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changelog.md

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8.0.4

  • Fixed a dupe issue caused by using vanilla's RecipeHolder#awardUsedRecipes method.

8.0.3

  • Fixed minecraft:recipe_crafted advancement trigger not being fired.

8.0.2

  • Removed forge dependency line from the mods.toml and marked as Forge and NeoForge for CF.
    • The dependency will be added back and the Forge marker will be removed once CF supports Neo correctly.

8.0.1

  • Updated to Placebo 8.2.1

8.0.0

  • Updated to 1.20.1

7.1.4

  • Fixed an issue where the config was not read until world start, resulting in client values being ignored unless a singleplayer world was booted.
  • Fixed a longstanding forge issue where PlayerEvent.ItemCraftedEvent is not fired for shift-click-crafted items.
    • This differs from normal Forge behavior, but fulfills the contract of the event properly.

7.1.3

  • Fixed a conflict with a specific quark recipes.
  • Fixed shift-click crafting not working when only the last hotbar slot was empty in the crafting inventory.

7.1.2

  • Fixed a dupe bug induced by crafting tweaks.

7.1.1

  • Fixed an issue with the recipe book's autofill causing recipes to be uncraftable.

7.1.0

  • Added Recipe Update Batching.
    • With this change, all recipe updates within a certain threshold (default: 2 ticks) will be batched and executed at the end of the time period.
    • TThis significantly reduces the load of operations that rapidly modify the crafting table, such as autofilling (JEI) or rotating the crafting grid (Crafting Tweaks).
    • I have not observed any noticable delays with the 2-tick threshold, but it can be reduced to 1-tick (or increased), if desired.

7.0.1

  • Fixed a dupe bug regarding shift clicking special recipes.

7.0.0

  • Updated to 1.19.2

6.1.0

  • Allowed the API to handle cases where you need to move crafted stacks to multiple locations.
  • Fixed shift-click-crafting issues with Quark Oddities' Backpack.
  • RoyalReject: Added a config for the workbench tooltip.

6.0.2

  • Rebuilt for 1.18.2
  • dracnis: Added French Translation.

6.0.1

  • Updated to Placebo 6.1.0

6.0.0

  • Updated to 1.18.1

5.0.1

  • Ported changes from 4.6.1 to 1.17.1

5.0.0

  • Ported to 1.17.1

4.6.1

  • Fixed a dupe bug that could occur if the player inventory was full when using a workbench.
  • FB will now crash the game when an invalid recipe (a recipe that matches but produces no output) is detected, instead of infinitely looping.

4.6.0

  • The mod has been rewritten to use mixins instead of JS coremods and registry replacement.
  • Some unnecessary calls during the shift-crafting process have been trimmed.
  • Non-vanilla non-special recipes that have their output contents change anyway will be properly updated.