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Booted up, landmass generation is all screwed up! #1
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Still cant figure it out. Using 3.2 doesnt fix it either. As I said no errors, nothing. but i do remember an error that im unable to reproduce now, it said I need to set .blend files to open automatically with blender, but I have Blender installed already and now the error doesnt occur anymore either way. Im really at a loss, re-downloading the project and opening it fresh as a ''new'' project through Unity Hub doesnt seem to fix it either. I appreciate your help and your time. Thanks, |
I've tried seeing if your bug happens to me but when I download the project and open it, the scene is completely empty for some reason. Maybe it's because I'm on the newest (or one of the newest?) versions of unity (2020.3.13) - Am I doing something wrong? (I have no idea which scripts to attach where, It's a little confusing for my oddly small mind) |
Never mind I found out why almost immediately, I completely forgot about pressing on the scene with everything - I cannot reproduce this bug on Unity 2020.3.13 |
You are completely out of line pea brain. |
You do realise, that sometimes people are actually trying to help you, don't you, @zevonbiebelbrott ? |
@Fisch37 sure, but not this time, isnt that obvious? |
@zevonbiebelbrott Oh, I think they tried. But the contents of the message you replied to is quite irrelevant, as the tone of your message is way too aggressive. |
It was a joke lighten up, go read a book you might know one day who you are talking to |
@zevonbiebelbrott Oh, I think I know who I am talking to. |
Relax with the chaos zevon. I know lots about unity, and I also don't need to get so aggressive, please stay calm dude. I just forgot about pressing on the correct scene since usually unity loads in the current scene that the person was working on earlier. Also I did try helping by saying that I cannot reproduce it even on Unity 2020.3.13 (the version you were using earlier). Maybe you didn't read that, oh how sorry I definitely am for not making it clear that you might need to that you might need to reinstall your unity. |
Also as Fisch said please chill. Maybe I would've tried finding out the problem if you could ask in a nicer manner instead of calling me some rather odd things. Keep that as a lesson for next time |
Maybe you haven't realized also, I figured it out a few minutes after I was having trouble. I'm not sure where your 10 days came from, unless you're confused with days and minutes. |
Anyways, lets act like that never happened and be peaceful, it might be a problem with the shader? I'm not too good with shaders but maybe yours isn't working or something? |
Ok lets forget it. I got a new high end PC and just need to install Unity and boot it up, lets see what happens. First I will need to buy/install a network adapter though because it doesnt have one, so ill probably post my results tomorrow or in a few days.
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From: TheUnknown1050 ***@***.***>
Sent: Tuesday, July 20, 2021 10:02:40 AM
To: SebLague/Terraforming ***@***.***>
Cc: zevonbiebelbrott ***@***.***>; Mention ***@***.***>
Subject: Re: [SebLague/Terraforming] Booted up, landmass generation is all screwed up! (#1)
Anyways, lets act like that never happened and be peaceful, it might be a problem with the shader? I'm not too good with shaders but maybe yours isn't working or something?
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Wish you good luck hope it works! |
It works well now. Can someone point the way for me, how do I make different shapes like a cube instead of a sphere. Or maybe a very small marching cubes object like a tree?
Thanks
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Subject: Re: [SebLague/Terraforming] Booted up, landmass generation is all screwed up! (#1)
Wish you good luck hope it works!
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Hi, I have the same issue. How did you fix it? |
Is the issue occuring on a pc with an AMD GPU by chance? I have this same issue on my AMD desktop, but not on my Nvidea laptop. |
I can confirm that this problem occurs on specifically the RX 480, but maybe more AMD GPUs |
I'm using an AMD gpu and I approve of this comment, Anyone found a workaround fix for AMD users yet?
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My terrain generates all fine, but my character often drops through it when building new terrain (via left-click). Then aster a brief bit of white the screen turns blue indefinitely (I'm assuming i've entered the water at the planets core.) I tried throwing some sticky lights and they fall away then reappear later flying past me. Any ideas what's happened |
I assume it's collision issues in my situation, I often fell into the ground since my terrain generation is not working properly. |
Having the same terrain generation issue running the project on RX 580 graphics card on Unity version 2020.3.23f1. Anyone find a workaround? |
same problem here |
so it's the gpu? I have a "AMD Radeon(TM) R7 Graphics" graphics card... and I have the same issue |
I have the same problem with the AMD Ryzen 7 :/ |
Same with my AMD RX 480 :( His old Marching Cubes Project seems to work though. |
R5 2600g with Vega 11 have same problem |
I solved this issue, everyone can play with it now. have fun! |
@cljnnn you SIR, deserve all the praises for going out of your way to fix this AMD bug 👏 my sincerest thanks |
mine still has this issue, where did you fix this? |
can someone show me how its done? |
Im using 2020.3.6, saw you were using 3.2 might that explain it?
I didnt touch anything just opened the project in 3.6 and clicked play, no errors in console.
See picture for how it looks after i press play. No mousebutton presses after that so no manual terraforming was performed.
Also I turned off clouds and athmosphere and underwater FX but nothing fixes this landmass generation issue, looks like a marching cubes issue?
Thanks a lot man I love your projects and watch all your videos! hope I can get this working!
-zevon
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