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First of all, Sebastian great tutorials!
I was experimenting and I found out that the mesh is always black scene or game until i change a value(f.e if octaves = 5 if change to 6 then it fixes). but the problem is i cant just change one of these values while you are playing. Also when you stop playing then it goes back to black until you do the same thing.
Any help is appreciated,
Thanks
The text was updated successfully, but these errors were encountered:
So you have to generate the terrain when the game starts for one. And black mesh also mean you probably don't have a directional light in your project. So to fix the issue make it generate on start and put in a light and it should work.
Hope this helps! :)
Probably a little late here, but I also had the same problem and I fixed it by simply calling the DrawMapInEdition function inside of the Start function in the MapGenerator script
First of all, Sebastian great tutorials!
I was experimenting and I found out that the mesh is always black scene or game until i change a value(f.e if octaves = 5 if change to 6 then it fixes). but the problem is i cant just change one of these values while you are playing. Also when you stop playing then it goes back to black until you do the same thing.
Any help is appreciated,
Thanks
The text was updated successfully, but these errors were encountered: