-
Notifications
You must be signed in to change notification settings - Fork 1
/
game_two.html
46 lines (46 loc) · 1.67 KB
/
game_two.html
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
<!DOCTYPE html>
<html lang="en" xmlns="http://www.w3.org/1999/xhtml">
<head>
<meta http-equiv="Content-Type" content="text/html; charset=utf-8" />
<meta name="viewport" content="width=device-width, initial-scale=1.0" />
<link
rel="shortcut icon"
href="assets/static/favicon.ico"
type="image/x-icon"
/>
<link
rel="stylesheet"
href="https://cdnjs.cloudflare.com/ajax/libs/font-awesome/4.7.0/css/font-awesome.min.css"
/>
<link rel="icon" href="assets/static/favicon.ico" type="image/x-icon" />
<link rel="stylesheet" type="text/css" href="assets/css/gamePage.css" />
<title>Fall Guys: 1 vs 1</title>
</head>
<body>
<div class="Loader" id="spinner">
<h1>Fall Guys: 1 vs 1</h1>
<div class="sceneLoader">
<img src="assets/images/logo.png" />
</div>
<h2>Loading...</h2>
</div>
<div id="fps">0</div>
<button id="option" onclick="goToSettings()">
<i class="fa fa-cogs"></i>
</button>
<div class="username-container" id="containerUsernames">
<div class="username" id="playerOneUsername">Player One</div>
<div class="username" id="playerTwoUsername">Player Two</div>
</div>
<canvas id="renderCanvas"></canvas>
<script src="assets/static/libraries/babylon.js"></script>
<script src="assets/static/libraries/babylonjs.materials.min.js"></script>
<script src="assets/static/libraries/babylonjs.loaders.min.js"></script>
<script
type="text/javascript"
src="assets/static/libraries/oimo.js"
></script>
<script src="assets/static/libraries/babylon.gui.min.js"></script>
<script src="assets/js/game_two.js"></script>
</body>
</html>