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fromDoom9.py
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from vapoursynth import core
import vapoursynth as vs
import math
# DeStripe works on YUVXXXPY
# "low frequency" stripes/bands removal filter
# requires https://github.com/AkarinVS/vapoursynth-plugin/releases
#
# int rad: search radius (default: 1, range: 1-5)
# int thr: blur threshold, wil be scaled by bit depth (default: 256, range: 1-256)
# boolean vertical: transposes the source for the filtering, to handle vertical lines instead of horizontal ones. (default: False)
# str hvmode: whether to use vertival or hoizontal convolution
def DeStripe(clip: vs.VideoNode, rad: int=2, offset: int=0, thr: int=256, vertical=False, hvmode: str='v') -> vs.VideoNode:
if (rad < 1) or (rad > 5):
raise vs.Error('rad not valid (range: 1-5)')
if (offset < 0) or (offset > (rad-1)):
raise vs.Error('rad not valid (range: 0-(rad-1)')
if (hvmode != 'v' and hvmode != 'h'):
raise vs.Error("mode kein either be 'h' or 'v'")
thr = thr << (clip.format.bits_per_sample - 8) # scale thr by bit depth
if vertical:
clip = core.std.Transpose(clip)
MAP = {
1: ([1,1,1],),
2: ([1,1,1,1,1], [1,0,1,0,1]),
3: ([1,1,1,1,1,1,1], [1,1,0,1,0,1,1], [1,0,0,1,0,0,1]),
4: ([1,1,1,1,1,1,1,1,1 ], [1,1,1,0,1,0,1,1,1], [1,1,0,0,1,0,0,1,1], [1,0,0,0,1,0,0,0,1]),
5: ([1,1,1,1,1,1,1,1,1,1,1], [1,1,1,1,0,1,0,1,1,1,1], [1,1,1,0,0,1,0,0,1,1,1], [1,1,0,0,0,1,0,0,0,1,1], [1,0,0,0,0,1,0,0,0,0,1])
}
blurred = clip.std.Convolution(matrix=MAP[rad][offset], mode=hvmode, planes=[0])
diff = core.std.MakeDiff(clip, blurred)
thr_s=str(thr)
partial_expr = lambda M, N: f" x x[{M},{N}] - x x[{M},{N}] - x x[{M},{N}] - abs 1 + * x x[{M},{N}] - abs 1 + {thr_s} 1 >= {thr_s} 0.5 pow {thr_s} ? + / - 128 + "
matrix_length = len(MAP[rad][offset])
start = offset*2 + 1
pattern = [(0,0), (0,1), (0,-1), (0,2), (0,-2), (0,3), (0,-3), (0,4), (0,-4), (0,5), (0,-5)]
pattern = pattern[0:matrix_length]
pattern = [(0,0)] + pattern[start:]
expr = ''
for pair in pattern:
if hvmode == 'v':
pair = tuple(reversed(pair))
expr += partial_expr(*pair)
expr = expr + f'sort{len(pattern)} ' + 'drop '*int(len(pattern)/2) + 'swap ' + 'drop '*int(len(pattern)/2)
medianDiff = core.akarin.Expr(diff, [expr, ''])
reconstructedMedian = core.std.MakeDiff(diff, medianDiff)
blurred = core.std.MergeDiff(blurred, reconstructedMedian)
if vertical:
blurred = core.std.Transpose(blurred)
return blurred
###
# requirements:
# RemoveGrain
# MVTools2
#
# author: VS_Fan, see: https://forum.doom9.org/showthread.php?p=1769570#post1769570
##
def StabilizeIT(clip: vs.VideoNode, div: float=2.0, initZoom: float=1.0, zoomMax: float=1.0, rotMax: float=10.0, pixelAspect: float=1.0, thSCD1: int=800, thSCD2: int=150, stabMethod: int=1, cutOff: float=0.33, anaError: float=30.0, rgMode: int=4):
pf = core.rgvs.RemoveGrain(clip=clip, mode=rgMode)
pf = core.resize.Bilinear(clip=pf, width=int(pf.width/div), height=int(pf.height/div))
pf = core.rgvs.RemoveGrain(clip=pf, mode=rgMode)
pf = core.resize.Bilinear(clip=pf, width=pf.width*div, height=pf.height*div)
super = core.mv.Super(clip=pf)
vectors = core.mv.Analyse(super=super, isb=False)
globalmotion = core.mv.DepanAnalyse(clip=pf, vectors=vectors, pixaspect=pixelAspect, error=anaError, thscd1=thSCD1, thscd2=thSCD2)
clip = core.mv.DepanStabilise(clip=clip, data=globalmotion, cutoff=cutOff, initzoom=initZoom, zoommax=zoomMax, rotmax=rotMax, pixaspect=pixelAspect, method=stabMethod)
return clip
##
# supports: GrayS, RGBS and YUV444PS
# requires libmvtools_sf_em64t (https://github.com/IFeelBloated/vapoursynth-mvtools-sf)
# mvmulti.py (https://github.com/Selur/VapoursynthScriptsInHybrid/blob/master/mvmulti.py)
# author: takla, Avisynth see: https://forum.doom9.org/showthread.php?t=183192
##
def EZdenoise(clip: vs.VideoNode, thSAD: int=150, thSADC: int=-1, tr: int=3, blksize: int=8, overlap: int=4, pel: int=1, chroma: bool=False, falloff: float=0.9):
import mvmulti
if thSADC == -1:
thSADC = thSAD
Super = core.mvsf.Super(clip=clip, pel=pel, chroma=chroma)
Multi_Vector = mvmulti.Analyze(super=Super, tr=tr, blksize=blksize, overlap=overlap, chroma=chroma)
return mvmulti.DegrainN(clip=clip, super=Super, mvmulti=Multi_Vector, tr=tr, thsad=thSAD, thscd1=thSADC, thscd2=int(thSADC*falloff))
# Vapoursynth port by Selur from https://forum.doom9.org/showthread.php?p=1812060#post1812060
#
# Small Deflicker 2.4
# Based in idea by Didée, kurish (http://forum.doom9.org/showthread.php?p=1601335#post1601335)
# Adapted by GMJCZP
# Requirements:
# Masktools: https://github.com/dubhater/vapoursynth-mvtools
# RemoveGrain: https://github.com/vapoursynth/vs-removegrain
# Cnr2: https://github.com/dubhater/vapoursynth-cnr2
# MSmooth: https://github.com/dubhater/vapoursynth-msmoosh
# TemporalSoften2: https://github.com/dubhater/vapoursynth-temporalsoften2
# SceneChange: https://github.com/vapoursynth/vs-miscfilters-obsolete
# USAGE:
# Small_Deflicker(clip, width_clip=width(clip)/4, height_clip=height(clip)/4, preset=2, cnr=False, rep=Dalse) (default values)
# PRESETS:
# preset = 1 Soft deflickering (GMJCZP values)
# preset = 2 Medium deflickering (kurish values, preset by default)
# preset = 3 Hard deflickering (Didée values)
# REPAIR MODE:
# - Chroma noise reduction it is an experimental attempt to mitigate the side effects of the script
# By default it is disabled (only for presets 2 and 3)
# - Repair is an option for certain sources or anime/cartoon content, where ghosting may be evident
# By default it is disabled (maybe for preset = 1 it is not necessary to activate it)
def Small_Deflicker(clip: vs.VideoNode, width: int=0, height: int=0, preset: int=2, cnr: bool=False,rep: bool=True):
clip = core.misc.SCDetect(clip)
if width == 0:
width = toMod(clip.width/4,16)
if height == 0:
height = toMod(clip.height/4,16)
if width%16 != 0:
raise vs.Error('width: need to be mod 16')
if height%16 != 0:
raise vs.Error('height: need to be mod 16')
if (preset < 0) or (preset > 3):
raise vs.Error('preset not valid (1, 2 or 3)')
small = core.resize.Bicubic(clip, width,height) # can be altered, but ~25% of original resolution seems reasonable
if preset == 1:
smallModified = deflickerPreset1(small)
elif preset == 2:
smallModified = deflickerPreset2(small, cnr)
else :
smallModified = deflickerPreset3(small, cnr)
clip2 = core.std.MakeDiff(small,smallModified,planes=[0, 1, 2])
clip2 = core.resize.Bicubic(clip2, clip.width,clip.height)
clip2 = core.std.MakeDiff(clip, clip2, planes=[0, 1, 2])
if rep:
return core.rgvs.Repair(clip2, clip, mode=[10, 10, 10])
return clip2
# Helper
def toMod(value: int, factor: int=16):
adjust = value - (value % factor)
return adjust
# Deflicker Presets
def deflickerPreset1(sm: vs.VideoNode):
smm = core.focus2.TemporalSoften2(clip=sm,radius=1,luma_threshold=6,chroma_threshold=9,scenechange=10,mode=2)
smm = core.msmoosh.MSmooth(clip=smm,threshold=0.8,strength=25.0,planes=[1,2])
smm = core.std.Merge(smm, sm, 0.25)
smm = core.std.Merge(smm, sm, 0.25)
smm = core.focus2.TemporalSoften2(clip=sm,radius=2,luma_threshold=3,chroma_threshold=5,scenechange=6,mode=2)
smm = core.msmoosh.MSmooth(clip=smm,threshold=2.0,strength=1.0,planes=[1,2])
return smm
def deflickerPreset2(sm: vs.VideoNode, chroma: bool):
smm = core.focus2.TemporalSoften2(clip=sm,radius=1,luma_threshold=12,chroma_threshold=255,scenechange=24,mode=2)
smm = core.msmoosh.MSmooth(clip=smm,threshold=0.8,strength=25.0,planes=[1,2])
smm = core.std.Merge(smm, sm, 0.25)
smm = core.std.Merge(smm, sm, 0.25)
smm = core.focus2.TemporalSoften2(clip=sm,radius=2,luma_threshold=7,chroma_threshold=255,scenechange=20,mode=2)
smm = core.msmoosh.MSmooth(clip=smm,threshold=2.0,strength=1.0,planes=[1,2])
if chroma:
return core.cnr2.Cnr2(smm, mode="ooo", ln=5, un=40, vn=40, scdthr=2.0)
return smm
def deflickerPreset3(sm: vs.VideoNode, chroma: bool):
smm = core.focus2.TemporalSoften2(clip=sm,radius=1,luma_threshold=32,chroma_threshold=255,scenechange=24,mode=2)
smm = core.msmoosh.MSmooth(clip=smm,threshold=0.8,strength=25.0,planes=[1,2])
smm = core.std.Merge(smm, sm, 0.25)
smm = core.std.Merge(smm, sm, 0.25)
smm = core.focus2.TemporalSoften2(clip=sm,radius=2,luma_threshold=12,chroma_threshold=255,scenechange=20,mode=2)
smm = core.msmoosh.MSmooth(clip=smm,threshold=2.0,strength=1.0,planes=[1,2])
if chroma:
return core.cnr2.Cnr2(smm, mode="ooo", ln=10, lm=255, un=35, vn=35, scdthr=2.0)
return smm
## Change Temperature by _Al_ https://forum.doom9.org/showthread.php?p=1993851#post1993851
def change_temperature(clip: vs.VideoNode, temp: int=6500):
if clip.format.color_family is not vs.RGB or clip.format.sample_type is not vs.FLOAT:
raise vs.Error('change_temperature: clip must be RGBS')
rgb = get_rgb(temp)
r, g, b = [value/255.0 for value in rgb]
return core.std.Expr([clip], expr=[f"x {r} *", f"x {g} *", f"x {b} *"])
def get_rgb(temp: int=6500):
temp = temp / 100
if temp <= 66:
r = 255
else:
r = temp - 60
r = 329.698727466 * math.pow(r, -0.1332047592)
r = min(max(0, r), 255)
if temp <= 66:
g = temp
g = 99.4708025861 * math.log(g) - 161.1195681661
else:
g = temp - 60
g = 288.1221695283 * math.pow(g, -0.0755148492)
g = min(max(0, g), 255)
if temp >= 66:
b = 255
else:
if temp <= 19:
b = 0
else:
b = temp - 10
b = 138.5177312231 * math.log(b) - 305.0447927307
b = min(max(0, b), 255)
return round(r), round(g), round(b)
# ChannelMixer port from _AI_
# https://forum.doom9.org/showthread.php?p=1962889#post1962889
# ChannelMixer (clip, float "RR", float "RG", float "RB", float "GR", float "GG", float "GB", float "BR", float "BG", float "BB")
def channel_mixer(rgb, RR=100.0, RG=0.0, RB=0.0,
GR=0.0, GG=100.0, GB=0.0,
BR=0.0, BG=0.0, BB=100.0):
if not rgb.format.color_family == vs.RGB:
raise ValueError('channel_mixer: input clip must be RGB color_family')
return core.std.Expr(rgb, expr = [f'0.01 {RR} * x * 0.01 {RG} * x * + 0.01 {RB} * x * +',
f'0.01 {GR} * x * 0.01 {GG} * x * + 0.01 {GB} * x * +',
f'0.01 {BR} * x * 0.01 {BG} * x * + 0.01 {BB} * x * +'])
# Port from AVILs Avisynth version: https://forum.doom9.org/showthread.php?t=185261
# Required masktools2, mvtools2
# Should work on YUVXXXP8
def blur(clip: vs.VideoNode, blur_radius: float=0.5) -> vs.VideoNode:
# Define the blur radius
kernel_size = 3 # Use 3 for kernel size 9, or 5 for kernel size 25
sigma = blur_radius / 3.0
blur_kernel = [
round((1 / (2 * 3.14159 * sigma**2)) * 2.71828**(-((x - kernel_size//2)**2 + (y - kernel_size//2)**2) / (2 * sigma**2)), 4)
for y in range(kernel_size)
for x in range(kernel_size)
]
sum_kernel = sum(blur_kernel)
blur_kernel = [val / sum_kernel for val in blur_kernel]
return vs.core.std.Convolution(clip=clip, matrix=blur_kernel)
def VHSClean(clip: vs.VideoNode, ths: int=100, blur_sharp=True) -> vs.VideoNode:
lambda_ = 40000
pel = 2
tm = False
srhp = 2
srch = 4
badsad = 2000
chroma =True
thsc = ths * 2
ths1= ths * 4
thsc1= ths1* 2
bs = 8
bblur = 0.6
sx = core.mv.Super(clip=clip, pel=pel, sharp=1)
#phase 1. Soft denoising
f1x = core.mv.Analyse(super_=sx,delta=1,isb=False,truemotion=tm,blksize=16,blksizev=8,overlap=8,overlapv=4,search=srch,searchparam=srhp,badsad=badsad,dct=1,chroma=chroma,lambda_=lambda_)
b1x = core.mv.Analyse(super_=sx,delta=1,isb=True,truemotion=tm,blksize=16,blksizev=8,overlap=8,overlapv=4,search=srch,searchparam=srhp,badsad=badsad,dct=1,chroma=chroma,lambda_=lambda_)
f2x = core.mv.Analyse(super_=sx,delta=2,isb=False,truemotion=tm,blksize=16,blksizev=8,overlap=8,overlapv=4,search=srch,searchparam=srhp,badsad=badsad,dct=1,chroma=chroma,lambda_=lambda_)
b2x = core.mv.Analyse(super_=sx,delta=2,isb=True,truemotion=tm,blksize=16,blksizev=8,overlap=8,overlapv=4,search=srch,searchparam=srhp,badsad=badsad,dct=1,chroma=chroma,lambda_=lambda_)
x2 = core.mv.Degrain2(clip,sx,b1x,f1x,b2x,f2x,thsad=ths,thsadc=thsc)
#phase 2. Reinject denoised over original (like a sharpening using blurred version)
x3=core.std.Expr([clip,x2],expr="x 2 * y -")
#phase 3. Strong denoising. Same style as MCDegrainSharp (By Didée and Stainless)
if (blur_sharp):
sharpen_kernel = [-0.1, -0.1, -0.1, -0.1, 2.0, -0.1, -0.1, -0.1, -0.1] # csharp = 0.6
x0 = core.std.Convolution(clip=x3, matrix=sharpen_kernel)
x1 = blur(clip=x3, blur_radius=bblur)
else:
x0 = x3
x1 = x3
sx0 = core.mv.Super(clip=x0,pel=pel,sharp=1,levels=1) # Only 1 Level required for sharpened Super (not MAnalyse-ing)
sx1 = core.mv.Super(clip=x1,pel=pel,sharp=1)
f1x1 = core.mv.Analyse(super_=sx1,delta=1,isb=False,truemotion=tm,blksize=64,blksizev=64,overlap=32,overlapv=32,search=srch,searchparam=srhp,badsad=badsad,dct=0,chroma=chroma,lambda_=lambda_)
b1x1 = core.mv.Analyse(super_=sx1,delta=1,isb=True,truemotion=tm,blksize=64,blksizev=64,overlap=32,overlapv=32,search=srch,searchparam=srhp,badsad=badsad,dct=0,chroma=chroma,lambda_=lambda_)
f2x1 = core.mv.Analyse(super_=sx1,delta=2,isb=False,truemotion=tm,blksize=64,blksizev=64,overlap=32,overlapv=32,search=srch,searchparam=srhp,badsad=badsad,dct=0,chroma=chroma,lambda_=lambda_)
b2x1 = core.mv.Analyse(super_=sx1,delta=2,isb=True,truemotion=tm,blksize=64,blksizev=64,overlap=32,overlapv=32,search=srch,searchparam=srhp,badsad=badsad,dct=0,chroma=chroma,lambda_=lambda_)
f3x1 = core.mv.Analyse(super_=sx1,delta=3,isb=False,truemotion=tm,blksize=64,blksizev=64,overlap=32,overlapv=32,search=srch,searchparam=srhp,badsad=badsad,dct=0,chroma=chroma,lambda_=lambda_)
b3x1 = core.mv.Analyse(super_=sx1,delta=3,isb=True,truemotion=tm,blksize=64,blksizev=64,overlap=32,overlapv=32,search=srch,searchparam=srhp,badsad=badsad,dct=0,chroma=chroma,lambda_=lambda_)
f4x1 = core.mv.Analyse(super_=sx1,delta=4,isb=False,truemotion=tm,blksize=64,blksizev=64,overlap=32,overlapv=32,search=srch,searchparam=srhp,badsad=badsad,dct=0,chroma=chroma,lambda_=lambda_)
b4x1 = core.mv.Analyse(super_=sx1,delta=4,isb=True,truemotion=tm,blksize=64,blksizev=64,overlap=32,overlapv=32,search=srch,searchparam=srhp,badsad=badsad,dct=0,chroma=chroma,lambda_=lambda_)
f5x1 = core.mv.Analyse(super_=sx1,delta=5,isb=False,truemotion=tm,blksize=64,blksizev=64,overlap=32,overlapv=32,search=srch,searchparam=srhp,badsad=badsad,dct=0,chroma=chroma,lambda_=lambda_)
b5x1 = core.mv.Analyse(super_=sx1,delta=5,isb=True,truemotion=tm,blksize=64,blksizev=64,overlap=32,overlapv=32,search=srch,searchparam=srhp,badsad=badsad,dct=0,chroma=chroma,lambda_=lambda_)
f6x1 = core.mv.Analyse(super_=sx1,delta=6,isb=False,truemotion=tm,blksize=64,blksizev=64,overlap=32,overlapv=32,search=srch,searchparam=srhp,badsad=badsad,dct=0,chroma=chroma,lambda_=lambda_)
b6x1 = core.mv.Analyse(super_=sx1,delta=6,isb=True,truemotion=tm,blksize=64,blksizev=64,overlap=32,overlapv=32,search=srch,searchparam=srhp,badsad=badsad,dct=0,chroma=chroma,lambda_=lambda_)
mv123 = core.mv.Degrain3(x1, sx0, b1x1,f1x1,b2x1,f2x1,b3x1,f3x1,thsad=ths1,thsadc=thsc1)
mv456 = core.mv.Degrain3(x1, sx0, b4x1,f4x1,b5x1,f5x1,b6x1,f6x1,thsad=ths1,thsadc=thsc1)
x4 = core.std.Merge(mv123, mv456, weight=[0.3])
#phase 4. Recover quick flying objects and water drops
mx=core.std.Expr([blur(clip=x4, blur_radius=1.5),blur(clip=x3, blur_radius=1.5)],expr="y x - abs 12 > 255 0 ?")
if hasattr(vs.core, 'vszip'):
return core.std.MaskedMerge(clipa=x4,clipb=x3,mask=core.vszip.BoxBlur(mx,2),planes=[0, 1, 2])
else:
return core.std.MaskedMerge(clipa=x4,clipb=x3,mask=core.std.BoxBlur(mx,2),planes=[0, 1, 2])
# masked CAS port of MCAS by Atak_Snajpera https://forum.doom9.org/showthread.php?p=2003218#post2003218
# requires:
# CAS: https://github.com/HomeOfVapourSynthEvolution/VapourSynth-CAS
# Overlay from hasfunc: https://github.com/Selur/VapoursynthScriptsInHybrid/blob/master/havsfunc.py
#
# clip: Clip to process. Any planar format with either integer sample type of 8-16 bit depth or float sample type of 32 bit depth is supported.
# sharpness: Sharpening strength.
def maskedCAS(clip: vs.VideoNode, strength: float=0.2):
if (strength < 0) or (strength > 1):
raise vs.Error('strength not valid (range: [0-1]')
import havsfunc
iMask = core.std.Levels(clip=clip, min_in=0, gamma=2, max_in=2 << clip.format.bits_per_sample -1)
if hasattr(vs.core, 'vszip'):
eMask = core.std.Sobel(clip=iMask, planes=[0]).std.InvertMask().std.Levels(min_in=0, gamma=2, max_in=2 << clip.format.bits_per_sample -1).vszip.BoxBlur()
else:
eMask = core.std.Sobel(clip=iMask, planes=[0]).std.InvertMask().std.Levels(min_in=0, gamma=2, max_in=2 << clip.format.bits_per_sample -1).std.BoxBlur()
sharp = core.cas.CAS(clip=clip, sharpness=1)
return havsfunc.Overlay(base=clip, overlay=sharp, mask=eMask, opacity=strength)
# Vapoursynth port of ContrastMask from javlak
# https://forum.doom9.org/showthread.php?p=1514814#post1514814
# requires masktools and TCanny
# the default 'enhance' seems to be too high for normal usage, best start with 1 and increase it slowly
def ContrastMask(clip, gblur=20.0, enhance=10.0):
enhance = max(0.0, min(enhance, 10.0)) * 0.1
# Convert to grayscale and invert
v2 = core.std.ShufflePlanes(clip, planes=0, colorfamily=vs.GRAY)
v2 = core.std.Invert(v2)
# Apply Gaussian blur
v2 = core.tcanny.TCanny(v2, sigma=50, sigma_v=50+gblur, mode=-1)
# Get the bit depth and scaling factors
bit_depth = clip.format.bits_per_sample
color_range = clip.get_frame(0).props.get('_ColorRange', vs.RANGE_FULL)
if color_range == vs.RANGE_LIMITED:
max_val = 235 << (bit_depth - 8)
else: # full range
max_val = (1 << bit_depth) - 1
half_max_val = max_val / 2.0
# Apply the contrast mask effect using Expr
expr = f"x {half_max_val} > y {max_val} x - {half_max_val} / * x {max_val} x - - + y x {half_max_val} / * ?"
photoshop_overlay = core.std.Expr([clip.std.ShufflePlanes(planes=0, colorfamily=vs.GRAY), v2], [expr])
# Merge the original and overlay clips
photoshop_overlay = core.std.ShufflePlanes([photoshop_overlay, clip], planes=[0, 1, 2], colorfamily=vs.YUV)
merged = core.std.Merge(clip, photoshop_overlay, weight=enhance)
return merged
def HaloBuster(input: vs.VideoNode, a: int = 32, h: float = 6.4, thr: float = 1.0, elast: float = 1.5) -> vs.VideoNode:
# Convert to grayscale format if not already
gray_format = vs.GRAY16 if input.format.bits_per_sample > 8 else vs.GRAY8
gray = input.resize.Point(format=gray_format)
# Add borders for padding
gray = core.std.AddBorders(gray, left=a, top=a, right=a, bottom=a)
# Apply KNLMeansCL denoising
clean = core.knlm.KNLMeansCL(gray, d=0, a=a, s=0, h=h)
# Apply TCanny for edge detection
mask = core.tcanny.TCanny(clean, sigma=1.5, mode=1)
max_pixel_value = (1 << gray.format.bits_per_sample) - 1
mask = core.std.Lut(mask, function=lambda x: int(min(max((x / max_pixel_value - 0.24) * 3.2, 0.0), 1.0) * max_pixel_value))
mask = core.std.Maximum(mask)
mask = core.std.Inflate(mask)
# Merge the clean image back using the mask
merge = core.std.MaskedMerge(gray, clean, mask)
# Limit the merge differences
limit = core.rgvs.RemoveGrain(merge, mode=[20])
# Crop the added borders
crop = core.std.CropRel(limit, left=a, top=a, right=a, bottom=a)
# Combine the final planes to get the final output
final = core.std.ShufflePlanes([crop, input], planes=[0, 1, 2], colorfamily=vs.YUV)
return final
# Usage example:
# input = core.ffms2.Source("input_file")
# result = HaloBuster(input, a=16, h=3.5, thr=1.2, elast=1.8)
# result.set_output()