3}.DebugGame|Win64.Build.0 = DebugGame_Game|x64
{2FB39D3E-CABA-4905-A572-C837B9EB1DF3}.Development Editor|Win32.ActiveCfg = Development_Game|x64
{2FB39D3E-CABA-4905-A572-C837B9EB1DF3}.Development Editor|Win64.ActiveCfg = Development_Editor|x64
{2FB39D3E-CABA-4905-A572-C837B9EB1DF3}.Development Editor|Win64.Build.0 = Development_Editor|x64
{2FB39D3E-CABA-4905-A572-C837B9EB1DF3}.Development|Win32.ActiveCfg = Development_Game|Win32
{2FB39D3E-CABA-4905-A572-C837B9EB1DF3}.Development|Win32.Build.0 = Development_Game|Win32
{2FB39D3E-CABA-4905-A572-C837B9EB1DF3}.Development|Win64.ActiveCfg = Development_Game|x64
{2FB39D3E-CABA-4905-A572-C837B9EB1DF3}.Development|Win64.Build.0 = Development_Game|x64
{2FB39D3E-CABA-4905-A572-C837B9EB1DF3}.Shipping|Win32.ActiveCfg = Shipping_Game|Win32
{2FB39D3E-CABA-4905-A572-C837B9EB1DF3}.Shipping|Win32.Build.0 = Shipping_Game|Win32
{2FB39D3E-CABA-4905-A572-C837B9EB1DF3}.Shipping|Win64.ActiveCfg = Shipping_Game|x64
{2FB39D3E-CABA-4905-A572-C837B9EB1DF3}.Shipping|Win64.Build.0 = Shipping_Game|x64
{205BBAB1-62FA-4096-9F03-C6C51CB0EB7A}.DebugGame Editor|Win32.ActiveCfg = BuiltWithUnrealBuildTool|Win32
{205BBAB1-62FA-4096-9F03-C6C51CB0EB7A}.DebugGame Editor|Win32.Build.0 = BuiltWithUnrealBuildTool|Win32
{205BBAB1-62FA-4096-9F03-C6C51CB0EB7A}.DebugGame Editor|Win64.ActiveCfg = BuiltWithUnrealBuildTool|Win32
{205BBAB1-62FA-4096-9F03-C6C51CB0EB7A}.DebugGame|Win32.ActiveCfg = BuiltWithUnrealBuildTool|Win32
{205BBAB1-62FA-4096-9F03-C6C51CB0EB7A}.DebugGame|Win32.Build.0 = BuiltWithUnrealBuildTool|Win32
{205BBAB1-62FA-4096-9F03-C6C51CB0EB7A}.DebugGame|Win64.ActiveCfg = BuiltWithUnrealBuildTool|Win32
{205BBAB1-62FA-4096-9F03-C6C51CB0EB7A}.Development Editor|Win32.ActiveCfg = BuiltWithUnrealBuildTool|Win32
{205BBAB1-62FA-4096-9F03-C6C51CB0EB7A}.Development Editor|Win32.Build.0 = BuiltWithUnrealBuildTool|Win32
{205BBAB1-62FA-4096-9F03-C6C51CB0EB7A}.Development Editor|Win64.ActiveCfg = BuiltWithUnrealBuildTool|Win32
{205BBAB1-62FA-4096-9F03-C6C51CB0EB7A}.Development|Win32.ActiveCfg = BuiltWithUnrealBuildTool|Win32
{205BBAB1-62FA-4096-9F03-C6C51CB0EB7A}.Development|Win32.Build.0 = BuiltWithUnrealBuildTool|Win32
{205BBAB1-62FA-4096-9F03-C6C51CB0EB7A}.Development|Win64.ActiveCfg = BuiltWithUnrealBuildTool|Win32
{205BBAB1-62FA-4096-9F03-C6C51CB0EB7A}.Shipping|Win32.ActiveCfg = BuiltWithUnrealBuildTool|Win32
{205BBAB1-62FA-4096-9F03-C6C51CB0EB7A}.Shipping|Win32.Build.0 = BuiltWithUnrealBuildTool|Win32
{205BBAB1-62FA-4096-9F03-C6C51CB0EB7A}.Shipping|Win64.ActiveCfg = BuiltWithUnrealBuildTool|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(NestedProjects) = preSolution
{2FB39D3E-CABA-4905-A572-C837B9EB1DF3} = {96260DC2-9407-489B-93DA-CD1D7EBC46F4}
{205BBAB1-62FA-4096-9F03-C6C51CB0EB7A} = {0EDDC1C8-B0CE-44CD-8BF2-8DF5C536EC74}
EndGlobalSection
EndGlobal