From 9f7cbca1b65b4860a96856253ac8acf2e9e05809 Mon Sep 17 00:00:00 2001 From: ShinyChang Date: Tue, 12 Jul 2016 08:54:51 +0800 Subject: [PATCH] New release: 0.8.2 --- README.md | 1 + build/bundle.js | 6 +++--- build/bundle.js.map | 2 +- package.json | 2 +- 4 files changed, 6 insertions(+), 5 deletions(-) diff --git a/README.md b/README.md index 79f8c09..03e207f 100644 --- a/README.md +++ b/README.md @@ -38,6 +38,7 @@ var TextTruncate = require('react-text-truncate'); // CommonJS or UMD ## Changelog +* 0.8.2 Fix wrong truncating when a container has long words without spaces * 0.8.1 Fix `textTruncateChild` bug * 0.8.0 Drop `showTitle`, put `textTruncateChild` in same line if `tagName` is `A` or `SPAN` * 0.7.2 Server render will display all text diff --git a/build/bundle.js b/build/bundle.js index 1bb10be..f362150 100644 --- a/build/bundle.js +++ b/build/bundle.js @@ -14,7 +14,7 @@ function r(e,t,n,r){try{return t(n,r)}catch(a){return void(null===o&&(o=a))}}var * @license Modernizr 3.0.0pre (Custom Build) | MIT */ function r(e,t){if(!a.canUseDOM||t&&!("addEventListener"in document))return!1;var n="on"+e,r=n in document;if(!r){var i=document.createElement("div");i.setAttribute(n,"return;"),r="function"==typeof i[n]}return!r&&o&&"wheel"===e&&(r=document.implementation.hasFeature("Events.wheel","3.0")),r}var o,a=n(5);a.canUseDOM&&(o=document.implementation&&document.implementation.hasFeature&&document.implementation.hasFeature("","")!==!0),e.exports=r},function(e,t,n){"use strict";var r=n(5),o=/^[ \r\n\t\f]/,a=/<(!--|link|noscript|meta|script|style)[ \r\n\t\f\/>]/,i=n(39),u=i(function(e,t){e.innerHTML=t});if(r.canUseDOM){var s=document.createElement("div");s.innerHTML=" ",""===s.innerHTML&&(u=function(e,t){if(e.parentNode&&e.parentNode.replaceChild(e,e),o.test(t)||"<"===t[0]&&a.test(t)){e.innerHTML=String.fromCharCode(65279)+t;var n=e.firstChild;1===n.data.length?e.removeChild(n):n.deleteData(0,1)}else e.innerHTML=t}),s=null}e.exports=u},function(e,t){"use strict";function n(e,t){var n=null===e||e===!1,r=null===t||t===!1;if(n||r)return n===r;var o=typeof e,a=typeof t;return"string"===o||"number"===o?"string"===a||"number"===a:"object"===a&&e.type===t.type&&e.key===t.key}e.exports=n},function(e,t,n){"use strict";function r(e){return h[e]}function o(e,t){return e&&"object"==typeof e&&null!=e.key?i(e.key):t.toString(36)}function a(e){return(""+e).replace(v,r)}function i(e){return"$"+a(e)}function u(e,t,n,r){var a=typeof e;if("undefined"!==a&&"boolean"!==a||(e=null),null===e||"string"===a||"number"===a||l.isValidElement(e))return n(r,e,""===t?d+o(e,0):t),1;var s,h,v=0,m=""===t?d:t+f;if(Array.isArray(e))for(var g=0;g":i.innerHTML="<"+e+">",u[e]=!i.firstChild),u[e]?d[e]:null}var o=n(5),a=n(1),i=o.canUseDOM?document.createElement("div"):null,u={},s=[1,'"],l=[1,"","
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(__WEBPACK_AMD_DEFINE_FACTORY__.apply(exports, __WEBPACK_AMD_DEFINE_ARRAY__)) : __WEBPACK_AMD_DEFINE_FACTORY__), __WEBPACK_AMD_DEFINE_RESULT__ !== undefined && (module.exports = __WEBPACK_AMD_DEFINE_RESULT__));\n\t } else if (typeof exports !== \"undefined\") {\n\t factory(require('./App'), require('react-dom'));\n\t } else {\n\t var mod = {\n\t exports: {}\n\t };\n\t factory(global.App, global.reactDom);\n\t global.index = mod.exports;\n\t }\n\t})(this, function (_App, ReactDOM) {\n\t 'use strict';\n\t\n\t ReactDOM.render(React.createElement(_App.App, null), document.getElementById('root'));\n\t});\n\n/***/ },\n/* 1 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright (c) 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t */\n\t\n\t'use strict';\n\t\n\t/**\n\t * Use invariant() to assert state which your program assumes to be true.\n\t *\n\t * Provide sprintf-style format (only %s is supported) and arguments\n\t * to provide information about what broke and what you were\n\t * expecting.\n\t *\n\t * The invariant message will be stripped in production, but the invariant\n\t * will remain to ensure logic does not differ in production.\n\t */\n\t\n\tfunction invariant(condition, format, a, b, c, d, e, f) {\n\t if (false) {\n\t if (format === undefined) {\n\t throw new Error('invariant requires an error message argument');\n\t }\n\t }\n\t\n\t if (!condition) {\n\t var error;\n\t if (format === undefined) {\n\t error = new Error('Minified exception occurred; use the non-minified dev environment ' + 'for the full error message and additional helpful warnings.');\n\t } else {\n\t var args = [a, b, c, d, e, f];\n\t var argIndex = 0;\n\t error = new Error(format.replace(/%s/g, function () {\n\t return args[argIndex++];\n\t }));\n\t error.name = 'Invariant Violation';\n\t }\n\t\n\t error.framesToPop = 1; // we don't care about invariant's own frame\n\t throw error;\n\t }\n\t}\n\t\n\tmodule.exports = invariant;\n\n/***/ },\n/* 2 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2014-2015, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t */\n\t\n\t'use strict';\n\t\n\tvar emptyFunction = __webpack_require__(9);\n\t\n\t/**\n\t * Similar to invariant but only logs a warning if the condition is not met.\n\t * This can be used to log issues in development environments in critical\n\t * paths. Removing the logging code for production environments will keep the\n\t * same logic and follow the same code paths.\n\t */\n\t\n\tvar warning = emptyFunction;\n\t\n\tif (false) {\n\t warning = function (condition, format) {\n\t for (var _len = arguments.length, args = Array(_len > 2 ? _len - 2 : 0), _key = 2; _key < _len; _key++) {\n\t args[_key - 2] = arguments[_key];\n\t }\n\t\n\t if (format === undefined) {\n\t throw new Error('`warning(condition, format, ...args)` requires a warning ' + 'message argument');\n\t }\n\t\n\t if (format.indexOf('Failed Composite propType: ') === 0) {\n\t return; // Ignore CompositeComponent proptype check.\n\t }\n\t\n\t if (!condition) {\n\t var argIndex = 0;\n\t var message = 'Warning: ' + format.replace(/%s/g, function () {\n\t return args[argIndex++];\n\t });\n\t if (typeof console !== 'undefined') {\n\t console.error(message);\n\t }\n\t try {\n\t // --- Welcome to debugging React ---\n\t // This error was thrown as a convenience so that you can use this stack\n\t // to find the callsite that caused this warning to fire.\n\t throw new Error(message);\n\t } catch (x) {}\n\t }\n\t };\n\t}\n\t\n\tmodule.exports = warning;\n\n/***/ },\n/* 3 */\n/***/ function(module, exports) {\n\n\t/* eslint-disable no-unused-vars */\n\t'use strict';\n\tvar hasOwnProperty = Object.prototype.hasOwnProperty;\n\tvar propIsEnumerable = Object.prototype.propertyIsEnumerable;\n\t\n\tfunction toObject(val) {\n\t\tif (val === null || val === undefined) {\n\t\t\tthrow new TypeError('Object.assign cannot be called with null or undefined');\n\t\t}\n\t\n\t\treturn Object(val);\n\t}\n\t\n\tmodule.exports = Object.assign || function (target, source) {\n\t\tvar from;\n\t\tvar to = toObject(target);\n\t\tvar symbols;\n\t\n\t\tfor (var s = 1; s < arguments.length; s++) {\n\t\t\tfrom = Object(arguments[s]);\n\t\n\t\t\tfor (var key in from) {\n\t\t\t\tif (hasOwnProperty.call(from, key)) {\n\t\t\t\t\tto[key] = from[key];\n\t\t\t\t}\n\t\t\t}\n\t\n\t\t\tif (Object.getOwnPropertySymbols) {\n\t\t\t\tsymbols = Object.getOwnPropertySymbols(from);\n\t\t\t\tfor (var i = 0; i < symbols.length; i++) {\n\t\t\t\t\tif (propIsEnumerable.call(from, symbols[i])) {\n\t\t\t\t\t\tto[symbols[i]] = from[symbols[i]];\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\n\t\treturn to;\n\t};\n\n\n/***/ },\n/* 4 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule ReactDOMComponentTree\n\t */\n\t\n\t'use strict';\n\t\n\tvar DOMProperty = __webpack_require__(14);\n\tvar ReactDOMComponentFlags = __webpack_require__(60);\n\t\n\tvar invariant = __webpack_require__(1);\n\t\n\tvar ATTR_NAME = DOMProperty.ID_ATTRIBUTE_NAME;\n\tvar Flags = ReactDOMComponentFlags;\n\t\n\tvar internalInstanceKey = '__reactInternalInstance$' + Math.random().toString(36).slice(2);\n\t\n\t/**\n\t * Drill down (through composites and empty components) until we get a native or\n\t * native text component.\n\t *\n\t * This is pretty polymorphic but unavoidable with the current structure we have\n\t * for `_renderedChildren`.\n\t */\n\tfunction getRenderedNativeOrTextFromComponent(component) {\n\t var rendered;\n\t while (rendered = component._renderedComponent) {\n\t component = rendered;\n\t }\n\t return component;\n\t}\n\t\n\t/**\n\t * Populate `_nativeNode` on the rendered native/text component with the given\n\t * DOM node. The passed `inst` can be a composite.\n\t */\n\tfunction precacheNode(inst, node) {\n\t var nativeInst = getRenderedNativeOrTextFromComponent(inst);\n\t nativeInst._nativeNode = node;\n\t node[internalInstanceKey] = nativeInst;\n\t}\n\t\n\tfunction uncacheNode(inst) {\n\t var node = inst._nativeNode;\n\t if (node) {\n\t delete node[internalInstanceKey];\n\t inst._nativeNode = null;\n\t }\n\t}\n\t\n\t/**\n\t * Populate `_nativeNode` on each child of `inst`, assuming that the children\n\t * match up with the DOM (element) children of `node`.\n\t *\n\t * We cache entire levels at once to avoid an n^2 problem where we access the\n\t * children of a node sequentially and have to walk from the start to our target\n\t * node every time.\n\t *\n\t * Since we update `_renderedChildren` and the actual DOM at (slightly)\n\t * different times, we could race here and see a newer `_renderedChildren` than\n\t * the DOM nodes we see. To avoid this, ReactMultiChild calls\n\t * `prepareToManageChildren` before we change `_renderedChildren`, at which\n\t * time the container's child nodes are always cached (until it unmounts).\n\t */\n\tfunction precacheChildNodes(inst, node) {\n\t if (inst._flags & Flags.hasCachedChildNodes) {\n\t return;\n\t }\n\t var children = inst._renderedChildren;\n\t var childNode = node.firstChild;\n\t outer: for (var name in children) {\n\t if (!children.hasOwnProperty(name)) {\n\t continue;\n\t }\n\t var childInst = children[name];\n\t var childID = getRenderedNativeOrTextFromComponent(childInst)._domID;\n\t if (childID == null) {\n\t // We're currently unmounting this child in ReactMultiChild; skip it.\n\t continue;\n\t }\n\t // We assume the child nodes are in the same order as the child instances.\n\t for (; childNode !== null; childNode = childNode.nextSibling) {\n\t if (childNode.nodeType === 1 && childNode.getAttribute(ATTR_NAME) === String(childID) || childNode.nodeType === 8 && childNode.nodeValue === ' react-text: ' + childID + ' ' || childNode.nodeType === 8 && childNode.nodeValue === ' react-empty: ' + childID + ' ') {\n\t precacheNode(childInst, childNode);\n\t continue outer;\n\t }\n\t }\n\t // We reached the end of the DOM children without finding an ID match.\n\t true ? false ? invariant(false, 'Unable to find element with ID %s.', childID) : invariant(false) : void 0;\n\t }\n\t inst._flags |= Flags.hasCachedChildNodes;\n\t}\n\t\n\t/**\n\t * Given a DOM node, return the closest ReactDOMComponent or\n\t * ReactDOMTextComponent instance ancestor.\n\t */\n\tfunction getClosestInstanceFromNode(node) {\n\t if (node[internalInstanceKey]) {\n\t return node[internalInstanceKey];\n\t }\n\t\n\t // Walk up the tree until we find an ancestor whose instance we have cached.\n\t var parents = [];\n\t while (!node[internalInstanceKey]) {\n\t parents.push(node);\n\t if (node.parentNode) {\n\t node = node.parentNode;\n\t } else {\n\t // Top of the tree. This node must not be part of a React tree (or is\n\t // unmounted, potentially).\n\t return null;\n\t }\n\t }\n\t\n\t var closest;\n\t var inst;\n\t for (; node && (inst = node[internalInstanceKey]); node = parents.pop()) {\n\t closest = inst;\n\t if (parents.length) {\n\t precacheChildNodes(inst, node);\n\t }\n\t }\n\t\n\t return closest;\n\t}\n\t\n\t/**\n\t * Given a DOM node, return the ReactDOMComponent or ReactDOMTextComponent\n\t * instance, or null if the node was not rendered by this React.\n\t */\n\tfunction getInstanceFromNode(node) {\n\t var inst = getClosestInstanceFromNode(node);\n\t if (inst != null && inst._nativeNode === node) {\n\t return inst;\n\t } else {\n\t return null;\n\t }\n\t}\n\t\n\t/**\n\t * Given a ReactDOMComponent or ReactDOMTextComponent, return the corresponding\n\t * DOM node.\n\t */\n\tfunction getNodeFromInstance(inst) {\n\t // Without this first invariant, passing a non-DOM-component triggers the next\n\t // invariant for a missing parent, which is super confusing.\n\t !(inst._nativeNode !== undefined) ? false ? invariant(false, 'getNodeFromInstance: Invalid argument.') : invariant(false) : void 0;\n\t\n\t if (inst._nativeNode) {\n\t return inst._nativeNode;\n\t }\n\t\n\t // Walk up the tree until we find an ancestor whose DOM node we have cached.\n\t var parents = [];\n\t while (!inst._nativeNode) {\n\t parents.push(inst);\n\t !inst._nativeParent ? false ? invariant(false, 'React DOM tree root should always have a node reference.') : invariant(false) : void 0;\n\t inst = inst._nativeParent;\n\t }\n\t\n\t // Now parents contains each ancestor that does *not* have a cached native\n\t // node, and `inst` is the deepest ancestor that does.\n\t for (; parents.length; inst = parents.pop()) {\n\t precacheChildNodes(inst, inst._nativeNode);\n\t }\n\t\n\t return inst._nativeNode;\n\t}\n\t\n\tvar ReactDOMComponentTree = {\n\t getClosestInstanceFromNode: getClosestInstanceFromNode,\n\t getInstanceFromNode: getInstanceFromNode,\n\t getNodeFromInstance: getNodeFromInstance,\n\t precacheChildNodes: precacheChildNodes,\n\t precacheNode: precacheNode,\n\t uncacheNode: uncacheNode\n\t};\n\t\n\tmodule.exports = ReactDOMComponentTree;\n\n/***/ },\n/* 5 */\n/***/ function(module, exports) {\n\n\t/**\n\t * Copyright (c) 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t */\n\t\n\t'use strict';\n\t\n\tvar canUseDOM = !!(typeof window !== 'undefined' && window.document && window.document.createElement);\n\t\n\t/**\n\t * Simple, lightweight module assisting with the detection and context of\n\t * Worker. Helps avoid circular dependencies and allows code to reason about\n\t * whether or not they are in a Worker, even if they never include the main\n\t * `ReactWorker` dependency.\n\t */\n\tvar ExecutionEnvironment = {\n\t\n\t canUseDOM: canUseDOM,\n\t\n\t canUseWorkers: typeof Worker !== 'undefined',\n\t\n\t canUseEventListeners: canUseDOM && !!(window.addEventListener || window.attachEvent),\n\t\n\t canUseViewport: canUseDOM && !!window.screen,\n\t\n\t isInWorker: !canUseDOM // For now, this is true - might change in the future.\n\t\n\t};\n\t\n\tmodule.exports = ExecutionEnvironment;\n\n/***/ },\n/* 6 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule ReactPerf\n\t */\n\t\n\t'use strict';\n\t\n\t/**\n\t * ReactPerf is a general AOP system designed to measure performance. This\n\t * module only has the hooks: see ReactDefaultPerf for the analysis tool.\n\t */\n\t\n\tvar ReactPerf = {\n\t /**\n\t * Boolean to enable/disable measurement. Set to false by default to prevent\n\t * accidental logging and perf loss.\n\t */\n\t enableMeasure: false,\n\t\n\t /**\n\t * Holds onto the measure function in use. By default, don't measure\n\t * anything, but we'll override this if we inject a measure function.\n\t */\n\t storedMeasure: _noMeasure,\n\t\n\t /**\n\t * @param {object} object\n\t * @param {string} objectName\n\t * @param {object} methodNames\n\t */\n\t measureMethods: function (object, objectName, methodNames) {\n\t if (false) {\n\t for (var key in methodNames) {\n\t if (!methodNames.hasOwnProperty(key)) {\n\t continue;\n\t }\n\t object[key] = ReactPerf.measure(objectName, methodNames[key], object[key]);\n\t }\n\t }\n\t },\n\t\n\t /**\n\t * Use this to wrap methods you want to measure. Zero overhead in production.\n\t *\n\t * @param {string} objName\n\t * @param {string} fnName\n\t * @param {function} func\n\t * @return {function}\n\t */\n\t measure: function (objName, fnName, func) {\n\t if (false) {\n\t var measuredFunc = null;\n\t var wrapper = function () {\n\t if (ReactPerf.enableMeasure) {\n\t if (!measuredFunc) {\n\t measuredFunc = ReactPerf.storedMeasure(objName, fnName, func);\n\t }\n\t return measuredFunc.apply(this, arguments);\n\t }\n\t return func.apply(this, arguments);\n\t };\n\t wrapper.displayName = objName + '_' + fnName;\n\t return wrapper;\n\t }\n\t return func;\n\t },\n\t\n\t injection: {\n\t /**\n\t * @param {function} measure\n\t */\n\t injectMeasure: function (measure) {\n\t ReactPerf.storedMeasure = measure;\n\t }\n\t }\n\t};\n\t\n\t/**\n\t * Simply passes through the measured function, without measuring it.\n\t *\n\t * @param {string} objName\n\t * @param {string} fnName\n\t * @param {function} func\n\t * @return {function}\n\t */\n\tfunction _noMeasure(objName, fnName, func) {\n\t return func;\n\t}\n\t\n\tmodule.exports = ReactPerf;\n\n/***/ },\n/* 7 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2014-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule ReactElement\n\t */\n\t\n\t'use strict';\n\t\n\tvar _assign = __webpack_require__(3);\n\t\n\tvar ReactCurrentOwner = __webpack_require__(13);\n\t\n\tvar warning = __webpack_require__(2);\n\tvar canDefineProperty = __webpack_require__(38);\n\t\n\t// The Symbol used to tag the ReactElement type. If there is no native Symbol\n\t// nor polyfill, then a plain number is used for performance.\n\tvar REACT_ELEMENT_TYPE = typeof Symbol === 'function' && Symbol['for'] && Symbol['for']('react.element') || 0xeac7;\n\t\n\tvar RESERVED_PROPS = {\n\t key: true,\n\t ref: true,\n\t __self: true,\n\t __source: true\n\t};\n\t\n\tvar specialPropKeyWarningShown, specialPropRefWarningShown;\n\t\n\t/**\n\t * Factory method to create a new React element. This no longer adheres to\n\t * the class pattern, so do not use new to call it. Also, no instanceof check\n\t * will work. Instead test $$typeof field against Symbol.for('react.element') to check\n\t * if something is a React Element.\n\t *\n\t * @param {*} type\n\t * @param {*} key\n\t * @param {string|object} ref\n\t * @param {*} self A *temporary* helper to detect places where `this` is\n\t * different from the `owner` when React.createElement is called, so that we\n\t * can warn. We want to get rid of owner and replace string `ref`s with arrow\n\t * functions, and as long as `this` and owner are the same, there will be no\n\t * change in behavior.\n\t * @param {*} source An annotation object (added by a transpiler or otherwise)\n\t * indicating filename, line number, and/or other information.\n\t * @param {*} owner\n\t * @param {*} props\n\t * @internal\n\t */\n\tvar ReactElement = function (type, key, ref, self, source, owner, props) {\n\t var element = {\n\t // This tag allow us to uniquely identify this as a React Element\n\t $$typeof: REACT_ELEMENT_TYPE,\n\t\n\t // Built-in properties that belong on the element\n\t type: type,\n\t key: key,\n\t ref: ref,\n\t props: props,\n\t\n\t // Record the component responsible for creating this element.\n\t _owner: owner\n\t };\n\t\n\t if (false) {\n\t // The validation flag is currently mutative. We put it on\n\t // an external backing store so that we can freeze the whole object.\n\t // This can be replaced with a WeakMap once they are implemented in\n\t // commonly used development environments.\n\t element._store = {};\n\t\n\t // To make comparing ReactElements easier for testing purposes, we make\n\t // the validation flag non-enumerable (where possible, which should\n\t // include every environment we run tests in), so the test framework\n\t // ignores it.\n\t if (canDefineProperty) {\n\t Object.defineProperty(element._store, 'validated', {\n\t configurable: false,\n\t enumerable: false,\n\t writable: true,\n\t value: false\n\t });\n\t // self and source are DEV only properties.\n\t Object.defineProperty(element, '_self', {\n\t configurable: false,\n\t enumerable: false,\n\t writable: false,\n\t value: self\n\t });\n\t // Two elements created in two different places should be considered\n\t // equal for testing purposes and therefore we hide it from enumeration.\n\t Object.defineProperty(element, '_source', {\n\t configurable: false,\n\t enumerable: false,\n\t writable: false,\n\t value: source\n\t });\n\t } else {\n\t element._store.validated = false;\n\t element._self = self;\n\t element._source = source;\n\t }\n\t if (Object.freeze) {\n\t Object.freeze(element.props);\n\t Object.freeze(element);\n\t }\n\t }\n\t\n\t return element;\n\t};\n\t\n\tReactElement.createElement = function (type, config, children) {\n\t var propName;\n\t\n\t // Reserved names are extracted\n\t var props = {};\n\t\n\t var key = null;\n\t var ref = null;\n\t var self = null;\n\t var source = null;\n\t\n\t if (config != null) {\n\t if (false) {\n\t ref = !config.hasOwnProperty('ref') || Object.getOwnPropertyDescriptor(config, 'ref').get ? null : config.ref;\n\t key = !config.hasOwnProperty('key') || Object.getOwnPropertyDescriptor(config, 'key').get ? null : '' + config.key;\n\t } else {\n\t ref = config.ref === undefined ? null : config.ref;\n\t key = config.key === undefined ? null : '' + config.key;\n\t }\n\t self = config.__self === undefined ? null : config.__self;\n\t source = config.__source === undefined ? null : config.__source;\n\t // Remaining properties are added to a new props object\n\t for (propName in config) {\n\t if (config.hasOwnProperty(propName) && !RESERVED_PROPS.hasOwnProperty(propName)) {\n\t props[propName] = config[propName];\n\t }\n\t }\n\t }\n\t\n\t // Children can be more than one argument, and those are transferred onto\n\t // the newly allocated props object.\n\t var childrenLength = arguments.length - 2;\n\t if (childrenLength === 1) {\n\t props.children = children;\n\t } else if (childrenLength > 1) {\n\t var childArray = Array(childrenLength);\n\t for (var i = 0; i < childrenLength; i++) {\n\t childArray[i] = arguments[i + 2];\n\t }\n\t props.children = childArray;\n\t }\n\t\n\t // Resolve default props\n\t if (type && type.defaultProps) {\n\t var defaultProps = type.defaultProps;\n\t for (propName in defaultProps) {\n\t if (props[propName] === undefined) {\n\t props[propName] = defaultProps[propName];\n\t }\n\t }\n\t }\n\t if (false) {\n\t // Create dummy `key` and `ref` property to `props` to warn users\n\t // against its use\n\t if (typeof props.$$typeof === 'undefined' || props.$$typeof !== REACT_ELEMENT_TYPE) {\n\t if (!props.hasOwnProperty('key')) {\n\t Object.defineProperty(props, 'key', {\n\t get: function () {\n\t if (!specialPropKeyWarningShown) {\n\t specialPropKeyWarningShown = true;\n\t process.env.NODE_ENV !== 'production' ? warning(false, '%s: `key` is not a prop. Trying to access it will result ' + 'in `undefined` being returned. If you need to access the same ' + 'value within the child component, you should pass it as a different ' + 'prop. (https://fb.me/react-special-props)', typeof type === 'function' && 'displayName' in type ? type.displayName : 'Element') : void 0;\n\t }\n\t return undefined;\n\t },\n\t configurable: true\n\t });\n\t }\n\t if (!props.hasOwnProperty('ref')) {\n\t Object.defineProperty(props, 'ref', {\n\t get: function () {\n\t if (!specialPropRefWarningShown) {\n\t specialPropRefWarningShown = true;\n\t process.env.NODE_ENV !== 'production' ? warning(false, '%s: `ref` is not a prop. Trying to access it will result ' + 'in `undefined` being returned. If you need to access the same ' + 'value within the child component, you should pass it as a different ' + 'prop. (https://fb.me/react-special-props)', typeof type === 'function' && 'displayName' in type ? type.displayName : 'Element') : void 0;\n\t }\n\t return undefined;\n\t },\n\t configurable: true\n\t });\n\t }\n\t }\n\t }\n\t return ReactElement(type, key, ref, self, source, ReactCurrentOwner.current, props);\n\t};\n\t\n\tReactElement.createFactory = function (type) {\n\t var factory = ReactElement.createElement.bind(null, type);\n\t // Expose the type on the factory and the prototype so that it can be\n\t // easily accessed on elements. E.g. `.type === Foo`.\n\t // This should not be named `constructor` since this may not be the function\n\t // that created the element, and it may not even be a constructor.\n\t // Legacy hook TODO: Warn if this is accessed\n\t factory.type = type;\n\t return factory;\n\t};\n\t\n\tReactElement.cloneAndReplaceKey = function (oldElement, newKey) {\n\t var newElement = ReactElement(oldElement.type, newKey, oldElement.ref, oldElement._self, oldElement._source, oldElement._owner, oldElement.props);\n\t\n\t return newElement;\n\t};\n\t\n\tReactElement.cloneElement = function (element, config, children) {\n\t var propName;\n\t\n\t // Original props are copied\n\t var props = _assign({}, element.props);\n\t\n\t // Reserved names are extracted\n\t var key = element.key;\n\t var ref = element.ref;\n\t // Self is preserved since the owner is preserved.\n\t var self = element._self;\n\t // Source is preserved since cloneElement is unlikely to be targeted by a\n\t // transpiler, and the original source is probably a better indicator of the\n\t // true owner.\n\t var source = element._source;\n\t\n\t // Owner will be preserved, unless ref is overridden\n\t var owner = element._owner;\n\t\n\t if (config != null) {\n\t if (config.ref !== undefined) {\n\t // Silently steal the ref from the parent.\n\t ref = config.ref;\n\t owner = ReactCurrentOwner.current;\n\t }\n\t if (config.key !== undefined) {\n\t key = '' + config.key;\n\t }\n\t // Remaining properties override existing props\n\t var defaultProps;\n\t if (element.type && element.type.defaultProps) {\n\t defaultProps = element.type.defaultProps;\n\t }\n\t for (propName in config) {\n\t if (config.hasOwnProperty(propName) && !RESERVED_PROPS.hasOwnProperty(propName)) {\n\t if (config[propName] === undefined && defaultProps !== undefined) {\n\t // Resolve default props\n\t props[propName] = defaultProps[propName];\n\t } else {\n\t props[propName] = config[propName];\n\t }\n\t }\n\t }\n\t }\n\t\n\t // Children can be more than one argument, and those are transferred onto\n\t // the newly allocated props object.\n\t var childrenLength = arguments.length - 2;\n\t if (childrenLength === 1) {\n\t props.children = children;\n\t } else if (childrenLength > 1) {\n\t var childArray = Array(childrenLength);\n\t for (var i = 0; i < childrenLength; i++) {\n\t childArray[i] = arguments[i + 2];\n\t }\n\t props.children = childArray;\n\t }\n\t\n\t return ReactElement(element.type, key, ref, self, source, owner, props);\n\t};\n\t\n\t/**\n\t * @param {?object} object\n\t * @return {boolean} True if `object` is a valid component.\n\t * @final\n\t */\n\tReactElement.isValidElement = function (object) {\n\t return typeof object === 'object' && object !== null && object.$$typeof === REACT_ELEMENT_TYPE;\n\t};\n\t\n\tmodule.exports = ReactElement;\n\n/***/ },\n/* 8 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule ReactUpdates\n\t */\n\t\n\t'use strict';\n\t\n\tvar _assign = __webpack_require__(3);\n\t\n\tvar CallbackQueue = __webpack_require__(55);\n\tvar PooledClass = __webpack_require__(15);\n\tvar ReactFeatureFlags = __webpack_require__(64);\n\tvar ReactPerf = __webpack_require__(6);\n\tvar ReactReconciler = __webpack_require__(17);\n\tvar Transaction = __webpack_require__(37);\n\t\n\tvar invariant = __webpack_require__(1);\n\t\n\tvar dirtyComponents = [];\n\tvar asapCallbackQueue = CallbackQueue.getPooled();\n\tvar asapEnqueued = false;\n\t\n\tvar batchingStrategy = null;\n\t\n\tfunction ensureInjected() {\n\t !(ReactUpdates.ReactReconcileTransaction && batchingStrategy) ? false ? invariant(false, 'ReactUpdates: must inject a reconcile transaction class and batching ' + 'strategy') : invariant(false) : void 0;\n\t}\n\t\n\tvar NESTED_UPDATES = {\n\t initialize: function () {\n\t this.dirtyComponentsLength = dirtyComponents.length;\n\t },\n\t close: function () {\n\t if (this.dirtyComponentsLength !== dirtyComponents.length) {\n\t // Additional updates were enqueued by componentDidUpdate handlers or\n\t // similar; before our own UPDATE_QUEUEING wrapper closes, we want to run\n\t // these new updates so that if A's componentDidUpdate calls setState on\n\t // B, B will update before the callback A's updater provided when calling\n\t // setState.\n\t dirtyComponents.splice(0, this.dirtyComponentsLength);\n\t flushBatchedUpdates();\n\t } else {\n\t dirtyComponents.length = 0;\n\t }\n\t }\n\t};\n\t\n\tvar UPDATE_QUEUEING = {\n\t initialize: function () {\n\t this.callbackQueue.reset();\n\t },\n\t close: function () {\n\t this.callbackQueue.notifyAll();\n\t }\n\t};\n\t\n\tvar TRANSACTION_WRAPPERS = [NESTED_UPDATES, UPDATE_QUEUEING];\n\t\n\tfunction ReactUpdatesFlushTransaction() {\n\t this.reinitializeTransaction();\n\t this.dirtyComponentsLength = null;\n\t this.callbackQueue = CallbackQueue.getPooled();\n\t this.reconcileTransaction = ReactUpdates.ReactReconcileTransaction.getPooled(\n\t /* useCreateElement */true);\n\t}\n\t\n\t_assign(ReactUpdatesFlushTransaction.prototype, Transaction.Mixin, {\n\t getTransactionWrappers: function () {\n\t return TRANSACTION_WRAPPERS;\n\t },\n\t\n\t destructor: function () {\n\t this.dirtyComponentsLength = null;\n\t CallbackQueue.release(this.callbackQueue);\n\t this.callbackQueue = null;\n\t ReactUpdates.ReactReconcileTransaction.release(this.reconcileTransaction);\n\t this.reconcileTransaction = null;\n\t },\n\t\n\t perform: function (method, scope, a) {\n\t // Essentially calls `this.reconcileTransaction.perform(method, scope, a)`\n\t // with this transaction's wrappers around it.\n\t return Transaction.Mixin.perform.call(this, this.reconcileTransaction.perform, this.reconcileTransaction, method, scope, a);\n\t }\n\t});\n\t\n\tPooledClass.addPoolingTo(ReactUpdatesFlushTransaction);\n\t\n\tfunction batchedUpdates(callback, a, b, c, d, e) {\n\t ensureInjected();\n\t batchingStrategy.batchedUpdates(callback, a, b, c, d, e);\n\t}\n\t\n\t/**\n\t * Array comparator for ReactComponents by mount ordering.\n\t *\n\t * @param {ReactComponent} c1 first component you're comparing\n\t * @param {ReactComponent} c2 second component you're comparing\n\t * @return {number} Return value usable by Array.prototype.sort().\n\t */\n\tfunction mountOrderComparator(c1, c2) {\n\t return c1._mountOrder - c2._mountOrder;\n\t}\n\t\n\tfunction runBatchedUpdates(transaction) {\n\t var len = transaction.dirtyComponentsLength;\n\t !(len === dirtyComponents.length) ? false ? invariant(false, 'Expected flush transaction\\'s stored dirty-components length (%s) to ' + 'match dirty-components array length (%s).', len, dirtyComponents.length) : invariant(false) : void 0;\n\t\n\t // Since reconciling a component higher in the owner hierarchy usually (not\n\t // always -- see shouldComponentUpdate()) will reconcile children, reconcile\n\t // them before their children by sorting the array.\n\t dirtyComponents.sort(mountOrderComparator);\n\t\n\t for (var i = 0; i < len; i++) {\n\t // If a component is unmounted before pending changes apply, it will still\n\t // be here, but we assume that it has cleared its _pendingCallbacks and\n\t // that performUpdateIfNecessary is a noop.\n\t var component = dirtyComponents[i];\n\t\n\t // If performUpdateIfNecessary happens to enqueue any new updates, we\n\t // shouldn't execute the callbacks until the next render happens, so\n\t // stash the callbacks first\n\t var callbacks = component._pendingCallbacks;\n\t component._pendingCallbacks = null;\n\t\n\t var markerName;\n\t if (ReactFeatureFlags.logTopLevelRenders) {\n\t var namedComponent = component;\n\t // Duck type TopLevelWrapper. This is probably always true.\n\t if (component._currentElement.props === component._renderedComponent._currentElement) {\n\t namedComponent = component._renderedComponent;\n\t }\n\t markerName = 'React update: ' + namedComponent.getName();\n\t console.time(markerName);\n\t }\n\t\n\t ReactReconciler.performUpdateIfNecessary(component, transaction.reconcileTransaction);\n\t\n\t if (markerName) {\n\t console.timeEnd(markerName);\n\t }\n\t\n\t if (callbacks) {\n\t for (var j = 0; j < callbacks.length; j++) {\n\t transaction.callbackQueue.enqueue(callbacks[j], component.getPublicInstance());\n\t }\n\t }\n\t }\n\t}\n\t\n\tvar flushBatchedUpdates = function () {\n\t // ReactUpdatesFlushTransaction's wrappers will clear the dirtyComponents\n\t // array and perform any updates enqueued by mount-ready handlers (i.e.,\n\t // componentDidUpdate) but we need to check here too in order to catch\n\t // updates enqueued by setState callbacks and asap calls.\n\t while (dirtyComponents.length || asapEnqueued) {\n\t if (dirtyComponents.length) {\n\t var transaction = ReactUpdatesFlushTransaction.getPooled();\n\t transaction.perform(runBatchedUpdates, null, transaction);\n\t ReactUpdatesFlushTransaction.release(transaction);\n\t }\n\t\n\t if (asapEnqueued) {\n\t asapEnqueued = false;\n\t var queue = asapCallbackQueue;\n\t asapCallbackQueue = CallbackQueue.getPooled();\n\t queue.notifyAll();\n\t CallbackQueue.release(queue);\n\t }\n\t }\n\t};\n\tflushBatchedUpdates = ReactPerf.measure('ReactUpdates', 'flushBatchedUpdates', flushBatchedUpdates);\n\t\n\t/**\n\t * Mark a component as needing a rerender, adding an optional callback to a\n\t * list of functions which will be executed once the rerender occurs.\n\t */\n\tfunction enqueueUpdate(component) {\n\t ensureInjected();\n\t\n\t // Various parts of our code (such as ReactCompositeComponent's\n\t // _renderValidatedComponent) assume that calls to render aren't nested;\n\t // verify that that's the case. (This is called by each top-level update\n\t // function, like setProps, setState, forceUpdate, etc.; creation and\n\t // destruction of top-level components is guarded in ReactMount.)\n\t\n\t if (!batchingStrategy.isBatchingUpdates) {\n\t batchingStrategy.batchedUpdates(enqueueUpdate, component);\n\t return;\n\t }\n\t\n\t dirtyComponents.push(component);\n\t}\n\t\n\t/**\n\t * Enqueue a callback to be run at the end of the current batching cycle. Throws\n\t * if no updates are currently being performed.\n\t */\n\tfunction asap(callback, context) {\n\t !batchingStrategy.isBatchingUpdates ? false ? invariant(false, 'ReactUpdates.asap: Can\\'t enqueue an asap callback in a context where' + 'updates are not being batched.') : invariant(false) : void 0;\n\t asapCallbackQueue.enqueue(callback, context);\n\t asapEnqueued = true;\n\t}\n\t\n\tvar ReactUpdatesInjection = {\n\t injectReconcileTransaction: function (ReconcileTransaction) {\n\t !ReconcileTransaction ? false ? invariant(false, 'ReactUpdates: must provide a reconcile transaction class') : invariant(false) : void 0;\n\t ReactUpdates.ReactReconcileTransaction = ReconcileTransaction;\n\t },\n\t\n\t injectBatchingStrategy: function (_batchingStrategy) {\n\t !_batchingStrategy ? false ? invariant(false, 'ReactUpdates: must provide a batching strategy') : invariant(false) : void 0;\n\t !(typeof _batchingStrategy.batchedUpdates === 'function') ? false ? invariant(false, 'ReactUpdates: must provide a batchedUpdates() function') : invariant(false) : void 0;\n\t !(typeof _batchingStrategy.isBatchingUpdates === 'boolean') ? false ? invariant(false, 'ReactUpdates: must provide an isBatchingUpdates boolean attribute') : invariant(false) : void 0;\n\t batchingStrategy = _batchingStrategy;\n\t }\n\t};\n\t\n\tvar ReactUpdates = {\n\t /**\n\t * React references `ReactReconcileTransaction` using this property in order\n\t * to allow dependency injection.\n\t *\n\t * @internal\n\t */\n\t ReactReconcileTransaction: null,\n\t\n\t batchedUpdates: batchedUpdates,\n\t enqueueUpdate: enqueueUpdate,\n\t flushBatchedUpdates: flushBatchedUpdates,\n\t injection: ReactUpdatesInjection,\n\t asap: asap\n\t};\n\t\n\tmodule.exports = ReactUpdates;\n\n/***/ },\n/* 9 */\n/***/ function(module, exports) {\n\n\t\"use strict\";\n\t\n\t/**\n\t * Copyright (c) 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t */\n\t\n\tfunction makeEmptyFunction(arg) {\n\t return function () {\n\t return arg;\n\t };\n\t}\n\t\n\t/**\n\t * This function accepts and discards inputs; it has no side effects. This is\n\t * primarily useful idiomatically for overridable function endpoints which\n\t * always need to be callable, since JS lacks a null-call idiom ala Cocoa.\n\t */\n\tfunction emptyFunction() {}\n\t\n\temptyFunction.thatReturns = makeEmptyFunction;\n\temptyFunction.thatReturnsFalse = makeEmptyFunction(false);\n\temptyFunction.thatReturnsTrue = makeEmptyFunction(true);\n\temptyFunction.thatReturnsNull = makeEmptyFunction(null);\n\temptyFunction.thatReturnsThis = function () {\n\t return this;\n\t};\n\temptyFunction.thatReturnsArgument = function (arg) {\n\t return arg;\n\t};\n\t\n\tmodule.exports = emptyFunction;\n\n/***/ },\n/* 10 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule EventConstants\n\t */\n\t\n\t'use strict';\n\t\n\tvar keyMirror = __webpack_require__(22);\n\t\n\tvar PropagationPhases = keyMirror({ bubbled: null, captured: null });\n\t\n\t/**\n\t * Types of raw signals from the browser caught at the top level.\n\t */\n\tvar topLevelTypes = keyMirror({\n\t topAbort: null,\n\t topAnimationEnd: null,\n\t topAnimationIteration: null,\n\t topAnimationStart: null,\n\t topBlur: null,\n\t topCanPlay: null,\n\t topCanPlayThrough: null,\n\t topChange: null,\n\t topClick: null,\n\t topCompositionEnd: null,\n\t topCompositionStart: null,\n\t topCompositionUpdate: null,\n\t topContextMenu: null,\n\t topCopy: null,\n\t topCut: null,\n\t topDoubleClick: null,\n\t topDrag: null,\n\t topDragEnd: null,\n\t topDragEnter: null,\n\t topDragExit: null,\n\t topDragLeave: null,\n\t topDragOver: null,\n\t topDragStart: null,\n\t topDrop: null,\n\t topDurationChange: null,\n\t topEmptied: null,\n\t topEncrypted: null,\n\t topEnded: null,\n\t topError: null,\n\t topFocus: null,\n\t topInput: null,\n\t topInvalid: null,\n\t topKeyDown: null,\n\t topKeyPress: null,\n\t topKeyUp: null,\n\t topLoad: null,\n\t topLoadedData: null,\n\t topLoadedMetadata: null,\n\t topLoadStart: null,\n\t topMouseDown: null,\n\t topMouseMove: null,\n\t topMouseOut: null,\n\t topMouseOver: null,\n\t topMouseUp: null,\n\t topPaste: null,\n\t topPause: null,\n\t topPlay: null,\n\t topPlaying: null,\n\t topProgress: null,\n\t topRateChange: null,\n\t topReset: null,\n\t topScroll: null,\n\t topSeeked: null,\n\t topSeeking: null,\n\t topSelectionChange: null,\n\t topStalled: null,\n\t topSubmit: null,\n\t topSuspend: null,\n\t topTextInput: null,\n\t topTimeUpdate: null,\n\t topTouchCancel: null,\n\t topTouchEnd: null,\n\t topTouchMove: null,\n\t topTouchStart: null,\n\t topTransitionEnd: null,\n\t topVolumeChange: null,\n\t topWaiting: null,\n\t topWheel: null\n\t});\n\t\n\tvar EventConstants = {\n\t topLevelTypes: topLevelTypes,\n\t PropagationPhases: PropagationPhases\n\t};\n\t\n\tmodule.exports = EventConstants;\n\n/***/ },\n/* 11 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule SyntheticEvent\n\t */\n\t\n\t'use strict';\n\t\n\tvar _assign = __webpack_require__(3);\n\t\n\tvar PooledClass = __webpack_require__(15);\n\t\n\tvar emptyFunction = __webpack_require__(9);\n\tvar warning = __webpack_require__(2);\n\t\n\tvar didWarnForAddedNewProperty = false;\n\tvar isProxySupported = typeof Proxy === 'function';\n\t\n\tvar shouldBeReleasedProperties = ['dispatchConfig', '_targetInst', 'nativeEvent', 'isDefaultPrevented', 'isPropagationStopped', '_dispatchListeners', '_dispatchInstances'];\n\t\n\t/**\n\t * @interface Event\n\t * @see http://www.w3.org/TR/DOM-Level-3-Events/\n\t */\n\tvar EventInterface = {\n\t type: null,\n\t target: null,\n\t // currentTarget is set when dispatching; no use in copying it here\n\t currentTarget: emptyFunction.thatReturnsNull,\n\t eventPhase: null,\n\t bubbles: null,\n\t cancelable: null,\n\t timeStamp: function (event) {\n\t return event.timeStamp || Date.now();\n\t },\n\t defaultPrevented: null,\n\t isTrusted: null\n\t};\n\t\n\t/**\n\t * Synthetic events are dispatched by event plugins, typically in response to a\n\t * top-level event delegation handler.\n\t *\n\t * These systems should generally use pooling to reduce the frequency of garbage\n\t * collection. The system should check `isPersistent` to determine whether the\n\t * event should be released into the pool after being dispatched. Users that\n\t * need a persisted event should invoke `persist`.\n\t *\n\t * Synthetic events (and subclasses) implement the DOM Level 3 Events API by\n\t * normalizing browser quirks. Subclasses do not necessarily have to implement a\n\t * DOM interface; custom application-specific events can also subclass this.\n\t *\n\t * @param {object} dispatchConfig Configuration used to dispatch this event.\n\t * @param {*} targetInst Marker identifying the event target.\n\t * @param {object} nativeEvent Native browser event.\n\t * @param {DOMEventTarget} nativeEventTarget Target node.\n\t */\n\tfunction SyntheticEvent(dispatchConfig, targetInst, nativeEvent, nativeEventTarget) {\n\t if (false) {\n\t // these have a getter/setter for warnings\n\t delete this.nativeEvent;\n\t delete this.preventDefault;\n\t delete this.stopPropagation;\n\t }\n\t\n\t this.dispatchConfig = dispatchConfig;\n\t this._targetInst = targetInst;\n\t this.nativeEvent = nativeEvent;\n\t\n\t var Interface = this.constructor.Interface;\n\t for (var propName in Interface) {\n\t if (!Interface.hasOwnProperty(propName)) {\n\t continue;\n\t }\n\t if (false) {\n\t delete this[propName]; // this has a getter/setter for warnings\n\t }\n\t var normalize = Interface[propName];\n\t if (normalize) {\n\t this[propName] = normalize(nativeEvent);\n\t } else {\n\t if (propName === 'target') {\n\t this.target = nativeEventTarget;\n\t } else {\n\t this[propName] = nativeEvent[propName];\n\t }\n\t }\n\t }\n\t\n\t var defaultPrevented = nativeEvent.defaultPrevented != null ? nativeEvent.defaultPrevented : nativeEvent.returnValue === false;\n\t if (defaultPrevented) {\n\t this.isDefaultPrevented = emptyFunction.thatReturnsTrue;\n\t } else {\n\t this.isDefaultPrevented = emptyFunction.thatReturnsFalse;\n\t }\n\t this.isPropagationStopped = emptyFunction.thatReturnsFalse;\n\t return this;\n\t}\n\t\n\t_assign(SyntheticEvent.prototype, {\n\t\n\t preventDefault: function () {\n\t this.defaultPrevented = true;\n\t var event = this.nativeEvent;\n\t if (!event) {\n\t return;\n\t }\n\t\n\t if (event.preventDefault) {\n\t event.preventDefault();\n\t } else {\n\t event.returnValue = false;\n\t }\n\t this.isDefaultPrevented = emptyFunction.thatReturnsTrue;\n\t },\n\t\n\t stopPropagation: function () {\n\t var event = this.nativeEvent;\n\t if (!event) {\n\t return;\n\t }\n\t\n\t if (event.stopPropagation) {\n\t event.stopPropagation();\n\t } else {\n\t event.cancelBubble = true;\n\t }\n\t this.isPropagationStopped = emptyFunction.thatReturnsTrue;\n\t },\n\t\n\t /**\n\t * We release all dispatched `SyntheticEvent`s after each event loop, adding\n\t * them back into the pool. This allows a way to hold onto a reference that\n\t * won't be added back into the pool.\n\t */\n\t persist: function () {\n\t this.isPersistent = emptyFunction.thatReturnsTrue;\n\t },\n\t\n\t /**\n\t * Checks if this event should be released back into the pool.\n\t *\n\t * @return {boolean} True if this should not be released, false otherwise.\n\t */\n\t isPersistent: emptyFunction.thatReturnsFalse,\n\t\n\t /**\n\t * `PooledClass` looks for `destructor` on each instance it releases.\n\t */\n\t destructor: function () {\n\t var Interface = this.constructor.Interface;\n\t for (var propName in Interface) {\n\t if (false) {\n\t Object.defineProperty(this, propName, getPooledWarningPropertyDefinition(propName, Interface[propName]));\n\t } else {\n\t this[propName] = null;\n\t }\n\t }\n\t for (var i = 0; i < shouldBeReleasedProperties.length; i++) {\n\t this[shouldBeReleasedProperties[i]] = null;\n\t }\n\t if (false) {\n\t var noop = require('fbjs/lib/emptyFunction');\n\t Object.defineProperty(this, 'nativeEvent', getPooledWarningPropertyDefinition('nativeEvent', null));\n\t Object.defineProperty(this, 'preventDefault', getPooledWarningPropertyDefinition('preventDefault', noop));\n\t Object.defineProperty(this, 'stopPropagation', getPooledWarningPropertyDefinition('stopPropagation', noop));\n\t }\n\t }\n\t\n\t});\n\t\n\tSyntheticEvent.Interface = EventInterface;\n\t\n\tif (false) {\n\t if (isProxySupported) {\n\t /*eslint-disable no-func-assign */\n\t SyntheticEvent = new Proxy(SyntheticEvent, {\n\t construct: function (target, args) {\n\t return this.apply(target, Object.create(target.prototype), args);\n\t },\n\t apply: function (constructor, that, args) {\n\t return new Proxy(constructor.apply(that, args), {\n\t set: function (target, prop, value) {\n\t if (prop !== 'isPersistent' && !target.constructor.Interface.hasOwnProperty(prop) && shouldBeReleasedProperties.indexOf(prop) === -1) {\n\t process.env.NODE_ENV !== 'production' ? warning(didWarnForAddedNewProperty || target.isPersistent(), 'This synthetic event is reused for performance reasons. If you\\'re ' + 'seeing this, you\\'re adding a new property in the synthetic event object. ' + 'The property is never released. See ' + 'https://fb.me/react-event-pooling for more information.') : void 0;\n\t didWarnForAddedNewProperty = true;\n\t }\n\t target[prop] = value;\n\t return true;\n\t }\n\t });\n\t }\n\t });\n\t /*eslint-enable no-func-assign */\n\t }\n\t}\n\t/**\n\t * Helper to reduce boilerplate when creating subclasses.\n\t *\n\t * @param {function} Class\n\t * @param {?object} Interface\n\t */\n\tSyntheticEvent.augmentClass = function (Class, Interface) {\n\t var Super = this;\n\t\n\t var E = function () {};\n\t E.prototype = Super.prototype;\n\t var prototype = new E();\n\t\n\t _assign(prototype, Class.prototype);\n\t Class.prototype = prototype;\n\t Class.prototype.constructor = Class;\n\t\n\t Class.Interface = _assign({}, Super.Interface, Interface);\n\t Class.augmentClass = Super.augmentClass;\n\t\n\t PooledClass.addPoolingTo(Class, PooledClass.fourArgumentPooler);\n\t};\n\t\n\tPooledClass.addPoolingTo(SyntheticEvent, PooledClass.fourArgumentPooler);\n\t\n\tmodule.exports = SyntheticEvent;\n\t\n\t/**\n\t * Helper to nullify syntheticEvent instance properties when destructing\n\t *\n\t * @param {object} SyntheticEvent\n\t * @param {String} propName\n\t * @return {object} defineProperty object\n\t */\n\tfunction getPooledWarningPropertyDefinition(propName, getVal) {\n\t var isFunction = typeof getVal === 'function';\n\t return {\n\t configurable: true,\n\t set: set,\n\t get: get\n\t };\n\t\n\t function set(val) {\n\t var action = isFunction ? 'setting the method' : 'setting the property';\n\t warn(action, 'This is effectively a no-op');\n\t return val;\n\t }\n\t\n\t function get() {\n\t var action = isFunction ? 'accessing the method' : 'accessing the property';\n\t var result = isFunction ? 'This is a no-op function' : 'This is set to null';\n\t warn(action, result);\n\t return getVal;\n\t }\n\t\n\t function warn(action, result) {\n\t var warningCondition = false;\n\t false ? warning(warningCondition, 'This synthetic event is reused for performance reasons. If you\\'re seeing this, ' + 'you\\'re %s `%s` on a released/nullified synthetic event. %s. ' + 'If you must keep the original synthetic event around, use event.persist(). ' + 'See https://fb.me/react-event-pooling for more information.', action, propName, result) : void 0;\n\t }\n\t}\n\n/***/ },\n/* 12 */\n/***/ function(module, exports) {\n\n\t\"use strict\";\n\t\n\t/**\n\t * Copyright (c) 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t */\n\t\n\t/**\n\t * Allows extraction of a minified key. Let's the build system minify keys\n\t * without losing the ability to dynamically use key strings as values\n\t * themselves. Pass in an object with a single key/val pair and it will return\n\t * you the string key of that single record. Suppose you want to grab the\n\t * value for a key 'className' inside of an object. Key/val minification may\n\t * have aliased that key to be 'xa12'. keyOf({className: null}) will return\n\t * 'xa12' in that case. Resolve keys you want to use once at startup time, then\n\t * reuse those resolutions.\n\t */\n\tvar keyOf = function (oneKeyObj) {\n\t var key;\n\t for (key in oneKeyObj) {\n\t if (!oneKeyObj.hasOwnProperty(key)) {\n\t continue;\n\t }\n\t return key;\n\t }\n\t return null;\n\t};\n\t\n\tmodule.exports = keyOf;\n\n/***/ },\n/* 13 */\n/***/ function(module, exports) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule ReactCurrentOwner\n\t */\n\t\n\t'use strict';\n\t\n\t/**\n\t * Keeps track of the current owner.\n\t *\n\t * The current owner is the component who should own any components that are\n\t * currently being constructed.\n\t */\n\t\n\tvar ReactCurrentOwner = {\n\t\n\t /**\n\t * @internal\n\t * @type {ReactComponent}\n\t */\n\t current: null\n\t\n\t};\n\t\n\tmodule.exports = ReactCurrentOwner;\n\n/***/ },\n/* 14 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule DOMProperty\n\t */\n\t\n\t'use strict';\n\t\n\tvar invariant = __webpack_require__(1);\n\t\n\tfunction checkMask(value, bitmask) {\n\t return (value & bitmask) === bitmask;\n\t}\n\t\n\tvar DOMPropertyInjection = {\n\t /**\n\t * Mapping from normalized, camelcased property names to a configuration that\n\t * specifies how the associated DOM property should be accessed or rendered.\n\t */\n\t MUST_USE_PROPERTY: 0x1,\n\t HAS_SIDE_EFFECTS: 0x2,\n\t HAS_BOOLEAN_VALUE: 0x4,\n\t HAS_NUMERIC_VALUE: 0x8,\n\t HAS_POSITIVE_NUMERIC_VALUE: 0x10 | 0x8,\n\t HAS_OVERLOADED_BOOLEAN_VALUE: 0x20,\n\t\n\t /**\n\t * Inject some specialized knowledge about the DOM. This takes a config object\n\t * with the following properties:\n\t *\n\t * isCustomAttribute: function that given an attribute name will return true\n\t * if it can be inserted into the DOM verbatim. Useful for data-* or aria-*\n\t * attributes where it's impossible to enumerate all of the possible\n\t * attribute names,\n\t *\n\t * Properties: object mapping DOM property name to one of the\n\t * DOMPropertyInjection constants or null. If your attribute isn't in here,\n\t * it won't get written to the DOM.\n\t *\n\t * DOMAttributeNames: object mapping React attribute name to the DOM\n\t * attribute name. Attribute names not specified use the **lowercase**\n\t * normalized name.\n\t *\n\t * DOMAttributeNamespaces: object mapping React attribute name to the DOM\n\t * attribute namespace URL. (Attribute names not specified use no namespace.)\n\t *\n\t * DOMPropertyNames: similar to DOMAttributeNames but for DOM properties.\n\t * Property names not specified use the normalized name.\n\t *\n\t * DOMMutationMethods: Properties that require special mutation methods. If\n\t * `value` is undefined, the mutation method should unset the property.\n\t *\n\t * @param {object} domPropertyConfig the config as described above.\n\t */\n\t injectDOMPropertyConfig: function (domPropertyConfig) {\n\t var Injection = DOMPropertyInjection;\n\t var Properties = domPropertyConfig.Properties || {};\n\t var DOMAttributeNamespaces = domPropertyConfig.DOMAttributeNamespaces || {};\n\t var DOMAttributeNames = domPropertyConfig.DOMAttributeNames || {};\n\t var DOMPropertyNames = domPropertyConfig.DOMPropertyNames || {};\n\t var DOMMutationMethods = domPropertyConfig.DOMMutationMethods || {};\n\t\n\t if (domPropertyConfig.isCustomAttribute) {\n\t DOMProperty._isCustomAttributeFunctions.push(domPropertyConfig.isCustomAttribute);\n\t }\n\t\n\t for (var propName in Properties) {\n\t !!DOMProperty.properties.hasOwnProperty(propName) ? false ? invariant(false, 'injectDOMPropertyConfig(...): You\\'re trying to inject DOM property ' + '\\'%s\\' which has already been injected. You may be accidentally ' + 'injecting the same DOM property config twice, or you may be ' + 'injecting two configs that have conflicting property names.', propName) : invariant(false) : void 0;\n\t\n\t var lowerCased = propName.toLowerCase();\n\t var propConfig = Properties[propName];\n\t\n\t var propertyInfo = {\n\t attributeName: lowerCased,\n\t attributeNamespace: null,\n\t propertyName: propName,\n\t mutationMethod: null,\n\t\n\t mustUseProperty: checkMask(propConfig, Injection.MUST_USE_PROPERTY),\n\t hasSideEffects: checkMask(propConfig, Injection.HAS_SIDE_EFFECTS),\n\t hasBooleanValue: checkMask(propConfig, Injection.HAS_BOOLEAN_VALUE),\n\t hasNumericValue: checkMask(propConfig, Injection.HAS_NUMERIC_VALUE),\n\t hasPositiveNumericValue: checkMask(propConfig, Injection.HAS_POSITIVE_NUMERIC_VALUE),\n\t hasOverloadedBooleanValue: checkMask(propConfig, Injection.HAS_OVERLOADED_BOOLEAN_VALUE)\n\t };\n\t\n\t !(propertyInfo.mustUseProperty || !propertyInfo.hasSideEffects) ? false ? invariant(false, 'DOMProperty: Properties that have side effects must use property: %s', propName) : invariant(false) : void 0;\n\t !(propertyInfo.hasBooleanValue + propertyInfo.hasNumericValue + propertyInfo.hasOverloadedBooleanValue <= 1) ? false ? invariant(false, 'DOMProperty: Value can be one of boolean, overloaded boolean, or ' + 'numeric value, but not a combination: %s', propName) : invariant(false) : void 0;\n\t\n\t if (false) {\n\t DOMProperty.getPossibleStandardName[lowerCased] = propName;\n\t }\n\t\n\t if (DOMAttributeNames.hasOwnProperty(propName)) {\n\t var attributeName = DOMAttributeNames[propName];\n\t propertyInfo.attributeName = attributeName;\n\t if (false) {\n\t DOMProperty.getPossibleStandardName[attributeName] = propName;\n\t }\n\t }\n\t\n\t if (DOMAttributeNamespaces.hasOwnProperty(propName)) {\n\t propertyInfo.attributeNamespace = DOMAttributeNamespaces[propName];\n\t }\n\t\n\t if (DOMPropertyNames.hasOwnProperty(propName)) {\n\t propertyInfo.propertyName = DOMPropertyNames[propName];\n\t }\n\t\n\t if (DOMMutationMethods.hasOwnProperty(propName)) {\n\t propertyInfo.mutationMethod = DOMMutationMethods[propName];\n\t }\n\t\n\t DOMProperty.properties[propName] = propertyInfo;\n\t }\n\t }\n\t};\n\t\n\t/* eslint-disable max-len */\n\tvar ATTRIBUTE_NAME_START_CHAR = ':A-Z_a-z\\\\u00C0-\\\\u00D6\\\\u00D8-\\\\u00F6\\\\u00F8-\\\\u02FF\\\\u0370-\\\\u037D\\\\u037F-\\\\u1FFF\\\\u200C-\\\\u200D\\\\u2070-\\\\u218F\\\\u2C00-\\\\u2FEF\\\\u3001-\\\\uD7FF\\\\uF900-\\\\uFDCF\\\\uFDF0-\\\\uFFFD';\n\t/* eslint-enable max-len */\n\t\n\t/**\n\t * DOMProperty exports lookup objects that can be used like functions:\n\t *\n\t * > DOMProperty.isValid['id']\n\t * true\n\t * > DOMProperty.isValid['foobar']\n\t * undefined\n\t *\n\t * Although this may be confusing, it performs better in general.\n\t *\n\t * @see http://jsperf.com/key-exists\n\t * @see http://jsperf.com/key-missing\n\t */\n\tvar DOMProperty = {\n\t\n\t ID_ATTRIBUTE_NAME: 'data-reactid',\n\t ROOT_ATTRIBUTE_NAME: 'data-reactroot',\n\t\n\t ATTRIBUTE_NAME_START_CHAR: ATTRIBUTE_NAME_START_CHAR,\n\t ATTRIBUTE_NAME_CHAR: ATTRIBUTE_NAME_START_CHAR + '\\\\-.0-9\\\\uB7\\\\u0300-\\\\u036F\\\\u203F-\\\\u2040',\n\t\n\t /**\n\t * Map from property \"standard name\" to an object with info about how to set\n\t * the property in the DOM. Each object contains:\n\t *\n\t * attributeName:\n\t * Used when rendering markup or with `*Attribute()`.\n\t * attributeNamespace\n\t * propertyName:\n\t * Used on DOM node instances. (This includes properties that mutate due to\n\t * external factors.)\n\t * mutationMethod:\n\t * If non-null, used instead of the property or `setAttribute()` after\n\t * initial render.\n\t * mustUseProperty:\n\t * Whether the property must be accessed and mutated as an object property.\n\t * hasSideEffects:\n\t * Whether or not setting a value causes side effects such as triggering\n\t * resources to be loaded or text selection changes. If true, we read from\n\t * the DOM before updating to ensure that the value is only set if it has\n\t * changed.\n\t * hasBooleanValue:\n\t * Whether the property should be removed when set to a falsey value.\n\t * hasNumericValue:\n\t * Whether the property must be numeric or parse as a numeric and should be\n\t * removed when set to a falsey value.\n\t * hasPositiveNumericValue:\n\t * Whether the property must be positive numeric or parse as a positive\n\t * numeric and should be removed when set to a falsey value.\n\t * hasOverloadedBooleanValue:\n\t * Whether the property can be used as a flag as well as with a value.\n\t * Removed when strictly equal to false; present without a value when\n\t * strictly equal to true; present with a value otherwise.\n\t */\n\t properties: {},\n\t\n\t /**\n\t * Mapping from lowercase property names to the properly cased version, used\n\t * to warn in the case of missing properties. Available only in __DEV__.\n\t * @type {Object}\n\t */\n\t getPossibleStandardName: false ? {} : null,\n\t\n\t /**\n\t * All of the isCustomAttribute() functions that have been injected.\n\t */\n\t _isCustomAttributeFunctions: [],\n\t\n\t /**\n\t * Checks whether a property name is a custom attribute.\n\t * @method\n\t */\n\t isCustomAttribute: function (attributeName) {\n\t for (var i = 0; i < DOMProperty._isCustomAttributeFunctions.length; i++) {\n\t var isCustomAttributeFn = DOMProperty._isCustomAttributeFunctions[i];\n\t if (isCustomAttributeFn(attributeName)) {\n\t return true;\n\t }\n\t }\n\t return false;\n\t },\n\t\n\t injection: DOMPropertyInjection\n\t};\n\t\n\tmodule.exports = DOMProperty;\n\n/***/ },\n/* 15 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule PooledClass\n\t */\n\t\n\t'use strict';\n\t\n\tvar invariant = __webpack_require__(1);\n\t\n\t/**\n\t * Static poolers. Several custom versions for each potential number of\n\t * arguments. A completely generic pooler is easy to implement, but would\n\t * require accessing the `arguments` object. In each of these, `this` refers to\n\t * the Class itself, not an instance. If any others are needed, simply add them\n\t * here, or in their own files.\n\t */\n\tvar oneArgumentPooler = function (copyFieldsFrom) {\n\t var Klass = this;\n\t if (Klass.instancePool.length) {\n\t var instance = Klass.instancePool.pop();\n\t Klass.call(instance, copyFieldsFrom);\n\t return instance;\n\t } else {\n\t return new Klass(copyFieldsFrom);\n\t }\n\t};\n\t\n\tvar twoArgumentPooler = function (a1, a2) {\n\t var Klass = this;\n\t if (Klass.instancePool.length) {\n\t var instance = Klass.instancePool.pop();\n\t Klass.call(instance, a1, a2);\n\t return instance;\n\t } else {\n\t return new Klass(a1, a2);\n\t }\n\t};\n\t\n\tvar threeArgumentPooler = function (a1, a2, a3) {\n\t var Klass = this;\n\t if (Klass.instancePool.length) {\n\t var instance = Klass.instancePool.pop();\n\t Klass.call(instance, a1, a2, a3);\n\t return instance;\n\t } else {\n\t return new Klass(a1, a2, a3);\n\t }\n\t};\n\t\n\tvar fourArgumentPooler = function (a1, a2, a3, a4) {\n\t var Klass = this;\n\t if (Klass.instancePool.length) {\n\t var instance = Klass.instancePool.pop();\n\t Klass.call(instance, a1, a2, a3, a4);\n\t return instance;\n\t } else {\n\t return new Klass(a1, a2, a3, a4);\n\t }\n\t};\n\t\n\tvar fiveArgumentPooler = function (a1, a2, a3, a4, a5) {\n\t var Klass = this;\n\t if (Klass.instancePool.length) {\n\t var instance = Klass.instancePool.pop();\n\t Klass.call(instance, a1, a2, a3, a4, a5);\n\t return instance;\n\t } else {\n\t return new Klass(a1, a2, a3, a4, a5);\n\t }\n\t};\n\t\n\tvar standardReleaser = function (instance) {\n\t var Klass = this;\n\t !(instance instanceof Klass) ? false ? invariant(false, 'Trying to release an instance into a pool of a different type.') : invariant(false) : void 0;\n\t instance.destructor();\n\t if (Klass.instancePool.length < Klass.poolSize) {\n\t Klass.instancePool.push(instance);\n\t }\n\t};\n\t\n\tvar DEFAULT_POOL_SIZE = 10;\n\tvar DEFAULT_POOLER = oneArgumentPooler;\n\t\n\t/**\n\t * Augments `CopyConstructor` to be a poolable class, augmenting only the class\n\t * itself (statically) not adding any prototypical fields. Any CopyConstructor\n\t * you give this may have a `poolSize` property, and will look for a\n\t * prototypical `destructor` on instances (optional).\n\t *\n\t * @param {Function} CopyConstructor Constructor that can be used to reset.\n\t * @param {Function} pooler Customizable pooler.\n\t */\n\tvar addPoolingTo = function (CopyConstructor, pooler) {\n\t var NewKlass = CopyConstructor;\n\t NewKlass.instancePool = [];\n\t NewKlass.getPooled = pooler || DEFAULT_POOLER;\n\t if (!NewKlass.poolSize) {\n\t NewKlass.poolSize = DEFAULT_POOL_SIZE;\n\t }\n\t NewKlass.release = standardReleaser;\n\t return NewKlass;\n\t};\n\t\n\tvar PooledClass = {\n\t addPoolingTo: addPoolingTo,\n\t oneArgumentPooler: oneArgumentPooler,\n\t twoArgumentPooler: twoArgumentPooler,\n\t threeArgumentPooler: threeArgumentPooler,\n\t fourArgumentPooler: fourArgumentPooler,\n\t fiveArgumentPooler: fiveArgumentPooler\n\t};\n\t\n\tmodule.exports = PooledClass;\n\n/***/ },\n/* 16 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2015-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule DOMLazyTree\n\t */\n\t\n\t'use strict';\n\t\n\tvar createMicrosoftUnsafeLocalFunction = __webpack_require__(39);\n\tvar setTextContent = __webpack_require__(81);\n\t\n\t/**\n\t * In IE (8-11) and Edge, appending nodes with no children is dramatically\n\t * faster than appending a full subtree, so we essentially queue up the\n\t * .appendChild calls here and apply them so each node is added to its parent\n\t * before any children are added.\n\t *\n\t * In other browsers, doing so is slower or neutral compared to the other order\n\t * (in Firefox, twice as slow) so we only do this inversion in IE.\n\t *\n\t * See https://github.com/spicyj/innerhtml-vs-createelement-vs-clonenode.\n\t */\n\tvar enableLazy = typeof document !== 'undefined' && typeof document.documentMode === 'number' || typeof navigator !== 'undefined' && typeof navigator.userAgent === 'string' && /\\bEdge\\/\\d/.test(navigator.userAgent);\n\t\n\tfunction insertTreeChildren(tree) {\n\t if (!enableLazy) {\n\t return;\n\t }\n\t var node = tree.node;\n\t var children = tree.children;\n\t if (children.length) {\n\t for (var i = 0; i < children.length; i++) {\n\t insertTreeBefore(node, children[i], null);\n\t }\n\t } else if (tree.html != null) {\n\t node.innerHTML = tree.html;\n\t } else if (tree.text != null) {\n\t setTextContent(node, tree.text);\n\t }\n\t}\n\t\n\tvar insertTreeBefore = createMicrosoftUnsafeLocalFunction(function (parentNode, tree, referenceNode) {\n\t // DocumentFragments aren't actually part of the DOM after insertion so\n\t // appending children won't update the DOM. We need to ensure the fragment\n\t // is properly populated first, breaking out of our lazy approach for just\n\t // this level.\n\t if (tree.node.nodeType === 11) {\n\t insertTreeChildren(tree);\n\t parentNode.insertBefore(tree.node, referenceNode);\n\t } else {\n\t parentNode.insertBefore(tree.node, referenceNode);\n\t insertTreeChildren(tree);\n\t }\n\t});\n\t\n\tfunction replaceChildWithTree(oldNode, newTree) {\n\t oldNode.parentNode.replaceChild(newTree.node, oldNode);\n\t insertTreeChildren(newTree);\n\t}\n\t\n\tfunction queueChild(parentTree, childTree) {\n\t if (enableLazy) {\n\t parentTree.children.push(childTree);\n\t } else {\n\t parentTree.node.appendChild(childTree.node);\n\t }\n\t}\n\t\n\tfunction queueHTML(tree, html) {\n\t if (enableLazy) {\n\t tree.html = html;\n\t } else {\n\t tree.node.innerHTML = html;\n\t }\n\t}\n\t\n\tfunction queueText(tree, text) {\n\t if (enableLazy) {\n\t tree.text = text;\n\t } else {\n\t setTextContent(tree.node, text);\n\t }\n\t}\n\t\n\tfunction DOMLazyTree(node) {\n\t return {\n\t node: node,\n\t children: [],\n\t html: null,\n\t text: null\n\t };\n\t}\n\t\n\tDOMLazyTree.insertTreeBefore = insertTreeBefore;\n\tDOMLazyTree.replaceChildWithTree = replaceChildWithTree;\n\tDOMLazyTree.queueChild = queueChild;\n\tDOMLazyTree.queueHTML = queueHTML;\n\tDOMLazyTree.queueText = queueText;\n\t\n\tmodule.exports = DOMLazyTree;\n\n/***/ },\n/* 17 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule ReactReconciler\n\t */\n\t\n\t'use strict';\n\t\n\tvar ReactRef = __webpack_require__(139);\n\tvar ReactInstrumentation = __webpack_require__(25);\n\t\n\t/**\n\t * Helper to call ReactRef.attachRefs with this composite component, split out\n\t * to avoid allocations in the transaction mount-ready queue.\n\t */\n\tfunction attachRefs() {\n\t ReactRef.attachRefs(this, this._currentElement);\n\t}\n\t\n\tvar ReactReconciler = {\n\t\n\t /**\n\t * Initializes the component, renders markup, and registers event listeners.\n\t *\n\t * @param {ReactComponent} internalInstance\n\t * @param {ReactReconcileTransaction|ReactServerRenderingTransaction} transaction\n\t * @param {?object} the containing native component instance\n\t * @param {?object} info about the native container\n\t * @return {?string} Rendered markup to be inserted into the DOM.\n\t * @final\n\t * @internal\n\t */\n\t mountComponent: function (internalInstance, transaction, nativeParent, nativeContainerInfo, context) {\n\t var markup = internalInstance.mountComponent(transaction, nativeParent, nativeContainerInfo, context);\n\t if (internalInstance._currentElement && internalInstance._currentElement.ref != null) {\n\t transaction.getReactMountReady().enqueue(attachRefs, internalInstance);\n\t }\n\t if (false) {\n\t ReactInstrumentation.debugTool.onMountComponent(internalInstance);\n\t }\n\t return markup;\n\t },\n\t\n\t /**\n\t * Returns a value that can be passed to\n\t * ReactComponentEnvironment.replaceNodeWithMarkup.\n\t */\n\t getNativeNode: function (internalInstance) {\n\t return internalInstance.getNativeNode();\n\t },\n\t\n\t /**\n\t * Releases any resources allocated by `mountComponent`.\n\t *\n\t * @final\n\t * @internal\n\t */\n\t unmountComponent: function (internalInstance, safely) {\n\t ReactRef.detachRefs(internalInstance, internalInstance._currentElement);\n\t internalInstance.unmountComponent(safely);\n\t if (false) {\n\t ReactInstrumentation.debugTool.onUnmountComponent(internalInstance);\n\t }\n\t },\n\t\n\t /**\n\t * Update a component using a new element.\n\t *\n\t * @param {ReactComponent} internalInstance\n\t * @param {ReactElement} nextElement\n\t * @param {ReactReconcileTransaction} transaction\n\t * @param {object} context\n\t * @internal\n\t */\n\t receiveComponent: function (internalInstance, nextElement, transaction, context) {\n\t var prevElement = internalInstance._currentElement;\n\t\n\t if (nextElement === prevElement && context === internalInstance._context) {\n\t // Since elements are immutable after the owner is rendered,\n\t // we can do a cheap identity compare here to determine if this is a\n\t // superfluous reconcile. It's possible for state to be mutable but such\n\t // change should trigger an update of the owner which would recreate\n\t // the element. We explicitly check for the existence of an owner since\n\t // it's possible for an element created outside a composite to be\n\t // deeply mutated and reused.\n\t\n\t // TODO: Bailing out early is just a perf optimization right?\n\t // TODO: Removing the return statement should affect correctness?\n\t return;\n\t }\n\t\n\t var refsChanged = ReactRef.shouldUpdateRefs(prevElement, nextElement);\n\t\n\t if (refsChanged) {\n\t ReactRef.detachRefs(internalInstance, prevElement);\n\t }\n\t\n\t internalInstance.receiveComponent(nextElement, transaction, context);\n\t\n\t if (refsChanged && internalInstance._currentElement && internalInstance._currentElement.ref != null) {\n\t transaction.getReactMountReady().enqueue(attachRefs, internalInstance);\n\t }\n\t\n\t if (false) {\n\t ReactInstrumentation.debugTool.onUpdateComponent(internalInstance);\n\t }\n\t },\n\t\n\t /**\n\t * Flush any dirty changes in a component.\n\t *\n\t * @param {ReactComponent} internalInstance\n\t * @param {ReactReconcileTransaction} transaction\n\t * @internal\n\t */\n\t performUpdateIfNecessary: function (internalInstance, transaction) {\n\t internalInstance.performUpdateIfNecessary(transaction);\n\t if (false) {\n\t ReactInstrumentation.debugTool.onUpdateComponent(internalInstance);\n\t }\n\t }\n\t\n\t};\n\t\n\tmodule.exports = ReactReconciler;\n\n/***/ },\n/* 18 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule EventPluginHub\n\t */\n\t\n\t'use strict';\n\t\n\tvar EventPluginRegistry = __webpack_require__(23);\n\tvar EventPluginUtils = __webpack_require__(32);\n\tvar ReactErrorUtils = __webpack_require__(35);\n\t\n\tvar accumulateInto = __webpack_require__(75);\n\tvar forEachAccumulated = __webpack_require__(76);\n\tvar invariant = __webpack_require__(1);\n\t\n\t/**\n\t * Internal store for event listeners\n\t */\n\tvar listenerBank = {};\n\t\n\t/**\n\t * Internal queue of events that have accumulated their dispatches and are\n\t * waiting to have their dispatches executed.\n\t */\n\tvar eventQueue = null;\n\t\n\t/**\n\t * Dispatches an event and releases it back into the pool, unless persistent.\n\t *\n\t * @param {?object} event Synthetic event to be dispatched.\n\t * @param {boolean} simulated If the event is simulated (changes exn behavior)\n\t * @private\n\t */\n\tvar executeDispatchesAndRelease = function (event, simulated) {\n\t if (event) {\n\t EventPluginUtils.executeDispatchesInOrder(event, simulated);\n\t\n\t if (!event.isPersistent()) {\n\t event.constructor.release(event);\n\t }\n\t }\n\t};\n\tvar executeDispatchesAndReleaseSimulated = function (e) {\n\t return executeDispatchesAndRelease(e, true);\n\t};\n\tvar executeDispatchesAndReleaseTopLevel = function (e) {\n\t return executeDispatchesAndRelease(e, false);\n\t};\n\t\n\t/**\n\t * This is a unified interface for event plugins to be installed and configured.\n\t *\n\t * Event plugins can implement the following properties:\n\t *\n\t * `extractEvents` {function(string, DOMEventTarget, string, object): *}\n\t * Required. When a top-level event is fired, this method is expected to\n\t * extract synthetic events that will in turn be queued and dispatched.\n\t *\n\t * `eventTypes` {object}\n\t * Optional, plugins that fire events must publish a mapping of registration\n\t * names that are used to register listeners. Values of this mapping must\n\t * be objects that contain `registrationName` or `phasedRegistrationNames`.\n\t *\n\t * `executeDispatch` {function(object, function, string)}\n\t * Optional, allows plugins to override how an event gets dispatched. By\n\t * default, the listener is simply invoked.\n\t *\n\t * Each plugin that is injected into `EventsPluginHub` is immediately operable.\n\t *\n\t * @public\n\t */\n\tvar EventPluginHub = {\n\t\n\t /**\n\t * Methods for injecting dependencies.\n\t */\n\t injection: {\n\t\n\t /**\n\t * @param {array} InjectedEventPluginOrder\n\t * @public\n\t */\n\t injectEventPluginOrder: EventPluginRegistry.injectEventPluginOrder,\n\t\n\t /**\n\t * @param {object} injectedNamesToPlugins Map from names to plugin modules.\n\t */\n\t injectEventPluginsByName: EventPluginRegistry.injectEventPluginsByName\n\t\n\t },\n\t\n\t /**\n\t * Stores `listener` at `listenerBank[registrationName][id]`. Is idempotent.\n\t *\n\t * @param {object} inst The instance, which is the source of events.\n\t * @param {string} registrationName Name of listener (e.g. `onClick`).\n\t * @param {function} listener The callback to store.\n\t */\n\t putListener: function (inst, registrationName, listener) {\n\t !(typeof listener === 'function') ? false ? invariant(false, 'Expected %s listener to be a function, instead got type %s', registrationName, typeof listener) : invariant(false) : void 0;\n\t\n\t var bankForRegistrationName = listenerBank[registrationName] || (listenerBank[registrationName] = {});\n\t bankForRegistrationName[inst._rootNodeID] = listener;\n\t\n\t var PluginModule = EventPluginRegistry.registrationNameModules[registrationName];\n\t if (PluginModule && PluginModule.didPutListener) {\n\t PluginModule.didPutListener(inst, registrationName, listener);\n\t }\n\t },\n\t\n\t /**\n\t * @param {object} inst The instance, which is the source of events.\n\t * @param {string} registrationName Name of listener (e.g. `onClick`).\n\t * @return {?function} The stored callback.\n\t */\n\t getListener: function (inst, registrationName) {\n\t var bankForRegistrationName = listenerBank[registrationName];\n\t return bankForRegistrationName && bankForRegistrationName[inst._rootNodeID];\n\t },\n\t\n\t /**\n\t * Deletes a listener from the registration bank.\n\t *\n\t * @param {object} inst The instance, which is the source of events.\n\t * @param {string} registrationName Name of listener (e.g. `onClick`).\n\t */\n\t deleteListener: function (inst, registrationName) {\n\t var PluginModule = EventPluginRegistry.registrationNameModules[registrationName];\n\t if (PluginModule && PluginModule.willDeleteListener) {\n\t PluginModule.willDeleteListener(inst, registrationName);\n\t }\n\t\n\t var bankForRegistrationName = listenerBank[registrationName];\n\t // TODO: This should never be null -- when is it?\n\t if (bankForRegistrationName) {\n\t delete bankForRegistrationName[inst._rootNodeID];\n\t }\n\t },\n\t\n\t /**\n\t * Deletes all listeners for the DOM element with the supplied ID.\n\t *\n\t * @param {object} inst The instance, which is the source of events.\n\t */\n\t deleteAllListeners: function (inst) {\n\t for (var registrationName in listenerBank) {\n\t if (!listenerBank[registrationName][inst._rootNodeID]) {\n\t continue;\n\t }\n\t\n\t var PluginModule = EventPluginRegistry.registrationNameModules[registrationName];\n\t if (PluginModule && PluginModule.willDeleteListener) {\n\t PluginModule.willDeleteListener(inst, registrationName);\n\t }\n\t\n\t delete listenerBank[registrationName][inst._rootNodeID];\n\t }\n\t },\n\t\n\t /**\n\t * Allows registered plugins an opportunity to extract events from top-level\n\t * native browser events.\n\t *\n\t * @return {*} An accumulation of synthetic events.\n\t * @internal\n\t */\n\t extractEvents: function (topLevelType, targetInst, nativeEvent, nativeEventTarget) {\n\t var events;\n\t var plugins = EventPluginRegistry.plugins;\n\t for (var i = 0; i < plugins.length; i++) {\n\t // Not every plugin in the ordering may be loaded at runtime.\n\t var possiblePlugin = plugins[i];\n\t if (possiblePlugin) {\n\t var extractedEvents = possiblePlugin.extractEvents(topLevelType, targetInst, nativeEvent, nativeEventTarget);\n\t if (extractedEvents) {\n\t events = accumulateInto(events, extractedEvents);\n\t }\n\t }\n\t }\n\t return events;\n\t },\n\t\n\t /**\n\t * Enqueues a synthetic event that should be dispatched when\n\t * `processEventQueue` is invoked.\n\t *\n\t * @param {*} events An accumulation of synthetic events.\n\t * @internal\n\t */\n\t enqueueEvents: function (events) {\n\t if (events) {\n\t eventQueue = accumulateInto(eventQueue, events);\n\t }\n\t },\n\t\n\t /**\n\t * Dispatches all synthetic events on the event queue.\n\t *\n\t * @internal\n\t */\n\t processEventQueue: function (simulated) {\n\t // Set `eventQueue` to null before processing it so that we can tell if more\n\t // events get enqueued while processing.\n\t var processingEventQueue = eventQueue;\n\t eventQueue = null;\n\t if (simulated) {\n\t forEachAccumulated(processingEventQueue, executeDispatchesAndReleaseSimulated);\n\t } else {\n\t forEachAccumulated(processingEventQueue, executeDispatchesAndReleaseTopLevel);\n\t }\n\t !!eventQueue ? false ? invariant(false, 'processEventQueue(): Additional events were enqueued while processing ' + 'an event queue. Support for this has not yet been implemented.') : invariant(false) : void 0;\n\t // This would be a good time to rethrow if any of the event handlers threw.\n\t ReactErrorUtils.rethrowCaughtError();\n\t },\n\t\n\t /**\n\t * These are needed for tests only. Do not use!\n\t */\n\t __purge: function () {\n\t listenerBank = {};\n\t },\n\t\n\t __getListenerBank: function () {\n\t return listenerBank;\n\t }\n\t\n\t};\n\t\n\tmodule.exports = EventPluginHub;\n\n/***/ },\n/* 19 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule EventPropagators\n\t */\n\t\n\t'use strict';\n\t\n\tvar EventConstants = __webpack_require__(10);\n\tvar EventPluginHub = __webpack_require__(18);\n\tvar EventPluginUtils = __webpack_require__(32);\n\t\n\tvar accumulateInto = __webpack_require__(75);\n\tvar forEachAccumulated = __webpack_require__(76);\n\tvar warning = __webpack_require__(2);\n\t\n\tvar PropagationPhases = EventConstants.PropagationPhases;\n\tvar getListener = EventPluginHub.getListener;\n\t\n\t/**\n\t * Some event types have a notion of different registration names for different\n\t * \"phases\" of propagation. This finds listeners by a given phase.\n\t */\n\tfunction listenerAtPhase(inst, event, propagationPhase) {\n\t var registrationName = event.dispatchConfig.phasedRegistrationNames[propagationPhase];\n\t return getListener(inst, registrationName);\n\t}\n\t\n\t/**\n\t * Tags a `SyntheticEvent` with dispatched listeners. Creating this function\n\t * here, allows us to not have to bind or create functions for each event.\n\t * Mutating the event's members allows us to not have to create a wrapping\n\t * \"dispatch\" object that pairs the event with the listener.\n\t */\n\tfunction accumulateDirectionalDispatches(inst, upwards, event) {\n\t if (false) {\n\t process.env.NODE_ENV !== 'production' ? warning(inst, 'Dispatching inst must not be null') : void 0;\n\t }\n\t var phase = upwards ? PropagationPhases.bubbled : PropagationPhases.captured;\n\t var listener = listenerAtPhase(inst, event, phase);\n\t if (listener) {\n\t event._dispatchListeners = accumulateInto(event._dispatchListeners, listener);\n\t event._dispatchInstances = accumulateInto(event._dispatchInstances, inst);\n\t }\n\t}\n\t\n\t/**\n\t * Collect dispatches (must be entirely collected before dispatching - see unit\n\t * tests). Lazily allocate the array to conserve memory. We must loop through\n\t * each event and perform the traversal for each one. We cannot perform a\n\t * single traversal for the entire collection of events because each event may\n\t * have a different target.\n\t */\n\tfunction accumulateTwoPhaseDispatchesSingle(event) {\n\t if (event && event.dispatchConfig.phasedRegistrationNames) {\n\t EventPluginUtils.traverseTwoPhase(event._targetInst, accumulateDirectionalDispatches, event);\n\t }\n\t}\n\t\n\t/**\n\t * Same as `accumulateTwoPhaseDispatchesSingle`, but skips over the targetID.\n\t */\n\tfunction accumulateTwoPhaseDispatchesSingleSkipTarget(event) {\n\t if (event && event.dispatchConfig.phasedRegistrationNames) {\n\t var targetInst = event._targetInst;\n\t var parentInst = targetInst ? EventPluginUtils.getParentInstance(targetInst) : null;\n\t EventPluginUtils.traverseTwoPhase(parentInst, accumulateDirectionalDispatches, event);\n\t }\n\t}\n\t\n\t/**\n\t * Accumulates without regard to direction, does not look for phased\n\t * registration names. Same as `accumulateDirectDispatchesSingle` but without\n\t * requiring that the `dispatchMarker` be the same as the dispatched ID.\n\t */\n\tfunction accumulateDispatches(inst, ignoredDirection, event) {\n\t if (event && event.dispatchConfig.registrationName) {\n\t var registrationName = event.dispatchConfig.registrationName;\n\t var listener = getListener(inst, registrationName);\n\t if (listener) {\n\t event._dispatchListeners = accumulateInto(event._dispatchListeners, listener);\n\t event._dispatchInstances = accumulateInto(event._dispatchInstances, inst);\n\t }\n\t }\n\t}\n\t\n\t/**\n\t * Accumulates dispatches on an `SyntheticEvent`, but only for the\n\t * `dispatchMarker`.\n\t * @param {SyntheticEvent} event\n\t */\n\tfunction accumulateDirectDispatchesSingle(event) {\n\t if (event && event.dispatchConfig.registrationName) {\n\t accumulateDispatches(event._targetInst, null, event);\n\t }\n\t}\n\t\n\tfunction accumulateTwoPhaseDispatches(events) {\n\t forEachAccumulated(events, accumulateTwoPhaseDispatchesSingle);\n\t}\n\t\n\tfunction accumulateTwoPhaseDispatchesSkipTarget(events) {\n\t forEachAccumulated(events, accumulateTwoPhaseDispatchesSingleSkipTarget);\n\t}\n\t\n\tfunction accumulateEnterLeaveDispatches(leave, enter, from, to) {\n\t EventPluginUtils.traverseEnterLeave(from, to, accumulateDispatches, leave, enter);\n\t}\n\t\n\tfunction accumulateDirectDispatches(events) {\n\t forEachAccumulated(events, accumulateDirectDispatchesSingle);\n\t}\n\t\n\t/**\n\t * A small set of propagation patterns, each of which will accept a small amount\n\t * of information, and generate a set of \"dispatch ready event objects\" - which\n\t * are sets of events that have already been annotated with a set of dispatched\n\t * listener functions/ids. The API is designed this way to discourage these\n\t * propagation strategies from actually executing the dispatches, since we\n\t * always want to collect the entire set of dispatches before executing event a\n\t * single one.\n\t *\n\t * @constructor EventPropagators\n\t */\n\tvar EventPropagators = {\n\t accumulateTwoPhaseDispatches: accumulateTwoPhaseDispatches,\n\t accumulateTwoPhaseDispatchesSkipTarget: accumulateTwoPhaseDispatchesSkipTarget,\n\t accumulateDirectDispatches: accumulateDirectDispatches,\n\t accumulateEnterLeaveDispatches: accumulateEnterLeaveDispatches\n\t};\n\t\n\tmodule.exports = EventPropagators;\n\n/***/ },\n/* 20 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule SyntheticUIEvent\n\t */\n\t\n\t'use strict';\n\t\n\tvar SyntheticEvent = __webpack_require__(11);\n\t\n\tvar getEventTarget = __webpack_require__(42);\n\t\n\t/**\n\t * @interface UIEvent\n\t * @see http://www.w3.org/TR/DOM-Level-3-Events/\n\t */\n\tvar UIEventInterface = {\n\t view: function (event) {\n\t if (event.view) {\n\t return event.view;\n\t }\n\t\n\t var target = getEventTarget(event);\n\t if (target != null && target.window === target) {\n\t // target is a window object\n\t return target;\n\t }\n\t\n\t var doc = target.ownerDocument;\n\t // TODO: Figure out why `ownerDocument` is sometimes undefined in IE8.\n\t if (doc) {\n\t return doc.defaultView || doc.parentWindow;\n\t } else {\n\t return window;\n\t }\n\t },\n\t detail: function (event) {\n\t return event.detail || 0;\n\t }\n\t};\n\t\n\t/**\n\t * @param {object} dispatchConfig Configuration used to dispatch this event.\n\t * @param {string} dispatchMarker Marker identifying the event target.\n\t * @param {object} nativeEvent Native browser event.\n\t * @extends {SyntheticEvent}\n\t */\n\tfunction SyntheticUIEvent(dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget) {\n\t return SyntheticEvent.call(this, dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget);\n\t}\n\t\n\tSyntheticEvent.augmentClass(SyntheticUIEvent, UIEventInterface);\n\t\n\tmodule.exports = SyntheticUIEvent;\n\n/***/ },\n/* 21 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright (c) 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t */\n\t\n\t'use strict';\n\t\n\tvar emptyObject = {};\n\t\n\tif (false) {\n\t Object.freeze(emptyObject);\n\t}\n\t\n\tmodule.exports = emptyObject;\n\n/***/ },\n/* 22 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright (c) 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @typechecks static-only\n\t */\n\t\n\t'use strict';\n\t\n\tvar invariant = __webpack_require__(1);\n\t\n\t/**\n\t * Constructs an enumeration with keys equal to their value.\n\t *\n\t * For example:\n\t *\n\t * var COLORS = keyMirror({blue: null, red: null});\n\t * var myColor = COLORS.blue;\n\t * var isColorValid = !!COLORS[myColor];\n\t *\n\t * The last line could not be performed if the values of the generated enum were\n\t * not equal to their keys.\n\t *\n\t * Input: {key1: val1, key2: val2}\n\t * Output: {key1: key1, key2: key2}\n\t *\n\t * @param {object} obj\n\t * @return {object}\n\t */\n\tvar keyMirror = function (obj) {\n\t var ret = {};\n\t var key;\n\t !(obj instanceof Object && !Array.isArray(obj)) ? false ? invariant(false, 'keyMirror(...): Argument must be an object.') : invariant(false) : void 0;\n\t for (key in obj) {\n\t if (!obj.hasOwnProperty(key)) {\n\t continue;\n\t }\n\t ret[key] = key;\n\t }\n\t return ret;\n\t};\n\t\n\tmodule.exports = keyMirror;\n\n/***/ },\n/* 23 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule EventPluginRegistry\n\t */\n\t\n\t'use strict';\n\t\n\tvar invariant = __webpack_require__(1);\n\t\n\t/**\n\t * Injectable ordering of event plugins.\n\t */\n\tvar EventPluginOrder = null;\n\t\n\t/**\n\t * Injectable mapping from names to event plugin modules.\n\t */\n\tvar namesToPlugins = {};\n\t\n\t/**\n\t * Recomputes the plugin list using the injected plugins and plugin ordering.\n\t *\n\t * @private\n\t */\n\tfunction recomputePluginOrdering() {\n\t if (!EventPluginOrder) {\n\t // Wait until an `EventPluginOrder` is injected.\n\t return;\n\t }\n\t for (var pluginName in namesToPlugins) {\n\t var PluginModule = namesToPlugins[pluginName];\n\t var pluginIndex = EventPluginOrder.indexOf(pluginName);\n\t !(pluginIndex > -1) ? false ? invariant(false, 'EventPluginRegistry: Cannot inject event plugins that do not exist in ' + 'the plugin ordering, `%s`.', pluginName) : invariant(false) : void 0;\n\t if (EventPluginRegistry.plugins[pluginIndex]) {\n\t continue;\n\t }\n\t !PluginModule.extractEvents ? false ? invariant(false, 'EventPluginRegistry: Event plugins must implement an `extractEvents` ' + 'method, but `%s` does not.', pluginName) : invariant(false) : void 0;\n\t EventPluginRegistry.plugins[pluginIndex] = PluginModule;\n\t var publishedEvents = PluginModule.eventTypes;\n\t for (var eventName in publishedEvents) {\n\t !publishEventForPlugin(publishedEvents[eventName], PluginModule, eventName) ? false ? invariant(false, 'EventPluginRegistry: Failed to publish event `%s` for plugin `%s`.', eventName, pluginName) : invariant(false) : void 0;\n\t }\n\t }\n\t}\n\t\n\t/**\n\t * Publishes an event so that it can be dispatched by the supplied plugin.\n\t *\n\t * @param {object} dispatchConfig Dispatch configuration for the event.\n\t * @param {object} PluginModule Plugin publishing the event.\n\t * @return {boolean} True if the event was successfully published.\n\t * @private\n\t */\n\tfunction publishEventForPlugin(dispatchConfig, PluginModule, eventName) {\n\t !!EventPluginRegistry.eventNameDispatchConfigs.hasOwnProperty(eventName) ? false ? invariant(false, 'EventPluginHub: More than one plugin attempted to publish the same ' + 'event name, `%s`.', eventName) : invariant(false) : void 0;\n\t EventPluginRegistry.eventNameDispatchConfigs[eventName] = dispatchConfig;\n\t\n\t var phasedRegistrationNames = dispatchConfig.phasedRegistrationNames;\n\t if (phasedRegistrationNames) {\n\t for (var phaseName in phasedRegistrationNames) {\n\t if (phasedRegistrationNames.hasOwnProperty(phaseName)) {\n\t var phasedRegistrationName = phasedRegistrationNames[phaseName];\n\t publishRegistrationName(phasedRegistrationName, PluginModule, eventName);\n\t }\n\t }\n\t return true;\n\t } else if (dispatchConfig.registrationName) {\n\t publishRegistrationName(dispatchConfig.registrationName, PluginModule, eventName);\n\t return true;\n\t }\n\t return false;\n\t}\n\t\n\t/**\n\t * Publishes a registration name that is used to identify dispatched events and\n\t * can be used with `EventPluginHub.putListener` to register listeners.\n\t *\n\t * @param {string} registrationName Registration name to add.\n\t * @param {object} PluginModule Plugin publishing the event.\n\t * @private\n\t */\n\tfunction publishRegistrationName(registrationName, PluginModule, eventName) {\n\t !!EventPluginRegistry.registrationNameModules[registrationName] ? false ? invariant(false, 'EventPluginHub: More than one plugin attempted to publish the same ' + 'registration name, `%s`.', registrationName) : invariant(false) : void 0;\n\t EventPluginRegistry.registrationNameModules[registrationName] = PluginModule;\n\t EventPluginRegistry.registrationNameDependencies[registrationName] = PluginModule.eventTypes[eventName].dependencies;\n\t\n\t if (false) {\n\t var lowerCasedName = registrationName.toLowerCase();\n\t EventPluginRegistry.possibleRegistrationNames[lowerCasedName] = registrationName;\n\t }\n\t}\n\t\n\t/**\n\t * Registers plugins so that they can extract and dispatch events.\n\t *\n\t * @see {EventPluginHub}\n\t */\n\tvar EventPluginRegistry = {\n\t\n\t /**\n\t * Ordered list of injected plugins.\n\t */\n\t plugins: [],\n\t\n\t /**\n\t * Mapping from event name to dispatch config\n\t */\n\t eventNameDispatchConfigs: {},\n\t\n\t /**\n\t * Mapping from registration name to plugin module\n\t */\n\t registrationNameModules: {},\n\t\n\t /**\n\t * Mapping from registration name to event name\n\t */\n\t registrationNameDependencies: {},\n\t\n\t /**\n\t * Mapping from lowercase registration names to the properly cased version,\n\t * used to warn in the case of missing event handlers. Available\n\t * only in __DEV__.\n\t * @type {Object}\n\t */\n\t possibleRegistrationNames: false ? {} : null,\n\t\n\t /**\n\t * Injects an ordering of plugins (by plugin name). This allows the ordering\n\t * to be decoupled from injection of the actual plugins so that ordering is\n\t * always deterministic regardless of packaging, on-the-fly injection, etc.\n\t *\n\t * @param {array} InjectedEventPluginOrder\n\t * @internal\n\t * @see {EventPluginHub.injection.injectEventPluginOrder}\n\t */\n\t injectEventPluginOrder: function (InjectedEventPluginOrder) {\n\t !!EventPluginOrder ? false ? invariant(false, 'EventPluginRegistry: Cannot inject event plugin ordering more than ' + 'once. You are likely trying to load more than one copy of React.') : invariant(false) : void 0;\n\t // Clone the ordering so it cannot be dynamically mutated.\n\t EventPluginOrder = Array.prototype.slice.call(InjectedEventPluginOrder);\n\t recomputePluginOrdering();\n\t },\n\t\n\t /**\n\t * Injects plugins to be used by `EventPluginHub`. The plugin names must be\n\t * in the ordering injected by `injectEventPluginOrder`.\n\t *\n\t * Plugins can be injected as part of page initialization or on-the-fly.\n\t *\n\t * @param {object} injectedNamesToPlugins Map from names to plugin modules.\n\t * @internal\n\t * @see {EventPluginHub.injection.injectEventPluginsByName}\n\t */\n\t injectEventPluginsByName: function (injectedNamesToPlugins) {\n\t var isOrderingDirty = false;\n\t for (var pluginName in injectedNamesToPlugins) {\n\t if (!injectedNamesToPlugins.hasOwnProperty(pluginName)) {\n\t continue;\n\t }\n\t var PluginModule = injectedNamesToPlugins[pluginName];\n\t if (!namesToPlugins.hasOwnProperty(pluginName) || namesToPlugins[pluginName] !== PluginModule) {\n\t !!namesToPlugins[pluginName] ? false ? invariant(false, 'EventPluginRegistry: Cannot inject two different event plugins ' + 'using the same name, `%s`.', pluginName) : invariant(false) : void 0;\n\t namesToPlugins[pluginName] = PluginModule;\n\t isOrderingDirty = true;\n\t }\n\t }\n\t if (isOrderingDirty) {\n\t recomputePluginOrdering();\n\t }\n\t },\n\t\n\t /**\n\t * Looks up the plugin for the supplied event.\n\t *\n\t * @param {object} event A synthetic event.\n\t * @return {?object} The plugin that created the supplied event.\n\t * @internal\n\t */\n\t getPluginModuleForEvent: function (event) {\n\t var dispatchConfig = event.dispatchConfig;\n\t if (dispatchConfig.registrationName) {\n\t return EventPluginRegistry.registrationNameModules[dispatchConfig.registrationName] || null;\n\t }\n\t for (var phase in dispatchConfig.phasedRegistrationNames) {\n\t if (!dispatchConfig.phasedRegistrationNames.hasOwnProperty(phase)) {\n\t continue;\n\t }\n\t var PluginModule = EventPluginRegistry.registrationNameModules[dispatchConfig.phasedRegistrationNames[phase]];\n\t if (PluginModule) {\n\t return PluginModule;\n\t }\n\t }\n\t return null;\n\t },\n\t\n\t /**\n\t * Exposed for unit testing.\n\t * @private\n\t */\n\t _resetEventPlugins: function () {\n\t EventPluginOrder = null;\n\t for (var pluginName in namesToPlugins) {\n\t if (namesToPlugins.hasOwnProperty(pluginName)) {\n\t delete namesToPlugins[pluginName];\n\t }\n\t }\n\t EventPluginRegistry.plugins.length = 0;\n\t\n\t var eventNameDispatchConfigs = EventPluginRegistry.eventNameDispatchConfigs;\n\t for (var eventName in eventNameDispatchConfigs) {\n\t if (eventNameDispatchConfigs.hasOwnProperty(eventName)) {\n\t delete eventNameDispatchConfigs[eventName];\n\t }\n\t }\n\t\n\t var registrationNameModules = EventPluginRegistry.registrationNameModules;\n\t for (var registrationName in registrationNameModules) {\n\t if (registrationNameModules.hasOwnProperty(registrationName)) {\n\t delete registrationNameModules[registrationName];\n\t }\n\t }\n\t\n\t if (false) {\n\t var possibleRegistrationNames = EventPluginRegistry.possibleRegistrationNames;\n\t for (var lowerCasedName in possibleRegistrationNames) {\n\t if (possibleRegistrationNames.hasOwnProperty(lowerCasedName)) {\n\t delete possibleRegistrationNames[lowerCasedName];\n\t }\n\t }\n\t }\n\t }\n\t\n\t};\n\t\n\tmodule.exports = EventPluginRegistry;\n\n/***/ },\n/* 24 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule ReactBrowserEventEmitter\n\t */\n\t\n\t'use strict';\n\t\n\tvar _assign = __webpack_require__(3);\n\t\n\tvar EventConstants = __webpack_require__(10);\n\tvar EventPluginRegistry = __webpack_require__(23);\n\tvar ReactEventEmitterMixin = __webpack_require__(131);\n\tvar ViewportMetrics = __webpack_require__(74);\n\t\n\tvar getVendorPrefixedEventName = __webpack_require__(159);\n\tvar isEventSupported = __webpack_require__(44);\n\t\n\t/**\n\t * Summary of `ReactBrowserEventEmitter` event handling:\n\t *\n\t * - Top-level delegation is used to trap most native browser events. This\n\t * may only occur in the main thread and is the responsibility of\n\t * ReactEventListener, which is injected and can therefore support pluggable\n\t * event sources. This is the only work that occurs in the main thread.\n\t *\n\t * - We normalize and de-duplicate events to account for browser quirks. This\n\t * may be done in the worker thread.\n\t *\n\t * - Forward these native events (with the associated top-level type used to\n\t * trap it) to `EventPluginHub`, which in turn will ask plugins if they want\n\t * to extract any synthetic events.\n\t *\n\t * - The `EventPluginHub` will then process each event by annotating them with\n\t * \"dispatches\", a sequence of listeners and IDs that care about that event.\n\t *\n\t * - The `EventPluginHub` then dispatches the events.\n\t *\n\t * Overview of React and the event system:\n\t *\n\t * +------------+ .\n\t * | DOM | .\n\t * +------------+ .\n\t * | .\n\t * v .\n\t * +------------+ .\n\t * | ReactEvent | .\n\t * | Listener | .\n\t * +------------+ . +-----------+\n\t * | . +--------+|SimpleEvent|\n\t * | . | |Plugin |\n\t * +-----|------+ . v +-----------+\n\t * | | | . +--------------+ +------------+\n\t * | +-----------.--->|EventPluginHub| | Event |\n\t * | | . | | +-----------+ | Propagators|\n\t * | ReactEvent | . | | |TapEvent | |------------|\n\t * | Emitter | . | |<---+|Plugin | |other plugin|\n\t * | | . | | +-----------+ | utilities |\n\t * | +-----------.--->| | +------------+\n\t * | | | . +--------------+\n\t * +-----|------+ . ^ +-----------+\n\t * | . | |Enter/Leave|\n\t * + . +-------+|Plugin |\n\t * +-------------+ . +-----------+\n\t * | application | .\n\t * |-------------| .\n\t * | | .\n\t * | | .\n\t * +-------------+ .\n\t * .\n\t * React Core . General Purpose Event Plugin System\n\t */\n\t\n\tvar hasEventPageXY;\n\tvar alreadyListeningTo = {};\n\tvar isMonitoringScrollValue = false;\n\tvar reactTopListenersCounter = 0;\n\t\n\t// For events like 'submit' which don't consistently bubble (which we trap at a\n\t// lower node than `document`), binding at `document` would cause duplicate\n\t// events so we don't include them here\n\tvar topEventMapping = {\n\t topAbort: 'abort',\n\t topAnimationEnd: getVendorPrefixedEventName('animationend') || 'animationend',\n\t topAnimationIteration: getVendorPrefixedEventName('animationiteration') || 'animationiteration',\n\t topAnimationStart: getVendorPrefixedEventName('animationstart') || 'animationstart',\n\t topBlur: 'blur',\n\t topCanPlay: 'canplay',\n\t topCanPlayThrough: 'canplaythrough',\n\t topChange: 'change',\n\t topClick: 'click',\n\t topCompositionEnd: 'compositionend',\n\t topCompositionStart: 'compositionstart',\n\t topCompositionUpdate: 'compositionupdate',\n\t topContextMenu: 'contextmenu',\n\t topCopy: 'copy',\n\t topCut: 'cut',\n\t topDoubleClick: 'dblclick',\n\t topDrag: 'drag',\n\t topDragEnd: 'dragend',\n\t topDragEnter: 'dragenter',\n\t topDragExit: 'dragexit',\n\t topDragLeave: 'dragleave',\n\t topDragOver: 'dragover',\n\t topDragStart: 'dragstart',\n\t topDrop: 'drop',\n\t topDurationChange: 'durationchange',\n\t topEmptied: 'emptied',\n\t topEncrypted: 'encrypted',\n\t topEnded: 'ended',\n\t topError: 'error',\n\t topFocus: 'focus',\n\t topInput: 'input',\n\t topKeyDown: 'keydown',\n\t topKeyPress: 'keypress',\n\t topKeyUp: 'keyup',\n\t topLoadedData: 'loadeddata',\n\t topLoadedMetadata: 'loadedmetadata',\n\t topLoadStart: 'loadstart',\n\t topMouseDown: 'mousedown',\n\t topMouseMove: 'mousemove',\n\t topMouseOut: 'mouseout',\n\t topMouseOver: 'mouseover',\n\t topMouseUp: 'mouseup',\n\t topPaste: 'paste',\n\t topPause: 'pause',\n\t topPlay: 'play',\n\t topPlaying: 'playing',\n\t topProgress: 'progress',\n\t topRateChange: 'ratechange',\n\t topScroll: 'scroll',\n\t topSeeked: 'seeked',\n\t topSeeking: 'seeking',\n\t topSelectionChange: 'selectionchange',\n\t topStalled: 'stalled',\n\t topSuspend: 'suspend',\n\t topTextInput: 'textInput',\n\t topTimeUpdate: 'timeupdate',\n\t topTouchCancel: 'touchcancel',\n\t topTouchEnd: 'touchend',\n\t topTouchMove: 'touchmove',\n\t topTouchStart: 'touchstart',\n\t topTransitionEnd: getVendorPrefixedEventName('transitionend') || 'transitionend',\n\t topVolumeChange: 'volumechange',\n\t topWaiting: 'waiting',\n\t topWheel: 'wheel'\n\t};\n\t\n\t/**\n\t * To ensure no conflicts with other potential React instances on the page\n\t */\n\tvar topListenersIDKey = '_reactListenersID' + String(Math.random()).slice(2);\n\t\n\tfunction getListeningForDocument(mountAt) {\n\t // In IE8, `mountAt` is a host object and doesn't have `hasOwnProperty`\n\t // directly.\n\t if (!Object.prototype.hasOwnProperty.call(mountAt, topListenersIDKey)) {\n\t mountAt[topListenersIDKey] = reactTopListenersCounter++;\n\t alreadyListeningTo[mountAt[topListenersIDKey]] = {};\n\t }\n\t return alreadyListeningTo[mountAt[topListenersIDKey]];\n\t}\n\t\n\t/**\n\t * `ReactBrowserEventEmitter` is used to attach top-level event listeners. For\n\t * example:\n\t *\n\t * EventPluginHub.putListener('myID', 'onClick', myFunction);\n\t *\n\t * This would allocate a \"registration\" of `('onClick', myFunction)` on 'myID'.\n\t *\n\t * @internal\n\t */\n\tvar ReactBrowserEventEmitter = _assign({}, ReactEventEmitterMixin, {\n\t\n\t /**\n\t * Injectable event backend\n\t */\n\t ReactEventListener: null,\n\t\n\t injection: {\n\t /**\n\t * @param {object} ReactEventListener\n\t */\n\t injectReactEventListener: function (ReactEventListener) {\n\t ReactEventListener.setHandleTopLevel(ReactBrowserEventEmitter.handleTopLevel);\n\t ReactBrowserEventEmitter.ReactEventListener = ReactEventListener;\n\t }\n\t },\n\t\n\t /**\n\t * Sets whether or not any created callbacks should be enabled.\n\t *\n\t * @param {boolean} enabled True if callbacks should be enabled.\n\t */\n\t setEnabled: function (enabled) {\n\t if (ReactBrowserEventEmitter.ReactEventListener) {\n\t ReactBrowserEventEmitter.ReactEventListener.setEnabled(enabled);\n\t }\n\t },\n\t\n\t /**\n\t * @return {boolean} True if callbacks are enabled.\n\t */\n\t isEnabled: function () {\n\t return !!(ReactBrowserEventEmitter.ReactEventListener && ReactBrowserEventEmitter.ReactEventListener.isEnabled());\n\t },\n\t\n\t /**\n\t * We listen for bubbled touch events on the document object.\n\t *\n\t * Firefox v8.01 (and possibly others) exhibited strange behavior when\n\t * mounting `onmousemove` events at some node that was not the document\n\t * element. The symptoms were that if your mouse is not moving over something\n\t * contained within that mount point (for example on the background) the\n\t * top-level listeners for `onmousemove` won't be called. However, if you\n\t * register the `mousemove` on the document object, then it will of course\n\t * catch all `mousemove`s. This along with iOS quirks, justifies restricting\n\t * top-level listeners to the document object only, at least for these\n\t * movement types of events and possibly all events.\n\t *\n\t * @see http://www.quirksmode.org/blog/archives/2010/09/click_event_del.html\n\t *\n\t * Also, `keyup`/`keypress`/`keydown` do not bubble to the window on IE, but\n\t * they bubble to document.\n\t *\n\t * @param {string} registrationName Name of listener (e.g. `onClick`).\n\t * @param {object} contentDocumentHandle Document which owns the container\n\t */\n\t listenTo: function (registrationName, contentDocumentHandle) {\n\t var mountAt = contentDocumentHandle;\n\t var isListening = getListeningForDocument(mountAt);\n\t var dependencies = EventPluginRegistry.registrationNameDependencies[registrationName];\n\t\n\t var topLevelTypes = EventConstants.topLevelTypes;\n\t for (var i = 0; i < dependencies.length; i++) {\n\t var dependency = dependencies[i];\n\t if (!(isListening.hasOwnProperty(dependency) && isListening[dependency])) {\n\t if (dependency === topLevelTypes.topWheel) {\n\t if (isEventSupported('wheel')) {\n\t ReactBrowserEventEmitter.ReactEventListener.trapBubbledEvent(topLevelTypes.topWheel, 'wheel', mountAt);\n\t } else if (isEventSupported('mousewheel')) {\n\t ReactBrowserEventEmitter.ReactEventListener.trapBubbledEvent(topLevelTypes.topWheel, 'mousewheel', mountAt);\n\t } else {\n\t // Firefox needs to capture a different mouse scroll event.\n\t // @see http://www.quirksmode.org/dom/events/tests/scroll.html\n\t ReactBrowserEventEmitter.ReactEventListener.trapBubbledEvent(topLevelTypes.topWheel, 'DOMMouseScroll', mountAt);\n\t }\n\t } else if (dependency === topLevelTypes.topScroll) {\n\t\n\t if (isEventSupported('scroll', true)) {\n\t ReactBrowserEventEmitter.ReactEventListener.trapCapturedEvent(topLevelTypes.topScroll, 'scroll', mountAt);\n\t } else {\n\t ReactBrowserEventEmitter.ReactEventListener.trapBubbledEvent(topLevelTypes.topScroll, 'scroll', ReactBrowserEventEmitter.ReactEventListener.WINDOW_HANDLE);\n\t }\n\t } else if (dependency === topLevelTypes.topFocus || dependency === topLevelTypes.topBlur) {\n\t\n\t if (isEventSupported('focus', true)) {\n\t ReactBrowserEventEmitter.ReactEventListener.trapCapturedEvent(topLevelTypes.topFocus, 'focus', mountAt);\n\t ReactBrowserEventEmitter.ReactEventListener.trapCapturedEvent(topLevelTypes.topBlur, 'blur', mountAt);\n\t } else if (isEventSupported('focusin')) {\n\t // IE has `focusin` and `focusout` events which bubble.\n\t // @see http://www.quirksmode.org/blog/archives/2008/04/delegating_the.html\n\t ReactBrowserEventEmitter.ReactEventListener.trapBubbledEvent(topLevelTypes.topFocus, 'focusin', mountAt);\n\t ReactBrowserEventEmitter.ReactEventListener.trapBubbledEvent(topLevelTypes.topBlur, 'focusout', mountAt);\n\t }\n\t\n\t // to make sure blur and focus event listeners are only attached once\n\t isListening[topLevelTypes.topBlur] = true;\n\t isListening[topLevelTypes.topFocus] = true;\n\t } else if (topEventMapping.hasOwnProperty(dependency)) {\n\t ReactBrowserEventEmitter.ReactEventListener.trapBubbledEvent(dependency, topEventMapping[dependency], mountAt);\n\t }\n\t\n\t isListening[dependency] = true;\n\t }\n\t }\n\t },\n\t\n\t trapBubbledEvent: function (topLevelType, handlerBaseName, handle) {\n\t return ReactBrowserEventEmitter.ReactEventListener.trapBubbledEvent(topLevelType, handlerBaseName, handle);\n\t },\n\t\n\t trapCapturedEvent: function (topLevelType, handlerBaseName, handle) {\n\t return ReactBrowserEventEmitter.ReactEventListener.trapCapturedEvent(topLevelType, handlerBaseName, handle);\n\t },\n\t\n\t /**\n\t * Listens to window scroll and resize events. We cache scroll values so that\n\t * application code can access them without triggering reflows.\n\t *\n\t * ViewportMetrics is only used by SyntheticMouse/TouchEvent and only when\n\t * pageX/pageY isn't supported (legacy browsers).\n\t *\n\t * NOTE: Scroll events do not bubble.\n\t *\n\t * @see http://www.quirksmode.org/dom/events/scroll.html\n\t */\n\t ensureScrollValueMonitoring: function () {\n\t if (hasEventPageXY === undefined) {\n\t hasEventPageXY = document.createEvent && 'pageX' in document.createEvent('MouseEvent');\n\t }\n\t if (!hasEventPageXY && !isMonitoringScrollValue) {\n\t var refresh = ViewportMetrics.refreshScrollValues;\n\t ReactBrowserEventEmitter.ReactEventListener.monitorScrollValue(refresh);\n\t isMonitoringScrollValue = true;\n\t }\n\t }\n\t\n\t});\n\t\n\tmodule.exports = ReactBrowserEventEmitter;\n\n/***/ },\n/* 25 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2016-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule ReactInstrumentation\n\t */\n\t\n\t'use strict';\n\t\n\tvar ReactDebugTool = __webpack_require__(128);\n\t\n\tmodule.exports = { debugTool: ReactDebugTool };\n\n/***/ },\n/* 26 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule ReactPropTypeLocationNames\n\t */\n\t\n\t'use strict';\n\t\n\tvar ReactPropTypeLocationNames = {};\n\t\n\tif (false) {\n\t ReactPropTypeLocationNames = {\n\t prop: 'prop',\n\t context: 'context',\n\t childContext: 'child context'\n\t };\n\t}\n\t\n\tmodule.exports = ReactPropTypeLocationNames;\n\n/***/ },\n/* 27 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule ReactPropTypeLocations\n\t */\n\t\n\t'use strict';\n\t\n\tvar keyMirror = __webpack_require__(22);\n\t\n\tvar ReactPropTypeLocations = keyMirror({\n\t prop: null,\n\t context: null,\n\t childContext: null\n\t});\n\t\n\tmodule.exports = ReactPropTypeLocations;\n\n/***/ },\n/* 28 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule SyntheticMouseEvent\n\t */\n\t\n\t'use strict';\n\t\n\tvar SyntheticUIEvent = __webpack_require__(20);\n\tvar ViewportMetrics = __webpack_require__(74);\n\t\n\tvar getEventModifierState = __webpack_require__(41);\n\t\n\t/**\n\t * @interface MouseEvent\n\t * @see http://www.w3.org/TR/DOM-Level-3-Events/\n\t */\n\tvar MouseEventInterface = {\n\t screenX: null,\n\t screenY: null,\n\t clientX: null,\n\t clientY: null,\n\t ctrlKey: null,\n\t shiftKey: null,\n\t altKey: null,\n\t metaKey: null,\n\t getModifierState: getEventModifierState,\n\t button: function (event) {\n\t // Webkit, Firefox, IE9+\n\t // which: 1 2 3\n\t // button: 0 1 2 (standard)\n\t var button = event.button;\n\t if ('which' in event) {\n\t return button;\n\t }\n\t // IE<9\n\t // which: undefined\n\t // button: 0 0 0\n\t // button: 1 4 2 (onmouseup)\n\t return button === 2 ? 2 : button === 4 ? 1 : 0;\n\t },\n\t buttons: null,\n\t relatedTarget: function (event) {\n\t return event.relatedTarget || (event.fromElement === event.srcElement ? event.toElement : event.fromElement);\n\t },\n\t // \"Proprietary\" Interface.\n\t pageX: function (event) {\n\t return 'pageX' in event ? event.pageX : event.clientX + ViewportMetrics.currentScrollLeft;\n\t },\n\t pageY: function (event) {\n\t return 'pageY' in event ? event.pageY : event.clientY + ViewportMetrics.currentScrollTop;\n\t }\n\t};\n\t\n\t/**\n\t * @param {object} dispatchConfig Configuration used to dispatch this event.\n\t * @param {string} dispatchMarker Marker identifying the event target.\n\t * @param {object} nativeEvent Native browser event.\n\t * @extends {SyntheticUIEvent}\n\t */\n\tfunction SyntheticMouseEvent(dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget) {\n\t return SyntheticUIEvent.call(this, dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget);\n\t}\n\t\n\tSyntheticUIEvent.augmentClass(SyntheticMouseEvent, MouseEventInterface);\n\t\n\tmodule.exports = SyntheticMouseEvent;\n\n/***/ },\n/* 29 */\n/***/ function(module, exports) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule escapeTextContentForBrowser\n\t */\n\t\n\t'use strict';\n\t\n\tvar ESCAPE_LOOKUP = {\n\t '&': '&',\n\t '>': '>',\n\t '<': '<',\n\t '\"': '"',\n\t '\\'': '''\n\t};\n\t\n\tvar ESCAPE_REGEX = /[&><\"']/g;\n\t\n\tfunction escaper(match) {\n\t return ESCAPE_LOOKUP[match];\n\t}\n\t\n\t/**\n\t * Escapes text to prevent scripting attacks.\n\t *\n\t * @param {*} text Text value to escape.\n\t * @return {string} An escaped string.\n\t */\n\tfunction escapeTextContentForBrowser(text) {\n\t return ('' + text).replace(ESCAPE_REGEX, escaper);\n\t}\n\t\n\tmodule.exports = escapeTextContentForBrowser;\n\n/***/ },\n/* 30 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule DOMChildrenOperations\n\t */\n\t\n\t'use strict';\n\t\n\tvar DOMLazyTree = __webpack_require__(16);\n\tvar Danger = __webpack_require__(103);\n\tvar ReactMultiChildUpdateTypes = __webpack_require__(67);\n\tvar ReactPerf = __webpack_require__(6);\n\t\n\tvar createMicrosoftUnsafeLocalFunction = __webpack_require__(39);\n\tvar setInnerHTML = __webpack_require__(45);\n\tvar setTextContent = __webpack_require__(81);\n\t\n\tfunction getNodeAfter(parentNode, node) {\n\t // Special case for text components, which return [open, close] comments\n\t // from getNativeNode.\n\t if (Array.isArray(node)) {\n\t node = node[1];\n\t }\n\t return node ? node.nextSibling : parentNode.firstChild;\n\t}\n\t\n\t/**\n\t * Inserts `childNode` as a child of `parentNode` at the `index`.\n\t *\n\t * @param {DOMElement} parentNode Parent node in which to insert.\n\t * @param {DOMElement} childNode Child node to insert.\n\t * @param {number} index Index at which to insert the child.\n\t * @internal\n\t */\n\tvar insertChildAt = createMicrosoftUnsafeLocalFunction(function (parentNode, childNode, referenceNode) {\n\t // We rely exclusively on `insertBefore(node, null)` instead of also using\n\t // `appendChild(node)`. (Using `undefined` is not allowed by all browsers so\n\t // we are careful to use `null`.)\n\t parentNode.insertBefore(childNode, referenceNode);\n\t});\n\t\n\tfunction insertLazyTreeChildAt(parentNode, childTree, referenceNode) {\n\t DOMLazyTree.insertTreeBefore(parentNode, childTree, referenceNode);\n\t}\n\t\n\tfunction moveChild(parentNode, childNode, referenceNode) {\n\t if (Array.isArray(childNode)) {\n\t moveDelimitedText(parentNode, childNode[0], childNode[1], referenceNode);\n\t } else {\n\t insertChildAt(parentNode, childNode, referenceNode);\n\t }\n\t}\n\t\n\tfunction removeChild(parentNode, childNode) {\n\t if (Array.isArray(childNode)) {\n\t var closingComment = childNode[1];\n\t childNode = childNode[0];\n\t removeDelimitedText(parentNode, childNode, closingComment);\n\t parentNode.removeChild(closingComment);\n\t }\n\t parentNode.removeChild(childNode);\n\t}\n\t\n\tfunction moveDelimitedText(parentNode, openingComment, closingComment, referenceNode) {\n\t var node = openingComment;\n\t while (true) {\n\t var nextNode = node.nextSibling;\n\t insertChildAt(parentNode, node, referenceNode);\n\t if (node === closingComment) {\n\t break;\n\t }\n\t node = nextNode;\n\t }\n\t}\n\t\n\tfunction removeDelimitedText(parentNode, startNode, closingComment) {\n\t while (true) {\n\t var node = startNode.nextSibling;\n\t if (node === closingComment) {\n\t // The closing comment is removed by ReactMultiChild.\n\t break;\n\t } else {\n\t parentNode.removeChild(node);\n\t }\n\t }\n\t}\n\t\n\tfunction replaceDelimitedText(openingComment, closingComment, stringText) {\n\t var parentNode = openingComment.parentNode;\n\t var nodeAfterComment = openingComment.nextSibling;\n\t if (nodeAfterComment === closingComment) {\n\t // There are no text nodes between the opening and closing comments; insert\n\t // a new one if stringText isn't empty.\n\t if (stringText) {\n\t insertChildAt(parentNode, document.createTextNode(stringText), nodeAfterComment);\n\t }\n\t } else {\n\t if (stringText) {\n\t // Set the text content of the first node after the opening comment, and\n\t // remove all following nodes up until the closing comment.\n\t setTextContent(nodeAfterComment, stringText);\n\t removeDelimitedText(parentNode, nodeAfterComment, closingComment);\n\t } else {\n\t removeDelimitedText(parentNode, openingComment, closingComment);\n\t }\n\t }\n\t}\n\t\n\t/**\n\t * Operations for updating with DOM children.\n\t */\n\tvar DOMChildrenOperations = {\n\t\n\t dangerouslyReplaceNodeWithMarkup: Danger.dangerouslyReplaceNodeWithMarkup,\n\t\n\t replaceDelimitedText: replaceDelimitedText,\n\t\n\t /**\n\t * Updates a component's children by processing a series of updates. The\n\t * update configurations are each expected to have a `parentNode` property.\n\t *\n\t * @param {array} updates List of update configurations.\n\t * @internal\n\t */\n\t processUpdates: function (parentNode, updates) {\n\t for (var k = 0; k < updates.length; k++) {\n\t var update = updates[k];\n\t switch (update.type) {\n\t case ReactMultiChildUpdateTypes.INSERT_MARKUP:\n\t insertLazyTreeChildAt(parentNode, update.content, getNodeAfter(parentNode, update.afterNode));\n\t break;\n\t case ReactMultiChildUpdateTypes.MOVE_EXISTING:\n\t moveChild(parentNode, update.fromNode, getNodeAfter(parentNode, update.afterNode));\n\t break;\n\t case ReactMultiChildUpdateTypes.SET_MARKUP:\n\t setInnerHTML(parentNode, update.content);\n\t break;\n\t case ReactMultiChildUpdateTypes.TEXT_CONTENT:\n\t setTextContent(parentNode, update.content);\n\t break;\n\t case ReactMultiChildUpdateTypes.REMOVE_NODE:\n\t removeChild(parentNode, update.fromNode);\n\t break;\n\t }\n\t }\n\t }\n\t\n\t};\n\t\n\tReactPerf.measureMethods(DOMChildrenOperations, 'DOMChildrenOperations', {\n\t replaceDelimitedText: 'replaceDelimitedText'\n\t});\n\t\n\tmodule.exports = DOMChildrenOperations;\n\n/***/ },\n/* 31 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule DOMPropertyOperations\n\t */\n\t\n\t'use strict';\n\t\n\tvar DOMProperty = __webpack_require__(14);\n\tvar ReactDOMInstrumentation = __webpack_require__(121);\n\tvar ReactPerf = __webpack_require__(6);\n\t\n\tvar quoteAttributeValueForBrowser = __webpack_require__(161);\n\tvar warning = __webpack_require__(2);\n\t\n\tvar VALID_ATTRIBUTE_NAME_REGEX = new RegExp('^[' + DOMProperty.ATTRIBUTE_NAME_START_CHAR + '][' + DOMProperty.ATTRIBUTE_NAME_CHAR + ']*$');\n\tvar illegalAttributeNameCache = {};\n\tvar validatedAttributeNameCache = {};\n\t\n\tfunction isAttributeNameSafe(attributeName) {\n\t if (validatedAttributeNameCache.hasOwnProperty(attributeName)) {\n\t return true;\n\t }\n\t if (illegalAttributeNameCache.hasOwnProperty(attributeName)) {\n\t return false;\n\t }\n\t if (VALID_ATTRIBUTE_NAME_REGEX.test(attributeName)) {\n\t validatedAttributeNameCache[attributeName] = true;\n\t return true;\n\t }\n\t illegalAttributeNameCache[attributeName] = true;\n\t false ? warning(false, 'Invalid attribute name: `%s`', attributeName) : void 0;\n\t return false;\n\t}\n\t\n\tfunction shouldIgnoreValue(propertyInfo, value) {\n\t return value == null || propertyInfo.hasBooleanValue && !value || propertyInfo.hasNumericValue && isNaN(value) || propertyInfo.hasPositiveNumericValue && value < 1 || propertyInfo.hasOverloadedBooleanValue && value === false;\n\t}\n\t\n\t/**\n\t * Operations for dealing with DOM properties.\n\t */\n\tvar DOMPropertyOperations = {\n\t\n\t /**\n\t * Creates markup for the ID property.\n\t *\n\t * @param {string} id Unescaped ID.\n\t * @return {string} Markup string.\n\t */\n\t createMarkupForID: function (id) {\n\t return DOMProperty.ID_ATTRIBUTE_NAME + '=' + quoteAttributeValueForBrowser(id);\n\t },\n\t\n\t setAttributeForID: function (node, id) {\n\t node.setAttribute(DOMProperty.ID_ATTRIBUTE_NAME, id);\n\t },\n\t\n\t createMarkupForRoot: function () {\n\t return DOMProperty.ROOT_ATTRIBUTE_NAME + '=\"\"';\n\t },\n\t\n\t setAttributeForRoot: function (node) {\n\t node.setAttribute(DOMProperty.ROOT_ATTRIBUTE_NAME, '');\n\t },\n\t\n\t /**\n\t * Creates markup for a property.\n\t *\n\t * @param {string} name\n\t * @param {*} value\n\t * @return {?string} Markup string, or null if the property was invalid.\n\t */\n\t createMarkupForProperty: function (name, value) {\n\t if (false) {\n\t ReactDOMInstrumentation.debugTool.onCreateMarkupForProperty(name, value);\n\t }\n\t var propertyInfo = DOMProperty.properties.hasOwnProperty(name) ? DOMProperty.properties[name] : null;\n\t if (propertyInfo) {\n\t if (shouldIgnoreValue(propertyInfo, value)) {\n\t return '';\n\t }\n\t var attributeName = propertyInfo.attributeName;\n\t if (propertyInfo.hasBooleanValue || propertyInfo.hasOverloadedBooleanValue && value === true) {\n\t return attributeName + '=\"\"';\n\t }\n\t return attributeName + '=' + quoteAttributeValueForBrowser(value);\n\t } else if (DOMProperty.isCustomAttribute(name)) {\n\t if (value == null) {\n\t return '';\n\t }\n\t return name + '=' + quoteAttributeValueForBrowser(value);\n\t }\n\t return null;\n\t },\n\t\n\t /**\n\t * Creates markup for a custom property.\n\t *\n\t * @param {string} name\n\t * @param {*} value\n\t * @return {string} Markup string, or empty string if the property was invalid.\n\t */\n\t createMarkupForCustomAttribute: function (name, value) {\n\t if (!isAttributeNameSafe(name) || value == null) {\n\t return '';\n\t }\n\t return name + '=' + quoteAttributeValueForBrowser(value);\n\t },\n\t\n\t /**\n\t * Sets the value for a property on a node.\n\t *\n\t * @param {DOMElement} node\n\t * @param {string} name\n\t * @param {*} value\n\t */\n\t setValueForProperty: function (node, name, value) {\n\t if (false) {\n\t ReactDOMInstrumentation.debugTool.onSetValueForProperty(node, name, value);\n\t }\n\t var propertyInfo = DOMProperty.properties.hasOwnProperty(name) ? DOMProperty.properties[name] : null;\n\t if (propertyInfo) {\n\t var mutationMethod = propertyInfo.mutationMethod;\n\t if (mutationMethod) {\n\t mutationMethod(node, value);\n\t } else if (shouldIgnoreValue(propertyInfo, value)) {\n\t this.deleteValueForProperty(node, name);\n\t } else if (propertyInfo.mustUseProperty) {\n\t var propName = propertyInfo.propertyName;\n\t // Must explicitly cast values for HAS_SIDE_EFFECTS-properties to the\n\t // property type before comparing; only `value` does and is string.\n\t if (!propertyInfo.hasSideEffects || '' + node[propName] !== '' + value) {\n\t // Contrary to `setAttribute`, object properties are properly\n\t // `toString`ed by IE8/9.\n\t node[propName] = value;\n\t }\n\t } else {\n\t var attributeName = propertyInfo.attributeName;\n\t var namespace = propertyInfo.attributeNamespace;\n\t // `setAttribute` with objects becomes only `[object]` in IE8/9,\n\t // ('' + value) makes it output the correct toString()-value.\n\t if (namespace) {\n\t node.setAttributeNS(namespace, attributeName, '' + value);\n\t } else if (propertyInfo.hasBooleanValue || propertyInfo.hasOverloadedBooleanValue && value === true) {\n\t node.setAttribute(attributeName, '');\n\t } else {\n\t node.setAttribute(attributeName, '' + value);\n\t }\n\t }\n\t } else if (DOMProperty.isCustomAttribute(name)) {\n\t DOMPropertyOperations.setValueForAttribute(node, name, value);\n\t }\n\t },\n\t\n\t setValueForAttribute: function (node, name, value) {\n\t if (!isAttributeNameSafe(name)) {\n\t return;\n\t }\n\t if (value == null) {\n\t node.removeAttribute(name);\n\t } else {\n\t node.setAttribute(name, '' + value);\n\t }\n\t },\n\t\n\t /**\n\t * Deletes the value for a property on a node.\n\t *\n\t * @param {DOMElement} node\n\t * @param {string} name\n\t */\n\t deleteValueForProperty: function (node, name) {\n\t if (false) {\n\t ReactDOMInstrumentation.debugTool.onDeleteValueForProperty(node, name);\n\t }\n\t var propertyInfo = DOMProperty.properties.hasOwnProperty(name) ? DOMProperty.properties[name] : null;\n\t if (propertyInfo) {\n\t var mutationMethod = propertyInfo.mutationMethod;\n\t if (mutationMethod) {\n\t mutationMethod(node, undefined);\n\t } else if (propertyInfo.mustUseProperty) {\n\t var propName = propertyInfo.propertyName;\n\t if (propertyInfo.hasBooleanValue) {\n\t // No HAS_SIDE_EFFECTS logic here, only `value` has it and is string.\n\t node[propName] = false;\n\t } else {\n\t if (!propertyInfo.hasSideEffects || '' + node[propName] !== '') {\n\t node[propName] = '';\n\t }\n\t }\n\t } else {\n\t node.removeAttribute(propertyInfo.attributeName);\n\t }\n\t } else if (DOMProperty.isCustomAttribute(name)) {\n\t node.removeAttribute(name);\n\t }\n\t }\n\t\n\t};\n\t\n\tReactPerf.measureMethods(DOMPropertyOperations, 'DOMPropertyOperations', {\n\t setValueForProperty: 'setValueForProperty',\n\t setValueForAttribute: 'setValueForAttribute',\n\t deleteValueForProperty: 'deleteValueForProperty'\n\t});\n\t\n\tmodule.exports = DOMPropertyOperations;\n\n/***/ },\n/* 32 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule EventPluginUtils\n\t */\n\t\n\t'use strict';\n\t\n\tvar EventConstants = __webpack_require__(10);\n\tvar ReactErrorUtils = __webpack_require__(35);\n\t\n\tvar invariant = __webpack_require__(1);\n\tvar warning = __webpack_require__(2);\n\t\n\t/**\n\t * Injected dependencies:\n\t */\n\t\n\t/**\n\t * - `ComponentTree`: [required] Module that can convert between React instances\n\t * and actual node references.\n\t */\n\tvar ComponentTree;\n\tvar TreeTraversal;\n\tvar injection = {\n\t injectComponentTree: function (Injected) {\n\t ComponentTree = Injected;\n\t if (false) {\n\t process.env.NODE_ENV !== 'production' ? warning(Injected && Injected.getNodeFromInstance && Injected.getInstanceFromNode, 'EventPluginUtils.injection.injectComponentTree(...): Injected ' + 'module is missing getNodeFromInstance or getInstanceFromNode.') : void 0;\n\t }\n\t },\n\t injectTreeTraversal: function (Injected) {\n\t TreeTraversal = Injected;\n\t if (false) {\n\t process.env.NODE_ENV !== 'production' ? warning(Injected && Injected.isAncestor && Injected.getLowestCommonAncestor, 'EventPluginUtils.injection.injectTreeTraversal(...): Injected ' + 'module is missing isAncestor or getLowestCommonAncestor.') : void 0;\n\t }\n\t }\n\t};\n\t\n\tvar topLevelTypes = EventConstants.topLevelTypes;\n\t\n\tfunction isEndish(topLevelType) {\n\t return topLevelType === topLevelTypes.topMouseUp || topLevelType === topLevelTypes.topTouchEnd || topLevelType === topLevelTypes.topTouchCancel;\n\t}\n\t\n\tfunction isMoveish(topLevelType) {\n\t return topLevelType === topLevelTypes.topMouseMove || topLevelType === topLevelTypes.topTouchMove;\n\t}\n\tfunction isStartish(topLevelType) {\n\t return topLevelType === topLevelTypes.topMouseDown || topLevelType === topLevelTypes.topTouchStart;\n\t}\n\t\n\tvar validateEventDispatches;\n\tif (false) {\n\t validateEventDispatches = function (event) {\n\t var dispatchListeners = event._dispatchListeners;\n\t var dispatchInstances = event._dispatchInstances;\n\t\n\t var listenersIsArr = Array.isArray(dispatchListeners);\n\t var listenersLen = listenersIsArr ? dispatchListeners.length : dispatchListeners ? 1 : 0;\n\t\n\t var instancesIsArr = Array.isArray(dispatchInstances);\n\t var instancesLen = instancesIsArr ? dispatchInstances.length : dispatchInstances ? 1 : 0;\n\t\n\t process.env.NODE_ENV !== 'production' ? warning(instancesIsArr === listenersIsArr && instancesLen === listenersLen, 'EventPluginUtils: Invalid `event`.') : void 0;\n\t };\n\t}\n\t\n\t/**\n\t * Dispatch the event to the listener.\n\t * @param {SyntheticEvent} event SyntheticEvent to handle\n\t * @param {boolean} simulated If the event is simulated (changes exn behavior)\n\t * @param {function} listener Application-level callback\n\t * @param {*} inst Internal component instance\n\t */\n\tfunction executeDispatch(event, simulated, listener, inst) {\n\t var type = event.type || 'unknown-event';\n\t event.currentTarget = EventPluginUtils.getNodeFromInstance(inst);\n\t if (simulated) {\n\t ReactErrorUtils.invokeGuardedCallbackWithCatch(type, listener, event);\n\t } else {\n\t ReactErrorUtils.invokeGuardedCallback(type, listener, event);\n\t }\n\t event.currentTarget = null;\n\t}\n\t\n\t/**\n\t * Standard/simple iteration through an event's collected dispatches.\n\t */\n\tfunction executeDispatchesInOrder(event, simulated) {\n\t var dispatchListeners = event._dispatchListeners;\n\t var dispatchInstances = event._dispatchInstances;\n\t if (false) {\n\t validateEventDispatches(event);\n\t }\n\t if (Array.isArray(dispatchListeners)) {\n\t for (var i = 0; i < dispatchListeners.length; i++) {\n\t if (event.isPropagationStopped()) {\n\t break;\n\t }\n\t // Listeners and Instances are two parallel arrays that are always in sync.\n\t executeDispatch(event, simulated, dispatchListeners[i], dispatchInstances[i]);\n\t }\n\t } else if (dispatchListeners) {\n\t executeDispatch(event, simulated, dispatchListeners, dispatchInstances);\n\t }\n\t event._dispatchListeners = null;\n\t event._dispatchInstances = null;\n\t}\n\t\n\t/**\n\t * Standard/simple iteration through an event's collected dispatches, but stops\n\t * at the first dispatch execution returning true, and returns that id.\n\t *\n\t * @return {?string} id of the first dispatch execution who's listener returns\n\t * true, or null if no listener returned true.\n\t */\n\tfunction executeDispatchesInOrderStopAtTrueImpl(event) {\n\t var dispatchListeners = event._dispatchListeners;\n\t var dispatchInstances = event._dispatchInstances;\n\t if (false) {\n\t validateEventDispatches(event);\n\t }\n\t if (Array.isArray(dispatchListeners)) {\n\t for (var i = 0; i < dispatchListeners.length; i++) {\n\t if (event.isPropagationStopped()) {\n\t break;\n\t }\n\t // Listeners and Instances are two parallel arrays that are always in sync.\n\t if (dispatchListeners[i](event, dispatchInstances[i])) {\n\t return dispatchInstances[i];\n\t }\n\t }\n\t } else if (dispatchListeners) {\n\t if (dispatchListeners(event, dispatchInstances)) {\n\t return dispatchInstances;\n\t }\n\t }\n\t return null;\n\t}\n\t\n\t/**\n\t * @see executeDispatchesInOrderStopAtTrueImpl\n\t */\n\tfunction executeDispatchesInOrderStopAtTrue(event) {\n\t var ret = executeDispatchesInOrderStopAtTrueImpl(event);\n\t event._dispatchInstances = null;\n\t event._dispatchListeners = null;\n\t return ret;\n\t}\n\t\n\t/**\n\t * Execution of a \"direct\" dispatch - there must be at most one dispatch\n\t * accumulated on the event or it is considered an error. It doesn't really make\n\t * sense for an event with multiple dispatches (bubbled) to keep track of the\n\t * return values at each dispatch execution, but it does tend to make sense when\n\t * dealing with \"direct\" dispatches.\n\t *\n\t * @return {*} The return value of executing the single dispatch.\n\t */\n\tfunction executeDirectDispatch(event) {\n\t if (false) {\n\t validateEventDispatches(event);\n\t }\n\t var dispatchListener = event._dispatchListeners;\n\t var dispatchInstance = event._dispatchInstances;\n\t !!Array.isArray(dispatchListener) ? false ? invariant(false, 'executeDirectDispatch(...): Invalid `event`.') : invariant(false) : void 0;\n\t event.currentTarget = EventPluginUtils.getNodeFromInstance(dispatchInstance);\n\t var res = dispatchListener ? dispatchListener(event) : null;\n\t event.currentTarget = null;\n\t event._dispatchListeners = null;\n\t event._dispatchInstances = null;\n\t return res;\n\t}\n\t\n\t/**\n\t * @param {SyntheticEvent} event\n\t * @return {boolean} True iff number of dispatches accumulated is greater than 0.\n\t */\n\tfunction hasDispatches(event) {\n\t return !!event._dispatchListeners;\n\t}\n\t\n\t/**\n\t * General utilities that are useful in creating custom Event Plugins.\n\t */\n\tvar EventPluginUtils = {\n\t isEndish: isEndish,\n\t isMoveish: isMoveish,\n\t isStartish: isStartish,\n\t\n\t executeDirectDispatch: executeDirectDispatch,\n\t executeDispatchesInOrder: executeDispatchesInOrder,\n\t executeDispatchesInOrderStopAtTrue: executeDispatchesInOrderStopAtTrue,\n\t hasDispatches: hasDispatches,\n\t\n\t getInstanceFromNode: function (node) {\n\t return ComponentTree.getInstanceFromNode(node);\n\t },\n\t getNodeFromInstance: function (node) {\n\t return ComponentTree.getNodeFromInstance(node);\n\t },\n\t isAncestor: function (a, b) {\n\t return TreeTraversal.isAncestor(a, b);\n\t },\n\t getLowestCommonAncestor: function (a, b) {\n\t return TreeTraversal.getLowestCommonAncestor(a, b);\n\t },\n\t getParentInstance: function (inst) {\n\t return TreeTraversal.getParentInstance(inst);\n\t },\n\t traverseTwoPhase: function (target, fn, arg) {\n\t return TreeTraversal.traverseTwoPhase(target, fn, arg);\n\t },\n\t traverseEnterLeave: function (from, to, fn, argFrom, argTo) {\n\t return TreeTraversal.traverseEnterLeave(from, to, fn, argFrom, argTo);\n\t },\n\t\n\t injection: injection\n\t};\n\t\n\tmodule.exports = EventPluginUtils;\n\n/***/ },\n/* 33 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule LinkedValueUtils\n\t */\n\t\n\t'use strict';\n\t\n\tvar ReactPropTypes = __webpack_require__(71);\n\tvar ReactPropTypeLocations = __webpack_require__(27);\n\t\n\tvar invariant = __webpack_require__(1);\n\tvar warning = __webpack_require__(2);\n\t\n\tvar hasReadOnlyValue = {\n\t 'button': true,\n\t 'checkbox': true,\n\t 'image': true,\n\t 'hidden': true,\n\t 'radio': true,\n\t 'reset': true,\n\t 'submit': true\n\t};\n\t\n\tfunction _assertSingleLink(inputProps) {\n\t !(inputProps.checkedLink == null || inputProps.valueLink == null) ? false ? invariant(false, 'Cannot provide a checkedLink and a valueLink. If you want to use ' + 'checkedLink, you probably don\\'t want to use valueLink and vice versa.') : invariant(false) : void 0;\n\t}\n\tfunction _assertValueLink(inputProps) {\n\t _assertSingleLink(inputProps);\n\t !(inputProps.value == null && inputProps.onChange == null) ? false ? invariant(false, 'Cannot provide a valueLink and a value or onChange event. If you want ' + 'to use value or onChange, you probably don\\'t want to use valueLink.') : invariant(false) : void 0;\n\t}\n\t\n\tfunction _assertCheckedLink(inputProps) {\n\t _assertSingleLink(inputProps);\n\t !(inputProps.checked == null && inputProps.onChange == null) ? false ? invariant(false, 'Cannot provide a checkedLink and a checked property or onChange event. ' + 'If you want to use checked or onChange, you probably don\\'t want to ' + 'use checkedLink') : invariant(false) : void 0;\n\t}\n\t\n\tvar propTypes = {\n\t value: function (props, propName, componentName) {\n\t if (!props[propName] || hasReadOnlyValue[props.type] || props.onChange || props.readOnly || props.disabled) {\n\t return null;\n\t }\n\t return new Error('You provided a `value` prop to a form field without an ' + '`onChange` handler. This will render a read-only field. If ' + 'the field should be mutable use `defaultValue`. Otherwise, ' + 'set either `onChange` or `readOnly`.');\n\t },\n\t checked: function (props, propName, componentName) {\n\t if (!props[propName] || props.onChange || props.readOnly || props.disabled) {\n\t return null;\n\t }\n\t return new Error('You provided a `checked` prop to a form field without an ' + '`onChange` handler. This will render a read-only field. If ' + 'the field should be mutable use `defaultChecked`. Otherwise, ' + 'set either `onChange` or `readOnly`.');\n\t },\n\t onChange: ReactPropTypes.func\n\t};\n\t\n\tvar loggedTypeFailures = {};\n\tfunction getDeclarationErrorAddendum(owner) {\n\t if (owner) {\n\t var name = owner.getName();\n\t if (name) {\n\t return ' Check the render method of `' + name + '`.';\n\t }\n\t }\n\t return '';\n\t}\n\t\n\t/**\n\t * Provide a linked `value` attribute for controlled forms. You should not use\n\t * this outside of the ReactDOM controlled form components.\n\t */\n\tvar LinkedValueUtils = {\n\t checkPropTypes: function (tagName, props, owner) {\n\t for (var propName in propTypes) {\n\t if (propTypes.hasOwnProperty(propName)) {\n\t var error = propTypes[propName](props, propName, tagName, ReactPropTypeLocations.prop);\n\t }\n\t if (error instanceof Error && !(error.message in loggedTypeFailures)) {\n\t // Only monitor this failure once because there tends to be a lot of the\n\t // same error.\n\t loggedTypeFailures[error.message] = true;\n\t\n\t var addendum = getDeclarationErrorAddendum(owner);\n\t false ? warning(false, 'Failed form propType: %s%s', error.message, addendum) : void 0;\n\t }\n\t }\n\t },\n\t\n\t /**\n\t * @param {object} inputProps Props for form component\n\t * @return {*} current value of the input either from value prop or link.\n\t */\n\t getValue: function (inputProps) {\n\t if (inputProps.valueLink) {\n\t _assertValueLink(inputProps);\n\t return inputProps.valueLink.value;\n\t }\n\t return inputProps.value;\n\t },\n\t\n\t /**\n\t * @param {object} inputProps Props for form component\n\t * @return {*} current checked status of the input either from checked prop\n\t * or link.\n\t */\n\t getChecked: function (inputProps) {\n\t if (inputProps.checkedLink) {\n\t _assertCheckedLink(inputProps);\n\t return inputProps.checkedLink.value;\n\t }\n\t return inputProps.checked;\n\t },\n\t\n\t /**\n\t * @param {object} inputProps Props for form component\n\t * @param {SyntheticEvent} event change event to handle\n\t */\n\t executeOnChange: function (inputProps, event) {\n\t if (inputProps.valueLink) {\n\t _assertValueLink(inputProps);\n\t return inputProps.valueLink.requestChange(event.target.value);\n\t } else if (inputProps.checkedLink) {\n\t _assertCheckedLink(inputProps);\n\t return inputProps.checkedLink.requestChange(event.target.checked);\n\t } else if (inputProps.onChange) {\n\t return inputProps.onChange.call(undefined, event);\n\t }\n\t }\n\t};\n\t\n\tmodule.exports = LinkedValueUtils;\n\n/***/ },\n/* 34 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2014-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule ReactComponentEnvironment\n\t */\n\t\n\t'use strict';\n\t\n\tvar invariant = __webpack_require__(1);\n\t\n\tvar injected = false;\n\t\n\tvar ReactComponentEnvironment = {\n\t\n\t /**\n\t * Optionally injectable environment dependent cleanup hook. (server vs.\n\t * browser etc). Example: A browser system caches DOM nodes based on component\n\t * ID and must remove that cache entry when this instance is unmounted.\n\t */\n\t unmountIDFromEnvironment: null,\n\t\n\t /**\n\t * Optionally injectable hook for swapping out mount images in the middle of\n\t * the tree.\n\t */\n\t replaceNodeWithMarkup: null,\n\t\n\t /**\n\t * Optionally injectable hook for processing a queue of child updates. Will\n\t * later move into MultiChildComponents.\n\t */\n\t processChildrenUpdates: null,\n\t\n\t injection: {\n\t injectEnvironment: function (environment) {\n\t !!injected ? false ? invariant(false, 'ReactCompositeComponent: injectEnvironment() can only be called once.') : invariant(false) : void 0;\n\t ReactComponentEnvironment.unmountIDFromEnvironment = environment.unmountIDFromEnvironment;\n\t ReactComponentEnvironment.replaceNodeWithMarkup = environment.replaceNodeWithMarkup;\n\t ReactComponentEnvironment.processChildrenUpdates = environment.processChildrenUpdates;\n\t injected = true;\n\t }\n\t }\n\t\n\t};\n\t\n\tmodule.exports = ReactComponentEnvironment;\n\n/***/ },\n/* 35 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule ReactErrorUtils\n\t */\n\t\n\t'use strict';\n\t\n\tvar caughtError = null;\n\t\n\t/**\n\t * Call a function while guarding against errors that happens within it.\n\t *\n\t * @param {?String} name of the guard to use for logging or debugging\n\t * @param {Function} func The function to invoke\n\t * @param {*} a First argument\n\t * @param {*} b Second argument\n\t */\n\tfunction invokeGuardedCallback(name, func, a, b) {\n\t try {\n\t return func(a, b);\n\t } catch (x) {\n\t if (caughtError === null) {\n\t caughtError = x;\n\t }\n\t return undefined;\n\t }\n\t}\n\t\n\tvar ReactErrorUtils = {\n\t invokeGuardedCallback: invokeGuardedCallback,\n\t\n\t /**\n\t * Invoked by ReactTestUtils.Simulate so that any errors thrown by the event\n\t * handler are sure to be rethrown by rethrowCaughtError.\n\t */\n\t invokeGuardedCallbackWithCatch: invokeGuardedCallback,\n\t\n\t /**\n\t * During execution of guarded functions we will capture the first error which\n\t * we will rethrow to be handled by the top level error handler.\n\t */\n\t rethrowCaughtError: function () {\n\t if (caughtError) {\n\t var error = caughtError;\n\t caughtError = null;\n\t throw error;\n\t }\n\t }\n\t};\n\t\n\tif (false) {\n\t /**\n\t * To help development we can get better devtools integration by simulating a\n\t * real browser event.\n\t */\n\t if (typeof window !== 'undefined' && typeof window.dispatchEvent === 'function' && typeof document !== 'undefined' && typeof document.createEvent === 'function') {\n\t var fakeNode = document.createElement('react');\n\t ReactErrorUtils.invokeGuardedCallback = function (name, func, a, b) {\n\t var boundFunc = func.bind(null, a, b);\n\t var evtType = 'react-' + name;\n\t fakeNode.addEventListener(evtType, boundFunc, false);\n\t var evt = document.createEvent('Event');\n\t evt.initEvent(evtType, false, false);\n\t fakeNode.dispatchEvent(evt);\n\t fakeNode.removeEventListener(evtType, boundFunc, false);\n\t };\n\t }\n\t}\n\t\n\tmodule.exports = ReactErrorUtils;\n\n/***/ },\n/* 36 */\n/***/ function(module, exports) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule ReactInstanceMap\n\t */\n\t\n\t'use strict';\n\t\n\t/**\n\t * `ReactInstanceMap` maintains a mapping from a public facing stateful\n\t * instance (key) and the internal representation (value). This allows public\n\t * methods to accept the user facing instance as an argument and map them back\n\t * to internal methods.\n\t */\n\t\n\t// TODO: Replace this with ES6: var ReactInstanceMap = new Map();\n\t\n\tvar ReactInstanceMap = {\n\t\n\t /**\n\t * This API should be called `delete` but we'd have to make sure to always\n\t * transform these to strings for IE support. When this transform is fully\n\t * supported we can rename it.\n\t */\n\t remove: function (key) {\n\t key._reactInternalInstance = undefined;\n\t },\n\t\n\t get: function (key) {\n\t return key._reactInternalInstance;\n\t },\n\t\n\t has: function (key) {\n\t return key._reactInternalInstance !== undefined;\n\t },\n\t\n\t set: function (key, value) {\n\t key._reactInternalInstance = value;\n\t }\n\t\n\t};\n\t\n\tmodule.exports = ReactInstanceMap;\n\n/***/ },\n/* 37 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule Transaction\n\t */\n\t\n\t'use strict';\n\t\n\tvar invariant = __webpack_require__(1);\n\t\n\t/**\n\t * `Transaction` creates a black box that is able to wrap any method such that\n\t * certain invariants are maintained before and after the method is invoked\n\t * (Even if an exception is thrown while invoking the wrapped method). Whoever\n\t * instantiates a transaction can provide enforcers of the invariants at\n\t * creation time. The `Transaction` class itself will supply one additional\n\t * automatic invariant for you - the invariant that any transaction instance\n\t * should not be run while it is already being run. You would typically create a\n\t * single instance of a `Transaction` for reuse multiple times, that potentially\n\t * is used to wrap several different methods. Wrappers are extremely simple -\n\t * they only require implementing two methods.\n\t *\n\t *
\n\t *                       wrappers (injected at creation time)\n\t *                                      +        +\n\t *                                      |        |\n\t *                    +-----------------|--------|--------------+\n\t *                    |                 v        |              |\n\t *                    |      +---------------+   |              |\n\t *                    |   +--|    wrapper1   |---|----+         |\n\t *                    |   |  +---------------+   v    |         |\n\t *                    |   |          +-------------+  |         |\n\t *                    |   |     +----|   wrapper2  |--------+   |\n\t *                    |   |     |    +-------------+  |     |   |\n\t *                    |   |     |                     |     |   |\n\t *                    |   v     v                     v     v   | wrapper\n\t *                    | +---+ +---+   +---------+   +---+ +---+ | invariants\n\t * perform(anyMethod) | |   | |   |   |         |   |   | |   | | maintained\n\t * +----------------->|-|---|-|---|-->|anyMethod|---|---|-|---|-|-------->\n\t *                    | |   | |   |   |         |   |   | |   | |\n\t *                    | |   | |   |   |         |   |   | |   | |\n\t *                    | |   | |   |   |         |   |   | |   | |\n\t *                    | +---+ +---+   +---------+   +---+ +---+ |\n\t *                    |  initialize                    close    |\n\t *                    +-----------------------------------------+\n\t * 
\n\t *\n\t * Use cases:\n\t * - Preserving the input selection ranges before/after reconciliation.\n\t * Restoring selection even in the event of an unexpected error.\n\t * - Deactivating events while rearranging the DOM, preventing blurs/focuses,\n\t * while guaranteeing that afterwards, the event system is reactivated.\n\t * - Flushing a queue of collected DOM mutations to the main UI thread after a\n\t * reconciliation takes place in a worker thread.\n\t * - Invoking any collected `componentDidUpdate` callbacks after rendering new\n\t * content.\n\t * - (Future use case): Wrapping particular flushes of the `ReactWorker` queue\n\t * to preserve the `scrollTop` (an automatic scroll aware DOM).\n\t * - (Future use case): Layout calculations before and after DOM updates.\n\t *\n\t * Transactional plugin API:\n\t * - A module that has an `initialize` method that returns any precomputation.\n\t * - and a `close` method that accepts the precomputation. `close` is invoked\n\t * when the wrapped process is completed, or has failed.\n\t *\n\t * @param {Array} transactionWrapper Wrapper modules\n\t * that implement `initialize` and `close`.\n\t * @return {Transaction} Single transaction for reuse in thread.\n\t *\n\t * @class Transaction\n\t */\n\tvar Mixin = {\n\t /**\n\t * Sets up this instance so that it is prepared for collecting metrics. Does\n\t * so such that this setup method may be used on an instance that is already\n\t * initialized, in a way that does not consume additional memory upon reuse.\n\t * That can be useful if you decide to make your subclass of this mixin a\n\t * \"PooledClass\".\n\t */\n\t reinitializeTransaction: function () {\n\t this.transactionWrappers = this.getTransactionWrappers();\n\t if (this.wrapperInitData) {\n\t this.wrapperInitData.length = 0;\n\t } else {\n\t this.wrapperInitData = [];\n\t }\n\t this._isInTransaction = false;\n\t },\n\t\n\t _isInTransaction: false,\n\t\n\t /**\n\t * @abstract\n\t * @return {Array} Array of transaction wrappers.\n\t */\n\t getTransactionWrappers: null,\n\t\n\t isInTransaction: function () {\n\t return !!this._isInTransaction;\n\t },\n\t\n\t /**\n\t * Executes the function within a safety window. Use this for the top level\n\t * methods that result in large amounts of computation/mutations that would\n\t * need to be safety checked. The optional arguments helps prevent the need\n\t * to bind in many cases.\n\t *\n\t * @param {function} method Member of scope to call.\n\t * @param {Object} scope Scope to invoke from.\n\t * @param {Object?=} a Argument to pass to the method.\n\t * @param {Object?=} b Argument to pass to the method.\n\t * @param {Object?=} c Argument to pass to the method.\n\t * @param {Object?=} d Argument to pass to the method.\n\t * @param {Object?=} e Argument to pass to the method.\n\t * @param {Object?=} f Argument to pass to the method.\n\t *\n\t * @return {*} Return value from `method`.\n\t */\n\t perform: function (method, scope, a, b, c, d, e, f) {\n\t !!this.isInTransaction() ? false ? invariant(false, 'Transaction.perform(...): Cannot initialize a transaction when there ' + 'is already an outstanding transaction.') : invariant(false) : void 0;\n\t var errorThrown;\n\t var ret;\n\t try {\n\t this._isInTransaction = true;\n\t // Catching errors makes debugging more difficult, so we start with\n\t // errorThrown set to true before setting it to false after calling\n\t // close -- if it's still set to true in the finally block, it means\n\t // one of these calls threw.\n\t errorThrown = true;\n\t this.initializeAll(0);\n\t ret = method.call(scope, a, b, c, d, e, f);\n\t errorThrown = false;\n\t } finally {\n\t try {\n\t if (errorThrown) {\n\t // If `method` throws, prefer to show that stack trace over any thrown\n\t // by invoking `closeAll`.\n\t try {\n\t this.closeAll(0);\n\t } catch (err) {}\n\t } else {\n\t // Since `method` didn't throw, we don't want to silence the exception\n\t // here.\n\t this.closeAll(0);\n\t }\n\t } finally {\n\t this._isInTransaction = false;\n\t }\n\t }\n\t return ret;\n\t },\n\t\n\t initializeAll: function (startIndex) {\n\t var transactionWrappers = this.transactionWrappers;\n\t for (var i = startIndex; i < transactionWrappers.length; i++) {\n\t var wrapper = transactionWrappers[i];\n\t try {\n\t // Catching errors makes debugging more difficult, so we start with the\n\t // OBSERVED_ERROR state before overwriting it with the real return value\n\t // of initialize -- if it's still set to OBSERVED_ERROR in the finally\n\t // block, it means wrapper.initialize threw.\n\t this.wrapperInitData[i] = Transaction.OBSERVED_ERROR;\n\t this.wrapperInitData[i] = wrapper.initialize ? wrapper.initialize.call(this) : null;\n\t } finally {\n\t if (this.wrapperInitData[i] === Transaction.OBSERVED_ERROR) {\n\t // The initializer for wrapper i threw an error; initialize the\n\t // remaining wrappers but silence any exceptions from them to ensure\n\t // that the first error is the one to bubble up.\n\t try {\n\t this.initializeAll(i + 1);\n\t } catch (err) {}\n\t }\n\t }\n\t }\n\t },\n\t\n\t /**\n\t * Invokes each of `this.transactionWrappers.close[i]` functions, passing into\n\t * them the respective return values of `this.transactionWrappers.init[i]`\n\t * (`close`rs that correspond to initializers that failed will not be\n\t * invoked).\n\t */\n\t closeAll: function (startIndex) {\n\t !this.isInTransaction() ? false ? invariant(false, 'Transaction.closeAll(): Cannot close transaction when none are open.') : invariant(false) : void 0;\n\t var transactionWrappers = this.transactionWrappers;\n\t for (var i = startIndex; i < transactionWrappers.length; i++) {\n\t var wrapper = transactionWrappers[i];\n\t var initData = this.wrapperInitData[i];\n\t var errorThrown;\n\t try {\n\t // Catching errors makes debugging more difficult, so we start with\n\t // errorThrown set to true before setting it to false after calling\n\t // close -- if it's still set to true in the finally block, it means\n\t // wrapper.close threw.\n\t errorThrown = true;\n\t if (initData !== Transaction.OBSERVED_ERROR && wrapper.close) {\n\t wrapper.close.call(this, initData);\n\t }\n\t errorThrown = false;\n\t } finally {\n\t if (errorThrown) {\n\t // The closer for wrapper i threw an error; close the remaining\n\t // wrappers but silence any exceptions from them to ensure that the\n\t // first error is the one to bubble up.\n\t try {\n\t this.closeAll(i + 1);\n\t } catch (e) {}\n\t }\n\t }\n\t }\n\t this.wrapperInitData.length = 0;\n\t }\n\t};\n\t\n\tvar Transaction = {\n\t\n\t Mixin: Mixin,\n\t\n\t /**\n\t * Token to look for to determine if an error occurred.\n\t */\n\t OBSERVED_ERROR: {}\n\t\n\t};\n\t\n\tmodule.exports = Transaction;\n\n/***/ },\n/* 38 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule canDefineProperty\n\t */\n\t\n\t'use strict';\n\t\n\tvar canDefineProperty = false;\n\tif (false) {\n\t try {\n\t Object.defineProperty({}, 'x', { get: function () {} });\n\t canDefineProperty = true;\n\t } catch (x) {\n\t // IE will fail on defineProperty\n\t }\n\t}\n\t\n\tmodule.exports = canDefineProperty;\n\n/***/ },\n/* 39 */\n/***/ function(module, exports) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule createMicrosoftUnsafeLocalFunction\n\t */\n\t\n\t/* globals MSApp */\n\t\n\t'use strict';\n\t\n\t/**\n\t * Create a function which has 'unsafe' privileges (required by windows8 apps)\n\t */\n\t\n\tvar createMicrosoftUnsafeLocalFunction = function (func) {\n\t if (typeof MSApp !== 'undefined' && MSApp.execUnsafeLocalFunction) {\n\t return function (arg0, arg1, arg2, arg3) {\n\t MSApp.execUnsafeLocalFunction(function () {\n\t return func(arg0, arg1, arg2, arg3);\n\t });\n\t };\n\t } else {\n\t return func;\n\t }\n\t};\n\t\n\tmodule.exports = createMicrosoftUnsafeLocalFunction;\n\n/***/ },\n/* 40 */\n/***/ function(module, exports) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule getEventCharCode\n\t */\n\t\n\t'use strict';\n\t\n\t/**\n\t * `charCode` represents the actual \"character code\" and is safe to use with\n\t * `String.fromCharCode`. As such, only keys that correspond to printable\n\t * characters produce a valid `charCode`, the only exception to this is Enter.\n\t * The Tab-key is considered non-printable and does not have a `charCode`,\n\t * presumably because it does not produce a tab-character in browsers.\n\t *\n\t * @param {object} nativeEvent Native browser event.\n\t * @return {number} Normalized `charCode` property.\n\t */\n\t\n\tfunction getEventCharCode(nativeEvent) {\n\t var charCode;\n\t var keyCode = nativeEvent.keyCode;\n\t\n\t if ('charCode' in nativeEvent) {\n\t charCode = nativeEvent.charCode;\n\t\n\t // FF does not set `charCode` for the Enter-key, check against `keyCode`.\n\t if (charCode === 0 && keyCode === 13) {\n\t charCode = 13;\n\t }\n\t } else {\n\t // IE8 does not implement `charCode`, but `keyCode` has the correct value.\n\t charCode = keyCode;\n\t }\n\t\n\t // Some non-printable keys are reported in `charCode`/`keyCode`, discard them.\n\t // Must not discard the (non-)printable Enter-key.\n\t if (charCode >= 32 || charCode === 13) {\n\t return charCode;\n\t }\n\t\n\t return 0;\n\t}\n\t\n\tmodule.exports = getEventCharCode;\n\n/***/ },\n/* 41 */\n/***/ function(module, exports) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule getEventModifierState\n\t */\n\t\n\t'use strict';\n\t\n\t/**\n\t * Translation from modifier key to the associated property in the event.\n\t * @see http://www.w3.org/TR/DOM-Level-3-Events/#keys-Modifiers\n\t */\n\t\n\tvar modifierKeyToProp = {\n\t 'Alt': 'altKey',\n\t 'Control': 'ctrlKey',\n\t 'Meta': 'metaKey',\n\t 'Shift': 'shiftKey'\n\t};\n\t\n\t// IE8 does not implement getModifierState so we simply map it to the only\n\t// modifier keys exposed by the event itself, does not support Lock-keys.\n\t// Currently, all major browsers except Chrome seems to support Lock-keys.\n\tfunction modifierStateGetter(keyArg) {\n\t var syntheticEvent = this;\n\t var nativeEvent = syntheticEvent.nativeEvent;\n\t if (nativeEvent.getModifierState) {\n\t return nativeEvent.getModifierState(keyArg);\n\t }\n\t var keyProp = modifierKeyToProp[keyArg];\n\t return keyProp ? !!nativeEvent[keyProp] : false;\n\t}\n\t\n\tfunction getEventModifierState(nativeEvent) {\n\t return modifierStateGetter;\n\t}\n\t\n\tmodule.exports = getEventModifierState;\n\n/***/ },\n/* 42 */\n/***/ function(module, exports) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule getEventTarget\n\t */\n\t\n\t'use strict';\n\t\n\t/**\n\t * Gets the target node from a native browser event by accounting for\n\t * inconsistencies in browser DOM APIs.\n\t *\n\t * @param {object} nativeEvent Native browser event.\n\t * @return {DOMEventTarget} Target node.\n\t */\n\t\n\tfunction getEventTarget(nativeEvent) {\n\t var target = nativeEvent.target || nativeEvent.srcElement || window;\n\t\n\t // Normalize SVG element events #4963\n\t if (target.correspondingUseElement) {\n\t target = target.correspondingUseElement;\n\t }\n\t\n\t // Safari may fire events on text nodes (Node.TEXT_NODE is 3).\n\t // @see http://www.quirksmode.org/js/events_properties.html\n\t return target.nodeType === 3 ? target.parentNode : target;\n\t}\n\t\n\tmodule.exports = getEventTarget;\n\n/***/ },\n/* 43 */\n/***/ function(module, exports) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule getIteratorFn\n\t */\n\t\n\t'use strict';\n\t\n\t/* global Symbol */\n\t\n\tvar ITERATOR_SYMBOL = typeof Symbol === 'function' && Symbol.iterator;\n\tvar FAUX_ITERATOR_SYMBOL = '@@iterator'; // Before Symbol spec.\n\t\n\t/**\n\t * Returns the iterator method function contained on the iterable object.\n\t *\n\t * Be sure to invoke the function with the iterable as context:\n\t *\n\t * var iteratorFn = getIteratorFn(myIterable);\n\t * if (iteratorFn) {\n\t * var iterator = iteratorFn.call(myIterable);\n\t * ...\n\t * }\n\t *\n\t * @param {?object} maybeIterable\n\t * @return {?function}\n\t */\n\tfunction getIteratorFn(maybeIterable) {\n\t var iteratorFn = maybeIterable && (ITERATOR_SYMBOL && maybeIterable[ITERATOR_SYMBOL] || maybeIterable[FAUX_ITERATOR_SYMBOL]);\n\t if (typeof iteratorFn === 'function') {\n\t return iteratorFn;\n\t }\n\t}\n\t\n\tmodule.exports = getIteratorFn;\n\n/***/ },\n/* 44 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule isEventSupported\n\t */\n\t\n\t'use strict';\n\t\n\tvar ExecutionEnvironment = __webpack_require__(5);\n\t\n\tvar useHasFeature;\n\tif (ExecutionEnvironment.canUseDOM) {\n\t useHasFeature = document.implementation && document.implementation.hasFeature &&\n\t // always returns true in newer browsers as per the standard.\n\t // @see http://dom.spec.whatwg.org/#dom-domimplementation-hasfeature\n\t document.implementation.hasFeature('', '') !== true;\n\t}\n\t\n\t/**\n\t * Checks if an event is supported in the current execution environment.\n\t *\n\t * NOTE: This will not work correctly for non-generic events such as `change`,\n\t * `reset`, `load`, `error`, and `select`.\n\t *\n\t * Borrows from Modernizr.\n\t *\n\t * @param {string} eventNameSuffix Event name, e.g. \"click\".\n\t * @param {?boolean} capture Check if the capture phase is supported.\n\t * @return {boolean} True if the event is supported.\n\t * @internal\n\t * @license Modernizr 3.0.0pre (Custom Build) | MIT\n\t */\n\tfunction isEventSupported(eventNameSuffix, capture) {\n\t if (!ExecutionEnvironment.canUseDOM || capture && !('addEventListener' in document)) {\n\t return false;\n\t }\n\t\n\t var eventName = 'on' + eventNameSuffix;\n\t var isSupported = eventName in document;\n\t\n\t if (!isSupported) {\n\t var element = document.createElement('div');\n\t element.setAttribute(eventName, 'return;');\n\t isSupported = typeof element[eventName] === 'function';\n\t }\n\t\n\t if (!isSupported && useHasFeature && eventNameSuffix === 'wheel') {\n\t // This is the only way to test support for the `wheel` event in IE9+.\n\t isSupported = document.implementation.hasFeature('Events.wheel', '3.0');\n\t }\n\t\n\t return isSupported;\n\t}\n\t\n\tmodule.exports = isEventSupported;\n\n/***/ },\n/* 45 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule setInnerHTML\n\t */\n\t\n\t'use strict';\n\t\n\tvar ExecutionEnvironment = __webpack_require__(5);\n\t\n\tvar WHITESPACE_TEST = /^[ \\r\\n\\t\\f]/;\n\tvar NONVISIBLE_TEST = /<(!--|link|noscript|meta|script|style)[ \\r\\n\\t\\f\\/>]/;\n\t\n\tvar createMicrosoftUnsafeLocalFunction = __webpack_require__(39);\n\t\n\t/**\n\t * Set the innerHTML property of a node, ensuring that whitespace is preserved\n\t * even in IE8.\n\t *\n\t * @param {DOMElement} node\n\t * @param {string} html\n\t * @internal\n\t */\n\tvar setInnerHTML = createMicrosoftUnsafeLocalFunction(function (node, html) {\n\t node.innerHTML = html;\n\t});\n\t\n\tif (ExecutionEnvironment.canUseDOM) {\n\t // IE8: When updating a just created node with innerHTML only leading\n\t // whitespace is removed. When updating an existing node with innerHTML\n\t // whitespace in root TextNodes is also collapsed.\n\t // @see quirksmode.org/bugreports/archives/2004/11/innerhtml_and_t.html\n\t\n\t // Feature detection; only IE8 is known to behave improperly like this.\n\t var testElement = document.createElement('div');\n\t testElement.innerHTML = ' ';\n\t if (testElement.innerHTML === '') {\n\t setInnerHTML = function (node, html) {\n\t // Magic theory: IE8 supposedly differentiates between added and updated\n\t // nodes when processing innerHTML, innerHTML on updated nodes suffers\n\t // from worse whitespace behavior. Re-adding a node like this triggers\n\t // the initial and more favorable whitespace behavior.\n\t // TODO: What to do on a detached node?\n\t if (node.parentNode) {\n\t node.parentNode.replaceChild(node, node);\n\t }\n\t\n\t // We also implement a workaround for non-visible tags disappearing into\n\t // thin air on IE8, this only happens if there is no visible text\n\t // in-front of the non-visible tags. Piggyback on the whitespace fix\n\t // and simply check if any non-visible tags appear in the source.\n\t if (WHITESPACE_TEST.test(html) || html[0] === '<' && NONVISIBLE_TEST.test(html)) {\n\t // Recover leading whitespace by temporarily prepending any character.\n\t // \\uFEFF has the potential advantage of being zero-width/invisible.\n\t // UglifyJS drops U+FEFF chars when parsing, so use String.fromCharCode\n\t // in hopes that this is preserved even if \"\\uFEFF\" is transformed to\n\t // the actual Unicode character (by Babel, for example).\n\t // https://github.com/mishoo/UglifyJS2/blob/v2.4.20/lib/parse.js#L216\n\t node.innerHTML = String.fromCharCode(0xFEFF) + html;\n\t\n\t // deleteData leaves an empty `TextNode` which offsets the index of all\n\t // children. Definitely want to avoid this.\n\t var textNode = node.firstChild;\n\t if (textNode.data.length === 1) {\n\t node.removeChild(textNode);\n\t } else {\n\t textNode.deleteData(0, 1);\n\t }\n\t } else {\n\t node.innerHTML = html;\n\t }\n\t };\n\t }\n\t testElement = null;\n\t}\n\t\n\tmodule.exports = setInnerHTML;\n\n/***/ },\n/* 46 */\n/***/ function(module, exports) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule shouldUpdateReactComponent\n\t */\n\t\n\t'use strict';\n\t\n\t/**\n\t * Given a `prevElement` and `nextElement`, determines if the existing\n\t * instance should be updated as opposed to being destroyed or replaced by a new\n\t * instance. Both arguments are elements. This ensures that this logic can\n\t * operate on stateless trees without any backing instance.\n\t *\n\t * @param {?object} prevElement\n\t * @param {?object} nextElement\n\t * @return {boolean} True if the existing instance should be updated.\n\t * @protected\n\t */\n\t\n\tfunction shouldUpdateReactComponent(prevElement, nextElement) {\n\t var prevEmpty = prevElement === null || prevElement === false;\n\t var nextEmpty = nextElement === null || nextElement === false;\n\t if (prevEmpty || nextEmpty) {\n\t return prevEmpty === nextEmpty;\n\t }\n\t\n\t var prevType = typeof prevElement;\n\t var nextType = typeof nextElement;\n\t if (prevType === 'string' || prevType === 'number') {\n\t return nextType === 'string' || nextType === 'number';\n\t } else {\n\t return nextType === 'object' && prevElement.type === nextElement.type && prevElement.key === nextElement.key;\n\t }\n\t}\n\t\n\tmodule.exports = shouldUpdateReactComponent;\n\n/***/ },\n/* 47 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule traverseAllChildren\n\t */\n\t\n\t'use strict';\n\t\n\tvar ReactCurrentOwner = __webpack_require__(13);\n\tvar ReactElement = __webpack_require__(7);\n\t\n\tvar getIteratorFn = __webpack_require__(43);\n\tvar invariant = __webpack_require__(1);\n\tvar warning = __webpack_require__(2);\n\t\n\tvar SEPARATOR = '.';\n\tvar SUBSEPARATOR = ':';\n\t\n\t/**\n\t * TODO: Test that a single child and an array with one item have the same key\n\t * pattern.\n\t */\n\t\n\tvar userProvidedKeyEscaperLookup = {\n\t '=': '=0',\n\t ':': '=2'\n\t};\n\t\n\tvar userProvidedKeyEscapeRegex = /[=:]/g;\n\t\n\tvar didWarnAboutMaps = false;\n\t\n\tfunction userProvidedKeyEscaper(match) {\n\t return userProvidedKeyEscaperLookup[match];\n\t}\n\t\n\t/**\n\t * Generate a key string that identifies a component within a set.\n\t *\n\t * @param {*} component A component that could contain a manual key.\n\t * @param {number} index Index that is used if a manual key is not provided.\n\t * @return {string}\n\t */\n\tfunction getComponentKey(component, index) {\n\t // Do some typechecking here since we call this blindly. We want to ensure\n\t // that we don't block potential future ES APIs.\n\t if (component && typeof component === 'object' && component.key != null) {\n\t // Explicit key\n\t return wrapUserProvidedKey(component.key);\n\t }\n\t // Implicit key determined by the index in the set\n\t return index.toString(36);\n\t}\n\t\n\t/**\n\t * Escape a component key so that it is safe to use in a reactid.\n\t *\n\t * @param {*} text Component key to be escaped.\n\t * @return {string} An escaped string.\n\t */\n\tfunction escapeUserProvidedKey(text) {\n\t return ('' + text).replace(userProvidedKeyEscapeRegex, userProvidedKeyEscaper);\n\t}\n\t\n\t/**\n\t * Wrap a `key` value explicitly provided by the user to distinguish it from\n\t * implicitly-generated keys generated by a component's index in its parent.\n\t *\n\t * @param {string} key Value of a user-provided `key` attribute\n\t * @return {string}\n\t */\n\tfunction wrapUserProvidedKey(key) {\n\t return '$' + escapeUserProvidedKey(key);\n\t}\n\t\n\t/**\n\t * @param {?*} children Children tree container.\n\t * @param {!string} nameSoFar Name of the key path so far.\n\t * @param {!function} callback Callback to invoke with each child found.\n\t * @param {?*} traverseContext Used to pass information throughout the traversal\n\t * process.\n\t * @return {!number} The number of children in this subtree.\n\t */\n\tfunction traverseAllChildrenImpl(children, nameSoFar, callback, traverseContext) {\n\t var type = typeof children;\n\t\n\t if (type === 'undefined' || type === 'boolean') {\n\t // All of the above are perceived as null.\n\t children = null;\n\t }\n\t\n\t if (children === null || type === 'string' || type === 'number' || ReactElement.isValidElement(children)) {\n\t callback(traverseContext, children,\n\t // If it's the only child, treat the name as if it was wrapped in an array\n\t // so that it's consistent if the number of children grows.\n\t nameSoFar === '' ? SEPARATOR + getComponentKey(children, 0) : nameSoFar);\n\t return 1;\n\t }\n\t\n\t var child;\n\t var nextName;\n\t var subtreeCount = 0; // Count of children found in the current subtree.\n\t var nextNamePrefix = nameSoFar === '' ? SEPARATOR : nameSoFar + SUBSEPARATOR;\n\t\n\t if (Array.isArray(children)) {\n\t for (var i = 0; i < children.length; i++) {\n\t child = children[i];\n\t nextName = nextNamePrefix + getComponentKey(child, i);\n\t subtreeCount += traverseAllChildrenImpl(child, nextName, callback, traverseContext);\n\t }\n\t } else {\n\t var iteratorFn = getIteratorFn(children);\n\t if (iteratorFn) {\n\t var iterator = iteratorFn.call(children);\n\t var step;\n\t if (iteratorFn !== children.entries) {\n\t var ii = 0;\n\t while (!(step = iterator.next()).done) {\n\t child = step.value;\n\t nextName = nextNamePrefix + getComponentKey(child, ii++);\n\t subtreeCount += traverseAllChildrenImpl(child, nextName, callback, traverseContext);\n\t }\n\t } else {\n\t if (false) {\n\t process.env.NODE_ENV !== 'production' ? warning(didWarnAboutMaps, 'Using Maps as children is not yet fully supported. It is an ' + 'experimental feature that might be removed. Convert it to a ' + 'sequence / iterable of keyed ReactElements instead.') : void 0;\n\t didWarnAboutMaps = true;\n\t }\n\t // Iterator will provide entry [k,v] tuples rather than values.\n\t while (!(step = iterator.next()).done) {\n\t var entry = step.value;\n\t if (entry) {\n\t child = entry[1];\n\t nextName = nextNamePrefix + wrapUserProvidedKey(entry[0]) + SUBSEPARATOR + getComponentKey(child, 0);\n\t subtreeCount += traverseAllChildrenImpl(child, nextName, callback, traverseContext);\n\t }\n\t }\n\t }\n\t } else if (type === 'object') {\n\t var addendum = '';\n\t if (false) {\n\t addendum = ' If you meant to render a collection of children, use an array ' + 'instead or wrap the object using createFragment(object) from the ' + 'React add-ons.';\n\t if (children._isReactElement) {\n\t addendum = ' It looks like you\\'re using an element created by a different ' + 'version of React. Make sure to use only one copy of React.';\n\t }\n\t if (ReactCurrentOwner.current) {\n\t var name = ReactCurrentOwner.current.getName();\n\t if (name) {\n\t addendum += ' Check the render method of `' + name + '`.';\n\t }\n\t }\n\t }\n\t var childrenString = String(children);\n\t true ? false ? invariant(false, 'Objects are not valid as a React child (found: %s).%s', childrenString === '[object Object]' ? 'object with keys {' + Object.keys(children).join(', ') + '}' : childrenString, addendum) : invariant(false) : void 0;\n\t }\n\t }\n\t\n\t return subtreeCount;\n\t}\n\t\n\t/**\n\t * Traverses children that are typically specified as `props.children`, but\n\t * might also be specified through attributes:\n\t *\n\t * - `traverseAllChildren(this.props.children, ...)`\n\t * - `traverseAllChildren(this.props.leftPanelChildren, ...)`\n\t *\n\t * The `traverseContext` is an optional argument that is passed through the\n\t * entire traversal. It can be used to store accumulations or anything else that\n\t * the callback might find relevant.\n\t *\n\t * @param {?*} children Children tree object.\n\t * @param {!function} callback To invoke upon traversing each child.\n\t * @param {?*} traverseContext Context for traversal.\n\t * @return {!number} The number of children in this subtree.\n\t */\n\tfunction traverseAllChildren(children, callback, traverseContext) {\n\t if (children == null) {\n\t return 0;\n\t }\n\t\n\t return traverseAllChildrenImpl(children, '', callback, traverseContext);\n\t}\n\t\n\tmodule.exports = traverseAllChildren;\n\n/***/ },\n/* 48 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2015-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule validateDOMNesting\n\t */\n\t\n\t'use strict';\n\t\n\tvar _assign = __webpack_require__(3);\n\t\n\tvar emptyFunction = __webpack_require__(9);\n\tvar warning = __webpack_require__(2);\n\t\n\tvar validateDOMNesting = emptyFunction;\n\t\n\tif (false) {\n\t // This validation code was written based on the HTML5 parsing spec:\n\t // https://html.spec.whatwg.org/multipage/syntax.html#has-an-element-in-scope\n\t //\n\t // Note: this does not catch all invalid nesting, nor does it try to (as it's\n\t // not clear what practical benefit doing so provides); instead, we warn only\n\t // for cases where the parser will give a parse tree differing from what React\n\t // intended. For example,
is invalid but we don't warn\n\t // because it still parses correctly; we do warn for other cases like nested\n\t //

tags where the beginning of the second element implicitly closes the\n\t // first, causing a confusing mess.\n\t\n\t // https://html.spec.whatwg.org/multipage/syntax.html#special\n\t var specialTags = ['address', 'applet', 'area', 'article', 'aside', 'base', 'basefont', 'bgsound', 'blockquote', 'body', 'br', 'button', 'caption', 'center', 'col', 'colgroup', 'dd', 'details', 'dir', 'div', 'dl', 'dt', 'embed', 'fieldset', 'figcaption', 'figure', 'footer', 'form', 'frame', 'frameset', 'h1', 'h2', 'h3', 'h4', 'h5', 'h6', 'head', 'header', 'hgroup', 'hr', 'html', 'iframe', 'img', 'input', 'isindex', 'li', 'link', 'listing', 'main', 'marquee', 'menu', 'menuitem', 'meta', 'nav', 'noembed', 'noframes', 'noscript', 'object', 'ol', 'p', 'param', 'plaintext', 'pre', 'script', 'section', 'select', 'source', 'style', 'summary', 'table', 'tbody', 'td', 'template', 'textarea', 'tfoot', 'th', 'thead', 'title', 'tr', 'track', 'ul', 'wbr', 'xmp'];\n\t\n\t // https://html.spec.whatwg.org/multipage/syntax.html#has-an-element-in-scope\n\t var inScopeTags = ['applet', 'caption', 'html', 'table', 'td', 'th', 'marquee', 'object', 'template',\n\t\n\t // https://html.spec.whatwg.org/multipage/syntax.html#html-integration-point\n\t // TODO: Distinguish by namespace here -- for , including it here\n\t // errs on the side of fewer warnings\n\t 'foreignObject', 'desc', 'title'];\n\t\n\t // https://html.spec.whatwg.org/multipage/syntax.html#has-an-element-in-button-scope\n\t var buttonScopeTags = inScopeTags.concat(['button']);\n\t\n\t // https://html.spec.whatwg.org/multipage/syntax.html#generate-implied-end-tags\n\t var impliedEndTags = ['dd', 'dt', 'li', 'option', 'optgroup', 'p', 'rp', 'rt'];\n\t\n\t var emptyAncestorInfo = {\n\t current: null,\n\t\n\t formTag: null,\n\t aTagInScope: null,\n\t buttonTagInScope: null,\n\t nobrTagInScope: null,\n\t pTagInButtonScope: null,\n\t\n\t listItemTagAutoclosing: null,\n\t dlItemTagAutoclosing: null\n\t };\n\t\n\t var updatedAncestorInfo = function (oldInfo, tag, instance) {\n\t var ancestorInfo = _assign({}, oldInfo || emptyAncestorInfo);\n\t var info = { tag: tag, instance: instance };\n\t\n\t if (inScopeTags.indexOf(tag) !== -1) {\n\t ancestorInfo.aTagInScope = null;\n\t ancestorInfo.buttonTagInScope = null;\n\t ancestorInfo.nobrTagInScope = null;\n\t }\n\t if (buttonScopeTags.indexOf(tag) !== -1) {\n\t ancestorInfo.pTagInButtonScope = null;\n\t }\n\t\n\t // See rules for 'li', 'dd', 'dt' start tags in\n\t // https://html.spec.whatwg.org/multipage/syntax.html#parsing-main-inbody\n\t if (specialTags.indexOf(tag) !== -1 && tag !== 'address' && tag !== 'div' && tag !== 'p') {\n\t ancestorInfo.listItemTagAutoclosing = null;\n\t ancestorInfo.dlItemTagAutoclosing = null;\n\t }\n\t\n\t ancestorInfo.current = info;\n\t\n\t if (tag === 'form') {\n\t ancestorInfo.formTag = info;\n\t }\n\t if (tag === 'a') {\n\t ancestorInfo.aTagInScope = info;\n\t }\n\t if (tag === 'button') {\n\t ancestorInfo.buttonTagInScope = info;\n\t }\n\t if (tag === 'nobr') {\n\t ancestorInfo.nobrTagInScope = info;\n\t }\n\t if (tag === 'p') {\n\t ancestorInfo.pTagInButtonScope = info;\n\t }\n\t if (tag === 'li') {\n\t ancestorInfo.listItemTagAutoclosing = info;\n\t }\n\t if (tag === 'dd' || tag === 'dt') {\n\t ancestorInfo.dlItemTagAutoclosing = info;\n\t }\n\t\n\t return ancestorInfo;\n\t };\n\t\n\t /**\n\t * Returns whether\n\t */\n\t var isTagValidWithParent = function (tag, parentTag) {\n\t // First, let's check if we're in an unusual parsing mode...\n\t switch (parentTag) {\n\t // https://html.spec.whatwg.org/multipage/syntax.html#parsing-main-inselect\n\t case 'select':\n\t return tag === 'option' || tag === 'optgroup' || tag === '#text';\n\t case 'optgroup':\n\t return tag === 'option' || tag === '#text';\n\t // Strictly speaking, seeing an <option> doesn't mean we're in a <select>\n\t // but\n\t case 'option':\n\t return tag === '#text';\n\t\n\t // https://html.spec.whatwg.org/multipage/syntax.html#parsing-main-intd\n\t // https://html.spec.whatwg.org/multipage/syntax.html#parsing-main-incaption\n\t // No special behavior since these rules fall back to \"in body\" mode for\n\t // all except special table nodes which cause bad parsing behavior anyway.\n\t\n\t // https://html.spec.whatwg.org/multipage/syntax.html#parsing-main-intr\n\t case 'tr':\n\t return tag === 'th' || tag === 'td' || tag === 'style' || tag === 'script' || tag === 'template';\n\t\n\t // https://html.spec.whatwg.org/multipage/syntax.html#parsing-main-intbody\n\t case 'tbody':\n\t case 'thead':\n\t case 'tfoot':\n\t return tag === 'tr' || tag === 'style' || tag === 'script' || tag === 'template';\n\t\n\t // https://html.spec.whatwg.org/multipage/syntax.html#parsing-main-incolgroup\n\t case 'colgroup':\n\t return tag === 'col' || tag === 'template';\n\t\n\t // https://html.spec.whatwg.org/multipage/syntax.html#parsing-main-intable\n\t case 'table':\n\t return tag === 'caption' || tag === 'colgroup' || tag === 'tbody' || tag === 'tfoot' || tag === 'thead' || tag === 'style' || tag === 'script' || tag === 'template';\n\t\n\t // https://html.spec.whatwg.org/multipage/syntax.html#parsing-main-inhead\n\t case 'head':\n\t return tag === 'base' || tag === 'basefont' || tag === 'bgsound' || tag === 'link' || tag === 'meta' || tag === 'title' || tag === 'noscript' || tag === 'noframes' || tag === 'style' || tag === 'script' || tag === 'template';\n\t\n\t // https://html.spec.whatwg.org/multipage/semantics.html#the-html-element\n\t case 'html':\n\t return tag === 'head' || tag === 'body';\n\t case '#document':\n\t return tag === 'html';\n\t }\n\t\n\t // Probably in the \"in body\" parsing mode, so we outlaw only tag combos\n\t // where the parsing rules cause implicit opens or closes to be added.\n\t // https://html.spec.whatwg.org/multipage/syntax.html#parsing-main-inbody\n\t switch (tag) {\n\t case 'h1':\n\t case 'h2':\n\t case 'h3':\n\t case 'h4':\n\t case 'h5':\n\t case 'h6':\n\t return parentTag !== 'h1' && parentTag !== 'h2' && parentTag !== 'h3' && parentTag !== 'h4' && parentTag !== 'h5' && parentTag !== 'h6';\n\t\n\t case 'rp':\n\t case 'rt':\n\t return impliedEndTags.indexOf(parentTag) === -1;\n\t\n\t case 'caption':\n\t case 'col':\n\t case 'colgroup':\n\t case 'frame':\n\t case 'head':\n\t case 'html':\n\t case 'tbody':\n\t case 'td':\n\t case 'tfoot':\n\t case 'th':\n\t case 'thead':\n\t case 'tr':\n\t // These tags are only valid with a few parents that have special child\n\t // parsing rules -- if we're down here, then none of those matched and\n\t // so we allow it only if we don't know what the parent is, as all other\n\t // cases are invalid.\n\t return parentTag == null;\n\t }\n\t\n\t return true;\n\t };\n\t\n\t /**\n\t * Returns whether\n\t */\n\t var findInvalidAncestorForTag = function (tag, ancestorInfo) {\n\t switch (tag) {\n\t case 'address':\n\t case 'article':\n\t case 'aside':\n\t case 'blockquote':\n\t case 'center':\n\t case 'details':\n\t case 'dialog':\n\t case 'dir':\n\t case 'div':\n\t case 'dl':\n\t case 'fieldset':\n\t case 'figcaption':\n\t case 'figure':\n\t case 'footer':\n\t case 'header':\n\t case 'hgroup':\n\t case 'main':\n\t case 'menu':\n\t case 'nav':\n\t case 'ol':\n\t case 'p':\n\t case 'section':\n\t case 'summary':\n\t case 'ul':\n\t\n\t case 'pre':\n\t case 'listing':\n\t\n\t case 'table':\n\t\n\t case 'hr':\n\t\n\t case 'xmp':\n\t\n\t case 'h1':\n\t case 'h2':\n\t case 'h3':\n\t case 'h4':\n\t case 'h5':\n\t case 'h6':\n\t return ancestorInfo.pTagInButtonScope;\n\t\n\t case 'form':\n\t return ancestorInfo.formTag || ancestorInfo.pTagInButtonScope;\n\t\n\t case 'li':\n\t return ancestorInfo.listItemTagAutoclosing;\n\t\n\t case 'dd':\n\t case 'dt':\n\t return ancestorInfo.dlItemTagAutoclosing;\n\t\n\t case 'button':\n\t return ancestorInfo.buttonTagInScope;\n\t\n\t case 'a':\n\t // Spec says something about storing a list of markers, but it sounds\n\t // equivalent to this check.\n\t return ancestorInfo.aTagInScope;\n\t\n\t case 'nobr':\n\t return ancestorInfo.nobrTagInScope;\n\t }\n\t\n\t return null;\n\t };\n\t\n\t /**\n\t * Given a ReactCompositeComponent instance, return a list of its recursive\n\t * owners, starting at the root and ending with the instance itself.\n\t */\n\t var findOwnerStack = function (instance) {\n\t if (!instance) {\n\t return [];\n\t }\n\t\n\t var stack = [];\n\t do {\n\t stack.push(instance);\n\t } while (instance = instance._currentElement._owner);\n\t stack.reverse();\n\t return stack;\n\t };\n\t\n\t var didWarn = {};\n\t\n\t validateDOMNesting = function (childTag, childInstance, ancestorInfo) {\n\t ancestorInfo = ancestorInfo || emptyAncestorInfo;\n\t var parentInfo = ancestorInfo.current;\n\t var parentTag = parentInfo && parentInfo.tag;\n\t\n\t var invalidParent = isTagValidWithParent(childTag, parentTag) ? null : parentInfo;\n\t var invalidAncestor = invalidParent ? null : findInvalidAncestorForTag(childTag, ancestorInfo);\n\t var problematic = invalidParent || invalidAncestor;\n\t\n\t if (problematic) {\n\t var ancestorTag = problematic.tag;\n\t var ancestorInstance = problematic.instance;\n\t\n\t var childOwner = childInstance && childInstance._currentElement._owner;\n\t var ancestorOwner = ancestorInstance && ancestorInstance._currentElement._owner;\n\t\n\t var childOwners = findOwnerStack(childOwner);\n\t var ancestorOwners = findOwnerStack(ancestorOwner);\n\t\n\t var minStackLen = Math.min(childOwners.length, ancestorOwners.length);\n\t var i;\n\t\n\t var deepestCommon = -1;\n\t for (i = 0; i < minStackLen; i++) {\n\t if (childOwners[i] === ancestorOwners[i]) {\n\t deepestCommon = i;\n\t } else {\n\t break;\n\t }\n\t }\n\t\n\t var UNKNOWN = '(unknown)';\n\t var childOwnerNames = childOwners.slice(deepestCommon + 1).map(function (inst) {\n\t return inst.getName() || UNKNOWN;\n\t });\n\t var ancestorOwnerNames = ancestorOwners.slice(deepestCommon + 1).map(function (inst) {\n\t return inst.getName() || UNKNOWN;\n\t });\n\t var ownerInfo = [].concat(\n\t // If the parent and child instances have a common owner ancestor, start\n\t // with that -- otherwise we just start with the parent's owners.\n\t deepestCommon !== -1 ? childOwners[deepestCommon].getName() || UNKNOWN : [], ancestorOwnerNames, ancestorTag,\n\t // If we're warning about an invalid (non-parent) ancestry, add '...'\n\t invalidAncestor ? ['...'] : [], childOwnerNames, childTag).join(' > ');\n\t\n\t var warnKey = !!invalidParent + '|' + childTag + '|' + ancestorTag + '|' + ownerInfo;\n\t if (didWarn[warnKey]) {\n\t return;\n\t }\n\t didWarn[warnKey] = true;\n\t\n\t var tagDisplayName = childTag;\n\t if (childTag !== '#text') {\n\t tagDisplayName = '<' + childTag + '>';\n\t }\n\t\n\t if (invalidParent) {\n\t var info = '';\n\t if (ancestorTag === 'table' && childTag === 'tr') {\n\t info += ' Add a <tbody> to your code to match the DOM tree generated by ' + 'the browser.';\n\t }\n\t process.env.NODE_ENV !== 'production' ? warning(false, 'validateDOMNesting(...): %s cannot appear as a child of <%s>. ' + 'See %s.%s', tagDisplayName, ancestorTag, ownerInfo, info) : void 0;\n\t } else {\n\t process.env.NODE_ENV !== 'production' ? warning(false, 'validateDOMNesting(...): %s cannot appear as a descendant of ' + '<%s>. See %s.', tagDisplayName, ancestorTag, ownerInfo) : void 0;\n\t }\n\t }\n\t };\n\t\n\t validateDOMNesting.updatedAncestorInfo = updatedAncestorInfo;\n\t\n\t // For testing\n\t validateDOMNesting.isTagValidInContext = function (tag, ancestorInfo) {\n\t ancestorInfo = ancestorInfo || emptyAncestorInfo;\n\t var parentInfo = ancestorInfo.current;\n\t var parentTag = parentInfo && parentInfo.tag;\n\t return isTagValidWithParent(tag, parentTag) && !findInvalidAncestorForTag(tag, ancestorInfo);\n\t };\n\t}\n\t\n\tmodule.exports = validateDOMNesting;\n\n/***/ },\n/* 49 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t'use strict';\n\t\n\t/**\n\t * Copyright (c) 2013-present, Facebook, Inc.\n\t *\n\t * Licensed under the Apache License, Version 2.0 (the \"License\");\n\t * you may not use this file except in compliance with the License.\n\t * You may obtain a copy of the License at\n\t *\n\t * http://www.apache.org/licenses/LICENSE-2.0\n\t *\n\t * Unless required by applicable law or agreed to in writing, software\n\t * distributed under the License is distributed on an \"AS IS\" BASIS,\n\t * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\t * See the License for the specific language governing permissions and\n\t * limitations under the License.\n\t *\n\t * @typechecks\n\t */\n\t\n\tvar emptyFunction = __webpack_require__(9);\n\t\n\t/**\n\t * Upstream version of event listener. Does not take into account specific\n\t * nature of platform.\n\t */\n\tvar EventListener = {\n\t /**\n\t * Listen to DOM events during the bubble phase.\n\t *\n\t * @param {DOMEventTarget} target DOM element to register listener on.\n\t * @param {string} eventType Event type, e.g. 'click' or 'mouseover'.\n\t * @param {function} callback Callback function.\n\t * @return {object} Object with a `remove` method.\n\t */\n\t listen: function (target, eventType, callback) {\n\t if (target.addEventListener) {\n\t target.addEventListener(eventType, callback, false);\n\t return {\n\t remove: function () {\n\t target.removeEventListener(eventType, callback, false);\n\t }\n\t };\n\t } else if (target.attachEvent) {\n\t target.attachEvent('on' + eventType, callback);\n\t return {\n\t remove: function () {\n\t target.detachEvent('on' + eventType, callback);\n\t }\n\t };\n\t }\n\t },\n\t\n\t /**\n\t * Listen to DOM events during the capture phase.\n\t *\n\t * @param {DOMEventTarget} target DOM element to register listener on.\n\t * @param {string} eventType Event type, e.g. 'click' or 'mouseover'.\n\t * @param {function} callback Callback function.\n\t * @return {object} Object with a `remove` method.\n\t */\n\t capture: function (target, eventType, callback) {\n\t if (target.addEventListener) {\n\t target.addEventListener(eventType, callback, true);\n\t return {\n\t remove: function () {\n\t target.removeEventListener(eventType, callback, true);\n\t }\n\t };\n\t } else {\n\t if (false) {\n\t console.error('Attempted to listen to events during the capture phase on a ' + 'browser that does not support the capture phase. Your application ' + 'will not receive some events.');\n\t }\n\t return {\n\t remove: emptyFunction\n\t };\n\t }\n\t },\n\t\n\t registerDefault: function () {}\n\t};\n\t\n\tmodule.exports = EventListener;\n\n/***/ },\n/* 50 */\n/***/ function(module, exports) {\n\n\t/**\n\t * Copyright (c) 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t */\n\t\n\t'use strict';\n\t\n\t/**\n\t * @param {DOMElement} node input/textarea to focus\n\t */\n\t\n\tfunction focusNode(node) {\n\t // IE8 can throw \"Can't move focus to the control because it is invisible,\n\t // not enabled, or of a type that does not accept the focus.\" for all kinds of\n\t // reasons that are too expensive and fragile to test.\n\t try {\n\t node.focus();\n\t } catch (e) {}\n\t}\n\t\n\tmodule.exports = focusNode;\n\n/***/ },\n/* 51 */\n/***/ function(module, exports) {\n\n\t'use strict';\n\t\n\t/**\n\t * Copyright (c) 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @typechecks\n\t */\n\t\n\t/* eslint-disable fb-www/typeof-undefined */\n\t\n\t/**\n\t * Same as document.activeElement but wraps in a try-catch block. In IE it is\n\t * not safe to call document.activeElement if there is nothing focused.\n\t *\n\t * The activeElement will be null only if the document or document body is not\n\t * yet defined.\n\t */\n\tfunction getActiveElement() /*?DOMElement*/{\n\t if (typeof document === 'undefined') {\n\t return null;\n\t }\n\t try {\n\t return document.activeElement || document.body;\n\t } catch (e) {\n\t return document.body;\n\t }\n\t}\n\t\n\tmodule.exports = getActiveElement;\n\n/***/ },\n/* 52 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t'use strict';\n\t\n\t/**\n\t * Copyright (c) 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t */\n\t\n\t/*eslint-disable fb-www/unsafe-html */\n\t\n\tvar ExecutionEnvironment = __webpack_require__(5);\n\t\n\tvar invariant = __webpack_require__(1);\n\t\n\t/**\n\t * Dummy container used to detect which wraps are necessary.\n\t */\n\tvar dummyNode = ExecutionEnvironment.canUseDOM ? document.createElement('div') : null;\n\t\n\t/**\n\t * Some browsers cannot use `innerHTML` to render certain elements standalone,\n\t * so we wrap them, render the wrapped nodes, then extract the desired node.\n\t *\n\t * In IE8, certain elements cannot render alone, so wrap all elements ('*').\n\t */\n\t\n\tvar shouldWrap = {};\n\t\n\tvar selectWrap = [1, '<select multiple=\"true\">', '</select>'];\n\tvar tableWrap = [1, '<table>', '</table>'];\n\tvar trWrap = [3, '<table><tbody><tr>', '</tr></tbody></table>'];\n\t\n\tvar svgWrap = [1, '<svg xmlns=\"http://www.w3.org/2000/svg\">', '</svg>'];\n\t\n\tvar markupWrap = {\n\t '*': [1, '?<div>', '</div>'],\n\t\n\t 'area': [1, '<map>', '</map>'],\n\t 'col': [2, '<table><tbody></tbody><colgroup>', '</colgroup></table>'],\n\t 'legend': [1, '<fieldset>', '</fieldset>'],\n\t 'param': [1, '<object>', '</object>'],\n\t 'tr': [2, '<table><tbody>', '</tbody></table>'],\n\t\n\t 'optgroup': selectWrap,\n\t 'option': selectWrap,\n\t\n\t 'caption': tableWrap,\n\t 'colgroup': tableWrap,\n\t 'tbody': tableWrap,\n\t 'tfoot': tableWrap,\n\t 'thead': tableWrap,\n\t\n\t 'td': trWrap,\n\t 'th': trWrap\n\t};\n\t\n\t// Initialize the SVG elements since we know they'll always need to be wrapped\n\t// consistently. If they are created inside a <div> they will be initialized in\n\t// the wrong namespace (and will not display).\n\tvar svgElements = ['circle', 'clipPath', 'defs', 'ellipse', 'g', 'image', 'line', 'linearGradient', 'mask', 'path', 'pattern', 'polygon', 'polyline', 'radialGradient', 'rect', 'stop', 'text', 'tspan'];\n\tsvgElements.forEach(function (nodeName) {\n\t markupWrap[nodeName] = svgWrap;\n\t shouldWrap[nodeName] = true;\n\t});\n\t\n\t/**\n\t * Gets the markup wrap configuration for the supplied `nodeName`.\n\t *\n\t * NOTE: This lazily detects which wraps are necessary for the current browser.\n\t *\n\t * @param {string} nodeName Lowercase `nodeName`.\n\t * @return {?array} Markup wrap configuration, if applicable.\n\t */\n\tfunction getMarkupWrap(nodeName) {\n\t !!!dummyNode ? false ? invariant(false, 'Markup wrapping node not initialized') : invariant(false) : void 0;\n\t if (!markupWrap.hasOwnProperty(nodeName)) {\n\t nodeName = '*';\n\t }\n\t if (!shouldWrap.hasOwnProperty(nodeName)) {\n\t if (nodeName === '*') {\n\t dummyNode.innerHTML = '<link />';\n\t } else {\n\t dummyNode.innerHTML = '<' + nodeName + '></' + nodeName + '>';\n\t }\n\t shouldWrap[nodeName] = !dummyNode.firstChild;\n\t }\n\t return shouldWrap[nodeName] ? markupWrap[nodeName] : null;\n\t}\n\t\n\tmodule.exports = getMarkupWrap;\n\n/***/ },\n/* 53 */\n/***/ function(module, exports) {\n\n\t/**\n\t * Copyright (c) 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @typechecks\n\t * \n\t */\n\t\n\t/*eslint-disable no-self-compare */\n\t\n\t'use strict';\n\t\n\tvar hasOwnProperty = Object.prototype.hasOwnProperty;\n\t\n\t/**\n\t * inlined Object.is polyfill to avoid requiring consumers ship their own\n\t * https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Object/is\n\t */\n\tfunction is(x, y) {\n\t // SameValue algorithm\n\t if (x === y) {\n\t // Steps 1-5, 7-10\n\t // Steps 6.b-6.e: +0 != -0\n\t return x !== 0 || 1 / x === 1 / y;\n\t } else {\n\t // Step 6.a: NaN == NaN\n\t return x !== x && y !== y;\n\t }\n\t}\n\t\n\t/**\n\t * Performs equality by iterating through keys on an object and returning false\n\t * when any key has values which are not strictly equal between the arguments.\n\t * Returns true when the values of all keys are strictly equal.\n\t */\n\tfunction shallowEqual(objA, objB) {\n\t if (is(objA, objB)) {\n\t return true;\n\t }\n\t\n\t if (typeof objA !== 'object' || objA === null || typeof objB !== 'object' || objB === null) {\n\t return false;\n\t }\n\t\n\t var keysA = Object.keys(objA);\n\t var keysB = Object.keys(objB);\n\t\n\t if (keysA.length !== keysB.length) {\n\t return false;\n\t }\n\t\n\t // Test for A's keys different from B.\n\t for (var i = 0; i < keysA.length; i++) {\n\t if (!hasOwnProperty.call(objB, keysA[i]) || !is(objA[keysA[i]], objB[keysA[i]])) {\n\t return false;\n\t }\n\t }\n\t\n\t return true;\n\t}\n\t\n\tmodule.exports = shallowEqual;\n\n/***/ },\n/* 54 */\n/***/ function(module, exports) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule CSSProperty\n\t */\n\t\n\t'use strict';\n\t\n\t/**\n\t * CSS properties which accept numbers but are not in units of \"px\".\n\t */\n\t\n\tvar isUnitlessNumber = {\n\t animationIterationCount: true,\n\t borderImageOutset: true,\n\t borderImageSlice: true,\n\t borderImageWidth: true,\n\t boxFlex: true,\n\t boxFlexGroup: true,\n\t boxOrdinalGroup: true,\n\t columnCount: true,\n\t flex: true,\n\t flexGrow: true,\n\t flexPositive: true,\n\t flexShrink: true,\n\t flexNegative: true,\n\t flexOrder: true,\n\t gridRow: true,\n\t gridColumn: true,\n\t fontWeight: true,\n\t lineClamp: true,\n\t lineHeight: true,\n\t opacity: true,\n\t order: true,\n\t orphans: true,\n\t tabSize: true,\n\t widows: true,\n\t zIndex: true,\n\t zoom: true,\n\t\n\t // SVG-related properties\n\t fillOpacity: true,\n\t floodOpacity: true,\n\t stopOpacity: true,\n\t strokeDasharray: true,\n\t strokeDashoffset: true,\n\t strokeMiterlimit: true,\n\t strokeOpacity: true,\n\t strokeWidth: true\n\t};\n\t\n\t/**\n\t * @param {string} prefix vendor-specific prefix, eg: Webkit\n\t * @param {string} key style name, eg: transitionDuration\n\t * @return {string} style name prefixed with `prefix`, properly camelCased, eg:\n\t * WebkitTransitionDuration\n\t */\n\tfunction prefixKey(prefix, key) {\n\t return prefix + key.charAt(0).toUpperCase() + key.substring(1);\n\t}\n\t\n\t/**\n\t * Support style names that may come passed in prefixed by adding permutations\n\t * of vendor prefixes.\n\t */\n\tvar prefixes = ['Webkit', 'ms', 'Moz', 'O'];\n\t\n\t// Using Object.keys here, or else the vanilla for-in loop makes IE8 go into an\n\t// infinite loop, because it iterates over the newly added props too.\n\tObject.keys(isUnitlessNumber).forEach(function (prop) {\n\t prefixes.forEach(function (prefix) {\n\t isUnitlessNumber[prefixKey(prefix, prop)] = isUnitlessNumber[prop];\n\t });\n\t});\n\t\n\t/**\n\t * Most style properties can be unset by doing .style[prop] = '' but IE8\n\t * doesn't like doing that with shorthand properties so for the properties that\n\t * IE8 breaks on, which are listed here, we instead unset each of the\n\t * individual properties. See http://bugs.jquery.com/ticket/12385.\n\t * The 4-value 'clock' properties like margin, padding, border-width seem to\n\t * behave without any problems. Curiously, list-style works too without any\n\t * special prodding.\n\t */\n\tvar shorthandPropertyExpansions = {\n\t background: {\n\t backgroundAttachment: true,\n\t backgroundColor: true,\n\t backgroundImage: true,\n\t backgroundPositionX: true,\n\t backgroundPositionY: true,\n\t backgroundRepeat: true\n\t },\n\t backgroundPosition: {\n\t backgroundPositionX: true,\n\t backgroundPositionY: true\n\t },\n\t border: {\n\t borderWidth: true,\n\t borderStyle: true,\n\t borderColor: true\n\t },\n\t borderBottom: {\n\t borderBottomWidth: true,\n\t borderBottomStyle: true,\n\t borderBottomColor: true\n\t },\n\t borderLeft: {\n\t borderLeftWidth: true,\n\t borderLeftStyle: true,\n\t borderLeftColor: true\n\t },\n\t borderRight: {\n\t borderRightWidth: true,\n\t borderRightStyle: true,\n\t borderRightColor: true\n\t },\n\t borderTop: {\n\t borderTopWidth: true,\n\t borderTopStyle: true,\n\t borderTopColor: true\n\t },\n\t font: {\n\t fontStyle: true,\n\t fontVariant: true,\n\t fontWeight: true,\n\t fontSize: true,\n\t lineHeight: true,\n\t fontFamily: true\n\t },\n\t outline: {\n\t outlineWidth: true,\n\t outlineStyle: true,\n\t outlineColor: true\n\t }\n\t};\n\t\n\tvar CSSProperty = {\n\t isUnitlessNumber: isUnitlessNumber,\n\t shorthandPropertyExpansions: shorthandPropertyExpansions\n\t};\n\t\n\tmodule.exports = CSSProperty;\n\n/***/ },\n/* 55 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule CallbackQueue\n\t */\n\t\n\t'use strict';\n\t\n\tvar _assign = __webpack_require__(3);\n\t\n\tvar PooledClass = __webpack_require__(15);\n\t\n\tvar invariant = __webpack_require__(1);\n\t\n\t/**\n\t * A specialized pseudo-event module to help keep track of components waiting to\n\t * be notified when their DOM representations are available for use.\n\t *\n\t * This implements `PooledClass`, so you should never need to instantiate this.\n\t * Instead, use `CallbackQueue.getPooled()`.\n\t *\n\t * @class ReactMountReady\n\t * @implements PooledClass\n\t * @internal\n\t */\n\tfunction CallbackQueue() {\n\t this._callbacks = null;\n\t this._contexts = null;\n\t}\n\t\n\t_assign(CallbackQueue.prototype, {\n\t\n\t /**\n\t * Enqueues a callback to be invoked when `notifyAll` is invoked.\n\t *\n\t * @param {function} callback Invoked when `notifyAll` is invoked.\n\t * @param {?object} context Context to call `callback` with.\n\t * @internal\n\t */\n\t enqueue: function (callback, context) {\n\t this._callbacks = this._callbacks || [];\n\t this._contexts = this._contexts || [];\n\t this._callbacks.push(callback);\n\t this._contexts.push(context);\n\t },\n\t\n\t /**\n\t * Invokes all enqueued callbacks and clears the queue. This is invoked after\n\t * the DOM representation of a component has been created or updated.\n\t *\n\t * @internal\n\t */\n\t notifyAll: function () {\n\t var callbacks = this._callbacks;\n\t var contexts = this._contexts;\n\t if (callbacks) {\n\t !(callbacks.length === contexts.length) ? false ? invariant(false, 'Mismatched list of contexts in callback queue') : invariant(false) : void 0;\n\t this._callbacks = null;\n\t this._contexts = null;\n\t for (var i = 0; i < callbacks.length; i++) {\n\t callbacks[i].call(contexts[i]);\n\t }\n\t callbacks.length = 0;\n\t contexts.length = 0;\n\t }\n\t },\n\t\n\t checkpoint: function () {\n\t return this._callbacks ? this._callbacks.length : 0;\n\t },\n\t\n\t rollback: function (len) {\n\t if (this._callbacks) {\n\t this._callbacks.length = len;\n\t this._contexts.length = len;\n\t }\n\t },\n\t\n\t /**\n\t * Resets the internal queue.\n\t *\n\t * @internal\n\t */\n\t reset: function () {\n\t this._callbacks = null;\n\t this._contexts = null;\n\t },\n\t\n\t /**\n\t * `PooledClass` looks for this.\n\t */\n\t destructor: function () {\n\t this.reset();\n\t }\n\t\n\t});\n\t\n\tPooledClass.addPoolingTo(CallbackQueue);\n\t\n\tmodule.exports = CallbackQueue;\n\n/***/ },\n/* 56 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule ReactChildren\n\t */\n\t\n\t'use strict';\n\t\n\tvar PooledClass = __webpack_require__(15);\n\tvar ReactElement = __webpack_require__(7);\n\t\n\tvar emptyFunction = __webpack_require__(9);\n\tvar traverseAllChildren = __webpack_require__(47);\n\t\n\tvar twoArgumentPooler = PooledClass.twoArgumentPooler;\n\tvar fourArgumentPooler = PooledClass.fourArgumentPooler;\n\t\n\tvar userProvidedKeyEscapeRegex = /\\/+/g;\n\tfunction escapeUserProvidedKey(text) {\n\t return ('' + text).replace(userProvidedKeyEscapeRegex, '$&/');\n\t}\n\t\n\t/**\n\t * PooledClass representing the bookkeeping associated with performing a child\n\t * traversal. Allows avoiding binding callbacks.\n\t *\n\t * @constructor ForEachBookKeeping\n\t * @param {!function} forEachFunction Function to perform traversal with.\n\t * @param {?*} forEachContext Context to perform context with.\n\t */\n\tfunction ForEachBookKeeping(forEachFunction, forEachContext) {\n\t this.func = forEachFunction;\n\t this.context = forEachContext;\n\t this.count = 0;\n\t}\n\tForEachBookKeeping.prototype.destructor = function () {\n\t this.func = null;\n\t this.context = null;\n\t this.count = 0;\n\t};\n\tPooledClass.addPoolingTo(ForEachBookKeeping, twoArgumentPooler);\n\t\n\tfunction forEachSingleChild(bookKeeping, child, name) {\n\t var func = bookKeeping.func;\n\t var context = bookKeeping.context;\n\t\n\t func.call(context, child, bookKeeping.count++);\n\t}\n\t\n\t/**\n\t * Iterates through children that are typically specified as `props.children`.\n\t *\n\t * The provided forEachFunc(child, index) will be called for each\n\t * leaf child.\n\t *\n\t * @param {?*} children Children tree container.\n\t * @param {function(*, int)} forEachFunc\n\t * @param {*} forEachContext Context for forEachContext.\n\t */\n\tfunction forEachChildren(children, forEachFunc, forEachContext) {\n\t if (children == null) {\n\t return children;\n\t }\n\t var traverseContext = ForEachBookKeeping.getPooled(forEachFunc, forEachContext);\n\t traverseAllChildren(children, forEachSingleChild, traverseContext);\n\t ForEachBookKeeping.release(traverseContext);\n\t}\n\t\n\t/**\n\t * PooledClass representing the bookkeeping associated with performing a child\n\t * mapping. Allows avoiding binding callbacks.\n\t *\n\t * @constructor MapBookKeeping\n\t * @param {!*} mapResult Object containing the ordered map of results.\n\t * @param {!function} mapFunction Function to perform mapping with.\n\t * @param {?*} mapContext Context to perform mapping with.\n\t */\n\tfunction MapBookKeeping(mapResult, keyPrefix, mapFunction, mapContext) {\n\t this.result = mapResult;\n\t this.keyPrefix = keyPrefix;\n\t this.func = mapFunction;\n\t this.context = mapContext;\n\t this.count = 0;\n\t}\n\tMapBookKeeping.prototype.destructor = function () {\n\t this.result = null;\n\t this.keyPrefix = null;\n\t this.func = null;\n\t this.context = null;\n\t this.count = 0;\n\t};\n\tPooledClass.addPoolingTo(MapBookKeeping, fourArgumentPooler);\n\t\n\tfunction mapSingleChildIntoContext(bookKeeping, child, childKey) {\n\t var result = bookKeeping.result;\n\t var keyPrefix = bookKeeping.keyPrefix;\n\t var func = bookKeeping.func;\n\t var context = bookKeeping.context;\n\t\n\t\n\t var mappedChild = func.call(context, child, bookKeeping.count++);\n\t if (Array.isArray(mappedChild)) {\n\t mapIntoWithKeyPrefixInternal(mappedChild, result, childKey, emptyFunction.thatReturnsArgument);\n\t } else if (mappedChild != null) {\n\t if (ReactElement.isValidElement(mappedChild)) {\n\t mappedChild = ReactElement.cloneAndReplaceKey(mappedChild,\n\t // Keep both the (mapped) and old keys if they differ, just as\n\t // traverseAllChildren used to do for objects as children\n\t keyPrefix + (mappedChild.key && (!child || child.key !== mappedChild.key) ? escapeUserProvidedKey(mappedChild.key) + '/' : '') + childKey);\n\t }\n\t result.push(mappedChild);\n\t }\n\t}\n\t\n\tfunction mapIntoWithKeyPrefixInternal(children, array, prefix, func, context) {\n\t var escapedPrefix = '';\n\t if (prefix != null) {\n\t escapedPrefix = escapeUserProvidedKey(prefix) + '/';\n\t }\n\t var traverseContext = MapBookKeeping.getPooled(array, escapedPrefix, func, context);\n\t traverseAllChildren(children, mapSingleChildIntoContext, traverseContext);\n\t MapBookKeeping.release(traverseContext);\n\t}\n\t\n\t/**\n\t * Maps children that are typically specified as `props.children`.\n\t *\n\t * The provided mapFunction(child, key, index) will be called for each\n\t * leaf child.\n\t *\n\t * @param {?*} children Children tree container.\n\t * @param {function(*, int)} func The map function.\n\t * @param {*} context Context for mapFunction.\n\t * @return {object} Object containing the ordered map of results.\n\t */\n\tfunction mapChildren(children, func, context) {\n\t if (children == null) {\n\t return children;\n\t }\n\t var result = [];\n\t mapIntoWithKeyPrefixInternal(children, result, null, func, context);\n\t return result;\n\t}\n\t\n\tfunction forEachSingleChildDummy(traverseContext, child, name) {\n\t return null;\n\t}\n\t\n\t/**\n\t * Count the number of children that are typically specified as\n\t * `props.children`.\n\t *\n\t * @param {?*} children Children tree container.\n\t * @return {number} The number of children.\n\t */\n\tfunction countChildren(children, context) {\n\t return traverseAllChildren(children, forEachSingleChildDummy, null);\n\t}\n\t\n\t/**\n\t * Flatten a children object (typically specified as `props.children`) and\n\t * return an array with appropriately re-keyed children.\n\t */\n\tfunction toArray(children) {\n\t var result = [];\n\t mapIntoWithKeyPrefixInternal(children, result, null, emptyFunction.thatReturnsArgument);\n\t return result;\n\t}\n\t\n\tvar ReactChildren = {\n\t forEach: forEachChildren,\n\t map: mapChildren,\n\t mapIntoWithKeyPrefixInternal: mapIntoWithKeyPrefixInternal,\n\t count: countChildren,\n\t toArray: toArray\n\t};\n\t\n\tmodule.exports = ReactChildren;\n\n/***/ },\n/* 57 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule ReactClass\n\t */\n\t\n\t'use strict';\n\t\n\tvar _assign = __webpack_require__(3);\n\t\n\tvar ReactComponent = __webpack_require__(58);\n\tvar ReactElement = __webpack_require__(7);\n\tvar ReactPropTypeLocations = __webpack_require__(27);\n\tvar ReactPropTypeLocationNames = __webpack_require__(26);\n\tvar ReactNoopUpdateQueue = __webpack_require__(70);\n\t\n\tvar emptyObject = __webpack_require__(21);\n\tvar invariant = __webpack_require__(1);\n\tvar keyMirror = __webpack_require__(22);\n\tvar keyOf = __webpack_require__(12);\n\tvar warning = __webpack_require__(2);\n\t\n\tvar MIXINS_KEY = keyOf({ mixins: null });\n\t\n\t/**\n\t * Policies that describe methods in `ReactClassInterface`.\n\t */\n\tvar SpecPolicy = keyMirror({\n\t /**\n\t * These methods may be defined only once by the class specification or mixin.\n\t */\n\t DEFINE_ONCE: null,\n\t /**\n\t * These methods may be defined by both the class specification and mixins.\n\t * Subsequent definitions will be chained. These methods must return void.\n\t */\n\t DEFINE_MANY: null,\n\t /**\n\t * These methods are overriding the base class.\n\t */\n\t OVERRIDE_BASE: null,\n\t /**\n\t * These methods are similar to DEFINE_MANY, except we assume they return\n\t * objects. We try to merge the keys of the return values of all the mixed in\n\t * functions. If there is a key conflict we throw.\n\t */\n\t DEFINE_MANY_MERGED: null\n\t});\n\t\n\tvar injectedMixins = [];\n\t\n\t/**\n\t * Composite components are higher-level components that compose other composite\n\t * or native components.\n\t *\n\t * To create a new type of `ReactClass`, pass a specification of\n\t * your new class to `React.createClass`. The only requirement of your class\n\t * specification is that you implement a `render` method.\n\t *\n\t * var MyComponent = React.createClass({\n\t * render: function() {\n\t * return <div>Hello World</div>;\n\t * }\n\t * });\n\t *\n\t * The class specification supports a specific protocol of methods that have\n\t * special meaning (e.g. `render`). See `ReactClassInterface` for\n\t * more the comprehensive protocol. Any other properties and methods in the\n\t * class specification will be available on the prototype.\n\t *\n\t * @interface ReactClassInterface\n\t * @internal\n\t */\n\tvar ReactClassInterface = {\n\t\n\t /**\n\t * An array of Mixin objects to include when defining your component.\n\t *\n\t * @type {array}\n\t * @optional\n\t */\n\t mixins: SpecPolicy.DEFINE_MANY,\n\t\n\t /**\n\t * An object containing properties and methods that should be defined on\n\t * the component's constructor instead of its prototype (static methods).\n\t *\n\t * @type {object}\n\t * @optional\n\t */\n\t statics: SpecPolicy.DEFINE_MANY,\n\t\n\t /**\n\t * Definition of prop types for this component.\n\t *\n\t * @type {object}\n\t * @optional\n\t */\n\t propTypes: SpecPolicy.DEFINE_MANY,\n\t\n\t /**\n\t * Definition of context types for this component.\n\t *\n\t * @type {object}\n\t * @optional\n\t */\n\t contextTypes: SpecPolicy.DEFINE_MANY,\n\t\n\t /**\n\t * Definition of context types this component sets for its children.\n\t *\n\t * @type {object}\n\t * @optional\n\t */\n\t childContextTypes: SpecPolicy.DEFINE_MANY,\n\t\n\t // ==== Definition methods ====\n\t\n\t /**\n\t * Invoked when the component is mounted. Values in the mapping will be set on\n\t * `this.props` if that prop is not specified (i.e. using an `in` check).\n\t *\n\t * This method is invoked before `getInitialState` and therefore cannot rely\n\t * on `this.state` or use `this.setState`.\n\t *\n\t * @return {object}\n\t * @optional\n\t */\n\t getDefaultProps: SpecPolicy.DEFINE_MANY_MERGED,\n\t\n\t /**\n\t * Invoked once before the component is mounted. The return value will be used\n\t * as the initial value of `this.state`.\n\t *\n\t * getInitialState: function() {\n\t * return {\n\t * isOn: false,\n\t * fooBaz: new BazFoo()\n\t * }\n\t * }\n\t *\n\t * @return {object}\n\t * @optional\n\t */\n\t getInitialState: SpecPolicy.DEFINE_MANY_MERGED,\n\t\n\t /**\n\t * @return {object}\n\t * @optional\n\t */\n\t getChildContext: SpecPolicy.DEFINE_MANY_MERGED,\n\t\n\t /**\n\t * Uses props from `this.props` and state from `this.state` to render the\n\t * structure of the component.\n\t *\n\t * No guarantees are made about when or how often this method is invoked, so\n\t * it must not have side effects.\n\t *\n\t * render: function() {\n\t * var name = this.props.name;\n\t * return <div>Hello, {name}!</div>;\n\t * }\n\t *\n\t * @return {ReactComponent}\n\t * @nosideeffects\n\t * @required\n\t */\n\t render: SpecPolicy.DEFINE_ONCE,\n\t\n\t // ==== Delegate methods ====\n\t\n\t /**\n\t * Invoked when the component is initially created and about to be mounted.\n\t * This may have side effects, but any external subscriptions or data created\n\t * by this method must be cleaned up in `componentWillUnmount`.\n\t *\n\t * @optional\n\t */\n\t componentWillMount: SpecPolicy.DEFINE_MANY,\n\t\n\t /**\n\t * Invoked when the component has been mounted and has a DOM representation.\n\t * However, there is no guarantee that the DOM node is in the document.\n\t *\n\t * Use this as an opportunity to operate on the DOM when the component has\n\t * been mounted (initialized and rendered) for the first time.\n\t *\n\t * @param {DOMElement} rootNode DOM element representing the component.\n\t * @optional\n\t */\n\t componentDidMount: SpecPolicy.DEFINE_MANY,\n\t\n\t /**\n\t * Invoked before the component receives new props.\n\t *\n\t * Use this as an opportunity to react to a prop transition by updating the\n\t * state using `this.setState`. Current props are accessed via `this.props`.\n\t *\n\t * componentWillReceiveProps: function(nextProps, nextContext) {\n\t * this.setState({\n\t * likesIncreasing: nextProps.likeCount > this.props.likeCount\n\t * });\n\t * }\n\t *\n\t * NOTE: There is no equivalent `componentWillReceiveState`. An incoming prop\n\t * transition may cause a state change, but the opposite is not true. If you\n\t * need it, you are probably looking for `componentWillUpdate`.\n\t *\n\t * @param {object} nextProps\n\t * @optional\n\t */\n\t componentWillReceiveProps: SpecPolicy.DEFINE_MANY,\n\t\n\t /**\n\t * Invoked while deciding if the component should be updated as a result of\n\t * receiving new props, state and/or context.\n\t *\n\t * Use this as an opportunity to `return false` when you're certain that the\n\t * transition to the new props/state/context will not require a component\n\t * update.\n\t *\n\t * shouldComponentUpdate: function(nextProps, nextState, nextContext) {\n\t * return !equal(nextProps, this.props) ||\n\t * !equal(nextState, this.state) ||\n\t * !equal(nextContext, this.context);\n\t * }\n\t *\n\t * @param {object} nextProps\n\t * @param {?object} nextState\n\t * @param {?object} nextContext\n\t * @return {boolean} True if the component should update.\n\t * @optional\n\t */\n\t shouldComponentUpdate: SpecPolicy.DEFINE_ONCE,\n\t\n\t /**\n\t * Invoked when the component is about to update due to a transition from\n\t * `this.props`, `this.state` and `this.context` to `nextProps`, `nextState`\n\t * and `nextContext`.\n\t *\n\t * Use this as an opportunity to perform preparation before an update occurs.\n\t *\n\t * NOTE: You **cannot** use `this.setState()` in this method.\n\t *\n\t * @param {object} nextProps\n\t * @param {?object} nextState\n\t * @param {?object} nextContext\n\t * @param {ReactReconcileTransaction} transaction\n\t * @optional\n\t */\n\t componentWillUpdate: SpecPolicy.DEFINE_MANY,\n\t\n\t /**\n\t * Invoked when the component's DOM representation has been updated.\n\t *\n\t * Use this as an opportunity to operate on the DOM when the component has\n\t * been updated.\n\t *\n\t * @param {object} prevProps\n\t * @param {?object} prevState\n\t * @param {?object} prevContext\n\t * @param {DOMElement} rootNode DOM element representing the component.\n\t * @optional\n\t */\n\t componentDidUpdate: SpecPolicy.DEFINE_MANY,\n\t\n\t /**\n\t * Invoked when the component is about to be removed from its parent and have\n\t * its DOM representation destroyed.\n\t *\n\t * Use this as an opportunity to deallocate any external resources.\n\t *\n\t * NOTE: There is no `componentDidUnmount` since your component will have been\n\t * destroyed by that point.\n\t *\n\t * @optional\n\t */\n\t componentWillUnmount: SpecPolicy.DEFINE_MANY,\n\t\n\t // ==== Advanced methods ====\n\t\n\t /**\n\t * Updates the component's currently mounted DOM representation.\n\t *\n\t * By default, this implements React's rendering and reconciliation algorithm.\n\t * Sophisticated clients may wish to override this.\n\t *\n\t * @param {ReactReconcileTransaction} transaction\n\t * @internal\n\t * @overridable\n\t */\n\t updateComponent: SpecPolicy.OVERRIDE_BASE\n\t\n\t};\n\t\n\t/**\n\t * Mapping from class specification keys to special processing functions.\n\t *\n\t * Although these are declared like instance properties in the specification\n\t * when defining classes using `React.createClass`, they are actually static\n\t * and are accessible on the constructor instead of the prototype. Despite\n\t * being static, they must be defined outside of the \"statics\" key under\n\t * which all other static methods are defined.\n\t */\n\tvar RESERVED_SPEC_KEYS = {\n\t displayName: function (Constructor, displayName) {\n\t Constructor.displayName = displayName;\n\t },\n\t mixins: function (Constructor, mixins) {\n\t if (mixins) {\n\t for (var i = 0; i < mixins.length; i++) {\n\t mixSpecIntoComponent(Constructor, mixins[i]);\n\t }\n\t }\n\t },\n\t childContextTypes: function (Constructor, childContextTypes) {\n\t if (false) {\n\t validateTypeDef(Constructor, childContextTypes, ReactPropTypeLocations.childContext);\n\t }\n\t Constructor.childContextTypes = _assign({}, Constructor.childContextTypes, childContextTypes);\n\t },\n\t contextTypes: function (Constructor, contextTypes) {\n\t if (false) {\n\t validateTypeDef(Constructor, contextTypes, ReactPropTypeLocations.context);\n\t }\n\t Constructor.contextTypes = _assign({}, Constructor.contextTypes, contextTypes);\n\t },\n\t /**\n\t * Special case getDefaultProps which should move into statics but requires\n\t * automatic merging.\n\t */\n\t getDefaultProps: function (Constructor, getDefaultProps) {\n\t if (Constructor.getDefaultProps) {\n\t Constructor.getDefaultProps = createMergedResultFunction(Constructor.getDefaultProps, getDefaultProps);\n\t } else {\n\t Constructor.getDefaultProps = getDefaultProps;\n\t }\n\t },\n\t propTypes: function (Constructor, propTypes) {\n\t if (false) {\n\t validateTypeDef(Constructor, propTypes, ReactPropTypeLocations.prop);\n\t }\n\t Constructor.propTypes = _assign({}, Constructor.propTypes, propTypes);\n\t },\n\t statics: function (Constructor, statics) {\n\t mixStaticSpecIntoComponent(Constructor, statics);\n\t },\n\t autobind: function () {} };\n\t\n\t// noop\n\tfunction validateTypeDef(Constructor, typeDef, location) {\n\t for (var propName in typeDef) {\n\t if (typeDef.hasOwnProperty(propName)) {\n\t // use a warning instead of an invariant so components\n\t // don't show up in prod but only in __DEV__\n\t false ? warning(typeof typeDef[propName] === 'function', '%s: %s type `%s` is invalid; it must be a function, usually from ' + 'React.PropTypes.', Constructor.displayName || 'ReactClass', ReactPropTypeLocationNames[location], propName) : void 0;\n\t }\n\t }\n\t}\n\t\n\tfunction validateMethodOverride(isAlreadyDefined, name) {\n\t var specPolicy = ReactClassInterface.hasOwnProperty(name) ? ReactClassInterface[name] : null;\n\t\n\t // Disallow overriding of base class methods unless explicitly allowed.\n\t if (ReactClassMixin.hasOwnProperty(name)) {\n\t !(specPolicy === SpecPolicy.OVERRIDE_BASE) ? false ? invariant(false, 'ReactClassInterface: You are attempting to override ' + '`%s` from your class specification. Ensure that your method names ' + 'do not overlap with React methods.', name) : invariant(false) : void 0;\n\t }\n\t\n\t // Disallow defining methods more than once unless explicitly allowed.\n\t if (isAlreadyDefined) {\n\t !(specPolicy === SpecPolicy.DEFINE_MANY || specPolicy === SpecPolicy.DEFINE_MANY_MERGED) ? false ? invariant(false, 'ReactClassInterface: You are attempting to define ' + '`%s` on your component more than once. This conflict may be due ' + 'to a mixin.', name) : invariant(false) : void 0;\n\t }\n\t}\n\t\n\t/**\n\t * Mixin helper which handles policy validation and reserved\n\t * specification keys when building React classes.\n\t */\n\tfunction mixSpecIntoComponent(Constructor, spec) {\n\t if (!spec) {\n\t return;\n\t }\n\t\n\t !(typeof spec !== 'function') ? false ? invariant(false, 'ReactClass: You\\'re attempting to ' + 'use a component class or function as a mixin. Instead, just use a ' + 'regular object.') : invariant(false) : void 0;\n\t !!ReactElement.isValidElement(spec) ? false ? invariant(false, 'ReactClass: You\\'re attempting to ' + 'use a component as a mixin. Instead, just use a regular object.') : invariant(false) : void 0;\n\t\n\t var proto = Constructor.prototype;\n\t var autoBindPairs = proto.__reactAutoBindPairs;\n\t\n\t // By handling mixins before any other properties, we ensure the same\n\t // chaining order is applied to methods with DEFINE_MANY policy, whether\n\t // mixins are listed before or after these methods in the spec.\n\t if (spec.hasOwnProperty(MIXINS_KEY)) {\n\t RESERVED_SPEC_KEYS.mixins(Constructor, spec.mixins);\n\t }\n\t\n\t for (var name in spec) {\n\t if (!spec.hasOwnProperty(name)) {\n\t continue;\n\t }\n\t\n\t if (name === MIXINS_KEY) {\n\t // We have already handled mixins in a special case above.\n\t continue;\n\t }\n\t\n\t var property = spec[name];\n\t var isAlreadyDefined = proto.hasOwnProperty(name);\n\t validateMethodOverride(isAlreadyDefined, name);\n\t\n\t if (RESERVED_SPEC_KEYS.hasOwnProperty(name)) {\n\t RESERVED_SPEC_KEYS[name](Constructor, property);\n\t } else {\n\t // Setup methods on prototype:\n\t // The following member methods should not be automatically bound:\n\t // 1. Expected ReactClass methods (in the \"interface\").\n\t // 2. Overridden methods (that were mixed in).\n\t var isReactClassMethod = ReactClassInterface.hasOwnProperty(name);\n\t var isFunction = typeof property === 'function';\n\t var shouldAutoBind = isFunction && !isReactClassMethod && !isAlreadyDefined && spec.autobind !== false;\n\t\n\t if (shouldAutoBind) {\n\t autoBindPairs.push(name, property);\n\t proto[name] = property;\n\t } else {\n\t if (isAlreadyDefined) {\n\t var specPolicy = ReactClassInterface[name];\n\t\n\t // These cases should already be caught by validateMethodOverride.\n\t !(isReactClassMethod && (specPolicy === SpecPolicy.DEFINE_MANY_MERGED || specPolicy === SpecPolicy.DEFINE_MANY)) ? false ? invariant(false, 'ReactClass: Unexpected spec policy %s for key %s ' + 'when mixing in component specs.', specPolicy, name) : invariant(false) : void 0;\n\t\n\t // For methods which are defined more than once, call the existing\n\t // methods before calling the new property, merging if appropriate.\n\t if (specPolicy === SpecPolicy.DEFINE_MANY_MERGED) {\n\t proto[name] = createMergedResultFunction(proto[name], property);\n\t } else if (specPolicy === SpecPolicy.DEFINE_MANY) {\n\t proto[name] = createChainedFunction(proto[name], property);\n\t }\n\t } else {\n\t proto[name] = property;\n\t if (false) {\n\t // Add verbose displayName to the function, which helps when looking\n\t // at profiling tools.\n\t if (typeof property === 'function' && spec.displayName) {\n\t proto[name].displayName = spec.displayName + '_' + name;\n\t }\n\t }\n\t }\n\t }\n\t }\n\t }\n\t}\n\t\n\tfunction mixStaticSpecIntoComponent(Constructor, statics) {\n\t if (!statics) {\n\t return;\n\t }\n\t for (var name in statics) {\n\t var property = statics[name];\n\t if (!statics.hasOwnProperty(name)) {\n\t continue;\n\t }\n\t\n\t var isReserved = name in RESERVED_SPEC_KEYS;\n\t !!isReserved ? false ? invariant(false, 'ReactClass: You are attempting to define a reserved ' + 'property, `%s`, that shouldn\\'t be on the \"statics\" key. Define it ' + 'as an instance property instead; it will still be accessible on the ' + 'constructor.', name) : invariant(false) : void 0;\n\t\n\t var isInherited = name in Constructor;\n\t !!isInherited ? false ? invariant(false, 'ReactClass: You are attempting to define ' + '`%s` on your component more than once. This conflict may be ' + 'due to a mixin.', name) : invariant(false) : void 0;\n\t Constructor[name] = property;\n\t }\n\t}\n\t\n\t/**\n\t * Merge two objects, but throw if both contain the same key.\n\t *\n\t * @param {object} one The first object, which is mutated.\n\t * @param {object} two The second object\n\t * @return {object} one after it has been mutated to contain everything in two.\n\t */\n\tfunction mergeIntoWithNoDuplicateKeys(one, two) {\n\t !(one && two && typeof one === 'object' && typeof two === 'object') ? false ? invariant(false, 'mergeIntoWithNoDuplicateKeys(): Cannot merge non-objects.') : invariant(false) : void 0;\n\t\n\t for (var key in two) {\n\t if (two.hasOwnProperty(key)) {\n\t !(one[key] === undefined) ? false ? invariant(false, 'mergeIntoWithNoDuplicateKeys(): ' + 'Tried to merge two objects with the same key: `%s`. This conflict ' + 'may be due to a mixin; in particular, this may be caused by two ' + 'getInitialState() or getDefaultProps() methods returning objects ' + 'with clashing keys.', key) : invariant(false) : void 0;\n\t one[key] = two[key];\n\t }\n\t }\n\t return one;\n\t}\n\t\n\t/**\n\t * Creates a function that invokes two functions and merges their return values.\n\t *\n\t * @param {function} one Function to invoke first.\n\t * @param {function} two Function to invoke second.\n\t * @return {function} Function that invokes the two argument functions.\n\t * @private\n\t */\n\tfunction createMergedResultFunction(one, two) {\n\t return function mergedResult() {\n\t var a = one.apply(this, arguments);\n\t var b = two.apply(this, arguments);\n\t if (a == null) {\n\t return b;\n\t } else if (b == null) {\n\t return a;\n\t }\n\t var c = {};\n\t mergeIntoWithNoDuplicateKeys(c, a);\n\t mergeIntoWithNoDuplicateKeys(c, b);\n\t return c;\n\t };\n\t}\n\t\n\t/**\n\t * Creates a function that invokes two functions and ignores their return vales.\n\t *\n\t * @param {function} one Function to invoke first.\n\t * @param {function} two Function to invoke second.\n\t * @return {function} Function that invokes the two argument functions.\n\t * @private\n\t */\n\tfunction createChainedFunction(one, two) {\n\t return function chainedFunction() {\n\t one.apply(this, arguments);\n\t two.apply(this, arguments);\n\t };\n\t}\n\t\n\t/**\n\t * Binds a method to the component.\n\t *\n\t * @param {object} component Component whose method is going to be bound.\n\t * @param {function} method Method to be bound.\n\t * @return {function} The bound method.\n\t */\n\tfunction bindAutoBindMethod(component, method) {\n\t var boundMethod = method.bind(component);\n\t if (false) {\n\t boundMethod.__reactBoundContext = component;\n\t boundMethod.__reactBoundMethod = method;\n\t boundMethod.__reactBoundArguments = null;\n\t var componentName = component.constructor.displayName;\n\t var _bind = boundMethod.bind;\n\t boundMethod.bind = function (newThis) {\n\t for (var _len = arguments.length, args = Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++) {\n\t args[_key - 1] = arguments[_key];\n\t }\n\t\n\t // User is trying to bind() an autobound method; we effectively will\n\t // ignore the value of \"this\" that the user is trying to use, so\n\t // let's warn.\n\t if (newThis !== component && newThis !== null) {\n\t process.env.NODE_ENV !== 'production' ? warning(false, 'bind(): React component methods may only be bound to the ' + 'component instance. See %s', componentName) : void 0;\n\t } else if (!args.length) {\n\t process.env.NODE_ENV !== 'production' ? warning(false, 'bind(): You are binding a component method to the component. ' + 'React does this for you automatically in a high-performance ' + 'way, so you can safely remove this call. See %s', componentName) : void 0;\n\t return boundMethod;\n\t }\n\t var reboundMethod = _bind.apply(boundMethod, arguments);\n\t reboundMethod.__reactBoundContext = component;\n\t reboundMethod.__reactBoundMethod = method;\n\t reboundMethod.__reactBoundArguments = args;\n\t return reboundMethod;\n\t };\n\t }\n\t return boundMethod;\n\t}\n\t\n\t/**\n\t * Binds all auto-bound methods in a component.\n\t *\n\t * @param {object} component Component whose method is going to be bound.\n\t */\n\tfunction bindAutoBindMethods(component) {\n\t var pairs = component.__reactAutoBindPairs;\n\t for (var i = 0; i < pairs.length; i += 2) {\n\t var autoBindKey = pairs[i];\n\t var method = pairs[i + 1];\n\t component[autoBindKey] = bindAutoBindMethod(component, method);\n\t }\n\t}\n\t\n\t/**\n\t * Add more to the ReactClass base class. These are all legacy features and\n\t * therefore not already part of the modern ReactComponent.\n\t */\n\tvar ReactClassMixin = {\n\t\n\t /**\n\t * TODO: This will be deprecated because state should always keep a consistent\n\t * type signature and the only use case for this, is to avoid that.\n\t */\n\t replaceState: function (newState, callback) {\n\t this.updater.enqueueReplaceState(this, newState);\n\t if (callback) {\n\t this.updater.enqueueCallback(this, callback, 'replaceState');\n\t }\n\t },\n\t\n\t /**\n\t * Checks whether or not this composite component is mounted.\n\t * @return {boolean} True if mounted, false otherwise.\n\t * @protected\n\t * @final\n\t */\n\t isMounted: function () {\n\t return this.updater.isMounted(this);\n\t }\n\t};\n\t\n\tvar ReactClassComponent = function () {};\n\t_assign(ReactClassComponent.prototype, ReactComponent.prototype, ReactClassMixin);\n\t\n\t/**\n\t * Module for creating composite components.\n\t *\n\t * @class ReactClass\n\t */\n\tvar ReactClass = {\n\t\n\t /**\n\t * Creates a composite component class given a class specification.\n\t *\n\t * @param {object} spec Class specification (which must define `render`).\n\t * @return {function} Component constructor function.\n\t * @public\n\t */\n\t createClass: function (spec) {\n\t var Constructor = function (props, context, updater) {\n\t // This constructor gets overridden by mocks. The argument is used\n\t // by mocks to assert on what gets mounted.\n\t\n\t if (false) {\n\t process.env.NODE_ENV !== 'production' ? warning(this instanceof Constructor, 'Something is calling a React component directly. Use a factory or ' + 'JSX instead. See: https://fb.me/react-legacyfactory') : void 0;\n\t }\n\t\n\t // Wire up auto-binding\n\t if (this.__reactAutoBindPairs.length) {\n\t bindAutoBindMethods(this);\n\t }\n\t\n\t this.props = props;\n\t this.context = context;\n\t this.refs = emptyObject;\n\t this.updater = updater || ReactNoopUpdateQueue;\n\t\n\t this.state = null;\n\t\n\t // ReactClasses doesn't have constructors. Instead, they use the\n\t // getInitialState and componentWillMount methods for initialization.\n\t\n\t var initialState = this.getInitialState ? this.getInitialState() : null;\n\t if (false) {\n\t // We allow auto-mocks to proceed as if they're returning null.\n\t if (initialState === undefined && this.getInitialState._isMockFunction) {\n\t // This is probably bad practice. Consider warning here and\n\t // deprecating this convenience.\n\t initialState = null;\n\t }\n\t }\n\t !(typeof initialState === 'object' && !Array.isArray(initialState)) ? false ? invariant(false, '%s.getInitialState(): must return an object or null', Constructor.displayName || 'ReactCompositeComponent') : invariant(false) : void 0;\n\t\n\t this.state = initialState;\n\t };\n\t Constructor.prototype = new ReactClassComponent();\n\t Constructor.prototype.constructor = Constructor;\n\t Constructor.prototype.__reactAutoBindPairs = [];\n\t\n\t injectedMixins.forEach(mixSpecIntoComponent.bind(null, Constructor));\n\t\n\t mixSpecIntoComponent(Constructor, spec);\n\t\n\t // Initialize the defaultProps property after all mixins have been merged.\n\t if (Constructor.getDefaultProps) {\n\t Constructor.defaultProps = Constructor.getDefaultProps();\n\t }\n\t\n\t if (false) {\n\t // This is a tag to indicate that the use of these method names is ok,\n\t // since it's used with createClass. If it's not, then it's likely a\n\t // mistake so we'll warn you to use the static property, property\n\t // initializer or constructor respectively.\n\t if (Constructor.getDefaultProps) {\n\t Constructor.getDefaultProps.isReactClassApproved = {};\n\t }\n\t if (Constructor.prototype.getInitialState) {\n\t Constructor.prototype.getInitialState.isReactClassApproved = {};\n\t }\n\t }\n\t\n\t !Constructor.prototype.render ? false ? invariant(false, 'createClass(...): Class specification must implement a `render` method.') : invariant(false) : void 0;\n\t\n\t if (false) {\n\t process.env.NODE_ENV !== 'production' ? warning(!Constructor.prototype.componentShouldUpdate, '%s has a method called ' + 'componentShouldUpdate(). Did you mean shouldComponentUpdate()? ' + 'The name is phrased as a question because the function is ' + 'expected to return a value.', spec.displayName || 'A component') : void 0;\n\t process.env.NODE_ENV !== 'production' ? warning(!Constructor.prototype.componentWillRecieveProps, '%s has a method called ' + 'componentWillRecieveProps(). Did you mean componentWillReceiveProps()?', spec.displayName || 'A component') : void 0;\n\t }\n\t\n\t // Reduce time spent doing lookups by setting these on the prototype.\n\t for (var methodName in ReactClassInterface) {\n\t if (!Constructor.prototype[methodName]) {\n\t Constructor.prototype[methodName] = null;\n\t }\n\t }\n\t\n\t return Constructor;\n\t },\n\t\n\t injection: {\n\t injectMixin: function (mixin) {\n\t injectedMixins.push(mixin);\n\t }\n\t }\n\t\n\t};\n\t\n\tmodule.exports = ReactClass;\n\n/***/ },\n/* 58 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule ReactComponent\n\t */\n\t\n\t'use strict';\n\t\n\tvar ReactNoopUpdateQueue = __webpack_require__(70);\n\tvar ReactInstrumentation = __webpack_require__(25);\n\t\n\tvar canDefineProperty = __webpack_require__(38);\n\tvar emptyObject = __webpack_require__(21);\n\tvar invariant = __webpack_require__(1);\n\tvar warning = __webpack_require__(2);\n\t\n\t/**\n\t * Base class helpers for the updating state of a component.\n\t */\n\tfunction ReactComponent(props, context, updater) {\n\t this.props = props;\n\t this.context = context;\n\t this.refs = emptyObject;\n\t // We initialize the default updater but the real one gets injected by the\n\t // renderer.\n\t this.updater = updater || ReactNoopUpdateQueue;\n\t}\n\t\n\tReactComponent.prototype.isReactComponent = {};\n\t\n\t/**\n\t * Sets a subset of the state. Always use this to mutate\n\t * state. You should treat `this.state` as immutable.\n\t *\n\t * There is no guarantee that `this.state` will be immediately updated, so\n\t * accessing `this.state` after calling this method may return the old value.\n\t *\n\t * There is no guarantee that calls to `setState` will run synchronously,\n\t * as they may eventually be batched together. You can provide an optional\n\t * callback that will be executed when the call to setState is actually\n\t * completed.\n\t *\n\t * When a function is provided to setState, it will be called at some point in\n\t * the future (not synchronously). It will be called with the up to date\n\t * component arguments (state, props, context). These values can be different\n\t * from this.* because your function may be called after receiveProps but before\n\t * shouldComponentUpdate, and this new state, props, and context will not yet be\n\t * assigned to this.\n\t *\n\t * @param {object|function} partialState Next partial state or function to\n\t * produce next partial state to be merged with current state.\n\t * @param {?function} callback Called after state is updated.\n\t * @final\n\t * @protected\n\t */\n\tReactComponent.prototype.setState = function (partialState, callback) {\n\t !(typeof partialState === 'object' || typeof partialState === 'function' || partialState == null) ? false ? invariant(false, 'setState(...): takes an object of state variables to update or a ' + 'function which returns an object of state variables.') : invariant(false) : void 0;\n\t if (false) {\n\t ReactInstrumentation.debugTool.onSetState();\n\t process.env.NODE_ENV !== 'production' ? warning(partialState != null, 'setState(...): You passed an undefined or null state object; ' + 'instead, use forceUpdate().') : void 0;\n\t }\n\t this.updater.enqueueSetState(this, partialState);\n\t if (callback) {\n\t this.updater.enqueueCallback(this, callback, 'setState');\n\t }\n\t};\n\t\n\t/**\n\t * Forces an update. This should only be invoked when it is known with\n\t * certainty that we are **not** in a DOM transaction.\n\t *\n\t * You may want to call this when you know that some deeper aspect of the\n\t * component's state has changed but `setState` was not called.\n\t *\n\t * This will not invoke `shouldComponentUpdate`, but it will invoke\n\t * `componentWillUpdate` and `componentDidUpdate`.\n\t *\n\t * @param {?function} callback Called after update is complete.\n\t * @final\n\t * @protected\n\t */\n\tReactComponent.prototype.forceUpdate = function (callback) {\n\t this.updater.enqueueForceUpdate(this);\n\t if (callback) {\n\t this.updater.enqueueCallback(this, callback, 'forceUpdate');\n\t }\n\t};\n\t\n\t/**\n\t * Deprecated APIs. These APIs used to exist on classic React classes but since\n\t * we would like to deprecate them, we're not going to move them over to this\n\t * modern base class. Instead, we define a getter that warns if it's accessed.\n\t */\n\tif (false) {\n\t var deprecatedAPIs = {\n\t isMounted: ['isMounted', 'Instead, make sure to clean up subscriptions and pending requests in ' + 'componentWillUnmount to prevent memory leaks.'],\n\t replaceState: ['replaceState', 'Refactor your code to use setState instead (see ' + 'https://github.com/facebook/react/issues/3236).']\n\t };\n\t var defineDeprecationWarning = function (methodName, info) {\n\t if (canDefineProperty) {\n\t Object.defineProperty(ReactComponent.prototype, methodName, {\n\t get: function () {\n\t process.env.NODE_ENV !== 'production' ? warning(false, '%s(...) is deprecated in plain JavaScript React classes. %s', info[0], info[1]) : void 0;\n\t return undefined;\n\t }\n\t });\n\t }\n\t };\n\t for (var fnName in deprecatedAPIs) {\n\t if (deprecatedAPIs.hasOwnProperty(fnName)) {\n\t defineDeprecationWarning(fnName, deprecatedAPIs[fnName]);\n\t }\n\t }\n\t}\n\t\n\tmodule.exports = ReactComponent;\n\n/***/ },\n/* 59 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule ReactComponentBrowserEnvironment\n\t */\n\t\n\t'use strict';\n\t\n\tvar DOMChildrenOperations = __webpack_require__(30);\n\tvar ReactDOMIDOperations = __webpack_require__(119);\n\tvar ReactPerf = __webpack_require__(6);\n\t\n\t/**\n\t * Abstracts away all functionality of the reconciler that requires knowledge of\n\t * the browser context. TODO: These callers should be refactored to avoid the\n\t * need for this injection.\n\t */\n\tvar ReactComponentBrowserEnvironment = {\n\t\n\t processChildrenUpdates: ReactDOMIDOperations.dangerouslyProcessChildrenUpdates,\n\t\n\t replaceNodeWithMarkup: DOMChildrenOperations.dangerouslyReplaceNodeWithMarkup,\n\t\n\t /**\n\t * If a particular environment requires that some resources be cleaned up,\n\t * specify this in the injected Mixin. In the DOM, we would likely want to\n\t * purge any cached node ID lookups.\n\t *\n\t * @private\n\t */\n\t unmountIDFromEnvironment: function (rootNodeID) {}\n\t\n\t};\n\t\n\tReactPerf.measureMethods(ReactComponentBrowserEnvironment, 'ReactComponentBrowserEnvironment', {\n\t replaceNodeWithMarkup: 'replaceNodeWithMarkup'\n\t});\n\t\n\tmodule.exports = ReactComponentBrowserEnvironment;\n\n/***/ },\n/* 60 */\n/***/ function(module, exports) {\n\n\t/**\n\t * Copyright 2015-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule ReactDOMComponentFlags\n\t */\n\t\n\t'use strict';\n\t\n\tvar ReactDOMComponentFlags = {\n\t hasCachedChildNodes: 1 << 0\n\t};\n\t\n\tmodule.exports = ReactDOMComponentFlags;\n\n/***/ },\n/* 61 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule ReactDOMSelect\n\t */\n\t\n\t'use strict';\n\t\n\tvar _assign = __webpack_require__(3);\n\t\n\tvar LinkedValueUtils = __webpack_require__(33);\n\tvar ReactDOMComponentTree = __webpack_require__(4);\n\tvar ReactUpdates = __webpack_require__(8);\n\t\n\tvar warning = __webpack_require__(2);\n\t\n\tvar didWarnValueLink = false;\n\tvar didWarnValueNull = false;\n\tvar didWarnValueDefaultValue = false;\n\t\n\tfunction updateOptionsIfPendingUpdateAndMounted() {\n\t if (this._rootNodeID && this._wrapperState.pendingUpdate) {\n\t this._wrapperState.pendingUpdate = false;\n\t\n\t var props = this._currentElement.props;\n\t var value = LinkedValueUtils.getValue(props);\n\t\n\t if (value != null) {\n\t updateOptions(this, Boolean(props.multiple), value);\n\t }\n\t }\n\t}\n\t\n\tfunction getDeclarationErrorAddendum(owner) {\n\t if (owner) {\n\t var name = owner.getName();\n\t if (name) {\n\t return ' Check the render method of `' + name + '`.';\n\t }\n\t }\n\t return '';\n\t}\n\t\n\tfunction warnIfValueIsNull(props) {\n\t if (props != null && props.value === null && !didWarnValueNull) {\n\t false ? warning(false, '`value` prop on `select` should not be null. ' + 'Consider using the empty string to clear the component or `undefined` ' + 'for uncontrolled components.') : void 0;\n\t\n\t didWarnValueNull = true;\n\t }\n\t}\n\t\n\tvar valuePropNames = ['value', 'defaultValue'];\n\t\n\t/**\n\t * Validation function for `value` and `defaultValue`.\n\t * @private\n\t */\n\tfunction checkSelectPropTypes(inst, props) {\n\t var owner = inst._currentElement._owner;\n\t LinkedValueUtils.checkPropTypes('select', props, owner);\n\t\n\t if (props.valueLink !== undefined && !didWarnValueLink) {\n\t false ? warning(false, '`valueLink` prop on `select` is deprecated; set `value` and `onChange` instead.') : void 0;\n\t didWarnValueLink = true;\n\t }\n\t\n\t for (var i = 0; i < valuePropNames.length; i++) {\n\t var propName = valuePropNames[i];\n\t if (props[propName] == null) {\n\t continue;\n\t }\n\t if (props.multiple) {\n\t false ? warning(Array.isArray(props[propName]), 'The `%s` prop supplied to <select> must be an array if ' + '`multiple` is true.%s', propName, getDeclarationErrorAddendum(owner)) : void 0;\n\t } else {\n\t false ? warning(!Array.isArray(props[propName]), 'The `%s` prop supplied to <select> must be a scalar ' + 'value if `multiple` is false.%s', propName, getDeclarationErrorAddendum(owner)) : void 0;\n\t }\n\t }\n\t}\n\t\n\t/**\n\t * @param {ReactDOMComponent} inst\n\t * @param {boolean} multiple\n\t * @param {*} propValue A stringable (with `multiple`, a list of stringables).\n\t * @private\n\t */\n\tfunction updateOptions(inst, multiple, propValue) {\n\t var selectedValue, i;\n\t var options = ReactDOMComponentTree.getNodeFromInstance(inst).options;\n\t\n\t if (multiple) {\n\t selectedValue = {};\n\t for (i = 0; i < propValue.length; i++) {\n\t selectedValue['' + propValue[i]] = true;\n\t }\n\t for (i = 0; i < options.length; i++) {\n\t var selected = selectedValue.hasOwnProperty(options[i].value);\n\t if (options[i].selected !== selected) {\n\t options[i].selected = selected;\n\t }\n\t }\n\t } else {\n\t // Do not set `select.value` as exact behavior isn't consistent across all\n\t // browsers for all cases.\n\t selectedValue = '' + propValue;\n\t for (i = 0; i < options.length; i++) {\n\t if (options[i].value === selectedValue) {\n\t options[i].selected = true;\n\t return;\n\t }\n\t }\n\t if (options.length) {\n\t options[0].selected = true;\n\t }\n\t }\n\t}\n\t\n\t/**\n\t * Implements a <select> native component that allows optionally setting the\n\t * props `value` and `defaultValue`. If `multiple` is false, the prop must be a\n\t * stringable. If `multiple` is true, the prop must be an array of stringables.\n\t *\n\t * If `value` is not supplied (or null/undefined), user actions that change the\n\t * selected option will trigger updates to the rendered options.\n\t *\n\t * If it is supplied (and not null/undefined), the rendered options will not\n\t * update in response to user actions. Instead, the `value` prop must change in\n\t * order for the rendered options to update.\n\t *\n\t * If `defaultValue` is provided, any options with the supplied values will be\n\t * selected.\n\t */\n\tvar ReactDOMSelect = {\n\t getNativeProps: function (inst, props) {\n\t return _assign({}, props, {\n\t onChange: inst._wrapperState.onChange,\n\t value: undefined\n\t });\n\t },\n\t\n\t mountWrapper: function (inst, props) {\n\t if (false) {\n\t checkSelectPropTypes(inst, props);\n\t warnIfValueIsNull(props);\n\t }\n\t\n\t var value = LinkedValueUtils.getValue(props);\n\t inst._wrapperState = {\n\t pendingUpdate: false,\n\t initialValue: value != null ? value : props.defaultValue,\n\t listeners: null,\n\t onChange: _handleChange.bind(inst),\n\t wasMultiple: Boolean(props.multiple)\n\t };\n\t\n\t if (props.value !== undefined && props.defaultValue !== undefined && !didWarnValueDefaultValue) {\n\t false ? warning(false, 'Select elements must be either controlled or uncontrolled ' + '(specify either the value prop, or the defaultValue prop, but not ' + 'both). Decide between using a controlled or uncontrolled select ' + 'element and remove one of these props. More info: ' + 'https://fb.me/react-controlled-components') : void 0;\n\t didWarnValueDefaultValue = true;\n\t }\n\t },\n\t\n\t getSelectValueContext: function (inst) {\n\t // ReactDOMOption looks at this initial value so the initial generated\n\t // markup has correct `selected` attributes\n\t return inst._wrapperState.initialValue;\n\t },\n\t\n\t postUpdateWrapper: function (inst) {\n\t var props = inst._currentElement.props;\n\t if (false) {\n\t warnIfValueIsNull(props);\n\t }\n\t\n\t // After the initial mount, we control selected-ness manually so don't pass\n\t // this value down\n\t inst._wrapperState.initialValue = undefined;\n\t\n\t var wasMultiple = inst._wrapperState.wasMultiple;\n\t inst._wrapperState.wasMultiple = Boolean(props.multiple);\n\t\n\t var value = LinkedValueUtils.getValue(props);\n\t if (value != null) {\n\t inst._wrapperState.pendingUpdate = false;\n\t updateOptions(inst, Boolean(props.multiple), value);\n\t } else if (wasMultiple !== Boolean(props.multiple)) {\n\t // For simplicity, reapply `defaultValue` if `multiple` is toggled.\n\t if (props.defaultValue != null) {\n\t updateOptions(inst, Boolean(props.multiple), props.defaultValue);\n\t } else {\n\t // Revert the select back to its default unselected state.\n\t updateOptions(inst, Boolean(props.multiple), props.multiple ? [] : '');\n\t }\n\t }\n\t }\n\t};\n\t\n\tfunction _handleChange(event) {\n\t var props = this._currentElement.props;\n\t var returnValue = LinkedValueUtils.executeOnChange(props, event);\n\t\n\t if (this._rootNodeID) {\n\t this._wrapperState.pendingUpdate = true;\n\t }\n\t ReactUpdates.asap(updateOptionsIfPendingUpdateAndMounted, this);\n\t return returnValue;\n\t}\n\t\n\tmodule.exports = ReactDOMSelect;\n\n/***/ },\n/* 62 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2014-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule ReactElementValidator\n\t */\n\t\n\t/**\n\t * ReactElementValidator provides a wrapper around a element factory\n\t * which validates the props passed to the element. This is intended to be\n\t * used only in DEV and could be replaced by a static type checker for languages\n\t * that support it.\n\t */\n\t\n\t'use strict';\n\t\n\tvar ReactElement = __webpack_require__(7);\n\tvar ReactPropTypeLocations = __webpack_require__(27);\n\tvar ReactPropTypeLocationNames = __webpack_require__(26);\n\tvar ReactCurrentOwner = __webpack_require__(13);\n\t\n\tvar canDefineProperty = __webpack_require__(38);\n\tvar getIteratorFn = __webpack_require__(43);\n\tvar invariant = __webpack_require__(1);\n\tvar warning = __webpack_require__(2);\n\t\n\tfunction getDeclarationErrorAddendum() {\n\t if (ReactCurrentOwner.current) {\n\t var name = ReactCurrentOwner.current.getName();\n\t if (name) {\n\t return ' Check the render method of `' + name + '`.';\n\t }\n\t }\n\t return '';\n\t}\n\t\n\t/**\n\t * Warn if there's no key explicitly set on dynamic arrays of children or\n\t * object keys are not valid. This allows us to keep track of children between\n\t * updates.\n\t */\n\tvar ownerHasKeyUseWarning = {};\n\t\n\tvar loggedTypeFailures = {};\n\t\n\t/**\n\t * Warn if the element doesn't have an explicit key assigned to it.\n\t * This element is in an array. The array could grow and shrink or be\n\t * reordered. All children that haven't already been validated are required to\n\t * have a \"key\" property assigned to it.\n\t *\n\t * @internal\n\t * @param {ReactElement} element Element that requires a key.\n\t * @param {*} parentType element's parent's type.\n\t */\n\tfunction validateExplicitKey(element, parentType) {\n\t if (!element._store || element._store.validated || element.key != null) {\n\t return;\n\t }\n\t element._store.validated = true;\n\t\n\t var addenda = getAddendaForKeyUse('uniqueKey', element, parentType);\n\t if (addenda === null) {\n\t // we already showed the warning\n\t return;\n\t }\n\t false ? warning(false, 'Each child in an array or iterator should have a unique \"key\" prop.' + '%s%s%s', addenda.parentOrOwner || '', addenda.childOwner || '', addenda.url || '') : void 0;\n\t}\n\t\n\t/**\n\t * Shared warning and monitoring code for the key warnings.\n\t *\n\t * @internal\n\t * @param {string} messageType A key used for de-duping warnings.\n\t * @param {ReactElement} element Component that requires a key.\n\t * @param {*} parentType element's parent's type.\n\t * @returns {?object} A set of addenda to use in the warning message, or null\n\t * if the warning has already been shown before (and shouldn't be shown again).\n\t */\n\tfunction getAddendaForKeyUse(messageType, element, parentType) {\n\t var addendum = getDeclarationErrorAddendum();\n\t if (!addendum) {\n\t var parentName = typeof parentType === 'string' ? parentType : parentType.displayName || parentType.name;\n\t if (parentName) {\n\t addendum = ' Check the top-level render call using <' + parentName + '>.';\n\t }\n\t }\n\t\n\t var memoizer = ownerHasKeyUseWarning[messageType] || (ownerHasKeyUseWarning[messageType] = {});\n\t if (memoizer[addendum]) {\n\t return null;\n\t }\n\t memoizer[addendum] = true;\n\t\n\t var addenda = {\n\t parentOrOwner: addendum,\n\t url: ' See https://fb.me/react-warning-keys for more information.',\n\t childOwner: null\n\t };\n\t\n\t // Usually the current owner is the offender, but if it accepts children as a\n\t // property, it may be the creator of the child that's responsible for\n\t // assigning it a key.\n\t if (element && element._owner && element._owner !== ReactCurrentOwner.current) {\n\t // Give the component that originally created this child.\n\t addenda.childOwner = ' It was passed a child from ' + element._owner.getName() + '.';\n\t }\n\t\n\t return addenda;\n\t}\n\t\n\t/**\n\t * Ensure that every element either is passed in a static location, in an\n\t * array with an explicit keys property defined, or in an object literal\n\t * with valid key property.\n\t *\n\t * @internal\n\t * @param {ReactNode} node Statically passed child of any type.\n\t * @param {*} parentType node's parent's type.\n\t */\n\tfunction validateChildKeys(node, parentType) {\n\t if (typeof node !== 'object') {\n\t return;\n\t }\n\t if (Array.isArray(node)) {\n\t for (var i = 0; i < node.length; i++) {\n\t var child = node[i];\n\t if (ReactElement.isValidElement(child)) {\n\t validateExplicitKey(child, parentType);\n\t }\n\t }\n\t } else if (ReactElement.isValidElement(node)) {\n\t // This element was passed in a valid location.\n\t if (node._store) {\n\t node._store.validated = true;\n\t }\n\t } else if (node) {\n\t var iteratorFn = getIteratorFn(node);\n\t // Entry iterators provide implicit keys.\n\t if (iteratorFn) {\n\t if (iteratorFn !== node.entries) {\n\t var iterator = iteratorFn.call(node);\n\t var step;\n\t while (!(step = iterator.next()).done) {\n\t if (ReactElement.isValidElement(step.value)) {\n\t validateExplicitKey(step.value, parentType);\n\t }\n\t }\n\t }\n\t }\n\t }\n\t}\n\t\n\t/**\n\t * Assert that the props are valid\n\t *\n\t * @param {string} componentName Name of the component for error messages.\n\t * @param {object} propTypes Map of prop name to a ReactPropType\n\t * @param {object} props\n\t * @param {string} location e.g. \"prop\", \"context\", \"child context\"\n\t * @private\n\t */\n\tfunction checkPropTypes(componentName, propTypes, props, location) {\n\t for (var propName in propTypes) {\n\t if (propTypes.hasOwnProperty(propName)) {\n\t var error;\n\t // Prop type validation may throw. In case they do, we don't want to\n\t // fail the render phase where it didn't fail before. So we log it.\n\t // After these have been cleaned up, we'll let them throw.\n\t try {\n\t // This is intentionally an invariant that gets caught. It's the same\n\t // behavior as without this statement except with a better message.\n\t !(typeof propTypes[propName] === 'function') ? false ? invariant(false, '%s: %s type `%s` is invalid; it must be a function, usually from ' + 'React.PropTypes.', componentName || 'React class', ReactPropTypeLocationNames[location], propName) : invariant(false) : void 0;\n\t error = propTypes[propName](props, propName, componentName, location);\n\t } catch (ex) {\n\t error = ex;\n\t }\n\t false ? warning(!error || error instanceof Error, '%s: type specification of %s `%s` is invalid; the type checker ' + 'function must return `null` or an `Error` but returned a %s. ' + 'You may have forgotten to pass an argument to the type checker ' + 'creator (arrayOf, instanceOf, objectOf, oneOf, oneOfType, and ' + 'shape all require an argument).', componentName || 'React class', ReactPropTypeLocationNames[location], propName, typeof error) : void 0;\n\t if (error instanceof Error && !(error.message in loggedTypeFailures)) {\n\t // Only monitor this failure once because there tends to be a lot of the\n\t // same error.\n\t loggedTypeFailures[error.message] = true;\n\t\n\t var addendum = getDeclarationErrorAddendum();\n\t false ? warning(false, 'Failed propType: %s%s', error.message, addendum) : void 0;\n\t }\n\t }\n\t }\n\t}\n\t\n\t/**\n\t * Given an element, validate that its props follow the propTypes definition,\n\t * provided by the type.\n\t *\n\t * @param {ReactElement} element\n\t */\n\tfunction validatePropTypes(element) {\n\t var componentClass = element.type;\n\t if (typeof componentClass !== 'function') {\n\t return;\n\t }\n\t var name = componentClass.displayName || componentClass.name;\n\t if (componentClass.propTypes) {\n\t checkPropTypes(name, componentClass.propTypes, element.props, ReactPropTypeLocations.prop);\n\t }\n\t if (typeof componentClass.getDefaultProps === 'function') {\n\t false ? warning(componentClass.getDefaultProps.isReactClassApproved, 'getDefaultProps is only used on classic React.createClass ' + 'definitions. Use a static property named `defaultProps` instead.') : void 0;\n\t }\n\t}\n\t\n\tvar ReactElementValidator = {\n\t\n\t createElement: function (type, props, children) {\n\t var validType = typeof type === 'string' || typeof type === 'function';\n\t // We warn in this case but don't throw. We expect the element creation to\n\t // succeed and there will likely be errors in render.\n\t false ? warning(validType, 'React.createElement: type should not be null, undefined, boolean, or ' + 'number. It should be a string (for DOM elements) or a ReactClass ' + '(for composite components).%s', getDeclarationErrorAddendum()) : void 0;\n\t\n\t var element = ReactElement.createElement.apply(this, arguments);\n\t\n\t // The result can be nullish if a mock or a custom function is used.\n\t // TODO: Drop this when these are no longer allowed as the type argument.\n\t if (element == null) {\n\t return element;\n\t }\n\t\n\t // Skip key warning if the type isn't valid since our key validation logic\n\t // doesn't expect a non-string/function type and can throw confusing errors.\n\t // We don't want exception behavior to differ between dev and prod.\n\t // (Rendering will throw with a helpful message and as soon as the type is\n\t // fixed, the key warnings will appear.)\n\t if (validType) {\n\t for (var i = 2; i < arguments.length; i++) {\n\t validateChildKeys(arguments[i], type);\n\t }\n\t }\n\t\n\t validatePropTypes(element);\n\t\n\t return element;\n\t },\n\t\n\t createFactory: function (type) {\n\t var validatedFactory = ReactElementValidator.createElement.bind(null, type);\n\t // Legacy hook TODO: Warn if this is accessed\n\t validatedFactory.type = type;\n\t\n\t if (false) {\n\t if (canDefineProperty) {\n\t Object.defineProperty(validatedFactory, 'type', {\n\t enumerable: false,\n\t get: function () {\n\t process.env.NODE_ENV !== 'production' ? warning(false, 'Factory.type is deprecated. Access the class directly ' + 'before passing it to createFactory.') : void 0;\n\t Object.defineProperty(this, 'type', {\n\t value: type\n\t });\n\t return type;\n\t }\n\t });\n\t }\n\t }\n\t\n\t return validatedFactory;\n\t },\n\t\n\t cloneElement: function (element, props, children) {\n\t var newElement = ReactElement.cloneElement.apply(this, arguments);\n\t for (var i = 2; i < arguments.length; i++) {\n\t validateChildKeys(arguments[i], newElement.type);\n\t }\n\t validatePropTypes(newElement);\n\t return newElement;\n\t }\n\t\n\t};\n\t\n\tmodule.exports = ReactElementValidator;\n\n/***/ },\n/* 63 */\n/***/ function(module, exports) {\n\n\t/**\n\t * Copyright 2014-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule ReactEmptyComponent\n\t */\n\t\n\t'use strict';\n\t\n\tvar emptyComponentFactory;\n\t\n\tvar ReactEmptyComponentInjection = {\n\t injectEmptyComponentFactory: function (factory) {\n\t emptyComponentFactory = factory;\n\t }\n\t};\n\t\n\tvar ReactEmptyComponent = {\n\t create: function (instantiate) {\n\t return emptyComponentFactory(instantiate);\n\t }\n\t};\n\t\n\tReactEmptyComponent.injection = ReactEmptyComponentInjection;\n\t\n\tmodule.exports = ReactEmptyComponent;\n\n/***/ },\n/* 64 */\n/***/ function(module, exports) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule ReactFeatureFlags\n\t */\n\t\n\t'use strict';\n\t\n\tvar ReactFeatureFlags = {\n\t // When true, call console.time() before and .timeEnd() after each top-level\n\t // render (both initial renders and updates). Useful when looking at prod-mode\n\t // timeline profiles in Chrome, for example.\n\t logTopLevelRenders: false\n\t};\n\t\n\tmodule.exports = ReactFeatureFlags;\n\n/***/ },\n/* 65 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule ReactInputSelection\n\t */\n\t\n\t'use strict';\n\t\n\tvar ReactDOMSelection = __webpack_require__(123);\n\t\n\tvar containsNode = __webpack_require__(87);\n\tvar focusNode = __webpack_require__(50);\n\tvar getActiveElement = __webpack_require__(51);\n\t\n\tfunction isInDocument(node) {\n\t return containsNode(document.documentElement, node);\n\t}\n\t\n\t/**\n\t * @ReactInputSelection: React input selection module. Based on Selection.js,\n\t * but modified to be suitable for react and has a couple of bug fixes (doesn't\n\t * assume buttons have range selections allowed).\n\t * Input selection module for React.\n\t */\n\tvar ReactInputSelection = {\n\t\n\t hasSelectionCapabilities: function (elem) {\n\t var nodeName = elem && elem.nodeName && elem.nodeName.toLowerCase();\n\t return nodeName && (nodeName === 'input' && elem.type === 'text' || nodeName === 'textarea' || elem.contentEditable === 'true');\n\t },\n\t\n\t getSelectionInformation: function () {\n\t var focusedElem = getActiveElement();\n\t return {\n\t focusedElem: focusedElem,\n\t selectionRange: ReactInputSelection.hasSelectionCapabilities(focusedElem) ? ReactInputSelection.getSelection(focusedElem) : null\n\t };\n\t },\n\t\n\t /**\n\t * @restoreSelection: If any selection information was potentially lost,\n\t * restore it. This is useful when performing operations that could remove dom\n\t * nodes and place them back in, resulting in focus being lost.\n\t */\n\t restoreSelection: function (priorSelectionInformation) {\n\t var curFocusedElem = getActiveElement();\n\t var priorFocusedElem = priorSelectionInformation.focusedElem;\n\t var priorSelectionRange = priorSelectionInformation.selectionRange;\n\t if (curFocusedElem !== priorFocusedElem && isInDocument(priorFocusedElem)) {\n\t if (ReactInputSelection.hasSelectionCapabilities(priorFocusedElem)) {\n\t ReactInputSelection.setSelection(priorFocusedElem, priorSelectionRange);\n\t }\n\t focusNode(priorFocusedElem);\n\t }\n\t },\n\t\n\t /**\n\t * @getSelection: Gets the selection bounds of a focused textarea, input or\n\t * contentEditable node.\n\t * -@input: Look up selection bounds of this input\n\t * -@return {start: selectionStart, end: selectionEnd}\n\t */\n\t getSelection: function (input) {\n\t var selection;\n\t\n\t if ('selectionStart' in input) {\n\t // Modern browser with input or textarea.\n\t selection = {\n\t start: input.selectionStart,\n\t end: input.selectionEnd\n\t };\n\t } else if (document.selection && input.nodeName && input.nodeName.toLowerCase() === 'input') {\n\t // IE8 input.\n\t var range = document.selection.createRange();\n\t // There can only be one selection per document in IE, so it must\n\t // be in our element.\n\t if (range.parentElement() === input) {\n\t selection = {\n\t start: -range.moveStart('character', -input.value.length),\n\t end: -range.moveEnd('character', -input.value.length)\n\t };\n\t }\n\t } else {\n\t // Content editable or old IE textarea.\n\t selection = ReactDOMSelection.getOffsets(input);\n\t }\n\t\n\t return selection || { start: 0, end: 0 };\n\t },\n\t\n\t /**\n\t * @setSelection: Sets the selection bounds of a textarea or input and focuses\n\t * the input.\n\t * -@input Set selection bounds of this input or textarea\n\t * -@offsets Object of same form that is returned from get*\n\t */\n\t setSelection: function (input, offsets) {\n\t var start = offsets.start;\n\t var end = offsets.end;\n\t if (end === undefined) {\n\t end = start;\n\t }\n\t\n\t if ('selectionStart' in input) {\n\t input.selectionStart = start;\n\t input.selectionEnd = Math.min(end, input.value.length);\n\t } else if (document.selection && input.nodeName && input.nodeName.toLowerCase() === 'input') {\n\t var range = input.createTextRange();\n\t range.collapse(true);\n\t range.moveStart('character', start);\n\t range.moveEnd('character', end - start);\n\t range.select();\n\t } else {\n\t ReactDOMSelection.setOffsets(input, offsets);\n\t }\n\t }\n\t};\n\t\n\tmodule.exports = ReactInputSelection;\n\n/***/ },\n/* 66 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule ReactMount\n\t */\n\t\n\t'use strict';\n\t\n\tvar DOMLazyTree = __webpack_require__(16);\n\tvar DOMProperty = __webpack_require__(14);\n\tvar ReactBrowserEventEmitter = __webpack_require__(24);\n\tvar ReactCurrentOwner = __webpack_require__(13);\n\tvar ReactDOMComponentTree = __webpack_require__(4);\n\tvar ReactDOMContainerInfo = __webpack_require__(114);\n\tvar ReactDOMFeatureFlags = __webpack_require__(118);\n\tvar ReactElement = __webpack_require__(7);\n\tvar ReactFeatureFlags = __webpack_require__(64);\n\tvar ReactInstrumentation = __webpack_require__(25);\n\tvar ReactMarkupChecksum = __webpack_require__(135);\n\tvar ReactPerf = __webpack_require__(6);\n\tvar ReactReconciler = __webpack_require__(17);\n\tvar ReactUpdateQueue = __webpack_require__(72);\n\tvar ReactUpdates = __webpack_require__(8);\n\t\n\tvar emptyObject = __webpack_require__(21);\n\tvar instantiateReactComponent = __webpack_require__(79);\n\tvar invariant = __webpack_require__(1);\n\tvar setInnerHTML = __webpack_require__(45);\n\tvar shouldUpdateReactComponent = __webpack_require__(46);\n\tvar warning = __webpack_require__(2);\n\t\n\tvar ATTR_NAME = DOMProperty.ID_ATTRIBUTE_NAME;\n\tvar ROOT_ATTR_NAME = DOMProperty.ROOT_ATTRIBUTE_NAME;\n\t\n\tvar ELEMENT_NODE_TYPE = 1;\n\tvar DOC_NODE_TYPE = 9;\n\tvar DOCUMENT_FRAGMENT_NODE_TYPE = 11;\n\t\n\tvar instancesByReactRootID = {};\n\t\n\t/**\n\t * Finds the index of the first character\n\t * that's not common between the two given strings.\n\t *\n\t * @return {number} the index of the character where the strings diverge\n\t */\n\tfunction firstDifferenceIndex(string1, string2) {\n\t var minLen = Math.min(string1.length, string2.length);\n\t for (var i = 0; i < minLen; i++) {\n\t if (string1.charAt(i) !== string2.charAt(i)) {\n\t return i;\n\t }\n\t }\n\t return string1.length === string2.length ? -1 : minLen;\n\t}\n\t\n\t/**\n\t * @param {DOMElement|DOMDocument} container DOM element that may contain\n\t * a React component\n\t * @return {?*} DOM element that may have the reactRoot ID, or null.\n\t */\n\tfunction getReactRootElementInContainer(container) {\n\t if (!container) {\n\t return null;\n\t }\n\t\n\t if (container.nodeType === DOC_NODE_TYPE) {\n\t return container.documentElement;\n\t } else {\n\t return container.firstChild;\n\t }\n\t}\n\t\n\tfunction internalGetID(node) {\n\t // If node is something like a window, document, or text node, none of\n\t // which support attributes or a .getAttribute method, gracefully return\n\t // the empty string, as if the attribute were missing.\n\t return node.getAttribute && node.getAttribute(ATTR_NAME) || '';\n\t}\n\t\n\t/**\n\t * Mounts this component and inserts it into the DOM.\n\t *\n\t * @param {ReactComponent} componentInstance The instance to mount.\n\t * @param {DOMElement} container DOM element to mount into.\n\t * @param {ReactReconcileTransaction} transaction\n\t * @param {boolean} shouldReuseMarkup If true, do not insert markup\n\t */\n\tfunction mountComponentIntoNode(wrapperInstance, container, transaction, shouldReuseMarkup, context) {\n\t var markerName;\n\t if (ReactFeatureFlags.logTopLevelRenders) {\n\t var wrappedElement = wrapperInstance._currentElement.props;\n\t var type = wrappedElement.type;\n\t markerName = 'React mount: ' + (typeof type === 'string' ? type : type.displayName || type.name);\n\t console.time(markerName);\n\t }\n\t\n\t var markup = ReactReconciler.mountComponent(wrapperInstance, transaction, null, ReactDOMContainerInfo(wrapperInstance, container), context);\n\t\n\t if (markerName) {\n\t console.timeEnd(markerName);\n\t }\n\t\n\t wrapperInstance._renderedComponent._topLevelWrapper = wrapperInstance;\n\t ReactMount._mountImageIntoNode(markup, container, wrapperInstance, shouldReuseMarkup, transaction);\n\t}\n\t\n\t/**\n\t * Batched mount.\n\t *\n\t * @param {ReactComponent} componentInstance The instance to mount.\n\t * @param {DOMElement} container DOM element to mount into.\n\t * @param {boolean} shouldReuseMarkup If true, do not insert markup\n\t */\n\tfunction batchedMountComponentIntoNode(componentInstance, container, shouldReuseMarkup, context) {\n\t var transaction = ReactUpdates.ReactReconcileTransaction.getPooled(\n\t /* useCreateElement */\n\t !shouldReuseMarkup && ReactDOMFeatureFlags.useCreateElement);\n\t transaction.perform(mountComponentIntoNode, null, componentInstance, container, transaction, shouldReuseMarkup, context);\n\t ReactUpdates.ReactReconcileTransaction.release(transaction);\n\t}\n\t\n\t/**\n\t * Unmounts a component and removes it from the DOM.\n\t *\n\t * @param {ReactComponent} instance React component instance.\n\t * @param {DOMElement} container DOM element to unmount from.\n\t * @final\n\t * @internal\n\t * @see {ReactMount.unmountComponentAtNode}\n\t */\n\tfunction unmountComponentFromNode(instance, container, safely) {\n\t ReactReconciler.unmountComponent(instance, safely);\n\t\n\t if (container.nodeType === DOC_NODE_TYPE) {\n\t container = container.documentElement;\n\t }\n\t\n\t // http://jsperf.com/emptying-a-node\n\t while (container.lastChild) {\n\t container.removeChild(container.lastChild);\n\t }\n\t}\n\t\n\t/**\n\t * True if the supplied DOM node has a direct React-rendered child that is\n\t * not a React root element. Useful for warning in `render`,\n\t * `unmountComponentAtNode`, etc.\n\t *\n\t * @param {?DOMElement} node The candidate DOM node.\n\t * @return {boolean} True if the DOM element contains a direct child that was\n\t * rendered by React but is not a root element.\n\t * @internal\n\t */\n\tfunction hasNonRootReactChild(container) {\n\t var rootEl = getReactRootElementInContainer(container);\n\t if (rootEl) {\n\t var inst = ReactDOMComponentTree.getInstanceFromNode(rootEl);\n\t return !!(inst && inst._nativeParent);\n\t }\n\t}\n\t\n\tfunction getNativeRootInstanceInContainer(container) {\n\t var rootEl = getReactRootElementInContainer(container);\n\t var prevNativeInstance = rootEl && ReactDOMComponentTree.getInstanceFromNode(rootEl);\n\t return prevNativeInstance && !prevNativeInstance._nativeParent ? prevNativeInstance : null;\n\t}\n\t\n\tfunction getTopLevelWrapperInContainer(container) {\n\t var root = getNativeRootInstanceInContainer(container);\n\t return root ? root._nativeContainerInfo._topLevelWrapper : null;\n\t}\n\t\n\t/**\n\t * Temporary (?) hack so that we can store all top-level pending updates on\n\t * composites instead of having to worry about different types of components\n\t * here.\n\t */\n\tvar topLevelRootCounter = 1;\n\tvar TopLevelWrapper = function () {\n\t this.rootID = topLevelRootCounter++;\n\t};\n\tTopLevelWrapper.prototype.isReactComponent = {};\n\tif (false) {\n\t TopLevelWrapper.displayName = 'TopLevelWrapper';\n\t}\n\tTopLevelWrapper.prototype.render = function () {\n\t // this.props is actually a ReactElement\n\t return this.props;\n\t};\n\t\n\t/**\n\t * Mounting is the process of initializing a React component by creating its\n\t * representative DOM elements and inserting them into a supplied `container`.\n\t * Any prior content inside `container` is destroyed in the process.\n\t *\n\t * ReactMount.render(\n\t * component,\n\t * document.getElementById('container')\n\t * );\n\t *\n\t * <div id=\"container\"> <-- Supplied `container`.\n\t * <div data-reactid=\".3\"> <-- Rendered reactRoot of React\n\t * // ... component.\n\t * </div>\n\t * </div>\n\t *\n\t * Inside of `container`, the first element rendered is the \"reactRoot\".\n\t */\n\tvar ReactMount = {\n\t\n\t TopLevelWrapper: TopLevelWrapper,\n\t\n\t /**\n\t * Used by devtools. The keys are not important.\n\t */\n\t _instancesByReactRootID: instancesByReactRootID,\n\t\n\t /**\n\t * This is a hook provided to support rendering React components while\n\t * ensuring that the apparent scroll position of its `container` does not\n\t * change.\n\t *\n\t * @param {DOMElement} container The `container` being rendered into.\n\t * @param {function} renderCallback This must be called once to do the render.\n\t */\n\t scrollMonitor: function (container, renderCallback) {\n\t renderCallback();\n\t },\n\t\n\t /**\n\t * Take a component that's already mounted into the DOM and replace its props\n\t * @param {ReactComponent} prevComponent component instance already in the DOM\n\t * @param {ReactElement} nextElement component instance to render\n\t * @param {DOMElement} container container to render into\n\t * @param {?function} callback function triggered on completion\n\t */\n\t _updateRootComponent: function (prevComponent, nextElement, container, callback) {\n\t ReactMount.scrollMonitor(container, function () {\n\t ReactUpdateQueue.enqueueElementInternal(prevComponent, nextElement);\n\t if (callback) {\n\t ReactUpdateQueue.enqueueCallbackInternal(prevComponent, callback);\n\t }\n\t });\n\t\n\t return prevComponent;\n\t },\n\t\n\t /**\n\t * Render a new component into the DOM. Hooked by devtools!\n\t *\n\t * @param {ReactElement} nextElement element to render\n\t * @param {DOMElement} container container to render into\n\t * @param {boolean} shouldReuseMarkup if we should skip the markup insertion\n\t * @return {ReactComponent} nextComponent\n\t */\n\t _renderNewRootComponent: function (nextElement, container, shouldReuseMarkup, context) {\n\t // Various parts of our code (such as ReactCompositeComponent's\n\t // _renderValidatedComponent) assume that calls to render aren't nested;\n\t // verify that that's the case.\n\t false ? warning(ReactCurrentOwner.current == null, '_renderNewRootComponent(): Render methods should be a pure function ' + 'of props and state; triggering nested component updates from ' + 'render is not allowed. If necessary, trigger nested updates in ' + 'componentDidUpdate. Check the render method of %s.', ReactCurrentOwner.current && ReactCurrentOwner.current.getName() || 'ReactCompositeComponent') : void 0;\n\t\n\t !(container && (container.nodeType === ELEMENT_NODE_TYPE || container.nodeType === DOC_NODE_TYPE || container.nodeType === DOCUMENT_FRAGMENT_NODE_TYPE)) ? false ? invariant(false, '_registerComponent(...): Target container is not a DOM element.') : invariant(false) : void 0;\n\t\n\t ReactBrowserEventEmitter.ensureScrollValueMonitoring();\n\t var componentInstance = instantiateReactComponent(nextElement);\n\t\n\t // The initial render is synchronous but any updates that happen during\n\t // rendering, in componentWillMount or componentDidMount, will be batched\n\t // according to the current batching strategy.\n\t\n\t ReactUpdates.batchedUpdates(batchedMountComponentIntoNode, componentInstance, container, shouldReuseMarkup, context);\n\t\n\t var wrapperID = componentInstance._instance.rootID;\n\t instancesByReactRootID[wrapperID] = componentInstance;\n\t\n\t if (false) {\n\t ReactInstrumentation.debugTool.onMountRootComponent(componentInstance);\n\t }\n\t\n\t return componentInstance;\n\t },\n\t\n\t /**\n\t * Renders a React component into the DOM in the supplied `container`.\n\t *\n\t * If the React component was previously rendered into `container`, this will\n\t * perform an update on it and only mutate the DOM as necessary to reflect the\n\t * latest React component.\n\t *\n\t * @param {ReactComponent} parentComponent The conceptual parent of this render tree.\n\t * @param {ReactElement} nextElement Component element to render.\n\t * @param {DOMElement} container DOM element to render into.\n\t * @param {?function} callback function triggered on completion\n\t * @return {ReactComponent} Component instance rendered in `container`.\n\t */\n\t renderSubtreeIntoContainer: function (parentComponent, nextElement, container, callback) {\n\t !(parentComponent != null && parentComponent._reactInternalInstance != null) ? false ? invariant(false, 'parentComponent must be a valid React Component') : invariant(false) : void 0;\n\t return ReactMount._renderSubtreeIntoContainer(parentComponent, nextElement, container, callback);\n\t },\n\t\n\t _renderSubtreeIntoContainer: function (parentComponent, nextElement, container, callback) {\n\t ReactUpdateQueue.validateCallback(callback, 'ReactDOM.render');\n\t !ReactElement.isValidElement(nextElement) ? false ? invariant(false, 'ReactDOM.render(): Invalid component element.%s', typeof nextElement === 'string' ? ' Instead of passing a string like \\'div\\', pass ' + 'React.createElement(\\'div\\') or <div />.' : typeof nextElement === 'function' ? ' Instead of passing a class like Foo, pass ' + 'React.createElement(Foo) or <Foo />.' :\n\t // Check if it quacks like an element\n\t nextElement != null && nextElement.props !== undefined ? ' This may be caused by unintentionally loading two independent ' + 'copies of React.' : '') : invariant(false) : void 0;\n\t\n\t false ? warning(!container || !container.tagName || container.tagName.toUpperCase() !== 'BODY', 'render(): Rendering components directly into document.body is ' + 'discouraged, since its children are often manipulated by third-party ' + 'scripts and browser extensions. This may lead to subtle ' + 'reconciliation issues. Try rendering into a container element created ' + 'for your app.') : void 0;\n\t\n\t var nextWrappedElement = ReactElement(TopLevelWrapper, null, null, null, null, null, nextElement);\n\t\n\t var prevComponent = getTopLevelWrapperInContainer(container);\n\t\n\t if (prevComponent) {\n\t var prevWrappedElement = prevComponent._currentElement;\n\t var prevElement = prevWrappedElement.props;\n\t if (shouldUpdateReactComponent(prevElement, nextElement)) {\n\t var publicInst = prevComponent._renderedComponent.getPublicInstance();\n\t var updatedCallback = callback && function () {\n\t callback.call(publicInst);\n\t };\n\t ReactMount._updateRootComponent(prevComponent, nextWrappedElement, container, updatedCallback);\n\t return publicInst;\n\t } else {\n\t ReactMount.unmountComponentAtNode(container);\n\t }\n\t }\n\t\n\t var reactRootElement = getReactRootElementInContainer(container);\n\t var containerHasReactMarkup = reactRootElement && !!internalGetID(reactRootElement);\n\t var containerHasNonRootReactChild = hasNonRootReactChild(container);\n\t\n\t if (false) {\n\t process.env.NODE_ENV !== 'production' ? warning(!containerHasNonRootReactChild, 'render(...): Replacing React-rendered children with a new root ' + 'component. If you intended to update the children of this node, ' + 'you should instead have the existing children update their state ' + 'and render the new components instead of calling ReactDOM.render.') : void 0;\n\t\n\t if (!containerHasReactMarkup || reactRootElement.nextSibling) {\n\t var rootElementSibling = reactRootElement;\n\t while (rootElementSibling) {\n\t if (internalGetID(rootElementSibling)) {\n\t process.env.NODE_ENV !== 'production' ? warning(false, 'render(): Target node has markup rendered by React, but there ' + 'are unrelated nodes as well. This is most commonly caused by ' + 'white-space inserted around server-rendered markup.') : void 0;\n\t break;\n\t }\n\t rootElementSibling = rootElementSibling.nextSibling;\n\t }\n\t }\n\t }\n\t\n\t var shouldReuseMarkup = containerHasReactMarkup && !prevComponent && !containerHasNonRootReactChild;\n\t var component = ReactMount._renderNewRootComponent(nextWrappedElement, container, shouldReuseMarkup, parentComponent != null ? parentComponent._reactInternalInstance._processChildContext(parentComponent._reactInternalInstance._context) : emptyObject)._renderedComponent.getPublicInstance();\n\t if (callback) {\n\t callback.call(component);\n\t }\n\t return component;\n\t },\n\t\n\t /**\n\t * Renders a React component into the DOM in the supplied `container`.\n\t *\n\t * If the React component was previously rendered into `container`, this will\n\t * perform an update on it and only mutate the DOM as necessary to reflect the\n\t * latest React component.\n\t *\n\t * @param {ReactElement} nextElement Component element to render.\n\t * @param {DOMElement} container DOM element to render into.\n\t * @param {?function} callback function triggered on completion\n\t * @return {ReactComponent} Component instance rendered in `container`.\n\t */\n\t render: function (nextElement, container, callback) {\n\t return ReactMount._renderSubtreeIntoContainer(null, nextElement, container, callback);\n\t },\n\t\n\t /**\n\t * Unmounts and destroys the React component rendered in the `container`.\n\t *\n\t * @param {DOMElement} container DOM element containing a React component.\n\t * @return {boolean} True if a component was found in and unmounted from\n\t * `container`\n\t */\n\t unmountComponentAtNode: function (container) {\n\t // Various parts of our code (such as ReactCompositeComponent's\n\t // _renderValidatedComponent) assume that calls to render aren't nested;\n\t // verify that that's the case. (Strictly speaking, unmounting won't cause a\n\t // render but we still don't expect to be in a render call here.)\n\t false ? warning(ReactCurrentOwner.current == null, 'unmountComponentAtNode(): Render methods should be a pure function ' + 'of props and state; triggering nested component updates from render ' + 'is not allowed. If necessary, trigger nested updates in ' + 'componentDidUpdate. Check the render method of %s.', ReactCurrentOwner.current && ReactCurrentOwner.current.getName() || 'ReactCompositeComponent') : void 0;\n\t\n\t !(container && (container.nodeType === ELEMENT_NODE_TYPE || container.nodeType === DOC_NODE_TYPE || container.nodeType === DOCUMENT_FRAGMENT_NODE_TYPE)) ? false ? invariant(false, 'unmountComponentAtNode(...): Target container is not a DOM element.') : invariant(false) : void 0;\n\t\n\t var prevComponent = getTopLevelWrapperInContainer(container);\n\t if (!prevComponent) {\n\t // Check if the node being unmounted was rendered by React, but isn't a\n\t // root node.\n\t var containerHasNonRootReactChild = hasNonRootReactChild(container);\n\t\n\t // Check if the container itself is a React root node.\n\t var isContainerReactRoot = container.nodeType === 1 && container.hasAttribute(ROOT_ATTR_NAME);\n\t\n\t if (false) {\n\t process.env.NODE_ENV !== 'production' ? warning(!containerHasNonRootReactChild, 'unmountComponentAtNode(): The node you\\'re attempting to unmount ' + 'was rendered by React and is not a top-level container. %s', isContainerReactRoot ? 'You may have accidentally passed in a React root node instead ' + 'of its container.' : 'Instead, have the parent component update its state and ' + 'rerender in order to remove this component.') : void 0;\n\t }\n\t\n\t return false;\n\t }\n\t delete instancesByReactRootID[prevComponent._instance.rootID];\n\t ReactUpdates.batchedUpdates(unmountComponentFromNode, prevComponent, container, false);\n\t return true;\n\t },\n\t\n\t _mountImageIntoNode: function (markup, container, instance, shouldReuseMarkup, transaction) {\n\t !(container && (container.nodeType === ELEMENT_NODE_TYPE || container.nodeType === DOC_NODE_TYPE || container.nodeType === DOCUMENT_FRAGMENT_NODE_TYPE)) ? false ? invariant(false, 'mountComponentIntoNode(...): Target container is not valid.') : invariant(false) : void 0;\n\t\n\t if (shouldReuseMarkup) {\n\t var rootElement = getReactRootElementInContainer(container);\n\t if (ReactMarkupChecksum.canReuseMarkup(markup, rootElement)) {\n\t ReactDOMComponentTree.precacheNode(instance, rootElement);\n\t return;\n\t } else {\n\t var checksum = rootElement.getAttribute(ReactMarkupChecksum.CHECKSUM_ATTR_NAME);\n\t rootElement.removeAttribute(ReactMarkupChecksum.CHECKSUM_ATTR_NAME);\n\t\n\t var rootMarkup = rootElement.outerHTML;\n\t rootElement.setAttribute(ReactMarkupChecksum.CHECKSUM_ATTR_NAME, checksum);\n\t\n\t var normalizedMarkup = markup;\n\t if (false) {\n\t // because rootMarkup is retrieved from the DOM, various normalizations\n\t // will have occurred which will not be present in `markup`. Here,\n\t // insert markup into a <div> or <iframe> depending on the container\n\t // type to perform the same normalizations before comparing.\n\t var normalizer;\n\t if (container.nodeType === ELEMENT_NODE_TYPE) {\n\t normalizer = document.createElement('div');\n\t normalizer.innerHTML = markup;\n\t normalizedMarkup = normalizer.innerHTML;\n\t } else {\n\t normalizer = document.createElement('iframe');\n\t document.body.appendChild(normalizer);\n\t normalizer.contentDocument.write(markup);\n\t normalizedMarkup = normalizer.contentDocument.documentElement.outerHTML;\n\t document.body.removeChild(normalizer);\n\t }\n\t }\n\t\n\t var diffIndex = firstDifferenceIndex(normalizedMarkup, rootMarkup);\n\t var difference = ' (client) ' + normalizedMarkup.substring(diffIndex - 20, diffIndex + 20) + '\\n (server) ' + rootMarkup.substring(diffIndex - 20, diffIndex + 20);\n\t\n\t !(container.nodeType !== DOC_NODE_TYPE) ? false ? invariant(false, 'You\\'re trying to render a component to the document using ' + 'server rendering but the checksum was invalid. This usually ' + 'means you rendered a different component type or props on ' + 'the client from the one on the server, or your render() ' + 'methods are impure. React cannot handle this case due to ' + 'cross-browser quirks by rendering at the document root. You ' + 'should look for environment dependent code in your components ' + 'and ensure the props are the same client and server side:\\n%s', difference) : invariant(false) : void 0;\n\t\n\t if (false) {\n\t process.env.NODE_ENV !== 'production' ? warning(false, 'React attempted to reuse markup in a container but the ' + 'checksum was invalid. This generally means that you are ' + 'using server rendering and the markup generated on the ' + 'server was not what the client was expecting. React injected ' + 'new markup to compensate which works but you have lost many ' + 'of the benefits of server rendering. Instead, figure out ' + 'why the markup being generated is different on the client ' + 'or server:\\n%s', difference) : void 0;\n\t }\n\t }\n\t }\n\t\n\t !(container.nodeType !== DOC_NODE_TYPE) ? false ? invariant(false, 'You\\'re trying to render a component to the document but ' + 'you didn\\'t use server rendering. We can\\'t do this ' + 'without using server rendering due to cross-browser quirks. ' + 'See ReactDOMServer.renderToString() for server rendering.') : invariant(false) : void 0;\n\t\n\t if (transaction.useCreateElement) {\n\t while (container.lastChild) {\n\t container.removeChild(container.lastChild);\n\t }\n\t DOMLazyTree.insertTreeBefore(container, markup, null);\n\t } else {\n\t setInnerHTML(container, markup);\n\t ReactDOMComponentTree.precacheNode(instance, container.firstChild);\n\t }\n\t }\n\t};\n\t\n\tReactPerf.measureMethods(ReactMount, 'ReactMount', {\n\t _renderNewRootComponent: '_renderNewRootComponent',\n\t _mountImageIntoNode: '_mountImageIntoNode'\n\t});\n\t\n\tmodule.exports = ReactMount;\n\n/***/ },\n/* 67 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule ReactMultiChildUpdateTypes\n\t */\n\t\n\t'use strict';\n\t\n\tvar keyMirror = __webpack_require__(22);\n\t\n\t/**\n\t * When a component's children are updated, a series of update configuration\n\t * objects are created in order to batch and serialize the required changes.\n\t *\n\t * Enumerates all the possible types of update configurations.\n\t *\n\t * @internal\n\t */\n\tvar ReactMultiChildUpdateTypes = keyMirror({\n\t INSERT_MARKUP: null,\n\t MOVE_EXISTING: null,\n\t REMOVE_NODE: null,\n\t SET_MARKUP: null,\n\t TEXT_CONTENT: null\n\t});\n\t\n\tmodule.exports = ReactMultiChildUpdateTypes;\n\n/***/ },\n/* 68 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2014-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule ReactNativeComponent\n\t */\n\t\n\t'use strict';\n\t\n\tvar _assign = __webpack_require__(3);\n\t\n\tvar invariant = __webpack_require__(1);\n\t\n\tvar autoGenerateWrapperClass = null;\n\tvar genericComponentClass = null;\n\t// This registry keeps track of wrapper classes around native tags.\n\tvar tagToComponentClass = {};\n\tvar textComponentClass = null;\n\t\n\tvar ReactNativeComponentInjection = {\n\t // This accepts a class that receives the tag string. This is a catch all\n\t // that can render any kind of tag.\n\t injectGenericComponentClass: function (componentClass) {\n\t genericComponentClass = componentClass;\n\t },\n\t // This accepts a text component class that takes the text string to be\n\t // rendered as props.\n\t injectTextComponentClass: function (componentClass) {\n\t textComponentClass = componentClass;\n\t },\n\t // This accepts a keyed object with classes as values. Each key represents a\n\t // tag. That particular tag will use this class instead of the generic one.\n\t injectComponentClasses: function (componentClasses) {\n\t _assign(tagToComponentClass, componentClasses);\n\t }\n\t};\n\t\n\t/**\n\t * Get a composite component wrapper class for a specific tag.\n\t *\n\t * @param {ReactElement} element The tag for which to get the class.\n\t * @return {function} The React class constructor function.\n\t */\n\tfunction getComponentClassForElement(element) {\n\t if (typeof element.type === 'function') {\n\t return element.type;\n\t }\n\t var tag = element.type;\n\t var componentClass = tagToComponentClass[tag];\n\t if (componentClass == null) {\n\t tagToComponentClass[tag] = componentClass = autoGenerateWrapperClass(tag);\n\t }\n\t return componentClass;\n\t}\n\t\n\t/**\n\t * Get a native internal component class for a specific tag.\n\t *\n\t * @param {ReactElement} element The element to create.\n\t * @return {function} The internal class constructor function.\n\t */\n\tfunction createInternalComponent(element) {\n\t !genericComponentClass ? false ? invariant(false, 'There is no registered component for the tag %s', element.type) : invariant(false) : void 0;\n\t return new genericComponentClass(element);\n\t}\n\t\n\t/**\n\t * @param {ReactText} text\n\t * @return {ReactComponent}\n\t */\n\tfunction createInstanceForText(text) {\n\t return new textComponentClass(text);\n\t}\n\t\n\t/**\n\t * @param {ReactComponent} component\n\t * @return {boolean}\n\t */\n\tfunction isTextComponent(component) {\n\t return component instanceof textComponentClass;\n\t}\n\t\n\tvar ReactNativeComponent = {\n\t getComponentClassForElement: getComponentClassForElement,\n\t createInternalComponent: createInternalComponent,\n\t createInstanceForText: createInstanceForText,\n\t isTextComponent: isTextComponent,\n\t injection: ReactNativeComponentInjection\n\t};\n\t\n\tmodule.exports = ReactNativeComponent;\n\n/***/ },\n/* 69 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule ReactNodeTypes\n\t */\n\t\n\t'use strict';\n\t\n\tvar ReactElement = __webpack_require__(7);\n\t\n\tvar invariant = __webpack_require__(1);\n\t\n\tvar ReactNodeTypes = {\n\t NATIVE: 0,\n\t COMPOSITE: 1,\n\t EMPTY: 2,\n\t\n\t getType: function (node) {\n\t if (node === null || node === false) {\n\t return ReactNodeTypes.EMPTY;\n\t } else if (ReactElement.isValidElement(node)) {\n\t if (typeof node.type === 'function') {\n\t return ReactNodeTypes.COMPOSITE;\n\t } else {\n\t return ReactNodeTypes.NATIVE;\n\t }\n\t }\n\t true ? false ? invariant(false, 'Unexpected node: %s', node) : invariant(false) : void 0;\n\t }\n\t};\n\t\n\tmodule.exports = ReactNodeTypes;\n\n/***/ },\n/* 70 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2015-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule ReactNoopUpdateQueue\n\t */\n\t\n\t'use strict';\n\t\n\tvar warning = __webpack_require__(2);\n\t\n\tfunction warnTDZ(publicInstance, callerName) {\n\t if (false) {\n\t process.env.NODE_ENV !== 'production' ? warning(false, '%s(...): Can only update a mounted or mounting component. ' + 'This usually means you called %s() on an unmounted component. ' + 'This is a no-op. Please check the code for the %s component.', callerName, callerName, publicInstance.constructor && publicInstance.constructor.displayName || '') : void 0;\n\t }\n\t}\n\t\n\t/**\n\t * This is the abstract API for an update queue.\n\t */\n\tvar ReactNoopUpdateQueue = {\n\t\n\t /**\n\t * Checks whether or not this composite component is mounted.\n\t * @param {ReactClass} publicInstance The instance we want to test.\n\t * @return {boolean} True if mounted, false otherwise.\n\t * @protected\n\t * @final\n\t */\n\t isMounted: function (publicInstance) {\n\t return false;\n\t },\n\t\n\t /**\n\t * Enqueue a callback that will be executed after all the pending updates\n\t * have processed.\n\t *\n\t * @param {ReactClass} publicInstance The instance to use as `this` context.\n\t * @param {?function} callback Called after state is updated.\n\t * @internal\n\t */\n\t enqueueCallback: function (publicInstance, callback) {},\n\t\n\t /**\n\t * Forces an update. This should only be invoked when it is known with\n\t * certainty that we are **not** in a DOM transaction.\n\t *\n\t * You may want to call this when you know that some deeper aspect of the\n\t * component's state has changed but `setState` was not called.\n\t *\n\t * This will not invoke `shouldComponentUpdate`, but it will invoke\n\t * `componentWillUpdate` and `componentDidUpdate`.\n\t *\n\t * @param {ReactClass} publicInstance The instance that should rerender.\n\t * @internal\n\t */\n\t enqueueForceUpdate: function (publicInstance) {\n\t warnTDZ(publicInstance, 'forceUpdate');\n\t },\n\t\n\t /**\n\t * Replaces all of the state. Always use this or `setState` to mutate state.\n\t * You should treat `this.state` as immutable.\n\t *\n\t * There is no guarantee that `this.state` will be immediately updated, so\n\t * accessing `this.state` after calling this method may return the old value.\n\t *\n\t * @param {ReactClass} publicInstance The instance that should rerender.\n\t * @param {object} completeState Next state.\n\t * @internal\n\t */\n\t enqueueReplaceState: function (publicInstance, completeState) {\n\t warnTDZ(publicInstance, 'replaceState');\n\t },\n\t\n\t /**\n\t * Sets a subset of the state. This only exists because _pendingState is\n\t * internal. This provides a merging strategy that is not available to deep\n\t * properties which is confusing. TODO: Expose pendingState or don't use it\n\t * during the merge.\n\t *\n\t * @param {ReactClass} publicInstance The instance that should rerender.\n\t * @param {object} partialState Next partial state to be merged with state.\n\t * @internal\n\t */\n\t enqueueSetState: function (publicInstance, partialState) {\n\t warnTDZ(publicInstance, 'setState');\n\t }\n\t};\n\t\n\tmodule.exports = ReactNoopUpdateQueue;\n\n/***/ },\n/* 71 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule ReactPropTypes\n\t */\n\t\n\t'use strict';\n\t\n\tvar ReactElement = __webpack_require__(7);\n\tvar ReactPropTypeLocationNames = __webpack_require__(26);\n\t\n\tvar emptyFunction = __webpack_require__(9);\n\tvar getIteratorFn = __webpack_require__(43);\n\t\n\t/**\n\t * Collection of methods that allow declaration and validation of props that are\n\t * supplied to React components. Example usage:\n\t *\n\t * var Props = require('ReactPropTypes');\n\t * var MyArticle = React.createClass({\n\t * propTypes: {\n\t * // An optional string prop named \"description\".\n\t * description: Props.string,\n\t *\n\t * // A required enum prop named \"category\".\n\t * category: Props.oneOf(['News','Photos']).isRequired,\n\t *\n\t * // A prop named \"dialog\" that requires an instance of Dialog.\n\t * dialog: Props.instanceOf(Dialog).isRequired\n\t * },\n\t * render: function() { ... }\n\t * });\n\t *\n\t * A more formal specification of how these methods are used:\n\t *\n\t * type := array|bool|func|object|number|string|oneOf([...])|instanceOf(...)\n\t * decl := ReactPropTypes.{type}(.isRequired)?\n\t *\n\t * Each and every declaration produces a function with the same signature. This\n\t * allows the creation of custom validation functions. For example:\n\t *\n\t * var MyLink = React.createClass({\n\t * propTypes: {\n\t * // An optional string or URI prop named \"href\".\n\t * href: function(props, propName, componentName) {\n\t * var propValue = props[propName];\n\t * if (propValue != null && typeof propValue !== 'string' &&\n\t * !(propValue instanceof URI)) {\n\t * return new Error(\n\t * 'Expected a string or an URI for ' + propName + ' in ' +\n\t * componentName\n\t * );\n\t * }\n\t * }\n\t * },\n\t * render: function() {...}\n\t * });\n\t *\n\t * @internal\n\t */\n\t\n\tvar ANONYMOUS = '<<anonymous>>';\n\t\n\tvar ReactPropTypes = {\n\t array: createPrimitiveTypeChecker('array'),\n\t bool: createPrimitiveTypeChecker('boolean'),\n\t func: createPrimitiveTypeChecker('function'),\n\t number: createPrimitiveTypeChecker('number'),\n\t object: createPrimitiveTypeChecker('object'),\n\t string: createPrimitiveTypeChecker('string'),\n\t\n\t any: createAnyTypeChecker(),\n\t arrayOf: createArrayOfTypeChecker,\n\t element: createElementTypeChecker(),\n\t instanceOf: createInstanceTypeChecker,\n\t node: createNodeChecker(),\n\t objectOf: createObjectOfTypeChecker,\n\t oneOf: createEnumTypeChecker,\n\t oneOfType: createUnionTypeChecker,\n\t shape: createShapeTypeChecker\n\t};\n\t\n\t/**\n\t * inlined Object.is polyfill to avoid requiring consumers ship their own\n\t * https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Object/is\n\t */\n\t/*eslint-disable no-self-compare*/\n\tfunction is(x, y) {\n\t // SameValue algorithm\n\t if (x === y) {\n\t // Steps 1-5, 7-10\n\t // Steps 6.b-6.e: +0 != -0\n\t return x !== 0 || 1 / x === 1 / y;\n\t } else {\n\t // Step 6.a: NaN == NaN\n\t return x !== x && y !== y;\n\t }\n\t}\n\t/*eslint-enable no-self-compare*/\n\t\n\tfunction createChainableTypeChecker(validate) {\n\t function checkType(isRequired, props, propName, componentName, location, propFullName) {\n\t componentName = componentName || ANONYMOUS;\n\t propFullName = propFullName || propName;\n\t if (props[propName] == null) {\n\t var locationName = ReactPropTypeLocationNames[location];\n\t if (isRequired) {\n\t return new Error('Required ' + locationName + ' `' + propFullName + '` was not specified in ' + ('`' + componentName + '`.'));\n\t }\n\t return null;\n\t } else {\n\t return validate(props, propName, componentName, location, propFullName);\n\t }\n\t }\n\t\n\t var chainedCheckType = checkType.bind(null, false);\n\t chainedCheckType.isRequired = checkType.bind(null, true);\n\t\n\t return chainedCheckType;\n\t}\n\t\n\tfunction createPrimitiveTypeChecker(expectedType) {\n\t function validate(props, propName, componentName, location, propFullName) {\n\t var propValue = props[propName];\n\t var propType = getPropType(propValue);\n\t if (propType !== expectedType) {\n\t var locationName = ReactPropTypeLocationNames[location];\n\t // `propValue` being instance of, say, date/regexp, pass the 'object'\n\t // check, but we can offer a more precise error message here rather than\n\t // 'of type `object`'.\n\t var preciseType = getPreciseType(propValue);\n\t\n\t return new Error('Invalid ' + locationName + ' `' + propFullName + '` of type ' + ('`' + preciseType + '` supplied to `' + componentName + '`, expected ') + ('`' + expectedType + '`.'));\n\t }\n\t return null;\n\t }\n\t return createChainableTypeChecker(validate);\n\t}\n\t\n\tfunction createAnyTypeChecker() {\n\t return createChainableTypeChecker(emptyFunction.thatReturns(null));\n\t}\n\t\n\tfunction createArrayOfTypeChecker(typeChecker) {\n\t function validate(props, propName, componentName, location, propFullName) {\n\t if (typeof typeChecker !== 'function') {\n\t return new Error('Property `' + propFullName + '` of component `' + componentName + '` has invalid PropType notation inside arrayOf.');\n\t }\n\t var propValue = props[propName];\n\t if (!Array.isArray(propValue)) {\n\t var locationName = ReactPropTypeLocationNames[location];\n\t var propType = getPropType(propValue);\n\t return new Error('Invalid ' + locationName + ' `' + propFullName + '` of type ' + ('`' + propType + '` supplied to `' + componentName + '`, expected an array.'));\n\t }\n\t for (var i = 0; i < propValue.length; i++) {\n\t var error = typeChecker(propValue, i, componentName, location, propFullName + '[' + i + ']');\n\t if (error instanceof Error) {\n\t return error;\n\t }\n\t }\n\t return null;\n\t }\n\t return createChainableTypeChecker(validate);\n\t}\n\t\n\tfunction createElementTypeChecker() {\n\t function validate(props, propName, componentName, location, propFullName) {\n\t if (!ReactElement.isValidElement(props[propName])) {\n\t var locationName = ReactPropTypeLocationNames[location];\n\t return new Error('Invalid ' + locationName + ' `' + propFullName + '` supplied to ' + ('`' + componentName + '`, expected a single ReactElement.'));\n\t }\n\t return null;\n\t }\n\t return createChainableTypeChecker(validate);\n\t}\n\t\n\tfunction createInstanceTypeChecker(expectedClass) {\n\t function validate(props, propName, componentName, location, propFullName) {\n\t if (!(props[propName] instanceof expectedClass)) {\n\t var locationName = ReactPropTypeLocationNames[location];\n\t var expectedClassName = expectedClass.name || ANONYMOUS;\n\t var actualClassName = getClassName(props[propName]);\n\t return new Error('Invalid ' + locationName + ' `' + propFullName + '` of type ' + ('`' + actualClassName + '` supplied to `' + componentName + '`, expected ') + ('instance of `' + expectedClassName + '`.'));\n\t }\n\t return null;\n\t }\n\t return createChainableTypeChecker(validate);\n\t}\n\t\n\tfunction createEnumTypeChecker(expectedValues) {\n\t if (!Array.isArray(expectedValues)) {\n\t return createChainableTypeChecker(function () {\n\t return new Error('Invalid argument supplied to oneOf, expected an instance of array.');\n\t });\n\t }\n\t\n\t function validate(props, propName, componentName, location, propFullName) {\n\t var propValue = props[propName];\n\t for (var i = 0; i < expectedValues.length; i++) {\n\t if (is(propValue, expectedValues[i])) {\n\t return null;\n\t }\n\t }\n\t\n\t var locationName = ReactPropTypeLocationNames[location];\n\t var valuesString = JSON.stringify(expectedValues);\n\t return new Error('Invalid ' + locationName + ' `' + propFullName + '` of value `' + propValue + '` ' + ('supplied to `' + componentName + '`, expected one of ' + valuesString + '.'));\n\t }\n\t return createChainableTypeChecker(validate);\n\t}\n\t\n\tfunction createObjectOfTypeChecker(typeChecker) {\n\t function validate(props, propName, componentName, location, propFullName) {\n\t if (typeof typeChecker !== 'function') {\n\t return new Error('Property `' + propFullName + '` of component `' + componentName + '` has invalid PropType notation inside objectOf.');\n\t }\n\t var propValue = props[propName];\n\t var propType = getPropType(propValue);\n\t if (propType !== 'object') {\n\t var locationName = ReactPropTypeLocationNames[location];\n\t return new Error('Invalid ' + locationName + ' `' + propFullName + '` of type ' + ('`' + propType + '` supplied to `' + componentName + '`, expected an object.'));\n\t }\n\t for (var key in propValue) {\n\t if (propValue.hasOwnProperty(key)) {\n\t var error = typeChecker(propValue, key, componentName, location, propFullName + '.' + key);\n\t if (error instanceof Error) {\n\t return error;\n\t }\n\t }\n\t }\n\t return null;\n\t }\n\t return createChainableTypeChecker(validate);\n\t}\n\t\n\tfunction createUnionTypeChecker(arrayOfTypeCheckers) {\n\t if (!Array.isArray(arrayOfTypeCheckers)) {\n\t return createChainableTypeChecker(function () {\n\t return new Error('Invalid argument supplied to oneOfType, expected an instance of array.');\n\t });\n\t }\n\t\n\t function validate(props, propName, componentName, location, propFullName) {\n\t for (var i = 0; i < arrayOfTypeCheckers.length; i++) {\n\t var checker = arrayOfTypeCheckers[i];\n\t if (checker(props, propName, componentName, location, propFullName) == null) {\n\t return null;\n\t }\n\t }\n\t\n\t var locationName = ReactPropTypeLocationNames[location];\n\t return new Error('Invalid ' + locationName + ' `' + propFullName + '` supplied to ' + ('`' + componentName + '`.'));\n\t }\n\t return createChainableTypeChecker(validate);\n\t}\n\t\n\tfunction createNodeChecker() {\n\t function validate(props, propName, componentName, location, propFullName) {\n\t if (!isNode(props[propName])) {\n\t var locationName = ReactPropTypeLocationNames[location];\n\t return new Error('Invalid ' + locationName + ' `' + propFullName + '` supplied to ' + ('`' + componentName + '`, expected a ReactNode.'));\n\t }\n\t return null;\n\t }\n\t return createChainableTypeChecker(validate);\n\t}\n\t\n\tfunction createShapeTypeChecker(shapeTypes) {\n\t function validate(props, propName, componentName, location, propFullName) {\n\t var propValue = props[propName];\n\t var propType = getPropType(propValue);\n\t if (propType !== 'object') {\n\t var locationName = ReactPropTypeLocationNames[location];\n\t return new Error('Invalid ' + locationName + ' `' + propFullName + '` of type `' + propType + '` ' + ('supplied to `' + componentName + '`, expected `object`.'));\n\t }\n\t for (var key in shapeTypes) {\n\t var checker = shapeTypes[key];\n\t if (!checker) {\n\t continue;\n\t }\n\t var error = checker(propValue, key, componentName, location, propFullName + '.' + key);\n\t if (error) {\n\t return error;\n\t }\n\t }\n\t return null;\n\t }\n\t return createChainableTypeChecker(validate);\n\t}\n\t\n\tfunction isNode(propValue) {\n\t switch (typeof propValue) {\n\t case 'number':\n\t case 'string':\n\t case 'undefined':\n\t return true;\n\t case 'boolean':\n\t return !propValue;\n\t case 'object':\n\t if (Array.isArray(propValue)) {\n\t return propValue.every(isNode);\n\t }\n\t if (propValue === null || ReactElement.isValidElement(propValue)) {\n\t return true;\n\t }\n\t\n\t var iteratorFn = getIteratorFn(propValue);\n\t if (iteratorFn) {\n\t var iterator = iteratorFn.call(propValue);\n\t var step;\n\t if (iteratorFn !== propValue.entries) {\n\t while (!(step = iterator.next()).done) {\n\t if (!isNode(step.value)) {\n\t return false;\n\t }\n\t }\n\t } else {\n\t // Iterator will provide entry [k,v] tuples rather than values.\n\t while (!(step = iterator.next()).done) {\n\t var entry = step.value;\n\t if (entry) {\n\t if (!isNode(entry[1])) {\n\t return false;\n\t }\n\t }\n\t }\n\t }\n\t } else {\n\t return false;\n\t }\n\t\n\t return true;\n\t default:\n\t return false;\n\t }\n\t}\n\t\n\t// Equivalent of `typeof` but with special handling for array and regexp.\n\tfunction getPropType(propValue) {\n\t var propType = typeof propValue;\n\t if (Array.isArray(propValue)) {\n\t return 'array';\n\t }\n\t if (propValue instanceof RegExp) {\n\t // Old webkits (at least until Android 4.0) return 'function' rather than\n\t // 'object' for typeof a RegExp. We'll normalize this here so that /bla/\n\t // passes PropTypes.object.\n\t return 'object';\n\t }\n\t return propType;\n\t}\n\t\n\t// This handles more types than `getPropType`. Only used for error messages.\n\t// See `createPrimitiveTypeChecker`.\n\tfunction getPreciseType(propValue) {\n\t var propType = getPropType(propValue);\n\t if (propType === 'object') {\n\t if (propValue instanceof Date) {\n\t return 'date';\n\t } else if (propValue instanceof RegExp) {\n\t return 'regexp';\n\t }\n\t }\n\t return propType;\n\t}\n\t\n\t// Returns class name of the object, if any.\n\tfunction getClassName(propValue) {\n\t if (!propValue.constructor || !propValue.constructor.name) {\n\t return ANONYMOUS;\n\t }\n\t return propValue.constructor.name;\n\t}\n\t\n\tmodule.exports = ReactPropTypes;\n\n/***/ },\n/* 72 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2015-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule ReactUpdateQueue\n\t */\n\t\n\t'use strict';\n\t\n\tvar ReactCurrentOwner = __webpack_require__(13);\n\tvar ReactInstanceMap = __webpack_require__(36);\n\tvar ReactUpdates = __webpack_require__(8);\n\t\n\tvar invariant = __webpack_require__(1);\n\tvar warning = __webpack_require__(2);\n\t\n\tfunction enqueueUpdate(internalInstance) {\n\t ReactUpdates.enqueueUpdate(internalInstance);\n\t}\n\t\n\tfunction formatUnexpectedArgument(arg) {\n\t var type = typeof arg;\n\t if (type !== 'object') {\n\t return type;\n\t }\n\t var displayName = arg.constructor && arg.constructor.name || type;\n\t var keys = Object.keys(arg);\n\t if (keys.length > 0 && keys.length < 20) {\n\t return displayName + ' (keys: ' + keys.join(', ') + ')';\n\t }\n\t return displayName;\n\t}\n\t\n\tfunction getInternalInstanceReadyForUpdate(publicInstance, callerName) {\n\t var internalInstance = ReactInstanceMap.get(publicInstance);\n\t if (!internalInstance) {\n\t if (false) {\n\t // Only warn when we have a callerName. Otherwise we should be silent.\n\t // We're probably calling from enqueueCallback. We don't want to warn\n\t // there because we already warned for the corresponding lifecycle method.\n\t process.env.NODE_ENV !== 'production' ? warning(!callerName, '%s(...): Can only update a mounted or mounting component. ' + 'This usually means you called %s() on an unmounted component. ' + 'This is a no-op. Please check the code for the %s component.', callerName, callerName, publicInstance.constructor.displayName) : void 0;\n\t }\n\t return null;\n\t }\n\t\n\t if (false) {\n\t process.env.NODE_ENV !== 'production' ? warning(ReactCurrentOwner.current == null, '%s(...): Cannot update during an existing state transition (such as ' + 'within `render` or another component\\'s constructor). Render methods ' + 'should be a pure function of props and state; constructor ' + 'side-effects are an anti-pattern, but can be moved to ' + '`componentWillMount`.', callerName) : void 0;\n\t }\n\t\n\t return internalInstance;\n\t}\n\t\n\t/**\n\t * ReactUpdateQueue allows for state updates to be scheduled into a later\n\t * reconciliation step.\n\t */\n\tvar ReactUpdateQueue = {\n\t\n\t /**\n\t * Checks whether or not this composite component is mounted.\n\t * @param {ReactClass} publicInstance The instance we want to test.\n\t * @return {boolean} True if mounted, false otherwise.\n\t * @protected\n\t * @final\n\t */\n\t isMounted: function (publicInstance) {\n\t if (false) {\n\t var owner = ReactCurrentOwner.current;\n\t if (owner !== null) {\n\t process.env.NODE_ENV !== 'production' ? warning(owner._warnedAboutRefsInRender, '%s is accessing isMounted inside its render() function. ' + 'render() should be a pure function of props and state. It should ' + 'never access something that requires stale data from the previous ' + 'render, such as refs. Move this logic to componentDidMount and ' + 'componentDidUpdate instead.', owner.getName() || 'A component') : void 0;\n\t owner._warnedAboutRefsInRender = true;\n\t }\n\t }\n\t var internalInstance = ReactInstanceMap.get(publicInstance);\n\t if (internalInstance) {\n\t // During componentWillMount and render this will still be null but after\n\t // that will always render to something. At least for now. So we can use\n\t // this hack.\n\t return !!internalInstance._renderedComponent;\n\t } else {\n\t return false;\n\t }\n\t },\n\t\n\t /**\n\t * Enqueue a callback that will be executed after all the pending updates\n\t * have processed.\n\t *\n\t * @param {ReactClass} publicInstance The instance to use as `this` context.\n\t * @param {?function} callback Called after state is updated.\n\t * @param {string} callerName Name of the calling function in the public API.\n\t * @internal\n\t */\n\t enqueueCallback: function (publicInstance, callback, callerName) {\n\t ReactUpdateQueue.validateCallback(callback, callerName);\n\t var internalInstance = getInternalInstanceReadyForUpdate(publicInstance);\n\t\n\t // Previously we would throw an error if we didn't have an internal\n\t // instance. Since we want to make it a no-op instead, we mirror the same\n\t // behavior we have in other enqueue* methods.\n\t // We also need to ignore callbacks in componentWillMount. See\n\t // enqueueUpdates.\n\t if (!internalInstance) {\n\t return null;\n\t }\n\t\n\t if (internalInstance._pendingCallbacks) {\n\t internalInstance._pendingCallbacks.push(callback);\n\t } else {\n\t internalInstance._pendingCallbacks = [callback];\n\t }\n\t // TODO: The callback here is ignored when setState is called from\n\t // componentWillMount. Either fix it or disallow doing so completely in\n\t // favor of getInitialState. Alternatively, we can disallow\n\t // componentWillMount during server-side rendering.\n\t enqueueUpdate(internalInstance);\n\t },\n\t\n\t enqueueCallbackInternal: function (internalInstance, callback) {\n\t if (internalInstance._pendingCallbacks) {\n\t internalInstance._pendingCallbacks.push(callback);\n\t } else {\n\t internalInstance._pendingCallbacks = [callback];\n\t }\n\t enqueueUpdate(internalInstance);\n\t },\n\t\n\t /**\n\t * Forces an update. This should only be invoked when it is known with\n\t * certainty that we are **not** in a DOM transaction.\n\t *\n\t * You may want to call this when you know that some deeper aspect of the\n\t * component's state has changed but `setState` was not called.\n\t *\n\t * This will not invoke `shouldComponentUpdate`, but it will invoke\n\t * `componentWillUpdate` and `componentDidUpdate`.\n\t *\n\t * @param {ReactClass} publicInstance The instance that should rerender.\n\t * @internal\n\t */\n\t enqueueForceUpdate: function (publicInstance) {\n\t var internalInstance = getInternalInstanceReadyForUpdate(publicInstance, 'forceUpdate');\n\t\n\t if (!internalInstance) {\n\t return;\n\t }\n\t\n\t internalInstance._pendingForceUpdate = true;\n\t\n\t enqueueUpdate(internalInstance);\n\t },\n\t\n\t /**\n\t * Replaces all of the state. Always use this or `setState` to mutate state.\n\t * You should treat `this.state` as immutable.\n\t *\n\t * There is no guarantee that `this.state` will be immediately updated, so\n\t * accessing `this.state` after calling this method may return the old value.\n\t *\n\t * @param {ReactClass} publicInstance The instance that should rerender.\n\t * @param {object} completeState Next state.\n\t * @internal\n\t */\n\t enqueueReplaceState: function (publicInstance, completeState) {\n\t var internalInstance = getInternalInstanceReadyForUpdate(publicInstance, 'replaceState');\n\t\n\t if (!internalInstance) {\n\t return;\n\t }\n\t\n\t internalInstance._pendingStateQueue = [completeState];\n\t internalInstance._pendingReplaceState = true;\n\t\n\t enqueueUpdate(internalInstance);\n\t },\n\t\n\t /**\n\t * Sets a subset of the state. This only exists because _pendingState is\n\t * internal. This provides a merging strategy that is not available to deep\n\t * properties which is confusing. TODO: Expose pendingState or don't use it\n\t * during the merge.\n\t *\n\t * @param {ReactClass} publicInstance The instance that should rerender.\n\t * @param {object} partialState Next partial state to be merged with state.\n\t * @internal\n\t */\n\t enqueueSetState: function (publicInstance, partialState) {\n\t var internalInstance = getInternalInstanceReadyForUpdate(publicInstance, 'setState');\n\t\n\t if (!internalInstance) {\n\t return;\n\t }\n\t\n\t var queue = internalInstance._pendingStateQueue || (internalInstance._pendingStateQueue = []);\n\t queue.push(partialState);\n\t\n\t enqueueUpdate(internalInstance);\n\t },\n\t\n\t enqueueElementInternal: function (internalInstance, newElement) {\n\t internalInstance._pendingElement = newElement;\n\t enqueueUpdate(internalInstance);\n\t },\n\t\n\t validateCallback: function (callback, callerName) {\n\t !(!callback || typeof callback === 'function') ? false ? invariant(false, '%s(...): Expected the last optional `callback` argument to be a ' + 'function. Instead received: %s.', callerName, formatUnexpectedArgument(callback)) : invariant(false) : void 0;\n\t }\n\t\n\t};\n\t\n\tmodule.exports = ReactUpdateQueue;\n\n/***/ },\n/* 73 */\n/***/ function(module, exports) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule ReactVersion\n\t */\n\t\n\t'use strict';\n\t\n\tmodule.exports = '15.0.1';\n\n/***/ },\n/* 74 */\n/***/ function(module, exports) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule ViewportMetrics\n\t */\n\t\n\t'use strict';\n\t\n\tvar ViewportMetrics = {\n\t\n\t currentScrollLeft: 0,\n\t\n\t currentScrollTop: 0,\n\t\n\t refreshScrollValues: function (scrollPosition) {\n\t ViewportMetrics.currentScrollLeft = scrollPosition.x;\n\t ViewportMetrics.currentScrollTop = scrollPosition.y;\n\t }\n\t\n\t};\n\t\n\tmodule.exports = ViewportMetrics;\n\n/***/ },\n/* 75 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2014-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule accumulateInto\n\t */\n\t\n\t'use strict';\n\t\n\tvar invariant = __webpack_require__(1);\n\t\n\t/**\n\t *\n\t * Accumulates items that must not be null or undefined into the first one. This\n\t * is used to conserve memory by avoiding array allocations, and thus sacrifices\n\t * API cleanness. Since `current` can be null before being passed in and not\n\t * null after this function, make sure to assign it back to `current`:\n\t *\n\t * `a = accumulateInto(a, b);`\n\t *\n\t * This API should be sparingly used. Try `accumulate` for something cleaner.\n\t *\n\t * @return {*|array<*>} An accumulation of items.\n\t */\n\t\n\tfunction accumulateInto(current, next) {\n\t !(next != null) ? false ? invariant(false, 'accumulateInto(...): Accumulated items must not be null or undefined.') : invariant(false) : void 0;\n\t if (current == null) {\n\t return next;\n\t }\n\t\n\t // Both are not empty. Warning: Never call x.concat(y) when you are not\n\t // certain that x is an Array (x could be a string with concat method).\n\t var currentIsArray = Array.isArray(current);\n\t var nextIsArray = Array.isArray(next);\n\t\n\t if (currentIsArray && nextIsArray) {\n\t current.push.apply(current, next);\n\t return current;\n\t }\n\t\n\t if (currentIsArray) {\n\t current.push(next);\n\t return current;\n\t }\n\t\n\t if (nextIsArray) {\n\t // A bit too dangerous to mutate `next`.\n\t return [current].concat(next);\n\t }\n\t\n\t return [current, next];\n\t}\n\t\n\tmodule.exports = accumulateInto;\n\n/***/ },\n/* 76 */\n/***/ function(module, exports) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule forEachAccumulated\n\t */\n\t\n\t'use strict';\n\t\n\t/**\n\t * @param {array} arr an \"accumulation\" of items which is either an Array or\n\t * a single item. Useful when paired with the `accumulate` module. This is a\n\t * simple utility that allows us to reason about a collection of items, but\n\t * handling the case when there is exactly one item (and we do not need to\n\t * allocate an array).\n\t */\n\t\n\tvar forEachAccumulated = function (arr, cb, scope) {\n\t if (Array.isArray(arr)) {\n\t arr.forEach(cb, scope);\n\t } else if (arr) {\n\t cb.call(scope, arr);\n\t }\n\t};\n\t\n\tmodule.exports = forEachAccumulated;\n\n/***/ },\n/* 77 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule getNativeComponentFromComposite\n\t */\n\t\n\t'use strict';\n\t\n\tvar ReactNodeTypes = __webpack_require__(69);\n\t\n\tfunction getNativeComponentFromComposite(inst) {\n\t var type;\n\t\n\t while ((type = inst._renderedNodeType) === ReactNodeTypes.COMPOSITE) {\n\t inst = inst._renderedComponent;\n\t }\n\t\n\t if (type === ReactNodeTypes.NATIVE) {\n\t return inst._renderedComponent;\n\t } else if (type === ReactNodeTypes.EMPTY) {\n\t return null;\n\t }\n\t}\n\t\n\tmodule.exports = getNativeComponentFromComposite;\n\n/***/ },\n/* 78 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule getTextContentAccessor\n\t */\n\t\n\t'use strict';\n\t\n\tvar ExecutionEnvironment = __webpack_require__(5);\n\t\n\tvar contentKey = null;\n\t\n\t/**\n\t * Gets the key used to access text content on a DOM node.\n\t *\n\t * @return {?string} Key used to access text content.\n\t * @internal\n\t */\n\tfunction getTextContentAccessor() {\n\t if (!contentKey && ExecutionEnvironment.canUseDOM) {\n\t // Prefer textContent to innerText because many browsers support both but\n\t // SVG <text> elements don't support innerText even when <div> does.\n\t contentKey = 'textContent' in document.documentElement ? 'textContent' : 'innerText';\n\t }\n\t return contentKey;\n\t}\n\t\n\tmodule.exports = getTextContentAccessor;\n\n/***/ },\n/* 79 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule instantiateReactComponent\n\t */\n\t\n\t'use strict';\n\t\n\tvar _assign = __webpack_require__(3);\n\t\n\tvar ReactCompositeComponent = __webpack_require__(110);\n\tvar ReactEmptyComponent = __webpack_require__(63);\n\tvar ReactNativeComponent = __webpack_require__(68);\n\t\n\tvar invariant = __webpack_require__(1);\n\tvar warning = __webpack_require__(2);\n\t\n\t// To avoid a cyclic dependency, we create the final class in this module\n\tvar ReactCompositeComponentWrapper = function (element) {\n\t this.construct(element);\n\t};\n\t_assign(ReactCompositeComponentWrapper.prototype, ReactCompositeComponent.Mixin, {\n\t _instantiateReactComponent: instantiateReactComponent\n\t});\n\t\n\tfunction getDeclarationErrorAddendum(owner) {\n\t if (owner) {\n\t var name = owner.getName();\n\t if (name) {\n\t return ' Check the render method of `' + name + '`.';\n\t }\n\t }\n\t return '';\n\t}\n\t\n\t/**\n\t * Check if the type reference is a known internal type. I.e. not a user\n\t * provided composite type.\n\t *\n\t * @param {function} type\n\t * @return {boolean} Returns true if this is a valid internal type.\n\t */\n\tfunction isInternalComponentType(type) {\n\t return typeof type === 'function' && typeof type.prototype !== 'undefined' && typeof type.prototype.mountComponent === 'function' && typeof type.prototype.receiveComponent === 'function';\n\t}\n\t\n\t/**\n\t * Given a ReactNode, create an instance that will actually be mounted.\n\t *\n\t * @param {ReactNode} node\n\t * @return {object} A new instance of the element's constructor.\n\t * @protected\n\t */\n\tfunction instantiateReactComponent(node) {\n\t var instance;\n\t\n\t if (node === null || node === false) {\n\t instance = ReactEmptyComponent.create(instantiateReactComponent);\n\t } else if (typeof node === 'object') {\n\t var element = node;\n\t !(element && (typeof element.type === 'function' || typeof element.type === 'string')) ? false ? invariant(false, 'Element type is invalid: expected a string (for built-in components) ' + 'or a class/function (for composite components) but got: %s.%s', element.type == null ? element.type : typeof element.type, getDeclarationErrorAddendum(element._owner)) : invariant(false) : void 0;\n\t\n\t // Special case string values\n\t if (typeof element.type === 'string') {\n\t instance = ReactNativeComponent.createInternalComponent(element);\n\t } else if (isInternalComponentType(element.type)) {\n\t // This is temporarily available for custom components that are not string\n\t // representations. I.e. ART. Once those are updated to use the string\n\t // representation, we can drop this code path.\n\t instance = new element.type(element);\n\t } else {\n\t instance = new ReactCompositeComponentWrapper(element);\n\t }\n\t } else if (typeof node === 'string' || typeof node === 'number') {\n\t instance = ReactNativeComponent.createInstanceForText(node);\n\t } else {\n\t true ? false ? invariant(false, 'Encountered invalid React node of type %s', typeof node) : invariant(false) : void 0;\n\t }\n\t\n\t if (false) {\n\t process.env.NODE_ENV !== 'production' ? warning(typeof instance.mountComponent === 'function' && typeof instance.receiveComponent === 'function' && typeof instance.getNativeNode === 'function' && typeof instance.unmountComponent === 'function', 'Only React Components can be mounted.') : void 0;\n\t }\n\t\n\t // These two fields are used by the DOM and ART diffing algorithms\n\t // respectively. Instead of using expandos on components, we should be\n\t // storing the state needed by the diffing algorithms elsewhere.\n\t instance._mountIndex = 0;\n\t instance._mountImage = null;\n\t\n\t if (false) {\n\t instance._isOwnerNecessary = false;\n\t instance._warnedAboutRefsInRender = false;\n\t }\n\t\n\t // Internal instances should fully constructed at this point, so they should\n\t // not get any new fields added to them at this point.\n\t if (false) {\n\t if (Object.preventExtensions) {\n\t Object.preventExtensions(instance);\n\t }\n\t }\n\t\n\t return instance;\n\t}\n\t\n\tmodule.exports = instantiateReactComponent;\n\n/***/ },\n/* 80 */\n/***/ function(module, exports) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule isTextInputElement\n\t */\n\t\n\t'use strict';\n\t\n\t/**\n\t * @see http://www.whatwg.org/specs/web-apps/current-work/multipage/the-input-element.html#input-type-attr-summary\n\t */\n\t\n\tvar supportedInputTypes = {\n\t 'color': true,\n\t 'date': true,\n\t 'datetime': true,\n\t 'datetime-local': true,\n\t 'email': true,\n\t 'month': true,\n\t 'number': true,\n\t 'password': true,\n\t 'range': true,\n\t 'search': true,\n\t 'tel': true,\n\t 'text': true,\n\t 'time': true,\n\t 'url': true,\n\t 'week': true\n\t};\n\t\n\tfunction isTextInputElement(elem) {\n\t var nodeName = elem && elem.nodeName && elem.nodeName.toLowerCase();\n\t return nodeName && (nodeName === 'input' && supportedInputTypes[elem.type] || nodeName === 'textarea');\n\t}\n\t\n\tmodule.exports = isTextInputElement;\n\n/***/ },\n/* 81 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule setTextContent\n\t */\n\t\n\t'use strict';\n\t\n\tvar ExecutionEnvironment = __webpack_require__(5);\n\tvar escapeTextContentForBrowser = __webpack_require__(29);\n\tvar setInnerHTML = __webpack_require__(45);\n\t\n\t/**\n\t * Set the textContent property of a node, ensuring that whitespace is preserved\n\t * even in IE8. innerText is a poor substitute for textContent and, among many\n\t * issues, inserts <br> instead of the literal newline chars. innerHTML behaves\n\t * as it should.\n\t *\n\t * @param {DOMElement} node\n\t * @param {string} text\n\t * @internal\n\t */\n\tvar setTextContent = function (node, text) {\n\t node.textContent = text;\n\t};\n\t\n\tif (ExecutionEnvironment.canUseDOM) {\n\t if (!('textContent' in document.documentElement)) {\n\t setTextContent = function (node, text) {\n\t setInnerHTML(node, escapeTextContentForBrowser(text));\n\t };\n\t }\n\t}\n\t\n\tmodule.exports = setTextContent;\n\n/***/ },\n/* 82 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t'use strict';\n\t\n\tmodule.exports = __webpack_require__(108);\n\n\n/***/ },\n/* 83 */\n/***/ function(module, exports, __webpack_require__) {\n\n\tvar __WEBPACK_AMD_DEFINE_FACTORY__, __WEBPACK_AMD_DEFINE_ARRAY__, __WEBPACK_AMD_DEFINE_RESULT__;(function (global, factory) {\n\t if (true) {\n\t !(__WEBPACK_AMD_DEFINE_ARRAY__ = [exports, __webpack_require__(82), __webpack_require__(84)], __WEBPACK_AMD_DEFINE_FACTORY__ = (factory), __WEBPACK_AMD_DEFINE_RESULT__ = (typeof __WEBPACK_AMD_DEFINE_FACTORY__ === 'function' ? (__WEBPACK_AMD_DEFINE_FACTORY__.apply(exports, __WEBPACK_AMD_DEFINE_ARRAY__)) : __WEBPACK_AMD_DEFINE_FACTORY__), __WEBPACK_AMD_DEFINE_RESULT__ !== undefined && (module.exports = __WEBPACK_AMD_DEFINE_RESULT__));\n\t } else if (typeof exports !== \"undefined\") {\n\t factory(exports, require('react'), require('./TextTruncate'));\n\t } else {\n\t var mod = {\n\t exports: {}\n\t };\n\t factory(mod.exports, global.React, global.TextTruncate);\n\t global.App = mod.exports;\n\t }\n\t})(this, function (exports, _react, _TextTruncate) {\n\t 'use strict';\n\t\n\t Object.defineProperty(exports, \"__esModule\", {\n\t value: true\n\t });\n\t exports.App = undefined;\n\t\n\t var _react2 = _interopRequireDefault(_react);\n\t\n\t var _TextTruncate2 = _interopRequireDefault(_TextTruncate);\n\t\n\t function _interopRequireDefault(obj) {\n\t return obj && obj.__esModule ? obj : {\n\t default: obj\n\t };\n\t }\n\t\n\t var _extends = Object.assign || function (target) {\n\t for (var i = 1; i < arguments.length; i++) {\n\t var source = arguments[i];\n\t\n\t for (var key in source) {\n\t if (Object.prototype.hasOwnProperty.call(source, key)) {\n\t target[key] = source[key];\n\t }\n\t }\n\t }\n\t\n\t return target;\n\t };\n\t\n\t function _objectWithoutProperties(obj, keys) {\n\t var target = {};\n\t\n\t for (var i in obj) {\n\t if (keys.indexOf(i) >= 0) continue;\n\t if (!Object.prototype.hasOwnProperty.call(obj, i)) continue;\n\t target[i] = obj[i];\n\t }\n\t\n\t return target;\n\t }\n\t\n\t function _classCallCheck(instance, Constructor) {\n\t if (!(instance instanceof Constructor)) {\n\t throw new TypeError(\"Cannot call a class as a function\");\n\t }\n\t }\n\t\n\t var _createClass = function () {\n\t function defineProperties(target, props) {\n\t for (var i = 0; i < props.length; i++) {\n\t var descriptor = props[i];\n\t descriptor.enumerable = descriptor.enumerable || false;\n\t descriptor.configurable = true;\n\t if (\"value\" in descriptor) descriptor.writable = true;\n\t Object.defineProperty(target, descriptor.key, descriptor);\n\t }\n\t }\n\t\n\t return function (Constructor, protoProps, staticProps) {\n\t if (protoProps) defineProperties(Constructor.prototype, protoProps);\n\t if (staticProps) defineProperties(Constructor, staticProps);\n\t return Constructor;\n\t };\n\t }();\n\t\n\t function _possibleConstructorReturn(self, call) {\n\t if (!self) {\n\t throw new ReferenceError(\"this hasn't been initialised - super() hasn't been called\");\n\t }\n\t\n\t return call && (typeof call === \"object\" || typeof call === \"function\") ? call : self;\n\t }\n\t\n\t function _inherits(subClass, superClass) {\n\t if (typeof superClass !== \"function\" && superClass !== null) {\n\t throw new TypeError(\"Super expression must either be null or a function, not \" + typeof superClass);\n\t }\n\t\n\t subClass.prototype = Object.create(superClass && superClass.prototype, {\n\t constructor: {\n\t value: subClass,\n\t enumerable: false,\n\t writable: true,\n\t configurable: true\n\t }\n\t });\n\t if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass;\n\t }\n\t\n\t var App = exports.App = function (_Component) {\n\t _inherits(App, _Component);\n\t\n\t function App(props) {\n\t _classCallCheck(this, App);\n\t\n\t var _this = _possibleConstructorReturn(this, Object.getPrototypeOf(App).call(this, props));\n\t\n\t _this.handleChange = function (e) {\n\t _this.setState({\n\t line: _this.refs.line.value << 0,\n\t text: _this.refs.text.value,\n\t truncateText: _this.refs.truncateText.value,\n\t appendTextTruncateChild: _this.refs.appendTextTruncateChild.checked\n\t });\n\t };\n\t\n\t _this.onToggle = function (e) {\n\t var display = _this.refs.invisibleBlock.style.display;\n\t _this.refs.invisibleBlock.style.display = display === 'none' ? 'block' : 'none';\n\t _this.refs.invisibleTextTruncate.update();\n\t };\n\t\n\t _this.state = {\n\t text: 'Lorem Ipsum is simply dummy text of the printing and typesetting industry. Lorem Ipsum has been the industry\\'s standard dummy text ever since the 1500s, when an unknown printer took a galley of type and scrambled it to make a type specimen book. It has survived not only five centuries, but also the leap into electronic typesetting, remaining essentially unchanged. It was popularised in the 1960s with the release of Letraset sheets containing Lorem Ipsum passages, and more recently with desktop publishing software like Aldus PageMaker including versions of Lorem Ipsum.',\n\t line: 2,\n\t truncateText: '…',\n\t appendTextTruncateChild: true\n\t };\n\t return _this;\n\t }\n\t\n\t _createClass(App, [{\n\t key: 'render',\n\t value: function render() {\n\t var _state = this.state;\n\t var appendTextTruncateChild = _state.appendTextTruncateChild;\n\t\n\t var props = _objectWithoutProperties(_state, ['appendTextTruncateChild']);\n\t\n\t if (appendTextTruncateChild) {\n\t props.textTruncateChild = _react2.default.createElement(\n\t 'a',\n\t { href: '#' },\n\t 'Read On'\n\t );\n\t }\n\t\n\t return _react2.default.createElement(\n\t 'div',\n\t { className: 'row' },\n\t _react2.default.createElement(\n\t 'div',\n\t { className: 'col-md-6 col-xs-12' },\n\t _react2.default.createElement(\n\t 'div',\n\t { className: 'form-group' },\n\t _react2.default.createElement(\n\t 'label',\n\t { htmlFor: 'line' },\n\t 'Line'\n\t ),\n\t _react2.default.createElement('input', { className: 'form-control', id: 'line', ref: 'line', onChange: this.handleChange, type: 'number', value: this.state.line, min: 1, required: true })\n\t ),\n\t _react2.default.createElement(\n\t 'div',\n\t { className: 'form-group' },\n\t _react2.default.createElement(\n\t 'label',\n\t { htmlFor: 'text' },\n\t 'Text'\n\t ),\n\t _react2.default.createElement('textarea', { className: 'form-control', id: 'text', ref: 'text', onChange: this.handleChange, rows: 5, value: this.state.text })\n\t ),\n\t _react2.default.createElement(\n\t 'div',\n\t { className: 'form-group' },\n\t _react2.default.createElement(\n\t 'label',\n\t { htmlFor: 'truncateText' },\n\t 'TruncateText'\n\t ),\n\t _react2.default.createElement('input', { className: 'form-control', id: 'truncateText', ref: 'truncateText', onChange: this.handleChange, type: 'text', value: this.state.truncateText })\n\t ),\n\t _react2.default.createElement(\n\t 'div',\n\t { className: 'checkbox' },\n\t _react2.default.createElement(\n\t 'label',\n\t { htmlFor: 'appendTextTruncateChild' },\n\t _react2.default.createElement('input', { id: 'appendTextTruncateChild', ref: 'appendTextTruncateChild', onChange: this.handleChange, type: 'checkbox', checked: this.state.appendTextTruncateChild }),\n\t 'Append TextTruncate child'\n\t )\n\t )\n\t ),\n\t _react2.default.createElement(\n\t 'div',\n\t { className: 'col-md-6 col-xs-12' },\n\t _react2.default.createElement(\n\t 'h4',\n\t null,\n\t 'Result'\n\t ),\n\t _react2.default.createElement(\n\t 'div',\n\t { id: 'sample-1' },\n\t _react2.default.createElement(\n\t 'h5',\n\t null,\n\t '1. Default'\n\t ),\n\t _react2.default.createElement(_TextTruncate2.default, props)\n\t ),\n\t _react2.default.createElement(\n\t 'div',\n\t { id: 'sample-2' },\n\t _react2.default.createElement(\n\t 'h5',\n\t null,\n\t '2. With floating image'\n\t ),\n\t _react2.default.createElement(\n\t 'div',\n\t { className: 'media' },\n\t _react2.default.createElement(\n\t 'div',\n\t { className: 'media-left' },\n\t _react2.default.createElement('img', { className: 'media-object', src: 'http://fakeimg.pl/64', width: '64', height: '64' })\n\t ),\n\t _react2.default.createElement(\n\t 'div',\n\t { className: 'media-body' },\n\t _react2.default.createElement(_TextTruncate2.default, props)\n\t )\n\t )\n\t ),\n\t _react2.default.createElement(\n\t 'div',\n\t { id: 'sample-3' },\n\t _react2.default.createElement(\n\t 'h5',\n\t null,\n\t '3. Default hidden'\n\t ),\n\t _react2.default.createElement(\n\t 'div',\n\t { ref: 'invisibleBlock', style: { display: 'none' } },\n\t _react2.default.createElement(_TextTruncate2.default, _extends({ ref: 'invisibleTextTruncate' }, props))\n\t ),\n\t _react2.default.createElement(\n\t 'button',\n\t { type: 'button', className: 'btn btn-default', onClick: this.onToggle },\n\t 'Toggle show/hide'\n\t )\n\t ),\n\t _react2.default.createElement(\n\t 'div',\n\t { id: 'sample-4' },\n\t _react2.default.createElement(\n\t 'h5',\n\t null,\n\t '4. Customize class'\n\t ),\n\t _react2.default.createElement(_TextTruncate2.default, _extends({}, props, { containerClassName: 'text-danger' }))\n\t ),\n\t _react2.default.createElement(\n\t 'div',\n\t { id: 'sample-5' },\n\t _react2.default.createElement(\n\t 'h5',\n\t null,\n\t '5. Block-level textTruncateChild'\n\t ),\n\t _react2.default.createElement(_TextTruncate2.default, _extends({}, props, { textTruncateChild: _react2.default.createElement(\n\t 'div',\n\t null,\n\t 'Block level child'\n\t ) }))\n\t )\n\t )\n\t );\n\t }\n\t }]);\n\t\n\t return App;\n\t }(_react.Component);\n\t});\n\n/***/ },\n/* 84 */\n/***/ function(module, exports, __webpack_require__) {\n\n\tvar __WEBPACK_AMD_DEFINE_FACTORY__, __WEBPACK_AMD_DEFINE_ARRAY__, __WEBPACK_AMD_DEFINE_RESULT__;(function (global, factory) {\n\t if (true) {\n\t !(__WEBPACK_AMD_DEFINE_ARRAY__ = [module, exports, __webpack_require__(82)], __WEBPACK_AMD_DEFINE_FACTORY__ = (factory), __WEBPACK_AMD_DEFINE_RESULT__ = (typeof __WEBPACK_AMD_DEFINE_FACTORY__ === 'function' ? (__WEBPACK_AMD_DEFINE_FACTORY__.apply(exports, __WEBPACK_AMD_DEFINE_ARRAY__)) : __WEBPACK_AMD_DEFINE_FACTORY__), __WEBPACK_AMD_DEFINE_RESULT__ !== undefined && (module.exports = __WEBPACK_AMD_DEFINE_RESULT__));\n\t } else if (typeof exports !== \"undefined\") {\n\t factory(module, exports, require('react'));\n\t } else {\n\t var mod = {\n\t exports: {}\n\t };\n\t factory(mod, mod.exports, global.React);\n\t global.TextTruncate = mod.exports;\n\t }\n\t})(this, function (module, exports, _react) {\n\t 'use strict';\n\t\n\t Object.defineProperty(exports, \"__esModule\", {\n\t value: true\n\t });\n\t\n\t var _react2 = _interopRequireDefault(_react);\n\t\n\t function _interopRequireDefault(obj) {\n\t return obj && obj.__esModule ? obj : {\n\t default: obj\n\t };\n\t }\n\t\n\t function _objectWithoutProperties(obj, keys) {\n\t var target = {};\n\t\n\t for (var i in obj) {\n\t if (keys.indexOf(i) >= 0) continue;\n\t if (!Object.prototype.hasOwnProperty.call(obj, i)) continue;\n\t target[i] = obj[i];\n\t }\n\t\n\t return target;\n\t }\n\t\n\t function _classCallCheck(instance, Constructor) {\n\t if (!(instance instanceof Constructor)) {\n\t throw new TypeError(\"Cannot call a class as a function\");\n\t }\n\t }\n\t\n\t var _createClass = function () {\n\t function defineProperties(target, props) {\n\t for (var i = 0; i < props.length; i++) {\n\t var descriptor = props[i];\n\t descriptor.enumerable = descriptor.enumerable || false;\n\t descriptor.configurable = true;\n\t if (\"value\" in descriptor) descriptor.writable = true;\n\t Object.defineProperty(target, descriptor.key, descriptor);\n\t }\n\t }\n\t\n\t return function (Constructor, protoProps, staticProps) {\n\t if (protoProps) defineProperties(Constructor.prototype, protoProps);\n\t if (staticProps) defineProperties(Constructor, staticProps);\n\t return Constructor;\n\t };\n\t }();\n\t\n\t function _possibleConstructorReturn(self, call) {\n\t if (!self) {\n\t throw new ReferenceError(\"this hasn't been initialised - super() hasn't been called\");\n\t }\n\t\n\t return call && (typeof call === \"object\" || typeof call === \"function\") ? call : self;\n\t }\n\t\n\t function _inherits(subClass, superClass) {\n\t if (typeof superClass !== \"function\" && superClass !== null) {\n\t throw new TypeError(\"Super expression must either be null or a function, not \" + typeof superClass);\n\t }\n\t\n\t subClass.prototype = Object.create(superClass && superClass.prototype, {\n\t constructor: {\n\t value: subClass,\n\t enumerable: false,\n\t writable: true,\n\t configurable: true\n\t }\n\t });\n\t if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass;\n\t }\n\t\n\t var TextTruncate = function (_Component) {\n\t _inherits(TextTruncate, _Component);\n\t\n\t function TextTruncate() {\n\t var _Object$getPrototypeO;\n\t\n\t var _temp, _this, _ret;\n\t\n\t _classCallCheck(this, TextTruncate);\n\t\n\t for (var _len = arguments.length, args = Array(_len), _key = 0; _key < _len; _key++) {\n\t args[_key] = arguments[_key];\n\t }\n\t\n\t return _ret = (_temp = (_this = _possibleConstructorReturn(this, (_Object$getPrototypeO = Object.getPrototypeOf(TextTruncate)).call.apply(_Object$getPrototypeO, [this].concat(args))), _this), _this.onResize = function () {\n\t window.requestAnimationFrame(_this.update.bind(_this));\n\t }, _this.update = function () {\n\t _this.forceUpdate();\n\t }, _temp), _possibleConstructorReturn(_this, _ret);\n\t }\n\t\n\t _createClass(TextTruncate, [{\n\t key: 'componentDidMount',\n\t value: function componentDidMount() {\n\t var canvas = document.createElement('canvas');\n\t var docFragment = document.createDocumentFragment();\n\t var style = window.getComputedStyle(this.refs.scope);\n\t var font = [style['font-weight'], style['font-style'], style['font-size'], style['font-family']].join(' ');\n\t\n\t docFragment.appendChild(canvas);\n\t this.canvas = canvas.getContext('2d');\n\t this.canvas.font = font;\n\t this.forceUpdate();\n\t window.addEventListener('resize', this.onResize);\n\t }\n\t }, {\n\t key: 'componentWillUnmount',\n\t value: function componentWillUnmount() {\n\t window.removeEventListener('resize', this.onResize);\n\t }\n\t }, {\n\t key: 'measureWidth',\n\t value: function measureWidth(text) {\n\t return this.canvas.measureText(text).width;\n\t }\n\t }, {\n\t key: 'getRenderText',\n\t value: function getRenderText() {\n\t var _props = this.props;\n\t var containerClassName = _props.containerClassName;\n\t var line = _props.line;\n\t var text = _props.text;\n\t var textTruncateChild = _props.textTruncateChild;\n\t var truncateText = _props.truncateText;\n\t\n\t var props = _objectWithoutProperties(_props, ['containerClassName', 'line', 'text', 'textTruncateChild', 'truncateText']);\n\t\n\t var scopeWidth = this.refs.scope.getBoundingClientRect().width;\n\t\n\t // return if display:none\n\t if (scopeWidth === 0) {\n\t return null;\n\t }\n\t\n\t // return if all of text can be displayed\n\t if (scopeWidth >= this.measureWidth(text)) {\n\t return _react2.default.createElement(\n\t 'div',\n\t props,\n\t text\n\t );\n\t }\n\t\n\t var childText = '';\n\t if (textTruncateChild && typeof textTruncateChild.type === 'string') {\n\t if (['span', 'a'].includes(textTruncateChild.type)) {\n\t childText = textTruncateChild.props.children;\n\t }\n\t }\n\t\n\t var currentPos = 1;\n\t var maxTextLength = text.length;\n\t var truncatedText = '';\n\t var splitPos = 0;\n\t var startPos = 0;\n\t var displayLine = line;\n\t var width = 0;\n\t var lastIsEng = false;\n\t\n\t while (displayLine--) {\n\t var ext = displayLine ? '' : truncateText + ' ' + childText;\n\t while (currentPos <= maxTextLength) {\n\t truncatedText = text.substr(startPos, currentPos);\n\t width = this.measureWidth(truncatedText + ext);\n\t if (width < scopeWidth) {\n\t splitPos = text.indexOf(' ', currentPos + 1);\n\t if (splitPos === -1) {\n\t currentPos += 1;\n\t lastIsEng = false;\n\t } else {\n\t lastIsEng = true;\n\t currentPos = splitPos;\n\t }\n\t } else {\n\t do {\n\t currentPos--;\n\t truncatedText = text.substr(startPos, currentPos);\n\t if (truncatedText[truncatedText.length - 1] === ' ') {\n\t truncatedText = text.substr(startPos, currentPos - 1);\n\t }\n\t if (lastIsEng) {\n\t currentPos = truncatedText.lastIndexOf(' ');\n\t truncatedText = text.substr(startPos, currentPos);\n\t }\n\t width = this.measureWidth(truncatedText + ext);\n\t } while (width >= scopeWidth);\n\t startPos += currentPos;\n\t break;\n\t }\n\t }\n\t\n\t if (currentPos >= maxTextLength) {\n\t startPos = maxTextLength;\n\t break;\n\t }\n\t }\n\t\n\t if (startPos === maxTextLength) {\n\t return text;\n\t }\n\t return _react2.default.createElement(\n\t 'div',\n\t props,\n\t text.substr(0, startPos) + truncateText + ' ',\n\t textTruncateChild\n\t );\n\t }\n\t }, {\n\t key: 'render',\n\t value: function render() {\n\t var _props2 = this.props;\n\t var text = _props2.text;\n\t var containerClassName = _props2.containerClassName;\n\t\n\t\n\t var renderText = text;\n\t if (this.refs.scope) {\n\t renderText = this.getRenderText();\n\t }\n\t\n\t return _react2.default.createElement(\n\t 'div',\n\t { ref: 'scope', className: containerClassName, style: { overflow: 'hidden' } },\n\t renderText\n\t );\n\t }\n\t }]);\n\t\n\t return TextTruncate;\n\t }(_react.Component);\n\t\n\t TextTruncate.propTypes = {\n\t containerClassName: _react2.default.PropTypes.string,\n\t line: _react2.default.PropTypes.number,\n\t text: _react2.default.PropTypes.string,\n\t textTruncateChild: _react2.default.PropTypes.node,\n\t truncateText: _react2.default.PropTypes.string\n\t };\n\t TextTruncate.defaultProps = {\n\t line: 1,\n\t text: '',\n\t truncateText: '…'\n\t };\n\t exports.default = TextTruncate;\n\t ;\n\t module.exports = exports['default'];\n\t});\n\n/***/ },\n/* 85 */\n/***/ function(module, exports) {\n\n\t\"use strict\";\n\t\n\t/**\n\t * Copyright (c) 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @typechecks\n\t */\n\t\n\tvar _hyphenPattern = /-(.)/g;\n\t\n\t/**\n\t * Camelcases a hyphenated string, for example:\n\t *\n\t * > camelize('background-color')\n\t * < \"backgroundColor\"\n\t *\n\t * @param {string} string\n\t * @return {string}\n\t */\n\tfunction camelize(string) {\n\t return string.replace(_hyphenPattern, function (_, character) {\n\t return character.toUpperCase();\n\t });\n\t}\n\t\n\tmodule.exports = camelize;\n\n/***/ },\n/* 86 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright (c) 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @typechecks\n\t */\n\t\n\t'use strict';\n\t\n\tvar camelize = __webpack_require__(85);\n\t\n\tvar msPattern = /^-ms-/;\n\t\n\t/**\n\t * Camelcases a hyphenated CSS property name, for example:\n\t *\n\t * > camelizeStyleName('background-color')\n\t * < \"backgroundColor\"\n\t * > camelizeStyleName('-moz-transition')\n\t * < \"MozTransition\"\n\t * > camelizeStyleName('-ms-transition')\n\t * < \"msTransition\"\n\t *\n\t * As Andi Smith suggests\n\t * (http://www.andismith.com/blog/2012/02/modernizr-prefixed/), an `-ms` prefix\n\t * is converted to lowercase `ms`.\n\t *\n\t * @param {string} string\n\t * @return {string}\n\t */\n\tfunction camelizeStyleName(string) {\n\t return camelize(string.replace(msPattern, 'ms-'));\n\t}\n\t\n\tmodule.exports = camelizeStyleName;\n\n/***/ },\n/* 87 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t'use strict';\n\t\n\t/**\n\t * Copyright (c) 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @typechecks\n\t */\n\t\n\tvar isTextNode = __webpack_require__(94);\n\t\n\t/*eslint-disable no-bitwise */\n\t\n\t/**\n\t * Checks if a given DOM node contains or is another DOM node.\n\t *\n\t * @param {?DOMNode} outerNode Outer DOM node.\n\t * @param {?DOMNode} innerNode Inner DOM node.\n\t * @return {boolean} True if `outerNode` contains or is `innerNode`.\n\t */\n\tfunction containsNode(outerNode, innerNode) {\n\t if (!outerNode || !innerNode) {\n\t return false;\n\t } else if (outerNode === innerNode) {\n\t return true;\n\t } else if (isTextNode(outerNode)) {\n\t return false;\n\t } else if (isTextNode(innerNode)) {\n\t return containsNode(outerNode, innerNode.parentNode);\n\t } else if (outerNode.contains) {\n\t return outerNode.contains(innerNode);\n\t } else if (outerNode.compareDocumentPosition) {\n\t return !!(outerNode.compareDocumentPosition(innerNode) & 16);\n\t } else {\n\t return false;\n\t }\n\t}\n\t\n\tmodule.exports = containsNode;\n\n/***/ },\n/* 88 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t'use strict';\n\t\n\t/**\n\t * Copyright (c) 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @typechecks\n\t */\n\t\n\tvar invariant = __webpack_require__(1);\n\t\n\t/**\n\t * Convert array-like objects to arrays.\n\t *\n\t * This API assumes the caller knows the contents of the data type. For less\n\t * well defined inputs use createArrayFromMixed.\n\t *\n\t * @param {object|function|filelist} obj\n\t * @return {array}\n\t */\n\tfunction toArray(obj) {\n\t var length = obj.length;\n\t\n\t // Some browsers builtin objects can report typeof 'function' (e.g. NodeList\n\t // in old versions of Safari).\n\t !(!Array.isArray(obj) && (typeof obj === 'object' || typeof obj === 'function')) ? false ? invariant(false, 'toArray: Array-like object expected') : invariant(false) : void 0;\n\t\n\t !(typeof length === 'number') ? false ? invariant(false, 'toArray: Object needs a length property') : invariant(false) : void 0;\n\t\n\t !(length === 0 || length - 1 in obj) ? false ? invariant(false, 'toArray: Object should have keys for indices') : invariant(false) : void 0;\n\t\n\t !(typeof obj.callee !== 'function') ? false ? invariant(false, 'toArray: Object can\\'t be `arguments`. Use rest params ' + '(function(...args) {}) or Array.from() instead.') : invariant(false) : void 0;\n\t\n\t // Old IE doesn't give collections access to hasOwnProperty. Assume inputs\n\t // without method will throw during the slice call and skip straight to the\n\t // fallback.\n\t if (obj.hasOwnProperty) {\n\t try {\n\t return Array.prototype.slice.call(obj);\n\t } catch (e) {\n\t // IE < 9 does not support Array#slice on collections objects\n\t }\n\t }\n\t\n\t // Fall back to copying key by key. This assumes all keys have a value,\n\t // so will not preserve sparsely populated inputs.\n\t var ret = Array(length);\n\t for (var ii = 0; ii < length; ii++) {\n\t ret[ii] = obj[ii];\n\t }\n\t return ret;\n\t}\n\t\n\t/**\n\t * Perform a heuristic test to determine if an object is \"array-like\".\n\t *\n\t * A monk asked Joshu, a Zen master, \"Has a dog Buddha nature?\"\n\t * Joshu replied: \"Mu.\"\n\t *\n\t * This function determines if its argument has \"array nature\": it returns\n\t * true if the argument is an actual array, an `arguments' object, or an\n\t * HTMLCollection (e.g. node.childNodes or node.getElementsByTagName()).\n\t *\n\t * It will return false for other array-like objects like Filelist.\n\t *\n\t * @param {*} obj\n\t * @return {boolean}\n\t */\n\tfunction hasArrayNature(obj) {\n\t return(\n\t // not null/false\n\t !!obj && (\n\t // arrays are objects, NodeLists are functions in Safari\n\t typeof obj == 'object' || typeof obj == 'function') &&\n\t // quacks like an array\n\t 'length' in obj &&\n\t // not window\n\t !('setInterval' in obj) &&\n\t // no DOM node should be considered an array-like\n\t // a 'select' element has 'length' and 'item' properties on IE8\n\t typeof obj.nodeType != 'number' && (\n\t // a real array\n\t Array.isArray(obj) ||\n\t // arguments\n\t 'callee' in obj ||\n\t // HTMLCollection/NodeList\n\t 'item' in obj)\n\t );\n\t}\n\t\n\t/**\n\t * Ensure that the argument is an array by wrapping it in an array if it is not.\n\t * Creates a copy of the argument if it is already an array.\n\t *\n\t * This is mostly useful idiomatically:\n\t *\n\t * var createArrayFromMixed = require('createArrayFromMixed');\n\t *\n\t * function takesOneOrMoreThings(things) {\n\t * things = createArrayFromMixed(things);\n\t * ...\n\t * }\n\t *\n\t * This allows you to treat `things' as an array, but accept scalars in the API.\n\t *\n\t * If you need to convert an array-like object, like `arguments`, into an array\n\t * use toArray instead.\n\t *\n\t * @param {*} obj\n\t * @return {array}\n\t */\n\tfunction createArrayFromMixed(obj) {\n\t if (!hasArrayNature(obj)) {\n\t return [obj];\n\t } else if (Array.isArray(obj)) {\n\t return obj.slice();\n\t } else {\n\t return toArray(obj);\n\t }\n\t}\n\t\n\tmodule.exports = createArrayFromMixed;\n\n/***/ },\n/* 89 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t'use strict';\n\t\n\t/**\n\t * Copyright (c) 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @typechecks\n\t */\n\t\n\t/*eslint-disable fb-www/unsafe-html*/\n\t\n\tvar ExecutionEnvironment = __webpack_require__(5);\n\t\n\tvar createArrayFromMixed = __webpack_require__(88);\n\tvar getMarkupWrap = __webpack_require__(52);\n\tvar invariant = __webpack_require__(1);\n\t\n\t/**\n\t * Dummy container used to render all markup.\n\t */\n\tvar dummyNode = ExecutionEnvironment.canUseDOM ? document.createElement('div') : null;\n\t\n\t/**\n\t * Pattern used by `getNodeName`.\n\t */\n\tvar nodeNamePattern = /^\\s*<(\\w+)/;\n\t\n\t/**\n\t * Extracts the `nodeName` of the first element in a string of markup.\n\t *\n\t * @param {string} markup String of markup.\n\t * @return {?string} Node name of the supplied markup.\n\t */\n\tfunction getNodeName(markup) {\n\t var nodeNameMatch = markup.match(nodeNamePattern);\n\t return nodeNameMatch && nodeNameMatch[1].toLowerCase();\n\t}\n\t\n\t/**\n\t * Creates an array containing the nodes rendered from the supplied markup. The\n\t * optionally supplied `handleScript` function will be invoked once for each\n\t * <script> element that is rendered. If no `handleScript` function is supplied,\n\t * an exception is thrown if any <script> elements are rendered.\n\t *\n\t * @param {string} markup A string of valid HTML markup.\n\t * @param {?function} handleScript Invoked once for each rendered <script>.\n\t * @return {array<DOMElement|DOMTextNode>} An array of rendered nodes.\n\t */\n\tfunction createNodesFromMarkup(markup, handleScript) {\n\t var node = dummyNode;\n\t !!!dummyNode ? false ? invariant(false, 'createNodesFromMarkup dummy not initialized') : invariant(false) : void 0;\n\t var nodeName = getNodeName(markup);\n\t\n\t var wrap = nodeName && getMarkupWrap(nodeName);\n\t if (wrap) {\n\t node.innerHTML = wrap[1] + markup + wrap[2];\n\t\n\t var wrapDepth = wrap[0];\n\t while (wrapDepth--) {\n\t node = node.lastChild;\n\t }\n\t } else {\n\t node.innerHTML = markup;\n\t }\n\t\n\t var scripts = node.getElementsByTagName('script');\n\t if (scripts.length) {\n\t !handleScript ? false ? invariant(false, 'createNodesFromMarkup(...): Unexpected <script> element rendered.') : invariant(false) : void 0;\n\t createArrayFromMixed(scripts).forEach(handleScript);\n\t }\n\t\n\t var nodes = Array.from(node.childNodes);\n\t while (node.lastChild) {\n\t node.removeChild(node.lastChild);\n\t }\n\t return nodes;\n\t}\n\t\n\tmodule.exports = createNodesFromMarkup;\n\n/***/ },\n/* 90 */\n/***/ function(module, exports) {\n\n\t/**\n\t * Copyright (c) 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @typechecks\n\t */\n\t\n\t'use strict';\n\t\n\t/**\n\t * Gets the scroll position of the supplied element or window.\n\t *\n\t * The return values are unbounded, unlike `getScrollPosition`. This means they\n\t * may be negative or exceed the element boundaries (which is possible using\n\t * inertial scrolling).\n\t *\n\t * @param {DOMWindow|DOMElement} scrollable\n\t * @return {object} Map with `x` and `y` keys.\n\t */\n\t\n\tfunction getUnboundedScrollPosition(scrollable) {\n\t if (scrollable === window) {\n\t return {\n\t x: window.pageXOffset || document.documentElement.scrollLeft,\n\t y: window.pageYOffset || document.documentElement.scrollTop\n\t };\n\t }\n\t return {\n\t x: scrollable.scrollLeft,\n\t y: scrollable.scrollTop\n\t };\n\t}\n\t\n\tmodule.exports = getUnboundedScrollPosition;\n\n/***/ },\n/* 91 */\n/***/ function(module, exports) {\n\n\t'use strict';\n\t\n\t/**\n\t * Copyright (c) 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @typechecks\n\t */\n\t\n\tvar _uppercasePattern = /([A-Z])/g;\n\t\n\t/**\n\t * Hyphenates a camelcased string, for example:\n\t *\n\t * > hyphenate('backgroundColor')\n\t * < \"background-color\"\n\t *\n\t * For CSS style names, use `hyphenateStyleName` instead which works properly\n\t * with all vendor prefixes, including `ms`.\n\t *\n\t * @param {string} string\n\t * @return {string}\n\t */\n\tfunction hyphenate(string) {\n\t return string.replace(_uppercasePattern, '-$1').toLowerCase();\n\t}\n\t\n\tmodule.exports = hyphenate;\n\n/***/ },\n/* 92 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright (c) 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @typechecks\n\t */\n\t\n\t'use strict';\n\t\n\tvar hyphenate = __webpack_require__(91);\n\t\n\tvar msPattern = /^ms-/;\n\t\n\t/**\n\t * Hyphenates a camelcased CSS property name, for example:\n\t *\n\t * > hyphenateStyleName('backgroundColor')\n\t * < \"background-color\"\n\t * > hyphenateStyleName('MozTransition')\n\t * < \"-moz-transition\"\n\t * > hyphenateStyleName('msTransition')\n\t * < \"-ms-transition\"\n\t *\n\t * As Modernizr suggests (http://modernizr.com/docs/#prefixed), an `ms` prefix\n\t * is converted to `-ms-`.\n\t *\n\t * @param {string} string\n\t * @return {string}\n\t */\n\tfunction hyphenateStyleName(string) {\n\t return hyphenate(string).replace(msPattern, '-ms-');\n\t}\n\t\n\tmodule.exports = hyphenateStyleName;\n\n/***/ },\n/* 93 */\n/***/ function(module, exports) {\n\n\t'use strict';\n\t\n\t/**\n\t * Copyright (c) 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @typechecks\n\t */\n\t\n\t/**\n\t * @param {*} object The object to check.\n\t * @return {boolean} Whether or not the object is a DOM node.\n\t */\n\tfunction isNode(object) {\n\t return !!(object && (typeof Node === 'function' ? object instanceof Node : typeof object === 'object' && typeof object.nodeType === 'number' && typeof object.nodeName === 'string'));\n\t}\n\t\n\tmodule.exports = isNode;\n\n/***/ },\n/* 94 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t'use strict';\n\t\n\t/**\n\t * Copyright (c) 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @typechecks\n\t */\n\t\n\tvar isNode = __webpack_require__(93);\n\t\n\t/**\n\t * @param {*} object The object to check.\n\t * @return {boolean} Whether or not the object is a DOM text node.\n\t */\n\tfunction isTextNode(object) {\n\t return isNode(object) && object.nodeType == 3;\n\t}\n\t\n\tmodule.exports = isTextNode;\n\n/***/ },\n/* 95 */\n/***/ function(module, exports) {\n\n\t/**\n\t * Copyright (c) 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t */\n\t\n\t'use strict';\n\t\n\tvar hasOwnProperty = Object.prototype.hasOwnProperty;\n\t\n\t/**\n\t * Executes the provided `callback` once for each enumerable own property in the\n\t * object and constructs a new object from the results. The `callback` is\n\t * invoked with three arguments:\n\t *\n\t * - the property value\n\t * - the property name\n\t * - the object being traversed\n\t *\n\t * Properties that are added after the call to `mapObject` will not be visited\n\t * by `callback`. If the values of existing properties are changed, the value\n\t * passed to `callback` will be the value at the time `mapObject` visits them.\n\t * Properties that are deleted before being visited are not visited.\n\t *\n\t * @grep function objectMap()\n\t * @grep function objMap()\n\t *\n\t * @param {?object} object\n\t * @param {function} callback\n\t * @param {*} context\n\t * @return {?object}\n\t */\n\tfunction mapObject(object, callback, context) {\n\t if (!object) {\n\t return null;\n\t }\n\t var result = {};\n\t for (var name in object) {\n\t if (hasOwnProperty.call(object, name)) {\n\t result[name] = callback.call(context, object[name], name, object);\n\t }\n\t }\n\t return result;\n\t}\n\t\n\tmodule.exports = mapObject;\n\n/***/ },\n/* 96 */\n/***/ function(module, exports) {\n\n\t/**\n\t * Copyright (c) 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @typechecks static-only\n\t */\n\t\n\t'use strict';\n\t\n\t/**\n\t * Memoizes the return value of a function that accepts one string argument.\n\t *\n\t * @param {function} callback\n\t * @return {function}\n\t */\n\t\n\tfunction memoizeStringOnly(callback) {\n\t var cache = {};\n\t return function (string) {\n\t if (!cache.hasOwnProperty(string)) {\n\t cache[string] = callback.call(this, string);\n\t }\n\t return cache[string];\n\t };\n\t}\n\t\n\tmodule.exports = memoizeStringOnly;\n\n/***/ },\n/* 97 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t'use strict';\n\t\n\tmodule.exports = __webpack_require__(111);\n\n\n/***/ },\n/* 98 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule AutoFocusUtils\n\t */\n\t\n\t'use strict';\n\t\n\tvar ReactDOMComponentTree = __webpack_require__(4);\n\t\n\tvar focusNode = __webpack_require__(50);\n\t\n\tvar AutoFocusUtils = {\n\t focusDOMComponent: function () {\n\t focusNode(ReactDOMComponentTree.getNodeFromInstance(this));\n\t }\n\t};\n\t\n\tmodule.exports = AutoFocusUtils;\n\n/***/ },\n/* 99 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule BeforeInputEventPlugin\n\t */\n\t\n\t'use strict';\n\t\n\tvar EventConstants = __webpack_require__(10);\n\tvar EventPropagators = __webpack_require__(19);\n\tvar ExecutionEnvironment = __webpack_require__(5);\n\tvar FallbackCompositionState = __webpack_require__(106);\n\tvar SyntheticCompositionEvent = __webpack_require__(145);\n\tvar SyntheticInputEvent = __webpack_require__(148);\n\t\n\tvar keyOf = __webpack_require__(12);\n\t\n\tvar END_KEYCODES = [9, 13, 27, 32]; // Tab, Return, Esc, Space\n\tvar START_KEYCODE = 229;\n\t\n\tvar canUseCompositionEvent = ExecutionEnvironment.canUseDOM && 'CompositionEvent' in window;\n\t\n\tvar documentMode = null;\n\tif (ExecutionEnvironment.canUseDOM && 'documentMode' in document) {\n\t documentMode = document.documentMode;\n\t}\n\t\n\t// Webkit offers a very useful `textInput` event that can be used to\n\t// directly represent `beforeInput`. The IE `textinput` event is not as\n\t// useful, so we don't use it.\n\tvar canUseTextInputEvent = ExecutionEnvironment.canUseDOM && 'TextEvent' in window && !documentMode && !isPresto();\n\t\n\t// In IE9+, we have access to composition events, but the data supplied\n\t// by the native compositionend event may be incorrect. Japanese ideographic\n\t// spaces, for instance (\\u3000) are not recorded correctly.\n\tvar useFallbackCompositionData = ExecutionEnvironment.canUseDOM && (!canUseCompositionEvent || documentMode && documentMode > 8 && documentMode <= 11);\n\t\n\t/**\n\t * Opera <= 12 includes TextEvent in window, but does not fire\n\t * text input events. Rely on keypress instead.\n\t */\n\tfunction isPresto() {\n\t var opera = window.opera;\n\t return typeof opera === 'object' && typeof opera.version === 'function' && parseInt(opera.version(), 10) <= 12;\n\t}\n\t\n\tvar SPACEBAR_CODE = 32;\n\tvar SPACEBAR_CHAR = String.fromCharCode(SPACEBAR_CODE);\n\t\n\tvar topLevelTypes = EventConstants.topLevelTypes;\n\t\n\t// Events and their corresponding property names.\n\tvar eventTypes = {\n\t beforeInput: {\n\t phasedRegistrationNames: {\n\t bubbled: keyOf({ onBeforeInput: null }),\n\t captured: keyOf({ onBeforeInputCapture: null })\n\t },\n\t dependencies: [topLevelTypes.topCompositionEnd, topLevelTypes.topKeyPress, topLevelTypes.topTextInput, topLevelTypes.topPaste]\n\t },\n\t compositionEnd: {\n\t phasedRegistrationNames: {\n\t bubbled: keyOf({ onCompositionEnd: null }),\n\t captured: keyOf({ onCompositionEndCapture: null })\n\t },\n\t dependencies: [topLevelTypes.topBlur, topLevelTypes.topCompositionEnd, topLevelTypes.topKeyDown, topLevelTypes.topKeyPress, topLevelTypes.topKeyUp, topLevelTypes.topMouseDown]\n\t },\n\t compositionStart: {\n\t phasedRegistrationNames: {\n\t bubbled: keyOf({ onCompositionStart: null }),\n\t captured: keyOf({ onCompositionStartCapture: null })\n\t },\n\t dependencies: [topLevelTypes.topBlur, topLevelTypes.topCompositionStart, topLevelTypes.topKeyDown, topLevelTypes.topKeyPress, topLevelTypes.topKeyUp, topLevelTypes.topMouseDown]\n\t },\n\t compositionUpdate: {\n\t phasedRegistrationNames: {\n\t bubbled: keyOf({ onCompositionUpdate: null }),\n\t captured: keyOf({ onCompositionUpdateCapture: null })\n\t },\n\t dependencies: [topLevelTypes.topBlur, topLevelTypes.topCompositionUpdate, topLevelTypes.topKeyDown, topLevelTypes.topKeyPress, topLevelTypes.topKeyUp, topLevelTypes.topMouseDown]\n\t }\n\t};\n\t\n\t// Track whether we've ever handled a keypress on the space key.\n\tvar hasSpaceKeypress = false;\n\t\n\t/**\n\t * Return whether a native keypress event is assumed to be a command.\n\t * This is required because Firefox fires `keypress` events for key commands\n\t * (cut, copy, select-all, etc.) even though no character is inserted.\n\t */\n\tfunction isKeypressCommand(nativeEvent) {\n\t return (nativeEvent.ctrlKey || nativeEvent.altKey || nativeEvent.metaKey) &&\n\t // ctrlKey && altKey is equivalent to AltGr, and is not a command.\n\t !(nativeEvent.ctrlKey && nativeEvent.altKey);\n\t}\n\t\n\t/**\n\t * Translate native top level events into event types.\n\t *\n\t * @param {string} topLevelType\n\t * @return {object}\n\t */\n\tfunction getCompositionEventType(topLevelType) {\n\t switch (topLevelType) {\n\t case topLevelTypes.topCompositionStart:\n\t return eventTypes.compositionStart;\n\t case topLevelTypes.topCompositionEnd:\n\t return eventTypes.compositionEnd;\n\t case topLevelTypes.topCompositionUpdate:\n\t return eventTypes.compositionUpdate;\n\t }\n\t}\n\t\n\t/**\n\t * Does our fallback best-guess model think this event signifies that\n\t * composition has begun?\n\t *\n\t * @param {string} topLevelType\n\t * @param {object} nativeEvent\n\t * @return {boolean}\n\t */\n\tfunction isFallbackCompositionStart(topLevelType, nativeEvent) {\n\t return topLevelType === topLevelTypes.topKeyDown && nativeEvent.keyCode === START_KEYCODE;\n\t}\n\t\n\t/**\n\t * Does our fallback mode think that this event is the end of composition?\n\t *\n\t * @param {string} topLevelType\n\t * @param {object} nativeEvent\n\t * @return {boolean}\n\t */\n\tfunction isFallbackCompositionEnd(topLevelType, nativeEvent) {\n\t switch (topLevelType) {\n\t case topLevelTypes.topKeyUp:\n\t // Command keys insert or clear IME input.\n\t return END_KEYCODES.indexOf(nativeEvent.keyCode) !== -1;\n\t case topLevelTypes.topKeyDown:\n\t // Expect IME keyCode on each keydown. If we get any other\n\t // code we must have exited earlier.\n\t return nativeEvent.keyCode !== START_KEYCODE;\n\t case topLevelTypes.topKeyPress:\n\t case topLevelTypes.topMouseDown:\n\t case topLevelTypes.topBlur:\n\t // Events are not possible without cancelling IME.\n\t return true;\n\t default:\n\t return false;\n\t }\n\t}\n\t\n\t/**\n\t * Google Input Tools provides composition data via a CustomEvent,\n\t * with the `data` property populated in the `detail` object. If this\n\t * is available on the event object, use it. If not, this is a plain\n\t * composition event and we have nothing special to extract.\n\t *\n\t * @param {object} nativeEvent\n\t * @return {?string}\n\t */\n\tfunction getDataFromCustomEvent(nativeEvent) {\n\t var detail = nativeEvent.detail;\n\t if (typeof detail === 'object' && 'data' in detail) {\n\t return detail.data;\n\t }\n\t return null;\n\t}\n\t\n\t// Track the current IME composition fallback object, if any.\n\tvar currentComposition = null;\n\t\n\t/**\n\t * @return {?object} A SyntheticCompositionEvent.\n\t */\n\tfunction extractCompositionEvent(topLevelType, targetInst, nativeEvent, nativeEventTarget) {\n\t var eventType;\n\t var fallbackData;\n\t\n\t if (canUseCompositionEvent) {\n\t eventType = getCompositionEventType(topLevelType);\n\t } else if (!currentComposition) {\n\t if (isFallbackCompositionStart(topLevelType, nativeEvent)) {\n\t eventType = eventTypes.compositionStart;\n\t }\n\t } else if (isFallbackCompositionEnd(topLevelType, nativeEvent)) {\n\t eventType = eventTypes.compositionEnd;\n\t }\n\t\n\t if (!eventType) {\n\t return null;\n\t }\n\t\n\t if (useFallbackCompositionData) {\n\t // The current composition is stored statically and must not be\n\t // overwritten while composition continues.\n\t if (!currentComposition && eventType === eventTypes.compositionStart) {\n\t currentComposition = FallbackCompositionState.getPooled(nativeEventTarget);\n\t } else if (eventType === eventTypes.compositionEnd) {\n\t if (currentComposition) {\n\t fallbackData = currentComposition.getData();\n\t }\n\t }\n\t }\n\t\n\t var event = SyntheticCompositionEvent.getPooled(eventType, targetInst, nativeEvent, nativeEventTarget);\n\t\n\t if (fallbackData) {\n\t // Inject data generated from fallback path into the synthetic event.\n\t // This matches the property of native CompositionEventInterface.\n\t event.data = fallbackData;\n\t } else {\n\t var customData = getDataFromCustomEvent(nativeEvent);\n\t if (customData !== null) {\n\t event.data = customData;\n\t }\n\t }\n\t\n\t EventPropagators.accumulateTwoPhaseDispatches(event);\n\t return event;\n\t}\n\t\n\t/**\n\t * @param {string} topLevelType Record from `EventConstants`.\n\t * @param {object} nativeEvent Native browser event.\n\t * @return {?string} The string corresponding to this `beforeInput` event.\n\t */\n\tfunction getNativeBeforeInputChars(topLevelType, nativeEvent) {\n\t switch (topLevelType) {\n\t case topLevelTypes.topCompositionEnd:\n\t return getDataFromCustomEvent(nativeEvent);\n\t case topLevelTypes.topKeyPress:\n\t /**\n\t * If native `textInput` events are available, our goal is to make\n\t * use of them. However, there is a special case: the spacebar key.\n\t * In Webkit, preventing default on a spacebar `textInput` event\n\t * cancels character insertion, but it *also* causes the browser\n\t * to fall back to its default spacebar behavior of scrolling the\n\t * page.\n\t *\n\t * Tracking at:\n\t * https://code.google.com/p/chromium/issues/detail?id=355103\n\t *\n\t * To avoid this issue, use the keypress event as if no `textInput`\n\t * event is available.\n\t */\n\t var which = nativeEvent.which;\n\t if (which !== SPACEBAR_CODE) {\n\t return null;\n\t }\n\t\n\t hasSpaceKeypress = true;\n\t return SPACEBAR_CHAR;\n\t\n\t case topLevelTypes.topTextInput:\n\t // Record the characters to be added to the DOM.\n\t var chars = nativeEvent.data;\n\t\n\t // If it's a spacebar character, assume that we have already handled\n\t // it at the keypress level and bail immediately. Android Chrome\n\t // doesn't give us keycodes, so we need to blacklist it.\n\t if (chars === SPACEBAR_CHAR && hasSpaceKeypress) {\n\t return null;\n\t }\n\t\n\t return chars;\n\t\n\t default:\n\t // For other native event types, do nothing.\n\t return null;\n\t }\n\t}\n\t\n\t/**\n\t * For browsers that do not provide the `textInput` event, extract the\n\t * appropriate string to use for SyntheticInputEvent.\n\t *\n\t * @param {string} topLevelType Record from `EventConstants`.\n\t * @param {object} nativeEvent Native browser event.\n\t * @return {?string} The fallback string for this `beforeInput` event.\n\t */\n\tfunction getFallbackBeforeInputChars(topLevelType, nativeEvent) {\n\t // If we are currently composing (IME) and using a fallback to do so,\n\t // try to extract the composed characters from the fallback object.\n\t if (currentComposition) {\n\t if (topLevelType === topLevelTypes.topCompositionEnd || isFallbackCompositionEnd(topLevelType, nativeEvent)) {\n\t var chars = currentComposition.getData();\n\t FallbackCompositionState.release(currentComposition);\n\t currentComposition = null;\n\t return chars;\n\t }\n\t return null;\n\t }\n\t\n\t switch (topLevelType) {\n\t case topLevelTypes.topPaste:\n\t // If a paste event occurs after a keypress, throw out the input\n\t // chars. Paste events should not lead to BeforeInput events.\n\t return null;\n\t case topLevelTypes.topKeyPress:\n\t /**\n\t * As of v27, Firefox may fire keypress events even when no character\n\t * will be inserted. A few possibilities:\n\t *\n\t * - `which` is `0`. Arrow keys, Esc key, etc.\n\t *\n\t * - `which` is the pressed key code, but no char is available.\n\t * Ex: 'AltGr + d` in Polish. There is no modified character for\n\t * this key combination and no character is inserted into the\n\t * document, but FF fires the keypress for char code `100` anyway.\n\t * No `input` event will occur.\n\t *\n\t * - `which` is the pressed key code, but a command combination is\n\t * being used. Ex: `Cmd+C`. No character is inserted, and no\n\t * `input` event will occur.\n\t */\n\t if (nativeEvent.which && !isKeypressCommand(nativeEvent)) {\n\t return String.fromCharCode(nativeEvent.which);\n\t }\n\t return null;\n\t case topLevelTypes.topCompositionEnd:\n\t return useFallbackCompositionData ? null : nativeEvent.data;\n\t default:\n\t return null;\n\t }\n\t}\n\t\n\t/**\n\t * Extract a SyntheticInputEvent for `beforeInput`, based on either native\n\t * `textInput` or fallback behavior.\n\t *\n\t * @return {?object} A SyntheticInputEvent.\n\t */\n\tfunction extractBeforeInputEvent(topLevelType, targetInst, nativeEvent, nativeEventTarget) {\n\t var chars;\n\t\n\t if (canUseTextInputEvent) {\n\t chars = getNativeBeforeInputChars(topLevelType, nativeEvent);\n\t } else {\n\t chars = getFallbackBeforeInputChars(topLevelType, nativeEvent);\n\t }\n\t\n\t // If no characters are being inserted, no BeforeInput event should\n\t // be fired.\n\t if (!chars) {\n\t return null;\n\t }\n\t\n\t var event = SyntheticInputEvent.getPooled(eventTypes.beforeInput, targetInst, nativeEvent, nativeEventTarget);\n\t\n\t event.data = chars;\n\t EventPropagators.accumulateTwoPhaseDispatches(event);\n\t return event;\n\t}\n\t\n\t/**\n\t * Create an `onBeforeInput` event to match\n\t * http://www.w3.org/TR/2013/WD-DOM-Level-3-Events-20131105/#events-inputevents.\n\t *\n\t * This event plugin is based on the native `textInput` event\n\t * available in Chrome, Safari, Opera, and IE. This event fires after\n\t * `onKeyPress` and `onCompositionEnd`, but before `onInput`.\n\t *\n\t * `beforeInput` is spec'd but not implemented in any browsers, and\n\t * the `input` event does not provide any useful information about what has\n\t * actually been added, contrary to the spec. Thus, `textInput` is the best\n\t * available event to identify the characters that have actually been inserted\n\t * into the target node.\n\t *\n\t * This plugin is also responsible for emitting `composition` events, thus\n\t * allowing us to share composition fallback code for both `beforeInput` and\n\t * `composition` event types.\n\t */\n\tvar BeforeInputEventPlugin = {\n\t\n\t eventTypes: eventTypes,\n\t\n\t extractEvents: function (topLevelType, targetInst, nativeEvent, nativeEventTarget) {\n\t return [extractCompositionEvent(topLevelType, targetInst, nativeEvent, nativeEventTarget), extractBeforeInputEvent(topLevelType, targetInst, nativeEvent, nativeEventTarget)];\n\t }\n\t};\n\t\n\tmodule.exports = BeforeInputEventPlugin;\n\n/***/ },\n/* 100 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule CSSPropertyOperations\n\t */\n\t\n\t'use strict';\n\t\n\tvar CSSProperty = __webpack_require__(54);\n\tvar ExecutionEnvironment = __webpack_require__(5);\n\tvar ReactPerf = __webpack_require__(6);\n\t\n\tvar camelizeStyleName = __webpack_require__(86);\n\tvar dangerousStyleValue = __webpack_require__(154);\n\tvar hyphenateStyleName = __webpack_require__(92);\n\tvar memoizeStringOnly = __webpack_require__(96);\n\tvar warning = __webpack_require__(2);\n\t\n\tvar processStyleName = memoizeStringOnly(function (styleName) {\n\t return hyphenateStyleName(styleName);\n\t});\n\t\n\tvar hasShorthandPropertyBug = false;\n\tvar styleFloatAccessor = 'cssFloat';\n\tif (ExecutionEnvironment.canUseDOM) {\n\t var tempStyle = document.createElement('div').style;\n\t try {\n\t // IE8 throws \"Invalid argument.\" if resetting shorthand style properties.\n\t tempStyle.font = '';\n\t } catch (e) {\n\t hasShorthandPropertyBug = true;\n\t }\n\t // IE8 only supports accessing cssFloat (standard) as styleFloat\n\t if (document.documentElement.style.cssFloat === undefined) {\n\t styleFloatAccessor = 'styleFloat';\n\t }\n\t}\n\t\n\tif (false) {\n\t // 'msTransform' is correct, but the other prefixes should be capitalized\n\t var badVendoredStyleNamePattern = /^(?:webkit|moz|o)[A-Z]/;\n\t\n\t // style values shouldn't contain a semicolon\n\t var badStyleValueWithSemicolonPattern = /;\\s*$/;\n\t\n\t var warnedStyleNames = {};\n\t var warnedStyleValues = {};\n\t var warnedForNaNValue = false;\n\t\n\t var warnHyphenatedStyleName = function (name, owner) {\n\t if (warnedStyleNames.hasOwnProperty(name) && warnedStyleNames[name]) {\n\t return;\n\t }\n\t\n\t warnedStyleNames[name] = true;\n\t process.env.NODE_ENV !== 'production' ? warning(false, 'Unsupported style property %s. Did you mean %s?%s', name, camelizeStyleName(name), checkRenderMessage(owner)) : void 0;\n\t };\n\t\n\t var warnBadVendoredStyleName = function (name, owner) {\n\t if (warnedStyleNames.hasOwnProperty(name) && warnedStyleNames[name]) {\n\t return;\n\t }\n\t\n\t warnedStyleNames[name] = true;\n\t process.env.NODE_ENV !== 'production' ? warning(false, 'Unsupported vendor-prefixed style property %s. Did you mean %s?%s', name, name.charAt(0).toUpperCase() + name.slice(1), checkRenderMessage(owner)) : void 0;\n\t };\n\t\n\t var warnStyleValueWithSemicolon = function (name, value, owner) {\n\t if (warnedStyleValues.hasOwnProperty(value) && warnedStyleValues[value]) {\n\t return;\n\t }\n\t\n\t warnedStyleValues[value] = true;\n\t process.env.NODE_ENV !== 'production' ? warning(false, 'Style property values shouldn\\'t contain a semicolon.%s ' + 'Try \"%s: %s\" instead.', checkRenderMessage(owner), name, value.replace(badStyleValueWithSemicolonPattern, '')) : void 0;\n\t };\n\t\n\t var warnStyleValueIsNaN = function (name, value, owner) {\n\t if (warnedForNaNValue) {\n\t return;\n\t }\n\t\n\t warnedForNaNValue = true;\n\t process.env.NODE_ENV !== 'production' ? warning(false, '`NaN` is an invalid value for the `%s` css style property.%s', name, checkRenderMessage(owner)) : void 0;\n\t };\n\t\n\t var checkRenderMessage = function (owner) {\n\t if (owner) {\n\t var name = owner.getName();\n\t if (name) {\n\t return ' Check the render method of `' + name + '`.';\n\t }\n\t }\n\t return '';\n\t };\n\t\n\t /**\n\t * @param {string} name\n\t * @param {*} value\n\t * @param {ReactDOMComponent} component\n\t */\n\t var warnValidStyle = function (name, value, component) {\n\t var owner;\n\t if (component) {\n\t owner = component._currentElement._owner;\n\t }\n\t if (name.indexOf('-') > -1) {\n\t warnHyphenatedStyleName(name, owner);\n\t } else if (badVendoredStyleNamePattern.test(name)) {\n\t warnBadVendoredStyleName(name, owner);\n\t } else if (badStyleValueWithSemicolonPattern.test(value)) {\n\t warnStyleValueWithSemicolon(name, value, owner);\n\t }\n\t\n\t if (typeof value === 'number' && isNaN(value)) {\n\t warnStyleValueIsNaN(name, value, owner);\n\t }\n\t };\n\t}\n\t\n\t/**\n\t * Operations for dealing with CSS properties.\n\t */\n\tvar CSSPropertyOperations = {\n\t\n\t /**\n\t * Serializes a mapping of style properties for use as inline styles:\n\t *\n\t * > createMarkupForStyles({width: '200px', height: 0})\n\t * \"width:200px;height:0;\"\n\t *\n\t * Undefined values are ignored so that declarative programming is easier.\n\t * The result should be HTML-escaped before insertion into the DOM.\n\t *\n\t * @param {object} styles\n\t * @param {ReactDOMComponent} component\n\t * @return {?string}\n\t */\n\t createMarkupForStyles: function (styles, component) {\n\t var serialized = '';\n\t for (var styleName in styles) {\n\t if (!styles.hasOwnProperty(styleName)) {\n\t continue;\n\t }\n\t var styleValue = styles[styleName];\n\t if (false) {\n\t warnValidStyle(styleName, styleValue, component);\n\t }\n\t if (styleValue != null) {\n\t serialized += processStyleName(styleName) + ':';\n\t serialized += dangerousStyleValue(styleName, styleValue, component) + ';';\n\t }\n\t }\n\t return serialized || null;\n\t },\n\t\n\t /**\n\t * Sets the value for multiple styles on a node. If a value is specified as\n\t * '' (empty string), the corresponding style property will be unset.\n\t *\n\t * @param {DOMElement} node\n\t * @param {object} styles\n\t * @param {ReactDOMComponent} component\n\t */\n\t setValueForStyles: function (node, styles, component) {\n\t var style = node.style;\n\t for (var styleName in styles) {\n\t if (!styles.hasOwnProperty(styleName)) {\n\t continue;\n\t }\n\t if (false) {\n\t warnValidStyle(styleName, styles[styleName], component);\n\t }\n\t var styleValue = dangerousStyleValue(styleName, styles[styleName], component);\n\t if (styleName === 'float' || styleName === 'cssFloat') {\n\t styleName = styleFloatAccessor;\n\t }\n\t if (styleValue) {\n\t style[styleName] = styleValue;\n\t } else {\n\t var expansion = hasShorthandPropertyBug && CSSProperty.shorthandPropertyExpansions[styleName];\n\t if (expansion) {\n\t // Shorthand property that IE8 won't like unsetting, so unset each\n\t // component to placate it\n\t for (var individualStyleName in expansion) {\n\t style[individualStyleName] = '';\n\t }\n\t } else {\n\t style[styleName] = '';\n\t }\n\t }\n\t }\n\t }\n\t\n\t};\n\t\n\tReactPerf.measureMethods(CSSPropertyOperations, 'CSSPropertyOperations', {\n\t setValueForStyles: 'setValueForStyles'\n\t});\n\t\n\tmodule.exports = CSSPropertyOperations;\n\n/***/ },\n/* 101 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule ChangeEventPlugin\n\t */\n\t\n\t'use strict';\n\t\n\tvar EventConstants = __webpack_require__(10);\n\tvar EventPluginHub = __webpack_require__(18);\n\tvar EventPropagators = __webpack_require__(19);\n\tvar ExecutionEnvironment = __webpack_require__(5);\n\tvar ReactDOMComponentTree = __webpack_require__(4);\n\tvar ReactUpdates = __webpack_require__(8);\n\tvar SyntheticEvent = __webpack_require__(11);\n\t\n\tvar getEventTarget = __webpack_require__(42);\n\tvar isEventSupported = __webpack_require__(44);\n\tvar isTextInputElement = __webpack_require__(80);\n\tvar keyOf = __webpack_require__(12);\n\t\n\tvar topLevelTypes = EventConstants.topLevelTypes;\n\t\n\tvar eventTypes = {\n\t change: {\n\t phasedRegistrationNames: {\n\t bubbled: keyOf({ onChange: null }),\n\t captured: keyOf({ onChangeCapture: null })\n\t },\n\t dependencies: [topLevelTypes.topBlur, topLevelTypes.topChange, topLevelTypes.topClick, topLevelTypes.topFocus, topLevelTypes.topInput, topLevelTypes.topKeyDown, topLevelTypes.topKeyUp, topLevelTypes.topSelectionChange]\n\t }\n\t};\n\t\n\t/**\n\t * For IE shims\n\t */\n\tvar activeElement = null;\n\tvar activeElementInst = null;\n\tvar activeElementValue = null;\n\tvar activeElementValueProp = null;\n\t\n\t/**\n\t * SECTION: handle `change` event\n\t */\n\tfunction shouldUseChangeEvent(elem) {\n\t var nodeName = elem.nodeName && elem.nodeName.toLowerCase();\n\t return nodeName === 'select' || nodeName === 'input' && elem.type === 'file';\n\t}\n\t\n\tvar doesChangeEventBubble = false;\n\tif (ExecutionEnvironment.canUseDOM) {\n\t // See `handleChange` comment below\n\t doesChangeEventBubble = isEventSupported('change') && (!('documentMode' in document) || document.documentMode > 8);\n\t}\n\t\n\tfunction manualDispatchChangeEvent(nativeEvent) {\n\t var event = SyntheticEvent.getPooled(eventTypes.change, activeElementInst, nativeEvent, getEventTarget(nativeEvent));\n\t EventPropagators.accumulateTwoPhaseDispatches(event);\n\t\n\t // If change and propertychange bubbled, we'd just bind to it like all the\n\t // other events and have it go through ReactBrowserEventEmitter. Since it\n\t // doesn't, we manually listen for the events and so we have to enqueue and\n\t // process the abstract event manually.\n\t //\n\t // Batching is necessary here in order to ensure that all event handlers run\n\t // before the next rerender (including event handlers attached to ancestor\n\t // elements instead of directly on the input). Without this, controlled\n\t // components don't work properly in conjunction with event bubbling because\n\t // the component is rerendered and the value reverted before all the event\n\t // handlers can run. See https://github.com/facebook/react/issues/708.\n\t ReactUpdates.batchedUpdates(runEventInBatch, event);\n\t}\n\t\n\tfunction runEventInBatch(event) {\n\t EventPluginHub.enqueueEvents(event);\n\t EventPluginHub.processEventQueue(false);\n\t}\n\t\n\tfunction startWatchingForChangeEventIE8(target, targetInst) {\n\t activeElement = target;\n\t activeElementInst = targetInst;\n\t activeElement.attachEvent('onchange', manualDispatchChangeEvent);\n\t}\n\t\n\tfunction stopWatchingForChangeEventIE8() {\n\t if (!activeElement) {\n\t return;\n\t }\n\t activeElement.detachEvent('onchange', manualDispatchChangeEvent);\n\t activeElement = null;\n\t activeElementInst = null;\n\t}\n\t\n\tfunction getTargetInstForChangeEvent(topLevelType, targetInst) {\n\t if (topLevelType === topLevelTypes.topChange) {\n\t return targetInst;\n\t }\n\t}\n\tfunction handleEventsForChangeEventIE8(topLevelType, target, targetInst) {\n\t if (topLevelType === topLevelTypes.topFocus) {\n\t // stopWatching() should be a noop here but we call it just in case we\n\t // missed a blur event somehow.\n\t stopWatchingForChangeEventIE8();\n\t startWatchingForChangeEventIE8(target, targetInst);\n\t } else if (topLevelType === topLevelTypes.topBlur) {\n\t stopWatchingForChangeEventIE8();\n\t }\n\t}\n\t\n\t/**\n\t * SECTION: handle `input` event\n\t */\n\tvar isInputEventSupported = false;\n\tif (ExecutionEnvironment.canUseDOM) {\n\t // IE9 claims to support the input event but fails to trigger it when\n\t // deleting text, so we ignore its input events.\n\t // IE10+ fire input events to often, such when a placeholder\n\t // changes or when an input with a placeholder is focused.\n\t isInputEventSupported = isEventSupported('input') && (!('documentMode' in document) || document.documentMode > 11);\n\t}\n\t\n\t/**\n\t * (For IE <=11) Replacement getter/setter for the `value` property that gets\n\t * set on the active element.\n\t */\n\tvar newValueProp = {\n\t get: function () {\n\t return activeElementValueProp.get.call(this);\n\t },\n\t set: function (val) {\n\t // Cast to a string so we can do equality checks.\n\t activeElementValue = '' + val;\n\t activeElementValueProp.set.call(this, val);\n\t }\n\t};\n\t\n\t/**\n\t * (For IE <=11) Starts tracking propertychange events on the passed-in element\n\t * and override the value property so that we can distinguish user events from\n\t * value changes in JS.\n\t */\n\tfunction startWatchingForValueChange(target, targetInst) {\n\t activeElement = target;\n\t activeElementInst = targetInst;\n\t activeElementValue = target.value;\n\t activeElementValueProp = Object.getOwnPropertyDescriptor(target.constructor.prototype, 'value');\n\t\n\t // Not guarded in a canDefineProperty check: IE8 supports defineProperty only\n\t // on DOM elements\n\t Object.defineProperty(activeElement, 'value', newValueProp);\n\t if (activeElement.attachEvent) {\n\t activeElement.attachEvent('onpropertychange', handlePropertyChange);\n\t } else {\n\t activeElement.addEventListener('propertychange', handlePropertyChange, false);\n\t }\n\t}\n\t\n\t/**\n\t * (For IE <=11) Removes the event listeners from the currently-tracked element,\n\t * if any exists.\n\t */\n\tfunction stopWatchingForValueChange() {\n\t if (!activeElement) {\n\t return;\n\t }\n\t\n\t // delete restores the original property definition\n\t delete activeElement.value;\n\t\n\t if (activeElement.detachEvent) {\n\t activeElement.detachEvent('onpropertychange', handlePropertyChange);\n\t } else {\n\t activeElement.removeEventListener('propertychange', handlePropertyChange, false);\n\t }\n\t\n\t activeElement = null;\n\t activeElementInst = null;\n\t activeElementValue = null;\n\t activeElementValueProp = null;\n\t}\n\t\n\t/**\n\t * (For IE <=11) Handles a propertychange event, sending a `change` event if\n\t * the value of the active element has changed.\n\t */\n\tfunction handlePropertyChange(nativeEvent) {\n\t if (nativeEvent.propertyName !== 'value') {\n\t return;\n\t }\n\t var value = nativeEvent.srcElement.value;\n\t if (value === activeElementValue) {\n\t return;\n\t }\n\t activeElementValue = value;\n\t\n\t manualDispatchChangeEvent(nativeEvent);\n\t}\n\t\n\t/**\n\t * If a `change` event should be fired, returns the target's ID.\n\t */\n\tfunction getTargetInstForInputEvent(topLevelType, targetInst) {\n\t if (topLevelType === topLevelTypes.topInput) {\n\t // In modern browsers (i.e., not IE8 or IE9), the input event is exactly\n\t // what we want so fall through here and trigger an abstract event\n\t return targetInst;\n\t }\n\t}\n\t\n\tfunction handleEventsForInputEventIE(topLevelType, target, targetInst) {\n\t if (topLevelType === topLevelTypes.topFocus) {\n\t // In IE8, we can capture almost all .value changes by adding a\n\t // propertychange handler and looking for events with propertyName\n\t // equal to 'value'\n\t // In IE9-11, propertychange fires for most input events but is buggy and\n\t // doesn't fire when text is deleted, but conveniently, selectionchange\n\t // appears to fire in all of the remaining cases so we catch those and\n\t // forward the event if the value has changed\n\t // In either case, we don't want to call the event handler if the value\n\t // is changed from JS so we redefine a setter for `.value` that updates\n\t // our activeElementValue variable, allowing us to ignore those changes\n\t //\n\t // stopWatching() should be a noop here but we call it just in case we\n\t // missed a blur event somehow.\n\t stopWatchingForValueChange();\n\t startWatchingForValueChange(target, targetInst);\n\t } else if (topLevelType === topLevelTypes.topBlur) {\n\t stopWatchingForValueChange();\n\t }\n\t}\n\t\n\t// For IE8 and IE9.\n\tfunction getTargetInstForInputEventIE(topLevelType, targetInst) {\n\t if (topLevelType === topLevelTypes.topSelectionChange || topLevelType === topLevelTypes.topKeyUp || topLevelType === topLevelTypes.topKeyDown) {\n\t // On the selectionchange event, the target is just document which isn't\n\t // helpful for us so just check activeElement instead.\n\t //\n\t // 99% of the time, keydown and keyup aren't necessary. IE8 fails to fire\n\t // propertychange on the first input event after setting `value` from a\n\t // script and fires only keydown, keypress, keyup. Catching keyup usually\n\t // gets it and catching keydown lets us fire an event for the first\n\t // keystroke if user does a key repeat (it'll be a little delayed: right\n\t // before the second keystroke). Other input methods (e.g., paste) seem to\n\t // fire selectionchange normally.\n\t if (activeElement && activeElement.value !== activeElementValue) {\n\t activeElementValue = activeElement.value;\n\t return activeElementInst;\n\t }\n\t }\n\t}\n\t\n\t/**\n\t * SECTION: handle `click` event\n\t */\n\tfunction shouldUseClickEvent(elem) {\n\t // Use the `click` event to detect changes to checkbox and radio inputs.\n\t // This approach works across all browsers, whereas `change` does not fire\n\t // until `blur` in IE8.\n\t return elem.nodeName && elem.nodeName.toLowerCase() === 'input' && (elem.type === 'checkbox' || elem.type === 'radio');\n\t}\n\t\n\tfunction getTargetInstForClickEvent(topLevelType, targetInst) {\n\t if (topLevelType === topLevelTypes.topClick) {\n\t return targetInst;\n\t }\n\t}\n\t\n\t/**\n\t * This plugin creates an `onChange` event that normalizes change events\n\t * across form elements. This event fires at a time when it's possible to\n\t * change the element's value without seeing a flicker.\n\t *\n\t * Supported elements are:\n\t * - input (see `isTextInputElement`)\n\t * - textarea\n\t * - select\n\t */\n\tvar ChangeEventPlugin = {\n\t\n\t eventTypes: eventTypes,\n\t\n\t extractEvents: function (topLevelType, targetInst, nativeEvent, nativeEventTarget) {\n\t var targetNode = targetInst ? ReactDOMComponentTree.getNodeFromInstance(targetInst) : window;\n\t\n\t var getTargetInstFunc, handleEventFunc;\n\t if (shouldUseChangeEvent(targetNode)) {\n\t if (doesChangeEventBubble) {\n\t getTargetInstFunc = getTargetInstForChangeEvent;\n\t } else {\n\t handleEventFunc = handleEventsForChangeEventIE8;\n\t }\n\t } else if (isTextInputElement(targetNode)) {\n\t if (isInputEventSupported) {\n\t getTargetInstFunc = getTargetInstForInputEvent;\n\t } else {\n\t getTargetInstFunc = getTargetInstForInputEventIE;\n\t handleEventFunc = handleEventsForInputEventIE;\n\t }\n\t } else if (shouldUseClickEvent(targetNode)) {\n\t getTargetInstFunc = getTargetInstForClickEvent;\n\t }\n\t\n\t if (getTargetInstFunc) {\n\t var inst = getTargetInstFunc(topLevelType, targetInst);\n\t if (inst) {\n\t var event = SyntheticEvent.getPooled(eventTypes.change, inst, nativeEvent, nativeEventTarget);\n\t event.type = 'change';\n\t EventPropagators.accumulateTwoPhaseDispatches(event);\n\t return event;\n\t }\n\t }\n\t\n\t if (handleEventFunc) {\n\t handleEventFunc(topLevelType, targetNode, targetInst);\n\t }\n\t }\n\t\n\t};\n\t\n\tmodule.exports = ChangeEventPlugin;\n\n/***/ },\n/* 102 */\n/***/ function(module, exports) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule DOMNamespaces\n\t */\n\t\n\t'use strict';\n\t\n\tvar DOMNamespaces = {\n\t html: 'http://www.w3.org/1999/xhtml',\n\t mathml: 'http://www.w3.org/1998/Math/MathML',\n\t svg: 'http://www.w3.org/2000/svg'\n\t};\n\t\n\tmodule.exports = DOMNamespaces;\n\n/***/ },\n/* 103 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule Danger\n\t */\n\t\n\t'use strict';\n\t\n\tvar DOMLazyTree = __webpack_require__(16);\n\tvar ExecutionEnvironment = __webpack_require__(5);\n\t\n\tvar createNodesFromMarkup = __webpack_require__(89);\n\tvar emptyFunction = __webpack_require__(9);\n\tvar getMarkupWrap = __webpack_require__(52);\n\tvar invariant = __webpack_require__(1);\n\t\n\tvar OPEN_TAG_NAME_EXP = /^(<[^ \\/>]+)/;\n\tvar RESULT_INDEX_ATTR = 'data-danger-index';\n\t\n\t/**\n\t * Extracts the `nodeName` from a string of markup.\n\t *\n\t * NOTE: Extracting the `nodeName` does not require a regular expression match\n\t * because we make assumptions about React-generated markup (i.e. there are no\n\t * spaces surrounding the opening tag and there is at least one attribute).\n\t *\n\t * @param {string} markup String of markup.\n\t * @return {string} Node name of the supplied markup.\n\t * @see http://jsperf.com/extract-nodename\n\t */\n\tfunction getNodeName(markup) {\n\t return markup.substring(1, markup.indexOf(' '));\n\t}\n\t\n\tvar Danger = {\n\t\n\t /**\n\t * Renders markup into an array of nodes. The markup is expected to render\n\t * into a list of root nodes. Also, the length of `resultList` and\n\t * `markupList` should be the same.\n\t *\n\t * @param {array<string>} markupList List of markup strings to render.\n\t * @return {array<DOMElement>} List of rendered nodes.\n\t * @internal\n\t */\n\t dangerouslyRenderMarkup: function (markupList) {\n\t !ExecutionEnvironment.canUseDOM ? false ? invariant(false, 'dangerouslyRenderMarkup(...): Cannot render markup in a worker ' + 'thread. Make sure `window` and `document` are available globally ' + 'before requiring React when unit testing or use ' + 'ReactDOMServer.renderToString for server rendering.') : invariant(false) : void 0;\n\t var nodeName;\n\t var markupByNodeName = {};\n\t // Group markup by `nodeName` if a wrap is necessary, else by '*'.\n\t for (var i = 0; i < markupList.length; i++) {\n\t !markupList[i] ? false ? invariant(false, 'dangerouslyRenderMarkup(...): Missing markup.') : invariant(false) : void 0;\n\t nodeName = getNodeName(markupList[i]);\n\t nodeName = getMarkupWrap(nodeName) ? nodeName : '*';\n\t markupByNodeName[nodeName] = markupByNodeName[nodeName] || [];\n\t markupByNodeName[nodeName][i] = markupList[i];\n\t }\n\t var resultList = [];\n\t var resultListAssignmentCount = 0;\n\t for (nodeName in markupByNodeName) {\n\t if (!markupByNodeName.hasOwnProperty(nodeName)) {\n\t continue;\n\t }\n\t var markupListByNodeName = markupByNodeName[nodeName];\n\t\n\t // This for-in loop skips the holes of the sparse array. The order of\n\t // iteration should follow the order of assignment, which happens to match\n\t // numerical index order, but we don't rely on that.\n\t var resultIndex;\n\t for (resultIndex in markupListByNodeName) {\n\t if (markupListByNodeName.hasOwnProperty(resultIndex)) {\n\t var markup = markupListByNodeName[resultIndex];\n\t\n\t // Push the requested markup with an additional RESULT_INDEX_ATTR\n\t // attribute. If the markup does not start with a < character, it\n\t // will be discarded below (with an appropriate console.error).\n\t markupListByNodeName[resultIndex] = markup.replace(OPEN_TAG_NAME_EXP,\n\t // This index will be parsed back out below.\n\t '$1 ' + RESULT_INDEX_ATTR + '=\"' + resultIndex + '\" ');\n\t }\n\t }\n\t\n\t // Render each group of markup with similar wrapping `nodeName`.\n\t var renderNodes = createNodesFromMarkup(markupListByNodeName.join(''), emptyFunction // Do nothing special with <script> tags.\n\t );\n\t\n\t for (var j = 0; j < renderNodes.length; ++j) {\n\t var renderNode = renderNodes[j];\n\t if (renderNode.hasAttribute && renderNode.hasAttribute(RESULT_INDEX_ATTR)) {\n\t\n\t resultIndex = +renderNode.getAttribute(RESULT_INDEX_ATTR);\n\t renderNode.removeAttribute(RESULT_INDEX_ATTR);\n\t\n\t !!resultList.hasOwnProperty(resultIndex) ? false ? invariant(false, 'Danger: Assigning to an already-occupied result index.') : invariant(false) : void 0;\n\t\n\t resultList[resultIndex] = renderNode;\n\t\n\t // This should match resultList.length and markupList.length when\n\t // we're done.\n\t resultListAssignmentCount += 1;\n\t } else if (false) {\n\t console.error('Danger: Discarding unexpected node:', renderNode);\n\t }\n\t }\n\t }\n\t\n\t // Although resultList was populated out of order, it should now be a dense\n\t // array.\n\t !(resultListAssignmentCount === resultList.length) ? false ? invariant(false, 'Danger: Did not assign to every index of resultList.') : invariant(false) : void 0;\n\t\n\t !(resultList.length === markupList.length) ? false ? invariant(false, 'Danger: Expected markup to render %s nodes, but rendered %s.', markupList.length, resultList.length) : invariant(false) : void 0;\n\t\n\t return resultList;\n\t },\n\t\n\t /**\n\t * Replaces a node with a string of markup at its current position within its\n\t * parent. The markup must render into a single root node.\n\t *\n\t * @param {DOMElement} oldChild Child node to replace.\n\t * @param {string} markup Markup to render in place of the child node.\n\t * @internal\n\t */\n\t dangerouslyReplaceNodeWithMarkup: function (oldChild, markup) {\n\t !ExecutionEnvironment.canUseDOM ? false ? invariant(false, 'dangerouslyReplaceNodeWithMarkup(...): Cannot render markup in a ' + 'worker thread. Make sure `window` and `document` are available ' + 'globally before requiring React when unit testing or use ' + 'ReactDOMServer.renderToString() for server rendering.') : invariant(false) : void 0;\n\t !markup ? false ? invariant(false, 'dangerouslyReplaceNodeWithMarkup(...): Missing markup.') : invariant(false) : void 0;\n\t !(oldChild.nodeName !== 'HTML') ? false ? invariant(false, 'dangerouslyReplaceNodeWithMarkup(...): Cannot replace markup of the ' + '<html> node. This is because browser quirks make this unreliable ' + 'and/or slow. If you want to render to the root you must use ' + 'server rendering. See ReactDOMServer.renderToString().') : invariant(false) : void 0;\n\t\n\t if (typeof markup === 'string') {\n\t var newChild = createNodesFromMarkup(markup, emptyFunction)[0];\n\t oldChild.parentNode.replaceChild(newChild, oldChild);\n\t } else {\n\t DOMLazyTree.replaceChildWithTree(oldChild, markup);\n\t }\n\t }\n\t\n\t};\n\t\n\tmodule.exports = Danger;\n\n/***/ },\n/* 104 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule DefaultEventPluginOrder\n\t */\n\t\n\t'use strict';\n\t\n\tvar keyOf = __webpack_require__(12);\n\t\n\t/**\n\t * Module that is injectable into `EventPluginHub`, that specifies a\n\t * deterministic ordering of `EventPlugin`s. A convenient way to reason about\n\t * plugins, without having to package every one of them. This is better than\n\t * having plugins be ordered in the same order that they are injected because\n\t * that ordering would be influenced by the packaging order.\n\t * `ResponderEventPlugin` must occur before `SimpleEventPlugin` so that\n\t * preventing default on events is convenient in `SimpleEventPlugin` handlers.\n\t */\n\tvar DefaultEventPluginOrder = [keyOf({ ResponderEventPlugin: null }), keyOf({ SimpleEventPlugin: null }), keyOf({ TapEventPlugin: null }), keyOf({ EnterLeaveEventPlugin: null }), keyOf({ ChangeEventPlugin: null }), keyOf({ SelectEventPlugin: null }), keyOf({ BeforeInputEventPlugin: null })];\n\t\n\tmodule.exports = DefaultEventPluginOrder;\n\n/***/ },\n/* 105 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule EnterLeaveEventPlugin\n\t */\n\t\n\t'use strict';\n\t\n\tvar EventConstants = __webpack_require__(10);\n\tvar EventPropagators = __webpack_require__(19);\n\tvar ReactDOMComponentTree = __webpack_require__(4);\n\tvar SyntheticMouseEvent = __webpack_require__(28);\n\t\n\tvar keyOf = __webpack_require__(12);\n\t\n\tvar topLevelTypes = EventConstants.topLevelTypes;\n\t\n\tvar eventTypes = {\n\t mouseEnter: {\n\t registrationName: keyOf({ onMouseEnter: null }),\n\t dependencies: [topLevelTypes.topMouseOut, topLevelTypes.topMouseOver]\n\t },\n\t mouseLeave: {\n\t registrationName: keyOf({ onMouseLeave: null }),\n\t dependencies: [topLevelTypes.topMouseOut, topLevelTypes.topMouseOver]\n\t }\n\t};\n\t\n\tvar EnterLeaveEventPlugin = {\n\t\n\t eventTypes: eventTypes,\n\t\n\t /**\n\t * For almost every interaction we care about, there will be both a top-level\n\t * `mouseover` and `mouseout` event that occurs. Only use `mouseout` so that\n\t * we do not extract duplicate events. However, moving the mouse into the\n\t * browser from outside will not fire a `mouseout` event. In this case, we use\n\t * the `mouseover` top-level event.\n\t */\n\t extractEvents: function (topLevelType, targetInst, nativeEvent, nativeEventTarget) {\n\t if (topLevelType === topLevelTypes.topMouseOver && (nativeEvent.relatedTarget || nativeEvent.fromElement)) {\n\t return null;\n\t }\n\t if (topLevelType !== topLevelTypes.topMouseOut && topLevelType !== topLevelTypes.topMouseOver) {\n\t // Must not be a mouse in or mouse out - ignoring.\n\t return null;\n\t }\n\t\n\t var win;\n\t if (nativeEventTarget.window === nativeEventTarget) {\n\t // `nativeEventTarget` is probably a window object.\n\t win = nativeEventTarget;\n\t } else {\n\t // TODO: Figure out why `ownerDocument` is sometimes undefined in IE8.\n\t var doc = nativeEventTarget.ownerDocument;\n\t if (doc) {\n\t win = doc.defaultView || doc.parentWindow;\n\t } else {\n\t win = window;\n\t }\n\t }\n\t\n\t var from;\n\t var to;\n\t if (topLevelType === topLevelTypes.topMouseOut) {\n\t from = targetInst;\n\t var related = nativeEvent.relatedTarget || nativeEvent.toElement;\n\t to = related ? ReactDOMComponentTree.getClosestInstanceFromNode(related) : null;\n\t } else {\n\t // Moving to a node from outside the window.\n\t from = null;\n\t to = targetInst;\n\t }\n\t\n\t if (from === to) {\n\t // Nothing pertains to our managed components.\n\t return null;\n\t }\n\t\n\t var fromNode = from == null ? win : ReactDOMComponentTree.getNodeFromInstance(from);\n\t var toNode = to == null ? win : ReactDOMComponentTree.getNodeFromInstance(to);\n\t\n\t var leave = SyntheticMouseEvent.getPooled(eventTypes.mouseLeave, from, nativeEvent, nativeEventTarget);\n\t leave.type = 'mouseleave';\n\t leave.target = fromNode;\n\t leave.relatedTarget = toNode;\n\t\n\t var enter = SyntheticMouseEvent.getPooled(eventTypes.mouseEnter, to, nativeEvent, nativeEventTarget);\n\t enter.type = 'mouseenter';\n\t enter.target = toNode;\n\t enter.relatedTarget = fromNode;\n\t\n\t EventPropagators.accumulateEnterLeaveDispatches(leave, enter, from, to);\n\t\n\t return [leave, enter];\n\t }\n\t\n\t};\n\t\n\tmodule.exports = EnterLeaveEventPlugin;\n\n/***/ },\n/* 106 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule FallbackCompositionState\n\t */\n\t\n\t'use strict';\n\t\n\tvar _assign = __webpack_require__(3);\n\t\n\tvar PooledClass = __webpack_require__(15);\n\t\n\tvar getTextContentAccessor = __webpack_require__(78);\n\t\n\t/**\n\t * This helper class stores information about text content of a target node,\n\t * allowing comparison of content before and after a given event.\n\t *\n\t * Identify the node where selection currently begins, then observe\n\t * both its text content and its current position in the DOM. Since the\n\t * browser may natively replace the target node during composition, we can\n\t * use its position to find its replacement.\n\t *\n\t * @param {DOMEventTarget} root\n\t */\n\tfunction FallbackCompositionState(root) {\n\t this._root = root;\n\t this._startText = this.getText();\n\t this._fallbackText = null;\n\t}\n\t\n\t_assign(FallbackCompositionState.prototype, {\n\t destructor: function () {\n\t this._root = null;\n\t this._startText = null;\n\t this._fallbackText = null;\n\t },\n\t\n\t /**\n\t * Get current text of input.\n\t *\n\t * @return {string}\n\t */\n\t getText: function () {\n\t if ('value' in this._root) {\n\t return this._root.value;\n\t }\n\t return this._root[getTextContentAccessor()];\n\t },\n\t\n\t /**\n\t * Determine the differing substring between the initially stored\n\t * text content and the current content.\n\t *\n\t * @return {string}\n\t */\n\t getData: function () {\n\t if (this._fallbackText) {\n\t return this._fallbackText;\n\t }\n\t\n\t var start;\n\t var startValue = this._startText;\n\t var startLength = startValue.length;\n\t var end;\n\t var endValue = this.getText();\n\t var endLength = endValue.length;\n\t\n\t for (start = 0; start < startLength; start++) {\n\t if (startValue[start] !== endValue[start]) {\n\t break;\n\t }\n\t }\n\t\n\t var minEnd = startLength - start;\n\t for (end = 1; end <= minEnd; end++) {\n\t if (startValue[startLength - end] !== endValue[endLength - end]) {\n\t break;\n\t }\n\t }\n\t\n\t var sliceTail = end > 1 ? 1 - end : undefined;\n\t this._fallbackText = endValue.slice(start, sliceTail);\n\t return this._fallbackText;\n\t }\n\t});\n\t\n\tPooledClass.addPoolingTo(FallbackCompositionState);\n\t\n\tmodule.exports = FallbackCompositionState;\n\n/***/ },\n/* 107 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule HTMLDOMPropertyConfig\n\t */\n\t\n\t'use strict';\n\t\n\tvar DOMProperty = __webpack_require__(14);\n\t\n\tvar MUST_USE_PROPERTY = DOMProperty.injection.MUST_USE_PROPERTY;\n\tvar HAS_BOOLEAN_VALUE = DOMProperty.injection.HAS_BOOLEAN_VALUE;\n\tvar HAS_SIDE_EFFECTS = DOMProperty.injection.HAS_SIDE_EFFECTS;\n\tvar HAS_NUMERIC_VALUE = DOMProperty.injection.HAS_NUMERIC_VALUE;\n\tvar HAS_POSITIVE_NUMERIC_VALUE = DOMProperty.injection.HAS_POSITIVE_NUMERIC_VALUE;\n\tvar HAS_OVERLOADED_BOOLEAN_VALUE = DOMProperty.injection.HAS_OVERLOADED_BOOLEAN_VALUE;\n\t\n\tvar HTMLDOMPropertyConfig = {\n\t isCustomAttribute: RegExp.prototype.test.bind(new RegExp('^(data|aria)-[' + DOMProperty.ATTRIBUTE_NAME_CHAR + ']*$')),\n\t Properties: {\n\t /**\n\t * Standard Properties\n\t */\n\t accept: 0,\n\t acceptCharset: 0,\n\t accessKey: 0,\n\t action: 0,\n\t allowFullScreen: HAS_BOOLEAN_VALUE,\n\t allowTransparency: 0,\n\t alt: 0,\n\t async: HAS_BOOLEAN_VALUE,\n\t autoComplete: 0,\n\t // autoFocus is polyfilled/normalized by AutoFocusUtils\n\t // autoFocus: HAS_BOOLEAN_VALUE,\n\t autoPlay: HAS_BOOLEAN_VALUE,\n\t capture: HAS_BOOLEAN_VALUE,\n\t cellPadding: 0,\n\t cellSpacing: 0,\n\t charSet: 0,\n\t challenge: 0,\n\t checked: MUST_USE_PROPERTY | HAS_BOOLEAN_VALUE,\n\t cite: 0,\n\t classID: 0,\n\t className: 0,\n\t cols: HAS_POSITIVE_NUMERIC_VALUE,\n\t colSpan: 0,\n\t content: 0,\n\t contentEditable: 0,\n\t contextMenu: 0,\n\t controls: HAS_BOOLEAN_VALUE,\n\t coords: 0,\n\t crossOrigin: 0,\n\t data: 0, // For `<object />` acts as `src`.\n\t dateTime: 0,\n\t 'default': HAS_BOOLEAN_VALUE,\n\t defer: HAS_BOOLEAN_VALUE,\n\t dir: 0,\n\t disabled: HAS_BOOLEAN_VALUE,\n\t download: HAS_OVERLOADED_BOOLEAN_VALUE,\n\t draggable: 0,\n\t encType: 0,\n\t form: 0,\n\t formAction: 0,\n\t formEncType: 0,\n\t formMethod: 0,\n\t formNoValidate: HAS_BOOLEAN_VALUE,\n\t formTarget: 0,\n\t frameBorder: 0,\n\t headers: 0,\n\t height: 0,\n\t hidden: HAS_BOOLEAN_VALUE,\n\t high: 0,\n\t href: 0,\n\t hrefLang: 0,\n\t htmlFor: 0,\n\t httpEquiv: 0,\n\t icon: 0,\n\t id: 0,\n\t inputMode: 0,\n\t integrity: 0,\n\t is: 0,\n\t keyParams: 0,\n\t keyType: 0,\n\t kind: 0,\n\t label: 0,\n\t lang: 0,\n\t list: 0,\n\t loop: HAS_BOOLEAN_VALUE,\n\t low: 0,\n\t manifest: 0,\n\t marginHeight: 0,\n\t marginWidth: 0,\n\t max: 0,\n\t maxLength: 0,\n\t media: 0,\n\t mediaGroup: 0,\n\t method: 0,\n\t min: 0,\n\t minLength: 0,\n\t // Caution; `option.selected` is not updated if `select.multiple` is\n\t // disabled with `removeAttribute`.\n\t multiple: MUST_USE_PROPERTY | HAS_BOOLEAN_VALUE,\n\t muted: MUST_USE_PROPERTY | HAS_BOOLEAN_VALUE,\n\t name: 0,\n\t nonce: 0,\n\t noValidate: HAS_BOOLEAN_VALUE,\n\t open: HAS_BOOLEAN_VALUE,\n\t optimum: 0,\n\t pattern: 0,\n\t placeholder: 0,\n\t poster: 0,\n\t preload: 0,\n\t profile: 0,\n\t radioGroup: 0,\n\t readOnly: HAS_BOOLEAN_VALUE,\n\t rel: 0,\n\t required: HAS_BOOLEAN_VALUE,\n\t reversed: HAS_BOOLEAN_VALUE,\n\t role: 0,\n\t rows: HAS_POSITIVE_NUMERIC_VALUE,\n\t rowSpan: HAS_NUMERIC_VALUE,\n\t sandbox: 0,\n\t scope: 0,\n\t scoped: HAS_BOOLEAN_VALUE,\n\t scrolling: 0,\n\t seamless: HAS_BOOLEAN_VALUE,\n\t selected: MUST_USE_PROPERTY | HAS_BOOLEAN_VALUE,\n\t shape: 0,\n\t size: HAS_POSITIVE_NUMERIC_VALUE,\n\t sizes: 0,\n\t span: HAS_POSITIVE_NUMERIC_VALUE,\n\t spellCheck: 0,\n\t src: 0,\n\t srcDoc: 0,\n\t srcLang: 0,\n\t srcSet: 0,\n\t start: HAS_NUMERIC_VALUE,\n\t step: 0,\n\t style: 0,\n\t summary: 0,\n\t tabIndex: 0,\n\t target: 0,\n\t title: 0,\n\t // Setting .type throws on non-<input> tags\n\t type: 0,\n\t useMap: 0,\n\t value: MUST_USE_PROPERTY | HAS_SIDE_EFFECTS,\n\t width: 0,\n\t wmode: 0,\n\t wrap: 0,\n\t\n\t /**\n\t * RDFa Properties\n\t */\n\t about: 0,\n\t datatype: 0,\n\t inlist: 0,\n\t prefix: 0,\n\t // property is also supported for OpenGraph in meta tags.\n\t property: 0,\n\t resource: 0,\n\t 'typeof': 0,\n\t vocab: 0,\n\t\n\t /**\n\t * Non-standard Properties\n\t */\n\t // autoCapitalize and autoCorrect are supported in Mobile Safari for\n\t // keyboard hints.\n\t autoCapitalize: 0,\n\t autoCorrect: 0,\n\t // autoSave allows WebKit/Blink to persist values of input fields on page reloads\n\t autoSave: 0,\n\t // color is for Safari mask-icon link\n\t color: 0,\n\t // itemProp, itemScope, itemType are for\n\t // Microdata support. See http://schema.org/docs/gs.html\n\t itemProp: 0,\n\t itemScope: HAS_BOOLEAN_VALUE,\n\t itemType: 0,\n\t // itemID and itemRef are for Microdata support as well but\n\t // only specified in the WHATWG spec document. See\n\t // https://html.spec.whatwg.org/multipage/microdata.html#microdata-dom-api\n\t itemID: 0,\n\t itemRef: 0,\n\t // results show looking glass icon and recent searches on input\n\t // search fields in WebKit/Blink\n\t results: 0,\n\t // IE-only attribute that specifies security restrictions on an iframe\n\t // as an alternative to the sandbox attribute on IE<10\n\t security: 0,\n\t // IE-only attribute that controls focus behavior\n\t unselectable: 0\n\t },\n\t DOMAttributeNames: {\n\t acceptCharset: 'accept-charset',\n\t className: 'class',\n\t htmlFor: 'for',\n\t httpEquiv: 'http-equiv'\n\t },\n\t DOMPropertyNames: {}\n\t};\n\t\n\tmodule.exports = HTMLDOMPropertyConfig;\n\n/***/ },\n/* 108 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule React\n\t */\n\t\n\t'use strict';\n\t\n\tvar _assign = __webpack_require__(3);\n\t\n\tvar ReactChildren = __webpack_require__(56);\n\tvar ReactComponent = __webpack_require__(58);\n\tvar ReactClass = __webpack_require__(57);\n\tvar ReactDOMFactories = __webpack_require__(117);\n\tvar ReactElement = __webpack_require__(7);\n\tvar ReactElementValidator = __webpack_require__(62);\n\tvar ReactPropTypes = __webpack_require__(71);\n\tvar ReactVersion = __webpack_require__(73);\n\t\n\tvar onlyChild = __webpack_require__(160);\n\tvar warning = __webpack_require__(2);\n\t\n\tvar createElement = ReactElement.createElement;\n\tvar createFactory = ReactElement.createFactory;\n\tvar cloneElement = ReactElement.cloneElement;\n\t\n\tif (false) {\n\t createElement = ReactElementValidator.createElement;\n\t createFactory = ReactElementValidator.createFactory;\n\t cloneElement = ReactElementValidator.cloneElement;\n\t}\n\t\n\tvar __spread = _assign;\n\t\n\tif (false) {\n\t var warned = false;\n\t __spread = function () {\n\t process.env.NODE_ENV !== 'production' ? warning(warned, 'React.__spread is deprecated and should not be used. Use ' + 'Object.assign directly or another helper function with similar ' + 'semantics. You may be seeing this warning due to your compiler. ' + 'See https://fb.me/react-spread-deprecation for more details.') : void 0;\n\t warned = true;\n\t return _assign.apply(null, arguments);\n\t };\n\t}\n\t\n\tvar React = {\n\t\n\t // Modern\n\t\n\t Children: {\n\t map: ReactChildren.map,\n\t forEach: ReactChildren.forEach,\n\t count: ReactChildren.count,\n\t toArray: ReactChildren.toArray,\n\t only: onlyChild\n\t },\n\t\n\t Component: ReactComponent,\n\t\n\t createElement: createElement,\n\t cloneElement: cloneElement,\n\t isValidElement: ReactElement.isValidElement,\n\t\n\t // Classic\n\t\n\t PropTypes: ReactPropTypes,\n\t createClass: ReactClass.createClass,\n\t createFactory: createFactory,\n\t createMixin: function (mixin) {\n\t // Currently a noop. Will be used to validate and trace mixins.\n\t return mixin;\n\t },\n\t\n\t // This looks DOM specific but these are actually isomorphic helpers\n\t // since they are just generating DOM strings.\n\t DOM: ReactDOMFactories,\n\t\n\t version: ReactVersion,\n\t\n\t // Deprecated hook for JSX spread, don't use this for anything.\n\t __spread: __spread\n\t};\n\t\n\tmodule.exports = React;\n\n/***/ },\n/* 109 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2014-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule ReactChildReconciler\n\t */\n\t\n\t'use strict';\n\t\n\tvar ReactReconciler = __webpack_require__(17);\n\t\n\tvar instantiateReactComponent = __webpack_require__(79);\n\tvar shouldUpdateReactComponent = __webpack_require__(46);\n\tvar traverseAllChildren = __webpack_require__(47);\n\tvar warning = __webpack_require__(2);\n\t\n\tfunction instantiateChild(childInstances, child, name) {\n\t // We found a component instance.\n\t var keyUnique = childInstances[name] === undefined;\n\t if (false) {\n\t process.env.NODE_ENV !== 'production' ? warning(keyUnique, 'flattenChildren(...): Encountered two children with the same key, ' + '`%s`. Child keys must be unique; when two children share a key, only ' + 'the first child will be used.', name) : void 0;\n\t }\n\t if (child != null && keyUnique) {\n\t childInstances[name] = instantiateReactComponent(child);\n\t }\n\t}\n\t\n\t/**\n\t * ReactChildReconciler provides helpers for initializing or updating a set of\n\t * children. Its output is suitable for passing it onto ReactMultiChild which\n\t * does diffed reordering and insertion.\n\t */\n\tvar ReactChildReconciler = {\n\t /**\n\t * Generates a \"mount image\" for each of the supplied children. In the case\n\t * of `ReactDOMComponent`, a mount image is a string of markup.\n\t *\n\t * @param {?object} nestedChildNodes Nested child maps.\n\t * @return {?object} A set of child instances.\n\t * @internal\n\t */\n\t instantiateChildren: function (nestedChildNodes, transaction, context) {\n\t if (nestedChildNodes == null) {\n\t return null;\n\t }\n\t var childInstances = {};\n\t traverseAllChildren(nestedChildNodes, instantiateChild, childInstances);\n\t return childInstances;\n\t },\n\t\n\t /**\n\t * Updates the rendered children and returns a new set of children.\n\t *\n\t * @param {?object} prevChildren Previously initialized set of children.\n\t * @param {?object} nextChildren Flat child element maps.\n\t * @param {ReactReconcileTransaction} transaction\n\t * @param {object} context\n\t * @return {?object} A new set of child instances.\n\t * @internal\n\t */\n\t updateChildren: function (prevChildren, nextChildren, removedNodes, transaction, context) {\n\t // We currently don't have a way to track moves here but if we use iterators\n\t // instead of for..in we can zip the iterators and check if an item has\n\t // moved.\n\t // TODO: If nothing has changed, return the prevChildren object so that we\n\t // can quickly bailout if nothing has changed.\n\t if (!nextChildren && !prevChildren) {\n\t return;\n\t }\n\t var name;\n\t var prevChild;\n\t for (name in nextChildren) {\n\t if (!nextChildren.hasOwnProperty(name)) {\n\t continue;\n\t }\n\t prevChild = prevChildren && prevChildren[name];\n\t var prevElement = prevChild && prevChild._currentElement;\n\t var nextElement = nextChildren[name];\n\t if (prevChild != null && shouldUpdateReactComponent(prevElement, nextElement)) {\n\t ReactReconciler.receiveComponent(prevChild, nextElement, transaction, context);\n\t nextChildren[name] = prevChild;\n\t } else {\n\t if (prevChild) {\n\t removedNodes[name] = ReactReconciler.getNativeNode(prevChild);\n\t ReactReconciler.unmountComponent(prevChild, false);\n\t }\n\t // The child must be instantiated before it's mounted.\n\t var nextChildInstance = instantiateReactComponent(nextElement);\n\t nextChildren[name] = nextChildInstance;\n\t }\n\t }\n\t // Unmount children that are no longer present.\n\t for (name in prevChildren) {\n\t if (prevChildren.hasOwnProperty(name) && !(nextChildren && nextChildren.hasOwnProperty(name))) {\n\t prevChild = prevChildren[name];\n\t removedNodes[name] = ReactReconciler.getNativeNode(prevChild);\n\t ReactReconciler.unmountComponent(prevChild, false);\n\t }\n\t }\n\t },\n\t\n\t /**\n\t * Unmounts all rendered children. This should be used to clean up children\n\t * when this component is unmounted.\n\t *\n\t * @param {?object} renderedChildren Previously initialized set of children.\n\t * @internal\n\t */\n\t unmountChildren: function (renderedChildren, safely) {\n\t for (var name in renderedChildren) {\n\t if (renderedChildren.hasOwnProperty(name)) {\n\t var renderedChild = renderedChildren[name];\n\t ReactReconciler.unmountComponent(renderedChild, safely);\n\t }\n\t }\n\t }\n\t\n\t};\n\t\n\tmodule.exports = ReactChildReconciler;\n\n/***/ },\n/* 110 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule ReactCompositeComponent\n\t */\n\t\n\t'use strict';\n\t\n\tvar _assign = __webpack_require__(3);\n\t\n\tvar ReactComponentEnvironment = __webpack_require__(34);\n\tvar ReactCurrentOwner = __webpack_require__(13);\n\tvar ReactElement = __webpack_require__(7);\n\tvar ReactErrorUtils = __webpack_require__(35);\n\tvar ReactInstanceMap = __webpack_require__(36);\n\tvar ReactInstrumentation = __webpack_require__(25);\n\tvar ReactNodeTypes = __webpack_require__(69);\n\tvar ReactPerf = __webpack_require__(6);\n\tvar ReactPropTypeLocations = __webpack_require__(27);\n\tvar ReactPropTypeLocationNames = __webpack_require__(26);\n\tvar ReactReconciler = __webpack_require__(17);\n\tvar ReactUpdateQueue = __webpack_require__(72);\n\t\n\tvar emptyObject = __webpack_require__(21);\n\tvar invariant = __webpack_require__(1);\n\tvar shouldUpdateReactComponent = __webpack_require__(46);\n\tvar warning = __webpack_require__(2);\n\t\n\tfunction getDeclarationErrorAddendum(component) {\n\t var owner = component._currentElement._owner || null;\n\t if (owner) {\n\t var name = owner.getName();\n\t if (name) {\n\t return ' Check the render method of `' + name + '`.';\n\t }\n\t }\n\t return '';\n\t}\n\t\n\tfunction StatelessComponent(Component) {}\n\tStatelessComponent.prototype.render = function () {\n\t var Component = ReactInstanceMap.get(this)._currentElement.type;\n\t var element = Component(this.props, this.context, this.updater);\n\t warnIfInvalidElement(Component, element);\n\t return element;\n\t};\n\t\n\tfunction warnIfInvalidElement(Component, element) {\n\t if (false) {\n\t process.env.NODE_ENV !== 'production' ? warning(element === null || element === false || ReactElement.isValidElement(element), '%s(...): A valid React element (or null) must be returned. You may have ' + 'returned undefined, an array or some other invalid object.', Component.displayName || Component.name || 'Component') : void 0;\n\t }\n\t}\n\t\n\t/**\n\t * ------------------ The Life-Cycle of a Composite Component ------------------\n\t *\n\t * - constructor: Initialization of state. The instance is now retained.\n\t * - componentWillMount\n\t * - render\n\t * - [children's constructors]\n\t * - [children's componentWillMount and render]\n\t * - [children's componentDidMount]\n\t * - componentDidMount\n\t *\n\t * Update Phases:\n\t * - componentWillReceiveProps (only called if parent updated)\n\t * - shouldComponentUpdate\n\t * - componentWillUpdate\n\t * - render\n\t * - [children's constructors or receive props phases]\n\t * - componentDidUpdate\n\t *\n\t * - componentWillUnmount\n\t * - [children's componentWillUnmount]\n\t * - [children destroyed]\n\t * - (destroyed): The instance is now blank, released by React and ready for GC.\n\t *\n\t * -----------------------------------------------------------------------------\n\t */\n\t\n\t/**\n\t * An incrementing ID assigned to each component when it is mounted. This is\n\t * used to enforce the order in which `ReactUpdates` updates dirty components.\n\t *\n\t * @private\n\t */\n\tvar nextMountID = 1;\n\t\n\t/**\n\t * @lends {ReactCompositeComponent.prototype}\n\t */\n\tvar ReactCompositeComponentMixin = {\n\t\n\t /**\n\t * Base constructor for all composite component.\n\t *\n\t * @param {ReactElement} element\n\t * @final\n\t * @internal\n\t */\n\t construct: function (element) {\n\t this._currentElement = element;\n\t this._rootNodeID = null;\n\t this._instance = null;\n\t this._nativeParent = null;\n\t this._nativeContainerInfo = null;\n\t\n\t // See ReactUpdateQueue\n\t this._pendingElement = null;\n\t this._pendingStateQueue = null;\n\t this._pendingReplaceState = false;\n\t this._pendingForceUpdate = false;\n\t\n\t this._renderedNodeType = null;\n\t this._renderedComponent = null;\n\t this._context = null;\n\t this._mountOrder = 0;\n\t this._topLevelWrapper = null;\n\t\n\t // See ReactUpdates and ReactUpdateQueue.\n\t this._pendingCallbacks = null;\n\t },\n\t\n\t /**\n\t * Initializes the component, renders markup, and registers event listeners.\n\t *\n\t * @param {ReactReconcileTransaction|ReactServerRenderingTransaction} transaction\n\t * @param {?object} nativeParent\n\t * @param {?object} nativeContainerInfo\n\t * @param {?object} context\n\t * @return {?string} Rendered markup to be inserted into the DOM.\n\t * @final\n\t * @internal\n\t */\n\t mountComponent: function (transaction, nativeParent, nativeContainerInfo, context) {\n\t this._context = context;\n\t this._mountOrder = nextMountID++;\n\t this._nativeParent = nativeParent;\n\t this._nativeContainerInfo = nativeContainerInfo;\n\t\n\t var publicProps = this._processProps(this._currentElement.props);\n\t var publicContext = this._processContext(context);\n\t\n\t var Component = this._currentElement.type;\n\t\n\t // Initialize the public class\n\t var inst;\n\t var renderedElement;\n\t\n\t if (Component.prototype && Component.prototype.isReactComponent) {\n\t if (false) {\n\t ReactCurrentOwner.current = this;\n\t try {\n\t inst = new Component(publicProps, publicContext, ReactUpdateQueue);\n\t } finally {\n\t ReactCurrentOwner.current = null;\n\t }\n\t } else {\n\t inst = new Component(publicProps, publicContext, ReactUpdateQueue);\n\t }\n\t } else {\n\t if (false) {\n\t ReactCurrentOwner.current = this;\n\t try {\n\t inst = Component(publicProps, publicContext, ReactUpdateQueue);\n\t } finally {\n\t ReactCurrentOwner.current = null;\n\t }\n\t } else {\n\t inst = Component(publicProps, publicContext, ReactUpdateQueue);\n\t }\n\t if (inst == null || inst.render == null) {\n\t renderedElement = inst;\n\t warnIfInvalidElement(Component, renderedElement);\n\t !(inst === null || inst === false || ReactElement.isValidElement(inst)) ? false ? invariant(false, '%s(...): A valid React element (or null) must be returned. You may have ' + 'returned undefined, an array or some other invalid object.', Component.displayName || Component.name || 'Component') : invariant(false) : void 0;\n\t inst = new StatelessComponent(Component);\n\t }\n\t }\n\t\n\t if (false) {\n\t // This will throw later in _renderValidatedComponent, but add an early\n\t // warning now to help debugging\n\t if (inst.render == null) {\n\t process.env.NODE_ENV !== 'production' ? warning(false, '%s(...): No `render` method found on the returned component ' + 'instance: you may have forgotten to define `render`.', Component.displayName || Component.name || 'Component') : void 0;\n\t }\n\t\n\t var propsMutated = inst.props !== publicProps;\n\t var componentName = Component.displayName || Component.name || 'Component';\n\t\n\t process.env.NODE_ENV !== 'production' ? warning(inst.props === undefined || !propsMutated, '%s(...): When calling super() in `%s`, make sure to pass ' + 'up the same props that your component\\'s constructor was passed.', componentName, componentName) : void 0;\n\t }\n\t\n\t // These should be set up in the constructor, but as a convenience for\n\t // simpler class abstractions, we set them up after the fact.\n\t inst.props = publicProps;\n\t inst.context = publicContext;\n\t inst.refs = emptyObject;\n\t inst.updater = ReactUpdateQueue;\n\t\n\t this._instance = inst;\n\t\n\t // Store a reference from the instance back to the internal representation\n\t ReactInstanceMap.set(inst, this);\n\t\n\t if (false) {\n\t // Since plain JS classes are defined without any special initialization\n\t // logic, we can not catch common errors early. Therefore, we have to\n\t // catch them here, at initialization time, instead.\n\t process.env.NODE_ENV !== 'production' ? warning(!inst.getInitialState || inst.getInitialState.isReactClassApproved, 'getInitialState was defined on %s, a plain JavaScript class. ' + 'This is only supported for classes created using React.createClass. ' + 'Did you mean to define a state property instead?', this.getName() || 'a component') : void 0;\n\t process.env.NODE_ENV !== 'production' ? warning(!inst.getDefaultProps || inst.getDefaultProps.isReactClassApproved, 'getDefaultProps was defined on %s, a plain JavaScript class. ' + 'This is only supported for classes created using React.createClass. ' + 'Use a static property to define defaultProps instead.', this.getName() || 'a component') : void 0;\n\t process.env.NODE_ENV !== 'production' ? warning(!inst.propTypes, 'propTypes was defined as an instance property on %s. Use a static ' + 'property to define propTypes instead.', this.getName() || 'a component') : void 0;\n\t process.env.NODE_ENV !== 'production' ? warning(!inst.contextTypes, 'contextTypes was defined as an instance property on %s. Use a ' + 'static property to define contextTypes instead.', this.getName() || 'a component') : void 0;\n\t process.env.NODE_ENV !== 'production' ? warning(typeof inst.componentShouldUpdate !== 'function', '%s has a method called ' + 'componentShouldUpdate(). Did you mean shouldComponentUpdate()? ' + 'The name is phrased as a question because the function is ' + 'expected to return a value.', this.getName() || 'A component') : void 0;\n\t process.env.NODE_ENV !== 'production' ? warning(typeof inst.componentDidUnmount !== 'function', '%s has a method called ' + 'componentDidUnmount(). But there is no such lifecycle method. ' + 'Did you mean componentWillUnmount()?', this.getName() || 'A component') : void 0;\n\t process.env.NODE_ENV !== 'production' ? warning(typeof inst.componentWillRecieveProps !== 'function', '%s has a method called ' + 'componentWillRecieveProps(). Did you mean componentWillReceiveProps()?', this.getName() || 'A component') : void 0;\n\t }\n\t\n\t var initialState = inst.state;\n\t if (initialState === undefined) {\n\t inst.state = initialState = null;\n\t }\n\t !(typeof initialState === 'object' && !Array.isArray(initialState)) ? false ? invariant(false, '%s.state: must be set to an object or null', this.getName() || 'ReactCompositeComponent') : invariant(false) : void 0;\n\t\n\t this._pendingStateQueue = null;\n\t this._pendingReplaceState = false;\n\t this._pendingForceUpdate = false;\n\t\n\t var markup;\n\t if (inst.unstable_handleError) {\n\t markup = this.performInitialMountWithErrorHandling(renderedElement, nativeParent, nativeContainerInfo, transaction, context);\n\t } else {\n\t markup = this.performInitialMount(renderedElement, nativeParent, nativeContainerInfo, transaction, context);\n\t }\n\t\n\t if (inst.componentDidMount) {\n\t transaction.getReactMountReady().enqueue(inst.componentDidMount, inst);\n\t }\n\t\n\t return markup;\n\t },\n\t\n\t performInitialMountWithErrorHandling: function (renderedElement, nativeParent, nativeContainerInfo, transaction, context) {\n\t var markup;\n\t var checkpoint = transaction.checkpoint();\n\t try {\n\t markup = this.performInitialMount(renderedElement, nativeParent, nativeContainerInfo, transaction, context);\n\t } catch (e) {\n\t // Roll back to checkpoint, handle error (which may add items to the transaction), and take a new checkpoint\n\t transaction.rollback(checkpoint);\n\t this._instance.unstable_handleError(e);\n\t if (this._pendingStateQueue) {\n\t this._instance.state = this._processPendingState(this._instance.props, this._instance.context);\n\t }\n\t checkpoint = transaction.checkpoint();\n\t\n\t this._renderedComponent.unmountComponent(true);\n\t transaction.rollback(checkpoint);\n\t\n\t // Try again - we've informed the component about the error, so they can render an error message this time.\n\t // If this throws again, the error will bubble up (and can be caught by a higher error boundary).\n\t markup = this.performInitialMount(renderedElement, nativeParent, nativeContainerInfo, transaction, context);\n\t }\n\t return markup;\n\t },\n\t\n\t performInitialMount: function (renderedElement, nativeParent, nativeContainerInfo, transaction, context) {\n\t var inst = this._instance;\n\t if (inst.componentWillMount) {\n\t inst.componentWillMount();\n\t // When mounting, calls to `setState` by `componentWillMount` will set\n\t // `this._pendingStateQueue` without triggering a re-render.\n\t if (this._pendingStateQueue) {\n\t inst.state = this._processPendingState(inst.props, inst.context);\n\t }\n\t }\n\t\n\t // If not a stateless component, we now render\n\t if (renderedElement === undefined) {\n\t renderedElement = this._renderValidatedComponent();\n\t }\n\t\n\t this._renderedNodeType = ReactNodeTypes.getType(renderedElement);\n\t this._renderedComponent = this._instantiateReactComponent(renderedElement);\n\t\n\t var markup = ReactReconciler.mountComponent(this._renderedComponent, transaction, nativeParent, nativeContainerInfo, this._processChildContext(context));\n\t\n\t return markup;\n\t },\n\t\n\t getNativeNode: function () {\n\t return ReactReconciler.getNativeNode(this._renderedComponent);\n\t },\n\t\n\t /**\n\t * Releases any resources allocated by `mountComponent`.\n\t *\n\t * @final\n\t * @internal\n\t */\n\t unmountComponent: function (safely) {\n\t if (!this._renderedComponent) {\n\t return;\n\t }\n\t var inst = this._instance;\n\t\n\t if (inst.componentWillUnmount) {\n\t if (safely) {\n\t var name = this.getName() + '.componentWillUnmount()';\n\t ReactErrorUtils.invokeGuardedCallback(name, inst.componentWillUnmount.bind(inst));\n\t } else {\n\t inst.componentWillUnmount();\n\t }\n\t }\n\t\n\t if (this._renderedComponent) {\n\t ReactReconciler.unmountComponent(this._renderedComponent, safely);\n\t this._renderedNodeType = null;\n\t this._renderedComponent = null;\n\t this._instance = null;\n\t }\n\t\n\t // Reset pending fields\n\t // Even if this component is scheduled for another update in ReactUpdates,\n\t // it would still be ignored because these fields are reset.\n\t this._pendingStateQueue = null;\n\t this._pendingReplaceState = false;\n\t this._pendingForceUpdate = false;\n\t this._pendingCallbacks = null;\n\t this._pendingElement = null;\n\t\n\t // These fields do not really need to be reset since this object is no\n\t // longer accessible.\n\t this._context = null;\n\t this._rootNodeID = null;\n\t this._topLevelWrapper = null;\n\t\n\t // Delete the reference from the instance to this internal representation\n\t // which allow the internals to be properly cleaned up even if the user\n\t // leaks a reference to the public instance.\n\t ReactInstanceMap.remove(inst);\n\t\n\t // Some existing components rely on inst.props even after they've been\n\t // destroyed (in event handlers).\n\t // TODO: inst.props = null;\n\t // TODO: inst.state = null;\n\t // TODO: inst.context = null;\n\t },\n\t\n\t /**\n\t * Filters the context object to only contain keys specified in\n\t * `contextTypes`\n\t *\n\t * @param {object} context\n\t * @return {?object}\n\t * @private\n\t */\n\t _maskContext: function (context) {\n\t var Component = this._currentElement.type;\n\t var contextTypes = Component.contextTypes;\n\t if (!contextTypes) {\n\t return emptyObject;\n\t }\n\t var maskedContext = {};\n\t for (var contextName in contextTypes) {\n\t maskedContext[contextName] = context[contextName];\n\t }\n\t return maskedContext;\n\t },\n\t\n\t /**\n\t * Filters the context object to only contain keys specified in\n\t * `contextTypes`, and asserts that they are valid.\n\t *\n\t * @param {object} context\n\t * @return {?object}\n\t * @private\n\t */\n\t _processContext: function (context) {\n\t var maskedContext = this._maskContext(context);\n\t if (false) {\n\t var Component = this._currentElement.type;\n\t if (Component.contextTypes) {\n\t this._checkPropTypes(Component.contextTypes, maskedContext, ReactPropTypeLocations.context);\n\t }\n\t }\n\t return maskedContext;\n\t },\n\t\n\t /**\n\t * @param {object} currentContext\n\t * @return {object}\n\t * @private\n\t */\n\t _processChildContext: function (currentContext) {\n\t var Component = this._currentElement.type;\n\t var inst = this._instance;\n\t if (false) {\n\t ReactInstrumentation.debugTool.onBeginProcessingChildContext();\n\t }\n\t var childContext = inst.getChildContext && inst.getChildContext();\n\t if (false) {\n\t ReactInstrumentation.debugTool.onEndProcessingChildContext();\n\t }\n\t if (childContext) {\n\t !(typeof Component.childContextTypes === 'object') ? false ? invariant(false, '%s.getChildContext(): childContextTypes must be defined in order to ' + 'use getChildContext().', this.getName() || 'ReactCompositeComponent') : invariant(false) : void 0;\n\t if (false) {\n\t this._checkPropTypes(Component.childContextTypes, childContext, ReactPropTypeLocations.childContext);\n\t }\n\t for (var name in childContext) {\n\t !(name in Component.childContextTypes) ? false ? invariant(false, '%s.getChildContext(): key \"%s\" is not defined in childContextTypes.', this.getName() || 'ReactCompositeComponent', name) : invariant(false) : void 0;\n\t }\n\t return _assign({}, currentContext, childContext);\n\t }\n\t return currentContext;\n\t },\n\t\n\t /**\n\t * Processes props by setting default values for unspecified props and\n\t * asserting that the props are valid. Does not mutate its argument; returns\n\t * a new props object with defaults merged in.\n\t *\n\t * @param {object} newProps\n\t * @return {object}\n\t * @private\n\t */\n\t _processProps: function (newProps) {\n\t if (false) {\n\t var Component = this._currentElement.type;\n\t if (Component.propTypes) {\n\t this._checkPropTypes(Component.propTypes, newProps, ReactPropTypeLocations.prop);\n\t }\n\t }\n\t return newProps;\n\t },\n\t\n\t /**\n\t * Assert that the props are valid\n\t *\n\t * @param {object} propTypes Map of prop name to a ReactPropType\n\t * @param {object} props\n\t * @param {string} location e.g. \"prop\", \"context\", \"child context\"\n\t * @private\n\t */\n\t _checkPropTypes: function (propTypes, props, location) {\n\t // TODO: Stop validating prop types here and only use the element\n\t // validation.\n\t var componentName = this.getName();\n\t for (var propName in propTypes) {\n\t if (propTypes.hasOwnProperty(propName)) {\n\t var error;\n\t try {\n\t // This is intentionally an invariant that gets caught. It's the same\n\t // behavior as without this statement except with a better message.\n\t !(typeof propTypes[propName] === 'function') ? false ? invariant(false, '%s: %s type `%s` is invalid; it must be a function, usually ' + 'from React.PropTypes.', componentName || 'React class', ReactPropTypeLocationNames[location], propName) : invariant(false) : void 0;\n\t error = propTypes[propName](props, propName, componentName, location);\n\t } catch (ex) {\n\t error = ex;\n\t }\n\t if (error instanceof Error) {\n\t // We may want to extend this logic for similar errors in\n\t // top-level render calls, so I'm abstracting it away into\n\t // a function to minimize refactoring in the future\n\t var addendum = getDeclarationErrorAddendum(this);\n\t\n\t if (location === ReactPropTypeLocations.prop) {\n\t // Preface gives us something to blacklist in warning module\n\t false ? warning(false, 'Failed Composite propType: %s%s', error.message, addendum) : void 0;\n\t } else {\n\t false ? warning(false, 'Failed Context Types: %s%s', error.message, addendum) : void 0;\n\t }\n\t }\n\t }\n\t }\n\t },\n\t\n\t receiveComponent: function (nextElement, transaction, nextContext) {\n\t var prevElement = this._currentElement;\n\t var prevContext = this._context;\n\t\n\t this._pendingElement = null;\n\t\n\t this.updateComponent(transaction, prevElement, nextElement, prevContext, nextContext);\n\t },\n\t\n\t /**\n\t * If any of `_pendingElement`, `_pendingStateQueue`, or `_pendingForceUpdate`\n\t * is set, update the component.\n\t *\n\t * @param {ReactReconcileTransaction} transaction\n\t * @internal\n\t */\n\t performUpdateIfNecessary: function (transaction) {\n\t if (this._pendingElement != null) {\n\t ReactReconciler.receiveComponent(this, this._pendingElement, transaction, this._context);\n\t }\n\t\n\t if (this._pendingStateQueue !== null || this._pendingForceUpdate) {\n\t this.updateComponent(transaction, this._currentElement, this._currentElement, this._context, this._context);\n\t }\n\t },\n\t\n\t /**\n\t * Perform an update to a mounted component. The componentWillReceiveProps and\n\t * shouldComponentUpdate methods are called, then (assuming the update isn't\n\t * skipped) the remaining update lifecycle methods are called and the DOM\n\t * representation is updated.\n\t *\n\t * By default, this implements React's rendering and reconciliation algorithm.\n\t * Sophisticated clients may wish to override this.\n\t *\n\t * @param {ReactReconcileTransaction} transaction\n\t * @param {ReactElement} prevParentElement\n\t * @param {ReactElement} nextParentElement\n\t * @internal\n\t * @overridable\n\t */\n\t updateComponent: function (transaction, prevParentElement, nextParentElement, prevUnmaskedContext, nextUnmaskedContext) {\n\t var inst = this._instance;\n\t var willReceive = false;\n\t var nextContext;\n\t var nextProps;\n\t\n\t // Determine if the context has changed or not\n\t if (this._context === nextUnmaskedContext) {\n\t nextContext = inst.context;\n\t } else {\n\t nextContext = this._processContext(nextUnmaskedContext);\n\t willReceive = true;\n\t }\n\t\n\t // Distinguish between a props update versus a simple state update\n\t if (prevParentElement === nextParentElement) {\n\t // Skip checking prop types again -- we don't read inst.props to avoid\n\t // warning for DOM component props in this upgrade\n\t nextProps = nextParentElement.props;\n\t } else {\n\t nextProps = this._processProps(nextParentElement.props);\n\t willReceive = true;\n\t }\n\t\n\t // An update here will schedule an update but immediately set\n\t // _pendingStateQueue which will ensure that any state updates gets\n\t // immediately reconciled instead of waiting for the next batch.\n\t if (willReceive && inst.componentWillReceiveProps) {\n\t inst.componentWillReceiveProps(nextProps, nextContext);\n\t }\n\t\n\t var nextState = this._processPendingState(nextProps, nextContext);\n\t\n\t var shouldUpdate = this._pendingForceUpdate || !inst.shouldComponentUpdate || inst.shouldComponentUpdate(nextProps, nextState, nextContext);\n\t\n\t if (false) {\n\t process.env.NODE_ENV !== 'production' ? warning(shouldUpdate !== undefined, '%s.shouldComponentUpdate(): Returned undefined instead of a ' + 'boolean value. Make sure to return true or false.', this.getName() || 'ReactCompositeComponent') : void 0;\n\t }\n\t\n\t if (shouldUpdate) {\n\t this._pendingForceUpdate = false;\n\t // Will set `this.props`, `this.state` and `this.context`.\n\t this._performComponentUpdate(nextParentElement, nextProps, nextState, nextContext, transaction, nextUnmaskedContext);\n\t } else {\n\t // If it's determined that a component should not update, we still want\n\t // to set props and state but we shortcut the rest of the update.\n\t this._currentElement = nextParentElement;\n\t this._context = nextUnmaskedContext;\n\t inst.props = nextProps;\n\t inst.state = nextState;\n\t inst.context = nextContext;\n\t }\n\t },\n\t\n\t _processPendingState: function (props, context) {\n\t var inst = this._instance;\n\t var queue = this._pendingStateQueue;\n\t var replace = this._pendingReplaceState;\n\t this._pendingReplaceState = false;\n\t this._pendingStateQueue = null;\n\t\n\t if (!queue) {\n\t return inst.state;\n\t }\n\t\n\t if (replace && queue.length === 1) {\n\t return queue[0];\n\t }\n\t\n\t var nextState = _assign({}, replace ? queue[0] : inst.state);\n\t for (var i = replace ? 1 : 0; i < queue.length; i++) {\n\t var partial = queue[i];\n\t _assign(nextState, typeof partial === 'function' ? partial.call(inst, nextState, props, context) : partial);\n\t }\n\t\n\t return nextState;\n\t },\n\t\n\t /**\n\t * Merges new props and state, notifies delegate methods of update and\n\t * performs update.\n\t *\n\t * @param {ReactElement} nextElement Next element\n\t * @param {object} nextProps Next public object to set as properties.\n\t * @param {?object} nextState Next object to set as state.\n\t * @param {?object} nextContext Next public object to set as context.\n\t * @param {ReactReconcileTransaction} transaction\n\t * @param {?object} unmaskedContext\n\t * @private\n\t */\n\t _performComponentUpdate: function (nextElement, nextProps, nextState, nextContext, transaction, unmaskedContext) {\n\t var inst = this._instance;\n\t\n\t var hasComponentDidUpdate = Boolean(inst.componentDidUpdate);\n\t var prevProps;\n\t var prevState;\n\t var prevContext;\n\t if (hasComponentDidUpdate) {\n\t prevProps = inst.props;\n\t prevState = inst.state;\n\t prevContext = inst.context;\n\t }\n\t\n\t if (inst.componentWillUpdate) {\n\t inst.componentWillUpdate(nextProps, nextState, nextContext);\n\t }\n\t\n\t this._currentElement = nextElement;\n\t this._context = unmaskedContext;\n\t inst.props = nextProps;\n\t inst.state = nextState;\n\t inst.context = nextContext;\n\t\n\t this._updateRenderedComponent(transaction, unmaskedContext);\n\t\n\t if (hasComponentDidUpdate) {\n\t transaction.getReactMountReady().enqueue(inst.componentDidUpdate.bind(inst, prevProps, prevState, prevContext), inst);\n\t }\n\t },\n\t\n\t /**\n\t * Call the component's `render` method and update the DOM accordingly.\n\t *\n\t * @param {ReactReconcileTransaction} transaction\n\t * @internal\n\t */\n\t _updateRenderedComponent: function (transaction, context) {\n\t var prevComponentInstance = this._renderedComponent;\n\t var prevRenderedElement = prevComponentInstance._currentElement;\n\t var nextRenderedElement = this._renderValidatedComponent();\n\t if (shouldUpdateReactComponent(prevRenderedElement, nextRenderedElement)) {\n\t ReactReconciler.receiveComponent(prevComponentInstance, nextRenderedElement, transaction, this._processChildContext(context));\n\t } else {\n\t var oldNativeNode = ReactReconciler.getNativeNode(prevComponentInstance);\n\t ReactReconciler.unmountComponent(prevComponentInstance, false);\n\t\n\t this._renderedNodeType = ReactNodeTypes.getType(nextRenderedElement);\n\t this._renderedComponent = this._instantiateReactComponent(nextRenderedElement);\n\t var nextMarkup = ReactReconciler.mountComponent(this._renderedComponent, transaction, this._nativeParent, this._nativeContainerInfo, this._processChildContext(context));\n\t this._replaceNodeWithMarkup(oldNativeNode, nextMarkup);\n\t }\n\t },\n\t\n\t /**\n\t * Overridden in shallow rendering.\n\t *\n\t * @protected\n\t */\n\t _replaceNodeWithMarkup: function (oldNativeNode, nextMarkup) {\n\t ReactComponentEnvironment.replaceNodeWithMarkup(oldNativeNode, nextMarkup);\n\t },\n\t\n\t /**\n\t * @protected\n\t */\n\t _renderValidatedComponentWithoutOwnerOrContext: function () {\n\t var inst = this._instance;\n\t var renderedComponent = inst.render();\n\t if (false) {\n\t // We allow auto-mocks to proceed as if they're returning null.\n\t if (renderedComponent === undefined && inst.render._isMockFunction) {\n\t // This is probably bad practice. Consider warning here and\n\t // deprecating this convenience.\n\t renderedComponent = null;\n\t }\n\t }\n\t\n\t return renderedComponent;\n\t },\n\t\n\t /**\n\t * @private\n\t */\n\t _renderValidatedComponent: function () {\n\t var renderedComponent;\n\t ReactCurrentOwner.current = this;\n\t try {\n\t renderedComponent = this._renderValidatedComponentWithoutOwnerOrContext();\n\t } finally {\n\t ReactCurrentOwner.current = null;\n\t }\n\t !(\n\t // TODO: An `isValidNode` function would probably be more appropriate\n\t renderedComponent === null || renderedComponent === false || ReactElement.isValidElement(renderedComponent)) ? false ? invariant(false, '%s.render(): A valid React element (or null) must be returned. You may have ' + 'returned undefined, an array or some other invalid object.', this.getName() || 'ReactCompositeComponent') : invariant(false) : void 0;\n\t return renderedComponent;\n\t },\n\t\n\t /**\n\t * Lazily allocates the refs object and stores `component` as `ref`.\n\t *\n\t * @param {string} ref Reference name.\n\t * @param {component} component Component to store as `ref`.\n\t * @final\n\t * @private\n\t */\n\t attachRef: function (ref, component) {\n\t var inst = this.getPublicInstance();\n\t !(inst != null) ? false ? invariant(false, 'Stateless function components cannot have refs.') : invariant(false) : void 0;\n\t var publicComponentInstance = component.getPublicInstance();\n\t if (false) {\n\t var componentName = component && component.getName ? component.getName() : 'a component';\n\t process.env.NODE_ENV !== 'production' ? warning(publicComponentInstance != null, 'Stateless function components cannot be given refs ' + '(See ref \"%s\" in %s created by %s). ' + 'Attempts to access this ref will fail.', ref, componentName, this.getName()) : void 0;\n\t }\n\t var refs = inst.refs === emptyObject ? inst.refs = {} : inst.refs;\n\t refs[ref] = publicComponentInstance;\n\t },\n\t\n\t /**\n\t * Detaches a reference name.\n\t *\n\t * @param {string} ref Name to dereference.\n\t * @final\n\t * @private\n\t */\n\t detachRef: function (ref) {\n\t var refs = this.getPublicInstance().refs;\n\t delete refs[ref];\n\t },\n\t\n\t /**\n\t * Get a text description of the component that can be used to identify it\n\t * in error messages.\n\t * @return {string} The name or null.\n\t * @internal\n\t */\n\t getName: function () {\n\t var type = this._currentElement.type;\n\t var constructor = this._instance && this._instance.constructor;\n\t return type.displayName || constructor && constructor.displayName || type.name || constructor && constructor.name || null;\n\t },\n\t\n\t /**\n\t * Get the publicly accessible representation of this component - i.e. what\n\t * is exposed by refs and returned by render. Can be null for stateless\n\t * components.\n\t *\n\t * @return {ReactComponent} the public component instance.\n\t * @internal\n\t */\n\t getPublicInstance: function () {\n\t var inst = this._instance;\n\t if (inst instanceof StatelessComponent) {\n\t return null;\n\t }\n\t return inst;\n\t },\n\t\n\t // Stub\n\t _instantiateReactComponent: null\n\t\n\t};\n\t\n\tReactPerf.measureMethods(ReactCompositeComponentMixin, 'ReactCompositeComponent', {\n\t mountComponent: 'mountComponent',\n\t updateComponent: 'updateComponent',\n\t _renderValidatedComponent: '_renderValidatedComponent'\n\t});\n\t\n\tvar ReactCompositeComponent = {\n\t\n\t Mixin: ReactCompositeComponentMixin\n\t\n\t};\n\t\n\tmodule.exports = ReactCompositeComponent;\n\n/***/ },\n/* 111 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule ReactDOM\n\t */\n\t\n\t/* globals __REACT_DEVTOOLS_GLOBAL_HOOK__*/\n\t\n\t'use strict';\n\t\n\tvar ReactDOMComponentTree = __webpack_require__(4);\n\tvar ReactDefaultInjection = __webpack_require__(130);\n\tvar ReactMount = __webpack_require__(66);\n\tvar ReactPerf = __webpack_require__(6);\n\tvar ReactReconciler = __webpack_require__(17);\n\tvar ReactUpdates = __webpack_require__(8);\n\tvar ReactVersion = __webpack_require__(73);\n\t\n\tvar findDOMNode = __webpack_require__(155);\n\tvar getNativeComponentFromComposite = __webpack_require__(77);\n\tvar renderSubtreeIntoContainer = __webpack_require__(162);\n\tvar warning = __webpack_require__(2);\n\t\n\tReactDefaultInjection.inject();\n\t\n\tvar render = ReactPerf.measure('React', 'render', ReactMount.render);\n\t\n\tvar React = {\n\t findDOMNode: findDOMNode,\n\t render: render,\n\t unmountComponentAtNode: ReactMount.unmountComponentAtNode,\n\t version: ReactVersion,\n\t\n\t /* eslint-disable camelcase */\n\t unstable_batchedUpdates: ReactUpdates.batchedUpdates,\n\t unstable_renderSubtreeIntoContainer: renderSubtreeIntoContainer\n\t};\n\t\n\t// Inject the runtime into a devtools global hook regardless of browser.\n\t// Allows for debugging when the hook is injected on the page.\n\t/* eslint-enable camelcase */\n\tif (typeof __REACT_DEVTOOLS_GLOBAL_HOOK__ !== 'undefined' && typeof __REACT_DEVTOOLS_GLOBAL_HOOK__.inject === 'function') {\n\t __REACT_DEVTOOLS_GLOBAL_HOOK__.inject({\n\t ComponentTree: {\n\t getClosestInstanceFromNode: ReactDOMComponentTree.getClosestInstanceFromNode,\n\t getNodeFromInstance: function (inst) {\n\t // inst is an internal instance (but could be a composite)\n\t if (inst._renderedComponent) {\n\t inst = getNativeComponentFromComposite(inst);\n\t }\n\t if (inst) {\n\t return ReactDOMComponentTree.getNodeFromInstance(inst);\n\t } else {\n\t return null;\n\t }\n\t }\n\t },\n\t Mount: ReactMount,\n\t Reconciler: ReactReconciler\n\t });\n\t}\n\t\n\tif (false) {\n\t var ExecutionEnvironment = require('fbjs/lib/ExecutionEnvironment');\n\t if (ExecutionEnvironment.canUseDOM && window.top === window.self) {\n\t\n\t // First check if devtools is not installed\n\t if (typeof __REACT_DEVTOOLS_GLOBAL_HOOK__ === 'undefined') {\n\t // If we're in Chrome or Firefox, provide a download link if not installed.\n\t if (navigator.userAgent.indexOf('Chrome') > -1 && navigator.userAgent.indexOf('Edge') === -1 || navigator.userAgent.indexOf('Firefox') > -1) {\n\t // Firefox does not have the issue with devtools loaded over file://\n\t var showFileUrlMessage = window.location.protocol.indexOf('http') === -1 && navigator.userAgent.indexOf('Firefox') === -1;\n\t console.debug('Download the React DevTools ' + (showFileUrlMessage ? 'and use an HTTP server (instead of a file: URL) ' : '') + 'for a better development experience: ' + 'https://fb.me/react-devtools');\n\t }\n\t }\n\t\n\t var testFunc = function testFn() {};\n\t process.env.NODE_ENV !== 'production' ? warning((testFunc.name || testFunc.toString()).indexOf('testFn') !== -1, 'It looks like you\\'re using a minified copy of the development build ' + 'of React. When deploying React apps to production, make sure to use ' + 'the production build which skips development warnings and is faster. ' + 'See https://fb.me/react-minification for more details.') : void 0;\n\t\n\t // If we're in IE8, check to see if we are in compatibility mode and provide\n\t // information on preventing compatibility mode\n\t var ieCompatibilityMode = document.documentMode && document.documentMode < 8;\n\t\n\t process.env.NODE_ENV !== 'production' ? warning(!ieCompatibilityMode, 'Internet Explorer is running in compatibility mode; please add the ' + 'following tag to your HTML to prevent this from happening: ' + '<meta http-equiv=\"X-UA-Compatible\" content=\"IE=edge\" />') : void 0;\n\t\n\t var expectedFeatures = [\n\t // shims\n\t Array.isArray, Array.prototype.every, Array.prototype.forEach, Array.prototype.indexOf, Array.prototype.map, Date.now, Function.prototype.bind, Object.keys, String.prototype.split, String.prototype.trim];\n\t\n\t for (var i = 0; i < expectedFeatures.length; i++) {\n\t if (!expectedFeatures[i]) {\n\t process.env.NODE_ENV !== 'production' ? warning(false, 'One or more ES5 shims expected by React are not available: ' + 'https://fb.me/react-warning-polyfills') : void 0;\n\t break;\n\t }\n\t }\n\t }\n\t}\n\t\n\tmodule.exports = React;\n\n/***/ },\n/* 112 */\n/***/ function(module, exports) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule ReactDOMButton\n\t */\n\t\n\t'use strict';\n\t\n\tvar mouseListenerNames = {\n\t onClick: true,\n\t onDoubleClick: true,\n\t onMouseDown: true,\n\t onMouseMove: true,\n\t onMouseUp: true,\n\t\n\t onClickCapture: true,\n\t onDoubleClickCapture: true,\n\t onMouseDownCapture: true,\n\t onMouseMoveCapture: true,\n\t onMouseUpCapture: true\n\t};\n\t\n\t/**\n\t * Implements a <button> native component that does not receive mouse events\n\t * when `disabled` is set.\n\t */\n\tvar ReactDOMButton = {\n\t getNativeProps: function (inst, props) {\n\t if (!props.disabled) {\n\t return props;\n\t }\n\t\n\t // Copy the props, except the mouse listeners\n\t var nativeProps = {};\n\t for (var key in props) {\n\t if (props.hasOwnProperty(key) && !mouseListenerNames[key]) {\n\t nativeProps[key] = props[key];\n\t }\n\t }\n\t\n\t return nativeProps;\n\t }\n\t};\n\t\n\tmodule.exports = ReactDOMButton;\n\n/***/ },\n/* 113 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule ReactDOMComponent\n\t */\n\t\n\t/* global hasOwnProperty:true */\n\t\n\t'use strict';\n\t\n\tvar _assign = __webpack_require__(3);\n\t\n\tvar AutoFocusUtils = __webpack_require__(98);\n\tvar CSSPropertyOperations = __webpack_require__(100);\n\tvar DOMLazyTree = __webpack_require__(16);\n\tvar DOMNamespaces = __webpack_require__(102);\n\tvar DOMProperty = __webpack_require__(14);\n\tvar DOMPropertyOperations = __webpack_require__(31);\n\tvar EventConstants = __webpack_require__(10);\n\tvar EventPluginHub = __webpack_require__(18);\n\tvar EventPluginRegistry = __webpack_require__(23);\n\tvar ReactBrowserEventEmitter = __webpack_require__(24);\n\tvar ReactComponentBrowserEnvironment = __webpack_require__(59);\n\tvar ReactDOMButton = __webpack_require__(112);\n\tvar ReactDOMComponentFlags = __webpack_require__(60);\n\tvar ReactDOMComponentTree = __webpack_require__(4);\n\tvar ReactDOMInput = __webpack_require__(120);\n\tvar ReactDOMOption = __webpack_require__(122);\n\tvar ReactDOMSelect = __webpack_require__(61);\n\tvar ReactDOMTextarea = __webpack_require__(125);\n\tvar ReactMultiChild = __webpack_require__(136);\n\tvar ReactPerf = __webpack_require__(6);\n\t\n\tvar escapeTextContentForBrowser = __webpack_require__(29);\n\tvar invariant = __webpack_require__(1);\n\tvar isEventSupported = __webpack_require__(44);\n\tvar keyOf = __webpack_require__(12);\n\tvar shallowEqual = __webpack_require__(53);\n\tvar validateDOMNesting = __webpack_require__(48);\n\tvar warning = __webpack_require__(2);\n\t\n\tvar Flags = ReactDOMComponentFlags;\n\tvar deleteListener = EventPluginHub.deleteListener;\n\tvar getNode = ReactDOMComponentTree.getNodeFromInstance;\n\tvar listenTo = ReactBrowserEventEmitter.listenTo;\n\tvar registrationNameModules = EventPluginRegistry.registrationNameModules;\n\t\n\t// For quickly matching children type, to test if can be treated as content.\n\tvar CONTENT_TYPES = { 'string': true, 'number': true };\n\t\n\tvar STYLE = keyOf({ style: null });\n\tvar HTML = keyOf({ __html: null });\n\tvar RESERVED_PROPS = {\n\t children: null,\n\t dangerouslySetInnerHTML: null,\n\t suppressContentEditableWarning: null\n\t};\n\t\n\tfunction getDeclarationErrorAddendum(internalInstance) {\n\t if (internalInstance) {\n\t var owner = internalInstance._currentElement._owner || null;\n\t if (owner) {\n\t var name = owner.getName();\n\t if (name) {\n\t return ' This DOM node was rendered by `' + name + '`.';\n\t }\n\t }\n\t }\n\t return '';\n\t}\n\t\n\tfunction friendlyStringify(obj) {\n\t if (typeof obj === 'object') {\n\t if (Array.isArray(obj)) {\n\t return '[' + obj.map(friendlyStringify).join(', ') + ']';\n\t } else {\n\t var pairs = [];\n\t for (var key in obj) {\n\t if (Object.prototype.hasOwnProperty.call(obj, key)) {\n\t var keyEscaped = /^[a-z$_][\\w$_]*$/i.test(key) ? key : JSON.stringify(key);\n\t pairs.push(keyEscaped + ': ' + friendlyStringify(obj[key]));\n\t }\n\t }\n\t return '{' + pairs.join(', ') + '}';\n\t }\n\t } else if (typeof obj === 'string') {\n\t return JSON.stringify(obj);\n\t } else if (typeof obj === 'function') {\n\t return '[function object]';\n\t }\n\t // Differs from JSON.stringify in that undefined because undefined and that\n\t // inf and nan don't become null\n\t return String(obj);\n\t}\n\t\n\tvar styleMutationWarning = {};\n\t\n\tfunction checkAndWarnForMutatedStyle(style1, style2, component) {\n\t if (style1 == null || style2 == null) {\n\t return;\n\t }\n\t if (shallowEqual(style1, style2)) {\n\t return;\n\t }\n\t\n\t var componentName = component._tag;\n\t var owner = component._currentElement._owner;\n\t var ownerName;\n\t if (owner) {\n\t ownerName = owner.getName();\n\t }\n\t\n\t var hash = ownerName + '|' + componentName;\n\t\n\t if (styleMutationWarning.hasOwnProperty(hash)) {\n\t return;\n\t }\n\t\n\t styleMutationWarning[hash] = true;\n\t\n\t false ? warning(false, '`%s` was passed a style object that has previously been mutated. ' + 'Mutating `style` is deprecated. Consider cloning it beforehand. Check ' + 'the `render` %s. Previous style: %s. Mutated style: %s.', componentName, owner ? 'of `' + ownerName + '`' : 'using <' + componentName + '>', friendlyStringify(style1), friendlyStringify(style2)) : void 0;\n\t}\n\t\n\t/**\n\t * @param {object} component\n\t * @param {?object} props\n\t */\n\tfunction assertValidProps(component, props) {\n\t if (!props) {\n\t return;\n\t }\n\t // Note the use of `==` which checks for null or undefined.\n\t if (voidElementTags[component._tag]) {\n\t !(props.children == null && props.dangerouslySetInnerHTML == null) ? false ? invariant(false, '%s is a void element tag and must not have `children` or ' + 'use `props.dangerouslySetInnerHTML`.%s', component._tag, component._currentElement._owner ? ' Check the render method of ' + component._currentElement._owner.getName() + '.' : '') : invariant(false) : void 0;\n\t }\n\t if (props.dangerouslySetInnerHTML != null) {\n\t !(props.children == null) ? false ? invariant(false, 'Can only set one of `children` or `props.dangerouslySetInnerHTML`.') : invariant(false) : void 0;\n\t !(typeof props.dangerouslySetInnerHTML === 'object' && HTML in props.dangerouslySetInnerHTML) ? false ? invariant(false, '`props.dangerouslySetInnerHTML` must be in the form `{__html: ...}`. ' + 'Please visit https://fb.me/react-invariant-dangerously-set-inner-html ' + 'for more information.') : invariant(false) : void 0;\n\t }\n\t if (false) {\n\t process.env.NODE_ENV !== 'production' ? warning(props.innerHTML == null, 'Directly setting property `innerHTML` is not permitted. ' + 'For more information, lookup documentation on `dangerouslySetInnerHTML`.') : void 0;\n\t process.env.NODE_ENV !== 'production' ? warning(props.suppressContentEditableWarning || !props.contentEditable || props.children == null, 'A component is `contentEditable` and contains `children` managed by ' + 'React. It is now your responsibility to guarantee that none of ' + 'those nodes are unexpectedly modified or duplicated. This is ' + 'probably not intentional.') : void 0;\n\t process.env.NODE_ENV !== 'production' ? warning(props.onFocusIn == null && props.onFocusOut == null, 'React uses onFocus and onBlur instead of onFocusIn and onFocusOut. ' + 'All React events are normalized to bubble, so onFocusIn and onFocusOut ' + 'are not needed/supported by React.') : void 0;\n\t }\n\t !(props.style == null || typeof props.style === 'object') ? false ? invariant(false, 'The `style` prop expects a mapping from style properties to values, ' + 'not a string. For example, style={{marginRight: spacing + \\'em\\'}} when ' + 'using JSX.%s', getDeclarationErrorAddendum(component)) : invariant(false) : void 0;\n\t}\n\t\n\tfunction enqueuePutListener(inst, registrationName, listener, transaction) {\n\t if (false) {\n\t // IE8 has no API for event capturing and the `onScroll` event doesn't\n\t // bubble.\n\t process.env.NODE_ENV !== 'production' ? warning(registrationName !== 'onScroll' || isEventSupported('scroll', true), 'This browser doesn\\'t support the `onScroll` event') : void 0;\n\t }\n\t var containerInfo = inst._nativeContainerInfo;\n\t var doc = containerInfo._ownerDocument;\n\t if (!doc) {\n\t // Server rendering.\n\t return;\n\t }\n\t listenTo(registrationName, doc);\n\t transaction.getReactMountReady().enqueue(putListener, {\n\t inst: inst,\n\t registrationName: registrationName,\n\t listener: listener\n\t });\n\t}\n\t\n\tfunction putListener() {\n\t var listenerToPut = this;\n\t EventPluginHub.putListener(listenerToPut.inst, listenerToPut.registrationName, listenerToPut.listener);\n\t}\n\t\n\tfunction optionPostMount() {\n\t var inst = this;\n\t ReactDOMOption.postMountWrapper(inst);\n\t}\n\t\n\t// There are so many media events, it makes sense to just\n\t// maintain a list rather than create a `trapBubbledEvent` for each\n\tvar mediaEvents = {\n\t topAbort: 'abort',\n\t topCanPlay: 'canplay',\n\t topCanPlayThrough: 'canplaythrough',\n\t topDurationChange: 'durationchange',\n\t topEmptied: 'emptied',\n\t topEncrypted: 'encrypted',\n\t topEnded: 'ended',\n\t topError: 'error',\n\t topLoadedData: 'loadeddata',\n\t topLoadedMetadata: 'loadedmetadata',\n\t topLoadStart: 'loadstart',\n\t topPause: 'pause',\n\t topPlay: 'play',\n\t topPlaying: 'playing',\n\t topProgress: 'progress',\n\t topRateChange: 'ratechange',\n\t topSeeked: 'seeked',\n\t topSeeking: 'seeking',\n\t topStalled: 'stalled',\n\t topSuspend: 'suspend',\n\t topTimeUpdate: 'timeupdate',\n\t topVolumeChange: 'volumechange',\n\t topWaiting: 'waiting'\n\t};\n\t\n\tfunction trapBubbledEventsLocal() {\n\t var inst = this;\n\t // If a component renders to null or if another component fatals and causes\n\t // the state of the tree to be corrupted, `node` here can be null.\n\t !inst._rootNodeID ? false ? invariant(false, 'Must be mounted to trap events') : invariant(false) : void 0;\n\t var node = getNode(inst);\n\t !node ? false ? invariant(false, 'trapBubbledEvent(...): Requires node to be rendered.') : invariant(false) : void 0;\n\t\n\t switch (inst._tag) {\n\t case 'iframe':\n\t case 'object':\n\t inst._wrapperState.listeners = [ReactBrowserEventEmitter.trapBubbledEvent(EventConstants.topLevelTypes.topLoad, 'load', node)];\n\t break;\n\t case 'video':\n\t case 'audio':\n\t\n\t inst._wrapperState.listeners = [];\n\t // Create listener for each media event\n\t for (var event in mediaEvents) {\n\t if (mediaEvents.hasOwnProperty(event)) {\n\t inst._wrapperState.listeners.push(ReactBrowserEventEmitter.trapBubbledEvent(EventConstants.topLevelTypes[event], mediaEvents[event], node));\n\t }\n\t }\n\t\n\t break;\n\t case 'img':\n\t inst._wrapperState.listeners = [ReactBrowserEventEmitter.trapBubbledEvent(EventConstants.topLevelTypes.topError, 'error', node), ReactBrowserEventEmitter.trapBubbledEvent(EventConstants.topLevelTypes.topLoad, 'load', node)];\n\t break;\n\t case 'form':\n\t inst._wrapperState.listeners = [ReactBrowserEventEmitter.trapBubbledEvent(EventConstants.topLevelTypes.topReset, 'reset', node), ReactBrowserEventEmitter.trapBubbledEvent(EventConstants.topLevelTypes.topSubmit, 'submit', node)];\n\t break;\n\t case 'input':\n\t case 'select':\n\t case 'textarea':\n\t inst._wrapperState.listeners = [ReactBrowserEventEmitter.trapBubbledEvent(EventConstants.topLevelTypes.topInvalid, 'invalid', node)];\n\t break;\n\t }\n\t}\n\t\n\tfunction postUpdateSelectWrapper() {\n\t ReactDOMSelect.postUpdateWrapper(this);\n\t}\n\t\n\t// For HTML, certain tags should omit their close tag. We keep a whitelist for\n\t// those special-case tags.\n\t\n\tvar omittedCloseTags = {\n\t 'area': true,\n\t 'base': true,\n\t 'br': true,\n\t 'col': true,\n\t 'embed': true,\n\t 'hr': true,\n\t 'img': true,\n\t 'input': true,\n\t 'keygen': true,\n\t 'link': true,\n\t 'meta': true,\n\t 'param': true,\n\t 'source': true,\n\t 'track': true,\n\t 'wbr': true\n\t};\n\t\n\t// NOTE: menuitem's close tag should be omitted, but that causes problems.\n\tvar newlineEatingTags = {\n\t 'listing': true,\n\t 'pre': true,\n\t 'textarea': true\n\t};\n\t\n\t// For HTML, certain tags cannot have children. This has the same purpose as\n\t// `omittedCloseTags` except that `menuitem` should still have its closing tag.\n\t\n\tvar voidElementTags = _assign({\n\t 'menuitem': true\n\t}, omittedCloseTags);\n\t\n\t// We accept any tag to be rendered but since this gets injected into arbitrary\n\t// HTML, we want to make sure that it's a safe tag.\n\t// http://www.w3.org/TR/REC-xml/#NT-Name\n\t\n\tvar VALID_TAG_REGEX = /^[a-zA-Z][a-zA-Z:_\\.\\-\\d]*$/; // Simplified subset\n\tvar validatedTagCache = {};\n\tvar hasOwnProperty = {}.hasOwnProperty;\n\t\n\tfunction validateDangerousTag(tag) {\n\t if (!hasOwnProperty.call(validatedTagCache, tag)) {\n\t !VALID_TAG_REGEX.test(tag) ? false ? invariant(false, 'Invalid tag: %s', tag) : invariant(false) : void 0;\n\t validatedTagCache[tag] = true;\n\t }\n\t}\n\t\n\tfunction isCustomComponent(tagName, props) {\n\t return tagName.indexOf('-') >= 0 || props.is != null;\n\t}\n\t\n\tvar globalIdCounter = 1;\n\t\n\t/**\n\t * Creates a new React class that is idempotent and capable of containing other\n\t * React components. It accepts event listeners and DOM properties that are\n\t * valid according to `DOMProperty`.\n\t *\n\t * - Event listeners: `onClick`, `onMouseDown`, etc.\n\t * - DOM properties: `className`, `name`, `title`, etc.\n\t *\n\t * The `style` property functions differently from the DOM API. It accepts an\n\t * object mapping of style properties to values.\n\t *\n\t * @constructor ReactDOMComponent\n\t * @extends ReactMultiChild\n\t */\n\tfunction ReactDOMComponent(element) {\n\t var tag = element.type;\n\t validateDangerousTag(tag);\n\t this._currentElement = element;\n\t this._tag = tag.toLowerCase();\n\t this._namespaceURI = null;\n\t this._renderedChildren = null;\n\t this._previousStyle = null;\n\t this._previousStyleCopy = null;\n\t this._nativeNode = null;\n\t this._nativeParent = null;\n\t this._rootNodeID = null;\n\t this._domID = null;\n\t this._nativeContainerInfo = null;\n\t this._wrapperState = null;\n\t this._topLevelWrapper = null;\n\t this._flags = 0;\n\t if (false) {\n\t this._ancestorInfo = null;\n\t }\n\t}\n\t\n\tReactDOMComponent.displayName = 'ReactDOMComponent';\n\t\n\tReactDOMComponent.Mixin = {\n\t\n\t /**\n\t * Generates root tag markup then recurses. This method has side effects and\n\t * is not idempotent.\n\t *\n\t * @internal\n\t * @param {ReactReconcileTransaction|ReactServerRenderingTransaction} transaction\n\t * @param {?ReactDOMComponent} the containing DOM component instance\n\t * @param {?object} info about the native container\n\t * @param {object} context\n\t * @return {string} The computed markup.\n\t */\n\t mountComponent: function (transaction, nativeParent, nativeContainerInfo, context) {\n\t this._rootNodeID = globalIdCounter++;\n\t this._domID = nativeContainerInfo._idCounter++;\n\t this._nativeParent = nativeParent;\n\t this._nativeContainerInfo = nativeContainerInfo;\n\t\n\t var props = this._currentElement.props;\n\t\n\t switch (this._tag) {\n\t case 'iframe':\n\t case 'object':\n\t case 'img':\n\t case 'form':\n\t case 'video':\n\t case 'audio':\n\t this._wrapperState = {\n\t listeners: null\n\t };\n\t transaction.getReactMountReady().enqueue(trapBubbledEventsLocal, this);\n\t break;\n\t case 'button':\n\t props = ReactDOMButton.getNativeProps(this, props, nativeParent);\n\t break;\n\t case 'input':\n\t ReactDOMInput.mountWrapper(this, props, nativeParent);\n\t props = ReactDOMInput.getNativeProps(this, props);\n\t transaction.getReactMountReady().enqueue(trapBubbledEventsLocal, this);\n\t break;\n\t case 'option':\n\t ReactDOMOption.mountWrapper(this, props, nativeParent);\n\t props = ReactDOMOption.getNativeProps(this, props);\n\t break;\n\t case 'select':\n\t ReactDOMSelect.mountWrapper(this, props, nativeParent);\n\t props = ReactDOMSelect.getNativeProps(this, props);\n\t transaction.getReactMountReady().enqueue(trapBubbledEventsLocal, this);\n\t break;\n\t case 'textarea':\n\t ReactDOMTextarea.mountWrapper(this, props, nativeParent);\n\t props = ReactDOMTextarea.getNativeProps(this, props);\n\t transaction.getReactMountReady().enqueue(trapBubbledEventsLocal, this);\n\t break;\n\t }\n\t\n\t assertValidProps(this, props);\n\t\n\t // We create tags in the namespace of their parent container, except HTML\n\t // tags get no namespace.\n\t var namespaceURI;\n\t var parentTag;\n\t if (nativeParent != null) {\n\t namespaceURI = nativeParent._namespaceURI;\n\t parentTag = nativeParent._tag;\n\t } else if (nativeContainerInfo._tag) {\n\t namespaceURI = nativeContainerInfo._namespaceURI;\n\t parentTag = nativeContainerInfo._tag;\n\t }\n\t if (namespaceURI == null || namespaceURI === DOMNamespaces.svg && parentTag === 'foreignobject') {\n\t namespaceURI = DOMNamespaces.html;\n\t }\n\t if (namespaceURI === DOMNamespaces.html) {\n\t if (this._tag === 'svg') {\n\t namespaceURI = DOMNamespaces.svg;\n\t } else if (this._tag === 'math') {\n\t namespaceURI = DOMNamespaces.mathml;\n\t }\n\t }\n\t this._namespaceURI = namespaceURI;\n\t\n\t if (false) {\n\t var parentInfo;\n\t if (nativeParent != null) {\n\t parentInfo = nativeParent._ancestorInfo;\n\t } else if (nativeContainerInfo._tag) {\n\t parentInfo = nativeContainerInfo._ancestorInfo;\n\t }\n\t if (parentInfo) {\n\t // parentInfo should always be present except for the top-level\n\t // component when server rendering\n\t validateDOMNesting(this._tag, this, parentInfo);\n\t }\n\t this._ancestorInfo = validateDOMNesting.updatedAncestorInfo(parentInfo, this._tag, this);\n\t }\n\t\n\t var mountImage;\n\t if (transaction.useCreateElement) {\n\t var ownerDocument = nativeContainerInfo._ownerDocument;\n\t var el;\n\t if (namespaceURI === DOMNamespaces.html) {\n\t if (this._tag === 'script') {\n\t // Create the script via .innerHTML so its \"parser-inserted\" flag is\n\t // set to true and it does not execute\n\t var div = ownerDocument.createElement('div');\n\t var type = this._currentElement.type;\n\t div.innerHTML = '<' + type + '></' + type + '>';\n\t el = div.removeChild(div.firstChild);\n\t } else {\n\t el = ownerDocument.createElement(this._currentElement.type);\n\t }\n\t } else {\n\t el = ownerDocument.createElementNS(namespaceURI, this._currentElement.type);\n\t }\n\t ReactDOMComponentTree.precacheNode(this, el);\n\t this._flags |= Flags.hasCachedChildNodes;\n\t if (!this._nativeParent) {\n\t DOMPropertyOperations.setAttributeForRoot(el);\n\t }\n\t this._updateDOMProperties(null, props, transaction);\n\t var lazyTree = DOMLazyTree(el);\n\t this._createInitialChildren(transaction, props, context, lazyTree);\n\t mountImage = lazyTree;\n\t } else {\n\t var tagOpen = this._createOpenTagMarkupAndPutListeners(transaction, props);\n\t var tagContent = this._createContentMarkup(transaction, props, context);\n\t if (!tagContent && omittedCloseTags[this._tag]) {\n\t mountImage = tagOpen + '/>';\n\t } else {\n\t mountImage = tagOpen + '>' + tagContent + '</' + this._currentElement.type + '>';\n\t }\n\t }\n\t\n\t switch (this._tag) {\n\t case 'button':\n\t case 'input':\n\t case 'select':\n\t case 'textarea':\n\t if (props.autoFocus) {\n\t transaction.getReactMountReady().enqueue(AutoFocusUtils.focusDOMComponent, this);\n\t }\n\t break;\n\t case 'option':\n\t transaction.getReactMountReady().enqueue(optionPostMount, this);\n\t }\n\t\n\t return mountImage;\n\t },\n\t\n\t /**\n\t * Creates markup for the open tag and all attributes.\n\t *\n\t * This method has side effects because events get registered.\n\t *\n\t * Iterating over object properties is faster than iterating over arrays.\n\t * @see http://jsperf.com/obj-vs-arr-iteration\n\t *\n\t * @private\n\t * @param {ReactReconcileTransaction|ReactServerRenderingTransaction} transaction\n\t * @param {object} props\n\t * @return {string} Markup of opening tag.\n\t */\n\t _createOpenTagMarkupAndPutListeners: function (transaction, props) {\n\t var ret = '<' + this._currentElement.type;\n\t\n\t for (var propKey in props) {\n\t if (!props.hasOwnProperty(propKey)) {\n\t continue;\n\t }\n\t var propValue = props[propKey];\n\t if (propValue == null) {\n\t continue;\n\t }\n\t if (registrationNameModules.hasOwnProperty(propKey)) {\n\t if (propValue) {\n\t enqueuePutListener(this, propKey, propValue, transaction);\n\t }\n\t } else {\n\t if (propKey === STYLE) {\n\t if (propValue) {\n\t if (false) {\n\t // See `_updateDOMProperties`. style block\n\t this._previousStyle = propValue;\n\t }\n\t propValue = this._previousStyleCopy = _assign({}, props.style);\n\t }\n\t propValue = CSSPropertyOperations.createMarkupForStyles(propValue, this);\n\t }\n\t var markup = null;\n\t if (this._tag != null && isCustomComponent(this._tag, props)) {\n\t if (!RESERVED_PROPS.hasOwnProperty(propKey)) {\n\t markup = DOMPropertyOperations.createMarkupForCustomAttribute(propKey, propValue);\n\t }\n\t } else {\n\t markup = DOMPropertyOperations.createMarkupForProperty(propKey, propValue);\n\t }\n\t if (markup) {\n\t ret += ' ' + markup;\n\t }\n\t }\n\t }\n\t\n\t // For static pages, no need to put React ID and checksum. Saves lots of\n\t // bytes.\n\t if (transaction.renderToStaticMarkup) {\n\t return ret;\n\t }\n\t\n\t if (!this._nativeParent) {\n\t ret += ' ' + DOMPropertyOperations.createMarkupForRoot();\n\t }\n\t ret += ' ' + DOMPropertyOperations.createMarkupForID(this._domID);\n\t return ret;\n\t },\n\t\n\t /**\n\t * Creates markup for the content between the tags.\n\t *\n\t * @private\n\t * @param {ReactReconcileTransaction|ReactServerRenderingTransaction} transaction\n\t * @param {object} props\n\t * @param {object} context\n\t * @return {string} Content markup.\n\t */\n\t _createContentMarkup: function (transaction, props, context) {\n\t var ret = '';\n\t\n\t // Intentional use of != to avoid catching zero/false.\n\t var innerHTML = props.dangerouslySetInnerHTML;\n\t if (innerHTML != null) {\n\t if (innerHTML.__html != null) {\n\t ret = innerHTML.__html;\n\t }\n\t } else {\n\t var contentToUse = CONTENT_TYPES[typeof props.children] ? props.children : null;\n\t var childrenToUse = contentToUse != null ? null : props.children;\n\t if (contentToUse != null) {\n\t // TODO: Validate that text is allowed as a child of this node\n\t ret = escapeTextContentForBrowser(contentToUse);\n\t } else if (childrenToUse != null) {\n\t var mountImages = this.mountChildren(childrenToUse, transaction, context);\n\t ret = mountImages.join('');\n\t }\n\t }\n\t if (newlineEatingTags[this._tag] && ret.charAt(0) === '\\n') {\n\t // text/html ignores the first character in these tags if it's a newline\n\t // Prefer to break application/xml over text/html (for now) by adding\n\t // a newline specifically to get eaten by the parser. (Alternately for\n\t // textareas, replacing \"^\\n\" with \"\\r\\n\" doesn't get eaten, and the first\n\t // \\r is normalized out by HTMLTextAreaElement#value.)\n\t // See: <http://www.w3.org/TR/html-polyglot/#newlines-in-textarea-and-pre>\n\t // See: <http://www.w3.org/TR/html5/syntax.html#element-restrictions>\n\t // See: <http://www.w3.org/TR/html5/syntax.html#newlines>\n\t // See: Parsing of \"textarea\" \"listing\" and \"pre\" elements\n\t // from <http://www.w3.org/TR/html5/syntax.html#parsing-main-inbody>\n\t return '\\n' + ret;\n\t } else {\n\t return ret;\n\t }\n\t },\n\t\n\t _createInitialChildren: function (transaction, props, context, lazyTree) {\n\t // Intentional use of != to avoid catching zero/false.\n\t var innerHTML = props.dangerouslySetInnerHTML;\n\t if (innerHTML != null) {\n\t if (innerHTML.__html != null) {\n\t DOMLazyTree.queueHTML(lazyTree, innerHTML.__html);\n\t }\n\t } else {\n\t var contentToUse = CONTENT_TYPES[typeof props.children] ? props.children : null;\n\t var childrenToUse = contentToUse != null ? null : props.children;\n\t if (contentToUse != null) {\n\t // TODO: Validate that text is allowed as a child of this node\n\t DOMLazyTree.queueText(lazyTree, contentToUse);\n\t } else if (childrenToUse != null) {\n\t var mountImages = this.mountChildren(childrenToUse, transaction, context);\n\t for (var i = 0; i < mountImages.length; i++) {\n\t DOMLazyTree.queueChild(lazyTree, mountImages[i]);\n\t }\n\t }\n\t }\n\t },\n\t\n\t /**\n\t * Receives a next element and updates the component.\n\t *\n\t * @internal\n\t * @param {ReactElement} nextElement\n\t * @param {ReactReconcileTransaction|ReactServerRenderingTransaction} transaction\n\t * @param {object} context\n\t */\n\t receiveComponent: function (nextElement, transaction, context) {\n\t var prevElement = this._currentElement;\n\t this._currentElement = nextElement;\n\t this.updateComponent(transaction, prevElement, nextElement, context);\n\t },\n\t\n\t /**\n\t * Updates a native DOM component after it has already been allocated and\n\t * attached to the DOM. Reconciles the root DOM node, then recurses.\n\t *\n\t * @param {ReactReconcileTransaction} transaction\n\t * @param {ReactElement} prevElement\n\t * @param {ReactElement} nextElement\n\t * @internal\n\t * @overridable\n\t */\n\t updateComponent: function (transaction, prevElement, nextElement, context) {\n\t var lastProps = prevElement.props;\n\t var nextProps = this._currentElement.props;\n\t\n\t switch (this._tag) {\n\t case 'button':\n\t lastProps = ReactDOMButton.getNativeProps(this, lastProps);\n\t nextProps = ReactDOMButton.getNativeProps(this, nextProps);\n\t break;\n\t case 'input':\n\t ReactDOMInput.updateWrapper(this);\n\t lastProps = ReactDOMInput.getNativeProps(this, lastProps);\n\t nextProps = ReactDOMInput.getNativeProps(this, nextProps);\n\t break;\n\t case 'option':\n\t lastProps = ReactDOMOption.getNativeProps(this, lastProps);\n\t nextProps = ReactDOMOption.getNativeProps(this, nextProps);\n\t break;\n\t case 'select':\n\t lastProps = ReactDOMSelect.getNativeProps(this, lastProps);\n\t nextProps = ReactDOMSelect.getNativeProps(this, nextProps);\n\t break;\n\t case 'textarea':\n\t ReactDOMTextarea.updateWrapper(this);\n\t lastProps = ReactDOMTextarea.getNativeProps(this, lastProps);\n\t nextProps = ReactDOMTextarea.getNativeProps(this, nextProps);\n\t break;\n\t }\n\t\n\t assertValidProps(this, nextProps);\n\t this._updateDOMProperties(lastProps, nextProps, transaction);\n\t this._updateDOMChildren(lastProps, nextProps, transaction, context);\n\t\n\t if (this._tag === 'select') {\n\t // <select> value update needs to occur after <option> children\n\t // reconciliation\n\t transaction.getReactMountReady().enqueue(postUpdateSelectWrapper, this);\n\t }\n\t },\n\t\n\t /**\n\t * Reconciles the properties by detecting differences in property values and\n\t * updating the DOM as necessary. This function is probably the single most\n\t * critical path for performance optimization.\n\t *\n\t * TODO: Benchmark whether checking for changed values in memory actually\n\t * improves performance (especially statically positioned elements).\n\t * TODO: Benchmark the effects of putting this at the top since 99% of props\n\t * do not change for a given reconciliation.\n\t * TODO: Benchmark areas that can be improved with caching.\n\t *\n\t * @private\n\t * @param {object} lastProps\n\t * @param {object} nextProps\n\t * @param {?DOMElement} node\n\t */\n\t _updateDOMProperties: function (lastProps, nextProps, transaction) {\n\t var propKey;\n\t var styleName;\n\t var styleUpdates;\n\t for (propKey in lastProps) {\n\t if (nextProps.hasOwnProperty(propKey) || !lastProps.hasOwnProperty(propKey) || lastProps[propKey] == null) {\n\t continue;\n\t }\n\t if (propKey === STYLE) {\n\t var lastStyle = this._previousStyleCopy;\n\t for (styleName in lastStyle) {\n\t if (lastStyle.hasOwnProperty(styleName)) {\n\t styleUpdates = styleUpdates || {};\n\t styleUpdates[styleName] = '';\n\t }\n\t }\n\t this._previousStyleCopy = null;\n\t } else if (registrationNameModules.hasOwnProperty(propKey)) {\n\t if (lastProps[propKey]) {\n\t // Only call deleteListener if there was a listener previously or\n\t // else willDeleteListener gets called when there wasn't actually a\n\t // listener (e.g., onClick={null})\n\t deleteListener(this, propKey);\n\t }\n\t } else if (DOMProperty.properties[propKey] || DOMProperty.isCustomAttribute(propKey)) {\n\t DOMPropertyOperations.deleteValueForProperty(getNode(this), propKey);\n\t }\n\t }\n\t for (propKey in nextProps) {\n\t var nextProp = nextProps[propKey];\n\t var lastProp = propKey === STYLE ? this._previousStyleCopy : lastProps != null ? lastProps[propKey] : undefined;\n\t if (!nextProps.hasOwnProperty(propKey) || nextProp === lastProp || nextProp == null && lastProp == null) {\n\t continue;\n\t }\n\t if (propKey === STYLE) {\n\t if (nextProp) {\n\t if (false) {\n\t checkAndWarnForMutatedStyle(this._previousStyleCopy, this._previousStyle, this);\n\t this._previousStyle = nextProp;\n\t }\n\t nextProp = this._previousStyleCopy = _assign({}, nextProp);\n\t } else {\n\t this._previousStyleCopy = null;\n\t }\n\t if (lastProp) {\n\t // Unset styles on `lastProp` but not on `nextProp`.\n\t for (styleName in lastProp) {\n\t if (lastProp.hasOwnProperty(styleName) && (!nextProp || !nextProp.hasOwnProperty(styleName))) {\n\t styleUpdates = styleUpdates || {};\n\t styleUpdates[styleName] = '';\n\t }\n\t }\n\t // Update styles that changed since `lastProp`.\n\t for (styleName in nextProp) {\n\t if (nextProp.hasOwnProperty(styleName) && lastProp[styleName] !== nextProp[styleName]) {\n\t styleUpdates = styleUpdates || {};\n\t styleUpdates[styleName] = nextProp[styleName];\n\t }\n\t }\n\t } else {\n\t // Relies on `updateStylesByID` not mutating `styleUpdates`.\n\t styleUpdates = nextProp;\n\t }\n\t } else if (registrationNameModules.hasOwnProperty(propKey)) {\n\t if (nextProp) {\n\t enqueuePutListener(this, propKey, nextProp, transaction);\n\t } else if (lastProp) {\n\t deleteListener(this, propKey);\n\t }\n\t } else if (isCustomComponent(this._tag, nextProps)) {\n\t if (!RESERVED_PROPS.hasOwnProperty(propKey)) {\n\t DOMPropertyOperations.setValueForAttribute(getNode(this), propKey, nextProp);\n\t }\n\t } else if (DOMProperty.properties[propKey] || DOMProperty.isCustomAttribute(propKey)) {\n\t var node = getNode(this);\n\t // If we're updating to null or undefined, we should remove the property\n\t // from the DOM node instead of inadvertently setting to a string. This\n\t // brings us in line with the same behavior we have on initial render.\n\t if (nextProp != null) {\n\t DOMPropertyOperations.setValueForProperty(node, propKey, nextProp);\n\t } else {\n\t DOMPropertyOperations.deleteValueForProperty(node, propKey);\n\t }\n\t }\n\t }\n\t if (styleUpdates) {\n\t CSSPropertyOperations.setValueForStyles(getNode(this), styleUpdates, this);\n\t }\n\t },\n\t\n\t /**\n\t * Reconciles the children with the various properties that affect the\n\t * children content.\n\t *\n\t * @param {object} lastProps\n\t * @param {object} nextProps\n\t * @param {ReactReconcileTransaction} transaction\n\t * @param {object} context\n\t */\n\t _updateDOMChildren: function (lastProps, nextProps, transaction, context) {\n\t var lastContent = CONTENT_TYPES[typeof lastProps.children] ? lastProps.children : null;\n\t var nextContent = CONTENT_TYPES[typeof nextProps.children] ? nextProps.children : null;\n\t\n\t var lastHtml = lastProps.dangerouslySetInnerHTML && lastProps.dangerouslySetInnerHTML.__html;\n\t var nextHtml = nextProps.dangerouslySetInnerHTML && nextProps.dangerouslySetInnerHTML.__html;\n\t\n\t // Note the use of `!=` which checks for null or undefined.\n\t var lastChildren = lastContent != null ? null : lastProps.children;\n\t var nextChildren = nextContent != null ? null : nextProps.children;\n\t\n\t // If we're switching from children to content/html or vice versa, remove\n\t // the old content\n\t var lastHasContentOrHtml = lastContent != null || lastHtml != null;\n\t var nextHasContentOrHtml = nextContent != null || nextHtml != null;\n\t if (lastChildren != null && nextChildren == null) {\n\t this.updateChildren(null, transaction, context);\n\t } else if (lastHasContentOrHtml && !nextHasContentOrHtml) {\n\t this.updateTextContent('');\n\t }\n\t\n\t if (nextContent != null) {\n\t if (lastContent !== nextContent) {\n\t this.updateTextContent('' + nextContent);\n\t }\n\t } else if (nextHtml != null) {\n\t if (lastHtml !== nextHtml) {\n\t this.updateMarkup('' + nextHtml);\n\t }\n\t } else if (nextChildren != null) {\n\t this.updateChildren(nextChildren, transaction, context);\n\t }\n\t },\n\t\n\t getNativeNode: function () {\n\t return getNode(this);\n\t },\n\t\n\t /**\n\t * Destroys all event registrations for this instance. Does not remove from\n\t * the DOM. That must be done by the parent.\n\t *\n\t * @internal\n\t */\n\t unmountComponent: function (safely) {\n\t switch (this._tag) {\n\t case 'iframe':\n\t case 'object':\n\t case 'img':\n\t case 'form':\n\t case 'video':\n\t case 'audio':\n\t var listeners = this._wrapperState.listeners;\n\t if (listeners) {\n\t for (var i = 0; i < listeners.length; i++) {\n\t listeners[i].remove();\n\t }\n\t }\n\t break;\n\t case 'html':\n\t case 'head':\n\t case 'body':\n\t /**\n\t * Components like <html> <head> and <body> can't be removed or added\n\t * easily in a cross-browser way, however it's valuable to be able to\n\t * take advantage of React's reconciliation for styling and <title>\n\t * management. So we just document it and throw in dangerous cases.\n\t */\n\t true ? false ? invariant(false, '<%s> tried to unmount. Because of cross-browser quirks it is ' + 'impossible to unmount some top-level components (eg <html>, ' + '<head>, and <body>) reliably and efficiently. To fix this, have a ' + 'single top-level component that never unmounts render these ' + 'elements.', this._tag) : invariant(false) : void 0;\n\t break;\n\t }\n\t\n\t this.unmountChildren(safely);\n\t ReactDOMComponentTree.uncacheNode(this);\n\t EventPluginHub.deleteAllListeners(this);\n\t ReactComponentBrowserEnvironment.unmountIDFromEnvironment(this._rootNodeID);\n\t this._rootNodeID = null;\n\t this._domID = null;\n\t this._wrapperState = null;\n\t },\n\t\n\t getPublicInstance: function () {\n\t return getNode(this);\n\t }\n\t\n\t};\n\t\n\tReactPerf.measureMethods(ReactDOMComponent.Mixin, 'ReactDOMComponent', {\n\t mountComponent: 'mountComponent',\n\t receiveComponent: 'receiveComponent'\n\t});\n\t\n\t_assign(ReactDOMComponent.prototype, ReactDOMComponent.Mixin, ReactMultiChild.Mixin);\n\t\n\tmodule.exports = ReactDOMComponent;\n\n/***/ },\n/* 114 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule ReactDOMContainerInfo\n\t */\n\t\n\t'use strict';\n\t\n\tvar validateDOMNesting = __webpack_require__(48);\n\t\n\tvar DOC_NODE_TYPE = 9;\n\t\n\tfunction ReactDOMContainerInfo(topLevelWrapper, node) {\n\t var info = {\n\t _topLevelWrapper: topLevelWrapper,\n\t _idCounter: 1,\n\t _ownerDocument: node ? node.nodeType === DOC_NODE_TYPE ? node : node.ownerDocument : null,\n\t _tag: node ? node.nodeName.toLowerCase() : null,\n\t _namespaceURI: node ? node.namespaceURI : null\n\t };\n\t if (false) {\n\t info._ancestorInfo = node ? validateDOMNesting.updatedAncestorInfo(null, info._tag, null) : null;\n\t }\n\t return info;\n\t}\n\t\n\tmodule.exports = ReactDOMContainerInfo;\n\n/***/ },\n/* 115 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule ReactDOMDebugTool\n\t */\n\t\n\t'use strict';\n\t\n\tvar ReactDOMUnknownPropertyDevtool = __webpack_require__(127);\n\t\n\tvar warning = __webpack_require__(2);\n\t\n\tvar eventHandlers = [];\n\tvar handlerDoesThrowForEvent = {};\n\t\n\tfunction emitEvent(handlerFunctionName, arg1, arg2, arg3, arg4, arg5) {\n\t if (false) {\n\t eventHandlers.forEach(function (handler) {\n\t try {\n\t if (handler[handlerFunctionName]) {\n\t handler[handlerFunctionName](arg1, arg2, arg3, arg4, arg5);\n\t }\n\t } catch (e) {\n\t process.env.NODE_ENV !== 'production' ? warning(!handlerDoesThrowForEvent[handlerFunctionName], 'exception thrown by devtool while handling %s: %s', handlerFunctionName, e.message) : void 0;\n\t handlerDoesThrowForEvent[handlerFunctionName] = true;\n\t }\n\t });\n\t }\n\t}\n\t\n\tvar ReactDOMDebugTool = {\n\t addDevtool: function (devtool) {\n\t eventHandlers.push(devtool);\n\t },\n\t removeDevtool: function (devtool) {\n\t for (var i = 0; i < eventHandlers.length; i++) {\n\t if (eventHandlers[i] === devtool) {\n\t eventHandlers.splice(i, 1);\n\t i--;\n\t }\n\t }\n\t },\n\t onCreateMarkupForProperty: function (name, value) {\n\t emitEvent('onCreateMarkupForProperty', name, value);\n\t },\n\t onSetValueForProperty: function (node, name, value) {\n\t emitEvent('onSetValueForProperty', node, name, value);\n\t },\n\t onDeleteValueForProperty: function (node, name) {\n\t emitEvent('onDeleteValueForProperty', node, name);\n\t }\n\t};\n\t\n\tReactDOMDebugTool.addDevtool(ReactDOMUnknownPropertyDevtool);\n\t\n\tmodule.exports = ReactDOMDebugTool;\n\n/***/ },\n/* 116 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2014-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule ReactDOMEmptyComponent\n\t */\n\t\n\t'use strict';\n\t\n\tvar _assign = __webpack_require__(3);\n\t\n\tvar DOMLazyTree = __webpack_require__(16);\n\tvar ReactDOMComponentTree = __webpack_require__(4);\n\t\n\tvar ReactDOMEmptyComponent = function (instantiate) {\n\t // ReactCompositeComponent uses this:\n\t this._currentElement = null;\n\t // ReactDOMComponentTree uses these:\n\t this._nativeNode = null;\n\t this._nativeParent = null;\n\t this._nativeContainerInfo = null;\n\t this._domID = null;\n\t};\n\t_assign(ReactDOMEmptyComponent.prototype, {\n\t mountComponent: function (transaction, nativeParent, nativeContainerInfo, context) {\n\t var domID = nativeContainerInfo._idCounter++;\n\t this._domID = domID;\n\t this._nativeParent = nativeParent;\n\t this._nativeContainerInfo = nativeContainerInfo;\n\t\n\t var nodeValue = ' react-empty: ' + this._domID + ' ';\n\t if (transaction.useCreateElement) {\n\t var ownerDocument = nativeContainerInfo._ownerDocument;\n\t var node = ownerDocument.createComment(nodeValue);\n\t ReactDOMComponentTree.precacheNode(this, node);\n\t return DOMLazyTree(node);\n\t } else {\n\t if (transaction.renderToStaticMarkup) {\n\t // Normally we'd insert a comment node, but since this is a situation\n\t // where React won't take over (static pages), we can simply return\n\t // nothing.\n\t return '';\n\t }\n\t return '<!--' + nodeValue + '-->';\n\t }\n\t },\n\t receiveComponent: function () {},\n\t getNativeNode: function () {\n\t return ReactDOMComponentTree.getNodeFromInstance(this);\n\t },\n\t unmountComponent: function () {\n\t ReactDOMComponentTree.uncacheNode(this);\n\t }\n\t});\n\t\n\tmodule.exports = ReactDOMEmptyComponent;\n\n/***/ },\n/* 117 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule ReactDOMFactories\n\t */\n\t\n\t'use strict';\n\t\n\tvar ReactElement = __webpack_require__(7);\n\tvar ReactElementValidator = __webpack_require__(62);\n\t\n\tvar mapObject = __webpack_require__(95);\n\t\n\t/**\n\t * Create a factory that creates HTML tag elements.\n\t *\n\t * @param {string} tag Tag name (e.g. `div`).\n\t * @private\n\t */\n\tfunction createDOMFactory(tag) {\n\t if (false) {\n\t return ReactElementValidator.createFactory(tag);\n\t }\n\t return ReactElement.createFactory(tag);\n\t}\n\t\n\t/**\n\t * Creates a mapping from supported HTML tags to `ReactDOMComponent` classes.\n\t * This is also accessible via `React.DOM`.\n\t *\n\t * @public\n\t */\n\tvar ReactDOMFactories = mapObject({\n\t a: 'a',\n\t abbr: 'abbr',\n\t address: 'address',\n\t area: 'area',\n\t article: 'article',\n\t aside: 'aside',\n\t audio: 'audio',\n\t b: 'b',\n\t base: 'base',\n\t bdi: 'bdi',\n\t bdo: 'bdo',\n\t big: 'big',\n\t blockquote: 'blockquote',\n\t body: 'body',\n\t br: 'br',\n\t button: 'button',\n\t canvas: 'canvas',\n\t caption: 'caption',\n\t cite: 'cite',\n\t code: 'code',\n\t col: 'col',\n\t colgroup: 'colgroup',\n\t data: 'data',\n\t datalist: 'datalist',\n\t dd: 'dd',\n\t del: 'del',\n\t details: 'details',\n\t dfn: 'dfn',\n\t dialog: 'dialog',\n\t div: 'div',\n\t dl: 'dl',\n\t dt: 'dt',\n\t em: 'em',\n\t embed: 'embed',\n\t fieldset: 'fieldset',\n\t figcaption: 'figcaption',\n\t figure: 'figure',\n\t footer: 'footer',\n\t form: 'form',\n\t h1: 'h1',\n\t h2: 'h2',\n\t h3: 'h3',\n\t h4: 'h4',\n\t h5: 'h5',\n\t h6: 'h6',\n\t head: 'head',\n\t header: 'header',\n\t hgroup: 'hgroup',\n\t hr: 'hr',\n\t html: 'html',\n\t i: 'i',\n\t iframe: 'iframe',\n\t img: 'img',\n\t input: 'input',\n\t ins: 'ins',\n\t kbd: 'kbd',\n\t keygen: 'keygen',\n\t label: 'label',\n\t legend: 'legend',\n\t li: 'li',\n\t link: 'link',\n\t main: 'main',\n\t map: 'map',\n\t mark: 'mark',\n\t menu: 'menu',\n\t menuitem: 'menuitem',\n\t meta: 'meta',\n\t meter: 'meter',\n\t nav: 'nav',\n\t noscript: 'noscript',\n\t object: 'object',\n\t ol: 'ol',\n\t optgroup: 'optgroup',\n\t option: 'option',\n\t output: 'output',\n\t p: 'p',\n\t param: 'param',\n\t picture: 'picture',\n\t pre: 'pre',\n\t progress: 'progress',\n\t q: 'q',\n\t rp: 'rp',\n\t rt: 'rt',\n\t ruby: 'ruby',\n\t s: 's',\n\t samp: 'samp',\n\t script: 'script',\n\t section: 'section',\n\t select: 'select',\n\t small: 'small',\n\t source: 'source',\n\t span: 'span',\n\t strong: 'strong',\n\t style: 'style',\n\t sub: 'sub',\n\t summary: 'summary',\n\t sup: 'sup',\n\t table: 'table',\n\t tbody: 'tbody',\n\t td: 'td',\n\t textarea: 'textarea',\n\t tfoot: 'tfoot',\n\t th: 'th',\n\t thead: 'thead',\n\t time: 'time',\n\t title: 'title',\n\t tr: 'tr',\n\t track: 'track',\n\t u: 'u',\n\t ul: 'ul',\n\t 'var': 'var',\n\t video: 'video',\n\t wbr: 'wbr',\n\t\n\t // SVG\n\t circle: 'circle',\n\t clipPath: 'clipPath',\n\t defs: 'defs',\n\t ellipse: 'ellipse',\n\t g: 'g',\n\t image: 'image',\n\t line: 'line',\n\t linearGradient: 'linearGradient',\n\t mask: 'mask',\n\t path: 'path',\n\t pattern: 'pattern',\n\t polygon: 'polygon',\n\t polyline: 'polyline',\n\t radialGradient: 'radialGradient',\n\t rect: 'rect',\n\t stop: 'stop',\n\t svg: 'svg',\n\t text: 'text',\n\t tspan: 'tspan'\n\t\n\t}, createDOMFactory);\n\t\n\tmodule.exports = ReactDOMFactories;\n\n/***/ },\n/* 118 */\n/***/ function(module, exports) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule ReactDOMFeatureFlags\n\t */\n\t\n\t'use strict';\n\t\n\tvar ReactDOMFeatureFlags = {\n\t useCreateElement: true\n\t};\n\t\n\tmodule.exports = ReactDOMFeatureFlags;\n\n/***/ },\n/* 119 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule ReactDOMIDOperations\n\t */\n\t\n\t'use strict';\n\t\n\tvar DOMChildrenOperations = __webpack_require__(30);\n\tvar ReactDOMComponentTree = __webpack_require__(4);\n\tvar ReactPerf = __webpack_require__(6);\n\t\n\t/**\n\t * Operations used to process updates to DOM nodes.\n\t */\n\tvar ReactDOMIDOperations = {\n\t\n\t /**\n\t * Updates a component's children by processing a series of updates.\n\t *\n\t * @param {array<object>} updates List of update configurations.\n\t * @internal\n\t */\n\t dangerouslyProcessChildrenUpdates: function (parentInst, updates) {\n\t var node = ReactDOMComponentTree.getNodeFromInstance(parentInst);\n\t DOMChildrenOperations.processUpdates(node, updates);\n\t }\n\t};\n\t\n\tReactPerf.measureMethods(ReactDOMIDOperations, 'ReactDOMIDOperations', {\n\t dangerouslyProcessChildrenUpdates: 'dangerouslyProcessChildrenUpdates'\n\t});\n\t\n\tmodule.exports = ReactDOMIDOperations;\n\n/***/ },\n/* 120 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule ReactDOMInput\n\t */\n\t\n\t'use strict';\n\t\n\tvar _assign = __webpack_require__(3);\n\t\n\tvar DOMPropertyOperations = __webpack_require__(31);\n\tvar LinkedValueUtils = __webpack_require__(33);\n\tvar ReactDOMComponentTree = __webpack_require__(4);\n\tvar ReactUpdates = __webpack_require__(8);\n\t\n\tvar invariant = __webpack_require__(1);\n\tvar warning = __webpack_require__(2);\n\t\n\tvar didWarnValueLink = false;\n\tvar didWarnCheckedLink = false;\n\tvar didWarnValueNull = false;\n\tvar didWarnValueDefaultValue = false;\n\tvar didWarnCheckedDefaultChecked = false;\n\tvar didWarnControlledToUncontrolled = false;\n\tvar didWarnUncontrolledToControlled = false;\n\t\n\tfunction forceUpdateIfMounted() {\n\t if (this._rootNodeID) {\n\t // DOM component is still mounted; update\n\t ReactDOMInput.updateWrapper(this);\n\t }\n\t}\n\t\n\tfunction warnIfValueIsNull(props) {\n\t if (props != null && props.value === null && !didWarnValueNull) {\n\t false ? warning(false, '`value` prop on `input` should not be null. ' + 'Consider using the empty string to clear the component or `undefined` ' + 'for uncontrolled components.') : void 0;\n\t\n\t didWarnValueNull = true;\n\t }\n\t}\n\t\n\t/**\n\t * Implements an <input> native component that allows setting these optional\n\t * props: `checked`, `value`, `defaultChecked`, and `defaultValue`.\n\t *\n\t * If `checked` or `value` are not supplied (or null/undefined), user actions\n\t * that affect the checked state or value will trigger updates to the element.\n\t *\n\t * If they are supplied (and not null/undefined), the rendered element will not\n\t * trigger updates to the element. Instead, the props must change in order for\n\t * the rendered element to be updated.\n\t *\n\t * The rendered element will be initialized as unchecked (or `defaultChecked`)\n\t * with an empty value (or `defaultValue`).\n\t *\n\t * @see http://www.w3.org/TR/2012/WD-html5-20121025/the-input-element.html\n\t */\n\tvar ReactDOMInput = {\n\t getNativeProps: function (inst, props) {\n\t var value = LinkedValueUtils.getValue(props);\n\t var checked = LinkedValueUtils.getChecked(props);\n\t\n\t var nativeProps = _assign({\n\t // Make sure we set .type before any other properties (setting .value\n\t // before .type means .value is lost in IE11 and below)\n\t type: undefined\n\t }, props, {\n\t defaultChecked: undefined,\n\t defaultValue: undefined,\n\t value: value != null ? value : inst._wrapperState.initialValue,\n\t checked: checked != null ? checked : inst._wrapperState.initialChecked,\n\t onChange: inst._wrapperState.onChange\n\t });\n\t\n\t return nativeProps;\n\t },\n\t\n\t mountWrapper: function (inst, props) {\n\t if (false) {\n\t LinkedValueUtils.checkPropTypes('input', props, inst._currentElement._owner);\n\t\n\t if (props.valueLink !== undefined && !didWarnValueLink) {\n\t process.env.NODE_ENV !== 'production' ? warning(false, '`valueLink` prop on `input` is deprecated; set `value` and `onChange` instead.') : void 0;\n\t didWarnValueLink = true;\n\t }\n\t if (props.checkedLink !== undefined && !didWarnCheckedLink) {\n\t process.env.NODE_ENV !== 'production' ? warning(false, '`checkedLink` prop on `input` is deprecated; set `value` and `onChange` instead.') : void 0;\n\t didWarnCheckedLink = true;\n\t }\n\t if (props.checked !== undefined && props.defaultChecked !== undefined && !didWarnCheckedDefaultChecked) {\n\t process.env.NODE_ENV !== 'production' ? warning(false, 'Input elements must be either controlled or uncontrolled ' + '(specify either the checked prop, or the defaultChecked prop, but not ' + 'both). Decide between using a controlled or uncontrolled input ' + 'element and remove one of these props. More info: ' + 'https://fb.me/react-controlled-components') : void 0;\n\t didWarnCheckedDefaultChecked = true;\n\t }\n\t if (props.value !== undefined && props.defaultValue !== undefined && !didWarnValueDefaultValue) {\n\t process.env.NODE_ENV !== 'production' ? warning(false, 'Input elements must be either controlled or uncontrolled ' + '(specify either the value prop, or the defaultValue prop, but not ' + 'both). Decide between using a controlled or uncontrolled input ' + 'element and remove one of these props. More info: ' + 'https://fb.me/react-controlled-components') : void 0;\n\t didWarnValueDefaultValue = true;\n\t }\n\t warnIfValueIsNull(props);\n\t }\n\t\n\t var defaultValue = props.defaultValue;\n\t inst._wrapperState = {\n\t initialChecked: props.defaultChecked || false,\n\t initialValue: defaultValue != null ? defaultValue : null,\n\t listeners: null,\n\t onChange: _handleChange.bind(inst)\n\t };\n\t\n\t if (false) {\n\t inst._wrapperState.controlled = props.checked !== undefined || props.value !== undefined;\n\t }\n\t },\n\t\n\t updateWrapper: function (inst) {\n\t var props = inst._currentElement.props;\n\t\n\t if (false) {\n\t warnIfValueIsNull(props);\n\t\n\t var initialValue = inst._wrapperState.initialChecked || inst._wrapperState.initialValue;\n\t var defaultValue = props.defaultChecked || props.defaultValue;\n\t var controlled = props.checked !== undefined || props.value !== undefined;\n\t var owner = inst._currentElement._owner;\n\t\n\t if ((initialValue || !inst._wrapperState.controlled) && controlled && !didWarnUncontrolledToControlled) {\n\t process.env.NODE_ENV !== 'production' ? warning(false, '%s is changing a uncontrolled input of type %s to be controlled. ' + 'Input elements should not switch from uncontrolled to controlled (or vice versa). ' + 'Decide between using a controlled or uncontrolled input ' + 'element for the lifetime of the component. More info: https://fb.me/react-controlled-components', owner && owner.getName() || 'A component', props.type) : void 0;\n\t didWarnUncontrolledToControlled = true;\n\t }\n\t if (inst._wrapperState.controlled && (defaultValue || !controlled) && !didWarnControlledToUncontrolled) {\n\t process.env.NODE_ENV !== 'production' ? warning(false, '%s is changing a controlled input of type %s to be uncontrolled. ' + 'Input elements should not switch from controlled to uncontrolled (or vice versa). ' + 'Decide between using a controlled or uncontrolled input ' + 'element for the lifetime of the component. More info: https://fb.me/react-controlled-components', owner && owner.getName() || 'A component', props.type) : void 0;\n\t didWarnControlledToUncontrolled = true;\n\t }\n\t }\n\t\n\t // TODO: Shouldn't this be getChecked(props)?\n\t var checked = props.checked;\n\t if (checked != null) {\n\t DOMPropertyOperations.setValueForProperty(ReactDOMComponentTree.getNodeFromInstance(inst), 'checked', checked || false);\n\t }\n\t\n\t var value = LinkedValueUtils.getValue(props);\n\t if (value != null) {\n\t // Cast `value` to a string to ensure the value is set correctly. While\n\t // browsers typically do this as necessary, jsdom doesn't.\n\t DOMPropertyOperations.setValueForProperty(ReactDOMComponentTree.getNodeFromInstance(inst), 'value', '' + value);\n\t }\n\t }\n\t};\n\t\n\tfunction _handleChange(event) {\n\t var props = this._currentElement.props;\n\t\n\t var returnValue = LinkedValueUtils.executeOnChange(props, event);\n\t\n\t // Here we use asap to wait until all updates have propagated, which\n\t // is important when using controlled components within layers:\n\t // https://github.com/facebook/react/issues/1698\n\t ReactUpdates.asap(forceUpdateIfMounted, this);\n\t\n\t var name = props.name;\n\t if (props.type === 'radio' && name != null) {\n\t var rootNode = ReactDOMComponentTree.getNodeFromInstance(this);\n\t var queryRoot = rootNode;\n\t\n\t while (queryRoot.parentNode) {\n\t queryRoot = queryRoot.parentNode;\n\t }\n\t\n\t // If `rootNode.form` was non-null, then we could try `form.elements`,\n\t // but that sometimes behaves strangely in IE8. We could also try using\n\t // `form.getElementsByName`, but that will only return direct children\n\t // and won't include inputs that use the HTML5 `form=` attribute. Since\n\t // the input might not even be in a form, let's just use the global\n\t // `querySelectorAll` to ensure we don't miss anything.\n\t var group = queryRoot.querySelectorAll('input[name=' + JSON.stringify('' + name) + '][type=\"radio\"]');\n\t\n\t for (var i = 0; i < group.length; i++) {\n\t var otherNode = group[i];\n\t if (otherNode === rootNode || otherNode.form !== rootNode.form) {\n\t continue;\n\t }\n\t // This will throw if radio buttons rendered by different copies of React\n\t // and the same name are rendered into the same form (same as #1939).\n\t // That's probably okay; we don't support it just as we don't support\n\t // mixing React radio buttons with non-React ones.\n\t var otherInstance = ReactDOMComponentTree.getInstanceFromNode(otherNode);\n\t !otherInstance ? false ? invariant(false, 'ReactDOMInput: Mixing React and non-React radio inputs with the ' + 'same `name` is not supported.') : invariant(false) : void 0;\n\t // If this is a controlled radio button group, forcing the input that\n\t // was previously checked to update will cause it to be come re-checked\n\t // as appropriate.\n\t ReactUpdates.asap(forceUpdateIfMounted, otherInstance);\n\t }\n\t }\n\t\n\t return returnValue;\n\t}\n\t\n\tmodule.exports = ReactDOMInput;\n\n/***/ },\n/* 121 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule ReactDOMInstrumentation\n\t */\n\t\n\t'use strict';\n\t\n\tvar ReactDOMDebugTool = __webpack_require__(115);\n\t\n\tmodule.exports = { debugTool: ReactDOMDebugTool };\n\n/***/ },\n/* 122 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule ReactDOMOption\n\t */\n\t\n\t'use strict';\n\t\n\tvar _assign = __webpack_require__(3);\n\t\n\tvar ReactChildren = __webpack_require__(56);\n\tvar ReactDOMComponentTree = __webpack_require__(4);\n\tvar ReactDOMSelect = __webpack_require__(61);\n\t\n\tvar warning = __webpack_require__(2);\n\t\n\t/**\n\t * Implements an <option> native component that warns when `selected` is set.\n\t */\n\tvar ReactDOMOption = {\n\t mountWrapper: function (inst, props, nativeParent) {\n\t // TODO (yungsters): Remove support for `selected` in <option>.\n\t if (false) {\n\t process.env.NODE_ENV !== 'production' ? warning(props.selected == null, 'Use the `defaultValue` or `value` props on <select> instead of ' + 'setting `selected` on <option>.') : void 0;\n\t }\n\t\n\t // Look up whether this option is 'selected'\n\t var selectValue = null;\n\t if (nativeParent != null && nativeParent._tag === 'select') {\n\t selectValue = ReactDOMSelect.getSelectValueContext(nativeParent);\n\t }\n\t\n\t // If the value is null (e.g., no specified value or after initial mount)\n\t // or missing (e.g., for <datalist>), we don't change props.selected\n\t var selected = null;\n\t if (selectValue != null) {\n\t selected = false;\n\t if (Array.isArray(selectValue)) {\n\t // multiple\n\t for (var i = 0; i < selectValue.length; i++) {\n\t if ('' + selectValue[i] === '' + props.value) {\n\t selected = true;\n\t break;\n\t }\n\t }\n\t } else {\n\t selected = '' + selectValue === '' + props.value;\n\t }\n\t }\n\t\n\t inst._wrapperState = { selected: selected };\n\t },\n\t\n\t postMountWrapper: function (inst) {\n\t // value=\"\" should make a value attribute (#6219)\n\t var props = inst._currentElement.props;\n\t if (props.value != null) {\n\t var node = ReactDOMComponentTree.getNodeFromInstance(inst);\n\t node.setAttribute('value', props.value);\n\t }\n\t },\n\t\n\t getNativeProps: function (inst, props) {\n\t var nativeProps = _assign({ selected: undefined, children: undefined }, props);\n\t\n\t // Read state only from initial mount because <select> updates value\n\t // manually; we need the initial state only for server rendering\n\t if (inst._wrapperState.selected != null) {\n\t nativeProps.selected = inst._wrapperState.selected;\n\t }\n\t\n\t var content = '';\n\t\n\t // Flatten children and warn if they aren't strings or numbers;\n\t // invalid types are ignored.\n\t ReactChildren.forEach(props.children, function (child) {\n\t if (child == null) {\n\t return;\n\t }\n\t if (typeof child === 'string' || typeof child === 'number') {\n\t content += child;\n\t } else {\n\t false ? warning(false, 'Only strings and numbers are supported as <option> children.') : void 0;\n\t }\n\t });\n\t\n\t if (content) {\n\t nativeProps.children = content;\n\t }\n\t\n\t return nativeProps;\n\t }\n\t\n\t};\n\t\n\tmodule.exports = ReactDOMOption;\n\n/***/ },\n/* 123 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule ReactDOMSelection\n\t */\n\t\n\t'use strict';\n\t\n\tvar ExecutionEnvironment = __webpack_require__(5);\n\t\n\tvar getNodeForCharacterOffset = __webpack_require__(158);\n\tvar getTextContentAccessor = __webpack_require__(78);\n\t\n\t/**\n\t * While `isCollapsed` is available on the Selection object and `collapsed`\n\t * is available on the Range object, IE11 sometimes gets them wrong.\n\t * If the anchor/focus nodes and offsets are the same, the range is collapsed.\n\t */\n\tfunction isCollapsed(anchorNode, anchorOffset, focusNode, focusOffset) {\n\t return anchorNode === focusNode && anchorOffset === focusOffset;\n\t}\n\t\n\t/**\n\t * Get the appropriate anchor and focus node/offset pairs for IE.\n\t *\n\t * The catch here is that IE's selection API doesn't provide information\n\t * about whether the selection is forward or backward, so we have to\n\t * behave as though it's always forward.\n\t *\n\t * IE text differs from modern selection in that it behaves as though\n\t * block elements end with a new line. This means character offsets will\n\t * differ between the two APIs.\n\t *\n\t * @param {DOMElement} node\n\t * @return {object}\n\t */\n\tfunction getIEOffsets(node) {\n\t var selection = document.selection;\n\t var selectedRange = selection.createRange();\n\t var selectedLength = selectedRange.text.length;\n\t\n\t // Duplicate selection so we can move range without breaking user selection.\n\t var fromStart = selectedRange.duplicate();\n\t fromStart.moveToElementText(node);\n\t fromStart.setEndPoint('EndToStart', selectedRange);\n\t\n\t var startOffset = fromStart.text.length;\n\t var endOffset = startOffset + selectedLength;\n\t\n\t return {\n\t start: startOffset,\n\t end: endOffset\n\t };\n\t}\n\t\n\t/**\n\t * @param {DOMElement} node\n\t * @return {?object}\n\t */\n\tfunction getModernOffsets(node) {\n\t var selection = window.getSelection && window.getSelection();\n\t\n\t if (!selection || selection.rangeCount === 0) {\n\t return null;\n\t }\n\t\n\t var anchorNode = selection.anchorNode;\n\t var anchorOffset = selection.anchorOffset;\n\t var focusNode = selection.focusNode;\n\t var focusOffset = selection.focusOffset;\n\t\n\t var currentRange = selection.getRangeAt(0);\n\t\n\t // In Firefox, range.startContainer and range.endContainer can be \"anonymous\n\t // divs\", e.g. the up/down buttons on an <input type=\"number\">. Anonymous\n\t // divs do not seem to expose properties, triggering a \"Permission denied\n\t // error\" if any of its properties are accessed. The only seemingly possible\n\t // way to avoid erroring is to access a property that typically works for\n\t // non-anonymous divs and catch any error that may otherwise arise. See\n\t // https://bugzilla.mozilla.org/show_bug.cgi?id=208427\n\t try {\n\t /* eslint-disable no-unused-expressions */\n\t currentRange.startContainer.nodeType;\n\t currentRange.endContainer.nodeType;\n\t /* eslint-enable no-unused-expressions */\n\t } catch (e) {\n\t return null;\n\t }\n\t\n\t // If the node and offset values are the same, the selection is collapsed.\n\t // `Selection.isCollapsed` is available natively, but IE sometimes gets\n\t // this value wrong.\n\t var isSelectionCollapsed = isCollapsed(selection.anchorNode, selection.anchorOffset, selection.focusNode, selection.focusOffset);\n\t\n\t var rangeLength = isSelectionCollapsed ? 0 : currentRange.toString().length;\n\t\n\t var tempRange = currentRange.cloneRange();\n\t tempRange.selectNodeContents(node);\n\t tempRange.setEnd(currentRange.startContainer, currentRange.startOffset);\n\t\n\t var isTempRangeCollapsed = isCollapsed(tempRange.startContainer, tempRange.startOffset, tempRange.endContainer, tempRange.endOffset);\n\t\n\t var start = isTempRangeCollapsed ? 0 : tempRange.toString().length;\n\t var end = start + rangeLength;\n\t\n\t // Detect whether the selection is backward.\n\t var detectionRange = document.createRange();\n\t detectionRange.setStart(anchorNode, anchorOffset);\n\t detectionRange.setEnd(focusNode, focusOffset);\n\t var isBackward = detectionRange.collapsed;\n\t\n\t return {\n\t start: isBackward ? end : start,\n\t end: isBackward ? start : end\n\t };\n\t}\n\t\n\t/**\n\t * @param {DOMElement|DOMTextNode} node\n\t * @param {object} offsets\n\t */\n\tfunction setIEOffsets(node, offsets) {\n\t var range = document.selection.createRange().duplicate();\n\t var start, end;\n\t\n\t if (offsets.end === undefined) {\n\t start = offsets.start;\n\t end = start;\n\t } else if (offsets.start > offsets.end) {\n\t start = offsets.end;\n\t end = offsets.start;\n\t } else {\n\t start = offsets.start;\n\t end = offsets.end;\n\t }\n\t\n\t range.moveToElementText(node);\n\t range.moveStart('character', start);\n\t range.setEndPoint('EndToStart', range);\n\t range.moveEnd('character', end - start);\n\t range.select();\n\t}\n\t\n\t/**\n\t * In modern non-IE browsers, we can support both forward and backward\n\t * selections.\n\t *\n\t * Note: IE10+ supports the Selection object, but it does not support\n\t * the `extend` method, which means that even in modern IE, it's not possible\n\t * to programmatically create a backward selection. Thus, for all IE\n\t * versions, we use the old IE API to create our selections.\n\t *\n\t * @param {DOMElement|DOMTextNode} node\n\t * @param {object} offsets\n\t */\n\tfunction setModernOffsets(node, offsets) {\n\t if (!window.getSelection) {\n\t return;\n\t }\n\t\n\t var selection = window.getSelection();\n\t var length = node[getTextContentAccessor()].length;\n\t var start = Math.min(offsets.start, length);\n\t var end = offsets.end === undefined ? start : Math.min(offsets.end, length);\n\t\n\t // IE 11 uses modern selection, but doesn't support the extend method.\n\t // Flip backward selections, so we can set with a single range.\n\t if (!selection.extend && start > end) {\n\t var temp = end;\n\t end = start;\n\t start = temp;\n\t }\n\t\n\t var startMarker = getNodeForCharacterOffset(node, start);\n\t var endMarker = getNodeForCharacterOffset(node, end);\n\t\n\t if (startMarker && endMarker) {\n\t var range = document.createRange();\n\t range.setStart(startMarker.node, startMarker.offset);\n\t selection.removeAllRanges();\n\t\n\t if (start > end) {\n\t selection.addRange(range);\n\t selection.extend(endMarker.node, endMarker.offset);\n\t } else {\n\t range.setEnd(endMarker.node, endMarker.offset);\n\t selection.addRange(range);\n\t }\n\t }\n\t}\n\t\n\tvar useIEOffsets = ExecutionEnvironment.canUseDOM && 'selection' in document && !('getSelection' in window);\n\t\n\tvar ReactDOMSelection = {\n\t /**\n\t * @param {DOMElement} node\n\t */\n\t getOffsets: useIEOffsets ? getIEOffsets : getModernOffsets,\n\t\n\t /**\n\t * @param {DOMElement|DOMTextNode} node\n\t * @param {object} offsets\n\t */\n\t setOffsets: useIEOffsets ? setIEOffsets : setModernOffsets\n\t};\n\t\n\tmodule.exports = ReactDOMSelection;\n\n/***/ },\n/* 124 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule ReactDOMTextComponent\n\t */\n\t\n\t'use strict';\n\t\n\tvar _assign = __webpack_require__(3);\n\t\n\tvar DOMChildrenOperations = __webpack_require__(30);\n\tvar DOMLazyTree = __webpack_require__(16);\n\tvar ReactDOMComponentTree = __webpack_require__(4);\n\tvar ReactPerf = __webpack_require__(6);\n\t\n\tvar escapeTextContentForBrowser = __webpack_require__(29);\n\tvar invariant = __webpack_require__(1);\n\tvar validateDOMNesting = __webpack_require__(48);\n\t\n\t/**\n\t * Text nodes violate a couple assumptions that React makes about components:\n\t *\n\t * - When mounting text into the DOM, adjacent text nodes are merged.\n\t * - Text nodes cannot be assigned a React root ID.\n\t *\n\t * This component is used to wrap strings between comment nodes so that they\n\t * can undergo the same reconciliation that is applied to elements.\n\t *\n\t * TODO: Investigate representing React components in the DOM with text nodes.\n\t *\n\t * @class ReactDOMTextComponent\n\t * @extends ReactComponent\n\t * @internal\n\t */\n\tvar ReactDOMTextComponent = function (text) {\n\t // TODO: This is really a ReactText (ReactNode), not a ReactElement\n\t this._currentElement = text;\n\t this._stringText = '' + text;\n\t // ReactDOMComponentTree uses these:\n\t this._nativeNode = null;\n\t this._nativeParent = null;\n\t\n\t // Properties\n\t this._domID = null;\n\t this._mountIndex = 0;\n\t this._closingComment = null;\n\t this._commentNodes = null;\n\t};\n\t\n\t_assign(ReactDOMTextComponent.prototype, {\n\t\n\t /**\n\t * Creates the markup for this text node. This node is not intended to have\n\t * any features besides containing text content.\n\t *\n\t * @param {ReactReconcileTransaction|ReactServerRenderingTransaction} transaction\n\t * @return {string} Markup for this text node.\n\t * @internal\n\t */\n\t mountComponent: function (transaction, nativeParent, nativeContainerInfo, context) {\n\t if (false) {\n\t var parentInfo;\n\t if (nativeParent != null) {\n\t parentInfo = nativeParent._ancestorInfo;\n\t } else if (nativeContainerInfo != null) {\n\t parentInfo = nativeContainerInfo._ancestorInfo;\n\t }\n\t if (parentInfo) {\n\t // parentInfo should always be present except for the top-level\n\t // component when server rendering\n\t validateDOMNesting('#text', this, parentInfo);\n\t }\n\t }\n\t\n\t var domID = nativeContainerInfo._idCounter++;\n\t var openingValue = ' react-text: ' + domID + ' ';\n\t var closingValue = ' /react-text ';\n\t this._domID = domID;\n\t this._nativeParent = nativeParent;\n\t if (transaction.useCreateElement) {\n\t var ownerDocument = nativeContainerInfo._ownerDocument;\n\t var openingComment = ownerDocument.createComment(openingValue);\n\t var closingComment = ownerDocument.createComment(closingValue);\n\t var lazyTree = DOMLazyTree(ownerDocument.createDocumentFragment());\n\t DOMLazyTree.queueChild(lazyTree, DOMLazyTree(openingComment));\n\t if (this._stringText) {\n\t DOMLazyTree.queueChild(lazyTree, DOMLazyTree(ownerDocument.createTextNode(this._stringText)));\n\t }\n\t DOMLazyTree.queueChild(lazyTree, DOMLazyTree(closingComment));\n\t ReactDOMComponentTree.precacheNode(this, openingComment);\n\t this._closingComment = closingComment;\n\t return lazyTree;\n\t } else {\n\t var escapedText = escapeTextContentForBrowser(this._stringText);\n\t\n\t if (transaction.renderToStaticMarkup) {\n\t // Normally we'd wrap this between comment nodes for the reasons stated\n\t // above, but since this is a situation where React won't take over\n\t // (static pages), we can simply return the text as it is.\n\t return escapedText;\n\t }\n\t\n\t return '<!--' + openingValue + '-->' + escapedText + '<!--' + closingValue + '-->';\n\t }\n\t },\n\t\n\t /**\n\t * Updates this component by updating the text content.\n\t *\n\t * @param {ReactText} nextText The next text content\n\t * @param {ReactReconcileTransaction} transaction\n\t * @internal\n\t */\n\t receiveComponent: function (nextText, transaction) {\n\t if (nextText !== this._currentElement) {\n\t this._currentElement = nextText;\n\t var nextStringText = '' + nextText;\n\t if (nextStringText !== this._stringText) {\n\t // TODO: Save this as pending props and use performUpdateIfNecessary\n\t // and/or updateComponent to do the actual update for consistency with\n\t // other component types?\n\t this._stringText = nextStringText;\n\t var commentNodes = this.getNativeNode();\n\t DOMChildrenOperations.replaceDelimitedText(commentNodes[0], commentNodes[1], nextStringText);\n\t }\n\t }\n\t },\n\t\n\t getNativeNode: function () {\n\t var nativeNode = this._commentNodes;\n\t if (nativeNode) {\n\t return nativeNode;\n\t }\n\t if (!this._closingComment) {\n\t var openingComment = ReactDOMComponentTree.getNodeFromInstance(this);\n\t var node = openingComment.nextSibling;\n\t while (true) {\n\t !(node != null) ? false ? invariant(false, 'Missing closing comment for text component %s', this._domID) : invariant(false) : void 0;\n\t if (node.nodeType === 8 && node.nodeValue === ' /react-text ') {\n\t this._closingComment = node;\n\t break;\n\t }\n\t node = node.nextSibling;\n\t }\n\t }\n\t nativeNode = [this._nativeNode, this._closingComment];\n\t this._commentNodes = nativeNode;\n\t return nativeNode;\n\t },\n\t\n\t unmountComponent: function () {\n\t this._closingComment = null;\n\t this._commentNodes = null;\n\t ReactDOMComponentTree.uncacheNode(this);\n\t }\n\t\n\t});\n\t\n\tReactPerf.measureMethods(ReactDOMTextComponent.prototype, 'ReactDOMTextComponent', {\n\t mountComponent: 'mountComponent',\n\t receiveComponent: 'receiveComponent'\n\t});\n\t\n\tmodule.exports = ReactDOMTextComponent;\n\n/***/ },\n/* 125 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule ReactDOMTextarea\n\t */\n\t\n\t'use strict';\n\t\n\tvar _assign = __webpack_require__(3);\n\t\n\tvar DOMPropertyOperations = __webpack_require__(31);\n\tvar LinkedValueUtils = __webpack_require__(33);\n\tvar ReactDOMComponentTree = __webpack_require__(4);\n\tvar ReactUpdates = __webpack_require__(8);\n\t\n\tvar invariant = __webpack_require__(1);\n\tvar warning = __webpack_require__(2);\n\t\n\tvar didWarnValueLink = false;\n\tvar didWarnValueNull = false;\n\tvar didWarnValDefaultVal = false;\n\t\n\tfunction forceUpdateIfMounted() {\n\t if (this._rootNodeID) {\n\t // DOM component is still mounted; update\n\t ReactDOMTextarea.updateWrapper(this);\n\t }\n\t}\n\t\n\tfunction warnIfValueIsNull(props) {\n\t if (props != null && props.value === null && !didWarnValueNull) {\n\t false ? warning(false, '`value` prop on `textarea` should not be null. ' + 'Consider using the empty string to clear the component or `undefined` ' + 'for uncontrolled components.') : void 0;\n\t\n\t didWarnValueNull = true;\n\t }\n\t}\n\t\n\t/**\n\t * Implements a <textarea> native component that allows setting `value`, and\n\t * `defaultValue`. This differs from the traditional DOM API because value is\n\t * usually set as PCDATA children.\n\t *\n\t * If `value` is not supplied (or null/undefined), user actions that affect the\n\t * value will trigger updates to the element.\n\t *\n\t * If `value` is supplied (and not null/undefined), the rendered element will\n\t * not trigger updates to the element. Instead, the `value` prop must change in\n\t * order for the rendered element to be updated.\n\t *\n\t * The rendered element will be initialized with an empty value, the prop\n\t * `defaultValue` if specified, or the children content (deprecated).\n\t */\n\tvar ReactDOMTextarea = {\n\t getNativeProps: function (inst, props) {\n\t !(props.dangerouslySetInnerHTML == null) ? false ? invariant(false, '`dangerouslySetInnerHTML` does not make sense on <textarea>.') : invariant(false) : void 0;\n\t\n\t // Always set children to the same thing. In IE9, the selection range will\n\t // get reset if `textContent` is mutated.\n\t var nativeProps = _assign({}, props, {\n\t defaultValue: undefined,\n\t value: undefined,\n\t children: inst._wrapperState.initialValue,\n\t onChange: inst._wrapperState.onChange\n\t });\n\t\n\t return nativeProps;\n\t },\n\t\n\t mountWrapper: function (inst, props) {\n\t if (false) {\n\t LinkedValueUtils.checkPropTypes('textarea', props, inst._currentElement._owner);\n\t if (props.valueLink !== undefined && !didWarnValueLink) {\n\t process.env.NODE_ENV !== 'production' ? warning(false, '`valueLink` prop on `textarea` is deprecated; set `value` and `onChange` instead.') : void 0;\n\t didWarnValueLink = true;\n\t }\n\t if (props.value !== undefined && props.defaultValue !== undefined && !didWarnValDefaultVal) {\n\t process.env.NODE_ENV !== 'production' ? warning(false, 'Textarea elements must be either controlled or uncontrolled ' + '(specify either the value prop, or the defaultValue prop, but not ' + 'both). Decide between using a controlled or uncontrolled textarea ' + 'and remove one of these props. More info: ' + 'https://fb.me/react-controlled-components') : void 0;\n\t didWarnValDefaultVal = true;\n\t }\n\t warnIfValueIsNull(props);\n\t }\n\t\n\t var defaultValue = props.defaultValue;\n\t // TODO (yungsters): Remove support for children content in <textarea>.\n\t var children = props.children;\n\t if (children != null) {\n\t if (false) {\n\t process.env.NODE_ENV !== 'production' ? warning(false, 'Use the `defaultValue` or `value` props instead of setting ' + 'children on <textarea>.') : void 0;\n\t }\n\t !(defaultValue == null) ? false ? invariant(false, 'If you supply `defaultValue` on a <textarea>, do not pass children.') : invariant(false) : void 0;\n\t if (Array.isArray(children)) {\n\t !(children.length <= 1) ? false ? invariant(false, '<textarea> can only have at most one child.') : invariant(false) : void 0;\n\t children = children[0];\n\t }\n\t\n\t defaultValue = '' + children;\n\t }\n\t if (defaultValue == null) {\n\t defaultValue = '';\n\t }\n\t var value = LinkedValueUtils.getValue(props);\n\t inst._wrapperState = {\n\t // We save the initial value so that `ReactDOMComponent` doesn't update\n\t // `textContent` (unnecessary since we update value).\n\t // The initial value can be a boolean or object so that's why it's\n\t // forced to be a string.\n\t initialValue: '' + (value != null ? value : defaultValue),\n\t listeners: null,\n\t onChange: _handleChange.bind(inst)\n\t };\n\t },\n\t\n\t updateWrapper: function (inst) {\n\t var props = inst._currentElement.props;\n\t\n\t if (false) {\n\t warnIfValueIsNull(props);\n\t }\n\t\n\t var value = LinkedValueUtils.getValue(props);\n\t if (value != null) {\n\t // Cast `value` to a string to ensure the value is set correctly. While\n\t // browsers typically do this as necessary, jsdom doesn't.\n\t DOMPropertyOperations.setValueForProperty(ReactDOMComponentTree.getNodeFromInstance(inst), 'value', '' + value);\n\t }\n\t }\n\t};\n\t\n\tfunction _handleChange(event) {\n\t var props = this._currentElement.props;\n\t var returnValue = LinkedValueUtils.executeOnChange(props, event);\n\t ReactUpdates.asap(forceUpdateIfMounted, this);\n\t return returnValue;\n\t}\n\t\n\tmodule.exports = ReactDOMTextarea;\n\n/***/ },\n/* 126 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2015-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule ReactDOMTreeTraversal\n\t */\n\t\n\t'use strict';\n\t\n\tvar invariant = __webpack_require__(1);\n\t\n\t/**\n\t * Return the lowest common ancestor of A and B, or null if they are in\n\t * different trees.\n\t */\n\tfunction getLowestCommonAncestor(instA, instB) {\n\t !('_nativeNode' in instA) ? false ? invariant(false, 'getNodeFromInstance: Invalid argument.') : invariant(false) : void 0;\n\t !('_nativeNode' in instB) ? false ? invariant(false, 'getNodeFromInstance: Invalid argument.') : invariant(false) : void 0;\n\t\n\t var depthA = 0;\n\t for (var tempA = instA; tempA; tempA = tempA._nativeParent) {\n\t depthA++;\n\t }\n\t var depthB = 0;\n\t for (var tempB = instB; tempB; tempB = tempB._nativeParent) {\n\t depthB++;\n\t }\n\t\n\t // If A is deeper, crawl up.\n\t while (depthA - depthB > 0) {\n\t instA = instA._nativeParent;\n\t depthA--;\n\t }\n\t\n\t // If B is deeper, crawl up.\n\t while (depthB - depthA > 0) {\n\t instB = instB._nativeParent;\n\t depthB--;\n\t }\n\t\n\t // Walk in lockstep until we find a match.\n\t var depth = depthA;\n\t while (depth--) {\n\t if (instA === instB) {\n\t return instA;\n\t }\n\t instA = instA._nativeParent;\n\t instB = instB._nativeParent;\n\t }\n\t return null;\n\t}\n\t\n\t/**\n\t * Return if A is an ancestor of B.\n\t */\n\tfunction isAncestor(instA, instB) {\n\t !('_nativeNode' in instA) ? false ? invariant(false, 'isAncestor: Invalid argument.') : invariant(false) : void 0;\n\t !('_nativeNode' in instB) ? false ? invariant(false, 'isAncestor: Invalid argument.') : invariant(false) : void 0;\n\t\n\t while (instB) {\n\t if (instB === instA) {\n\t return true;\n\t }\n\t instB = instB._nativeParent;\n\t }\n\t return false;\n\t}\n\t\n\t/**\n\t * Return the parent instance of the passed-in instance.\n\t */\n\tfunction getParentInstance(inst) {\n\t !('_nativeNode' in inst) ? false ? invariant(false, 'getParentInstance: Invalid argument.') : invariant(false) : void 0;\n\t\n\t return inst._nativeParent;\n\t}\n\t\n\t/**\n\t * Simulates the traversal of a two-phase, capture/bubble event dispatch.\n\t */\n\tfunction traverseTwoPhase(inst, fn, arg) {\n\t var path = [];\n\t while (inst) {\n\t path.push(inst);\n\t inst = inst._nativeParent;\n\t }\n\t var i;\n\t for (i = path.length; i-- > 0;) {\n\t fn(path[i], false, arg);\n\t }\n\t for (i = 0; i < path.length; i++) {\n\t fn(path[i], true, arg);\n\t }\n\t}\n\t\n\t/**\n\t * Traverses the ID hierarchy and invokes the supplied `cb` on any IDs that\n\t * should would receive a `mouseEnter` or `mouseLeave` event.\n\t *\n\t * Does not invoke the callback on the nearest common ancestor because nothing\n\t * \"entered\" or \"left\" that element.\n\t */\n\tfunction traverseEnterLeave(from, to, fn, argFrom, argTo) {\n\t var common = from && to ? getLowestCommonAncestor(from, to) : null;\n\t var pathFrom = [];\n\t while (from && from !== common) {\n\t pathFrom.push(from);\n\t from = from._nativeParent;\n\t }\n\t var pathTo = [];\n\t while (to && to !== common) {\n\t pathTo.push(to);\n\t to = to._nativeParent;\n\t }\n\t var i;\n\t for (i = 0; i < pathFrom.length; i++) {\n\t fn(pathFrom[i], true, argFrom);\n\t }\n\t for (i = pathTo.length; i-- > 0;) {\n\t fn(pathTo[i], false, argTo);\n\t }\n\t}\n\t\n\tmodule.exports = {\n\t isAncestor: isAncestor,\n\t getLowestCommonAncestor: getLowestCommonAncestor,\n\t getParentInstance: getParentInstance,\n\t traverseTwoPhase: traverseTwoPhase,\n\t traverseEnterLeave: traverseEnterLeave\n\t};\n\n/***/ },\n/* 127 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule ReactDOMUnknownPropertyDevtool\n\t */\n\t\n\t'use strict';\n\t\n\tvar DOMProperty = __webpack_require__(14);\n\tvar EventPluginRegistry = __webpack_require__(23);\n\t\n\tvar warning = __webpack_require__(2);\n\t\n\tif (false) {\n\t var reactProps = {\n\t children: true,\n\t dangerouslySetInnerHTML: true,\n\t key: true,\n\t ref: true\n\t };\n\t var warnedProperties = {};\n\t\n\t var warnUnknownProperty = function (name) {\n\t if (DOMProperty.properties.hasOwnProperty(name) || DOMProperty.isCustomAttribute(name)) {\n\t return;\n\t }\n\t if (reactProps.hasOwnProperty(name) && reactProps[name] || warnedProperties.hasOwnProperty(name) && warnedProperties[name]) {\n\t return;\n\t }\n\t\n\t warnedProperties[name] = true;\n\t var lowerCasedName = name.toLowerCase();\n\t\n\t // data-* attributes should be lowercase; suggest the lowercase version\n\t var standardName = DOMProperty.isCustomAttribute(lowerCasedName) ? lowerCasedName : DOMProperty.getPossibleStandardName.hasOwnProperty(lowerCasedName) ? DOMProperty.getPossibleStandardName[lowerCasedName] : null;\n\t\n\t // For now, only warn when we have a suggested correction. This prevents\n\t // logging too much when using transferPropsTo.\n\t process.env.NODE_ENV !== 'production' ? warning(standardName == null, 'Unknown DOM property %s. Did you mean %s?', name, standardName) : void 0;\n\t\n\t var registrationName = EventPluginRegistry.possibleRegistrationNames.hasOwnProperty(lowerCasedName) ? EventPluginRegistry.possibleRegistrationNames[lowerCasedName] : null;\n\t\n\t process.env.NODE_ENV !== 'production' ? warning(registrationName == null, 'Unknown event handler property %s. Did you mean `%s`?', name, registrationName) : void 0;\n\t };\n\t}\n\t\n\tvar ReactDOMUnknownPropertyDevtool = {\n\t onCreateMarkupForProperty: function (name, value) {\n\t warnUnknownProperty(name);\n\t },\n\t onSetValueForProperty: function (node, name, value) {\n\t warnUnknownProperty(name);\n\t },\n\t onDeleteValueForProperty: function (node, name) {\n\t warnUnknownProperty(name);\n\t }\n\t};\n\t\n\tmodule.exports = ReactDOMUnknownPropertyDevtool;\n\n/***/ },\n/* 128 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2016-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule ReactDebugTool\n\t */\n\t\n\t'use strict';\n\t\n\tvar ReactInvalidSetStateWarningDevTool = __webpack_require__(134);\n\tvar warning = __webpack_require__(2);\n\t\n\tvar eventHandlers = [];\n\tvar handlerDoesThrowForEvent = {};\n\t\n\tfunction emitEvent(handlerFunctionName, arg1, arg2, arg3, arg4, arg5) {\n\t if (false) {\n\t eventHandlers.forEach(function (handler) {\n\t try {\n\t if (handler[handlerFunctionName]) {\n\t handler[handlerFunctionName](arg1, arg2, arg3, arg4, arg5);\n\t }\n\t } catch (e) {\n\t process.env.NODE_ENV !== 'production' ? warning(!handlerDoesThrowForEvent[handlerFunctionName], 'exception thrown by devtool while handling %s: %s', handlerFunctionName, e.message) : void 0;\n\t handlerDoesThrowForEvent[handlerFunctionName] = true;\n\t }\n\t });\n\t }\n\t}\n\t\n\tvar ReactDebugTool = {\n\t addDevtool: function (devtool) {\n\t eventHandlers.push(devtool);\n\t },\n\t removeDevtool: function (devtool) {\n\t for (var i = 0; i < eventHandlers.length; i++) {\n\t if (eventHandlers[i] === devtool) {\n\t eventHandlers.splice(i, 1);\n\t i--;\n\t }\n\t }\n\t },\n\t onBeginProcessingChildContext: function () {\n\t emitEvent('onBeginProcessingChildContext');\n\t },\n\t onEndProcessingChildContext: function () {\n\t emitEvent('onEndProcessingChildContext');\n\t },\n\t onSetState: function () {\n\t emitEvent('onSetState');\n\t },\n\t onMountRootComponent: function (internalInstance) {\n\t emitEvent('onMountRootComponent', internalInstance);\n\t },\n\t onMountComponent: function (internalInstance) {\n\t emitEvent('onMountComponent', internalInstance);\n\t },\n\t onUpdateComponent: function (internalInstance) {\n\t emitEvent('onUpdateComponent', internalInstance);\n\t },\n\t onUnmountComponent: function (internalInstance) {\n\t emitEvent('onUnmountComponent', internalInstance);\n\t }\n\t};\n\t\n\tReactDebugTool.addDevtool(ReactInvalidSetStateWarningDevTool);\n\t\n\tmodule.exports = ReactDebugTool;\n\n/***/ },\n/* 129 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule ReactDefaultBatchingStrategy\n\t */\n\t\n\t'use strict';\n\t\n\tvar _assign = __webpack_require__(3);\n\t\n\tvar ReactUpdates = __webpack_require__(8);\n\tvar Transaction = __webpack_require__(37);\n\t\n\tvar emptyFunction = __webpack_require__(9);\n\t\n\tvar RESET_BATCHED_UPDATES = {\n\t initialize: emptyFunction,\n\t close: function () {\n\t ReactDefaultBatchingStrategy.isBatchingUpdates = false;\n\t }\n\t};\n\t\n\tvar FLUSH_BATCHED_UPDATES = {\n\t initialize: emptyFunction,\n\t close: ReactUpdates.flushBatchedUpdates.bind(ReactUpdates)\n\t};\n\t\n\tvar TRANSACTION_WRAPPERS = [FLUSH_BATCHED_UPDATES, RESET_BATCHED_UPDATES];\n\t\n\tfunction ReactDefaultBatchingStrategyTransaction() {\n\t this.reinitializeTransaction();\n\t}\n\t\n\t_assign(ReactDefaultBatchingStrategyTransaction.prototype, Transaction.Mixin, {\n\t getTransactionWrappers: function () {\n\t return TRANSACTION_WRAPPERS;\n\t }\n\t});\n\t\n\tvar transaction = new ReactDefaultBatchingStrategyTransaction();\n\t\n\tvar ReactDefaultBatchingStrategy = {\n\t isBatchingUpdates: false,\n\t\n\t /**\n\t * Call the provided function in a context within which calls to `setState`\n\t * and friends are batched such that components aren't updated unnecessarily.\n\t */\n\t batchedUpdates: function (callback, a, b, c, d, e) {\n\t var alreadyBatchingUpdates = ReactDefaultBatchingStrategy.isBatchingUpdates;\n\t\n\t ReactDefaultBatchingStrategy.isBatchingUpdates = true;\n\t\n\t // The code is written this way to avoid extra allocations\n\t if (alreadyBatchingUpdates) {\n\t callback(a, b, c, d, e);\n\t } else {\n\t transaction.perform(callback, null, a, b, c, d, e);\n\t }\n\t }\n\t};\n\t\n\tmodule.exports = ReactDefaultBatchingStrategy;\n\n/***/ },\n/* 130 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule ReactDefaultInjection\n\t */\n\t\n\t'use strict';\n\t\n\tvar BeforeInputEventPlugin = __webpack_require__(99);\n\tvar ChangeEventPlugin = __webpack_require__(101);\n\tvar DefaultEventPluginOrder = __webpack_require__(104);\n\tvar EnterLeaveEventPlugin = __webpack_require__(105);\n\tvar ExecutionEnvironment = __webpack_require__(5);\n\tvar HTMLDOMPropertyConfig = __webpack_require__(107);\n\tvar ReactComponentBrowserEnvironment = __webpack_require__(59);\n\tvar ReactDOMComponent = __webpack_require__(113);\n\tvar ReactDOMComponentTree = __webpack_require__(4);\n\tvar ReactDOMEmptyComponent = __webpack_require__(116);\n\tvar ReactDOMTreeTraversal = __webpack_require__(126);\n\tvar ReactDOMTextComponent = __webpack_require__(124);\n\tvar ReactDefaultBatchingStrategy = __webpack_require__(129);\n\tvar ReactEventListener = __webpack_require__(132);\n\tvar ReactInjection = __webpack_require__(133);\n\tvar ReactReconcileTransaction = __webpack_require__(138);\n\tvar SVGDOMPropertyConfig = __webpack_require__(140);\n\tvar SelectEventPlugin = __webpack_require__(141);\n\tvar SimpleEventPlugin = __webpack_require__(142);\n\t\n\tvar alreadyInjected = false;\n\t\n\tfunction inject() {\n\t if (alreadyInjected) {\n\t // TODO: This is currently true because these injections are shared between\n\t // the client and the server package. They should be built independently\n\t // and not share any injection state. Then this problem will be solved.\n\t return;\n\t }\n\t alreadyInjected = true;\n\t\n\t ReactInjection.EventEmitter.injectReactEventListener(ReactEventListener);\n\t\n\t /**\n\t * Inject modules for resolving DOM hierarchy and plugin ordering.\n\t */\n\t ReactInjection.EventPluginHub.injectEventPluginOrder(DefaultEventPluginOrder);\n\t ReactInjection.EventPluginUtils.injectComponentTree(ReactDOMComponentTree);\n\t ReactInjection.EventPluginUtils.injectTreeTraversal(ReactDOMTreeTraversal);\n\t\n\t /**\n\t * Some important event plugins included by default (without having to require\n\t * them).\n\t */\n\t ReactInjection.EventPluginHub.injectEventPluginsByName({\n\t SimpleEventPlugin: SimpleEventPlugin,\n\t EnterLeaveEventPlugin: EnterLeaveEventPlugin,\n\t ChangeEventPlugin: ChangeEventPlugin,\n\t SelectEventPlugin: SelectEventPlugin,\n\t BeforeInputEventPlugin: BeforeInputEventPlugin\n\t });\n\t\n\t ReactInjection.NativeComponent.injectGenericComponentClass(ReactDOMComponent);\n\t\n\t ReactInjection.NativeComponent.injectTextComponentClass(ReactDOMTextComponent);\n\t\n\t ReactInjection.DOMProperty.injectDOMPropertyConfig(HTMLDOMPropertyConfig);\n\t ReactInjection.DOMProperty.injectDOMPropertyConfig(SVGDOMPropertyConfig);\n\t\n\t ReactInjection.EmptyComponent.injectEmptyComponentFactory(function (instantiate) {\n\t return new ReactDOMEmptyComponent(instantiate);\n\t });\n\t\n\t ReactInjection.Updates.injectReconcileTransaction(ReactReconcileTransaction);\n\t ReactInjection.Updates.injectBatchingStrategy(ReactDefaultBatchingStrategy);\n\t\n\t ReactInjection.Component.injectEnvironment(ReactComponentBrowserEnvironment);\n\t\n\t if (false) {\n\t var url = ExecutionEnvironment.canUseDOM && window.location.href || '';\n\t if (/[?&]react_perf\\b/.test(url)) {\n\t var ReactDefaultPerf = require('./ReactDefaultPerf');\n\t ReactDefaultPerf.start();\n\t }\n\t }\n\t}\n\t\n\tmodule.exports = {\n\t inject: inject\n\t};\n\n/***/ },\n/* 131 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule ReactEventEmitterMixin\n\t */\n\t\n\t'use strict';\n\t\n\tvar EventPluginHub = __webpack_require__(18);\n\t\n\tfunction runEventQueueInBatch(events) {\n\t EventPluginHub.enqueueEvents(events);\n\t EventPluginHub.processEventQueue(false);\n\t}\n\t\n\tvar ReactEventEmitterMixin = {\n\t\n\t /**\n\t * Streams a fired top-level event to `EventPluginHub` where plugins have the\n\t * opportunity to create `ReactEvent`s to be dispatched.\n\t */\n\t handleTopLevel: function (topLevelType, targetInst, nativeEvent, nativeEventTarget) {\n\t var events = EventPluginHub.extractEvents(topLevelType, targetInst, nativeEvent, nativeEventTarget);\n\t runEventQueueInBatch(events);\n\t }\n\t};\n\t\n\tmodule.exports = ReactEventEmitterMixin;\n\n/***/ },\n/* 132 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule ReactEventListener\n\t */\n\t\n\t'use strict';\n\t\n\tvar _assign = __webpack_require__(3);\n\t\n\tvar EventListener = __webpack_require__(49);\n\tvar ExecutionEnvironment = __webpack_require__(5);\n\tvar PooledClass = __webpack_require__(15);\n\tvar ReactDOMComponentTree = __webpack_require__(4);\n\tvar ReactUpdates = __webpack_require__(8);\n\t\n\tvar getEventTarget = __webpack_require__(42);\n\tvar getUnboundedScrollPosition = __webpack_require__(90);\n\t\n\t/**\n\t * Find the deepest React component completely containing the root of the\n\t * passed-in instance (for use when entire React trees are nested within each\n\t * other). If React trees are not nested, returns null.\n\t */\n\tfunction findParent(inst) {\n\t // TODO: It may be a good idea to cache this to prevent unnecessary DOM\n\t // traversal, but caching is difficult to do correctly without using a\n\t // mutation observer to listen for all DOM changes.\n\t while (inst._nativeParent) {\n\t inst = inst._nativeParent;\n\t }\n\t var rootNode = ReactDOMComponentTree.getNodeFromInstance(inst);\n\t var container = rootNode.parentNode;\n\t return ReactDOMComponentTree.getClosestInstanceFromNode(container);\n\t}\n\t\n\t// Used to store ancestor hierarchy in top level callback\n\tfunction TopLevelCallbackBookKeeping(topLevelType, nativeEvent) {\n\t this.topLevelType = topLevelType;\n\t this.nativeEvent = nativeEvent;\n\t this.ancestors = [];\n\t}\n\t_assign(TopLevelCallbackBookKeeping.prototype, {\n\t destructor: function () {\n\t this.topLevelType = null;\n\t this.nativeEvent = null;\n\t this.ancestors.length = 0;\n\t }\n\t});\n\tPooledClass.addPoolingTo(TopLevelCallbackBookKeeping, PooledClass.twoArgumentPooler);\n\t\n\tfunction handleTopLevelImpl(bookKeeping) {\n\t var nativeEventTarget = getEventTarget(bookKeeping.nativeEvent);\n\t var targetInst = ReactDOMComponentTree.getClosestInstanceFromNode(nativeEventTarget);\n\t\n\t // Loop through the hierarchy, in case there's any nested components.\n\t // It's important that we build the array of ancestors before calling any\n\t // event handlers, because event handlers can modify the DOM, leading to\n\t // inconsistencies with ReactMount's node cache. See #1105.\n\t var ancestor = targetInst;\n\t do {\n\t bookKeeping.ancestors.push(ancestor);\n\t ancestor = ancestor && findParent(ancestor);\n\t } while (ancestor);\n\t\n\t for (var i = 0; i < bookKeeping.ancestors.length; i++) {\n\t targetInst = bookKeeping.ancestors[i];\n\t ReactEventListener._handleTopLevel(bookKeeping.topLevelType, targetInst, bookKeeping.nativeEvent, getEventTarget(bookKeeping.nativeEvent));\n\t }\n\t}\n\t\n\tfunction scrollValueMonitor(cb) {\n\t var scrollPosition = getUnboundedScrollPosition(window);\n\t cb(scrollPosition);\n\t}\n\t\n\tvar ReactEventListener = {\n\t _enabled: true,\n\t _handleTopLevel: null,\n\t\n\t WINDOW_HANDLE: ExecutionEnvironment.canUseDOM ? window : null,\n\t\n\t setHandleTopLevel: function (handleTopLevel) {\n\t ReactEventListener._handleTopLevel = handleTopLevel;\n\t },\n\t\n\t setEnabled: function (enabled) {\n\t ReactEventListener._enabled = !!enabled;\n\t },\n\t\n\t isEnabled: function () {\n\t return ReactEventListener._enabled;\n\t },\n\t\n\t /**\n\t * Traps top-level events by using event bubbling.\n\t *\n\t * @param {string} topLevelType Record from `EventConstants`.\n\t * @param {string} handlerBaseName Event name (e.g. \"click\").\n\t * @param {object} handle Element on which to attach listener.\n\t * @return {?object} An object with a remove function which will forcefully\n\t * remove the listener.\n\t * @internal\n\t */\n\t trapBubbledEvent: function (topLevelType, handlerBaseName, handle) {\n\t var element = handle;\n\t if (!element) {\n\t return null;\n\t }\n\t return EventListener.listen(element, handlerBaseName, ReactEventListener.dispatchEvent.bind(null, topLevelType));\n\t },\n\t\n\t /**\n\t * Traps a top-level event by using event capturing.\n\t *\n\t * @param {string} topLevelType Record from `EventConstants`.\n\t * @param {string} handlerBaseName Event name (e.g. \"click\").\n\t * @param {object} handle Element on which to attach listener.\n\t * @return {?object} An object with a remove function which will forcefully\n\t * remove the listener.\n\t * @internal\n\t */\n\t trapCapturedEvent: function (topLevelType, handlerBaseName, handle) {\n\t var element = handle;\n\t if (!element) {\n\t return null;\n\t }\n\t return EventListener.capture(element, handlerBaseName, ReactEventListener.dispatchEvent.bind(null, topLevelType));\n\t },\n\t\n\t monitorScrollValue: function (refresh) {\n\t var callback = scrollValueMonitor.bind(null, refresh);\n\t EventListener.listen(window, 'scroll', callback);\n\t },\n\t\n\t dispatchEvent: function (topLevelType, nativeEvent) {\n\t if (!ReactEventListener._enabled) {\n\t return;\n\t }\n\t\n\t var bookKeeping = TopLevelCallbackBookKeeping.getPooled(topLevelType, nativeEvent);\n\t try {\n\t // Event queue being processed in the same cycle allows\n\t // `preventDefault`.\n\t ReactUpdates.batchedUpdates(handleTopLevelImpl, bookKeeping);\n\t } finally {\n\t TopLevelCallbackBookKeeping.release(bookKeeping);\n\t }\n\t }\n\t};\n\t\n\tmodule.exports = ReactEventListener;\n\n/***/ },\n/* 133 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule ReactInjection\n\t */\n\t\n\t'use strict';\n\t\n\tvar DOMProperty = __webpack_require__(14);\n\tvar EventPluginHub = __webpack_require__(18);\n\tvar EventPluginUtils = __webpack_require__(32);\n\tvar ReactComponentEnvironment = __webpack_require__(34);\n\tvar ReactClass = __webpack_require__(57);\n\tvar ReactEmptyComponent = __webpack_require__(63);\n\tvar ReactBrowserEventEmitter = __webpack_require__(24);\n\tvar ReactNativeComponent = __webpack_require__(68);\n\tvar ReactPerf = __webpack_require__(6);\n\tvar ReactUpdates = __webpack_require__(8);\n\t\n\tvar ReactInjection = {\n\t Component: ReactComponentEnvironment.injection,\n\t Class: ReactClass.injection,\n\t DOMProperty: DOMProperty.injection,\n\t EmptyComponent: ReactEmptyComponent.injection,\n\t EventPluginHub: EventPluginHub.injection,\n\t EventPluginUtils: EventPluginUtils.injection,\n\t EventEmitter: ReactBrowserEventEmitter.injection,\n\t NativeComponent: ReactNativeComponent.injection,\n\t Perf: ReactPerf.injection,\n\t Updates: ReactUpdates.injection\n\t};\n\t\n\tmodule.exports = ReactInjection;\n\n/***/ },\n/* 134 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2016-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule ReactInvalidSetStateWarningDevTool\n\t */\n\t\n\t'use strict';\n\t\n\tvar warning = __webpack_require__(2);\n\t\n\tif (false) {\n\t var processingChildContext = false;\n\t\n\t var warnInvalidSetState = function () {\n\t process.env.NODE_ENV !== 'production' ? warning(!processingChildContext, 'setState(...): Cannot call setState() inside getChildContext()') : void 0;\n\t };\n\t}\n\t\n\tvar ReactInvalidSetStateWarningDevTool = {\n\t onBeginProcessingChildContext: function () {\n\t processingChildContext = true;\n\t },\n\t onEndProcessingChildContext: function () {\n\t processingChildContext = false;\n\t },\n\t onSetState: function () {\n\t warnInvalidSetState();\n\t }\n\t};\n\t\n\tmodule.exports = ReactInvalidSetStateWarningDevTool;\n\n/***/ },\n/* 135 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule ReactMarkupChecksum\n\t */\n\t\n\t'use strict';\n\t\n\tvar adler32 = __webpack_require__(153);\n\t\n\tvar TAG_END = /\\/?>/;\n\tvar COMMENT_START = /^<\\!\\-\\-/;\n\t\n\tvar ReactMarkupChecksum = {\n\t CHECKSUM_ATTR_NAME: 'data-react-checksum',\n\t\n\t /**\n\t * @param {string} markup Markup string\n\t * @return {string} Markup string with checksum attribute attached\n\t */\n\t addChecksumToMarkup: function (markup) {\n\t var checksum = adler32(markup);\n\t\n\t // Add checksum (handle both parent tags, comments and self-closing tags)\n\t if (COMMENT_START.test(markup)) {\n\t return markup;\n\t } else {\n\t return markup.replace(TAG_END, ' ' + ReactMarkupChecksum.CHECKSUM_ATTR_NAME + '=\"' + checksum + '\"$&');\n\t }\n\t },\n\t\n\t /**\n\t * @param {string} markup to use\n\t * @param {DOMElement} element root React element\n\t * @returns {boolean} whether or not the markup is the same\n\t */\n\t canReuseMarkup: function (markup, element) {\n\t var existingChecksum = element.getAttribute(ReactMarkupChecksum.CHECKSUM_ATTR_NAME);\n\t existingChecksum = existingChecksum && parseInt(existingChecksum, 10);\n\t var markupChecksum = adler32(markup);\n\t return markupChecksum === existingChecksum;\n\t }\n\t};\n\t\n\tmodule.exports = ReactMarkupChecksum;\n\n/***/ },\n/* 136 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule ReactMultiChild\n\t */\n\t\n\t'use strict';\n\t\n\tvar ReactComponentEnvironment = __webpack_require__(34);\n\tvar ReactMultiChildUpdateTypes = __webpack_require__(67);\n\t\n\tvar ReactCurrentOwner = __webpack_require__(13);\n\tvar ReactReconciler = __webpack_require__(17);\n\tvar ReactChildReconciler = __webpack_require__(109);\n\t\n\tvar flattenChildren = __webpack_require__(156);\n\tvar invariant = __webpack_require__(1);\n\t\n\t/**\n\t * Make an update for markup to be rendered and inserted at a supplied index.\n\t *\n\t * @param {string} markup Markup that renders into an element.\n\t * @param {number} toIndex Destination index.\n\t * @private\n\t */\n\tfunction makeInsertMarkup(markup, afterNode, toIndex) {\n\t // NOTE: Null values reduce hidden classes.\n\t return {\n\t type: ReactMultiChildUpdateTypes.INSERT_MARKUP,\n\t content: markup,\n\t fromIndex: null,\n\t fromNode: null,\n\t toIndex: toIndex,\n\t afterNode: afterNode\n\t };\n\t}\n\t\n\t/**\n\t * Make an update for moving an existing element to another index.\n\t *\n\t * @param {number} fromIndex Source index of the existing element.\n\t * @param {number} toIndex Destination index of the element.\n\t * @private\n\t */\n\tfunction makeMove(child, afterNode, toIndex) {\n\t // NOTE: Null values reduce hidden classes.\n\t return {\n\t type: ReactMultiChildUpdateTypes.MOVE_EXISTING,\n\t content: null,\n\t fromIndex: child._mountIndex,\n\t fromNode: ReactReconciler.getNativeNode(child),\n\t toIndex: toIndex,\n\t afterNode: afterNode\n\t };\n\t}\n\t\n\t/**\n\t * Make an update for removing an element at an index.\n\t *\n\t * @param {number} fromIndex Index of the element to remove.\n\t * @private\n\t */\n\tfunction makeRemove(child, node) {\n\t // NOTE: Null values reduce hidden classes.\n\t return {\n\t type: ReactMultiChildUpdateTypes.REMOVE_NODE,\n\t content: null,\n\t fromIndex: child._mountIndex,\n\t fromNode: node,\n\t toIndex: null,\n\t afterNode: null\n\t };\n\t}\n\t\n\t/**\n\t * Make an update for setting the markup of a node.\n\t *\n\t * @param {string} markup Markup that renders into an element.\n\t * @private\n\t */\n\tfunction makeSetMarkup(markup) {\n\t // NOTE: Null values reduce hidden classes.\n\t return {\n\t type: ReactMultiChildUpdateTypes.SET_MARKUP,\n\t content: markup,\n\t fromIndex: null,\n\t fromNode: null,\n\t toIndex: null,\n\t afterNode: null\n\t };\n\t}\n\t\n\t/**\n\t * Make an update for setting the text content.\n\t *\n\t * @param {string} textContent Text content to set.\n\t * @private\n\t */\n\tfunction makeTextContent(textContent) {\n\t // NOTE: Null values reduce hidden classes.\n\t return {\n\t type: ReactMultiChildUpdateTypes.TEXT_CONTENT,\n\t content: textContent,\n\t fromIndex: null,\n\t fromNode: null,\n\t toIndex: null,\n\t afterNode: null\n\t };\n\t}\n\t\n\t/**\n\t * Push an update, if any, onto the queue. Creates a new queue if none is\n\t * passed and always returns the queue. Mutative.\n\t */\n\tfunction enqueue(queue, update) {\n\t if (update) {\n\t queue = queue || [];\n\t queue.push(update);\n\t }\n\t return queue;\n\t}\n\t\n\t/**\n\t * Processes any enqueued updates.\n\t *\n\t * @private\n\t */\n\tfunction processQueue(inst, updateQueue) {\n\t ReactComponentEnvironment.processChildrenUpdates(inst, updateQueue);\n\t}\n\t\n\t/**\n\t * ReactMultiChild are capable of reconciling multiple children.\n\t *\n\t * @class ReactMultiChild\n\t * @internal\n\t */\n\tvar ReactMultiChild = {\n\t\n\t /**\n\t * Provides common functionality for components that must reconcile multiple\n\t * children. This is used by `ReactDOMComponent` to mount, update, and\n\t * unmount child components.\n\t *\n\t * @lends {ReactMultiChild.prototype}\n\t */\n\t Mixin: {\n\t\n\t _reconcilerInstantiateChildren: function (nestedChildren, transaction, context) {\n\t if (false) {\n\t if (this._currentElement) {\n\t try {\n\t ReactCurrentOwner.current = this._currentElement._owner;\n\t return ReactChildReconciler.instantiateChildren(nestedChildren, transaction, context);\n\t } finally {\n\t ReactCurrentOwner.current = null;\n\t }\n\t }\n\t }\n\t return ReactChildReconciler.instantiateChildren(nestedChildren, transaction, context);\n\t },\n\t\n\t _reconcilerUpdateChildren: function (prevChildren, nextNestedChildrenElements, removedNodes, transaction, context) {\n\t var nextChildren;\n\t if (false) {\n\t if (this._currentElement) {\n\t try {\n\t ReactCurrentOwner.current = this._currentElement._owner;\n\t nextChildren = flattenChildren(nextNestedChildrenElements);\n\t } finally {\n\t ReactCurrentOwner.current = null;\n\t }\n\t ReactChildReconciler.updateChildren(prevChildren, nextChildren, removedNodes, transaction, context);\n\t return nextChildren;\n\t }\n\t }\n\t nextChildren = flattenChildren(nextNestedChildrenElements);\n\t ReactChildReconciler.updateChildren(prevChildren, nextChildren, removedNodes, transaction, context);\n\t return nextChildren;\n\t },\n\t\n\t /**\n\t * Generates a \"mount image\" for each of the supplied children. In the case\n\t * of `ReactDOMComponent`, a mount image is a string of markup.\n\t *\n\t * @param {?object} nestedChildren Nested child maps.\n\t * @return {array} An array of mounted representations.\n\t * @internal\n\t */\n\t mountChildren: function (nestedChildren, transaction, context) {\n\t var children = this._reconcilerInstantiateChildren(nestedChildren, transaction, context);\n\t this._renderedChildren = children;\n\t var mountImages = [];\n\t var index = 0;\n\t for (var name in children) {\n\t if (children.hasOwnProperty(name)) {\n\t var child = children[name];\n\t var mountImage = ReactReconciler.mountComponent(child, transaction, this, this._nativeContainerInfo, context);\n\t child._mountIndex = index++;\n\t mountImages.push(mountImage);\n\t }\n\t }\n\t return mountImages;\n\t },\n\t\n\t /**\n\t * Replaces any rendered children with a text content string.\n\t *\n\t * @param {string} nextContent String of content.\n\t * @internal\n\t */\n\t updateTextContent: function (nextContent) {\n\t var prevChildren = this._renderedChildren;\n\t // Remove any rendered children.\n\t ReactChildReconciler.unmountChildren(prevChildren, false);\n\t for (var name in prevChildren) {\n\t if (prevChildren.hasOwnProperty(name)) {\n\t true ? false ? invariant(false, 'updateTextContent called on non-empty component.') : invariant(false) : void 0;\n\t }\n\t }\n\t // Set new text content.\n\t var updates = [makeTextContent(nextContent)];\n\t processQueue(this, updates);\n\t },\n\t\n\t /**\n\t * Replaces any rendered children with a markup string.\n\t *\n\t * @param {string} nextMarkup String of markup.\n\t * @internal\n\t */\n\t updateMarkup: function (nextMarkup) {\n\t var prevChildren = this._renderedChildren;\n\t // Remove any rendered children.\n\t ReactChildReconciler.unmountChildren(prevChildren, false);\n\t for (var name in prevChildren) {\n\t if (prevChildren.hasOwnProperty(name)) {\n\t true ? false ? invariant(false, 'updateTextContent called on non-empty component.') : invariant(false) : void 0;\n\t }\n\t }\n\t var updates = [makeSetMarkup(nextMarkup)];\n\t processQueue(this, updates);\n\t },\n\t\n\t /**\n\t * Updates the rendered children with new children.\n\t *\n\t * @param {?object} nextNestedChildrenElements Nested child element maps.\n\t * @param {ReactReconcileTransaction} transaction\n\t * @internal\n\t */\n\t updateChildren: function (nextNestedChildrenElements, transaction, context) {\n\t // Hook used by React ART\n\t this._updateChildren(nextNestedChildrenElements, transaction, context);\n\t },\n\t\n\t /**\n\t * @param {?object} nextNestedChildrenElements Nested child element maps.\n\t * @param {ReactReconcileTransaction} transaction\n\t * @final\n\t * @protected\n\t */\n\t _updateChildren: function (nextNestedChildrenElements, transaction, context) {\n\t var prevChildren = this._renderedChildren;\n\t var removedNodes = {};\n\t var nextChildren = this._reconcilerUpdateChildren(prevChildren, nextNestedChildrenElements, removedNodes, transaction, context);\n\t if (!nextChildren && !prevChildren) {\n\t return;\n\t }\n\t var updates = null;\n\t var name;\n\t // `nextIndex` will increment for each child in `nextChildren`, but\n\t // `lastIndex` will be the last index visited in `prevChildren`.\n\t var lastIndex = 0;\n\t var nextIndex = 0;\n\t var lastPlacedNode = null;\n\t for (name in nextChildren) {\n\t if (!nextChildren.hasOwnProperty(name)) {\n\t continue;\n\t }\n\t var prevChild = prevChildren && prevChildren[name];\n\t var nextChild = nextChildren[name];\n\t if (prevChild === nextChild) {\n\t updates = enqueue(updates, this.moveChild(prevChild, lastPlacedNode, nextIndex, lastIndex));\n\t lastIndex = Math.max(prevChild._mountIndex, lastIndex);\n\t prevChild._mountIndex = nextIndex;\n\t } else {\n\t if (prevChild) {\n\t // Update `lastIndex` before `_mountIndex` gets unset by unmounting.\n\t lastIndex = Math.max(prevChild._mountIndex, lastIndex);\n\t // The `removedNodes` loop below will actually remove the child.\n\t }\n\t // The child must be instantiated before it's mounted.\n\t updates = enqueue(updates, this._mountChildAtIndex(nextChild, lastPlacedNode, nextIndex, transaction, context));\n\t }\n\t nextIndex++;\n\t lastPlacedNode = ReactReconciler.getNativeNode(nextChild);\n\t }\n\t // Remove children that are no longer present.\n\t for (name in removedNodes) {\n\t if (removedNodes.hasOwnProperty(name)) {\n\t updates = enqueue(updates, this._unmountChild(prevChildren[name], removedNodes[name]));\n\t }\n\t }\n\t if (updates) {\n\t processQueue(this, updates);\n\t }\n\t this._renderedChildren = nextChildren;\n\t },\n\t\n\t /**\n\t * Unmounts all rendered children. This should be used to clean up children\n\t * when this component is unmounted. It does not actually perform any\n\t * backend operations.\n\t *\n\t * @internal\n\t */\n\t unmountChildren: function (safely) {\n\t var renderedChildren = this._renderedChildren;\n\t ReactChildReconciler.unmountChildren(renderedChildren, safely);\n\t this._renderedChildren = null;\n\t },\n\t\n\t /**\n\t * Moves a child component to the supplied index.\n\t *\n\t * @param {ReactComponent} child Component to move.\n\t * @param {number} toIndex Destination index of the element.\n\t * @param {number} lastIndex Last index visited of the siblings of `child`.\n\t * @protected\n\t */\n\t moveChild: function (child, afterNode, toIndex, lastIndex) {\n\t // If the index of `child` is less than `lastIndex`, then it needs to\n\t // be moved. Otherwise, we do not need to move it because a child will be\n\t // inserted or moved before `child`.\n\t if (child._mountIndex < lastIndex) {\n\t return makeMove(child, afterNode, toIndex);\n\t }\n\t },\n\t\n\t /**\n\t * Creates a child component.\n\t *\n\t * @param {ReactComponent} child Component to create.\n\t * @param {string} mountImage Markup to insert.\n\t * @protected\n\t */\n\t createChild: function (child, afterNode, mountImage) {\n\t return makeInsertMarkup(mountImage, afterNode, child._mountIndex);\n\t },\n\t\n\t /**\n\t * Removes a child component.\n\t *\n\t * @param {ReactComponent} child Child to remove.\n\t * @protected\n\t */\n\t removeChild: function (child, node) {\n\t return makeRemove(child, node);\n\t },\n\t\n\t /**\n\t * Mounts a child with the supplied name.\n\t *\n\t * NOTE: This is part of `updateChildren` and is here for readability.\n\t *\n\t * @param {ReactComponent} child Component to mount.\n\t * @param {string} name Name of the child.\n\t * @param {number} index Index at which to insert the child.\n\t * @param {ReactReconcileTransaction} transaction\n\t * @private\n\t */\n\t _mountChildAtIndex: function (child, afterNode, index, transaction, context) {\n\t var mountImage = ReactReconciler.mountComponent(child, transaction, this, this._nativeContainerInfo, context);\n\t child._mountIndex = index;\n\t return this.createChild(child, afterNode, mountImage);\n\t },\n\t\n\t /**\n\t * Unmounts a rendered child.\n\t *\n\t * NOTE: This is part of `updateChildren` and is here for readability.\n\t *\n\t * @param {ReactComponent} child Component to unmount.\n\t * @private\n\t */\n\t _unmountChild: function (child, node) {\n\t var update = this.removeChild(child, node);\n\t child._mountIndex = null;\n\t return update;\n\t }\n\t\n\t }\n\t\n\t};\n\t\n\tmodule.exports = ReactMultiChild;\n\n/***/ },\n/* 137 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule ReactOwner\n\t */\n\t\n\t'use strict';\n\t\n\tvar invariant = __webpack_require__(1);\n\t\n\t/**\n\t * ReactOwners are capable of storing references to owned components.\n\t *\n\t * All components are capable of //being// referenced by owner components, but\n\t * only ReactOwner components are capable of //referencing// owned components.\n\t * The named reference is known as a \"ref\".\n\t *\n\t * Refs are available when mounted and updated during reconciliation.\n\t *\n\t * var MyComponent = React.createClass({\n\t * render: function() {\n\t * return (\n\t * <div onClick={this.handleClick}>\n\t * <CustomComponent ref=\"custom\" />\n\t * </div>\n\t * );\n\t * },\n\t * handleClick: function() {\n\t * this.refs.custom.handleClick();\n\t * },\n\t * componentDidMount: function() {\n\t * this.refs.custom.initialize();\n\t * }\n\t * });\n\t *\n\t * Refs should rarely be used. When refs are used, they should only be done to\n\t * control data that is not handled by React's data flow.\n\t *\n\t * @class ReactOwner\n\t */\n\tvar ReactOwner = {\n\t\n\t /**\n\t * @param {?object} object\n\t * @return {boolean} True if `object` is a valid owner.\n\t * @final\n\t */\n\t isValidOwner: function (object) {\n\t return !!(object && typeof object.attachRef === 'function' && typeof object.detachRef === 'function');\n\t },\n\t\n\t /**\n\t * Adds a component by ref to an owner component.\n\t *\n\t * @param {ReactComponent} component Component to reference.\n\t * @param {string} ref Name by which to refer to the component.\n\t * @param {ReactOwner} owner Component on which to record the ref.\n\t * @final\n\t * @internal\n\t */\n\t addComponentAsRefTo: function (component, ref, owner) {\n\t !ReactOwner.isValidOwner(owner) ? false ? invariant(false, 'addComponentAsRefTo(...): Only a ReactOwner can have refs. You might ' + 'be adding a ref to a component that was not created inside a component\\'s ' + '`render` method, or you have multiple copies of React loaded ' + '(details: https://fb.me/react-refs-must-have-owner).') : invariant(false) : void 0;\n\t owner.attachRef(ref, component);\n\t },\n\t\n\t /**\n\t * Removes a component by ref from an owner component.\n\t *\n\t * @param {ReactComponent} component Component to dereference.\n\t * @param {string} ref Name of the ref to remove.\n\t * @param {ReactOwner} owner Component on which the ref is recorded.\n\t * @final\n\t * @internal\n\t */\n\t removeComponentAsRefFrom: function (component, ref, owner) {\n\t !ReactOwner.isValidOwner(owner) ? false ? invariant(false, 'removeComponentAsRefFrom(...): Only a ReactOwner can have refs. You might ' + 'be removing a ref to a component that was not created inside a component\\'s ' + '`render` method, or you have multiple copies of React loaded ' + '(details: https://fb.me/react-refs-must-have-owner).') : invariant(false) : void 0;\n\t var ownerPublicInstance = owner.getPublicInstance();\n\t // Check that `component`'s owner is still alive and that `component` is still the current ref\n\t // because we do not want to detach the ref if another component stole it.\n\t if (ownerPublicInstance && ownerPublicInstance.refs[ref] === component.getPublicInstance()) {\n\t owner.detachRef(ref);\n\t }\n\t }\n\t\n\t};\n\t\n\tmodule.exports = ReactOwner;\n\n/***/ },\n/* 138 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule ReactReconcileTransaction\n\t */\n\t\n\t'use strict';\n\t\n\tvar _assign = __webpack_require__(3);\n\t\n\tvar CallbackQueue = __webpack_require__(55);\n\tvar PooledClass = __webpack_require__(15);\n\tvar ReactBrowserEventEmitter = __webpack_require__(24);\n\tvar ReactInputSelection = __webpack_require__(65);\n\tvar Transaction = __webpack_require__(37);\n\t\n\t/**\n\t * Ensures that, when possible, the selection range (currently selected text\n\t * input) is not disturbed by performing the transaction.\n\t */\n\tvar SELECTION_RESTORATION = {\n\t /**\n\t * @return {Selection} Selection information.\n\t */\n\t initialize: ReactInputSelection.getSelectionInformation,\n\t /**\n\t * @param {Selection} sel Selection information returned from `initialize`.\n\t */\n\t close: ReactInputSelection.restoreSelection\n\t};\n\t\n\t/**\n\t * Suppresses events (blur/focus) that could be inadvertently dispatched due to\n\t * high level DOM manipulations (like temporarily removing a text input from the\n\t * DOM).\n\t */\n\tvar EVENT_SUPPRESSION = {\n\t /**\n\t * @return {boolean} The enabled status of `ReactBrowserEventEmitter` before\n\t * the reconciliation.\n\t */\n\t initialize: function () {\n\t var currentlyEnabled = ReactBrowserEventEmitter.isEnabled();\n\t ReactBrowserEventEmitter.setEnabled(false);\n\t return currentlyEnabled;\n\t },\n\t\n\t /**\n\t * @param {boolean} previouslyEnabled Enabled status of\n\t * `ReactBrowserEventEmitter` before the reconciliation occurred. `close`\n\t * restores the previous value.\n\t */\n\t close: function (previouslyEnabled) {\n\t ReactBrowserEventEmitter.setEnabled(previouslyEnabled);\n\t }\n\t};\n\t\n\t/**\n\t * Provides a queue for collecting `componentDidMount` and\n\t * `componentDidUpdate` callbacks during the transaction.\n\t */\n\tvar ON_DOM_READY_QUEUEING = {\n\t /**\n\t * Initializes the internal `onDOMReady` queue.\n\t */\n\t initialize: function () {\n\t this.reactMountReady.reset();\n\t },\n\t\n\t /**\n\t * After DOM is flushed, invoke all registered `onDOMReady` callbacks.\n\t */\n\t close: function () {\n\t this.reactMountReady.notifyAll();\n\t }\n\t};\n\t\n\t/**\n\t * Executed within the scope of the `Transaction` instance. Consider these as\n\t * being member methods, but with an implied ordering while being isolated from\n\t * each other.\n\t */\n\tvar TRANSACTION_WRAPPERS = [SELECTION_RESTORATION, EVENT_SUPPRESSION, ON_DOM_READY_QUEUEING];\n\t\n\t/**\n\t * Currently:\n\t * - The order that these are listed in the transaction is critical:\n\t * - Suppresses events.\n\t * - Restores selection range.\n\t *\n\t * Future:\n\t * - Restore document/overflow scroll positions that were unintentionally\n\t * modified via DOM insertions above the top viewport boundary.\n\t * - Implement/integrate with customized constraint based layout system and keep\n\t * track of which dimensions must be remeasured.\n\t *\n\t * @class ReactReconcileTransaction\n\t */\n\tfunction ReactReconcileTransaction(useCreateElement) {\n\t this.reinitializeTransaction();\n\t // Only server-side rendering really needs this option (see\n\t // `ReactServerRendering`), but server-side uses\n\t // `ReactServerRenderingTransaction` instead. This option is here so that it's\n\t // accessible and defaults to false when `ReactDOMComponent` and\n\t // `ReactTextComponent` checks it in `mountComponent`.`\n\t this.renderToStaticMarkup = false;\n\t this.reactMountReady = CallbackQueue.getPooled(null);\n\t this.useCreateElement = useCreateElement;\n\t}\n\t\n\tvar Mixin = {\n\t /**\n\t * @see Transaction\n\t * @abstract\n\t * @final\n\t * @return {array<object>} List of operation wrap procedures.\n\t * TODO: convert to array<TransactionWrapper>\n\t */\n\t getTransactionWrappers: function () {\n\t return TRANSACTION_WRAPPERS;\n\t },\n\t\n\t /**\n\t * @return {object} The queue to collect `onDOMReady` callbacks with.\n\t */\n\t getReactMountReady: function () {\n\t return this.reactMountReady;\n\t },\n\t\n\t /**\n\t * Save current transaction state -- if the return value from this method is\n\t * passed to `rollback`, the transaction will be reset to that state.\n\t */\n\t checkpoint: function () {\n\t // reactMountReady is the our only stateful wrapper\n\t return this.reactMountReady.checkpoint();\n\t },\n\t\n\t rollback: function (checkpoint) {\n\t this.reactMountReady.rollback(checkpoint);\n\t },\n\t\n\t /**\n\t * `PooledClass` looks for this, and will invoke this before allowing this\n\t * instance to be reused.\n\t */\n\t destructor: function () {\n\t CallbackQueue.release(this.reactMountReady);\n\t this.reactMountReady = null;\n\t }\n\t};\n\t\n\t_assign(ReactReconcileTransaction.prototype, Transaction.Mixin, Mixin);\n\t\n\tPooledClass.addPoolingTo(ReactReconcileTransaction);\n\t\n\tmodule.exports = ReactReconcileTransaction;\n\n/***/ },\n/* 139 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule ReactRef\n\t */\n\t\n\t'use strict';\n\t\n\tvar ReactOwner = __webpack_require__(137);\n\t\n\tvar ReactRef = {};\n\t\n\tfunction attachRef(ref, component, owner) {\n\t if (typeof ref === 'function') {\n\t ref(component.getPublicInstance());\n\t } else {\n\t // Legacy ref\n\t ReactOwner.addComponentAsRefTo(component, ref, owner);\n\t }\n\t}\n\t\n\tfunction detachRef(ref, component, owner) {\n\t if (typeof ref === 'function') {\n\t ref(null);\n\t } else {\n\t // Legacy ref\n\t ReactOwner.removeComponentAsRefFrom(component, ref, owner);\n\t }\n\t}\n\t\n\tReactRef.attachRefs = function (instance, element) {\n\t if (element === null || element === false) {\n\t return;\n\t }\n\t var ref = element.ref;\n\t if (ref != null) {\n\t attachRef(ref, instance, element._owner);\n\t }\n\t};\n\t\n\tReactRef.shouldUpdateRefs = function (prevElement, nextElement) {\n\t // If either the owner or a `ref` has changed, make sure the newest owner\n\t // has stored a reference to `this`, and the previous owner (if different)\n\t // has forgotten the reference to `this`. We use the element instead\n\t // of the public this.props because the post processing cannot determine\n\t // a ref. The ref conceptually lives on the element.\n\t\n\t // TODO: Should this even be possible? The owner cannot change because\n\t // it's forbidden by shouldUpdateReactComponent. The ref can change\n\t // if you swap the keys of but not the refs. Reconsider where this check\n\t // is made. It probably belongs where the key checking and\n\t // instantiateReactComponent is done.\n\t\n\t var prevEmpty = prevElement === null || prevElement === false;\n\t var nextEmpty = nextElement === null || nextElement === false;\n\t\n\t return(\n\t // This has a few false positives w/r/t empty components.\n\t prevEmpty || nextEmpty || nextElement._owner !== prevElement._owner || nextElement.ref !== prevElement.ref\n\t );\n\t};\n\t\n\tReactRef.detachRefs = function (instance, element) {\n\t if (element === null || element === false) {\n\t return;\n\t }\n\t var ref = element.ref;\n\t if (ref != null) {\n\t detachRef(ref, instance, element._owner);\n\t }\n\t};\n\t\n\tmodule.exports = ReactRef;\n\n/***/ },\n/* 140 */\n/***/ function(module, exports) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule SVGDOMPropertyConfig\n\t */\n\t\n\t'use strict';\n\t\n\tvar NS = {\n\t xlink: 'http://www.w3.org/1999/xlink',\n\t xml: 'http://www.w3.org/XML/1998/namespace'\n\t};\n\t\n\t// We use attributes for everything SVG so let's avoid some duplication and run\n\t// code instead.\n\t// The following are all specified in the HTML config already so we exclude here.\n\t// - class (as className)\n\t// - color\n\t// - height\n\t// - id\n\t// - lang\n\t// - max\n\t// - media\n\t// - method\n\t// - min\n\t// - name\n\t// - style\n\t// - target\n\t// - type\n\t// - width\n\tvar ATTRS = {\n\t accentHeight: 'accent-height',\n\t accumulate: 0,\n\t additive: 0,\n\t alignmentBaseline: 'alignment-baseline',\n\t allowReorder: 'allowReorder',\n\t alphabetic: 0,\n\t amplitude: 0,\n\t arabicForm: 'arabic-form',\n\t ascent: 0,\n\t attributeName: 'attributeName',\n\t attributeType: 'attributeType',\n\t autoReverse: 'autoReverse',\n\t azimuth: 0,\n\t baseFrequency: 'baseFrequency',\n\t baseProfile: 'baseProfile',\n\t baselineShift: 'baseline-shift',\n\t bbox: 0,\n\t begin: 0,\n\t bias: 0,\n\t by: 0,\n\t calcMode: 'calcMode',\n\t capHeight: 'cap-height',\n\t clip: 0,\n\t clipPath: 'clip-path',\n\t clipRule: 'clip-rule',\n\t clipPathUnits: 'clipPathUnits',\n\t colorInterpolation: 'color-interpolation',\n\t colorInterpolationFilters: 'color-interpolation-filters',\n\t colorProfile: 'color-profile',\n\t colorRendering: 'color-rendering',\n\t contentScriptType: 'contentScriptType',\n\t contentStyleType: 'contentStyleType',\n\t cursor: 0,\n\t cx: 0,\n\t cy: 0,\n\t d: 0,\n\t decelerate: 0,\n\t descent: 0,\n\t diffuseConstant: 'diffuseConstant',\n\t direction: 0,\n\t display: 0,\n\t divisor: 0,\n\t dominantBaseline: 'dominant-baseline',\n\t dur: 0,\n\t dx: 0,\n\t dy: 0,\n\t edgeMode: 'edgeMode',\n\t elevation: 0,\n\t enableBackground: 'enable-background',\n\t end: 0,\n\t exponent: 0,\n\t externalResourcesRequired: 'externalResourcesRequired',\n\t fill: 0,\n\t fillOpacity: 'fill-opacity',\n\t fillRule: 'fill-rule',\n\t filter: 0,\n\t filterRes: 'filterRes',\n\t filterUnits: 'filterUnits',\n\t floodColor: 'flood-color',\n\t floodOpacity: 'flood-opacity',\n\t focusable: 0,\n\t fontFamily: 'font-family',\n\t fontSize: 'font-size',\n\t fontSizeAdjust: 'font-size-adjust',\n\t fontStretch: 'font-stretch',\n\t fontStyle: 'font-style',\n\t fontVariant: 'font-variant',\n\t fontWeight: 'font-weight',\n\t format: 0,\n\t from: 0,\n\t fx: 0,\n\t fy: 0,\n\t g1: 0,\n\t g2: 0,\n\t glyphName: 'glyph-name',\n\t glyphOrientationHorizontal: 'glyph-orientation-horizontal',\n\t glyphOrientationVertical: 'glyph-orientation-vertical',\n\t glyphRef: 'glyphRef',\n\t gradientTransform: 'gradientTransform',\n\t gradientUnits: 'gradientUnits',\n\t hanging: 0,\n\t horizAdvX: 'horiz-adv-x',\n\t horizOriginX: 'horiz-origin-x',\n\t ideographic: 0,\n\t imageRendering: 'image-rendering',\n\t 'in': 0,\n\t in2: 0,\n\t intercept: 0,\n\t k: 0,\n\t k1: 0,\n\t k2: 0,\n\t k3: 0,\n\t k4: 0,\n\t kernelMatrix: 'kernelMatrix',\n\t kernelUnitLength: 'kernelUnitLength',\n\t kerning: 0,\n\t keyPoints: 'keyPoints',\n\t keySplines: 'keySplines',\n\t keyTimes: 'keyTimes',\n\t lengthAdjust: 'lengthAdjust',\n\t letterSpacing: 'letter-spacing',\n\t lightingColor: 'lighting-color',\n\t limitingConeAngle: 'limitingConeAngle',\n\t local: 0,\n\t markerEnd: 'marker-end',\n\t markerMid: 'marker-mid',\n\t markerStart: 'marker-start',\n\t markerHeight: 'markerHeight',\n\t markerUnits: 'markerUnits',\n\t markerWidth: 'markerWidth',\n\t mask: 0,\n\t maskContentUnits: 'maskContentUnits',\n\t maskUnits: 'maskUnits',\n\t mathematical: 0,\n\t mode: 0,\n\t numOctaves: 'numOctaves',\n\t offset: 0,\n\t opacity: 0,\n\t operator: 0,\n\t order: 0,\n\t orient: 0,\n\t orientation: 0,\n\t origin: 0,\n\t overflow: 0,\n\t overlinePosition: 'overline-position',\n\t overlineThickness: 'overline-thickness',\n\t paintOrder: 'paint-order',\n\t panose1: 'panose-1',\n\t pathLength: 'pathLength',\n\t patternContentUnits: 'patternContentUnits',\n\t patternTransform: 'patternTransform',\n\t patternUnits: 'patternUnits',\n\t pointerEvents: 'pointer-events',\n\t points: 0,\n\t pointsAtX: 'pointsAtX',\n\t pointsAtY: 'pointsAtY',\n\t pointsAtZ: 'pointsAtZ',\n\t preserveAlpha: 'preserveAlpha',\n\t preserveAspectRatio: 'preserveAspectRatio',\n\t primitiveUnits: 'primitiveUnits',\n\t r: 0,\n\t radius: 0,\n\t refX: 'refX',\n\t refY: 'refY',\n\t renderingIntent: 'rendering-intent',\n\t repeatCount: 'repeatCount',\n\t repeatDur: 'repeatDur',\n\t requiredExtensions: 'requiredExtensions',\n\t requiredFeatures: 'requiredFeatures',\n\t restart: 0,\n\t result: 0,\n\t rotate: 0,\n\t rx: 0,\n\t ry: 0,\n\t scale: 0,\n\t seed: 0,\n\t shapeRendering: 'shape-rendering',\n\t slope: 0,\n\t spacing: 0,\n\t specularConstant: 'specularConstant',\n\t specularExponent: 'specularExponent',\n\t speed: 0,\n\t spreadMethod: 'spreadMethod',\n\t startOffset: 'startOffset',\n\t stdDeviation: 'stdDeviation',\n\t stemh: 0,\n\t stemv: 0,\n\t stitchTiles: 'stitchTiles',\n\t stopColor: 'stop-color',\n\t stopOpacity: 'stop-opacity',\n\t strikethroughPosition: 'strikethrough-position',\n\t strikethroughThickness: 'strikethrough-thickness',\n\t string: 0,\n\t stroke: 0,\n\t strokeDasharray: 'stroke-dasharray',\n\t strokeDashoffset: 'stroke-dashoffset',\n\t strokeLinecap: 'stroke-linecap',\n\t strokeLinejoin: 'stroke-linejoin',\n\t strokeMiterlimit: 'stroke-miterlimit',\n\t strokeOpacity: 'stroke-opacity',\n\t strokeWidth: 'stroke-width',\n\t surfaceScale: 'surfaceScale',\n\t systemLanguage: 'systemLanguage',\n\t tableValues: 'tableValues',\n\t targetX: 'targetX',\n\t targetY: 'targetY',\n\t textAnchor: 'text-anchor',\n\t textDecoration: 'text-decoration',\n\t textRendering: 'text-rendering',\n\t textLength: 'textLength',\n\t to: 0,\n\t transform: 0,\n\t u1: 0,\n\t u2: 0,\n\t underlinePosition: 'underline-position',\n\t underlineThickness: 'underline-thickness',\n\t unicode: 0,\n\t unicodeBidi: 'unicode-bidi',\n\t unicodeRange: 'unicode-range',\n\t unitsPerEm: 'units-per-em',\n\t vAlphabetic: 'v-alphabetic',\n\t vHanging: 'v-hanging',\n\t vIdeographic: 'v-ideographic',\n\t vMathematical: 'v-mathematical',\n\t values: 0,\n\t vectorEffect: 'vector-effect',\n\t version: 0,\n\t vertAdvY: 'vert-adv-y',\n\t vertOriginX: 'vert-origin-x',\n\t vertOriginY: 'vert-origin-y',\n\t viewBox: 'viewBox',\n\t viewTarget: 'viewTarget',\n\t visibility: 0,\n\t widths: 0,\n\t wordSpacing: 'word-spacing',\n\t writingMode: 'writing-mode',\n\t x: 0,\n\t xHeight: 'x-height',\n\t x1: 0,\n\t x2: 0,\n\t xChannelSelector: 'xChannelSelector',\n\t xlinkActuate: 'xlink:actuate',\n\t xlinkArcrole: 'xlink:arcrole',\n\t xlinkHref: 'xlink:href',\n\t xlinkRole: 'xlink:role',\n\t xlinkShow: 'xlink:show',\n\t xlinkTitle: 'xlink:title',\n\t xlinkType: 'xlink:type',\n\t xmlBase: 'xml:base',\n\t xmlLang: 'xml:lang',\n\t xmlSpace: 'xml:space',\n\t y: 0,\n\t y1: 0,\n\t y2: 0,\n\t yChannelSelector: 'yChannelSelector',\n\t z: 0,\n\t zoomAndPan: 'zoomAndPan'\n\t};\n\t\n\tvar SVGDOMPropertyConfig = {\n\t Properties: {},\n\t DOMAttributeNamespaces: {\n\t xlinkActuate: NS.xlink,\n\t xlinkArcrole: NS.xlink,\n\t xlinkHref: NS.xlink,\n\t xlinkRole: NS.xlink,\n\t xlinkShow: NS.xlink,\n\t xlinkTitle: NS.xlink,\n\t xlinkType: NS.xlink,\n\t xmlBase: NS.xml,\n\t xmlLang: NS.xml,\n\t xmlSpace: NS.xml\n\t },\n\t DOMAttributeNames: {}\n\t};\n\t\n\tObject.keys(ATTRS).map(function (key) {\n\t SVGDOMPropertyConfig.Properties[key] = 0;\n\t if (ATTRS[key]) {\n\t SVGDOMPropertyConfig.DOMAttributeNames[key] = ATTRS[key];\n\t }\n\t});\n\t\n\tmodule.exports = SVGDOMPropertyConfig;\n\n/***/ },\n/* 141 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule SelectEventPlugin\n\t */\n\t\n\t'use strict';\n\t\n\tvar EventConstants = __webpack_require__(10);\n\tvar EventPropagators = __webpack_require__(19);\n\tvar ExecutionEnvironment = __webpack_require__(5);\n\tvar ReactDOMComponentTree = __webpack_require__(4);\n\tvar ReactInputSelection = __webpack_require__(65);\n\tvar SyntheticEvent = __webpack_require__(11);\n\t\n\tvar getActiveElement = __webpack_require__(51);\n\tvar isTextInputElement = __webpack_require__(80);\n\tvar keyOf = __webpack_require__(12);\n\tvar shallowEqual = __webpack_require__(53);\n\t\n\tvar topLevelTypes = EventConstants.topLevelTypes;\n\t\n\tvar skipSelectionChangeEvent = ExecutionEnvironment.canUseDOM && 'documentMode' in document && document.documentMode <= 11;\n\t\n\tvar eventTypes = {\n\t select: {\n\t phasedRegistrationNames: {\n\t bubbled: keyOf({ onSelect: null }),\n\t captured: keyOf({ onSelectCapture: null })\n\t },\n\t dependencies: [topLevelTypes.topBlur, topLevelTypes.topContextMenu, topLevelTypes.topFocus, topLevelTypes.topKeyDown, topLevelTypes.topMouseDown, topLevelTypes.topMouseUp, topLevelTypes.topSelectionChange]\n\t }\n\t};\n\t\n\tvar activeElement = null;\n\tvar activeElementInst = null;\n\tvar lastSelection = null;\n\tvar mouseDown = false;\n\t\n\t// Track whether a listener exists for this plugin. If none exist, we do\n\t// not extract events. See #3639.\n\tvar hasListener = false;\n\tvar ON_SELECT_KEY = keyOf({ onSelect: null });\n\t\n\t/**\n\t * Get an object which is a unique representation of the current selection.\n\t *\n\t * The return value will not be consistent across nodes or browsers, but\n\t * two identical selections on the same node will return identical objects.\n\t *\n\t * @param {DOMElement} node\n\t * @return {object}\n\t */\n\tfunction getSelection(node) {\n\t if ('selectionStart' in node && ReactInputSelection.hasSelectionCapabilities(node)) {\n\t return {\n\t start: node.selectionStart,\n\t end: node.selectionEnd\n\t };\n\t } else if (window.getSelection) {\n\t var selection = window.getSelection();\n\t return {\n\t anchorNode: selection.anchorNode,\n\t anchorOffset: selection.anchorOffset,\n\t focusNode: selection.focusNode,\n\t focusOffset: selection.focusOffset\n\t };\n\t } else if (document.selection) {\n\t var range = document.selection.createRange();\n\t return {\n\t parentElement: range.parentElement(),\n\t text: range.text,\n\t top: range.boundingTop,\n\t left: range.boundingLeft\n\t };\n\t }\n\t}\n\t\n\t/**\n\t * Poll selection to see whether it's changed.\n\t *\n\t * @param {object} nativeEvent\n\t * @return {?SyntheticEvent}\n\t */\n\tfunction constructSelectEvent(nativeEvent, nativeEventTarget) {\n\t // Ensure we have the right element, and that the user is not dragging a\n\t // selection (this matches native `select` event behavior). In HTML5, select\n\t // fires only on input and textarea thus if there's no focused element we\n\t // won't dispatch.\n\t if (mouseDown || activeElement == null || activeElement !== getActiveElement()) {\n\t return null;\n\t }\n\t\n\t // Only fire when selection has actually changed.\n\t var currentSelection = getSelection(activeElement);\n\t if (!lastSelection || !shallowEqual(lastSelection, currentSelection)) {\n\t lastSelection = currentSelection;\n\t\n\t var syntheticEvent = SyntheticEvent.getPooled(eventTypes.select, activeElementInst, nativeEvent, nativeEventTarget);\n\t\n\t syntheticEvent.type = 'select';\n\t syntheticEvent.target = activeElement;\n\t\n\t EventPropagators.accumulateTwoPhaseDispatches(syntheticEvent);\n\t\n\t return syntheticEvent;\n\t }\n\t\n\t return null;\n\t}\n\t\n\t/**\n\t * This plugin creates an `onSelect` event that normalizes select events\n\t * across form elements.\n\t *\n\t * Supported elements are:\n\t * - input (see `isTextInputElement`)\n\t * - textarea\n\t * - contentEditable\n\t *\n\t * This differs from native browser implementations in the following ways:\n\t * - Fires on contentEditable fields as well as inputs.\n\t * - Fires for collapsed selection.\n\t * - Fires after user input.\n\t */\n\tvar SelectEventPlugin = {\n\t\n\t eventTypes: eventTypes,\n\t\n\t extractEvents: function (topLevelType, targetInst, nativeEvent, nativeEventTarget) {\n\t if (!hasListener) {\n\t return null;\n\t }\n\t\n\t var targetNode = targetInst ? ReactDOMComponentTree.getNodeFromInstance(targetInst) : window;\n\t\n\t switch (topLevelType) {\n\t // Track the input node that has focus.\n\t case topLevelTypes.topFocus:\n\t if (isTextInputElement(targetNode) || targetNode.contentEditable === 'true') {\n\t activeElement = targetNode;\n\t activeElementInst = targetInst;\n\t lastSelection = null;\n\t }\n\t break;\n\t case topLevelTypes.topBlur:\n\t activeElement = null;\n\t activeElementInst = null;\n\t lastSelection = null;\n\t break;\n\t\n\t // Don't fire the event while the user is dragging. This matches the\n\t // semantics of the native select event.\n\t case topLevelTypes.topMouseDown:\n\t mouseDown = true;\n\t break;\n\t case topLevelTypes.topContextMenu:\n\t case topLevelTypes.topMouseUp:\n\t mouseDown = false;\n\t return constructSelectEvent(nativeEvent, nativeEventTarget);\n\t\n\t // Chrome and IE fire non-standard event when selection is changed (and\n\t // sometimes when it hasn't). IE's event fires out of order with respect\n\t // to key and input events on deletion, so we discard it.\n\t //\n\t // Firefox doesn't support selectionchange, so check selection status\n\t // after each key entry. The selection changes after keydown and before\n\t // keyup, but we check on keydown as well in the case of holding down a\n\t // key, when multiple keydown events are fired but only one keyup is.\n\t // This is also our approach for IE handling, for the reason above.\n\t case topLevelTypes.topSelectionChange:\n\t if (skipSelectionChangeEvent) {\n\t break;\n\t }\n\t // falls through\n\t case topLevelTypes.topKeyDown:\n\t case topLevelTypes.topKeyUp:\n\t return constructSelectEvent(nativeEvent, nativeEventTarget);\n\t }\n\t\n\t return null;\n\t },\n\t\n\t didPutListener: function (inst, registrationName, listener) {\n\t if (registrationName === ON_SELECT_KEY) {\n\t hasListener = true;\n\t }\n\t }\n\t};\n\t\n\tmodule.exports = SelectEventPlugin;\n\n/***/ },\n/* 142 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule SimpleEventPlugin\n\t */\n\t\n\t'use strict';\n\t\n\tvar EventConstants = __webpack_require__(10);\n\tvar EventListener = __webpack_require__(49);\n\tvar EventPropagators = __webpack_require__(19);\n\tvar ReactDOMComponentTree = __webpack_require__(4);\n\tvar SyntheticAnimationEvent = __webpack_require__(143);\n\tvar SyntheticClipboardEvent = __webpack_require__(144);\n\tvar SyntheticEvent = __webpack_require__(11);\n\tvar SyntheticFocusEvent = __webpack_require__(147);\n\tvar SyntheticKeyboardEvent = __webpack_require__(149);\n\tvar SyntheticMouseEvent = __webpack_require__(28);\n\tvar SyntheticDragEvent = __webpack_require__(146);\n\tvar SyntheticTouchEvent = __webpack_require__(150);\n\tvar SyntheticTransitionEvent = __webpack_require__(151);\n\tvar SyntheticUIEvent = __webpack_require__(20);\n\tvar SyntheticWheelEvent = __webpack_require__(152);\n\t\n\tvar emptyFunction = __webpack_require__(9);\n\tvar getEventCharCode = __webpack_require__(40);\n\tvar invariant = __webpack_require__(1);\n\tvar keyOf = __webpack_require__(12);\n\t\n\tvar topLevelTypes = EventConstants.topLevelTypes;\n\t\n\tvar eventTypes = {\n\t abort: {\n\t phasedRegistrationNames: {\n\t bubbled: keyOf({ onAbort: true }),\n\t captured: keyOf({ onAbortCapture: true })\n\t }\n\t },\n\t animationEnd: {\n\t phasedRegistrationNames: {\n\t bubbled: keyOf({ onAnimationEnd: true }),\n\t captured: keyOf({ onAnimationEndCapture: true })\n\t }\n\t },\n\t animationIteration: {\n\t phasedRegistrationNames: {\n\t bubbled: keyOf({ onAnimationIteration: true }),\n\t captured: keyOf({ onAnimationIterationCapture: true })\n\t }\n\t },\n\t animationStart: {\n\t phasedRegistrationNames: {\n\t bubbled: keyOf({ onAnimationStart: true }),\n\t captured: keyOf({ onAnimationStartCapture: true })\n\t }\n\t },\n\t blur: {\n\t phasedRegistrationNames: {\n\t bubbled: keyOf({ onBlur: true }),\n\t captured: keyOf({ onBlurCapture: true })\n\t }\n\t },\n\t canPlay: {\n\t phasedRegistrationNames: {\n\t bubbled: keyOf({ onCanPlay: true }),\n\t captured: keyOf({ onCanPlayCapture: true })\n\t }\n\t },\n\t canPlayThrough: {\n\t phasedRegistrationNames: {\n\t bubbled: keyOf({ onCanPlayThrough: true }),\n\t captured: keyOf({ onCanPlayThroughCapture: true })\n\t }\n\t },\n\t click: {\n\t phasedRegistrationNames: {\n\t bubbled: keyOf({ onClick: true }),\n\t captured: keyOf({ onClickCapture: true })\n\t }\n\t },\n\t contextMenu: {\n\t phasedRegistrationNames: {\n\t bubbled: keyOf({ onContextMenu: true }),\n\t captured: keyOf({ onContextMenuCapture: true })\n\t }\n\t },\n\t copy: {\n\t phasedRegistrationNames: {\n\t bubbled: keyOf({ onCopy: true }),\n\t captured: keyOf({ onCopyCapture: true })\n\t }\n\t },\n\t cut: {\n\t phasedRegistrationNames: {\n\t bubbled: keyOf({ onCut: true }),\n\t captured: keyOf({ onCutCapture: true })\n\t }\n\t },\n\t doubleClick: {\n\t phasedRegistrationNames: {\n\t bubbled: keyOf({ onDoubleClick: true }),\n\t captured: keyOf({ onDoubleClickCapture: true })\n\t }\n\t },\n\t drag: {\n\t phasedRegistrationNames: {\n\t bubbled: keyOf({ onDrag: true }),\n\t captured: keyOf({ onDragCapture: true })\n\t }\n\t },\n\t dragEnd: {\n\t phasedRegistrationNames: {\n\t bubbled: keyOf({ onDragEnd: true }),\n\t captured: keyOf({ onDragEndCapture: true })\n\t }\n\t },\n\t dragEnter: {\n\t phasedRegistrationNames: {\n\t bubbled: keyOf({ onDragEnter: true }),\n\t captured: keyOf({ onDragEnterCapture: true })\n\t }\n\t },\n\t dragExit: {\n\t phasedRegistrationNames: {\n\t bubbled: keyOf({ onDragExit: true }),\n\t captured: keyOf({ onDragExitCapture: true })\n\t }\n\t },\n\t dragLeave: {\n\t phasedRegistrationNames: {\n\t bubbled: keyOf({ onDragLeave: true }),\n\t captured: keyOf({ onDragLeaveCapture: true })\n\t }\n\t },\n\t dragOver: {\n\t phasedRegistrationNames: {\n\t bubbled: keyOf({ onDragOver: true }),\n\t captured: keyOf({ onDragOverCapture: true })\n\t }\n\t },\n\t dragStart: {\n\t phasedRegistrationNames: {\n\t bubbled: keyOf({ onDragStart: true }),\n\t captured: keyOf({ onDragStartCapture: true })\n\t }\n\t },\n\t drop: {\n\t phasedRegistrationNames: {\n\t bubbled: keyOf({ onDrop: true }),\n\t captured: keyOf({ onDropCapture: true })\n\t }\n\t },\n\t durationChange: {\n\t phasedRegistrationNames: {\n\t bubbled: keyOf({ onDurationChange: true }),\n\t captured: keyOf({ onDurationChangeCapture: true })\n\t }\n\t },\n\t emptied: {\n\t phasedRegistrationNames: {\n\t bubbled: keyOf({ onEmptied: true }),\n\t captured: keyOf({ onEmptiedCapture: true })\n\t }\n\t },\n\t encrypted: {\n\t phasedRegistrationNames: {\n\t bubbled: keyOf({ onEncrypted: true }),\n\t captured: keyOf({ onEncryptedCapture: true })\n\t }\n\t },\n\t ended: {\n\t phasedRegistrationNames: {\n\t bubbled: keyOf({ onEnded: true }),\n\t captured: keyOf({ onEndedCapture: true })\n\t }\n\t },\n\t error: {\n\t phasedRegistrationNames: {\n\t bubbled: keyOf({ onError: true }),\n\t captured: keyOf({ onErrorCapture: true })\n\t }\n\t },\n\t focus: {\n\t phasedRegistrationNames: {\n\t bubbled: keyOf({ onFocus: true }),\n\t captured: keyOf({ onFocusCapture: true })\n\t }\n\t },\n\t input: {\n\t phasedRegistrationNames: {\n\t bubbled: keyOf({ onInput: true }),\n\t captured: keyOf({ onInputCapture: true })\n\t }\n\t },\n\t invalid: {\n\t phasedRegistrationNames: {\n\t bubbled: keyOf({ onInvalid: true }),\n\t captured: keyOf({ onInvalidCapture: true })\n\t }\n\t },\n\t keyDown: {\n\t phasedRegistrationNames: {\n\t bubbled: keyOf({ onKeyDown: true }),\n\t captured: keyOf({ onKeyDownCapture: true })\n\t }\n\t },\n\t keyPress: {\n\t phasedRegistrationNames: {\n\t bubbled: keyOf({ onKeyPress: true }),\n\t captured: keyOf({ onKeyPressCapture: true })\n\t }\n\t },\n\t keyUp: {\n\t phasedRegistrationNames: {\n\t bubbled: keyOf({ onKeyUp: true }),\n\t captured: keyOf({ onKeyUpCapture: true })\n\t }\n\t },\n\t load: {\n\t phasedRegistrationNames: {\n\t bubbled: keyOf({ onLoad: true }),\n\t captured: keyOf({ onLoadCapture: true })\n\t }\n\t },\n\t loadedData: {\n\t phasedRegistrationNames: {\n\t bubbled: keyOf({ onLoadedData: true }),\n\t captured: keyOf({ onLoadedDataCapture: true })\n\t }\n\t },\n\t loadedMetadata: {\n\t phasedRegistrationNames: {\n\t bubbled: keyOf({ onLoadedMetadata: true }),\n\t captured: keyOf({ onLoadedMetadataCapture: true })\n\t }\n\t },\n\t loadStart: {\n\t phasedRegistrationNames: {\n\t bubbled: keyOf({ onLoadStart: true }),\n\t captured: keyOf({ onLoadStartCapture: true })\n\t }\n\t },\n\t // Note: We do not allow listening to mouseOver events. Instead, use the\n\t // onMouseEnter/onMouseLeave created by `EnterLeaveEventPlugin`.\n\t mouseDown: {\n\t phasedRegistrationNames: {\n\t bubbled: keyOf({ onMouseDown: true }),\n\t captured: keyOf({ onMouseDownCapture: true })\n\t }\n\t },\n\t mouseMove: {\n\t phasedRegistrationNames: {\n\t bubbled: keyOf({ onMouseMove: true }),\n\t captured: keyOf({ onMouseMoveCapture: true })\n\t }\n\t },\n\t mouseOut: {\n\t phasedRegistrationNames: {\n\t bubbled: keyOf({ onMouseOut: true }),\n\t captured: keyOf({ onMouseOutCapture: true })\n\t }\n\t },\n\t mouseOver: {\n\t phasedRegistrationNames: {\n\t bubbled: keyOf({ onMouseOver: true }),\n\t captured: keyOf({ onMouseOverCapture: true })\n\t }\n\t },\n\t mouseUp: {\n\t phasedRegistrationNames: {\n\t bubbled: keyOf({ onMouseUp: true }),\n\t captured: keyOf({ onMouseUpCapture: true })\n\t }\n\t },\n\t paste: {\n\t phasedRegistrationNames: {\n\t bubbled: keyOf({ onPaste: true }),\n\t captured: keyOf({ onPasteCapture: true })\n\t }\n\t },\n\t pause: {\n\t phasedRegistrationNames: {\n\t bubbled: keyOf({ onPause: true }),\n\t captured: keyOf({ onPauseCapture: true })\n\t }\n\t },\n\t play: {\n\t phasedRegistrationNames: {\n\t bubbled: keyOf({ onPlay: true }),\n\t captured: keyOf({ onPlayCapture: true })\n\t }\n\t },\n\t playing: {\n\t phasedRegistrationNames: {\n\t bubbled: keyOf({ onPlaying: true }),\n\t captured: keyOf({ onPlayingCapture: true })\n\t }\n\t },\n\t progress: {\n\t phasedRegistrationNames: {\n\t bubbled: keyOf({ onProgress: true }),\n\t captured: keyOf({ onProgressCapture: true })\n\t }\n\t },\n\t rateChange: {\n\t phasedRegistrationNames: {\n\t bubbled: keyOf({ onRateChange: true }),\n\t captured: keyOf({ onRateChangeCapture: true })\n\t }\n\t },\n\t reset: {\n\t phasedRegistrationNames: {\n\t bubbled: keyOf({ onReset: true }),\n\t captured: keyOf({ onResetCapture: true })\n\t }\n\t },\n\t scroll: {\n\t phasedRegistrationNames: {\n\t bubbled: keyOf({ onScroll: true }),\n\t captured: keyOf({ onScrollCapture: true })\n\t }\n\t },\n\t seeked: {\n\t phasedRegistrationNames: {\n\t bubbled: keyOf({ onSeeked: true }),\n\t captured: keyOf({ onSeekedCapture: true })\n\t }\n\t },\n\t seeking: {\n\t phasedRegistrationNames: {\n\t bubbled: keyOf({ onSeeking: true }),\n\t captured: keyOf({ onSeekingCapture: true })\n\t }\n\t },\n\t stalled: {\n\t phasedRegistrationNames: {\n\t bubbled: keyOf({ onStalled: true }),\n\t captured: keyOf({ onStalledCapture: true })\n\t }\n\t },\n\t submit: {\n\t phasedRegistrationNames: {\n\t bubbled: keyOf({ onSubmit: true }),\n\t captured: keyOf({ onSubmitCapture: true })\n\t }\n\t },\n\t suspend: {\n\t phasedRegistrationNames: {\n\t bubbled: keyOf({ onSuspend: true }),\n\t captured: keyOf({ onSuspendCapture: true })\n\t }\n\t },\n\t timeUpdate: {\n\t phasedRegistrationNames: {\n\t bubbled: keyOf({ onTimeUpdate: true }),\n\t captured: keyOf({ onTimeUpdateCapture: true })\n\t }\n\t },\n\t touchCancel: {\n\t phasedRegistrationNames: {\n\t bubbled: keyOf({ onTouchCancel: true }),\n\t captured: keyOf({ onTouchCancelCapture: true })\n\t }\n\t },\n\t touchEnd: {\n\t phasedRegistrationNames: {\n\t bubbled: keyOf({ onTouchEnd: true }),\n\t captured: keyOf({ onTouchEndCapture: true })\n\t }\n\t },\n\t touchMove: {\n\t phasedRegistrationNames: {\n\t bubbled: keyOf({ onTouchMove: true }),\n\t captured: keyOf({ onTouchMoveCapture: true })\n\t }\n\t },\n\t touchStart: {\n\t phasedRegistrationNames: {\n\t bubbled: keyOf({ onTouchStart: true }),\n\t captured: keyOf({ onTouchStartCapture: true })\n\t }\n\t },\n\t transitionEnd: {\n\t phasedRegistrationNames: {\n\t bubbled: keyOf({ onTransitionEnd: true }),\n\t captured: keyOf({ onTransitionEndCapture: true })\n\t }\n\t },\n\t volumeChange: {\n\t phasedRegistrationNames: {\n\t bubbled: keyOf({ onVolumeChange: true }),\n\t captured: keyOf({ onVolumeChangeCapture: true })\n\t }\n\t },\n\t waiting: {\n\t phasedRegistrationNames: {\n\t bubbled: keyOf({ onWaiting: true }),\n\t captured: keyOf({ onWaitingCapture: true })\n\t }\n\t },\n\t wheel: {\n\t phasedRegistrationNames: {\n\t bubbled: keyOf({ onWheel: true }),\n\t captured: keyOf({ onWheelCapture: true })\n\t }\n\t }\n\t};\n\t\n\tvar topLevelEventsToDispatchConfig = {\n\t topAbort: eventTypes.abort,\n\t topAnimationEnd: eventTypes.animationEnd,\n\t topAnimationIteration: eventTypes.animationIteration,\n\t topAnimationStart: eventTypes.animationStart,\n\t topBlur: eventTypes.blur,\n\t topCanPlay: eventTypes.canPlay,\n\t topCanPlayThrough: eventTypes.canPlayThrough,\n\t topClick: eventTypes.click,\n\t topContextMenu: eventTypes.contextMenu,\n\t topCopy: eventTypes.copy,\n\t topCut: eventTypes.cut,\n\t topDoubleClick: eventTypes.doubleClick,\n\t topDrag: eventTypes.drag,\n\t topDragEnd: eventTypes.dragEnd,\n\t topDragEnter: eventTypes.dragEnter,\n\t topDragExit: eventTypes.dragExit,\n\t topDragLeave: eventTypes.dragLeave,\n\t topDragOver: eventTypes.dragOver,\n\t topDragStart: eventTypes.dragStart,\n\t topDrop: eventTypes.drop,\n\t topDurationChange: eventTypes.durationChange,\n\t topEmptied: eventTypes.emptied,\n\t topEncrypted: eventTypes.encrypted,\n\t topEnded: eventTypes.ended,\n\t topError: eventTypes.error,\n\t topFocus: eventTypes.focus,\n\t topInput: eventTypes.input,\n\t topInvalid: eventTypes.invalid,\n\t topKeyDown: eventTypes.keyDown,\n\t topKeyPress: eventTypes.keyPress,\n\t topKeyUp: eventTypes.keyUp,\n\t topLoad: eventTypes.load,\n\t topLoadedData: eventTypes.loadedData,\n\t topLoadedMetadata: eventTypes.loadedMetadata,\n\t topLoadStart: eventTypes.loadStart,\n\t topMouseDown: eventTypes.mouseDown,\n\t topMouseMove: eventTypes.mouseMove,\n\t topMouseOut: eventTypes.mouseOut,\n\t topMouseOver: eventTypes.mouseOver,\n\t topMouseUp: eventTypes.mouseUp,\n\t topPaste: eventTypes.paste,\n\t topPause: eventTypes.pause,\n\t topPlay: eventTypes.play,\n\t topPlaying: eventTypes.playing,\n\t topProgress: eventTypes.progress,\n\t topRateChange: eventTypes.rateChange,\n\t topReset: eventTypes.reset,\n\t topScroll: eventTypes.scroll,\n\t topSeeked: eventTypes.seeked,\n\t topSeeking: eventTypes.seeking,\n\t topStalled: eventTypes.stalled,\n\t topSubmit: eventTypes.submit,\n\t topSuspend: eventTypes.suspend,\n\t topTimeUpdate: eventTypes.timeUpdate,\n\t topTouchCancel: eventTypes.touchCancel,\n\t topTouchEnd: eventTypes.touchEnd,\n\t topTouchMove: eventTypes.touchMove,\n\t topTouchStart: eventTypes.touchStart,\n\t topTransitionEnd: eventTypes.transitionEnd,\n\t topVolumeChange: eventTypes.volumeChange,\n\t topWaiting: eventTypes.waiting,\n\t topWheel: eventTypes.wheel\n\t};\n\t\n\tfor (var type in topLevelEventsToDispatchConfig) {\n\t topLevelEventsToDispatchConfig[type].dependencies = [type];\n\t}\n\t\n\tvar ON_CLICK_KEY = keyOf({ onClick: null });\n\tvar onClickListeners = {};\n\t\n\tvar SimpleEventPlugin = {\n\t\n\t eventTypes: eventTypes,\n\t\n\t extractEvents: function (topLevelType, targetInst, nativeEvent, nativeEventTarget) {\n\t var dispatchConfig = topLevelEventsToDispatchConfig[topLevelType];\n\t if (!dispatchConfig) {\n\t return null;\n\t }\n\t var EventConstructor;\n\t switch (topLevelType) {\n\t case topLevelTypes.topAbort:\n\t case topLevelTypes.topCanPlay:\n\t case topLevelTypes.topCanPlayThrough:\n\t case topLevelTypes.topDurationChange:\n\t case topLevelTypes.topEmptied:\n\t case topLevelTypes.topEncrypted:\n\t case topLevelTypes.topEnded:\n\t case topLevelTypes.topError:\n\t case topLevelTypes.topInput:\n\t case topLevelTypes.topInvalid:\n\t case topLevelTypes.topLoad:\n\t case topLevelTypes.topLoadedData:\n\t case topLevelTypes.topLoadedMetadata:\n\t case topLevelTypes.topLoadStart:\n\t case topLevelTypes.topPause:\n\t case topLevelTypes.topPlay:\n\t case topLevelTypes.topPlaying:\n\t case topLevelTypes.topProgress:\n\t case topLevelTypes.topRateChange:\n\t case topLevelTypes.topReset:\n\t case topLevelTypes.topSeeked:\n\t case topLevelTypes.topSeeking:\n\t case topLevelTypes.topStalled:\n\t case topLevelTypes.topSubmit:\n\t case topLevelTypes.topSuspend:\n\t case topLevelTypes.topTimeUpdate:\n\t case topLevelTypes.topVolumeChange:\n\t case topLevelTypes.topWaiting:\n\t // HTML Events\n\t // @see http://www.w3.org/TR/html5/index.html#events-0\n\t EventConstructor = SyntheticEvent;\n\t break;\n\t case topLevelTypes.topKeyPress:\n\t // Firefox creates a keypress event for function keys too. This removes\n\t // the unwanted keypress events. Enter is however both printable and\n\t // non-printable. One would expect Tab to be as well (but it isn't).\n\t if (getEventCharCode(nativeEvent) === 0) {\n\t return null;\n\t }\n\t /* falls through */\n\t case topLevelTypes.topKeyDown:\n\t case topLevelTypes.topKeyUp:\n\t EventConstructor = SyntheticKeyboardEvent;\n\t break;\n\t case topLevelTypes.topBlur:\n\t case topLevelTypes.topFocus:\n\t EventConstructor = SyntheticFocusEvent;\n\t break;\n\t case topLevelTypes.topClick:\n\t // Firefox creates a click event on right mouse clicks. This removes the\n\t // unwanted click events.\n\t if (nativeEvent.button === 2) {\n\t return null;\n\t }\n\t /* falls through */\n\t case topLevelTypes.topContextMenu:\n\t case topLevelTypes.topDoubleClick:\n\t case topLevelTypes.topMouseDown:\n\t case topLevelTypes.topMouseMove:\n\t case topLevelTypes.topMouseOut:\n\t case topLevelTypes.topMouseOver:\n\t case topLevelTypes.topMouseUp:\n\t EventConstructor = SyntheticMouseEvent;\n\t break;\n\t case topLevelTypes.topDrag:\n\t case topLevelTypes.topDragEnd:\n\t case topLevelTypes.topDragEnter:\n\t case topLevelTypes.topDragExit:\n\t case topLevelTypes.topDragLeave:\n\t case topLevelTypes.topDragOver:\n\t case topLevelTypes.topDragStart:\n\t case topLevelTypes.topDrop:\n\t EventConstructor = SyntheticDragEvent;\n\t break;\n\t case topLevelTypes.topTouchCancel:\n\t case topLevelTypes.topTouchEnd:\n\t case topLevelTypes.topTouchMove:\n\t case topLevelTypes.topTouchStart:\n\t EventConstructor = SyntheticTouchEvent;\n\t break;\n\t case topLevelTypes.topAnimationEnd:\n\t case topLevelTypes.topAnimationIteration:\n\t case topLevelTypes.topAnimationStart:\n\t EventConstructor = SyntheticAnimationEvent;\n\t break;\n\t case topLevelTypes.topTransitionEnd:\n\t EventConstructor = SyntheticTransitionEvent;\n\t break;\n\t case topLevelTypes.topScroll:\n\t EventConstructor = SyntheticUIEvent;\n\t break;\n\t case topLevelTypes.topWheel:\n\t EventConstructor = SyntheticWheelEvent;\n\t break;\n\t case topLevelTypes.topCopy:\n\t case topLevelTypes.topCut:\n\t case topLevelTypes.topPaste:\n\t EventConstructor = SyntheticClipboardEvent;\n\t break;\n\t }\n\t !EventConstructor ? false ? invariant(false, 'SimpleEventPlugin: Unhandled event type, `%s`.', topLevelType) : invariant(false) : void 0;\n\t var event = EventConstructor.getPooled(dispatchConfig, targetInst, nativeEvent, nativeEventTarget);\n\t EventPropagators.accumulateTwoPhaseDispatches(event);\n\t return event;\n\t },\n\t\n\t didPutListener: function (inst, registrationName, listener) {\n\t // Mobile Safari does not fire properly bubble click events on\n\t // non-interactive elements, which means delegated click listeners do not\n\t // fire. The workaround for this bug involves attaching an empty click\n\t // listener on the target node.\n\t if (registrationName === ON_CLICK_KEY) {\n\t var id = inst._rootNodeID;\n\t var node = ReactDOMComponentTree.getNodeFromInstance(inst);\n\t if (!onClickListeners[id]) {\n\t onClickListeners[id] = EventListener.listen(node, 'click', emptyFunction);\n\t }\n\t }\n\t },\n\t\n\t willDeleteListener: function (inst, registrationName) {\n\t if (registrationName === ON_CLICK_KEY) {\n\t var id = inst._rootNodeID;\n\t onClickListeners[id].remove();\n\t delete onClickListeners[id];\n\t }\n\t }\n\t\n\t};\n\t\n\tmodule.exports = SimpleEventPlugin;\n\n/***/ },\n/* 143 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule SyntheticAnimationEvent\n\t */\n\t\n\t'use strict';\n\t\n\tvar SyntheticEvent = __webpack_require__(11);\n\t\n\t/**\n\t * @interface Event\n\t * @see http://www.w3.org/TR/css3-animations/#AnimationEvent-interface\n\t * @see https://developer.mozilla.org/en-US/docs/Web/API/AnimationEvent\n\t */\n\tvar AnimationEventInterface = {\n\t animationName: null,\n\t elapsedTime: null,\n\t pseudoElement: null\n\t};\n\t\n\t/**\n\t * @param {object} dispatchConfig Configuration used to dispatch this event.\n\t * @param {string} dispatchMarker Marker identifying the event target.\n\t * @param {object} nativeEvent Native browser event.\n\t * @extends {SyntheticEvent}\n\t */\n\tfunction SyntheticAnimationEvent(dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget) {\n\t return SyntheticEvent.call(this, dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget);\n\t}\n\t\n\tSyntheticEvent.augmentClass(SyntheticAnimationEvent, AnimationEventInterface);\n\t\n\tmodule.exports = SyntheticAnimationEvent;\n\n/***/ },\n/* 144 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule SyntheticClipboardEvent\n\t */\n\t\n\t'use strict';\n\t\n\tvar SyntheticEvent = __webpack_require__(11);\n\t\n\t/**\n\t * @interface Event\n\t * @see http://www.w3.org/TR/clipboard-apis/\n\t */\n\tvar ClipboardEventInterface = {\n\t clipboardData: function (event) {\n\t return 'clipboardData' in event ? event.clipboardData : window.clipboardData;\n\t }\n\t};\n\t\n\t/**\n\t * @param {object} dispatchConfig Configuration used to dispatch this event.\n\t * @param {string} dispatchMarker Marker identifying the event target.\n\t * @param {object} nativeEvent Native browser event.\n\t * @extends {SyntheticUIEvent}\n\t */\n\tfunction SyntheticClipboardEvent(dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget) {\n\t return SyntheticEvent.call(this, dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget);\n\t}\n\t\n\tSyntheticEvent.augmentClass(SyntheticClipboardEvent, ClipboardEventInterface);\n\t\n\tmodule.exports = SyntheticClipboardEvent;\n\n/***/ },\n/* 145 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule SyntheticCompositionEvent\n\t */\n\t\n\t'use strict';\n\t\n\tvar SyntheticEvent = __webpack_require__(11);\n\t\n\t/**\n\t * @interface Event\n\t * @see http://www.w3.org/TR/DOM-Level-3-Events/#events-compositionevents\n\t */\n\tvar CompositionEventInterface = {\n\t data: null\n\t};\n\t\n\t/**\n\t * @param {object} dispatchConfig Configuration used to dispatch this event.\n\t * @param {string} dispatchMarker Marker identifying the event target.\n\t * @param {object} nativeEvent Native browser event.\n\t * @extends {SyntheticUIEvent}\n\t */\n\tfunction SyntheticCompositionEvent(dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget) {\n\t return SyntheticEvent.call(this, dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget);\n\t}\n\t\n\tSyntheticEvent.augmentClass(SyntheticCompositionEvent, CompositionEventInterface);\n\t\n\tmodule.exports = SyntheticCompositionEvent;\n\n/***/ },\n/* 146 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule SyntheticDragEvent\n\t */\n\t\n\t'use strict';\n\t\n\tvar SyntheticMouseEvent = __webpack_require__(28);\n\t\n\t/**\n\t * @interface DragEvent\n\t * @see http://www.w3.org/TR/DOM-Level-3-Events/\n\t */\n\tvar DragEventInterface = {\n\t dataTransfer: null\n\t};\n\t\n\t/**\n\t * @param {object} dispatchConfig Configuration used to dispatch this event.\n\t * @param {string} dispatchMarker Marker identifying the event target.\n\t * @param {object} nativeEvent Native browser event.\n\t * @extends {SyntheticUIEvent}\n\t */\n\tfunction SyntheticDragEvent(dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget) {\n\t return SyntheticMouseEvent.call(this, dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget);\n\t}\n\t\n\tSyntheticMouseEvent.augmentClass(SyntheticDragEvent, DragEventInterface);\n\t\n\tmodule.exports = SyntheticDragEvent;\n\n/***/ },\n/* 147 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule SyntheticFocusEvent\n\t */\n\t\n\t'use strict';\n\t\n\tvar SyntheticUIEvent = __webpack_require__(20);\n\t\n\t/**\n\t * @interface FocusEvent\n\t * @see http://www.w3.org/TR/DOM-Level-3-Events/\n\t */\n\tvar FocusEventInterface = {\n\t relatedTarget: null\n\t};\n\t\n\t/**\n\t * @param {object} dispatchConfig Configuration used to dispatch this event.\n\t * @param {string} dispatchMarker Marker identifying the event target.\n\t * @param {object} nativeEvent Native browser event.\n\t * @extends {SyntheticUIEvent}\n\t */\n\tfunction SyntheticFocusEvent(dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget) {\n\t return SyntheticUIEvent.call(this, dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget);\n\t}\n\t\n\tSyntheticUIEvent.augmentClass(SyntheticFocusEvent, FocusEventInterface);\n\t\n\tmodule.exports = SyntheticFocusEvent;\n\n/***/ },\n/* 148 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule SyntheticInputEvent\n\t */\n\t\n\t'use strict';\n\t\n\tvar SyntheticEvent = __webpack_require__(11);\n\t\n\t/**\n\t * @interface Event\n\t * @see http://www.w3.org/TR/2013/WD-DOM-Level-3-Events-20131105\n\t * /#events-inputevents\n\t */\n\tvar InputEventInterface = {\n\t data: null\n\t};\n\t\n\t/**\n\t * @param {object} dispatchConfig Configuration used to dispatch this event.\n\t * @param {string} dispatchMarker Marker identifying the event target.\n\t * @param {object} nativeEvent Native browser event.\n\t * @extends {SyntheticUIEvent}\n\t */\n\tfunction SyntheticInputEvent(dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget) {\n\t return SyntheticEvent.call(this, dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget);\n\t}\n\t\n\tSyntheticEvent.augmentClass(SyntheticInputEvent, InputEventInterface);\n\t\n\tmodule.exports = SyntheticInputEvent;\n\n/***/ },\n/* 149 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule SyntheticKeyboardEvent\n\t */\n\t\n\t'use strict';\n\t\n\tvar SyntheticUIEvent = __webpack_require__(20);\n\t\n\tvar getEventCharCode = __webpack_require__(40);\n\tvar getEventKey = __webpack_require__(157);\n\tvar getEventModifierState = __webpack_require__(41);\n\t\n\t/**\n\t * @interface KeyboardEvent\n\t * @see http://www.w3.org/TR/DOM-Level-3-Events/\n\t */\n\tvar KeyboardEventInterface = {\n\t key: getEventKey,\n\t location: null,\n\t ctrlKey: null,\n\t shiftKey: null,\n\t altKey: null,\n\t metaKey: null,\n\t repeat: null,\n\t locale: null,\n\t getModifierState: getEventModifierState,\n\t // Legacy Interface\n\t charCode: function (event) {\n\t // `charCode` is the result of a KeyPress event and represents the value of\n\t // the actual printable character.\n\t\n\t // KeyPress is deprecated, but its replacement is not yet final and not\n\t // implemented in any major browser. Only KeyPress has charCode.\n\t if (event.type === 'keypress') {\n\t return getEventCharCode(event);\n\t }\n\t return 0;\n\t },\n\t keyCode: function (event) {\n\t // `keyCode` is the result of a KeyDown/Up event and represents the value of\n\t // physical keyboard key.\n\t\n\t // The actual meaning of the value depends on the users' keyboard layout\n\t // which cannot be detected. Assuming that it is a US keyboard layout\n\t // provides a surprisingly accurate mapping for US and European users.\n\t // Due to this, it is left to the user to implement at this time.\n\t if (event.type === 'keydown' || event.type === 'keyup') {\n\t return event.keyCode;\n\t }\n\t return 0;\n\t },\n\t which: function (event) {\n\t // `which` is an alias for either `keyCode` or `charCode` depending on the\n\t // type of the event.\n\t if (event.type === 'keypress') {\n\t return getEventCharCode(event);\n\t }\n\t if (event.type === 'keydown' || event.type === 'keyup') {\n\t return event.keyCode;\n\t }\n\t return 0;\n\t }\n\t};\n\t\n\t/**\n\t * @param {object} dispatchConfig Configuration used to dispatch this event.\n\t * @param {string} dispatchMarker Marker identifying the event target.\n\t * @param {object} nativeEvent Native browser event.\n\t * @extends {SyntheticUIEvent}\n\t */\n\tfunction SyntheticKeyboardEvent(dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget) {\n\t return SyntheticUIEvent.call(this, dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget);\n\t}\n\t\n\tSyntheticUIEvent.augmentClass(SyntheticKeyboardEvent, KeyboardEventInterface);\n\t\n\tmodule.exports = SyntheticKeyboardEvent;\n\n/***/ },\n/* 150 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule SyntheticTouchEvent\n\t */\n\t\n\t'use strict';\n\t\n\tvar SyntheticUIEvent = __webpack_require__(20);\n\t\n\tvar getEventModifierState = __webpack_require__(41);\n\t\n\t/**\n\t * @interface TouchEvent\n\t * @see http://www.w3.org/TR/touch-events/\n\t */\n\tvar TouchEventInterface = {\n\t touches: null,\n\t targetTouches: null,\n\t changedTouches: null,\n\t altKey: null,\n\t metaKey: null,\n\t ctrlKey: null,\n\t shiftKey: null,\n\t getModifierState: getEventModifierState\n\t};\n\t\n\t/**\n\t * @param {object} dispatchConfig Configuration used to dispatch this event.\n\t * @param {string} dispatchMarker Marker identifying the event target.\n\t * @param {object} nativeEvent Native browser event.\n\t * @extends {SyntheticUIEvent}\n\t */\n\tfunction SyntheticTouchEvent(dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget) {\n\t return SyntheticUIEvent.call(this, dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget);\n\t}\n\t\n\tSyntheticUIEvent.augmentClass(SyntheticTouchEvent, TouchEventInterface);\n\t\n\tmodule.exports = SyntheticTouchEvent;\n\n/***/ },\n/* 151 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule SyntheticTransitionEvent\n\t */\n\t\n\t'use strict';\n\t\n\tvar SyntheticEvent = __webpack_require__(11);\n\t\n\t/**\n\t * @interface Event\n\t * @see http://www.w3.org/TR/2009/WD-css3-transitions-20090320/#transition-events-\n\t * @see https://developer.mozilla.org/en-US/docs/Web/API/TransitionEvent\n\t */\n\tvar TransitionEventInterface = {\n\t propertyName: null,\n\t elapsedTime: null,\n\t pseudoElement: null\n\t};\n\t\n\t/**\n\t * @param {object} dispatchConfig Configuration used to dispatch this event.\n\t * @param {string} dispatchMarker Marker identifying the event target.\n\t * @param {object} nativeEvent Native browser event.\n\t * @extends {SyntheticEvent}\n\t */\n\tfunction SyntheticTransitionEvent(dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget) {\n\t return SyntheticEvent.call(this, dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget);\n\t}\n\t\n\tSyntheticEvent.augmentClass(SyntheticTransitionEvent, TransitionEventInterface);\n\t\n\tmodule.exports = SyntheticTransitionEvent;\n\n/***/ },\n/* 152 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule SyntheticWheelEvent\n\t */\n\t\n\t'use strict';\n\t\n\tvar SyntheticMouseEvent = __webpack_require__(28);\n\t\n\t/**\n\t * @interface WheelEvent\n\t * @see http://www.w3.org/TR/DOM-Level-3-Events/\n\t */\n\tvar WheelEventInterface = {\n\t deltaX: function (event) {\n\t return 'deltaX' in event ? event.deltaX :\n\t // Fallback to `wheelDeltaX` for Webkit and normalize (right is positive).\n\t 'wheelDeltaX' in event ? -event.wheelDeltaX : 0;\n\t },\n\t deltaY: function (event) {\n\t return 'deltaY' in event ? event.deltaY :\n\t // Fallback to `wheelDeltaY` for Webkit and normalize (down is positive).\n\t 'wheelDeltaY' in event ? -event.wheelDeltaY :\n\t // Fallback to `wheelDelta` for IE<9 and normalize (down is positive).\n\t 'wheelDelta' in event ? -event.wheelDelta : 0;\n\t },\n\t deltaZ: null,\n\t\n\t // Browsers without \"deltaMode\" is reporting in raw wheel delta where one\n\t // notch on the scroll is always +/- 120, roughly equivalent to pixels.\n\t // A good approximation of DOM_DELTA_LINE (1) is 5% of viewport size or\n\t // ~40 pixels, for DOM_DELTA_SCREEN (2) it is 87.5% of viewport size.\n\t deltaMode: null\n\t};\n\t\n\t/**\n\t * @param {object} dispatchConfig Configuration used to dispatch this event.\n\t * @param {string} dispatchMarker Marker identifying the event target.\n\t * @param {object} nativeEvent Native browser event.\n\t * @extends {SyntheticMouseEvent}\n\t */\n\tfunction SyntheticWheelEvent(dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget) {\n\t return SyntheticMouseEvent.call(this, dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget);\n\t}\n\t\n\tSyntheticMouseEvent.augmentClass(SyntheticWheelEvent, WheelEventInterface);\n\t\n\tmodule.exports = SyntheticWheelEvent;\n\n/***/ },\n/* 153 */\n/***/ function(module, exports) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule adler32\n\t */\n\t\n\t'use strict';\n\t\n\tvar MOD = 65521;\n\t\n\t// adler32 is not cryptographically strong, and is only used to sanity check that\n\t// markup generated on the server matches the markup generated on the client.\n\t// This implementation (a modified version of the SheetJS version) has been optimized\n\t// for our use case, at the expense of conforming to the adler32 specification\n\t// for non-ascii inputs.\n\tfunction adler32(data) {\n\t var a = 1;\n\t var b = 0;\n\t var i = 0;\n\t var l = data.length;\n\t var m = l & ~0x3;\n\t while (i < m) {\n\t var n = Math.min(i + 4096, m);\n\t for (; i < n; i += 4) {\n\t b += (a += data.charCodeAt(i)) + (a += data.charCodeAt(i + 1)) + (a += data.charCodeAt(i + 2)) + (a += data.charCodeAt(i + 3));\n\t }\n\t a %= MOD;\n\t b %= MOD;\n\t }\n\t for (; i < l; i++) {\n\t b += a += data.charCodeAt(i);\n\t }\n\t a %= MOD;\n\t b %= MOD;\n\t return a | b << 16;\n\t}\n\t\n\tmodule.exports = adler32;\n\n/***/ },\n/* 154 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule dangerousStyleValue\n\t */\n\t\n\t'use strict';\n\t\n\tvar CSSProperty = __webpack_require__(54);\n\tvar warning = __webpack_require__(2);\n\t\n\tvar isUnitlessNumber = CSSProperty.isUnitlessNumber;\n\tvar styleWarnings = {};\n\t\n\t/**\n\t * Convert a value into the proper css writable value. The style name `name`\n\t * should be logical (no hyphens), as specified\n\t * in `CSSProperty.isUnitlessNumber`.\n\t *\n\t * @param {string} name CSS property name such as `topMargin`.\n\t * @param {*} value CSS property value such as `10px`.\n\t * @param {ReactDOMComponent} component\n\t * @return {string} Normalized style value with dimensions applied.\n\t */\n\tfunction dangerousStyleValue(name, value, component) {\n\t // Note that we've removed escapeTextForBrowser() calls here since the\n\t // whole string will be escaped when the attribute is injected into\n\t // the markup. If you provide unsafe user data here they can inject\n\t // arbitrary CSS which may be problematic (I couldn't repro this):\n\t // https://www.owasp.org/index.php/XSS_Filter_Evasion_Cheat_Sheet\n\t // http://www.thespanner.co.uk/2007/11/26/ultimate-xss-css-injection/\n\t // This is not an XSS hole but instead a potential CSS injection issue\n\t // which has lead to a greater discussion about how we're going to\n\t // trust URLs moving forward. See #2115901\n\t\n\t var isEmpty = value == null || typeof value === 'boolean' || value === '';\n\t if (isEmpty) {\n\t return '';\n\t }\n\t\n\t var isNonNumeric = isNaN(value);\n\t if (isNonNumeric || value === 0 || isUnitlessNumber.hasOwnProperty(name) && isUnitlessNumber[name]) {\n\t return '' + value; // cast to string\n\t }\n\t\n\t if (typeof value === 'string') {\n\t if (false) {\n\t if (component) {\n\t var owner = component._currentElement._owner;\n\t var ownerName = owner ? owner.getName() : null;\n\t if (ownerName && !styleWarnings[ownerName]) {\n\t styleWarnings[ownerName] = {};\n\t }\n\t var warned = false;\n\t if (ownerName) {\n\t var warnings = styleWarnings[ownerName];\n\t warned = warnings[name];\n\t if (!warned) {\n\t warnings[name] = true;\n\t }\n\t }\n\t if (!warned) {\n\t process.env.NODE_ENV !== 'production' ? warning(false, 'a `%s` tag (owner: `%s`) was passed a numeric string value ' + 'for CSS property `%s` (value: `%s`) which will be treated ' + 'as a unitless number in a future version of React.', component._currentElement.type, ownerName || 'unknown', name, value) : void 0;\n\t }\n\t }\n\t }\n\t value = value.trim();\n\t }\n\t return value + 'px';\n\t}\n\t\n\tmodule.exports = dangerousStyleValue;\n\n/***/ },\n/* 155 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule findDOMNode\n\t */\n\t\n\t'use strict';\n\t\n\tvar ReactCurrentOwner = __webpack_require__(13);\n\tvar ReactDOMComponentTree = __webpack_require__(4);\n\tvar ReactInstanceMap = __webpack_require__(36);\n\t\n\tvar getNativeComponentFromComposite = __webpack_require__(77);\n\tvar invariant = __webpack_require__(1);\n\tvar warning = __webpack_require__(2);\n\t\n\t/**\n\t * Returns the DOM node rendered by this element.\n\t *\n\t * @param {ReactComponent|DOMElement} componentOrElement\n\t * @return {?DOMElement} The root node of this element.\n\t */\n\tfunction findDOMNode(componentOrElement) {\n\t if (false) {\n\t var owner = ReactCurrentOwner.current;\n\t if (owner !== null) {\n\t process.env.NODE_ENV !== 'production' ? warning(owner._warnedAboutRefsInRender, '%s is accessing findDOMNode inside its render(). ' + 'render() should be a pure function of props and state. It should ' + 'never access something that requires stale data from the previous ' + 'render, such as refs. Move this logic to componentDidMount and ' + 'componentDidUpdate instead.', owner.getName() || 'A component') : void 0;\n\t owner._warnedAboutRefsInRender = true;\n\t }\n\t }\n\t if (componentOrElement == null) {\n\t return null;\n\t }\n\t if (componentOrElement.nodeType === 1) {\n\t return componentOrElement;\n\t }\n\t\n\t var inst = ReactInstanceMap.get(componentOrElement);\n\t if (inst) {\n\t inst = getNativeComponentFromComposite(inst);\n\t return inst ? ReactDOMComponentTree.getNodeFromInstance(inst) : null;\n\t }\n\t\n\t if (typeof componentOrElement.render === 'function') {\n\t true ? false ? invariant(false, 'findDOMNode was called on an unmounted component.') : invariant(false) : void 0;\n\t } else {\n\t true ? false ? invariant(false, 'Element appears to be neither ReactComponent nor DOMNode (keys: %s)', Object.keys(componentOrElement)) : invariant(false) : void 0;\n\t }\n\t}\n\t\n\tmodule.exports = findDOMNode;\n\n/***/ },\n/* 156 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule flattenChildren\n\t */\n\t\n\t'use strict';\n\t\n\tvar traverseAllChildren = __webpack_require__(47);\n\tvar warning = __webpack_require__(2);\n\t\n\t/**\n\t * @param {function} traverseContext Context passed through traversal.\n\t * @param {?ReactComponent} child React child component.\n\t * @param {!string} name String name of key path to child.\n\t */\n\tfunction flattenSingleChildIntoContext(traverseContext, child, name) {\n\t // We found a component instance.\n\t var result = traverseContext;\n\t var keyUnique = result[name] === undefined;\n\t if (false) {\n\t process.env.NODE_ENV !== 'production' ? warning(keyUnique, 'flattenChildren(...): Encountered two children with the same key, ' + '`%s`. Child keys must be unique; when two children share a key, only ' + 'the first child will be used.', name) : void 0;\n\t }\n\t if (keyUnique && child != null) {\n\t result[name] = child;\n\t }\n\t}\n\t\n\t/**\n\t * Flattens children that are typically specified as `props.children`. Any null\n\t * children will not be included in the resulting object.\n\t * @return {!object} flattened children keyed by name.\n\t */\n\tfunction flattenChildren(children) {\n\t if (children == null) {\n\t return children;\n\t }\n\t var result = {};\n\t traverseAllChildren(children, flattenSingleChildIntoContext, result);\n\t return result;\n\t}\n\t\n\tmodule.exports = flattenChildren;\n\n/***/ },\n/* 157 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule getEventKey\n\t */\n\t\n\t'use strict';\n\t\n\tvar getEventCharCode = __webpack_require__(40);\n\t\n\t/**\n\t * Normalization of deprecated HTML5 `key` values\n\t * @see https://developer.mozilla.org/en-US/docs/Web/API/KeyboardEvent#Key_names\n\t */\n\tvar normalizeKey = {\n\t 'Esc': 'Escape',\n\t 'Spacebar': ' ',\n\t 'Left': 'ArrowLeft',\n\t 'Up': 'ArrowUp',\n\t 'Right': 'ArrowRight',\n\t 'Down': 'ArrowDown',\n\t 'Del': 'Delete',\n\t 'Win': 'OS',\n\t 'Menu': 'ContextMenu',\n\t 'Apps': 'ContextMenu',\n\t 'Scroll': 'ScrollLock',\n\t 'MozPrintableKey': 'Unidentified'\n\t};\n\t\n\t/**\n\t * Translation from legacy `keyCode` to HTML5 `key`\n\t * Only special keys supported, all others depend on keyboard layout or browser\n\t * @see https://developer.mozilla.org/en-US/docs/Web/API/KeyboardEvent#Key_names\n\t */\n\tvar translateToKey = {\n\t 8: 'Backspace',\n\t 9: 'Tab',\n\t 12: 'Clear',\n\t 13: 'Enter',\n\t 16: 'Shift',\n\t 17: 'Control',\n\t 18: 'Alt',\n\t 19: 'Pause',\n\t 20: 'CapsLock',\n\t 27: 'Escape',\n\t 32: ' ',\n\t 33: 'PageUp',\n\t 34: 'PageDown',\n\t 35: 'End',\n\t 36: 'Home',\n\t 37: 'ArrowLeft',\n\t 38: 'ArrowUp',\n\t 39: 'ArrowRight',\n\t 40: 'ArrowDown',\n\t 45: 'Insert',\n\t 46: 'Delete',\n\t 112: 'F1', 113: 'F2', 114: 'F3', 115: 'F4', 116: 'F5', 117: 'F6',\n\t 118: 'F7', 119: 'F8', 120: 'F9', 121: 'F10', 122: 'F11', 123: 'F12',\n\t 144: 'NumLock',\n\t 145: 'ScrollLock',\n\t 224: 'Meta'\n\t};\n\t\n\t/**\n\t * @param {object} nativeEvent Native browser event.\n\t * @return {string} Normalized `key` property.\n\t */\n\tfunction getEventKey(nativeEvent) {\n\t if (nativeEvent.key) {\n\t // Normalize inconsistent values reported by browsers due to\n\t // implementations of a working draft specification.\n\t\n\t // FireFox implements `key` but returns `MozPrintableKey` for all\n\t // printable characters (normalized to `Unidentified`), ignore it.\n\t var key = normalizeKey[nativeEvent.key] || nativeEvent.key;\n\t if (key !== 'Unidentified') {\n\t return key;\n\t }\n\t }\n\t\n\t // Browser does not implement `key`, polyfill as much of it as we can.\n\t if (nativeEvent.type === 'keypress') {\n\t var charCode = getEventCharCode(nativeEvent);\n\t\n\t // The enter-key is technically both printable and non-printable and can\n\t // thus be captured by `keypress`, no other non-printable key should.\n\t return charCode === 13 ? 'Enter' : String.fromCharCode(charCode);\n\t }\n\t if (nativeEvent.type === 'keydown' || nativeEvent.type === 'keyup') {\n\t // While user keyboard layout determines the actual meaning of each\n\t // `keyCode` value, almost all function keys have a universal value.\n\t return translateToKey[nativeEvent.keyCode] || 'Unidentified';\n\t }\n\t return '';\n\t}\n\t\n\tmodule.exports = getEventKey;\n\n/***/ },\n/* 158 */\n/***/ function(module, exports) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule getNodeForCharacterOffset\n\t */\n\t\n\t'use strict';\n\t\n\t/**\n\t * Given any node return the first leaf node without children.\n\t *\n\t * @param {DOMElement|DOMTextNode} node\n\t * @return {DOMElement|DOMTextNode}\n\t */\n\t\n\tfunction getLeafNode(node) {\n\t while (node && node.firstChild) {\n\t node = node.firstChild;\n\t }\n\t return node;\n\t}\n\t\n\t/**\n\t * Get the next sibling within a container. This will walk up the\n\t * DOM if a node's siblings have been exhausted.\n\t *\n\t * @param {DOMElement|DOMTextNode} node\n\t * @return {?DOMElement|DOMTextNode}\n\t */\n\tfunction getSiblingNode(node) {\n\t while (node) {\n\t if (node.nextSibling) {\n\t return node.nextSibling;\n\t }\n\t node = node.parentNode;\n\t }\n\t}\n\t\n\t/**\n\t * Get object describing the nodes which contain characters at offset.\n\t *\n\t * @param {DOMElement|DOMTextNode} root\n\t * @param {number} offset\n\t * @return {?object}\n\t */\n\tfunction getNodeForCharacterOffset(root, offset) {\n\t var node = getLeafNode(root);\n\t var nodeStart = 0;\n\t var nodeEnd = 0;\n\t\n\t while (node) {\n\t if (node.nodeType === 3) {\n\t nodeEnd = nodeStart + node.textContent.length;\n\t\n\t if (nodeStart <= offset && nodeEnd >= offset) {\n\t return {\n\t node: node,\n\t offset: offset - nodeStart\n\t };\n\t }\n\t\n\t nodeStart = nodeEnd;\n\t }\n\t\n\t node = getLeafNode(getSiblingNode(node));\n\t }\n\t}\n\t\n\tmodule.exports = getNodeForCharacterOffset;\n\n/***/ },\n/* 159 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule getVendorPrefixedEventName\n\t */\n\t\n\t'use strict';\n\t\n\tvar ExecutionEnvironment = __webpack_require__(5);\n\t\n\t/**\n\t * Generate a mapping of standard vendor prefixes using the defined style property and event name.\n\t *\n\t * @param {string} styleProp\n\t * @param {string} eventName\n\t * @returns {object}\n\t */\n\tfunction makePrefixMap(styleProp, eventName) {\n\t var prefixes = {};\n\t\n\t prefixes[styleProp.toLowerCase()] = eventName.toLowerCase();\n\t prefixes['Webkit' + styleProp] = 'webkit' + eventName;\n\t prefixes['Moz' + styleProp] = 'moz' + eventName;\n\t prefixes['ms' + styleProp] = 'MS' + eventName;\n\t prefixes['O' + styleProp] = 'o' + eventName.toLowerCase();\n\t\n\t return prefixes;\n\t}\n\t\n\t/**\n\t * A list of event names to a configurable list of vendor prefixes.\n\t */\n\tvar vendorPrefixes = {\n\t animationend: makePrefixMap('Animation', 'AnimationEnd'),\n\t animationiteration: makePrefixMap('Animation', 'AnimationIteration'),\n\t animationstart: makePrefixMap('Animation', 'AnimationStart'),\n\t transitionend: makePrefixMap('Transition', 'TransitionEnd')\n\t};\n\t\n\t/**\n\t * Event names that have already been detected and prefixed (if applicable).\n\t */\n\tvar prefixedEventNames = {};\n\t\n\t/**\n\t * Element to check for prefixes on.\n\t */\n\tvar style = {};\n\t\n\t/**\n\t * Bootstrap if a DOM exists.\n\t */\n\tif (ExecutionEnvironment.canUseDOM) {\n\t style = document.createElement('div').style;\n\t\n\t // On some platforms, in particular some releases of Android 4.x,\n\t // the un-prefixed \"animation\" and \"transition\" properties are defined on the\n\t // style object but the events that fire will still be prefixed, so we need\n\t // to check if the un-prefixed events are usable, and if not remove them from the map.\n\t if (!('AnimationEvent' in window)) {\n\t delete vendorPrefixes.animationend.animation;\n\t delete vendorPrefixes.animationiteration.animation;\n\t delete vendorPrefixes.animationstart.animation;\n\t }\n\t\n\t // Same as above\n\t if (!('TransitionEvent' in window)) {\n\t delete vendorPrefixes.transitionend.transition;\n\t }\n\t}\n\t\n\t/**\n\t * Attempts to determine the correct vendor prefixed event name.\n\t *\n\t * @param {string} eventName\n\t * @returns {string}\n\t */\n\tfunction getVendorPrefixedEventName(eventName) {\n\t if (prefixedEventNames[eventName]) {\n\t return prefixedEventNames[eventName];\n\t } else if (!vendorPrefixes[eventName]) {\n\t return eventName;\n\t }\n\t\n\t var prefixMap = vendorPrefixes[eventName];\n\t\n\t for (var styleProp in prefixMap) {\n\t if (prefixMap.hasOwnProperty(styleProp) && styleProp in style) {\n\t return prefixedEventNames[eventName] = prefixMap[styleProp];\n\t }\n\t }\n\t\n\t return '';\n\t}\n\t\n\tmodule.exports = getVendorPrefixedEventName;\n\n/***/ },\n/* 160 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule onlyChild\n\t */\n\t'use strict';\n\t\n\tvar ReactElement = __webpack_require__(7);\n\t\n\tvar invariant = __webpack_require__(1);\n\t\n\t/**\n\t * Returns the first child in a collection of children and verifies that there\n\t * is only one child in the collection. The current implementation of this\n\t * function assumes that a single child gets passed without a wrapper, but the\n\t * purpose of this helper function is to abstract away the particular structure\n\t * of children.\n\t *\n\t * @param {?object} children Child collection structure.\n\t * @return {ReactComponent} The first and only `ReactComponent` contained in the\n\t * structure.\n\t */\n\tfunction onlyChild(children) {\n\t !ReactElement.isValidElement(children) ? false ? invariant(false, 'onlyChild must be passed a children with exactly one child.') : invariant(false) : void 0;\n\t return children;\n\t}\n\t\n\tmodule.exports = onlyChild;\n\n/***/ },\n/* 161 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule quoteAttributeValueForBrowser\n\t */\n\t\n\t'use strict';\n\t\n\tvar escapeTextContentForBrowser = __webpack_require__(29);\n\t\n\t/**\n\t * Escapes attribute value to prevent scripting attacks.\n\t *\n\t * @param {*} value Value to escape.\n\t * @return {string} An escaped string.\n\t */\n\tfunction quoteAttributeValueForBrowser(value) {\n\t return '\"' + escapeTextContentForBrowser(value) + '\"';\n\t}\n\t\n\tmodule.exports = quoteAttributeValueForBrowser;\n\n/***/ },\n/* 162 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t* @providesModule renderSubtreeIntoContainer\n\t*/\n\t\n\t'use strict';\n\t\n\tvar ReactMount = __webpack_require__(66);\n\t\n\tmodule.exports = ReactMount.renderSubtreeIntoContainer;\n\n/***/ }\n/******/ ]);\n\n\n/** WEBPACK FOOTER **\n ** bundle.js\n **/"," \t// The module cache\n \tvar installedModules = {};\n\n \t// The require function\n \tfunction __webpack_require__(moduleId) {\n\n \t\t// Check if module is in cache\n \t\tif(installedModules[moduleId])\n \t\t\treturn installedModules[moduleId].exports;\n\n \t\t// Create a new module (and put it into the cache)\n \t\tvar module = installedModules[moduleId] = {\n \t\t\texports: {},\n \t\t\tid: moduleId,\n \t\t\tloaded: false\n \t\t};\n\n \t\t// Execute the module function\n \t\tmodules[moduleId].call(module.exports, module, module.exports, __webpack_require__);\n\n \t\t// Flag the module as loaded\n \t\tmodule.loaded = true;\n\n \t\t// Return the exports of the module\n \t\treturn module.exports;\n \t}\n\n\n \t// expose the modules object (__webpack_modules__)\n \t__webpack_require__.m = modules;\n\n \t// expose the module cache\n \t__webpack_require__.c = installedModules;\n\n \t// __webpack_public_path__\n \t__webpack_require__.p = \"\";\n\n \t// Load entry module and return exports\n \treturn __webpack_require__(0);\n\n\n\n/** WEBPACK FOOTER **\n ** webpack/bootstrap 79f80a00e35f3f0649b3\n **/","import {App} from './App';\r\nvar ReactDOM = require('react-dom');\r\n\r\nReactDOM.render(<App />, document.getElementById('root'));\r\n\n\n\n/** WEBPACK FOOTER **\n ** ./src/index.js\n **/","/**\n * Copyright (c) 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\n/**\n * Use invariant() to assert state which your program assumes to be true.\n *\n * Provide sprintf-style format (only %s is supported) and arguments\n * to provide information about what broke and what you were\n * expecting.\n *\n * The invariant message will be stripped in production, but the invariant\n * will remain to ensure logic does not differ in production.\n */\n\nfunction invariant(condition, format, a, b, c, d, e, f) {\n if (process.env.NODE_ENV !== 'production') {\n if (format === undefined) {\n throw new Error('invariant requires an error message argument');\n }\n }\n\n if (!condition) {\n var error;\n if (format === undefined) {\n error = new Error('Minified exception occurred; use the non-minified dev environment ' + 'for the full error message and additional helpful warnings.');\n } else {\n var args = [a, b, c, d, e, f];\n var argIndex = 0;\n error = new Error(format.replace(/%s/g, function () {\n return args[argIndex++];\n }));\n error.name = 'Invariant Violation';\n }\n\n error.framesToPop = 1; // we don't care about invariant's own frame\n throw error;\n }\n}\n\nmodule.exports = invariant;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/fbjs/lib/invariant.js\n ** module id = 1\n ** module chunks = 0\n **/","/**\n * Copyright 2014-2015, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nvar emptyFunction = require('./emptyFunction');\n\n/**\n * Similar to invariant but only logs a warning if the condition is not met.\n * This can be used to log issues in development environments in critical\n * paths. Removing the logging code for production environments will keep the\n * same logic and follow the same code paths.\n */\n\nvar warning = emptyFunction;\n\nif (process.env.NODE_ENV !== 'production') {\n warning = function (condition, format) {\n for (var _len = arguments.length, args = Array(_len > 2 ? _len - 2 : 0), _key = 2; _key < _len; _key++) {\n args[_key - 2] = arguments[_key];\n }\n\n if (format === undefined) {\n throw new Error('`warning(condition, format, ...args)` requires a warning ' + 'message argument');\n }\n\n if (format.indexOf('Failed Composite propType: ') === 0) {\n return; // Ignore CompositeComponent proptype check.\n }\n\n if (!condition) {\n var argIndex = 0;\n var message = 'Warning: ' + format.replace(/%s/g, function () {\n return args[argIndex++];\n });\n if (typeof console !== 'undefined') {\n console.error(message);\n }\n try {\n // --- Welcome to debugging React ---\n // This error was thrown as a convenience so that you can use this stack\n // to find the callsite that caused this warning to fire.\n throw new Error(message);\n } catch (x) {}\n }\n };\n}\n\nmodule.exports = warning;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/fbjs/lib/warning.js\n ** module id = 2\n ** module chunks = 0\n **/","/* eslint-disable no-unused-vars */\n'use strict';\nvar hasOwnProperty = Object.prototype.hasOwnProperty;\nvar propIsEnumerable = Object.prototype.propertyIsEnumerable;\n\nfunction toObject(val) {\n\tif (val === null || val === undefined) {\n\t\tthrow new TypeError('Object.assign cannot be called with null or undefined');\n\t}\n\n\treturn Object(val);\n}\n\nmodule.exports = Object.assign || function (target, source) {\n\tvar from;\n\tvar to = toObject(target);\n\tvar symbols;\n\n\tfor (var s = 1; s < arguments.length; s++) {\n\t\tfrom = Object(arguments[s]);\n\n\t\tfor (var key in from) {\n\t\t\tif (hasOwnProperty.call(from, key)) {\n\t\t\t\tto[key] = from[key];\n\t\t\t}\n\t\t}\n\n\t\tif (Object.getOwnPropertySymbols) {\n\t\t\tsymbols = Object.getOwnPropertySymbols(from);\n\t\t\tfor (var i = 0; i < symbols.length; i++) {\n\t\t\t\tif (propIsEnumerable.call(from, symbols[i])) {\n\t\t\t\t\tto[symbols[i]] = from[symbols[i]];\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t}\n\n\treturn to;\n};\n\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/object-assign/index.js\n ** module id = 3\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule ReactDOMComponentTree\n */\n\n'use strict';\n\nvar DOMProperty = require('./DOMProperty');\nvar ReactDOMComponentFlags = require('./ReactDOMComponentFlags');\n\nvar invariant = require('fbjs/lib/invariant');\n\nvar ATTR_NAME = DOMProperty.ID_ATTRIBUTE_NAME;\nvar Flags = ReactDOMComponentFlags;\n\nvar internalInstanceKey = '__reactInternalInstance$' + Math.random().toString(36).slice(2);\n\n/**\n * Drill down (through composites and empty components) until we get a native or\n * native text component.\n *\n * This is pretty polymorphic but unavoidable with the current structure we have\n * for `_renderedChildren`.\n */\nfunction getRenderedNativeOrTextFromComponent(component) {\n var rendered;\n while (rendered = component._renderedComponent) {\n component = rendered;\n }\n return component;\n}\n\n/**\n * Populate `_nativeNode` on the rendered native/text component with the given\n * DOM node. The passed `inst` can be a composite.\n */\nfunction precacheNode(inst, node) {\n var nativeInst = getRenderedNativeOrTextFromComponent(inst);\n nativeInst._nativeNode = node;\n node[internalInstanceKey] = nativeInst;\n}\n\nfunction uncacheNode(inst) {\n var node = inst._nativeNode;\n if (node) {\n delete node[internalInstanceKey];\n inst._nativeNode = null;\n }\n}\n\n/**\n * Populate `_nativeNode` on each child of `inst`, assuming that the children\n * match up with the DOM (element) children of `node`.\n *\n * We cache entire levels at once to avoid an n^2 problem where we access the\n * children of a node sequentially and have to walk from the start to our target\n * node every time.\n *\n * Since we update `_renderedChildren` and the actual DOM at (slightly)\n * different times, we could race here and see a newer `_renderedChildren` than\n * the DOM nodes we see. To avoid this, ReactMultiChild calls\n * `prepareToManageChildren` before we change `_renderedChildren`, at which\n * time the container's child nodes are always cached (until it unmounts).\n */\nfunction precacheChildNodes(inst, node) {\n if (inst._flags & Flags.hasCachedChildNodes) {\n return;\n }\n var children = inst._renderedChildren;\n var childNode = node.firstChild;\n outer: for (var name in children) {\n if (!children.hasOwnProperty(name)) {\n continue;\n }\n var childInst = children[name];\n var childID = getRenderedNativeOrTextFromComponent(childInst)._domID;\n if (childID == null) {\n // We're currently unmounting this child in ReactMultiChild; skip it.\n continue;\n }\n // We assume the child nodes are in the same order as the child instances.\n for (; childNode !== null; childNode = childNode.nextSibling) {\n if (childNode.nodeType === 1 && childNode.getAttribute(ATTR_NAME) === String(childID) || childNode.nodeType === 8 && childNode.nodeValue === ' react-text: ' + childID + ' ' || childNode.nodeType === 8 && childNode.nodeValue === ' react-empty: ' + childID + ' ') {\n precacheNode(childInst, childNode);\n continue outer;\n }\n }\n // We reached the end of the DOM children without finding an ID match.\n !false ? process.env.NODE_ENV !== 'production' ? invariant(false, 'Unable to find element with ID %s.', childID) : invariant(false) : void 0;\n }\n inst._flags |= Flags.hasCachedChildNodes;\n}\n\n/**\n * Given a DOM node, return the closest ReactDOMComponent or\n * ReactDOMTextComponent instance ancestor.\n */\nfunction getClosestInstanceFromNode(node) {\n if (node[internalInstanceKey]) {\n return node[internalInstanceKey];\n }\n\n // Walk up the tree until we find an ancestor whose instance we have cached.\n var parents = [];\n while (!node[internalInstanceKey]) {\n parents.push(node);\n if (node.parentNode) {\n node = node.parentNode;\n } else {\n // Top of the tree. This node must not be part of a React tree (or is\n // unmounted, potentially).\n return null;\n }\n }\n\n var closest;\n var inst;\n for (; node && (inst = node[internalInstanceKey]); node = parents.pop()) {\n closest = inst;\n if (parents.length) {\n precacheChildNodes(inst, node);\n }\n }\n\n return closest;\n}\n\n/**\n * Given a DOM node, return the ReactDOMComponent or ReactDOMTextComponent\n * instance, or null if the node was not rendered by this React.\n */\nfunction getInstanceFromNode(node) {\n var inst = getClosestInstanceFromNode(node);\n if (inst != null && inst._nativeNode === node) {\n return inst;\n } else {\n return null;\n }\n}\n\n/**\n * Given a ReactDOMComponent or ReactDOMTextComponent, return the corresponding\n * DOM node.\n */\nfunction getNodeFromInstance(inst) {\n // Without this first invariant, passing a non-DOM-component triggers the next\n // invariant for a missing parent, which is super confusing.\n !(inst._nativeNode !== undefined) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'getNodeFromInstance: Invalid argument.') : invariant(false) : void 0;\n\n if (inst._nativeNode) {\n return inst._nativeNode;\n }\n\n // Walk up the tree until we find an ancestor whose DOM node we have cached.\n var parents = [];\n while (!inst._nativeNode) {\n parents.push(inst);\n !inst._nativeParent ? process.env.NODE_ENV !== 'production' ? invariant(false, 'React DOM tree root should always have a node reference.') : invariant(false) : void 0;\n inst = inst._nativeParent;\n }\n\n // Now parents contains each ancestor that does *not* have a cached native\n // node, and `inst` is the deepest ancestor that does.\n for (; parents.length; inst = parents.pop()) {\n precacheChildNodes(inst, inst._nativeNode);\n }\n\n return inst._nativeNode;\n}\n\nvar ReactDOMComponentTree = {\n getClosestInstanceFromNode: getClosestInstanceFromNode,\n getInstanceFromNode: getInstanceFromNode,\n getNodeFromInstance: getNodeFromInstance,\n precacheChildNodes: precacheChildNodes,\n precacheNode: precacheNode,\n uncacheNode: uncacheNode\n};\n\nmodule.exports = ReactDOMComponentTree;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/ReactDOMComponentTree.js\n ** module id = 4\n ** module chunks = 0\n **/","/**\n * Copyright (c) 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nvar canUseDOM = !!(typeof window !== 'undefined' && window.document && window.document.createElement);\n\n/**\n * Simple, lightweight module assisting with the detection and context of\n * Worker. Helps avoid circular dependencies and allows code to reason about\n * whether or not they are in a Worker, even if they never include the main\n * `ReactWorker` dependency.\n */\nvar ExecutionEnvironment = {\n\n canUseDOM: canUseDOM,\n\n canUseWorkers: typeof Worker !== 'undefined',\n\n canUseEventListeners: canUseDOM && !!(window.addEventListener || window.attachEvent),\n\n canUseViewport: canUseDOM && !!window.screen,\n\n isInWorker: !canUseDOM // For now, this is true - might change in the future.\n\n};\n\nmodule.exports = ExecutionEnvironment;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/fbjs/lib/ExecutionEnvironment.js\n ** module id = 5\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule ReactPerf\n */\n\n'use strict';\n\n/**\n * ReactPerf is a general AOP system designed to measure performance. This\n * module only has the hooks: see ReactDefaultPerf for the analysis tool.\n */\n\nvar ReactPerf = {\n /**\n * Boolean to enable/disable measurement. Set to false by default to prevent\n * accidental logging and perf loss.\n */\n enableMeasure: false,\n\n /**\n * Holds onto the measure function in use. By default, don't measure\n * anything, but we'll override this if we inject a measure function.\n */\n storedMeasure: _noMeasure,\n\n /**\n * @param {object} object\n * @param {string} objectName\n * @param {object<string>} methodNames\n */\n measureMethods: function (object, objectName, methodNames) {\n if (process.env.NODE_ENV !== 'production') {\n for (var key in methodNames) {\n if (!methodNames.hasOwnProperty(key)) {\n continue;\n }\n object[key] = ReactPerf.measure(objectName, methodNames[key], object[key]);\n }\n }\n },\n\n /**\n * Use this to wrap methods you want to measure. Zero overhead in production.\n *\n * @param {string} objName\n * @param {string} fnName\n * @param {function} func\n * @return {function}\n */\n measure: function (objName, fnName, func) {\n if (process.env.NODE_ENV !== 'production') {\n var measuredFunc = null;\n var wrapper = function () {\n if (ReactPerf.enableMeasure) {\n if (!measuredFunc) {\n measuredFunc = ReactPerf.storedMeasure(objName, fnName, func);\n }\n return measuredFunc.apply(this, arguments);\n }\n return func.apply(this, arguments);\n };\n wrapper.displayName = objName + '_' + fnName;\n return wrapper;\n }\n return func;\n },\n\n injection: {\n /**\n * @param {function} measure\n */\n injectMeasure: function (measure) {\n ReactPerf.storedMeasure = measure;\n }\n }\n};\n\n/**\n * Simply passes through the measured function, without measuring it.\n *\n * @param {string} objName\n * @param {string} fnName\n * @param {function} func\n * @return {function}\n */\nfunction _noMeasure(objName, fnName, func) {\n return func;\n}\n\nmodule.exports = ReactPerf;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/ReactPerf.js\n ** module id = 6\n ** module chunks = 0\n **/","/**\n * Copyright 2014-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule ReactElement\n */\n\n'use strict';\n\nvar _assign = require('object-assign');\n\nvar ReactCurrentOwner = require('./ReactCurrentOwner');\n\nvar warning = require('fbjs/lib/warning');\nvar canDefineProperty = require('./canDefineProperty');\n\n// The Symbol used to tag the ReactElement type. If there is no native Symbol\n// nor polyfill, then a plain number is used for performance.\nvar REACT_ELEMENT_TYPE = typeof Symbol === 'function' && Symbol['for'] && Symbol['for']('react.element') || 0xeac7;\n\nvar RESERVED_PROPS = {\n key: true,\n ref: true,\n __self: true,\n __source: true\n};\n\nvar specialPropKeyWarningShown, specialPropRefWarningShown;\n\n/**\n * Factory method to create a new React element. This no longer adheres to\n * the class pattern, so do not use new to call it. Also, no instanceof check\n * will work. Instead test $$typeof field against Symbol.for('react.element') to check\n * if something is a React Element.\n *\n * @param {*} type\n * @param {*} key\n * @param {string|object} ref\n * @param {*} self A *temporary* helper to detect places where `this` is\n * different from the `owner` when React.createElement is called, so that we\n * can warn. We want to get rid of owner and replace string `ref`s with arrow\n * functions, and as long as `this` and owner are the same, there will be no\n * change in behavior.\n * @param {*} source An annotation object (added by a transpiler or otherwise)\n * indicating filename, line number, and/or other information.\n * @param {*} owner\n * @param {*} props\n * @internal\n */\nvar ReactElement = function (type, key, ref, self, source, owner, props) {\n var element = {\n // This tag allow us to uniquely identify this as a React Element\n $$typeof: REACT_ELEMENT_TYPE,\n\n // Built-in properties that belong on the element\n type: type,\n key: key,\n ref: ref,\n props: props,\n\n // Record the component responsible for creating this element.\n _owner: owner\n };\n\n if (process.env.NODE_ENV !== 'production') {\n // The validation flag is currently mutative. We put it on\n // an external backing store so that we can freeze the whole object.\n // This can be replaced with a WeakMap once they are implemented in\n // commonly used development environments.\n element._store = {};\n\n // To make comparing ReactElements easier for testing purposes, we make\n // the validation flag non-enumerable (where possible, which should\n // include every environment we run tests in), so the test framework\n // ignores it.\n if (canDefineProperty) {\n Object.defineProperty(element._store, 'validated', {\n configurable: false,\n enumerable: false,\n writable: true,\n value: false\n });\n // self and source are DEV only properties.\n Object.defineProperty(element, '_self', {\n configurable: false,\n enumerable: false,\n writable: false,\n value: self\n });\n // Two elements created in two different places should be considered\n // equal for testing purposes and therefore we hide it from enumeration.\n Object.defineProperty(element, '_source', {\n configurable: false,\n enumerable: false,\n writable: false,\n value: source\n });\n } else {\n element._store.validated = false;\n element._self = self;\n element._source = source;\n }\n if (Object.freeze) {\n Object.freeze(element.props);\n Object.freeze(element);\n }\n }\n\n return element;\n};\n\nReactElement.createElement = function (type, config, children) {\n var propName;\n\n // Reserved names are extracted\n var props = {};\n\n var key = null;\n var ref = null;\n var self = null;\n var source = null;\n\n if (config != null) {\n if (process.env.NODE_ENV !== 'production') {\n ref = !config.hasOwnProperty('ref') || Object.getOwnPropertyDescriptor(config, 'ref').get ? null : config.ref;\n key = !config.hasOwnProperty('key') || Object.getOwnPropertyDescriptor(config, 'key').get ? null : '' + config.key;\n } else {\n ref = config.ref === undefined ? null : config.ref;\n key = config.key === undefined ? null : '' + config.key;\n }\n self = config.__self === undefined ? null : config.__self;\n source = config.__source === undefined ? null : config.__source;\n // Remaining properties are added to a new props object\n for (propName in config) {\n if (config.hasOwnProperty(propName) && !RESERVED_PROPS.hasOwnProperty(propName)) {\n props[propName] = config[propName];\n }\n }\n }\n\n // Children can be more than one argument, and those are transferred onto\n // the newly allocated props object.\n var childrenLength = arguments.length - 2;\n if (childrenLength === 1) {\n props.children = children;\n } else if (childrenLength > 1) {\n var childArray = Array(childrenLength);\n for (var i = 0; i < childrenLength; i++) {\n childArray[i] = arguments[i + 2];\n }\n props.children = childArray;\n }\n\n // Resolve default props\n if (type && type.defaultProps) {\n var defaultProps = type.defaultProps;\n for (propName in defaultProps) {\n if (props[propName] === undefined) {\n props[propName] = defaultProps[propName];\n }\n }\n }\n if (process.env.NODE_ENV !== 'production') {\n // Create dummy `key` and `ref` property to `props` to warn users\n // against its use\n if (typeof props.$$typeof === 'undefined' || props.$$typeof !== REACT_ELEMENT_TYPE) {\n if (!props.hasOwnProperty('key')) {\n Object.defineProperty(props, 'key', {\n get: function () {\n if (!specialPropKeyWarningShown) {\n specialPropKeyWarningShown = true;\n process.env.NODE_ENV !== 'production' ? warning(false, '%s: `key` is not a prop. Trying to access it will result ' + 'in `undefined` being returned. If you need to access the same ' + 'value within the child component, you should pass it as a different ' + 'prop. (https://fb.me/react-special-props)', typeof type === 'function' && 'displayName' in type ? type.displayName : 'Element') : void 0;\n }\n return undefined;\n },\n configurable: true\n });\n }\n if (!props.hasOwnProperty('ref')) {\n Object.defineProperty(props, 'ref', {\n get: function () {\n if (!specialPropRefWarningShown) {\n specialPropRefWarningShown = true;\n process.env.NODE_ENV !== 'production' ? warning(false, '%s: `ref` is not a prop. Trying to access it will result ' + 'in `undefined` being returned. If you need to access the same ' + 'value within the child component, you should pass it as a different ' + 'prop. (https://fb.me/react-special-props)', typeof type === 'function' && 'displayName' in type ? type.displayName : 'Element') : void 0;\n }\n return undefined;\n },\n configurable: true\n });\n }\n }\n }\n return ReactElement(type, key, ref, self, source, ReactCurrentOwner.current, props);\n};\n\nReactElement.createFactory = function (type) {\n var factory = ReactElement.createElement.bind(null, type);\n // Expose the type on the factory and the prototype so that it can be\n // easily accessed on elements. E.g. `<Foo />.type === Foo`.\n // This should not be named `constructor` since this may not be the function\n // that created the element, and it may not even be a constructor.\n // Legacy hook TODO: Warn if this is accessed\n factory.type = type;\n return factory;\n};\n\nReactElement.cloneAndReplaceKey = function (oldElement, newKey) {\n var newElement = ReactElement(oldElement.type, newKey, oldElement.ref, oldElement._self, oldElement._source, oldElement._owner, oldElement.props);\n\n return newElement;\n};\n\nReactElement.cloneElement = function (element, config, children) {\n var propName;\n\n // Original props are copied\n var props = _assign({}, element.props);\n\n // Reserved names are extracted\n var key = element.key;\n var ref = element.ref;\n // Self is preserved since the owner is preserved.\n var self = element._self;\n // Source is preserved since cloneElement is unlikely to be targeted by a\n // transpiler, and the original source is probably a better indicator of the\n // true owner.\n var source = element._source;\n\n // Owner will be preserved, unless ref is overridden\n var owner = element._owner;\n\n if (config != null) {\n if (config.ref !== undefined) {\n // Silently steal the ref from the parent.\n ref = config.ref;\n owner = ReactCurrentOwner.current;\n }\n if (config.key !== undefined) {\n key = '' + config.key;\n }\n // Remaining properties override existing props\n var defaultProps;\n if (element.type && element.type.defaultProps) {\n defaultProps = element.type.defaultProps;\n }\n for (propName in config) {\n if (config.hasOwnProperty(propName) && !RESERVED_PROPS.hasOwnProperty(propName)) {\n if (config[propName] === undefined && defaultProps !== undefined) {\n // Resolve default props\n props[propName] = defaultProps[propName];\n } else {\n props[propName] = config[propName];\n }\n }\n }\n }\n\n // Children can be more than one argument, and those are transferred onto\n // the newly allocated props object.\n var childrenLength = arguments.length - 2;\n if (childrenLength === 1) {\n props.children = children;\n } else if (childrenLength > 1) {\n var childArray = Array(childrenLength);\n for (var i = 0; i < childrenLength; i++) {\n childArray[i] = arguments[i + 2];\n }\n props.children = childArray;\n }\n\n return ReactElement(element.type, key, ref, self, source, owner, props);\n};\n\n/**\n * @param {?object} object\n * @return {boolean} True if `object` is a valid component.\n * @final\n */\nReactElement.isValidElement = function (object) {\n return typeof object === 'object' && object !== null && object.$$typeof === REACT_ELEMENT_TYPE;\n};\n\nmodule.exports = ReactElement;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/ReactElement.js\n ** module id = 7\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule ReactUpdates\n */\n\n'use strict';\n\nvar _assign = require('object-assign');\n\nvar CallbackQueue = require('./CallbackQueue');\nvar PooledClass = require('./PooledClass');\nvar ReactFeatureFlags = require('./ReactFeatureFlags');\nvar ReactPerf = require('./ReactPerf');\nvar ReactReconciler = require('./ReactReconciler');\nvar Transaction = require('./Transaction');\n\nvar invariant = require('fbjs/lib/invariant');\n\nvar dirtyComponents = [];\nvar asapCallbackQueue = CallbackQueue.getPooled();\nvar asapEnqueued = false;\n\nvar batchingStrategy = null;\n\nfunction ensureInjected() {\n !(ReactUpdates.ReactReconcileTransaction && batchingStrategy) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'ReactUpdates: must inject a reconcile transaction class and batching ' + 'strategy') : invariant(false) : void 0;\n}\n\nvar NESTED_UPDATES = {\n initialize: function () {\n this.dirtyComponentsLength = dirtyComponents.length;\n },\n close: function () {\n if (this.dirtyComponentsLength !== dirtyComponents.length) {\n // Additional updates were enqueued by componentDidUpdate handlers or\n // similar; before our own UPDATE_QUEUEING wrapper closes, we want to run\n // these new updates so that if A's componentDidUpdate calls setState on\n // B, B will update before the callback A's updater provided when calling\n // setState.\n dirtyComponents.splice(0, this.dirtyComponentsLength);\n flushBatchedUpdates();\n } else {\n dirtyComponents.length = 0;\n }\n }\n};\n\nvar UPDATE_QUEUEING = {\n initialize: function () {\n this.callbackQueue.reset();\n },\n close: function () {\n this.callbackQueue.notifyAll();\n }\n};\n\nvar TRANSACTION_WRAPPERS = [NESTED_UPDATES, UPDATE_QUEUEING];\n\nfunction ReactUpdatesFlushTransaction() {\n this.reinitializeTransaction();\n this.dirtyComponentsLength = null;\n this.callbackQueue = CallbackQueue.getPooled();\n this.reconcileTransaction = ReactUpdates.ReactReconcileTransaction.getPooled(\n /* useCreateElement */true);\n}\n\n_assign(ReactUpdatesFlushTransaction.prototype, Transaction.Mixin, {\n getTransactionWrappers: function () {\n return TRANSACTION_WRAPPERS;\n },\n\n destructor: function () {\n this.dirtyComponentsLength = null;\n CallbackQueue.release(this.callbackQueue);\n this.callbackQueue = null;\n ReactUpdates.ReactReconcileTransaction.release(this.reconcileTransaction);\n this.reconcileTransaction = null;\n },\n\n perform: function (method, scope, a) {\n // Essentially calls `this.reconcileTransaction.perform(method, scope, a)`\n // with this transaction's wrappers around it.\n return Transaction.Mixin.perform.call(this, this.reconcileTransaction.perform, this.reconcileTransaction, method, scope, a);\n }\n});\n\nPooledClass.addPoolingTo(ReactUpdatesFlushTransaction);\n\nfunction batchedUpdates(callback, a, b, c, d, e) {\n ensureInjected();\n batchingStrategy.batchedUpdates(callback, a, b, c, d, e);\n}\n\n/**\n * Array comparator for ReactComponents by mount ordering.\n *\n * @param {ReactComponent} c1 first component you're comparing\n * @param {ReactComponent} c2 second component you're comparing\n * @return {number} Return value usable by Array.prototype.sort().\n */\nfunction mountOrderComparator(c1, c2) {\n return c1._mountOrder - c2._mountOrder;\n}\n\nfunction runBatchedUpdates(transaction) {\n var len = transaction.dirtyComponentsLength;\n !(len === dirtyComponents.length) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'Expected flush transaction\\'s stored dirty-components length (%s) to ' + 'match dirty-components array length (%s).', len, dirtyComponents.length) : invariant(false) : void 0;\n\n // Since reconciling a component higher in the owner hierarchy usually (not\n // always -- see shouldComponentUpdate()) will reconcile children, reconcile\n // them before their children by sorting the array.\n dirtyComponents.sort(mountOrderComparator);\n\n for (var i = 0; i < len; i++) {\n // If a component is unmounted before pending changes apply, it will still\n // be here, but we assume that it has cleared its _pendingCallbacks and\n // that performUpdateIfNecessary is a noop.\n var component = dirtyComponents[i];\n\n // If performUpdateIfNecessary happens to enqueue any new updates, we\n // shouldn't execute the callbacks until the next render happens, so\n // stash the callbacks first\n var callbacks = component._pendingCallbacks;\n component._pendingCallbacks = null;\n\n var markerName;\n if (ReactFeatureFlags.logTopLevelRenders) {\n var namedComponent = component;\n // Duck type TopLevelWrapper. This is probably always true.\n if (component._currentElement.props === component._renderedComponent._currentElement) {\n namedComponent = component._renderedComponent;\n }\n markerName = 'React update: ' + namedComponent.getName();\n console.time(markerName);\n }\n\n ReactReconciler.performUpdateIfNecessary(component, transaction.reconcileTransaction);\n\n if (markerName) {\n console.timeEnd(markerName);\n }\n\n if (callbacks) {\n for (var j = 0; j < callbacks.length; j++) {\n transaction.callbackQueue.enqueue(callbacks[j], component.getPublicInstance());\n }\n }\n }\n}\n\nvar flushBatchedUpdates = function () {\n // ReactUpdatesFlushTransaction's wrappers will clear the dirtyComponents\n // array and perform any updates enqueued by mount-ready handlers (i.e.,\n // componentDidUpdate) but we need to check here too in order to catch\n // updates enqueued by setState callbacks and asap calls.\n while (dirtyComponents.length || asapEnqueued) {\n if (dirtyComponents.length) {\n var transaction = ReactUpdatesFlushTransaction.getPooled();\n transaction.perform(runBatchedUpdates, null, transaction);\n ReactUpdatesFlushTransaction.release(transaction);\n }\n\n if (asapEnqueued) {\n asapEnqueued = false;\n var queue = asapCallbackQueue;\n asapCallbackQueue = CallbackQueue.getPooled();\n queue.notifyAll();\n CallbackQueue.release(queue);\n }\n }\n};\nflushBatchedUpdates = ReactPerf.measure('ReactUpdates', 'flushBatchedUpdates', flushBatchedUpdates);\n\n/**\n * Mark a component as needing a rerender, adding an optional callback to a\n * list of functions which will be executed once the rerender occurs.\n */\nfunction enqueueUpdate(component) {\n ensureInjected();\n\n // Various parts of our code (such as ReactCompositeComponent's\n // _renderValidatedComponent) assume that calls to render aren't nested;\n // verify that that's the case. (This is called by each top-level update\n // function, like setProps, setState, forceUpdate, etc.; creation and\n // destruction of top-level components is guarded in ReactMount.)\n\n if (!batchingStrategy.isBatchingUpdates) {\n batchingStrategy.batchedUpdates(enqueueUpdate, component);\n return;\n }\n\n dirtyComponents.push(component);\n}\n\n/**\n * Enqueue a callback to be run at the end of the current batching cycle. Throws\n * if no updates are currently being performed.\n */\nfunction asap(callback, context) {\n !batchingStrategy.isBatchingUpdates ? process.env.NODE_ENV !== 'production' ? invariant(false, 'ReactUpdates.asap: Can\\'t enqueue an asap callback in a context where' + 'updates are not being batched.') : invariant(false) : void 0;\n asapCallbackQueue.enqueue(callback, context);\n asapEnqueued = true;\n}\n\nvar ReactUpdatesInjection = {\n injectReconcileTransaction: function (ReconcileTransaction) {\n !ReconcileTransaction ? process.env.NODE_ENV !== 'production' ? invariant(false, 'ReactUpdates: must provide a reconcile transaction class') : invariant(false) : void 0;\n ReactUpdates.ReactReconcileTransaction = ReconcileTransaction;\n },\n\n injectBatchingStrategy: function (_batchingStrategy) {\n !_batchingStrategy ? process.env.NODE_ENV !== 'production' ? invariant(false, 'ReactUpdates: must provide a batching strategy') : invariant(false) : void 0;\n !(typeof _batchingStrategy.batchedUpdates === 'function') ? process.env.NODE_ENV !== 'production' ? invariant(false, 'ReactUpdates: must provide a batchedUpdates() function') : invariant(false) : void 0;\n !(typeof _batchingStrategy.isBatchingUpdates === 'boolean') ? process.env.NODE_ENV !== 'production' ? invariant(false, 'ReactUpdates: must provide an isBatchingUpdates boolean attribute') : invariant(false) : void 0;\n batchingStrategy = _batchingStrategy;\n }\n};\n\nvar ReactUpdates = {\n /**\n * React references `ReactReconcileTransaction` using this property in order\n * to allow dependency injection.\n *\n * @internal\n */\n ReactReconcileTransaction: null,\n\n batchedUpdates: batchedUpdates,\n enqueueUpdate: enqueueUpdate,\n flushBatchedUpdates: flushBatchedUpdates,\n injection: ReactUpdatesInjection,\n asap: asap\n};\n\nmodule.exports = ReactUpdates;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/ReactUpdates.js\n ** module id = 8\n ** module chunks = 0\n **/","\"use strict\";\n\n/**\n * Copyright (c) 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\nfunction makeEmptyFunction(arg) {\n return function () {\n return arg;\n };\n}\n\n/**\n * This function accepts and discards inputs; it has no side effects. This is\n * primarily useful idiomatically for overridable function endpoints which\n * always need to be callable, since JS lacks a null-call idiom ala Cocoa.\n */\nfunction emptyFunction() {}\n\nemptyFunction.thatReturns = makeEmptyFunction;\nemptyFunction.thatReturnsFalse = makeEmptyFunction(false);\nemptyFunction.thatReturnsTrue = makeEmptyFunction(true);\nemptyFunction.thatReturnsNull = makeEmptyFunction(null);\nemptyFunction.thatReturnsThis = function () {\n return this;\n};\nemptyFunction.thatReturnsArgument = function (arg) {\n return arg;\n};\n\nmodule.exports = emptyFunction;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/fbjs/lib/emptyFunction.js\n ** module id = 9\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule EventConstants\n */\n\n'use strict';\n\nvar keyMirror = require('fbjs/lib/keyMirror');\n\nvar PropagationPhases = keyMirror({ bubbled: null, captured: null });\n\n/**\n * Types of raw signals from the browser caught at the top level.\n */\nvar topLevelTypes = keyMirror({\n topAbort: null,\n topAnimationEnd: null,\n topAnimationIteration: null,\n topAnimationStart: null,\n topBlur: null,\n topCanPlay: null,\n topCanPlayThrough: null,\n topChange: null,\n topClick: null,\n topCompositionEnd: null,\n topCompositionStart: null,\n topCompositionUpdate: null,\n topContextMenu: null,\n topCopy: null,\n topCut: null,\n topDoubleClick: null,\n topDrag: null,\n topDragEnd: null,\n topDragEnter: null,\n topDragExit: null,\n topDragLeave: null,\n topDragOver: null,\n topDragStart: null,\n topDrop: null,\n topDurationChange: null,\n topEmptied: null,\n topEncrypted: null,\n topEnded: null,\n topError: null,\n topFocus: null,\n topInput: null,\n topInvalid: null,\n topKeyDown: null,\n topKeyPress: null,\n topKeyUp: null,\n topLoad: null,\n topLoadedData: null,\n topLoadedMetadata: null,\n topLoadStart: null,\n topMouseDown: null,\n topMouseMove: null,\n topMouseOut: null,\n topMouseOver: null,\n topMouseUp: null,\n topPaste: null,\n topPause: null,\n topPlay: null,\n topPlaying: null,\n topProgress: null,\n topRateChange: null,\n topReset: null,\n topScroll: null,\n topSeeked: null,\n topSeeking: null,\n topSelectionChange: null,\n topStalled: null,\n topSubmit: null,\n topSuspend: null,\n topTextInput: null,\n topTimeUpdate: null,\n topTouchCancel: null,\n topTouchEnd: null,\n topTouchMove: null,\n topTouchStart: null,\n topTransitionEnd: null,\n topVolumeChange: null,\n topWaiting: null,\n topWheel: null\n});\n\nvar EventConstants = {\n topLevelTypes: topLevelTypes,\n PropagationPhases: PropagationPhases\n};\n\nmodule.exports = EventConstants;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/EventConstants.js\n ** module id = 10\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule SyntheticEvent\n */\n\n'use strict';\n\nvar _assign = require('object-assign');\n\nvar PooledClass = require('./PooledClass');\n\nvar emptyFunction = require('fbjs/lib/emptyFunction');\nvar warning = require('fbjs/lib/warning');\n\nvar didWarnForAddedNewProperty = false;\nvar isProxySupported = typeof Proxy === 'function';\n\nvar shouldBeReleasedProperties = ['dispatchConfig', '_targetInst', 'nativeEvent', 'isDefaultPrevented', 'isPropagationStopped', '_dispatchListeners', '_dispatchInstances'];\n\n/**\n * @interface Event\n * @see http://www.w3.org/TR/DOM-Level-3-Events/\n */\nvar EventInterface = {\n type: null,\n target: null,\n // currentTarget is set when dispatching; no use in copying it here\n currentTarget: emptyFunction.thatReturnsNull,\n eventPhase: null,\n bubbles: null,\n cancelable: null,\n timeStamp: function (event) {\n return event.timeStamp || Date.now();\n },\n defaultPrevented: null,\n isTrusted: null\n};\n\n/**\n * Synthetic events are dispatched by event plugins, typically in response to a\n * top-level event delegation handler.\n *\n * These systems should generally use pooling to reduce the frequency of garbage\n * collection. The system should check `isPersistent` to determine whether the\n * event should be released into the pool after being dispatched. Users that\n * need a persisted event should invoke `persist`.\n *\n * Synthetic events (and subclasses) implement the DOM Level 3 Events API by\n * normalizing browser quirks. Subclasses do not necessarily have to implement a\n * DOM interface; custom application-specific events can also subclass this.\n *\n * @param {object} dispatchConfig Configuration used to dispatch this event.\n * @param {*} targetInst Marker identifying the event target.\n * @param {object} nativeEvent Native browser event.\n * @param {DOMEventTarget} nativeEventTarget Target node.\n */\nfunction SyntheticEvent(dispatchConfig, targetInst, nativeEvent, nativeEventTarget) {\n if (process.env.NODE_ENV !== 'production') {\n // these have a getter/setter for warnings\n delete this.nativeEvent;\n delete this.preventDefault;\n delete this.stopPropagation;\n }\n\n this.dispatchConfig = dispatchConfig;\n this._targetInst = targetInst;\n this.nativeEvent = nativeEvent;\n\n var Interface = this.constructor.Interface;\n for (var propName in Interface) {\n if (!Interface.hasOwnProperty(propName)) {\n continue;\n }\n if (process.env.NODE_ENV !== 'production') {\n delete this[propName]; // this has a getter/setter for warnings\n }\n var normalize = Interface[propName];\n if (normalize) {\n this[propName] = normalize(nativeEvent);\n } else {\n if (propName === 'target') {\n this.target = nativeEventTarget;\n } else {\n this[propName] = nativeEvent[propName];\n }\n }\n }\n\n var defaultPrevented = nativeEvent.defaultPrevented != null ? nativeEvent.defaultPrevented : nativeEvent.returnValue === false;\n if (defaultPrevented) {\n this.isDefaultPrevented = emptyFunction.thatReturnsTrue;\n } else {\n this.isDefaultPrevented = emptyFunction.thatReturnsFalse;\n }\n this.isPropagationStopped = emptyFunction.thatReturnsFalse;\n return this;\n}\n\n_assign(SyntheticEvent.prototype, {\n\n preventDefault: function () {\n this.defaultPrevented = true;\n var event = this.nativeEvent;\n if (!event) {\n return;\n }\n\n if (event.preventDefault) {\n event.preventDefault();\n } else {\n event.returnValue = false;\n }\n this.isDefaultPrevented = emptyFunction.thatReturnsTrue;\n },\n\n stopPropagation: function () {\n var event = this.nativeEvent;\n if (!event) {\n return;\n }\n\n if (event.stopPropagation) {\n event.stopPropagation();\n } else {\n event.cancelBubble = true;\n }\n this.isPropagationStopped = emptyFunction.thatReturnsTrue;\n },\n\n /**\n * We release all dispatched `SyntheticEvent`s after each event loop, adding\n * them back into the pool. This allows a way to hold onto a reference that\n * won't be added back into the pool.\n */\n persist: function () {\n this.isPersistent = emptyFunction.thatReturnsTrue;\n },\n\n /**\n * Checks if this event should be released back into the pool.\n *\n * @return {boolean} True if this should not be released, false otherwise.\n */\n isPersistent: emptyFunction.thatReturnsFalse,\n\n /**\n * `PooledClass` looks for `destructor` on each instance it releases.\n */\n destructor: function () {\n var Interface = this.constructor.Interface;\n for (var propName in Interface) {\n if (process.env.NODE_ENV !== 'production') {\n Object.defineProperty(this, propName, getPooledWarningPropertyDefinition(propName, Interface[propName]));\n } else {\n this[propName] = null;\n }\n }\n for (var i = 0; i < shouldBeReleasedProperties.length; i++) {\n this[shouldBeReleasedProperties[i]] = null;\n }\n if (process.env.NODE_ENV !== 'production') {\n var noop = require('fbjs/lib/emptyFunction');\n Object.defineProperty(this, 'nativeEvent', getPooledWarningPropertyDefinition('nativeEvent', null));\n Object.defineProperty(this, 'preventDefault', getPooledWarningPropertyDefinition('preventDefault', noop));\n Object.defineProperty(this, 'stopPropagation', getPooledWarningPropertyDefinition('stopPropagation', noop));\n }\n }\n\n});\n\nSyntheticEvent.Interface = EventInterface;\n\nif (process.env.NODE_ENV !== 'production') {\n if (isProxySupported) {\n /*eslint-disable no-func-assign */\n SyntheticEvent = new Proxy(SyntheticEvent, {\n construct: function (target, args) {\n return this.apply(target, Object.create(target.prototype), args);\n },\n apply: function (constructor, that, args) {\n return new Proxy(constructor.apply(that, args), {\n set: function (target, prop, value) {\n if (prop !== 'isPersistent' && !target.constructor.Interface.hasOwnProperty(prop) && shouldBeReleasedProperties.indexOf(prop) === -1) {\n process.env.NODE_ENV !== 'production' ? warning(didWarnForAddedNewProperty || target.isPersistent(), 'This synthetic event is reused for performance reasons. If you\\'re ' + 'seeing this, you\\'re adding a new property in the synthetic event object. ' + 'The property is never released. See ' + 'https://fb.me/react-event-pooling for more information.') : void 0;\n didWarnForAddedNewProperty = true;\n }\n target[prop] = value;\n return true;\n }\n });\n }\n });\n /*eslint-enable no-func-assign */\n }\n}\n/**\n * Helper to reduce boilerplate when creating subclasses.\n *\n * @param {function} Class\n * @param {?object} Interface\n */\nSyntheticEvent.augmentClass = function (Class, Interface) {\n var Super = this;\n\n var E = function () {};\n E.prototype = Super.prototype;\n var prototype = new E();\n\n _assign(prototype, Class.prototype);\n Class.prototype = prototype;\n Class.prototype.constructor = Class;\n\n Class.Interface = _assign({}, Super.Interface, Interface);\n Class.augmentClass = Super.augmentClass;\n\n PooledClass.addPoolingTo(Class, PooledClass.fourArgumentPooler);\n};\n\nPooledClass.addPoolingTo(SyntheticEvent, PooledClass.fourArgumentPooler);\n\nmodule.exports = SyntheticEvent;\n\n/**\n * Helper to nullify syntheticEvent instance properties when destructing\n *\n * @param {object} SyntheticEvent\n * @param {String} propName\n * @return {object} defineProperty object\n */\nfunction getPooledWarningPropertyDefinition(propName, getVal) {\n var isFunction = typeof getVal === 'function';\n return {\n configurable: true,\n set: set,\n get: get\n };\n\n function set(val) {\n var action = isFunction ? 'setting the method' : 'setting the property';\n warn(action, 'This is effectively a no-op');\n return val;\n }\n\n function get() {\n var action = isFunction ? 'accessing the method' : 'accessing the property';\n var result = isFunction ? 'This is a no-op function' : 'This is set to null';\n warn(action, result);\n return getVal;\n }\n\n function warn(action, result) {\n var warningCondition = false;\n process.env.NODE_ENV !== 'production' ? warning(warningCondition, 'This synthetic event is reused for performance reasons. If you\\'re seeing this, ' + 'you\\'re %s `%s` on a released/nullified synthetic event. %s. ' + 'If you must keep the original synthetic event around, use event.persist(). ' + 'See https://fb.me/react-event-pooling for more information.', action, propName, result) : void 0;\n }\n}\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/SyntheticEvent.js\n ** module id = 11\n ** module chunks = 0\n **/","\"use strict\";\n\n/**\n * Copyright (c) 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n/**\n * Allows extraction of a minified key. Let's the build system minify keys\n * without losing the ability to dynamically use key strings as values\n * themselves. Pass in an object with a single key/val pair and it will return\n * you the string key of that single record. Suppose you want to grab the\n * value for a key 'className' inside of an object. Key/val minification may\n * have aliased that key to be 'xa12'. keyOf({className: null}) will return\n * 'xa12' in that case. Resolve keys you want to use once at startup time, then\n * reuse those resolutions.\n */\nvar keyOf = function (oneKeyObj) {\n var key;\n for (key in oneKeyObj) {\n if (!oneKeyObj.hasOwnProperty(key)) {\n continue;\n }\n return key;\n }\n return null;\n};\n\nmodule.exports = keyOf;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/fbjs/lib/keyOf.js\n ** module id = 12\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule ReactCurrentOwner\n */\n\n'use strict';\n\n/**\n * Keeps track of the current owner.\n *\n * The current owner is the component who should own any components that are\n * currently being constructed.\n */\n\nvar ReactCurrentOwner = {\n\n /**\n * @internal\n * @type {ReactComponent}\n */\n current: null\n\n};\n\nmodule.exports = ReactCurrentOwner;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/ReactCurrentOwner.js\n ** module id = 13\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule DOMProperty\n */\n\n'use strict';\n\nvar invariant = require('fbjs/lib/invariant');\n\nfunction checkMask(value, bitmask) {\n return (value & bitmask) === bitmask;\n}\n\nvar DOMPropertyInjection = {\n /**\n * Mapping from normalized, camelcased property names to a configuration that\n * specifies how the associated DOM property should be accessed or rendered.\n */\n MUST_USE_PROPERTY: 0x1,\n HAS_SIDE_EFFECTS: 0x2,\n HAS_BOOLEAN_VALUE: 0x4,\n HAS_NUMERIC_VALUE: 0x8,\n HAS_POSITIVE_NUMERIC_VALUE: 0x10 | 0x8,\n HAS_OVERLOADED_BOOLEAN_VALUE: 0x20,\n\n /**\n * Inject some specialized knowledge about the DOM. This takes a config object\n * with the following properties:\n *\n * isCustomAttribute: function that given an attribute name will return true\n * if it can be inserted into the DOM verbatim. Useful for data-* or aria-*\n * attributes where it's impossible to enumerate all of the possible\n * attribute names,\n *\n * Properties: object mapping DOM property name to one of the\n * DOMPropertyInjection constants or null. If your attribute isn't in here,\n * it won't get written to the DOM.\n *\n * DOMAttributeNames: object mapping React attribute name to the DOM\n * attribute name. Attribute names not specified use the **lowercase**\n * normalized name.\n *\n * DOMAttributeNamespaces: object mapping React attribute name to the DOM\n * attribute namespace URL. (Attribute names not specified use no namespace.)\n *\n * DOMPropertyNames: similar to DOMAttributeNames but for DOM properties.\n * Property names not specified use the normalized name.\n *\n * DOMMutationMethods: Properties that require special mutation methods. If\n * `value` is undefined, the mutation method should unset the property.\n *\n * @param {object} domPropertyConfig the config as described above.\n */\n injectDOMPropertyConfig: function (domPropertyConfig) {\n var Injection = DOMPropertyInjection;\n var Properties = domPropertyConfig.Properties || {};\n var DOMAttributeNamespaces = domPropertyConfig.DOMAttributeNamespaces || {};\n var DOMAttributeNames = domPropertyConfig.DOMAttributeNames || {};\n var DOMPropertyNames = domPropertyConfig.DOMPropertyNames || {};\n var DOMMutationMethods = domPropertyConfig.DOMMutationMethods || {};\n\n if (domPropertyConfig.isCustomAttribute) {\n DOMProperty._isCustomAttributeFunctions.push(domPropertyConfig.isCustomAttribute);\n }\n\n for (var propName in Properties) {\n !!DOMProperty.properties.hasOwnProperty(propName) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'injectDOMPropertyConfig(...): You\\'re trying to inject DOM property ' + '\\'%s\\' which has already been injected. You may be accidentally ' + 'injecting the same DOM property config twice, or you may be ' + 'injecting two configs that have conflicting property names.', propName) : invariant(false) : void 0;\n\n var lowerCased = propName.toLowerCase();\n var propConfig = Properties[propName];\n\n var propertyInfo = {\n attributeName: lowerCased,\n attributeNamespace: null,\n propertyName: propName,\n mutationMethod: null,\n\n mustUseProperty: checkMask(propConfig, Injection.MUST_USE_PROPERTY),\n hasSideEffects: checkMask(propConfig, Injection.HAS_SIDE_EFFECTS),\n hasBooleanValue: checkMask(propConfig, Injection.HAS_BOOLEAN_VALUE),\n hasNumericValue: checkMask(propConfig, Injection.HAS_NUMERIC_VALUE),\n hasPositiveNumericValue: checkMask(propConfig, Injection.HAS_POSITIVE_NUMERIC_VALUE),\n hasOverloadedBooleanValue: checkMask(propConfig, Injection.HAS_OVERLOADED_BOOLEAN_VALUE)\n };\n\n !(propertyInfo.mustUseProperty || !propertyInfo.hasSideEffects) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'DOMProperty: Properties that have side effects must use property: %s', propName) : invariant(false) : void 0;\n !(propertyInfo.hasBooleanValue + propertyInfo.hasNumericValue + propertyInfo.hasOverloadedBooleanValue <= 1) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'DOMProperty: Value can be one of boolean, overloaded boolean, or ' + 'numeric value, but not a combination: %s', propName) : invariant(false) : void 0;\n\n if (process.env.NODE_ENV !== 'production') {\n DOMProperty.getPossibleStandardName[lowerCased] = propName;\n }\n\n if (DOMAttributeNames.hasOwnProperty(propName)) {\n var attributeName = DOMAttributeNames[propName];\n propertyInfo.attributeName = attributeName;\n if (process.env.NODE_ENV !== 'production') {\n DOMProperty.getPossibleStandardName[attributeName] = propName;\n }\n }\n\n if (DOMAttributeNamespaces.hasOwnProperty(propName)) {\n propertyInfo.attributeNamespace = DOMAttributeNamespaces[propName];\n }\n\n if (DOMPropertyNames.hasOwnProperty(propName)) {\n propertyInfo.propertyName = DOMPropertyNames[propName];\n }\n\n if (DOMMutationMethods.hasOwnProperty(propName)) {\n propertyInfo.mutationMethod = DOMMutationMethods[propName];\n }\n\n DOMProperty.properties[propName] = propertyInfo;\n }\n }\n};\n\n/* eslint-disable max-len */\nvar ATTRIBUTE_NAME_START_CHAR = ':A-Z_a-z\\\\u00C0-\\\\u00D6\\\\u00D8-\\\\u00F6\\\\u00F8-\\\\u02FF\\\\u0370-\\\\u037D\\\\u037F-\\\\u1FFF\\\\u200C-\\\\u200D\\\\u2070-\\\\u218F\\\\u2C00-\\\\u2FEF\\\\u3001-\\\\uD7FF\\\\uF900-\\\\uFDCF\\\\uFDF0-\\\\uFFFD';\n/* eslint-enable max-len */\n\n/**\n * DOMProperty exports lookup objects that can be used like functions:\n *\n * > DOMProperty.isValid['id']\n * true\n * > DOMProperty.isValid['foobar']\n * undefined\n *\n * Although this may be confusing, it performs better in general.\n *\n * @see http://jsperf.com/key-exists\n * @see http://jsperf.com/key-missing\n */\nvar DOMProperty = {\n\n ID_ATTRIBUTE_NAME: 'data-reactid',\n ROOT_ATTRIBUTE_NAME: 'data-reactroot',\n\n ATTRIBUTE_NAME_START_CHAR: ATTRIBUTE_NAME_START_CHAR,\n ATTRIBUTE_NAME_CHAR: ATTRIBUTE_NAME_START_CHAR + '\\\\-.0-9\\\\uB7\\\\u0300-\\\\u036F\\\\u203F-\\\\u2040',\n\n /**\n * Map from property \"standard name\" to an object with info about how to set\n * the property in the DOM. Each object contains:\n *\n * attributeName:\n * Used when rendering markup or with `*Attribute()`.\n * attributeNamespace\n * propertyName:\n * Used on DOM node instances. (This includes properties that mutate due to\n * external factors.)\n * mutationMethod:\n * If non-null, used instead of the property or `setAttribute()` after\n * initial render.\n * mustUseProperty:\n * Whether the property must be accessed and mutated as an object property.\n * hasSideEffects:\n * Whether or not setting a value causes side effects such as triggering\n * resources to be loaded or text selection changes. If true, we read from\n * the DOM before updating to ensure that the value is only set if it has\n * changed.\n * hasBooleanValue:\n * Whether the property should be removed when set to a falsey value.\n * hasNumericValue:\n * Whether the property must be numeric or parse as a numeric and should be\n * removed when set to a falsey value.\n * hasPositiveNumericValue:\n * Whether the property must be positive numeric or parse as a positive\n * numeric and should be removed when set to a falsey value.\n * hasOverloadedBooleanValue:\n * Whether the property can be used as a flag as well as with a value.\n * Removed when strictly equal to false; present without a value when\n * strictly equal to true; present with a value otherwise.\n */\n properties: {},\n\n /**\n * Mapping from lowercase property names to the properly cased version, used\n * to warn in the case of missing properties. Available only in __DEV__.\n * @type {Object}\n */\n getPossibleStandardName: process.env.NODE_ENV !== 'production' ? {} : null,\n\n /**\n * All of the isCustomAttribute() functions that have been injected.\n */\n _isCustomAttributeFunctions: [],\n\n /**\n * Checks whether a property name is a custom attribute.\n * @method\n */\n isCustomAttribute: function (attributeName) {\n for (var i = 0; i < DOMProperty._isCustomAttributeFunctions.length; i++) {\n var isCustomAttributeFn = DOMProperty._isCustomAttributeFunctions[i];\n if (isCustomAttributeFn(attributeName)) {\n return true;\n }\n }\n return false;\n },\n\n injection: DOMPropertyInjection\n};\n\nmodule.exports = DOMProperty;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/DOMProperty.js\n ** module id = 14\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule PooledClass\n */\n\n'use strict';\n\nvar invariant = require('fbjs/lib/invariant');\n\n/**\n * Static poolers. Several custom versions for each potential number of\n * arguments. A completely generic pooler is easy to implement, but would\n * require accessing the `arguments` object. In each of these, `this` refers to\n * the Class itself, not an instance. If any others are needed, simply add them\n * here, or in their own files.\n */\nvar oneArgumentPooler = function (copyFieldsFrom) {\n var Klass = this;\n if (Klass.instancePool.length) {\n var instance = Klass.instancePool.pop();\n Klass.call(instance, copyFieldsFrom);\n return instance;\n } else {\n return new Klass(copyFieldsFrom);\n }\n};\n\nvar twoArgumentPooler = function (a1, a2) {\n var Klass = this;\n if (Klass.instancePool.length) {\n var instance = Klass.instancePool.pop();\n Klass.call(instance, a1, a2);\n return instance;\n } else {\n return new Klass(a1, a2);\n }\n};\n\nvar threeArgumentPooler = function (a1, a2, a3) {\n var Klass = this;\n if (Klass.instancePool.length) {\n var instance = Klass.instancePool.pop();\n Klass.call(instance, a1, a2, a3);\n return instance;\n } else {\n return new Klass(a1, a2, a3);\n }\n};\n\nvar fourArgumentPooler = function (a1, a2, a3, a4) {\n var Klass = this;\n if (Klass.instancePool.length) {\n var instance = Klass.instancePool.pop();\n Klass.call(instance, a1, a2, a3, a4);\n return instance;\n } else {\n return new Klass(a1, a2, a3, a4);\n }\n};\n\nvar fiveArgumentPooler = function (a1, a2, a3, a4, a5) {\n var Klass = this;\n if (Klass.instancePool.length) {\n var instance = Klass.instancePool.pop();\n Klass.call(instance, a1, a2, a3, a4, a5);\n return instance;\n } else {\n return new Klass(a1, a2, a3, a4, a5);\n }\n};\n\nvar standardReleaser = function (instance) {\n var Klass = this;\n !(instance instanceof Klass) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'Trying to release an instance into a pool of a different type.') : invariant(false) : void 0;\n instance.destructor();\n if (Klass.instancePool.length < Klass.poolSize) {\n Klass.instancePool.push(instance);\n }\n};\n\nvar DEFAULT_POOL_SIZE = 10;\nvar DEFAULT_POOLER = oneArgumentPooler;\n\n/**\n * Augments `CopyConstructor` to be a poolable class, augmenting only the class\n * itself (statically) not adding any prototypical fields. Any CopyConstructor\n * you give this may have a `poolSize` property, and will look for a\n * prototypical `destructor` on instances (optional).\n *\n * @param {Function} CopyConstructor Constructor that can be used to reset.\n * @param {Function} pooler Customizable pooler.\n */\nvar addPoolingTo = function (CopyConstructor, pooler) {\n var NewKlass = CopyConstructor;\n NewKlass.instancePool = [];\n NewKlass.getPooled = pooler || DEFAULT_POOLER;\n if (!NewKlass.poolSize) {\n NewKlass.poolSize = DEFAULT_POOL_SIZE;\n }\n NewKlass.release = standardReleaser;\n return NewKlass;\n};\n\nvar PooledClass = {\n addPoolingTo: addPoolingTo,\n oneArgumentPooler: oneArgumentPooler,\n twoArgumentPooler: twoArgumentPooler,\n threeArgumentPooler: threeArgumentPooler,\n fourArgumentPooler: fourArgumentPooler,\n fiveArgumentPooler: fiveArgumentPooler\n};\n\nmodule.exports = PooledClass;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/PooledClass.js\n ** module id = 15\n ** module chunks = 0\n **/","/**\n * Copyright 2015-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule DOMLazyTree\n */\n\n'use strict';\n\nvar createMicrosoftUnsafeLocalFunction = require('./createMicrosoftUnsafeLocalFunction');\nvar setTextContent = require('./setTextContent');\n\n/**\n * In IE (8-11) and Edge, appending nodes with no children is dramatically\n * faster than appending a full subtree, so we essentially queue up the\n * .appendChild calls here and apply them so each node is added to its parent\n * before any children are added.\n *\n * In other browsers, doing so is slower or neutral compared to the other order\n * (in Firefox, twice as slow) so we only do this inversion in IE.\n *\n * See https://github.com/spicyj/innerhtml-vs-createelement-vs-clonenode.\n */\nvar enableLazy = typeof document !== 'undefined' && typeof document.documentMode === 'number' || typeof navigator !== 'undefined' && typeof navigator.userAgent === 'string' && /\\bEdge\\/\\d/.test(navigator.userAgent);\n\nfunction insertTreeChildren(tree) {\n if (!enableLazy) {\n return;\n }\n var node = tree.node;\n var children = tree.children;\n if (children.length) {\n for (var i = 0; i < children.length; i++) {\n insertTreeBefore(node, children[i], null);\n }\n } else if (tree.html != null) {\n node.innerHTML = tree.html;\n } else if (tree.text != null) {\n setTextContent(node, tree.text);\n }\n}\n\nvar insertTreeBefore = createMicrosoftUnsafeLocalFunction(function (parentNode, tree, referenceNode) {\n // DocumentFragments aren't actually part of the DOM after insertion so\n // appending children won't update the DOM. We need to ensure the fragment\n // is properly populated first, breaking out of our lazy approach for just\n // this level.\n if (tree.node.nodeType === 11) {\n insertTreeChildren(tree);\n parentNode.insertBefore(tree.node, referenceNode);\n } else {\n parentNode.insertBefore(tree.node, referenceNode);\n insertTreeChildren(tree);\n }\n});\n\nfunction replaceChildWithTree(oldNode, newTree) {\n oldNode.parentNode.replaceChild(newTree.node, oldNode);\n insertTreeChildren(newTree);\n}\n\nfunction queueChild(parentTree, childTree) {\n if (enableLazy) {\n parentTree.children.push(childTree);\n } else {\n parentTree.node.appendChild(childTree.node);\n }\n}\n\nfunction queueHTML(tree, html) {\n if (enableLazy) {\n tree.html = html;\n } else {\n tree.node.innerHTML = html;\n }\n}\n\nfunction queueText(tree, text) {\n if (enableLazy) {\n tree.text = text;\n } else {\n setTextContent(tree.node, text);\n }\n}\n\nfunction DOMLazyTree(node) {\n return {\n node: node,\n children: [],\n html: null,\n text: null\n };\n}\n\nDOMLazyTree.insertTreeBefore = insertTreeBefore;\nDOMLazyTree.replaceChildWithTree = replaceChildWithTree;\nDOMLazyTree.queueChild = queueChild;\nDOMLazyTree.queueHTML = queueHTML;\nDOMLazyTree.queueText = queueText;\n\nmodule.exports = DOMLazyTree;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/DOMLazyTree.js\n ** module id = 16\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule ReactReconciler\n */\n\n'use strict';\n\nvar ReactRef = require('./ReactRef');\nvar ReactInstrumentation = require('./ReactInstrumentation');\n\n/**\n * Helper to call ReactRef.attachRefs with this composite component, split out\n * to avoid allocations in the transaction mount-ready queue.\n */\nfunction attachRefs() {\n ReactRef.attachRefs(this, this._currentElement);\n}\n\nvar ReactReconciler = {\n\n /**\n * Initializes the component, renders markup, and registers event listeners.\n *\n * @param {ReactComponent} internalInstance\n * @param {ReactReconcileTransaction|ReactServerRenderingTransaction} transaction\n * @param {?object} the containing native component instance\n * @param {?object} info about the native container\n * @return {?string} Rendered markup to be inserted into the DOM.\n * @final\n * @internal\n */\n mountComponent: function (internalInstance, transaction, nativeParent, nativeContainerInfo, context) {\n var markup = internalInstance.mountComponent(transaction, nativeParent, nativeContainerInfo, context);\n if (internalInstance._currentElement && internalInstance._currentElement.ref != null) {\n transaction.getReactMountReady().enqueue(attachRefs, internalInstance);\n }\n if (process.env.NODE_ENV !== 'production') {\n ReactInstrumentation.debugTool.onMountComponent(internalInstance);\n }\n return markup;\n },\n\n /**\n * Returns a value that can be passed to\n * ReactComponentEnvironment.replaceNodeWithMarkup.\n */\n getNativeNode: function (internalInstance) {\n return internalInstance.getNativeNode();\n },\n\n /**\n * Releases any resources allocated by `mountComponent`.\n *\n * @final\n * @internal\n */\n unmountComponent: function (internalInstance, safely) {\n ReactRef.detachRefs(internalInstance, internalInstance._currentElement);\n internalInstance.unmountComponent(safely);\n if (process.env.NODE_ENV !== 'production') {\n ReactInstrumentation.debugTool.onUnmountComponent(internalInstance);\n }\n },\n\n /**\n * Update a component using a new element.\n *\n * @param {ReactComponent} internalInstance\n * @param {ReactElement} nextElement\n * @param {ReactReconcileTransaction} transaction\n * @param {object} context\n * @internal\n */\n receiveComponent: function (internalInstance, nextElement, transaction, context) {\n var prevElement = internalInstance._currentElement;\n\n if (nextElement === prevElement && context === internalInstance._context) {\n // Since elements are immutable after the owner is rendered,\n // we can do a cheap identity compare here to determine if this is a\n // superfluous reconcile. It's possible for state to be mutable but such\n // change should trigger an update of the owner which would recreate\n // the element. We explicitly check for the existence of an owner since\n // it's possible for an element created outside a composite to be\n // deeply mutated and reused.\n\n // TODO: Bailing out early is just a perf optimization right?\n // TODO: Removing the return statement should affect correctness?\n return;\n }\n\n var refsChanged = ReactRef.shouldUpdateRefs(prevElement, nextElement);\n\n if (refsChanged) {\n ReactRef.detachRefs(internalInstance, prevElement);\n }\n\n internalInstance.receiveComponent(nextElement, transaction, context);\n\n if (refsChanged && internalInstance._currentElement && internalInstance._currentElement.ref != null) {\n transaction.getReactMountReady().enqueue(attachRefs, internalInstance);\n }\n\n if (process.env.NODE_ENV !== 'production') {\n ReactInstrumentation.debugTool.onUpdateComponent(internalInstance);\n }\n },\n\n /**\n * Flush any dirty changes in a component.\n *\n * @param {ReactComponent} internalInstance\n * @param {ReactReconcileTransaction} transaction\n * @internal\n */\n performUpdateIfNecessary: function (internalInstance, transaction) {\n internalInstance.performUpdateIfNecessary(transaction);\n if (process.env.NODE_ENV !== 'production') {\n ReactInstrumentation.debugTool.onUpdateComponent(internalInstance);\n }\n }\n\n};\n\nmodule.exports = ReactReconciler;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/ReactReconciler.js\n ** module id = 17\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule EventPluginHub\n */\n\n'use strict';\n\nvar EventPluginRegistry = require('./EventPluginRegistry');\nvar EventPluginUtils = require('./EventPluginUtils');\nvar ReactErrorUtils = require('./ReactErrorUtils');\n\nvar accumulateInto = require('./accumulateInto');\nvar forEachAccumulated = require('./forEachAccumulated');\nvar invariant = require('fbjs/lib/invariant');\n\n/**\n * Internal store for event listeners\n */\nvar listenerBank = {};\n\n/**\n * Internal queue of events that have accumulated their dispatches and are\n * waiting to have their dispatches executed.\n */\nvar eventQueue = null;\n\n/**\n * Dispatches an event and releases it back into the pool, unless persistent.\n *\n * @param {?object} event Synthetic event to be dispatched.\n * @param {boolean} simulated If the event is simulated (changes exn behavior)\n * @private\n */\nvar executeDispatchesAndRelease = function (event, simulated) {\n if (event) {\n EventPluginUtils.executeDispatchesInOrder(event, simulated);\n\n if (!event.isPersistent()) {\n event.constructor.release(event);\n }\n }\n};\nvar executeDispatchesAndReleaseSimulated = function (e) {\n return executeDispatchesAndRelease(e, true);\n};\nvar executeDispatchesAndReleaseTopLevel = function (e) {\n return executeDispatchesAndRelease(e, false);\n};\n\n/**\n * This is a unified interface for event plugins to be installed and configured.\n *\n * Event plugins can implement the following properties:\n *\n * `extractEvents` {function(string, DOMEventTarget, string, object): *}\n * Required. When a top-level event is fired, this method is expected to\n * extract synthetic events that will in turn be queued and dispatched.\n *\n * `eventTypes` {object}\n * Optional, plugins that fire events must publish a mapping of registration\n * names that are used to register listeners. Values of this mapping must\n * be objects that contain `registrationName` or `phasedRegistrationNames`.\n *\n * `executeDispatch` {function(object, function, string)}\n * Optional, allows plugins to override how an event gets dispatched. By\n * default, the listener is simply invoked.\n *\n * Each plugin that is injected into `EventsPluginHub` is immediately operable.\n *\n * @public\n */\nvar EventPluginHub = {\n\n /**\n * Methods for injecting dependencies.\n */\n injection: {\n\n /**\n * @param {array} InjectedEventPluginOrder\n * @public\n */\n injectEventPluginOrder: EventPluginRegistry.injectEventPluginOrder,\n\n /**\n * @param {object} injectedNamesToPlugins Map from names to plugin modules.\n */\n injectEventPluginsByName: EventPluginRegistry.injectEventPluginsByName\n\n },\n\n /**\n * Stores `listener` at `listenerBank[registrationName][id]`. Is idempotent.\n *\n * @param {object} inst The instance, which is the source of events.\n * @param {string} registrationName Name of listener (e.g. `onClick`).\n * @param {function} listener The callback to store.\n */\n putListener: function (inst, registrationName, listener) {\n !(typeof listener === 'function') ? process.env.NODE_ENV !== 'production' ? invariant(false, 'Expected %s listener to be a function, instead got type %s', registrationName, typeof listener) : invariant(false) : void 0;\n\n var bankForRegistrationName = listenerBank[registrationName] || (listenerBank[registrationName] = {});\n bankForRegistrationName[inst._rootNodeID] = listener;\n\n var PluginModule = EventPluginRegistry.registrationNameModules[registrationName];\n if (PluginModule && PluginModule.didPutListener) {\n PluginModule.didPutListener(inst, registrationName, listener);\n }\n },\n\n /**\n * @param {object} inst The instance, which is the source of events.\n * @param {string} registrationName Name of listener (e.g. `onClick`).\n * @return {?function} The stored callback.\n */\n getListener: function (inst, registrationName) {\n var bankForRegistrationName = listenerBank[registrationName];\n return bankForRegistrationName && bankForRegistrationName[inst._rootNodeID];\n },\n\n /**\n * Deletes a listener from the registration bank.\n *\n * @param {object} inst The instance, which is the source of events.\n * @param {string} registrationName Name of listener (e.g. `onClick`).\n */\n deleteListener: function (inst, registrationName) {\n var PluginModule = EventPluginRegistry.registrationNameModules[registrationName];\n if (PluginModule && PluginModule.willDeleteListener) {\n PluginModule.willDeleteListener(inst, registrationName);\n }\n\n var bankForRegistrationName = listenerBank[registrationName];\n // TODO: This should never be null -- when is it?\n if (bankForRegistrationName) {\n delete bankForRegistrationName[inst._rootNodeID];\n }\n },\n\n /**\n * Deletes all listeners for the DOM element with the supplied ID.\n *\n * @param {object} inst The instance, which is the source of events.\n */\n deleteAllListeners: function (inst) {\n for (var registrationName in listenerBank) {\n if (!listenerBank[registrationName][inst._rootNodeID]) {\n continue;\n }\n\n var PluginModule = EventPluginRegistry.registrationNameModules[registrationName];\n if (PluginModule && PluginModule.willDeleteListener) {\n PluginModule.willDeleteListener(inst, registrationName);\n }\n\n delete listenerBank[registrationName][inst._rootNodeID];\n }\n },\n\n /**\n * Allows registered plugins an opportunity to extract events from top-level\n * native browser events.\n *\n * @return {*} An accumulation of synthetic events.\n * @internal\n */\n extractEvents: function (topLevelType, targetInst, nativeEvent, nativeEventTarget) {\n var events;\n var plugins = EventPluginRegistry.plugins;\n for (var i = 0; i < plugins.length; i++) {\n // Not every plugin in the ordering may be loaded at runtime.\n var possiblePlugin = plugins[i];\n if (possiblePlugin) {\n var extractedEvents = possiblePlugin.extractEvents(topLevelType, targetInst, nativeEvent, nativeEventTarget);\n if (extractedEvents) {\n events = accumulateInto(events, extractedEvents);\n }\n }\n }\n return events;\n },\n\n /**\n * Enqueues a synthetic event that should be dispatched when\n * `processEventQueue` is invoked.\n *\n * @param {*} events An accumulation of synthetic events.\n * @internal\n */\n enqueueEvents: function (events) {\n if (events) {\n eventQueue = accumulateInto(eventQueue, events);\n }\n },\n\n /**\n * Dispatches all synthetic events on the event queue.\n *\n * @internal\n */\n processEventQueue: function (simulated) {\n // Set `eventQueue` to null before processing it so that we can tell if more\n // events get enqueued while processing.\n var processingEventQueue = eventQueue;\n eventQueue = null;\n if (simulated) {\n forEachAccumulated(processingEventQueue, executeDispatchesAndReleaseSimulated);\n } else {\n forEachAccumulated(processingEventQueue, executeDispatchesAndReleaseTopLevel);\n }\n !!eventQueue ? process.env.NODE_ENV !== 'production' ? invariant(false, 'processEventQueue(): Additional events were enqueued while processing ' + 'an event queue. Support for this has not yet been implemented.') : invariant(false) : void 0;\n // This would be a good time to rethrow if any of the event handlers threw.\n ReactErrorUtils.rethrowCaughtError();\n },\n\n /**\n * These are needed for tests only. Do not use!\n */\n __purge: function () {\n listenerBank = {};\n },\n\n __getListenerBank: function () {\n return listenerBank;\n }\n\n};\n\nmodule.exports = EventPluginHub;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/EventPluginHub.js\n ** module id = 18\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule EventPropagators\n */\n\n'use strict';\n\nvar EventConstants = require('./EventConstants');\nvar EventPluginHub = require('./EventPluginHub');\nvar EventPluginUtils = require('./EventPluginUtils');\n\nvar accumulateInto = require('./accumulateInto');\nvar forEachAccumulated = require('./forEachAccumulated');\nvar warning = require('fbjs/lib/warning');\n\nvar PropagationPhases = EventConstants.PropagationPhases;\nvar getListener = EventPluginHub.getListener;\n\n/**\n * Some event types have a notion of different registration names for different\n * \"phases\" of propagation. This finds listeners by a given phase.\n */\nfunction listenerAtPhase(inst, event, propagationPhase) {\n var registrationName = event.dispatchConfig.phasedRegistrationNames[propagationPhase];\n return getListener(inst, registrationName);\n}\n\n/**\n * Tags a `SyntheticEvent` with dispatched listeners. Creating this function\n * here, allows us to not have to bind or create functions for each event.\n * Mutating the event's members allows us to not have to create a wrapping\n * \"dispatch\" object that pairs the event with the listener.\n */\nfunction accumulateDirectionalDispatches(inst, upwards, event) {\n if (process.env.NODE_ENV !== 'production') {\n process.env.NODE_ENV !== 'production' ? warning(inst, 'Dispatching inst must not be null') : void 0;\n }\n var phase = upwards ? PropagationPhases.bubbled : PropagationPhases.captured;\n var listener = listenerAtPhase(inst, event, phase);\n if (listener) {\n event._dispatchListeners = accumulateInto(event._dispatchListeners, listener);\n event._dispatchInstances = accumulateInto(event._dispatchInstances, inst);\n }\n}\n\n/**\n * Collect dispatches (must be entirely collected before dispatching - see unit\n * tests). Lazily allocate the array to conserve memory. We must loop through\n * each event and perform the traversal for each one. We cannot perform a\n * single traversal for the entire collection of events because each event may\n * have a different target.\n */\nfunction accumulateTwoPhaseDispatchesSingle(event) {\n if (event && event.dispatchConfig.phasedRegistrationNames) {\n EventPluginUtils.traverseTwoPhase(event._targetInst, accumulateDirectionalDispatches, event);\n }\n}\n\n/**\n * Same as `accumulateTwoPhaseDispatchesSingle`, but skips over the targetID.\n */\nfunction accumulateTwoPhaseDispatchesSingleSkipTarget(event) {\n if (event && event.dispatchConfig.phasedRegistrationNames) {\n var targetInst = event._targetInst;\n var parentInst = targetInst ? EventPluginUtils.getParentInstance(targetInst) : null;\n EventPluginUtils.traverseTwoPhase(parentInst, accumulateDirectionalDispatches, event);\n }\n}\n\n/**\n * Accumulates without regard to direction, does not look for phased\n * registration names. Same as `accumulateDirectDispatchesSingle` but without\n * requiring that the `dispatchMarker` be the same as the dispatched ID.\n */\nfunction accumulateDispatches(inst, ignoredDirection, event) {\n if (event && event.dispatchConfig.registrationName) {\n var registrationName = event.dispatchConfig.registrationName;\n var listener = getListener(inst, registrationName);\n if (listener) {\n event._dispatchListeners = accumulateInto(event._dispatchListeners, listener);\n event._dispatchInstances = accumulateInto(event._dispatchInstances, inst);\n }\n }\n}\n\n/**\n * Accumulates dispatches on an `SyntheticEvent`, but only for the\n * `dispatchMarker`.\n * @param {SyntheticEvent} event\n */\nfunction accumulateDirectDispatchesSingle(event) {\n if (event && event.dispatchConfig.registrationName) {\n accumulateDispatches(event._targetInst, null, event);\n }\n}\n\nfunction accumulateTwoPhaseDispatches(events) {\n forEachAccumulated(events, accumulateTwoPhaseDispatchesSingle);\n}\n\nfunction accumulateTwoPhaseDispatchesSkipTarget(events) {\n forEachAccumulated(events, accumulateTwoPhaseDispatchesSingleSkipTarget);\n}\n\nfunction accumulateEnterLeaveDispatches(leave, enter, from, to) {\n EventPluginUtils.traverseEnterLeave(from, to, accumulateDispatches, leave, enter);\n}\n\nfunction accumulateDirectDispatches(events) {\n forEachAccumulated(events, accumulateDirectDispatchesSingle);\n}\n\n/**\n * A small set of propagation patterns, each of which will accept a small amount\n * of information, and generate a set of \"dispatch ready event objects\" - which\n * are sets of events that have already been annotated with a set of dispatched\n * listener functions/ids. The API is designed this way to discourage these\n * propagation strategies from actually executing the dispatches, since we\n * always want to collect the entire set of dispatches before executing event a\n * single one.\n *\n * @constructor EventPropagators\n */\nvar EventPropagators = {\n accumulateTwoPhaseDispatches: accumulateTwoPhaseDispatches,\n accumulateTwoPhaseDispatchesSkipTarget: accumulateTwoPhaseDispatchesSkipTarget,\n accumulateDirectDispatches: accumulateDirectDispatches,\n accumulateEnterLeaveDispatches: accumulateEnterLeaveDispatches\n};\n\nmodule.exports = EventPropagators;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/EventPropagators.js\n ** module id = 19\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule SyntheticUIEvent\n */\n\n'use strict';\n\nvar SyntheticEvent = require('./SyntheticEvent');\n\nvar getEventTarget = require('./getEventTarget');\n\n/**\n * @interface UIEvent\n * @see http://www.w3.org/TR/DOM-Level-3-Events/\n */\nvar UIEventInterface = {\n view: function (event) {\n if (event.view) {\n return event.view;\n }\n\n var target = getEventTarget(event);\n if (target != null && target.window === target) {\n // target is a window object\n return target;\n }\n\n var doc = target.ownerDocument;\n // TODO: Figure out why `ownerDocument` is sometimes undefined in IE8.\n if (doc) {\n return doc.defaultView || doc.parentWindow;\n } else {\n return window;\n }\n },\n detail: function (event) {\n return event.detail || 0;\n }\n};\n\n/**\n * @param {object} dispatchConfig Configuration used to dispatch this event.\n * @param {string} dispatchMarker Marker identifying the event target.\n * @param {object} nativeEvent Native browser event.\n * @extends {SyntheticEvent}\n */\nfunction SyntheticUIEvent(dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget) {\n return SyntheticEvent.call(this, dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget);\n}\n\nSyntheticEvent.augmentClass(SyntheticUIEvent, UIEventInterface);\n\nmodule.exports = SyntheticUIEvent;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/SyntheticUIEvent.js\n ** module id = 20\n ** module chunks = 0\n **/","/**\n * Copyright (c) 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nvar emptyObject = {};\n\nif (process.env.NODE_ENV !== 'production') {\n Object.freeze(emptyObject);\n}\n\nmodule.exports = emptyObject;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/fbjs/lib/emptyObject.js\n ** module id = 21\n ** module chunks = 0\n **/","/**\n * Copyright (c) 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @typechecks static-only\n */\n\n'use strict';\n\nvar invariant = require('./invariant');\n\n/**\n * Constructs an enumeration with keys equal to their value.\n *\n * For example:\n *\n * var COLORS = keyMirror({blue: null, red: null});\n * var myColor = COLORS.blue;\n * var isColorValid = !!COLORS[myColor];\n *\n * The last line could not be performed if the values of the generated enum were\n * not equal to their keys.\n *\n * Input: {key1: val1, key2: val2}\n * Output: {key1: key1, key2: key2}\n *\n * @param {object} obj\n * @return {object}\n */\nvar keyMirror = function (obj) {\n var ret = {};\n var key;\n !(obj instanceof Object && !Array.isArray(obj)) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'keyMirror(...): Argument must be an object.') : invariant(false) : void 0;\n for (key in obj) {\n if (!obj.hasOwnProperty(key)) {\n continue;\n }\n ret[key] = key;\n }\n return ret;\n};\n\nmodule.exports = keyMirror;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/fbjs/lib/keyMirror.js\n ** module id = 22\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule EventPluginRegistry\n */\n\n'use strict';\n\nvar invariant = require('fbjs/lib/invariant');\n\n/**\n * Injectable ordering of event plugins.\n */\nvar EventPluginOrder = null;\n\n/**\n * Injectable mapping from names to event plugin modules.\n */\nvar namesToPlugins = {};\n\n/**\n * Recomputes the plugin list using the injected plugins and plugin ordering.\n *\n * @private\n */\nfunction recomputePluginOrdering() {\n if (!EventPluginOrder) {\n // Wait until an `EventPluginOrder` is injected.\n return;\n }\n for (var pluginName in namesToPlugins) {\n var PluginModule = namesToPlugins[pluginName];\n var pluginIndex = EventPluginOrder.indexOf(pluginName);\n !(pluginIndex > -1) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'EventPluginRegistry: Cannot inject event plugins that do not exist in ' + 'the plugin ordering, `%s`.', pluginName) : invariant(false) : void 0;\n if (EventPluginRegistry.plugins[pluginIndex]) {\n continue;\n }\n !PluginModule.extractEvents ? process.env.NODE_ENV !== 'production' ? invariant(false, 'EventPluginRegistry: Event plugins must implement an `extractEvents` ' + 'method, but `%s` does not.', pluginName) : invariant(false) : void 0;\n EventPluginRegistry.plugins[pluginIndex] = PluginModule;\n var publishedEvents = PluginModule.eventTypes;\n for (var eventName in publishedEvents) {\n !publishEventForPlugin(publishedEvents[eventName], PluginModule, eventName) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'EventPluginRegistry: Failed to publish event `%s` for plugin `%s`.', eventName, pluginName) : invariant(false) : void 0;\n }\n }\n}\n\n/**\n * Publishes an event so that it can be dispatched by the supplied plugin.\n *\n * @param {object} dispatchConfig Dispatch configuration for the event.\n * @param {object} PluginModule Plugin publishing the event.\n * @return {boolean} True if the event was successfully published.\n * @private\n */\nfunction publishEventForPlugin(dispatchConfig, PluginModule, eventName) {\n !!EventPluginRegistry.eventNameDispatchConfigs.hasOwnProperty(eventName) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'EventPluginHub: More than one plugin attempted to publish the same ' + 'event name, `%s`.', eventName) : invariant(false) : void 0;\n EventPluginRegistry.eventNameDispatchConfigs[eventName] = dispatchConfig;\n\n var phasedRegistrationNames = dispatchConfig.phasedRegistrationNames;\n if (phasedRegistrationNames) {\n for (var phaseName in phasedRegistrationNames) {\n if (phasedRegistrationNames.hasOwnProperty(phaseName)) {\n var phasedRegistrationName = phasedRegistrationNames[phaseName];\n publishRegistrationName(phasedRegistrationName, PluginModule, eventName);\n }\n }\n return true;\n } else if (dispatchConfig.registrationName) {\n publishRegistrationName(dispatchConfig.registrationName, PluginModule, eventName);\n return true;\n }\n return false;\n}\n\n/**\n * Publishes a registration name that is used to identify dispatched events and\n * can be used with `EventPluginHub.putListener` to register listeners.\n *\n * @param {string} registrationName Registration name to add.\n * @param {object} PluginModule Plugin publishing the event.\n * @private\n */\nfunction publishRegistrationName(registrationName, PluginModule, eventName) {\n !!EventPluginRegistry.registrationNameModules[registrationName] ? process.env.NODE_ENV !== 'production' ? invariant(false, 'EventPluginHub: More than one plugin attempted to publish the same ' + 'registration name, `%s`.', registrationName) : invariant(false) : void 0;\n EventPluginRegistry.registrationNameModules[registrationName] = PluginModule;\n EventPluginRegistry.registrationNameDependencies[registrationName] = PluginModule.eventTypes[eventName].dependencies;\n\n if (process.env.NODE_ENV !== 'production') {\n var lowerCasedName = registrationName.toLowerCase();\n EventPluginRegistry.possibleRegistrationNames[lowerCasedName] = registrationName;\n }\n}\n\n/**\n * Registers plugins so that they can extract and dispatch events.\n *\n * @see {EventPluginHub}\n */\nvar EventPluginRegistry = {\n\n /**\n * Ordered list of injected plugins.\n */\n plugins: [],\n\n /**\n * Mapping from event name to dispatch config\n */\n eventNameDispatchConfigs: {},\n\n /**\n * Mapping from registration name to plugin module\n */\n registrationNameModules: {},\n\n /**\n * Mapping from registration name to event name\n */\n registrationNameDependencies: {},\n\n /**\n * Mapping from lowercase registration names to the properly cased version,\n * used to warn in the case of missing event handlers. Available\n * only in __DEV__.\n * @type {Object}\n */\n possibleRegistrationNames: process.env.NODE_ENV !== 'production' ? {} : null,\n\n /**\n * Injects an ordering of plugins (by plugin name). This allows the ordering\n * to be decoupled from injection of the actual plugins so that ordering is\n * always deterministic regardless of packaging, on-the-fly injection, etc.\n *\n * @param {array} InjectedEventPluginOrder\n * @internal\n * @see {EventPluginHub.injection.injectEventPluginOrder}\n */\n injectEventPluginOrder: function (InjectedEventPluginOrder) {\n !!EventPluginOrder ? process.env.NODE_ENV !== 'production' ? invariant(false, 'EventPluginRegistry: Cannot inject event plugin ordering more than ' + 'once. You are likely trying to load more than one copy of React.') : invariant(false) : void 0;\n // Clone the ordering so it cannot be dynamically mutated.\n EventPluginOrder = Array.prototype.slice.call(InjectedEventPluginOrder);\n recomputePluginOrdering();\n },\n\n /**\n * Injects plugins to be used by `EventPluginHub`. The plugin names must be\n * in the ordering injected by `injectEventPluginOrder`.\n *\n * Plugins can be injected as part of page initialization or on-the-fly.\n *\n * @param {object} injectedNamesToPlugins Map from names to plugin modules.\n * @internal\n * @see {EventPluginHub.injection.injectEventPluginsByName}\n */\n injectEventPluginsByName: function (injectedNamesToPlugins) {\n var isOrderingDirty = false;\n for (var pluginName in injectedNamesToPlugins) {\n if (!injectedNamesToPlugins.hasOwnProperty(pluginName)) {\n continue;\n }\n var PluginModule = injectedNamesToPlugins[pluginName];\n if (!namesToPlugins.hasOwnProperty(pluginName) || namesToPlugins[pluginName] !== PluginModule) {\n !!namesToPlugins[pluginName] ? process.env.NODE_ENV !== 'production' ? invariant(false, 'EventPluginRegistry: Cannot inject two different event plugins ' + 'using the same name, `%s`.', pluginName) : invariant(false) : void 0;\n namesToPlugins[pluginName] = PluginModule;\n isOrderingDirty = true;\n }\n }\n if (isOrderingDirty) {\n recomputePluginOrdering();\n }\n },\n\n /**\n * Looks up the plugin for the supplied event.\n *\n * @param {object} event A synthetic event.\n * @return {?object} The plugin that created the supplied event.\n * @internal\n */\n getPluginModuleForEvent: function (event) {\n var dispatchConfig = event.dispatchConfig;\n if (dispatchConfig.registrationName) {\n return EventPluginRegistry.registrationNameModules[dispatchConfig.registrationName] || null;\n }\n for (var phase in dispatchConfig.phasedRegistrationNames) {\n if (!dispatchConfig.phasedRegistrationNames.hasOwnProperty(phase)) {\n continue;\n }\n var PluginModule = EventPluginRegistry.registrationNameModules[dispatchConfig.phasedRegistrationNames[phase]];\n if (PluginModule) {\n return PluginModule;\n }\n }\n return null;\n },\n\n /**\n * Exposed for unit testing.\n * @private\n */\n _resetEventPlugins: function () {\n EventPluginOrder = null;\n for (var pluginName in namesToPlugins) {\n if (namesToPlugins.hasOwnProperty(pluginName)) {\n delete namesToPlugins[pluginName];\n }\n }\n EventPluginRegistry.plugins.length = 0;\n\n var eventNameDispatchConfigs = EventPluginRegistry.eventNameDispatchConfigs;\n for (var eventName in eventNameDispatchConfigs) {\n if (eventNameDispatchConfigs.hasOwnProperty(eventName)) {\n delete eventNameDispatchConfigs[eventName];\n }\n }\n\n var registrationNameModules = EventPluginRegistry.registrationNameModules;\n for (var registrationName in registrationNameModules) {\n if (registrationNameModules.hasOwnProperty(registrationName)) {\n delete registrationNameModules[registrationName];\n }\n }\n\n if (process.env.NODE_ENV !== 'production') {\n var possibleRegistrationNames = EventPluginRegistry.possibleRegistrationNames;\n for (var lowerCasedName in possibleRegistrationNames) {\n if (possibleRegistrationNames.hasOwnProperty(lowerCasedName)) {\n delete possibleRegistrationNames[lowerCasedName];\n }\n }\n }\n }\n\n};\n\nmodule.exports = EventPluginRegistry;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/EventPluginRegistry.js\n ** module id = 23\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule ReactBrowserEventEmitter\n */\n\n'use strict';\n\nvar _assign = require('object-assign');\n\nvar EventConstants = require('./EventConstants');\nvar EventPluginRegistry = require('./EventPluginRegistry');\nvar ReactEventEmitterMixin = require('./ReactEventEmitterMixin');\nvar ViewportMetrics = require('./ViewportMetrics');\n\nvar getVendorPrefixedEventName = require('./getVendorPrefixedEventName');\nvar isEventSupported = require('./isEventSupported');\n\n/**\n * Summary of `ReactBrowserEventEmitter` event handling:\n *\n * - Top-level delegation is used to trap most native browser events. This\n * may only occur in the main thread and is the responsibility of\n * ReactEventListener, which is injected and can therefore support pluggable\n * event sources. This is the only work that occurs in the main thread.\n *\n * - We normalize and de-duplicate events to account for browser quirks. This\n * may be done in the worker thread.\n *\n * - Forward these native events (with the associated top-level type used to\n * trap it) to `EventPluginHub`, which in turn will ask plugins if they want\n * to extract any synthetic events.\n *\n * - The `EventPluginHub` will then process each event by annotating them with\n * \"dispatches\", a sequence of listeners and IDs that care about that event.\n *\n * - The `EventPluginHub` then dispatches the events.\n *\n * Overview of React and the event system:\n *\n * +------------+ .\n * | DOM | .\n * +------------+ .\n * | .\n * v .\n * +------------+ .\n * | ReactEvent | .\n * | Listener | .\n * +------------+ . +-----------+\n * | . +--------+|SimpleEvent|\n * | . | |Plugin |\n * +-----|------+ . v +-----------+\n * | | | . +--------------+ +------------+\n * | +-----------.--->|EventPluginHub| | Event |\n * | | . | | +-----------+ | Propagators|\n * | ReactEvent | . | | |TapEvent | |------------|\n * | Emitter | . | |<---+|Plugin | |other plugin|\n * | | . | | +-----------+ | utilities |\n * | +-----------.--->| | +------------+\n * | | | . +--------------+\n * +-----|------+ . ^ +-----------+\n * | . | |Enter/Leave|\n * + . +-------+|Plugin |\n * +-------------+ . +-----------+\n * | application | .\n * |-------------| .\n * | | .\n * | | .\n * +-------------+ .\n * .\n * React Core . General Purpose Event Plugin System\n */\n\nvar hasEventPageXY;\nvar alreadyListeningTo = {};\nvar isMonitoringScrollValue = false;\nvar reactTopListenersCounter = 0;\n\n// For events like 'submit' which don't consistently bubble (which we trap at a\n// lower node than `document`), binding at `document` would cause duplicate\n// events so we don't include them here\nvar topEventMapping = {\n topAbort: 'abort',\n topAnimationEnd: getVendorPrefixedEventName('animationend') || 'animationend',\n topAnimationIteration: getVendorPrefixedEventName('animationiteration') || 'animationiteration',\n topAnimationStart: getVendorPrefixedEventName('animationstart') || 'animationstart',\n topBlur: 'blur',\n topCanPlay: 'canplay',\n topCanPlayThrough: 'canplaythrough',\n topChange: 'change',\n topClick: 'click',\n topCompositionEnd: 'compositionend',\n topCompositionStart: 'compositionstart',\n topCompositionUpdate: 'compositionupdate',\n topContextMenu: 'contextmenu',\n topCopy: 'copy',\n topCut: 'cut',\n topDoubleClick: 'dblclick',\n topDrag: 'drag',\n topDragEnd: 'dragend',\n topDragEnter: 'dragenter',\n topDragExit: 'dragexit',\n topDragLeave: 'dragleave',\n topDragOver: 'dragover',\n topDragStart: 'dragstart',\n topDrop: 'drop',\n topDurationChange: 'durationchange',\n topEmptied: 'emptied',\n topEncrypted: 'encrypted',\n topEnded: 'ended',\n topError: 'error',\n topFocus: 'focus',\n topInput: 'input',\n topKeyDown: 'keydown',\n topKeyPress: 'keypress',\n topKeyUp: 'keyup',\n topLoadedData: 'loadeddata',\n topLoadedMetadata: 'loadedmetadata',\n topLoadStart: 'loadstart',\n topMouseDown: 'mousedown',\n topMouseMove: 'mousemove',\n topMouseOut: 'mouseout',\n topMouseOver: 'mouseover',\n topMouseUp: 'mouseup',\n topPaste: 'paste',\n topPause: 'pause',\n topPlay: 'play',\n topPlaying: 'playing',\n topProgress: 'progress',\n topRateChange: 'ratechange',\n topScroll: 'scroll',\n topSeeked: 'seeked',\n topSeeking: 'seeking',\n topSelectionChange: 'selectionchange',\n topStalled: 'stalled',\n topSuspend: 'suspend',\n topTextInput: 'textInput',\n topTimeUpdate: 'timeupdate',\n topTouchCancel: 'touchcancel',\n topTouchEnd: 'touchend',\n topTouchMove: 'touchmove',\n topTouchStart: 'touchstart',\n topTransitionEnd: getVendorPrefixedEventName('transitionend') || 'transitionend',\n topVolumeChange: 'volumechange',\n topWaiting: 'waiting',\n topWheel: 'wheel'\n};\n\n/**\n * To ensure no conflicts with other potential React instances on the page\n */\nvar topListenersIDKey = '_reactListenersID' + String(Math.random()).slice(2);\n\nfunction getListeningForDocument(mountAt) {\n // In IE8, `mountAt` is a host object and doesn't have `hasOwnProperty`\n // directly.\n if (!Object.prototype.hasOwnProperty.call(mountAt, topListenersIDKey)) {\n mountAt[topListenersIDKey] = reactTopListenersCounter++;\n alreadyListeningTo[mountAt[topListenersIDKey]] = {};\n }\n return alreadyListeningTo[mountAt[topListenersIDKey]];\n}\n\n/**\n * `ReactBrowserEventEmitter` is used to attach top-level event listeners. For\n * example:\n *\n * EventPluginHub.putListener('myID', 'onClick', myFunction);\n *\n * This would allocate a \"registration\" of `('onClick', myFunction)` on 'myID'.\n *\n * @internal\n */\nvar ReactBrowserEventEmitter = _assign({}, ReactEventEmitterMixin, {\n\n /**\n * Injectable event backend\n */\n ReactEventListener: null,\n\n injection: {\n /**\n * @param {object} ReactEventListener\n */\n injectReactEventListener: function (ReactEventListener) {\n ReactEventListener.setHandleTopLevel(ReactBrowserEventEmitter.handleTopLevel);\n ReactBrowserEventEmitter.ReactEventListener = ReactEventListener;\n }\n },\n\n /**\n * Sets whether or not any created callbacks should be enabled.\n *\n * @param {boolean} enabled True if callbacks should be enabled.\n */\n setEnabled: function (enabled) {\n if (ReactBrowserEventEmitter.ReactEventListener) {\n ReactBrowserEventEmitter.ReactEventListener.setEnabled(enabled);\n }\n },\n\n /**\n * @return {boolean} True if callbacks are enabled.\n */\n isEnabled: function () {\n return !!(ReactBrowserEventEmitter.ReactEventListener && ReactBrowserEventEmitter.ReactEventListener.isEnabled());\n },\n\n /**\n * We listen for bubbled touch events on the document object.\n *\n * Firefox v8.01 (and possibly others) exhibited strange behavior when\n * mounting `onmousemove` events at some node that was not the document\n * element. The symptoms were that if your mouse is not moving over something\n * contained within that mount point (for example on the background) the\n * top-level listeners for `onmousemove` won't be called. However, if you\n * register the `mousemove` on the document object, then it will of course\n * catch all `mousemove`s. This along with iOS quirks, justifies restricting\n * top-level listeners to the document object only, at least for these\n * movement types of events and possibly all events.\n *\n * @see http://www.quirksmode.org/blog/archives/2010/09/click_event_del.html\n *\n * Also, `keyup`/`keypress`/`keydown` do not bubble to the window on IE, but\n * they bubble to document.\n *\n * @param {string} registrationName Name of listener (e.g. `onClick`).\n * @param {object} contentDocumentHandle Document which owns the container\n */\n listenTo: function (registrationName, contentDocumentHandle) {\n var mountAt = contentDocumentHandle;\n var isListening = getListeningForDocument(mountAt);\n var dependencies = EventPluginRegistry.registrationNameDependencies[registrationName];\n\n var topLevelTypes = EventConstants.topLevelTypes;\n for (var i = 0; i < dependencies.length; i++) {\n var dependency = dependencies[i];\n if (!(isListening.hasOwnProperty(dependency) && isListening[dependency])) {\n if (dependency === topLevelTypes.topWheel) {\n if (isEventSupported('wheel')) {\n ReactBrowserEventEmitter.ReactEventListener.trapBubbledEvent(topLevelTypes.topWheel, 'wheel', mountAt);\n } else if (isEventSupported('mousewheel')) {\n ReactBrowserEventEmitter.ReactEventListener.trapBubbledEvent(topLevelTypes.topWheel, 'mousewheel', mountAt);\n } else {\n // Firefox needs to capture a different mouse scroll event.\n // @see http://www.quirksmode.org/dom/events/tests/scroll.html\n ReactBrowserEventEmitter.ReactEventListener.trapBubbledEvent(topLevelTypes.topWheel, 'DOMMouseScroll', mountAt);\n }\n } else if (dependency === topLevelTypes.topScroll) {\n\n if (isEventSupported('scroll', true)) {\n ReactBrowserEventEmitter.ReactEventListener.trapCapturedEvent(topLevelTypes.topScroll, 'scroll', mountAt);\n } else {\n ReactBrowserEventEmitter.ReactEventListener.trapBubbledEvent(topLevelTypes.topScroll, 'scroll', ReactBrowserEventEmitter.ReactEventListener.WINDOW_HANDLE);\n }\n } else if (dependency === topLevelTypes.topFocus || dependency === topLevelTypes.topBlur) {\n\n if (isEventSupported('focus', true)) {\n ReactBrowserEventEmitter.ReactEventListener.trapCapturedEvent(topLevelTypes.topFocus, 'focus', mountAt);\n ReactBrowserEventEmitter.ReactEventListener.trapCapturedEvent(topLevelTypes.topBlur, 'blur', mountAt);\n } else if (isEventSupported('focusin')) {\n // IE has `focusin` and `focusout` events which bubble.\n // @see http://www.quirksmode.org/blog/archives/2008/04/delegating_the.html\n ReactBrowserEventEmitter.ReactEventListener.trapBubbledEvent(topLevelTypes.topFocus, 'focusin', mountAt);\n ReactBrowserEventEmitter.ReactEventListener.trapBubbledEvent(topLevelTypes.topBlur, 'focusout', mountAt);\n }\n\n // to make sure blur and focus event listeners are only attached once\n isListening[topLevelTypes.topBlur] = true;\n isListening[topLevelTypes.topFocus] = true;\n } else if (topEventMapping.hasOwnProperty(dependency)) {\n ReactBrowserEventEmitter.ReactEventListener.trapBubbledEvent(dependency, topEventMapping[dependency], mountAt);\n }\n\n isListening[dependency] = true;\n }\n }\n },\n\n trapBubbledEvent: function (topLevelType, handlerBaseName, handle) {\n return ReactBrowserEventEmitter.ReactEventListener.trapBubbledEvent(topLevelType, handlerBaseName, handle);\n },\n\n trapCapturedEvent: function (topLevelType, handlerBaseName, handle) {\n return ReactBrowserEventEmitter.ReactEventListener.trapCapturedEvent(topLevelType, handlerBaseName, handle);\n },\n\n /**\n * Listens to window scroll and resize events. We cache scroll values so that\n * application code can access them without triggering reflows.\n *\n * ViewportMetrics is only used by SyntheticMouse/TouchEvent and only when\n * pageX/pageY isn't supported (legacy browsers).\n *\n * NOTE: Scroll events do not bubble.\n *\n * @see http://www.quirksmode.org/dom/events/scroll.html\n */\n ensureScrollValueMonitoring: function () {\n if (hasEventPageXY === undefined) {\n hasEventPageXY = document.createEvent && 'pageX' in document.createEvent('MouseEvent');\n }\n if (!hasEventPageXY && !isMonitoringScrollValue) {\n var refresh = ViewportMetrics.refreshScrollValues;\n ReactBrowserEventEmitter.ReactEventListener.monitorScrollValue(refresh);\n isMonitoringScrollValue = true;\n }\n }\n\n});\n\nmodule.exports = ReactBrowserEventEmitter;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/ReactBrowserEventEmitter.js\n ** module id = 24\n ** module chunks = 0\n **/","/**\n * Copyright 2016-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule ReactInstrumentation\n */\n\n'use strict';\n\nvar ReactDebugTool = require('./ReactDebugTool');\n\nmodule.exports = { debugTool: ReactDebugTool };\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/ReactInstrumentation.js\n ** module id = 25\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule ReactPropTypeLocationNames\n */\n\n'use strict';\n\nvar ReactPropTypeLocationNames = {};\n\nif (process.env.NODE_ENV !== 'production') {\n ReactPropTypeLocationNames = {\n prop: 'prop',\n context: 'context',\n childContext: 'child context'\n };\n}\n\nmodule.exports = ReactPropTypeLocationNames;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/ReactPropTypeLocationNames.js\n ** module id = 26\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule ReactPropTypeLocations\n */\n\n'use strict';\n\nvar keyMirror = require('fbjs/lib/keyMirror');\n\nvar ReactPropTypeLocations = keyMirror({\n prop: null,\n context: null,\n childContext: null\n});\n\nmodule.exports = ReactPropTypeLocations;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/ReactPropTypeLocations.js\n ** module id = 27\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule SyntheticMouseEvent\n */\n\n'use strict';\n\nvar SyntheticUIEvent = require('./SyntheticUIEvent');\nvar ViewportMetrics = require('./ViewportMetrics');\n\nvar getEventModifierState = require('./getEventModifierState');\n\n/**\n * @interface MouseEvent\n * @see http://www.w3.org/TR/DOM-Level-3-Events/\n */\nvar MouseEventInterface = {\n screenX: null,\n screenY: null,\n clientX: null,\n clientY: null,\n ctrlKey: null,\n shiftKey: null,\n altKey: null,\n metaKey: null,\n getModifierState: getEventModifierState,\n button: function (event) {\n // Webkit, Firefox, IE9+\n // which: 1 2 3\n // button: 0 1 2 (standard)\n var button = event.button;\n if ('which' in event) {\n return button;\n }\n // IE<9\n // which: undefined\n // button: 0 0 0\n // button: 1 4 2 (onmouseup)\n return button === 2 ? 2 : button === 4 ? 1 : 0;\n },\n buttons: null,\n relatedTarget: function (event) {\n return event.relatedTarget || (event.fromElement === event.srcElement ? event.toElement : event.fromElement);\n },\n // \"Proprietary\" Interface.\n pageX: function (event) {\n return 'pageX' in event ? event.pageX : event.clientX + ViewportMetrics.currentScrollLeft;\n },\n pageY: function (event) {\n return 'pageY' in event ? event.pageY : event.clientY + ViewportMetrics.currentScrollTop;\n }\n};\n\n/**\n * @param {object} dispatchConfig Configuration used to dispatch this event.\n * @param {string} dispatchMarker Marker identifying the event target.\n * @param {object} nativeEvent Native browser event.\n * @extends {SyntheticUIEvent}\n */\nfunction SyntheticMouseEvent(dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget) {\n return SyntheticUIEvent.call(this, dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget);\n}\n\nSyntheticUIEvent.augmentClass(SyntheticMouseEvent, MouseEventInterface);\n\nmodule.exports = SyntheticMouseEvent;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/SyntheticMouseEvent.js\n ** module id = 28\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule escapeTextContentForBrowser\n */\n\n'use strict';\n\nvar ESCAPE_LOOKUP = {\n '&': '&',\n '>': '>',\n '<': '<',\n '\"': '"',\n '\\'': '''\n};\n\nvar ESCAPE_REGEX = /[&><\"']/g;\n\nfunction escaper(match) {\n return ESCAPE_LOOKUP[match];\n}\n\n/**\n * Escapes text to prevent scripting attacks.\n *\n * @param {*} text Text value to escape.\n * @return {string} An escaped string.\n */\nfunction escapeTextContentForBrowser(text) {\n return ('' + text).replace(ESCAPE_REGEX, escaper);\n}\n\nmodule.exports = escapeTextContentForBrowser;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/escapeTextContentForBrowser.js\n ** module id = 29\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule DOMChildrenOperations\n */\n\n'use strict';\n\nvar DOMLazyTree = require('./DOMLazyTree');\nvar Danger = require('./Danger');\nvar ReactMultiChildUpdateTypes = require('./ReactMultiChildUpdateTypes');\nvar ReactPerf = require('./ReactPerf');\n\nvar createMicrosoftUnsafeLocalFunction = require('./createMicrosoftUnsafeLocalFunction');\nvar setInnerHTML = require('./setInnerHTML');\nvar setTextContent = require('./setTextContent');\n\nfunction getNodeAfter(parentNode, node) {\n // Special case for text components, which return [open, close] comments\n // from getNativeNode.\n if (Array.isArray(node)) {\n node = node[1];\n }\n return node ? node.nextSibling : parentNode.firstChild;\n}\n\n/**\n * Inserts `childNode` as a child of `parentNode` at the `index`.\n *\n * @param {DOMElement} parentNode Parent node in which to insert.\n * @param {DOMElement} childNode Child node to insert.\n * @param {number} index Index at which to insert the child.\n * @internal\n */\nvar insertChildAt = createMicrosoftUnsafeLocalFunction(function (parentNode, childNode, referenceNode) {\n // We rely exclusively on `insertBefore(node, null)` instead of also using\n // `appendChild(node)`. (Using `undefined` is not allowed by all browsers so\n // we are careful to use `null`.)\n parentNode.insertBefore(childNode, referenceNode);\n});\n\nfunction insertLazyTreeChildAt(parentNode, childTree, referenceNode) {\n DOMLazyTree.insertTreeBefore(parentNode, childTree, referenceNode);\n}\n\nfunction moveChild(parentNode, childNode, referenceNode) {\n if (Array.isArray(childNode)) {\n moveDelimitedText(parentNode, childNode[0], childNode[1], referenceNode);\n } else {\n insertChildAt(parentNode, childNode, referenceNode);\n }\n}\n\nfunction removeChild(parentNode, childNode) {\n if (Array.isArray(childNode)) {\n var closingComment = childNode[1];\n childNode = childNode[0];\n removeDelimitedText(parentNode, childNode, closingComment);\n parentNode.removeChild(closingComment);\n }\n parentNode.removeChild(childNode);\n}\n\nfunction moveDelimitedText(parentNode, openingComment, closingComment, referenceNode) {\n var node = openingComment;\n while (true) {\n var nextNode = node.nextSibling;\n insertChildAt(parentNode, node, referenceNode);\n if (node === closingComment) {\n break;\n }\n node = nextNode;\n }\n}\n\nfunction removeDelimitedText(parentNode, startNode, closingComment) {\n while (true) {\n var node = startNode.nextSibling;\n if (node === closingComment) {\n // The closing comment is removed by ReactMultiChild.\n break;\n } else {\n parentNode.removeChild(node);\n }\n }\n}\n\nfunction replaceDelimitedText(openingComment, closingComment, stringText) {\n var parentNode = openingComment.parentNode;\n var nodeAfterComment = openingComment.nextSibling;\n if (nodeAfterComment === closingComment) {\n // There are no text nodes between the opening and closing comments; insert\n // a new one if stringText isn't empty.\n if (stringText) {\n insertChildAt(parentNode, document.createTextNode(stringText), nodeAfterComment);\n }\n } else {\n if (stringText) {\n // Set the text content of the first node after the opening comment, and\n // remove all following nodes up until the closing comment.\n setTextContent(nodeAfterComment, stringText);\n removeDelimitedText(parentNode, nodeAfterComment, closingComment);\n } else {\n removeDelimitedText(parentNode, openingComment, closingComment);\n }\n }\n}\n\n/**\n * Operations for updating with DOM children.\n */\nvar DOMChildrenOperations = {\n\n dangerouslyReplaceNodeWithMarkup: Danger.dangerouslyReplaceNodeWithMarkup,\n\n replaceDelimitedText: replaceDelimitedText,\n\n /**\n * Updates a component's children by processing a series of updates. The\n * update configurations are each expected to have a `parentNode` property.\n *\n * @param {array<object>} updates List of update configurations.\n * @internal\n */\n processUpdates: function (parentNode, updates) {\n for (var k = 0; k < updates.length; k++) {\n var update = updates[k];\n switch (update.type) {\n case ReactMultiChildUpdateTypes.INSERT_MARKUP:\n insertLazyTreeChildAt(parentNode, update.content, getNodeAfter(parentNode, update.afterNode));\n break;\n case ReactMultiChildUpdateTypes.MOVE_EXISTING:\n moveChild(parentNode, update.fromNode, getNodeAfter(parentNode, update.afterNode));\n break;\n case ReactMultiChildUpdateTypes.SET_MARKUP:\n setInnerHTML(parentNode, update.content);\n break;\n case ReactMultiChildUpdateTypes.TEXT_CONTENT:\n setTextContent(parentNode, update.content);\n break;\n case ReactMultiChildUpdateTypes.REMOVE_NODE:\n removeChild(parentNode, update.fromNode);\n break;\n }\n }\n }\n\n};\n\nReactPerf.measureMethods(DOMChildrenOperations, 'DOMChildrenOperations', {\n replaceDelimitedText: 'replaceDelimitedText'\n});\n\nmodule.exports = DOMChildrenOperations;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/DOMChildrenOperations.js\n ** module id = 30\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule DOMPropertyOperations\n */\n\n'use strict';\n\nvar DOMProperty = require('./DOMProperty');\nvar ReactDOMInstrumentation = require('./ReactDOMInstrumentation');\nvar ReactPerf = require('./ReactPerf');\n\nvar quoteAttributeValueForBrowser = require('./quoteAttributeValueForBrowser');\nvar warning = require('fbjs/lib/warning');\n\nvar VALID_ATTRIBUTE_NAME_REGEX = new RegExp('^[' + DOMProperty.ATTRIBUTE_NAME_START_CHAR + '][' + DOMProperty.ATTRIBUTE_NAME_CHAR + ']*$');\nvar illegalAttributeNameCache = {};\nvar validatedAttributeNameCache = {};\n\nfunction isAttributeNameSafe(attributeName) {\n if (validatedAttributeNameCache.hasOwnProperty(attributeName)) {\n return true;\n }\n if (illegalAttributeNameCache.hasOwnProperty(attributeName)) {\n return false;\n }\n if (VALID_ATTRIBUTE_NAME_REGEX.test(attributeName)) {\n validatedAttributeNameCache[attributeName] = true;\n return true;\n }\n illegalAttributeNameCache[attributeName] = true;\n process.env.NODE_ENV !== 'production' ? warning(false, 'Invalid attribute name: `%s`', attributeName) : void 0;\n return false;\n}\n\nfunction shouldIgnoreValue(propertyInfo, value) {\n return value == null || propertyInfo.hasBooleanValue && !value || propertyInfo.hasNumericValue && isNaN(value) || propertyInfo.hasPositiveNumericValue && value < 1 || propertyInfo.hasOverloadedBooleanValue && value === false;\n}\n\n/**\n * Operations for dealing with DOM properties.\n */\nvar DOMPropertyOperations = {\n\n /**\n * Creates markup for the ID property.\n *\n * @param {string} id Unescaped ID.\n * @return {string} Markup string.\n */\n createMarkupForID: function (id) {\n return DOMProperty.ID_ATTRIBUTE_NAME + '=' + quoteAttributeValueForBrowser(id);\n },\n\n setAttributeForID: function (node, id) {\n node.setAttribute(DOMProperty.ID_ATTRIBUTE_NAME, id);\n },\n\n createMarkupForRoot: function () {\n return DOMProperty.ROOT_ATTRIBUTE_NAME + '=\"\"';\n },\n\n setAttributeForRoot: function (node) {\n node.setAttribute(DOMProperty.ROOT_ATTRIBUTE_NAME, '');\n },\n\n /**\n * Creates markup for a property.\n *\n * @param {string} name\n * @param {*} value\n * @return {?string} Markup string, or null if the property was invalid.\n */\n createMarkupForProperty: function (name, value) {\n if (process.env.NODE_ENV !== 'production') {\n ReactDOMInstrumentation.debugTool.onCreateMarkupForProperty(name, value);\n }\n var propertyInfo = DOMProperty.properties.hasOwnProperty(name) ? DOMProperty.properties[name] : null;\n if (propertyInfo) {\n if (shouldIgnoreValue(propertyInfo, value)) {\n return '';\n }\n var attributeName = propertyInfo.attributeName;\n if (propertyInfo.hasBooleanValue || propertyInfo.hasOverloadedBooleanValue && value === true) {\n return attributeName + '=\"\"';\n }\n return attributeName + '=' + quoteAttributeValueForBrowser(value);\n } else if (DOMProperty.isCustomAttribute(name)) {\n if (value == null) {\n return '';\n }\n return name + '=' + quoteAttributeValueForBrowser(value);\n }\n return null;\n },\n\n /**\n * Creates markup for a custom property.\n *\n * @param {string} name\n * @param {*} value\n * @return {string} Markup string, or empty string if the property was invalid.\n */\n createMarkupForCustomAttribute: function (name, value) {\n if (!isAttributeNameSafe(name) || value == null) {\n return '';\n }\n return name + '=' + quoteAttributeValueForBrowser(value);\n },\n\n /**\n * Sets the value for a property on a node.\n *\n * @param {DOMElement} node\n * @param {string} name\n * @param {*} value\n */\n setValueForProperty: function (node, name, value) {\n if (process.env.NODE_ENV !== 'production') {\n ReactDOMInstrumentation.debugTool.onSetValueForProperty(node, name, value);\n }\n var propertyInfo = DOMProperty.properties.hasOwnProperty(name) ? DOMProperty.properties[name] : null;\n if (propertyInfo) {\n var mutationMethod = propertyInfo.mutationMethod;\n if (mutationMethod) {\n mutationMethod(node, value);\n } else if (shouldIgnoreValue(propertyInfo, value)) {\n this.deleteValueForProperty(node, name);\n } else if (propertyInfo.mustUseProperty) {\n var propName = propertyInfo.propertyName;\n // Must explicitly cast values for HAS_SIDE_EFFECTS-properties to the\n // property type before comparing; only `value` does and is string.\n if (!propertyInfo.hasSideEffects || '' + node[propName] !== '' + value) {\n // Contrary to `setAttribute`, object properties are properly\n // `toString`ed by IE8/9.\n node[propName] = value;\n }\n } else {\n var attributeName = propertyInfo.attributeName;\n var namespace = propertyInfo.attributeNamespace;\n // `setAttribute` with objects becomes only `[object]` in IE8/9,\n // ('' + value) makes it output the correct toString()-value.\n if (namespace) {\n node.setAttributeNS(namespace, attributeName, '' + value);\n } else if (propertyInfo.hasBooleanValue || propertyInfo.hasOverloadedBooleanValue && value === true) {\n node.setAttribute(attributeName, '');\n } else {\n node.setAttribute(attributeName, '' + value);\n }\n }\n } else if (DOMProperty.isCustomAttribute(name)) {\n DOMPropertyOperations.setValueForAttribute(node, name, value);\n }\n },\n\n setValueForAttribute: function (node, name, value) {\n if (!isAttributeNameSafe(name)) {\n return;\n }\n if (value == null) {\n node.removeAttribute(name);\n } else {\n node.setAttribute(name, '' + value);\n }\n },\n\n /**\n * Deletes the value for a property on a node.\n *\n * @param {DOMElement} node\n * @param {string} name\n */\n deleteValueForProperty: function (node, name) {\n if (process.env.NODE_ENV !== 'production') {\n ReactDOMInstrumentation.debugTool.onDeleteValueForProperty(node, name);\n }\n var propertyInfo = DOMProperty.properties.hasOwnProperty(name) ? DOMProperty.properties[name] : null;\n if (propertyInfo) {\n var mutationMethod = propertyInfo.mutationMethod;\n if (mutationMethod) {\n mutationMethod(node, undefined);\n } else if (propertyInfo.mustUseProperty) {\n var propName = propertyInfo.propertyName;\n if (propertyInfo.hasBooleanValue) {\n // No HAS_SIDE_EFFECTS logic here, only `value` has it and is string.\n node[propName] = false;\n } else {\n if (!propertyInfo.hasSideEffects || '' + node[propName] !== '') {\n node[propName] = '';\n }\n }\n } else {\n node.removeAttribute(propertyInfo.attributeName);\n }\n } else if (DOMProperty.isCustomAttribute(name)) {\n node.removeAttribute(name);\n }\n }\n\n};\n\nReactPerf.measureMethods(DOMPropertyOperations, 'DOMPropertyOperations', {\n setValueForProperty: 'setValueForProperty',\n setValueForAttribute: 'setValueForAttribute',\n deleteValueForProperty: 'deleteValueForProperty'\n});\n\nmodule.exports = DOMPropertyOperations;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/DOMPropertyOperations.js\n ** module id = 31\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule EventPluginUtils\n */\n\n'use strict';\n\nvar EventConstants = require('./EventConstants');\nvar ReactErrorUtils = require('./ReactErrorUtils');\n\nvar invariant = require('fbjs/lib/invariant');\nvar warning = require('fbjs/lib/warning');\n\n/**\n * Injected dependencies:\n */\n\n/**\n * - `ComponentTree`: [required] Module that can convert between React instances\n * and actual node references.\n */\nvar ComponentTree;\nvar TreeTraversal;\nvar injection = {\n injectComponentTree: function (Injected) {\n ComponentTree = Injected;\n if (process.env.NODE_ENV !== 'production') {\n process.env.NODE_ENV !== 'production' ? warning(Injected && Injected.getNodeFromInstance && Injected.getInstanceFromNode, 'EventPluginUtils.injection.injectComponentTree(...): Injected ' + 'module is missing getNodeFromInstance or getInstanceFromNode.') : void 0;\n }\n },\n injectTreeTraversal: function (Injected) {\n TreeTraversal = Injected;\n if (process.env.NODE_ENV !== 'production') {\n process.env.NODE_ENV !== 'production' ? warning(Injected && Injected.isAncestor && Injected.getLowestCommonAncestor, 'EventPluginUtils.injection.injectTreeTraversal(...): Injected ' + 'module is missing isAncestor or getLowestCommonAncestor.') : void 0;\n }\n }\n};\n\nvar topLevelTypes = EventConstants.topLevelTypes;\n\nfunction isEndish(topLevelType) {\n return topLevelType === topLevelTypes.topMouseUp || topLevelType === topLevelTypes.topTouchEnd || topLevelType === topLevelTypes.topTouchCancel;\n}\n\nfunction isMoveish(topLevelType) {\n return topLevelType === topLevelTypes.topMouseMove || topLevelType === topLevelTypes.topTouchMove;\n}\nfunction isStartish(topLevelType) {\n return topLevelType === topLevelTypes.topMouseDown || topLevelType === topLevelTypes.topTouchStart;\n}\n\nvar validateEventDispatches;\nif (process.env.NODE_ENV !== 'production') {\n validateEventDispatches = function (event) {\n var dispatchListeners = event._dispatchListeners;\n var dispatchInstances = event._dispatchInstances;\n\n var listenersIsArr = Array.isArray(dispatchListeners);\n var listenersLen = listenersIsArr ? dispatchListeners.length : dispatchListeners ? 1 : 0;\n\n var instancesIsArr = Array.isArray(dispatchInstances);\n var instancesLen = instancesIsArr ? dispatchInstances.length : dispatchInstances ? 1 : 0;\n\n process.env.NODE_ENV !== 'production' ? warning(instancesIsArr === listenersIsArr && instancesLen === listenersLen, 'EventPluginUtils: Invalid `event`.') : void 0;\n };\n}\n\n/**\n * Dispatch the event to the listener.\n * @param {SyntheticEvent} event SyntheticEvent to handle\n * @param {boolean} simulated If the event is simulated (changes exn behavior)\n * @param {function} listener Application-level callback\n * @param {*} inst Internal component instance\n */\nfunction executeDispatch(event, simulated, listener, inst) {\n var type = event.type || 'unknown-event';\n event.currentTarget = EventPluginUtils.getNodeFromInstance(inst);\n if (simulated) {\n ReactErrorUtils.invokeGuardedCallbackWithCatch(type, listener, event);\n } else {\n ReactErrorUtils.invokeGuardedCallback(type, listener, event);\n }\n event.currentTarget = null;\n}\n\n/**\n * Standard/simple iteration through an event's collected dispatches.\n */\nfunction executeDispatchesInOrder(event, simulated) {\n var dispatchListeners = event._dispatchListeners;\n var dispatchInstances = event._dispatchInstances;\n if (process.env.NODE_ENV !== 'production') {\n validateEventDispatches(event);\n }\n if (Array.isArray(dispatchListeners)) {\n for (var i = 0; i < dispatchListeners.length; i++) {\n if (event.isPropagationStopped()) {\n break;\n }\n // Listeners and Instances are two parallel arrays that are always in sync.\n executeDispatch(event, simulated, dispatchListeners[i], dispatchInstances[i]);\n }\n } else if (dispatchListeners) {\n executeDispatch(event, simulated, dispatchListeners, dispatchInstances);\n }\n event._dispatchListeners = null;\n event._dispatchInstances = null;\n}\n\n/**\n * Standard/simple iteration through an event's collected dispatches, but stops\n * at the first dispatch execution returning true, and returns that id.\n *\n * @return {?string} id of the first dispatch execution who's listener returns\n * true, or null if no listener returned true.\n */\nfunction executeDispatchesInOrderStopAtTrueImpl(event) {\n var dispatchListeners = event._dispatchListeners;\n var dispatchInstances = event._dispatchInstances;\n if (process.env.NODE_ENV !== 'production') {\n validateEventDispatches(event);\n }\n if (Array.isArray(dispatchListeners)) {\n for (var i = 0; i < dispatchListeners.length; i++) {\n if (event.isPropagationStopped()) {\n break;\n }\n // Listeners and Instances are two parallel arrays that are always in sync.\n if (dispatchListeners[i](event, dispatchInstances[i])) {\n return dispatchInstances[i];\n }\n }\n } else if (dispatchListeners) {\n if (dispatchListeners(event, dispatchInstances)) {\n return dispatchInstances;\n }\n }\n return null;\n}\n\n/**\n * @see executeDispatchesInOrderStopAtTrueImpl\n */\nfunction executeDispatchesInOrderStopAtTrue(event) {\n var ret = executeDispatchesInOrderStopAtTrueImpl(event);\n event._dispatchInstances = null;\n event._dispatchListeners = null;\n return ret;\n}\n\n/**\n * Execution of a \"direct\" dispatch - there must be at most one dispatch\n * accumulated on the event or it is considered an error. It doesn't really make\n * sense for an event with multiple dispatches (bubbled) to keep track of the\n * return values at each dispatch execution, but it does tend to make sense when\n * dealing with \"direct\" dispatches.\n *\n * @return {*} The return value of executing the single dispatch.\n */\nfunction executeDirectDispatch(event) {\n if (process.env.NODE_ENV !== 'production') {\n validateEventDispatches(event);\n }\n var dispatchListener = event._dispatchListeners;\n var dispatchInstance = event._dispatchInstances;\n !!Array.isArray(dispatchListener) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'executeDirectDispatch(...): Invalid `event`.') : invariant(false) : void 0;\n event.currentTarget = EventPluginUtils.getNodeFromInstance(dispatchInstance);\n var res = dispatchListener ? dispatchListener(event) : null;\n event.currentTarget = null;\n event._dispatchListeners = null;\n event._dispatchInstances = null;\n return res;\n}\n\n/**\n * @param {SyntheticEvent} event\n * @return {boolean} True iff number of dispatches accumulated is greater than 0.\n */\nfunction hasDispatches(event) {\n return !!event._dispatchListeners;\n}\n\n/**\n * General utilities that are useful in creating custom Event Plugins.\n */\nvar EventPluginUtils = {\n isEndish: isEndish,\n isMoveish: isMoveish,\n isStartish: isStartish,\n\n executeDirectDispatch: executeDirectDispatch,\n executeDispatchesInOrder: executeDispatchesInOrder,\n executeDispatchesInOrderStopAtTrue: executeDispatchesInOrderStopAtTrue,\n hasDispatches: hasDispatches,\n\n getInstanceFromNode: function (node) {\n return ComponentTree.getInstanceFromNode(node);\n },\n getNodeFromInstance: function (node) {\n return ComponentTree.getNodeFromInstance(node);\n },\n isAncestor: function (a, b) {\n return TreeTraversal.isAncestor(a, b);\n },\n getLowestCommonAncestor: function (a, b) {\n return TreeTraversal.getLowestCommonAncestor(a, b);\n },\n getParentInstance: function (inst) {\n return TreeTraversal.getParentInstance(inst);\n },\n traverseTwoPhase: function (target, fn, arg) {\n return TreeTraversal.traverseTwoPhase(target, fn, arg);\n },\n traverseEnterLeave: function (from, to, fn, argFrom, argTo) {\n return TreeTraversal.traverseEnterLeave(from, to, fn, argFrom, argTo);\n },\n\n injection: injection\n};\n\nmodule.exports = EventPluginUtils;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/EventPluginUtils.js\n ** module id = 32\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule LinkedValueUtils\n */\n\n'use strict';\n\nvar ReactPropTypes = require('./ReactPropTypes');\nvar ReactPropTypeLocations = require('./ReactPropTypeLocations');\n\nvar invariant = require('fbjs/lib/invariant');\nvar warning = require('fbjs/lib/warning');\n\nvar hasReadOnlyValue = {\n 'button': true,\n 'checkbox': true,\n 'image': true,\n 'hidden': true,\n 'radio': true,\n 'reset': true,\n 'submit': true\n};\n\nfunction _assertSingleLink(inputProps) {\n !(inputProps.checkedLink == null || inputProps.valueLink == null) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'Cannot provide a checkedLink and a valueLink. If you want to use ' + 'checkedLink, you probably don\\'t want to use valueLink and vice versa.') : invariant(false) : void 0;\n}\nfunction _assertValueLink(inputProps) {\n _assertSingleLink(inputProps);\n !(inputProps.value == null && inputProps.onChange == null) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'Cannot provide a valueLink and a value or onChange event. If you want ' + 'to use value or onChange, you probably don\\'t want to use valueLink.') : invariant(false) : void 0;\n}\n\nfunction _assertCheckedLink(inputProps) {\n _assertSingleLink(inputProps);\n !(inputProps.checked == null && inputProps.onChange == null) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'Cannot provide a checkedLink and a checked property or onChange event. ' + 'If you want to use checked or onChange, you probably don\\'t want to ' + 'use checkedLink') : invariant(false) : void 0;\n}\n\nvar propTypes = {\n value: function (props, propName, componentName) {\n if (!props[propName] || hasReadOnlyValue[props.type] || props.onChange || props.readOnly || props.disabled) {\n return null;\n }\n return new Error('You provided a `value` prop to a form field without an ' + '`onChange` handler. This will render a read-only field. If ' + 'the field should be mutable use `defaultValue`. Otherwise, ' + 'set either `onChange` or `readOnly`.');\n },\n checked: function (props, propName, componentName) {\n if (!props[propName] || props.onChange || props.readOnly || props.disabled) {\n return null;\n }\n return new Error('You provided a `checked` prop to a form field without an ' + '`onChange` handler. This will render a read-only field. If ' + 'the field should be mutable use `defaultChecked`. Otherwise, ' + 'set either `onChange` or `readOnly`.');\n },\n onChange: ReactPropTypes.func\n};\n\nvar loggedTypeFailures = {};\nfunction getDeclarationErrorAddendum(owner) {\n if (owner) {\n var name = owner.getName();\n if (name) {\n return ' Check the render method of `' + name + '`.';\n }\n }\n return '';\n}\n\n/**\n * Provide a linked `value` attribute for controlled forms. You should not use\n * this outside of the ReactDOM controlled form components.\n */\nvar LinkedValueUtils = {\n checkPropTypes: function (tagName, props, owner) {\n for (var propName in propTypes) {\n if (propTypes.hasOwnProperty(propName)) {\n var error = propTypes[propName](props, propName, tagName, ReactPropTypeLocations.prop);\n }\n if (error instanceof Error && !(error.message in loggedTypeFailures)) {\n // Only monitor this failure once because there tends to be a lot of the\n // same error.\n loggedTypeFailures[error.message] = true;\n\n var addendum = getDeclarationErrorAddendum(owner);\n process.env.NODE_ENV !== 'production' ? warning(false, 'Failed form propType: %s%s', error.message, addendum) : void 0;\n }\n }\n },\n\n /**\n * @param {object} inputProps Props for form component\n * @return {*} current value of the input either from value prop or link.\n */\n getValue: function (inputProps) {\n if (inputProps.valueLink) {\n _assertValueLink(inputProps);\n return inputProps.valueLink.value;\n }\n return inputProps.value;\n },\n\n /**\n * @param {object} inputProps Props for form component\n * @return {*} current checked status of the input either from checked prop\n * or link.\n */\n getChecked: function (inputProps) {\n if (inputProps.checkedLink) {\n _assertCheckedLink(inputProps);\n return inputProps.checkedLink.value;\n }\n return inputProps.checked;\n },\n\n /**\n * @param {object} inputProps Props for form component\n * @param {SyntheticEvent} event change event to handle\n */\n executeOnChange: function (inputProps, event) {\n if (inputProps.valueLink) {\n _assertValueLink(inputProps);\n return inputProps.valueLink.requestChange(event.target.value);\n } else if (inputProps.checkedLink) {\n _assertCheckedLink(inputProps);\n return inputProps.checkedLink.requestChange(event.target.checked);\n } else if (inputProps.onChange) {\n return inputProps.onChange.call(undefined, event);\n }\n }\n};\n\nmodule.exports = LinkedValueUtils;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/LinkedValueUtils.js\n ** module id = 33\n ** module chunks = 0\n **/","/**\n * Copyright 2014-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule ReactComponentEnvironment\n */\n\n'use strict';\n\nvar invariant = require('fbjs/lib/invariant');\n\nvar injected = false;\n\nvar ReactComponentEnvironment = {\n\n /**\n * Optionally injectable environment dependent cleanup hook. (server vs.\n * browser etc). Example: A browser system caches DOM nodes based on component\n * ID and must remove that cache entry when this instance is unmounted.\n */\n unmountIDFromEnvironment: null,\n\n /**\n * Optionally injectable hook for swapping out mount images in the middle of\n * the tree.\n */\n replaceNodeWithMarkup: null,\n\n /**\n * Optionally injectable hook for processing a queue of child updates. Will\n * later move into MultiChildComponents.\n */\n processChildrenUpdates: null,\n\n injection: {\n injectEnvironment: function (environment) {\n !!injected ? process.env.NODE_ENV !== 'production' ? invariant(false, 'ReactCompositeComponent: injectEnvironment() can only be called once.') : invariant(false) : void 0;\n ReactComponentEnvironment.unmountIDFromEnvironment = environment.unmountIDFromEnvironment;\n ReactComponentEnvironment.replaceNodeWithMarkup = environment.replaceNodeWithMarkup;\n ReactComponentEnvironment.processChildrenUpdates = environment.processChildrenUpdates;\n injected = true;\n }\n }\n\n};\n\nmodule.exports = ReactComponentEnvironment;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/ReactComponentEnvironment.js\n ** module id = 34\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule ReactErrorUtils\n */\n\n'use strict';\n\nvar caughtError = null;\n\n/**\n * Call a function while guarding against errors that happens within it.\n *\n * @param {?String} name of the guard to use for logging or debugging\n * @param {Function} func The function to invoke\n * @param {*} a First argument\n * @param {*} b Second argument\n */\nfunction invokeGuardedCallback(name, func, a, b) {\n try {\n return func(a, b);\n } catch (x) {\n if (caughtError === null) {\n caughtError = x;\n }\n return undefined;\n }\n}\n\nvar ReactErrorUtils = {\n invokeGuardedCallback: invokeGuardedCallback,\n\n /**\n * Invoked by ReactTestUtils.Simulate so that any errors thrown by the event\n * handler are sure to be rethrown by rethrowCaughtError.\n */\n invokeGuardedCallbackWithCatch: invokeGuardedCallback,\n\n /**\n * During execution of guarded functions we will capture the first error which\n * we will rethrow to be handled by the top level error handler.\n */\n rethrowCaughtError: function () {\n if (caughtError) {\n var error = caughtError;\n caughtError = null;\n throw error;\n }\n }\n};\n\nif (process.env.NODE_ENV !== 'production') {\n /**\n * To help development we can get better devtools integration by simulating a\n * real browser event.\n */\n if (typeof window !== 'undefined' && typeof window.dispatchEvent === 'function' && typeof document !== 'undefined' && typeof document.createEvent === 'function') {\n var fakeNode = document.createElement('react');\n ReactErrorUtils.invokeGuardedCallback = function (name, func, a, b) {\n var boundFunc = func.bind(null, a, b);\n var evtType = 'react-' + name;\n fakeNode.addEventListener(evtType, boundFunc, false);\n var evt = document.createEvent('Event');\n evt.initEvent(evtType, false, false);\n fakeNode.dispatchEvent(evt);\n fakeNode.removeEventListener(evtType, boundFunc, false);\n };\n }\n}\n\nmodule.exports = ReactErrorUtils;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/ReactErrorUtils.js\n ** module id = 35\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule ReactInstanceMap\n */\n\n'use strict';\n\n/**\n * `ReactInstanceMap` maintains a mapping from a public facing stateful\n * instance (key) and the internal representation (value). This allows public\n * methods to accept the user facing instance as an argument and map them back\n * to internal methods.\n */\n\n// TODO: Replace this with ES6: var ReactInstanceMap = new Map();\n\nvar ReactInstanceMap = {\n\n /**\n * This API should be called `delete` but we'd have to make sure to always\n * transform these to strings for IE support. When this transform is fully\n * supported we can rename it.\n */\n remove: function (key) {\n key._reactInternalInstance = undefined;\n },\n\n get: function (key) {\n return key._reactInternalInstance;\n },\n\n has: function (key) {\n return key._reactInternalInstance !== undefined;\n },\n\n set: function (key, value) {\n key._reactInternalInstance = value;\n }\n\n};\n\nmodule.exports = ReactInstanceMap;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/ReactInstanceMap.js\n ** module id = 36\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule Transaction\n */\n\n'use strict';\n\nvar invariant = require('fbjs/lib/invariant');\n\n/**\n * `Transaction` creates a black box that is able to wrap any method such that\n * certain invariants are maintained before and after the method is invoked\n * (Even if an exception is thrown while invoking the wrapped method). Whoever\n * instantiates a transaction can provide enforcers of the invariants at\n * creation time. The `Transaction` class itself will supply one additional\n * automatic invariant for you - the invariant that any transaction instance\n * should not be run while it is already being run. You would typically create a\n * single instance of a `Transaction` for reuse multiple times, that potentially\n * is used to wrap several different methods. Wrappers are extremely simple -\n * they only require implementing two methods.\n *\n * <pre>\n * wrappers (injected at creation time)\n * + +\n * | |\n * +-----------------|--------|--------------+\n * | v | |\n * | +---------------+ | |\n * | +--| wrapper1 |---|----+ |\n * | | +---------------+ v | |\n * | | +-------------+ | |\n * | | +----| wrapper2 |--------+ |\n * | | | +-------------+ | | |\n * | | | | | |\n * | v v v v | wrapper\n * | +---+ +---+ +---------+ +---+ +---+ | invariants\n * perform(anyMethod) | | | | | | | | | | | | maintained\n * +----------------->|-|---|-|---|-->|anyMethod|---|---|-|---|-|-------->\n * | | | | | | | | | | | |\n * | | | | | | | | | | | |\n * | | | | | | | | | | | |\n * | +---+ +---+ +---------+ +---+ +---+ |\n * | initialize close |\n * +-----------------------------------------+\n * </pre>\n *\n * Use cases:\n * - Preserving the input selection ranges before/after reconciliation.\n * Restoring selection even in the event of an unexpected error.\n * - Deactivating events while rearranging the DOM, preventing blurs/focuses,\n * while guaranteeing that afterwards, the event system is reactivated.\n * - Flushing a queue of collected DOM mutations to the main UI thread after a\n * reconciliation takes place in a worker thread.\n * - Invoking any collected `componentDidUpdate` callbacks after rendering new\n * content.\n * - (Future use case): Wrapping particular flushes of the `ReactWorker` queue\n * to preserve the `scrollTop` (an automatic scroll aware DOM).\n * - (Future use case): Layout calculations before and after DOM updates.\n *\n * Transactional plugin API:\n * - A module that has an `initialize` method that returns any precomputation.\n * - and a `close` method that accepts the precomputation. `close` is invoked\n * when the wrapped process is completed, or has failed.\n *\n * @param {Array<TransactionalWrapper>} transactionWrapper Wrapper modules\n * that implement `initialize` and `close`.\n * @return {Transaction} Single transaction for reuse in thread.\n *\n * @class Transaction\n */\nvar Mixin = {\n /**\n * Sets up this instance so that it is prepared for collecting metrics. Does\n * so such that this setup method may be used on an instance that is already\n * initialized, in a way that does not consume additional memory upon reuse.\n * That can be useful if you decide to make your subclass of this mixin a\n * \"PooledClass\".\n */\n reinitializeTransaction: function () {\n this.transactionWrappers = this.getTransactionWrappers();\n if (this.wrapperInitData) {\n this.wrapperInitData.length = 0;\n } else {\n this.wrapperInitData = [];\n }\n this._isInTransaction = false;\n },\n\n _isInTransaction: false,\n\n /**\n * @abstract\n * @return {Array<TransactionWrapper>} Array of transaction wrappers.\n */\n getTransactionWrappers: null,\n\n isInTransaction: function () {\n return !!this._isInTransaction;\n },\n\n /**\n * Executes the function within a safety window. Use this for the top level\n * methods that result in large amounts of computation/mutations that would\n * need to be safety checked. The optional arguments helps prevent the need\n * to bind in many cases.\n *\n * @param {function} method Member of scope to call.\n * @param {Object} scope Scope to invoke from.\n * @param {Object?=} a Argument to pass to the method.\n * @param {Object?=} b Argument to pass to the method.\n * @param {Object?=} c Argument to pass to the method.\n * @param {Object?=} d Argument to pass to the method.\n * @param {Object?=} e Argument to pass to the method.\n * @param {Object?=} f Argument to pass to the method.\n *\n * @return {*} Return value from `method`.\n */\n perform: function (method, scope, a, b, c, d, e, f) {\n !!this.isInTransaction() ? process.env.NODE_ENV !== 'production' ? invariant(false, 'Transaction.perform(...): Cannot initialize a transaction when there ' + 'is already an outstanding transaction.') : invariant(false) : void 0;\n var errorThrown;\n var ret;\n try {\n this._isInTransaction = true;\n // Catching errors makes debugging more difficult, so we start with\n // errorThrown set to true before setting it to false after calling\n // close -- if it's still set to true in the finally block, it means\n // one of these calls threw.\n errorThrown = true;\n this.initializeAll(0);\n ret = method.call(scope, a, b, c, d, e, f);\n errorThrown = false;\n } finally {\n try {\n if (errorThrown) {\n // If `method` throws, prefer to show that stack trace over any thrown\n // by invoking `closeAll`.\n try {\n this.closeAll(0);\n } catch (err) {}\n } else {\n // Since `method` didn't throw, we don't want to silence the exception\n // here.\n this.closeAll(0);\n }\n } finally {\n this._isInTransaction = false;\n }\n }\n return ret;\n },\n\n initializeAll: function (startIndex) {\n var transactionWrappers = this.transactionWrappers;\n for (var i = startIndex; i < transactionWrappers.length; i++) {\n var wrapper = transactionWrappers[i];\n try {\n // Catching errors makes debugging more difficult, so we start with the\n // OBSERVED_ERROR state before overwriting it with the real return value\n // of initialize -- if it's still set to OBSERVED_ERROR in the finally\n // block, it means wrapper.initialize threw.\n this.wrapperInitData[i] = Transaction.OBSERVED_ERROR;\n this.wrapperInitData[i] = wrapper.initialize ? wrapper.initialize.call(this) : null;\n } finally {\n if (this.wrapperInitData[i] === Transaction.OBSERVED_ERROR) {\n // The initializer for wrapper i threw an error; initialize the\n // remaining wrappers but silence any exceptions from them to ensure\n // that the first error is the one to bubble up.\n try {\n this.initializeAll(i + 1);\n } catch (err) {}\n }\n }\n }\n },\n\n /**\n * Invokes each of `this.transactionWrappers.close[i]` functions, passing into\n * them the respective return values of `this.transactionWrappers.init[i]`\n * (`close`rs that correspond to initializers that failed will not be\n * invoked).\n */\n closeAll: function (startIndex) {\n !this.isInTransaction() ? process.env.NODE_ENV !== 'production' ? invariant(false, 'Transaction.closeAll(): Cannot close transaction when none are open.') : invariant(false) : void 0;\n var transactionWrappers = this.transactionWrappers;\n for (var i = startIndex; i < transactionWrappers.length; i++) {\n var wrapper = transactionWrappers[i];\n var initData = this.wrapperInitData[i];\n var errorThrown;\n try {\n // Catching errors makes debugging more difficult, so we start with\n // errorThrown set to true before setting it to false after calling\n // close -- if it's still set to true in the finally block, it means\n // wrapper.close threw.\n errorThrown = true;\n if (initData !== Transaction.OBSERVED_ERROR && wrapper.close) {\n wrapper.close.call(this, initData);\n }\n errorThrown = false;\n } finally {\n if (errorThrown) {\n // The closer for wrapper i threw an error; close the remaining\n // wrappers but silence any exceptions from them to ensure that the\n // first error is the one to bubble up.\n try {\n this.closeAll(i + 1);\n } catch (e) {}\n }\n }\n }\n this.wrapperInitData.length = 0;\n }\n};\n\nvar Transaction = {\n\n Mixin: Mixin,\n\n /**\n * Token to look for to determine if an error occurred.\n */\n OBSERVED_ERROR: {}\n\n};\n\nmodule.exports = Transaction;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/Transaction.js\n ** module id = 37\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule canDefineProperty\n */\n\n'use strict';\n\nvar canDefineProperty = false;\nif (process.env.NODE_ENV !== 'production') {\n try {\n Object.defineProperty({}, 'x', { get: function () {} });\n canDefineProperty = true;\n } catch (x) {\n // IE will fail on defineProperty\n }\n}\n\nmodule.exports = canDefineProperty;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/canDefineProperty.js\n ** module id = 38\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule createMicrosoftUnsafeLocalFunction\n */\n\n/* globals MSApp */\n\n'use strict';\n\n/**\n * Create a function which has 'unsafe' privileges (required by windows8 apps)\n */\n\nvar createMicrosoftUnsafeLocalFunction = function (func) {\n if (typeof MSApp !== 'undefined' && MSApp.execUnsafeLocalFunction) {\n return function (arg0, arg1, arg2, arg3) {\n MSApp.execUnsafeLocalFunction(function () {\n return func(arg0, arg1, arg2, arg3);\n });\n };\n } else {\n return func;\n }\n};\n\nmodule.exports = createMicrosoftUnsafeLocalFunction;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/createMicrosoftUnsafeLocalFunction.js\n ** module id = 39\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule getEventCharCode\n */\n\n'use strict';\n\n/**\n * `charCode` represents the actual \"character code\" and is safe to use with\n * `String.fromCharCode`. As such, only keys that correspond to printable\n * characters produce a valid `charCode`, the only exception to this is Enter.\n * The Tab-key is considered non-printable and does not have a `charCode`,\n * presumably because it does not produce a tab-character in browsers.\n *\n * @param {object} nativeEvent Native browser event.\n * @return {number} Normalized `charCode` property.\n */\n\nfunction getEventCharCode(nativeEvent) {\n var charCode;\n var keyCode = nativeEvent.keyCode;\n\n if ('charCode' in nativeEvent) {\n charCode = nativeEvent.charCode;\n\n // FF does not set `charCode` for the Enter-key, check against `keyCode`.\n if (charCode === 0 && keyCode === 13) {\n charCode = 13;\n }\n } else {\n // IE8 does not implement `charCode`, but `keyCode` has the correct value.\n charCode = keyCode;\n }\n\n // Some non-printable keys are reported in `charCode`/`keyCode`, discard them.\n // Must not discard the (non-)printable Enter-key.\n if (charCode >= 32 || charCode === 13) {\n return charCode;\n }\n\n return 0;\n}\n\nmodule.exports = getEventCharCode;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/getEventCharCode.js\n ** module id = 40\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule getEventModifierState\n */\n\n'use strict';\n\n/**\n * Translation from modifier key to the associated property in the event.\n * @see http://www.w3.org/TR/DOM-Level-3-Events/#keys-Modifiers\n */\n\nvar modifierKeyToProp = {\n 'Alt': 'altKey',\n 'Control': 'ctrlKey',\n 'Meta': 'metaKey',\n 'Shift': 'shiftKey'\n};\n\n// IE8 does not implement getModifierState so we simply map it to the only\n// modifier keys exposed by the event itself, does not support Lock-keys.\n// Currently, all major browsers except Chrome seems to support Lock-keys.\nfunction modifierStateGetter(keyArg) {\n var syntheticEvent = this;\n var nativeEvent = syntheticEvent.nativeEvent;\n if (nativeEvent.getModifierState) {\n return nativeEvent.getModifierState(keyArg);\n }\n var keyProp = modifierKeyToProp[keyArg];\n return keyProp ? !!nativeEvent[keyProp] : false;\n}\n\nfunction getEventModifierState(nativeEvent) {\n return modifierStateGetter;\n}\n\nmodule.exports = getEventModifierState;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/getEventModifierState.js\n ** module id = 41\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule getEventTarget\n */\n\n'use strict';\n\n/**\n * Gets the target node from a native browser event by accounting for\n * inconsistencies in browser DOM APIs.\n *\n * @param {object} nativeEvent Native browser event.\n * @return {DOMEventTarget} Target node.\n */\n\nfunction getEventTarget(nativeEvent) {\n var target = nativeEvent.target || nativeEvent.srcElement || window;\n\n // Normalize SVG <use> element events #4963\n if (target.correspondingUseElement) {\n target = target.correspondingUseElement;\n }\n\n // Safari may fire events on text nodes (Node.TEXT_NODE is 3).\n // @see http://www.quirksmode.org/js/events_properties.html\n return target.nodeType === 3 ? target.parentNode : target;\n}\n\nmodule.exports = getEventTarget;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/getEventTarget.js\n ** module id = 42\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule getIteratorFn\n */\n\n'use strict';\n\n/* global Symbol */\n\nvar ITERATOR_SYMBOL = typeof Symbol === 'function' && Symbol.iterator;\nvar FAUX_ITERATOR_SYMBOL = '@@iterator'; // Before Symbol spec.\n\n/**\n * Returns the iterator method function contained on the iterable object.\n *\n * Be sure to invoke the function with the iterable as context:\n *\n * var iteratorFn = getIteratorFn(myIterable);\n * if (iteratorFn) {\n * var iterator = iteratorFn.call(myIterable);\n * ...\n * }\n *\n * @param {?object} maybeIterable\n * @return {?function}\n */\nfunction getIteratorFn(maybeIterable) {\n var iteratorFn = maybeIterable && (ITERATOR_SYMBOL && maybeIterable[ITERATOR_SYMBOL] || maybeIterable[FAUX_ITERATOR_SYMBOL]);\n if (typeof iteratorFn === 'function') {\n return iteratorFn;\n }\n}\n\nmodule.exports = getIteratorFn;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/getIteratorFn.js\n ** module id = 43\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule isEventSupported\n */\n\n'use strict';\n\nvar ExecutionEnvironment = require('fbjs/lib/ExecutionEnvironment');\n\nvar useHasFeature;\nif (ExecutionEnvironment.canUseDOM) {\n useHasFeature = document.implementation && document.implementation.hasFeature &&\n // always returns true in newer browsers as per the standard.\n // @see http://dom.spec.whatwg.org/#dom-domimplementation-hasfeature\n document.implementation.hasFeature('', '') !== true;\n}\n\n/**\n * Checks if an event is supported in the current execution environment.\n *\n * NOTE: This will not work correctly for non-generic events such as `change`,\n * `reset`, `load`, `error`, and `select`.\n *\n * Borrows from Modernizr.\n *\n * @param {string} eventNameSuffix Event name, e.g. \"click\".\n * @param {?boolean} capture Check if the capture phase is supported.\n * @return {boolean} True if the event is supported.\n * @internal\n * @license Modernizr 3.0.0pre (Custom Build) | MIT\n */\nfunction isEventSupported(eventNameSuffix, capture) {\n if (!ExecutionEnvironment.canUseDOM || capture && !('addEventListener' in document)) {\n return false;\n }\n\n var eventName = 'on' + eventNameSuffix;\n var isSupported = eventName in document;\n\n if (!isSupported) {\n var element = document.createElement('div');\n element.setAttribute(eventName, 'return;');\n isSupported = typeof element[eventName] === 'function';\n }\n\n if (!isSupported && useHasFeature && eventNameSuffix === 'wheel') {\n // This is the only way to test support for the `wheel` event in IE9+.\n isSupported = document.implementation.hasFeature('Events.wheel', '3.0');\n }\n\n return isSupported;\n}\n\nmodule.exports = isEventSupported;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/isEventSupported.js\n ** module id = 44\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule setInnerHTML\n */\n\n'use strict';\n\nvar ExecutionEnvironment = require('fbjs/lib/ExecutionEnvironment');\n\nvar WHITESPACE_TEST = /^[ \\r\\n\\t\\f]/;\nvar NONVISIBLE_TEST = /<(!--|link|noscript|meta|script|style)[ \\r\\n\\t\\f\\/>]/;\n\nvar createMicrosoftUnsafeLocalFunction = require('./createMicrosoftUnsafeLocalFunction');\n\n/**\n * Set the innerHTML property of a node, ensuring that whitespace is preserved\n * even in IE8.\n *\n * @param {DOMElement} node\n * @param {string} html\n * @internal\n */\nvar setInnerHTML = createMicrosoftUnsafeLocalFunction(function (node, html) {\n node.innerHTML = html;\n});\n\nif (ExecutionEnvironment.canUseDOM) {\n // IE8: When updating a just created node with innerHTML only leading\n // whitespace is removed. When updating an existing node with innerHTML\n // whitespace in root TextNodes is also collapsed.\n // @see quirksmode.org/bugreports/archives/2004/11/innerhtml_and_t.html\n\n // Feature detection; only IE8 is known to behave improperly like this.\n var testElement = document.createElement('div');\n testElement.innerHTML = ' ';\n if (testElement.innerHTML === '') {\n setInnerHTML = function (node, html) {\n // Magic theory: IE8 supposedly differentiates between added and updated\n // nodes when processing innerHTML, innerHTML on updated nodes suffers\n // from worse whitespace behavior. Re-adding a node like this triggers\n // the initial and more favorable whitespace behavior.\n // TODO: What to do on a detached node?\n if (node.parentNode) {\n node.parentNode.replaceChild(node, node);\n }\n\n // We also implement a workaround for non-visible tags disappearing into\n // thin air on IE8, this only happens if there is no visible text\n // in-front of the non-visible tags. Piggyback on the whitespace fix\n // and simply check if any non-visible tags appear in the source.\n if (WHITESPACE_TEST.test(html) || html[0] === '<' && NONVISIBLE_TEST.test(html)) {\n // Recover leading whitespace by temporarily prepending any character.\n // \\uFEFF has the potential advantage of being zero-width/invisible.\n // UglifyJS drops U+FEFF chars when parsing, so use String.fromCharCode\n // in hopes that this is preserved even if \"\\uFEFF\" is transformed to\n // the actual Unicode character (by Babel, for example).\n // https://github.com/mishoo/UglifyJS2/blob/v2.4.20/lib/parse.js#L216\n node.innerHTML = String.fromCharCode(0xFEFF) + html;\n\n // deleteData leaves an empty `TextNode` which offsets the index of all\n // children. Definitely want to avoid this.\n var textNode = node.firstChild;\n if (textNode.data.length === 1) {\n node.removeChild(textNode);\n } else {\n textNode.deleteData(0, 1);\n }\n } else {\n node.innerHTML = html;\n }\n };\n }\n testElement = null;\n}\n\nmodule.exports = setInnerHTML;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/setInnerHTML.js\n ** module id = 45\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule shouldUpdateReactComponent\n */\n\n'use strict';\n\n/**\n * Given a `prevElement` and `nextElement`, determines if the existing\n * instance should be updated as opposed to being destroyed or replaced by a new\n * instance. Both arguments are elements. This ensures that this logic can\n * operate on stateless trees without any backing instance.\n *\n * @param {?object} prevElement\n * @param {?object} nextElement\n * @return {boolean} True if the existing instance should be updated.\n * @protected\n */\n\nfunction shouldUpdateReactComponent(prevElement, nextElement) {\n var prevEmpty = prevElement === null || prevElement === false;\n var nextEmpty = nextElement === null || nextElement === false;\n if (prevEmpty || nextEmpty) {\n return prevEmpty === nextEmpty;\n }\n\n var prevType = typeof prevElement;\n var nextType = typeof nextElement;\n if (prevType === 'string' || prevType === 'number') {\n return nextType === 'string' || nextType === 'number';\n } else {\n return nextType === 'object' && prevElement.type === nextElement.type && prevElement.key === nextElement.key;\n }\n}\n\nmodule.exports = shouldUpdateReactComponent;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/shouldUpdateReactComponent.js\n ** module id = 46\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule traverseAllChildren\n */\n\n'use strict';\n\nvar ReactCurrentOwner = require('./ReactCurrentOwner');\nvar ReactElement = require('./ReactElement');\n\nvar getIteratorFn = require('./getIteratorFn');\nvar invariant = require('fbjs/lib/invariant');\nvar warning = require('fbjs/lib/warning');\n\nvar SEPARATOR = '.';\nvar SUBSEPARATOR = ':';\n\n/**\n * TODO: Test that a single child and an array with one item have the same key\n * pattern.\n */\n\nvar userProvidedKeyEscaperLookup = {\n '=': '=0',\n ':': '=2'\n};\n\nvar userProvidedKeyEscapeRegex = /[=:]/g;\n\nvar didWarnAboutMaps = false;\n\nfunction userProvidedKeyEscaper(match) {\n return userProvidedKeyEscaperLookup[match];\n}\n\n/**\n * Generate a key string that identifies a component within a set.\n *\n * @param {*} component A component that could contain a manual key.\n * @param {number} index Index that is used if a manual key is not provided.\n * @return {string}\n */\nfunction getComponentKey(component, index) {\n // Do some typechecking here since we call this blindly. We want to ensure\n // that we don't block potential future ES APIs.\n if (component && typeof component === 'object' && component.key != null) {\n // Explicit key\n return wrapUserProvidedKey(component.key);\n }\n // Implicit key determined by the index in the set\n return index.toString(36);\n}\n\n/**\n * Escape a component key so that it is safe to use in a reactid.\n *\n * @param {*} text Component key to be escaped.\n * @return {string} An escaped string.\n */\nfunction escapeUserProvidedKey(text) {\n return ('' + text).replace(userProvidedKeyEscapeRegex, userProvidedKeyEscaper);\n}\n\n/**\n * Wrap a `key` value explicitly provided by the user to distinguish it from\n * implicitly-generated keys generated by a component's index in its parent.\n *\n * @param {string} key Value of a user-provided `key` attribute\n * @return {string}\n */\nfunction wrapUserProvidedKey(key) {\n return '$' + escapeUserProvidedKey(key);\n}\n\n/**\n * @param {?*} children Children tree container.\n * @param {!string} nameSoFar Name of the key path so far.\n * @param {!function} callback Callback to invoke with each child found.\n * @param {?*} traverseContext Used to pass information throughout the traversal\n * process.\n * @return {!number} The number of children in this subtree.\n */\nfunction traverseAllChildrenImpl(children, nameSoFar, callback, traverseContext) {\n var type = typeof children;\n\n if (type === 'undefined' || type === 'boolean') {\n // All of the above are perceived as null.\n children = null;\n }\n\n if (children === null || type === 'string' || type === 'number' || ReactElement.isValidElement(children)) {\n callback(traverseContext, children,\n // If it's the only child, treat the name as if it was wrapped in an array\n // so that it's consistent if the number of children grows.\n nameSoFar === '' ? SEPARATOR + getComponentKey(children, 0) : nameSoFar);\n return 1;\n }\n\n var child;\n var nextName;\n var subtreeCount = 0; // Count of children found in the current subtree.\n var nextNamePrefix = nameSoFar === '' ? SEPARATOR : nameSoFar + SUBSEPARATOR;\n\n if (Array.isArray(children)) {\n for (var i = 0; i < children.length; i++) {\n child = children[i];\n nextName = nextNamePrefix + getComponentKey(child, i);\n subtreeCount += traverseAllChildrenImpl(child, nextName, callback, traverseContext);\n }\n } else {\n var iteratorFn = getIteratorFn(children);\n if (iteratorFn) {\n var iterator = iteratorFn.call(children);\n var step;\n if (iteratorFn !== children.entries) {\n var ii = 0;\n while (!(step = iterator.next()).done) {\n child = step.value;\n nextName = nextNamePrefix + getComponentKey(child, ii++);\n subtreeCount += traverseAllChildrenImpl(child, nextName, callback, traverseContext);\n }\n } else {\n if (process.env.NODE_ENV !== 'production') {\n process.env.NODE_ENV !== 'production' ? warning(didWarnAboutMaps, 'Using Maps as children is not yet fully supported. It is an ' + 'experimental feature that might be removed. Convert it to a ' + 'sequence / iterable of keyed ReactElements instead.') : void 0;\n didWarnAboutMaps = true;\n }\n // Iterator will provide entry [k,v] tuples rather than values.\n while (!(step = iterator.next()).done) {\n var entry = step.value;\n if (entry) {\n child = entry[1];\n nextName = nextNamePrefix + wrapUserProvidedKey(entry[0]) + SUBSEPARATOR + getComponentKey(child, 0);\n subtreeCount += traverseAllChildrenImpl(child, nextName, callback, traverseContext);\n }\n }\n }\n } else if (type === 'object') {\n var addendum = '';\n if (process.env.NODE_ENV !== 'production') {\n addendum = ' If you meant to render a collection of children, use an array ' + 'instead or wrap the object using createFragment(object) from the ' + 'React add-ons.';\n if (children._isReactElement) {\n addendum = ' It looks like you\\'re using an element created by a different ' + 'version of React. Make sure to use only one copy of React.';\n }\n if (ReactCurrentOwner.current) {\n var name = ReactCurrentOwner.current.getName();\n if (name) {\n addendum += ' Check the render method of `' + name + '`.';\n }\n }\n }\n var childrenString = String(children);\n !false ? process.env.NODE_ENV !== 'production' ? invariant(false, 'Objects are not valid as a React child (found: %s).%s', childrenString === '[object Object]' ? 'object with keys {' + Object.keys(children).join(', ') + '}' : childrenString, addendum) : invariant(false) : void 0;\n }\n }\n\n return subtreeCount;\n}\n\n/**\n * Traverses children that are typically specified as `props.children`, but\n * might also be specified through attributes:\n *\n * - `traverseAllChildren(this.props.children, ...)`\n * - `traverseAllChildren(this.props.leftPanelChildren, ...)`\n *\n * The `traverseContext` is an optional argument that is passed through the\n * entire traversal. It can be used to store accumulations or anything else that\n * the callback might find relevant.\n *\n * @param {?*} children Children tree object.\n * @param {!function} callback To invoke upon traversing each child.\n * @param {?*} traverseContext Context for traversal.\n * @return {!number} The number of children in this subtree.\n */\nfunction traverseAllChildren(children, callback, traverseContext) {\n if (children == null) {\n return 0;\n }\n\n return traverseAllChildrenImpl(children, '', callback, traverseContext);\n}\n\nmodule.exports = traverseAllChildren;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/traverseAllChildren.js\n ** module id = 47\n ** module chunks = 0\n **/","/**\n * Copyright 2015-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule validateDOMNesting\n */\n\n'use strict';\n\nvar _assign = require('object-assign');\n\nvar emptyFunction = require('fbjs/lib/emptyFunction');\nvar warning = require('fbjs/lib/warning');\n\nvar validateDOMNesting = emptyFunction;\n\nif (process.env.NODE_ENV !== 'production') {\n // This validation code was written based on the HTML5 parsing spec:\n // https://html.spec.whatwg.org/multipage/syntax.html#has-an-element-in-scope\n //\n // Note: this does not catch all invalid nesting, nor does it try to (as it's\n // not clear what practical benefit doing so provides); instead, we warn only\n // for cases where the parser will give a parse tree differing from what React\n // intended. For example, <b><div></div></b> is invalid but we don't warn\n // because it still parses correctly; we do warn for other cases like nested\n // <p> tags where the beginning of the second element implicitly closes the\n // first, causing a confusing mess.\n\n // https://html.spec.whatwg.org/multipage/syntax.html#special\n var specialTags = ['address', 'applet', 'area', 'article', 'aside', 'base', 'basefont', 'bgsound', 'blockquote', 'body', 'br', 'button', 'caption', 'center', 'col', 'colgroup', 'dd', 'details', 'dir', 'div', 'dl', 'dt', 'embed', 'fieldset', 'figcaption', 'figure', 'footer', 'form', 'frame', 'frameset', 'h1', 'h2', 'h3', 'h4', 'h5', 'h6', 'head', 'header', 'hgroup', 'hr', 'html', 'iframe', 'img', 'input', 'isindex', 'li', 'link', 'listing', 'main', 'marquee', 'menu', 'menuitem', 'meta', 'nav', 'noembed', 'noframes', 'noscript', 'object', 'ol', 'p', 'param', 'plaintext', 'pre', 'script', 'section', 'select', 'source', 'style', 'summary', 'table', 'tbody', 'td', 'template', 'textarea', 'tfoot', 'th', 'thead', 'title', 'tr', 'track', 'ul', 'wbr', 'xmp'];\n\n // https://html.spec.whatwg.org/multipage/syntax.html#has-an-element-in-scope\n var inScopeTags = ['applet', 'caption', 'html', 'table', 'td', 'th', 'marquee', 'object', 'template',\n\n // https://html.spec.whatwg.org/multipage/syntax.html#html-integration-point\n // TODO: Distinguish by namespace here -- for <title>, including it here\n // errs on the side of fewer warnings\n 'foreignObject', 'desc', 'title'];\n\n // https://html.spec.whatwg.org/multipage/syntax.html#has-an-element-in-button-scope\n var buttonScopeTags = inScopeTags.concat(['button']);\n\n // https://html.spec.whatwg.org/multipage/syntax.html#generate-implied-end-tags\n var impliedEndTags = ['dd', 'dt', 'li', 'option', 'optgroup', 'p', 'rp', 'rt'];\n\n var emptyAncestorInfo = {\n current: null,\n\n formTag: null,\n aTagInScope: null,\n buttonTagInScope: null,\n nobrTagInScope: null,\n pTagInButtonScope: null,\n\n listItemTagAutoclosing: null,\n dlItemTagAutoclosing: null\n };\n\n var updatedAncestorInfo = function (oldInfo, tag, instance) {\n var ancestorInfo = _assign({}, oldInfo || emptyAncestorInfo);\n var info = { tag: tag, instance: instance };\n\n if (inScopeTags.indexOf(tag) !== -1) {\n ancestorInfo.aTagInScope = null;\n ancestorInfo.buttonTagInScope = null;\n ancestorInfo.nobrTagInScope = null;\n }\n if (buttonScopeTags.indexOf(tag) !== -1) {\n ancestorInfo.pTagInButtonScope = null;\n }\n\n // See rules for 'li', 'dd', 'dt' start tags in\n // https://html.spec.whatwg.org/multipage/syntax.html#parsing-main-inbody\n if (specialTags.indexOf(tag) !== -1 && tag !== 'address' && tag !== 'div' && tag !== 'p') {\n ancestorInfo.listItemTagAutoclosing = null;\n ancestorInfo.dlItemTagAutoclosing = null;\n }\n\n ancestorInfo.current = info;\n\n if (tag === 'form') {\n ancestorInfo.formTag = info;\n }\n if (tag === 'a') {\n ancestorInfo.aTagInScope = info;\n }\n if (tag === 'button') {\n ancestorInfo.buttonTagInScope = info;\n }\n if (tag === 'nobr') {\n ancestorInfo.nobrTagInScope = info;\n }\n if (tag === 'p') {\n ancestorInfo.pTagInButtonScope = info;\n }\n if (tag === 'li') {\n ancestorInfo.listItemTagAutoclosing = info;\n }\n if (tag === 'dd' || tag === 'dt') {\n ancestorInfo.dlItemTagAutoclosing = info;\n }\n\n return ancestorInfo;\n };\n\n /**\n * Returns whether\n */\n var isTagValidWithParent = function (tag, parentTag) {\n // First, let's check if we're in an unusual parsing mode...\n switch (parentTag) {\n // https://html.spec.whatwg.org/multipage/syntax.html#parsing-main-inselect\n case 'select':\n return tag === 'option' || tag === 'optgroup' || tag === '#text';\n case 'optgroup':\n return tag === 'option' || tag === '#text';\n // Strictly speaking, seeing an <option> doesn't mean we're in a <select>\n // but\n case 'option':\n return tag === '#text';\n\n // https://html.spec.whatwg.org/multipage/syntax.html#parsing-main-intd\n // https://html.spec.whatwg.org/multipage/syntax.html#parsing-main-incaption\n // No special behavior since these rules fall back to \"in body\" mode for\n // all except special table nodes which cause bad parsing behavior anyway.\n\n // https://html.spec.whatwg.org/multipage/syntax.html#parsing-main-intr\n case 'tr':\n return tag === 'th' || tag === 'td' || tag === 'style' || tag === 'script' || tag === 'template';\n\n // https://html.spec.whatwg.org/multipage/syntax.html#parsing-main-intbody\n case 'tbody':\n case 'thead':\n case 'tfoot':\n return tag === 'tr' || tag === 'style' || tag === 'script' || tag === 'template';\n\n // https://html.spec.whatwg.org/multipage/syntax.html#parsing-main-incolgroup\n case 'colgroup':\n return tag === 'col' || tag === 'template';\n\n // https://html.spec.whatwg.org/multipage/syntax.html#parsing-main-intable\n case 'table':\n return tag === 'caption' || tag === 'colgroup' || tag === 'tbody' || tag === 'tfoot' || tag === 'thead' || tag === 'style' || tag === 'script' || tag === 'template';\n\n // https://html.spec.whatwg.org/multipage/syntax.html#parsing-main-inhead\n case 'head':\n return tag === 'base' || tag === 'basefont' || tag === 'bgsound' || tag === 'link' || tag === 'meta' || tag === 'title' || tag === 'noscript' || tag === 'noframes' || tag === 'style' || tag === 'script' || tag === 'template';\n\n // https://html.spec.whatwg.org/multipage/semantics.html#the-html-element\n case 'html':\n return tag === 'head' || tag === 'body';\n case '#document':\n return tag === 'html';\n }\n\n // Probably in the \"in body\" parsing mode, so we outlaw only tag combos\n // where the parsing rules cause implicit opens or closes to be added.\n // https://html.spec.whatwg.org/multipage/syntax.html#parsing-main-inbody\n switch (tag) {\n case 'h1':\n case 'h2':\n case 'h3':\n case 'h4':\n case 'h5':\n case 'h6':\n return parentTag !== 'h1' && parentTag !== 'h2' && parentTag !== 'h3' && parentTag !== 'h4' && parentTag !== 'h5' && parentTag !== 'h6';\n\n case 'rp':\n case 'rt':\n return impliedEndTags.indexOf(parentTag) === -1;\n\n case 'caption':\n case 'col':\n case 'colgroup':\n case 'frame':\n case 'head':\n case 'html':\n case 'tbody':\n case 'td':\n case 'tfoot':\n case 'th':\n case 'thead':\n case 'tr':\n // These tags are only valid with a few parents that have special child\n // parsing rules -- if we're down here, then none of those matched and\n // so we allow it only if we don't know what the parent is, as all other\n // cases are invalid.\n return parentTag == null;\n }\n\n return true;\n };\n\n /**\n * Returns whether\n */\n var findInvalidAncestorForTag = function (tag, ancestorInfo) {\n switch (tag) {\n case 'address':\n case 'article':\n case 'aside':\n case 'blockquote':\n case 'center':\n case 'details':\n case 'dialog':\n case 'dir':\n case 'div':\n case 'dl':\n case 'fieldset':\n case 'figcaption':\n case 'figure':\n case 'footer':\n case 'header':\n case 'hgroup':\n case 'main':\n case 'menu':\n case 'nav':\n case 'ol':\n case 'p':\n case 'section':\n case 'summary':\n case 'ul':\n\n case 'pre':\n case 'listing':\n\n case 'table':\n\n case 'hr':\n\n case 'xmp':\n\n case 'h1':\n case 'h2':\n case 'h3':\n case 'h4':\n case 'h5':\n case 'h6':\n return ancestorInfo.pTagInButtonScope;\n\n case 'form':\n return ancestorInfo.formTag || ancestorInfo.pTagInButtonScope;\n\n case 'li':\n return ancestorInfo.listItemTagAutoclosing;\n\n case 'dd':\n case 'dt':\n return ancestorInfo.dlItemTagAutoclosing;\n\n case 'button':\n return ancestorInfo.buttonTagInScope;\n\n case 'a':\n // Spec says something about storing a list of markers, but it sounds\n // equivalent to this check.\n return ancestorInfo.aTagInScope;\n\n case 'nobr':\n return ancestorInfo.nobrTagInScope;\n }\n\n return null;\n };\n\n /**\n * Given a ReactCompositeComponent instance, return a list of its recursive\n * owners, starting at the root and ending with the instance itself.\n */\n var findOwnerStack = function (instance) {\n if (!instance) {\n return [];\n }\n\n var stack = [];\n do {\n stack.push(instance);\n } while (instance = instance._currentElement._owner);\n stack.reverse();\n return stack;\n };\n\n var didWarn = {};\n\n validateDOMNesting = function (childTag, childInstance, ancestorInfo) {\n ancestorInfo = ancestorInfo || emptyAncestorInfo;\n var parentInfo = ancestorInfo.current;\n var parentTag = parentInfo && parentInfo.tag;\n\n var invalidParent = isTagValidWithParent(childTag, parentTag) ? null : parentInfo;\n var invalidAncestor = invalidParent ? null : findInvalidAncestorForTag(childTag, ancestorInfo);\n var problematic = invalidParent || invalidAncestor;\n\n if (problematic) {\n var ancestorTag = problematic.tag;\n var ancestorInstance = problematic.instance;\n\n var childOwner = childInstance && childInstance._currentElement._owner;\n var ancestorOwner = ancestorInstance && ancestorInstance._currentElement._owner;\n\n var childOwners = findOwnerStack(childOwner);\n var ancestorOwners = findOwnerStack(ancestorOwner);\n\n var minStackLen = Math.min(childOwners.length, ancestorOwners.length);\n var i;\n\n var deepestCommon = -1;\n for (i = 0; i < minStackLen; i++) {\n if (childOwners[i] === ancestorOwners[i]) {\n deepestCommon = i;\n } else {\n break;\n }\n }\n\n var UNKNOWN = '(unknown)';\n var childOwnerNames = childOwners.slice(deepestCommon + 1).map(function (inst) {\n return inst.getName() || UNKNOWN;\n });\n var ancestorOwnerNames = ancestorOwners.slice(deepestCommon + 1).map(function (inst) {\n return inst.getName() || UNKNOWN;\n });\n var ownerInfo = [].concat(\n // If the parent and child instances have a common owner ancestor, start\n // with that -- otherwise we just start with the parent's owners.\n deepestCommon !== -1 ? childOwners[deepestCommon].getName() || UNKNOWN : [], ancestorOwnerNames, ancestorTag,\n // If we're warning about an invalid (non-parent) ancestry, add '...'\n invalidAncestor ? ['...'] : [], childOwnerNames, childTag).join(' > ');\n\n var warnKey = !!invalidParent + '|' + childTag + '|' + ancestorTag + '|' + ownerInfo;\n if (didWarn[warnKey]) {\n return;\n }\n didWarn[warnKey] = true;\n\n var tagDisplayName = childTag;\n if (childTag !== '#text') {\n tagDisplayName = '<' + childTag + '>';\n }\n\n if (invalidParent) {\n var info = '';\n if (ancestorTag === 'table' && childTag === 'tr') {\n info += ' Add a <tbody> to your code to match the DOM tree generated by ' + 'the browser.';\n }\n process.env.NODE_ENV !== 'production' ? warning(false, 'validateDOMNesting(...): %s cannot appear as a child of <%s>. ' + 'See %s.%s', tagDisplayName, ancestorTag, ownerInfo, info) : void 0;\n } else {\n process.env.NODE_ENV !== 'production' ? warning(false, 'validateDOMNesting(...): %s cannot appear as a descendant of ' + '<%s>. See %s.', tagDisplayName, ancestorTag, ownerInfo) : void 0;\n }\n }\n };\n\n validateDOMNesting.updatedAncestorInfo = updatedAncestorInfo;\n\n // For testing\n validateDOMNesting.isTagValidInContext = function (tag, ancestorInfo) {\n ancestorInfo = ancestorInfo || emptyAncestorInfo;\n var parentInfo = ancestorInfo.current;\n var parentTag = parentInfo && parentInfo.tag;\n return isTagValidWithParent(tag, parentTag) && !findInvalidAncestorForTag(tag, ancestorInfo);\n };\n}\n\nmodule.exports = validateDOMNesting;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/validateDOMNesting.js\n ** module id = 48\n ** module chunks = 0\n **/","'use strict';\n\n/**\n * Copyright (c) 2013-present, Facebook, Inc.\n *\n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n * http://www.apache.org/licenses/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software\n * distributed under the License is distributed on an \"AS IS\" BASIS,\n * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n * See the License for the specific language governing permissions and\n * limitations under the License.\n *\n * @typechecks\n */\n\nvar emptyFunction = require('./emptyFunction');\n\n/**\n * Upstream version of event listener. Does not take into account specific\n * nature of platform.\n */\nvar EventListener = {\n /**\n * Listen to DOM events during the bubble phase.\n *\n * @param {DOMEventTarget} target DOM element to register listener on.\n * @param {string} eventType Event type, e.g. 'click' or 'mouseover'.\n * @param {function} callback Callback function.\n * @return {object} Object with a `remove` method.\n */\n listen: function (target, eventType, callback) {\n if (target.addEventListener) {\n target.addEventListener(eventType, callback, false);\n return {\n remove: function () {\n target.removeEventListener(eventType, callback, false);\n }\n };\n } else if (target.attachEvent) {\n target.attachEvent('on' + eventType, callback);\n return {\n remove: function () {\n target.detachEvent('on' + eventType, callback);\n }\n };\n }\n },\n\n /**\n * Listen to DOM events during the capture phase.\n *\n * @param {DOMEventTarget} target DOM element to register listener on.\n * @param {string} eventType Event type, e.g. 'click' or 'mouseover'.\n * @param {function} callback Callback function.\n * @return {object} Object with a `remove` method.\n */\n capture: function (target, eventType, callback) {\n if (target.addEventListener) {\n target.addEventListener(eventType, callback, true);\n return {\n remove: function () {\n target.removeEventListener(eventType, callback, true);\n }\n };\n } else {\n if (process.env.NODE_ENV !== 'production') {\n console.error('Attempted to listen to events during the capture phase on a ' + 'browser that does not support the capture phase. Your application ' + 'will not receive some events.');\n }\n return {\n remove: emptyFunction\n };\n }\n },\n\n registerDefault: function () {}\n};\n\nmodule.exports = EventListener;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/fbjs/lib/EventListener.js\n ** module id = 49\n ** module chunks = 0\n **/","/**\n * Copyright (c) 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\n/**\n * @param {DOMElement} node input/textarea to focus\n */\n\nfunction focusNode(node) {\n // IE8 can throw \"Can't move focus to the control because it is invisible,\n // not enabled, or of a type that does not accept the focus.\" for all kinds of\n // reasons that are too expensive and fragile to test.\n try {\n node.focus();\n } catch (e) {}\n}\n\nmodule.exports = focusNode;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/fbjs/lib/focusNode.js\n ** module id = 50\n ** module chunks = 0\n **/","'use strict';\n\n/**\n * Copyright (c) 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @typechecks\n */\n\n/* eslint-disable fb-www/typeof-undefined */\n\n/**\n * Same as document.activeElement but wraps in a try-catch block. In IE it is\n * not safe to call document.activeElement if there is nothing focused.\n *\n * The activeElement will be null only if the document or document body is not\n * yet defined.\n */\nfunction getActiveElement() /*?DOMElement*/{\n if (typeof document === 'undefined') {\n return null;\n }\n try {\n return document.activeElement || document.body;\n } catch (e) {\n return document.body;\n }\n}\n\nmodule.exports = getActiveElement;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/fbjs/lib/getActiveElement.js\n ** module id = 51\n ** module chunks = 0\n **/","'use strict';\n\n/**\n * Copyright (c) 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n/*eslint-disable fb-www/unsafe-html */\n\nvar ExecutionEnvironment = require('./ExecutionEnvironment');\n\nvar invariant = require('./invariant');\n\n/**\n * Dummy container used to detect which wraps are necessary.\n */\nvar dummyNode = ExecutionEnvironment.canUseDOM ? document.createElement('div') : null;\n\n/**\n * Some browsers cannot use `innerHTML` to render certain elements standalone,\n * so we wrap them, render the wrapped nodes, then extract the desired node.\n *\n * In IE8, certain elements cannot render alone, so wrap all elements ('*').\n */\n\nvar shouldWrap = {};\n\nvar selectWrap = [1, '<select multiple=\"true\">', '</select>'];\nvar tableWrap = [1, '<table>', '</table>'];\nvar trWrap = [3, '<table><tbody><tr>', '</tr></tbody></table>'];\n\nvar svgWrap = [1, '<svg xmlns=\"http://www.w3.org/2000/svg\">', '</svg>'];\n\nvar markupWrap = {\n '*': [1, '?<div>', '</div>'],\n\n 'area': [1, '<map>', '</map>'],\n 'col': [2, '<table><tbody></tbody><colgroup>', '</colgroup></table>'],\n 'legend': [1, '<fieldset>', '</fieldset>'],\n 'param': [1, '<object>', '</object>'],\n 'tr': [2, '<table><tbody>', '</tbody></table>'],\n\n 'optgroup': selectWrap,\n 'option': selectWrap,\n\n 'caption': tableWrap,\n 'colgroup': tableWrap,\n 'tbody': tableWrap,\n 'tfoot': tableWrap,\n 'thead': tableWrap,\n\n 'td': trWrap,\n 'th': trWrap\n};\n\n// Initialize the SVG elements since we know they'll always need to be wrapped\n// consistently. If they are created inside a <div> they will be initialized in\n// the wrong namespace (and will not display).\nvar svgElements = ['circle', 'clipPath', 'defs', 'ellipse', 'g', 'image', 'line', 'linearGradient', 'mask', 'path', 'pattern', 'polygon', 'polyline', 'radialGradient', 'rect', 'stop', 'text', 'tspan'];\nsvgElements.forEach(function (nodeName) {\n markupWrap[nodeName] = svgWrap;\n shouldWrap[nodeName] = true;\n});\n\n/**\n * Gets the markup wrap configuration for the supplied `nodeName`.\n *\n * NOTE: This lazily detects which wraps are necessary for the current browser.\n *\n * @param {string} nodeName Lowercase `nodeName`.\n * @return {?array} Markup wrap configuration, if applicable.\n */\nfunction getMarkupWrap(nodeName) {\n !!!dummyNode ? process.env.NODE_ENV !== 'production' ? invariant(false, 'Markup wrapping node not initialized') : invariant(false) : void 0;\n if (!markupWrap.hasOwnProperty(nodeName)) {\n nodeName = '*';\n }\n if (!shouldWrap.hasOwnProperty(nodeName)) {\n if (nodeName === '*') {\n dummyNode.innerHTML = '<link />';\n } else {\n dummyNode.innerHTML = '<' + nodeName + '></' + nodeName + '>';\n }\n shouldWrap[nodeName] = !dummyNode.firstChild;\n }\n return shouldWrap[nodeName] ? markupWrap[nodeName] : null;\n}\n\nmodule.exports = getMarkupWrap;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/fbjs/lib/getMarkupWrap.js\n ** module id = 52\n ** module chunks = 0\n **/","/**\n * Copyright (c) 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @typechecks\n * \n */\n\n/*eslint-disable no-self-compare */\n\n'use strict';\n\nvar hasOwnProperty = Object.prototype.hasOwnProperty;\n\n/**\n * inlined Object.is polyfill to avoid requiring consumers ship their own\n * https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Object/is\n */\nfunction is(x, y) {\n // SameValue algorithm\n if (x === y) {\n // Steps 1-5, 7-10\n // Steps 6.b-6.e: +0 != -0\n return x !== 0 || 1 / x === 1 / y;\n } else {\n // Step 6.a: NaN == NaN\n return x !== x && y !== y;\n }\n}\n\n/**\n * Performs equality by iterating through keys on an object and returning false\n * when any key has values which are not strictly equal between the arguments.\n * Returns true when the values of all keys are strictly equal.\n */\nfunction shallowEqual(objA, objB) {\n if (is(objA, objB)) {\n return true;\n }\n\n if (typeof objA !== 'object' || objA === null || typeof objB !== 'object' || objB === null) {\n return false;\n }\n\n var keysA = Object.keys(objA);\n var keysB = Object.keys(objB);\n\n if (keysA.length !== keysB.length) {\n return false;\n }\n\n // Test for A's keys different from B.\n for (var i = 0; i < keysA.length; i++) {\n if (!hasOwnProperty.call(objB, keysA[i]) || !is(objA[keysA[i]], objB[keysA[i]])) {\n return false;\n }\n }\n\n return true;\n}\n\nmodule.exports = shallowEqual;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/fbjs/lib/shallowEqual.js\n ** module id = 53\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule CSSProperty\n */\n\n'use strict';\n\n/**\n * CSS properties which accept numbers but are not in units of \"px\".\n */\n\nvar isUnitlessNumber = {\n animationIterationCount: true,\n borderImageOutset: true,\n borderImageSlice: true,\n borderImageWidth: true,\n boxFlex: true,\n boxFlexGroup: true,\n boxOrdinalGroup: true,\n columnCount: true,\n flex: true,\n flexGrow: true,\n flexPositive: true,\n flexShrink: true,\n flexNegative: true,\n flexOrder: true,\n gridRow: true,\n gridColumn: true,\n fontWeight: true,\n lineClamp: true,\n lineHeight: true,\n opacity: true,\n order: true,\n orphans: true,\n tabSize: true,\n widows: true,\n zIndex: true,\n zoom: true,\n\n // SVG-related properties\n fillOpacity: true,\n floodOpacity: true,\n stopOpacity: true,\n strokeDasharray: true,\n strokeDashoffset: true,\n strokeMiterlimit: true,\n strokeOpacity: true,\n strokeWidth: true\n};\n\n/**\n * @param {string} prefix vendor-specific prefix, eg: Webkit\n * @param {string} key style name, eg: transitionDuration\n * @return {string} style name prefixed with `prefix`, properly camelCased, eg:\n * WebkitTransitionDuration\n */\nfunction prefixKey(prefix, key) {\n return prefix + key.charAt(0).toUpperCase() + key.substring(1);\n}\n\n/**\n * Support style names that may come passed in prefixed by adding permutations\n * of vendor prefixes.\n */\nvar prefixes = ['Webkit', 'ms', 'Moz', 'O'];\n\n// Using Object.keys here, or else the vanilla for-in loop makes IE8 go into an\n// infinite loop, because it iterates over the newly added props too.\nObject.keys(isUnitlessNumber).forEach(function (prop) {\n prefixes.forEach(function (prefix) {\n isUnitlessNumber[prefixKey(prefix, prop)] = isUnitlessNumber[prop];\n });\n});\n\n/**\n * Most style properties can be unset by doing .style[prop] = '' but IE8\n * doesn't like doing that with shorthand properties so for the properties that\n * IE8 breaks on, which are listed here, we instead unset each of the\n * individual properties. See http://bugs.jquery.com/ticket/12385.\n * The 4-value 'clock' properties like margin, padding, border-width seem to\n * behave without any problems. Curiously, list-style works too without any\n * special prodding.\n */\nvar shorthandPropertyExpansions = {\n background: {\n backgroundAttachment: true,\n backgroundColor: true,\n backgroundImage: true,\n backgroundPositionX: true,\n backgroundPositionY: true,\n backgroundRepeat: true\n },\n backgroundPosition: {\n backgroundPositionX: true,\n backgroundPositionY: true\n },\n border: {\n borderWidth: true,\n borderStyle: true,\n borderColor: true\n },\n borderBottom: {\n borderBottomWidth: true,\n borderBottomStyle: true,\n borderBottomColor: true\n },\n borderLeft: {\n borderLeftWidth: true,\n borderLeftStyle: true,\n borderLeftColor: true\n },\n borderRight: {\n borderRightWidth: true,\n borderRightStyle: true,\n borderRightColor: true\n },\n borderTop: {\n borderTopWidth: true,\n borderTopStyle: true,\n borderTopColor: true\n },\n font: {\n fontStyle: true,\n fontVariant: true,\n fontWeight: true,\n fontSize: true,\n lineHeight: true,\n fontFamily: true\n },\n outline: {\n outlineWidth: true,\n outlineStyle: true,\n outlineColor: true\n }\n};\n\nvar CSSProperty = {\n isUnitlessNumber: isUnitlessNumber,\n shorthandPropertyExpansions: shorthandPropertyExpansions\n};\n\nmodule.exports = CSSProperty;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/CSSProperty.js\n ** module id = 54\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule CallbackQueue\n */\n\n'use strict';\n\nvar _assign = require('object-assign');\n\nvar PooledClass = require('./PooledClass');\n\nvar invariant = require('fbjs/lib/invariant');\n\n/**\n * A specialized pseudo-event module to help keep track of components waiting to\n * be notified when their DOM representations are available for use.\n *\n * This implements `PooledClass`, so you should never need to instantiate this.\n * Instead, use `CallbackQueue.getPooled()`.\n *\n * @class ReactMountReady\n * @implements PooledClass\n * @internal\n */\nfunction CallbackQueue() {\n this._callbacks = null;\n this._contexts = null;\n}\n\n_assign(CallbackQueue.prototype, {\n\n /**\n * Enqueues a callback to be invoked when `notifyAll` is invoked.\n *\n * @param {function} callback Invoked when `notifyAll` is invoked.\n * @param {?object} context Context to call `callback` with.\n * @internal\n */\n enqueue: function (callback, context) {\n this._callbacks = this._callbacks || [];\n this._contexts = this._contexts || [];\n this._callbacks.push(callback);\n this._contexts.push(context);\n },\n\n /**\n * Invokes all enqueued callbacks and clears the queue. This is invoked after\n * the DOM representation of a component has been created or updated.\n *\n * @internal\n */\n notifyAll: function () {\n var callbacks = this._callbacks;\n var contexts = this._contexts;\n if (callbacks) {\n !(callbacks.length === contexts.length) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'Mismatched list of contexts in callback queue') : invariant(false) : void 0;\n this._callbacks = null;\n this._contexts = null;\n for (var i = 0; i < callbacks.length; i++) {\n callbacks[i].call(contexts[i]);\n }\n callbacks.length = 0;\n contexts.length = 0;\n }\n },\n\n checkpoint: function () {\n return this._callbacks ? this._callbacks.length : 0;\n },\n\n rollback: function (len) {\n if (this._callbacks) {\n this._callbacks.length = len;\n this._contexts.length = len;\n }\n },\n\n /**\n * Resets the internal queue.\n *\n * @internal\n */\n reset: function () {\n this._callbacks = null;\n this._contexts = null;\n },\n\n /**\n * `PooledClass` looks for this.\n */\n destructor: function () {\n this.reset();\n }\n\n});\n\nPooledClass.addPoolingTo(CallbackQueue);\n\nmodule.exports = CallbackQueue;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/CallbackQueue.js\n ** module id = 55\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule ReactChildren\n */\n\n'use strict';\n\nvar PooledClass = require('./PooledClass');\nvar ReactElement = require('./ReactElement');\n\nvar emptyFunction = require('fbjs/lib/emptyFunction');\nvar traverseAllChildren = require('./traverseAllChildren');\n\nvar twoArgumentPooler = PooledClass.twoArgumentPooler;\nvar fourArgumentPooler = PooledClass.fourArgumentPooler;\n\nvar userProvidedKeyEscapeRegex = /\\/+/g;\nfunction escapeUserProvidedKey(text) {\n return ('' + text).replace(userProvidedKeyEscapeRegex, '$&/');\n}\n\n/**\n * PooledClass representing the bookkeeping associated with performing a child\n * traversal. Allows avoiding binding callbacks.\n *\n * @constructor ForEachBookKeeping\n * @param {!function} forEachFunction Function to perform traversal with.\n * @param {?*} forEachContext Context to perform context with.\n */\nfunction ForEachBookKeeping(forEachFunction, forEachContext) {\n this.func = forEachFunction;\n this.context = forEachContext;\n this.count = 0;\n}\nForEachBookKeeping.prototype.destructor = function () {\n this.func = null;\n this.context = null;\n this.count = 0;\n};\nPooledClass.addPoolingTo(ForEachBookKeeping, twoArgumentPooler);\n\nfunction forEachSingleChild(bookKeeping, child, name) {\n var func = bookKeeping.func;\n var context = bookKeeping.context;\n\n func.call(context, child, bookKeeping.count++);\n}\n\n/**\n * Iterates through children that are typically specified as `props.children`.\n *\n * The provided forEachFunc(child, index) will be called for each\n * leaf child.\n *\n * @param {?*} children Children tree container.\n * @param {function(*, int)} forEachFunc\n * @param {*} forEachContext Context for forEachContext.\n */\nfunction forEachChildren(children, forEachFunc, forEachContext) {\n if (children == null) {\n return children;\n }\n var traverseContext = ForEachBookKeeping.getPooled(forEachFunc, forEachContext);\n traverseAllChildren(children, forEachSingleChild, traverseContext);\n ForEachBookKeeping.release(traverseContext);\n}\n\n/**\n * PooledClass representing the bookkeeping associated with performing a child\n * mapping. Allows avoiding binding callbacks.\n *\n * @constructor MapBookKeeping\n * @param {!*} mapResult Object containing the ordered map of results.\n * @param {!function} mapFunction Function to perform mapping with.\n * @param {?*} mapContext Context to perform mapping with.\n */\nfunction MapBookKeeping(mapResult, keyPrefix, mapFunction, mapContext) {\n this.result = mapResult;\n this.keyPrefix = keyPrefix;\n this.func = mapFunction;\n this.context = mapContext;\n this.count = 0;\n}\nMapBookKeeping.prototype.destructor = function () {\n this.result = null;\n this.keyPrefix = null;\n this.func = null;\n this.context = null;\n this.count = 0;\n};\nPooledClass.addPoolingTo(MapBookKeeping, fourArgumentPooler);\n\nfunction mapSingleChildIntoContext(bookKeeping, child, childKey) {\n var result = bookKeeping.result;\n var keyPrefix = bookKeeping.keyPrefix;\n var func = bookKeeping.func;\n var context = bookKeeping.context;\n\n\n var mappedChild = func.call(context, child, bookKeeping.count++);\n if (Array.isArray(mappedChild)) {\n mapIntoWithKeyPrefixInternal(mappedChild, result, childKey, emptyFunction.thatReturnsArgument);\n } else if (mappedChild != null) {\n if (ReactElement.isValidElement(mappedChild)) {\n mappedChild = ReactElement.cloneAndReplaceKey(mappedChild,\n // Keep both the (mapped) and old keys if they differ, just as\n // traverseAllChildren used to do for objects as children\n keyPrefix + (mappedChild.key && (!child || child.key !== mappedChild.key) ? escapeUserProvidedKey(mappedChild.key) + '/' : '') + childKey);\n }\n result.push(mappedChild);\n }\n}\n\nfunction mapIntoWithKeyPrefixInternal(children, array, prefix, func, context) {\n var escapedPrefix = '';\n if (prefix != null) {\n escapedPrefix = escapeUserProvidedKey(prefix) + '/';\n }\n var traverseContext = MapBookKeeping.getPooled(array, escapedPrefix, func, context);\n traverseAllChildren(children, mapSingleChildIntoContext, traverseContext);\n MapBookKeeping.release(traverseContext);\n}\n\n/**\n * Maps children that are typically specified as `props.children`.\n *\n * The provided mapFunction(child, key, index) will be called for each\n * leaf child.\n *\n * @param {?*} children Children tree container.\n * @param {function(*, int)} func The map function.\n * @param {*} context Context for mapFunction.\n * @return {object} Object containing the ordered map of results.\n */\nfunction mapChildren(children, func, context) {\n if (children == null) {\n return children;\n }\n var result = [];\n mapIntoWithKeyPrefixInternal(children, result, null, func, context);\n return result;\n}\n\nfunction forEachSingleChildDummy(traverseContext, child, name) {\n return null;\n}\n\n/**\n * Count the number of children that are typically specified as\n * `props.children`.\n *\n * @param {?*} children Children tree container.\n * @return {number} The number of children.\n */\nfunction countChildren(children, context) {\n return traverseAllChildren(children, forEachSingleChildDummy, null);\n}\n\n/**\n * Flatten a children object (typically specified as `props.children`) and\n * return an array with appropriately re-keyed children.\n */\nfunction toArray(children) {\n var result = [];\n mapIntoWithKeyPrefixInternal(children, result, null, emptyFunction.thatReturnsArgument);\n return result;\n}\n\nvar ReactChildren = {\n forEach: forEachChildren,\n map: mapChildren,\n mapIntoWithKeyPrefixInternal: mapIntoWithKeyPrefixInternal,\n count: countChildren,\n toArray: toArray\n};\n\nmodule.exports = ReactChildren;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/ReactChildren.js\n ** module id = 56\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule ReactClass\n */\n\n'use strict';\n\nvar _assign = require('object-assign');\n\nvar ReactComponent = require('./ReactComponent');\nvar ReactElement = require('./ReactElement');\nvar ReactPropTypeLocations = require('./ReactPropTypeLocations');\nvar ReactPropTypeLocationNames = require('./ReactPropTypeLocationNames');\nvar ReactNoopUpdateQueue = require('./ReactNoopUpdateQueue');\n\nvar emptyObject = require('fbjs/lib/emptyObject');\nvar invariant = require('fbjs/lib/invariant');\nvar keyMirror = require('fbjs/lib/keyMirror');\nvar keyOf = require('fbjs/lib/keyOf');\nvar warning = require('fbjs/lib/warning');\n\nvar MIXINS_KEY = keyOf({ mixins: null });\n\n/**\n * Policies that describe methods in `ReactClassInterface`.\n */\nvar SpecPolicy = keyMirror({\n /**\n * These methods may be defined only once by the class specification or mixin.\n */\n DEFINE_ONCE: null,\n /**\n * These methods may be defined by both the class specification and mixins.\n * Subsequent definitions will be chained. These methods must return void.\n */\n DEFINE_MANY: null,\n /**\n * These methods are overriding the base class.\n */\n OVERRIDE_BASE: null,\n /**\n * These methods are similar to DEFINE_MANY, except we assume they return\n * objects. We try to merge the keys of the return values of all the mixed in\n * functions. If there is a key conflict we throw.\n */\n DEFINE_MANY_MERGED: null\n});\n\nvar injectedMixins = [];\n\n/**\n * Composite components are higher-level components that compose other composite\n * or native components.\n *\n * To create a new type of `ReactClass`, pass a specification of\n * your new class to `React.createClass`. The only requirement of your class\n * specification is that you implement a `render` method.\n *\n * var MyComponent = React.createClass({\n * render: function() {\n * return <div>Hello World</div>;\n * }\n * });\n *\n * The class specification supports a specific protocol of methods that have\n * special meaning (e.g. `render`). See `ReactClassInterface` for\n * more the comprehensive protocol. Any other properties and methods in the\n * class specification will be available on the prototype.\n *\n * @interface ReactClassInterface\n * @internal\n */\nvar ReactClassInterface = {\n\n /**\n * An array of Mixin objects to include when defining your component.\n *\n * @type {array}\n * @optional\n */\n mixins: SpecPolicy.DEFINE_MANY,\n\n /**\n * An object containing properties and methods that should be defined on\n * the component's constructor instead of its prototype (static methods).\n *\n * @type {object}\n * @optional\n */\n statics: SpecPolicy.DEFINE_MANY,\n\n /**\n * Definition of prop types for this component.\n *\n * @type {object}\n * @optional\n */\n propTypes: SpecPolicy.DEFINE_MANY,\n\n /**\n * Definition of context types for this component.\n *\n * @type {object}\n * @optional\n */\n contextTypes: SpecPolicy.DEFINE_MANY,\n\n /**\n * Definition of context types this component sets for its children.\n *\n * @type {object}\n * @optional\n */\n childContextTypes: SpecPolicy.DEFINE_MANY,\n\n // ==== Definition methods ====\n\n /**\n * Invoked when the component is mounted. Values in the mapping will be set on\n * `this.props` if that prop is not specified (i.e. using an `in` check).\n *\n * This method is invoked before `getInitialState` and therefore cannot rely\n * on `this.state` or use `this.setState`.\n *\n * @return {object}\n * @optional\n */\n getDefaultProps: SpecPolicy.DEFINE_MANY_MERGED,\n\n /**\n * Invoked once before the component is mounted. The return value will be used\n * as the initial value of `this.state`.\n *\n * getInitialState: function() {\n * return {\n * isOn: false,\n * fooBaz: new BazFoo()\n * }\n * }\n *\n * @return {object}\n * @optional\n */\n getInitialState: SpecPolicy.DEFINE_MANY_MERGED,\n\n /**\n * @return {object}\n * @optional\n */\n getChildContext: SpecPolicy.DEFINE_MANY_MERGED,\n\n /**\n * Uses props from `this.props` and state from `this.state` to render the\n * structure of the component.\n *\n * No guarantees are made about when or how often this method is invoked, so\n * it must not have side effects.\n *\n * render: function() {\n * var name = this.props.name;\n * return <div>Hello, {name}!</div>;\n * }\n *\n * @return {ReactComponent}\n * @nosideeffects\n * @required\n */\n render: SpecPolicy.DEFINE_ONCE,\n\n // ==== Delegate methods ====\n\n /**\n * Invoked when the component is initially created and about to be mounted.\n * This may have side effects, but any external subscriptions or data created\n * by this method must be cleaned up in `componentWillUnmount`.\n *\n * @optional\n */\n componentWillMount: SpecPolicy.DEFINE_MANY,\n\n /**\n * Invoked when the component has been mounted and has a DOM representation.\n * However, there is no guarantee that the DOM node is in the document.\n *\n * Use this as an opportunity to operate on the DOM when the component has\n * been mounted (initialized and rendered) for the first time.\n *\n * @param {DOMElement} rootNode DOM element representing the component.\n * @optional\n */\n componentDidMount: SpecPolicy.DEFINE_MANY,\n\n /**\n * Invoked before the component receives new props.\n *\n * Use this as an opportunity to react to a prop transition by updating the\n * state using `this.setState`. Current props are accessed via `this.props`.\n *\n * componentWillReceiveProps: function(nextProps, nextContext) {\n * this.setState({\n * likesIncreasing: nextProps.likeCount > this.props.likeCount\n * });\n * }\n *\n * NOTE: There is no equivalent `componentWillReceiveState`. An incoming prop\n * transition may cause a state change, but the opposite is not true. If you\n * need it, you are probably looking for `componentWillUpdate`.\n *\n * @param {object} nextProps\n * @optional\n */\n componentWillReceiveProps: SpecPolicy.DEFINE_MANY,\n\n /**\n * Invoked while deciding if the component should be updated as a result of\n * receiving new props, state and/or context.\n *\n * Use this as an opportunity to `return false` when you're certain that the\n * transition to the new props/state/context will not require a component\n * update.\n *\n * shouldComponentUpdate: function(nextProps, nextState, nextContext) {\n * return !equal(nextProps, this.props) ||\n * !equal(nextState, this.state) ||\n * !equal(nextContext, this.context);\n * }\n *\n * @param {object} nextProps\n * @param {?object} nextState\n * @param {?object} nextContext\n * @return {boolean} True if the component should update.\n * @optional\n */\n shouldComponentUpdate: SpecPolicy.DEFINE_ONCE,\n\n /**\n * Invoked when the component is about to update due to a transition from\n * `this.props`, `this.state` and `this.context` to `nextProps`, `nextState`\n * and `nextContext`.\n *\n * Use this as an opportunity to perform preparation before an update occurs.\n *\n * NOTE: You **cannot** use `this.setState()` in this method.\n *\n * @param {object} nextProps\n * @param {?object} nextState\n * @param {?object} nextContext\n * @param {ReactReconcileTransaction} transaction\n * @optional\n */\n componentWillUpdate: SpecPolicy.DEFINE_MANY,\n\n /**\n * Invoked when the component's DOM representation has been updated.\n *\n * Use this as an opportunity to operate on the DOM when the component has\n * been updated.\n *\n * @param {object} prevProps\n * @param {?object} prevState\n * @param {?object} prevContext\n * @param {DOMElement} rootNode DOM element representing the component.\n * @optional\n */\n componentDidUpdate: SpecPolicy.DEFINE_MANY,\n\n /**\n * Invoked when the component is about to be removed from its parent and have\n * its DOM representation destroyed.\n *\n * Use this as an opportunity to deallocate any external resources.\n *\n * NOTE: There is no `componentDidUnmount` since your component will have been\n * destroyed by that point.\n *\n * @optional\n */\n componentWillUnmount: SpecPolicy.DEFINE_MANY,\n\n // ==== Advanced methods ====\n\n /**\n * Updates the component's currently mounted DOM representation.\n *\n * By default, this implements React's rendering and reconciliation algorithm.\n * Sophisticated clients may wish to override this.\n *\n * @param {ReactReconcileTransaction} transaction\n * @internal\n * @overridable\n */\n updateComponent: SpecPolicy.OVERRIDE_BASE\n\n};\n\n/**\n * Mapping from class specification keys to special processing functions.\n *\n * Although these are declared like instance properties in the specification\n * when defining classes using `React.createClass`, they are actually static\n * and are accessible on the constructor instead of the prototype. Despite\n * being static, they must be defined outside of the \"statics\" key under\n * which all other static methods are defined.\n */\nvar RESERVED_SPEC_KEYS = {\n displayName: function (Constructor, displayName) {\n Constructor.displayName = displayName;\n },\n mixins: function (Constructor, mixins) {\n if (mixins) {\n for (var i = 0; i < mixins.length; i++) {\n mixSpecIntoComponent(Constructor, mixins[i]);\n }\n }\n },\n childContextTypes: function (Constructor, childContextTypes) {\n if (process.env.NODE_ENV !== 'production') {\n validateTypeDef(Constructor, childContextTypes, ReactPropTypeLocations.childContext);\n }\n Constructor.childContextTypes = _assign({}, Constructor.childContextTypes, childContextTypes);\n },\n contextTypes: function (Constructor, contextTypes) {\n if (process.env.NODE_ENV !== 'production') {\n validateTypeDef(Constructor, contextTypes, ReactPropTypeLocations.context);\n }\n Constructor.contextTypes = _assign({}, Constructor.contextTypes, contextTypes);\n },\n /**\n * Special case getDefaultProps which should move into statics but requires\n * automatic merging.\n */\n getDefaultProps: function (Constructor, getDefaultProps) {\n if (Constructor.getDefaultProps) {\n Constructor.getDefaultProps = createMergedResultFunction(Constructor.getDefaultProps, getDefaultProps);\n } else {\n Constructor.getDefaultProps = getDefaultProps;\n }\n },\n propTypes: function (Constructor, propTypes) {\n if (process.env.NODE_ENV !== 'production') {\n validateTypeDef(Constructor, propTypes, ReactPropTypeLocations.prop);\n }\n Constructor.propTypes = _assign({}, Constructor.propTypes, propTypes);\n },\n statics: function (Constructor, statics) {\n mixStaticSpecIntoComponent(Constructor, statics);\n },\n autobind: function () {} };\n\n// noop\nfunction validateTypeDef(Constructor, typeDef, location) {\n for (var propName in typeDef) {\n if (typeDef.hasOwnProperty(propName)) {\n // use a warning instead of an invariant so components\n // don't show up in prod but only in __DEV__\n process.env.NODE_ENV !== 'production' ? warning(typeof typeDef[propName] === 'function', '%s: %s type `%s` is invalid; it must be a function, usually from ' + 'React.PropTypes.', Constructor.displayName || 'ReactClass', ReactPropTypeLocationNames[location], propName) : void 0;\n }\n }\n}\n\nfunction validateMethodOverride(isAlreadyDefined, name) {\n var specPolicy = ReactClassInterface.hasOwnProperty(name) ? ReactClassInterface[name] : null;\n\n // Disallow overriding of base class methods unless explicitly allowed.\n if (ReactClassMixin.hasOwnProperty(name)) {\n !(specPolicy === SpecPolicy.OVERRIDE_BASE) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'ReactClassInterface: You are attempting to override ' + '`%s` from your class specification. Ensure that your method names ' + 'do not overlap with React methods.', name) : invariant(false) : void 0;\n }\n\n // Disallow defining methods more than once unless explicitly allowed.\n if (isAlreadyDefined) {\n !(specPolicy === SpecPolicy.DEFINE_MANY || specPolicy === SpecPolicy.DEFINE_MANY_MERGED) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'ReactClassInterface: You are attempting to define ' + '`%s` on your component more than once. This conflict may be due ' + 'to a mixin.', name) : invariant(false) : void 0;\n }\n}\n\n/**\n * Mixin helper which handles policy validation and reserved\n * specification keys when building React classes.\n */\nfunction mixSpecIntoComponent(Constructor, spec) {\n if (!spec) {\n return;\n }\n\n !(typeof spec !== 'function') ? process.env.NODE_ENV !== 'production' ? invariant(false, 'ReactClass: You\\'re attempting to ' + 'use a component class or function as a mixin. Instead, just use a ' + 'regular object.') : invariant(false) : void 0;\n !!ReactElement.isValidElement(spec) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'ReactClass: You\\'re attempting to ' + 'use a component as a mixin. Instead, just use a regular object.') : invariant(false) : void 0;\n\n var proto = Constructor.prototype;\n var autoBindPairs = proto.__reactAutoBindPairs;\n\n // By handling mixins before any other properties, we ensure the same\n // chaining order is applied to methods with DEFINE_MANY policy, whether\n // mixins are listed before or after these methods in the spec.\n if (spec.hasOwnProperty(MIXINS_KEY)) {\n RESERVED_SPEC_KEYS.mixins(Constructor, spec.mixins);\n }\n\n for (var name in spec) {\n if (!spec.hasOwnProperty(name)) {\n continue;\n }\n\n if (name === MIXINS_KEY) {\n // We have already handled mixins in a special case above.\n continue;\n }\n\n var property = spec[name];\n var isAlreadyDefined = proto.hasOwnProperty(name);\n validateMethodOverride(isAlreadyDefined, name);\n\n if (RESERVED_SPEC_KEYS.hasOwnProperty(name)) {\n RESERVED_SPEC_KEYS[name](Constructor, property);\n } else {\n // Setup methods on prototype:\n // The following member methods should not be automatically bound:\n // 1. Expected ReactClass methods (in the \"interface\").\n // 2. Overridden methods (that were mixed in).\n var isReactClassMethod = ReactClassInterface.hasOwnProperty(name);\n var isFunction = typeof property === 'function';\n var shouldAutoBind = isFunction && !isReactClassMethod && !isAlreadyDefined && spec.autobind !== false;\n\n if (shouldAutoBind) {\n autoBindPairs.push(name, property);\n proto[name] = property;\n } else {\n if (isAlreadyDefined) {\n var specPolicy = ReactClassInterface[name];\n\n // These cases should already be caught by validateMethodOverride.\n !(isReactClassMethod && (specPolicy === SpecPolicy.DEFINE_MANY_MERGED || specPolicy === SpecPolicy.DEFINE_MANY)) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'ReactClass: Unexpected spec policy %s for key %s ' + 'when mixing in component specs.', specPolicy, name) : invariant(false) : void 0;\n\n // For methods which are defined more than once, call the existing\n // methods before calling the new property, merging if appropriate.\n if (specPolicy === SpecPolicy.DEFINE_MANY_MERGED) {\n proto[name] = createMergedResultFunction(proto[name], property);\n } else if (specPolicy === SpecPolicy.DEFINE_MANY) {\n proto[name] = createChainedFunction(proto[name], property);\n }\n } else {\n proto[name] = property;\n if (process.env.NODE_ENV !== 'production') {\n // Add verbose displayName to the function, which helps when looking\n // at profiling tools.\n if (typeof property === 'function' && spec.displayName) {\n proto[name].displayName = spec.displayName + '_' + name;\n }\n }\n }\n }\n }\n }\n}\n\nfunction mixStaticSpecIntoComponent(Constructor, statics) {\n if (!statics) {\n return;\n }\n for (var name in statics) {\n var property = statics[name];\n if (!statics.hasOwnProperty(name)) {\n continue;\n }\n\n var isReserved = name in RESERVED_SPEC_KEYS;\n !!isReserved ? process.env.NODE_ENV !== 'production' ? invariant(false, 'ReactClass: You are attempting to define a reserved ' + 'property, `%s`, that shouldn\\'t be on the \"statics\" key. Define it ' + 'as an instance property instead; it will still be accessible on the ' + 'constructor.', name) : invariant(false) : void 0;\n\n var isInherited = name in Constructor;\n !!isInherited ? process.env.NODE_ENV !== 'production' ? invariant(false, 'ReactClass: You are attempting to define ' + '`%s` on your component more than once. This conflict may be ' + 'due to a mixin.', name) : invariant(false) : void 0;\n Constructor[name] = property;\n }\n}\n\n/**\n * Merge two objects, but throw if both contain the same key.\n *\n * @param {object} one The first object, which is mutated.\n * @param {object} two The second object\n * @return {object} one after it has been mutated to contain everything in two.\n */\nfunction mergeIntoWithNoDuplicateKeys(one, two) {\n !(one && two && typeof one === 'object' && typeof two === 'object') ? process.env.NODE_ENV !== 'production' ? invariant(false, 'mergeIntoWithNoDuplicateKeys(): Cannot merge non-objects.') : invariant(false) : void 0;\n\n for (var key in two) {\n if (two.hasOwnProperty(key)) {\n !(one[key] === undefined) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'mergeIntoWithNoDuplicateKeys(): ' + 'Tried to merge two objects with the same key: `%s`. This conflict ' + 'may be due to a mixin; in particular, this may be caused by two ' + 'getInitialState() or getDefaultProps() methods returning objects ' + 'with clashing keys.', key) : invariant(false) : void 0;\n one[key] = two[key];\n }\n }\n return one;\n}\n\n/**\n * Creates a function that invokes two functions and merges their return values.\n *\n * @param {function} one Function to invoke first.\n * @param {function} two Function to invoke second.\n * @return {function} Function that invokes the two argument functions.\n * @private\n */\nfunction createMergedResultFunction(one, two) {\n return function mergedResult() {\n var a = one.apply(this, arguments);\n var b = two.apply(this, arguments);\n if (a == null) {\n return b;\n } else if (b == null) {\n return a;\n }\n var c = {};\n mergeIntoWithNoDuplicateKeys(c, a);\n mergeIntoWithNoDuplicateKeys(c, b);\n return c;\n };\n}\n\n/**\n * Creates a function that invokes two functions and ignores their return vales.\n *\n * @param {function} one Function to invoke first.\n * @param {function} two Function to invoke second.\n * @return {function} Function that invokes the two argument functions.\n * @private\n */\nfunction createChainedFunction(one, two) {\n return function chainedFunction() {\n one.apply(this, arguments);\n two.apply(this, arguments);\n };\n}\n\n/**\n * Binds a method to the component.\n *\n * @param {object} component Component whose method is going to be bound.\n * @param {function} method Method to be bound.\n * @return {function} The bound method.\n */\nfunction bindAutoBindMethod(component, method) {\n var boundMethod = method.bind(component);\n if (process.env.NODE_ENV !== 'production') {\n boundMethod.__reactBoundContext = component;\n boundMethod.__reactBoundMethod = method;\n boundMethod.__reactBoundArguments = null;\n var componentName = component.constructor.displayName;\n var _bind = boundMethod.bind;\n boundMethod.bind = function (newThis) {\n for (var _len = arguments.length, args = Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++) {\n args[_key - 1] = arguments[_key];\n }\n\n // User is trying to bind() an autobound method; we effectively will\n // ignore the value of \"this\" that the user is trying to use, so\n // let's warn.\n if (newThis !== component && newThis !== null) {\n process.env.NODE_ENV !== 'production' ? warning(false, 'bind(): React component methods may only be bound to the ' + 'component instance. See %s', componentName) : void 0;\n } else if (!args.length) {\n process.env.NODE_ENV !== 'production' ? warning(false, 'bind(): You are binding a component method to the component. ' + 'React does this for you automatically in a high-performance ' + 'way, so you can safely remove this call. See %s', componentName) : void 0;\n return boundMethod;\n }\n var reboundMethod = _bind.apply(boundMethod, arguments);\n reboundMethod.__reactBoundContext = component;\n reboundMethod.__reactBoundMethod = method;\n reboundMethod.__reactBoundArguments = args;\n return reboundMethod;\n };\n }\n return boundMethod;\n}\n\n/**\n * Binds all auto-bound methods in a component.\n *\n * @param {object} component Component whose method is going to be bound.\n */\nfunction bindAutoBindMethods(component) {\n var pairs = component.__reactAutoBindPairs;\n for (var i = 0; i < pairs.length; i += 2) {\n var autoBindKey = pairs[i];\n var method = pairs[i + 1];\n component[autoBindKey] = bindAutoBindMethod(component, method);\n }\n}\n\n/**\n * Add more to the ReactClass base class. These are all legacy features and\n * therefore not already part of the modern ReactComponent.\n */\nvar ReactClassMixin = {\n\n /**\n * TODO: This will be deprecated because state should always keep a consistent\n * type signature and the only use case for this, is to avoid that.\n */\n replaceState: function (newState, callback) {\n this.updater.enqueueReplaceState(this, newState);\n if (callback) {\n this.updater.enqueueCallback(this, callback, 'replaceState');\n }\n },\n\n /**\n * Checks whether or not this composite component is mounted.\n * @return {boolean} True if mounted, false otherwise.\n * @protected\n * @final\n */\n isMounted: function () {\n return this.updater.isMounted(this);\n }\n};\n\nvar ReactClassComponent = function () {};\n_assign(ReactClassComponent.prototype, ReactComponent.prototype, ReactClassMixin);\n\n/**\n * Module for creating composite components.\n *\n * @class ReactClass\n */\nvar ReactClass = {\n\n /**\n * Creates a composite component class given a class specification.\n *\n * @param {object} spec Class specification (which must define `render`).\n * @return {function} Component constructor function.\n * @public\n */\n createClass: function (spec) {\n var Constructor = function (props, context, updater) {\n // This constructor gets overridden by mocks. The argument is used\n // by mocks to assert on what gets mounted.\n\n if (process.env.NODE_ENV !== 'production') {\n process.env.NODE_ENV !== 'production' ? warning(this instanceof Constructor, 'Something is calling a React component directly. Use a factory or ' + 'JSX instead. See: https://fb.me/react-legacyfactory') : void 0;\n }\n\n // Wire up auto-binding\n if (this.__reactAutoBindPairs.length) {\n bindAutoBindMethods(this);\n }\n\n this.props = props;\n this.context = context;\n this.refs = emptyObject;\n this.updater = updater || ReactNoopUpdateQueue;\n\n this.state = null;\n\n // ReactClasses doesn't have constructors. Instead, they use the\n // getInitialState and componentWillMount methods for initialization.\n\n var initialState = this.getInitialState ? this.getInitialState() : null;\n if (process.env.NODE_ENV !== 'production') {\n // We allow auto-mocks to proceed as if they're returning null.\n if (initialState === undefined && this.getInitialState._isMockFunction) {\n // This is probably bad practice. Consider warning here and\n // deprecating this convenience.\n initialState = null;\n }\n }\n !(typeof initialState === 'object' && !Array.isArray(initialState)) ? process.env.NODE_ENV !== 'production' ? invariant(false, '%s.getInitialState(): must return an object or null', Constructor.displayName || 'ReactCompositeComponent') : invariant(false) : void 0;\n\n this.state = initialState;\n };\n Constructor.prototype = new ReactClassComponent();\n Constructor.prototype.constructor = Constructor;\n Constructor.prototype.__reactAutoBindPairs = [];\n\n injectedMixins.forEach(mixSpecIntoComponent.bind(null, Constructor));\n\n mixSpecIntoComponent(Constructor, spec);\n\n // Initialize the defaultProps property after all mixins have been merged.\n if (Constructor.getDefaultProps) {\n Constructor.defaultProps = Constructor.getDefaultProps();\n }\n\n if (process.env.NODE_ENV !== 'production') {\n // This is a tag to indicate that the use of these method names is ok,\n // since it's used with createClass. If it's not, then it's likely a\n // mistake so we'll warn you to use the static property, property\n // initializer or constructor respectively.\n if (Constructor.getDefaultProps) {\n Constructor.getDefaultProps.isReactClassApproved = {};\n }\n if (Constructor.prototype.getInitialState) {\n Constructor.prototype.getInitialState.isReactClassApproved = {};\n }\n }\n\n !Constructor.prototype.render ? process.env.NODE_ENV !== 'production' ? invariant(false, 'createClass(...): Class specification must implement a `render` method.') : invariant(false) : void 0;\n\n if (process.env.NODE_ENV !== 'production') {\n process.env.NODE_ENV !== 'production' ? warning(!Constructor.prototype.componentShouldUpdate, '%s has a method called ' + 'componentShouldUpdate(). Did you mean shouldComponentUpdate()? ' + 'The name is phrased as a question because the function is ' + 'expected to return a value.', spec.displayName || 'A component') : void 0;\n process.env.NODE_ENV !== 'production' ? warning(!Constructor.prototype.componentWillRecieveProps, '%s has a method called ' + 'componentWillRecieveProps(). Did you mean componentWillReceiveProps()?', spec.displayName || 'A component') : void 0;\n }\n\n // Reduce time spent doing lookups by setting these on the prototype.\n for (var methodName in ReactClassInterface) {\n if (!Constructor.prototype[methodName]) {\n Constructor.prototype[methodName] = null;\n }\n }\n\n return Constructor;\n },\n\n injection: {\n injectMixin: function (mixin) {\n injectedMixins.push(mixin);\n }\n }\n\n};\n\nmodule.exports = ReactClass;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/ReactClass.js\n ** module id = 57\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule ReactComponent\n */\n\n'use strict';\n\nvar ReactNoopUpdateQueue = require('./ReactNoopUpdateQueue');\nvar ReactInstrumentation = require('./ReactInstrumentation');\n\nvar canDefineProperty = require('./canDefineProperty');\nvar emptyObject = require('fbjs/lib/emptyObject');\nvar invariant = require('fbjs/lib/invariant');\nvar warning = require('fbjs/lib/warning');\n\n/**\n * Base class helpers for the updating state of a component.\n */\nfunction ReactComponent(props, context, updater) {\n this.props = props;\n this.context = context;\n this.refs = emptyObject;\n // We initialize the default updater but the real one gets injected by the\n // renderer.\n this.updater = updater || ReactNoopUpdateQueue;\n}\n\nReactComponent.prototype.isReactComponent = {};\n\n/**\n * Sets a subset of the state. Always use this to mutate\n * state. You should treat `this.state` as immutable.\n *\n * There is no guarantee that `this.state` will be immediately updated, so\n * accessing `this.state` after calling this method may return the old value.\n *\n * There is no guarantee that calls to `setState` will run synchronously,\n * as they may eventually be batched together. You can provide an optional\n * callback that will be executed when the call to setState is actually\n * completed.\n *\n * When a function is provided to setState, it will be called at some point in\n * the future (not synchronously). It will be called with the up to date\n * component arguments (state, props, context). These values can be different\n * from this.* because your function may be called after receiveProps but before\n * shouldComponentUpdate, and this new state, props, and context will not yet be\n * assigned to this.\n *\n * @param {object|function} partialState Next partial state or function to\n * produce next partial state to be merged with current state.\n * @param {?function} callback Called after state is updated.\n * @final\n * @protected\n */\nReactComponent.prototype.setState = function (partialState, callback) {\n !(typeof partialState === 'object' || typeof partialState === 'function' || partialState == null) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'setState(...): takes an object of state variables to update or a ' + 'function which returns an object of state variables.') : invariant(false) : void 0;\n if (process.env.NODE_ENV !== 'production') {\n ReactInstrumentation.debugTool.onSetState();\n process.env.NODE_ENV !== 'production' ? warning(partialState != null, 'setState(...): You passed an undefined or null state object; ' + 'instead, use forceUpdate().') : void 0;\n }\n this.updater.enqueueSetState(this, partialState);\n if (callback) {\n this.updater.enqueueCallback(this, callback, 'setState');\n }\n};\n\n/**\n * Forces an update. This should only be invoked when it is known with\n * certainty that we are **not** in a DOM transaction.\n *\n * You may want to call this when you know that some deeper aspect of the\n * component's state has changed but `setState` was not called.\n *\n * This will not invoke `shouldComponentUpdate`, but it will invoke\n * `componentWillUpdate` and `componentDidUpdate`.\n *\n * @param {?function} callback Called after update is complete.\n * @final\n * @protected\n */\nReactComponent.prototype.forceUpdate = function (callback) {\n this.updater.enqueueForceUpdate(this);\n if (callback) {\n this.updater.enqueueCallback(this, callback, 'forceUpdate');\n }\n};\n\n/**\n * Deprecated APIs. These APIs used to exist on classic React classes but since\n * we would like to deprecate them, we're not going to move them over to this\n * modern base class. Instead, we define a getter that warns if it's accessed.\n */\nif (process.env.NODE_ENV !== 'production') {\n var deprecatedAPIs = {\n isMounted: ['isMounted', 'Instead, make sure to clean up subscriptions and pending requests in ' + 'componentWillUnmount to prevent memory leaks.'],\n replaceState: ['replaceState', 'Refactor your code to use setState instead (see ' + 'https://github.com/facebook/react/issues/3236).']\n };\n var defineDeprecationWarning = function (methodName, info) {\n if (canDefineProperty) {\n Object.defineProperty(ReactComponent.prototype, methodName, {\n get: function () {\n process.env.NODE_ENV !== 'production' ? warning(false, '%s(...) is deprecated in plain JavaScript React classes. %s', info[0], info[1]) : void 0;\n return undefined;\n }\n });\n }\n };\n for (var fnName in deprecatedAPIs) {\n if (deprecatedAPIs.hasOwnProperty(fnName)) {\n defineDeprecationWarning(fnName, deprecatedAPIs[fnName]);\n }\n }\n}\n\nmodule.exports = ReactComponent;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/ReactComponent.js\n ** module id = 58\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule ReactComponentBrowserEnvironment\n */\n\n'use strict';\n\nvar DOMChildrenOperations = require('./DOMChildrenOperations');\nvar ReactDOMIDOperations = require('./ReactDOMIDOperations');\nvar ReactPerf = require('./ReactPerf');\n\n/**\n * Abstracts away all functionality of the reconciler that requires knowledge of\n * the browser context. TODO: These callers should be refactored to avoid the\n * need for this injection.\n */\nvar ReactComponentBrowserEnvironment = {\n\n processChildrenUpdates: ReactDOMIDOperations.dangerouslyProcessChildrenUpdates,\n\n replaceNodeWithMarkup: DOMChildrenOperations.dangerouslyReplaceNodeWithMarkup,\n\n /**\n * If a particular environment requires that some resources be cleaned up,\n * specify this in the injected Mixin. In the DOM, we would likely want to\n * purge any cached node ID lookups.\n *\n * @private\n */\n unmountIDFromEnvironment: function (rootNodeID) {}\n\n};\n\nReactPerf.measureMethods(ReactComponentBrowserEnvironment, 'ReactComponentBrowserEnvironment', {\n replaceNodeWithMarkup: 'replaceNodeWithMarkup'\n});\n\nmodule.exports = ReactComponentBrowserEnvironment;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/ReactComponentBrowserEnvironment.js\n ** module id = 59\n ** module chunks = 0\n **/","/**\n * Copyright 2015-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule ReactDOMComponentFlags\n */\n\n'use strict';\n\nvar ReactDOMComponentFlags = {\n hasCachedChildNodes: 1 << 0\n};\n\nmodule.exports = ReactDOMComponentFlags;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/ReactDOMComponentFlags.js\n ** module id = 60\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule ReactDOMSelect\n */\n\n'use strict';\n\nvar _assign = require('object-assign');\n\nvar LinkedValueUtils = require('./LinkedValueUtils');\nvar ReactDOMComponentTree = require('./ReactDOMComponentTree');\nvar ReactUpdates = require('./ReactUpdates');\n\nvar warning = require('fbjs/lib/warning');\n\nvar didWarnValueLink = false;\nvar didWarnValueNull = false;\nvar didWarnValueDefaultValue = false;\n\nfunction updateOptionsIfPendingUpdateAndMounted() {\n if (this._rootNodeID && this._wrapperState.pendingUpdate) {\n this._wrapperState.pendingUpdate = false;\n\n var props = this._currentElement.props;\n var value = LinkedValueUtils.getValue(props);\n\n if (value != null) {\n updateOptions(this, Boolean(props.multiple), value);\n }\n }\n}\n\nfunction getDeclarationErrorAddendum(owner) {\n if (owner) {\n var name = owner.getName();\n if (name) {\n return ' Check the render method of `' + name + '`.';\n }\n }\n return '';\n}\n\nfunction warnIfValueIsNull(props) {\n if (props != null && props.value === null && !didWarnValueNull) {\n process.env.NODE_ENV !== 'production' ? warning(false, '`value` prop on `select` should not be null. ' + 'Consider using the empty string to clear the component or `undefined` ' + 'for uncontrolled components.') : void 0;\n\n didWarnValueNull = true;\n }\n}\n\nvar valuePropNames = ['value', 'defaultValue'];\n\n/**\n * Validation function for `value` and `defaultValue`.\n * @private\n */\nfunction checkSelectPropTypes(inst, props) {\n var owner = inst._currentElement._owner;\n LinkedValueUtils.checkPropTypes('select', props, owner);\n\n if (props.valueLink !== undefined && !didWarnValueLink) {\n process.env.NODE_ENV !== 'production' ? warning(false, '`valueLink` prop on `select` is deprecated; set `value` and `onChange` instead.') : void 0;\n didWarnValueLink = true;\n }\n\n for (var i = 0; i < valuePropNames.length; i++) {\n var propName = valuePropNames[i];\n if (props[propName] == null) {\n continue;\n }\n if (props.multiple) {\n process.env.NODE_ENV !== 'production' ? warning(Array.isArray(props[propName]), 'The `%s` prop supplied to <select> must be an array if ' + '`multiple` is true.%s', propName, getDeclarationErrorAddendum(owner)) : void 0;\n } else {\n process.env.NODE_ENV !== 'production' ? warning(!Array.isArray(props[propName]), 'The `%s` prop supplied to <select> must be a scalar ' + 'value if `multiple` is false.%s', propName, getDeclarationErrorAddendum(owner)) : void 0;\n }\n }\n}\n\n/**\n * @param {ReactDOMComponent} inst\n * @param {boolean} multiple\n * @param {*} propValue A stringable (with `multiple`, a list of stringables).\n * @private\n */\nfunction updateOptions(inst, multiple, propValue) {\n var selectedValue, i;\n var options = ReactDOMComponentTree.getNodeFromInstance(inst).options;\n\n if (multiple) {\n selectedValue = {};\n for (i = 0; i < propValue.length; i++) {\n selectedValue['' + propValue[i]] = true;\n }\n for (i = 0; i < options.length; i++) {\n var selected = selectedValue.hasOwnProperty(options[i].value);\n if (options[i].selected !== selected) {\n options[i].selected = selected;\n }\n }\n } else {\n // Do not set `select.value` as exact behavior isn't consistent across all\n // browsers for all cases.\n selectedValue = '' + propValue;\n for (i = 0; i < options.length; i++) {\n if (options[i].value === selectedValue) {\n options[i].selected = true;\n return;\n }\n }\n if (options.length) {\n options[0].selected = true;\n }\n }\n}\n\n/**\n * Implements a <select> native component that allows optionally setting the\n * props `value` and `defaultValue`. If `multiple` is false, the prop must be a\n * stringable. If `multiple` is true, the prop must be an array of stringables.\n *\n * If `value` is not supplied (or null/undefined), user actions that change the\n * selected option will trigger updates to the rendered options.\n *\n * If it is supplied (and not null/undefined), the rendered options will not\n * update in response to user actions. Instead, the `value` prop must change in\n * order for the rendered options to update.\n *\n * If `defaultValue` is provided, any options with the supplied values will be\n * selected.\n */\nvar ReactDOMSelect = {\n getNativeProps: function (inst, props) {\n return _assign({}, props, {\n onChange: inst._wrapperState.onChange,\n value: undefined\n });\n },\n\n mountWrapper: function (inst, props) {\n if (process.env.NODE_ENV !== 'production') {\n checkSelectPropTypes(inst, props);\n warnIfValueIsNull(props);\n }\n\n var value = LinkedValueUtils.getValue(props);\n inst._wrapperState = {\n pendingUpdate: false,\n initialValue: value != null ? value : props.defaultValue,\n listeners: null,\n onChange: _handleChange.bind(inst),\n wasMultiple: Boolean(props.multiple)\n };\n\n if (props.value !== undefined && props.defaultValue !== undefined && !didWarnValueDefaultValue) {\n process.env.NODE_ENV !== 'production' ? warning(false, 'Select elements must be either controlled or uncontrolled ' + '(specify either the value prop, or the defaultValue prop, but not ' + 'both). Decide between using a controlled or uncontrolled select ' + 'element and remove one of these props. More info: ' + 'https://fb.me/react-controlled-components') : void 0;\n didWarnValueDefaultValue = true;\n }\n },\n\n getSelectValueContext: function (inst) {\n // ReactDOMOption looks at this initial value so the initial generated\n // markup has correct `selected` attributes\n return inst._wrapperState.initialValue;\n },\n\n postUpdateWrapper: function (inst) {\n var props = inst._currentElement.props;\n if (process.env.NODE_ENV !== 'production') {\n warnIfValueIsNull(props);\n }\n\n // After the initial mount, we control selected-ness manually so don't pass\n // this value down\n inst._wrapperState.initialValue = undefined;\n\n var wasMultiple = inst._wrapperState.wasMultiple;\n inst._wrapperState.wasMultiple = Boolean(props.multiple);\n\n var value = LinkedValueUtils.getValue(props);\n if (value != null) {\n inst._wrapperState.pendingUpdate = false;\n updateOptions(inst, Boolean(props.multiple), value);\n } else if (wasMultiple !== Boolean(props.multiple)) {\n // For simplicity, reapply `defaultValue` if `multiple` is toggled.\n if (props.defaultValue != null) {\n updateOptions(inst, Boolean(props.multiple), props.defaultValue);\n } else {\n // Revert the select back to its default unselected state.\n updateOptions(inst, Boolean(props.multiple), props.multiple ? [] : '');\n }\n }\n }\n};\n\nfunction _handleChange(event) {\n var props = this._currentElement.props;\n var returnValue = LinkedValueUtils.executeOnChange(props, event);\n\n if (this._rootNodeID) {\n this._wrapperState.pendingUpdate = true;\n }\n ReactUpdates.asap(updateOptionsIfPendingUpdateAndMounted, this);\n return returnValue;\n}\n\nmodule.exports = ReactDOMSelect;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/ReactDOMSelect.js\n ** module id = 61\n ** module chunks = 0\n **/","/**\n * Copyright 2014-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule ReactElementValidator\n */\n\n/**\n * ReactElementValidator provides a wrapper around a element factory\n * which validates the props passed to the element. This is intended to be\n * used only in DEV and could be replaced by a static type checker for languages\n * that support it.\n */\n\n'use strict';\n\nvar ReactElement = require('./ReactElement');\nvar ReactPropTypeLocations = require('./ReactPropTypeLocations');\nvar ReactPropTypeLocationNames = require('./ReactPropTypeLocationNames');\nvar ReactCurrentOwner = require('./ReactCurrentOwner');\n\nvar canDefineProperty = require('./canDefineProperty');\nvar getIteratorFn = require('./getIteratorFn');\nvar invariant = require('fbjs/lib/invariant');\nvar warning = require('fbjs/lib/warning');\n\nfunction getDeclarationErrorAddendum() {\n if (ReactCurrentOwner.current) {\n var name = ReactCurrentOwner.current.getName();\n if (name) {\n return ' Check the render method of `' + name + '`.';\n }\n }\n return '';\n}\n\n/**\n * Warn if there's no key explicitly set on dynamic arrays of children or\n * object keys are not valid. This allows us to keep track of children between\n * updates.\n */\nvar ownerHasKeyUseWarning = {};\n\nvar loggedTypeFailures = {};\n\n/**\n * Warn if the element doesn't have an explicit key assigned to it.\n * This element is in an array. The array could grow and shrink or be\n * reordered. All children that haven't already been validated are required to\n * have a \"key\" property assigned to it.\n *\n * @internal\n * @param {ReactElement} element Element that requires a key.\n * @param {*} parentType element's parent's type.\n */\nfunction validateExplicitKey(element, parentType) {\n if (!element._store || element._store.validated || element.key != null) {\n return;\n }\n element._store.validated = true;\n\n var addenda = getAddendaForKeyUse('uniqueKey', element, parentType);\n if (addenda === null) {\n // we already showed the warning\n return;\n }\n process.env.NODE_ENV !== 'production' ? warning(false, 'Each child in an array or iterator should have a unique \"key\" prop.' + '%s%s%s', addenda.parentOrOwner || '', addenda.childOwner || '', addenda.url || '') : void 0;\n}\n\n/**\n * Shared warning and monitoring code for the key warnings.\n *\n * @internal\n * @param {string} messageType A key used for de-duping warnings.\n * @param {ReactElement} element Component that requires a key.\n * @param {*} parentType element's parent's type.\n * @returns {?object} A set of addenda to use in the warning message, or null\n * if the warning has already been shown before (and shouldn't be shown again).\n */\nfunction getAddendaForKeyUse(messageType, element, parentType) {\n var addendum = getDeclarationErrorAddendum();\n if (!addendum) {\n var parentName = typeof parentType === 'string' ? parentType : parentType.displayName || parentType.name;\n if (parentName) {\n addendum = ' Check the top-level render call using <' + parentName + '>.';\n }\n }\n\n var memoizer = ownerHasKeyUseWarning[messageType] || (ownerHasKeyUseWarning[messageType] = {});\n if (memoizer[addendum]) {\n return null;\n }\n memoizer[addendum] = true;\n\n var addenda = {\n parentOrOwner: addendum,\n url: ' See https://fb.me/react-warning-keys for more information.',\n childOwner: null\n };\n\n // Usually the current owner is the offender, but if it accepts children as a\n // property, it may be the creator of the child that's responsible for\n // assigning it a key.\n if (element && element._owner && element._owner !== ReactCurrentOwner.current) {\n // Give the component that originally created this child.\n addenda.childOwner = ' It was passed a child from ' + element._owner.getName() + '.';\n }\n\n return addenda;\n}\n\n/**\n * Ensure that every element either is passed in a static location, in an\n * array with an explicit keys property defined, or in an object literal\n * with valid key property.\n *\n * @internal\n * @param {ReactNode} node Statically passed child of any type.\n * @param {*} parentType node's parent's type.\n */\nfunction validateChildKeys(node, parentType) {\n if (typeof node !== 'object') {\n return;\n }\n if (Array.isArray(node)) {\n for (var i = 0; i < node.length; i++) {\n var child = node[i];\n if (ReactElement.isValidElement(child)) {\n validateExplicitKey(child, parentType);\n }\n }\n } else if (ReactElement.isValidElement(node)) {\n // This element was passed in a valid location.\n if (node._store) {\n node._store.validated = true;\n }\n } else if (node) {\n var iteratorFn = getIteratorFn(node);\n // Entry iterators provide implicit keys.\n if (iteratorFn) {\n if (iteratorFn !== node.entries) {\n var iterator = iteratorFn.call(node);\n var step;\n while (!(step = iterator.next()).done) {\n if (ReactElement.isValidElement(step.value)) {\n validateExplicitKey(step.value, parentType);\n }\n }\n }\n }\n }\n}\n\n/**\n * Assert that the props are valid\n *\n * @param {string} componentName Name of the component for error messages.\n * @param {object} propTypes Map of prop name to a ReactPropType\n * @param {object} props\n * @param {string} location e.g. \"prop\", \"context\", \"child context\"\n * @private\n */\nfunction checkPropTypes(componentName, propTypes, props, location) {\n for (var propName in propTypes) {\n if (propTypes.hasOwnProperty(propName)) {\n var error;\n // Prop type validation may throw. In case they do, we don't want to\n // fail the render phase where it didn't fail before. So we log it.\n // After these have been cleaned up, we'll let them throw.\n try {\n // This is intentionally an invariant that gets caught. It's the same\n // behavior as without this statement except with a better message.\n !(typeof propTypes[propName] === 'function') ? process.env.NODE_ENV !== 'production' ? invariant(false, '%s: %s type `%s` is invalid; it must be a function, usually from ' + 'React.PropTypes.', componentName || 'React class', ReactPropTypeLocationNames[location], propName) : invariant(false) : void 0;\n error = propTypes[propName](props, propName, componentName, location);\n } catch (ex) {\n error = ex;\n }\n process.env.NODE_ENV !== 'production' ? warning(!error || error instanceof Error, '%s: type specification of %s `%s` is invalid; the type checker ' + 'function must return `null` or an `Error` but returned a %s. ' + 'You may have forgotten to pass an argument to the type checker ' + 'creator (arrayOf, instanceOf, objectOf, oneOf, oneOfType, and ' + 'shape all require an argument).', componentName || 'React class', ReactPropTypeLocationNames[location], propName, typeof error) : void 0;\n if (error instanceof Error && !(error.message in loggedTypeFailures)) {\n // Only monitor this failure once because there tends to be a lot of the\n // same error.\n loggedTypeFailures[error.message] = true;\n\n var addendum = getDeclarationErrorAddendum();\n process.env.NODE_ENV !== 'production' ? warning(false, 'Failed propType: %s%s', error.message, addendum) : void 0;\n }\n }\n }\n}\n\n/**\n * Given an element, validate that its props follow the propTypes definition,\n * provided by the type.\n *\n * @param {ReactElement} element\n */\nfunction validatePropTypes(element) {\n var componentClass = element.type;\n if (typeof componentClass !== 'function') {\n return;\n }\n var name = componentClass.displayName || componentClass.name;\n if (componentClass.propTypes) {\n checkPropTypes(name, componentClass.propTypes, element.props, ReactPropTypeLocations.prop);\n }\n if (typeof componentClass.getDefaultProps === 'function') {\n process.env.NODE_ENV !== 'production' ? warning(componentClass.getDefaultProps.isReactClassApproved, 'getDefaultProps is only used on classic React.createClass ' + 'definitions. Use a static property named `defaultProps` instead.') : void 0;\n }\n}\n\nvar ReactElementValidator = {\n\n createElement: function (type, props, children) {\n var validType = typeof type === 'string' || typeof type === 'function';\n // We warn in this case but don't throw. We expect the element creation to\n // succeed and there will likely be errors in render.\n process.env.NODE_ENV !== 'production' ? warning(validType, 'React.createElement: type should not be null, undefined, boolean, or ' + 'number. It should be a string (for DOM elements) or a ReactClass ' + '(for composite components).%s', getDeclarationErrorAddendum()) : void 0;\n\n var element = ReactElement.createElement.apply(this, arguments);\n\n // The result can be nullish if a mock or a custom function is used.\n // TODO: Drop this when these are no longer allowed as the type argument.\n if (element == null) {\n return element;\n }\n\n // Skip key warning if the type isn't valid since our key validation logic\n // doesn't expect a non-string/function type and can throw confusing errors.\n // We don't want exception behavior to differ between dev and prod.\n // (Rendering will throw with a helpful message and as soon as the type is\n // fixed, the key warnings will appear.)\n if (validType) {\n for (var i = 2; i < arguments.length; i++) {\n validateChildKeys(arguments[i], type);\n }\n }\n\n validatePropTypes(element);\n\n return element;\n },\n\n createFactory: function (type) {\n var validatedFactory = ReactElementValidator.createElement.bind(null, type);\n // Legacy hook TODO: Warn if this is accessed\n validatedFactory.type = type;\n\n if (process.env.NODE_ENV !== 'production') {\n if (canDefineProperty) {\n Object.defineProperty(validatedFactory, 'type', {\n enumerable: false,\n get: function () {\n process.env.NODE_ENV !== 'production' ? warning(false, 'Factory.type is deprecated. Access the class directly ' + 'before passing it to createFactory.') : void 0;\n Object.defineProperty(this, 'type', {\n value: type\n });\n return type;\n }\n });\n }\n }\n\n return validatedFactory;\n },\n\n cloneElement: function (element, props, children) {\n var newElement = ReactElement.cloneElement.apply(this, arguments);\n for (var i = 2; i < arguments.length; i++) {\n validateChildKeys(arguments[i], newElement.type);\n }\n validatePropTypes(newElement);\n return newElement;\n }\n\n};\n\nmodule.exports = ReactElementValidator;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/ReactElementValidator.js\n ** module id = 62\n ** module chunks = 0\n **/","/**\n * Copyright 2014-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule ReactEmptyComponent\n */\n\n'use strict';\n\nvar emptyComponentFactory;\n\nvar ReactEmptyComponentInjection = {\n injectEmptyComponentFactory: function (factory) {\n emptyComponentFactory = factory;\n }\n};\n\nvar ReactEmptyComponent = {\n create: function (instantiate) {\n return emptyComponentFactory(instantiate);\n }\n};\n\nReactEmptyComponent.injection = ReactEmptyComponentInjection;\n\nmodule.exports = ReactEmptyComponent;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/ReactEmptyComponent.js\n ** module id = 63\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule ReactFeatureFlags\n */\n\n'use strict';\n\nvar ReactFeatureFlags = {\n // When true, call console.time() before and .timeEnd() after each top-level\n // render (both initial renders and updates). Useful when looking at prod-mode\n // timeline profiles in Chrome, for example.\n logTopLevelRenders: false\n};\n\nmodule.exports = ReactFeatureFlags;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/ReactFeatureFlags.js\n ** module id = 64\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule ReactInputSelection\n */\n\n'use strict';\n\nvar ReactDOMSelection = require('./ReactDOMSelection');\n\nvar containsNode = require('fbjs/lib/containsNode');\nvar focusNode = require('fbjs/lib/focusNode');\nvar getActiveElement = require('fbjs/lib/getActiveElement');\n\nfunction isInDocument(node) {\n return containsNode(document.documentElement, node);\n}\n\n/**\n * @ReactInputSelection: React input selection module. Based on Selection.js,\n * but modified to be suitable for react and has a couple of bug fixes (doesn't\n * assume buttons have range selections allowed).\n * Input selection module for React.\n */\nvar ReactInputSelection = {\n\n hasSelectionCapabilities: function (elem) {\n var nodeName = elem && elem.nodeName && elem.nodeName.toLowerCase();\n return nodeName && (nodeName === 'input' && elem.type === 'text' || nodeName === 'textarea' || elem.contentEditable === 'true');\n },\n\n getSelectionInformation: function () {\n var focusedElem = getActiveElement();\n return {\n focusedElem: focusedElem,\n selectionRange: ReactInputSelection.hasSelectionCapabilities(focusedElem) ? ReactInputSelection.getSelection(focusedElem) : null\n };\n },\n\n /**\n * @restoreSelection: If any selection information was potentially lost,\n * restore it. This is useful when performing operations that could remove dom\n * nodes and place them back in, resulting in focus being lost.\n */\n restoreSelection: function (priorSelectionInformation) {\n var curFocusedElem = getActiveElement();\n var priorFocusedElem = priorSelectionInformation.focusedElem;\n var priorSelectionRange = priorSelectionInformation.selectionRange;\n if (curFocusedElem !== priorFocusedElem && isInDocument(priorFocusedElem)) {\n if (ReactInputSelection.hasSelectionCapabilities(priorFocusedElem)) {\n ReactInputSelection.setSelection(priorFocusedElem, priorSelectionRange);\n }\n focusNode(priorFocusedElem);\n }\n },\n\n /**\n * @getSelection: Gets the selection bounds of a focused textarea, input or\n * contentEditable node.\n * -@input: Look up selection bounds of this input\n * -@return {start: selectionStart, end: selectionEnd}\n */\n getSelection: function (input) {\n var selection;\n\n if ('selectionStart' in input) {\n // Modern browser with input or textarea.\n selection = {\n start: input.selectionStart,\n end: input.selectionEnd\n };\n } else if (document.selection && input.nodeName && input.nodeName.toLowerCase() === 'input') {\n // IE8 input.\n var range = document.selection.createRange();\n // There can only be one selection per document in IE, so it must\n // be in our element.\n if (range.parentElement() === input) {\n selection = {\n start: -range.moveStart('character', -input.value.length),\n end: -range.moveEnd('character', -input.value.length)\n };\n }\n } else {\n // Content editable or old IE textarea.\n selection = ReactDOMSelection.getOffsets(input);\n }\n\n return selection || { start: 0, end: 0 };\n },\n\n /**\n * @setSelection: Sets the selection bounds of a textarea or input and focuses\n * the input.\n * -@input Set selection bounds of this input or textarea\n * -@offsets Object of same form that is returned from get*\n */\n setSelection: function (input, offsets) {\n var start = offsets.start;\n var end = offsets.end;\n if (end === undefined) {\n end = start;\n }\n\n if ('selectionStart' in input) {\n input.selectionStart = start;\n input.selectionEnd = Math.min(end, input.value.length);\n } else if (document.selection && input.nodeName && input.nodeName.toLowerCase() === 'input') {\n var range = input.createTextRange();\n range.collapse(true);\n range.moveStart('character', start);\n range.moveEnd('character', end - start);\n range.select();\n } else {\n ReactDOMSelection.setOffsets(input, offsets);\n }\n }\n};\n\nmodule.exports = ReactInputSelection;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/ReactInputSelection.js\n ** module id = 65\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule ReactMount\n */\n\n'use strict';\n\nvar DOMLazyTree = require('./DOMLazyTree');\nvar DOMProperty = require('./DOMProperty');\nvar ReactBrowserEventEmitter = require('./ReactBrowserEventEmitter');\nvar ReactCurrentOwner = require('./ReactCurrentOwner');\nvar ReactDOMComponentTree = require('./ReactDOMComponentTree');\nvar ReactDOMContainerInfo = require('./ReactDOMContainerInfo');\nvar ReactDOMFeatureFlags = require('./ReactDOMFeatureFlags');\nvar ReactElement = require('./ReactElement');\nvar ReactFeatureFlags = require('./ReactFeatureFlags');\nvar ReactInstrumentation = require('./ReactInstrumentation');\nvar ReactMarkupChecksum = require('./ReactMarkupChecksum');\nvar ReactPerf = require('./ReactPerf');\nvar ReactReconciler = require('./ReactReconciler');\nvar ReactUpdateQueue = require('./ReactUpdateQueue');\nvar ReactUpdates = require('./ReactUpdates');\n\nvar emptyObject = require('fbjs/lib/emptyObject');\nvar instantiateReactComponent = require('./instantiateReactComponent');\nvar invariant = require('fbjs/lib/invariant');\nvar setInnerHTML = require('./setInnerHTML');\nvar shouldUpdateReactComponent = require('./shouldUpdateReactComponent');\nvar warning = require('fbjs/lib/warning');\n\nvar ATTR_NAME = DOMProperty.ID_ATTRIBUTE_NAME;\nvar ROOT_ATTR_NAME = DOMProperty.ROOT_ATTRIBUTE_NAME;\n\nvar ELEMENT_NODE_TYPE = 1;\nvar DOC_NODE_TYPE = 9;\nvar DOCUMENT_FRAGMENT_NODE_TYPE = 11;\n\nvar instancesByReactRootID = {};\n\n/**\n * Finds the index of the first character\n * that's not common between the two given strings.\n *\n * @return {number} the index of the character where the strings diverge\n */\nfunction firstDifferenceIndex(string1, string2) {\n var minLen = Math.min(string1.length, string2.length);\n for (var i = 0; i < minLen; i++) {\n if (string1.charAt(i) !== string2.charAt(i)) {\n return i;\n }\n }\n return string1.length === string2.length ? -1 : minLen;\n}\n\n/**\n * @param {DOMElement|DOMDocument} container DOM element that may contain\n * a React component\n * @return {?*} DOM element that may have the reactRoot ID, or null.\n */\nfunction getReactRootElementInContainer(container) {\n if (!container) {\n return null;\n }\n\n if (container.nodeType === DOC_NODE_TYPE) {\n return container.documentElement;\n } else {\n return container.firstChild;\n }\n}\n\nfunction internalGetID(node) {\n // If node is something like a window, document, or text node, none of\n // which support attributes or a .getAttribute method, gracefully return\n // the empty string, as if the attribute were missing.\n return node.getAttribute && node.getAttribute(ATTR_NAME) || '';\n}\n\n/**\n * Mounts this component and inserts it into the DOM.\n *\n * @param {ReactComponent} componentInstance The instance to mount.\n * @param {DOMElement} container DOM element to mount into.\n * @param {ReactReconcileTransaction} transaction\n * @param {boolean} shouldReuseMarkup If true, do not insert markup\n */\nfunction mountComponentIntoNode(wrapperInstance, container, transaction, shouldReuseMarkup, context) {\n var markerName;\n if (ReactFeatureFlags.logTopLevelRenders) {\n var wrappedElement = wrapperInstance._currentElement.props;\n var type = wrappedElement.type;\n markerName = 'React mount: ' + (typeof type === 'string' ? type : type.displayName || type.name);\n console.time(markerName);\n }\n\n var markup = ReactReconciler.mountComponent(wrapperInstance, transaction, null, ReactDOMContainerInfo(wrapperInstance, container), context);\n\n if (markerName) {\n console.timeEnd(markerName);\n }\n\n wrapperInstance._renderedComponent._topLevelWrapper = wrapperInstance;\n ReactMount._mountImageIntoNode(markup, container, wrapperInstance, shouldReuseMarkup, transaction);\n}\n\n/**\n * Batched mount.\n *\n * @param {ReactComponent} componentInstance The instance to mount.\n * @param {DOMElement} container DOM element to mount into.\n * @param {boolean} shouldReuseMarkup If true, do not insert markup\n */\nfunction batchedMountComponentIntoNode(componentInstance, container, shouldReuseMarkup, context) {\n var transaction = ReactUpdates.ReactReconcileTransaction.getPooled(\n /* useCreateElement */\n !shouldReuseMarkup && ReactDOMFeatureFlags.useCreateElement);\n transaction.perform(mountComponentIntoNode, null, componentInstance, container, transaction, shouldReuseMarkup, context);\n ReactUpdates.ReactReconcileTransaction.release(transaction);\n}\n\n/**\n * Unmounts a component and removes it from the DOM.\n *\n * @param {ReactComponent} instance React component instance.\n * @param {DOMElement} container DOM element to unmount from.\n * @final\n * @internal\n * @see {ReactMount.unmountComponentAtNode}\n */\nfunction unmountComponentFromNode(instance, container, safely) {\n ReactReconciler.unmountComponent(instance, safely);\n\n if (container.nodeType === DOC_NODE_TYPE) {\n container = container.documentElement;\n }\n\n // http://jsperf.com/emptying-a-node\n while (container.lastChild) {\n container.removeChild(container.lastChild);\n }\n}\n\n/**\n * True if the supplied DOM node has a direct React-rendered child that is\n * not a React root element. Useful for warning in `render`,\n * `unmountComponentAtNode`, etc.\n *\n * @param {?DOMElement} node The candidate DOM node.\n * @return {boolean} True if the DOM element contains a direct child that was\n * rendered by React but is not a root element.\n * @internal\n */\nfunction hasNonRootReactChild(container) {\n var rootEl = getReactRootElementInContainer(container);\n if (rootEl) {\n var inst = ReactDOMComponentTree.getInstanceFromNode(rootEl);\n return !!(inst && inst._nativeParent);\n }\n}\n\nfunction getNativeRootInstanceInContainer(container) {\n var rootEl = getReactRootElementInContainer(container);\n var prevNativeInstance = rootEl && ReactDOMComponentTree.getInstanceFromNode(rootEl);\n return prevNativeInstance && !prevNativeInstance._nativeParent ? prevNativeInstance : null;\n}\n\nfunction getTopLevelWrapperInContainer(container) {\n var root = getNativeRootInstanceInContainer(container);\n return root ? root._nativeContainerInfo._topLevelWrapper : null;\n}\n\n/**\n * Temporary (?) hack so that we can store all top-level pending updates on\n * composites instead of having to worry about different types of components\n * here.\n */\nvar topLevelRootCounter = 1;\nvar TopLevelWrapper = function () {\n this.rootID = topLevelRootCounter++;\n};\nTopLevelWrapper.prototype.isReactComponent = {};\nif (process.env.NODE_ENV !== 'production') {\n TopLevelWrapper.displayName = 'TopLevelWrapper';\n}\nTopLevelWrapper.prototype.render = function () {\n // this.props is actually a ReactElement\n return this.props;\n};\n\n/**\n * Mounting is the process of initializing a React component by creating its\n * representative DOM elements and inserting them into a supplied `container`.\n * Any prior content inside `container` is destroyed in the process.\n *\n * ReactMount.render(\n * component,\n * document.getElementById('container')\n * );\n *\n * <div id=\"container\"> <-- Supplied `container`.\n * <div data-reactid=\".3\"> <-- Rendered reactRoot of React\n * // ... component.\n * </div>\n * </div>\n *\n * Inside of `container`, the first element rendered is the \"reactRoot\".\n */\nvar ReactMount = {\n\n TopLevelWrapper: TopLevelWrapper,\n\n /**\n * Used by devtools. The keys are not important.\n */\n _instancesByReactRootID: instancesByReactRootID,\n\n /**\n * This is a hook provided to support rendering React components while\n * ensuring that the apparent scroll position of its `container` does not\n * change.\n *\n * @param {DOMElement} container The `container` being rendered into.\n * @param {function} renderCallback This must be called once to do the render.\n */\n scrollMonitor: function (container, renderCallback) {\n renderCallback();\n },\n\n /**\n * Take a component that's already mounted into the DOM and replace its props\n * @param {ReactComponent} prevComponent component instance already in the DOM\n * @param {ReactElement} nextElement component instance to render\n * @param {DOMElement} container container to render into\n * @param {?function} callback function triggered on completion\n */\n _updateRootComponent: function (prevComponent, nextElement, container, callback) {\n ReactMount.scrollMonitor(container, function () {\n ReactUpdateQueue.enqueueElementInternal(prevComponent, nextElement);\n if (callback) {\n ReactUpdateQueue.enqueueCallbackInternal(prevComponent, callback);\n }\n });\n\n return prevComponent;\n },\n\n /**\n * Render a new component into the DOM. Hooked by devtools!\n *\n * @param {ReactElement} nextElement element to render\n * @param {DOMElement} container container to render into\n * @param {boolean} shouldReuseMarkup if we should skip the markup insertion\n * @return {ReactComponent} nextComponent\n */\n _renderNewRootComponent: function (nextElement, container, shouldReuseMarkup, context) {\n // Various parts of our code (such as ReactCompositeComponent's\n // _renderValidatedComponent) assume that calls to render aren't nested;\n // verify that that's the case.\n process.env.NODE_ENV !== 'production' ? warning(ReactCurrentOwner.current == null, '_renderNewRootComponent(): Render methods should be a pure function ' + 'of props and state; triggering nested component updates from ' + 'render is not allowed. If necessary, trigger nested updates in ' + 'componentDidUpdate. Check the render method of %s.', ReactCurrentOwner.current && ReactCurrentOwner.current.getName() || 'ReactCompositeComponent') : void 0;\n\n !(container && (container.nodeType === ELEMENT_NODE_TYPE || container.nodeType === DOC_NODE_TYPE || container.nodeType === DOCUMENT_FRAGMENT_NODE_TYPE)) ? process.env.NODE_ENV !== 'production' ? invariant(false, '_registerComponent(...): Target container is not a DOM element.') : invariant(false) : void 0;\n\n ReactBrowserEventEmitter.ensureScrollValueMonitoring();\n var componentInstance = instantiateReactComponent(nextElement);\n\n // The initial render is synchronous but any updates that happen during\n // rendering, in componentWillMount or componentDidMount, will be batched\n // according to the current batching strategy.\n\n ReactUpdates.batchedUpdates(batchedMountComponentIntoNode, componentInstance, container, shouldReuseMarkup, context);\n\n var wrapperID = componentInstance._instance.rootID;\n instancesByReactRootID[wrapperID] = componentInstance;\n\n if (process.env.NODE_ENV !== 'production') {\n ReactInstrumentation.debugTool.onMountRootComponent(componentInstance);\n }\n\n return componentInstance;\n },\n\n /**\n * Renders a React component into the DOM in the supplied `container`.\n *\n * If the React component was previously rendered into `container`, this will\n * perform an update on it and only mutate the DOM as necessary to reflect the\n * latest React component.\n *\n * @param {ReactComponent} parentComponent The conceptual parent of this render tree.\n * @param {ReactElement} nextElement Component element to render.\n * @param {DOMElement} container DOM element to render into.\n * @param {?function} callback function triggered on completion\n * @return {ReactComponent} Component instance rendered in `container`.\n */\n renderSubtreeIntoContainer: function (parentComponent, nextElement, container, callback) {\n !(parentComponent != null && parentComponent._reactInternalInstance != null) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'parentComponent must be a valid React Component') : invariant(false) : void 0;\n return ReactMount._renderSubtreeIntoContainer(parentComponent, nextElement, container, callback);\n },\n\n _renderSubtreeIntoContainer: function (parentComponent, nextElement, container, callback) {\n ReactUpdateQueue.validateCallback(callback, 'ReactDOM.render');\n !ReactElement.isValidElement(nextElement) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'ReactDOM.render(): Invalid component element.%s', typeof nextElement === 'string' ? ' Instead of passing a string like \\'div\\', pass ' + 'React.createElement(\\'div\\') or <div />.' : typeof nextElement === 'function' ? ' Instead of passing a class like Foo, pass ' + 'React.createElement(Foo) or <Foo />.' :\n // Check if it quacks like an element\n nextElement != null && nextElement.props !== undefined ? ' This may be caused by unintentionally loading two independent ' + 'copies of React.' : '') : invariant(false) : void 0;\n\n process.env.NODE_ENV !== 'production' ? warning(!container || !container.tagName || container.tagName.toUpperCase() !== 'BODY', 'render(): Rendering components directly into document.body is ' + 'discouraged, since its children are often manipulated by third-party ' + 'scripts and browser extensions. This may lead to subtle ' + 'reconciliation issues. Try rendering into a container element created ' + 'for your app.') : void 0;\n\n var nextWrappedElement = ReactElement(TopLevelWrapper, null, null, null, null, null, nextElement);\n\n var prevComponent = getTopLevelWrapperInContainer(container);\n\n if (prevComponent) {\n var prevWrappedElement = prevComponent._currentElement;\n var prevElement = prevWrappedElement.props;\n if (shouldUpdateReactComponent(prevElement, nextElement)) {\n var publicInst = prevComponent._renderedComponent.getPublicInstance();\n var updatedCallback = callback && function () {\n callback.call(publicInst);\n };\n ReactMount._updateRootComponent(prevComponent, nextWrappedElement, container, updatedCallback);\n return publicInst;\n } else {\n ReactMount.unmountComponentAtNode(container);\n }\n }\n\n var reactRootElement = getReactRootElementInContainer(container);\n var containerHasReactMarkup = reactRootElement && !!internalGetID(reactRootElement);\n var containerHasNonRootReactChild = hasNonRootReactChild(container);\n\n if (process.env.NODE_ENV !== 'production') {\n process.env.NODE_ENV !== 'production' ? warning(!containerHasNonRootReactChild, 'render(...): Replacing React-rendered children with a new root ' + 'component. If you intended to update the children of this node, ' + 'you should instead have the existing children update their state ' + 'and render the new components instead of calling ReactDOM.render.') : void 0;\n\n if (!containerHasReactMarkup || reactRootElement.nextSibling) {\n var rootElementSibling = reactRootElement;\n while (rootElementSibling) {\n if (internalGetID(rootElementSibling)) {\n process.env.NODE_ENV !== 'production' ? warning(false, 'render(): Target node has markup rendered by React, but there ' + 'are unrelated nodes as well. This is most commonly caused by ' + 'white-space inserted around server-rendered markup.') : void 0;\n break;\n }\n rootElementSibling = rootElementSibling.nextSibling;\n }\n }\n }\n\n var shouldReuseMarkup = containerHasReactMarkup && !prevComponent && !containerHasNonRootReactChild;\n var component = ReactMount._renderNewRootComponent(nextWrappedElement, container, shouldReuseMarkup, parentComponent != null ? parentComponent._reactInternalInstance._processChildContext(parentComponent._reactInternalInstance._context) : emptyObject)._renderedComponent.getPublicInstance();\n if (callback) {\n callback.call(component);\n }\n return component;\n },\n\n /**\n * Renders a React component into the DOM in the supplied `container`.\n *\n * If the React component was previously rendered into `container`, this will\n * perform an update on it and only mutate the DOM as necessary to reflect the\n * latest React component.\n *\n * @param {ReactElement} nextElement Component element to render.\n * @param {DOMElement} container DOM element to render into.\n * @param {?function} callback function triggered on completion\n * @return {ReactComponent} Component instance rendered in `container`.\n */\n render: function (nextElement, container, callback) {\n return ReactMount._renderSubtreeIntoContainer(null, nextElement, container, callback);\n },\n\n /**\n * Unmounts and destroys the React component rendered in the `container`.\n *\n * @param {DOMElement} container DOM element containing a React component.\n * @return {boolean} True if a component was found in and unmounted from\n * `container`\n */\n unmountComponentAtNode: function (container) {\n // Various parts of our code (such as ReactCompositeComponent's\n // _renderValidatedComponent) assume that calls to render aren't nested;\n // verify that that's the case. (Strictly speaking, unmounting won't cause a\n // render but we still don't expect to be in a render call here.)\n process.env.NODE_ENV !== 'production' ? warning(ReactCurrentOwner.current == null, 'unmountComponentAtNode(): Render methods should be a pure function ' + 'of props and state; triggering nested component updates from render ' + 'is not allowed. If necessary, trigger nested updates in ' + 'componentDidUpdate. Check the render method of %s.', ReactCurrentOwner.current && ReactCurrentOwner.current.getName() || 'ReactCompositeComponent') : void 0;\n\n !(container && (container.nodeType === ELEMENT_NODE_TYPE || container.nodeType === DOC_NODE_TYPE || container.nodeType === DOCUMENT_FRAGMENT_NODE_TYPE)) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'unmountComponentAtNode(...): Target container is not a DOM element.') : invariant(false) : void 0;\n\n var prevComponent = getTopLevelWrapperInContainer(container);\n if (!prevComponent) {\n // Check if the node being unmounted was rendered by React, but isn't a\n // root node.\n var containerHasNonRootReactChild = hasNonRootReactChild(container);\n\n // Check if the container itself is a React root node.\n var isContainerReactRoot = container.nodeType === 1 && container.hasAttribute(ROOT_ATTR_NAME);\n\n if (process.env.NODE_ENV !== 'production') {\n process.env.NODE_ENV !== 'production' ? warning(!containerHasNonRootReactChild, 'unmountComponentAtNode(): The node you\\'re attempting to unmount ' + 'was rendered by React and is not a top-level container. %s', isContainerReactRoot ? 'You may have accidentally passed in a React root node instead ' + 'of its container.' : 'Instead, have the parent component update its state and ' + 'rerender in order to remove this component.') : void 0;\n }\n\n return false;\n }\n delete instancesByReactRootID[prevComponent._instance.rootID];\n ReactUpdates.batchedUpdates(unmountComponentFromNode, prevComponent, container, false);\n return true;\n },\n\n _mountImageIntoNode: function (markup, container, instance, shouldReuseMarkup, transaction) {\n !(container && (container.nodeType === ELEMENT_NODE_TYPE || container.nodeType === DOC_NODE_TYPE || container.nodeType === DOCUMENT_FRAGMENT_NODE_TYPE)) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'mountComponentIntoNode(...): Target container is not valid.') : invariant(false) : void 0;\n\n if (shouldReuseMarkup) {\n var rootElement = getReactRootElementInContainer(container);\n if (ReactMarkupChecksum.canReuseMarkup(markup, rootElement)) {\n ReactDOMComponentTree.precacheNode(instance, rootElement);\n return;\n } else {\n var checksum = rootElement.getAttribute(ReactMarkupChecksum.CHECKSUM_ATTR_NAME);\n rootElement.removeAttribute(ReactMarkupChecksum.CHECKSUM_ATTR_NAME);\n\n var rootMarkup = rootElement.outerHTML;\n rootElement.setAttribute(ReactMarkupChecksum.CHECKSUM_ATTR_NAME, checksum);\n\n var normalizedMarkup = markup;\n if (process.env.NODE_ENV !== 'production') {\n // because rootMarkup is retrieved from the DOM, various normalizations\n // will have occurred which will not be present in `markup`. Here,\n // insert markup into a <div> or <iframe> depending on the container\n // type to perform the same normalizations before comparing.\n var normalizer;\n if (container.nodeType === ELEMENT_NODE_TYPE) {\n normalizer = document.createElement('div');\n normalizer.innerHTML = markup;\n normalizedMarkup = normalizer.innerHTML;\n } else {\n normalizer = document.createElement('iframe');\n document.body.appendChild(normalizer);\n normalizer.contentDocument.write(markup);\n normalizedMarkup = normalizer.contentDocument.documentElement.outerHTML;\n document.body.removeChild(normalizer);\n }\n }\n\n var diffIndex = firstDifferenceIndex(normalizedMarkup, rootMarkup);\n var difference = ' (client) ' + normalizedMarkup.substring(diffIndex - 20, diffIndex + 20) + '\\n (server) ' + rootMarkup.substring(diffIndex - 20, diffIndex + 20);\n\n !(container.nodeType !== DOC_NODE_TYPE) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'You\\'re trying to render a component to the document using ' + 'server rendering but the checksum was invalid. This usually ' + 'means you rendered a different component type or props on ' + 'the client from the one on the server, or your render() ' + 'methods are impure. React cannot handle this case due to ' + 'cross-browser quirks by rendering at the document root. You ' + 'should look for environment dependent code in your components ' + 'and ensure the props are the same client and server side:\\n%s', difference) : invariant(false) : void 0;\n\n if (process.env.NODE_ENV !== 'production') {\n process.env.NODE_ENV !== 'production' ? warning(false, 'React attempted to reuse markup in a container but the ' + 'checksum was invalid. This generally means that you are ' + 'using server rendering and the markup generated on the ' + 'server was not what the client was expecting. React injected ' + 'new markup to compensate which works but you have lost many ' + 'of the benefits of server rendering. Instead, figure out ' + 'why the markup being generated is different on the client ' + 'or server:\\n%s', difference) : void 0;\n }\n }\n }\n\n !(container.nodeType !== DOC_NODE_TYPE) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'You\\'re trying to render a component to the document but ' + 'you didn\\'t use server rendering. We can\\'t do this ' + 'without using server rendering due to cross-browser quirks. ' + 'See ReactDOMServer.renderToString() for server rendering.') : invariant(false) : void 0;\n\n if (transaction.useCreateElement) {\n while (container.lastChild) {\n container.removeChild(container.lastChild);\n }\n DOMLazyTree.insertTreeBefore(container, markup, null);\n } else {\n setInnerHTML(container, markup);\n ReactDOMComponentTree.precacheNode(instance, container.firstChild);\n }\n }\n};\n\nReactPerf.measureMethods(ReactMount, 'ReactMount', {\n _renderNewRootComponent: '_renderNewRootComponent',\n _mountImageIntoNode: '_mountImageIntoNode'\n});\n\nmodule.exports = ReactMount;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/ReactMount.js\n ** module id = 66\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule ReactMultiChildUpdateTypes\n */\n\n'use strict';\n\nvar keyMirror = require('fbjs/lib/keyMirror');\n\n/**\n * When a component's children are updated, a series of update configuration\n * objects are created in order to batch and serialize the required changes.\n *\n * Enumerates all the possible types of update configurations.\n *\n * @internal\n */\nvar ReactMultiChildUpdateTypes = keyMirror({\n INSERT_MARKUP: null,\n MOVE_EXISTING: null,\n REMOVE_NODE: null,\n SET_MARKUP: null,\n TEXT_CONTENT: null\n});\n\nmodule.exports = ReactMultiChildUpdateTypes;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/ReactMultiChildUpdateTypes.js\n ** module id = 67\n ** module chunks = 0\n **/","/**\n * Copyright 2014-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule ReactNativeComponent\n */\n\n'use strict';\n\nvar _assign = require('object-assign');\n\nvar invariant = require('fbjs/lib/invariant');\n\nvar autoGenerateWrapperClass = null;\nvar genericComponentClass = null;\n// This registry keeps track of wrapper classes around native tags.\nvar tagToComponentClass = {};\nvar textComponentClass = null;\n\nvar ReactNativeComponentInjection = {\n // This accepts a class that receives the tag string. This is a catch all\n // that can render any kind of tag.\n injectGenericComponentClass: function (componentClass) {\n genericComponentClass = componentClass;\n },\n // This accepts a text component class that takes the text string to be\n // rendered as props.\n injectTextComponentClass: function (componentClass) {\n textComponentClass = componentClass;\n },\n // This accepts a keyed object with classes as values. Each key represents a\n // tag. That particular tag will use this class instead of the generic one.\n injectComponentClasses: function (componentClasses) {\n _assign(tagToComponentClass, componentClasses);\n }\n};\n\n/**\n * Get a composite component wrapper class for a specific tag.\n *\n * @param {ReactElement} element The tag for which to get the class.\n * @return {function} The React class constructor function.\n */\nfunction getComponentClassForElement(element) {\n if (typeof element.type === 'function') {\n return element.type;\n }\n var tag = element.type;\n var componentClass = tagToComponentClass[tag];\n if (componentClass == null) {\n tagToComponentClass[tag] = componentClass = autoGenerateWrapperClass(tag);\n }\n return componentClass;\n}\n\n/**\n * Get a native internal component class for a specific tag.\n *\n * @param {ReactElement} element The element to create.\n * @return {function} The internal class constructor function.\n */\nfunction createInternalComponent(element) {\n !genericComponentClass ? process.env.NODE_ENV !== 'production' ? invariant(false, 'There is no registered component for the tag %s', element.type) : invariant(false) : void 0;\n return new genericComponentClass(element);\n}\n\n/**\n * @param {ReactText} text\n * @return {ReactComponent}\n */\nfunction createInstanceForText(text) {\n return new textComponentClass(text);\n}\n\n/**\n * @param {ReactComponent} component\n * @return {boolean}\n */\nfunction isTextComponent(component) {\n return component instanceof textComponentClass;\n}\n\nvar ReactNativeComponent = {\n getComponentClassForElement: getComponentClassForElement,\n createInternalComponent: createInternalComponent,\n createInstanceForText: createInstanceForText,\n isTextComponent: isTextComponent,\n injection: ReactNativeComponentInjection\n};\n\nmodule.exports = ReactNativeComponent;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/ReactNativeComponent.js\n ** module id = 68\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule ReactNodeTypes\n */\n\n'use strict';\n\nvar ReactElement = require('./ReactElement');\n\nvar invariant = require('fbjs/lib/invariant');\n\nvar ReactNodeTypes = {\n NATIVE: 0,\n COMPOSITE: 1,\n EMPTY: 2,\n\n getType: function (node) {\n if (node === null || node === false) {\n return ReactNodeTypes.EMPTY;\n } else if (ReactElement.isValidElement(node)) {\n if (typeof node.type === 'function') {\n return ReactNodeTypes.COMPOSITE;\n } else {\n return ReactNodeTypes.NATIVE;\n }\n }\n !false ? process.env.NODE_ENV !== 'production' ? invariant(false, 'Unexpected node: %s', node) : invariant(false) : void 0;\n }\n};\n\nmodule.exports = ReactNodeTypes;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/ReactNodeTypes.js\n ** module id = 69\n ** module chunks = 0\n **/","/**\n * Copyright 2015-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule ReactNoopUpdateQueue\n */\n\n'use strict';\n\nvar warning = require('fbjs/lib/warning');\n\nfunction warnTDZ(publicInstance, callerName) {\n if (process.env.NODE_ENV !== 'production') {\n process.env.NODE_ENV !== 'production' ? warning(false, '%s(...): Can only update a mounted or mounting component. ' + 'This usually means you called %s() on an unmounted component. ' + 'This is a no-op. Please check the code for the %s component.', callerName, callerName, publicInstance.constructor && publicInstance.constructor.displayName || '') : void 0;\n }\n}\n\n/**\n * This is the abstract API for an update queue.\n */\nvar ReactNoopUpdateQueue = {\n\n /**\n * Checks whether or not this composite component is mounted.\n * @param {ReactClass} publicInstance The instance we want to test.\n * @return {boolean} True if mounted, false otherwise.\n * @protected\n * @final\n */\n isMounted: function (publicInstance) {\n return false;\n },\n\n /**\n * Enqueue a callback that will be executed after all the pending updates\n * have processed.\n *\n * @param {ReactClass} publicInstance The instance to use as `this` context.\n * @param {?function} callback Called after state is updated.\n * @internal\n */\n enqueueCallback: function (publicInstance, callback) {},\n\n /**\n * Forces an update. This should only be invoked when it is known with\n * certainty that we are **not** in a DOM transaction.\n *\n * You may want to call this when you know that some deeper aspect of the\n * component's state has changed but `setState` was not called.\n *\n * This will not invoke `shouldComponentUpdate`, but it will invoke\n * `componentWillUpdate` and `componentDidUpdate`.\n *\n * @param {ReactClass} publicInstance The instance that should rerender.\n * @internal\n */\n enqueueForceUpdate: function (publicInstance) {\n warnTDZ(publicInstance, 'forceUpdate');\n },\n\n /**\n * Replaces all of the state. Always use this or `setState` to mutate state.\n * You should treat `this.state` as immutable.\n *\n * There is no guarantee that `this.state` will be immediately updated, so\n * accessing `this.state` after calling this method may return the old value.\n *\n * @param {ReactClass} publicInstance The instance that should rerender.\n * @param {object} completeState Next state.\n * @internal\n */\n enqueueReplaceState: function (publicInstance, completeState) {\n warnTDZ(publicInstance, 'replaceState');\n },\n\n /**\n * Sets a subset of the state. This only exists because _pendingState is\n * internal. This provides a merging strategy that is not available to deep\n * properties which is confusing. TODO: Expose pendingState or don't use it\n * during the merge.\n *\n * @param {ReactClass} publicInstance The instance that should rerender.\n * @param {object} partialState Next partial state to be merged with state.\n * @internal\n */\n enqueueSetState: function (publicInstance, partialState) {\n warnTDZ(publicInstance, 'setState');\n }\n};\n\nmodule.exports = ReactNoopUpdateQueue;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/ReactNoopUpdateQueue.js\n ** module id = 70\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule ReactPropTypes\n */\n\n'use strict';\n\nvar ReactElement = require('./ReactElement');\nvar ReactPropTypeLocationNames = require('./ReactPropTypeLocationNames');\n\nvar emptyFunction = require('fbjs/lib/emptyFunction');\nvar getIteratorFn = require('./getIteratorFn');\n\n/**\n * Collection of methods that allow declaration and validation of props that are\n * supplied to React components. Example usage:\n *\n * var Props = require('ReactPropTypes');\n * var MyArticle = React.createClass({\n * propTypes: {\n * // An optional string prop named \"description\".\n * description: Props.string,\n *\n * // A required enum prop named \"category\".\n * category: Props.oneOf(['News','Photos']).isRequired,\n *\n * // A prop named \"dialog\" that requires an instance of Dialog.\n * dialog: Props.instanceOf(Dialog).isRequired\n * },\n * render: function() { ... }\n * });\n *\n * A more formal specification of how these methods are used:\n *\n * type := array|bool|func|object|number|string|oneOf([...])|instanceOf(...)\n * decl := ReactPropTypes.{type}(.isRequired)?\n *\n * Each and every declaration produces a function with the same signature. This\n * allows the creation of custom validation functions. For example:\n *\n * var MyLink = React.createClass({\n * propTypes: {\n * // An optional string or URI prop named \"href\".\n * href: function(props, propName, componentName) {\n * var propValue = props[propName];\n * if (propValue != null && typeof propValue !== 'string' &&\n * !(propValue instanceof URI)) {\n * return new Error(\n * 'Expected a string or an URI for ' + propName + ' in ' +\n * componentName\n * );\n * }\n * }\n * },\n * render: function() {...}\n * });\n *\n * @internal\n */\n\nvar ANONYMOUS = '<<anonymous>>';\n\nvar ReactPropTypes = {\n array: createPrimitiveTypeChecker('array'),\n bool: createPrimitiveTypeChecker('boolean'),\n func: createPrimitiveTypeChecker('function'),\n number: createPrimitiveTypeChecker('number'),\n object: createPrimitiveTypeChecker('object'),\n string: createPrimitiveTypeChecker('string'),\n\n any: createAnyTypeChecker(),\n arrayOf: createArrayOfTypeChecker,\n element: createElementTypeChecker(),\n instanceOf: createInstanceTypeChecker,\n node: createNodeChecker(),\n objectOf: createObjectOfTypeChecker,\n oneOf: createEnumTypeChecker,\n oneOfType: createUnionTypeChecker,\n shape: createShapeTypeChecker\n};\n\n/**\n * inlined Object.is polyfill to avoid requiring consumers ship their own\n * https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Object/is\n */\n/*eslint-disable no-self-compare*/\nfunction is(x, y) {\n // SameValue algorithm\n if (x === y) {\n // Steps 1-5, 7-10\n // Steps 6.b-6.e: +0 != -0\n return x !== 0 || 1 / x === 1 / y;\n } else {\n // Step 6.a: NaN == NaN\n return x !== x && y !== y;\n }\n}\n/*eslint-enable no-self-compare*/\n\nfunction createChainableTypeChecker(validate) {\n function checkType(isRequired, props, propName, componentName, location, propFullName) {\n componentName = componentName || ANONYMOUS;\n propFullName = propFullName || propName;\n if (props[propName] == null) {\n var locationName = ReactPropTypeLocationNames[location];\n if (isRequired) {\n return new Error('Required ' + locationName + ' `' + propFullName + '` was not specified in ' + ('`' + componentName + '`.'));\n }\n return null;\n } else {\n return validate(props, propName, componentName, location, propFullName);\n }\n }\n\n var chainedCheckType = checkType.bind(null, false);\n chainedCheckType.isRequired = checkType.bind(null, true);\n\n return chainedCheckType;\n}\n\nfunction createPrimitiveTypeChecker(expectedType) {\n function validate(props, propName, componentName, location, propFullName) {\n var propValue = props[propName];\n var propType = getPropType(propValue);\n if (propType !== expectedType) {\n var locationName = ReactPropTypeLocationNames[location];\n // `propValue` being instance of, say, date/regexp, pass the 'object'\n // check, but we can offer a more precise error message here rather than\n // 'of type `object`'.\n var preciseType = getPreciseType(propValue);\n\n return new Error('Invalid ' + locationName + ' `' + propFullName + '` of type ' + ('`' + preciseType + '` supplied to `' + componentName + '`, expected ') + ('`' + expectedType + '`.'));\n }\n return null;\n }\n return createChainableTypeChecker(validate);\n}\n\nfunction createAnyTypeChecker() {\n return createChainableTypeChecker(emptyFunction.thatReturns(null));\n}\n\nfunction createArrayOfTypeChecker(typeChecker) {\n function validate(props, propName, componentName, location, propFullName) {\n if (typeof typeChecker !== 'function') {\n return new Error('Property `' + propFullName + '` of component `' + componentName + '` has invalid PropType notation inside arrayOf.');\n }\n var propValue = props[propName];\n if (!Array.isArray(propValue)) {\n var locationName = ReactPropTypeLocationNames[location];\n var propType = getPropType(propValue);\n return new Error('Invalid ' + locationName + ' `' + propFullName + '` of type ' + ('`' + propType + '` supplied to `' + componentName + '`, expected an array.'));\n }\n for (var i = 0; i < propValue.length; i++) {\n var error = typeChecker(propValue, i, componentName, location, propFullName + '[' + i + ']');\n if (error instanceof Error) {\n return error;\n }\n }\n return null;\n }\n return createChainableTypeChecker(validate);\n}\n\nfunction createElementTypeChecker() {\n function validate(props, propName, componentName, location, propFullName) {\n if (!ReactElement.isValidElement(props[propName])) {\n var locationName = ReactPropTypeLocationNames[location];\n return new Error('Invalid ' + locationName + ' `' + propFullName + '` supplied to ' + ('`' + componentName + '`, expected a single ReactElement.'));\n }\n return null;\n }\n return createChainableTypeChecker(validate);\n}\n\nfunction createInstanceTypeChecker(expectedClass) {\n function validate(props, propName, componentName, location, propFullName) {\n if (!(props[propName] instanceof expectedClass)) {\n var locationName = ReactPropTypeLocationNames[location];\n var expectedClassName = expectedClass.name || ANONYMOUS;\n var actualClassName = getClassName(props[propName]);\n return new Error('Invalid ' + locationName + ' `' + propFullName + '` of type ' + ('`' + actualClassName + '` supplied to `' + componentName + '`, expected ') + ('instance of `' + expectedClassName + '`.'));\n }\n return null;\n }\n return createChainableTypeChecker(validate);\n}\n\nfunction createEnumTypeChecker(expectedValues) {\n if (!Array.isArray(expectedValues)) {\n return createChainableTypeChecker(function () {\n return new Error('Invalid argument supplied to oneOf, expected an instance of array.');\n });\n }\n\n function validate(props, propName, componentName, location, propFullName) {\n var propValue = props[propName];\n for (var i = 0; i < expectedValues.length; i++) {\n if (is(propValue, expectedValues[i])) {\n return null;\n }\n }\n\n var locationName = ReactPropTypeLocationNames[location];\n var valuesString = JSON.stringify(expectedValues);\n return new Error('Invalid ' + locationName + ' `' + propFullName + '` of value `' + propValue + '` ' + ('supplied to `' + componentName + '`, expected one of ' + valuesString + '.'));\n }\n return createChainableTypeChecker(validate);\n}\n\nfunction createObjectOfTypeChecker(typeChecker) {\n function validate(props, propName, componentName, location, propFullName) {\n if (typeof typeChecker !== 'function') {\n return new Error('Property `' + propFullName + '` of component `' + componentName + '` has invalid PropType notation inside objectOf.');\n }\n var propValue = props[propName];\n var propType = getPropType(propValue);\n if (propType !== 'object') {\n var locationName = ReactPropTypeLocationNames[location];\n return new Error('Invalid ' + locationName + ' `' + propFullName + '` of type ' + ('`' + propType + '` supplied to `' + componentName + '`, expected an object.'));\n }\n for (var key in propValue) {\n if (propValue.hasOwnProperty(key)) {\n var error = typeChecker(propValue, key, componentName, location, propFullName + '.' + key);\n if (error instanceof Error) {\n return error;\n }\n }\n }\n return null;\n }\n return createChainableTypeChecker(validate);\n}\n\nfunction createUnionTypeChecker(arrayOfTypeCheckers) {\n if (!Array.isArray(arrayOfTypeCheckers)) {\n return createChainableTypeChecker(function () {\n return new Error('Invalid argument supplied to oneOfType, expected an instance of array.');\n });\n }\n\n function validate(props, propName, componentName, location, propFullName) {\n for (var i = 0; i < arrayOfTypeCheckers.length; i++) {\n var checker = arrayOfTypeCheckers[i];\n if (checker(props, propName, componentName, location, propFullName) == null) {\n return null;\n }\n }\n\n var locationName = ReactPropTypeLocationNames[location];\n return new Error('Invalid ' + locationName + ' `' + propFullName + '` supplied to ' + ('`' + componentName + '`.'));\n }\n return createChainableTypeChecker(validate);\n}\n\nfunction createNodeChecker() {\n function validate(props, propName, componentName, location, propFullName) {\n if (!isNode(props[propName])) {\n var locationName = ReactPropTypeLocationNames[location];\n return new Error('Invalid ' + locationName + ' `' + propFullName + '` supplied to ' + ('`' + componentName + '`, expected a ReactNode.'));\n }\n return null;\n }\n return createChainableTypeChecker(validate);\n}\n\nfunction createShapeTypeChecker(shapeTypes) {\n function validate(props, propName, componentName, location, propFullName) {\n var propValue = props[propName];\n var propType = getPropType(propValue);\n if (propType !== 'object') {\n var locationName = ReactPropTypeLocationNames[location];\n return new Error('Invalid ' + locationName + ' `' + propFullName + '` of type `' + propType + '` ' + ('supplied to `' + componentName + '`, expected `object`.'));\n }\n for (var key in shapeTypes) {\n var checker = shapeTypes[key];\n if (!checker) {\n continue;\n }\n var error = checker(propValue, key, componentName, location, propFullName + '.' + key);\n if (error) {\n return error;\n }\n }\n return null;\n }\n return createChainableTypeChecker(validate);\n}\n\nfunction isNode(propValue) {\n switch (typeof propValue) {\n case 'number':\n case 'string':\n case 'undefined':\n return true;\n case 'boolean':\n return !propValue;\n case 'object':\n if (Array.isArray(propValue)) {\n return propValue.every(isNode);\n }\n if (propValue === null || ReactElement.isValidElement(propValue)) {\n return true;\n }\n\n var iteratorFn = getIteratorFn(propValue);\n if (iteratorFn) {\n var iterator = iteratorFn.call(propValue);\n var step;\n if (iteratorFn !== propValue.entries) {\n while (!(step = iterator.next()).done) {\n if (!isNode(step.value)) {\n return false;\n }\n }\n } else {\n // Iterator will provide entry [k,v] tuples rather than values.\n while (!(step = iterator.next()).done) {\n var entry = step.value;\n if (entry) {\n if (!isNode(entry[1])) {\n return false;\n }\n }\n }\n }\n } else {\n return false;\n }\n\n return true;\n default:\n return false;\n }\n}\n\n// Equivalent of `typeof` but with special handling for array and regexp.\nfunction getPropType(propValue) {\n var propType = typeof propValue;\n if (Array.isArray(propValue)) {\n return 'array';\n }\n if (propValue instanceof RegExp) {\n // Old webkits (at least until Android 4.0) return 'function' rather than\n // 'object' for typeof a RegExp. We'll normalize this here so that /bla/\n // passes PropTypes.object.\n return 'object';\n }\n return propType;\n}\n\n// This handles more types than `getPropType`. Only used for error messages.\n// See `createPrimitiveTypeChecker`.\nfunction getPreciseType(propValue) {\n var propType = getPropType(propValue);\n if (propType === 'object') {\n if (propValue instanceof Date) {\n return 'date';\n } else if (propValue instanceof RegExp) {\n return 'regexp';\n }\n }\n return propType;\n}\n\n// Returns class name of the object, if any.\nfunction getClassName(propValue) {\n if (!propValue.constructor || !propValue.constructor.name) {\n return ANONYMOUS;\n }\n return propValue.constructor.name;\n}\n\nmodule.exports = ReactPropTypes;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/ReactPropTypes.js\n ** module id = 71\n ** module chunks = 0\n **/","/**\n * Copyright 2015-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule ReactUpdateQueue\n */\n\n'use strict';\n\nvar ReactCurrentOwner = require('./ReactCurrentOwner');\nvar ReactInstanceMap = require('./ReactInstanceMap');\nvar ReactUpdates = require('./ReactUpdates');\n\nvar invariant = require('fbjs/lib/invariant');\nvar warning = require('fbjs/lib/warning');\n\nfunction enqueueUpdate(internalInstance) {\n ReactUpdates.enqueueUpdate(internalInstance);\n}\n\nfunction formatUnexpectedArgument(arg) {\n var type = typeof arg;\n if (type !== 'object') {\n return type;\n }\n var displayName = arg.constructor && arg.constructor.name || type;\n var keys = Object.keys(arg);\n if (keys.length > 0 && keys.length < 20) {\n return displayName + ' (keys: ' + keys.join(', ') + ')';\n }\n return displayName;\n}\n\nfunction getInternalInstanceReadyForUpdate(publicInstance, callerName) {\n var internalInstance = ReactInstanceMap.get(publicInstance);\n if (!internalInstance) {\n if (process.env.NODE_ENV !== 'production') {\n // Only warn when we have a callerName. Otherwise we should be silent.\n // We're probably calling from enqueueCallback. We don't want to warn\n // there because we already warned for the corresponding lifecycle method.\n process.env.NODE_ENV !== 'production' ? warning(!callerName, '%s(...): Can only update a mounted or mounting component. ' + 'This usually means you called %s() on an unmounted component. ' + 'This is a no-op. Please check the code for the %s component.', callerName, callerName, publicInstance.constructor.displayName) : void 0;\n }\n return null;\n }\n\n if (process.env.NODE_ENV !== 'production') {\n process.env.NODE_ENV !== 'production' ? warning(ReactCurrentOwner.current == null, '%s(...): Cannot update during an existing state transition (such as ' + 'within `render` or another component\\'s constructor). Render methods ' + 'should be a pure function of props and state; constructor ' + 'side-effects are an anti-pattern, but can be moved to ' + '`componentWillMount`.', callerName) : void 0;\n }\n\n return internalInstance;\n}\n\n/**\n * ReactUpdateQueue allows for state updates to be scheduled into a later\n * reconciliation step.\n */\nvar ReactUpdateQueue = {\n\n /**\n * Checks whether or not this composite component is mounted.\n * @param {ReactClass} publicInstance The instance we want to test.\n * @return {boolean} True if mounted, false otherwise.\n * @protected\n * @final\n */\n isMounted: function (publicInstance) {\n if (process.env.NODE_ENV !== 'production') {\n var owner = ReactCurrentOwner.current;\n if (owner !== null) {\n process.env.NODE_ENV !== 'production' ? warning(owner._warnedAboutRefsInRender, '%s is accessing isMounted inside its render() function. ' + 'render() should be a pure function of props and state. It should ' + 'never access something that requires stale data from the previous ' + 'render, such as refs. Move this logic to componentDidMount and ' + 'componentDidUpdate instead.', owner.getName() || 'A component') : void 0;\n owner._warnedAboutRefsInRender = true;\n }\n }\n var internalInstance = ReactInstanceMap.get(publicInstance);\n if (internalInstance) {\n // During componentWillMount and render this will still be null but after\n // that will always render to something. At least for now. So we can use\n // this hack.\n return !!internalInstance._renderedComponent;\n } else {\n return false;\n }\n },\n\n /**\n * Enqueue a callback that will be executed after all the pending updates\n * have processed.\n *\n * @param {ReactClass} publicInstance The instance to use as `this` context.\n * @param {?function} callback Called after state is updated.\n * @param {string} callerName Name of the calling function in the public API.\n * @internal\n */\n enqueueCallback: function (publicInstance, callback, callerName) {\n ReactUpdateQueue.validateCallback(callback, callerName);\n var internalInstance = getInternalInstanceReadyForUpdate(publicInstance);\n\n // Previously we would throw an error if we didn't have an internal\n // instance. Since we want to make it a no-op instead, we mirror the same\n // behavior we have in other enqueue* methods.\n // We also need to ignore callbacks in componentWillMount. See\n // enqueueUpdates.\n if (!internalInstance) {\n return null;\n }\n\n if (internalInstance._pendingCallbacks) {\n internalInstance._pendingCallbacks.push(callback);\n } else {\n internalInstance._pendingCallbacks = [callback];\n }\n // TODO: The callback here is ignored when setState is called from\n // componentWillMount. Either fix it or disallow doing so completely in\n // favor of getInitialState. Alternatively, we can disallow\n // componentWillMount during server-side rendering.\n enqueueUpdate(internalInstance);\n },\n\n enqueueCallbackInternal: function (internalInstance, callback) {\n if (internalInstance._pendingCallbacks) {\n internalInstance._pendingCallbacks.push(callback);\n } else {\n internalInstance._pendingCallbacks = [callback];\n }\n enqueueUpdate(internalInstance);\n },\n\n /**\n * Forces an update. This should only be invoked when it is known with\n * certainty that we are **not** in a DOM transaction.\n *\n * You may want to call this when you know that some deeper aspect of the\n * component's state has changed but `setState` was not called.\n *\n * This will not invoke `shouldComponentUpdate`, but it will invoke\n * `componentWillUpdate` and `componentDidUpdate`.\n *\n * @param {ReactClass} publicInstance The instance that should rerender.\n * @internal\n */\n enqueueForceUpdate: function (publicInstance) {\n var internalInstance = getInternalInstanceReadyForUpdate(publicInstance, 'forceUpdate');\n\n if (!internalInstance) {\n return;\n }\n\n internalInstance._pendingForceUpdate = true;\n\n enqueueUpdate(internalInstance);\n },\n\n /**\n * Replaces all of the state. Always use this or `setState` to mutate state.\n * You should treat `this.state` as immutable.\n *\n * There is no guarantee that `this.state` will be immediately updated, so\n * accessing `this.state` after calling this method may return the old value.\n *\n * @param {ReactClass} publicInstance The instance that should rerender.\n * @param {object} completeState Next state.\n * @internal\n */\n enqueueReplaceState: function (publicInstance, completeState) {\n var internalInstance = getInternalInstanceReadyForUpdate(publicInstance, 'replaceState');\n\n if (!internalInstance) {\n return;\n }\n\n internalInstance._pendingStateQueue = [completeState];\n internalInstance._pendingReplaceState = true;\n\n enqueueUpdate(internalInstance);\n },\n\n /**\n * Sets a subset of the state. This only exists because _pendingState is\n * internal. This provides a merging strategy that is not available to deep\n * properties which is confusing. TODO: Expose pendingState or don't use it\n * during the merge.\n *\n * @param {ReactClass} publicInstance The instance that should rerender.\n * @param {object} partialState Next partial state to be merged with state.\n * @internal\n */\n enqueueSetState: function (publicInstance, partialState) {\n var internalInstance = getInternalInstanceReadyForUpdate(publicInstance, 'setState');\n\n if (!internalInstance) {\n return;\n }\n\n var queue = internalInstance._pendingStateQueue || (internalInstance._pendingStateQueue = []);\n queue.push(partialState);\n\n enqueueUpdate(internalInstance);\n },\n\n enqueueElementInternal: function (internalInstance, newElement) {\n internalInstance._pendingElement = newElement;\n enqueueUpdate(internalInstance);\n },\n\n validateCallback: function (callback, callerName) {\n !(!callback || typeof callback === 'function') ? process.env.NODE_ENV !== 'production' ? invariant(false, '%s(...): Expected the last optional `callback` argument to be a ' + 'function. Instead received: %s.', callerName, formatUnexpectedArgument(callback)) : invariant(false) : void 0;\n }\n\n};\n\nmodule.exports = ReactUpdateQueue;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/ReactUpdateQueue.js\n ** module id = 72\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule ReactVersion\n */\n\n'use strict';\n\nmodule.exports = '15.0.1';\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/ReactVersion.js\n ** module id = 73\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule ViewportMetrics\n */\n\n'use strict';\n\nvar ViewportMetrics = {\n\n currentScrollLeft: 0,\n\n currentScrollTop: 0,\n\n refreshScrollValues: function (scrollPosition) {\n ViewportMetrics.currentScrollLeft = scrollPosition.x;\n ViewportMetrics.currentScrollTop = scrollPosition.y;\n }\n\n};\n\nmodule.exports = ViewportMetrics;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/ViewportMetrics.js\n ** module id = 74\n ** module chunks = 0\n **/","/**\n * Copyright 2014-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule accumulateInto\n */\n\n'use strict';\n\nvar invariant = require('fbjs/lib/invariant');\n\n/**\n *\n * Accumulates items that must not be null or undefined into the first one. This\n * is used to conserve memory by avoiding array allocations, and thus sacrifices\n * API cleanness. Since `current` can be null before being passed in and not\n * null after this function, make sure to assign it back to `current`:\n *\n * `a = accumulateInto(a, b);`\n *\n * This API should be sparingly used. Try `accumulate` for something cleaner.\n *\n * @return {*|array<*>} An accumulation of items.\n */\n\nfunction accumulateInto(current, next) {\n !(next != null) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'accumulateInto(...): Accumulated items must not be null or undefined.') : invariant(false) : void 0;\n if (current == null) {\n return next;\n }\n\n // Both are not empty. Warning: Never call x.concat(y) when you are not\n // certain that x is an Array (x could be a string with concat method).\n var currentIsArray = Array.isArray(current);\n var nextIsArray = Array.isArray(next);\n\n if (currentIsArray && nextIsArray) {\n current.push.apply(current, next);\n return current;\n }\n\n if (currentIsArray) {\n current.push(next);\n return current;\n }\n\n if (nextIsArray) {\n // A bit too dangerous to mutate `next`.\n return [current].concat(next);\n }\n\n return [current, next];\n}\n\nmodule.exports = accumulateInto;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/accumulateInto.js\n ** module id = 75\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule forEachAccumulated\n */\n\n'use strict';\n\n/**\n * @param {array} arr an \"accumulation\" of items which is either an Array or\n * a single item. Useful when paired with the `accumulate` module. This is a\n * simple utility that allows us to reason about a collection of items, but\n * handling the case when there is exactly one item (and we do not need to\n * allocate an array).\n */\n\nvar forEachAccumulated = function (arr, cb, scope) {\n if (Array.isArray(arr)) {\n arr.forEach(cb, scope);\n } else if (arr) {\n cb.call(scope, arr);\n }\n};\n\nmodule.exports = forEachAccumulated;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/forEachAccumulated.js\n ** module id = 76\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule getNativeComponentFromComposite\n */\n\n'use strict';\n\nvar ReactNodeTypes = require('./ReactNodeTypes');\n\nfunction getNativeComponentFromComposite(inst) {\n var type;\n\n while ((type = inst._renderedNodeType) === ReactNodeTypes.COMPOSITE) {\n inst = inst._renderedComponent;\n }\n\n if (type === ReactNodeTypes.NATIVE) {\n return inst._renderedComponent;\n } else if (type === ReactNodeTypes.EMPTY) {\n return null;\n }\n}\n\nmodule.exports = getNativeComponentFromComposite;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/getNativeComponentFromComposite.js\n ** module id = 77\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule getTextContentAccessor\n */\n\n'use strict';\n\nvar ExecutionEnvironment = require('fbjs/lib/ExecutionEnvironment');\n\nvar contentKey = null;\n\n/**\n * Gets the key used to access text content on a DOM node.\n *\n * @return {?string} Key used to access text content.\n * @internal\n */\nfunction getTextContentAccessor() {\n if (!contentKey && ExecutionEnvironment.canUseDOM) {\n // Prefer textContent to innerText because many browsers support both but\n // SVG <text> elements don't support innerText even when <div> does.\n contentKey = 'textContent' in document.documentElement ? 'textContent' : 'innerText';\n }\n return contentKey;\n}\n\nmodule.exports = getTextContentAccessor;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/getTextContentAccessor.js\n ** module id = 78\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule instantiateReactComponent\n */\n\n'use strict';\n\nvar _assign = require('object-assign');\n\nvar ReactCompositeComponent = require('./ReactCompositeComponent');\nvar ReactEmptyComponent = require('./ReactEmptyComponent');\nvar ReactNativeComponent = require('./ReactNativeComponent');\n\nvar invariant = require('fbjs/lib/invariant');\nvar warning = require('fbjs/lib/warning');\n\n// To avoid a cyclic dependency, we create the final class in this module\nvar ReactCompositeComponentWrapper = function (element) {\n this.construct(element);\n};\n_assign(ReactCompositeComponentWrapper.prototype, ReactCompositeComponent.Mixin, {\n _instantiateReactComponent: instantiateReactComponent\n});\n\nfunction getDeclarationErrorAddendum(owner) {\n if (owner) {\n var name = owner.getName();\n if (name) {\n return ' Check the render method of `' + name + '`.';\n }\n }\n return '';\n}\n\n/**\n * Check if the type reference is a known internal type. I.e. not a user\n * provided composite type.\n *\n * @param {function} type\n * @return {boolean} Returns true if this is a valid internal type.\n */\nfunction isInternalComponentType(type) {\n return typeof type === 'function' && typeof type.prototype !== 'undefined' && typeof type.prototype.mountComponent === 'function' && typeof type.prototype.receiveComponent === 'function';\n}\n\n/**\n * Given a ReactNode, create an instance that will actually be mounted.\n *\n * @param {ReactNode} node\n * @return {object} A new instance of the element's constructor.\n * @protected\n */\nfunction instantiateReactComponent(node) {\n var instance;\n\n if (node === null || node === false) {\n instance = ReactEmptyComponent.create(instantiateReactComponent);\n } else if (typeof node === 'object') {\n var element = node;\n !(element && (typeof element.type === 'function' || typeof element.type === 'string')) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'Element type is invalid: expected a string (for built-in components) ' + 'or a class/function (for composite components) but got: %s.%s', element.type == null ? element.type : typeof element.type, getDeclarationErrorAddendum(element._owner)) : invariant(false) : void 0;\n\n // Special case string values\n if (typeof element.type === 'string') {\n instance = ReactNativeComponent.createInternalComponent(element);\n } else if (isInternalComponentType(element.type)) {\n // This is temporarily available for custom components that are not string\n // representations. I.e. ART. Once those are updated to use the string\n // representation, we can drop this code path.\n instance = new element.type(element);\n } else {\n instance = new ReactCompositeComponentWrapper(element);\n }\n } else if (typeof node === 'string' || typeof node === 'number') {\n instance = ReactNativeComponent.createInstanceForText(node);\n } else {\n !false ? process.env.NODE_ENV !== 'production' ? invariant(false, 'Encountered invalid React node of type %s', typeof node) : invariant(false) : void 0;\n }\n\n if (process.env.NODE_ENV !== 'production') {\n process.env.NODE_ENV !== 'production' ? warning(typeof instance.mountComponent === 'function' && typeof instance.receiveComponent === 'function' && typeof instance.getNativeNode === 'function' && typeof instance.unmountComponent === 'function', 'Only React Components can be mounted.') : void 0;\n }\n\n // These two fields are used by the DOM and ART diffing algorithms\n // respectively. Instead of using expandos on components, we should be\n // storing the state needed by the diffing algorithms elsewhere.\n instance._mountIndex = 0;\n instance._mountImage = null;\n\n if (process.env.NODE_ENV !== 'production') {\n instance._isOwnerNecessary = false;\n instance._warnedAboutRefsInRender = false;\n }\n\n // Internal instances should fully constructed at this point, so they should\n // not get any new fields added to them at this point.\n if (process.env.NODE_ENV !== 'production') {\n if (Object.preventExtensions) {\n Object.preventExtensions(instance);\n }\n }\n\n return instance;\n}\n\nmodule.exports = instantiateReactComponent;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/instantiateReactComponent.js\n ** module id = 79\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule isTextInputElement\n */\n\n'use strict';\n\n/**\n * @see http://www.whatwg.org/specs/web-apps/current-work/multipage/the-input-element.html#input-type-attr-summary\n */\n\nvar supportedInputTypes = {\n 'color': true,\n 'date': true,\n 'datetime': true,\n 'datetime-local': true,\n 'email': true,\n 'month': true,\n 'number': true,\n 'password': true,\n 'range': true,\n 'search': true,\n 'tel': true,\n 'text': true,\n 'time': true,\n 'url': true,\n 'week': true\n};\n\nfunction isTextInputElement(elem) {\n var nodeName = elem && elem.nodeName && elem.nodeName.toLowerCase();\n return nodeName && (nodeName === 'input' && supportedInputTypes[elem.type] || nodeName === 'textarea');\n}\n\nmodule.exports = isTextInputElement;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/isTextInputElement.js\n ** module id = 80\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule setTextContent\n */\n\n'use strict';\n\nvar ExecutionEnvironment = require('fbjs/lib/ExecutionEnvironment');\nvar escapeTextContentForBrowser = require('./escapeTextContentForBrowser');\nvar setInnerHTML = require('./setInnerHTML');\n\n/**\n * Set the textContent property of a node, ensuring that whitespace is preserved\n * even in IE8. innerText is a poor substitute for textContent and, among many\n * issues, inserts <br> instead of the literal newline chars. innerHTML behaves\n * as it should.\n *\n * @param {DOMElement} node\n * @param {string} text\n * @internal\n */\nvar setTextContent = function (node, text) {\n node.textContent = text;\n};\n\nif (ExecutionEnvironment.canUseDOM) {\n if (!('textContent' in document.documentElement)) {\n setTextContent = function (node, text) {\n setInnerHTML(node, escapeTextContentForBrowser(text));\n };\n }\n}\n\nmodule.exports = setTextContent;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/setTextContent.js\n ** module id = 81\n ** module chunks = 0\n **/","'use strict';\n\nmodule.exports = require('./lib/React');\n\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/react.js\n ** module id = 82\n ** module chunks = 0\n **/","import React, {Component} from 'react';\r\nimport TextTruncate from './TextTruncate';\r\n\r\nexport class App extends Component {\r\n constructor(props) {\r\n super(props);\r\n this.state = {\r\n text: 'Lorem Ipsum is simply dummy text of the printing and typesetting industry. Lorem Ipsum has been the industry\\'s standard dummy text ever since the 1500s, when an unknown printer took a galley of type and scrambled it to make a type specimen book. It has survived not only five centuries, but also the leap into electronic typesetting, remaining essentially unchanged. It was popularised in the 1960s with the release of Letraset sheets containing Lorem Ipsum passages, and more recently with desktop publishing software like Aldus PageMaker including versions of Lorem Ipsum.',\r\n line: 2,\r\n truncateText: '…',\r\n appendTextTruncateChild: true\r\n };\r\n }\r\n\r\n handleChange = (e) => {\r\n this.setState({\r\n line: this.refs.line.value << 0,\r\n text: this.refs.text.value,\r\n truncateText: this.refs.truncateText.value,\r\n appendTextTruncateChild: this.refs.appendTextTruncateChild.checked\r\n });\r\n };\r\n\r\n onToggle = (e) => {\r\n var display = this.refs.invisibleBlock.style.display;\r\n this.refs.invisibleBlock.style.display = display === 'none' ? 'block' : 'none';\r\n this.refs.invisibleTextTruncate.update();\r\n };\r\n\r\n render() {\r\n const {\r\n appendTextTruncateChild,\r\n ...props\r\n } = this.state;\r\n\r\n if (appendTextTruncateChild) {\r\n props.textTruncateChild = (\r\n <a href='#'>Read On</a>\r\n );\r\n }\r\n\r\n return (\r\n <div className='row'>\r\n <div className='col-md-6 col-xs-12'>\r\n <div className='form-group'>\r\n <label htmlFor='line'>Line</label>\r\n <input className='form-control' id='line' ref='line' onChange={this.handleChange} type='number' value={this.state.line} min={1} required/>\r\n </div>\r\n <div className='form-group'>\r\n <label htmlFor='text'>Text</label>\r\n <textarea className='form-control' id='text' ref='text' onChange={this.handleChange} rows={5} value={this.state.text}></textarea>\r\n </div>\r\n <div className='form-group'>\r\n <label htmlFor='truncateText'>TruncateText</label>\r\n <input className='form-control' id='truncateText' ref='truncateText' onChange={this.handleChange} type='text' value={this.state.truncateText}/>\r\n </div>\r\n <div className='checkbox'>\r\n <label htmlFor='appendTextTruncateChild'>\r\n <input id='appendTextTruncateChild' ref='appendTextTruncateChild' onChange={this.handleChange} type='checkbox' checked={this.state.appendTextTruncateChild}/>Append TextTruncate child\r\n </label>\r\n </div>\r\n </div>\r\n <div className='col-md-6 col-xs-12'>\r\n <h4>Result</h4>\r\n <div id='sample-1'>\r\n <h5>1. Default</h5>\r\n <TextTruncate {...props}/>\r\n </div>\r\n <div id='sample-2'>\r\n <h5>2. With floating image</h5>\r\n <div className='media'>\r\n <div className='media-left'>\r\n <img className='media-object' src='http://fakeimg.pl/64' width='64' height='64'/>\r\n </div>\r\n <div className='media-body'>\r\n <TextTruncate {...props}/>\r\n </div>\r\n </div>\r\n </div>\r\n <div id='sample-3'>\r\n <h5>3. Default hidden</h5>\r\n <div ref='invisibleBlock' style={{display: 'none'}}>\r\n <TextTruncate ref='invisibleTextTruncate' {...props}/>\r\n </div>\r\n <button type='button' className='btn btn-default' onClick={this.onToggle}>Toggle show/hide</button>\r\n </div>\r\n <div id='sample-4'>\r\n <h5>4. Customize class</h5>\r\n <TextTruncate {...props} containerClassName='text-danger'/>\r\n </div>\r\n <div id='sample-5'>\r\n <h5>5. Block-level textTruncateChild</h5>\r\n <TextTruncate {...props} textTruncateChild={<div>Block level child</div>}/>\r\n </div>\r\n </div>\r\n </div>\r\n )\r\n }\r\n}\r\n\n\n\n/** WEBPACK FOOTER **\n ** ./src/App.js\n **/","import React, {Component} from 'react';\r\n\r\nexport default class TextTruncate extends Component {\r\n static propTypes = {\r\n containerClassName: React.PropTypes.string,\r\n line: React.PropTypes.number,\r\n text: React.PropTypes.string,\r\n textTruncateChild: React.PropTypes.node,\r\n truncateText: React.PropTypes.string\r\n };\r\n\r\n static defaultProps = {\r\n line: 1,\r\n text: '',\r\n truncateText: '…'\r\n };\r\n\r\n componentDidMount() {\r\n const canvas = document.createElement('canvas');\r\n const docFragment = document.createDocumentFragment();\r\n const style = window.getComputedStyle(this.refs.scope);\r\n const font = [\r\n style['font-weight'],\r\n style['font-style'],\r\n style['font-size'],\r\n style['font-family']\r\n ].join(' ');\r\n\r\n docFragment.appendChild(canvas);\r\n this.canvas = canvas.getContext('2d');\r\n this.canvas.font = font;\r\n this.forceUpdate();\r\n window.addEventListener('resize', this.onResize);\r\n }\r\n\r\n componentWillUnmount() {\r\n window.removeEventListener('resize', this.onResize);\r\n }\r\n\r\n onResize = () => {\r\n window.requestAnimationFrame(this.update.bind(this))\r\n };\r\n\r\n update = () => {\r\n this.forceUpdate();\r\n };\r\n\r\n measureWidth(text) {\r\n return this.canvas.measureText(text).width;\r\n }\r\n\r\n getRenderText() {\r\n const {\r\n containerClassName,\r\n line,\r\n text,\r\n textTruncateChild,\r\n truncateText,\r\n ...props\r\n } = this.props;\r\n\r\n const scopeWidth = this.refs.scope.getBoundingClientRect().width;\r\n\r\n // return if display:none\r\n if (scopeWidth === 0) {\r\n return null;\r\n }\r\n\r\n // return if all of text can be displayed\r\n if (scopeWidth >= this.measureWidth(text)) {\r\n return (\r\n <div {...props}>{text}</div>\r\n );\r\n }\r\n\r\n let childText = '';\r\n if (textTruncateChild && typeof textTruncateChild.type === 'string') {\r\n if (['span', 'a'].includes(textTruncateChild.type)) {\r\n childText = textTruncateChild.props.children;\r\n }\r\n }\r\n\r\n let currentPos = 1;\r\n let maxTextLength = text.length;\r\n let truncatedText = '';\r\n let splitPos = 0;\r\n let startPos = 0;\r\n let displayLine = line;\r\n let width = 0;\r\n let lastIsEng = false;\r\n\r\n while (displayLine--) {\r\n let ext = displayLine ? '' : truncateText + ' ' + childText;\r\n while (currentPos <= maxTextLength) {\r\n truncatedText = text.substr(startPos, currentPos);\r\n width = this.measureWidth(truncatedText + ext);\r\n if (width < scopeWidth) {\r\n splitPos = text.indexOf(' ', currentPos + 1);\r\n if (splitPos === -1) {\r\n currentPos += 1;\r\n lastIsEng = false;\r\n } else {\r\n lastIsEng = true;\r\n currentPos = splitPos;\r\n }\r\n } else {\r\n do {\r\n currentPos--;\r\n truncatedText = text.substr(startPos, currentPos);\r\n if (truncatedText[truncatedText.length - 1] === ' ') {\r\n truncatedText = text.substr(startPos, currentPos - 1);\r\n }\r\n if (lastIsEng) {\r\n currentPos = truncatedText.lastIndexOf(' ');\r\n truncatedText = text.substr(startPos, currentPos);\r\n }\r\n width = this.measureWidth(truncatedText + ext);\r\n } while (width >= scopeWidth);\r\n startPos += currentPos;\r\n break;\r\n }\r\n }\r\n\r\n if (currentPos >= maxTextLength) {\r\n startPos = maxTextLength;\r\n break;\r\n }\r\n }\r\n\r\n if (startPos === maxTextLength) {\r\n return (\r\n text\r\n );\r\n }\r\n return (\r\n <div {...props}>\r\n {text.substr(0, startPos) + truncateText + ' '}\r\n {textTruncateChild}\r\n </div>\r\n );\r\n\r\n }\r\n\r\n render() {\r\n const {\r\n text,\r\n containerClassName,\r\n } = this.props;\r\n\r\n let renderText = text;\r\n if (this.refs.scope) {\r\n renderText = this.getRenderText();\r\n }\r\n\r\n return (\r\n <div ref='scope' className={containerClassName} style={{overflow: 'hidden'}}>\r\n {renderText}\r\n </div>\r\n );\r\n }\r\n};\r\n\n\n\n/** WEBPACK FOOTER **\n ** ./src/TextTruncate.js\n **/","\"use strict\";\n\n/**\n * Copyright (c) 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @typechecks\n */\n\nvar _hyphenPattern = /-(.)/g;\n\n/**\n * Camelcases a hyphenated string, for example:\n *\n * > camelize('background-color')\n * < \"backgroundColor\"\n *\n * @param {string} string\n * @return {string}\n */\nfunction camelize(string) {\n return string.replace(_hyphenPattern, function (_, character) {\n return character.toUpperCase();\n });\n}\n\nmodule.exports = camelize;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/fbjs/lib/camelize.js\n ** module id = 85\n ** module chunks = 0\n **/","/**\n * Copyright (c) 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @typechecks\n */\n\n'use strict';\n\nvar camelize = require('./camelize');\n\nvar msPattern = /^-ms-/;\n\n/**\n * Camelcases a hyphenated CSS property name, for example:\n *\n * > camelizeStyleName('background-color')\n * < \"backgroundColor\"\n * > camelizeStyleName('-moz-transition')\n * < \"MozTransition\"\n * > camelizeStyleName('-ms-transition')\n * < \"msTransition\"\n *\n * As Andi Smith suggests\n * (http://www.andismith.com/blog/2012/02/modernizr-prefixed/), an `-ms` prefix\n * is converted to lowercase `ms`.\n *\n * @param {string} string\n * @return {string}\n */\nfunction camelizeStyleName(string) {\n return camelize(string.replace(msPattern, 'ms-'));\n}\n\nmodule.exports = camelizeStyleName;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/fbjs/lib/camelizeStyleName.js\n ** module id = 86\n ** module chunks = 0\n **/","'use strict';\n\n/**\n * Copyright (c) 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @typechecks\n */\n\nvar isTextNode = require('./isTextNode');\n\n/*eslint-disable no-bitwise */\n\n/**\n * Checks if a given DOM node contains or is another DOM node.\n *\n * @param {?DOMNode} outerNode Outer DOM node.\n * @param {?DOMNode} innerNode Inner DOM node.\n * @return {boolean} True if `outerNode` contains or is `innerNode`.\n */\nfunction containsNode(outerNode, innerNode) {\n if (!outerNode || !innerNode) {\n return false;\n } else if (outerNode === innerNode) {\n return true;\n } else if (isTextNode(outerNode)) {\n return false;\n } else if (isTextNode(innerNode)) {\n return containsNode(outerNode, innerNode.parentNode);\n } else if (outerNode.contains) {\n return outerNode.contains(innerNode);\n } else if (outerNode.compareDocumentPosition) {\n return !!(outerNode.compareDocumentPosition(innerNode) & 16);\n } else {\n return false;\n }\n}\n\nmodule.exports = containsNode;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/fbjs/lib/containsNode.js\n ** module id = 87\n ** module chunks = 0\n **/","'use strict';\n\n/**\n * Copyright (c) 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @typechecks\n */\n\nvar invariant = require('./invariant');\n\n/**\n * Convert array-like objects to arrays.\n *\n * This API assumes the caller knows the contents of the data type. For less\n * well defined inputs use createArrayFromMixed.\n *\n * @param {object|function|filelist} obj\n * @return {array}\n */\nfunction toArray(obj) {\n var length = obj.length;\n\n // Some browsers builtin objects can report typeof 'function' (e.g. NodeList\n // in old versions of Safari).\n !(!Array.isArray(obj) && (typeof obj === 'object' || typeof obj === 'function')) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'toArray: Array-like object expected') : invariant(false) : void 0;\n\n !(typeof length === 'number') ? process.env.NODE_ENV !== 'production' ? invariant(false, 'toArray: Object needs a length property') : invariant(false) : void 0;\n\n !(length === 0 || length - 1 in obj) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'toArray: Object should have keys for indices') : invariant(false) : void 0;\n\n !(typeof obj.callee !== 'function') ? process.env.NODE_ENV !== 'production' ? invariant(false, 'toArray: Object can\\'t be `arguments`. Use rest params ' + '(function(...args) {}) or Array.from() instead.') : invariant(false) : void 0;\n\n // Old IE doesn't give collections access to hasOwnProperty. Assume inputs\n // without method will throw during the slice call and skip straight to the\n // fallback.\n if (obj.hasOwnProperty) {\n try {\n return Array.prototype.slice.call(obj);\n } catch (e) {\n // IE < 9 does not support Array#slice on collections objects\n }\n }\n\n // Fall back to copying key by key. This assumes all keys have a value,\n // so will not preserve sparsely populated inputs.\n var ret = Array(length);\n for (var ii = 0; ii < length; ii++) {\n ret[ii] = obj[ii];\n }\n return ret;\n}\n\n/**\n * Perform a heuristic test to determine if an object is \"array-like\".\n *\n * A monk asked Joshu, a Zen master, \"Has a dog Buddha nature?\"\n * Joshu replied: \"Mu.\"\n *\n * This function determines if its argument has \"array nature\": it returns\n * true if the argument is an actual array, an `arguments' object, or an\n * HTMLCollection (e.g. node.childNodes or node.getElementsByTagName()).\n *\n * It will return false for other array-like objects like Filelist.\n *\n * @param {*} obj\n * @return {boolean}\n */\nfunction hasArrayNature(obj) {\n return(\n // not null/false\n !!obj && (\n // arrays are objects, NodeLists are functions in Safari\n typeof obj == 'object' || typeof obj == 'function') &&\n // quacks like an array\n 'length' in obj &&\n // not window\n !('setInterval' in obj) &&\n // no DOM node should be considered an array-like\n // a 'select' element has 'length' and 'item' properties on IE8\n typeof obj.nodeType != 'number' && (\n // a real array\n Array.isArray(obj) ||\n // arguments\n 'callee' in obj ||\n // HTMLCollection/NodeList\n 'item' in obj)\n );\n}\n\n/**\n * Ensure that the argument is an array by wrapping it in an array if it is not.\n * Creates a copy of the argument if it is already an array.\n *\n * This is mostly useful idiomatically:\n *\n * var createArrayFromMixed = require('createArrayFromMixed');\n *\n * function takesOneOrMoreThings(things) {\n * things = createArrayFromMixed(things);\n * ...\n * }\n *\n * This allows you to treat `things' as an array, but accept scalars in the API.\n *\n * If you need to convert an array-like object, like `arguments`, into an array\n * use toArray instead.\n *\n * @param {*} obj\n * @return {array}\n */\nfunction createArrayFromMixed(obj) {\n if (!hasArrayNature(obj)) {\n return [obj];\n } else if (Array.isArray(obj)) {\n return obj.slice();\n } else {\n return toArray(obj);\n }\n}\n\nmodule.exports = createArrayFromMixed;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/fbjs/lib/createArrayFromMixed.js\n ** module id = 88\n ** module chunks = 0\n **/","'use strict';\n\n/**\n * Copyright (c) 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @typechecks\n */\n\n/*eslint-disable fb-www/unsafe-html*/\n\nvar ExecutionEnvironment = require('./ExecutionEnvironment');\n\nvar createArrayFromMixed = require('./createArrayFromMixed');\nvar getMarkupWrap = require('./getMarkupWrap');\nvar invariant = require('./invariant');\n\n/**\n * Dummy container used to render all markup.\n */\nvar dummyNode = ExecutionEnvironment.canUseDOM ? document.createElement('div') : null;\n\n/**\n * Pattern used by `getNodeName`.\n */\nvar nodeNamePattern = /^\\s*<(\\w+)/;\n\n/**\n * Extracts the `nodeName` of the first element in a string of markup.\n *\n * @param {string} markup String of markup.\n * @return {?string} Node name of the supplied markup.\n */\nfunction getNodeName(markup) {\n var nodeNameMatch = markup.match(nodeNamePattern);\n return nodeNameMatch && nodeNameMatch[1].toLowerCase();\n}\n\n/**\n * Creates an array containing the nodes rendered from the supplied markup. The\n * optionally supplied `handleScript` function will be invoked once for each\n * <script> element that is rendered. If no `handleScript` function is supplied,\n * an exception is thrown if any <script> elements are rendered.\n *\n * @param {string} markup A string of valid HTML markup.\n * @param {?function} handleScript Invoked once for each rendered <script>.\n * @return {array<DOMElement|DOMTextNode>} An array of rendered nodes.\n */\nfunction createNodesFromMarkup(markup, handleScript) {\n var node = dummyNode;\n !!!dummyNode ? process.env.NODE_ENV !== 'production' ? invariant(false, 'createNodesFromMarkup dummy not initialized') : invariant(false) : void 0;\n var nodeName = getNodeName(markup);\n\n var wrap = nodeName && getMarkupWrap(nodeName);\n if (wrap) {\n node.innerHTML = wrap[1] + markup + wrap[2];\n\n var wrapDepth = wrap[0];\n while (wrapDepth--) {\n node = node.lastChild;\n }\n } else {\n node.innerHTML = markup;\n }\n\n var scripts = node.getElementsByTagName('script');\n if (scripts.length) {\n !handleScript ? process.env.NODE_ENV !== 'production' ? invariant(false, 'createNodesFromMarkup(...): Unexpected <script> element rendered.') : invariant(false) : void 0;\n createArrayFromMixed(scripts).forEach(handleScript);\n }\n\n var nodes = Array.from(node.childNodes);\n while (node.lastChild) {\n node.removeChild(node.lastChild);\n }\n return nodes;\n}\n\nmodule.exports = createNodesFromMarkup;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/fbjs/lib/createNodesFromMarkup.js\n ** module id = 89\n ** module chunks = 0\n **/","/**\n * Copyright (c) 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @typechecks\n */\n\n'use strict';\n\n/**\n * Gets the scroll position of the supplied element or window.\n *\n * The return values are unbounded, unlike `getScrollPosition`. This means they\n * may be negative or exceed the element boundaries (which is possible using\n * inertial scrolling).\n *\n * @param {DOMWindow|DOMElement} scrollable\n * @return {object} Map with `x` and `y` keys.\n */\n\nfunction getUnboundedScrollPosition(scrollable) {\n if (scrollable === window) {\n return {\n x: window.pageXOffset || document.documentElement.scrollLeft,\n y: window.pageYOffset || document.documentElement.scrollTop\n };\n }\n return {\n x: scrollable.scrollLeft,\n y: scrollable.scrollTop\n };\n}\n\nmodule.exports = getUnboundedScrollPosition;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/fbjs/lib/getUnboundedScrollPosition.js\n ** module id = 90\n ** module chunks = 0\n **/","'use strict';\n\n/**\n * Copyright (c) 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @typechecks\n */\n\nvar _uppercasePattern = /([A-Z])/g;\n\n/**\n * Hyphenates a camelcased string, for example:\n *\n * > hyphenate('backgroundColor')\n * < \"background-color\"\n *\n * For CSS style names, use `hyphenateStyleName` instead which works properly\n * with all vendor prefixes, including `ms`.\n *\n * @param {string} string\n * @return {string}\n */\nfunction hyphenate(string) {\n return string.replace(_uppercasePattern, '-$1').toLowerCase();\n}\n\nmodule.exports = hyphenate;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/fbjs/lib/hyphenate.js\n ** module id = 91\n ** module chunks = 0\n **/","/**\n * Copyright (c) 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @typechecks\n */\n\n'use strict';\n\nvar hyphenate = require('./hyphenate');\n\nvar msPattern = /^ms-/;\n\n/**\n * Hyphenates a camelcased CSS property name, for example:\n *\n * > hyphenateStyleName('backgroundColor')\n * < \"background-color\"\n * > hyphenateStyleName('MozTransition')\n * < \"-moz-transition\"\n * > hyphenateStyleName('msTransition')\n * < \"-ms-transition\"\n *\n * As Modernizr suggests (http://modernizr.com/docs/#prefixed), an `ms` prefix\n * is converted to `-ms-`.\n *\n * @param {string} string\n * @return {string}\n */\nfunction hyphenateStyleName(string) {\n return hyphenate(string).replace(msPattern, '-ms-');\n}\n\nmodule.exports = hyphenateStyleName;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/fbjs/lib/hyphenateStyleName.js\n ** module id = 92\n ** module chunks = 0\n **/","'use strict';\n\n/**\n * Copyright (c) 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @typechecks\n */\n\n/**\n * @param {*} object The object to check.\n * @return {boolean} Whether or not the object is a DOM node.\n */\nfunction isNode(object) {\n return !!(object && (typeof Node === 'function' ? object instanceof Node : typeof object === 'object' && typeof object.nodeType === 'number' && typeof object.nodeName === 'string'));\n}\n\nmodule.exports = isNode;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/fbjs/lib/isNode.js\n ** module id = 93\n ** module chunks = 0\n **/","'use strict';\n\n/**\n * Copyright (c) 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @typechecks\n */\n\nvar isNode = require('./isNode');\n\n/**\n * @param {*} object The object to check.\n * @return {boolean} Whether or not the object is a DOM text node.\n */\nfunction isTextNode(object) {\n return isNode(object) && object.nodeType == 3;\n}\n\nmodule.exports = isTextNode;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/fbjs/lib/isTextNode.js\n ** module id = 94\n ** module chunks = 0\n **/","/**\n * Copyright (c) 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nvar hasOwnProperty = Object.prototype.hasOwnProperty;\n\n/**\n * Executes the provided `callback` once for each enumerable own property in the\n * object and constructs a new object from the results. The `callback` is\n * invoked with three arguments:\n *\n * - the property value\n * - the property name\n * - the object being traversed\n *\n * Properties that are added after the call to `mapObject` will not be visited\n * by `callback`. If the values of existing properties are changed, the value\n * passed to `callback` will be the value at the time `mapObject` visits them.\n * Properties that are deleted before being visited are not visited.\n *\n * @grep function objectMap()\n * @grep function objMap()\n *\n * @param {?object} object\n * @param {function} callback\n * @param {*} context\n * @return {?object}\n */\nfunction mapObject(object, callback, context) {\n if (!object) {\n return null;\n }\n var result = {};\n for (var name in object) {\n if (hasOwnProperty.call(object, name)) {\n result[name] = callback.call(context, object[name], name, object);\n }\n }\n return result;\n}\n\nmodule.exports = mapObject;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/fbjs/lib/mapObject.js\n ** module id = 95\n ** module chunks = 0\n **/","/**\n * Copyright (c) 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @typechecks static-only\n */\n\n'use strict';\n\n/**\n * Memoizes the return value of a function that accepts one string argument.\n *\n * @param {function} callback\n * @return {function}\n */\n\nfunction memoizeStringOnly(callback) {\n var cache = {};\n return function (string) {\n if (!cache.hasOwnProperty(string)) {\n cache[string] = callback.call(this, string);\n }\n return cache[string];\n };\n}\n\nmodule.exports = memoizeStringOnly;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/fbjs/lib/memoizeStringOnly.js\n ** module id = 96\n ** module chunks = 0\n **/","'use strict';\n\nmodule.exports = require('react/lib/ReactDOM');\n\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react-dom/index.js\n ** module id = 97\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule AutoFocusUtils\n */\n\n'use strict';\n\nvar ReactDOMComponentTree = require('./ReactDOMComponentTree');\n\nvar focusNode = require('fbjs/lib/focusNode');\n\nvar AutoFocusUtils = {\n focusDOMComponent: function () {\n focusNode(ReactDOMComponentTree.getNodeFromInstance(this));\n }\n};\n\nmodule.exports = AutoFocusUtils;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/AutoFocusUtils.js\n ** module id = 98\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule BeforeInputEventPlugin\n */\n\n'use strict';\n\nvar EventConstants = require('./EventConstants');\nvar EventPropagators = require('./EventPropagators');\nvar ExecutionEnvironment = require('fbjs/lib/ExecutionEnvironment');\nvar FallbackCompositionState = require('./FallbackCompositionState');\nvar SyntheticCompositionEvent = require('./SyntheticCompositionEvent');\nvar SyntheticInputEvent = require('./SyntheticInputEvent');\n\nvar keyOf = require('fbjs/lib/keyOf');\n\nvar END_KEYCODES = [9, 13, 27, 32]; // Tab, Return, Esc, Space\nvar START_KEYCODE = 229;\n\nvar canUseCompositionEvent = ExecutionEnvironment.canUseDOM && 'CompositionEvent' in window;\n\nvar documentMode = null;\nif (ExecutionEnvironment.canUseDOM && 'documentMode' in document) {\n documentMode = document.documentMode;\n}\n\n// Webkit offers a very useful `textInput` event that can be used to\n// directly represent `beforeInput`. The IE `textinput` event is not as\n// useful, so we don't use it.\nvar canUseTextInputEvent = ExecutionEnvironment.canUseDOM && 'TextEvent' in window && !documentMode && !isPresto();\n\n// In IE9+, we have access to composition events, but the data supplied\n// by the native compositionend event may be incorrect. Japanese ideographic\n// spaces, for instance (\\u3000) are not recorded correctly.\nvar useFallbackCompositionData = ExecutionEnvironment.canUseDOM && (!canUseCompositionEvent || documentMode && documentMode > 8 && documentMode <= 11);\n\n/**\n * Opera <= 12 includes TextEvent in window, but does not fire\n * text input events. Rely on keypress instead.\n */\nfunction isPresto() {\n var opera = window.opera;\n return typeof opera === 'object' && typeof opera.version === 'function' && parseInt(opera.version(), 10) <= 12;\n}\n\nvar SPACEBAR_CODE = 32;\nvar SPACEBAR_CHAR = String.fromCharCode(SPACEBAR_CODE);\n\nvar topLevelTypes = EventConstants.topLevelTypes;\n\n// Events and their corresponding property names.\nvar eventTypes = {\n beforeInput: {\n phasedRegistrationNames: {\n bubbled: keyOf({ onBeforeInput: null }),\n captured: keyOf({ onBeforeInputCapture: null })\n },\n dependencies: [topLevelTypes.topCompositionEnd, topLevelTypes.topKeyPress, topLevelTypes.topTextInput, topLevelTypes.topPaste]\n },\n compositionEnd: {\n phasedRegistrationNames: {\n bubbled: keyOf({ onCompositionEnd: null }),\n captured: keyOf({ onCompositionEndCapture: null })\n },\n dependencies: [topLevelTypes.topBlur, topLevelTypes.topCompositionEnd, topLevelTypes.topKeyDown, topLevelTypes.topKeyPress, topLevelTypes.topKeyUp, topLevelTypes.topMouseDown]\n },\n compositionStart: {\n phasedRegistrationNames: {\n bubbled: keyOf({ onCompositionStart: null }),\n captured: keyOf({ onCompositionStartCapture: null })\n },\n dependencies: [topLevelTypes.topBlur, topLevelTypes.topCompositionStart, topLevelTypes.topKeyDown, topLevelTypes.topKeyPress, topLevelTypes.topKeyUp, topLevelTypes.topMouseDown]\n },\n compositionUpdate: {\n phasedRegistrationNames: {\n bubbled: keyOf({ onCompositionUpdate: null }),\n captured: keyOf({ onCompositionUpdateCapture: null })\n },\n dependencies: [topLevelTypes.topBlur, topLevelTypes.topCompositionUpdate, topLevelTypes.topKeyDown, topLevelTypes.topKeyPress, topLevelTypes.topKeyUp, topLevelTypes.topMouseDown]\n }\n};\n\n// Track whether we've ever handled a keypress on the space key.\nvar hasSpaceKeypress = false;\n\n/**\n * Return whether a native keypress event is assumed to be a command.\n * This is required because Firefox fires `keypress` events for key commands\n * (cut, copy, select-all, etc.) even though no character is inserted.\n */\nfunction isKeypressCommand(nativeEvent) {\n return (nativeEvent.ctrlKey || nativeEvent.altKey || nativeEvent.metaKey) &&\n // ctrlKey && altKey is equivalent to AltGr, and is not a command.\n !(nativeEvent.ctrlKey && nativeEvent.altKey);\n}\n\n/**\n * Translate native top level events into event types.\n *\n * @param {string} topLevelType\n * @return {object}\n */\nfunction getCompositionEventType(topLevelType) {\n switch (topLevelType) {\n case topLevelTypes.topCompositionStart:\n return eventTypes.compositionStart;\n case topLevelTypes.topCompositionEnd:\n return eventTypes.compositionEnd;\n case topLevelTypes.topCompositionUpdate:\n return eventTypes.compositionUpdate;\n }\n}\n\n/**\n * Does our fallback best-guess model think this event signifies that\n * composition has begun?\n *\n * @param {string} topLevelType\n * @param {object} nativeEvent\n * @return {boolean}\n */\nfunction isFallbackCompositionStart(topLevelType, nativeEvent) {\n return topLevelType === topLevelTypes.topKeyDown && nativeEvent.keyCode === START_KEYCODE;\n}\n\n/**\n * Does our fallback mode think that this event is the end of composition?\n *\n * @param {string} topLevelType\n * @param {object} nativeEvent\n * @return {boolean}\n */\nfunction isFallbackCompositionEnd(topLevelType, nativeEvent) {\n switch (topLevelType) {\n case topLevelTypes.topKeyUp:\n // Command keys insert or clear IME input.\n return END_KEYCODES.indexOf(nativeEvent.keyCode) !== -1;\n case topLevelTypes.topKeyDown:\n // Expect IME keyCode on each keydown. If we get any other\n // code we must have exited earlier.\n return nativeEvent.keyCode !== START_KEYCODE;\n case topLevelTypes.topKeyPress:\n case topLevelTypes.topMouseDown:\n case topLevelTypes.topBlur:\n // Events are not possible without cancelling IME.\n return true;\n default:\n return false;\n }\n}\n\n/**\n * Google Input Tools provides composition data via a CustomEvent,\n * with the `data` property populated in the `detail` object. If this\n * is available on the event object, use it. If not, this is a plain\n * composition event and we have nothing special to extract.\n *\n * @param {object} nativeEvent\n * @return {?string}\n */\nfunction getDataFromCustomEvent(nativeEvent) {\n var detail = nativeEvent.detail;\n if (typeof detail === 'object' && 'data' in detail) {\n return detail.data;\n }\n return null;\n}\n\n// Track the current IME composition fallback object, if any.\nvar currentComposition = null;\n\n/**\n * @return {?object} A SyntheticCompositionEvent.\n */\nfunction extractCompositionEvent(topLevelType, targetInst, nativeEvent, nativeEventTarget) {\n var eventType;\n var fallbackData;\n\n if (canUseCompositionEvent) {\n eventType = getCompositionEventType(topLevelType);\n } else if (!currentComposition) {\n if (isFallbackCompositionStart(topLevelType, nativeEvent)) {\n eventType = eventTypes.compositionStart;\n }\n } else if (isFallbackCompositionEnd(topLevelType, nativeEvent)) {\n eventType = eventTypes.compositionEnd;\n }\n\n if (!eventType) {\n return null;\n }\n\n if (useFallbackCompositionData) {\n // The current composition is stored statically and must not be\n // overwritten while composition continues.\n if (!currentComposition && eventType === eventTypes.compositionStart) {\n currentComposition = FallbackCompositionState.getPooled(nativeEventTarget);\n } else if (eventType === eventTypes.compositionEnd) {\n if (currentComposition) {\n fallbackData = currentComposition.getData();\n }\n }\n }\n\n var event = SyntheticCompositionEvent.getPooled(eventType, targetInst, nativeEvent, nativeEventTarget);\n\n if (fallbackData) {\n // Inject data generated from fallback path into the synthetic event.\n // This matches the property of native CompositionEventInterface.\n event.data = fallbackData;\n } else {\n var customData = getDataFromCustomEvent(nativeEvent);\n if (customData !== null) {\n event.data = customData;\n }\n }\n\n EventPropagators.accumulateTwoPhaseDispatches(event);\n return event;\n}\n\n/**\n * @param {string} topLevelType Record from `EventConstants`.\n * @param {object} nativeEvent Native browser event.\n * @return {?string} The string corresponding to this `beforeInput` event.\n */\nfunction getNativeBeforeInputChars(topLevelType, nativeEvent) {\n switch (topLevelType) {\n case topLevelTypes.topCompositionEnd:\n return getDataFromCustomEvent(nativeEvent);\n case topLevelTypes.topKeyPress:\n /**\n * If native `textInput` events are available, our goal is to make\n * use of them. However, there is a special case: the spacebar key.\n * In Webkit, preventing default on a spacebar `textInput` event\n * cancels character insertion, but it *also* causes the browser\n * to fall back to its default spacebar behavior of scrolling the\n * page.\n *\n * Tracking at:\n * https://code.google.com/p/chromium/issues/detail?id=355103\n *\n * To avoid this issue, use the keypress event as if no `textInput`\n * event is available.\n */\n var which = nativeEvent.which;\n if (which !== SPACEBAR_CODE) {\n return null;\n }\n\n hasSpaceKeypress = true;\n return SPACEBAR_CHAR;\n\n case topLevelTypes.topTextInput:\n // Record the characters to be added to the DOM.\n var chars = nativeEvent.data;\n\n // If it's a spacebar character, assume that we have already handled\n // it at the keypress level and bail immediately. Android Chrome\n // doesn't give us keycodes, so we need to blacklist it.\n if (chars === SPACEBAR_CHAR && hasSpaceKeypress) {\n return null;\n }\n\n return chars;\n\n default:\n // For other native event types, do nothing.\n return null;\n }\n}\n\n/**\n * For browsers that do not provide the `textInput` event, extract the\n * appropriate string to use for SyntheticInputEvent.\n *\n * @param {string} topLevelType Record from `EventConstants`.\n * @param {object} nativeEvent Native browser event.\n * @return {?string} The fallback string for this `beforeInput` event.\n */\nfunction getFallbackBeforeInputChars(topLevelType, nativeEvent) {\n // If we are currently composing (IME) and using a fallback to do so,\n // try to extract the composed characters from the fallback object.\n if (currentComposition) {\n if (topLevelType === topLevelTypes.topCompositionEnd || isFallbackCompositionEnd(topLevelType, nativeEvent)) {\n var chars = currentComposition.getData();\n FallbackCompositionState.release(currentComposition);\n currentComposition = null;\n return chars;\n }\n return null;\n }\n\n switch (topLevelType) {\n case topLevelTypes.topPaste:\n // If a paste event occurs after a keypress, throw out the input\n // chars. Paste events should not lead to BeforeInput events.\n return null;\n case topLevelTypes.topKeyPress:\n /**\n * As of v27, Firefox may fire keypress events even when no character\n * will be inserted. A few possibilities:\n *\n * - `which` is `0`. Arrow keys, Esc key, etc.\n *\n * - `which` is the pressed key code, but no char is available.\n * Ex: 'AltGr + d` in Polish. There is no modified character for\n * this key combination and no character is inserted into the\n * document, but FF fires the keypress for char code `100` anyway.\n * No `input` event will occur.\n *\n * - `which` is the pressed key code, but a command combination is\n * being used. Ex: `Cmd+C`. No character is inserted, and no\n * `input` event will occur.\n */\n if (nativeEvent.which && !isKeypressCommand(nativeEvent)) {\n return String.fromCharCode(nativeEvent.which);\n }\n return null;\n case topLevelTypes.topCompositionEnd:\n return useFallbackCompositionData ? null : nativeEvent.data;\n default:\n return null;\n }\n}\n\n/**\n * Extract a SyntheticInputEvent for `beforeInput`, based on either native\n * `textInput` or fallback behavior.\n *\n * @return {?object} A SyntheticInputEvent.\n */\nfunction extractBeforeInputEvent(topLevelType, targetInst, nativeEvent, nativeEventTarget) {\n var chars;\n\n if (canUseTextInputEvent) {\n chars = getNativeBeforeInputChars(topLevelType, nativeEvent);\n } else {\n chars = getFallbackBeforeInputChars(topLevelType, nativeEvent);\n }\n\n // If no characters are being inserted, no BeforeInput event should\n // be fired.\n if (!chars) {\n return null;\n }\n\n var event = SyntheticInputEvent.getPooled(eventTypes.beforeInput, targetInst, nativeEvent, nativeEventTarget);\n\n event.data = chars;\n EventPropagators.accumulateTwoPhaseDispatches(event);\n return event;\n}\n\n/**\n * Create an `onBeforeInput` event to match\n * http://www.w3.org/TR/2013/WD-DOM-Level-3-Events-20131105/#events-inputevents.\n *\n * This event plugin is based on the native `textInput` event\n * available in Chrome, Safari, Opera, and IE. This event fires after\n * `onKeyPress` and `onCompositionEnd`, but before `onInput`.\n *\n * `beforeInput` is spec'd but not implemented in any browsers, and\n * the `input` event does not provide any useful information about what has\n * actually been added, contrary to the spec. Thus, `textInput` is the best\n * available event to identify the characters that have actually been inserted\n * into the target node.\n *\n * This plugin is also responsible for emitting `composition` events, thus\n * allowing us to share composition fallback code for both `beforeInput` and\n * `composition` event types.\n */\nvar BeforeInputEventPlugin = {\n\n eventTypes: eventTypes,\n\n extractEvents: function (topLevelType, targetInst, nativeEvent, nativeEventTarget) {\n return [extractCompositionEvent(topLevelType, targetInst, nativeEvent, nativeEventTarget), extractBeforeInputEvent(topLevelType, targetInst, nativeEvent, nativeEventTarget)];\n }\n};\n\nmodule.exports = BeforeInputEventPlugin;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/BeforeInputEventPlugin.js\n ** module id = 99\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule CSSPropertyOperations\n */\n\n'use strict';\n\nvar CSSProperty = require('./CSSProperty');\nvar ExecutionEnvironment = require('fbjs/lib/ExecutionEnvironment');\nvar ReactPerf = require('./ReactPerf');\n\nvar camelizeStyleName = require('fbjs/lib/camelizeStyleName');\nvar dangerousStyleValue = require('./dangerousStyleValue');\nvar hyphenateStyleName = require('fbjs/lib/hyphenateStyleName');\nvar memoizeStringOnly = require('fbjs/lib/memoizeStringOnly');\nvar warning = require('fbjs/lib/warning');\n\nvar processStyleName = memoizeStringOnly(function (styleName) {\n return hyphenateStyleName(styleName);\n});\n\nvar hasShorthandPropertyBug = false;\nvar styleFloatAccessor = 'cssFloat';\nif (ExecutionEnvironment.canUseDOM) {\n var tempStyle = document.createElement('div').style;\n try {\n // IE8 throws \"Invalid argument.\" if resetting shorthand style properties.\n tempStyle.font = '';\n } catch (e) {\n hasShorthandPropertyBug = true;\n }\n // IE8 only supports accessing cssFloat (standard) as styleFloat\n if (document.documentElement.style.cssFloat === undefined) {\n styleFloatAccessor = 'styleFloat';\n }\n}\n\nif (process.env.NODE_ENV !== 'production') {\n // 'msTransform' is correct, but the other prefixes should be capitalized\n var badVendoredStyleNamePattern = /^(?:webkit|moz|o)[A-Z]/;\n\n // style values shouldn't contain a semicolon\n var badStyleValueWithSemicolonPattern = /;\\s*$/;\n\n var warnedStyleNames = {};\n var warnedStyleValues = {};\n var warnedForNaNValue = false;\n\n var warnHyphenatedStyleName = function (name, owner) {\n if (warnedStyleNames.hasOwnProperty(name) && warnedStyleNames[name]) {\n return;\n }\n\n warnedStyleNames[name] = true;\n process.env.NODE_ENV !== 'production' ? warning(false, 'Unsupported style property %s. Did you mean %s?%s', name, camelizeStyleName(name), checkRenderMessage(owner)) : void 0;\n };\n\n var warnBadVendoredStyleName = function (name, owner) {\n if (warnedStyleNames.hasOwnProperty(name) && warnedStyleNames[name]) {\n return;\n }\n\n warnedStyleNames[name] = true;\n process.env.NODE_ENV !== 'production' ? warning(false, 'Unsupported vendor-prefixed style property %s. Did you mean %s?%s', name, name.charAt(0).toUpperCase() + name.slice(1), checkRenderMessage(owner)) : void 0;\n };\n\n var warnStyleValueWithSemicolon = function (name, value, owner) {\n if (warnedStyleValues.hasOwnProperty(value) && warnedStyleValues[value]) {\n return;\n }\n\n warnedStyleValues[value] = true;\n process.env.NODE_ENV !== 'production' ? warning(false, 'Style property values shouldn\\'t contain a semicolon.%s ' + 'Try \"%s: %s\" instead.', checkRenderMessage(owner), name, value.replace(badStyleValueWithSemicolonPattern, '')) : void 0;\n };\n\n var warnStyleValueIsNaN = function (name, value, owner) {\n if (warnedForNaNValue) {\n return;\n }\n\n warnedForNaNValue = true;\n process.env.NODE_ENV !== 'production' ? warning(false, '`NaN` is an invalid value for the `%s` css style property.%s', name, checkRenderMessage(owner)) : void 0;\n };\n\n var checkRenderMessage = function (owner) {\n if (owner) {\n var name = owner.getName();\n if (name) {\n return ' Check the render method of `' + name + '`.';\n }\n }\n return '';\n };\n\n /**\n * @param {string} name\n * @param {*} value\n * @param {ReactDOMComponent} component\n */\n var warnValidStyle = function (name, value, component) {\n var owner;\n if (component) {\n owner = component._currentElement._owner;\n }\n if (name.indexOf('-') > -1) {\n warnHyphenatedStyleName(name, owner);\n } else if (badVendoredStyleNamePattern.test(name)) {\n warnBadVendoredStyleName(name, owner);\n } else if (badStyleValueWithSemicolonPattern.test(value)) {\n warnStyleValueWithSemicolon(name, value, owner);\n }\n\n if (typeof value === 'number' && isNaN(value)) {\n warnStyleValueIsNaN(name, value, owner);\n }\n };\n}\n\n/**\n * Operations for dealing with CSS properties.\n */\nvar CSSPropertyOperations = {\n\n /**\n * Serializes a mapping of style properties for use as inline styles:\n *\n * > createMarkupForStyles({width: '200px', height: 0})\n * \"width:200px;height:0;\"\n *\n * Undefined values are ignored so that declarative programming is easier.\n * The result should be HTML-escaped before insertion into the DOM.\n *\n * @param {object} styles\n * @param {ReactDOMComponent} component\n * @return {?string}\n */\n createMarkupForStyles: function (styles, component) {\n var serialized = '';\n for (var styleName in styles) {\n if (!styles.hasOwnProperty(styleName)) {\n continue;\n }\n var styleValue = styles[styleName];\n if (process.env.NODE_ENV !== 'production') {\n warnValidStyle(styleName, styleValue, component);\n }\n if (styleValue != null) {\n serialized += processStyleName(styleName) + ':';\n serialized += dangerousStyleValue(styleName, styleValue, component) + ';';\n }\n }\n return serialized || null;\n },\n\n /**\n * Sets the value for multiple styles on a node. If a value is specified as\n * '' (empty string), the corresponding style property will be unset.\n *\n * @param {DOMElement} node\n * @param {object} styles\n * @param {ReactDOMComponent} component\n */\n setValueForStyles: function (node, styles, component) {\n var style = node.style;\n for (var styleName in styles) {\n if (!styles.hasOwnProperty(styleName)) {\n continue;\n }\n if (process.env.NODE_ENV !== 'production') {\n warnValidStyle(styleName, styles[styleName], component);\n }\n var styleValue = dangerousStyleValue(styleName, styles[styleName], component);\n if (styleName === 'float' || styleName === 'cssFloat') {\n styleName = styleFloatAccessor;\n }\n if (styleValue) {\n style[styleName] = styleValue;\n } else {\n var expansion = hasShorthandPropertyBug && CSSProperty.shorthandPropertyExpansions[styleName];\n if (expansion) {\n // Shorthand property that IE8 won't like unsetting, so unset each\n // component to placate it\n for (var individualStyleName in expansion) {\n style[individualStyleName] = '';\n }\n } else {\n style[styleName] = '';\n }\n }\n }\n }\n\n};\n\nReactPerf.measureMethods(CSSPropertyOperations, 'CSSPropertyOperations', {\n setValueForStyles: 'setValueForStyles'\n});\n\nmodule.exports = CSSPropertyOperations;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/CSSPropertyOperations.js\n ** module id = 100\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule ChangeEventPlugin\n */\n\n'use strict';\n\nvar EventConstants = require('./EventConstants');\nvar EventPluginHub = require('./EventPluginHub');\nvar EventPropagators = require('./EventPropagators');\nvar ExecutionEnvironment = require('fbjs/lib/ExecutionEnvironment');\nvar ReactDOMComponentTree = require('./ReactDOMComponentTree');\nvar ReactUpdates = require('./ReactUpdates');\nvar SyntheticEvent = require('./SyntheticEvent');\n\nvar getEventTarget = require('./getEventTarget');\nvar isEventSupported = require('./isEventSupported');\nvar isTextInputElement = require('./isTextInputElement');\nvar keyOf = require('fbjs/lib/keyOf');\n\nvar topLevelTypes = EventConstants.topLevelTypes;\n\nvar eventTypes = {\n change: {\n phasedRegistrationNames: {\n bubbled: keyOf({ onChange: null }),\n captured: keyOf({ onChangeCapture: null })\n },\n dependencies: [topLevelTypes.topBlur, topLevelTypes.topChange, topLevelTypes.topClick, topLevelTypes.topFocus, topLevelTypes.topInput, topLevelTypes.topKeyDown, topLevelTypes.topKeyUp, topLevelTypes.topSelectionChange]\n }\n};\n\n/**\n * For IE shims\n */\nvar activeElement = null;\nvar activeElementInst = null;\nvar activeElementValue = null;\nvar activeElementValueProp = null;\n\n/**\n * SECTION: handle `change` event\n */\nfunction shouldUseChangeEvent(elem) {\n var nodeName = elem.nodeName && elem.nodeName.toLowerCase();\n return nodeName === 'select' || nodeName === 'input' && elem.type === 'file';\n}\n\nvar doesChangeEventBubble = false;\nif (ExecutionEnvironment.canUseDOM) {\n // See `handleChange` comment below\n doesChangeEventBubble = isEventSupported('change') && (!('documentMode' in document) || document.documentMode > 8);\n}\n\nfunction manualDispatchChangeEvent(nativeEvent) {\n var event = SyntheticEvent.getPooled(eventTypes.change, activeElementInst, nativeEvent, getEventTarget(nativeEvent));\n EventPropagators.accumulateTwoPhaseDispatches(event);\n\n // If change and propertychange bubbled, we'd just bind to it like all the\n // other events and have it go through ReactBrowserEventEmitter. Since it\n // doesn't, we manually listen for the events and so we have to enqueue and\n // process the abstract event manually.\n //\n // Batching is necessary here in order to ensure that all event handlers run\n // before the next rerender (including event handlers attached to ancestor\n // elements instead of directly on the input). Without this, controlled\n // components don't work properly in conjunction with event bubbling because\n // the component is rerendered and the value reverted before all the event\n // handlers can run. See https://github.com/facebook/react/issues/708.\n ReactUpdates.batchedUpdates(runEventInBatch, event);\n}\n\nfunction runEventInBatch(event) {\n EventPluginHub.enqueueEvents(event);\n EventPluginHub.processEventQueue(false);\n}\n\nfunction startWatchingForChangeEventIE8(target, targetInst) {\n activeElement = target;\n activeElementInst = targetInst;\n activeElement.attachEvent('onchange', manualDispatchChangeEvent);\n}\n\nfunction stopWatchingForChangeEventIE8() {\n if (!activeElement) {\n return;\n }\n activeElement.detachEvent('onchange', manualDispatchChangeEvent);\n activeElement = null;\n activeElementInst = null;\n}\n\nfunction getTargetInstForChangeEvent(topLevelType, targetInst) {\n if (topLevelType === topLevelTypes.topChange) {\n return targetInst;\n }\n}\nfunction handleEventsForChangeEventIE8(topLevelType, target, targetInst) {\n if (topLevelType === topLevelTypes.topFocus) {\n // stopWatching() should be a noop here but we call it just in case we\n // missed a blur event somehow.\n stopWatchingForChangeEventIE8();\n startWatchingForChangeEventIE8(target, targetInst);\n } else if (topLevelType === topLevelTypes.topBlur) {\n stopWatchingForChangeEventIE8();\n }\n}\n\n/**\n * SECTION: handle `input` event\n */\nvar isInputEventSupported = false;\nif (ExecutionEnvironment.canUseDOM) {\n // IE9 claims to support the input event but fails to trigger it when\n // deleting text, so we ignore its input events.\n // IE10+ fire input events to often, such when a placeholder\n // changes or when an input with a placeholder is focused.\n isInputEventSupported = isEventSupported('input') && (!('documentMode' in document) || document.documentMode > 11);\n}\n\n/**\n * (For IE <=11) Replacement getter/setter for the `value` property that gets\n * set on the active element.\n */\nvar newValueProp = {\n get: function () {\n return activeElementValueProp.get.call(this);\n },\n set: function (val) {\n // Cast to a string so we can do equality checks.\n activeElementValue = '' + val;\n activeElementValueProp.set.call(this, val);\n }\n};\n\n/**\n * (For IE <=11) Starts tracking propertychange events on the passed-in element\n * and override the value property so that we can distinguish user events from\n * value changes in JS.\n */\nfunction startWatchingForValueChange(target, targetInst) {\n activeElement = target;\n activeElementInst = targetInst;\n activeElementValue = target.value;\n activeElementValueProp = Object.getOwnPropertyDescriptor(target.constructor.prototype, 'value');\n\n // Not guarded in a canDefineProperty check: IE8 supports defineProperty only\n // on DOM elements\n Object.defineProperty(activeElement, 'value', newValueProp);\n if (activeElement.attachEvent) {\n activeElement.attachEvent('onpropertychange', handlePropertyChange);\n } else {\n activeElement.addEventListener('propertychange', handlePropertyChange, false);\n }\n}\n\n/**\n * (For IE <=11) Removes the event listeners from the currently-tracked element,\n * if any exists.\n */\nfunction stopWatchingForValueChange() {\n if (!activeElement) {\n return;\n }\n\n // delete restores the original property definition\n delete activeElement.value;\n\n if (activeElement.detachEvent) {\n activeElement.detachEvent('onpropertychange', handlePropertyChange);\n } else {\n activeElement.removeEventListener('propertychange', handlePropertyChange, false);\n }\n\n activeElement = null;\n activeElementInst = null;\n activeElementValue = null;\n activeElementValueProp = null;\n}\n\n/**\n * (For IE <=11) Handles a propertychange event, sending a `change` event if\n * the value of the active element has changed.\n */\nfunction handlePropertyChange(nativeEvent) {\n if (nativeEvent.propertyName !== 'value') {\n return;\n }\n var value = nativeEvent.srcElement.value;\n if (value === activeElementValue) {\n return;\n }\n activeElementValue = value;\n\n manualDispatchChangeEvent(nativeEvent);\n}\n\n/**\n * If a `change` event should be fired, returns the target's ID.\n */\nfunction getTargetInstForInputEvent(topLevelType, targetInst) {\n if (topLevelType === topLevelTypes.topInput) {\n // In modern browsers (i.e., not IE8 or IE9), the input event is exactly\n // what we want so fall through here and trigger an abstract event\n return targetInst;\n }\n}\n\nfunction handleEventsForInputEventIE(topLevelType, target, targetInst) {\n if (topLevelType === topLevelTypes.topFocus) {\n // In IE8, we can capture almost all .value changes by adding a\n // propertychange handler and looking for events with propertyName\n // equal to 'value'\n // In IE9-11, propertychange fires for most input events but is buggy and\n // doesn't fire when text is deleted, but conveniently, selectionchange\n // appears to fire in all of the remaining cases so we catch those and\n // forward the event if the value has changed\n // In either case, we don't want to call the event handler if the value\n // is changed from JS so we redefine a setter for `.value` that updates\n // our activeElementValue variable, allowing us to ignore those changes\n //\n // stopWatching() should be a noop here but we call it just in case we\n // missed a blur event somehow.\n stopWatchingForValueChange();\n startWatchingForValueChange(target, targetInst);\n } else if (topLevelType === topLevelTypes.topBlur) {\n stopWatchingForValueChange();\n }\n}\n\n// For IE8 and IE9.\nfunction getTargetInstForInputEventIE(topLevelType, targetInst) {\n if (topLevelType === topLevelTypes.topSelectionChange || topLevelType === topLevelTypes.topKeyUp || topLevelType === topLevelTypes.topKeyDown) {\n // On the selectionchange event, the target is just document which isn't\n // helpful for us so just check activeElement instead.\n //\n // 99% of the time, keydown and keyup aren't necessary. IE8 fails to fire\n // propertychange on the first input event after setting `value` from a\n // script and fires only keydown, keypress, keyup. Catching keyup usually\n // gets it and catching keydown lets us fire an event for the first\n // keystroke if user does a key repeat (it'll be a little delayed: right\n // before the second keystroke). Other input methods (e.g., paste) seem to\n // fire selectionchange normally.\n if (activeElement && activeElement.value !== activeElementValue) {\n activeElementValue = activeElement.value;\n return activeElementInst;\n }\n }\n}\n\n/**\n * SECTION: handle `click` event\n */\nfunction shouldUseClickEvent(elem) {\n // Use the `click` event to detect changes to checkbox and radio inputs.\n // This approach works across all browsers, whereas `change` does not fire\n // until `blur` in IE8.\n return elem.nodeName && elem.nodeName.toLowerCase() === 'input' && (elem.type === 'checkbox' || elem.type === 'radio');\n}\n\nfunction getTargetInstForClickEvent(topLevelType, targetInst) {\n if (topLevelType === topLevelTypes.topClick) {\n return targetInst;\n }\n}\n\n/**\n * This plugin creates an `onChange` event that normalizes change events\n * across form elements. This event fires at a time when it's possible to\n * change the element's value without seeing a flicker.\n *\n * Supported elements are:\n * - input (see `isTextInputElement`)\n * - textarea\n * - select\n */\nvar ChangeEventPlugin = {\n\n eventTypes: eventTypes,\n\n extractEvents: function (topLevelType, targetInst, nativeEvent, nativeEventTarget) {\n var targetNode = targetInst ? ReactDOMComponentTree.getNodeFromInstance(targetInst) : window;\n\n var getTargetInstFunc, handleEventFunc;\n if (shouldUseChangeEvent(targetNode)) {\n if (doesChangeEventBubble) {\n getTargetInstFunc = getTargetInstForChangeEvent;\n } else {\n handleEventFunc = handleEventsForChangeEventIE8;\n }\n } else if (isTextInputElement(targetNode)) {\n if (isInputEventSupported) {\n getTargetInstFunc = getTargetInstForInputEvent;\n } else {\n getTargetInstFunc = getTargetInstForInputEventIE;\n handleEventFunc = handleEventsForInputEventIE;\n }\n } else if (shouldUseClickEvent(targetNode)) {\n getTargetInstFunc = getTargetInstForClickEvent;\n }\n\n if (getTargetInstFunc) {\n var inst = getTargetInstFunc(topLevelType, targetInst);\n if (inst) {\n var event = SyntheticEvent.getPooled(eventTypes.change, inst, nativeEvent, nativeEventTarget);\n event.type = 'change';\n EventPropagators.accumulateTwoPhaseDispatches(event);\n return event;\n }\n }\n\n if (handleEventFunc) {\n handleEventFunc(topLevelType, targetNode, targetInst);\n }\n }\n\n};\n\nmodule.exports = ChangeEventPlugin;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/ChangeEventPlugin.js\n ** module id = 101\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule DOMNamespaces\n */\n\n'use strict';\n\nvar DOMNamespaces = {\n html: 'http://www.w3.org/1999/xhtml',\n mathml: 'http://www.w3.org/1998/Math/MathML',\n svg: 'http://www.w3.org/2000/svg'\n};\n\nmodule.exports = DOMNamespaces;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/DOMNamespaces.js\n ** module id = 102\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule Danger\n */\n\n'use strict';\n\nvar DOMLazyTree = require('./DOMLazyTree');\nvar ExecutionEnvironment = require('fbjs/lib/ExecutionEnvironment');\n\nvar createNodesFromMarkup = require('fbjs/lib/createNodesFromMarkup');\nvar emptyFunction = require('fbjs/lib/emptyFunction');\nvar getMarkupWrap = require('fbjs/lib/getMarkupWrap');\nvar invariant = require('fbjs/lib/invariant');\n\nvar OPEN_TAG_NAME_EXP = /^(<[^ \\/>]+)/;\nvar RESULT_INDEX_ATTR = 'data-danger-index';\n\n/**\n * Extracts the `nodeName` from a string of markup.\n *\n * NOTE: Extracting the `nodeName` does not require a regular expression match\n * because we make assumptions about React-generated markup (i.e. there are no\n * spaces surrounding the opening tag and there is at least one attribute).\n *\n * @param {string} markup String of markup.\n * @return {string} Node name of the supplied markup.\n * @see http://jsperf.com/extract-nodename\n */\nfunction getNodeName(markup) {\n return markup.substring(1, markup.indexOf(' '));\n}\n\nvar Danger = {\n\n /**\n * Renders markup into an array of nodes. The markup is expected to render\n * into a list of root nodes. Also, the length of `resultList` and\n * `markupList` should be the same.\n *\n * @param {array<string>} markupList List of markup strings to render.\n * @return {array<DOMElement>} List of rendered nodes.\n * @internal\n */\n dangerouslyRenderMarkup: function (markupList) {\n !ExecutionEnvironment.canUseDOM ? process.env.NODE_ENV !== 'production' ? invariant(false, 'dangerouslyRenderMarkup(...): Cannot render markup in a worker ' + 'thread. Make sure `window` and `document` are available globally ' + 'before requiring React when unit testing or use ' + 'ReactDOMServer.renderToString for server rendering.') : invariant(false) : void 0;\n var nodeName;\n var markupByNodeName = {};\n // Group markup by `nodeName` if a wrap is necessary, else by '*'.\n for (var i = 0; i < markupList.length; i++) {\n !markupList[i] ? process.env.NODE_ENV !== 'production' ? invariant(false, 'dangerouslyRenderMarkup(...): Missing markup.') : invariant(false) : void 0;\n nodeName = getNodeName(markupList[i]);\n nodeName = getMarkupWrap(nodeName) ? nodeName : '*';\n markupByNodeName[nodeName] = markupByNodeName[nodeName] || [];\n markupByNodeName[nodeName][i] = markupList[i];\n }\n var resultList = [];\n var resultListAssignmentCount = 0;\n for (nodeName in markupByNodeName) {\n if (!markupByNodeName.hasOwnProperty(nodeName)) {\n continue;\n }\n var markupListByNodeName = markupByNodeName[nodeName];\n\n // This for-in loop skips the holes of the sparse array. The order of\n // iteration should follow the order of assignment, which happens to match\n // numerical index order, but we don't rely on that.\n var resultIndex;\n for (resultIndex in markupListByNodeName) {\n if (markupListByNodeName.hasOwnProperty(resultIndex)) {\n var markup = markupListByNodeName[resultIndex];\n\n // Push the requested markup with an additional RESULT_INDEX_ATTR\n // attribute. If the markup does not start with a < character, it\n // will be discarded below (with an appropriate console.error).\n markupListByNodeName[resultIndex] = markup.replace(OPEN_TAG_NAME_EXP,\n // This index will be parsed back out below.\n '$1 ' + RESULT_INDEX_ATTR + '=\"' + resultIndex + '\" ');\n }\n }\n\n // Render each group of markup with similar wrapping `nodeName`.\n var renderNodes = createNodesFromMarkup(markupListByNodeName.join(''), emptyFunction // Do nothing special with <script> tags.\n );\n\n for (var j = 0; j < renderNodes.length; ++j) {\n var renderNode = renderNodes[j];\n if (renderNode.hasAttribute && renderNode.hasAttribute(RESULT_INDEX_ATTR)) {\n\n resultIndex = +renderNode.getAttribute(RESULT_INDEX_ATTR);\n renderNode.removeAttribute(RESULT_INDEX_ATTR);\n\n !!resultList.hasOwnProperty(resultIndex) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'Danger: Assigning to an already-occupied result index.') : invariant(false) : void 0;\n\n resultList[resultIndex] = renderNode;\n\n // This should match resultList.length and markupList.length when\n // we're done.\n resultListAssignmentCount += 1;\n } else if (process.env.NODE_ENV !== 'production') {\n console.error('Danger: Discarding unexpected node:', renderNode);\n }\n }\n }\n\n // Although resultList was populated out of order, it should now be a dense\n // array.\n !(resultListAssignmentCount === resultList.length) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'Danger: Did not assign to every index of resultList.') : invariant(false) : void 0;\n\n !(resultList.length === markupList.length) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'Danger: Expected markup to render %s nodes, but rendered %s.', markupList.length, resultList.length) : invariant(false) : void 0;\n\n return resultList;\n },\n\n /**\n * Replaces a node with a string of markup at its current position within its\n * parent. The markup must render into a single root node.\n *\n * @param {DOMElement} oldChild Child node to replace.\n * @param {string} markup Markup to render in place of the child node.\n * @internal\n */\n dangerouslyReplaceNodeWithMarkup: function (oldChild, markup) {\n !ExecutionEnvironment.canUseDOM ? process.env.NODE_ENV !== 'production' ? invariant(false, 'dangerouslyReplaceNodeWithMarkup(...): Cannot render markup in a ' + 'worker thread. Make sure `window` and `document` are available ' + 'globally before requiring React when unit testing or use ' + 'ReactDOMServer.renderToString() for server rendering.') : invariant(false) : void 0;\n !markup ? process.env.NODE_ENV !== 'production' ? invariant(false, 'dangerouslyReplaceNodeWithMarkup(...): Missing markup.') : invariant(false) : void 0;\n !(oldChild.nodeName !== 'HTML') ? process.env.NODE_ENV !== 'production' ? invariant(false, 'dangerouslyReplaceNodeWithMarkup(...): Cannot replace markup of the ' + '<html> node. This is because browser quirks make this unreliable ' + 'and/or slow. If you want to render to the root you must use ' + 'server rendering. See ReactDOMServer.renderToString().') : invariant(false) : void 0;\n\n if (typeof markup === 'string') {\n var newChild = createNodesFromMarkup(markup, emptyFunction)[0];\n oldChild.parentNode.replaceChild(newChild, oldChild);\n } else {\n DOMLazyTree.replaceChildWithTree(oldChild, markup);\n }\n }\n\n};\n\nmodule.exports = Danger;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/Danger.js\n ** module id = 103\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule DefaultEventPluginOrder\n */\n\n'use strict';\n\nvar keyOf = require('fbjs/lib/keyOf');\n\n/**\n * Module that is injectable into `EventPluginHub`, that specifies a\n * deterministic ordering of `EventPlugin`s. A convenient way to reason about\n * plugins, without having to package every one of them. This is better than\n * having plugins be ordered in the same order that they are injected because\n * that ordering would be influenced by the packaging order.\n * `ResponderEventPlugin` must occur before `SimpleEventPlugin` so that\n * preventing default on events is convenient in `SimpleEventPlugin` handlers.\n */\nvar DefaultEventPluginOrder = [keyOf({ ResponderEventPlugin: null }), keyOf({ SimpleEventPlugin: null }), keyOf({ TapEventPlugin: null }), keyOf({ EnterLeaveEventPlugin: null }), keyOf({ ChangeEventPlugin: null }), keyOf({ SelectEventPlugin: null }), keyOf({ BeforeInputEventPlugin: null })];\n\nmodule.exports = DefaultEventPluginOrder;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/DefaultEventPluginOrder.js\n ** module id = 104\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule EnterLeaveEventPlugin\n */\n\n'use strict';\n\nvar EventConstants = require('./EventConstants');\nvar EventPropagators = require('./EventPropagators');\nvar ReactDOMComponentTree = require('./ReactDOMComponentTree');\nvar SyntheticMouseEvent = require('./SyntheticMouseEvent');\n\nvar keyOf = require('fbjs/lib/keyOf');\n\nvar topLevelTypes = EventConstants.topLevelTypes;\n\nvar eventTypes = {\n mouseEnter: {\n registrationName: keyOf({ onMouseEnter: null }),\n dependencies: [topLevelTypes.topMouseOut, topLevelTypes.topMouseOver]\n },\n mouseLeave: {\n registrationName: keyOf({ onMouseLeave: null }),\n dependencies: [topLevelTypes.topMouseOut, topLevelTypes.topMouseOver]\n }\n};\n\nvar EnterLeaveEventPlugin = {\n\n eventTypes: eventTypes,\n\n /**\n * For almost every interaction we care about, there will be both a top-level\n * `mouseover` and `mouseout` event that occurs. Only use `mouseout` so that\n * we do not extract duplicate events. However, moving the mouse into the\n * browser from outside will not fire a `mouseout` event. In this case, we use\n * the `mouseover` top-level event.\n */\n extractEvents: function (topLevelType, targetInst, nativeEvent, nativeEventTarget) {\n if (topLevelType === topLevelTypes.topMouseOver && (nativeEvent.relatedTarget || nativeEvent.fromElement)) {\n return null;\n }\n if (topLevelType !== topLevelTypes.topMouseOut && topLevelType !== topLevelTypes.topMouseOver) {\n // Must not be a mouse in or mouse out - ignoring.\n return null;\n }\n\n var win;\n if (nativeEventTarget.window === nativeEventTarget) {\n // `nativeEventTarget` is probably a window object.\n win = nativeEventTarget;\n } else {\n // TODO: Figure out why `ownerDocument` is sometimes undefined in IE8.\n var doc = nativeEventTarget.ownerDocument;\n if (doc) {\n win = doc.defaultView || doc.parentWindow;\n } else {\n win = window;\n }\n }\n\n var from;\n var to;\n if (topLevelType === topLevelTypes.topMouseOut) {\n from = targetInst;\n var related = nativeEvent.relatedTarget || nativeEvent.toElement;\n to = related ? ReactDOMComponentTree.getClosestInstanceFromNode(related) : null;\n } else {\n // Moving to a node from outside the window.\n from = null;\n to = targetInst;\n }\n\n if (from === to) {\n // Nothing pertains to our managed components.\n return null;\n }\n\n var fromNode = from == null ? win : ReactDOMComponentTree.getNodeFromInstance(from);\n var toNode = to == null ? win : ReactDOMComponentTree.getNodeFromInstance(to);\n\n var leave = SyntheticMouseEvent.getPooled(eventTypes.mouseLeave, from, nativeEvent, nativeEventTarget);\n leave.type = 'mouseleave';\n leave.target = fromNode;\n leave.relatedTarget = toNode;\n\n var enter = SyntheticMouseEvent.getPooled(eventTypes.mouseEnter, to, nativeEvent, nativeEventTarget);\n enter.type = 'mouseenter';\n enter.target = toNode;\n enter.relatedTarget = fromNode;\n\n EventPropagators.accumulateEnterLeaveDispatches(leave, enter, from, to);\n\n return [leave, enter];\n }\n\n};\n\nmodule.exports = EnterLeaveEventPlugin;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/EnterLeaveEventPlugin.js\n ** module id = 105\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule FallbackCompositionState\n */\n\n'use strict';\n\nvar _assign = require('object-assign');\n\nvar PooledClass = require('./PooledClass');\n\nvar getTextContentAccessor = require('./getTextContentAccessor');\n\n/**\n * This helper class stores information about text content of a target node,\n * allowing comparison of content before and after a given event.\n *\n * Identify the node where selection currently begins, then observe\n * both its text content and its current position in the DOM. Since the\n * browser may natively replace the target node during composition, we can\n * use its position to find its replacement.\n *\n * @param {DOMEventTarget} root\n */\nfunction FallbackCompositionState(root) {\n this._root = root;\n this._startText = this.getText();\n this._fallbackText = null;\n}\n\n_assign(FallbackCompositionState.prototype, {\n destructor: function () {\n this._root = null;\n this._startText = null;\n this._fallbackText = null;\n },\n\n /**\n * Get current text of input.\n *\n * @return {string}\n */\n getText: function () {\n if ('value' in this._root) {\n return this._root.value;\n }\n return this._root[getTextContentAccessor()];\n },\n\n /**\n * Determine the differing substring between the initially stored\n * text content and the current content.\n *\n * @return {string}\n */\n getData: function () {\n if (this._fallbackText) {\n return this._fallbackText;\n }\n\n var start;\n var startValue = this._startText;\n var startLength = startValue.length;\n var end;\n var endValue = this.getText();\n var endLength = endValue.length;\n\n for (start = 0; start < startLength; start++) {\n if (startValue[start] !== endValue[start]) {\n break;\n }\n }\n\n var minEnd = startLength - start;\n for (end = 1; end <= minEnd; end++) {\n if (startValue[startLength - end] !== endValue[endLength - end]) {\n break;\n }\n }\n\n var sliceTail = end > 1 ? 1 - end : undefined;\n this._fallbackText = endValue.slice(start, sliceTail);\n return this._fallbackText;\n }\n});\n\nPooledClass.addPoolingTo(FallbackCompositionState);\n\nmodule.exports = FallbackCompositionState;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/FallbackCompositionState.js\n ** module id = 106\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule HTMLDOMPropertyConfig\n */\n\n'use strict';\n\nvar DOMProperty = require('./DOMProperty');\n\nvar MUST_USE_PROPERTY = DOMProperty.injection.MUST_USE_PROPERTY;\nvar HAS_BOOLEAN_VALUE = DOMProperty.injection.HAS_BOOLEAN_VALUE;\nvar HAS_SIDE_EFFECTS = DOMProperty.injection.HAS_SIDE_EFFECTS;\nvar HAS_NUMERIC_VALUE = DOMProperty.injection.HAS_NUMERIC_VALUE;\nvar HAS_POSITIVE_NUMERIC_VALUE = DOMProperty.injection.HAS_POSITIVE_NUMERIC_VALUE;\nvar HAS_OVERLOADED_BOOLEAN_VALUE = DOMProperty.injection.HAS_OVERLOADED_BOOLEAN_VALUE;\n\nvar HTMLDOMPropertyConfig = {\n isCustomAttribute: RegExp.prototype.test.bind(new RegExp('^(data|aria)-[' + DOMProperty.ATTRIBUTE_NAME_CHAR + ']*$')),\n Properties: {\n /**\n * Standard Properties\n */\n accept: 0,\n acceptCharset: 0,\n accessKey: 0,\n action: 0,\n allowFullScreen: HAS_BOOLEAN_VALUE,\n allowTransparency: 0,\n alt: 0,\n async: HAS_BOOLEAN_VALUE,\n autoComplete: 0,\n // autoFocus is polyfilled/normalized by AutoFocusUtils\n // autoFocus: HAS_BOOLEAN_VALUE,\n autoPlay: HAS_BOOLEAN_VALUE,\n capture: HAS_BOOLEAN_VALUE,\n cellPadding: 0,\n cellSpacing: 0,\n charSet: 0,\n challenge: 0,\n checked: MUST_USE_PROPERTY | HAS_BOOLEAN_VALUE,\n cite: 0,\n classID: 0,\n className: 0,\n cols: HAS_POSITIVE_NUMERIC_VALUE,\n colSpan: 0,\n content: 0,\n contentEditable: 0,\n contextMenu: 0,\n controls: HAS_BOOLEAN_VALUE,\n coords: 0,\n crossOrigin: 0,\n data: 0, // For `<object />` acts as `src`.\n dateTime: 0,\n 'default': HAS_BOOLEAN_VALUE,\n defer: HAS_BOOLEAN_VALUE,\n dir: 0,\n disabled: HAS_BOOLEAN_VALUE,\n download: HAS_OVERLOADED_BOOLEAN_VALUE,\n draggable: 0,\n encType: 0,\n form: 0,\n formAction: 0,\n formEncType: 0,\n formMethod: 0,\n formNoValidate: HAS_BOOLEAN_VALUE,\n formTarget: 0,\n frameBorder: 0,\n headers: 0,\n height: 0,\n hidden: HAS_BOOLEAN_VALUE,\n high: 0,\n href: 0,\n hrefLang: 0,\n htmlFor: 0,\n httpEquiv: 0,\n icon: 0,\n id: 0,\n inputMode: 0,\n integrity: 0,\n is: 0,\n keyParams: 0,\n keyType: 0,\n kind: 0,\n label: 0,\n lang: 0,\n list: 0,\n loop: HAS_BOOLEAN_VALUE,\n low: 0,\n manifest: 0,\n marginHeight: 0,\n marginWidth: 0,\n max: 0,\n maxLength: 0,\n media: 0,\n mediaGroup: 0,\n method: 0,\n min: 0,\n minLength: 0,\n // Caution; `option.selected` is not updated if `select.multiple` is\n // disabled with `removeAttribute`.\n multiple: MUST_USE_PROPERTY | HAS_BOOLEAN_VALUE,\n muted: MUST_USE_PROPERTY | HAS_BOOLEAN_VALUE,\n name: 0,\n nonce: 0,\n noValidate: HAS_BOOLEAN_VALUE,\n open: HAS_BOOLEAN_VALUE,\n optimum: 0,\n pattern: 0,\n placeholder: 0,\n poster: 0,\n preload: 0,\n profile: 0,\n radioGroup: 0,\n readOnly: HAS_BOOLEAN_VALUE,\n rel: 0,\n required: HAS_BOOLEAN_VALUE,\n reversed: HAS_BOOLEAN_VALUE,\n role: 0,\n rows: HAS_POSITIVE_NUMERIC_VALUE,\n rowSpan: HAS_NUMERIC_VALUE,\n sandbox: 0,\n scope: 0,\n scoped: HAS_BOOLEAN_VALUE,\n scrolling: 0,\n seamless: HAS_BOOLEAN_VALUE,\n selected: MUST_USE_PROPERTY | HAS_BOOLEAN_VALUE,\n shape: 0,\n size: HAS_POSITIVE_NUMERIC_VALUE,\n sizes: 0,\n span: HAS_POSITIVE_NUMERIC_VALUE,\n spellCheck: 0,\n src: 0,\n srcDoc: 0,\n srcLang: 0,\n srcSet: 0,\n start: HAS_NUMERIC_VALUE,\n step: 0,\n style: 0,\n summary: 0,\n tabIndex: 0,\n target: 0,\n title: 0,\n // Setting .type throws on non-<input> tags\n type: 0,\n useMap: 0,\n value: MUST_USE_PROPERTY | HAS_SIDE_EFFECTS,\n width: 0,\n wmode: 0,\n wrap: 0,\n\n /**\n * RDFa Properties\n */\n about: 0,\n datatype: 0,\n inlist: 0,\n prefix: 0,\n // property is also supported for OpenGraph in meta tags.\n property: 0,\n resource: 0,\n 'typeof': 0,\n vocab: 0,\n\n /**\n * Non-standard Properties\n */\n // autoCapitalize and autoCorrect are supported in Mobile Safari for\n // keyboard hints.\n autoCapitalize: 0,\n autoCorrect: 0,\n // autoSave allows WebKit/Blink to persist values of input fields on page reloads\n autoSave: 0,\n // color is for Safari mask-icon link\n color: 0,\n // itemProp, itemScope, itemType are for\n // Microdata support. See http://schema.org/docs/gs.html\n itemProp: 0,\n itemScope: HAS_BOOLEAN_VALUE,\n itemType: 0,\n // itemID and itemRef are for Microdata support as well but\n // only specified in the WHATWG spec document. See\n // https://html.spec.whatwg.org/multipage/microdata.html#microdata-dom-api\n itemID: 0,\n itemRef: 0,\n // results show looking glass icon and recent searches on input\n // search fields in WebKit/Blink\n results: 0,\n // IE-only attribute that specifies security restrictions on an iframe\n // as an alternative to the sandbox attribute on IE<10\n security: 0,\n // IE-only attribute that controls focus behavior\n unselectable: 0\n },\n DOMAttributeNames: {\n acceptCharset: 'accept-charset',\n className: 'class',\n htmlFor: 'for',\n httpEquiv: 'http-equiv'\n },\n DOMPropertyNames: {}\n};\n\nmodule.exports = HTMLDOMPropertyConfig;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/HTMLDOMPropertyConfig.js\n ** module id = 107\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule React\n */\n\n'use strict';\n\nvar _assign = require('object-assign');\n\nvar ReactChildren = require('./ReactChildren');\nvar ReactComponent = require('./ReactComponent');\nvar ReactClass = require('./ReactClass');\nvar ReactDOMFactories = require('./ReactDOMFactories');\nvar ReactElement = require('./ReactElement');\nvar ReactElementValidator = require('./ReactElementValidator');\nvar ReactPropTypes = require('./ReactPropTypes');\nvar ReactVersion = require('./ReactVersion');\n\nvar onlyChild = require('./onlyChild');\nvar warning = require('fbjs/lib/warning');\n\nvar createElement = ReactElement.createElement;\nvar createFactory = ReactElement.createFactory;\nvar cloneElement = ReactElement.cloneElement;\n\nif (process.env.NODE_ENV !== 'production') {\n createElement = ReactElementValidator.createElement;\n createFactory = ReactElementValidator.createFactory;\n cloneElement = ReactElementValidator.cloneElement;\n}\n\nvar __spread = _assign;\n\nif (process.env.NODE_ENV !== 'production') {\n var warned = false;\n __spread = function () {\n process.env.NODE_ENV !== 'production' ? warning(warned, 'React.__spread is deprecated and should not be used. Use ' + 'Object.assign directly or another helper function with similar ' + 'semantics. You may be seeing this warning due to your compiler. ' + 'See https://fb.me/react-spread-deprecation for more details.') : void 0;\n warned = true;\n return _assign.apply(null, arguments);\n };\n}\n\nvar React = {\n\n // Modern\n\n Children: {\n map: ReactChildren.map,\n forEach: ReactChildren.forEach,\n count: ReactChildren.count,\n toArray: ReactChildren.toArray,\n only: onlyChild\n },\n\n Component: ReactComponent,\n\n createElement: createElement,\n cloneElement: cloneElement,\n isValidElement: ReactElement.isValidElement,\n\n // Classic\n\n PropTypes: ReactPropTypes,\n createClass: ReactClass.createClass,\n createFactory: createFactory,\n createMixin: function (mixin) {\n // Currently a noop. Will be used to validate and trace mixins.\n return mixin;\n },\n\n // This looks DOM specific but these are actually isomorphic helpers\n // since they are just generating DOM strings.\n DOM: ReactDOMFactories,\n\n version: ReactVersion,\n\n // Deprecated hook for JSX spread, don't use this for anything.\n __spread: __spread\n};\n\nmodule.exports = React;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/React.js\n ** module id = 108\n ** module chunks = 0\n **/","/**\n * Copyright 2014-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule ReactChildReconciler\n */\n\n'use strict';\n\nvar ReactReconciler = require('./ReactReconciler');\n\nvar instantiateReactComponent = require('./instantiateReactComponent');\nvar shouldUpdateReactComponent = require('./shouldUpdateReactComponent');\nvar traverseAllChildren = require('./traverseAllChildren');\nvar warning = require('fbjs/lib/warning');\n\nfunction instantiateChild(childInstances, child, name) {\n // We found a component instance.\n var keyUnique = childInstances[name] === undefined;\n if (process.env.NODE_ENV !== 'production') {\n process.env.NODE_ENV !== 'production' ? warning(keyUnique, 'flattenChildren(...): Encountered two children with the same key, ' + '`%s`. Child keys must be unique; when two children share a key, only ' + 'the first child will be used.', name) : void 0;\n }\n if (child != null && keyUnique) {\n childInstances[name] = instantiateReactComponent(child);\n }\n}\n\n/**\n * ReactChildReconciler provides helpers for initializing or updating a set of\n * children. Its output is suitable for passing it onto ReactMultiChild which\n * does diffed reordering and insertion.\n */\nvar ReactChildReconciler = {\n /**\n * Generates a \"mount image\" for each of the supplied children. In the case\n * of `ReactDOMComponent`, a mount image is a string of markup.\n *\n * @param {?object} nestedChildNodes Nested child maps.\n * @return {?object} A set of child instances.\n * @internal\n */\n instantiateChildren: function (nestedChildNodes, transaction, context) {\n if (nestedChildNodes == null) {\n return null;\n }\n var childInstances = {};\n traverseAllChildren(nestedChildNodes, instantiateChild, childInstances);\n return childInstances;\n },\n\n /**\n * Updates the rendered children and returns a new set of children.\n *\n * @param {?object} prevChildren Previously initialized set of children.\n * @param {?object} nextChildren Flat child element maps.\n * @param {ReactReconcileTransaction} transaction\n * @param {object} context\n * @return {?object} A new set of child instances.\n * @internal\n */\n updateChildren: function (prevChildren, nextChildren, removedNodes, transaction, context) {\n // We currently don't have a way to track moves here but if we use iterators\n // instead of for..in we can zip the iterators and check if an item has\n // moved.\n // TODO: If nothing has changed, return the prevChildren object so that we\n // can quickly bailout if nothing has changed.\n if (!nextChildren && !prevChildren) {\n return;\n }\n var name;\n var prevChild;\n for (name in nextChildren) {\n if (!nextChildren.hasOwnProperty(name)) {\n continue;\n }\n prevChild = prevChildren && prevChildren[name];\n var prevElement = prevChild && prevChild._currentElement;\n var nextElement = nextChildren[name];\n if (prevChild != null && shouldUpdateReactComponent(prevElement, nextElement)) {\n ReactReconciler.receiveComponent(prevChild, nextElement, transaction, context);\n nextChildren[name] = prevChild;\n } else {\n if (prevChild) {\n removedNodes[name] = ReactReconciler.getNativeNode(prevChild);\n ReactReconciler.unmountComponent(prevChild, false);\n }\n // The child must be instantiated before it's mounted.\n var nextChildInstance = instantiateReactComponent(nextElement);\n nextChildren[name] = nextChildInstance;\n }\n }\n // Unmount children that are no longer present.\n for (name in prevChildren) {\n if (prevChildren.hasOwnProperty(name) && !(nextChildren && nextChildren.hasOwnProperty(name))) {\n prevChild = prevChildren[name];\n removedNodes[name] = ReactReconciler.getNativeNode(prevChild);\n ReactReconciler.unmountComponent(prevChild, false);\n }\n }\n },\n\n /**\n * Unmounts all rendered children. This should be used to clean up children\n * when this component is unmounted.\n *\n * @param {?object} renderedChildren Previously initialized set of children.\n * @internal\n */\n unmountChildren: function (renderedChildren, safely) {\n for (var name in renderedChildren) {\n if (renderedChildren.hasOwnProperty(name)) {\n var renderedChild = renderedChildren[name];\n ReactReconciler.unmountComponent(renderedChild, safely);\n }\n }\n }\n\n};\n\nmodule.exports = ReactChildReconciler;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/ReactChildReconciler.js\n ** module id = 109\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule ReactCompositeComponent\n */\n\n'use strict';\n\nvar _assign = require('object-assign');\n\nvar ReactComponentEnvironment = require('./ReactComponentEnvironment');\nvar ReactCurrentOwner = require('./ReactCurrentOwner');\nvar ReactElement = require('./ReactElement');\nvar ReactErrorUtils = require('./ReactErrorUtils');\nvar ReactInstanceMap = require('./ReactInstanceMap');\nvar ReactInstrumentation = require('./ReactInstrumentation');\nvar ReactNodeTypes = require('./ReactNodeTypes');\nvar ReactPerf = require('./ReactPerf');\nvar ReactPropTypeLocations = require('./ReactPropTypeLocations');\nvar ReactPropTypeLocationNames = require('./ReactPropTypeLocationNames');\nvar ReactReconciler = require('./ReactReconciler');\nvar ReactUpdateQueue = require('./ReactUpdateQueue');\n\nvar emptyObject = require('fbjs/lib/emptyObject');\nvar invariant = require('fbjs/lib/invariant');\nvar shouldUpdateReactComponent = require('./shouldUpdateReactComponent');\nvar warning = require('fbjs/lib/warning');\n\nfunction getDeclarationErrorAddendum(component) {\n var owner = component._currentElement._owner || null;\n if (owner) {\n var name = owner.getName();\n if (name) {\n return ' Check the render method of `' + name + '`.';\n }\n }\n return '';\n}\n\nfunction StatelessComponent(Component) {}\nStatelessComponent.prototype.render = function () {\n var Component = ReactInstanceMap.get(this)._currentElement.type;\n var element = Component(this.props, this.context, this.updater);\n warnIfInvalidElement(Component, element);\n return element;\n};\n\nfunction warnIfInvalidElement(Component, element) {\n if (process.env.NODE_ENV !== 'production') {\n process.env.NODE_ENV !== 'production' ? warning(element === null || element === false || ReactElement.isValidElement(element), '%s(...): A valid React element (or null) must be returned. You may have ' + 'returned undefined, an array or some other invalid object.', Component.displayName || Component.name || 'Component') : void 0;\n }\n}\n\n/**\n * ------------------ The Life-Cycle of a Composite Component ------------------\n *\n * - constructor: Initialization of state. The instance is now retained.\n * - componentWillMount\n * - render\n * - [children's constructors]\n * - [children's componentWillMount and render]\n * - [children's componentDidMount]\n * - componentDidMount\n *\n * Update Phases:\n * - componentWillReceiveProps (only called if parent updated)\n * - shouldComponentUpdate\n * - componentWillUpdate\n * - render\n * - [children's constructors or receive props phases]\n * - componentDidUpdate\n *\n * - componentWillUnmount\n * - [children's componentWillUnmount]\n * - [children destroyed]\n * - (destroyed): The instance is now blank, released by React and ready for GC.\n *\n * -----------------------------------------------------------------------------\n */\n\n/**\n * An incrementing ID assigned to each component when it is mounted. This is\n * used to enforce the order in which `ReactUpdates` updates dirty components.\n *\n * @private\n */\nvar nextMountID = 1;\n\n/**\n * @lends {ReactCompositeComponent.prototype}\n */\nvar ReactCompositeComponentMixin = {\n\n /**\n * Base constructor for all composite component.\n *\n * @param {ReactElement} element\n * @final\n * @internal\n */\n construct: function (element) {\n this._currentElement = element;\n this._rootNodeID = null;\n this._instance = null;\n this._nativeParent = null;\n this._nativeContainerInfo = null;\n\n // See ReactUpdateQueue\n this._pendingElement = null;\n this._pendingStateQueue = null;\n this._pendingReplaceState = false;\n this._pendingForceUpdate = false;\n\n this._renderedNodeType = null;\n this._renderedComponent = null;\n this._context = null;\n this._mountOrder = 0;\n this._topLevelWrapper = null;\n\n // See ReactUpdates and ReactUpdateQueue.\n this._pendingCallbacks = null;\n },\n\n /**\n * Initializes the component, renders markup, and registers event listeners.\n *\n * @param {ReactReconcileTransaction|ReactServerRenderingTransaction} transaction\n * @param {?object} nativeParent\n * @param {?object} nativeContainerInfo\n * @param {?object} context\n * @return {?string} Rendered markup to be inserted into the DOM.\n * @final\n * @internal\n */\n mountComponent: function (transaction, nativeParent, nativeContainerInfo, context) {\n this._context = context;\n this._mountOrder = nextMountID++;\n this._nativeParent = nativeParent;\n this._nativeContainerInfo = nativeContainerInfo;\n\n var publicProps = this._processProps(this._currentElement.props);\n var publicContext = this._processContext(context);\n\n var Component = this._currentElement.type;\n\n // Initialize the public class\n var inst;\n var renderedElement;\n\n if (Component.prototype && Component.prototype.isReactComponent) {\n if (process.env.NODE_ENV !== 'production') {\n ReactCurrentOwner.current = this;\n try {\n inst = new Component(publicProps, publicContext, ReactUpdateQueue);\n } finally {\n ReactCurrentOwner.current = null;\n }\n } else {\n inst = new Component(publicProps, publicContext, ReactUpdateQueue);\n }\n } else {\n if (process.env.NODE_ENV !== 'production') {\n ReactCurrentOwner.current = this;\n try {\n inst = Component(publicProps, publicContext, ReactUpdateQueue);\n } finally {\n ReactCurrentOwner.current = null;\n }\n } else {\n inst = Component(publicProps, publicContext, ReactUpdateQueue);\n }\n if (inst == null || inst.render == null) {\n renderedElement = inst;\n warnIfInvalidElement(Component, renderedElement);\n !(inst === null || inst === false || ReactElement.isValidElement(inst)) ? process.env.NODE_ENV !== 'production' ? invariant(false, '%s(...): A valid React element (or null) must be returned. You may have ' + 'returned undefined, an array or some other invalid object.', Component.displayName || Component.name || 'Component') : invariant(false) : void 0;\n inst = new StatelessComponent(Component);\n }\n }\n\n if (process.env.NODE_ENV !== 'production') {\n // This will throw later in _renderValidatedComponent, but add an early\n // warning now to help debugging\n if (inst.render == null) {\n process.env.NODE_ENV !== 'production' ? warning(false, '%s(...): No `render` method found on the returned component ' + 'instance: you may have forgotten to define `render`.', Component.displayName || Component.name || 'Component') : void 0;\n }\n\n var propsMutated = inst.props !== publicProps;\n var componentName = Component.displayName || Component.name || 'Component';\n\n process.env.NODE_ENV !== 'production' ? warning(inst.props === undefined || !propsMutated, '%s(...): When calling super() in `%s`, make sure to pass ' + 'up the same props that your component\\'s constructor was passed.', componentName, componentName) : void 0;\n }\n\n // These should be set up in the constructor, but as a convenience for\n // simpler class abstractions, we set them up after the fact.\n inst.props = publicProps;\n inst.context = publicContext;\n inst.refs = emptyObject;\n inst.updater = ReactUpdateQueue;\n\n this._instance = inst;\n\n // Store a reference from the instance back to the internal representation\n ReactInstanceMap.set(inst, this);\n\n if (process.env.NODE_ENV !== 'production') {\n // Since plain JS classes are defined without any special initialization\n // logic, we can not catch common errors early. Therefore, we have to\n // catch them here, at initialization time, instead.\n process.env.NODE_ENV !== 'production' ? warning(!inst.getInitialState || inst.getInitialState.isReactClassApproved, 'getInitialState was defined on %s, a plain JavaScript class. ' + 'This is only supported for classes created using React.createClass. ' + 'Did you mean to define a state property instead?', this.getName() || 'a component') : void 0;\n process.env.NODE_ENV !== 'production' ? warning(!inst.getDefaultProps || inst.getDefaultProps.isReactClassApproved, 'getDefaultProps was defined on %s, a plain JavaScript class. ' + 'This is only supported for classes created using React.createClass. ' + 'Use a static property to define defaultProps instead.', this.getName() || 'a component') : void 0;\n process.env.NODE_ENV !== 'production' ? warning(!inst.propTypes, 'propTypes was defined as an instance property on %s. Use a static ' + 'property to define propTypes instead.', this.getName() || 'a component') : void 0;\n process.env.NODE_ENV !== 'production' ? warning(!inst.contextTypes, 'contextTypes was defined as an instance property on %s. Use a ' + 'static property to define contextTypes instead.', this.getName() || 'a component') : void 0;\n process.env.NODE_ENV !== 'production' ? warning(typeof inst.componentShouldUpdate !== 'function', '%s has a method called ' + 'componentShouldUpdate(). Did you mean shouldComponentUpdate()? ' + 'The name is phrased as a question because the function is ' + 'expected to return a value.', this.getName() || 'A component') : void 0;\n process.env.NODE_ENV !== 'production' ? warning(typeof inst.componentDidUnmount !== 'function', '%s has a method called ' + 'componentDidUnmount(). But there is no such lifecycle method. ' + 'Did you mean componentWillUnmount()?', this.getName() || 'A component') : void 0;\n process.env.NODE_ENV !== 'production' ? warning(typeof inst.componentWillRecieveProps !== 'function', '%s has a method called ' + 'componentWillRecieveProps(). Did you mean componentWillReceiveProps()?', this.getName() || 'A component') : void 0;\n }\n\n var initialState = inst.state;\n if (initialState === undefined) {\n inst.state = initialState = null;\n }\n !(typeof initialState === 'object' && !Array.isArray(initialState)) ? process.env.NODE_ENV !== 'production' ? invariant(false, '%s.state: must be set to an object or null', this.getName() || 'ReactCompositeComponent') : invariant(false) : void 0;\n\n this._pendingStateQueue = null;\n this._pendingReplaceState = false;\n this._pendingForceUpdate = false;\n\n var markup;\n if (inst.unstable_handleError) {\n markup = this.performInitialMountWithErrorHandling(renderedElement, nativeParent, nativeContainerInfo, transaction, context);\n } else {\n markup = this.performInitialMount(renderedElement, nativeParent, nativeContainerInfo, transaction, context);\n }\n\n if (inst.componentDidMount) {\n transaction.getReactMountReady().enqueue(inst.componentDidMount, inst);\n }\n\n return markup;\n },\n\n performInitialMountWithErrorHandling: function (renderedElement, nativeParent, nativeContainerInfo, transaction, context) {\n var markup;\n var checkpoint = transaction.checkpoint();\n try {\n markup = this.performInitialMount(renderedElement, nativeParent, nativeContainerInfo, transaction, context);\n } catch (e) {\n // Roll back to checkpoint, handle error (which may add items to the transaction), and take a new checkpoint\n transaction.rollback(checkpoint);\n this._instance.unstable_handleError(e);\n if (this._pendingStateQueue) {\n this._instance.state = this._processPendingState(this._instance.props, this._instance.context);\n }\n checkpoint = transaction.checkpoint();\n\n this._renderedComponent.unmountComponent(true);\n transaction.rollback(checkpoint);\n\n // Try again - we've informed the component about the error, so they can render an error message this time.\n // If this throws again, the error will bubble up (and can be caught by a higher error boundary).\n markup = this.performInitialMount(renderedElement, nativeParent, nativeContainerInfo, transaction, context);\n }\n return markup;\n },\n\n performInitialMount: function (renderedElement, nativeParent, nativeContainerInfo, transaction, context) {\n var inst = this._instance;\n if (inst.componentWillMount) {\n inst.componentWillMount();\n // When mounting, calls to `setState` by `componentWillMount` will set\n // `this._pendingStateQueue` without triggering a re-render.\n if (this._pendingStateQueue) {\n inst.state = this._processPendingState(inst.props, inst.context);\n }\n }\n\n // If not a stateless component, we now render\n if (renderedElement === undefined) {\n renderedElement = this._renderValidatedComponent();\n }\n\n this._renderedNodeType = ReactNodeTypes.getType(renderedElement);\n this._renderedComponent = this._instantiateReactComponent(renderedElement);\n\n var markup = ReactReconciler.mountComponent(this._renderedComponent, transaction, nativeParent, nativeContainerInfo, this._processChildContext(context));\n\n return markup;\n },\n\n getNativeNode: function () {\n return ReactReconciler.getNativeNode(this._renderedComponent);\n },\n\n /**\n * Releases any resources allocated by `mountComponent`.\n *\n * @final\n * @internal\n */\n unmountComponent: function (safely) {\n if (!this._renderedComponent) {\n return;\n }\n var inst = this._instance;\n\n if (inst.componentWillUnmount) {\n if (safely) {\n var name = this.getName() + '.componentWillUnmount()';\n ReactErrorUtils.invokeGuardedCallback(name, inst.componentWillUnmount.bind(inst));\n } else {\n inst.componentWillUnmount();\n }\n }\n\n if (this._renderedComponent) {\n ReactReconciler.unmountComponent(this._renderedComponent, safely);\n this._renderedNodeType = null;\n this._renderedComponent = null;\n this._instance = null;\n }\n\n // Reset pending fields\n // Even if this component is scheduled for another update in ReactUpdates,\n // it would still be ignored because these fields are reset.\n this._pendingStateQueue = null;\n this._pendingReplaceState = false;\n this._pendingForceUpdate = false;\n this._pendingCallbacks = null;\n this._pendingElement = null;\n\n // These fields do not really need to be reset since this object is no\n // longer accessible.\n this._context = null;\n this._rootNodeID = null;\n this._topLevelWrapper = null;\n\n // Delete the reference from the instance to this internal representation\n // which allow the internals to be properly cleaned up even if the user\n // leaks a reference to the public instance.\n ReactInstanceMap.remove(inst);\n\n // Some existing components rely on inst.props even after they've been\n // destroyed (in event handlers).\n // TODO: inst.props = null;\n // TODO: inst.state = null;\n // TODO: inst.context = null;\n },\n\n /**\n * Filters the context object to only contain keys specified in\n * `contextTypes`\n *\n * @param {object} context\n * @return {?object}\n * @private\n */\n _maskContext: function (context) {\n var Component = this._currentElement.type;\n var contextTypes = Component.contextTypes;\n if (!contextTypes) {\n return emptyObject;\n }\n var maskedContext = {};\n for (var contextName in contextTypes) {\n maskedContext[contextName] = context[contextName];\n }\n return maskedContext;\n },\n\n /**\n * Filters the context object to only contain keys specified in\n * `contextTypes`, and asserts that they are valid.\n *\n * @param {object} context\n * @return {?object}\n * @private\n */\n _processContext: function (context) {\n var maskedContext = this._maskContext(context);\n if (process.env.NODE_ENV !== 'production') {\n var Component = this._currentElement.type;\n if (Component.contextTypes) {\n this._checkPropTypes(Component.contextTypes, maskedContext, ReactPropTypeLocations.context);\n }\n }\n return maskedContext;\n },\n\n /**\n * @param {object} currentContext\n * @return {object}\n * @private\n */\n _processChildContext: function (currentContext) {\n var Component = this._currentElement.type;\n var inst = this._instance;\n if (process.env.NODE_ENV !== 'production') {\n ReactInstrumentation.debugTool.onBeginProcessingChildContext();\n }\n var childContext = inst.getChildContext && inst.getChildContext();\n if (process.env.NODE_ENV !== 'production') {\n ReactInstrumentation.debugTool.onEndProcessingChildContext();\n }\n if (childContext) {\n !(typeof Component.childContextTypes === 'object') ? process.env.NODE_ENV !== 'production' ? invariant(false, '%s.getChildContext(): childContextTypes must be defined in order to ' + 'use getChildContext().', this.getName() || 'ReactCompositeComponent') : invariant(false) : void 0;\n if (process.env.NODE_ENV !== 'production') {\n this._checkPropTypes(Component.childContextTypes, childContext, ReactPropTypeLocations.childContext);\n }\n for (var name in childContext) {\n !(name in Component.childContextTypes) ? process.env.NODE_ENV !== 'production' ? invariant(false, '%s.getChildContext(): key \"%s\" is not defined in childContextTypes.', this.getName() || 'ReactCompositeComponent', name) : invariant(false) : void 0;\n }\n return _assign({}, currentContext, childContext);\n }\n return currentContext;\n },\n\n /**\n * Processes props by setting default values for unspecified props and\n * asserting that the props are valid. Does not mutate its argument; returns\n * a new props object with defaults merged in.\n *\n * @param {object} newProps\n * @return {object}\n * @private\n */\n _processProps: function (newProps) {\n if (process.env.NODE_ENV !== 'production') {\n var Component = this._currentElement.type;\n if (Component.propTypes) {\n this._checkPropTypes(Component.propTypes, newProps, ReactPropTypeLocations.prop);\n }\n }\n return newProps;\n },\n\n /**\n * Assert that the props are valid\n *\n * @param {object} propTypes Map of prop name to a ReactPropType\n * @param {object} props\n * @param {string} location e.g. \"prop\", \"context\", \"child context\"\n * @private\n */\n _checkPropTypes: function (propTypes, props, location) {\n // TODO: Stop validating prop types here and only use the element\n // validation.\n var componentName = this.getName();\n for (var propName in propTypes) {\n if (propTypes.hasOwnProperty(propName)) {\n var error;\n try {\n // This is intentionally an invariant that gets caught. It's the same\n // behavior as without this statement except with a better message.\n !(typeof propTypes[propName] === 'function') ? process.env.NODE_ENV !== 'production' ? invariant(false, '%s: %s type `%s` is invalid; it must be a function, usually ' + 'from React.PropTypes.', componentName || 'React class', ReactPropTypeLocationNames[location], propName) : invariant(false) : void 0;\n error = propTypes[propName](props, propName, componentName, location);\n } catch (ex) {\n error = ex;\n }\n if (error instanceof Error) {\n // We may want to extend this logic for similar errors in\n // top-level render calls, so I'm abstracting it away into\n // a function to minimize refactoring in the future\n var addendum = getDeclarationErrorAddendum(this);\n\n if (location === ReactPropTypeLocations.prop) {\n // Preface gives us something to blacklist in warning module\n process.env.NODE_ENV !== 'production' ? warning(false, 'Failed Composite propType: %s%s', error.message, addendum) : void 0;\n } else {\n process.env.NODE_ENV !== 'production' ? warning(false, 'Failed Context Types: %s%s', error.message, addendum) : void 0;\n }\n }\n }\n }\n },\n\n receiveComponent: function (nextElement, transaction, nextContext) {\n var prevElement = this._currentElement;\n var prevContext = this._context;\n\n this._pendingElement = null;\n\n this.updateComponent(transaction, prevElement, nextElement, prevContext, nextContext);\n },\n\n /**\n * If any of `_pendingElement`, `_pendingStateQueue`, or `_pendingForceUpdate`\n * is set, update the component.\n *\n * @param {ReactReconcileTransaction} transaction\n * @internal\n */\n performUpdateIfNecessary: function (transaction) {\n if (this._pendingElement != null) {\n ReactReconciler.receiveComponent(this, this._pendingElement, transaction, this._context);\n }\n\n if (this._pendingStateQueue !== null || this._pendingForceUpdate) {\n this.updateComponent(transaction, this._currentElement, this._currentElement, this._context, this._context);\n }\n },\n\n /**\n * Perform an update to a mounted component. The componentWillReceiveProps and\n * shouldComponentUpdate methods are called, then (assuming the update isn't\n * skipped) the remaining update lifecycle methods are called and the DOM\n * representation is updated.\n *\n * By default, this implements React's rendering and reconciliation algorithm.\n * Sophisticated clients may wish to override this.\n *\n * @param {ReactReconcileTransaction} transaction\n * @param {ReactElement} prevParentElement\n * @param {ReactElement} nextParentElement\n * @internal\n * @overridable\n */\n updateComponent: function (transaction, prevParentElement, nextParentElement, prevUnmaskedContext, nextUnmaskedContext) {\n var inst = this._instance;\n var willReceive = false;\n var nextContext;\n var nextProps;\n\n // Determine if the context has changed or not\n if (this._context === nextUnmaskedContext) {\n nextContext = inst.context;\n } else {\n nextContext = this._processContext(nextUnmaskedContext);\n willReceive = true;\n }\n\n // Distinguish between a props update versus a simple state update\n if (prevParentElement === nextParentElement) {\n // Skip checking prop types again -- we don't read inst.props to avoid\n // warning for DOM component props in this upgrade\n nextProps = nextParentElement.props;\n } else {\n nextProps = this._processProps(nextParentElement.props);\n willReceive = true;\n }\n\n // An update here will schedule an update but immediately set\n // _pendingStateQueue which will ensure that any state updates gets\n // immediately reconciled instead of waiting for the next batch.\n if (willReceive && inst.componentWillReceiveProps) {\n inst.componentWillReceiveProps(nextProps, nextContext);\n }\n\n var nextState = this._processPendingState(nextProps, nextContext);\n\n var shouldUpdate = this._pendingForceUpdate || !inst.shouldComponentUpdate || inst.shouldComponentUpdate(nextProps, nextState, nextContext);\n\n if (process.env.NODE_ENV !== 'production') {\n process.env.NODE_ENV !== 'production' ? warning(shouldUpdate !== undefined, '%s.shouldComponentUpdate(): Returned undefined instead of a ' + 'boolean value. Make sure to return true or false.', this.getName() || 'ReactCompositeComponent') : void 0;\n }\n\n if (shouldUpdate) {\n this._pendingForceUpdate = false;\n // Will set `this.props`, `this.state` and `this.context`.\n this._performComponentUpdate(nextParentElement, nextProps, nextState, nextContext, transaction, nextUnmaskedContext);\n } else {\n // If it's determined that a component should not update, we still want\n // to set props and state but we shortcut the rest of the update.\n this._currentElement = nextParentElement;\n this._context = nextUnmaskedContext;\n inst.props = nextProps;\n inst.state = nextState;\n inst.context = nextContext;\n }\n },\n\n _processPendingState: function (props, context) {\n var inst = this._instance;\n var queue = this._pendingStateQueue;\n var replace = this._pendingReplaceState;\n this._pendingReplaceState = false;\n this._pendingStateQueue = null;\n\n if (!queue) {\n return inst.state;\n }\n\n if (replace && queue.length === 1) {\n return queue[0];\n }\n\n var nextState = _assign({}, replace ? queue[0] : inst.state);\n for (var i = replace ? 1 : 0; i < queue.length; i++) {\n var partial = queue[i];\n _assign(nextState, typeof partial === 'function' ? partial.call(inst, nextState, props, context) : partial);\n }\n\n return nextState;\n },\n\n /**\n * Merges new props and state, notifies delegate methods of update and\n * performs update.\n *\n * @param {ReactElement} nextElement Next element\n * @param {object} nextProps Next public object to set as properties.\n * @param {?object} nextState Next object to set as state.\n * @param {?object} nextContext Next public object to set as context.\n * @param {ReactReconcileTransaction} transaction\n * @param {?object} unmaskedContext\n * @private\n */\n _performComponentUpdate: function (nextElement, nextProps, nextState, nextContext, transaction, unmaskedContext) {\n var inst = this._instance;\n\n var hasComponentDidUpdate = Boolean(inst.componentDidUpdate);\n var prevProps;\n var prevState;\n var prevContext;\n if (hasComponentDidUpdate) {\n prevProps = inst.props;\n prevState = inst.state;\n prevContext = inst.context;\n }\n\n if (inst.componentWillUpdate) {\n inst.componentWillUpdate(nextProps, nextState, nextContext);\n }\n\n this._currentElement = nextElement;\n this._context = unmaskedContext;\n inst.props = nextProps;\n inst.state = nextState;\n inst.context = nextContext;\n\n this._updateRenderedComponent(transaction, unmaskedContext);\n\n if (hasComponentDidUpdate) {\n transaction.getReactMountReady().enqueue(inst.componentDidUpdate.bind(inst, prevProps, prevState, prevContext), inst);\n }\n },\n\n /**\n * Call the component's `render` method and update the DOM accordingly.\n *\n * @param {ReactReconcileTransaction} transaction\n * @internal\n */\n _updateRenderedComponent: function (transaction, context) {\n var prevComponentInstance = this._renderedComponent;\n var prevRenderedElement = prevComponentInstance._currentElement;\n var nextRenderedElement = this._renderValidatedComponent();\n if (shouldUpdateReactComponent(prevRenderedElement, nextRenderedElement)) {\n ReactReconciler.receiveComponent(prevComponentInstance, nextRenderedElement, transaction, this._processChildContext(context));\n } else {\n var oldNativeNode = ReactReconciler.getNativeNode(prevComponentInstance);\n ReactReconciler.unmountComponent(prevComponentInstance, false);\n\n this._renderedNodeType = ReactNodeTypes.getType(nextRenderedElement);\n this._renderedComponent = this._instantiateReactComponent(nextRenderedElement);\n var nextMarkup = ReactReconciler.mountComponent(this._renderedComponent, transaction, this._nativeParent, this._nativeContainerInfo, this._processChildContext(context));\n this._replaceNodeWithMarkup(oldNativeNode, nextMarkup);\n }\n },\n\n /**\n * Overridden in shallow rendering.\n *\n * @protected\n */\n _replaceNodeWithMarkup: function (oldNativeNode, nextMarkup) {\n ReactComponentEnvironment.replaceNodeWithMarkup(oldNativeNode, nextMarkup);\n },\n\n /**\n * @protected\n */\n _renderValidatedComponentWithoutOwnerOrContext: function () {\n var inst = this._instance;\n var renderedComponent = inst.render();\n if (process.env.NODE_ENV !== 'production') {\n // We allow auto-mocks to proceed as if they're returning null.\n if (renderedComponent === undefined && inst.render._isMockFunction) {\n // This is probably bad practice. Consider warning here and\n // deprecating this convenience.\n renderedComponent = null;\n }\n }\n\n return renderedComponent;\n },\n\n /**\n * @private\n */\n _renderValidatedComponent: function () {\n var renderedComponent;\n ReactCurrentOwner.current = this;\n try {\n renderedComponent = this._renderValidatedComponentWithoutOwnerOrContext();\n } finally {\n ReactCurrentOwner.current = null;\n }\n !(\n // TODO: An `isValidNode` function would probably be more appropriate\n renderedComponent === null || renderedComponent === false || ReactElement.isValidElement(renderedComponent)) ? process.env.NODE_ENV !== 'production' ? invariant(false, '%s.render(): A valid React element (or null) must be returned. You may have ' + 'returned undefined, an array or some other invalid object.', this.getName() || 'ReactCompositeComponent') : invariant(false) : void 0;\n return renderedComponent;\n },\n\n /**\n * Lazily allocates the refs object and stores `component` as `ref`.\n *\n * @param {string} ref Reference name.\n * @param {component} component Component to store as `ref`.\n * @final\n * @private\n */\n attachRef: function (ref, component) {\n var inst = this.getPublicInstance();\n !(inst != null) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'Stateless function components cannot have refs.') : invariant(false) : void 0;\n var publicComponentInstance = component.getPublicInstance();\n if (process.env.NODE_ENV !== 'production') {\n var componentName = component && component.getName ? component.getName() : 'a component';\n process.env.NODE_ENV !== 'production' ? warning(publicComponentInstance != null, 'Stateless function components cannot be given refs ' + '(See ref \"%s\" in %s created by %s). ' + 'Attempts to access this ref will fail.', ref, componentName, this.getName()) : void 0;\n }\n var refs = inst.refs === emptyObject ? inst.refs = {} : inst.refs;\n refs[ref] = publicComponentInstance;\n },\n\n /**\n * Detaches a reference name.\n *\n * @param {string} ref Name to dereference.\n * @final\n * @private\n */\n detachRef: function (ref) {\n var refs = this.getPublicInstance().refs;\n delete refs[ref];\n },\n\n /**\n * Get a text description of the component that can be used to identify it\n * in error messages.\n * @return {string} The name or null.\n * @internal\n */\n getName: function () {\n var type = this._currentElement.type;\n var constructor = this._instance && this._instance.constructor;\n return type.displayName || constructor && constructor.displayName || type.name || constructor && constructor.name || null;\n },\n\n /**\n * Get the publicly accessible representation of this component - i.e. what\n * is exposed by refs and returned by render. Can be null for stateless\n * components.\n *\n * @return {ReactComponent} the public component instance.\n * @internal\n */\n getPublicInstance: function () {\n var inst = this._instance;\n if (inst instanceof StatelessComponent) {\n return null;\n }\n return inst;\n },\n\n // Stub\n _instantiateReactComponent: null\n\n};\n\nReactPerf.measureMethods(ReactCompositeComponentMixin, 'ReactCompositeComponent', {\n mountComponent: 'mountComponent',\n updateComponent: 'updateComponent',\n _renderValidatedComponent: '_renderValidatedComponent'\n});\n\nvar ReactCompositeComponent = {\n\n Mixin: ReactCompositeComponentMixin\n\n};\n\nmodule.exports = ReactCompositeComponent;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/ReactCompositeComponent.js\n ** module id = 110\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule ReactDOM\n */\n\n/* globals __REACT_DEVTOOLS_GLOBAL_HOOK__*/\n\n'use strict';\n\nvar ReactDOMComponentTree = require('./ReactDOMComponentTree');\nvar ReactDefaultInjection = require('./ReactDefaultInjection');\nvar ReactMount = require('./ReactMount');\nvar ReactPerf = require('./ReactPerf');\nvar ReactReconciler = require('./ReactReconciler');\nvar ReactUpdates = require('./ReactUpdates');\nvar ReactVersion = require('./ReactVersion');\n\nvar findDOMNode = require('./findDOMNode');\nvar getNativeComponentFromComposite = require('./getNativeComponentFromComposite');\nvar renderSubtreeIntoContainer = require('./renderSubtreeIntoContainer');\nvar warning = require('fbjs/lib/warning');\n\nReactDefaultInjection.inject();\n\nvar render = ReactPerf.measure('React', 'render', ReactMount.render);\n\nvar React = {\n findDOMNode: findDOMNode,\n render: render,\n unmountComponentAtNode: ReactMount.unmountComponentAtNode,\n version: ReactVersion,\n\n /* eslint-disable camelcase */\n unstable_batchedUpdates: ReactUpdates.batchedUpdates,\n unstable_renderSubtreeIntoContainer: renderSubtreeIntoContainer\n};\n\n// Inject the runtime into a devtools global hook regardless of browser.\n// Allows for debugging when the hook is injected on the page.\n/* eslint-enable camelcase */\nif (typeof __REACT_DEVTOOLS_GLOBAL_HOOK__ !== 'undefined' && typeof __REACT_DEVTOOLS_GLOBAL_HOOK__.inject === 'function') {\n __REACT_DEVTOOLS_GLOBAL_HOOK__.inject({\n ComponentTree: {\n getClosestInstanceFromNode: ReactDOMComponentTree.getClosestInstanceFromNode,\n getNodeFromInstance: function (inst) {\n // inst is an internal instance (but could be a composite)\n if (inst._renderedComponent) {\n inst = getNativeComponentFromComposite(inst);\n }\n if (inst) {\n return ReactDOMComponentTree.getNodeFromInstance(inst);\n } else {\n return null;\n }\n }\n },\n Mount: ReactMount,\n Reconciler: ReactReconciler\n });\n}\n\nif (process.env.NODE_ENV !== 'production') {\n var ExecutionEnvironment = require('fbjs/lib/ExecutionEnvironment');\n if (ExecutionEnvironment.canUseDOM && window.top === window.self) {\n\n // First check if devtools is not installed\n if (typeof __REACT_DEVTOOLS_GLOBAL_HOOK__ === 'undefined') {\n // If we're in Chrome or Firefox, provide a download link if not installed.\n if (navigator.userAgent.indexOf('Chrome') > -1 && navigator.userAgent.indexOf('Edge') === -1 || navigator.userAgent.indexOf('Firefox') > -1) {\n // Firefox does not have the issue with devtools loaded over file://\n var showFileUrlMessage = window.location.protocol.indexOf('http') === -1 && navigator.userAgent.indexOf('Firefox') === -1;\n console.debug('Download the React DevTools ' + (showFileUrlMessage ? 'and use an HTTP server (instead of a file: URL) ' : '') + 'for a better development experience: ' + 'https://fb.me/react-devtools');\n }\n }\n\n var testFunc = function testFn() {};\n process.env.NODE_ENV !== 'production' ? warning((testFunc.name || testFunc.toString()).indexOf('testFn') !== -1, 'It looks like you\\'re using a minified copy of the development build ' + 'of React. When deploying React apps to production, make sure to use ' + 'the production build which skips development warnings and is faster. ' + 'See https://fb.me/react-minification for more details.') : void 0;\n\n // If we're in IE8, check to see if we are in compatibility mode and provide\n // information on preventing compatibility mode\n var ieCompatibilityMode = document.documentMode && document.documentMode < 8;\n\n process.env.NODE_ENV !== 'production' ? warning(!ieCompatibilityMode, 'Internet Explorer is running in compatibility mode; please add the ' + 'following tag to your HTML to prevent this from happening: ' + '<meta http-equiv=\"X-UA-Compatible\" content=\"IE=edge\" />') : void 0;\n\n var expectedFeatures = [\n // shims\n Array.isArray, Array.prototype.every, Array.prototype.forEach, Array.prototype.indexOf, Array.prototype.map, Date.now, Function.prototype.bind, Object.keys, String.prototype.split, String.prototype.trim];\n\n for (var i = 0; i < expectedFeatures.length; i++) {\n if (!expectedFeatures[i]) {\n process.env.NODE_ENV !== 'production' ? warning(false, 'One or more ES5 shims expected by React are not available: ' + 'https://fb.me/react-warning-polyfills') : void 0;\n break;\n }\n }\n }\n}\n\nmodule.exports = React;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/ReactDOM.js\n ** module id = 111\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule ReactDOMButton\n */\n\n'use strict';\n\nvar mouseListenerNames = {\n onClick: true,\n onDoubleClick: true,\n onMouseDown: true,\n onMouseMove: true,\n onMouseUp: true,\n\n onClickCapture: true,\n onDoubleClickCapture: true,\n onMouseDownCapture: true,\n onMouseMoveCapture: true,\n onMouseUpCapture: true\n};\n\n/**\n * Implements a <button> native component that does not receive mouse events\n * when `disabled` is set.\n */\nvar ReactDOMButton = {\n getNativeProps: function (inst, props) {\n if (!props.disabled) {\n return props;\n }\n\n // Copy the props, except the mouse listeners\n var nativeProps = {};\n for (var key in props) {\n if (props.hasOwnProperty(key) && !mouseListenerNames[key]) {\n nativeProps[key] = props[key];\n }\n }\n\n return nativeProps;\n }\n};\n\nmodule.exports = ReactDOMButton;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/ReactDOMButton.js\n ** module id = 112\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule ReactDOMComponent\n */\n\n/* global hasOwnProperty:true */\n\n'use strict';\n\nvar _assign = require('object-assign');\n\nvar AutoFocusUtils = require('./AutoFocusUtils');\nvar CSSPropertyOperations = require('./CSSPropertyOperations');\nvar DOMLazyTree = require('./DOMLazyTree');\nvar DOMNamespaces = require('./DOMNamespaces');\nvar DOMProperty = require('./DOMProperty');\nvar DOMPropertyOperations = require('./DOMPropertyOperations');\nvar EventConstants = require('./EventConstants');\nvar EventPluginHub = require('./EventPluginHub');\nvar EventPluginRegistry = require('./EventPluginRegistry');\nvar ReactBrowserEventEmitter = require('./ReactBrowserEventEmitter');\nvar ReactComponentBrowserEnvironment = require('./ReactComponentBrowserEnvironment');\nvar ReactDOMButton = require('./ReactDOMButton');\nvar ReactDOMComponentFlags = require('./ReactDOMComponentFlags');\nvar ReactDOMComponentTree = require('./ReactDOMComponentTree');\nvar ReactDOMInput = require('./ReactDOMInput');\nvar ReactDOMOption = require('./ReactDOMOption');\nvar ReactDOMSelect = require('./ReactDOMSelect');\nvar ReactDOMTextarea = require('./ReactDOMTextarea');\nvar ReactMultiChild = require('./ReactMultiChild');\nvar ReactPerf = require('./ReactPerf');\n\nvar escapeTextContentForBrowser = require('./escapeTextContentForBrowser');\nvar invariant = require('fbjs/lib/invariant');\nvar isEventSupported = require('./isEventSupported');\nvar keyOf = require('fbjs/lib/keyOf');\nvar shallowEqual = require('fbjs/lib/shallowEqual');\nvar validateDOMNesting = require('./validateDOMNesting');\nvar warning = require('fbjs/lib/warning');\n\nvar Flags = ReactDOMComponentFlags;\nvar deleteListener = EventPluginHub.deleteListener;\nvar getNode = ReactDOMComponentTree.getNodeFromInstance;\nvar listenTo = ReactBrowserEventEmitter.listenTo;\nvar registrationNameModules = EventPluginRegistry.registrationNameModules;\n\n// For quickly matching children type, to test if can be treated as content.\nvar CONTENT_TYPES = { 'string': true, 'number': true };\n\nvar STYLE = keyOf({ style: null });\nvar HTML = keyOf({ __html: null });\nvar RESERVED_PROPS = {\n children: null,\n dangerouslySetInnerHTML: null,\n suppressContentEditableWarning: null\n};\n\nfunction getDeclarationErrorAddendum(internalInstance) {\n if (internalInstance) {\n var owner = internalInstance._currentElement._owner || null;\n if (owner) {\n var name = owner.getName();\n if (name) {\n return ' This DOM node was rendered by `' + name + '`.';\n }\n }\n }\n return '';\n}\n\nfunction friendlyStringify(obj) {\n if (typeof obj === 'object') {\n if (Array.isArray(obj)) {\n return '[' + obj.map(friendlyStringify).join(', ') + ']';\n } else {\n var pairs = [];\n for (var key in obj) {\n if (Object.prototype.hasOwnProperty.call(obj, key)) {\n var keyEscaped = /^[a-z$_][\\w$_]*$/i.test(key) ? key : JSON.stringify(key);\n pairs.push(keyEscaped + ': ' + friendlyStringify(obj[key]));\n }\n }\n return '{' + pairs.join(', ') + '}';\n }\n } else if (typeof obj === 'string') {\n return JSON.stringify(obj);\n } else if (typeof obj === 'function') {\n return '[function object]';\n }\n // Differs from JSON.stringify in that undefined because undefined and that\n // inf and nan don't become null\n return String(obj);\n}\n\nvar styleMutationWarning = {};\n\nfunction checkAndWarnForMutatedStyle(style1, style2, component) {\n if (style1 == null || style2 == null) {\n return;\n }\n if (shallowEqual(style1, style2)) {\n return;\n }\n\n var componentName = component._tag;\n var owner = component._currentElement._owner;\n var ownerName;\n if (owner) {\n ownerName = owner.getName();\n }\n\n var hash = ownerName + '|' + componentName;\n\n if (styleMutationWarning.hasOwnProperty(hash)) {\n return;\n }\n\n styleMutationWarning[hash] = true;\n\n process.env.NODE_ENV !== 'production' ? warning(false, '`%s` was passed a style object that has previously been mutated. ' + 'Mutating `style` is deprecated. Consider cloning it beforehand. Check ' + 'the `render` %s. Previous style: %s. Mutated style: %s.', componentName, owner ? 'of `' + ownerName + '`' : 'using <' + componentName + '>', friendlyStringify(style1), friendlyStringify(style2)) : void 0;\n}\n\n/**\n * @param {object} component\n * @param {?object} props\n */\nfunction assertValidProps(component, props) {\n if (!props) {\n return;\n }\n // Note the use of `==` which checks for null or undefined.\n if (voidElementTags[component._tag]) {\n !(props.children == null && props.dangerouslySetInnerHTML == null) ? process.env.NODE_ENV !== 'production' ? invariant(false, '%s is a void element tag and must not have `children` or ' + 'use `props.dangerouslySetInnerHTML`.%s', component._tag, component._currentElement._owner ? ' Check the render method of ' + component._currentElement._owner.getName() + '.' : '') : invariant(false) : void 0;\n }\n if (props.dangerouslySetInnerHTML != null) {\n !(props.children == null) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'Can only set one of `children` or `props.dangerouslySetInnerHTML`.') : invariant(false) : void 0;\n !(typeof props.dangerouslySetInnerHTML === 'object' && HTML in props.dangerouslySetInnerHTML) ? process.env.NODE_ENV !== 'production' ? invariant(false, '`props.dangerouslySetInnerHTML` must be in the form `{__html: ...}`. ' + 'Please visit https://fb.me/react-invariant-dangerously-set-inner-html ' + 'for more information.') : invariant(false) : void 0;\n }\n if (process.env.NODE_ENV !== 'production') {\n process.env.NODE_ENV !== 'production' ? warning(props.innerHTML == null, 'Directly setting property `innerHTML` is not permitted. ' + 'For more information, lookup documentation on `dangerouslySetInnerHTML`.') : void 0;\n process.env.NODE_ENV !== 'production' ? warning(props.suppressContentEditableWarning || !props.contentEditable || props.children == null, 'A component is `contentEditable` and contains `children` managed by ' + 'React. It is now your responsibility to guarantee that none of ' + 'those nodes are unexpectedly modified or duplicated. This is ' + 'probably not intentional.') : void 0;\n process.env.NODE_ENV !== 'production' ? warning(props.onFocusIn == null && props.onFocusOut == null, 'React uses onFocus and onBlur instead of onFocusIn and onFocusOut. ' + 'All React events are normalized to bubble, so onFocusIn and onFocusOut ' + 'are not needed/supported by React.') : void 0;\n }\n !(props.style == null || typeof props.style === 'object') ? process.env.NODE_ENV !== 'production' ? invariant(false, 'The `style` prop expects a mapping from style properties to values, ' + 'not a string. For example, style={{marginRight: spacing + \\'em\\'}} when ' + 'using JSX.%s', getDeclarationErrorAddendum(component)) : invariant(false) : void 0;\n}\n\nfunction enqueuePutListener(inst, registrationName, listener, transaction) {\n if (process.env.NODE_ENV !== 'production') {\n // IE8 has no API for event capturing and the `onScroll` event doesn't\n // bubble.\n process.env.NODE_ENV !== 'production' ? warning(registrationName !== 'onScroll' || isEventSupported('scroll', true), 'This browser doesn\\'t support the `onScroll` event') : void 0;\n }\n var containerInfo = inst._nativeContainerInfo;\n var doc = containerInfo._ownerDocument;\n if (!doc) {\n // Server rendering.\n return;\n }\n listenTo(registrationName, doc);\n transaction.getReactMountReady().enqueue(putListener, {\n inst: inst,\n registrationName: registrationName,\n listener: listener\n });\n}\n\nfunction putListener() {\n var listenerToPut = this;\n EventPluginHub.putListener(listenerToPut.inst, listenerToPut.registrationName, listenerToPut.listener);\n}\n\nfunction optionPostMount() {\n var inst = this;\n ReactDOMOption.postMountWrapper(inst);\n}\n\n// There are so many media events, it makes sense to just\n// maintain a list rather than create a `trapBubbledEvent` for each\nvar mediaEvents = {\n topAbort: 'abort',\n topCanPlay: 'canplay',\n topCanPlayThrough: 'canplaythrough',\n topDurationChange: 'durationchange',\n topEmptied: 'emptied',\n topEncrypted: 'encrypted',\n topEnded: 'ended',\n topError: 'error',\n topLoadedData: 'loadeddata',\n topLoadedMetadata: 'loadedmetadata',\n topLoadStart: 'loadstart',\n topPause: 'pause',\n topPlay: 'play',\n topPlaying: 'playing',\n topProgress: 'progress',\n topRateChange: 'ratechange',\n topSeeked: 'seeked',\n topSeeking: 'seeking',\n topStalled: 'stalled',\n topSuspend: 'suspend',\n topTimeUpdate: 'timeupdate',\n topVolumeChange: 'volumechange',\n topWaiting: 'waiting'\n};\n\nfunction trapBubbledEventsLocal() {\n var inst = this;\n // If a component renders to null or if another component fatals and causes\n // the state of the tree to be corrupted, `node` here can be null.\n !inst._rootNodeID ? process.env.NODE_ENV !== 'production' ? invariant(false, 'Must be mounted to trap events') : invariant(false) : void 0;\n var node = getNode(inst);\n !node ? process.env.NODE_ENV !== 'production' ? invariant(false, 'trapBubbledEvent(...): Requires node to be rendered.') : invariant(false) : void 0;\n\n switch (inst._tag) {\n case 'iframe':\n case 'object':\n inst._wrapperState.listeners = [ReactBrowserEventEmitter.trapBubbledEvent(EventConstants.topLevelTypes.topLoad, 'load', node)];\n break;\n case 'video':\n case 'audio':\n\n inst._wrapperState.listeners = [];\n // Create listener for each media event\n for (var event in mediaEvents) {\n if (mediaEvents.hasOwnProperty(event)) {\n inst._wrapperState.listeners.push(ReactBrowserEventEmitter.trapBubbledEvent(EventConstants.topLevelTypes[event], mediaEvents[event], node));\n }\n }\n\n break;\n case 'img':\n inst._wrapperState.listeners = [ReactBrowserEventEmitter.trapBubbledEvent(EventConstants.topLevelTypes.topError, 'error', node), ReactBrowserEventEmitter.trapBubbledEvent(EventConstants.topLevelTypes.topLoad, 'load', node)];\n break;\n case 'form':\n inst._wrapperState.listeners = [ReactBrowserEventEmitter.trapBubbledEvent(EventConstants.topLevelTypes.topReset, 'reset', node), ReactBrowserEventEmitter.trapBubbledEvent(EventConstants.topLevelTypes.topSubmit, 'submit', node)];\n break;\n case 'input':\n case 'select':\n case 'textarea':\n inst._wrapperState.listeners = [ReactBrowserEventEmitter.trapBubbledEvent(EventConstants.topLevelTypes.topInvalid, 'invalid', node)];\n break;\n }\n}\n\nfunction postUpdateSelectWrapper() {\n ReactDOMSelect.postUpdateWrapper(this);\n}\n\n// For HTML, certain tags should omit their close tag. We keep a whitelist for\n// those special-case tags.\n\nvar omittedCloseTags = {\n 'area': true,\n 'base': true,\n 'br': true,\n 'col': true,\n 'embed': true,\n 'hr': true,\n 'img': true,\n 'input': true,\n 'keygen': true,\n 'link': true,\n 'meta': true,\n 'param': true,\n 'source': true,\n 'track': true,\n 'wbr': true\n};\n\n// NOTE: menuitem's close tag should be omitted, but that causes problems.\nvar newlineEatingTags = {\n 'listing': true,\n 'pre': true,\n 'textarea': true\n};\n\n// For HTML, certain tags cannot have children. This has the same purpose as\n// `omittedCloseTags` except that `menuitem` should still have its closing tag.\n\nvar voidElementTags = _assign({\n 'menuitem': true\n}, omittedCloseTags);\n\n// We accept any tag to be rendered but since this gets injected into arbitrary\n// HTML, we want to make sure that it's a safe tag.\n// http://www.w3.org/TR/REC-xml/#NT-Name\n\nvar VALID_TAG_REGEX = /^[a-zA-Z][a-zA-Z:_\\.\\-\\d]*$/; // Simplified subset\nvar validatedTagCache = {};\nvar hasOwnProperty = {}.hasOwnProperty;\n\nfunction validateDangerousTag(tag) {\n if (!hasOwnProperty.call(validatedTagCache, tag)) {\n !VALID_TAG_REGEX.test(tag) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'Invalid tag: %s', tag) : invariant(false) : void 0;\n validatedTagCache[tag] = true;\n }\n}\n\nfunction isCustomComponent(tagName, props) {\n return tagName.indexOf('-') >= 0 || props.is != null;\n}\n\nvar globalIdCounter = 1;\n\n/**\n * Creates a new React class that is idempotent and capable of containing other\n * React components. It accepts event listeners and DOM properties that are\n * valid according to `DOMProperty`.\n *\n * - Event listeners: `onClick`, `onMouseDown`, etc.\n * - DOM properties: `className`, `name`, `title`, etc.\n *\n * The `style` property functions differently from the DOM API. It accepts an\n * object mapping of style properties to values.\n *\n * @constructor ReactDOMComponent\n * @extends ReactMultiChild\n */\nfunction ReactDOMComponent(element) {\n var tag = element.type;\n validateDangerousTag(tag);\n this._currentElement = element;\n this._tag = tag.toLowerCase();\n this._namespaceURI = null;\n this._renderedChildren = null;\n this._previousStyle = null;\n this._previousStyleCopy = null;\n this._nativeNode = null;\n this._nativeParent = null;\n this._rootNodeID = null;\n this._domID = null;\n this._nativeContainerInfo = null;\n this._wrapperState = null;\n this._topLevelWrapper = null;\n this._flags = 0;\n if (process.env.NODE_ENV !== 'production') {\n this._ancestorInfo = null;\n }\n}\n\nReactDOMComponent.displayName = 'ReactDOMComponent';\n\nReactDOMComponent.Mixin = {\n\n /**\n * Generates root tag markup then recurses. This method has side effects and\n * is not idempotent.\n *\n * @internal\n * @param {ReactReconcileTransaction|ReactServerRenderingTransaction} transaction\n * @param {?ReactDOMComponent} the containing DOM component instance\n * @param {?object} info about the native container\n * @param {object} context\n * @return {string} The computed markup.\n */\n mountComponent: function (transaction, nativeParent, nativeContainerInfo, context) {\n this._rootNodeID = globalIdCounter++;\n this._domID = nativeContainerInfo._idCounter++;\n this._nativeParent = nativeParent;\n this._nativeContainerInfo = nativeContainerInfo;\n\n var props = this._currentElement.props;\n\n switch (this._tag) {\n case 'iframe':\n case 'object':\n case 'img':\n case 'form':\n case 'video':\n case 'audio':\n this._wrapperState = {\n listeners: null\n };\n transaction.getReactMountReady().enqueue(trapBubbledEventsLocal, this);\n break;\n case 'button':\n props = ReactDOMButton.getNativeProps(this, props, nativeParent);\n break;\n case 'input':\n ReactDOMInput.mountWrapper(this, props, nativeParent);\n props = ReactDOMInput.getNativeProps(this, props);\n transaction.getReactMountReady().enqueue(trapBubbledEventsLocal, this);\n break;\n case 'option':\n ReactDOMOption.mountWrapper(this, props, nativeParent);\n props = ReactDOMOption.getNativeProps(this, props);\n break;\n case 'select':\n ReactDOMSelect.mountWrapper(this, props, nativeParent);\n props = ReactDOMSelect.getNativeProps(this, props);\n transaction.getReactMountReady().enqueue(trapBubbledEventsLocal, this);\n break;\n case 'textarea':\n ReactDOMTextarea.mountWrapper(this, props, nativeParent);\n props = ReactDOMTextarea.getNativeProps(this, props);\n transaction.getReactMountReady().enqueue(trapBubbledEventsLocal, this);\n break;\n }\n\n assertValidProps(this, props);\n\n // We create tags in the namespace of their parent container, except HTML\n // tags get no namespace.\n var namespaceURI;\n var parentTag;\n if (nativeParent != null) {\n namespaceURI = nativeParent._namespaceURI;\n parentTag = nativeParent._tag;\n } else if (nativeContainerInfo._tag) {\n namespaceURI = nativeContainerInfo._namespaceURI;\n parentTag = nativeContainerInfo._tag;\n }\n if (namespaceURI == null || namespaceURI === DOMNamespaces.svg && parentTag === 'foreignobject') {\n namespaceURI = DOMNamespaces.html;\n }\n if (namespaceURI === DOMNamespaces.html) {\n if (this._tag === 'svg') {\n namespaceURI = DOMNamespaces.svg;\n } else if (this._tag === 'math') {\n namespaceURI = DOMNamespaces.mathml;\n }\n }\n this._namespaceURI = namespaceURI;\n\n if (process.env.NODE_ENV !== 'production') {\n var parentInfo;\n if (nativeParent != null) {\n parentInfo = nativeParent._ancestorInfo;\n } else if (nativeContainerInfo._tag) {\n parentInfo = nativeContainerInfo._ancestorInfo;\n }\n if (parentInfo) {\n // parentInfo should always be present except for the top-level\n // component when server rendering\n validateDOMNesting(this._tag, this, parentInfo);\n }\n this._ancestorInfo = validateDOMNesting.updatedAncestorInfo(parentInfo, this._tag, this);\n }\n\n var mountImage;\n if (transaction.useCreateElement) {\n var ownerDocument = nativeContainerInfo._ownerDocument;\n var el;\n if (namespaceURI === DOMNamespaces.html) {\n if (this._tag === 'script') {\n // Create the script via .innerHTML so its \"parser-inserted\" flag is\n // set to true and it does not execute\n var div = ownerDocument.createElement('div');\n var type = this._currentElement.type;\n div.innerHTML = '<' + type + '></' + type + '>';\n el = div.removeChild(div.firstChild);\n } else {\n el = ownerDocument.createElement(this._currentElement.type);\n }\n } else {\n el = ownerDocument.createElementNS(namespaceURI, this._currentElement.type);\n }\n ReactDOMComponentTree.precacheNode(this, el);\n this._flags |= Flags.hasCachedChildNodes;\n if (!this._nativeParent) {\n DOMPropertyOperations.setAttributeForRoot(el);\n }\n this._updateDOMProperties(null, props, transaction);\n var lazyTree = DOMLazyTree(el);\n this._createInitialChildren(transaction, props, context, lazyTree);\n mountImage = lazyTree;\n } else {\n var tagOpen = this._createOpenTagMarkupAndPutListeners(transaction, props);\n var tagContent = this._createContentMarkup(transaction, props, context);\n if (!tagContent && omittedCloseTags[this._tag]) {\n mountImage = tagOpen + '/>';\n } else {\n mountImage = tagOpen + '>' + tagContent + '</' + this._currentElement.type + '>';\n }\n }\n\n switch (this._tag) {\n case 'button':\n case 'input':\n case 'select':\n case 'textarea':\n if (props.autoFocus) {\n transaction.getReactMountReady().enqueue(AutoFocusUtils.focusDOMComponent, this);\n }\n break;\n case 'option':\n transaction.getReactMountReady().enqueue(optionPostMount, this);\n }\n\n return mountImage;\n },\n\n /**\n * Creates markup for the open tag and all attributes.\n *\n * This method has side effects because events get registered.\n *\n * Iterating over object properties is faster than iterating over arrays.\n * @see http://jsperf.com/obj-vs-arr-iteration\n *\n * @private\n * @param {ReactReconcileTransaction|ReactServerRenderingTransaction} transaction\n * @param {object} props\n * @return {string} Markup of opening tag.\n */\n _createOpenTagMarkupAndPutListeners: function (transaction, props) {\n var ret = '<' + this._currentElement.type;\n\n for (var propKey in props) {\n if (!props.hasOwnProperty(propKey)) {\n continue;\n }\n var propValue = props[propKey];\n if (propValue == null) {\n continue;\n }\n if (registrationNameModules.hasOwnProperty(propKey)) {\n if (propValue) {\n enqueuePutListener(this, propKey, propValue, transaction);\n }\n } else {\n if (propKey === STYLE) {\n if (propValue) {\n if (process.env.NODE_ENV !== 'production') {\n // See `_updateDOMProperties`. style block\n this._previousStyle = propValue;\n }\n propValue = this._previousStyleCopy = _assign({}, props.style);\n }\n propValue = CSSPropertyOperations.createMarkupForStyles(propValue, this);\n }\n var markup = null;\n if (this._tag != null && isCustomComponent(this._tag, props)) {\n if (!RESERVED_PROPS.hasOwnProperty(propKey)) {\n markup = DOMPropertyOperations.createMarkupForCustomAttribute(propKey, propValue);\n }\n } else {\n markup = DOMPropertyOperations.createMarkupForProperty(propKey, propValue);\n }\n if (markup) {\n ret += ' ' + markup;\n }\n }\n }\n\n // For static pages, no need to put React ID and checksum. Saves lots of\n // bytes.\n if (transaction.renderToStaticMarkup) {\n return ret;\n }\n\n if (!this._nativeParent) {\n ret += ' ' + DOMPropertyOperations.createMarkupForRoot();\n }\n ret += ' ' + DOMPropertyOperations.createMarkupForID(this._domID);\n return ret;\n },\n\n /**\n * Creates markup for the content between the tags.\n *\n * @private\n * @param {ReactReconcileTransaction|ReactServerRenderingTransaction} transaction\n * @param {object} props\n * @param {object} context\n * @return {string} Content markup.\n */\n _createContentMarkup: function (transaction, props, context) {\n var ret = '';\n\n // Intentional use of != to avoid catching zero/false.\n var innerHTML = props.dangerouslySetInnerHTML;\n if (innerHTML != null) {\n if (innerHTML.__html != null) {\n ret = innerHTML.__html;\n }\n } else {\n var contentToUse = CONTENT_TYPES[typeof props.children] ? props.children : null;\n var childrenToUse = contentToUse != null ? null : props.children;\n if (contentToUse != null) {\n // TODO: Validate that text is allowed as a child of this node\n ret = escapeTextContentForBrowser(contentToUse);\n } else if (childrenToUse != null) {\n var mountImages = this.mountChildren(childrenToUse, transaction, context);\n ret = mountImages.join('');\n }\n }\n if (newlineEatingTags[this._tag] && ret.charAt(0) === '\\n') {\n // text/html ignores the first character in these tags if it's a newline\n // Prefer to break application/xml over text/html (for now) by adding\n // a newline specifically to get eaten by the parser. (Alternately for\n // textareas, replacing \"^\\n\" with \"\\r\\n\" doesn't get eaten, and the first\n // \\r is normalized out by HTMLTextAreaElement#value.)\n // See: <http://www.w3.org/TR/html-polyglot/#newlines-in-textarea-and-pre>\n // See: <http://www.w3.org/TR/html5/syntax.html#element-restrictions>\n // See: <http://www.w3.org/TR/html5/syntax.html#newlines>\n // See: Parsing of \"textarea\" \"listing\" and \"pre\" elements\n // from <http://www.w3.org/TR/html5/syntax.html#parsing-main-inbody>\n return '\\n' + ret;\n } else {\n return ret;\n }\n },\n\n _createInitialChildren: function (transaction, props, context, lazyTree) {\n // Intentional use of != to avoid catching zero/false.\n var innerHTML = props.dangerouslySetInnerHTML;\n if (innerHTML != null) {\n if (innerHTML.__html != null) {\n DOMLazyTree.queueHTML(lazyTree, innerHTML.__html);\n }\n } else {\n var contentToUse = CONTENT_TYPES[typeof props.children] ? props.children : null;\n var childrenToUse = contentToUse != null ? null : props.children;\n if (contentToUse != null) {\n // TODO: Validate that text is allowed as a child of this node\n DOMLazyTree.queueText(lazyTree, contentToUse);\n } else if (childrenToUse != null) {\n var mountImages = this.mountChildren(childrenToUse, transaction, context);\n for (var i = 0; i < mountImages.length; i++) {\n DOMLazyTree.queueChild(lazyTree, mountImages[i]);\n }\n }\n }\n },\n\n /**\n * Receives a next element and updates the component.\n *\n * @internal\n * @param {ReactElement} nextElement\n * @param {ReactReconcileTransaction|ReactServerRenderingTransaction} transaction\n * @param {object} context\n */\n receiveComponent: function (nextElement, transaction, context) {\n var prevElement = this._currentElement;\n this._currentElement = nextElement;\n this.updateComponent(transaction, prevElement, nextElement, context);\n },\n\n /**\n * Updates a native DOM component after it has already been allocated and\n * attached to the DOM. Reconciles the root DOM node, then recurses.\n *\n * @param {ReactReconcileTransaction} transaction\n * @param {ReactElement} prevElement\n * @param {ReactElement} nextElement\n * @internal\n * @overridable\n */\n updateComponent: function (transaction, prevElement, nextElement, context) {\n var lastProps = prevElement.props;\n var nextProps = this._currentElement.props;\n\n switch (this._tag) {\n case 'button':\n lastProps = ReactDOMButton.getNativeProps(this, lastProps);\n nextProps = ReactDOMButton.getNativeProps(this, nextProps);\n break;\n case 'input':\n ReactDOMInput.updateWrapper(this);\n lastProps = ReactDOMInput.getNativeProps(this, lastProps);\n nextProps = ReactDOMInput.getNativeProps(this, nextProps);\n break;\n case 'option':\n lastProps = ReactDOMOption.getNativeProps(this, lastProps);\n nextProps = ReactDOMOption.getNativeProps(this, nextProps);\n break;\n case 'select':\n lastProps = ReactDOMSelect.getNativeProps(this, lastProps);\n nextProps = ReactDOMSelect.getNativeProps(this, nextProps);\n break;\n case 'textarea':\n ReactDOMTextarea.updateWrapper(this);\n lastProps = ReactDOMTextarea.getNativeProps(this, lastProps);\n nextProps = ReactDOMTextarea.getNativeProps(this, nextProps);\n break;\n }\n\n assertValidProps(this, nextProps);\n this._updateDOMProperties(lastProps, nextProps, transaction);\n this._updateDOMChildren(lastProps, nextProps, transaction, context);\n\n if (this._tag === 'select') {\n // <select> value update needs to occur after <option> children\n // reconciliation\n transaction.getReactMountReady().enqueue(postUpdateSelectWrapper, this);\n }\n },\n\n /**\n * Reconciles the properties by detecting differences in property values and\n * updating the DOM as necessary. This function is probably the single most\n * critical path for performance optimization.\n *\n * TODO: Benchmark whether checking for changed values in memory actually\n * improves performance (especially statically positioned elements).\n * TODO: Benchmark the effects of putting this at the top since 99% of props\n * do not change for a given reconciliation.\n * TODO: Benchmark areas that can be improved with caching.\n *\n * @private\n * @param {object} lastProps\n * @param {object} nextProps\n * @param {?DOMElement} node\n */\n _updateDOMProperties: function (lastProps, nextProps, transaction) {\n var propKey;\n var styleName;\n var styleUpdates;\n for (propKey in lastProps) {\n if (nextProps.hasOwnProperty(propKey) || !lastProps.hasOwnProperty(propKey) || lastProps[propKey] == null) {\n continue;\n }\n if (propKey === STYLE) {\n var lastStyle = this._previousStyleCopy;\n for (styleName in lastStyle) {\n if (lastStyle.hasOwnProperty(styleName)) {\n styleUpdates = styleUpdates || {};\n styleUpdates[styleName] = '';\n }\n }\n this._previousStyleCopy = null;\n } else if (registrationNameModules.hasOwnProperty(propKey)) {\n if (lastProps[propKey]) {\n // Only call deleteListener if there was a listener previously or\n // else willDeleteListener gets called when there wasn't actually a\n // listener (e.g., onClick={null})\n deleteListener(this, propKey);\n }\n } else if (DOMProperty.properties[propKey] || DOMProperty.isCustomAttribute(propKey)) {\n DOMPropertyOperations.deleteValueForProperty(getNode(this), propKey);\n }\n }\n for (propKey in nextProps) {\n var nextProp = nextProps[propKey];\n var lastProp = propKey === STYLE ? this._previousStyleCopy : lastProps != null ? lastProps[propKey] : undefined;\n if (!nextProps.hasOwnProperty(propKey) || nextProp === lastProp || nextProp == null && lastProp == null) {\n continue;\n }\n if (propKey === STYLE) {\n if (nextProp) {\n if (process.env.NODE_ENV !== 'production') {\n checkAndWarnForMutatedStyle(this._previousStyleCopy, this._previousStyle, this);\n this._previousStyle = nextProp;\n }\n nextProp = this._previousStyleCopy = _assign({}, nextProp);\n } else {\n this._previousStyleCopy = null;\n }\n if (lastProp) {\n // Unset styles on `lastProp` but not on `nextProp`.\n for (styleName in lastProp) {\n if (lastProp.hasOwnProperty(styleName) && (!nextProp || !nextProp.hasOwnProperty(styleName))) {\n styleUpdates = styleUpdates || {};\n styleUpdates[styleName] = '';\n }\n }\n // Update styles that changed since `lastProp`.\n for (styleName in nextProp) {\n if (nextProp.hasOwnProperty(styleName) && lastProp[styleName] !== nextProp[styleName]) {\n styleUpdates = styleUpdates || {};\n styleUpdates[styleName] = nextProp[styleName];\n }\n }\n } else {\n // Relies on `updateStylesByID` not mutating `styleUpdates`.\n styleUpdates = nextProp;\n }\n } else if (registrationNameModules.hasOwnProperty(propKey)) {\n if (nextProp) {\n enqueuePutListener(this, propKey, nextProp, transaction);\n } else if (lastProp) {\n deleteListener(this, propKey);\n }\n } else if (isCustomComponent(this._tag, nextProps)) {\n if (!RESERVED_PROPS.hasOwnProperty(propKey)) {\n DOMPropertyOperations.setValueForAttribute(getNode(this), propKey, nextProp);\n }\n } else if (DOMProperty.properties[propKey] || DOMProperty.isCustomAttribute(propKey)) {\n var node = getNode(this);\n // If we're updating to null or undefined, we should remove the property\n // from the DOM node instead of inadvertently setting to a string. This\n // brings us in line with the same behavior we have on initial render.\n if (nextProp != null) {\n DOMPropertyOperations.setValueForProperty(node, propKey, nextProp);\n } else {\n DOMPropertyOperations.deleteValueForProperty(node, propKey);\n }\n }\n }\n if (styleUpdates) {\n CSSPropertyOperations.setValueForStyles(getNode(this), styleUpdates, this);\n }\n },\n\n /**\n * Reconciles the children with the various properties that affect the\n * children content.\n *\n * @param {object} lastProps\n * @param {object} nextProps\n * @param {ReactReconcileTransaction} transaction\n * @param {object} context\n */\n _updateDOMChildren: function (lastProps, nextProps, transaction, context) {\n var lastContent = CONTENT_TYPES[typeof lastProps.children] ? lastProps.children : null;\n var nextContent = CONTENT_TYPES[typeof nextProps.children] ? nextProps.children : null;\n\n var lastHtml = lastProps.dangerouslySetInnerHTML && lastProps.dangerouslySetInnerHTML.__html;\n var nextHtml = nextProps.dangerouslySetInnerHTML && nextProps.dangerouslySetInnerHTML.__html;\n\n // Note the use of `!=` which checks for null or undefined.\n var lastChildren = lastContent != null ? null : lastProps.children;\n var nextChildren = nextContent != null ? null : nextProps.children;\n\n // If we're switching from children to content/html or vice versa, remove\n // the old content\n var lastHasContentOrHtml = lastContent != null || lastHtml != null;\n var nextHasContentOrHtml = nextContent != null || nextHtml != null;\n if (lastChildren != null && nextChildren == null) {\n this.updateChildren(null, transaction, context);\n } else if (lastHasContentOrHtml && !nextHasContentOrHtml) {\n this.updateTextContent('');\n }\n\n if (nextContent != null) {\n if (lastContent !== nextContent) {\n this.updateTextContent('' + nextContent);\n }\n } else if (nextHtml != null) {\n if (lastHtml !== nextHtml) {\n this.updateMarkup('' + nextHtml);\n }\n } else if (nextChildren != null) {\n this.updateChildren(nextChildren, transaction, context);\n }\n },\n\n getNativeNode: function () {\n return getNode(this);\n },\n\n /**\n * Destroys all event registrations for this instance. Does not remove from\n * the DOM. That must be done by the parent.\n *\n * @internal\n */\n unmountComponent: function (safely) {\n switch (this._tag) {\n case 'iframe':\n case 'object':\n case 'img':\n case 'form':\n case 'video':\n case 'audio':\n var listeners = this._wrapperState.listeners;\n if (listeners) {\n for (var i = 0; i < listeners.length; i++) {\n listeners[i].remove();\n }\n }\n break;\n case 'html':\n case 'head':\n case 'body':\n /**\n * Components like <html> <head> and <body> can't be removed or added\n * easily in a cross-browser way, however it's valuable to be able to\n * take advantage of React's reconciliation for styling and <title>\n * management. So we just document it and throw in dangerous cases.\n */\n !false ? process.env.NODE_ENV !== 'production' ? invariant(false, '<%s> tried to unmount. Because of cross-browser quirks it is ' + 'impossible to unmount some top-level components (eg <html>, ' + '<head>, and <body>) reliably and efficiently. To fix this, have a ' + 'single top-level component that never unmounts render these ' + 'elements.', this._tag) : invariant(false) : void 0;\n break;\n }\n\n this.unmountChildren(safely);\n ReactDOMComponentTree.uncacheNode(this);\n EventPluginHub.deleteAllListeners(this);\n ReactComponentBrowserEnvironment.unmountIDFromEnvironment(this._rootNodeID);\n this._rootNodeID = null;\n this._domID = null;\n this._wrapperState = null;\n },\n\n getPublicInstance: function () {\n return getNode(this);\n }\n\n};\n\nReactPerf.measureMethods(ReactDOMComponent.Mixin, 'ReactDOMComponent', {\n mountComponent: 'mountComponent',\n receiveComponent: 'receiveComponent'\n});\n\n_assign(ReactDOMComponent.prototype, ReactDOMComponent.Mixin, ReactMultiChild.Mixin);\n\nmodule.exports = ReactDOMComponent;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/ReactDOMComponent.js\n ** module id = 113\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule ReactDOMContainerInfo\n */\n\n'use strict';\n\nvar validateDOMNesting = require('./validateDOMNesting');\n\nvar DOC_NODE_TYPE = 9;\n\nfunction ReactDOMContainerInfo(topLevelWrapper, node) {\n var info = {\n _topLevelWrapper: topLevelWrapper,\n _idCounter: 1,\n _ownerDocument: node ? node.nodeType === DOC_NODE_TYPE ? node : node.ownerDocument : null,\n _tag: node ? node.nodeName.toLowerCase() : null,\n _namespaceURI: node ? node.namespaceURI : null\n };\n if (process.env.NODE_ENV !== 'production') {\n info._ancestorInfo = node ? validateDOMNesting.updatedAncestorInfo(null, info._tag, null) : null;\n }\n return info;\n}\n\nmodule.exports = ReactDOMContainerInfo;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/ReactDOMContainerInfo.js\n ** module id = 114\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule ReactDOMDebugTool\n */\n\n'use strict';\n\nvar ReactDOMUnknownPropertyDevtool = require('./ReactDOMUnknownPropertyDevtool');\n\nvar warning = require('fbjs/lib/warning');\n\nvar eventHandlers = [];\nvar handlerDoesThrowForEvent = {};\n\nfunction emitEvent(handlerFunctionName, arg1, arg2, arg3, arg4, arg5) {\n if (process.env.NODE_ENV !== 'production') {\n eventHandlers.forEach(function (handler) {\n try {\n if (handler[handlerFunctionName]) {\n handler[handlerFunctionName](arg1, arg2, arg3, arg4, arg5);\n }\n } catch (e) {\n process.env.NODE_ENV !== 'production' ? warning(!handlerDoesThrowForEvent[handlerFunctionName], 'exception thrown by devtool while handling %s: %s', handlerFunctionName, e.message) : void 0;\n handlerDoesThrowForEvent[handlerFunctionName] = true;\n }\n });\n }\n}\n\nvar ReactDOMDebugTool = {\n addDevtool: function (devtool) {\n eventHandlers.push(devtool);\n },\n removeDevtool: function (devtool) {\n for (var i = 0; i < eventHandlers.length; i++) {\n if (eventHandlers[i] === devtool) {\n eventHandlers.splice(i, 1);\n i--;\n }\n }\n },\n onCreateMarkupForProperty: function (name, value) {\n emitEvent('onCreateMarkupForProperty', name, value);\n },\n onSetValueForProperty: function (node, name, value) {\n emitEvent('onSetValueForProperty', node, name, value);\n },\n onDeleteValueForProperty: function (node, name) {\n emitEvent('onDeleteValueForProperty', node, name);\n }\n};\n\nReactDOMDebugTool.addDevtool(ReactDOMUnknownPropertyDevtool);\n\nmodule.exports = ReactDOMDebugTool;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/ReactDOMDebugTool.js\n ** module id = 115\n ** module chunks = 0\n **/","/**\n * Copyright 2014-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule ReactDOMEmptyComponent\n */\n\n'use strict';\n\nvar _assign = require('object-assign');\n\nvar DOMLazyTree = require('./DOMLazyTree');\nvar ReactDOMComponentTree = require('./ReactDOMComponentTree');\n\nvar ReactDOMEmptyComponent = function (instantiate) {\n // ReactCompositeComponent uses this:\n this._currentElement = null;\n // ReactDOMComponentTree uses these:\n this._nativeNode = null;\n this._nativeParent = null;\n this._nativeContainerInfo = null;\n this._domID = null;\n};\n_assign(ReactDOMEmptyComponent.prototype, {\n mountComponent: function (transaction, nativeParent, nativeContainerInfo, context) {\n var domID = nativeContainerInfo._idCounter++;\n this._domID = domID;\n this._nativeParent = nativeParent;\n this._nativeContainerInfo = nativeContainerInfo;\n\n var nodeValue = ' react-empty: ' + this._domID + ' ';\n if (transaction.useCreateElement) {\n var ownerDocument = nativeContainerInfo._ownerDocument;\n var node = ownerDocument.createComment(nodeValue);\n ReactDOMComponentTree.precacheNode(this, node);\n return DOMLazyTree(node);\n } else {\n if (transaction.renderToStaticMarkup) {\n // Normally we'd insert a comment node, but since this is a situation\n // where React won't take over (static pages), we can simply return\n // nothing.\n return '';\n }\n return '<!--' + nodeValue + '-->';\n }\n },\n receiveComponent: function () {},\n getNativeNode: function () {\n return ReactDOMComponentTree.getNodeFromInstance(this);\n },\n unmountComponent: function () {\n ReactDOMComponentTree.uncacheNode(this);\n }\n});\n\nmodule.exports = ReactDOMEmptyComponent;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/ReactDOMEmptyComponent.js\n ** module id = 116\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule ReactDOMFactories\n */\n\n'use strict';\n\nvar ReactElement = require('./ReactElement');\nvar ReactElementValidator = require('./ReactElementValidator');\n\nvar mapObject = require('fbjs/lib/mapObject');\n\n/**\n * Create a factory that creates HTML tag elements.\n *\n * @param {string} tag Tag name (e.g. `div`).\n * @private\n */\nfunction createDOMFactory(tag) {\n if (process.env.NODE_ENV !== 'production') {\n return ReactElementValidator.createFactory(tag);\n }\n return ReactElement.createFactory(tag);\n}\n\n/**\n * Creates a mapping from supported HTML tags to `ReactDOMComponent` classes.\n * This is also accessible via `React.DOM`.\n *\n * @public\n */\nvar ReactDOMFactories = mapObject({\n a: 'a',\n abbr: 'abbr',\n address: 'address',\n area: 'area',\n article: 'article',\n aside: 'aside',\n audio: 'audio',\n b: 'b',\n base: 'base',\n bdi: 'bdi',\n bdo: 'bdo',\n big: 'big',\n blockquote: 'blockquote',\n body: 'body',\n br: 'br',\n button: 'button',\n canvas: 'canvas',\n caption: 'caption',\n cite: 'cite',\n code: 'code',\n col: 'col',\n colgroup: 'colgroup',\n data: 'data',\n datalist: 'datalist',\n dd: 'dd',\n del: 'del',\n details: 'details',\n dfn: 'dfn',\n dialog: 'dialog',\n div: 'div',\n dl: 'dl',\n dt: 'dt',\n em: 'em',\n embed: 'embed',\n fieldset: 'fieldset',\n figcaption: 'figcaption',\n figure: 'figure',\n footer: 'footer',\n form: 'form',\n h1: 'h1',\n h2: 'h2',\n h3: 'h3',\n h4: 'h4',\n h5: 'h5',\n h6: 'h6',\n head: 'head',\n header: 'header',\n hgroup: 'hgroup',\n hr: 'hr',\n html: 'html',\n i: 'i',\n iframe: 'iframe',\n img: 'img',\n input: 'input',\n ins: 'ins',\n kbd: 'kbd',\n keygen: 'keygen',\n label: 'label',\n legend: 'legend',\n li: 'li',\n link: 'link',\n main: 'main',\n map: 'map',\n mark: 'mark',\n menu: 'menu',\n menuitem: 'menuitem',\n meta: 'meta',\n meter: 'meter',\n nav: 'nav',\n noscript: 'noscript',\n object: 'object',\n ol: 'ol',\n optgroup: 'optgroup',\n option: 'option',\n output: 'output',\n p: 'p',\n param: 'param',\n picture: 'picture',\n pre: 'pre',\n progress: 'progress',\n q: 'q',\n rp: 'rp',\n rt: 'rt',\n ruby: 'ruby',\n s: 's',\n samp: 'samp',\n script: 'script',\n section: 'section',\n select: 'select',\n small: 'small',\n source: 'source',\n span: 'span',\n strong: 'strong',\n style: 'style',\n sub: 'sub',\n summary: 'summary',\n sup: 'sup',\n table: 'table',\n tbody: 'tbody',\n td: 'td',\n textarea: 'textarea',\n tfoot: 'tfoot',\n th: 'th',\n thead: 'thead',\n time: 'time',\n title: 'title',\n tr: 'tr',\n track: 'track',\n u: 'u',\n ul: 'ul',\n 'var': 'var',\n video: 'video',\n wbr: 'wbr',\n\n // SVG\n circle: 'circle',\n clipPath: 'clipPath',\n defs: 'defs',\n ellipse: 'ellipse',\n g: 'g',\n image: 'image',\n line: 'line',\n linearGradient: 'linearGradient',\n mask: 'mask',\n path: 'path',\n pattern: 'pattern',\n polygon: 'polygon',\n polyline: 'polyline',\n radialGradient: 'radialGradient',\n rect: 'rect',\n stop: 'stop',\n svg: 'svg',\n text: 'text',\n tspan: 'tspan'\n\n}, createDOMFactory);\n\nmodule.exports = ReactDOMFactories;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/ReactDOMFactories.js\n ** module id = 117\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule ReactDOMFeatureFlags\n */\n\n'use strict';\n\nvar ReactDOMFeatureFlags = {\n useCreateElement: true\n};\n\nmodule.exports = ReactDOMFeatureFlags;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/ReactDOMFeatureFlags.js\n ** module id = 118\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule ReactDOMIDOperations\n */\n\n'use strict';\n\nvar DOMChildrenOperations = require('./DOMChildrenOperations');\nvar ReactDOMComponentTree = require('./ReactDOMComponentTree');\nvar ReactPerf = require('./ReactPerf');\n\n/**\n * Operations used to process updates to DOM nodes.\n */\nvar ReactDOMIDOperations = {\n\n /**\n * Updates a component's children by processing a series of updates.\n *\n * @param {array<object>} updates List of update configurations.\n * @internal\n */\n dangerouslyProcessChildrenUpdates: function (parentInst, updates) {\n var node = ReactDOMComponentTree.getNodeFromInstance(parentInst);\n DOMChildrenOperations.processUpdates(node, updates);\n }\n};\n\nReactPerf.measureMethods(ReactDOMIDOperations, 'ReactDOMIDOperations', {\n dangerouslyProcessChildrenUpdates: 'dangerouslyProcessChildrenUpdates'\n});\n\nmodule.exports = ReactDOMIDOperations;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/ReactDOMIDOperations.js\n ** module id = 119\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule ReactDOMInput\n */\n\n'use strict';\n\nvar _assign = require('object-assign');\n\nvar DOMPropertyOperations = require('./DOMPropertyOperations');\nvar LinkedValueUtils = require('./LinkedValueUtils');\nvar ReactDOMComponentTree = require('./ReactDOMComponentTree');\nvar ReactUpdates = require('./ReactUpdates');\n\nvar invariant = require('fbjs/lib/invariant');\nvar warning = require('fbjs/lib/warning');\n\nvar didWarnValueLink = false;\nvar didWarnCheckedLink = false;\nvar didWarnValueNull = false;\nvar didWarnValueDefaultValue = false;\nvar didWarnCheckedDefaultChecked = false;\nvar didWarnControlledToUncontrolled = false;\nvar didWarnUncontrolledToControlled = false;\n\nfunction forceUpdateIfMounted() {\n if (this._rootNodeID) {\n // DOM component is still mounted; update\n ReactDOMInput.updateWrapper(this);\n }\n}\n\nfunction warnIfValueIsNull(props) {\n if (props != null && props.value === null && !didWarnValueNull) {\n process.env.NODE_ENV !== 'production' ? warning(false, '`value` prop on `input` should not be null. ' + 'Consider using the empty string to clear the component or `undefined` ' + 'for uncontrolled components.') : void 0;\n\n didWarnValueNull = true;\n }\n}\n\n/**\n * Implements an <input> native component that allows setting these optional\n * props: `checked`, `value`, `defaultChecked`, and `defaultValue`.\n *\n * If `checked` or `value` are not supplied (or null/undefined), user actions\n * that affect the checked state or value will trigger updates to the element.\n *\n * If they are supplied (and not null/undefined), the rendered element will not\n * trigger updates to the element. Instead, the props must change in order for\n * the rendered element to be updated.\n *\n * The rendered element will be initialized as unchecked (or `defaultChecked`)\n * with an empty value (or `defaultValue`).\n *\n * @see http://www.w3.org/TR/2012/WD-html5-20121025/the-input-element.html\n */\nvar ReactDOMInput = {\n getNativeProps: function (inst, props) {\n var value = LinkedValueUtils.getValue(props);\n var checked = LinkedValueUtils.getChecked(props);\n\n var nativeProps = _assign({\n // Make sure we set .type before any other properties (setting .value\n // before .type means .value is lost in IE11 and below)\n type: undefined\n }, props, {\n defaultChecked: undefined,\n defaultValue: undefined,\n value: value != null ? value : inst._wrapperState.initialValue,\n checked: checked != null ? checked : inst._wrapperState.initialChecked,\n onChange: inst._wrapperState.onChange\n });\n\n return nativeProps;\n },\n\n mountWrapper: function (inst, props) {\n if (process.env.NODE_ENV !== 'production') {\n LinkedValueUtils.checkPropTypes('input', props, inst._currentElement._owner);\n\n if (props.valueLink !== undefined && !didWarnValueLink) {\n process.env.NODE_ENV !== 'production' ? warning(false, '`valueLink` prop on `input` is deprecated; set `value` and `onChange` instead.') : void 0;\n didWarnValueLink = true;\n }\n if (props.checkedLink !== undefined && !didWarnCheckedLink) {\n process.env.NODE_ENV !== 'production' ? warning(false, '`checkedLink` prop on `input` is deprecated; set `value` and `onChange` instead.') : void 0;\n didWarnCheckedLink = true;\n }\n if (props.checked !== undefined && props.defaultChecked !== undefined && !didWarnCheckedDefaultChecked) {\n process.env.NODE_ENV !== 'production' ? warning(false, 'Input elements must be either controlled or uncontrolled ' + '(specify either the checked prop, or the defaultChecked prop, but not ' + 'both). Decide between using a controlled or uncontrolled input ' + 'element and remove one of these props. More info: ' + 'https://fb.me/react-controlled-components') : void 0;\n didWarnCheckedDefaultChecked = true;\n }\n if (props.value !== undefined && props.defaultValue !== undefined && !didWarnValueDefaultValue) {\n process.env.NODE_ENV !== 'production' ? warning(false, 'Input elements must be either controlled or uncontrolled ' + '(specify either the value prop, or the defaultValue prop, but not ' + 'both). Decide between using a controlled or uncontrolled input ' + 'element and remove one of these props. More info: ' + 'https://fb.me/react-controlled-components') : void 0;\n didWarnValueDefaultValue = true;\n }\n warnIfValueIsNull(props);\n }\n\n var defaultValue = props.defaultValue;\n inst._wrapperState = {\n initialChecked: props.defaultChecked || false,\n initialValue: defaultValue != null ? defaultValue : null,\n listeners: null,\n onChange: _handleChange.bind(inst)\n };\n\n if (process.env.NODE_ENV !== 'production') {\n inst._wrapperState.controlled = props.checked !== undefined || props.value !== undefined;\n }\n },\n\n updateWrapper: function (inst) {\n var props = inst._currentElement.props;\n\n if (process.env.NODE_ENV !== 'production') {\n warnIfValueIsNull(props);\n\n var initialValue = inst._wrapperState.initialChecked || inst._wrapperState.initialValue;\n var defaultValue = props.defaultChecked || props.defaultValue;\n var controlled = props.checked !== undefined || props.value !== undefined;\n var owner = inst._currentElement._owner;\n\n if ((initialValue || !inst._wrapperState.controlled) && controlled && !didWarnUncontrolledToControlled) {\n process.env.NODE_ENV !== 'production' ? warning(false, '%s is changing a uncontrolled input of type %s to be controlled. ' + 'Input elements should not switch from uncontrolled to controlled (or vice versa). ' + 'Decide between using a controlled or uncontrolled input ' + 'element for the lifetime of the component. More info: https://fb.me/react-controlled-components', owner && owner.getName() || 'A component', props.type) : void 0;\n didWarnUncontrolledToControlled = true;\n }\n if (inst._wrapperState.controlled && (defaultValue || !controlled) && !didWarnControlledToUncontrolled) {\n process.env.NODE_ENV !== 'production' ? warning(false, '%s is changing a controlled input of type %s to be uncontrolled. ' + 'Input elements should not switch from controlled to uncontrolled (or vice versa). ' + 'Decide between using a controlled or uncontrolled input ' + 'element for the lifetime of the component. More info: https://fb.me/react-controlled-components', owner && owner.getName() || 'A component', props.type) : void 0;\n didWarnControlledToUncontrolled = true;\n }\n }\n\n // TODO: Shouldn't this be getChecked(props)?\n var checked = props.checked;\n if (checked != null) {\n DOMPropertyOperations.setValueForProperty(ReactDOMComponentTree.getNodeFromInstance(inst), 'checked', checked || false);\n }\n\n var value = LinkedValueUtils.getValue(props);\n if (value != null) {\n // Cast `value` to a string to ensure the value is set correctly. While\n // browsers typically do this as necessary, jsdom doesn't.\n DOMPropertyOperations.setValueForProperty(ReactDOMComponentTree.getNodeFromInstance(inst), 'value', '' + value);\n }\n }\n};\n\nfunction _handleChange(event) {\n var props = this._currentElement.props;\n\n var returnValue = LinkedValueUtils.executeOnChange(props, event);\n\n // Here we use asap to wait until all updates have propagated, which\n // is important when using controlled components within layers:\n // https://github.com/facebook/react/issues/1698\n ReactUpdates.asap(forceUpdateIfMounted, this);\n\n var name = props.name;\n if (props.type === 'radio' && name != null) {\n var rootNode = ReactDOMComponentTree.getNodeFromInstance(this);\n var queryRoot = rootNode;\n\n while (queryRoot.parentNode) {\n queryRoot = queryRoot.parentNode;\n }\n\n // If `rootNode.form` was non-null, then we could try `form.elements`,\n // but that sometimes behaves strangely in IE8. We could also try using\n // `form.getElementsByName`, but that will only return direct children\n // and won't include inputs that use the HTML5 `form=` attribute. Since\n // the input might not even be in a form, let's just use the global\n // `querySelectorAll` to ensure we don't miss anything.\n var group = queryRoot.querySelectorAll('input[name=' + JSON.stringify('' + name) + '][type=\"radio\"]');\n\n for (var i = 0; i < group.length; i++) {\n var otherNode = group[i];\n if (otherNode === rootNode || otherNode.form !== rootNode.form) {\n continue;\n }\n // This will throw if radio buttons rendered by different copies of React\n // and the same name are rendered into the same form (same as #1939).\n // That's probably okay; we don't support it just as we don't support\n // mixing React radio buttons with non-React ones.\n var otherInstance = ReactDOMComponentTree.getInstanceFromNode(otherNode);\n !otherInstance ? process.env.NODE_ENV !== 'production' ? invariant(false, 'ReactDOMInput: Mixing React and non-React radio inputs with the ' + 'same `name` is not supported.') : invariant(false) : void 0;\n // If this is a controlled radio button group, forcing the input that\n // was previously checked to update will cause it to be come re-checked\n // as appropriate.\n ReactUpdates.asap(forceUpdateIfMounted, otherInstance);\n }\n }\n\n return returnValue;\n}\n\nmodule.exports = ReactDOMInput;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/ReactDOMInput.js\n ** module id = 120\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule ReactDOMInstrumentation\n */\n\n'use strict';\n\nvar ReactDOMDebugTool = require('./ReactDOMDebugTool');\n\nmodule.exports = { debugTool: ReactDOMDebugTool };\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/ReactDOMInstrumentation.js\n ** module id = 121\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule ReactDOMOption\n */\n\n'use strict';\n\nvar _assign = require('object-assign');\n\nvar ReactChildren = require('./ReactChildren');\nvar ReactDOMComponentTree = require('./ReactDOMComponentTree');\nvar ReactDOMSelect = require('./ReactDOMSelect');\n\nvar warning = require('fbjs/lib/warning');\n\n/**\n * Implements an <option> native component that warns when `selected` is set.\n */\nvar ReactDOMOption = {\n mountWrapper: function (inst, props, nativeParent) {\n // TODO (yungsters): Remove support for `selected` in <option>.\n if (process.env.NODE_ENV !== 'production') {\n process.env.NODE_ENV !== 'production' ? warning(props.selected == null, 'Use the `defaultValue` or `value` props on <select> instead of ' + 'setting `selected` on <option>.') : void 0;\n }\n\n // Look up whether this option is 'selected'\n var selectValue = null;\n if (nativeParent != null && nativeParent._tag === 'select') {\n selectValue = ReactDOMSelect.getSelectValueContext(nativeParent);\n }\n\n // If the value is null (e.g., no specified value or after initial mount)\n // or missing (e.g., for <datalist>), we don't change props.selected\n var selected = null;\n if (selectValue != null) {\n selected = false;\n if (Array.isArray(selectValue)) {\n // multiple\n for (var i = 0; i < selectValue.length; i++) {\n if ('' + selectValue[i] === '' + props.value) {\n selected = true;\n break;\n }\n }\n } else {\n selected = '' + selectValue === '' + props.value;\n }\n }\n\n inst._wrapperState = { selected: selected };\n },\n\n postMountWrapper: function (inst) {\n // value=\"\" should make a value attribute (#6219)\n var props = inst._currentElement.props;\n if (props.value != null) {\n var node = ReactDOMComponentTree.getNodeFromInstance(inst);\n node.setAttribute('value', props.value);\n }\n },\n\n getNativeProps: function (inst, props) {\n var nativeProps = _assign({ selected: undefined, children: undefined }, props);\n\n // Read state only from initial mount because <select> updates value\n // manually; we need the initial state only for server rendering\n if (inst._wrapperState.selected != null) {\n nativeProps.selected = inst._wrapperState.selected;\n }\n\n var content = '';\n\n // Flatten children and warn if they aren't strings or numbers;\n // invalid types are ignored.\n ReactChildren.forEach(props.children, function (child) {\n if (child == null) {\n return;\n }\n if (typeof child === 'string' || typeof child === 'number') {\n content += child;\n } else {\n process.env.NODE_ENV !== 'production' ? warning(false, 'Only strings and numbers are supported as <option> children.') : void 0;\n }\n });\n\n if (content) {\n nativeProps.children = content;\n }\n\n return nativeProps;\n }\n\n};\n\nmodule.exports = ReactDOMOption;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/ReactDOMOption.js\n ** module id = 122\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule ReactDOMSelection\n */\n\n'use strict';\n\nvar ExecutionEnvironment = require('fbjs/lib/ExecutionEnvironment');\n\nvar getNodeForCharacterOffset = require('./getNodeForCharacterOffset');\nvar getTextContentAccessor = require('./getTextContentAccessor');\n\n/**\n * While `isCollapsed` is available on the Selection object and `collapsed`\n * is available on the Range object, IE11 sometimes gets them wrong.\n * If the anchor/focus nodes and offsets are the same, the range is collapsed.\n */\nfunction isCollapsed(anchorNode, anchorOffset, focusNode, focusOffset) {\n return anchorNode === focusNode && anchorOffset === focusOffset;\n}\n\n/**\n * Get the appropriate anchor and focus node/offset pairs for IE.\n *\n * The catch here is that IE's selection API doesn't provide information\n * about whether the selection is forward or backward, so we have to\n * behave as though it's always forward.\n *\n * IE text differs from modern selection in that it behaves as though\n * block elements end with a new line. This means character offsets will\n * differ between the two APIs.\n *\n * @param {DOMElement} node\n * @return {object}\n */\nfunction getIEOffsets(node) {\n var selection = document.selection;\n var selectedRange = selection.createRange();\n var selectedLength = selectedRange.text.length;\n\n // Duplicate selection so we can move range without breaking user selection.\n var fromStart = selectedRange.duplicate();\n fromStart.moveToElementText(node);\n fromStart.setEndPoint('EndToStart', selectedRange);\n\n var startOffset = fromStart.text.length;\n var endOffset = startOffset + selectedLength;\n\n return {\n start: startOffset,\n end: endOffset\n };\n}\n\n/**\n * @param {DOMElement} node\n * @return {?object}\n */\nfunction getModernOffsets(node) {\n var selection = window.getSelection && window.getSelection();\n\n if (!selection || selection.rangeCount === 0) {\n return null;\n }\n\n var anchorNode = selection.anchorNode;\n var anchorOffset = selection.anchorOffset;\n var focusNode = selection.focusNode;\n var focusOffset = selection.focusOffset;\n\n var currentRange = selection.getRangeAt(0);\n\n // In Firefox, range.startContainer and range.endContainer can be \"anonymous\n // divs\", e.g. the up/down buttons on an <input type=\"number\">. Anonymous\n // divs do not seem to expose properties, triggering a \"Permission denied\n // error\" if any of its properties are accessed. The only seemingly possible\n // way to avoid erroring is to access a property that typically works for\n // non-anonymous divs and catch any error that may otherwise arise. See\n // https://bugzilla.mozilla.org/show_bug.cgi?id=208427\n try {\n /* eslint-disable no-unused-expressions */\n currentRange.startContainer.nodeType;\n currentRange.endContainer.nodeType;\n /* eslint-enable no-unused-expressions */\n } catch (e) {\n return null;\n }\n\n // If the node and offset values are the same, the selection is collapsed.\n // `Selection.isCollapsed` is available natively, but IE sometimes gets\n // this value wrong.\n var isSelectionCollapsed = isCollapsed(selection.anchorNode, selection.anchorOffset, selection.focusNode, selection.focusOffset);\n\n var rangeLength = isSelectionCollapsed ? 0 : currentRange.toString().length;\n\n var tempRange = currentRange.cloneRange();\n tempRange.selectNodeContents(node);\n tempRange.setEnd(currentRange.startContainer, currentRange.startOffset);\n\n var isTempRangeCollapsed = isCollapsed(tempRange.startContainer, tempRange.startOffset, tempRange.endContainer, tempRange.endOffset);\n\n var start = isTempRangeCollapsed ? 0 : tempRange.toString().length;\n var end = start + rangeLength;\n\n // Detect whether the selection is backward.\n var detectionRange = document.createRange();\n detectionRange.setStart(anchorNode, anchorOffset);\n detectionRange.setEnd(focusNode, focusOffset);\n var isBackward = detectionRange.collapsed;\n\n return {\n start: isBackward ? end : start,\n end: isBackward ? start : end\n };\n}\n\n/**\n * @param {DOMElement|DOMTextNode} node\n * @param {object} offsets\n */\nfunction setIEOffsets(node, offsets) {\n var range = document.selection.createRange().duplicate();\n var start, end;\n\n if (offsets.end === undefined) {\n start = offsets.start;\n end = start;\n } else if (offsets.start > offsets.end) {\n start = offsets.end;\n end = offsets.start;\n } else {\n start = offsets.start;\n end = offsets.end;\n }\n\n range.moveToElementText(node);\n range.moveStart('character', start);\n range.setEndPoint('EndToStart', range);\n range.moveEnd('character', end - start);\n range.select();\n}\n\n/**\n * In modern non-IE browsers, we can support both forward and backward\n * selections.\n *\n * Note: IE10+ supports the Selection object, but it does not support\n * the `extend` method, which means that even in modern IE, it's not possible\n * to programmatically create a backward selection. Thus, for all IE\n * versions, we use the old IE API to create our selections.\n *\n * @param {DOMElement|DOMTextNode} node\n * @param {object} offsets\n */\nfunction setModernOffsets(node, offsets) {\n if (!window.getSelection) {\n return;\n }\n\n var selection = window.getSelection();\n var length = node[getTextContentAccessor()].length;\n var start = Math.min(offsets.start, length);\n var end = offsets.end === undefined ? start : Math.min(offsets.end, length);\n\n // IE 11 uses modern selection, but doesn't support the extend method.\n // Flip backward selections, so we can set with a single range.\n if (!selection.extend && start > end) {\n var temp = end;\n end = start;\n start = temp;\n }\n\n var startMarker = getNodeForCharacterOffset(node, start);\n var endMarker = getNodeForCharacterOffset(node, end);\n\n if (startMarker && endMarker) {\n var range = document.createRange();\n range.setStart(startMarker.node, startMarker.offset);\n selection.removeAllRanges();\n\n if (start > end) {\n selection.addRange(range);\n selection.extend(endMarker.node, endMarker.offset);\n } else {\n range.setEnd(endMarker.node, endMarker.offset);\n selection.addRange(range);\n }\n }\n}\n\nvar useIEOffsets = ExecutionEnvironment.canUseDOM && 'selection' in document && !('getSelection' in window);\n\nvar ReactDOMSelection = {\n /**\n * @param {DOMElement} node\n */\n getOffsets: useIEOffsets ? getIEOffsets : getModernOffsets,\n\n /**\n * @param {DOMElement|DOMTextNode} node\n * @param {object} offsets\n */\n setOffsets: useIEOffsets ? setIEOffsets : setModernOffsets\n};\n\nmodule.exports = ReactDOMSelection;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/ReactDOMSelection.js\n ** module id = 123\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule ReactDOMTextComponent\n */\n\n'use strict';\n\nvar _assign = require('object-assign');\n\nvar DOMChildrenOperations = require('./DOMChildrenOperations');\nvar DOMLazyTree = require('./DOMLazyTree');\nvar ReactDOMComponentTree = require('./ReactDOMComponentTree');\nvar ReactPerf = require('./ReactPerf');\n\nvar escapeTextContentForBrowser = require('./escapeTextContentForBrowser');\nvar invariant = require('fbjs/lib/invariant');\nvar validateDOMNesting = require('./validateDOMNesting');\n\n/**\n * Text nodes violate a couple assumptions that React makes about components:\n *\n * - When mounting text into the DOM, adjacent text nodes are merged.\n * - Text nodes cannot be assigned a React root ID.\n *\n * This component is used to wrap strings between comment nodes so that they\n * can undergo the same reconciliation that is applied to elements.\n *\n * TODO: Investigate representing React components in the DOM with text nodes.\n *\n * @class ReactDOMTextComponent\n * @extends ReactComponent\n * @internal\n */\nvar ReactDOMTextComponent = function (text) {\n // TODO: This is really a ReactText (ReactNode), not a ReactElement\n this._currentElement = text;\n this._stringText = '' + text;\n // ReactDOMComponentTree uses these:\n this._nativeNode = null;\n this._nativeParent = null;\n\n // Properties\n this._domID = null;\n this._mountIndex = 0;\n this._closingComment = null;\n this._commentNodes = null;\n};\n\n_assign(ReactDOMTextComponent.prototype, {\n\n /**\n * Creates the markup for this text node. This node is not intended to have\n * any features besides containing text content.\n *\n * @param {ReactReconcileTransaction|ReactServerRenderingTransaction} transaction\n * @return {string} Markup for this text node.\n * @internal\n */\n mountComponent: function (transaction, nativeParent, nativeContainerInfo, context) {\n if (process.env.NODE_ENV !== 'production') {\n var parentInfo;\n if (nativeParent != null) {\n parentInfo = nativeParent._ancestorInfo;\n } else if (nativeContainerInfo != null) {\n parentInfo = nativeContainerInfo._ancestorInfo;\n }\n if (parentInfo) {\n // parentInfo should always be present except for the top-level\n // component when server rendering\n validateDOMNesting('#text', this, parentInfo);\n }\n }\n\n var domID = nativeContainerInfo._idCounter++;\n var openingValue = ' react-text: ' + domID + ' ';\n var closingValue = ' /react-text ';\n this._domID = domID;\n this._nativeParent = nativeParent;\n if (transaction.useCreateElement) {\n var ownerDocument = nativeContainerInfo._ownerDocument;\n var openingComment = ownerDocument.createComment(openingValue);\n var closingComment = ownerDocument.createComment(closingValue);\n var lazyTree = DOMLazyTree(ownerDocument.createDocumentFragment());\n DOMLazyTree.queueChild(lazyTree, DOMLazyTree(openingComment));\n if (this._stringText) {\n DOMLazyTree.queueChild(lazyTree, DOMLazyTree(ownerDocument.createTextNode(this._stringText)));\n }\n DOMLazyTree.queueChild(lazyTree, DOMLazyTree(closingComment));\n ReactDOMComponentTree.precacheNode(this, openingComment);\n this._closingComment = closingComment;\n return lazyTree;\n } else {\n var escapedText = escapeTextContentForBrowser(this._stringText);\n\n if (transaction.renderToStaticMarkup) {\n // Normally we'd wrap this between comment nodes for the reasons stated\n // above, but since this is a situation where React won't take over\n // (static pages), we can simply return the text as it is.\n return escapedText;\n }\n\n return '<!--' + openingValue + '-->' + escapedText + '<!--' + closingValue + '-->';\n }\n },\n\n /**\n * Updates this component by updating the text content.\n *\n * @param {ReactText} nextText The next text content\n * @param {ReactReconcileTransaction} transaction\n * @internal\n */\n receiveComponent: function (nextText, transaction) {\n if (nextText !== this._currentElement) {\n this._currentElement = nextText;\n var nextStringText = '' + nextText;\n if (nextStringText !== this._stringText) {\n // TODO: Save this as pending props and use performUpdateIfNecessary\n // and/or updateComponent to do the actual update for consistency with\n // other component types?\n this._stringText = nextStringText;\n var commentNodes = this.getNativeNode();\n DOMChildrenOperations.replaceDelimitedText(commentNodes[0], commentNodes[1], nextStringText);\n }\n }\n },\n\n getNativeNode: function () {\n var nativeNode = this._commentNodes;\n if (nativeNode) {\n return nativeNode;\n }\n if (!this._closingComment) {\n var openingComment = ReactDOMComponentTree.getNodeFromInstance(this);\n var node = openingComment.nextSibling;\n while (true) {\n !(node != null) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'Missing closing comment for text component %s', this._domID) : invariant(false) : void 0;\n if (node.nodeType === 8 && node.nodeValue === ' /react-text ') {\n this._closingComment = node;\n break;\n }\n node = node.nextSibling;\n }\n }\n nativeNode = [this._nativeNode, this._closingComment];\n this._commentNodes = nativeNode;\n return nativeNode;\n },\n\n unmountComponent: function () {\n this._closingComment = null;\n this._commentNodes = null;\n ReactDOMComponentTree.uncacheNode(this);\n }\n\n});\n\nReactPerf.measureMethods(ReactDOMTextComponent.prototype, 'ReactDOMTextComponent', {\n mountComponent: 'mountComponent',\n receiveComponent: 'receiveComponent'\n});\n\nmodule.exports = ReactDOMTextComponent;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/ReactDOMTextComponent.js\n ** module id = 124\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule ReactDOMTextarea\n */\n\n'use strict';\n\nvar _assign = require('object-assign');\n\nvar DOMPropertyOperations = require('./DOMPropertyOperations');\nvar LinkedValueUtils = require('./LinkedValueUtils');\nvar ReactDOMComponentTree = require('./ReactDOMComponentTree');\nvar ReactUpdates = require('./ReactUpdates');\n\nvar invariant = require('fbjs/lib/invariant');\nvar warning = require('fbjs/lib/warning');\n\nvar didWarnValueLink = false;\nvar didWarnValueNull = false;\nvar didWarnValDefaultVal = false;\n\nfunction forceUpdateIfMounted() {\n if (this._rootNodeID) {\n // DOM component is still mounted; update\n ReactDOMTextarea.updateWrapper(this);\n }\n}\n\nfunction warnIfValueIsNull(props) {\n if (props != null && props.value === null && !didWarnValueNull) {\n process.env.NODE_ENV !== 'production' ? warning(false, '`value` prop on `textarea` should not be null. ' + 'Consider using the empty string to clear the component or `undefined` ' + 'for uncontrolled components.') : void 0;\n\n didWarnValueNull = true;\n }\n}\n\n/**\n * Implements a <textarea> native component that allows setting `value`, and\n * `defaultValue`. This differs from the traditional DOM API because value is\n * usually set as PCDATA children.\n *\n * If `value` is not supplied (or null/undefined), user actions that affect the\n * value will trigger updates to the element.\n *\n * If `value` is supplied (and not null/undefined), the rendered element will\n * not trigger updates to the element. Instead, the `value` prop must change in\n * order for the rendered element to be updated.\n *\n * The rendered element will be initialized with an empty value, the prop\n * `defaultValue` if specified, or the children content (deprecated).\n */\nvar ReactDOMTextarea = {\n getNativeProps: function (inst, props) {\n !(props.dangerouslySetInnerHTML == null) ? process.env.NODE_ENV !== 'production' ? invariant(false, '`dangerouslySetInnerHTML` does not make sense on <textarea>.') : invariant(false) : void 0;\n\n // Always set children to the same thing. In IE9, the selection range will\n // get reset if `textContent` is mutated.\n var nativeProps = _assign({}, props, {\n defaultValue: undefined,\n value: undefined,\n children: inst._wrapperState.initialValue,\n onChange: inst._wrapperState.onChange\n });\n\n return nativeProps;\n },\n\n mountWrapper: function (inst, props) {\n if (process.env.NODE_ENV !== 'production') {\n LinkedValueUtils.checkPropTypes('textarea', props, inst._currentElement._owner);\n if (props.valueLink !== undefined && !didWarnValueLink) {\n process.env.NODE_ENV !== 'production' ? warning(false, '`valueLink` prop on `textarea` is deprecated; set `value` and `onChange` instead.') : void 0;\n didWarnValueLink = true;\n }\n if (props.value !== undefined && props.defaultValue !== undefined && !didWarnValDefaultVal) {\n process.env.NODE_ENV !== 'production' ? warning(false, 'Textarea elements must be either controlled or uncontrolled ' + '(specify either the value prop, or the defaultValue prop, but not ' + 'both). Decide between using a controlled or uncontrolled textarea ' + 'and remove one of these props. More info: ' + 'https://fb.me/react-controlled-components') : void 0;\n didWarnValDefaultVal = true;\n }\n warnIfValueIsNull(props);\n }\n\n var defaultValue = props.defaultValue;\n // TODO (yungsters): Remove support for children content in <textarea>.\n var children = props.children;\n if (children != null) {\n if (process.env.NODE_ENV !== 'production') {\n process.env.NODE_ENV !== 'production' ? warning(false, 'Use the `defaultValue` or `value` props instead of setting ' + 'children on <textarea>.') : void 0;\n }\n !(defaultValue == null) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'If you supply `defaultValue` on a <textarea>, do not pass children.') : invariant(false) : void 0;\n if (Array.isArray(children)) {\n !(children.length <= 1) ? process.env.NODE_ENV !== 'production' ? invariant(false, '<textarea> can only have at most one child.') : invariant(false) : void 0;\n children = children[0];\n }\n\n defaultValue = '' + children;\n }\n if (defaultValue == null) {\n defaultValue = '';\n }\n var value = LinkedValueUtils.getValue(props);\n inst._wrapperState = {\n // We save the initial value so that `ReactDOMComponent` doesn't update\n // `textContent` (unnecessary since we update value).\n // The initial value can be a boolean or object so that's why it's\n // forced to be a string.\n initialValue: '' + (value != null ? value : defaultValue),\n listeners: null,\n onChange: _handleChange.bind(inst)\n };\n },\n\n updateWrapper: function (inst) {\n var props = inst._currentElement.props;\n\n if (process.env.NODE_ENV !== 'production') {\n warnIfValueIsNull(props);\n }\n\n var value = LinkedValueUtils.getValue(props);\n if (value != null) {\n // Cast `value` to a string to ensure the value is set correctly. While\n // browsers typically do this as necessary, jsdom doesn't.\n DOMPropertyOperations.setValueForProperty(ReactDOMComponentTree.getNodeFromInstance(inst), 'value', '' + value);\n }\n }\n};\n\nfunction _handleChange(event) {\n var props = this._currentElement.props;\n var returnValue = LinkedValueUtils.executeOnChange(props, event);\n ReactUpdates.asap(forceUpdateIfMounted, this);\n return returnValue;\n}\n\nmodule.exports = ReactDOMTextarea;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/ReactDOMTextarea.js\n ** module id = 125\n ** module chunks = 0\n **/","/**\n * Copyright 2015-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule ReactDOMTreeTraversal\n */\n\n'use strict';\n\nvar invariant = require('fbjs/lib/invariant');\n\n/**\n * Return the lowest common ancestor of A and B, or null if they are in\n * different trees.\n */\nfunction getLowestCommonAncestor(instA, instB) {\n !('_nativeNode' in instA) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'getNodeFromInstance: Invalid argument.') : invariant(false) : void 0;\n !('_nativeNode' in instB) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'getNodeFromInstance: Invalid argument.') : invariant(false) : void 0;\n\n var depthA = 0;\n for (var tempA = instA; tempA; tempA = tempA._nativeParent) {\n depthA++;\n }\n var depthB = 0;\n for (var tempB = instB; tempB; tempB = tempB._nativeParent) {\n depthB++;\n }\n\n // If A is deeper, crawl up.\n while (depthA - depthB > 0) {\n instA = instA._nativeParent;\n depthA--;\n }\n\n // If B is deeper, crawl up.\n while (depthB - depthA > 0) {\n instB = instB._nativeParent;\n depthB--;\n }\n\n // Walk in lockstep until we find a match.\n var depth = depthA;\n while (depth--) {\n if (instA === instB) {\n return instA;\n }\n instA = instA._nativeParent;\n instB = instB._nativeParent;\n }\n return null;\n}\n\n/**\n * Return if A is an ancestor of B.\n */\nfunction isAncestor(instA, instB) {\n !('_nativeNode' in instA) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'isAncestor: Invalid argument.') : invariant(false) : void 0;\n !('_nativeNode' in instB) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'isAncestor: Invalid argument.') : invariant(false) : void 0;\n\n while (instB) {\n if (instB === instA) {\n return true;\n }\n instB = instB._nativeParent;\n }\n return false;\n}\n\n/**\n * Return the parent instance of the passed-in instance.\n */\nfunction getParentInstance(inst) {\n !('_nativeNode' in inst) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'getParentInstance: Invalid argument.') : invariant(false) : void 0;\n\n return inst._nativeParent;\n}\n\n/**\n * Simulates the traversal of a two-phase, capture/bubble event dispatch.\n */\nfunction traverseTwoPhase(inst, fn, arg) {\n var path = [];\n while (inst) {\n path.push(inst);\n inst = inst._nativeParent;\n }\n var i;\n for (i = path.length; i-- > 0;) {\n fn(path[i], false, arg);\n }\n for (i = 0; i < path.length; i++) {\n fn(path[i], true, arg);\n }\n}\n\n/**\n * Traverses the ID hierarchy and invokes the supplied `cb` on any IDs that\n * should would receive a `mouseEnter` or `mouseLeave` event.\n *\n * Does not invoke the callback on the nearest common ancestor because nothing\n * \"entered\" or \"left\" that element.\n */\nfunction traverseEnterLeave(from, to, fn, argFrom, argTo) {\n var common = from && to ? getLowestCommonAncestor(from, to) : null;\n var pathFrom = [];\n while (from && from !== common) {\n pathFrom.push(from);\n from = from._nativeParent;\n }\n var pathTo = [];\n while (to && to !== common) {\n pathTo.push(to);\n to = to._nativeParent;\n }\n var i;\n for (i = 0; i < pathFrom.length; i++) {\n fn(pathFrom[i], true, argFrom);\n }\n for (i = pathTo.length; i-- > 0;) {\n fn(pathTo[i], false, argTo);\n }\n}\n\nmodule.exports = {\n isAncestor: isAncestor,\n getLowestCommonAncestor: getLowestCommonAncestor,\n getParentInstance: getParentInstance,\n traverseTwoPhase: traverseTwoPhase,\n traverseEnterLeave: traverseEnterLeave\n};\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/ReactDOMTreeTraversal.js\n ** module id = 126\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule ReactDOMUnknownPropertyDevtool\n */\n\n'use strict';\n\nvar DOMProperty = require('./DOMProperty');\nvar EventPluginRegistry = require('./EventPluginRegistry');\n\nvar warning = require('fbjs/lib/warning');\n\nif (process.env.NODE_ENV !== 'production') {\n var reactProps = {\n children: true,\n dangerouslySetInnerHTML: true,\n key: true,\n ref: true\n };\n var warnedProperties = {};\n\n var warnUnknownProperty = function (name) {\n if (DOMProperty.properties.hasOwnProperty(name) || DOMProperty.isCustomAttribute(name)) {\n return;\n }\n if (reactProps.hasOwnProperty(name) && reactProps[name] || warnedProperties.hasOwnProperty(name) && warnedProperties[name]) {\n return;\n }\n\n warnedProperties[name] = true;\n var lowerCasedName = name.toLowerCase();\n\n // data-* attributes should be lowercase; suggest the lowercase version\n var standardName = DOMProperty.isCustomAttribute(lowerCasedName) ? lowerCasedName : DOMProperty.getPossibleStandardName.hasOwnProperty(lowerCasedName) ? DOMProperty.getPossibleStandardName[lowerCasedName] : null;\n\n // For now, only warn when we have a suggested correction. This prevents\n // logging too much when using transferPropsTo.\n process.env.NODE_ENV !== 'production' ? warning(standardName == null, 'Unknown DOM property %s. Did you mean %s?', name, standardName) : void 0;\n\n var registrationName = EventPluginRegistry.possibleRegistrationNames.hasOwnProperty(lowerCasedName) ? EventPluginRegistry.possibleRegistrationNames[lowerCasedName] : null;\n\n process.env.NODE_ENV !== 'production' ? warning(registrationName == null, 'Unknown event handler property %s. Did you mean `%s`?', name, registrationName) : void 0;\n };\n}\n\nvar ReactDOMUnknownPropertyDevtool = {\n onCreateMarkupForProperty: function (name, value) {\n warnUnknownProperty(name);\n },\n onSetValueForProperty: function (node, name, value) {\n warnUnknownProperty(name);\n },\n onDeleteValueForProperty: function (node, name) {\n warnUnknownProperty(name);\n }\n};\n\nmodule.exports = ReactDOMUnknownPropertyDevtool;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/ReactDOMUnknownPropertyDevtool.js\n ** module id = 127\n ** module chunks = 0\n **/","/**\n * Copyright 2016-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule ReactDebugTool\n */\n\n'use strict';\n\nvar ReactInvalidSetStateWarningDevTool = require('./ReactInvalidSetStateWarningDevTool');\nvar warning = require('fbjs/lib/warning');\n\nvar eventHandlers = [];\nvar handlerDoesThrowForEvent = {};\n\nfunction emitEvent(handlerFunctionName, arg1, arg2, arg3, arg4, arg5) {\n if (process.env.NODE_ENV !== 'production') {\n eventHandlers.forEach(function (handler) {\n try {\n if (handler[handlerFunctionName]) {\n handler[handlerFunctionName](arg1, arg2, arg3, arg4, arg5);\n }\n } catch (e) {\n process.env.NODE_ENV !== 'production' ? warning(!handlerDoesThrowForEvent[handlerFunctionName], 'exception thrown by devtool while handling %s: %s', handlerFunctionName, e.message) : void 0;\n handlerDoesThrowForEvent[handlerFunctionName] = true;\n }\n });\n }\n}\n\nvar ReactDebugTool = {\n addDevtool: function (devtool) {\n eventHandlers.push(devtool);\n },\n removeDevtool: function (devtool) {\n for (var i = 0; i < eventHandlers.length; i++) {\n if (eventHandlers[i] === devtool) {\n eventHandlers.splice(i, 1);\n i--;\n }\n }\n },\n onBeginProcessingChildContext: function () {\n emitEvent('onBeginProcessingChildContext');\n },\n onEndProcessingChildContext: function () {\n emitEvent('onEndProcessingChildContext');\n },\n onSetState: function () {\n emitEvent('onSetState');\n },\n onMountRootComponent: function (internalInstance) {\n emitEvent('onMountRootComponent', internalInstance);\n },\n onMountComponent: function (internalInstance) {\n emitEvent('onMountComponent', internalInstance);\n },\n onUpdateComponent: function (internalInstance) {\n emitEvent('onUpdateComponent', internalInstance);\n },\n onUnmountComponent: function (internalInstance) {\n emitEvent('onUnmountComponent', internalInstance);\n }\n};\n\nReactDebugTool.addDevtool(ReactInvalidSetStateWarningDevTool);\n\nmodule.exports = ReactDebugTool;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/ReactDebugTool.js\n ** module id = 128\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule ReactDefaultBatchingStrategy\n */\n\n'use strict';\n\nvar _assign = require('object-assign');\n\nvar ReactUpdates = require('./ReactUpdates');\nvar Transaction = require('./Transaction');\n\nvar emptyFunction = require('fbjs/lib/emptyFunction');\n\nvar RESET_BATCHED_UPDATES = {\n initialize: emptyFunction,\n close: function () {\n ReactDefaultBatchingStrategy.isBatchingUpdates = false;\n }\n};\n\nvar FLUSH_BATCHED_UPDATES = {\n initialize: emptyFunction,\n close: ReactUpdates.flushBatchedUpdates.bind(ReactUpdates)\n};\n\nvar TRANSACTION_WRAPPERS = [FLUSH_BATCHED_UPDATES, RESET_BATCHED_UPDATES];\n\nfunction ReactDefaultBatchingStrategyTransaction() {\n this.reinitializeTransaction();\n}\n\n_assign(ReactDefaultBatchingStrategyTransaction.prototype, Transaction.Mixin, {\n getTransactionWrappers: function () {\n return TRANSACTION_WRAPPERS;\n }\n});\n\nvar transaction = new ReactDefaultBatchingStrategyTransaction();\n\nvar ReactDefaultBatchingStrategy = {\n isBatchingUpdates: false,\n\n /**\n * Call the provided function in a context within which calls to `setState`\n * and friends are batched such that components aren't updated unnecessarily.\n */\n batchedUpdates: function (callback, a, b, c, d, e) {\n var alreadyBatchingUpdates = ReactDefaultBatchingStrategy.isBatchingUpdates;\n\n ReactDefaultBatchingStrategy.isBatchingUpdates = true;\n\n // The code is written this way to avoid extra allocations\n if (alreadyBatchingUpdates) {\n callback(a, b, c, d, e);\n } else {\n transaction.perform(callback, null, a, b, c, d, e);\n }\n }\n};\n\nmodule.exports = ReactDefaultBatchingStrategy;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/ReactDefaultBatchingStrategy.js\n ** module id = 129\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule ReactDefaultInjection\n */\n\n'use strict';\n\nvar BeforeInputEventPlugin = require('./BeforeInputEventPlugin');\nvar ChangeEventPlugin = require('./ChangeEventPlugin');\nvar DefaultEventPluginOrder = require('./DefaultEventPluginOrder');\nvar EnterLeaveEventPlugin = require('./EnterLeaveEventPlugin');\nvar ExecutionEnvironment = require('fbjs/lib/ExecutionEnvironment');\nvar HTMLDOMPropertyConfig = require('./HTMLDOMPropertyConfig');\nvar ReactComponentBrowserEnvironment = require('./ReactComponentBrowserEnvironment');\nvar ReactDOMComponent = require('./ReactDOMComponent');\nvar ReactDOMComponentTree = require('./ReactDOMComponentTree');\nvar ReactDOMEmptyComponent = require('./ReactDOMEmptyComponent');\nvar ReactDOMTreeTraversal = require('./ReactDOMTreeTraversal');\nvar ReactDOMTextComponent = require('./ReactDOMTextComponent');\nvar ReactDefaultBatchingStrategy = require('./ReactDefaultBatchingStrategy');\nvar ReactEventListener = require('./ReactEventListener');\nvar ReactInjection = require('./ReactInjection');\nvar ReactReconcileTransaction = require('./ReactReconcileTransaction');\nvar SVGDOMPropertyConfig = require('./SVGDOMPropertyConfig');\nvar SelectEventPlugin = require('./SelectEventPlugin');\nvar SimpleEventPlugin = require('./SimpleEventPlugin');\n\nvar alreadyInjected = false;\n\nfunction inject() {\n if (alreadyInjected) {\n // TODO: This is currently true because these injections are shared between\n // the client and the server package. They should be built independently\n // and not share any injection state. Then this problem will be solved.\n return;\n }\n alreadyInjected = true;\n\n ReactInjection.EventEmitter.injectReactEventListener(ReactEventListener);\n\n /**\n * Inject modules for resolving DOM hierarchy and plugin ordering.\n */\n ReactInjection.EventPluginHub.injectEventPluginOrder(DefaultEventPluginOrder);\n ReactInjection.EventPluginUtils.injectComponentTree(ReactDOMComponentTree);\n ReactInjection.EventPluginUtils.injectTreeTraversal(ReactDOMTreeTraversal);\n\n /**\n * Some important event plugins included by default (without having to require\n * them).\n */\n ReactInjection.EventPluginHub.injectEventPluginsByName({\n SimpleEventPlugin: SimpleEventPlugin,\n EnterLeaveEventPlugin: EnterLeaveEventPlugin,\n ChangeEventPlugin: ChangeEventPlugin,\n SelectEventPlugin: SelectEventPlugin,\n BeforeInputEventPlugin: BeforeInputEventPlugin\n });\n\n ReactInjection.NativeComponent.injectGenericComponentClass(ReactDOMComponent);\n\n ReactInjection.NativeComponent.injectTextComponentClass(ReactDOMTextComponent);\n\n ReactInjection.DOMProperty.injectDOMPropertyConfig(HTMLDOMPropertyConfig);\n ReactInjection.DOMProperty.injectDOMPropertyConfig(SVGDOMPropertyConfig);\n\n ReactInjection.EmptyComponent.injectEmptyComponentFactory(function (instantiate) {\n return new ReactDOMEmptyComponent(instantiate);\n });\n\n ReactInjection.Updates.injectReconcileTransaction(ReactReconcileTransaction);\n ReactInjection.Updates.injectBatchingStrategy(ReactDefaultBatchingStrategy);\n\n ReactInjection.Component.injectEnvironment(ReactComponentBrowserEnvironment);\n\n if (process.env.NODE_ENV !== 'production') {\n var url = ExecutionEnvironment.canUseDOM && window.location.href || '';\n if (/[?&]react_perf\\b/.test(url)) {\n var ReactDefaultPerf = require('./ReactDefaultPerf');\n ReactDefaultPerf.start();\n }\n }\n}\n\nmodule.exports = {\n inject: inject\n};\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/ReactDefaultInjection.js\n ** module id = 130\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule ReactEventEmitterMixin\n */\n\n'use strict';\n\nvar EventPluginHub = require('./EventPluginHub');\n\nfunction runEventQueueInBatch(events) {\n EventPluginHub.enqueueEvents(events);\n EventPluginHub.processEventQueue(false);\n}\n\nvar ReactEventEmitterMixin = {\n\n /**\n * Streams a fired top-level event to `EventPluginHub` where plugins have the\n * opportunity to create `ReactEvent`s to be dispatched.\n */\n handleTopLevel: function (topLevelType, targetInst, nativeEvent, nativeEventTarget) {\n var events = EventPluginHub.extractEvents(topLevelType, targetInst, nativeEvent, nativeEventTarget);\n runEventQueueInBatch(events);\n }\n};\n\nmodule.exports = ReactEventEmitterMixin;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/ReactEventEmitterMixin.js\n ** module id = 131\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule ReactEventListener\n */\n\n'use strict';\n\nvar _assign = require('object-assign');\n\nvar EventListener = require('fbjs/lib/EventListener');\nvar ExecutionEnvironment = require('fbjs/lib/ExecutionEnvironment');\nvar PooledClass = require('./PooledClass');\nvar ReactDOMComponentTree = require('./ReactDOMComponentTree');\nvar ReactUpdates = require('./ReactUpdates');\n\nvar getEventTarget = require('./getEventTarget');\nvar getUnboundedScrollPosition = require('fbjs/lib/getUnboundedScrollPosition');\n\n/**\n * Find the deepest React component completely containing the root of the\n * passed-in instance (for use when entire React trees are nested within each\n * other). If React trees are not nested, returns null.\n */\nfunction findParent(inst) {\n // TODO: It may be a good idea to cache this to prevent unnecessary DOM\n // traversal, but caching is difficult to do correctly without using a\n // mutation observer to listen for all DOM changes.\n while (inst._nativeParent) {\n inst = inst._nativeParent;\n }\n var rootNode = ReactDOMComponentTree.getNodeFromInstance(inst);\n var container = rootNode.parentNode;\n return ReactDOMComponentTree.getClosestInstanceFromNode(container);\n}\n\n// Used to store ancestor hierarchy in top level callback\nfunction TopLevelCallbackBookKeeping(topLevelType, nativeEvent) {\n this.topLevelType = topLevelType;\n this.nativeEvent = nativeEvent;\n this.ancestors = [];\n}\n_assign(TopLevelCallbackBookKeeping.prototype, {\n destructor: function () {\n this.topLevelType = null;\n this.nativeEvent = null;\n this.ancestors.length = 0;\n }\n});\nPooledClass.addPoolingTo(TopLevelCallbackBookKeeping, PooledClass.twoArgumentPooler);\n\nfunction handleTopLevelImpl(bookKeeping) {\n var nativeEventTarget = getEventTarget(bookKeeping.nativeEvent);\n var targetInst = ReactDOMComponentTree.getClosestInstanceFromNode(nativeEventTarget);\n\n // Loop through the hierarchy, in case there's any nested components.\n // It's important that we build the array of ancestors before calling any\n // event handlers, because event handlers can modify the DOM, leading to\n // inconsistencies with ReactMount's node cache. See #1105.\n var ancestor = targetInst;\n do {\n bookKeeping.ancestors.push(ancestor);\n ancestor = ancestor && findParent(ancestor);\n } while (ancestor);\n\n for (var i = 0; i < bookKeeping.ancestors.length; i++) {\n targetInst = bookKeeping.ancestors[i];\n ReactEventListener._handleTopLevel(bookKeeping.topLevelType, targetInst, bookKeeping.nativeEvent, getEventTarget(bookKeeping.nativeEvent));\n }\n}\n\nfunction scrollValueMonitor(cb) {\n var scrollPosition = getUnboundedScrollPosition(window);\n cb(scrollPosition);\n}\n\nvar ReactEventListener = {\n _enabled: true,\n _handleTopLevel: null,\n\n WINDOW_HANDLE: ExecutionEnvironment.canUseDOM ? window : null,\n\n setHandleTopLevel: function (handleTopLevel) {\n ReactEventListener._handleTopLevel = handleTopLevel;\n },\n\n setEnabled: function (enabled) {\n ReactEventListener._enabled = !!enabled;\n },\n\n isEnabled: function () {\n return ReactEventListener._enabled;\n },\n\n /**\n * Traps top-level events by using event bubbling.\n *\n * @param {string} topLevelType Record from `EventConstants`.\n * @param {string} handlerBaseName Event name (e.g. \"click\").\n * @param {object} handle Element on which to attach listener.\n * @return {?object} An object with a remove function which will forcefully\n * remove the listener.\n * @internal\n */\n trapBubbledEvent: function (topLevelType, handlerBaseName, handle) {\n var element = handle;\n if (!element) {\n return null;\n }\n return EventListener.listen(element, handlerBaseName, ReactEventListener.dispatchEvent.bind(null, topLevelType));\n },\n\n /**\n * Traps a top-level event by using event capturing.\n *\n * @param {string} topLevelType Record from `EventConstants`.\n * @param {string} handlerBaseName Event name (e.g. \"click\").\n * @param {object} handle Element on which to attach listener.\n * @return {?object} An object with a remove function which will forcefully\n * remove the listener.\n * @internal\n */\n trapCapturedEvent: function (topLevelType, handlerBaseName, handle) {\n var element = handle;\n if (!element) {\n return null;\n }\n return EventListener.capture(element, handlerBaseName, ReactEventListener.dispatchEvent.bind(null, topLevelType));\n },\n\n monitorScrollValue: function (refresh) {\n var callback = scrollValueMonitor.bind(null, refresh);\n EventListener.listen(window, 'scroll', callback);\n },\n\n dispatchEvent: function (topLevelType, nativeEvent) {\n if (!ReactEventListener._enabled) {\n return;\n }\n\n var bookKeeping = TopLevelCallbackBookKeeping.getPooled(topLevelType, nativeEvent);\n try {\n // Event queue being processed in the same cycle allows\n // `preventDefault`.\n ReactUpdates.batchedUpdates(handleTopLevelImpl, bookKeeping);\n } finally {\n TopLevelCallbackBookKeeping.release(bookKeeping);\n }\n }\n};\n\nmodule.exports = ReactEventListener;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/ReactEventListener.js\n ** module id = 132\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule ReactInjection\n */\n\n'use strict';\n\nvar DOMProperty = require('./DOMProperty');\nvar EventPluginHub = require('./EventPluginHub');\nvar EventPluginUtils = require('./EventPluginUtils');\nvar ReactComponentEnvironment = require('./ReactComponentEnvironment');\nvar ReactClass = require('./ReactClass');\nvar ReactEmptyComponent = require('./ReactEmptyComponent');\nvar ReactBrowserEventEmitter = require('./ReactBrowserEventEmitter');\nvar ReactNativeComponent = require('./ReactNativeComponent');\nvar ReactPerf = require('./ReactPerf');\nvar ReactUpdates = require('./ReactUpdates');\n\nvar ReactInjection = {\n Component: ReactComponentEnvironment.injection,\n Class: ReactClass.injection,\n DOMProperty: DOMProperty.injection,\n EmptyComponent: ReactEmptyComponent.injection,\n EventPluginHub: EventPluginHub.injection,\n EventPluginUtils: EventPluginUtils.injection,\n EventEmitter: ReactBrowserEventEmitter.injection,\n NativeComponent: ReactNativeComponent.injection,\n Perf: ReactPerf.injection,\n Updates: ReactUpdates.injection\n};\n\nmodule.exports = ReactInjection;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/ReactInjection.js\n ** module id = 133\n ** module chunks = 0\n **/","/**\n * Copyright 2016-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule ReactInvalidSetStateWarningDevTool\n */\n\n'use strict';\n\nvar warning = require('fbjs/lib/warning');\n\nif (process.env.NODE_ENV !== 'production') {\n var processingChildContext = false;\n\n var warnInvalidSetState = function () {\n process.env.NODE_ENV !== 'production' ? warning(!processingChildContext, 'setState(...): Cannot call setState() inside getChildContext()') : void 0;\n };\n}\n\nvar ReactInvalidSetStateWarningDevTool = {\n onBeginProcessingChildContext: function () {\n processingChildContext = true;\n },\n onEndProcessingChildContext: function () {\n processingChildContext = false;\n },\n onSetState: function () {\n warnInvalidSetState();\n }\n};\n\nmodule.exports = ReactInvalidSetStateWarningDevTool;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/ReactInvalidSetStateWarningDevTool.js\n ** module id = 134\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule ReactMarkupChecksum\n */\n\n'use strict';\n\nvar adler32 = require('./adler32');\n\nvar TAG_END = /\\/?>/;\nvar COMMENT_START = /^<\\!\\-\\-/;\n\nvar ReactMarkupChecksum = {\n CHECKSUM_ATTR_NAME: 'data-react-checksum',\n\n /**\n * @param {string} markup Markup string\n * @return {string} Markup string with checksum attribute attached\n */\n addChecksumToMarkup: function (markup) {\n var checksum = adler32(markup);\n\n // Add checksum (handle both parent tags, comments and self-closing tags)\n if (COMMENT_START.test(markup)) {\n return markup;\n } else {\n return markup.replace(TAG_END, ' ' + ReactMarkupChecksum.CHECKSUM_ATTR_NAME + '=\"' + checksum + '\"$&');\n }\n },\n\n /**\n * @param {string} markup to use\n * @param {DOMElement} element root React element\n * @returns {boolean} whether or not the markup is the same\n */\n canReuseMarkup: function (markup, element) {\n var existingChecksum = element.getAttribute(ReactMarkupChecksum.CHECKSUM_ATTR_NAME);\n existingChecksum = existingChecksum && parseInt(existingChecksum, 10);\n var markupChecksum = adler32(markup);\n return markupChecksum === existingChecksum;\n }\n};\n\nmodule.exports = ReactMarkupChecksum;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/ReactMarkupChecksum.js\n ** module id = 135\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule ReactMultiChild\n */\n\n'use strict';\n\nvar ReactComponentEnvironment = require('./ReactComponentEnvironment');\nvar ReactMultiChildUpdateTypes = require('./ReactMultiChildUpdateTypes');\n\nvar ReactCurrentOwner = require('./ReactCurrentOwner');\nvar ReactReconciler = require('./ReactReconciler');\nvar ReactChildReconciler = require('./ReactChildReconciler');\n\nvar flattenChildren = require('./flattenChildren');\nvar invariant = require('fbjs/lib/invariant');\n\n/**\n * Make an update for markup to be rendered and inserted at a supplied index.\n *\n * @param {string} markup Markup that renders into an element.\n * @param {number} toIndex Destination index.\n * @private\n */\nfunction makeInsertMarkup(markup, afterNode, toIndex) {\n // NOTE: Null values reduce hidden classes.\n return {\n type: ReactMultiChildUpdateTypes.INSERT_MARKUP,\n content: markup,\n fromIndex: null,\n fromNode: null,\n toIndex: toIndex,\n afterNode: afterNode\n };\n}\n\n/**\n * Make an update for moving an existing element to another index.\n *\n * @param {number} fromIndex Source index of the existing element.\n * @param {number} toIndex Destination index of the element.\n * @private\n */\nfunction makeMove(child, afterNode, toIndex) {\n // NOTE: Null values reduce hidden classes.\n return {\n type: ReactMultiChildUpdateTypes.MOVE_EXISTING,\n content: null,\n fromIndex: child._mountIndex,\n fromNode: ReactReconciler.getNativeNode(child),\n toIndex: toIndex,\n afterNode: afterNode\n };\n}\n\n/**\n * Make an update for removing an element at an index.\n *\n * @param {number} fromIndex Index of the element to remove.\n * @private\n */\nfunction makeRemove(child, node) {\n // NOTE: Null values reduce hidden classes.\n return {\n type: ReactMultiChildUpdateTypes.REMOVE_NODE,\n content: null,\n fromIndex: child._mountIndex,\n fromNode: node,\n toIndex: null,\n afterNode: null\n };\n}\n\n/**\n * Make an update for setting the markup of a node.\n *\n * @param {string} markup Markup that renders into an element.\n * @private\n */\nfunction makeSetMarkup(markup) {\n // NOTE: Null values reduce hidden classes.\n return {\n type: ReactMultiChildUpdateTypes.SET_MARKUP,\n content: markup,\n fromIndex: null,\n fromNode: null,\n toIndex: null,\n afterNode: null\n };\n}\n\n/**\n * Make an update for setting the text content.\n *\n * @param {string} textContent Text content to set.\n * @private\n */\nfunction makeTextContent(textContent) {\n // NOTE: Null values reduce hidden classes.\n return {\n type: ReactMultiChildUpdateTypes.TEXT_CONTENT,\n content: textContent,\n fromIndex: null,\n fromNode: null,\n toIndex: null,\n afterNode: null\n };\n}\n\n/**\n * Push an update, if any, onto the queue. Creates a new queue if none is\n * passed and always returns the queue. Mutative.\n */\nfunction enqueue(queue, update) {\n if (update) {\n queue = queue || [];\n queue.push(update);\n }\n return queue;\n}\n\n/**\n * Processes any enqueued updates.\n *\n * @private\n */\nfunction processQueue(inst, updateQueue) {\n ReactComponentEnvironment.processChildrenUpdates(inst, updateQueue);\n}\n\n/**\n * ReactMultiChild are capable of reconciling multiple children.\n *\n * @class ReactMultiChild\n * @internal\n */\nvar ReactMultiChild = {\n\n /**\n * Provides common functionality for components that must reconcile multiple\n * children. This is used by `ReactDOMComponent` to mount, update, and\n * unmount child components.\n *\n * @lends {ReactMultiChild.prototype}\n */\n Mixin: {\n\n _reconcilerInstantiateChildren: function (nestedChildren, transaction, context) {\n if (process.env.NODE_ENV !== 'production') {\n if (this._currentElement) {\n try {\n ReactCurrentOwner.current = this._currentElement._owner;\n return ReactChildReconciler.instantiateChildren(nestedChildren, transaction, context);\n } finally {\n ReactCurrentOwner.current = null;\n }\n }\n }\n return ReactChildReconciler.instantiateChildren(nestedChildren, transaction, context);\n },\n\n _reconcilerUpdateChildren: function (prevChildren, nextNestedChildrenElements, removedNodes, transaction, context) {\n var nextChildren;\n if (process.env.NODE_ENV !== 'production') {\n if (this._currentElement) {\n try {\n ReactCurrentOwner.current = this._currentElement._owner;\n nextChildren = flattenChildren(nextNestedChildrenElements);\n } finally {\n ReactCurrentOwner.current = null;\n }\n ReactChildReconciler.updateChildren(prevChildren, nextChildren, removedNodes, transaction, context);\n return nextChildren;\n }\n }\n nextChildren = flattenChildren(nextNestedChildrenElements);\n ReactChildReconciler.updateChildren(prevChildren, nextChildren, removedNodes, transaction, context);\n return nextChildren;\n },\n\n /**\n * Generates a \"mount image\" for each of the supplied children. In the case\n * of `ReactDOMComponent`, a mount image is a string of markup.\n *\n * @param {?object} nestedChildren Nested child maps.\n * @return {array} An array of mounted representations.\n * @internal\n */\n mountChildren: function (nestedChildren, transaction, context) {\n var children = this._reconcilerInstantiateChildren(nestedChildren, transaction, context);\n this._renderedChildren = children;\n var mountImages = [];\n var index = 0;\n for (var name in children) {\n if (children.hasOwnProperty(name)) {\n var child = children[name];\n var mountImage = ReactReconciler.mountComponent(child, transaction, this, this._nativeContainerInfo, context);\n child._mountIndex = index++;\n mountImages.push(mountImage);\n }\n }\n return mountImages;\n },\n\n /**\n * Replaces any rendered children with a text content string.\n *\n * @param {string} nextContent String of content.\n * @internal\n */\n updateTextContent: function (nextContent) {\n var prevChildren = this._renderedChildren;\n // Remove any rendered children.\n ReactChildReconciler.unmountChildren(prevChildren, false);\n for (var name in prevChildren) {\n if (prevChildren.hasOwnProperty(name)) {\n !false ? process.env.NODE_ENV !== 'production' ? invariant(false, 'updateTextContent called on non-empty component.') : invariant(false) : void 0;\n }\n }\n // Set new text content.\n var updates = [makeTextContent(nextContent)];\n processQueue(this, updates);\n },\n\n /**\n * Replaces any rendered children with a markup string.\n *\n * @param {string} nextMarkup String of markup.\n * @internal\n */\n updateMarkup: function (nextMarkup) {\n var prevChildren = this._renderedChildren;\n // Remove any rendered children.\n ReactChildReconciler.unmountChildren(prevChildren, false);\n for (var name in prevChildren) {\n if (prevChildren.hasOwnProperty(name)) {\n !false ? process.env.NODE_ENV !== 'production' ? invariant(false, 'updateTextContent called on non-empty component.') : invariant(false) : void 0;\n }\n }\n var updates = [makeSetMarkup(nextMarkup)];\n processQueue(this, updates);\n },\n\n /**\n * Updates the rendered children with new children.\n *\n * @param {?object} nextNestedChildrenElements Nested child element maps.\n * @param {ReactReconcileTransaction} transaction\n * @internal\n */\n updateChildren: function (nextNestedChildrenElements, transaction, context) {\n // Hook used by React ART\n this._updateChildren(nextNestedChildrenElements, transaction, context);\n },\n\n /**\n * @param {?object} nextNestedChildrenElements Nested child element maps.\n * @param {ReactReconcileTransaction} transaction\n * @final\n * @protected\n */\n _updateChildren: function (nextNestedChildrenElements, transaction, context) {\n var prevChildren = this._renderedChildren;\n var removedNodes = {};\n var nextChildren = this._reconcilerUpdateChildren(prevChildren, nextNestedChildrenElements, removedNodes, transaction, context);\n if (!nextChildren && !prevChildren) {\n return;\n }\n var updates = null;\n var name;\n // `nextIndex` will increment for each child in `nextChildren`, but\n // `lastIndex` will be the last index visited in `prevChildren`.\n var lastIndex = 0;\n var nextIndex = 0;\n var lastPlacedNode = null;\n for (name in nextChildren) {\n if (!nextChildren.hasOwnProperty(name)) {\n continue;\n }\n var prevChild = prevChildren && prevChildren[name];\n var nextChild = nextChildren[name];\n if (prevChild === nextChild) {\n updates = enqueue(updates, this.moveChild(prevChild, lastPlacedNode, nextIndex, lastIndex));\n lastIndex = Math.max(prevChild._mountIndex, lastIndex);\n prevChild._mountIndex = nextIndex;\n } else {\n if (prevChild) {\n // Update `lastIndex` before `_mountIndex` gets unset by unmounting.\n lastIndex = Math.max(prevChild._mountIndex, lastIndex);\n // The `removedNodes` loop below will actually remove the child.\n }\n // The child must be instantiated before it's mounted.\n updates = enqueue(updates, this._mountChildAtIndex(nextChild, lastPlacedNode, nextIndex, transaction, context));\n }\n nextIndex++;\n lastPlacedNode = ReactReconciler.getNativeNode(nextChild);\n }\n // Remove children that are no longer present.\n for (name in removedNodes) {\n if (removedNodes.hasOwnProperty(name)) {\n updates = enqueue(updates, this._unmountChild(prevChildren[name], removedNodes[name]));\n }\n }\n if (updates) {\n processQueue(this, updates);\n }\n this._renderedChildren = nextChildren;\n },\n\n /**\n * Unmounts all rendered children. This should be used to clean up children\n * when this component is unmounted. It does not actually perform any\n * backend operations.\n *\n * @internal\n */\n unmountChildren: function (safely) {\n var renderedChildren = this._renderedChildren;\n ReactChildReconciler.unmountChildren(renderedChildren, safely);\n this._renderedChildren = null;\n },\n\n /**\n * Moves a child component to the supplied index.\n *\n * @param {ReactComponent} child Component to move.\n * @param {number} toIndex Destination index of the element.\n * @param {number} lastIndex Last index visited of the siblings of `child`.\n * @protected\n */\n moveChild: function (child, afterNode, toIndex, lastIndex) {\n // If the index of `child` is less than `lastIndex`, then it needs to\n // be moved. Otherwise, we do not need to move it because a child will be\n // inserted or moved before `child`.\n if (child._mountIndex < lastIndex) {\n return makeMove(child, afterNode, toIndex);\n }\n },\n\n /**\n * Creates a child component.\n *\n * @param {ReactComponent} child Component to create.\n * @param {string} mountImage Markup to insert.\n * @protected\n */\n createChild: function (child, afterNode, mountImage) {\n return makeInsertMarkup(mountImage, afterNode, child._mountIndex);\n },\n\n /**\n * Removes a child component.\n *\n * @param {ReactComponent} child Child to remove.\n * @protected\n */\n removeChild: function (child, node) {\n return makeRemove(child, node);\n },\n\n /**\n * Mounts a child with the supplied name.\n *\n * NOTE: This is part of `updateChildren` and is here for readability.\n *\n * @param {ReactComponent} child Component to mount.\n * @param {string} name Name of the child.\n * @param {number} index Index at which to insert the child.\n * @param {ReactReconcileTransaction} transaction\n * @private\n */\n _mountChildAtIndex: function (child, afterNode, index, transaction, context) {\n var mountImage = ReactReconciler.mountComponent(child, transaction, this, this._nativeContainerInfo, context);\n child._mountIndex = index;\n return this.createChild(child, afterNode, mountImage);\n },\n\n /**\n * Unmounts a rendered child.\n *\n * NOTE: This is part of `updateChildren` and is here for readability.\n *\n * @param {ReactComponent} child Component to unmount.\n * @private\n */\n _unmountChild: function (child, node) {\n var update = this.removeChild(child, node);\n child._mountIndex = null;\n return update;\n }\n\n }\n\n};\n\nmodule.exports = ReactMultiChild;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/ReactMultiChild.js\n ** module id = 136\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule ReactOwner\n */\n\n'use strict';\n\nvar invariant = require('fbjs/lib/invariant');\n\n/**\n * ReactOwners are capable of storing references to owned components.\n *\n * All components are capable of //being// referenced by owner components, but\n * only ReactOwner components are capable of //referencing// owned components.\n * The named reference is known as a \"ref\".\n *\n * Refs are available when mounted and updated during reconciliation.\n *\n * var MyComponent = React.createClass({\n * render: function() {\n * return (\n * <div onClick={this.handleClick}>\n * <CustomComponent ref=\"custom\" />\n * </div>\n * );\n * },\n * handleClick: function() {\n * this.refs.custom.handleClick();\n * },\n * componentDidMount: function() {\n * this.refs.custom.initialize();\n * }\n * });\n *\n * Refs should rarely be used. When refs are used, they should only be done to\n * control data that is not handled by React's data flow.\n *\n * @class ReactOwner\n */\nvar ReactOwner = {\n\n /**\n * @param {?object} object\n * @return {boolean} True if `object` is a valid owner.\n * @final\n */\n isValidOwner: function (object) {\n return !!(object && typeof object.attachRef === 'function' && typeof object.detachRef === 'function');\n },\n\n /**\n * Adds a component by ref to an owner component.\n *\n * @param {ReactComponent} component Component to reference.\n * @param {string} ref Name by which to refer to the component.\n * @param {ReactOwner} owner Component on which to record the ref.\n * @final\n * @internal\n */\n addComponentAsRefTo: function (component, ref, owner) {\n !ReactOwner.isValidOwner(owner) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'addComponentAsRefTo(...): Only a ReactOwner can have refs. You might ' + 'be adding a ref to a component that was not created inside a component\\'s ' + '`render` method, or you have multiple copies of React loaded ' + '(details: https://fb.me/react-refs-must-have-owner).') : invariant(false) : void 0;\n owner.attachRef(ref, component);\n },\n\n /**\n * Removes a component by ref from an owner component.\n *\n * @param {ReactComponent} component Component to dereference.\n * @param {string} ref Name of the ref to remove.\n * @param {ReactOwner} owner Component on which the ref is recorded.\n * @final\n * @internal\n */\n removeComponentAsRefFrom: function (component, ref, owner) {\n !ReactOwner.isValidOwner(owner) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'removeComponentAsRefFrom(...): Only a ReactOwner can have refs. You might ' + 'be removing a ref to a component that was not created inside a component\\'s ' + '`render` method, or you have multiple copies of React loaded ' + '(details: https://fb.me/react-refs-must-have-owner).') : invariant(false) : void 0;\n var ownerPublicInstance = owner.getPublicInstance();\n // Check that `component`'s owner is still alive and that `component` is still the current ref\n // because we do not want to detach the ref if another component stole it.\n if (ownerPublicInstance && ownerPublicInstance.refs[ref] === component.getPublicInstance()) {\n owner.detachRef(ref);\n }\n }\n\n};\n\nmodule.exports = ReactOwner;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/ReactOwner.js\n ** module id = 137\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule ReactReconcileTransaction\n */\n\n'use strict';\n\nvar _assign = require('object-assign');\n\nvar CallbackQueue = require('./CallbackQueue');\nvar PooledClass = require('./PooledClass');\nvar ReactBrowserEventEmitter = require('./ReactBrowserEventEmitter');\nvar ReactInputSelection = require('./ReactInputSelection');\nvar Transaction = require('./Transaction');\n\n/**\n * Ensures that, when possible, the selection range (currently selected text\n * input) is not disturbed by performing the transaction.\n */\nvar SELECTION_RESTORATION = {\n /**\n * @return {Selection} Selection information.\n */\n initialize: ReactInputSelection.getSelectionInformation,\n /**\n * @param {Selection} sel Selection information returned from `initialize`.\n */\n close: ReactInputSelection.restoreSelection\n};\n\n/**\n * Suppresses events (blur/focus) that could be inadvertently dispatched due to\n * high level DOM manipulations (like temporarily removing a text input from the\n * DOM).\n */\nvar EVENT_SUPPRESSION = {\n /**\n * @return {boolean} The enabled status of `ReactBrowserEventEmitter` before\n * the reconciliation.\n */\n initialize: function () {\n var currentlyEnabled = ReactBrowserEventEmitter.isEnabled();\n ReactBrowserEventEmitter.setEnabled(false);\n return currentlyEnabled;\n },\n\n /**\n * @param {boolean} previouslyEnabled Enabled status of\n * `ReactBrowserEventEmitter` before the reconciliation occurred. `close`\n * restores the previous value.\n */\n close: function (previouslyEnabled) {\n ReactBrowserEventEmitter.setEnabled(previouslyEnabled);\n }\n};\n\n/**\n * Provides a queue for collecting `componentDidMount` and\n * `componentDidUpdate` callbacks during the transaction.\n */\nvar ON_DOM_READY_QUEUEING = {\n /**\n * Initializes the internal `onDOMReady` queue.\n */\n initialize: function () {\n this.reactMountReady.reset();\n },\n\n /**\n * After DOM is flushed, invoke all registered `onDOMReady` callbacks.\n */\n close: function () {\n this.reactMountReady.notifyAll();\n }\n};\n\n/**\n * Executed within the scope of the `Transaction` instance. Consider these as\n * being member methods, but with an implied ordering while being isolated from\n * each other.\n */\nvar TRANSACTION_WRAPPERS = [SELECTION_RESTORATION, EVENT_SUPPRESSION, ON_DOM_READY_QUEUEING];\n\n/**\n * Currently:\n * - The order that these are listed in the transaction is critical:\n * - Suppresses events.\n * - Restores selection range.\n *\n * Future:\n * - Restore document/overflow scroll positions that were unintentionally\n * modified via DOM insertions above the top viewport boundary.\n * - Implement/integrate with customized constraint based layout system and keep\n * track of which dimensions must be remeasured.\n *\n * @class ReactReconcileTransaction\n */\nfunction ReactReconcileTransaction(useCreateElement) {\n this.reinitializeTransaction();\n // Only server-side rendering really needs this option (see\n // `ReactServerRendering`), but server-side uses\n // `ReactServerRenderingTransaction` instead. This option is here so that it's\n // accessible and defaults to false when `ReactDOMComponent` and\n // `ReactTextComponent` checks it in `mountComponent`.`\n this.renderToStaticMarkup = false;\n this.reactMountReady = CallbackQueue.getPooled(null);\n this.useCreateElement = useCreateElement;\n}\n\nvar Mixin = {\n /**\n * @see Transaction\n * @abstract\n * @final\n * @return {array<object>} List of operation wrap procedures.\n * TODO: convert to array<TransactionWrapper>\n */\n getTransactionWrappers: function () {\n return TRANSACTION_WRAPPERS;\n },\n\n /**\n * @return {object} The queue to collect `onDOMReady` callbacks with.\n */\n getReactMountReady: function () {\n return this.reactMountReady;\n },\n\n /**\n * Save current transaction state -- if the return value from this method is\n * passed to `rollback`, the transaction will be reset to that state.\n */\n checkpoint: function () {\n // reactMountReady is the our only stateful wrapper\n return this.reactMountReady.checkpoint();\n },\n\n rollback: function (checkpoint) {\n this.reactMountReady.rollback(checkpoint);\n },\n\n /**\n * `PooledClass` looks for this, and will invoke this before allowing this\n * instance to be reused.\n */\n destructor: function () {\n CallbackQueue.release(this.reactMountReady);\n this.reactMountReady = null;\n }\n};\n\n_assign(ReactReconcileTransaction.prototype, Transaction.Mixin, Mixin);\n\nPooledClass.addPoolingTo(ReactReconcileTransaction);\n\nmodule.exports = ReactReconcileTransaction;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/ReactReconcileTransaction.js\n ** module id = 138\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule ReactRef\n */\n\n'use strict';\n\nvar ReactOwner = require('./ReactOwner');\n\nvar ReactRef = {};\n\nfunction attachRef(ref, component, owner) {\n if (typeof ref === 'function') {\n ref(component.getPublicInstance());\n } else {\n // Legacy ref\n ReactOwner.addComponentAsRefTo(component, ref, owner);\n }\n}\n\nfunction detachRef(ref, component, owner) {\n if (typeof ref === 'function') {\n ref(null);\n } else {\n // Legacy ref\n ReactOwner.removeComponentAsRefFrom(component, ref, owner);\n }\n}\n\nReactRef.attachRefs = function (instance, element) {\n if (element === null || element === false) {\n return;\n }\n var ref = element.ref;\n if (ref != null) {\n attachRef(ref, instance, element._owner);\n }\n};\n\nReactRef.shouldUpdateRefs = function (prevElement, nextElement) {\n // If either the owner or a `ref` has changed, make sure the newest owner\n // has stored a reference to `this`, and the previous owner (if different)\n // has forgotten the reference to `this`. We use the element instead\n // of the public this.props because the post processing cannot determine\n // a ref. The ref conceptually lives on the element.\n\n // TODO: Should this even be possible? The owner cannot change because\n // it's forbidden by shouldUpdateReactComponent. The ref can change\n // if you swap the keys of but not the refs. Reconsider where this check\n // is made. It probably belongs where the key checking and\n // instantiateReactComponent is done.\n\n var prevEmpty = prevElement === null || prevElement === false;\n var nextEmpty = nextElement === null || nextElement === false;\n\n return(\n // This has a few false positives w/r/t empty components.\n prevEmpty || nextEmpty || nextElement._owner !== prevElement._owner || nextElement.ref !== prevElement.ref\n );\n};\n\nReactRef.detachRefs = function (instance, element) {\n if (element === null || element === false) {\n return;\n }\n var ref = element.ref;\n if (ref != null) {\n detachRef(ref, instance, element._owner);\n }\n};\n\nmodule.exports = ReactRef;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/ReactRef.js\n ** module id = 139\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule SVGDOMPropertyConfig\n */\n\n'use strict';\n\nvar NS = {\n xlink: 'http://www.w3.org/1999/xlink',\n xml: 'http://www.w3.org/XML/1998/namespace'\n};\n\n// We use attributes for everything SVG so let's avoid some duplication and run\n// code instead.\n// The following are all specified in the HTML config already so we exclude here.\n// - class (as className)\n// - color\n// - height\n// - id\n// - lang\n// - max\n// - media\n// - method\n// - min\n// - name\n// - style\n// - target\n// - type\n// - width\nvar ATTRS = {\n accentHeight: 'accent-height',\n accumulate: 0,\n additive: 0,\n alignmentBaseline: 'alignment-baseline',\n allowReorder: 'allowReorder',\n alphabetic: 0,\n amplitude: 0,\n arabicForm: 'arabic-form',\n ascent: 0,\n attributeName: 'attributeName',\n attributeType: 'attributeType',\n autoReverse: 'autoReverse',\n azimuth: 0,\n baseFrequency: 'baseFrequency',\n baseProfile: 'baseProfile',\n baselineShift: 'baseline-shift',\n bbox: 0,\n begin: 0,\n bias: 0,\n by: 0,\n calcMode: 'calcMode',\n capHeight: 'cap-height',\n clip: 0,\n clipPath: 'clip-path',\n clipRule: 'clip-rule',\n clipPathUnits: 'clipPathUnits',\n colorInterpolation: 'color-interpolation',\n colorInterpolationFilters: 'color-interpolation-filters',\n colorProfile: 'color-profile',\n colorRendering: 'color-rendering',\n contentScriptType: 'contentScriptType',\n contentStyleType: 'contentStyleType',\n cursor: 0,\n cx: 0,\n cy: 0,\n d: 0,\n decelerate: 0,\n descent: 0,\n diffuseConstant: 'diffuseConstant',\n direction: 0,\n display: 0,\n divisor: 0,\n dominantBaseline: 'dominant-baseline',\n dur: 0,\n dx: 0,\n dy: 0,\n edgeMode: 'edgeMode',\n elevation: 0,\n enableBackground: 'enable-background',\n end: 0,\n exponent: 0,\n externalResourcesRequired: 'externalResourcesRequired',\n fill: 0,\n fillOpacity: 'fill-opacity',\n fillRule: 'fill-rule',\n filter: 0,\n filterRes: 'filterRes',\n filterUnits: 'filterUnits',\n floodColor: 'flood-color',\n floodOpacity: 'flood-opacity',\n focusable: 0,\n fontFamily: 'font-family',\n fontSize: 'font-size',\n fontSizeAdjust: 'font-size-adjust',\n fontStretch: 'font-stretch',\n fontStyle: 'font-style',\n fontVariant: 'font-variant',\n fontWeight: 'font-weight',\n format: 0,\n from: 0,\n fx: 0,\n fy: 0,\n g1: 0,\n g2: 0,\n glyphName: 'glyph-name',\n glyphOrientationHorizontal: 'glyph-orientation-horizontal',\n glyphOrientationVertical: 'glyph-orientation-vertical',\n glyphRef: 'glyphRef',\n gradientTransform: 'gradientTransform',\n gradientUnits: 'gradientUnits',\n hanging: 0,\n horizAdvX: 'horiz-adv-x',\n horizOriginX: 'horiz-origin-x',\n ideographic: 0,\n imageRendering: 'image-rendering',\n 'in': 0,\n in2: 0,\n intercept: 0,\n k: 0,\n k1: 0,\n k2: 0,\n k3: 0,\n k4: 0,\n kernelMatrix: 'kernelMatrix',\n kernelUnitLength: 'kernelUnitLength',\n kerning: 0,\n keyPoints: 'keyPoints',\n keySplines: 'keySplines',\n keyTimes: 'keyTimes',\n lengthAdjust: 'lengthAdjust',\n letterSpacing: 'letter-spacing',\n lightingColor: 'lighting-color',\n limitingConeAngle: 'limitingConeAngle',\n local: 0,\n markerEnd: 'marker-end',\n markerMid: 'marker-mid',\n markerStart: 'marker-start',\n markerHeight: 'markerHeight',\n markerUnits: 'markerUnits',\n markerWidth: 'markerWidth',\n mask: 0,\n maskContentUnits: 'maskContentUnits',\n maskUnits: 'maskUnits',\n mathematical: 0,\n mode: 0,\n numOctaves: 'numOctaves',\n offset: 0,\n opacity: 0,\n operator: 0,\n order: 0,\n orient: 0,\n orientation: 0,\n origin: 0,\n overflow: 0,\n overlinePosition: 'overline-position',\n overlineThickness: 'overline-thickness',\n paintOrder: 'paint-order',\n panose1: 'panose-1',\n pathLength: 'pathLength',\n patternContentUnits: 'patternContentUnits',\n patternTransform: 'patternTransform',\n patternUnits: 'patternUnits',\n pointerEvents: 'pointer-events',\n points: 0,\n pointsAtX: 'pointsAtX',\n pointsAtY: 'pointsAtY',\n pointsAtZ: 'pointsAtZ',\n preserveAlpha: 'preserveAlpha',\n preserveAspectRatio: 'preserveAspectRatio',\n primitiveUnits: 'primitiveUnits',\n r: 0,\n radius: 0,\n refX: 'refX',\n refY: 'refY',\n renderingIntent: 'rendering-intent',\n repeatCount: 'repeatCount',\n repeatDur: 'repeatDur',\n requiredExtensions: 'requiredExtensions',\n requiredFeatures: 'requiredFeatures',\n restart: 0,\n result: 0,\n rotate: 0,\n rx: 0,\n ry: 0,\n scale: 0,\n seed: 0,\n shapeRendering: 'shape-rendering',\n slope: 0,\n spacing: 0,\n specularConstant: 'specularConstant',\n specularExponent: 'specularExponent',\n speed: 0,\n spreadMethod: 'spreadMethod',\n startOffset: 'startOffset',\n stdDeviation: 'stdDeviation',\n stemh: 0,\n stemv: 0,\n stitchTiles: 'stitchTiles',\n stopColor: 'stop-color',\n stopOpacity: 'stop-opacity',\n strikethroughPosition: 'strikethrough-position',\n strikethroughThickness: 'strikethrough-thickness',\n string: 0,\n stroke: 0,\n strokeDasharray: 'stroke-dasharray',\n strokeDashoffset: 'stroke-dashoffset',\n strokeLinecap: 'stroke-linecap',\n strokeLinejoin: 'stroke-linejoin',\n strokeMiterlimit: 'stroke-miterlimit',\n strokeOpacity: 'stroke-opacity',\n strokeWidth: 'stroke-width',\n surfaceScale: 'surfaceScale',\n systemLanguage: 'systemLanguage',\n tableValues: 'tableValues',\n targetX: 'targetX',\n targetY: 'targetY',\n textAnchor: 'text-anchor',\n textDecoration: 'text-decoration',\n textRendering: 'text-rendering',\n textLength: 'textLength',\n to: 0,\n transform: 0,\n u1: 0,\n u2: 0,\n underlinePosition: 'underline-position',\n underlineThickness: 'underline-thickness',\n unicode: 0,\n unicodeBidi: 'unicode-bidi',\n unicodeRange: 'unicode-range',\n unitsPerEm: 'units-per-em',\n vAlphabetic: 'v-alphabetic',\n vHanging: 'v-hanging',\n vIdeographic: 'v-ideographic',\n vMathematical: 'v-mathematical',\n values: 0,\n vectorEffect: 'vector-effect',\n version: 0,\n vertAdvY: 'vert-adv-y',\n vertOriginX: 'vert-origin-x',\n vertOriginY: 'vert-origin-y',\n viewBox: 'viewBox',\n viewTarget: 'viewTarget',\n visibility: 0,\n widths: 0,\n wordSpacing: 'word-spacing',\n writingMode: 'writing-mode',\n x: 0,\n xHeight: 'x-height',\n x1: 0,\n x2: 0,\n xChannelSelector: 'xChannelSelector',\n xlinkActuate: 'xlink:actuate',\n xlinkArcrole: 'xlink:arcrole',\n xlinkHref: 'xlink:href',\n xlinkRole: 'xlink:role',\n xlinkShow: 'xlink:show',\n xlinkTitle: 'xlink:title',\n xlinkType: 'xlink:type',\n xmlBase: 'xml:base',\n xmlLang: 'xml:lang',\n xmlSpace: 'xml:space',\n y: 0,\n y1: 0,\n y2: 0,\n yChannelSelector: 'yChannelSelector',\n z: 0,\n zoomAndPan: 'zoomAndPan'\n};\n\nvar SVGDOMPropertyConfig = {\n Properties: {},\n DOMAttributeNamespaces: {\n xlinkActuate: NS.xlink,\n xlinkArcrole: NS.xlink,\n xlinkHref: NS.xlink,\n xlinkRole: NS.xlink,\n xlinkShow: NS.xlink,\n xlinkTitle: NS.xlink,\n xlinkType: NS.xlink,\n xmlBase: NS.xml,\n xmlLang: NS.xml,\n xmlSpace: NS.xml\n },\n DOMAttributeNames: {}\n};\n\nObject.keys(ATTRS).map(function (key) {\n SVGDOMPropertyConfig.Properties[key] = 0;\n if (ATTRS[key]) {\n SVGDOMPropertyConfig.DOMAttributeNames[key] = ATTRS[key];\n }\n});\n\nmodule.exports = SVGDOMPropertyConfig;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/SVGDOMPropertyConfig.js\n ** module id = 140\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule SelectEventPlugin\n */\n\n'use strict';\n\nvar EventConstants = require('./EventConstants');\nvar EventPropagators = require('./EventPropagators');\nvar ExecutionEnvironment = require('fbjs/lib/ExecutionEnvironment');\nvar ReactDOMComponentTree = require('./ReactDOMComponentTree');\nvar ReactInputSelection = require('./ReactInputSelection');\nvar SyntheticEvent = require('./SyntheticEvent');\n\nvar getActiveElement = require('fbjs/lib/getActiveElement');\nvar isTextInputElement = require('./isTextInputElement');\nvar keyOf = require('fbjs/lib/keyOf');\nvar shallowEqual = require('fbjs/lib/shallowEqual');\n\nvar topLevelTypes = EventConstants.topLevelTypes;\n\nvar skipSelectionChangeEvent = ExecutionEnvironment.canUseDOM && 'documentMode' in document && document.documentMode <= 11;\n\nvar eventTypes = {\n select: {\n phasedRegistrationNames: {\n bubbled: keyOf({ onSelect: null }),\n captured: keyOf({ onSelectCapture: null })\n },\n dependencies: [topLevelTypes.topBlur, topLevelTypes.topContextMenu, topLevelTypes.topFocus, topLevelTypes.topKeyDown, topLevelTypes.topMouseDown, topLevelTypes.topMouseUp, topLevelTypes.topSelectionChange]\n }\n};\n\nvar activeElement = null;\nvar activeElementInst = null;\nvar lastSelection = null;\nvar mouseDown = false;\n\n// Track whether a listener exists for this plugin. If none exist, we do\n// not extract events. See #3639.\nvar hasListener = false;\nvar ON_SELECT_KEY = keyOf({ onSelect: null });\n\n/**\n * Get an object which is a unique representation of the current selection.\n *\n * The return value will not be consistent across nodes or browsers, but\n * two identical selections on the same node will return identical objects.\n *\n * @param {DOMElement} node\n * @return {object}\n */\nfunction getSelection(node) {\n if ('selectionStart' in node && ReactInputSelection.hasSelectionCapabilities(node)) {\n return {\n start: node.selectionStart,\n end: node.selectionEnd\n };\n } else if (window.getSelection) {\n var selection = window.getSelection();\n return {\n anchorNode: selection.anchorNode,\n anchorOffset: selection.anchorOffset,\n focusNode: selection.focusNode,\n focusOffset: selection.focusOffset\n };\n } else if (document.selection) {\n var range = document.selection.createRange();\n return {\n parentElement: range.parentElement(),\n text: range.text,\n top: range.boundingTop,\n left: range.boundingLeft\n };\n }\n}\n\n/**\n * Poll selection to see whether it's changed.\n *\n * @param {object} nativeEvent\n * @return {?SyntheticEvent}\n */\nfunction constructSelectEvent(nativeEvent, nativeEventTarget) {\n // Ensure we have the right element, and that the user is not dragging a\n // selection (this matches native `select` event behavior). In HTML5, select\n // fires only on input and textarea thus if there's no focused element we\n // won't dispatch.\n if (mouseDown || activeElement == null || activeElement !== getActiveElement()) {\n return null;\n }\n\n // Only fire when selection has actually changed.\n var currentSelection = getSelection(activeElement);\n if (!lastSelection || !shallowEqual(lastSelection, currentSelection)) {\n lastSelection = currentSelection;\n\n var syntheticEvent = SyntheticEvent.getPooled(eventTypes.select, activeElementInst, nativeEvent, nativeEventTarget);\n\n syntheticEvent.type = 'select';\n syntheticEvent.target = activeElement;\n\n EventPropagators.accumulateTwoPhaseDispatches(syntheticEvent);\n\n return syntheticEvent;\n }\n\n return null;\n}\n\n/**\n * This plugin creates an `onSelect` event that normalizes select events\n * across form elements.\n *\n * Supported elements are:\n * - input (see `isTextInputElement`)\n * - textarea\n * - contentEditable\n *\n * This differs from native browser implementations in the following ways:\n * - Fires on contentEditable fields as well as inputs.\n * - Fires for collapsed selection.\n * - Fires after user input.\n */\nvar SelectEventPlugin = {\n\n eventTypes: eventTypes,\n\n extractEvents: function (topLevelType, targetInst, nativeEvent, nativeEventTarget) {\n if (!hasListener) {\n return null;\n }\n\n var targetNode = targetInst ? ReactDOMComponentTree.getNodeFromInstance(targetInst) : window;\n\n switch (topLevelType) {\n // Track the input node that has focus.\n case topLevelTypes.topFocus:\n if (isTextInputElement(targetNode) || targetNode.contentEditable === 'true') {\n activeElement = targetNode;\n activeElementInst = targetInst;\n lastSelection = null;\n }\n break;\n case topLevelTypes.topBlur:\n activeElement = null;\n activeElementInst = null;\n lastSelection = null;\n break;\n\n // Don't fire the event while the user is dragging. This matches the\n // semantics of the native select event.\n case topLevelTypes.topMouseDown:\n mouseDown = true;\n break;\n case topLevelTypes.topContextMenu:\n case topLevelTypes.topMouseUp:\n mouseDown = false;\n return constructSelectEvent(nativeEvent, nativeEventTarget);\n\n // Chrome and IE fire non-standard event when selection is changed (and\n // sometimes when it hasn't). IE's event fires out of order with respect\n // to key and input events on deletion, so we discard it.\n //\n // Firefox doesn't support selectionchange, so check selection status\n // after each key entry. The selection changes after keydown and before\n // keyup, but we check on keydown as well in the case of holding down a\n // key, when multiple keydown events are fired but only one keyup is.\n // This is also our approach for IE handling, for the reason above.\n case topLevelTypes.topSelectionChange:\n if (skipSelectionChangeEvent) {\n break;\n }\n // falls through\n case topLevelTypes.topKeyDown:\n case topLevelTypes.topKeyUp:\n return constructSelectEvent(nativeEvent, nativeEventTarget);\n }\n\n return null;\n },\n\n didPutListener: function (inst, registrationName, listener) {\n if (registrationName === ON_SELECT_KEY) {\n hasListener = true;\n }\n }\n};\n\nmodule.exports = SelectEventPlugin;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/SelectEventPlugin.js\n ** module id = 141\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule SimpleEventPlugin\n */\n\n'use strict';\n\nvar EventConstants = require('./EventConstants');\nvar EventListener = require('fbjs/lib/EventListener');\nvar EventPropagators = require('./EventPropagators');\nvar ReactDOMComponentTree = require('./ReactDOMComponentTree');\nvar SyntheticAnimationEvent = require('./SyntheticAnimationEvent');\nvar SyntheticClipboardEvent = require('./SyntheticClipboardEvent');\nvar SyntheticEvent = require('./SyntheticEvent');\nvar SyntheticFocusEvent = require('./SyntheticFocusEvent');\nvar SyntheticKeyboardEvent = require('./SyntheticKeyboardEvent');\nvar SyntheticMouseEvent = require('./SyntheticMouseEvent');\nvar SyntheticDragEvent = require('./SyntheticDragEvent');\nvar SyntheticTouchEvent = require('./SyntheticTouchEvent');\nvar SyntheticTransitionEvent = require('./SyntheticTransitionEvent');\nvar SyntheticUIEvent = require('./SyntheticUIEvent');\nvar SyntheticWheelEvent = require('./SyntheticWheelEvent');\n\nvar emptyFunction = require('fbjs/lib/emptyFunction');\nvar getEventCharCode = require('./getEventCharCode');\nvar invariant = require('fbjs/lib/invariant');\nvar keyOf = require('fbjs/lib/keyOf');\n\nvar topLevelTypes = EventConstants.topLevelTypes;\n\nvar eventTypes = {\n abort: {\n phasedRegistrationNames: {\n bubbled: keyOf({ onAbort: true }),\n captured: keyOf({ onAbortCapture: true })\n }\n },\n animationEnd: {\n phasedRegistrationNames: {\n bubbled: keyOf({ onAnimationEnd: true }),\n captured: keyOf({ onAnimationEndCapture: true })\n }\n },\n animationIteration: {\n phasedRegistrationNames: {\n bubbled: keyOf({ onAnimationIteration: true }),\n captured: keyOf({ onAnimationIterationCapture: true })\n }\n },\n animationStart: {\n phasedRegistrationNames: {\n bubbled: keyOf({ onAnimationStart: true }),\n captured: keyOf({ onAnimationStartCapture: true })\n }\n },\n blur: {\n phasedRegistrationNames: {\n bubbled: keyOf({ onBlur: true }),\n captured: keyOf({ onBlurCapture: true })\n }\n },\n canPlay: {\n phasedRegistrationNames: {\n bubbled: keyOf({ onCanPlay: true }),\n captured: keyOf({ onCanPlayCapture: true })\n }\n },\n canPlayThrough: {\n phasedRegistrationNames: {\n bubbled: keyOf({ onCanPlayThrough: true }),\n captured: keyOf({ onCanPlayThroughCapture: true })\n }\n },\n click: {\n phasedRegistrationNames: {\n bubbled: keyOf({ onClick: true }),\n captured: keyOf({ onClickCapture: true })\n }\n },\n contextMenu: {\n phasedRegistrationNames: {\n bubbled: keyOf({ onContextMenu: true }),\n captured: keyOf({ onContextMenuCapture: true })\n }\n },\n copy: {\n phasedRegistrationNames: {\n bubbled: keyOf({ onCopy: true }),\n captured: keyOf({ onCopyCapture: true })\n }\n },\n cut: {\n phasedRegistrationNames: {\n bubbled: keyOf({ onCut: true }),\n captured: keyOf({ onCutCapture: true })\n }\n },\n doubleClick: {\n phasedRegistrationNames: {\n bubbled: keyOf({ onDoubleClick: true }),\n captured: keyOf({ onDoubleClickCapture: true })\n }\n },\n drag: {\n phasedRegistrationNames: {\n bubbled: keyOf({ onDrag: true }),\n captured: keyOf({ onDragCapture: true })\n }\n },\n dragEnd: {\n phasedRegistrationNames: {\n bubbled: keyOf({ onDragEnd: true }),\n captured: keyOf({ onDragEndCapture: true })\n }\n },\n dragEnter: {\n phasedRegistrationNames: {\n bubbled: keyOf({ onDragEnter: true }),\n captured: keyOf({ onDragEnterCapture: true })\n }\n },\n dragExit: {\n phasedRegistrationNames: {\n bubbled: keyOf({ onDragExit: true }),\n captured: keyOf({ onDragExitCapture: true })\n }\n },\n dragLeave: {\n phasedRegistrationNames: {\n bubbled: keyOf({ onDragLeave: true }),\n captured: keyOf({ onDragLeaveCapture: true })\n }\n },\n dragOver: {\n phasedRegistrationNames: {\n bubbled: keyOf({ onDragOver: true }),\n captured: keyOf({ onDragOverCapture: true })\n }\n },\n dragStart: {\n phasedRegistrationNames: {\n bubbled: keyOf({ onDragStart: true }),\n captured: keyOf({ onDragStartCapture: true })\n }\n },\n drop: {\n phasedRegistrationNames: {\n bubbled: keyOf({ onDrop: true }),\n captured: keyOf({ onDropCapture: true })\n }\n },\n durationChange: {\n phasedRegistrationNames: {\n bubbled: keyOf({ onDurationChange: true }),\n captured: keyOf({ onDurationChangeCapture: true })\n }\n },\n emptied: {\n phasedRegistrationNames: {\n bubbled: keyOf({ onEmptied: true }),\n captured: keyOf({ onEmptiedCapture: true })\n }\n },\n encrypted: {\n phasedRegistrationNames: {\n bubbled: keyOf({ onEncrypted: true }),\n captured: keyOf({ onEncryptedCapture: true })\n }\n },\n ended: {\n phasedRegistrationNames: {\n bubbled: keyOf({ onEnded: true }),\n captured: keyOf({ onEndedCapture: true })\n }\n },\n error: {\n phasedRegistrationNames: {\n bubbled: keyOf({ onError: true }),\n captured: keyOf({ onErrorCapture: true })\n }\n },\n focus: {\n phasedRegistrationNames: {\n bubbled: keyOf({ onFocus: true }),\n captured: keyOf({ onFocusCapture: true })\n }\n },\n input: {\n phasedRegistrationNames: {\n bubbled: keyOf({ onInput: true }),\n captured: keyOf({ onInputCapture: true })\n }\n },\n invalid: {\n phasedRegistrationNames: {\n bubbled: keyOf({ onInvalid: true }),\n captured: keyOf({ onInvalidCapture: true })\n }\n },\n keyDown: {\n phasedRegistrationNames: {\n bubbled: keyOf({ onKeyDown: true }),\n captured: keyOf({ onKeyDownCapture: true })\n }\n },\n keyPress: {\n phasedRegistrationNames: {\n bubbled: keyOf({ onKeyPress: true }),\n captured: keyOf({ onKeyPressCapture: true })\n }\n },\n keyUp: {\n phasedRegistrationNames: {\n bubbled: keyOf({ onKeyUp: true }),\n captured: keyOf({ onKeyUpCapture: true })\n }\n },\n load: {\n phasedRegistrationNames: {\n bubbled: keyOf({ onLoad: true }),\n captured: keyOf({ onLoadCapture: true })\n }\n },\n loadedData: {\n phasedRegistrationNames: {\n bubbled: keyOf({ onLoadedData: true }),\n captured: keyOf({ onLoadedDataCapture: true })\n }\n },\n loadedMetadata: {\n phasedRegistrationNames: {\n bubbled: keyOf({ onLoadedMetadata: true }),\n captured: keyOf({ onLoadedMetadataCapture: true })\n }\n },\n loadStart: {\n phasedRegistrationNames: {\n bubbled: keyOf({ onLoadStart: true }),\n captured: keyOf({ onLoadStartCapture: true })\n }\n },\n // Note: We do not allow listening to mouseOver events. Instead, use the\n // onMouseEnter/onMouseLeave created by `EnterLeaveEventPlugin`.\n mouseDown: {\n phasedRegistrationNames: {\n bubbled: keyOf({ onMouseDown: true }),\n captured: keyOf({ onMouseDownCapture: true })\n }\n },\n mouseMove: {\n phasedRegistrationNames: {\n bubbled: keyOf({ onMouseMove: true }),\n captured: keyOf({ onMouseMoveCapture: true })\n }\n },\n mouseOut: {\n phasedRegistrationNames: {\n bubbled: keyOf({ onMouseOut: true }),\n captured: keyOf({ onMouseOutCapture: true })\n }\n },\n mouseOver: {\n phasedRegistrationNames: {\n bubbled: keyOf({ onMouseOver: true }),\n captured: keyOf({ onMouseOverCapture: true })\n }\n },\n mouseUp: {\n phasedRegistrationNames: {\n bubbled: keyOf({ onMouseUp: true }),\n captured: keyOf({ onMouseUpCapture: true })\n }\n },\n paste: {\n phasedRegistrationNames: {\n bubbled: keyOf({ onPaste: true }),\n captured: keyOf({ onPasteCapture: true })\n }\n },\n pause: {\n phasedRegistrationNames: {\n bubbled: keyOf({ onPause: true }),\n captured: keyOf({ onPauseCapture: true })\n }\n },\n play: {\n phasedRegistrationNames: {\n bubbled: keyOf({ onPlay: true }),\n captured: keyOf({ onPlayCapture: true })\n }\n },\n playing: {\n phasedRegistrationNames: {\n bubbled: keyOf({ onPlaying: true }),\n captured: keyOf({ onPlayingCapture: true })\n }\n },\n progress: {\n phasedRegistrationNames: {\n bubbled: keyOf({ onProgress: true }),\n captured: keyOf({ onProgressCapture: true })\n }\n },\n rateChange: {\n phasedRegistrationNames: {\n bubbled: keyOf({ onRateChange: true }),\n captured: keyOf({ onRateChangeCapture: true })\n }\n },\n reset: {\n phasedRegistrationNames: {\n bubbled: keyOf({ onReset: true }),\n captured: keyOf({ onResetCapture: true })\n }\n },\n scroll: {\n phasedRegistrationNames: {\n bubbled: keyOf({ onScroll: true }),\n captured: keyOf({ onScrollCapture: true })\n }\n },\n seeked: {\n phasedRegistrationNames: {\n bubbled: keyOf({ onSeeked: true }),\n captured: keyOf({ onSeekedCapture: true })\n }\n },\n seeking: {\n phasedRegistrationNames: {\n bubbled: keyOf({ onSeeking: true }),\n captured: keyOf({ onSeekingCapture: true })\n }\n },\n stalled: {\n phasedRegistrationNames: {\n bubbled: keyOf({ onStalled: true }),\n captured: keyOf({ onStalledCapture: true })\n }\n },\n submit: {\n phasedRegistrationNames: {\n bubbled: keyOf({ onSubmit: true }),\n captured: keyOf({ onSubmitCapture: true })\n }\n },\n suspend: {\n phasedRegistrationNames: {\n bubbled: keyOf({ onSuspend: true }),\n captured: keyOf({ onSuspendCapture: true })\n }\n },\n timeUpdate: {\n phasedRegistrationNames: {\n bubbled: keyOf({ onTimeUpdate: true }),\n captured: keyOf({ onTimeUpdateCapture: true })\n }\n },\n touchCancel: {\n phasedRegistrationNames: {\n bubbled: keyOf({ onTouchCancel: true }),\n captured: keyOf({ onTouchCancelCapture: true })\n }\n },\n touchEnd: {\n phasedRegistrationNames: {\n bubbled: keyOf({ onTouchEnd: true }),\n captured: keyOf({ onTouchEndCapture: true })\n }\n },\n touchMove: {\n phasedRegistrationNames: {\n bubbled: keyOf({ onTouchMove: true }),\n captured: keyOf({ onTouchMoveCapture: true })\n }\n },\n touchStart: {\n phasedRegistrationNames: {\n bubbled: keyOf({ onTouchStart: true }),\n captured: keyOf({ onTouchStartCapture: true })\n }\n },\n transitionEnd: {\n phasedRegistrationNames: {\n bubbled: keyOf({ onTransitionEnd: true }),\n captured: keyOf({ onTransitionEndCapture: true })\n }\n },\n volumeChange: {\n phasedRegistrationNames: {\n bubbled: keyOf({ onVolumeChange: true }),\n captured: keyOf({ onVolumeChangeCapture: true })\n }\n },\n waiting: {\n phasedRegistrationNames: {\n bubbled: keyOf({ onWaiting: true }),\n captured: keyOf({ onWaitingCapture: true })\n }\n },\n wheel: {\n phasedRegistrationNames: {\n bubbled: keyOf({ onWheel: true }),\n captured: keyOf({ onWheelCapture: true })\n }\n }\n};\n\nvar topLevelEventsToDispatchConfig = {\n topAbort: eventTypes.abort,\n topAnimationEnd: eventTypes.animationEnd,\n topAnimationIteration: eventTypes.animationIteration,\n topAnimationStart: eventTypes.animationStart,\n topBlur: eventTypes.blur,\n topCanPlay: eventTypes.canPlay,\n topCanPlayThrough: eventTypes.canPlayThrough,\n topClick: eventTypes.click,\n topContextMenu: eventTypes.contextMenu,\n topCopy: eventTypes.copy,\n topCut: eventTypes.cut,\n topDoubleClick: eventTypes.doubleClick,\n topDrag: eventTypes.drag,\n topDragEnd: eventTypes.dragEnd,\n topDragEnter: eventTypes.dragEnter,\n topDragExit: eventTypes.dragExit,\n topDragLeave: eventTypes.dragLeave,\n topDragOver: eventTypes.dragOver,\n topDragStart: eventTypes.dragStart,\n topDrop: eventTypes.drop,\n topDurationChange: eventTypes.durationChange,\n topEmptied: eventTypes.emptied,\n topEncrypted: eventTypes.encrypted,\n topEnded: eventTypes.ended,\n topError: eventTypes.error,\n topFocus: eventTypes.focus,\n topInput: eventTypes.input,\n topInvalid: eventTypes.invalid,\n topKeyDown: eventTypes.keyDown,\n topKeyPress: eventTypes.keyPress,\n topKeyUp: eventTypes.keyUp,\n topLoad: eventTypes.load,\n topLoadedData: eventTypes.loadedData,\n topLoadedMetadata: eventTypes.loadedMetadata,\n topLoadStart: eventTypes.loadStart,\n topMouseDown: eventTypes.mouseDown,\n topMouseMove: eventTypes.mouseMove,\n topMouseOut: eventTypes.mouseOut,\n topMouseOver: eventTypes.mouseOver,\n topMouseUp: eventTypes.mouseUp,\n topPaste: eventTypes.paste,\n topPause: eventTypes.pause,\n topPlay: eventTypes.play,\n topPlaying: eventTypes.playing,\n topProgress: eventTypes.progress,\n topRateChange: eventTypes.rateChange,\n topReset: eventTypes.reset,\n topScroll: eventTypes.scroll,\n topSeeked: eventTypes.seeked,\n topSeeking: eventTypes.seeking,\n topStalled: eventTypes.stalled,\n topSubmit: eventTypes.submit,\n topSuspend: eventTypes.suspend,\n topTimeUpdate: eventTypes.timeUpdate,\n topTouchCancel: eventTypes.touchCancel,\n topTouchEnd: eventTypes.touchEnd,\n topTouchMove: eventTypes.touchMove,\n topTouchStart: eventTypes.touchStart,\n topTransitionEnd: eventTypes.transitionEnd,\n topVolumeChange: eventTypes.volumeChange,\n topWaiting: eventTypes.waiting,\n topWheel: eventTypes.wheel\n};\n\nfor (var type in topLevelEventsToDispatchConfig) {\n topLevelEventsToDispatchConfig[type].dependencies = [type];\n}\n\nvar ON_CLICK_KEY = keyOf({ onClick: null });\nvar onClickListeners = {};\n\nvar SimpleEventPlugin = {\n\n eventTypes: eventTypes,\n\n extractEvents: function (topLevelType, targetInst, nativeEvent, nativeEventTarget) {\n var dispatchConfig = topLevelEventsToDispatchConfig[topLevelType];\n if (!dispatchConfig) {\n return null;\n }\n var EventConstructor;\n switch (topLevelType) {\n case topLevelTypes.topAbort:\n case topLevelTypes.topCanPlay:\n case topLevelTypes.topCanPlayThrough:\n case topLevelTypes.topDurationChange:\n case topLevelTypes.topEmptied:\n case topLevelTypes.topEncrypted:\n case topLevelTypes.topEnded:\n case topLevelTypes.topError:\n case topLevelTypes.topInput:\n case topLevelTypes.topInvalid:\n case topLevelTypes.topLoad:\n case topLevelTypes.topLoadedData:\n case topLevelTypes.topLoadedMetadata:\n case topLevelTypes.topLoadStart:\n case topLevelTypes.topPause:\n case topLevelTypes.topPlay:\n case topLevelTypes.topPlaying:\n case topLevelTypes.topProgress:\n case topLevelTypes.topRateChange:\n case topLevelTypes.topReset:\n case topLevelTypes.topSeeked:\n case topLevelTypes.topSeeking:\n case topLevelTypes.topStalled:\n case topLevelTypes.topSubmit:\n case topLevelTypes.topSuspend:\n case topLevelTypes.topTimeUpdate:\n case topLevelTypes.topVolumeChange:\n case topLevelTypes.topWaiting:\n // HTML Events\n // @see http://www.w3.org/TR/html5/index.html#events-0\n EventConstructor = SyntheticEvent;\n break;\n case topLevelTypes.topKeyPress:\n // Firefox creates a keypress event for function keys too. This removes\n // the unwanted keypress events. Enter is however both printable and\n // non-printable. One would expect Tab to be as well (but it isn't).\n if (getEventCharCode(nativeEvent) === 0) {\n return null;\n }\n /* falls through */\n case topLevelTypes.topKeyDown:\n case topLevelTypes.topKeyUp:\n EventConstructor = SyntheticKeyboardEvent;\n break;\n case topLevelTypes.topBlur:\n case topLevelTypes.topFocus:\n EventConstructor = SyntheticFocusEvent;\n break;\n case topLevelTypes.topClick:\n // Firefox creates a click event on right mouse clicks. This removes the\n // unwanted click events.\n if (nativeEvent.button === 2) {\n return null;\n }\n /* falls through */\n case topLevelTypes.topContextMenu:\n case topLevelTypes.topDoubleClick:\n case topLevelTypes.topMouseDown:\n case topLevelTypes.topMouseMove:\n case topLevelTypes.topMouseOut:\n case topLevelTypes.topMouseOver:\n case topLevelTypes.topMouseUp:\n EventConstructor = SyntheticMouseEvent;\n break;\n case topLevelTypes.topDrag:\n case topLevelTypes.topDragEnd:\n case topLevelTypes.topDragEnter:\n case topLevelTypes.topDragExit:\n case topLevelTypes.topDragLeave:\n case topLevelTypes.topDragOver:\n case topLevelTypes.topDragStart:\n case topLevelTypes.topDrop:\n EventConstructor = SyntheticDragEvent;\n break;\n case topLevelTypes.topTouchCancel:\n case topLevelTypes.topTouchEnd:\n case topLevelTypes.topTouchMove:\n case topLevelTypes.topTouchStart:\n EventConstructor = SyntheticTouchEvent;\n break;\n case topLevelTypes.topAnimationEnd:\n case topLevelTypes.topAnimationIteration:\n case topLevelTypes.topAnimationStart:\n EventConstructor = SyntheticAnimationEvent;\n break;\n case topLevelTypes.topTransitionEnd:\n EventConstructor = SyntheticTransitionEvent;\n break;\n case topLevelTypes.topScroll:\n EventConstructor = SyntheticUIEvent;\n break;\n case topLevelTypes.topWheel:\n EventConstructor = SyntheticWheelEvent;\n break;\n case topLevelTypes.topCopy:\n case topLevelTypes.topCut:\n case topLevelTypes.topPaste:\n EventConstructor = SyntheticClipboardEvent;\n break;\n }\n !EventConstructor ? process.env.NODE_ENV !== 'production' ? invariant(false, 'SimpleEventPlugin: Unhandled event type, `%s`.', topLevelType) : invariant(false) : void 0;\n var event = EventConstructor.getPooled(dispatchConfig, targetInst, nativeEvent, nativeEventTarget);\n EventPropagators.accumulateTwoPhaseDispatches(event);\n return event;\n },\n\n didPutListener: function (inst, registrationName, listener) {\n // Mobile Safari does not fire properly bubble click events on\n // non-interactive elements, which means delegated click listeners do not\n // fire. The workaround for this bug involves attaching an empty click\n // listener on the target node.\n if (registrationName === ON_CLICK_KEY) {\n var id = inst._rootNodeID;\n var node = ReactDOMComponentTree.getNodeFromInstance(inst);\n if (!onClickListeners[id]) {\n onClickListeners[id] = EventListener.listen(node, 'click', emptyFunction);\n }\n }\n },\n\n willDeleteListener: function (inst, registrationName) {\n if (registrationName === ON_CLICK_KEY) {\n var id = inst._rootNodeID;\n onClickListeners[id].remove();\n delete onClickListeners[id];\n }\n }\n\n};\n\nmodule.exports = SimpleEventPlugin;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/SimpleEventPlugin.js\n ** module id = 142\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule SyntheticAnimationEvent\n */\n\n'use strict';\n\nvar SyntheticEvent = require('./SyntheticEvent');\n\n/**\n * @interface Event\n * @see http://www.w3.org/TR/css3-animations/#AnimationEvent-interface\n * @see https://developer.mozilla.org/en-US/docs/Web/API/AnimationEvent\n */\nvar AnimationEventInterface = {\n animationName: null,\n elapsedTime: null,\n pseudoElement: null\n};\n\n/**\n * @param {object} dispatchConfig Configuration used to dispatch this event.\n * @param {string} dispatchMarker Marker identifying the event target.\n * @param {object} nativeEvent Native browser event.\n * @extends {SyntheticEvent}\n */\nfunction SyntheticAnimationEvent(dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget) {\n return SyntheticEvent.call(this, dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget);\n}\n\nSyntheticEvent.augmentClass(SyntheticAnimationEvent, AnimationEventInterface);\n\nmodule.exports = SyntheticAnimationEvent;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/SyntheticAnimationEvent.js\n ** module id = 143\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule SyntheticClipboardEvent\n */\n\n'use strict';\n\nvar SyntheticEvent = require('./SyntheticEvent');\n\n/**\n * @interface Event\n * @see http://www.w3.org/TR/clipboard-apis/\n */\nvar ClipboardEventInterface = {\n clipboardData: function (event) {\n return 'clipboardData' in event ? event.clipboardData : window.clipboardData;\n }\n};\n\n/**\n * @param {object} dispatchConfig Configuration used to dispatch this event.\n * @param {string} dispatchMarker Marker identifying the event target.\n * @param {object} nativeEvent Native browser event.\n * @extends {SyntheticUIEvent}\n */\nfunction SyntheticClipboardEvent(dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget) {\n return SyntheticEvent.call(this, dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget);\n}\n\nSyntheticEvent.augmentClass(SyntheticClipboardEvent, ClipboardEventInterface);\n\nmodule.exports = SyntheticClipboardEvent;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/SyntheticClipboardEvent.js\n ** module id = 144\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule SyntheticCompositionEvent\n */\n\n'use strict';\n\nvar SyntheticEvent = require('./SyntheticEvent');\n\n/**\n * @interface Event\n * @see http://www.w3.org/TR/DOM-Level-3-Events/#events-compositionevents\n */\nvar CompositionEventInterface = {\n data: null\n};\n\n/**\n * @param {object} dispatchConfig Configuration used to dispatch this event.\n * @param {string} dispatchMarker Marker identifying the event target.\n * @param {object} nativeEvent Native browser event.\n * @extends {SyntheticUIEvent}\n */\nfunction SyntheticCompositionEvent(dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget) {\n return SyntheticEvent.call(this, dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget);\n}\n\nSyntheticEvent.augmentClass(SyntheticCompositionEvent, CompositionEventInterface);\n\nmodule.exports = SyntheticCompositionEvent;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/SyntheticCompositionEvent.js\n ** module id = 145\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule SyntheticDragEvent\n */\n\n'use strict';\n\nvar SyntheticMouseEvent = require('./SyntheticMouseEvent');\n\n/**\n * @interface DragEvent\n * @see http://www.w3.org/TR/DOM-Level-3-Events/\n */\nvar DragEventInterface = {\n dataTransfer: null\n};\n\n/**\n * @param {object} dispatchConfig Configuration used to dispatch this event.\n * @param {string} dispatchMarker Marker identifying the event target.\n * @param {object} nativeEvent Native browser event.\n * @extends {SyntheticUIEvent}\n */\nfunction SyntheticDragEvent(dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget) {\n return SyntheticMouseEvent.call(this, dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget);\n}\n\nSyntheticMouseEvent.augmentClass(SyntheticDragEvent, DragEventInterface);\n\nmodule.exports = SyntheticDragEvent;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/SyntheticDragEvent.js\n ** module id = 146\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule SyntheticFocusEvent\n */\n\n'use strict';\n\nvar SyntheticUIEvent = require('./SyntheticUIEvent');\n\n/**\n * @interface FocusEvent\n * @see http://www.w3.org/TR/DOM-Level-3-Events/\n */\nvar FocusEventInterface = {\n relatedTarget: null\n};\n\n/**\n * @param {object} dispatchConfig Configuration used to dispatch this event.\n * @param {string} dispatchMarker Marker identifying the event target.\n * @param {object} nativeEvent Native browser event.\n * @extends {SyntheticUIEvent}\n */\nfunction SyntheticFocusEvent(dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget) {\n return SyntheticUIEvent.call(this, dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget);\n}\n\nSyntheticUIEvent.augmentClass(SyntheticFocusEvent, FocusEventInterface);\n\nmodule.exports = SyntheticFocusEvent;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/SyntheticFocusEvent.js\n ** module id = 147\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule SyntheticInputEvent\n */\n\n'use strict';\n\nvar SyntheticEvent = require('./SyntheticEvent');\n\n/**\n * @interface Event\n * @see http://www.w3.org/TR/2013/WD-DOM-Level-3-Events-20131105\n * /#events-inputevents\n */\nvar InputEventInterface = {\n data: null\n};\n\n/**\n * @param {object} dispatchConfig Configuration used to dispatch this event.\n * @param {string} dispatchMarker Marker identifying the event target.\n * @param {object} nativeEvent Native browser event.\n * @extends {SyntheticUIEvent}\n */\nfunction SyntheticInputEvent(dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget) {\n return SyntheticEvent.call(this, dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget);\n}\n\nSyntheticEvent.augmentClass(SyntheticInputEvent, InputEventInterface);\n\nmodule.exports = SyntheticInputEvent;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/SyntheticInputEvent.js\n ** module id = 148\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule SyntheticKeyboardEvent\n */\n\n'use strict';\n\nvar SyntheticUIEvent = require('./SyntheticUIEvent');\n\nvar getEventCharCode = require('./getEventCharCode');\nvar getEventKey = require('./getEventKey');\nvar getEventModifierState = require('./getEventModifierState');\n\n/**\n * @interface KeyboardEvent\n * @see http://www.w3.org/TR/DOM-Level-3-Events/\n */\nvar KeyboardEventInterface = {\n key: getEventKey,\n location: null,\n ctrlKey: null,\n shiftKey: null,\n altKey: null,\n metaKey: null,\n repeat: null,\n locale: null,\n getModifierState: getEventModifierState,\n // Legacy Interface\n charCode: function (event) {\n // `charCode` is the result of a KeyPress event and represents the value of\n // the actual printable character.\n\n // KeyPress is deprecated, but its replacement is not yet final and not\n // implemented in any major browser. Only KeyPress has charCode.\n if (event.type === 'keypress') {\n return getEventCharCode(event);\n }\n return 0;\n },\n keyCode: function (event) {\n // `keyCode` is the result of a KeyDown/Up event and represents the value of\n // physical keyboard key.\n\n // The actual meaning of the value depends on the users' keyboard layout\n // which cannot be detected. Assuming that it is a US keyboard layout\n // provides a surprisingly accurate mapping for US and European users.\n // Due to this, it is left to the user to implement at this time.\n if (event.type === 'keydown' || event.type === 'keyup') {\n return event.keyCode;\n }\n return 0;\n },\n which: function (event) {\n // `which` is an alias for either `keyCode` or `charCode` depending on the\n // type of the event.\n if (event.type === 'keypress') {\n return getEventCharCode(event);\n }\n if (event.type === 'keydown' || event.type === 'keyup') {\n return event.keyCode;\n }\n return 0;\n }\n};\n\n/**\n * @param {object} dispatchConfig Configuration used to dispatch this event.\n * @param {string} dispatchMarker Marker identifying the event target.\n * @param {object} nativeEvent Native browser event.\n * @extends {SyntheticUIEvent}\n */\nfunction SyntheticKeyboardEvent(dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget) {\n return SyntheticUIEvent.call(this, dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget);\n}\n\nSyntheticUIEvent.augmentClass(SyntheticKeyboardEvent, KeyboardEventInterface);\n\nmodule.exports = SyntheticKeyboardEvent;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/SyntheticKeyboardEvent.js\n ** module id = 149\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule SyntheticTouchEvent\n */\n\n'use strict';\n\nvar SyntheticUIEvent = require('./SyntheticUIEvent');\n\nvar getEventModifierState = require('./getEventModifierState');\n\n/**\n * @interface TouchEvent\n * @see http://www.w3.org/TR/touch-events/\n */\nvar TouchEventInterface = {\n touches: null,\n targetTouches: null,\n changedTouches: null,\n altKey: null,\n metaKey: null,\n ctrlKey: null,\n shiftKey: null,\n getModifierState: getEventModifierState\n};\n\n/**\n * @param {object} dispatchConfig Configuration used to dispatch this event.\n * @param {string} dispatchMarker Marker identifying the event target.\n * @param {object} nativeEvent Native browser event.\n * @extends {SyntheticUIEvent}\n */\nfunction SyntheticTouchEvent(dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget) {\n return SyntheticUIEvent.call(this, dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget);\n}\n\nSyntheticUIEvent.augmentClass(SyntheticTouchEvent, TouchEventInterface);\n\nmodule.exports = SyntheticTouchEvent;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/SyntheticTouchEvent.js\n ** module id = 150\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule SyntheticTransitionEvent\n */\n\n'use strict';\n\nvar SyntheticEvent = require('./SyntheticEvent');\n\n/**\n * @interface Event\n * @see http://www.w3.org/TR/2009/WD-css3-transitions-20090320/#transition-events-\n * @see https://developer.mozilla.org/en-US/docs/Web/API/TransitionEvent\n */\nvar TransitionEventInterface = {\n propertyName: null,\n elapsedTime: null,\n pseudoElement: null\n};\n\n/**\n * @param {object} dispatchConfig Configuration used to dispatch this event.\n * @param {string} dispatchMarker Marker identifying the event target.\n * @param {object} nativeEvent Native browser event.\n * @extends {SyntheticEvent}\n */\nfunction SyntheticTransitionEvent(dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget) {\n return SyntheticEvent.call(this, dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget);\n}\n\nSyntheticEvent.augmentClass(SyntheticTransitionEvent, TransitionEventInterface);\n\nmodule.exports = SyntheticTransitionEvent;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/SyntheticTransitionEvent.js\n ** module id = 151\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule SyntheticWheelEvent\n */\n\n'use strict';\n\nvar SyntheticMouseEvent = require('./SyntheticMouseEvent');\n\n/**\n * @interface WheelEvent\n * @see http://www.w3.org/TR/DOM-Level-3-Events/\n */\nvar WheelEventInterface = {\n deltaX: function (event) {\n return 'deltaX' in event ? event.deltaX :\n // Fallback to `wheelDeltaX` for Webkit and normalize (right is positive).\n 'wheelDeltaX' in event ? -event.wheelDeltaX : 0;\n },\n deltaY: function (event) {\n return 'deltaY' in event ? event.deltaY :\n // Fallback to `wheelDeltaY` for Webkit and normalize (down is positive).\n 'wheelDeltaY' in event ? -event.wheelDeltaY :\n // Fallback to `wheelDelta` for IE<9 and normalize (down is positive).\n 'wheelDelta' in event ? -event.wheelDelta : 0;\n },\n deltaZ: null,\n\n // Browsers without \"deltaMode\" is reporting in raw wheel delta where one\n // notch on the scroll is always +/- 120, roughly equivalent to pixels.\n // A good approximation of DOM_DELTA_LINE (1) is 5% of viewport size or\n // ~40 pixels, for DOM_DELTA_SCREEN (2) it is 87.5% of viewport size.\n deltaMode: null\n};\n\n/**\n * @param {object} dispatchConfig Configuration used to dispatch this event.\n * @param {string} dispatchMarker Marker identifying the event target.\n * @param {object} nativeEvent Native browser event.\n * @extends {SyntheticMouseEvent}\n */\nfunction SyntheticWheelEvent(dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget) {\n return SyntheticMouseEvent.call(this, dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget);\n}\n\nSyntheticMouseEvent.augmentClass(SyntheticWheelEvent, WheelEventInterface);\n\nmodule.exports = SyntheticWheelEvent;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/SyntheticWheelEvent.js\n ** module id = 152\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule adler32\n */\n\n'use strict';\n\nvar MOD = 65521;\n\n// adler32 is not cryptographically strong, and is only used to sanity check that\n// markup generated on the server matches the markup generated on the client.\n// This implementation (a modified version of the SheetJS version) has been optimized\n// for our use case, at the expense of conforming to the adler32 specification\n// for non-ascii inputs.\nfunction adler32(data) {\n var a = 1;\n var b = 0;\n var i = 0;\n var l = data.length;\n var m = l & ~0x3;\n while (i < m) {\n var n = Math.min(i + 4096, m);\n for (; i < n; i += 4) {\n b += (a += data.charCodeAt(i)) + (a += data.charCodeAt(i + 1)) + (a += data.charCodeAt(i + 2)) + (a += data.charCodeAt(i + 3));\n }\n a %= MOD;\n b %= MOD;\n }\n for (; i < l; i++) {\n b += a += data.charCodeAt(i);\n }\n a %= MOD;\n b %= MOD;\n return a | b << 16;\n}\n\nmodule.exports = adler32;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/adler32.js\n ** module id = 153\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule dangerousStyleValue\n */\n\n'use strict';\n\nvar CSSProperty = require('./CSSProperty');\nvar warning = require('fbjs/lib/warning');\n\nvar isUnitlessNumber = CSSProperty.isUnitlessNumber;\nvar styleWarnings = {};\n\n/**\n * Convert a value into the proper css writable value. The style name `name`\n * should be logical (no hyphens), as specified\n * in `CSSProperty.isUnitlessNumber`.\n *\n * @param {string} name CSS property name such as `topMargin`.\n * @param {*} value CSS property value such as `10px`.\n * @param {ReactDOMComponent} component\n * @return {string} Normalized style value with dimensions applied.\n */\nfunction dangerousStyleValue(name, value, component) {\n // Note that we've removed escapeTextForBrowser() calls here since the\n // whole string will be escaped when the attribute is injected into\n // the markup. If you provide unsafe user data here they can inject\n // arbitrary CSS which may be problematic (I couldn't repro this):\n // https://www.owasp.org/index.php/XSS_Filter_Evasion_Cheat_Sheet\n // http://www.thespanner.co.uk/2007/11/26/ultimate-xss-css-injection/\n // This is not an XSS hole but instead a potential CSS injection issue\n // which has lead to a greater discussion about how we're going to\n // trust URLs moving forward. See #2115901\n\n var isEmpty = value == null || typeof value === 'boolean' || value === '';\n if (isEmpty) {\n return '';\n }\n\n var isNonNumeric = isNaN(value);\n if (isNonNumeric || value === 0 || isUnitlessNumber.hasOwnProperty(name) && isUnitlessNumber[name]) {\n return '' + value; // cast to string\n }\n\n if (typeof value === 'string') {\n if (process.env.NODE_ENV !== 'production') {\n if (component) {\n var owner = component._currentElement._owner;\n var ownerName = owner ? owner.getName() : null;\n if (ownerName && !styleWarnings[ownerName]) {\n styleWarnings[ownerName] = {};\n }\n var warned = false;\n if (ownerName) {\n var warnings = styleWarnings[ownerName];\n warned = warnings[name];\n if (!warned) {\n warnings[name] = true;\n }\n }\n if (!warned) {\n process.env.NODE_ENV !== 'production' ? warning(false, 'a `%s` tag (owner: `%s`) was passed a numeric string value ' + 'for CSS property `%s` (value: `%s`) which will be treated ' + 'as a unitless number in a future version of React.', component._currentElement.type, ownerName || 'unknown', name, value) : void 0;\n }\n }\n }\n value = value.trim();\n }\n return value + 'px';\n}\n\nmodule.exports = dangerousStyleValue;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/dangerousStyleValue.js\n ** module id = 154\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule findDOMNode\n */\n\n'use strict';\n\nvar ReactCurrentOwner = require('./ReactCurrentOwner');\nvar ReactDOMComponentTree = require('./ReactDOMComponentTree');\nvar ReactInstanceMap = require('./ReactInstanceMap');\n\nvar getNativeComponentFromComposite = require('./getNativeComponentFromComposite');\nvar invariant = require('fbjs/lib/invariant');\nvar warning = require('fbjs/lib/warning');\n\n/**\n * Returns the DOM node rendered by this element.\n *\n * @param {ReactComponent|DOMElement} componentOrElement\n * @return {?DOMElement} The root node of this element.\n */\nfunction findDOMNode(componentOrElement) {\n if (process.env.NODE_ENV !== 'production') {\n var owner = ReactCurrentOwner.current;\n if (owner !== null) {\n process.env.NODE_ENV !== 'production' ? warning(owner._warnedAboutRefsInRender, '%s is accessing findDOMNode inside its render(). ' + 'render() should be a pure function of props and state. It should ' + 'never access something that requires stale data from the previous ' + 'render, such as refs. Move this logic to componentDidMount and ' + 'componentDidUpdate instead.', owner.getName() || 'A component') : void 0;\n owner._warnedAboutRefsInRender = true;\n }\n }\n if (componentOrElement == null) {\n return null;\n }\n if (componentOrElement.nodeType === 1) {\n return componentOrElement;\n }\n\n var inst = ReactInstanceMap.get(componentOrElement);\n if (inst) {\n inst = getNativeComponentFromComposite(inst);\n return inst ? ReactDOMComponentTree.getNodeFromInstance(inst) : null;\n }\n\n if (typeof componentOrElement.render === 'function') {\n !false ? process.env.NODE_ENV !== 'production' ? invariant(false, 'findDOMNode was called on an unmounted component.') : invariant(false) : void 0;\n } else {\n !false ? process.env.NODE_ENV !== 'production' ? invariant(false, 'Element appears to be neither ReactComponent nor DOMNode (keys: %s)', Object.keys(componentOrElement)) : invariant(false) : void 0;\n }\n}\n\nmodule.exports = findDOMNode;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/findDOMNode.js\n ** module id = 155\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule flattenChildren\n */\n\n'use strict';\n\nvar traverseAllChildren = require('./traverseAllChildren');\nvar warning = require('fbjs/lib/warning');\n\n/**\n * @param {function} traverseContext Context passed through traversal.\n * @param {?ReactComponent} child React child component.\n * @param {!string} name String name of key path to child.\n */\nfunction flattenSingleChildIntoContext(traverseContext, child, name) {\n // We found a component instance.\n var result = traverseContext;\n var keyUnique = result[name] === undefined;\n if (process.env.NODE_ENV !== 'production') {\n process.env.NODE_ENV !== 'production' ? warning(keyUnique, 'flattenChildren(...): Encountered two children with the same key, ' + '`%s`. Child keys must be unique; when two children share a key, only ' + 'the first child will be used.', name) : void 0;\n }\n if (keyUnique && child != null) {\n result[name] = child;\n }\n}\n\n/**\n * Flattens children that are typically specified as `props.children`. Any null\n * children will not be included in the resulting object.\n * @return {!object} flattened children keyed by name.\n */\nfunction flattenChildren(children) {\n if (children == null) {\n return children;\n }\n var result = {};\n traverseAllChildren(children, flattenSingleChildIntoContext, result);\n return result;\n}\n\nmodule.exports = flattenChildren;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/flattenChildren.js\n ** module id = 156\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule getEventKey\n */\n\n'use strict';\n\nvar getEventCharCode = require('./getEventCharCode');\n\n/**\n * Normalization of deprecated HTML5 `key` values\n * @see https://developer.mozilla.org/en-US/docs/Web/API/KeyboardEvent#Key_names\n */\nvar normalizeKey = {\n 'Esc': 'Escape',\n 'Spacebar': ' ',\n 'Left': 'ArrowLeft',\n 'Up': 'ArrowUp',\n 'Right': 'ArrowRight',\n 'Down': 'ArrowDown',\n 'Del': 'Delete',\n 'Win': 'OS',\n 'Menu': 'ContextMenu',\n 'Apps': 'ContextMenu',\n 'Scroll': 'ScrollLock',\n 'MozPrintableKey': 'Unidentified'\n};\n\n/**\n * Translation from legacy `keyCode` to HTML5 `key`\n * Only special keys supported, all others depend on keyboard layout or browser\n * @see https://developer.mozilla.org/en-US/docs/Web/API/KeyboardEvent#Key_names\n */\nvar translateToKey = {\n 8: 'Backspace',\n 9: 'Tab',\n 12: 'Clear',\n 13: 'Enter',\n 16: 'Shift',\n 17: 'Control',\n 18: 'Alt',\n 19: 'Pause',\n 20: 'CapsLock',\n 27: 'Escape',\n 32: ' ',\n 33: 'PageUp',\n 34: 'PageDown',\n 35: 'End',\n 36: 'Home',\n 37: 'ArrowLeft',\n 38: 'ArrowUp',\n 39: 'ArrowRight',\n 40: 'ArrowDown',\n 45: 'Insert',\n 46: 'Delete',\n 112: 'F1', 113: 'F2', 114: 'F3', 115: 'F4', 116: 'F5', 117: 'F6',\n 118: 'F7', 119: 'F8', 120: 'F9', 121: 'F10', 122: 'F11', 123: 'F12',\n 144: 'NumLock',\n 145: 'ScrollLock',\n 224: 'Meta'\n};\n\n/**\n * @param {object} nativeEvent Native browser event.\n * @return {string} Normalized `key` property.\n */\nfunction getEventKey(nativeEvent) {\n if (nativeEvent.key) {\n // Normalize inconsistent values reported by browsers due to\n // implementations of a working draft specification.\n\n // FireFox implements `key` but returns `MozPrintableKey` for all\n // printable characters (normalized to `Unidentified`), ignore it.\n var key = normalizeKey[nativeEvent.key] || nativeEvent.key;\n if (key !== 'Unidentified') {\n return key;\n }\n }\n\n // Browser does not implement `key`, polyfill as much of it as we can.\n if (nativeEvent.type === 'keypress') {\n var charCode = getEventCharCode(nativeEvent);\n\n // The enter-key is technically both printable and non-printable and can\n // thus be captured by `keypress`, no other non-printable key should.\n return charCode === 13 ? 'Enter' : String.fromCharCode(charCode);\n }\n if (nativeEvent.type === 'keydown' || nativeEvent.type === 'keyup') {\n // While user keyboard layout determines the actual meaning of each\n // `keyCode` value, almost all function keys have a universal value.\n return translateToKey[nativeEvent.keyCode] || 'Unidentified';\n }\n return '';\n}\n\nmodule.exports = getEventKey;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/getEventKey.js\n ** module id = 157\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule getNodeForCharacterOffset\n */\n\n'use strict';\n\n/**\n * Given any node return the first leaf node without children.\n *\n * @param {DOMElement|DOMTextNode} node\n * @return {DOMElement|DOMTextNode}\n */\n\nfunction getLeafNode(node) {\n while (node && node.firstChild) {\n node = node.firstChild;\n }\n return node;\n}\n\n/**\n * Get the next sibling within a container. This will walk up the\n * DOM if a node's siblings have been exhausted.\n *\n * @param {DOMElement|DOMTextNode} node\n * @return {?DOMElement|DOMTextNode}\n */\nfunction getSiblingNode(node) {\n while (node) {\n if (node.nextSibling) {\n return node.nextSibling;\n }\n node = node.parentNode;\n }\n}\n\n/**\n * Get object describing the nodes which contain characters at offset.\n *\n * @param {DOMElement|DOMTextNode} root\n * @param {number} offset\n * @return {?object}\n */\nfunction getNodeForCharacterOffset(root, offset) {\n var node = getLeafNode(root);\n var nodeStart = 0;\n var nodeEnd = 0;\n\n while (node) {\n if (node.nodeType === 3) {\n nodeEnd = nodeStart + node.textContent.length;\n\n if (nodeStart <= offset && nodeEnd >= offset) {\n return {\n node: node,\n offset: offset - nodeStart\n };\n }\n\n nodeStart = nodeEnd;\n }\n\n node = getLeafNode(getSiblingNode(node));\n }\n}\n\nmodule.exports = getNodeForCharacterOffset;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/getNodeForCharacterOffset.js\n ** module id = 158\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule getVendorPrefixedEventName\n */\n\n'use strict';\n\nvar ExecutionEnvironment = require('fbjs/lib/ExecutionEnvironment');\n\n/**\n * Generate a mapping of standard vendor prefixes using the defined style property and event name.\n *\n * @param {string} styleProp\n * @param {string} eventName\n * @returns {object}\n */\nfunction makePrefixMap(styleProp, eventName) {\n var prefixes = {};\n\n prefixes[styleProp.toLowerCase()] = eventName.toLowerCase();\n prefixes['Webkit' + styleProp] = 'webkit' + eventName;\n prefixes['Moz' + styleProp] = 'moz' + eventName;\n prefixes['ms' + styleProp] = 'MS' + eventName;\n prefixes['O' + styleProp] = 'o' + eventName.toLowerCase();\n\n return prefixes;\n}\n\n/**\n * A list of event names to a configurable list of vendor prefixes.\n */\nvar vendorPrefixes = {\n animationend: makePrefixMap('Animation', 'AnimationEnd'),\n animationiteration: makePrefixMap('Animation', 'AnimationIteration'),\n animationstart: makePrefixMap('Animation', 'AnimationStart'),\n transitionend: makePrefixMap('Transition', 'TransitionEnd')\n};\n\n/**\n * Event names that have already been detected and prefixed (if applicable).\n */\nvar prefixedEventNames = {};\n\n/**\n * Element to check for prefixes on.\n */\nvar style = {};\n\n/**\n * Bootstrap if a DOM exists.\n */\nif (ExecutionEnvironment.canUseDOM) {\n style = document.createElement('div').style;\n\n // On some platforms, in particular some releases of Android 4.x,\n // the un-prefixed \"animation\" and \"transition\" properties are defined on the\n // style object but the events that fire will still be prefixed, so we need\n // to check if the un-prefixed events are usable, and if not remove them from the map.\n if (!('AnimationEvent' in window)) {\n delete vendorPrefixes.animationend.animation;\n delete vendorPrefixes.animationiteration.animation;\n delete vendorPrefixes.animationstart.animation;\n }\n\n // Same as above\n if (!('TransitionEvent' in window)) {\n delete vendorPrefixes.transitionend.transition;\n }\n}\n\n/**\n * Attempts to determine the correct vendor prefixed event name.\n *\n * @param {string} eventName\n * @returns {string}\n */\nfunction getVendorPrefixedEventName(eventName) {\n if (prefixedEventNames[eventName]) {\n return prefixedEventNames[eventName];\n } else if (!vendorPrefixes[eventName]) {\n return eventName;\n }\n\n var prefixMap = vendorPrefixes[eventName];\n\n for (var styleProp in prefixMap) {\n if (prefixMap.hasOwnProperty(styleProp) && styleProp in style) {\n return prefixedEventNames[eventName] = prefixMap[styleProp];\n }\n }\n\n return '';\n}\n\nmodule.exports = getVendorPrefixedEventName;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/getVendorPrefixedEventName.js\n ** module id = 159\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule onlyChild\n */\n'use strict';\n\nvar ReactElement = require('./ReactElement');\n\nvar invariant = require('fbjs/lib/invariant');\n\n/**\n * Returns the first child in a collection of children and verifies that there\n * is only one child in the collection. The current implementation of this\n * function assumes that a single child gets passed without a wrapper, but the\n * purpose of this helper function is to abstract away the particular structure\n * of children.\n *\n * @param {?object} children Child collection structure.\n * @return {ReactComponent} The first and only `ReactComponent` contained in the\n * structure.\n */\nfunction onlyChild(children) {\n !ReactElement.isValidElement(children) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'onlyChild must be passed a children with exactly one child.') : invariant(false) : void 0;\n return children;\n}\n\nmodule.exports = onlyChild;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/onlyChild.js\n ** module id = 160\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule quoteAttributeValueForBrowser\n */\n\n'use strict';\n\nvar escapeTextContentForBrowser = require('./escapeTextContentForBrowser');\n\n/**\n * Escapes attribute value to prevent scripting attacks.\n *\n * @param {*} value Value to escape.\n * @return {string} An escaped string.\n */\nfunction quoteAttributeValueForBrowser(value) {\n return '\"' + escapeTextContentForBrowser(value) + '\"';\n}\n\nmodule.exports = quoteAttributeValueForBrowser;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/quoteAttributeValueForBrowser.js\n ** module id = 161\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n* @providesModule renderSubtreeIntoContainer\n*/\n\n'use strict';\n\nvar ReactMount = require('./ReactMount');\n\nmodule.exports = ReactMount.renderSubtreeIntoContainer;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/renderSubtreeIntoContainer.js\n ** module id = 162\n ** module chunks = 0\n **/"],"sourceRoot":""} \ No newline at end of file +{"version":3,"sources":["webpack:///bundle.js","webpack:///webpack/bootstrap 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(__WEBPACK_AMD_DEFINE_FACTORY__.apply(exports, __WEBPACK_AMD_DEFINE_ARRAY__)) : __WEBPACK_AMD_DEFINE_FACTORY__), __WEBPACK_AMD_DEFINE_RESULT__ !== undefined && (module.exports = __WEBPACK_AMD_DEFINE_RESULT__));\n\t } else if (typeof exports !== \"undefined\") {\n\t factory(require('./App'), require('react-dom'));\n\t } else {\n\t var mod = {\n\t exports: {}\n\t };\n\t factory(global.App, global.reactDom);\n\t global.index = mod.exports;\n\t }\n\t})(this, function (_App, ReactDOM) {\n\t 'use strict';\n\t\n\t ReactDOM.render(React.createElement(_App.App, null), document.getElementById('root'));\n\t});\n\n/***/ },\n/* 1 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright (c) 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t */\n\t\n\t'use strict';\n\t\n\t/**\n\t * Use invariant() to assert state which your program assumes to be true.\n\t *\n\t * Provide sprintf-style format (only %s is supported) and arguments\n\t * to provide information about what broke and what you were\n\t * expecting.\n\t *\n\t * The invariant message will be stripped in production, but the invariant\n\t * will remain to ensure logic does not differ in production.\n\t */\n\t\n\tfunction invariant(condition, format, a, b, c, d, e, f) {\n\t if (false) {\n\t if (format === undefined) {\n\t throw new Error('invariant requires an error message argument');\n\t }\n\t }\n\t\n\t if (!condition) {\n\t var error;\n\t if (format === undefined) {\n\t error = new Error('Minified exception occurred; use the non-minified dev environment ' + 'for the full error message and additional helpful warnings.');\n\t } else {\n\t var args = [a, b, c, d, e, f];\n\t var argIndex = 0;\n\t error = new Error(format.replace(/%s/g, function () {\n\t return args[argIndex++];\n\t }));\n\t error.name = 'Invariant Violation';\n\t }\n\t\n\t error.framesToPop = 1; // we don't care about invariant's own frame\n\t throw error;\n\t }\n\t}\n\t\n\tmodule.exports = invariant;\n\n/***/ },\n/* 2 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2014-2015, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t */\n\t\n\t'use strict';\n\t\n\tvar emptyFunction = __webpack_require__(9);\n\t\n\t/**\n\t * Similar to invariant but only logs a warning if the condition is not met.\n\t * This can be used to log issues in development environments in critical\n\t * paths. Removing the logging code for production environments will keep the\n\t * same logic and follow the same code paths.\n\t */\n\t\n\tvar warning = emptyFunction;\n\t\n\tif (false) {\n\t warning = function (condition, format) {\n\t for (var _len = arguments.length, args = Array(_len > 2 ? _len - 2 : 0), _key = 2; _key < _len; _key++) {\n\t args[_key - 2] = arguments[_key];\n\t }\n\t\n\t if (format === undefined) {\n\t throw new Error('`warning(condition, format, ...args)` requires a warning ' + 'message argument');\n\t }\n\t\n\t if (format.indexOf('Failed Composite propType: ') === 0) {\n\t return; // Ignore CompositeComponent proptype check.\n\t }\n\t\n\t if (!condition) {\n\t var argIndex = 0;\n\t var message = 'Warning: ' + format.replace(/%s/g, function () {\n\t return args[argIndex++];\n\t });\n\t if (typeof console !== 'undefined') {\n\t console.error(message);\n\t }\n\t try {\n\t // --- Welcome to debugging React ---\n\t // This error was thrown as a convenience so that you can use this stack\n\t // to find the callsite that caused this warning to fire.\n\t throw new Error(message);\n\t } catch (x) {}\n\t }\n\t };\n\t}\n\t\n\tmodule.exports = warning;\n\n/***/ },\n/* 3 */\n/***/ function(module, exports) {\n\n\t/* eslint-disable no-unused-vars */\n\t'use strict';\n\tvar hasOwnProperty = Object.prototype.hasOwnProperty;\n\tvar propIsEnumerable = Object.prototype.propertyIsEnumerable;\n\t\n\tfunction toObject(val) {\n\t\tif (val === null || val === undefined) {\n\t\t\tthrow new TypeError('Object.assign cannot be called with null or undefined');\n\t\t}\n\t\n\t\treturn Object(val);\n\t}\n\t\n\tmodule.exports = Object.assign || function (target, source) {\n\t\tvar from;\n\t\tvar to = toObject(target);\n\t\tvar symbols;\n\t\n\t\tfor (var s = 1; s < arguments.length; s++) {\n\t\t\tfrom = Object(arguments[s]);\n\t\n\t\t\tfor (var key in from) {\n\t\t\t\tif (hasOwnProperty.call(from, key)) {\n\t\t\t\t\tto[key] = from[key];\n\t\t\t\t}\n\t\t\t}\n\t\n\t\t\tif (Object.getOwnPropertySymbols) {\n\t\t\t\tsymbols = Object.getOwnPropertySymbols(from);\n\t\t\t\tfor (var i = 0; i < symbols.length; i++) {\n\t\t\t\t\tif (propIsEnumerable.call(from, symbols[i])) {\n\t\t\t\t\t\tto[symbols[i]] = from[symbols[i]];\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\n\t\treturn to;\n\t};\n\n\n/***/ },\n/* 4 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule ReactDOMComponentTree\n\t */\n\t\n\t'use strict';\n\t\n\tvar DOMProperty = __webpack_require__(14);\n\tvar ReactDOMComponentFlags = __webpack_require__(60);\n\t\n\tvar invariant = __webpack_require__(1);\n\t\n\tvar ATTR_NAME = DOMProperty.ID_ATTRIBUTE_NAME;\n\tvar Flags = ReactDOMComponentFlags;\n\t\n\tvar internalInstanceKey = '__reactInternalInstance$' + Math.random().toString(36).slice(2);\n\t\n\t/**\n\t * Drill down (through composites and empty components) until we get a native or\n\t * native text component.\n\t *\n\t * This is pretty polymorphic but unavoidable with the current structure we have\n\t * for `_renderedChildren`.\n\t */\n\tfunction getRenderedNativeOrTextFromComponent(component) {\n\t var rendered;\n\t while (rendered = component._renderedComponent) {\n\t component = rendered;\n\t }\n\t return component;\n\t}\n\t\n\t/**\n\t * Populate `_nativeNode` on the rendered native/text component with the given\n\t * DOM node. The passed `inst` can be a composite.\n\t */\n\tfunction precacheNode(inst, node) {\n\t var nativeInst = getRenderedNativeOrTextFromComponent(inst);\n\t nativeInst._nativeNode = node;\n\t node[internalInstanceKey] = nativeInst;\n\t}\n\t\n\tfunction uncacheNode(inst) {\n\t var node = inst._nativeNode;\n\t if (node) {\n\t delete node[internalInstanceKey];\n\t inst._nativeNode = null;\n\t }\n\t}\n\t\n\t/**\n\t * Populate `_nativeNode` on each child of `inst`, assuming that the children\n\t * match up with the DOM (element) children of `node`.\n\t *\n\t * We cache entire levels at once to avoid an n^2 problem where we access the\n\t * children of a node sequentially and have to walk from the start to our target\n\t * node every time.\n\t *\n\t * Since we update `_renderedChildren` and the actual DOM at (slightly)\n\t * different times, we could race here and see a newer `_renderedChildren` than\n\t * the DOM nodes we see. To avoid this, ReactMultiChild calls\n\t * `prepareToManageChildren` before we change `_renderedChildren`, at which\n\t * time the container's child nodes are always cached (until it unmounts).\n\t */\n\tfunction precacheChildNodes(inst, node) {\n\t if (inst._flags & Flags.hasCachedChildNodes) {\n\t return;\n\t }\n\t var children = inst._renderedChildren;\n\t var childNode = node.firstChild;\n\t outer: for (var name in children) {\n\t if (!children.hasOwnProperty(name)) {\n\t continue;\n\t }\n\t var childInst = children[name];\n\t var childID = getRenderedNativeOrTextFromComponent(childInst)._domID;\n\t if (childID == null) {\n\t // We're currently unmounting this child in ReactMultiChild; skip it.\n\t continue;\n\t }\n\t // We assume the child nodes are in the same order as the child instances.\n\t for (; childNode !== null; childNode = childNode.nextSibling) {\n\t if (childNode.nodeType === 1 && childNode.getAttribute(ATTR_NAME) === String(childID) || childNode.nodeType === 8 && childNode.nodeValue === ' react-text: ' + childID + ' ' || childNode.nodeType === 8 && childNode.nodeValue === ' react-empty: ' + childID + ' ') {\n\t precacheNode(childInst, childNode);\n\t continue outer;\n\t }\n\t }\n\t // We reached the end of the DOM children without finding an ID match.\n\t true ? false ? invariant(false, 'Unable to find element with ID %s.', childID) : invariant(false) : void 0;\n\t }\n\t inst._flags |= Flags.hasCachedChildNodes;\n\t}\n\t\n\t/**\n\t * Given a DOM node, return the closest ReactDOMComponent or\n\t * ReactDOMTextComponent instance ancestor.\n\t */\n\tfunction getClosestInstanceFromNode(node) {\n\t if (node[internalInstanceKey]) {\n\t return node[internalInstanceKey];\n\t }\n\t\n\t // Walk up the tree until we find an ancestor whose instance we have cached.\n\t var parents = [];\n\t while (!node[internalInstanceKey]) {\n\t parents.push(node);\n\t if (node.parentNode) {\n\t node = node.parentNode;\n\t } else {\n\t // Top of the tree. This node must not be part of a React tree (or is\n\t // unmounted, potentially).\n\t return null;\n\t }\n\t }\n\t\n\t var closest;\n\t var inst;\n\t for (; node && (inst = node[internalInstanceKey]); node = parents.pop()) {\n\t closest = inst;\n\t if (parents.length) {\n\t precacheChildNodes(inst, node);\n\t }\n\t }\n\t\n\t return closest;\n\t}\n\t\n\t/**\n\t * Given a DOM node, return the ReactDOMComponent or ReactDOMTextComponent\n\t * instance, or null if the node was not rendered by this React.\n\t */\n\tfunction getInstanceFromNode(node) {\n\t var inst = getClosestInstanceFromNode(node);\n\t if (inst != null && inst._nativeNode === node) {\n\t return inst;\n\t } else {\n\t return null;\n\t }\n\t}\n\t\n\t/**\n\t * Given a ReactDOMComponent or ReactDOMTextComponent, return the corresponding\n\t * DOM node.\n\t */\n\tfunction getNodeFromInstance(inst) {\n\t // Without this first invariant, passing a non-DOM-component triggers the next\n\t // invariant for a missing parent, which is super confusing.\n\t !(inst._nativeNode !== undefined) ? false ? invariant(false, 'getNodeFromInstance: Invalid argument.') : invariant(false) : void 0;\n\t\n\t if (inst._nativeNode) {\n\t return inst._nativeNode;\n\t }\n\t\n\t // Walk up the tree until we find an ancestor whose DOM node we have cached.\n\t var parents = [];\n\t while (!inst._nativeNode) {\n\t parents.push(inst);\n\t !inst._nativeParent ? false ? invariant(false, 'React DOM tree root should always have a node reference.') : invariant(false) : void 0;\n\t inst = inst._nativeParent;\n\t }\n\t\n\t // Now parents contains each ancestor that does *not* have a cached native\n\t // node, and `inst` is the deepest ancestor that does.\n\t for (; parents.length; inst = parents.pop()) {\n\t precacheChildNodes(inst, inst._nativeNode);\n\t }\n\t\n\t return inst._nativeNode;\n\t}\n\t\n\tvar ReactDOMComponentTree = {\n\t getClosestInstanceFromNode: getClosestInstanceFromNode,\n\t getInstanceFromNode: getInstanceFromNode,\n\t getNodeFromInstance: getNodeFromInstance,\n\t precacheChildNodes: precacheChildNodes,\n\t precacheNode: precacheNode,\n\t uncacheNode: uncacheNode\n\t};\n\t\n\tmodule.exports = ReactDOMComponentTree;\n\n/***/ },\n/* 5 */\n/***/ function(module, exports) {\n\n\t/**\n\t * Copyright (c) 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t */\n\t\n\t'use strict';\n\t\n\tvar canUseDOM = !!(typeof window !== 'undefined' && window.document && window.document.createElement);\n\t\n\t/**\n\t * Simple, lightweight module assisting with the detection and context of\n\t * Worker. Helps avoid circular dependencies and allows code to reason about\n\t * whether or not they are in a Worker, even if they never include the main\n\t * `ReactWorker` dependency.\n\t */\n\tvar ExecutionEnvironment = {\n\t\n\t canUseDOM: canUseDOM,\n\t\n\t canUseWorkers: typeof Worker !== 'undefined',\n\t\n\t canUseEventListeners: canUseDOM && !!(window.addEventListener || window.attachEvent),\n\t\n\t canUseViewport: canUseDOM && !!window.screen,\n\t\n\t isInWorker: !canUseDOM // For now, this is true - might change in the future.\n\t\n\t};\n\t\n\tmodule.exports = ExecutionEnvironment;\n\n/***/ },\n/* 6 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule ReactPerf\n\t */\n\t\n\t'use strict';\n\t\n\t/**\n\t * ReactPerf is a general AOP system designed to measure performance. This\n\t * module only has the hooks: see ReactDefaultPerf for the analysis tool.\n\t */\n\t\n\tvar ReactPerf = {\n\t /**\n\t * Boolean to enable/disable measurement. Set to false by default to prevent\n\t * accidental logging and perf loss.\n\t */\n\t enableMeasure: false,\n\t\n\t /**\n\t * Holds onto the measure function in use. By default, don't measure\n\t * anything, but we'll override this if we inject a measure function.\n\t */\n\t storedMeasure: _noMeasure,\n\t\n\t /**\n\t * @param {object} object\n\t * @param {string} objectName\n\t * @param {object<string>} methodNames\n\t */\n\t measureMethods: function (object, objectName, methodNames) {\n\t if (false) {\n\t for (var key in methodNames) {\n\t if (!methodNames.hasOwnProperty(key)) {\n\t continue;\n\t }\n\t object[key] = ReactPerf.measure(objectName, methodNames[key], object[key]);\n\t }\n\t }\n\t },\n\t\n\t /**\n\t * Use this to wrap methods you want to measure. Zero overhead in production.\n\t *\n\t * @param {string} objName\n\t * @param {string} fnName\n\t * @param {function} func\n\t * @return {function}\n\t */\n\t measure: function (objName, fnName, func) {\n\t if (false) {\n\t var measuredFunc = null;\n\t var wrapper = function () {\n\t if (ReactPerf.enableMeasure) {\n\t if (!measuredFunc) {\n\t measuredFunc = ReactPerf.storedMeasure(objName, fnName, func);\n\t }\n\t return measuredFunc.apply(this, arguments);\n\t }\n\t return func.apply(this, arguments);\n\t };\n\t wrapper.displayName = objName + '_' + fnName;\n\t return wrapper;\n\t }\n\t return func;\n\t },\n\t\n\t injection: {\n\t /**\n\t * @param {function} measure\n\t */\n\t injectMeasure: function (measure) {\n\t ReactPerf.storedMeasure = measure;\n\t }\n\t }\n\t};\n\t\n\t/**\n\t * Simply passes through the measured function, without measuring it.\n\t *\n\t * @param {string} objName\n\t * @param {string} fnName\n\t * @param {function} func\n\t * @return {function}\n\t */\n\tfunction _noMeasure(objName, fnName, func) {\n\t return func;\n\t}\n\t\n\tmodule.exports = ReactPerf;\n\n/***/ },\n/* 7 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2014-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule ReactElement\n\t */\n\t\n\t'use strict';\n\t\n\tvar _assign = __webpack_require__(3);\n\t\n\tvar ReactCurrentOwner = __webpack_require__(13);\n\t\n\tvar warning = __webpack_require__(2);\n\tvar canDefineProperty = __webpack_require__(38);\n\t\n\t// The Symbol used to tag the ReactElement type. If there is no native Symbol\n\t// nor polyfill, then a plain number is used for performance.\n\tvar REACT_ELEMENT_TYPE = typeof Symbol === 'function' && Symbol['for'] && Symbol['for']('react.element') || 0xeac7;\n\t\n\tvar RESERVED_PROPS = {\n\t key: true,\n\t ref: true,\n\t __self: true,\n\t __source: true\n\t};\n\t\n\tvar specialPropKeyWarningShown, specialPropRefWarningShown;\n\t\n\t/**\n\t * Factory method to create a new React element. This no longer adheres to\n\t * the class pattern, so do not use new to call it. Also, no instanceof check\n\t * will work. Instead test $$typeof field against Symbol.for('react.element') to check\n\t * if something is a React Element.\n\t *\n\t * @param {*} type\n\t * @param {*} key\n\t * @param {string|object} ref\n\t * @param {*} self A *temporary* helper to detect places where `this` is\n\t * different from the `owner` when React.createElement is called, so that we\n\t * can warn. We want to get rid of owner and replace string `ref`s with arrow\n\t * functions, and as long as `this` and owner are the same, there will be no\n\t * change in behavior.\n\t * @param {*} source An annotation object (added by a transpiler or otherwise)\n\t * indicating filename, line number, and/or other information.\n\t * @param {*} owner\n\t * @param {*} props\n\t * @internal\n\t */\n\tvar ReactElement = function (type, key, ref, self, source, owner, props) {\n\t var element = {\n\t // This tag allow us to uniquely identify this as a React Element\n\t $$typeof: REACT_ELEMENT_TYPE,\n\t\n\t // Built-in properties that belong on the element\n\t type: type,\n\t key: key,\n\t ref: ref,\n\t props: props,\n\t\n\t // Record the component responsible for creating this element.\n\t _owner: owner\n\t };\n\t\n\t if (false) {\n\t // The validation flag is currently mutative. We put it on\n\t // an external backing store so that we can freeze the whole object.\n\t // This can be replaced with a WeakMap once they are implemented in\n\t // commonly used development environments.\n\t element._store = {};\n\t\n\t // To make comparing ReactElements easier for testing purposes, we make\n\t // the validation flag non-enumerable (where possible, which should\n\t // include every environment we run tests in), so the test framework\n\t // ignores it.\n\t if (canDefineProperty) {\n\t Object.defineProperty(element._store, 'validated', {\n\t configurable: false,\n\t enumerable: false,\n\t writable: true,\n\t value: false\n\t });\n\t // self and source are DEV only properties.\n\t Object.defineProperty(element, '_self', {\n\t configurable: false,\n\t enumerable: false,\n\t writable: false,\n\t value: self\n\t });\n\t // Two elements created in two different places should be considered\n\t // equal for testing purposes and therefore we hide it from enumeration.\n\t Object.defineProperty(element, '_source', {\n\t configurable: false,\n\t enumerable: false,\n\t writable: false,\n\t value: source\n\t });\n\t } else {\n\t element._store.validated = false;\n\t element._self = self;\n\t element._source = source;\n\t }\n\t if (Object.freeze) {\n\t Object.freeze(element.props);\n\t Object.freeze(element);\n\t }\n\t }\n\t\n\t return element;\n\t};\n\t\n\tReactElement.createElement = function (type, config, children) {\n\t var propName;\n\t\n\t // Reserved names are extracted\n\t var props = {};\n\t\n\t var key = null;\n\t var ref = null;\n\t var self = null;\n\t var source = null;\n\t\n\t if (config != null) {\n\t if (false) {\n\t ref = !config.hasOwnProperty('ref') || Object.getOwnPropertyDescriptor(config, 'ref').get ? null : config.ref;\n\t key = !config.hasOwnProperty('key') || Object.getOwnPropertyDescriptor(config, 'key').get ? null : '' + config.key;\n\t } else {\n\t ref = config.ref === undefined ? null : config.ref;\n\t key = config.key === undefined ? null : '' + config.key;\n\t }\n\t self = config.__self === undefined ? null : config.__self;\n\t source = config.__source === undefined ? null : config.__source;\n\t // Remaining properties are added to a new props object\n\t for (propName in config) {\n\t if (config.hasOwnProperty(propName) && !RESERVED_PROPS.hasOwnProperty(propName)) {\n\t props[propName] = config[propName];\n\t }\n\t }\n\t }\n\t\n\t // Children can be more than one argument, and those are transferred onto\n\t // the newly allocated props object.\n\t var childrenLength = arguments.length - 2;\n\t if (childrenLength === 1) {\n\t props.children = children;\n\t } else if (childrenLength > 1) {\n\t var childArray = Array(childrenLength);\n\t for (var i = 0; i < childrenLength; i++) {\n\t childArray[i] = arguments[i + 2];\n\t }\n\t props.children = childArray;\n\t }\n\t\n\t // Resolve default props\n\t if (type && type.defaultProps) {\n\t var defaultProps = type.defaultProps;\n\t for (propName in defaultProps) {\n\t if (props[propName] === undefined) {\n\t props[propName] = defaultProps[propName];\n\t }\n\t }\n\t }\n\t if (false) {\n\t // Create dummy `key` and `ref` property to `props` to warn users\n\t // against its use\n\t if (typeof props.$$typeof === 'undefined' || props.$$typeof !== REACT_ELEMENT_TYPE) {\n\t if (!props.hasOwnProperty('key')) {\n\t Object.defineProperty(props, 'key', {\n\t get: function () {\n\t if (!specialPropKeyWarningShown) {\n\t specialPropKeyWarningShown = true;\n\t process.env.NODE_ENV !== 'production' ? warning(false, '%s: `key` is not a prop. Trying to access it will result ' + 'in `undefined` being returned. If you need to access the same ' + 'value within the child component, you should pass it as a different ' + 'prop. (https://fb.me/react-special-props)', typeof type === 'function' && 'displayName' in type ? type.displayName : 'Element') : void 0;\n\t }\n\t return undefined;\n\t },\n\t configurable: true\n\t });\n\t }\n\t if (!props.hasOwnProperty('ref')) {\n\t Object.defineProperty(props, 'ref', {\n\t get: function () {\n\t if (!specialPropRefWarningShown) {\n\t specialPropRefWarningShown = true;\n\t process.env.NODE_ENV !== 'production' ? warning(false, '%s: `ref` is not a prop. Trying to access it will result ' + 'in `undefined` being returned. If you need to access the same ' + 'value within the child component, you should pass it as a different ' + 'prop. (https://fb.me/react-special-props)', typeof type === 'function' && 'displayName' in type ? type.displayName : 'Element') : void 0;\n\t }\n\t return undefined;\n\t },\n\t configurable: true\n\t });\n\t }\n\t }\n\t }\n\t return ReactElement(type, key, ref, self, source, ReactCurrentOwner.current, props);\n\t};\n\t\n\tReactElement.createFactory = function (type) {\n\t var factory = ReactElement.createElement.bind(null, type);\n\t // Expose the type on the factory and the prototype so that it can be\n\t // easily accessed on elements. E.g. `<Foo />.type === Foo`.\n\t // This should not be named `constructor` since this may not be the function\n\t // that created the element, and it may not even be a constructor.\n\t // Legacy hook TODO: Warn if this is accessed\n\t factory.type = type;\n\t return factory;\n\t};\n\t\n\tReactElement.cloneAndReplaceKey = function (oldElement, newKey) {\n\t var newElement = ReactElement(oldElement.type, newKey, oldElement.ref, oldElement._self, oldElement._source, oldElement._owner, oldElement.props);\n\t\n\t return newElement;\n\t};\n\t\n\tReactElement.cloneElement = function (element, config, children) {\n\t var propName;\n\t\n\t // Original props are copied\n\t var props = _assign({}, element.props);\n\t\n\t // Reserved names are extracted\n\t var key = element.key;\n\t var ref = element.ref;\n\t // Self is preserved since the owner is preserved.\n\t var self = element._self;\n\t // Source is preserved since cloneElement is unlikely to be targeted by a\n\t // transpiler, and the original source is probably a better indicator of the\n\t // true owner.\n\t var source = element._source;\n\t\n\t // Owner will be preserved, unless ref is overridden\n\t var owner = element._owner;\n\t\n\t if (config != null) {\n\t if (config.ref !== undefined) {\n\t // Silently steal the ref from the parent.\n\t ref = config.ref;\n\t owner = ReactCurrentOwner.current;\n\t }\n\t if (config.key !== undefined) {\n\t key = '' + config.key;\n\t }\n\t // Remaining properties override existing props\n\t var defaultProps;\n\t if (element.type && element.type.defaultProps) {\n\t defaultProps = element.type.defaultProps;\n\t }\n\t for (propName in config) {\n\t if (config.hasOwnProperty(propName) && !RESERVED_PROPS.hasOwnProperty(propName)) {\n\t if (config[propName] === undefined && defaultProps !== undefined) {\n\t // Resolve default props\n\t props[propName] = defaultProps[propName];\n\t } else {\n\t props[propName] = config[propName];\n\t }\n\t }\n\t }\n\t }\n\t\n\t // Children can be more than one argument, and those are transferred onto\n\t // the newly allocated props object.\n\t var childrenLength = arguments.length - 2;\n\t if (childrenLength === 1) {\n\t props.children = children;\n\t } else if (childrenLength > 1) {\n\t var childArray = Array(childrenLength);\n\t for (var i = 0; i < childrenLength; i++) {\n\t childArray[i] = arguments[i + 2];\n\t }\n\t props.children = childArray;\n\t }\n\t\n\t return ReactElement(element.type, key, ref, self, source, owner, props);\n\t};\n\t\n\t/**\n\t * @param {?object} object\n\t * @return {boolean} True if `object` is a valid component.\n\t * @final\n\t */\n\tReactElement.isValidElement = function (object) {\n\t return typeof object === 'object' && object !== null && object.$$typeof === REACT_ELEMENT_TYPE;\n\t};\n\t\n\tmodule.exports = ReactElement;\n\n/***/ },\n/* 8 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule ReactUpdates\n\t */\n\t\n\t'use strict';\n\t\n\tvar _assign = __webpack_require__(3);\n\t\n\tvar CallbackQueue = __webpack_require__(55);\n\tvar PooledClass = __webpack_require__(15);\n\tvar ReactFeatureFlags = __webpack_require__(64);\n\tvar ReactPerf = __webpack_require__(6);\n\tvar ReactReconciler = __webpack_require__(17);\n\tvar Transaction = __webpack_require__(37);\n\t\n\tvar invariant = __webpack_require__(1);\n\t\n\tvar dirtyComponents = [];\n\tvar asapCallbackQueue = CallbackQueue.getPooled();\n\tvar asapEnqueued = false;\n\t\n\tvar batchingStrategy = null;\n\t\n\tfunction ensureInjected() {\n\t !(ReactUpdates.ReactReconcileTransaction && batchingStrategy) ? false ? invariant(false, 'ReactUpdates: must inject a reconcile transaction class and batching ' + 'strategy') : invariant(false) : void 0;\n\t}\n\t\n\tvar NESTED_UPDATES = {\n\t initialize: function () {\n\t this.dirtyComponentsLength = dirtyComponents.length;\n\t },\n\t close: function () {\n\t if (this.dirtyComponentsLength !== dirtyComponents.length) {\n\t // Additional updates were enqueued by componentDidUpdate handlers or\n\t // similar; before our own UPDATE_QUEUEING wrapper closes, we want to run\n\t // these new updates so that if A's componentDidUpdate calls setState on\n\t // B, B will update before the callback A's updater provided when calling\n\t // setState.\n\t dirtyComponents.splice(0, this.dirtyComponentsLength);\n\t flushBatchedUpdates();\n\t } else {\n\t dirtyComponents.length = 0;\n\t }\n\t }\n\t};\n\t\n\tvar UPDATE_QUEUEING = {\n\t initialize: function () {\n\t this.callbackQueue.reset();\n\t },\n\t close: function () {\n\t this.callbackQueue.notifyAll();\n\t }\n\t};\n\t\n\tvar TRANSACTION_WRAPPERS = [NESTED_UPDATES, UPDATE_QUEUEING];\n\t\n\tfunction ReactUpdatesFlushTransaction() {\n\t this.reinitializeTransaction();\n\t this.dirtyComponentsLength = null;\n\t this.callbackQueue = CallbackQueue.getPooled();\n\t this.reconcileTransaction = ReactUpdates.ReactReconcileTransaction.getPooled(\n\t /* useCreateElement */true);\n\t}\n\t\n\t_assign(ReactUpdatesFlushTransaction.prototype, Transaction.Mixin, {\n\t getTransactionWrappers: function () {\n\t return TRANSACTION_WRAPPERS;\n\t },\n\t\n\t destructor: function () {\n\t this.dirtyComponentsLength = null;\n\t CallbackQueue.release(this.callbackQueue);\n\t this.callbackQueue = null;\n\t ReactUpdates.ReactReconcileTransaction.release(this.reconcileTransaction);\n\t this.reconcileTransaction = null;\n\t },\n\t\n\t perform: function (method, scope, a) {\n\t // Essentially calls `this.reconcileTransaction.perform(method, scope, a)`\n\t // with this transaction's wrappers around it.\n\t return Transaction.Mixin.perform.call(this, this.reconcileTransaction.perform, this.reconcileTransaction, method, scope, a);\n\t }\n\t});\n\t\n\tPooledClass.addPoolingTo(ReactUpdatesFlushTransaction);\n\t\n\tfunction batchedUpdates(callback, a, b, c, d, e) {\n\t ensureInjected();\n\t batchingStrategy.batchedUpdates(callback, a, b, c, d, e);\n\t}\n\t\n\t/**\n\t * Array comparator for ReactComponents by mount ordering.\n\t *\n\t * @param {ReactComponent} c1 first component you're comparing\n\t * @param {ReactComponent} c2 second component you're comparing\n\t * @return {number} Return value usable by Array.prototype.sort().\n\t */\n\tfunction mountOrderComparator(c1, c2) {\n\t return c1._mountOrder - c2._mountOrder;\n\t}\n\t\n\tfunction runBatchedUpdates(transaction) {\n\t var len = transaction.dirtyComponentsLength;\n\t !(len === dirtyComponents.length) ? false ? invariant(false, 'Expected flush transaction\\'s stored dirty-components length (%s) to ' + 'match dirty-components array length (%s).', len, dirtyComponents.length) : invariant(false) : void 0;\n\t\n\t // Since reconciling a component higher in the owner hierarchy usually (not\n\t // always -- see shouldComponentUpdate()) will reconcile children, reconcile\n\t // them before their children by sorting the array.\n\t dirtyComponents.sort(mountOrderComparator);\n\t\n\t for (var i = 0; i < len; i++) {\n\t // If a component is unmounted before pending changes apply, it will still\n\t // be here, but we assume that it has cleared its _pendingCallbacks and\n\t // that performUpdateIfNecessary is a noop.\n\t var component = dirtyComponents[i];\n\t\n\t // If performUpdateIfNecessary happens to enqueue any new updates, we\n\t // shouldn't execute the callbacks until the next render happens, so\n\t // stash the callbacks first\n\t var callbacks = component._pendingCallbacks;\n\t component._pendingCallbacks = null;\n\t\n\t var markerName;\n\t if (ReactFeatureFlags.logTopLevelRenders) {\n\t var namedComponent = component;\n\t // Duck type TopLevelWrapper. This is probably always true.\n\t if (component._currentElement.props === component._renderedComponent._currentElement) {\n\t namedComponent = component._renderedComponent;\n\t }\n\t markerName = 'React update: ' + namedComponent.getName();\n\t console.time(markerName);\n\t }\n\t\n\t ReactReconciler.performUpdateIfNecessary(component, transaction.reconcileTransaction);\n\t\n\t if (markerName) {\n\t console.timeEnd(markerName);\n\t }\n\t\n\t if (callbacks) {\n\t for (var j = 0; j < callbacks.length; j++) {\n\t transaction.callbackQueue.enqueue(callbacks[j], component.getPublicInstance());\n\t }\n\t }\n\t }\n\t}\n\t\n\tvar flushBatchedUpdates = function () {\n\t // ReactUpdatesFlushTransaction's wrappers will clear the dirtyComponents\n\t // array and perform any updates enqueued by mount-ready handlers (i.e.,\n\t // componentDidUpdate) but we need to check here too in order to catch\n\t // updates enqueued by setState callbacks and asap calls.\n\t while (dirtyComponents.length || asapEnqueued) {\n\t if (dirtyComponents.length) {\n\t var transaction = ReactUpdatesFlushTransaction.getPooled();\n\t transaction.perform(runBatchedUpdates, null, transaction);\n\t ReactUpdatesFlushTransaction.release(transaction);\n\t }\n\t\n\t if (asapEnqueued) {\n\t asapEnqueued = false;\n\t var queue = asapCallbackQueue;\n\t asapCallbackQueue = CallbackQueue.getPooled();\n\t queue.notifyAll();\n\t CallbackQueue.release(queue);\n\t }\n\t }\n\t};\n\tflushBatchedUpdates = ReactPerf.measure('ReactUpdates', 'flushBatchedUpdates', flushBatchedUpdates);\n\t\n\t/**\n\t * Mark a component as needing a rerender, adding an optional callback to a\n\t * list of functions which will be executed once the rerender occurs.\n\t */\n\tfunction enqueueUpdate(component) {\n\t ensureInjected();\n\t\n\t // Various parts of our code (such as ReactCompositeComponent's\n\t // _renderValidatedComponent) assume that calls to render aren't nested;\n\t // verify that that's the case. (This is called by each top-level update\n\t // function, like setProps, setState, forceUpdate, etc.; creation and\n\t // destruction of top-level components is guarded in ReactMount.)\n\t\n\t if (!batchingStrategy.isBatchingUpdates) {\n\t batchingStrategy.batchedUpdates(enqueueUpdate, component);\n\t return;\n\t }\n\t\n\t dirtyComponents.push(component);\n\t}\n\t\n\t/**\n\t * Enqueue a callback to be run at the end of the current batching cycle. Throws\n\t * if no updates are currently being performed.\n\t */\n\tfunction asap(callback, context) {\n\t !batchingStrategy.isBatchingUpdates ? false ? invariant(false, 'ReactUpdates.asap: Can\\'t enqueue an asap callback in a context where' + 'updates are not being batched.') : invariant(false) : void 0;\n\t asapCallbackQueue.enqueue(callback, context);\n\t asapEnqueued = true;\n\t}\n\t\n\tvar ReactUpdatesInjection = {\n\t injectReconcileTransaction: function (ReconcileTransaction) {\n\t !ReconcileTransaction ? false ? invariant(false, 'ReactUpdates: must provide a reconcile transaction class') : invariant(false) : void 0;\n\t ReactUpdates.ReactReconcileTransaction = ReconcileTransaction;\n\t },\n\t\n\t injectBatchingStrategy: function (_batchingStrategy) {\n\t !_batchingStrategy ? false ? invariant(false, 'ReactUpdates: must provide a batching strategy') : invariant(false) : void 0;\n\t !(typeof _batchingStrategy.batchedUpdates === 'function') ? false ? invariant(false, 'ReactUpdates: must provide a batchedUpdates() function') : invariant(false) : void 0;\n\t !(typeof _batchingStrategy.isBatchingUpdates === 'boolean') ? false ? invariant(false, 'ReactUpdates: must provide an isBatchingUpdates boolean attribute') : invariant(false) : void 0;\n\t batchingStrategy = _batchingStrategy;\n\t }\n\t};\n\t\n\tvar ReactUpdates = {\n\t /**\n\t * React references `ReactReconcileTransaction` using this property in order\n\t * to allow dependency injection.\n\t *\n\t * @internal\n\t */\n\t ReactReconcileTransaction: null,\n\t\n\t batchedUpdates: batchedUpdates,\n\t enqueueUpdate: enqueueUpdate,\n\t flushBatchedUpdates: flushBatchedUpdates,\n\t injection: ReactUpdatesInjection,\n\t asap: asap\n\t};\n\t\n\tmodule.exports = ReactUpdates;\n\n/***/ },\n/* 9 */\n/***/ function(module, exports) {\n\n\t\"use strict\";\n\t\n\t/**\n\t * Copyright (c) 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t */\n\t\n\tfunction makeEmptyFunction(arg) {\n\t return function () {\n\t return arg;\n\t };\n\t}\n\t\n\t/**\n\t * This function accepts and discards inputs; it has no side effects. This is\n\t * primarily useful idiomatically for overridable function endpoints which\n\t * always need to be callable, since JS lacks a null-call idiom ala Cocoa.\n\t */\n\tfunction emptyFunction() {}\n\t\n\temptyFunction.thatReturns = makeEmptyFunction;\n\temptyFunction.thatReturnsFalse = makeEmptyFunction(false);\n\temptyFunction.thatReturnsTrue = makeEmptyFunction(true);\n\temptyFunction.thatReturnsNull = makeEmptyFunction(null);\n\temptyFunction.thatReturnsThis = function () {\n\t return this;\n\t};\n\temptyFunction.thatReturnsArgument = function (arg) {\n\t return arg;\n\t};\n\t\n\tmodule.exports = emptyFunction;\n\n/***/ },\n/* 10 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule EventConstants\n\t */\n\t\n\t'use strict';\n\t\n\tvar keyMirror = __webpack_require__(22);\n\t\n\tvar PropagationPhases = keyMirror({ bubbled: null, captured: null });\n\t\n\t/**\n\t * Types of raw signals from the browser caught at the top level.\n\t */\n\tvar topLevelTypes = keyMirror({\n\t topAbort: null,\n\t topAnimationEnd: null,\n\t topAnimationIteration: null,\n\t topAnimationStart: null,\n\t topBlur: null,\n\t topCanPlay: null,\n\t topCanPlayThrough: null,\n\t topChange: null,\n\t topClick: null,\n\t topCompositionEnd: null,\n\t topCompositionStart: null,\n\t topCompositionUpdate: null,\n\t topContextMenu: null,\n\t topCopy: null,\n\t topCut: null,\n\t topDoubleClick: null,\n\t topDrag: null,\n\t topDragEnd: null,\n\t topDragEnter: null,\n\t topDragExit: null,\n\t topDragLeave: null,\n\t topDragOver: null,\n\t topDragStart: null,\n\t topDrop: null,\n\t topDurationChange: null,\n\t topEmptied: null,\n\t topEncrypted: null,\n\t topEnded: null,\n\t topError: null,\n\t topFocus: null,\n\t topInput: null,\n\t topInvalid: null,\n\t topKeyDown: null,\n\t topKeyPress: null,\n\t topKeyUp: null,\n\t topLoad: null,\n\t topLoadedData: null,\n\t topLoadedMetadata: null,\n\t topLoadStart: null,\n\t topMouseDown: null,\n\t topMouseMove: null,\n\t topMouseOut: null,\n\t topMouseOver: null,\n\t topMouseUp: null,\n\t topPaste: null,\n\t topPause: null,\n\t topPlay: null,\n\t topPlaying: null,\n\t topProgress: null,\n\t topRateChange: null,\n\t topReset: null,\n\t topScroll: null,\n\t topSeeked: null,\n\t topSeeking: null,\n\t topSelectionChange: null,\n\t topStalled: null,\n\t topSubmit: null,\n\t topSuspend: null,\n\t topTextInput: null,\n\t topTimeUpdate: null,\n\t topTouchCancel: null,\n\t topTouchEnd: null,\n\t topTouchMove: null,\n\t topTouchStart: null,\n\t topTransitionEnd: null,\n\t topVolumeChange: null,\n\t topWaiting: null,\n\t topWheel: null\n\t});\n\t\n\tvar EventConstants = {\n\t topLevelTypes: topLevelTypes,\n\t PropagationPhases: PropagationPhases\n\t};\n\t\n\tmodule.exports = EventConstants;\n\n/***/ },\n/* 11 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule SyntheticEvent\n\t */\n\t\n\t'use strict';\n\t\n\tvar _assign = __webpack_require__(3);\n\t\n\tvar PooledClass = __webpack_require__(15);\n\t\n\tvar emptyFunction = __webpack_require__(9);\n\tvar warning = __webpack_require__(2);\n\t\n\tvar didWarnForAddedNewProperty = false;\n\tvar isProxySupported = typeof Proxy === 'function';\n\t\n\tvar shouldBeReleasedProperties = ['dispatchConfig', '_targetInst', 'nativeEvent', 'isDefaultPrevented', 'isPropagationStopped', '_dispatchListeners', '_dispatchInstances'];\n\t\n\t/**\n\t * @interface Event\n\t * @see http://www.w3.org/TR/DOM-Level-3-Events/\n\t */\n\tvar EventInterface = {\n\t type: null,\n\t target: null,\n\t // currentTarget is set when dispatching; no use in copying it here\n\t currentTarget: emptyFunction.thatReturnsNull,\n\t eventPhase: null,\n\t bubbles: null,\n\t cancelable: null,\n\t timeStamp: function (event) {\n\t return event.timeStamp || Date.now();\n\t },\n\t defaultPrevented: null,\n\t isTrusted: null\n\t};\n\t\n\t/**\n\t * Synthetic events are dispatched by event plugins, typically in response to a\n\t * top-level event delegation handler.\n\t *\n\t * These systems should generally use pooling to reduce the frequency of garbage\n\t * collection. The system should check `isPersistent` to determine whether the\n\t * event should be released into the pool after being dispatched. Users that\n\t * need a persisted event should invoke `persist`.\n\t *\n\t * Synthetic events (and subclasses) implement the DOM Level 3 Events API by\n\t * normalizing browser quirks. Subclasses do not necessarily have to implement a\n\t * DOM interface; custom application-specific events can also subclass this.\n\t *\n\t * @param {object} dispatchConfig Configuration used to dispatch this event.\n\t * @param {*} targetInst Marker identifying the event target.\n\t * @param {object} nativeEvent Native browser event.\n\t * @param {DOMEventTarget} nativeEventTarget Target node.\n\t */\n\tfunction SyntheticEvent(dispatchConfig, targetInst, nativeEvent, nativeEventTarget) {\n\t if (false) {\n\t // these have a getter/setter for warnings\n\t delete this.nativeEvent;\n\t delete this.preventDefault;\n\t delete this.stopPropagation;\n\t }\n\t\n\t this.dispatchConfig = dispatchConfig;\n\t this._targetInst = targetInst;\n\t this.nativeEvent = nativeEvent;\n\t\n\t var Interface = this.constructor.Interface;\n\t for (var propName in Interface) {\n\t if (!Interface.hasOwnProperty(propName)) {\n\t continue;\n\t }\n\t if (false) {\n\t delete this[propName]; // this has a getter/setter for warnings\n\t }\n\t var normalize = Interface[propName];\n\t if (normalize) {\n\t this[propName] = normalize(nativeEvent);\n\t } else {\n\t if (propName === 'target') {\n\t this.target = nativeEventTarget;\n\t } else {\n\t this[propName] = nativeEvent[propName];\n\t }\n\t }\n\t }\n\t\n\t var defaultPrevented = nativeEvent.defaultPrevented != null ? nativeEvent.defaultPrevented : nativeEvent.returnValue === false;\n\t if (defaultPrevented) {\n\t this.isDefaultPrevented = emptyFunction.thatReturnsTrue;\n\t } else {\n\t this.isDefaultPrevented = emptyFunction.thatReturnsFalse;\n\t }\n\t this.isPropagationStopped = emptyFunction.thatReturnsFalse;\n\t return this;\n\t}\n\t\n\t_assign(SyntheticEvent.prototype, {\n\t\n\t preventDefault: function () {\n\t this.defaultPrevented = true;\n\t var event = this.nativeEvent;\n\t if (!event) {\n\t return;\n\t }\n\t\n\t if (event.preventDefault) {\n\t event.preventDefault();\n\t } else {\n\t event.returnValue = false;\n\t }\n\t this.isDefaultPrevented = emptyFunction.thatReturnsTrue;\n\t },\n\t\n\t stopPropagation: function () {\n\t var event = this.nativeEvent;\n\t if (!event) {\n\t return;\n\t }\n\t\n\t if (event.stopPropagation) {\n\t event.stopPropagation();\n\t } else {\n\t event.cancelBubble = true;\n\t }\n\t this.isPropagationStopped = emptyFunction.thatReturnsTrue;\n\t },\n\t\n\t /**\n\t * We release all dispatched `SyntheticEvent`s after each event loop, adding\n\t * them back into the pool. This allows a way to hold onto a reference that\n\t * won't be added back into the pool.\n\t */\n\t persist: function () {\n\t this.isPersistent = emptyFunction.thatReturnsTrue;\n\t },\n\t\n\t /**\n\t * Checks if this event should be released back into the pool.\n\t *\n\t * @return {boolean} True if this should not be released, false otherwise.\n\t */\n\t isPersistent: emptyFunction.thatReturnsFalse,\n\t\n\t /**\n\t * `PooledClass` looks for `destructor` on each instance it releases.\n\t */\n\t destructor: function () {\n\t var Interface = this.constructor.Interface;\n\t for (var propName in Interface) {\n\t if (false) {\n\t Object.defineProperty(this, propName, getPooledWarningPropertyDefinition(propName, Interface[propName]));\n\t } else {\n\t this[propName] = null;\n\t }\n\t }\n\t for (var i = 0; i < shouldBeReleasedProperties.length; i++) {\n\t this[shouldBeReleasedProperties[i]] = null;\n\t }\n\t if (false) {\n\t var noop = require('fbjs/lib/emptyFunction');\n\t Object.defineProperty(this, 'nativeEvent', getPooledWarningPropertyDefinition('nativeEvent', null));\n\t Object.defineProperty(this, 'preventDefault', getPooledWarningPropertyDefinition('preventDefault', noop));\n\t Object.defineProperty(this, 'stopPropagation', getPooledWarningPropertyDefinition('stopPropagation', noop));\n\t }\n\t }\n\t\n\t});\n\t\n\tSyntheticEvent.Interface = EventInterface;\n\t\n\tif (false) {\n\t if (isProxySupported) {\n\t /*eslint-disable no-func-assign */\n\t SyntheticEvent = new Proxy(SyntheticEvent, {\n\t construct: function (target, args) {\n\t return this.apply(target, Object.create(target.prototype), args);\n\t },\n\t apply: function (constructor, that, args) {\n\t return new Proxy(constructor.apply(that, args), {\n\t set: function (target, prop, value) {\n\t if (prop !== 'isPersistent' && !target.constructor.Interface.hasOwnProperty(prop) && shouldBeReleasedProperties.indexOf(prop) === -1) {\n\t process.env.NODE_ENV !== 'production' ? warning(didWarnForAddedNewProperty || target.isPersistent(), 'This synthetic event is reused for performance reasons. If you\\'re ' + 'seeing this, you\\'re adding a new property in the synthetic event object. ' + 'The property is never released. See ' + 'https://fb.me/react-event-pooling for more information.') : void 0;\n\t didWarnForAddedNewProperty = true;\n\t }\n\t target[prop] = value;\n\t return true;\n\t }\n\t });\n\t }\n\t });\n\t /*eslint-enable no-func-assign */\n\t }\n\t}\n\t/**\n\t * Helper to reduce boilerplate when creating subclasses.\n\t *\n\t * @param {function} Class\n\t * @param {?object} Interface\n\t */\n\tSyntheticEvent.augmentClass = function (Class, Interface) {\n\t var Super = this;\n\t\n\t var E = function () {};\n\t E.prototype = Super.prototype;\n\t var prototype = new E();\n\t\n\t _assign(prototype, Class.prototype);\n\t Class.prototype = prototype;\n\t Class.prototype.constructor = Class;\n\t\n\t Class.Interface = _assign({}, Super.Interface, Interface);\n\t Class.augmentClass = Super.augmentClass;\n\t\n\t PooledClass.addPoolingTo(Class, PooledClass.fourArgumentPooler);\n\t};\n\t\n\tPooledClass.addPoolingTo(SyntheticEvent, PooledClass.fourArgumentPooler);\n\t\n\tmodule.exports = SyntheticEvent;\n\t\n\t/**\n\t * Helper to nullify syntheticEvent instance properties when destructing\n\t *\n\t * @param {object} SyntheticEvent\n\t * @param {String} propName\n\t * @return {object} defineProperty object\n\t */\n\tfunction getPooledWarningPropertyDefinition(propName, getVal) {\n\t var isFunction = typeof getVal === 'function';\n\t return {\n\t configurable: true,\n\t set: set,\n\t get: get\n\t };\n\t\n\t function set(val) {\n\t var action = isFunction ? 'setting the method' : 'setting the property';\n\t warn(action, 'This is effectively a no-op');\n\t return val;\n\t }\n\t\n\t function get() {\n\t var action = isFunction ? 'accessing the method' : 'accessing the property';\n\t var result = isFunction ? 'This is a no-op function' : 'This is set to null';\n\t warn(action, result);\n\t return getVal;\n\t }\n\t\n\t function warn(action, result) {\n\t var warningCondition = false;\n\t false ? warning(warningCondition, 'This synthetic event is reused for performance reasons. If you\\'re seeing this, ' + 'you\\'re %s `%s` on a released/nullified synthetic event. %s. ' + 'If you must keep the original synthetic event around, use event.persist(). ' + 'See https://fb.me/react-event-pooling for more information.', action, propName, result) : void 0;\n\t }\n\t}\n\n/***/ },\n/* 12 */\n/***/ function(module, exports) {\n\n\t\"use strict\";\n\t\n\t/**\n\t * Copyright (c) 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t */\n\t\n\t/**\n\t * Allows extraction of a minified key. Let's the build system minify keys\n\t * without losing the ability to dynamically use key strings as values\n\t * themselves. Pass in an object with a single key/val pair and it will return\n\t * you the string key of that single record. Suppose you want to grab the\n\t * value for a key 'className' inside of an object. Key/val minification may\n\t * have aliased that key to be 'xa12'. keyOf({className: null}) will return\n\t * 'xa12' in that case. Resolve keys you want to use once at startup time, then\n\t * reuse those resolutions.\n\t */\n\tvar keyOf = function (oneKeyObj) {\n\t var key;\n\t for (key in oneKeyObj) {\n\t if (!oneKeyObj.hasOwnProperty(key)) {\n\t continue;\n\t }\n\t return key;\n\t }\n\t return null;\n\t};\n\t\n\tmodule.exports = keyOf;\n\n/***/ },\n/* 13 */\n/***/ function(module, exports) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule ReactCurrentOwner\n\t */\n\t\n\t'use strict';\n\t\n\t/**\n\t * Keeps track of the current owner.\n\t *\n\t * The current owner is the component who should own any components that are\n\t * currently being constructed.\n\t */\n\t\n\tvar ReactCurrentOwner = {\n\t\n\t /**\n\t * @internal\n\t * @type {ReactComponent}\n\t */\n\t current: null\n\t\n\t};\n\t\n\tmodule.exports = ReactCurrentOwner;\n\n/***/ },\n/* 14 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule DOMProperty\n\t */\n\t\n\t'use strict';\n\t\n\tvar invariant = __webpack_require__(1);\n\t\n\tfunction checkMask(value, bitmask) {\n\t return (value & bitmask) === bitmask;\n\t}\n\t\n\tvar DOMPropertyInjection = {\n\t /**\n\t * Mapping from normalized, camelcased property names to a configuration that\n\t * specifies how the associated DOM property should be accessed or rendered.\n\t */\n\t MUST_USE_PROPERTY: 0x1,\n\t HAS_SIDE_EFFECTS: 0x2,\n\t HAS_BOOLEAN_VALUE: 0x4,\n\t HAS_NUMERIC_VALUE: 0x8,\n\t HAS_POSITIVE_NUMERIC_VALUE: 0x10 | 0x8,\n\t HAS_OVERLOADED_BOOLEAN_VALUE: 0x20,\n\t\n\t /**\n\t * Inject some specialized knowledge about the DOM. This takes a config object\n\t * with the following properties:\n\t *\n\t * isCustomAttribute: function that given an attribute name will return true\n\t * if it can be inserted into the DOM verbatim. Useful for data-* or aria-*\n\t * attributes where it's impossible to enumerate all of the possible\n\t * attribute names,\n\t *\n\t * Properties: object mapping DOM property name to one of the\n\t * DOMPropertyInjection constants or null. If your attribute isn't in here,\n\t * it won't get written to the DOM.\n\t *\n\t * DOMAttributeNames: object mapping React attribute name to the DOM\n\t * attribute name. Attribute names not specified use the **lowercase**\n\t * normalized name.\n\t *\n\t * DOMAttributeNamespaces: object mapping React attribute name to the DOM\n\t * attribute namespace URL. (Attribute names not specified use no namespace.)\n\t *\n\t * DOMPropertyNames: similar to DOMAttributeNames but for DOM properties.\n\t * Property names not specified use the normalized name.\n\t *\n\t * DOMMutationMethods: Properties that require special mutation methods. If\n\t * `value` is undefined, the mutation method should unset the property.\n\t *\n\t * @param {object} domPropertyConfig the config as described above.\n\t */\n\t injectDOMPropertyConfig: function (domPropertyConfig) {\n\t var Injection = DOMPropertyInjection;\n\t var Properties = domPropertyConfig.Properties || {};\n\t var DOMAttributeNamespaces = domPropertyConfig.DOMAttributeNamespaces || {};\n\t var DOMAttributeNames = domPropertyConfig.DOMAttributeNames || {};\n\t var DOMPropertyNames = domPropertyConfig.DOMPropertyNames || {};\n\t var DOMMutationMethods = domPropertyConfig.DOMMutationMethods || {};\n\t\n\t if (domPropertyConfig.isCustomAttribute) {\n\t DOMProperty._isCustomAttributeFunctions.push(domPropertyConfig.isCustomAttribute);\n\t }\n\t\n\t for (var propName in Properties) {\n\t !!DOMProperty.properties.hasOwnProperty(propName) ? false ? invariant(false, 'injectDOMPropertyConfig(...): You\\'re trying to inject DOM property ' + '\\'%s\\' which has already been injected. You may be accidentally ' + 'injecting the same DOM property config twice, or you may be ' + 'injecting two configs that have conflicting property names.', propName) : invariant(false) : void 0;\n\t\n\t var lowerCased = propName.toLowerCase();\n\t var propConfig = Properties[propName];\n\t\n\t var propertyInfo = {\n\t attributeName: lowerCased,\n\t attributeNamespace: null,\n\t propertyName: propName,\n\t mutationMethod: null,\n\t\n\t mustUseProperty: checkMask(propConfig, Injection.MUST_USE_PROPERTY),\n\t hasSideEffects: checkMask(propConfig, Injection.HAS_SIDE_EFFECTS),\n\t hasBooleanValue: checkMask(propConfig, Injection.HAS_BOOLEAN_VALUE),\n\t hasNumericValue: checkMask(propConfig, Injection.HAS_NUMERIC_VALUE),\n\t hasPositiveNumericValue: checkMask(propConfig, Injection.HAS_POSITIVE_NUMERIC_VALUE),\n\t hasOverloadedBooleanValue: checkMask(propConfig, Injection.HAS_OVERLOADED_BOOLEAN_VALUE)\n\t };\n\t\n\t !(propertyInfo.mustUseProperty || !propertyInfo.hasSideEffects) ? false ? invariant(false, 'DOMProperty: Properties that have side effects must use property: %s', propName) : invariant(false) : void 0;\n\t !(propertyInfo.hasBooleanValue + propertyInfo.hasNumericValue + propertyInfo.hasOverloadedBooleanValue <= 1) ? false ? invariant(false, 'DOMProperty: Value can be one of boolean, overloaded boolean, or ' + 'numeric value, but not a combination: %s', propName) : invariant(false) : void 0;\n\t\n\t if (false) {\n\t DOMProperty.getPossibleStandardName[lowerCased] = propName;\n\t }\n\t\n\t if (DOMAttributeNames.hasOwnProperty(propName)) {\n\t var attributeName = DOMAttributeNames[propName];\n\t propertyInfo.attributeName = attributeName;\n\t if (false) {\n\t DOMProperty.getPossibleStandardName[attributeName] = propName;\n\t }\n\t }\n\t\n\t if (DOMAttributeNamespaces.hasOwnProperty(propName)) {\n\t propertyInfo.attributeNamespace = DOMAttributeNamespaces[propName];\n\t }\n\t\n\t if (DOMPropertyNames.hasOwnProperty(propName)) {\n\t propertyInfo.propertyName = DOMPropertyNames[propName];\n\t }\n\t\n\t if (DOMMutationMethods.hasOwnProperty(propName)) {\n\t propertyInfo.mutationMethod = DOMMutationMethods[propName];\n\t }\n\t\n\t DOMProperty.properties[propName] = propertyInfo;\n\t }\n\t }\n\t};\n\t\n\t/* eslint-disable max-len */\n\tvar ATTRIBUTE_NAME_START_CHAR = ':A-Z_a-z\\\\u00C0-\\\\u00D6\\\\u00D8-\\\\u00F6\\\\u00F8-\\\\u02FF\\\\u0370-\\\\u037D\\\\u037F-\\\\u1FFF\\\\u200C-\\\\u200D\\\\u2070-\\\\u218F\\\\u2C00-\\\\u2FEF\\\\u3001-\\\\uD7FF\\\\uF900-\\\\uFDCF\\\\uFDF0-\\\\uFFFD';\n\t/* eslint-enable max-len */\n\t\n\t/**\n\t * DOMProperty exports lookup objects that can be used like functions:\n\t *\n\t * > DOMProperty.isValid['id']\n\t * true\n\t * > DOMProperty.isValid['foobar']\n\t * undefined\n\t *\n\t * Although this may be confusing, it performs better in general.\n\t *\n\t * @see http://jsperf.com/key-exists\n\t * @see http://jsperf.com/key-missing\n\t */\n\tvar DOMProperty = {\n\t\n\t ID_ATTRIBUTE_NAME: 'data-reactid',\n\t ROOT_ATTRIBUTE_NAME: 'data-reactroot',\n\t\n\t ATTRIBUTE_NAME_START_CHAR: ATTRIBUTE_NAME_START_CHAR,\n\t ATTRIBUTE_NAME_CHAR: ATTRIBUTE_NAME_START_CHAR + '\\\\-.0-9\\\\uB7\\\\u0300-\\\\u036F\\\\u203F-\\\\u2040',\n\t\n\t /**\n\t * Map from property \"standard name\" to an object with info about how to set\n\t * the property in the DOM. Each object contains:\n\t *\n\t * attributeName:\n\t * Used when rendering markup or with `*Attribute()`.\n\t * attributeNamespace\n\t * propertyName:\n\t * Used on DOM node instances. (This includes properties that mutate due to\n\t * external factors.)\n\t * mutationMethod:\n\t * If non-null, used instead of the property or `setAttribute()` after\n\t * initial render.\n\t * mustUseProperty:\n\t * Whether the property must be accessed and mutated as an object property.\n\t * hasSideEffects:\n\t * Whether or not setting a value causes side effects such as triggering\n\t * resources to be loaded or text selection changes. If true, we read from\n\t * the DOM before updating to ensure that the value is only set if it has\n\t * changed.\n\t * hasBooleanValue:\n\t * Whether the property should be removed when set to a falsey value.\n\t * hasNumericValue:\n\t * Whether the property must be numeric or parse as a numeric and should be\n\t * removed when set to a falsey value.\n\t * hasPositiveNumericValue:\n\t * Whether the property must be positive numeric or parse as a positive\n\t * numeric and should be removed when set to a falsey value.\n\t * hasOverloadedBooleanValue:\n\t * Whether the property can be used as a flag as well as with a value.\n\t * Removed when strictly equal to false; present without a value when\n\t * strictly equal to true; present with a value otherwise.\n\t */\n\t properties: {},\n\t\n\t /**\n\t * Mapping from lowercase property names to the properly cased version, used\n\t * to warn in the case of missing properties. Available only in __DEV__.\n\t * @type {Object}\n\t */\n\t getPossibleStandardName: false ? {} : null,\n\t\n\t /**\n\t * All of the isCustomAttribute() functions that have been injected.\n\t */\n\t _isCustomAttributeFunctions: [],\n\t\n\t /**\n\t * Checks whether a property name is a custom attribute.\n\t * @method\n\t */\n\t isCustomAttribute: function (attributeName) {\n\t for (var i = 0; i < DOMProperty._isCustomAttributeFunctions.length; i++) {\n\t var isCustomAttributeFn = DOMProperty._isCustomAttributeFunctions[i];\n\t if (isCustomAttributeFn(attributeName)) {\n\t return true;\n\t }\n\t }\n\t return false;\n\t },\n\t\n\t injection: DOMPropertyInjection\n\t};\n\t\n\tmodule.exports = DOMProperty;\n\n/***/ },\n/* 15 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule PooledClass\n\t */\n\t\n\t'use strict';\n\t\n\tvar invariant = __webpack_require__(1);\n\t\n\t/**\n\t * Static poolers. Several custom versions for each potential number of\n\t * arguments. A completely generic pooler is easy to implement, but would\n\t * require accessing the `arguments` object. In each of these, `this` refers to\n\t * the Class itself, not an instance. If any others are needed, simply add them\n\t * here, or in their own files.\n\t */\n\tvar oneArgumentPooler = function (copyFieldsFrom) {\n\t var Klass = this;\n\t if (Klass.instancePool.length) {\n\t var instance = Klass.instancePool.pop();\n\t Klass.call(instance, copyFieldsFrom);\n\t return instance;\n\t } else {\n\t return new Klass(copyFieldsFrom);\n\t }\n\t};\n\t\n\tvar twoArgumentPooler = function (a1, a2) {\n\t var Klass = this;\n\t if (Klass.instancePool.length) {\n\t var instance = Klass.instancePool.pop();\n\t Klass.call(instance, a1, a2);\n\t return instance;\n\t } else {\n\t return new Klass(a1, a2);\n\t }\n\t};\n\t\n\tvar threeArgumentPooler = function (a1, a2, a3) {\n\t var Klass = this;\n\t if (Klass.instancePool.length) {\n\t var instance = Klass.instancePool.pop();\n\t Klass.call(instance, a1, a2, a3);\n\t return instance;\n\t } else {\n\t return new Klass(a1, a2, a3);\n\t }\n\t};\n\t\n\tvar fourArgumentPooler = function (a1, a2, a3, a4) {\n\t var Klass = this;\n\t if (Klass.instancePool.length) {\n\t var instance = Klass.instancePool.pop();\n\t Klass.call(instance, a1, a2, a3, a4);\n\t return instance;\n\t } else {\n\t return new Klass(a1, a2, a3, a4);\n\t }\n\t};\n\t\n\tvar fiveArgumentPooler = function (a1, a2, a3, a4, a5) {\n\t var Klass = this;\n\t if (Klass.instancePool.length) {\n\t var instance = Klass.instancePool.pop();\n\t Klass.call(instance, a1, a2, a3, a4, a5);\n\t return instance;\n\t } else {\n\t return new Klass(a1, a2, a3, a4, a5);\n\t }\n\t};\n\t\n\tvar standardReleaser = function (instance) {\n\t var Klass = this;\n\t !(instance instanceof Klass) ? false ? invariant(false, 'Trying to release an instance into a pool of a different type.') : invariant(false) : void 0;\n\t instance.destructor();\n\t if (Klass.instancePool.length < Klass.poolSize) {\n\t Klass.instancePool.push(instance);\n\t }\n\t};\n\t\n\tvar DEFAULT_POOL_SIZE = 10;\n\tvar DEFAULT_POOLER = oneArgumentPooler;\n\t\n\t/**\n\t * Augments `CopyConstructor` to be a poolable class, augmenting only the class\n\t * itself (statically) not adding any prototypical fields. Any CopyConstructor\n\t * you give this may have a `poolSize` property, and will look for a\n\t * prototypical `destructor` on instances (optional).\n\t *\n\t * @param {Function} CopyConstructor Constructor that can be used to reset.\n\t * @param {Function} pooler Customizable pooler.\n\t */\n\tvar addPoolingTo = function (CopyConstructor, pooler) {\n\t var NewKlass = CopyConstructor;\n\t NewKlass.instancePool = [];\n\t NewKlass.getPooled = pooler || DEFAULT_POOLER;\n\t if (!NewKlass.poolSize) {\n\t NewKlass.poolSize = DEFAULT_POOL_SIZE;\n\t }\n\t NewKlass.release = standardReleaser;\n\t return NewKlass;\n\t};\n\t\n\tvar PooledClass = {\n\t addPoolingTo: addPoolingTo,\n\t oneArgumentPooler: oneArgumentPooler,\n\t twoArgumentPooler: twoArgumentPooler,\n\t threeArgumentPooler: threeArgumentPooler,\n\t fourArgumentPooler: fourArgumentPooler,\n\t fiveArgumentPooler: fiveArgumentPooler\n\t};\n\t\n\tmodule.exports = PooledClass;\n\n/***/ },\n/* 16 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2015-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule DOMLazyTree\n\t */\n\t\n\t'use strict';\n\t\n\tvar createMicrosoftUnsafeLocalFunction = __webpack_require__(39);\n\tvar setTextContent = __webpack_require__(81);\n\t\n\t/**\n\t * In IE (8-11) and Edge, appending nodes with no children is dramatically\n\t * faster than appending a full subtree, so we essentially queue up the\n\t * .appendChild calls here and apply them so each node is added to its parent\n\t * before any children are added.\n\t *\n\t * In other browsers, doing so is slower or neutral compared to the other order\n\t * (in Firefox, twice as slow) so we only do this inversion in IE.\n\t *\n\t * See https://github.com/spicyj/innerhtml-vs-createelement-vs-clonenode.\n\t */\n\tvar enableLazy = typeof document !== 'undefined' && typeof document.documentMode === 'number' || typeof navigator !== 'undefined' && typeof navigator.userAgent === 'string' && /\\bEdge\\/\\d/.test(navigator.userAgent);\n\t\n\tfunction insertTreeChildren(tree) {\n\t if (!enableLazy) {\n\t return;\n\t }\n\t var node = tree.node;\n\t var children = tree.children;\n\t if (children.length) {\n\t for (var i = 0; i < children.length; i++) {\n\t insertTreeBefore(node, children[i], null);\n\t }\n\t } else if (tree.html != null) {\n\t node.innerHTML = tree.html;\n\t } else if (tree.text != null) {\n\t setTextContent(node, tree.text);\n\t }\n\t}\n\t\n\tvar insertTreeBefore = createMicrosoftUnsafeLocalFunction(function (parentNode, tree, referenceNode) {\n\t // DocumentFragments aren't actually part of the DOM after insertion so\n\t // appending children won't update the DOM. We need to ensure the fragment\n\t // is properly populated first, breaking out of our lazy approach for just\n\t // this level.\n\t if (tree.node.nodeType === 11) {\n\t insertTreeChildren(tree);\n\t parentNode.insertBefore(tree.node, referenceNode);\n\t } else {\n\t parentNode.insertBefore(tree.node, referenceNode);\n\t insertTreeChildren(tree);\n\t }\n\t});\n\t\n\tfunction replaceChildWithTree(oldNode, newTree) {\n\t oldNode.parentNode.replaceChild(newTree.node, oldNode);\n\t insertTreeChildren(newTree);\n\t}\n\t\n\tfunction queueChild(parentTree, childTree) {\n\t if (enableLazy) {\n\t parentTree.children.push(childTree);\n\t } else {\n\t parentTree.node.appendChild(childTree.node);\n\t }\n\t}\n\t\n\tfunction queueHTML(tree, html) {\n\t if (enableLazy) {\n\t tree.html = html;\n\t } else {\n\t tree.node.innerHTML = html;\n\t }\n\t}\n\t\n\tfunction queueText(tree, text) {\n\t if (enableLazy) {\n\t tree.text = text;\n\t } else {\n\t setTextContent(tree.node, text);\n\t }\n\t}\n\t\n\tfunction DOMLazyTree(node) {\n\t return {\n\t node: node,\n\t children: [],\n\t html: null,\n\t text: null\n\t };\n\t}\n\t\n\tDOMLazyTree.insertTreeBefore = insertTreeBefore;\n\tDOMLazyTree.replaceChildWithTree = replaceChildWithTree;\n\tDOMLazyTree.queueChild = queueChild;\n\tDOMLazyTree.queueHTML = queueHTML;\n\tDOMLazyTree.queueText = queueText;\n\t\n\tmodule.exports = DOMLazyTree;\n\n/***/ },\n/* 17 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule ReactReconciler\n\t */\n\t\n\t'use strict';\n\t\n\tvar ReactRef = __webpack_require__(139);\n\tvar ReactInstrumentation = __webpack_require__(25);\n\t\n\t/**\n\t * Helper to call ReactRef.attachRefs with this composite component, split out\n\t * to avoid allocations in the transaction mount-ready queue.\n\t */\n\tfunction attachRefs() {\n\t ReactRef.attachRefs(this, this._currentElement);\n\t}\n\t\n\tvar ReactReconciler = {\n\t\n\t /**\n\t * Initializes the component, renders markup, and registers event listeners.\n\t *\n\t * @param {ReactComponent} internalInstance\n\t * @param {ReactReconcileTransaction|ReactServerRenderingTransaction} transaction\n\t * @param {?object} the containing native component instance\n\t * @param {?object} info about the native container\n\t * @return {?string} Rendered markup to be inserted into the DOM.\n\t * @final\n\t * @internal\n\t */\n\t mountComponent: function (internalInstance, transaction, nativeParent, nativeContainerInfo, context) {\n\t var markup = internalInstance.mountComponent(transaction, nativeParent, nativeContainerInfo, context);\n\t if (internalInstance._currentElement && internalInstance._currentElement.ref != null) {\n\t transaction.getReactMountReady().enqueue(attachRefs, internalInstance);\n\t }\n\t if (false) {\n\t ReactInstrumentation.debugTool.onMountComponent(internalInstance);\n\t }\n\t return markup;\n\t },\n\t\n\t /**\n\t * Returns a value that can be passed to\n\t * ReactComponentEnvironment.replaceNodeWithMarkup.\n\t */\n\t getNativeNode: function (internalInstance) {\n\t return internalInstance.getNativeNode();\n\t },\n\t\n\t /**\n\t * Releases any resources allocated by `mountComponent`.\n\t *\n\t * @final\n\t * @internal\n\t */\n\t unmountComponent: function (internalInstance, safely) {\n\t ReactRef.detachRefs(internalInstance, internalInstance._currentElement);\n\t internalInstance.unmountComponent(safely);\n\t if (false) {\n\t ReactInstrumentation.debugTool.onUnmountComponent(internalInstance);\n\t }\n\t },\n\t\n\t /**\n\t * Update a component using a new element.\n\t *\n\t * @param {ReactComponent} internalInstance\n\t * @param {ReactElement} nextElement\n\t * @param {ReactReconcileTransaction} transaction\n\t * @param {object} context\n\t * @internal\n\t */\n\t receiveComponent: function (internalInstance, nextElement, transaction, context) {\n\t var prevElement = internalInstance._currentElement;\n\t\n\t if (nextElement === prevElement && context === internalInstance._context) {\n\t // Since elements are immutable after the owner is rendered,\n\t // we can do a cheap identity compare here to determine if this is a\n\t // superfluous reconcile. It's possible for state to be mutable but such\n\t // change should trigger an update of the owner which would recreate\n\t // the element. We explicitly check for the existence of an owner since\n\t // it's possible for an element created outside a composite to be\n\t // deeply mutated and reused.\n\t\n\t // TODO: Bailing out early is just a perf optimization right?\n\t // TODO: Removing the return statement should affect correctness?\n\t return;\n\t }\n\t\n\t var refsChanged = ReactRef.shouldUpdateRefs(prevElement, nextElement);\n\t\n\t if (refsChanged) {\n\t ReactRef.detachRefs(internalInstance, prevElement);\n\t }\n\t\n\t internalInstance.receiveComponent(nextElement, transaction, context);\n\t\n\t if (refsChanged && internalInstance._currentElement && internalInstance._currentElement.ref != null) {\n\t transaction.getReactMountReady().enqueue(attachRefs, internalInstance);\n\t }\n\t\n\t if (false) {\n\t ReactInstrumentation.debugTool.onUpdateComponent(internalInstance);\n\t }\n\t },\n\t\n\t /**\n\t * Flush any dirty changes in a component.\n\t *\n\t * @param {ReactComponent} internalInstance\n\t * @param {ReactReconcileTransaction} transaction\n\t * @internal\n\t */\n\t performUpdateIfNecessary: function (internalInstance, transaction) {\n\t internalInstance.performUpdateIfNecessary(transaction);\n\t if (false) {\n\t ReactInstrumentation.debugTool.onUpdateComponent(internalInstance);\n\t }\n\t }\n\t\n\t};\n\t\n\tmodule.exports = ReactReconciler;\n\n/***/ },\n/* 18 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule EventPluginHub\n\t */\n\t\n\t'use strict';\n\t\n\tvar EventPluginRegistry = __webpack_require__(23);\n\tvar EventPluginUtils = __webpack_require__(32);\n\tvar ReactErrorUtils = __webpack_require__(35);\n\t\n\tvar accumulateInto = __webpack_require__(75);\n\tvar forEachAccumulated = __webpack_require__(76);\n\tvar invariant = __webpack_require__(1);\n\t\n\t/**\n\t * Internal store for event listeners\n\t */\n\tvar listenerBank = {};\n\t\n\t/**\n\t * Internal queue of events that have accumulated their dispatches and are\n\t * waiting to have their dispatches executed.\n\t */\n\tvar eventQueue = null;\n\t\n\t/**\n\t * Dispatches an event and releases it back into the pool, unless persistent.\n\t *\n\t * @param {?object} event Synthetic event to be dispatched.\n\t * @param {boolean} simulated If the event is simulated (changes exn behavior)\n\t * @private\n\t */\n\tvar executeDispatchesAndRelease = function (event, simulated) {\n\t if (event) {\n\t EventPluginUtils.executeDispatchesInOrder(event, simulated);\n\t\n\t if (!event.isPersistent()) {\n\t event.constructor.release(event);\n\t }\n\t }\n\t};\n\tvar executeDispatchesAndReleaseSimulated = function (e) {\n\t return executeDispatchesAndRelease(e, true);\n\t};\n\tvar executeDispatchesAndReleaseTopLevel = function (e) {\n\t return executeDispatchesAndRelease(e, false);\n\t};\n\t\n\t/**\n\t * This is a unified interface for event plugins to be installed and configured.\n\t *\n\t * Event plugins can implement the following properties:\n\t *\n\t * `extractEvents` {function(string, DOMEventTarget, string, object): *}\n\t * Required. When a top-level event is fired, this method is expected to\n\t * extract synthetic events that will in turn be queued and dispatched.\n\t *\n\t * `eventTypes` {object}\n\t * Optional, plugins that fire events must publish a mapping of registration\n\t * names that are used to register listeners. Values of this mapping must\n\t * be objects that contain `registrationName` or `phasedRegistrationNames`.\n\t *\n\t * `executeDispatch` {function(object, function, string)}\n\t * Optional, allows plugins to override how an event gets dispatched. By\n\t * default, the listener is simply invoked.\n\t *\n\t * Each plugin that is injected into `EventsPluginHub` is immediately operable.\n\t *\n\t * @public\n\t */\n\tvar EventPluginHub = {\n\t\n\t /**\n\t * Methods for injecting dependencies.\n\t */\n\t injection: {\n\t\n\t /**\n\t * @param {array} InjectedEventPluginOrder\n\t * @public\n\t */\n\t injectEventPluginOrder: EventPluginRegistry.injectEventPluginOrder,\n\t\n\t /**\n\t * @param {object} injectedNamesToPlugins Map from names to plugin modules.\n\t */\n\t injectEventPluginsByName: EventPluginRegistry.injectEventPluginsByName\n\t\n\t },\n\t\n\t /**\n\t * Stores `listener` at `listenerBank[registrationName][id]`. Is idempotent.\n\t *\n\t * @param {object} inst The instance, which is the source of events.\n\t * @param {string} registrationName Name of listener (e.g. `onClick`).\n\t * @param {function} listener The callback to store.\n\t */\n\t putListener: function (inst, registrationName, listener) {\n\t !(typeof listener === 'function') ? false ? invariant(false, 'Expected %s listener to be a function, instead got type %s', registrationName, typeof listener) : invariant(false) : void 0;\n\t\n\t var bankForRegistrationName = listenerBank[registrationName] || (listenerBank[registrationName] = {});\n\t bankForRegistrationName[inst._rootNodeID] = listener;\n\t\n\t var PluginModule = EventPluginRegistry.registrationNameModules[registrationName];\n\t if (PluginModule && PluginModule.didPutListener) {\n\t PluginModule.didPutListener(inst, registrationName, listener);\n\t }\n\t },\n\t\n\t /**\n\t * @param {object} inst The instance, which is the source of events.\n\t * @param {string} registrationName Name of listener (e.g. `onClick`).\n\t * @return {?function} The stored callback.\n\t */\n\t getListener: function (inst, registrationName) {\n\t var bankForRegistrationName = listenerBank[registrationName];\n\t return bankForRegistrationName && bankForRegistrationName[inst._rootNodeID];\n\t },\n\t\n\t /**\n\t * Deletes a listener from the registration bank.\n\t *\n\t * @param {object} inst The instance, which is the source of events.\n\t * @param {string} registrationName Name of listener (e.g. `onClick`).\n\t */\n\t deleteListener: function (inst, registrationName) {\n\t var PluginModule = EventPluginRegistry.registrationNameModules[registrationName];\n\t if (PluginModule && PluginModule.willDeleteListener) {\n\t PluginModule.willDeleteListener(inst, registrationName);\n\t }\n\t\n\t var bankForRegistrationName = listenerBank[registrationName];\n\t // TODO: This should never be null -- when is it?\n\t if (bankForRegistrationName) {\n\t delete bankForRegistrationName[inst._rootNodeID];\n\t }\n\t },\n\t\n\t /**\n\t * Deletes all listeners for the DOM element with the supplied ID.\n\t *\n\t * @param {object} inst The instance, which is the source of events.\n\t */\n\t deleteAllListeners: function (inst) {\n\t for (var registrationName in listenerBank) {\n\t if (!listenerBank[registrationName][inst._rootNodeID]) {\n\t continue;\n\t }\n\t\n\t var PluginModule = EventPluginRegistry.registrationNameModules[registrationName];\n\t if (PluginModule && PluginModule.willDeleteListener) {\n\t PluginModule.willDeleteListener(inst, registrationName);\n\t }\n\t\n\t delete listenerBank[registrationName][inst._rootNodeID];\n\t }\n\t },\n\t\n\t /**\n\t * Allows registered plugins an opportunity to extract events from top-level\n\t * native browser events.\n\t *\n\t * @return {*} An accumulation of synthetic events.\n\t * @internal\n\t */\n\t extractEvents: function (topLevelType, targetInst, nativeEvent, nativeEventTarget) {\n\t var events;\n\t var plugins = EventPluginRegistry.plugins;\n\t for (var i = 0; i < plugins.length; i++) {\n\t // Not every plugin in the ordering may be loaded at runtime.\n\t var possiblePlugin = plugins[i];\n\t if (possiblePlugin) {\n\t var extractedEvents = possiblePlugin.extractEvents(topLevelType, targetInst, nativeEvent, nativeEventTarget);\n\t if (extractedEvents) {\n\t events = accumulateInto(events, extractedEvents);\n\t }\n\t }\n\t }\n\t return events;\n\t },\n\t\n\t /**\n\t * Enqueues a synthetic event that should be dispatched when\n\t * `processEventQueue` is invoked.\n\t *\n\t * @param {*} events An accumulation of synthetic events.\n\t * @internal\n\t */\n\t enqueueEvents: function (events) {\n\t if (events) {\n\t eventQueue = accumulateInto(eventQueue, events);\n\t }\n\t },\n\t\n\t /**\n\t * Dispatches all synthetic events on the event queue.\n\t *\n\t * @internal\n\t */\n\t processEventQueue: function (simulated) {\n\t // Set `eventQueue` to null before processing it so that we can tell if more\n\t // events get enqueued while processing.\n\t var processingEventQueue = eventQueue;\n\t eventQueue = null;\n\t if (simulated) {\n\t forEachAccumulated(processingEventQueue, executeDispatchesAndReleaseSimulated);\n\t } else {\n\t forEachAccumulated(processingEventQueue, executeDispatchesAndReleaseTopLevel);\n\t }\n\t !!eventQueue ? false ? invariant(false, 'processEventQueue(): Additional events were enqueued while processing ' + 'an event queue. Support for this has not yet been implemented.') : invariant(false) : void 0;\n\t // This would be a good time to rethrow if any of the event handlers threw.\n\t ReactErrorUtils.rethrowCaughtError();\n\t },\n\t\n\t /**\n\t * These are needed for tests only. Do not use!\n\t */\n\t __purge: function () {\n\t listenerBank = {};\n\t },\n\t\n\t __getListenerBank: function () {\n\t return listenerBank;\n\t }\n\t\n\t};\n\t\n\tmodule.exports = EventPluginHub;\n\n/***/ },\n/* 19 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule EventPropagators\n\t */\n\t\n\t'use strict';\n\t\n\tvar EventConstants = __webpack_require__(10);\n\tvar EventPluginHub = __webpack_require__(18);\n\tvar EventPluginUtils = __webpack_require__(32);\n\t\n\tvar accumulateInto = __webpack_require__(75);\n\tvar forEachAccumulated = __webpack_require__(76);\n\tvar warning = __webpack_require__(2);\n\t\n\tvar PropagationPhases = EventConstants.PropagationPhases;\n\tvar getListener = EventPluginHub.getListener;\n\t\n\t/**\n\t * Some event types have a notion of different registration names for different\n\t * \"phases\" of propagation. This finds listeners by a given phase.\n\t */\n\tfunction listenerAtPhase(inst, event, propagationPhase) {\n\t var registrationName = event.dispatchConfig.phasedRegistrationNames[propagationPhase];\n\t return getListener(inst, registrationName);\n\t}\n\t\n\t/**\n\t * Tags a `SyntheticEvent` with dispatched listeners. Creating this function\n\t * here, allows us to not have to bind or create functions for each event.\n\t * Mutating the event's members allows us to not have to create a wrapping\n\t * \"dispatch\" object that pairs the event with the listener.\n\t */\n\tfunction accumulateDirectionalDispatches(inst, upwards, event) {\n\t if (false) {\n\t process.env.NODE_ENV !== 'production' ? warning(inst, 'Dispatching inst must not be null') : void 0;\n\t }\n\t var phase = upwards ? PropagationPhases.bubbled : PropagationPhases.captured;\n\t var listener = listenerAtPhase(inst, event, phase);\n\t if (listener) {\n\t event._dispatchListeners = accumulateInto(event._dispatchListeners, listener);\n\t event._dispatchInstances = accumulateInto(event._dispatchInstances, inst);\n\t }\n\t}\n\t\n\t/**\n\t * Collect dispatches (must be entirely collected before dispatching - see unit\n\t * tests). Lazily allocate the array to conserve memory. We must loop through\n\t * each event and perform the traversal for each one. We cannot perform a\n\t * single traversal for the entire collection of events because each event may\n\t * have a different target.\n\t */\n\tfunction accumulateTwoPhaseDispatchesSingle(event) {\n\t if (event && event.dispatchConfig.phasedRegistrationNames) {\n\t EventPluginUtils.traverseTwoPhase(event._targetInst, accumulateDirectionalDispatches, event);\n\t }\n\t}\n\t\n\t/**\n\t * Same as `accumulateTwoPhaseDispatchesSingle`, but skips over the targetID.\n\t */\n\tfunction accumulateTwoPhaseDispatchesSingleSkipTarget(event) {\n\t if (event && event.dispatchConfig.phasedRegistrationNames) {\n\t var targetInst = event._targetInst;\n\t var parentInst = targetInst ? EventPluginUtils.getParentInstance(targetInst) : null;\n\t EventPluginUtils.traverseTwoPhase(parentInst, accumulateDirectionalDispatches, event);\n\t }\n\t}\n\t\n\t/**\n\t * Accumulates without regard to direction, does not look for phased\n\t * registration names. Same as `accumulateDirectDispatchesSingle` but without\n\t * requiring that the `dispatchMarker` be the same as the dispatched ID.\n\t */\n\tfunction accumulateDispatches(inst, ignoredDirection, event) {\n\t if (event && event.dispatchConfig.registrationName) {\n\t var registrationName = event.dispatchConfig.registrationName;\n\t var listener = getListener(inst, registrationName);\n\t if (listener) {\n\t event._dispatchListeners = accumulateInto(event._dispatchListeners, listener);\n\t event._dispatchInstances = accumulateInto(event._dispatchInstances, inst);\n\t }\n\t }\n\t}\n\t\n\t/**\n\t * Accumulates dispatches on an `SyntheticEvent`, but only for the\n\t * `dispatchMarker`.\n\t * @param {SyntheticEvent} event\n\t */\n\tfunction accumulateDirectDispatchesSingle(event) {\n\t if (event && event.dispatchConfig.registrationName) {\n\t accumulateDispatches(event._targetInst, null, event);\n\t }\n\t}\n\t\n\tfunction accumulateTwoPhaseDispatches(events) {\n\t forEachAccumulated(events, accumulateTwoPhaseDispatchesSingle);\n\t}\n\t\n\tfunction accumulateTwoPhaseDispatchesSkipTarget(events) {\n\t forEachAccumulated(events, accumulateTwoPhaseDispatchesSingleSkipTarget);\n\t}\n\t\n\tfunction accumulateEnterLeaveDispatches(leave, enter, from, to) {\n\t EventPluginUtils.traverseEnterLeave(from, to, accumulateDispatches, leave, enter);\n\t}\n\t\n\tfunction accumulateDirectDispatches(events) {\n\t forEachAccumulated(events, accumulateDirectDispatchesSingle);\n\t}\n\t\n\t/**\n\t * A small set of propagation patterns, each of which will accept a small amount\n\t * of information, and generate a set of \"dispatch ready event objects\" - which\n\t * are sets of events that have already been annotated with a set of dispatched\n\t * listener functions/ids. The API is designed this way to discourage these\n\t * propagation strategies from actually executing the dispatches, since we\n\t * always want to collect the entire set of dispatches before executing event a\n\t * single one.\n\t *\n\t * @constructor EventPropagators\n\t */\n\tvar EventPropagators = {\n\t accumulateTwoPhaseDispatches: accumulateTwoPhaseDispatches,\n\t accumulateTwoPhaseDispatchesSkipTarget: accumulateTwoPhaseDispatchesSkipTarget,\n\t accumulateDirectDispatches: accumulateDirectDispatches,\n\t accumulateEnterLeaveDispatches: accumulateEnterLeaveDispatches\n\t};\n\t\n\tmodule.exports = EventPropagators;\n\n/***/ },\n/* 20 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule SyntheticUIEvent\n\t */\n\t\n\t'use strict';\n\t\n\tvar SyntheticEvent = __webpack_require__(11);\n\t\n\tvar getEventTarget = __webpack_require__(42);\n\t\n\t/**\n\t * @interface UIEvent\n\t * @see http://www.w3.org/TR/DOM-Level-3-Events/\n\t */\n\tvar UIEventInterface = {\n\t view: function (event) {\n\t if (event.view) {\n\t return event.view;\n\t }\n\t\n\t var target = getEventTarget(event);\n\t if (target != null && target.window === target) {\n\t // target is a window object\n\t return target;\n\t }\n\t\n\t var doc = target.ownerDocument;\n\t // TODO: Figure out why `ownerDocument` is sometimes undefined in IE8.\n\t if (doc) {\n\t return doc.defaultView || doc.parentWindow;\n\t } else {\n\t return window;\n\t }\n\t },\n\t detail: function (event) {\n\t return event.detail || 0;\n\t }\n\t};\n\t\n\t/**\n\t * @param {object} dispatchConfig Configuration used to dispatch this event.\n\t * @param {string} dispatchMarker Marker identifying the event target.\n\t * @param {object} nativeEvent Native browser event.\n\t * @extends {SyntheticEvent}\n\t */\n\tfunction SyntheticUIEvent(dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget) {\n\t return SyntheticEvent.call(this, dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget);\n\t}\n\t\n\tSyntheticEvent.augmentClass(SyntheticUIEvent, UIEventInterface);\n\t\n\tmodule.exports = SyntheticUIEvent;\n\n/***/ },\n/* 21 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright (c) 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t */\n\t\n\t'use strict';\n\t\n\tvar emptyObject = {};\n\t\n\tif (false) {\n\t Object.freeze(emptyObject);\n\t}\n\t\n\tmodule.exports = emptyObject;\n\n/***/ },\n/* 22 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright (c) 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @typechecks static-only\n\t */\n\t\n\t'use strict';\n\t\n\tvar invariant = __webpack_require__(1);\n\t\n\t/**\n\t * Constructs an enumeration with keys equal to their value.\n\t *\n\t * For example:\n\t *\n\t * var COLORS = keyMirror({blue: null, red: null});\n\t * var myColor = COLORS.blue;\n\t * var isColorValid = !!COLORS[myColor];\n\t *\n\t * The last line could not be performed if the values of the generated enum were\n\t * not equal to their keys.\n\t *\n\t * Input: {key1: val1, key2: val2}\n\t * Output: {key1: key1, key2: key2}\n\t *\n\t * @param {object} obj\n\t * @return {object}\n\t */\n\tvar keyMirror = function (obj) {\n\t var ret = {};\n\t var key;\n\t !(obj instanceof Object && !Array.isArray(obj)) ? false ? invariant(false, 'keyMirror(...): Argument must be an object.') : invariant(false) : void 0;\n\t for (key in obj) {\n\t if (!obj.hasOwnProperty(key)) {\n\t continue;\n\t }\n\t ret[key] = key;\n\t }\n\t return ret;\n\t};\n\t\n\tmodule.exports = keyMirror;\n\n/***/ },\n/* 23 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule EventPluginRegistry\n\t */\n\t\n\t'use strict';\n\t\n\tvar invariant = __webpack_require__(1);\n\t\n\t/**\n\t * Injectable ordering of event plugins.\n\t */\n\tvar EventPluginOrder = null;\n\t\n\t/**\n\t * Injectable mapping from names to event plugin modules.\n\t */\n\tvar namesToPlugins = {};\n\t\n\t/**\n\t * Recomputes the plugin list using the injected plugins and plugin ordering.\n\t *\n\t * @private\n\t */\n\tfunction recomputePluginOrdering() {\n\t if (!EventPluginOrder) {\n\t // Wait until an `EventPluginOrder` is injected.\n\t return;\n\t }\n\t for (var pluginName in namesToPlugins) {\n\t var PluginModule = namesToPlugins[pluginName];\n\t var pluginIndex = EventPluginOrder.indexOf(pluginName);\n\t !(pluginIndex > -1) ? false ? invariant(false, 'EventPluginRegistry: Cannot inject event plugins that do not exist in ' + 'the plugin ordering, `%s`.', pluginName) : invariant(false) : void 0;\n\t if (EventPluginRegistry.plugins[pluginIndex]) {\n\t continue;\n\t }\n\t !PluginModule.extractEvents ? false ? invariant(false, 'EventPluginRegistry: Event plugins must implement an `extractEvents` ' + 'method, but `%s` does not.', pluginName) : invariant(false) : void 0;\n\t EventPluginRegistry.plugins[pluginIndex] = PluginModule;\n\t var publishedEvents = PluginModule.eventTypes;\n\t for (var eventName in publishedEvents) {\n\t !publishEventForPlugin(publishedEvents[eventName], PluginModule, eventName) ? false ? invariant(false, 'EventPluginRegistry: Failed to publish event `%s` for plugin `%s`.', eventName, pluginName) : invariant(false) : void 0;\n\t }\n\t }\n\t}\n\t\n\t/**\n\t * Publishes an event so that it can be dispatched by the supplied plugin.\n\t *\n\t * @param {object} dispatchConfig Dispatch configuration for the event.\n\t * @param {object} PluginModule Plugin publishing the event.\n\t * @return {boolean} True if the event was successfully published.\n\t * @private\n\t */\n\tfunction publishEventForPlugin(dispatchConfig, PluginModule, eventName) {\n\t !!EventPluginRegistry.eventNameDispatchConfigs.hasOwnProperty(eventName) ? false ? invariant(false, 'EventPluginHub: More than one plugin attempted to publish the same ' + 'event name, `%s`.', eventName) : invariant(false) : void 0;\n\t EventPluginRegistry.eventNameDispatchConfigs[eventName] = dispatchConfig;\n\t\n\t var phasedRegistrationNames = dispatchConfig.phasedRegistrationNames;\n\t if (phasedRegistrationNames) {\n\t for (var phaseName in phasedRegistrationNames) {\n\t if (phasedRegistrationNames.hasOwnProperty(phaseName)) {\n\t var phasedRegistrationName = phasedRegistrationNames[phaseName];\n\t publishRegistrationName(phasedRegistrationName, PluginModule, eventName);\n\t }\n\t }\n\t return true;\n\t } else if (dispatchConfig.registrationName) {\n\t publishRegistrationName(dispatchConfig.registrationName, PluginModule, eventName);\n\t return true;\n\t }\n\t return false;\n\t}\n\t\n\t/**\n\t * Publishes a registration name that is used to identify dispatched events and\n\t * can be used with `EventPluginHub.putListener` to register listeners.\n\t *\n\t * @param {string} registrationName Registration name to add.\n\t * @param {object} PluginModule Plugin publishing the event.\n\t * @private\n\t */\n\tfunction publishRegistrationName(registrationName, PluginModule, eventName) {\n\t !!EventPluginRegistry.registrationNameModules[registrationName] ? false ? invariant(false, 'EventPluginHub: More than one plugin attempted to publish the same ' + 'registration name, `%s`.', registrationName) : invariant(false) : void 0;\n\t EventPluginRegistry.registrationNameModules[registrationName] = PluginModule;\n\t EventPluginRegistry.registrationNameDependencies[registrationName] = PluginModule.eventTypes[eventName].dependencies;\n\t\n\t if (false) {\n\t var lowerCasedName = registrationName.toLowerCase();\n\t EventPluginRegistry.possibleRegistrationNames[lowerCasedName] = registrationName;\n\t }\n\t}\n\t\n\t/**\n\t * Registers plugins so that they can extract and dispatch events.\n\t *\n\t * @see {EventPluginHub}\n\t */\n\tvar EventPluginRegistry = {\n\t\n\t /**\n\t * Ordered list of injected plugins.\n\t */\n\t plugins: [],\n\t\n\t /**\n\t * Mapping from event name to dispatch config\n\t */\n\t eventNameDispatchConfigs: {},\n\t\n\t /**\n\t * Mapping from registration name to plugin module\n\t */\n\t registrationNameModules: {},\n\t\n\t /**\n\t * Mapping from registration name to event name\n\t */\n\t registrationNameDependencies: {},\n\t\n\t /**\n\t * Mapping from lowercase registration names to the properly cased version,\n\t * used to warn in the case of missing event handlers. Available\n\t * only in __DEV__.\n\t * @type {Object}\n\t */\n\t possibleRegistrationNames: false ? {} : null,\n\t\n\t /**\n\t * Injects an ordering of plugins (by plugin name). This allows the ordering\n\t * to be decoupled from injection of the actual plugins so that ordering is\n\t * always deterministic regardless of packaging, on-the-fly injection, etc.\n\t *\n\t * @param {array} InjectedEventPluginOrder\n\t * @internal\n\t * @see {EventPluginHub.injection.injectEventPluginOrder}\n\t */\n\t injectEventPluginOrder: function (InjectedEventPluginOrder) {\n\t !!EventPluginOrder ? false ? invariant(false, 'EventPluginRegistry: Cannot inject event plugin ordering more than ' + 'once. You are likely trying to load more than one copy of React.') : invariant(false) : void 0;\n\t // Clone the ordering so it cannot be dynamically mutated.\n\t EventPluginOrder = Array.prototype.slice.call(InjectedEventPluginOrder);\n\t recomputePluginOrdering();\n\t },\n\t\n\t /**\n\t * Injects plugins to be used by `EventPluginHub`. The plugin names must be\n\t * in the ordering injected by `injectEventPluginOrder`.\n\t *\n\t * Plugins can be injected as part of page initialization or on-the-fly.\n\t *\n\t * @param {object} injectedNamesToPlugins Map from names to plugin modules.\n\t * @internal\n\t * @see {EventPluginHub.injection.injectEventPluginsByName}\n\t */\n\t injectEventPluginsByName: function (injectedNamesToPlugins) {\n\t var isOrderingDirty = false;\n\t for (var pluginName in injectedNamesToPlugins) {\n\t if (!injectedNamesToPlugins.hasOwnProperty(pluginName)) {\n\t continue;\n\t }\n\t var PluginModule = injectedNamesToPlugins[pluginName];\n\t if (!namesToPlugins.hasOwnProperty(pluginName) || namesToPlugins[pluginName] !== PluginModule) {\n\t !!namesToPlugins[pluginName] ? false ? invariant(false, 'EventPluginRegistry: Cannot inject two different event plugins ' + 'using the same name, `%s`.', pluginName) : invariant(false) : void 0;\n\t namesToPlugins[pluginName] = PluginModule;\n\t isOrderingDirty = true;\n\t }\n\t }\n\t if (isOrderingDirty) {\n\t recomputePluginOrdering();\n\t }\n\t },\n\t\n\t /**\n\t * Looks up the plugin for the supplied event.\n\t *\n\t * @param {object} event A synthetic event.\n\t * @return {?object} The plugin that created the supplied event.\n\t * @internal\n\t */\n\t getPluginModuleForEvent: function (event) {\n\t var dispatchConfig = event.dispatchConfig;\n\t if (dispatchConfig.registrationName) {\n\t return EventPluginRegistry.registrationNameModules[dispatchConfig.registrationName] || null;\n\t }\n\t for (var phase in dispatchConfig.phasedRegistrationNames) {\n\t if (!dispatchConfig.phasedRegistrationNames.hasOwnProperty(phase)) {\n\t continue;\n\t }\n\t var PluginModule = EventPluginRegistry.registrationNameModules[dispatchConfig.phasedRegistrationNames[phase]];\n\t if (PluginModule) {\n\t return PluginModule;\n\t }\n\t }\n\t return null;\n\t },\n\t\n\t /**\n\t * Exposed for unit testing.\n\t * @private\n\t */\n\t _resetEventPlugins: function () {\n\t EventPluginOrder = null;\n\t for (var pluginName in namesToPlugins) {\n\t if (namesToPlugins.hasOwnProperty(pluginName)) {\n\t delete namesToPlugins[pluginName];\n\t }\n\t }\n\t EventPluginRegistry.plugins.length = 0;\n\t\n\t var eventNameDispatchConfigs = EventPluginRegistry.eventNameDispatchConfigs;\n\t for (var eventName in eventNameDispatchConfigs) {\n\t if (eventNameDispatchConfigs.hasOwnProperty(eventName)) {\n\t delete eventNameDispatchConfigs[eventName];\n\t }\n\t }\n\t\n\t var registrationNameModules = EventPluginRegistry.registrationNameModules;\n\t for (var registrationName in registrationNameModules) {\n\t if (registrationNameModules.hasOwnProperty(registrationName)) {\n\t delete registrationNameModules[registrationName];\n\t }\n\t }\n\t\n\t if (false) {\n\t var possibleRegistrationNames = EventPluginRegistry.possibleRegistrationNames;\n\t for (var lowerCasedName in possibleRegistrationNames) {\n\t if (possibleRegistrationNames.hasOwnProperty(lowerCasedName)) {\n\t delete possibleRegistrationNames[lowerCasedName];\n\t }\n\t }\n\t }\n\t }\n\t\n\t};\n\t\n\tmodule.exports = EventPluginRegistry;\n\n/***/ },\n/* 24 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule ReactBrowserEventEmitter\n\t */\n\t\n\t'use strict';\n\t\n\tvar _assign = __webpack_require__(3);\n\t\n\tvar EventConstants = __webpack_require__(10);\n\tvar EventPluginRegistry = __webpack_require__(23);\n\tvar ReactEventEmitterMixin = __webpack_require__(131);\n\tvar ViewportMetrics = __webpack_require__(74);\n\t\n\tvar getVendorPrefixedEventName = __webpack_require__(159);\n\tvar isEventSupported = __webpack_require__(44);\n\t\n\t/**\n\t * Summary of `ReactBrowserEventEmitter` event handling:\n\t *\n\t * - Top-level delegation is used to trap most native browser events. This\n\t * may only occur in the main thread and is the responsibility of\n\t * ReactEventListener, which is injected and can therefore support pluggable\n\t * event sources. This is the only work that occurs in the main thread.\n\t *\n\t * - We normalize and de-duplicate events to account for browser quirks. This\n\t * may be done in the worker thread.\n\t *\n\t * - Forward these native events (with the associated top-level type used to\n\t * trap it) to `EventPluginHub`, which in turn will ask plugins if they want\n\t * to extract any synthetic events.\n\t *\n\t * - The `EventPluginHub` will then process each event by annotating them with\n\t * \"dispatches\", a sequence of listeners and IDs that care about that event.\n\t *\n\t * - The `EventPluginHub` then dispatches the events.\n\t *\n\t * Overview of React and the event system:\n\t *\n\t * +------------+ .\n\t * | DOM | .\n\t * +------------+ .\n\t * | .\n\t * v .\n\t * +------------+ .\n\t * | ReactEvent | .\n\t * | Listener | .\n\t * +------------+ . +-----------+\n\t * | . +--------+|SimpleEvent|\n\t * | . | |Plugin |\n\t * +-----|------+ . v +-----------+\n\t * | | | . +--------------+ +------------+\n\t * | +-----------.--->|EventPluginHub| | Event |\n\t * | | . | | +-----------+ | Propagators|\n\t * | ReactEvent | . | | |TapEvent | |------------|\n\t * | Emitter | . | |<---+|Plugin | |other plugin|\n\t * | | . | | +-----------+ | utilities |\n\t * | +-----------.--->| | +------------+\n\t * | | | . +--------------+\n\t * +-----|------+ . ^ +-----------+\n\t * | . | |Enter/Leave|\n\t * + . +-------+|Plugin |\n\t * +-------------+ . +-----------+\n\t * | application | .\n\t * |-------------| .\n\t * | | .\n\t * | | .\n\t * +-------------+ .\n\t * .\n\t * React Core . General Purpose Event Plugin System\n\t */\n\t\n\tvar hasEventPageXY;\n\tvar alreadyListeningTo = {};\n\tvar isMonitoringScrollValue = false;\n\tvar reactTopListenersCounter = 0;\n\t\n\t// For events like 'submit' which don't consistently bubble (which we trap at a\n\t// lower node than `document`), binding at `document` would cause duplicate\n\t// events so we don't include them here\n\tvar topEventMapping = {\n\t topAbort: 'abort',\n\t topAnimationEnd: getVendorPrefixedEventName('animationend') || 'animationend',\n\t topAnimationIteration: getVendorPrefixedEventName('animationiteration') || 'animationiteration',\n\t topAnimationStart: getVendorPrefixedEventName('animationstart') || 'animationstart',\n\t topBlur: 'blur',\n\t topCanPlay: 'canplay',\n\t topCanPlayThrough: 'canplaythrough',\n\t topChange: 'change',\n\t topClick: 'click',\n\t topCompositionEnd: 'compositionend',\n\t topCompositionStart: 'compositionstart',\n\t topCompositionUpdate: 'compositionupdate',\n\t topContextMenu: 'contextmenu',\n\t topCopy: 'copy',\n\t topCut: 'cut',\n\t topDoubleClick: 'dblclick',\n\t topDrag: 'drag',\n\t topDragEnd: 'dragend',\n\t topDragEnter: 'dragenter',\n\t topDragExit: 'dragexit',\n\t topDragLeave: 'dragleave',\n\t topDragOver: 'dragover',\n\t topDragStart: 'dragstart',\n\t topDrop: 'drop',\n\t topDurationChange: 'durationchange',\n\t topEmptied: 'emptied',\n\t topEncrypted: 'encrypted',\n\t topEnded: 'ended',\n\t topError: 'error',\n\t topFocus: 'focus',\n\t topInput: 'input',\n\t topKeyDown: 'keydown',\n\t topKeyPress: 'keypress',\n\t topKeyUp: 'keyup',\n\t topLoadedData: 'loadeddata',\n\t topLoadedMetadata: 'loadedmetadata',\n\t topLoadStart: 'loadstart',\n\t topMouseDown: 'mousedown',\n\t topMouseMove: 'mousemove',\n\t topMouseOut: 'mouseout',\n\t topMouseOver: 'mouseover',\n\t topMouseUp: 'mouseup',\n\t topPaste: 'paste',\n\t topPause: 'pause',\n\t topPlay: 'play',\n\t topPlaying: 'playing',\n\t topProgress: 'progress',\n\t topRateChange: 'ratechange',\n\t topScroll: 'scroll',\n\t topSeeked: 'seeked',\n\t topSeeking: 'seeking',\n\t topSelectionChange: 'selectionchange',\n\t topStalled: 'stalled',\n\t topSuspend: 'suspend',\n\t topTextInput: 'textInput',\n\t topTimeUpdate: 'timeupdate',\n\t topTouchCancel: 'touchcancel',\n\t topTouchEnd: 'touchend',\n\t topTouchMove: 'touchmove',\n\t topTouchStart: 'touchstart',\n\t topTransitionEnd: getVendorPrefixedEventName('transitionend') || 'transitionend',\n\t topVolumeChange: 'volumechange',\n\t topWaiting: 'waiting',\n\t topWheel: 'wheel'\n\t};\n\t\n\t/**\n\t * To ensure no conflicts with other potential React instances on the page\n\t */\n\tvar topListenersIDKey = '_reactListenersID' + String(Math.random()).slice(2);\n\t\n\tfunction getListeningForDocument(mountAt) {\n\t // In IE8, `mountAt` is a host object and doesn't have `hasOwnProperty`\n\t // directly.\n\t if (!Object.prototype.hasOwnProperty.call(mountAt, topListenersIDKey)) {\n\t mountAt[topListenersIDKey] = reactTopListenersCounter++;\n\t alreadyListeningTo[mountAt[topListenersIDKey]] = {};\n\t }\n\t return alreadyListeningTo[mountAt[topListenersIDKey]];\n\t}\n\t\n\t/**\n\t * `ReactBrowserEventEmitter` is used to attach top-level event listeners. For\n\t * example:\n\t *\n\t * EventPluginHub.putListener('myID', 'onClick', myFunction);\n\t *\n\t * This would allocate a \"registration\" of `('onClick', myFunction)` on 'myID'.\n\t *\n\t * @internal\n\t */\n\tvar ReactBrowserEventEmitter = _assign({}, ReactEventEmitterMixin, {\n\t\n\t /**\n\t * Injectable event backend\n\t */\n\t ReactEventListener: null,\n\t\n\t injection: {\n\t /**\n\t * @param {object} ReactEventListener\n\t */\n\t injectReactEventListener: function (ReactEventListener) {\n\t ReactEventListener.setHandleTopLevel(ReactBrowserEventEmitter.handleTopLevel);\n\t ReactBrowserEventEmitter.ReactEventListener = ReactEventListener;\n\t }\n\t },\n\t\n\t /**\n\t * Sets whether or not any created callbacks should be enabled.\n\t *\n\t * @param {boolean} enabled True if callbacks should be enabled.\n\t */\n\t setEnabled: function (enabled) {\n\t if (ReactBrowserEventEmitter.ReactEventListener) {\n\t ReactBrowserEventEmitter.ReactEventListener.setEnabled(enabled);\n\t }\n\t },\n\t\n\t /**\n\t * @return {boolean} True if callbacks are enabled.\n\t */\n\t isEnabled: function () {\n\t return !!(ReactBrowserEventEmitter.ReactEventListener && ReactBrowserEventEmitter.ReactEventListener.isEnabled());\n\t },\n\t\n\t /**\n\t * We listen for bubbled touch events on the document object.\n\t *\n\t * Firefox v8.01 (and possibly others) exhibited strange behavior when\n\t * mounting `onmousemove` events at some node that was not the document\n\t * element. The symptoms were that if your mouse is not moving over something\n\t * contained within that mount point (for example on the background) the\n\t * top-level listeners for `onmousemove` won't be called. However, if you\n\t * register the `mousemove` on the document object, then it will of course\n\t * catch all `mousemove`s. This along with iOS quirks, justifies restricting\n\t * top-level listeners to the document object only, at least for these\n\t * movement types of events and possibly all events.\n\t *\n\t * @see http://www.quirksmode.org/blog/archives/2010/09/click_event_del.html\n\t *\n\t * Also, `keyup`/`keypress`/`keydown` do not bubble to the window on IE, but\n\t * they bubble to document.\n\t *\n\t * @param {string} registrationName Name of listener (e.g. `onClick`).\n\t * @param {object} contentDocumentHandle Document which owns the container\n\t */\n\t listenTo: function (registrationName, contentDocumentHandle) {\n\t var mountAt = contentDocumentHandle;\n\t var isListening = getListeningForDocument(mountAt);\n\t var dependencies = EventPluginRegistry.registrationNameDependencies[registrationName];\n\t\n\t var topLevelTypes = EventConstants.topLevelTypes;\n\t for (var i = 0; i < dependencies.length; i++) {\n\t var dependency = dependencies[i];\n\t if (!(isListening.hasOwnProperty(dependency) && isListening[dependency])) {\n\t if (dependency === topLevelTypes.topWheel) {\n\t if (isEventSupported('wheel')) {\n\t ReactBrowserEventEmitter.ReactEventListener.trapBubbledEvent(topLevelTypes.topWheel, 'wheel', mountAt);\n\t } else if (isEventSupported('mousewheel')) {\n\t ReactBrowserEventEmitter.ReactEventListener.trapBubbledEvent(topLevelTypes.topWheel, 'mousewheel', mountAt);\n\t } else {\n\t // Firefox needs to capture a different mouse scroll event.\n\t // @see http://www.quirksmode.org/dom/events/tests/scroll.html\n\t ReactBrowserEventEmitter.ReactEventListener.trapBubbledEvent(topLevelTypes.topWheel, 'DOMMouseScroll', mountAt);\n\t }\n\t } else if (dependency === topLevelTypes.topScroll) {\n\t\n\t if (isEventSupported('scroll', true)) {\n\t ReactBrowserEventEmitter.ReactEventListener.trapCapturedEvent(topLevelTypes.topScroll, 'scroll', mountAt);\n\t } else {\n\t ReactBrowserEventEmitter.ReactEventListener.trapBubbledEvent(topLevelTypes.topScroll, 'scroll', ReactBrowserEventEmitter.ReactEventListener.WINDOW_HANDLE);\n\t }\n\t } else if (dependency === topLevelTypes.topFocus || dependency === topLevelTypes.topBlur) {\n\t\n\t if (isEventSupported('focus', true)) {\n\t ReactBrowserEventEmitter.ReactEventListener.trapCapturedEvent(topLevelTypes.topFocus, 'focus', mountAt);\n\t ReactBrowserEventEmitter.ReactEventListener.trapCapturedEvent(topLevelTypes.topBlur, 'blur', mountAt);\n\t } else if (isEventSupported('focusin')) {\n\t // IE has `focusin` and `focusout` events which bubble.\n\t // @see http://www.quirksmode.org/blog/archives/2008/04/delegating_the.html\n\t ReactBrowserEventEmitter.ReactEventListener.trapBubbledEvent(topLevelTypes.topFocus, 'focusin', mountAt);\n\t ReactBrowserEventEmitter.ReactEventListener.trapBubbledEvent(topLevelTypes.topBlur, 'focusout', mountAt);\n\t }\n\t\n\t // to make sure blur and focus event listeners are only attached once\n\t isListening[topLevelTypes.topBlur] = true;\n\t isListening[topLevelTypes.topFocus] = true;\n\t } else if (topEventMapping.hasOwnProperty(dependency)) {\n\t ReactBrowserEventEmitter.ReactEventListener.trapBubbledEvent(dependency, topEventMapping[dependency], mountAt);\n\t }\n\t\n\t isListening[dependency] = true;\n\t }\n\t }\n\t },\n\t\n\t trapBubbledEvent: function (topLevelType, handlerBaseName, handle) {\n\t return ReactBrowserEventEmitter.ReactEventListener.trapBubbledEvent(topLevelType, handlerBaseName, handle);\n\t },\n\t\n\t trapCapturedEvent: function (topLevelType, handlerBaseName, handle) {\n\t return ReactBrowserEventEmitter.ReactEventListener.trapCapturedEvent(topLevelType, handlerBaseName, handle);\n\t },\n\t\n\t /**\n\t * Listens to window scroll and resize events. We cache scroll values so that\n\t * application code can access them without triggering reflows.\n\t *\n\t * ViewportMetrics is only used by SyntheticMouse/TouchEvent and only when\n\t * pageX/pageY isn't supported (legacy browsers).\n\t *\n\t * NOTE: Scroll events do not bubble.\n\t *\n\t * @see http://www.quirksmode.org/dom/events/scroll.html\n\t */\n\t ensureScrollValueMonitoring: function () {\n\t if (hasEventPageXY === undefined) {\n\t hasEventPageXY = document.createEvent && 'pageX' in document.createEvent('MouseEvent');\n\t }\n\t if (!hasEventPageXY && !isMonitoringScrollValue) {\n\t var refresh = ViewportMetrics.refreshScrollValues;\n\t ReactBrowserEventEmitter.ReactEventListener.monitorScrollValue(refresh);\n\t isMonitoringScrollValue = true;\n\t }\n\t }\n\t\n\t});\n\t\n\tmodule.exports = ReactBrowserEventEmitter;\n\n/***/ },\n/* 25 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2016-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule ReactInstrumentation\n\t */\n\t\n\t'use strict';\n\t\n\tvar ReactDebugTool = __webpack_require__(128);\n\t\n\tmodule.exports = { debugTool: ReactDebugTool };\n\n/***/ },\n/* 26 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule ReactPropTypeLocationNames\n\t */\n\t\n\t'use strict';\n\t\n\tvar ReactPropTypeLocationNames = {};\n\t\n\tif (false) {\n\t ReactPropTypeLocationNames = {\n\t prop: 'prop',\n\t context: 'context',\n\t childContext: 'child context'\n\t };\n\t}\n\t\n\tmodule.exports = ReactPropTypeLocationNames;\n\n/***/ },\n/* 27 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule ReactPropTypeLocations\n\t */\n\t\n\t'use strict';\n\t\n\tvar keyMirror = __webpack_require__(22);\n\t\n\tvar ReactPropTypeLocations = keyMirror({\n\t prop: null,\n\t context: null,\n\t childContext: null\n\t});\n\t\n\tmodule.exports = ReactPropTypeLocations;\n\n/***/ },\n/* 28 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule SyntheticMouseEvent\n\t */\n\t\n\t'use strict';\n\t\n\tvar SyntheticUIEvent = __webpack_require__(20);\n\tvar ViewportMetrics = __webpack_require__(74);\n\t\n\tvar getEventModifierState = __webpack_require__(41);\n\t\n\t/**\n\t * @interface MouseEvent\n\t * @see http://www.w3.org/TR/DOM-Level-3-Events/\n\t */\n\tvar MouseEventInterface = {\n\t screenX: null,\n\t screenY: null,\n\t clientX: null,\n\t clientY: null,\n\t ctrlKey: null,\n\t shiftKey: null,\n\t altKey: null,\n\t metaKey: null,\n\t getModifierState: getEventModifierState,\n\t button: function (event) {\n\t // Webkit, Firefox, IE9+\n\t // which: 1 2 3\n\t // button: 0 1 2 (standard)\n\t var button = event.button;\n\t if ('which' in event) {\n\t return button;\n\t }\n\t // IE<9\n\t // which: undefined\n\t // button: 0 0 0\n\t // button: 1 4 2 (onmouseup)\n\t return button === 2 ? 2 : button === 4 ? 1 : 0;\n\t },\n\t buttons: null,\n\t relatedTarget: function (event) {\n\t return event.relatedTarget || (event.fromElement === event.srcElement ? event.toElement : event.fromElement);\n\t },\n\t // \"Proprietary\" Interface.\n\t pageX: function (event) {\n\t return 'pageX' in event ? event.pageX : event.clientX + ViewportMetrics.currentScrollLeft;\n\t },\n\t pageY: function (event) {\n\t return 'pageY' in event ? event.pageY : event.clientY + ViewportMetrics.currentScrollTop;\n\t }\n\t};\n\t\n\t/**\n\t * @param {object} dispatchConfig Configuration used to dispatch this event.\n\t * @param {string} dispatchMarker Marker identifying the event target.\n\t * @param {object} nativeEvent Native browser event.\n\t * @extends {SyntheticUIEvent}\n\t */\n\tfunction SyntheticMouseEvent(dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget) {\n\t return SyntheticUIEvent.call(this, dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget);\n\t}\n\t\n\tSyntheticUIEvent.augmentClass(SyntheticMouseEvent, MouseEventInterface);\n\t\n\tmodule.exports = SyntheticMouseEvent;\n\n/***/ },\n/* 29 */\n/***/ function(module, exports) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule escapeTextContentForBrowser\n\t */\n\t\n\t'use strict';\n\t\n\tvar ESCAPE_LOOKUP = {\n\t '&': '&',\n\t '>': '>',\n\t '<': '<',\n\t '\"': '"',\n\t '\\'': '''\n\t};\n\t\n\tvar ESCAPE_REGEX = /[&><\"']/g;\n\t\n\tfunction escaper(match) {\n\t return ESCAPE_LOOKUP[match];\n\t}\n\t\n\t/**\n\t * Escapes text to prevent scripting attacks.\n\t *\n\t * @param {*} text Text value to escape.\n\t * @return {string} An escaped string.\n\t */\n\tfunction escapeTextContentForBrowser(text) {\n\t return ('' + text).replace(ESCAPE_REGEX, escaper);\n\t}\n\t\n\tmodule.exports = escapeTextContentForBrowser;\n\n/***/ },\n/* 30 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule DOMChildrenOperations\n\t */\n\t\n\t'use strict';\n\t\n\tvar DOMLazyTree = __webpack_require__(16);\n\tvar Danger = __webpack_require__(103);\n\tvar ReactMultiChildUpdateTypes = __webpack_require__(67);\n\tvar ReactPerf = __webpack_require__(6);\n\t\n\tvar createMicrosoftUnsafeLocalFunction = __webpack_require__(39);\n\tvar setInnerHTML = __webpack_require__(45);\n\tvar setTextContent = __webpack_require__(81);\n\t\n\tfunction getNodeAfter(parentNode, node) {\n\t // Special case for text components, which return [open, close] comments\n\t // from getNativeNode.\n\t if (Array.isArray(node)) {\n\t node = node[1];\n\t }\n\t return node ? node.nextSibling : parentNode.firstChild;\n\t}\n\t\n\t/**\n\t * Inserts `childNode` as a child of `parentNode` at the `index`.\n\t *\n\t * @param {DOMElement} parentNode Parent node in which to insert.\n\t * @param {DOMElement} childNode Child node to insert.\n\t * @param {number} index Index at which to insert the child.\n\t * @internal\n\t */\n\tvar insertChildAt = createMicrosoftUnsafeLocalFunction(function (parentNode, childNode, referenceNode) {\n\t // We rely exclusively on `insertBefore(node, null)` instead of also using\n\t // `appendChild(node)`. (Using `undefined` is not allowed by all browsers so\n\t // we are careful to use `null`.)\n\t parentNode.insertBefore(childNode, referenceNode);\n\t});\n\t\n\tfunction insertLazyTreeChildAt(parentNode, childTree, referenceNode) {\n\t DOMLazyTree.insertTreeBefore(parentNode, childTree, referenceNode);\n\t}\n\t\n\tfunction moveChild(parentNode, childNode, referenceNode) {\n\t if (Array.isArray(childNode)) {\n\t moveDelimitedText(parentNode, childNode[0], childNode[1], referenceNode);\n\t } else {\n\t insertChildAt(parentNode, childNode, referenceNode);\n\t }\n\t}\n\t\n\tfunction removeChild(parentNode, childNode) {\n\t if (Array.isArray(childNode)) {\n\t var closingComment = childNode[1];\n\t childNode = childNode[0];\n\t removeDelimitedText(parentNode, childNode, closingComment);\n\t parentNode.removeChild(closingComment);\n\t }\n\t parentNode.removeChild(childNode);\n\t}\n\t\n\tfunction moveDelimitedText(parentNode, openingComment, closingComment, referenceNode) {\n\t var node = openingComment;\n\t while (true) {\n\t var nextNode = node.nextSibling;\n\t insertChildAt(parentNode, node, referenceNode);\n\t if (node === closingComment) {\n\t break;\n\t }\n\t node = nextNode;\n\t }\n\t}\n\t\n\tfunction removeDelimitedText(parentNode, startNode, closingComment) {\n\t while (true) {\n\t var node = startNode.nextSibling;\n\t if (node === closingComment) {\n\t // The closing comment is removed by ReactMultiChild.\n\t break;\n\t } else {\n\t parentNode.removeChild(node);\n\t }\n\t }\n\t}\n\t\n\tfunction replaceDelimitedText(openingComment, closingComment, stringText) {\n\t var parentNode = openingComment.parentNode;\n\t var nodeAfterComment = openingComment.nextSibling;\n\t if (nodeAfterComment === closingComment) {\n\t // There are no text nodes between the opening and closing comments; insert\n\t // a new one if stringText isn't empty.\n\t if (stringText) {\n\t insertChildAt(parentNode, document.createTextNode(stringText), nodeAfterComment);\n\t }\n\t } else {\n\t if (stringText) {\n\t // Set the text content of the first node after the opening comment, and\n\t // remove all following nodes up until the closing comment.\n\t setTextContent(nodeAfterComment, stringText);\n\t removeDelimitedText(parentNode, nodeAfterComment, closingComment);\n\t } else {\n\t removeDelimitedText(parentNode, openingComment, closingComment);\n\t }\n\t }\n\t}\n\t\n\t/**\n\t * Operations for updating with DOM children.\n\t */\n\tvar DOMChildrenOperations = {\n\t\n\t dangerouslyReplaceNodeWithMarkup: Danger.dangerouslyReplaceNodeWithMarkup,\n\t\n\t replaceDelimitedText: replaceDelimitedText,\n\t\n\t /**\n\t * Updates a component's children by processing a series of updates. The\n\t * update configurations are each expected to have a `parentNode` property.\n\t *\n\t * @param {array<object>} updates List of update configurations.\n\t * @internal\n\t */\n\t processUpdates: function (parentNode, updates) {\n\t for (var k = 0; k < updates.length; k++) {\n\t var update = updates[k];\n\t switch (update.type) {\n\t case ReactMultiChildUpdateTypes.INSERT_MARKUP:\n\t insertLazyTreeChildAt(parentNode, update.content, getNodeAfter(parentNode, update.afterNode));\n\t break;\n\t case ReactMultiChildUpdateTypes.MOVE_EXISTING:\n\t moveChild(parentNode, update.fromNode, getNodeAfter(parentNode, update.afterNode));\n\t break;\n\t case ReactMultiChildUpdateTypes.SET_MARKUP:\n\t setInnerHTML(parentNode, update.content);\n\t break;\n\t case ReactMultiChildUpdateTypes.TEXT_CONTENT:\n\t setTextContent(parentNode, update.content);\n\t break;\n\t case ReactMultiChildUpdateTypes.REMOVE_NODE:\n\t removeChild(parentNode, update.fromNode);\n\t break;\n\t }\n\t }\n\t }\n\t\n\t};\n\t\n\tReactPerf.measureMethods(DOMChildrenOperations, 'DOMChildrenOperations', {\n\t replaceDelimitedText: 'replaceDelimitedText'\n\t});\n\t\n\tmodule.exports = DOMChildrenOperations;\n\n/***/ },\n/* 31 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule DOMPropertyOperations\n\t */\n\t\n\t'use strict';\n\t\n\tvar DOMProperty = __webpack_require__(14);\n\tvar ReactDOMInstrumentation = __webpack_require__(121);\n\tvar ReactPerf = __webpack_require__(6);\n\t\n\tvar quoteAttributeValueForBrowser = __webpack_require__(161);\n\tvar warning = __webpack_require__(2);\n\t\n\tvar VALID_ATTRIBUTE_NAME_REGEX = new RegExp('^[' + DOMProperty.ATTRIBUTE_NAME_START_CHAR + '][' + DOMProperty.ATTRIBUTE_NAME_CHAR + ']*$');\n\tvar illegalAttributeNameCache = {};\n\tvar validatedAttributeNameCache = {};\n\t\n\tfunction isAttributeNameSafe(attributeName) {\n\t if (validatedAttributeNameCache.hasOwnProperty(attributeName)) {\n\t return true;\n\t }\n\t if (illegalAttributeNameCache.hasOwnProperty(attributeName)) {\n\t return false;\n\t }\n\t if (VALID_ATTRIBUTE_NAME_REGEX.test(attributeName)) {\n\t validatedAttributeNameCache[attributeName] = true;\n\t return true;\n\t }\n\t illegalAttributeNameCache[attributeName] = true;\n\t false ? warning(false, 'Invalid attribute name: `%s`', attributeName) : void 0;\n\t return false;\n\t}\n\t\n\tfunction shouldIgnoreValue(propertyInfo, value) {\n\t return value == null || propertyInfo.hasBooleanValue && !value || propertyInfo.hasNumericValue && isNaN(value) || propertyInfo.hasPositiveNumericValue && value < 1 || propertyInfo.hasOverloadedBooleanValue && value === false;\n\t}\n\t\n\t/**\n\t * Operations for dealing with DOM properties.\n\t */\n\tvar DOMPropertyOperations = {\n\t\n\t /**\n\t * Creates markup for the ID property.\n\t *\n\t * @param {string} id Unescaped ID.\n\t * @return {string} Markup string.\n\t */\n\t createMarkupForID: function (id) {\n\t return DOMProperty.ID_ATTRIBUTE_NAME + '=' + quoteAttributeValueForBrowser(id);\n\t },\n\t\n\t setAttributeForID: function (node, id) {\n\t node.setAttribute(DOMProperty.ID_ATTRIBUTE_NAME, id);\n\t },\n\t\n\t createMarkupForRoot: function () {\n\t return DOMProperty.ROOT_ATTRIBUTE_NAME + '=\"\"';\n\t },\n\t\n\t setAttributeForRoot: function (node) {\n\t node.setAttribute(DOMProperty.ROOT_ATTRIBUTE_NAME, '');\n\t },\n\t\n\t /**\n\t * Creates markup for a property.\n\t *\n\t * @param {string} name\n\t * @param {*} value\n\t * @return {?string} Markup string, or null if the property was invalid.\n\t */\n\t createMarkupForProperty: function (name, value) {\n\t if (false) {\n\t ReactDOMInstrumentation.debugTool.onCreateMarkupForProperty(name, value);\n\t }\n\t var propertyInfo = DOMProperty.properties.hasOwnProperty(name) ? DOMProperty.properties[name] : null;\n\t if (propertyInfo) {\n\t if (shouldIgnoreValue(propertyInfo, value)) {\n\t return '';\n\t }\n\t var attributeName = propertyInfo.attributeName;\n\t if (propertyInfo.hasBooleanValue || propertyInfo.hasOverloadedBooleanValue && value === true) {\n\t return attributeName + '=\"\"';\n\t }\n\t return attributeName + '=' + quoteAttributeValueForBrowser(value);\n\t } else if (DOMProperty.isCustomAttribute(name)) {\n\t if (value == null) {\n\t return '';\n\t }\n\t return name + '=' + quoteAttributeValueForBrowser(value);\n\t }\n\t return null;\n\t },\n\t\n\t /**\n\t * Creates markup for a custom property.\n\t *\n\t * @param {string} name\n\t * @param {*} value\n\t * @return {string} Markup string, or empty string if the property was invalid.\n\t */\n\t createMarkupForCustomAttribute: function (name, value) {\n\t if (!isAttributeNameSafe(name) || value == null) {\n\t return '';\n\t }\n\t return name + '=' + quoteAttributeValueForBrowser(value);\n\t },\n\t\n\t /**\n\t * Sets the value for a property on a node.\n\t *\n\t * @param {DOMElement} node\n\t * @param {string} name\n\t * @param {*} value\n\t */\n\t setValueForProperty: function (node, name, value) {\n\t if (false) {\n\t ReactDOMInstrumentation.debugTool.onSetValueForProperty(node, name, value);\n\t }\n\t var propertyInfo = DOMProperty.properties.hasOwnProperty(name) ? DOMProperty.properties[name] : null;\n\t if (propertyInfo) {\n\t var mutationMethod = propertyInfo.mutationMethod;\n\t if (mutationMethod) {\n\t mutationMethod(node, value);\n\t } else if (shouldIgnoreValue(propertyInfo, value)) {\n\t this.deleteValueForProperty(node, name);\n\t } else if (propertyInfo.mustUseProperty) {\n\t var propName = propertyInfo.propertyName;\n\t // Must explicitly cast values for HAS_SIDE_EFFECTS-properties to the\n\t // property type before comparing; only `value` does and is string.\n\t if (!propertyInfo.hasSideEffects || '' + node[propName] !== '' + value) {\n\t // Contrary to `setAttribute`, object properties are properly\n\t // `toString`ed by IE8/9.\n\t node[propName] = value;\n\t }\n\t } else {\n\t var attributeName = propertyInfo.attributeName;\n\t var namespace = propertyInfo.attributeNamespace;\n\t // `setAttribute` with objects becomes only `[object]` in IE8/9,\n\t // ('' + value) makes it output the correct toString()-value.\n\t if (namespace) {\n\t node.setAttributeNS(namespace, attributeName, '' + value);\n\t } else if (propertyInfo.hasBooleanValue || propertyInfo.hasOverloadedBooleanValue && value === true) {\n\t node.setAttribute(attributeName, '');\n\t } else {\n\t node.setAttribute(attributeName, '' + value);\n\t }\n\t }\n\t } else if (DOMProperty.isCustomAttribute(name)) {\n\t DOMPropertyOperations.setValueForAttribute(node, name, value);\n\t }\n\t },\n\t\n\t setValueForAttribute: function (node, name, value) {\n\t if (!isAttributeNameSafe(name)) {\n\t return;\n\t }\n\t if (value == null) {\n\t node.removeAttribute(name);\n\t } else {\n\t node.setAttribute(name, '' + value);\n\t }\n\t },\n\t\n\t /**\n\t * Deletes the value for a property on a node.\n\t *\n\t * @param {DOMElement} node\n\t * @param {string} name\n\t */\n\t deleteValueForProperty: function (node, name) {\n\t if (false) {\n\t ReactDOMInstrumentation.debugTool.onDeleteValueForProperty(node, name);\n\t }\n\t var propertyInfo = DOMProperty.properties.hasOwnProperty(name) ? DOMProperty.properties[name] : null;\n\t if (propertyInfo) {\n\t var mutationMethod = propertyInfo.mutationMethod;\n\t if (mutationMethod) {\n\t mutationMethod(node, undefined);\n\t } else if (propertyInfo.mustUseProperty) {\n\t var propName = propertyInfo.propertyName;\n\t if (propertyInfo.hasBooleanValue) {\n\t // No HAS_SIDE_EFFECTS logic here, only `value` has it and is string.\n\t node[propName] = false;\n\t } else {\n\t if (!propertyInfo.hasSideEffects || '' + node[propName] !== '') {\n\t node[propName] = '';\n\t }\n\t }\n\t } else {\n\t node.removeAttribute(propertyInfo.attributeName);\n\t }\n\t } else if (DOMProperty.isCustomAttribute(name)) {\n\t node.removeAttribute(name);\n\t }\n\t }\n\t\n\t};\n\t\n\tReactPerf.measureMethods(DOMPropertyOperations, 'DOMPropertyOperations', {\n\t setValueForProperty: 'setValueForProperty',\n\t setValueForAttribute: 'setValueForAttribute',\n\t deleteValueForProperty: 'deleteValueForProperty'\n\t});\n\t\n\tmodule.exports = DOMPropertyOperations;\n\n/***/ },\n/* 32 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule EventPluginUtils\n\t */\n\t\n\t'use strict';\n\t\n\tvar EventConstants = __webpack_require__(10);\n\tvar ReactErrorUtils = __webpack_require__(35);\n\t\n\tvar invariant = __webpack_require__(1);\n\tvar warning = __webpack_require__(2);\n\t\n\t/**\n\t * Injected dependencies:\n\t */\n\t\n\t/**\n\t * - `ComponentTree`: [required] Module that can convert between React instances\n\t * and actual node references.\n\t */\n\tvar ComponentTree;\n\tvar TreeTraversal;\n\tvar injection = {\n\t injectComponentTree: function (Injected) {\n\t ComponentTree = Injected;\n\t if (false) {\n\t process.env.NODE_ENV !== 'production' ? warning(Injected && Injected.getNodeFromInstance && Injected.getInstanceFromNode, 'EventPluginUtils.injection.injectComponentTree(...): Injected ' + 'module is missing getNodeFromInstance or getInstanceFromNode.') : void 0;\n\t }\n\t },\n\t injectTreeTraversal: function (Injected) {\n\t TreeTraversal = Injected;\n\t if (false) {\n\t process.env.NODE_ENV !== 'production' ? warning(Injected && Injected.isAncestor && Injected.getLowestCommonAncestor, 'EventPluginUtils.injection.injectTreeTraversal(...): Injected ' + 'module is missing isAncestor or getLowestCommonAncestor.') : void 0;\n\t }\n\t }\n\t};\n\t\n\tvar topLevelTypes = EventConstants.topLevelTypes;\n\t\n\tfunction isEndish(topLevelType) {\n\t return topLevelType === topLevelTypes.topMouseUp || topLevelType === topLevelTypes.topTouchEnd || topLevelType === topLevelTypes.topTouchCancel;\n\t}\n\t\n\tfunction isMoveish(topLevelType) {\n\t return topLevelType === topLevelTypes.topMouseMove || topLevelType === topLevelTypes.topTouchMove;\n\t}\n\tfunction isStartish(topLevelType) {\n\t return topLevelType === topLevelTypes.topMouseDown || topLevelType === topLevelTypes.topTouchStart;\n\t}\n\t\n\tvar validateEventDispatches;\n\tif (false) {\n\t validateEventDispatches = function (event) {\n\t var dispatchListeners = event._dispatchListeners;\n\t var dispatchInstances = event._dispatchInstances;\n\t\n\t var listenersIsArr = Array.isArray(dispatchListeners);\n\t var listenersLen = listenersIsArr ? dispatchListeners.length : dispatchListeners ? 1 : 0;\n\t\n\t var instancesIsArr = Array.isArray(dispatchInstances);\n\t var instancesLen = instancesIsArr ? dispatchInstances.length : dispatchInstances ? 1 : 0;\n\t\n\t process.env.NODE_ENV !== 'production' ? warning(instancesIsArr === listenersIsArr && instancesLen === listenersLen, 'EventPluginUtils: Invalid `event`.') : void 0;\n\t };\n\t}\n\t\n\t/**\n\t * Dispatch the event to the listener.\n\t * @param {SyntheticEvent} event SyntheticEvent to handle\n\t * @param {boolean} simulated If the event is simulated (changes exn behavior)\n\t * @param {function} listener Application-level callback\n\t * @param {*} inst Internal component instance\n\t */\n\tfunction executeDispatch(event, simulated, listener, inst) {\n\t var type = event.type || 'unknown-event';\n\t event.currentTarget = EventPluginUtils.getNodeFromInstance(inst);\n\t if (simulated) {\n\t ReactErrorUtils.invokeGuardedCallbackWithCatch(type, listener, event);\n\t } else {\n\t ReactErrorUtils.invokeGuardedCallback(type, listener, event);\n\t }\n\t event.currentTarget = null;\n\t}\n\t\n\t/**\n\t * Standard/simple iteration through an event's collected dispatches.\n\t */\n\tfunction executeDispatchesInOrder(event, simulated) {\n\t var dispatchListeners = event._dispatchListeners;\n\t var dispatchInstances = event._dispatchInstances;\n\t if (false) {\n\t validateEventDispatches(event);\n\t }\n\t if (Array.isArray(dispatchListeners)) {\n\t for (var i = 0; i < dispatchListeners.length; i++) {\n\t if (event.isPropagationStopped()) {\n\t break;\n\t }\n\t // Listeners and Instances are two parallel arrays that are always in sync.\n\t executeDispatch(event, simulated, dispatchListeners[i], dispatchInstances[i]);\n\t }\n\t } else if (dispatchListeners) {\n\t executeDispatch(event, simulated, dispatchListeners, dispatchInstances);\n\t }\n\t event._dispatchListeners = null;\n\t event._dispatchInstances = null;\n\t}\n\t\n\t/**\n\t * Standard/simple iteration through an event's collected dispatches, but stops\n\t * at the first dispatch execution returning true, and returns that id.\n\t *\n\t * @return {?string} id of the first dispatch execution who's listener returns\n\t * true, or null if no listener returned true.\n\t */\n\tfunction executeDispatchesInOrderStopAtTrueImpl(event) {\n\t var dispatchListeners = event._dispatchListeners;\n\t var dispatchInstances = event._dispatchInstances;\n\t if (false) {\n\t validateEventDispatches(event);\n\t }\n\t if (Array.isArray(dispatchListeners)) {\n\t for (var i = 0; i < dispatchListeners.length; i++) {\n\t if (event.isPropagationStopped()) {\n\t break;\n\t }\n\t // Listeners and Instances are two parallel arrays that are always in sync.\n\t if (dispatchListeners[i](event, dispatchInstances[i])) {\n\t return dispatchInstances[i];\n\t }\n\t }\n\t } else if (dispatchListeners) {\n\t if (dispatchListeners(event, dispatchInstances)) {\n\t return dispatchInstances;\n\t }\n\t }\n\t return null;\n\t}\n\t\n\t/**\n\t * @see executeDispatchesInOrderStopAtTrueImpl\n\t */\n\tfunction executeDispatchesInOrderStopAtTrue(event) {\n\t var ret = executeDispatchesInOrderStopAtTrueImpl(event);\n\t event._dispatchInstances = null;\n\t event._dispatchListeners = null;\n\t return ret;\n\t}\n\t\n\t/**\n\t * Execution of a \"direct\" dispatch - there must be at most one dispatch\n\t * accumulated on the event or it is considered an error. It doesn't really make\n\t * sense for an event with multiple dispatches (bubbled) to keep track of the\n\t * return values at each dispatch execution, but it does tend to make sense when\n\t * dealing with \"direct\" dispatches.\n\t *\n\t * @return {*} The return value of executing the single dispatch.\n\t */\n\tfunction executeDirectDispatch(event) {\n\t if (false) {\n\t validateEventDispatches(event);\n\t }\n\t var dispatchListener = event._dispatchListeners;\n\t var dispatchInstance = event._dispatchInstances;\n\t !!Array.isArray(dispatchListener) ? false ? invariant(false, 'executeDirectDispatch(...): Invalid `event`.') : invariant(false) : void 0;\n\t event.currentTarget = EventPluginUtils.getNodeFromInstance(dispatchInstance);\n\t var res = dispatchListener ? dispatchListener(event) : null;\n\t event.currentTarget = null;\n\t event._dispatchListeners = null;\n\t event._dispatchInstances = null;\n\t return res;\n\t}\n\t\n\t/**\n\t * @param {SyntheticEvent} event\n\t * @return {boolean} True iff number of dispatches accumulated is greater than 0.\n\t */\n\tfunction hasDispatches(event) {\n\t return !!event._dispatchListeners;\n\t}\n\t\n\t/**\n\t * General utilities that are useful in creating custom Event Plugins.\n\t */\n\tvar EventPluginUtils = {\n\t isEndish: isEndish,\n\t isMoveish: isMoveish,\n\t isStartish: isStartish,\n\t\n\t executeDirectDispatch: executeDirectDispatch,\n\t executeDispatchesInOrder: executeDispatchesInOrder,\n\t executeDispatchesInOrderStopAtTrue: executeDispatchesInOrderStopAtTrue,\n\t hasDispatches: hasDispatches,\n\t\n\t getInstanceFromNode: function (node) {\n\t return ComponentTree.getInstanceFromNode(node);\n\t },\n\t getNodeFromInstance: function (node) {\n\t return ComponentTree.getNodeFromInstance(node);\n\t },\n\t isAncestor: function (a, b) {\n\t return TreeTraversal.isAncestor(a, b);\n\t },\n\t getLowestCommonAncestor: function (a, b) {\n\t return TreeTraversal.getLowestCommonAncestor(a, b);\n\t },\n\t getParentInstance: function (inst) {\n\t return TreeTraversal.getParentInstance(inst);\n\t },\n\t traverseTwoPhase: function (target, fn, arg) {\n\t return TreeTraversal.traverseTwoPhase(target, fn, arg);\n\t },\n\t traverseEnterLeave: function (from, to, fn, argFrom, argTo) {\n\t return TreeTraversal.traverseEnterLeave(from, to, fn, argFrom, argTo);\n\t },\n\t\n\t injection: injection\n\t};\n\t\n\tmodule.exports = EventPluginUtils;\n\n/***/ },\n/* 33 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule LinkedValueUtils\n\t */\n\t\n\t'use strict';\n\t\n\tvar ReactPropTypes = __webpack_require__(71);\n\tvar ReactPropTypeLocations = __webpack_require__(27);\n\t\n\tvar invariant = __webpack_require__(1);\n\tvar warning = __webpack_require__(2);\n\t\n\tvar hasReadOnlyValue = {\n\t 'button': true,\n\t 'checkbox': true,\n\t 'image': true,\n\t 'hidden': true,\n\t 'radio': true,\n\t 'reset': true,\n\t 'submit': true\n\t};\n\t\n\tfunction _assertSingleLink(inputProps) {\n\t !(inputProps.checkedLink == null || inputProps.valueLink == null) ? false ? invariant(false, 'Cannot provide a checkedLink and a valueLink. If you want to use ' + 'checkedLink, you probably don\\'t want to use valueLink and vice versa.') : invariant(false) : void 0;\n\t}\n\tfunction _assertValueLink(inputProps) {\n\t _assertSingleLink(inputProps);\n\t !(inputProps.value == null && inputProps.onChange == null) ? false ? invariant(false, 'Cannot provide a valueLink and a value or onChange event. If you want ' + 'to use value or onChange, you probably don\\'t want to use valueLink.') : invariant(false) : void 0;\n\t}\n\t\n\tfunction _assertCheckedLink(inputProps) {\n\t _assertSingleLink(inputProps);\n\t !(inputProps.checked == null && inputProps.onChange == null) ? false ? invariant(false, 'Cannot provide a checkedLink and a checked property or onChange event. ' + 'If you want to use checked or onChange, you probably don\\'t want to ' + 'use checkedLink') : invariant(false) : void 0;\n\t}\n\t\n\tvar propTypes = {\n\t value: function (props, propName, componentName) {\n\t if (!props[propName] || hasReadOnlyValue[props.type] || props.onChange || props.readOnly || props.disabled) {\n\t return null;\n\t }\n\t return new Error('You provided a `value` prop to a form field without an ' + '`onChange` handler. This will render a read-only field. If ' + 'the field should be mutable use `defaultValue`. Otherwise, ' + 'set either `onChange` or `readOnly`.');\n\t },\n\t checked: function (props, propName, componentName) {\n\t if (!props[propName] || props.onChange || props.readOnly || props.disabled) {\n\t return null;\n\t }\n\t return new Error('You provided a `checked` prop to a form field without an ' + '`onChange` handler. This will render a read-only field. If ' + 'the field should be mutable use `defaultChecked`. Otherwise, ' + 'set either `onChange` or `readOnly`.');\n\t },\n\t onChange: ReactPropTypes.func\n\t};\n\t\n\tvar loggedTypeFailures = {};\n\tfunction getDeclarationErrorAddendum(owner) {\n\t if (owner) {\n\t var name = owner.getName();\n\t if (name) {\n\t return ' Check the render method of `' + name + '`.';\n\t }\n\t }\n\t return '';\n\t}\n\t\n\t/**\n\t * Provide a linked `value` attribute for controlled forms. You should not use\n\t * this outside of the ReactDOM controlled form components.\n\t */\n\tvar LinkedValueUtils = {\n\t checkPropTypes: function (tagName, props, owner) {\n\t for (var propName in propTypes) {\n\t if (propTypes.hasOwnProperty(propName)) {\n\t var error = propTypes[propName](props, propName, tagName, ReactPropTypeLocations.prop);\n\t }\n\t if (error instanceof Error && !(error.message in loggedTypeFailures)) {\n\t // Only monitor this failure once because there tends to be a lot of the\n\t // same error.\n\t loggedTypeFailures[error.message] = true;\n\t\n\t var addendum = getDeclarationErrorAddendum(owner);\n\t false ? warning(false, 'Failed form propType: %s%s', error.message, addendum) : void 0;\n\t }\n\t }\n\t },\n\t\n\t /**\n\t * @param {object} inputProps Props for form component\n\t * @return {*} current value of the input either from value prop or link.\n\t */\n\t getValue: function (inputProps) {\n\t if (inputProps.valueLink) {\n\t _assertValueLink(inputProps);\n\t return inputProps.valueLink.value;\n\t }\n\t return inputProps.value;\n\t },\n\t\n\t /**\n\t * @param {object} inputProps Props for form component\n\t * @return {*} current checked status of the input either from checked prop\n\t * or link.\n\t */\n\t getChecked: function (inputProps) {\n\t if (inputProps.checkedLink) {\n\t _assertCheckedLink(inputProps);\n\t return inputProps.checkedLink.value;\n\t }\n\t return inputProps.checked;\n\t },\n\t\n\t /**\n\t * @param {object} inputProps Props for form component\n\t * @param {SyntheticEvent} event change event to handle\n\t */\n\t executeOnChange: function (inputProps, event) {\n\t if (inputProps.valueLink) {\n\t _assertValueLink(inputProps);\n\t return inputProps.valueLink.requestChange(event.target.value);\n\t } else if (inputProps.checkedLink) {\n\t _assertCheckedLink(inputProps);\n\t return inputProps.checkedLink.requestChange(event.target.checked);\n\t } else if (inputProps.onChange) {\n\t return inputProps.onChange.call(undefined, event);\n\t }\n\t }\n\t};\n\t\n\tmodule.exports = LinkedValueUtils;\n\n/***/ },\n/* 34 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2014-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule ReactComponentEnvironment\n\t */\n\t\n\t'use strict';\n\t\n\tvar invariant = __webpack_require__(1);\n\t\n\tvar injected = false;\n\t\n\tvar ReactComponentEnvironment = {\n\t\n\t /**\n\t * Optionally injectable environment dependent cleanup hook. (server vs.\n\t * browser etc). Example: A browser system caches DOM nodes based on component\n\t * ID and must remove that cache entry when this instance is unmounted.\n\t */\n\t unmountIDFromEnvironment: null,\n\t\n\t /**\n\t * Optionally injectable hook for swapping out mount images in the middle of\n\t * the tree.\n\t */\n\t replaceNodeWithMarkup: null,\n\t\n\t /**\n\t * Optionally injectable hook for processing a queue of child updates. Will\n\t * later move into MultiChildComponents.\n\t */\n\t processChildrenUpdates: null,\n\t\n\t injection: {\n\t injectEnvironment: function (environment) {\n\t !!injected ? false ? invariant(false, 'ReactCompositeComponent: injectEnvironment() can only be called once.') : invariant(false) : void 0;\n\t ReactComponentEnvironment.unmountIDFromEnvironment = environment.unmountIDFromEnvironment;\n\t ReactComponentEnvironment.replaceNodeWithMarkup = environment.replaceNodeWithMarkup;\n\t ReactComponentEnvironment.processChildrenUpdates = environment.processChildrenUpdates;\n\t injected = true;\n\t }\n\t }\n\t\n\t};\n\t\n\tmodule.exports = ReactComponentEnvironment;\n\n/***/ },\n/* 35 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule ReactErrorUtils\n\t */\n\t\n\t'use strict';\n\t\n\tvar caughtError = null;\n\t\n\t/**\n\t * Call a function while guarding against errors that happens within it.\n\t *\n\t * @param {?String} name of the guard to use for logging or debugging\n\t * @param {Function} func The function to invoke\n\t * @param {*} a First argument\n\t * @param {*} b Second argument\n\t */\n\tfunction invokeGuardedCallback(name, func, a, b) {\n\t try {\n\t return func(a, b);\n\t } catch (x) {\n\t if (caughtError === null) {\n\t caughtError = x;\n\t }\n\t return undefined;\n\t }\n\t}\n\t\n\tvar ReactErrorUtils = {\n\t invokeGuardedCallback: invokeGuardedCallback,\n\t\n\t /**\n\t * Invoked by ReactTestUtils.Simulate so that any errors thrown by the event\n\t * handler are sure to be rethrown by rethrowCaughtError.\n\t */\n\t invokeGuardedCallbackWithCatch: invokeGuardedCallback,\n\t\n\t /**\n\t * During execution of guarded functions we will capture the first error which\n\t * we will rethrow to be handled by the top level error handler.\n\t */\n\t rethrowCaughtError: function () {\n\t if (caughtError) {\n\t var error = caughtError;\n\t caughtError = null;\n\t throw error;\n\t }\n\t }\n\t};\n\t\n\tif (false) {\n\t /**\n\t * To help development we can get better devtools integration by simulating a\n\t * real browser event.\n\t */\n\t if (typeof window !== 'undefined' && typeof window.dispatchEvent === 'function' && typeof document !== 'undefined' && typeof document.createEvent === 'function') {\n\t var fakeNode = document.createElement('react');\n\t ReactErrorUtils.invokeGuardedCallback = function (name, func, a, b) {\n\t var boundFunc = func.bind(null, a, b);\n\t var evtType = 'react-' + name;\n\t fakeNode.addEventListener(evtType, boundFunc, false);\n\t var evt = document.createEvent('Event');\n\t evt.initEvent(evtType, false, false);\n\t fakeNode.dispatchEvent(evt);\n\t fakeNode.removeEventListener(evtType, boundFunc, false);\n\t };\n\t }\n\t}\n\t\n\tmodule.exports = ReactErrorUtils;\n\n/***/ },\n/* 36 */\n/***/ function(module, exports) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule ReactInstanceMap\n\t */\n\t\n\t'use strict';\n\t\n\t/**\n\t * `ReactInstanceMap` maintains a mapping from a public facing stateful\n\t * instance (key) and the internal representation (value). This allows public\n\t * methods to accept the user facing instance as an argument and map them back\n\t * to internal methods.\n\t */\n\t\n\t// TODO: Replace this with ES6: var ReactInstanceMap = new Map();\n\t\n\tvar ReactInstanceMap = {\n\t\n\t /**\n\t * This API should be called `delete` but we'd have to make sure to always\n\t * transform these to strings for IE support. When this transform is fully\n\t * supported we can rename it.\n\t */\n\t remove: function (key) {\n\t key._reactInternalInstance = undefined;\n\t },\n\t\n\t get: function (key) {\n\t return key._reactInternalInstance;\n\t },\n\t\n\t has: function (key) {\n\t return key._reactInternalInstance !== undefined;\n\t },\n\t\n\t set: function (key, value) {\n\t key._reactInternalInstance = value;\n\t }\n\t\n\t};\n\t\n\tmodule.exports = ReactInstanceMap;\n\n/***/ },\n/* 37 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule Transaction\n\t */\n\t\n\t'use strict';\n\t\n\tvar invariant = __webpack_require__(1);\n\t\n\t/**\n\t * `Transaction` creates a black box that is able to wrap any method such that\n\t * certain invariants are maintained before and after the method is invoked\n\t * (Even if an exception is thrown while invoking the wrapped method). Whoever\n\t * instantiates a transaction can provide enforcers of the invariants at\n\t * creation time. The `Transaction` class itself will supply one additional\n\t * automatic invariant for you - the invariant that any transaction instance\n\t * should not be run while it is already being run. You would typically create a\n\t * single instance of a `Transaction` for reuse multiple times, that potentially\n\t * is used to wrap several different methods. Wrappers are extremely simple -\n\t * they only require implementing two methods.\n\t *\n\t * <pre>\n\t * wrappers (injected at creation time)\n\t * + +\n\t * | |\n\t * +-----------------|--------|--------------+\n\t * | v | |\n\t * | +---------------+ | |\n\t * | +--| wrapper1 |---|----+ |\n\t * | | +---------------+ v | |\n\t * | | +-------------+ | |\n\t * | | +----| wrapper2 |--------+ |\n\t * | | | +-------------+ | | |\n\t * | | | | | |\n\t * | v v v v | wrapper\n\t * | +---+ +---+ +---------+ +---+ +---+ | invariants\n\t * perform(anyMethod) | | | | | | | | | | | | maintained\n\t * +----------------->|-|---|-|---|-->|anyMethod|---|---|-|---|-|-------->\n\t * | | | | | | | | | | | |\n\t * | | | | | | | | | | | |\n\t * | | | | | | | | | | | |\n\t * | +---+ +---+ +---------+ +---+ +---+ |\n\t * | initialize close |\n\t * +-----------------------------------------+\n\t * </pre>\n\t *\n\t * Use cases:\n\t * - Preserving the input selection ranges before/after reconciliation.\n\t * Restoring selection even in the event of an unexpected error.\n\t * - Deactivating events while rearranging the DOM, preventing blurs/focuses,\n\t * while guaranteeing that afterwards, the event system is reactivated.\n\t * - Flushing a queue of collected DOM mutations to the main UI thread after a\n\t * reconciliation takes place in a worker thread.\n\t * - Invoking any collected `componentDidUpdate` callbacks after rendering new\n\t * content.\n\t * - (Future use case): Wrapping particular flushes of the `ReactWorker` queue\n\t * to preserve the `scrollTop` (an automatic scroll aware DOM).\n\t * - (Future use case): Layout calculations before and after DOM updates.\n\t *\n\t * Transactional plugin API:\n\t * - A module that has an `initialize` method that returns any precomputation.\n\t * - and a `close` method that accepts the precomputation. `close` is invoked\n\t * when the wrapped process is completed, or has failed.\n\t *\n\t * @param {Array<TransactionalWrapper>} transactionWrapper Wrapper modules\n\t * that implement `initialize` and `close`.\n\t * @return {Transaction} Single transaction for reuse in thread.\n\t *\n\t * @class Transaction\n\t */\n\tvar Mixin = {\n\t /**\n\t * Sets up this instance so that it is prepared for collecting metrics. Does\n\t * so such that this setup method may be used on an instance that is already\n\t * initialized, in a way that does not consume additional memory upon reuse.\n\t * That can be useful if you decide to make your subclass of this mixin a\n\t * \"PooledClass\".\n\t */\n\t reinitializeTransaction: function () {\n\t this.transactionWrappers = this.getTransactionWrappers();\n\t if (this.wrapperInitData) {\n\t this.wrapperInitData.length = 0;\n\t } else {\n\t this.wrapperInitData = [];\n\t }\n\t this._isInTransaction = false;\n\t },\n\t\n\t _isInTransaction: false,\n\t\n\t /**\n\t * @abstract\n\t * @return {Array<TransactionWrapper>} Array of transaction wrappers.\n\t */\n\t getTransactionWrappers: null,\n\t\n\t isInTransaction: function () {\n\t return !!this._isInTransaction;\n\t },\n\t\n\t /**\n\t * Executes the function within a safety window. Use this for the top level\n\t * methods that result in large amounts of computation/mutations that would\n\t * need to be safety checked. The optional arguments helps prevent the need\n\t * to bind in many cases.\n\t *\n\t * @param {function} method Member of scope to call.\n\t * @param {Object} scope Scope to invoke from.\n\t * @param {Object?=} a Argument to pass to the method.\n\t * @param {Object?=} b Argument to pass to the method.\n\t * @param {Object?=} c Argument to pass to the method.\n\t * @param {Object?=} d Argument to pass to the method.\n\t * @param {Object?=} e Argument to pass to the method.\n\t * @param {Object?=} f Argument to pass to the method.\n\t *\n\t * @return {*} Return value from `method`.\n\t */\n\t perform: function (method, scope, a, b, c, d, e, f) {\n\t !!this.isInTransaction() ? false ? invariant(false, 'Transaction.perform(...): Cannot initialize a transaction when there ' + 'is already an outstanding transaction.') : invariant(false) : void 0;\n\t var errorThrown;\n\t var ret;\n\t try {\n\t this._isInTransaction = true;\n\t // Catching errors makes debugging more difficult, so we start with\n\t // errorThrown set to true before setting it to false after calling\n\t // close -- if it's still set to true in the finally block, it means\n\t // one of these calls threw.\n\t errorThrown = true;\n\t this.initializeAll(0);\n\t ret = method.call(scope, a, b, c, d, e, f);\n\t errorThrown = false;\n\t } finally {\n\t try {\n\t if (errorThrown) {\n\t // If `method` throws, prefer to show that stack trace over any thrown\n\t // by invoking `closeAll`.\n\t try {\n\t this.closeAll(0);\n\t } catch (err) {}\n\t } else {\n\t // Since `method` didn't throw, we don't want to silence the exception\n\t // here.\n\t this.closeAll(0);\n\t }\n\t } finally {\n\t this._isInTransaction = false;\n\t }\n\t }\n\t return ret;\n\t },\n\t\n\t initializeAll: function (startIndex) {\n\t var transactionWrappers = this.transactionWrappers;\n\t for (var i = startIndex; i < transactionWrappers.length; i++) {\n\t var wrapper = transactionWrappers[i];\n\t try {\n\t // Catching errors makes debugging more difficult, so we start with the\n\t // OBSERVED_ERROR state before overwriting it with the real return value\n\t // of initialize -- if it's still set to OBSERVED_ERROR in the finally\n\t // block, it means wrapper.initialize threw.\n\t this.wrapperInitData[i] = Transaction.OBSERVED_ERROR;\n\t this.wrapperInitData[i] = wrapper.initialize ? wrapper.initialize.call(this) : null;\n\t } finally {\n\t if (this.wrapperInitData[i] === Transaction.OBSERVED_ERROR) {\n\t // The initializer for wrapper i threw an error; initialize the\n\t // remaining wrappers but silence any exceptions from them to ensure\n\t // that the first error is the one to bubble up.\n\t try {\n\t this.initializeAll(i + 1);\n\t } catch (err) {}\n\t }\n\t }\n\t }\n\t },\n\t\n\t /**\n\t * Invokes each of `this.transactionWrappers.close[i]` functions, passing into\n\t * them the respective return values of `this.transactionWrappers.init[i]`\n\t * (`close`rs that correspond to initializers that failed will not be\n\t * invoked).\n\t */\n\t closeAll: function (startIndex) {\n\t !this.isInTransaction() ? false ? invariant(false, 'Transaction.closeAll(): Cannot close transaction when none are open.') : invariant(false) : void 0;\n\t var transactionWrappers = this.transactionWrappers;\n\t for (var i = startIndex; i < transactionWrappers.length; i++) {\n\t var wrapper = transactionWrappers[i];\n\t var initData = this.wrapperInitData[i];\n\t var errorThrown;\n\t try {\n\t // Catching errors makes debugging more difficult, so we start with\n\t // errorThrown set to true before setting it to false after calling\n\t // close -- if it's still set to true in the finally block, it means\n\t // wrapper.close threw.\n\t errorThrown = true;\n\t if (initData !== Transaction.OBSERVED_ERROR && wrapper.close) {\n\t wrapper.close.call(this, initData);\n\t }\n\t errorThrown = false;\n\t } finally {\n\t if (errorThrown) {\n\t // The closer for wrapper i threw an error; close the remaining\n\t // wrappers but silence any exceptions from them to ensure that the\n\t // first error is the one to bubble up.\n\t try {\n\t this.closeAll(i + 1);\n\t } catch (e) {}\n\t }\n\t }\n\t }\n\t this.wrapperInitData.length = 0;\n\t }\n\t};\n\t\n\tvar Transaction = {\n\t\n\t Mixin: Mixin,\n\t\n\t /**\n\t * Token to look for to determine if an error occurred.\n\t */\n\t OBSERVED_ERROR: {}\n\t\n\t};\n\t\n\tmodule.exports = Transaction;\n\n/***/ },\n/* 38 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule canDefineProperty\n\t */\n\t\n\t'use strict';\n\t\n\tvar canDefineProperty = false;\n\tif (false) {\n\t try {\n\t Object.defineProperty({}, 'x', { get: function () {} });\n\t canDefineProperty = true;\n\t } catch (x) {\n\t // IE will fail on defineProperty\n\t }\n\t}\n\t\n\tmodule.exports = canDefineProperty;\n\n/***/ },\n/* 39 */\n/***/ function(module, exports) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule createMicrosoftUnsafeLocalFunction\n\t */\n\t\n\t/* globals MSApp */\n\t\n\t'use strict';\n\t\n\t/**\n\t * Create a function which has 'unsafe' privileges (required by windows8 apps)\n\t */\n\t\n\tvar createMicrosoftUnsafeLocalFunction = function (func) {\n\t if (typeof MSApp !== 'undefined' && MSApp.execUnsafeLocalFunction) {\n\t return function (arg0, arg1, arg2, arg3) {\n\t MSApp.execUnsafeLocalFunction(function () {\n\t return func(arg0, arg1, arg2, arg3);\n\t });\n\t };\n\t } else {\n\t return func;\n\t }\n\t};\n\t\n\tmodule.exports = createMicrosoftUnsafeLocalFunction;\n\n/***/ },\n/* 40 */\n/***/ function(module, exports) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule getEventCharCode\n\t */\n\t\n\t'use strict';\n\t\n\t/**\n\t * `charCode` represents the actual \"character code\" and is safe to use with\n\t * `String.fromCharCode`. As such, only keys that correspond to printable\n\t * characters produce a valid `charCode`, the only exception to this is Enter.\n\t * The Tab-key is considered non-printable and does not have a `charCode`,\n\t * presumably because it does not produce a tab-character in browsers.\n\t *\n\t * @param {object} nativeEvent Native browser event.\n\t * @return {number} Normalized `charCode` property.\n\t */\n\t\n\tfunction getEventCharCode(nativeEvent) {\n\t var charCode;\n\t var keyCode = nativeEvent.keyCode;\n\t\n\t if ('charCode' in nativeEvent) {\n\t charCode = nativeEvent.charCode;\n\t\n\t // FF does not set `charCode` for the Enter-key, check against `keyCode`.\n\t if (charCode === 0 && keyCode === 13) {\n\t charCode = 13;\n\t }\n\t } else {\n\t // IE8 does not implement `charCode`, but `keyCode` has the correct value.\n\t charCode = keyCode;\n\t }\n\t\n\t // Some non-printable keys are reported in `charCode`/`keyCode`, discard them.\n\t // Must not discard the (non-)printable Enter-key.\n\t if (charCode >= 32 || charCode === 13) {\n\t return charCode;\n\t }\n\t\n\t return 0;\n\t}\n\t\n\tmodule.exports = getEventCharCode;\n\n/***/ },\n/* 41 */\n/***/ function(module, exports) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule getEventModifierState\n\t */\n\t\n\t'use strict';\n\t\n\t/**\n\t * Translation from modifier key to the associated property in the event.\n\t * @see http://www.w3.org/TR/DOM-Level-3-Events/#keys-Modifiers\n\t */\n\t\n\tvar modifierKeyToProp = {\n\t 'Alt': 'altKey',\n\t 'Control': 'ctrlKey',\n\t 'Meta': 'metaKey',\n\t 'Shift': 'shiftKey'\n\t};\n\t\n\t// IE8 does not implement getModifierState so we simply map it to the only\n\t// modifier keys exposed by the event itself, does not support Lock-keys.\n\t// Currently, all major browsers except Chrome seems to support Lock-keys.\n\tfunction modifierStateGetter(keyArg) {\n\t var syntheticEvent = this;\n\t var nativeEvent = syntheticEvent.nativeEvent;\n\t if (nativeEvent.getModifierState) {\n\t return nativeEvent.getModifierState(keyArg);\n\t }\n\t var keyProp = modifierKeyToProp[keyArg];\n\t return keyProp ? !!nativeEvent[keyProp] : false;\n\t}\n\t\n\tfunction getEventModifierState(nativeEvent) {\n\t return modifierStateGetter;\n\t}\n\t\n\tmodule.exports = getEventModifierState;\n\n/***/ },\n/* 42 */\n/***/ function(module, exports) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule getEventTarget\n\t */\n\t\n\t'use strict';\n\t\n\t/**\n\t * Gets the target node from a native browser event by accounting for\n\t * inconsistencies in browser DOM APIs.\n\t *\n\t * @param {object} nativeEvent Native browser event.\n\t * @return {DOMEventTarget} Target node.\n\t */\n\t\n\tfunction getEventTarget(nativeEvent) {\n\t var target = nativeEvent.target || nativeEvent.srcElement || window;\n\t\n\t // Normalize SVG <use> element events #4963\n\t if (target.correspondingUseElement) {\n\t target = target.correspondingUseElement;\n\t }\n\t\n\t // Safari may fire events on text nodes (Node.TEXT_NODE is 3).\n\t // @see http://www.quirksmode.org/js/events_properties.html\n\t return target.nodeType === 3 ? target.parentNode : target;\n\t}\n\t\n\tmodule.exports = getEventTarget;\n\n/***/ },\n/* 43 */\n/***/ function(module, exports) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule getIteratorFn\n\t */\n\t\n\t'use strict';\n\t\n\t/* global Symbol */\n\t\n\tvar ITERATOR_SYMBOL = typeof Symbol === 'function' && Symbol.iterator;\n\tvar FAUX_ITERATOR_SYMBOL = '@@iterator'; // Before Symbol spec.\n\t\n\t/**\n\t * Returns the iterator method function contained on the iterable object.\n\t *\n\t * Be sure to invoke the function with the iterable as context:\n\t *\n\t * var iteratorFn = getIteratorFn(myIterable);\n\t * if (iteratorFn) {\n\t * var iterator = iteratorFn.call(myIterable);\n\t * ...\n\t * }\n\t *\n\t * @param {?object} maybeIterable\n\t * @return {?function}\n\t */\n\tfunction getIteratorFn(maybeIterable) {\n\t var iteratorFn = maybeIterable && (ITERATOR_SYMBOL && maybeIterable[ITERATOR_SYMBOL] || maybeIterable[FAUX_ITERATOR_SYMBOL]);\n\t if (typeof iteratorFn === 'function') {\n\t return iteratorFn;\n\t }\n\t}\n\t\n\tmodule.exports = getIteratorFn;\n\n/***/ },\n/* 44 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule isEventSupported\n\t */\n\t\n\t'use strict';\n\t\n\tvar ExecutionEnvironment = __webpack_require__(5);\n\t\n\tvar useHasFeature;\n\tif (ExecutionEnvironment.canUseDOM) {\n\t useHasFeature = document.implementation && document.implementation.hasFeature &&\n\t // always returns true in newer browsers as per the standard.\n\t // @see http://dom.spec.whatwg.org/#dom-domimplementation-hasfeature\n\t document.implementation.hasFeature('', '') !== true;\n\t}\n\t\n\t/**\n\t * Checks if an event is supported in the current execution environment.\n\t *\n\t * NOTE: This will not work correctly for non-generic events such as `change`,\n\t * `reset`, `load`, `error`, and `select`.\n\t *\n\t * Borrows from Modernizr.\n\t *\n\t * @param {string} eventNameSuffix Event name, e.g. \"click\".\n\t * @param {?boolean} capture Check if the capture phase is supported.\n\t * @return {boolean} True if the event is supported.\n\t * @internal\n\t * @license Modernizr 3.0.0pre (Custom Build) | MIT\n\t */\n\tfunction isEventSupported(eventNameSuffix, capture) {\n\t if (!ExecutionEnvironment.canUseDOM || capture && !('addEventListener' in document)) {\n\t return false;\n\t }\n\t\n\t var eventName = 'on' + eventNameSuffix;\n\t var isSupported = eventName in document;\n\t\n\t if (!isSupported) {\n\t var element = document.createElement('div');\n\t element.setAttribute(eventName, 'return;');\n\t isSupported = typeof element[eventName] === 'function';\n\t }\n\t\n\t if (!isSupported && useHasFeature && eventNameSuffix === 'wheel') {\n\t // This is the only way to test support for the `wheel` event in IE9+.\n\t isSupported = document.implementation.hasFeature('Events.wheel', '3.0');\n\t }\n\t\n\t return isSupported;\n\t}\n\t\n\tmodule.exports = isEventSupported;\n\n/***/ },\n/* 45 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule setInnerHTML\n\t */\n\t\n\t'use strict';\n\t\n\tvar ExecutionEnvironment = __webpack_require__(5);\n\t\n\tvar WHITESPACE_TEST = /^[ \\r\\n\\t\\f]/;\n\tvar NONVISIBLE_TEST = /<(!--|link|noscript|meta|script|style)[ \\r\\n\\t\\f\\/>]/;\n\t\n\tvar createMicrosoftUnsafeLocalFunction = __webpack_require__(39);\n\t\n\t/**\n\t * Set the innerHTML property of a node, ensuring that whitespace is preserved\n\t * even in IE8.\n\t *\n\t * @param {DOMElement} node\n\t * @param {string} html\n\t * @internal\n\t */\n\tvar setInnerHTML = createMicrosoftUnsafeLocalFunction(function (node, html) {\n\t node.innerHTML = html;\n\t});\n\t\n\tif (ExecutionEnvironment.canUseDOM) {\n\t // IE8: When updating a just created node with innerHTML only leading\n\t // whitespace is removed. When updating an existing node with innerHTML\n\t // whitespace in root TextNodes is also collapsed.\n\t // @see quirksmode.org/bugreports/archives/2004/11/innerhtml_and_t.html\n\t\n\t // Feature detection; only IE8 is known to behave improperly like this.\n\t var testElement = document.createElement('div');\n\t testElement.innerHTML = ' ';\n\t if (testElement.innerHTML === '') {\n\t setInnerHTML = function (node, html) {\n\t // Magic theory: IE8 supposedly differentiates between added and updated\n\t // nodes when processing innerHTML, innerHTML on updated nodes suffers\n\t // from worse whitespace behavior. Re-adding a node like this triggers\n\t // the initial and more favorable whitespace behavior.\n\t // TODO: What to do on a detached node?\n\t if (node.parentNode) {\n\t node.parentNode.replaceChild(node, node);\n\t }\n\t\n\t // We also implement a workaround for non-visible tags disappearing into\n\t // thin air on IE8, this only happens if there is no visible text\n\t // in-front of the non-visible tags. Piggyback on the whitespace fix\n\t // and simply check if any non-visible tags appear in the source.\n\t if (WHITESPACE_TEST.test(html) || html[0] === '<' && NONVISIBLE_TEST.test(html)) {\n\t // Recover leading whitespace by temporarily prepending any character.\n\t // \\uFEFF has the potential advantage of being zero-width/invisible.\n\t // UglifyJS drops U+FEFF chars when parsing, so use String.fromCharCode\n\t // in hopes that this is preserved even if \"\\uFEFF\" is transformed to\n\t // the actual Unicode character (by Babel, for example).\n\t // https://github.com/mishoo/UglifyJS2/blob/v2.4.20/lib/parse.js#L216\n\t node.innerHTML = String.fromCharCode(0xFEFF) + html;\n\t\n\t // deleteData leaves an empty `TextNode` which offsets the index of all\n\t // children. Definitely want to avoid this.\n\t var textNode = node.firstChild;\n\t if (textNode.data.length === 1) {\n\t node.removeChild(textNode);\n\t } else {\n\t textNode.deleteData(0, 1);\n\t }\n\t } else {\n\t node.innerHTML = html;\n\t }\n\t };\n\t }\n\t testElement = null;\n\t}\n\t\n\tmodule.exports = setInnerHTML;\n\n/***/ },\n/* 46 */\n/***/ function(module, exports) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule shouldUpdateReactComponent\n\t */\n\t\n\t'use strict';\n\t\n\t/**\n\t * Given a `prevElement` and `nextElement`, determines if the existing\n\t * instance should be updated as opposed to being destroyed or replaced by a new\n\t * instance. Both arguments are elements. This ensures that this logic can\n\t * operate on stateless trees without any backing instance.\n\t *\n\t * @param {?object} prevElement\n\t * @param {?object} nextElement\n\t * @return {boolean} True if the existing instance should be updated.\n\t * @protected\n\t */\n\t\n\tfunction shouldUpdateReactComponent(prevElement, nextElement) {\n\t var prevEmpty = prevElement === null || prevElement === false;\n\t var nextEmpty = nextElement === null || nextElement === false;\n\t if (prevEmpty || nextEmpty) {\n\t return prevEmpty === nextEmpty;\n\t }\n\t\n\t var prevType = typeof prevElement;\n\t var nextType = typeof nextElement;\n\t if (prevType === 'string' || prevType === 'number') {\n\t return nextType === 'string' || nextType === 'number';\n\t } else {\n\t return nextType === 'object' && prevElement.type === nextElement.type && prevElement.key === nextElement.key;\n\t }\n\t}\n\t\n\tmodule.exports = shouldUpdateReactComponent;\n\n/***/ },\n/* 47 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule traverseAllChildren\n\t */\n\t\n\t'use strict';\n\t\n\tvar ReactCurrentOwner = __webpack_require__(13);\n\tvar ReactElement = __webpack_require__(7);\n\t\n\tvar getIteratorFn = __webpack_require__(43);\n\tvar invariant = __webpack_require__(1);\n\tvar warning = __webpack_require__(2);\n\t\n\tvar SEPARATOR = '.';\n\tvar SUBSEPARATOR = ':';\n\t\n\t/**\n\t * TODO: Test that a single child and an array with one item have the same key\n\t * pattern.\n\t */\n\t\n\tvar userProvidedKeyEscaperLookup = {\n\t '=': '=0',\n\t ':': '=2'\n\t};\n\t\n\tvar userProvidedKeyEscapeRegex = /[=:]/g;\n\t\n\tvar didWarnAboutMaps = false;\n\t\n\tfunction userProvidedKeyEscaper(match) {\n\t return userProvidedKeyEscaperLookup[match];\n\t}\n\t\n\t/**\n\t * Generate a key string that identifies a component within a set.\n\t *\n\t * @param {*} component A component that could contain a manual key.\n\t * @param {number} index Index that is used if a manual key is not provided.\n\t * @return {string}\n\t */\n\tfunction getComponentKey(component, index) {\n\t // Do some typechecking here since we call this blindly. We want to ensure\n\t // that we don't block potential future ES APIs.\n\t if (component && typeof component === 'object' && component.key != null) {\n\t // Explicit key\n\t return wrapUserProvidedKey(component.key);\n\t }\n\t // Implicit key determined by the index in the set\n\t return index.toString(36);\n\t}\n\t\n\t/**\n\t * Escape a component key so that it is safe to use in a reactid.\n\t *\n\t * @param {*} text Component key to be escaped.\n\t * @return {string} An escaped string.\n\t */\n\tfunction escapeUserProvidedKey(text) {\n\t return ('' + text).replace(userProvidedKeyEscapeRegex, userProvidedKeyEscaper);\n\t}\n\t\n\t/**\n\t * Wrap a `key` value explicitly provided by the user to distinguish it from\n\t * implicitly-generated keys generated by a component's index in its parent.\n\t *\n\t * @param {string} key Value of a user-provided `key` attribute\n\t * @return {string}\n\t */\n\tfunction wrapUserProvidedKey(key) {\n\t return '$' + escapeUserProvidedKey(key);\n\t}\n\t\n\t/**\n\t * @param {?*} children Children tree container.\n\t * @param {!string} nameSoFar Name of the key path so far.\n\t * @param {!function} callback Callback to invoke with each child found.\n\t * @param {?*} traverseContext Used to pass information throughout the traversal\n\t * process.\n\t * @return {!number} The number of children in this subtree.\n\t */\n\tfunction traverseAllChildrenImpl(children, nameSoFar, callback, traverseContext) {\n\t var type = typeof children;\n\t\n\t if (type === 'undefined' || type === 'boolean') {\n\t // All of the above are perceived as null.\n\t children = null;\n\t }\n\t\n\t if (children === null || type === 'string' || type === 'number' || ReactElement.isValidElement(children)) {\n\t callback(traverseContext, children,\n\t // If it's the only child, treat the name as if it was wrapped in an array\n\t // so that it's consistent if the number of children grows.\n\t nameSoFar === '' ? SEPARATOR + getComponentKey(children, 0) : nameSoFar);\n\t return 1;\n\t }\n\t\n\t var child;\n\t var nextName;\n\t var subtreeCount = 0; // Count of children found in the current subtree.\n\t var nextNamePrefix = nameSoFar === '' ? SEPARATOR : nameSoFar + SUBSEPARATOR;\n\t\n\t if (Array.isArray(children)) {\n\t for (var i = 0; i < children.length; i++) {\n\t child = children[i];\n\t nextName = nextNamePrefix + getComponentKey(child, i);\n\t subtreeCount += traverseAllChildrenImpl(child, nextName, callback, traverseContext);\n\t }\n\t } else {\n\t var iteratorFn = getIteratorFn(children);\n\t if (iteratorFn) {\n\t var iterator = iteratorFn.call(children);\n\t var step;\n\t if (iteratorFn !== children.entries) {\n\t var ii = 0;\n\t while (!(step = iterator.next()).done) {\n\t child = step.value;\n\t nextName = nextNamePrefix + getComponentKey(child, ii++);\n\t subtreeCount += traverseAllChildrenImpl(child, nextName, callback, traverseContext);\n\t }\n\t } else {\n\t if (false) {\n\t process.env.NODE_ENV !== 'production' ? warning(didWarnAboutMaps, 'Using Maps as children is not yet fully supported. It is an ' + 'experimental feature that might be removed. Convert it to a ' + 'sequence / iterable of keyed ReactElements instead.') : void 0;\n\t didWarnAboutMaps = true;\n\t }\n\t // Iterator will provide entry [k,v] tuples rather than values.\n\t while (!(step = iterator.next()).done) {\n\t var entry = step.value;\n\t if (entry) {\n\t child = entry[1];\n\t nextName = nextNamePrefix + wrapUserProvidedKey(entry[0]) + SUBSEPARATOR + getComponentKey(child, 0);\n\t subtreeCount += traverseAllChildrenImpl(child, nextName, callback, traverseContext);\n\t }\n\t }\n\t }\n\t } else if (type === 'object') {\n\t var addendum = '';\n\t if (false) {\n\t addendum = ' If you meant to render a collection of children, use an array ' + 'instead or wrap the object using createFragment(object) from the ' + 'React add-ons.';\n\t if (children._isReactElement) {\n\t addendum = ' It looks like you\\'re using an element created by a different ' + 'version of React. Make sure to use only one copy of React.';\n\t }\n\t if (ReactCurrentOwner.current) {\n\t var name = ReactCurrentOwner.current.getName();\n\t if (name) {\n\t addendum += ' Check the render method of `' + name + '`.';\n\t }\n\t }\n\t }\n\t var childrenString = String(children);\n\t true ? false ? invariant(false, 'Objects are not valid as a React child (found: %s).%s', childrenString === '[object Object]' ? 'object with keys {' + Object.keys(children).join(', ') + '}' : childrenString, addendum) : invariant(false) : void 0;\n\t }\n\t }\n\t\n\t return subtreeCount;\n\t}\n\t\n\t/**\n\t * Traverses children that are typically specified as `props.children`, but\n\t * might also be specified through attributes:\n\t *\n\t * - `traverseAllChildren(this.props.children, ...)`\n\t * - `traverseAllChildren(this.props.leftPanelChildren, ...)`\n\t *\n\t * The `traverseContext` is an optional argument that is passed through the\n\t * entire traversal. It can be used to store accumulations or anything else that\n\t * the callback might find relevant.\n\t *\n\t * @param {?*} children Children tree object.\n\t * @param {!function} callback To invoke upon traversing each child.\n\t * @param {?*} traverseContext Context for traversal.\n\t * @return {!number} The number of children in this subtree.\n\t */\n\tfunction traverseAllChildren(children, callback, traverseContext) {\n\t if (children == null) {\n\t return 0;\n\t }\n\t\n\t return traverseAllChildrenImpl(children, '', callback, traverseContext);\n\t}\n\t\n\tmodule.exports = traverseAllChildren;\n\n/***/ },\n/* 48 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2015-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule validateDOMNesting\n\t */\n\t\n\t'use strict';\n\t\n\tvar _assign = __webpack_require__(3);\n\t\n\tvar emptyFunction = __webpack_require__(9);\n\tvar warning = __webpack_require__(2);\n\t\n\tvar validateDOMNesting = emptyFunction;\n\t\n\tif (false) {\n\t // This validation code was written based on the HTML5 parsing spec:\n\t // https://html.spec.whatwg.org/multipage/syntax.html#has-an-element-in-scope\n\t //\n\t // Note: this does not catch all invalid nesting, nor does it try to (as it's\n\t // not clear what practical benefit doing so provides); instead, we warn only\n\t // for cases where the parser will give a parse tree differing from what React\n\t // intended. For example, <b><div></div></b> is invalid but we don't warn\n\t // because it still parses correctly; we do warn for other cases like nested\n\t // <p> tags where the beginning of the second element implicitly closes the\n\t // first, causing a confusing mess.\n\t\n\t // https://html.spec.whatwg.org/multipage/syntax.html#special\n\t var specialTags = ['address', 'applet', 'area', 'article', 'aside', 'base', 'basefont', 'bgsound', 'blockquote', 'body', 'br', 'button', 'caption', 'center', 'col', 'colgroup', 'dd', 'details', 'dir', 'div', 'dl', 'dt', 'embed', 'fieldset', 'figcaption', 'figure', 'footer', 'form', 'frame', 'frameset', 'h1', 'h2', 'h3', 'h4', 'h5', 'h6', 'head', 'header', 'hgroup', 'hr', 'html', 'iframe', 'img', 'input', 'isindex', 'li', 'link', 'listing', 'main', 'marquee', 'menu', 'menuitem', 'meta', 'nav', 'noembed', 'noframes', 'noscript', 'object', 'ol', 'p', 'param', 'plaintext', 'pre', 'script', 'section', 'select', 'source', 'style', 'summary', 'table', 'tbody', 'td', 'template', 'textarea', 'tfoot', 'th', 'thead', 'title', 'tr', 'track', 'ul', 'wbr', 'xmp'];\n\t\n\t // https://html.spec.whatwg.org/multipage/syntax.html#has-an-element-in-scope\n\t var inScopeTags = ['applet', 'caption', 'html', 'table', 'td', 'th', 'marquee', 'object', 'template',\n\t\n\t // https://html.spec.whatwg.org/multipage/syntax.html#html-integration-point\n\t // TODO: Distinguish by namespace here -- for <title>, including it here\n\t // errs on the side of fewer warnings\n\t 'foreignObject', 'desc', 'title'];\n\t\n\t // https://html.spec.whatwg.org/multipage/syntax.html#has-an-element-in-button-scope\n\t var buttonScopeTags = inScopeTags.concat(['button']);\n\t\n\t // https://html.spec.whatwg.org/multipage/syntax.html#generate-implied-end-tags\n\t var impliedEndTags = ['dd', 'dt', 'li', 'option', 'optgroup', 'p', 'rp', 'rt'];\n\t\n\t var emptyAncestorInfo = {\n\t current: null,\n\t\n\t formTag: null,\n\t aTagInScope: null,\n\t buttonTagInScope: null,\n\t nobrTagInScope: null,\n\t pTagInButtonScope: null,\n\t\n\t listItemTagAutoclosing: null,\n\t dlItemTagAutoclosing: null\n\t };\n\t\n\t var updatedAncestorInfo = function (oldInfo, tag, instance) {\n\t var ancestorInfo = _assign({}, oldInfo || emptyAncestorInfo);\n\t var info = { tag: tag, instance: instance };\n\t\n\t if (inScopeTags.indexOf(tag) !== -1) {\n\t ancestorInfo.aTagInScope = null;\n\t ancestorInfo.buttonTagInScope = null;\n\t ancestorInfo.nobrTagInScope = null;\n\t }\n\t if (buttonScopeTags.indexOf(tag) !== -1) {\n\t ancestorInfo.pTagInButtonScope = null;\n\t }\n\t\n\t // See rules for 'li', 'dd', 'dt' start tags in\n\t // https://html.spec.whatwg.org/multipage/syntax.html#parsing-main-inbody\n\t if (specialTags.indexOf(tag) !== -1 && tag !== 'address' && tag !== 'div' && tag !== 'p') {\n\t ancestorInfo.listItemTagAutoclosing = null;\n\t ancestorInfo.dlItemTagAutoclosing = null;\n\t }\n\t\n\t ancestorInfo.current = info;\n\t\n\t if (tag === 'form') {\n\t ancestorInfo.formTag = info;\n\t }\n\t if (tag === 'a') {\n\t ancestorInfo.aTagInScope = info;\n\t }\n\t if (tag === 'button') {\n\t ancestorInfo.buttonTagInScope = info;\n\t }\n\t if (tag === 'nobr') {\n\t ancestorInfo.nobrTagInScope = info;\n\t }\n\t if (tag === 'p') {\n\t ancestorInfo.pTagInButtonScope = info;\n\t }\n\t if (tag === 'li') {\n\t ancestorInfo.listItemTagAutoclosing = info;\n\t }\n\t if (tag === 'dd' || tag === 'dt') {\n\t ancestorInfo.dlItemTagAutoclosing = info;\n\t }\n\t\n\t return ancestorInfo;\n\t };\n\t\n\t /**\n\t * Returns whether\n\t */\n\t var isTagValidWithParent = function (tag, parentTag) {\n\t // First, let's check if we're in an unusual parsing mode...\n\t switch (parentTag) {\n\t // https://html.spec.whatwg.org/multipage/syntax.html#parsing-main-inselect\n\t case 'select':\n\t return tag === 'option' || tag === 'optgroup' || tag === '#text';\n\t case 'optgroup':\n\t return tag === 'option' || tag === '#text';\n\t // Strictly speaking, seeing an <option> doesn't mean we're in a <select>\n\t // but\n\t case 'option':\n\t return tag === '#text';\n\t\n\t // https://html.spec.whatwg.org/multipage/syntax.html#parsing-main-intd\n\t // https://html.spec.whatwg.org/multipage/syntax.html#parsing-main-incaption\n\t // No special behavior since these rules fall back to \"in body\" mode for\n\t // all except special table nodes which cause bad parsing behavior anyway.\n\t\n\t // https://html.spec.whatwg.org/multipage/syntax.html#parsing-main-intr\n\t case 'tr':\n\t return tag === 'th' || tag === 'td' || tag === 'style' || tag === 'script' || tag === 'template';\n\t\n\t // https://html.spec.whatwg.org/multipage/syntax.html#parsing-main-intbody\n\t case 'tbody':\n\t case 'thead':\n\t case 'tfoot':\n\t return tag === 'tr' || tag === 'style' || tag === 'script' || tag === 'template';\n\t\n\t // https://html.spec.whatwg.org/multipage/syntax.html#parsing-main-incolgroup\n\t case 'colgroup':\n\t return tag === 'col' || tag === 'template';\n\t\n\t // https://html.spec.whatwg.org/multipage/syntax.html#parsing-main-intable\n\t case 'table':\n\t return tag === 'caption' || tag === 'colgroup' || tag === 'tbody' || tag === 'tfoot' || tag === 'thead' || tag === 'style' || tag === 'script' || tag === 'template';\n\t\n\t // https://html.spec.whatwg.org/multipage/syntax.html#parsing-main-inhead\n\t case 'head':\n\t return tag === 'base' || tag === 'basefont' || tag === 'bgsound' || tag === 'link' || tag === 'meta' || tag === 'title' || tag === 'noscript' || tag === 'noframes' || tag === 'style' || tag === 'script' || tag === 'template';\n\t\n\t // https://html.spec.whatwg.org/multipage/semantics.html#the-html-element\n\t case 'html':\n\t return tag === 'head' || tag === 'body';\n\t case '#document':\n\t return tag === 'html';\n\t }\n\t\n\t // Probably in the \"in body\" parsing mode, so we outlaw only tag combos\n\t // where the parsing rules cause implicit opens or closes to be added.\n\t // https://html.spec.whatwg.org/multipage/syntax.html#parsing-main-inbody\n\t switch (tag) {\n\t case 'h1':\n\t case 'h2':\n\t case 'h3':\n\t case 'h4':\n\t case 'h5':\n\t case 'h6':\n\t return parentTag !== 'h1' && parentTag !== 'h2' && parentTag !== 'h3' && parentTag !== 'h4' && parentTag !== 'h5' && parentTag !== 'h6';\n\t\n\t case 'rp':\n\t case 'rt':\n\t return impliedEndTags.indexOf(parentTag) === -1;\n\t\n\t case 'caption':\n\t case 'col':\n\t case 'colgroup':\n\t case 'frame':\n\t case 'head':\n\t case 'html':\n\t case 'tbody':\n\t case 'td':\n\t case 'tfoot':\n\t case 'th':\n\t case 'thead':\n\t case 'tr':\n\t // These tags are only valid with a few parents that have special child\n\t // parsing rules -- if we're down here, then none of those matched and\n\t // so we allow it only if we don't know what the parent is, as all other\n\t // cases are invalid.\n\t return parentTag == null;\n\t }\n\t\n\t return true;\n\t };\n\t\n\t /**\n\t * Returns whether\n\t */\n\t var findInvalidAncestorForTag = function (tag, ancestorInfo) {\n\t switch (tag) {\n\t case 'address':\n\t case 'article':\n\t case 'aside':\n\t case 'blockquote':\n\t case 'center':\n\t case 'details':\n\t case 'dialog':\n\t case 'dir':\n\t case 'div':\n\t case 'dl':\n\t case 'fieldset':\n\t case 'figcaption':\n\t case 'figure':\n\t case 'footer':\n\t case 'header':\n\t case 'hgroup':\n\t case 'main':\n\t case 'menu':\n\t case 'nav':\n\t case 'ol':\n\t case 'p':\n\t case 'section':\n\t case 'summary':\n\t case 'ul':\n\t\n\t case 'pre':\n\t case 'listing':\n\t\n\t case 'table':\n\t\n\t case 'hr':\n\t\n\t case 'xmp':\n\t\n\t case 'h1':\n\t case 'h2':\n\t case 'h3':\n\t case 'h4':\n\t case 'h5':\n\t case 'h6':\n\t return ancestorInfo.pTagInButtonScope;\n\t\n\t case 'form':\n\t return ancestorInfo.formTag || ancestorInfo.pTagInButtonScope;\n\t\n\t case 'li':\n\t return ancestorInfo.listItemTagAutoclosing;\n\t\n\t case 'dd':\n\t case 'dt':\n\t return ancestorInfo.dlItemTagAutoclosing;\n\t\n\t case 'button':\n\t return ancestorInfo.buttonTagInScope;\n\t\n\t case 'a':\n\t // Spec says something about storing a list of markers, but it sounds\n\t // equivalent to this check.\n\t return ancestorInfo.aTagInScope;\n\t\n\t case 'nobr':\n\t return ancestorInfo.nobrTagInScope;\n\t }\n\t\n\t return null;\n\t };\n\t\n\t /**\n\t * Given a ReactCompositeComponent instance, return a list of its recursive\n\t * owners, starting at the root and ending with the instance itself.\n\t */\n\t var findOwnerStack = function (instance) {\n\t if (!instance) {\n\t return [];\n\t }\n\t\n\t var stack = [];\n\t do {\n\t stack.push(instance);\n\t } while (instance = instance._currentElement._owner);\n\t stack.reverse();\n\t return stack;\n\t };\n\t\n\t var didWarn = {};\n\t\n\t validateDOMNesting = function (childTag, childInstance, ancestorInfo) {\n\t ancestorInfo = ancestorInfo || emptyAncestorInfo;\n\t var parentInfo = ancestorInfo.current;\n\t var parentTag = parentInfo && parentInfo.tag;\n\t\n\t var invalidParent = isTagValidWithParent(childTag, parentTag) ? null : parentInfo;\n\t var invalidAncestor = invalidParent ? null : findInvalidAncestorForTag(childTag, ancestorInfo);\n\t var problematic = invalidParent || invalidAncestor;\n\t\n\t if (problematic) {\n\t var ancestorTag = problematic.tag;\n\t var ancestorInstance = problematic.instance;\n\t\n\t var childOwner = childInstance && childInstance._currentElement._owner;\n\t var ancestorOwner = ancestorInstance && ancestorInstance._currentElement._owner;\n\t\n\t var childOwners = findOwnerStack(childOwner);\n\t var ancestorOwners = findOwnerStack(ancestorOwner);\n\t\n\t var minStackLen = Math.min(childOwners.length, ancestorOwners.length);\n\t var i;\n\t\n\t var deepestCommon = -1;\n\t for (i = 0; i < minStackLen; i++) {\n\t if (childOwners[i] === ancestorOwners[i]) {\n\t deepestCommon = i;\n\t } else {\n\t break;\n\t }\n\t }\n\t\n\t var UNKNOWN = '(unknown)';\n\t var childOwnerNames = childOwners.slice(deepestCommon + 1).map(function (inst) {\n\t return inst.getName() || UNKNOWN;\n\t });\n\t var ancestorOwnerNames = ancestorOwners.slice(deepestCommon + 1).map(function (inst) {\n\t return inst.getName() || UNKNOWN;\n\t });\n\t var ownerInfo = [].concat(\n\t // If the parent and child instances have a common owner ancestor, start\n\t // with that -- otherwise we just start with the parent's owners.\n\t deepestCommon !== -1 ? childOwners[deepestCommon].getName() || UNKNOWN : [], ancestorOwnerNames, ancestorTag,\n\t // If we're warning about an invalid (non-parent) ancestry, add '...'\n\t invalidAncestor ? ['...'] : [], childOwnerNames, childTag).join(' > ');\n\t\n\t var warnKey = !!invalidParent + '|' + childTag + '|' + ancestorTag + '|' + ownerInfo;\n\t if (didWarn[warnKey]) {\n\t return;\n\t }\n\t didWarn[warnKey] = true;\n\t\n\t var tagDisplayName = childTag;\n\t if (childTag !== '#text') {\n\t tagDisplayName = '<' + childTag + '>';\n\t }\n\t\n\t if (invalidParent) {\n\t var info = '';\n\t if (ancestorTag === 'table' && childTag === 'tr') {\n\t info += ' Add a <tbody> to your code to match the DOM tree generated by ' + 'the browser.';\n\t }\n\t process.env.NODE_ENV !== 'production' ? warning(false, 'validateDOMNesting(...): %s cannot appear as a child of <%s>. ' + 'See %s.%s', tagDisplayName, ancestorTag, ownerInfo, info) : void 0;\n\t } else {\n\t process.env.NODE_ENV !== 'production' ? warning(false, 'validateDOMNesting(...): %s cannot appear as a descendant of ' + '<%s>. See %s.', tagDisplayName, ancestorTag, ownerInfo) : void 0;\n\t }\n\t }\n\t };\n\t\n\t validateDOMNesting.updatedAncestorInfo = updatedAncestorInfo;\n\t\n\t // For testing\n\t validateDOMNesting.isTagValidInContext = function (tag, ancestorInfo) {\n\t ancestorInfo = ancestorInfo || emptyAncestorInfo;\n\t var parentInfo = ancestorInfo.current;\n\t var parentTag = parentInfo && parentInfo.tag;\n\t return isTagValidWithParent(tag, parentTag) && !findInvalidAncestorForTag(tag, ancestorInfo);\n\t };\n\t}\n\t\n\tmodule.exports = validateDOMNesting;\n\n/***/ },\n/* 49 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t'use strict';\n\t\n\t/**\n\t * Copyright (c) 2013-present, Facebook, Inc.\n\t *\n\t * Licensed under the Apache License, Version 2.0 (the \"License\");\n\t * you may not use this file except in compliance with the License.\n\t * You may obtain a copy of the License at\n\t *\n\t * http://www.apache.org/licenses/LICENSE-2.0\n\t *\n\t * Unless required by applicable law or agreed to in writing, software\n\t * distributed under the License is distributed on an \"AS IS\" BASIS,\n\t * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n\t * See the License for the specific language governing permissions and\n\t * limitations under the License.\n\t *\n\t * @typechecks\n\t */\n\t\n\tvar emptyFunction = __webpack_require__(9);\n\t\n\t/**\n\t * Upstream version of event listener. Does not take into account specific\n\t * nature of platform.\n\t */\n\tvar EventListener = {\n\t /**\n\t * Listen to DOM events during the bubble phase.\n\t *\n\t * @param {DOMEventTarget} target DOM element to register listener on.\n\t * @param {string} eventType Event type, e.g. 'click' or 'mouseover'.\n\t * @param {function} callback Callback function.\n\t * @return {object} Object with a `remove` method.\n\t */\n\t listen: function (target, eventType, callback) {\n\t if (target.addEventListener) {\n\t target.addEventListener(eventType, callback, false);\n\t return {\n\t remove: function () {\n\t target.removeEventListener(eventType, callback, false);\n\t }\n\t };\n\t } else if (target.attachEvent) {\n\t target.attachEvent('on' + eventType, callback);\n\t return {\n\t remove: function () {\n\t target.detachEvent('on' + eventType, callback);\n\t }\n\t };\n\t }\n\t },\n\t\n\t /**\n\t * Listen to DOM events during the capture phase.\n\t *\n\t * @param {DOMEventTarget} target DOM element to register listener on.\n\t * @param {string} eventType Event type, e.g. 'click' or 'mouseover'.\n\t * @param {function} callback Callback function.\n\t * @return {object} Object with a `remove` method.\n\t */\n\t capture: function (target, eventType, callback) {\n\t if (target.addEventListener) {\n\t target.addEventListener(eventType, callback, true);\n\t return {\n\t remove: function () {\n\t target.removeEventListener(eventType, callback, true);\n\t }\n\t };\n\t } else {\n\t if (false) {\n\t console.error('Attempted to listen to events during the capture phase on a ' + 'browser that does not support the capture phase. Your application ' + 'will not receive some events.');\n\t }\n\t return {\n\t remove: emptyFunction\n\t };\n\t }\n\t },\n\t\n\t registerDefault: function () {}\n\t};\n\t\n\tmodule.exports = EventListener;\n\n/***/ },\n/* 50 */\n/***/ function(module, exports) {\n\n\t/**\n\t * Copyright (c) 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t */\n\t\n\t'use strict';\n\t\n\t/**\n\t * @param {DOMElement} node input/textarea to focus\n\t */\n\t\n\tfunction focusNode(node) {\n\t // IE8 can throw \"Can't move focus to the control because it is invisible,\n\t // not enabled, or of a type that does not accept the focus.\" for all kinds of\n\t // reasons that are too expensive and fragile to test.\n\t try {\n\t node.focus();\n\t } catch (e) {}\n\t}\n\t\n\tmodule.exports = focusNode;\n\n/***/ },\n/* 51 */\n/***/ function(module, exports) {\n\n\t'use strict';\n\t\n\t/**\n\t * Copyright (c) 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @typechecks\n\t */\n\t\n\t/* eslint-disable fb-www/typeof-undefined */\n\t\n\t/**\n\t * Same as document.activeElement but wraps in a try-catch block. In IE it is\n\t * not safe to call document.activeElement if there is nothing focused.\n\t *\n\t * The activeElement will be null only if the document or document body is not\n\t * yet defined.\n\t */\n\tfunction getActiveElement() /*?DOMElement*/{\n\t if (typeof document === 'undefined') {\n\t return null;\n\t }\n\t try {\n\t return document.activeElement || document.body;\n\t } catch (e) {\n\t return document.body;\n\t }\n\t}\n\t\n\tmodule.exports = getActiveElement;\n\n/***/ },\n/* 52 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t'use strict';\n\t\n\t/**\n\t * Copyright (c) 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t */\n\t\n\t/*eslint-disable fb-www/unsafe-html */\n\t\n\tvar ExecutionEnvironment = __webpack_require__(5);\n\t\n\tvar invariant = __webpack_require__(1);\n\t\n\t/**\n\t * Dummy container used to detect which wraps are necessary.\n\t */\n\tvar dummyNode = ExecutionEnvironment.canUseDOM ? document.createElement('div') : null;\n\t\n\t/**\n\t * Some browsers cannot use `innerHTML` to render certain elements standalone,\n\t * so we wrap them, render the wrapped nodes, then extract the desired node.\n\t *\n\t * In IE8, certain elements cannot render alone, so wrap all elements ('*').\n\t */\n\t\n\tvar shouldWrap = {};\n\t\n\tvar selectWrap = [1, '<select multiple=\"true\">', '</select>'];\n\tvar tableWrap = [1, '<table>', '</table>'];\n\tvar trWrap = [3, '<table><tbody><tr>', '</tr></tbody></table>'];\n\t\n\tvar svgWrap = [1, '<svg xmlns=\"http://www.w3.org/2000/svg\">', '</svg>'];\n\t\n\tvar markupWrap = {\n\t '*': [1, '?<div>', '</div>'],\n\t\n\t 'area': [1, '<map>', '</map>'],\n\t 'col': [2, '<table><tbody></tbody><colgroup>', '</colgroup></table>'],\n\t 'legend': [1, '<fieldset>', '</fieldset>'],\n\t 'param': [1, '<object>', '</object>'],\n\t 'tr': [2, '<table><tbody>', '</tbody></table>'],\n\t\n\t 'optgroup': selectWrap,\n\t 'option': selectWrap,\n\t\n\t 'caption': tableWrap,\n\t 'colgroup': tableWrap,\n\t 'tbody': tableWrap,\n\t 'tfoot': tableWrap,\n\t 'thead': tableWrap,\n\t\n\t 'td': trWrap,\n\t 'th': trWrap\n\t};\n\t\n\t// Initialize the SVG elements since we know they'll always need to be wrapped\n\t// consistently. If they are created inside a <div> they will be initialized in\n\t// the wrong namespace (and will not display).\n\tvar svgElements = ['circle', 'clipPath', 'defs', 'ellipse', 'g', 'image', 'line', 'linearGradient', 'mask', 'path', 'pattern', 'polygon', 'polyline', 'radialGradient', 'rect', 'stop', 'text', 'tspan'];\n\tsvgElements.forEach(function (nodeName) {\n\t markupWrap[nodeName] = svgWrap;\n\t shouldWrap[nodeName] = true;\n\t});\n\t\n\t/**\n\t * Gets the markup wrap configuration for the supplied `nodeName`.\n\t *\n\t * NOTE: This lazily detects which wraps are necessary for the current browser.\n\t *\n\t * @param {string} nodeName Lowercase `nodeName`.\n\t * @return {?array} Markup wrap configuration, if applicable.\n\t */\n\tfunction getMarkupWrap(nodeName) {\n\t !!!dummyNode ? false ? invariant(false, 'Markup wrapping node not initialized') : invariant(false) : void 0;\n\t if (!markupWrap.hasOwnProperty(nodeName)) {\n\t nodeName = '*';\n\t }\n\t if (!shouldWrap.hasOwnProperty(nodeName)) {\n\t if (nodeName === '*') {\n\t dummyNode.innerHTML = '<link />';\n\t } else {\n\t dummyNode.innerHTML = '<' + nodeName + '></' + nodeName + '>';\n\t }\n\t shouldWrap[nodeName] = !dummyNode.firstChild;\n\t }\n\t return shouldWrap[nodeName] ? markupWrap[nodeName] : null;\n\t}\n\t\n\tmodule.exports = getMarkupWrap;\n\n/***/ },\n/* 53 */\n/***/ function(module, exports) {\n\n\t/**\n\t * Copyright (c) 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @typechecks\n\t * \n\t */\n\t\n\t/*eslint-disable no-self-compare */\n\t\n\t'use strict';\n\t\n\tvar hasOwnProperty = Object.prototype.hasOwnProperty;\n\t\n\t/**\n\t * inlined Object.is polyfill to avoid requiring consumers ship their own\n\t * https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Object/is\n\t */\n\tfunction is(x, y) {\n\t // SameValue algorithm\n\t if (x === y) {\n\t // Steps 1-5, 7-10\n\t // Steps 6.b-6.e: +0 != -0\n\t return x !== 0 || 1 / x === 1 / y;\n\t } else {\n\t // Step 6.a: NaN == NaN\n\t return x !== x && y !== y;\n\t }\n\t}\n\t\n\t/**\n\t * Performs equality by iterating through keys on an object and returning false\n\t * when any key has values which are not strictly equal between the arguments.\n\t * Returns true when the values of all keys are strictly equal.\n\t */\n\tfunction shallowEqual(objA, objB) {\n\t if (is(objA, objB)) {\n\t return true;\n\t }\n\t\n\t if (typeof objA !== 'object' || objA === null || typeof objB !== 'object' || objB === null) {\n\t return false;\n\t }\n\t\n\t var keysA = Object.keys(objA);\n\t var keysB = Object.keys(objB);\n\t\n\t if (keysA.length !== keysB.length) {\n\t return false;\n\t }\n\t\n\t // Test for A's keys different from B.\n\t for (var i = 0; i < keysA.length; i++) {\n\t if (!hasOwnProperty.call(objB, keysA[i]) || !is(objA[keysA[i]], objB[keysA[i]])) {\n\t return false;\n\t }\n\t }\n\t\n\t return true;\n\t}\n\t\n\tmodule.exports = shallowEqual;\n\n/***/ },\n/* 54 */\n/***/ function(module, exports) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule CSSProperty\n\t */\n\t\n\t'use strict';\n\t\n\t/**\n\t * CSS properties which accept numbers but are not in units of \"px\".\n\t */\n\t\n\tvar isUnitlessNumber = {\n\t animationIterationCount: true,\n\t borderImageOutset: true,\n\t borderImageSlice: true,\n\t borderImageWidth: true,\n\t boxFlex: true,\n\t boxFlexGroup: true,\n\t boxOrdinalGroup: true,\n\t columnCount: true,\n\t flex: true,\n\t flexGrow: true,\n\t flexPositive: true,\n\t flexShrink: true,\n\t flexNegative: true,\n\t flexOrder: true,\n\t gridRow: true,\n\t gridColumn: true,\n\t fontWeight: true,\n\t lineClamp: true,\n\t lineHeight: true,\n\t opacity: true,\n\t order: true,\n\t orphans: true,\n\t tabSize: true,\n\t widows: true,\n\t zIndex: true,\n\t zoom: true,\n\t\n\t // SVG-related properties\n\t fillOpacity: true,\n\t floodOpacity: true,\n\t stopOpacity: true,\n\t strokeDasharray: true,\n\t strokeDashoffset: true,\n\t strokeMiterlimit: true,\n\t strokeOpacity: true,\n\t strokeWidth: true\n\t};\n\t\n\t/**\n\t * @param {string} prefix vendor-specific prefix, eg: Webkit\n\t * @param {string} key style name, eg: transitionDuration\n\t * @return {string} style name prefixed with `prefix`, properly camelCased, eg:\n\t * WebkitTransitionDuration\n\t */\n\tfunction prefixKey(prefix, key) {\n\t return prefix + key.charAt(0).toUpperCase() + key.substring(1);\n\t}\n\t\n\t/**\n\t * Support style names that may come passed in prefixed by adding permutations\n\t * of vendor prefixes.\n\t */\n\tvar prefixes = ['Webkit', 'ms', 'Moz', 'O'];\n\t\n\t// Using Object.keys here, or else the vanilla for-in loop makes IE8 go into an\n\t// infinite loop, because it iterates over the newly added props too.\n\tObject.keys(isUnitlessNumber).forEach(function (prop) {\n\t prefixes.forEach(function (prefix) {\n\t isUnitlessNumber[prefixKey(prefix, prop)] = isUnitlessNumber[prop];\n\t });\n\t});\n\t\n\t/**\n\t * Most style properties can be unset by doing .style[prop] = '' but IE8\n\t * doesn't like doing that with shorthand properties so for the properties that\n\t * IE8 breaks on, which are listed here, we instead unset each of the\n\t * individual properties. See http://bugs.jquery.com/ticket/12385.\n\t * The 4-value 'clock' properties like margin, padding, border-width seem to\n\t * behave without any problems. Curiously, list-style works too without any\n\t * special prodding.\n\t */\n\tvar shorthandPropertyExpansions = {\n\t background: {\n\t backgroundAttachment: true,\n\t backgroundColor: true,\n\t backgroundImage: true,\n\t backgroundPositionX: true,\n\t backgroundPositionY: true,\n\t backgroundRepeat: true\n\t },\n\t backgroundPosition: {\n\t backgroundPositionX: true,\n\t backgroundPositionY: true\n\t },\n\t border: {\n\t borderWidth: true,\n\t borderStyle: true,\n\t borderColor: true\n\t },\n\t borderBottom: {\n\t borderBottomWidth: true,\n\t borderBottomStyle: true,\n\t borderBottomColor: true\n\t },\n\t borderLeft: {\n\t borderLeftWidth: true,\n\t borderLeftStyle: true,\n\t borderLeftColor: true\n\t },\n\t borderRight: {\n\t borderRightWidth: true,\n\t borderRightStyle: true,\n\t borderRightColor: true\n\t },\n\t borderTop: {\n\t borderTopWidth: true,\n\t borderTopStyle: true,\n\t borderTopColor: true\n\t },\n\t font: {\n\t fontStyle: true,\n\t fontVariant: true,\n\t fontWeight: true,\n\t fontSize: true,\n\t lineHeight: true,\n\t fontFamily: true\n\t },\n\t outline: {\n\t outlineWidth: true,\n\t outlineStyle: true,\n\t outlineColor: true\n\t }\n\t};\n\t\n\tvar CSSProperty = {\n\t isUnitlessNumber: isUnitlessNumber,\n\t shorthandPropertyExpansions: shorthandPropertyExpansions\n\t};\n\t\n\tmodule.exports = CSSProperty;\n\n/***/ },\n/* 55 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule CallbackQueue\n\t */\n\t\n\t'use strict';\n\t\n\tvar _assign = __webpack_require__(3);\n\t\n\tvar PooledClass = __webpack_require__(15);\n\t\n\tvar invariant = __webpack_require__(1);\n\t\n\t/**\n\t * A specialized pseudo-event module to help keep track of components waiting to\n\t * be notified when their DOM representations are available for use.\n\t *\n\t * This implements `PooledClass`, so you should never need to instantiate this.\n\t * Instead, use `CallbackQueue.getPooled()`.\n\t *\n\t * @class ReactMountReady\n\t * @implements PooledClass\n\t * @internal\n\t */\n\tfunction CallbackQueue() {\n\t this._callbacks = null;\n\t this._contexts = null;\n\t}\n\t\n\t_assign(CallbackQueue.prototype, {\n\t\n\t /**\n\t * Enqueues a callback to be invoked when `notifyAll` is invoked.\n\t *\n\t * @param {function} callback Invoked when `notifyAll` is invoked.\n\t * @param {?object} context Context to call `callback` with.\n\t * @internal\n\t */\n\t enqueue: function (callback, context) {\n\t this._callbacks = this._callbacks || [];\n\t this._contexts = this._contexts || [];\n\t this._callbacks.push(callback);\n\t this._contexts.push(context);\n\t },\n\t\n\t /**\n\t * Invokes all enqueued callbacks and clears the queue. This is invoked after\n\t * the DOM representation of a component has been created or updated.\n\t *\n\t * @internal\n\t */\n\t notifyAll: function () {\n\t var callbacks = this._callbacks;\n\t var contexts = this._contexts;\n\t if (callbacks) {\n\t !(callbacks.length === contexts.length) ? false ? invariant(false, 'Mismatched list of contexts in callback queue') : invariant(false) : void 0;\n\t this._callbacks = null;\n\t this._contexts = null;\n\t for (var i = 0; i < callbacks.length; i++) {\n\t callbacks[i].call(contexts[i]);\n\t }\n\t callbacks.length = 0;\n\t contexts.length = 0;\n\t }\n\t },\n\t\n\t checkpoint: function () {\n\t return this._callbacks ? this._callbacks.length : 0;\n\t },\n\t\n\t rollback: function (len) {\n\t if (this._callbacks) {\n\t this._callbacks.length = len;\n\t this._contexts.length = len;\n\t }\n\t },\n\t\n\t /**\n\t * Resets the internal queue.\n\t *\n\t * @internal\n\t */\n\t reset: function () {\n\t this._callbacks = null;\n\t this._contexts = null;\n\t },\n\t\n\t /**\n\t * `PooledClass` looks for this.\n\t */\n\t destructor: function () {\n\t this.reset();\n\t }\n\t\n\t});\n\t\n\tPooledClass.addPoolingTo(CallbackQueue);\n\t\n\tmodule.exports = CallbackQueue;\n\n/***/ },\n/* 56 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule ReactChildren\n\t */\n\t\n\t'use strict';\n\t\n\tvar PooledClass = __webpack_require__(15);\n\tvar ReactElement = __webpack_require__(7);\n\t\n\tvar emptyFunction = __webpack_require__(9);\n\tvar traverseAllChildren = __webpack_require__(47);\n\t\n\tvar twoArgumentPooler = PooledClass.twoArgumentPooler;\n\tvar fourArgumentPooler = PooledClass.fourArgumentPooler;\n\t\n\tvar userProvidedKeyEscapeRegex = /\\/+/g;\n\tfunction escapeUserProvidedKey(text) {\n\t return ('' + text).replace(userProvidedKeyEscapeRegex, '$&/');\n\t}\n\t\n\t/**\n\t * PooledClass representing the bookkeeping associated with performing a child\n\t * traversal. Allows avoiding binding callbacks.\n\t *\n\t * @constructor ForEachBookKeeping\n\t * @param {!function} forEachFunction Function to perform traversal with.\n\t * @param {?*} forEachContext Context to perform context with.\n\t */\n\tfunction ForEachBookKeeping(forEachFunction, forEachContext) {\n\t this.func = forEachFunction;\n\t this.context = forEachContext;\n\t this.count = 0;\n\t}\n\tForEachBookKeeping.prototype.destructor = function () {\n\t this.func = null;\n\t this.context = null;\n\t this.count = 0;\n\t};\n\tPooledClass.addPoolingTo(ForEachBookKeeping, twoArgumentPooler);\n\t\n\tfunction forEachSingleChild(bookKeeping, child, name) {\n\t var func = bookKeeping.func;\n\t var context = bookKeeping.context;\n\t\n\t func.call(context, child, bookKeeping.count++);\n\t}\n\t\n\t/**\n\t * Iterates through children that are typically specified as `props.children`.\n\t *\n\t * The provided forEachFunc(child, index) will be called for each\n\t * leaf child.\n\t *\n\t * @param {?*} children Children tree container.\n\t * @param {function(*, int)} forEachFunc\n\t * @param {*} forEachContext Context for forEachContext.\n\t */\n\tfunction forEachChildren(children, forEachFunc, forEachContext) {\n\t if (children == null) {\n\t return children;\n\t }\n\t var traverseContext = ForEachBookKeeping.getPooled(forEachFunc, forEachContext);\n\t traverseAllChildren(children, forEachSingleChild, traverseContext);\n\t ForEachBookKeeping.release(traverseContext);\n\t}\n\t\n\t/**\n\t * PooledClass representing the bookkeeping associated with performing a child\n\t * mapping. Allows avoiding binding callbacks.\n\t *\n\t * @constructor MapBookKeeping\n\t * @param {!*} mapResult Object containing the ordered map of results.\n\t * @param {!function} mapFunction Function to perform mapping with.\n\t * @param {?*} mapContext Context to perform mapping with.\n\t */\n\tfunction MapBookKeeping(mapResult, keyPrefix, mapFunction, mapContext) {\n\t this.result = mapResult;\n\t this.keyPrefix = keyPrefix;\n\t this.func = mapFunction;\n\t this.context = mapContext;\n\t this.count = 0;\n\t}\n\tMapBookKeeping.prototype.destructor = function () {\n\t this.result = null;\n\t this.keyPrefix = null;\n\t this.func = null;\n\t this.context = null;\n\t this.count = 0;\n\t};\n\tPooledClass.addPoolingTo(MapBookKeeping, fourArgumentPooler);\n\t\n\tfunction mapSingleChildIntoContext(bookKeeping, child, childKey) {\n\t var result = bookKeeping.result;\n\t var keyPrefix = bookKeeping.keyPrefix;\n\t var func = bookKeeping.func;\n\t var context = bookKeeping.context;\n\t\n\t\n\t var mappedChild = func.call(context, child, bookKeeping.count++);\n\t if (Array.isArray(mappedChild)) {\n\t mapIntoWithKeyPrefixInternal(mappedChild, result, childKey, emptyFunction.thatReturnsArgument);\n\t } else if (mappedChild != null) {\n\t if (ReactElement.isValidElement(mappedChild)) {\n\t mappedChild = ReactElement.cloneAndReplaceKey(mappedChild,\n\t // Keep both the (mapped) and old keys if they differ, just as\n\t // traverseAllChildren used to do for objects as children\n\t keyPrefix + (mappedChild.key && (!child || child.key !== mappedChild.key) ? escapeUserProvidedKey(mappedChild.key) + '/' : '') + childKey);\n\t }\n\t result.push(mappedChild);\n\t }\n\t}\n\t\n\tfunction mapIntoWithKeyPrefixInternal(children, array, prefix, func, context) {\n\t var escapedPrefix = '';\n\t if (prefix != null) {\n\t escapedPrefix = escapeUserProvidedKey(prefix) + '/';\n\t }\n\t var traverseContext = MapBookKeeping.getPooled(array, escapedPrefix, func, context);\n\t traverseAllChildren(children, mapSingleChildIntoContext, traverseContext);\n\t MapBookKeeping.release(traverseContext);\n\t}\n\t\n\t/**\n\t * Maps children that are typically specified as `props.children`.\n\t *\n\t * The provided mapFunction(child, key, index) will be called for each\n\t * leaf child.\n\t *\n\t * @param {?*} children Children tree container.\n\t * @param {function(*, int)} func The map function.\n\t * @param {*} context Context for mapFunction.\n\t * @return {object} Object containing the ordered map of results.\n\t */\n\tfunction mapChildren(children, func, context) {\n\t if (children == null) {\n\t return children;\n\t }\n\t var result = [];\n\t mapIntoWithKeyPrefixInternal(children, result, null, func, context);\n\t return result;\n\t}\n\t\n\tfunction forEachSingleChildDummy(traverseContext, child, name) {\n\t return null;\n\t}\n\t\n\t/**\n\t * Count the number of children that are typically specified as\n\t * `props.children`.\n\t *\n\t * @param {?*} children Children tree container.\n\t * @return {number} The number of children.\n\t */\n\tfunction countChildren(children, context) {\n\t return traverseAllChildren(children, forEachSingleChildDummy, null);\n\t}\n\t\n\t/**\n\t * Flatten a children object (typically specified as `props.children`) and\n\t * return an array with appropriately re-keyed children.\n\t */\n\tfunction toArray(children) {\n\t var result = [];\n\t mapIntoWithKeyPrefixInternal(children, result, null, emptyFunction.thatReturnsArgument);\n\t return result;\n\t}\n\t\n\tvar ReactChildren = {\n\t forEach: forEachChildren,\n\t map: mapChildren,\n\t mapIntoWithKeyPrefixInternal: mapIntoWithKeyPrefixInternal,\n\t count: countChildren,\n\t toArray: toArray\n\t};\n\t\n\tmodule.exports = ReactChildren;\n\n/***/ },\n/* 57 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule ReactClass\n\t */\n\t\n\t'use strict';\n\t\n\tvar _assign = __webpack_require__(3);\n\t\n\tvar ReactComponent = __webpack_require__(58);\n\tvar ReactElement = __webpack_require__(7);\n\tvar ReactPropTypeLocations = __webpack_require__(27);\n\tvar ReactPropTypeLocationNames = __webpack_require__(26);\n\tvar ReactNoopUpdateQueue = __webpack_require__(70);\n\t\n\tvar emptyObject = __webpack_require__(21);\n\tvar invariant = __webpack_require__(1);\n\tvar keyMirror = __webpack_require__(22);\n\tvar keyOf = __webpack_require__(12);\n\tvar warning = __webpack_require__(2);\n\t\n\tvar MIXINS_KEY = keyOf({ mixins: null });\n\t\n\t/**\n\t * Policies that describe methods in `ReactClassInterface`.\n\t */\n\tvar SpecPolicy = keyMirror({\n\t /**\n\t * These methods may be defined only once by the class specification or mixin.\n\t */\n\t DEFINE_ONCE: null,\n\t /**\n\t * These methods may be defined by both the class specification and mixins.\n\t * Subsequent definitions will be chained. These methods must return void.\n\t */\n\t DEFINE_MANY: null,\n\t /**\n\t * These methods are overriding the base class.\n\t */\n\t OVERRIDE_BASE: null,\n\t /**\n\t * These methods are similar to DEFINE_MANY, except we assume they return\n\t * objects. We try to merge the keys of the return values of all the mixed in\n\t * functions. If there is a key conflict we throw.\n\t */\n\t DEFINE_MANY_MERGED: null\n\t});\n\t\n\tvar injectedMixins = [];\n\t\n\t/**\n\t * Composite components are higher-level components that compose other composite\n\t * or native components.\n\t *\n\t * To create a new type of `ReactClass`, pass a specification of\n\t * your new class to `React.createClass`. The only requirement of your class\n\t * specification is that you implement a `render` method.\n\t *\n\t * var MyComponent = React.createClass({\n\t * render: function() {\n\t * return <div>Hello World</div>;\n\t * }\n\t * });\n\t *\n\t * The class specification supports a specific protocol of methods that have\n\t * special meaning (e.g. `render`). See `ReactClassInterface` for\n\t * more the comprehensive protocol. Any other properties and methods in the\n\t * class specification will be available on the prototype.\n\t *\n\t * @interface ReactClassInterface\n\t * @internal\n\t */\n\tvar ReactClassInterface = {\n\t\n\t /**\n\t * An array of Mixin objects to include when defining your component.\n\t *\n\t * @type {array}\n\t * @optional\n\t */\n\t mixins: SpecPolicy.DEFINE_MANY,\n\t\n\t /**\n\t * An object containing properties and methods that should be defined on\n\t * the component's constructor instead of its prototype (static methods).\n\t *\n\t * @type {object}\n\t * @optional\n\t */\n\t statics: SpecPolicy.DEFINE_MANY,\n\t\n\t /**\n\t * Definition of prop types for this component.\n\t *\n\t * @type {object}\n\t * @optional\n\t */\n\t propTypes: SpecPolicy.DEFINE_MANY,\n\t\n\t /**\n\t * Definition of context types for this component.\n\t *\n\t * @type {object}\n\t * @optional\n\t */\n\t contextTypes: SpecPolicy.DEFINE_MANY,\n\t\n\t /**\n\t * Definition of context types this component sets for its children.\n\t *\n\t * @type {object}\n\t * @optional\n\t */\n\t childContextTypes: SpecPolicy.DEFINE_MANY,\n\t\n\t // ==== Definition methods ====\n\t\n\t /**\n\t * Invoked when the component is mounted. Values in the mapping will be set on\n\t * `this.props` if that prop is not specified (i.e. using an `in` check).\n\t *\n\t * This method is invoked before `getInitialState` and therefore cannot rely\n\t * on `this.state` or use `this.setState`.\n\t *\n\t * @return {object}\n\t * @optional\n\t */\n\t getDefaultProps: SpecPolicy.DEFINE_MANY_MERGED,\n\t\n\t /**\n\t * Invoked once before the component is mounted. The return value will be used\n\t * as the initial value of `this.state`.\n\t *\n\t * getInitialState: function() {\n\t * return {\n\t * isOn: false,\n\t * fooBaz: new BazFoo()\n\t * }\n\t * }\n\t *\n\t * @return {object}\n\t * @optional\n\t */\n\t getInitialState: SpecPolicy.DEFINE_MANY_MERGED,\n\t\n\t /**\n\t * @return {object}\n\t * @optional\n\t */\n\t getChildContext: SpecPolicy.DEFINE_MANY_MERGED,\n\t\n\t /**\n\t * Uses props from `this.props` and state from `this.state` to render the\n\t * structure of the component.\n\t *\n\t * No guarantees are made about when or how often this method is invoked, so\n\t * it must not have side effects.\n\t *\n\t * render: function() {\n\t * var name = this.props.name;\n\t * return <div>Hello, {name}!</div>;\n\t * }\n\t *\n\t * @return {ReactComponent}\n\t * @nosideeffects\n\t * @required\n\t */\n\t render: SpecPolicy.DEFINE_ONCE,\n\t\n\t // ==== Delegate methods ====\n\t\n\t /**\n\t * Invoked when the component is initially created and about to be mounted.\n\t * This may have side effects, but any external subscriptions or data created\n\t * by this method must be cleaned up in `componentWillUnmount`.\n\t *\n\t * @optional\n\t */\n\t componentWillMount: SpecPolicy.DEFINE_MANY,\n\t\n\t /**\n\t * Invoked when the component has been mounted and has a DOM representation.\n\t * However, there is no guarantee that the DOM node is in the document.\n\t *\n\t * Use this as an opportunity to operate on the DOM when the component has\n\t * been mounted (initialized and rendered) for the first time.\n\t *\n\t * @param {DOMElement} rootNode DOM element representing the component.\n\t * @optional\n\t */\n\t componentDidMount: SpecPolicy.DEFINE_MANY,\n\t\n\t /**\n\t * Invoked before the component receives new props.\n\t *\n\t * Use this as an opportunity to react to a prop transition by updating the\n\t * state using `this.setState`. Current props are accessed via `this.props`.\n\t *\n\t * componentWillReceiveProps: function(nextProps, nextContext) {\n\t * this.setState({\n\t * likesIncreasing: nextProps.likeCount > this.props.likeCount\n\t * });\n\t * }\n\t *\n\t * NOTE: There is no equivalent `componentWillReceiveState`. An incoming prop\n\t * transition may cause a state change, but the opposite is not true. If you\n\t * need it, you are probably looking for `componentWillUpdate`.\n\t *\n\t * @param {object} nextProps\n\t * @optional\n\t */\n\t componentWillReceiveProps: SpecPolicy.DEFINE_MANY,\n\t\n\t /**\n\t * Invoked while deciding if the component should be updated as a result of\n\t * receiving new props, state and/or context.\n\t *\n\t * Use this as an opportunity to `return false` when you're certain that the\n\t * transition to the new props/state/context will not require a component\n\t * update.\n\t *\n\t * shouldComponentUpdate: function(nextProps, nextState, nextContext) {\n\t * return !equal(nextProps, this.props) ||\n\t * !equal(nextState, this.state) ||\n\t * !equal(nextContext, this.context);\n\t * }\n\t *\n\t * @param {object} nextProps\n\t * @param {?object} nextState\n\t * @param {?object} nextContext\n\t * @return {boolean} True if the component should update.\n\t * @optional\n\t */\n\t shouldComponentUpdate: SpecPolicy.DEFINE_ONCE,\n\t\n\t /**\n\t * Invoked when the component is about to update due to a transition from\n\t * `this.props`, `this.state` and `this.context` to `nextProps`, `nextState`\n\t * and `nextContext`.\n\t *\n\t * Use this as an opportunity to perform preparation before an update occurs.\n\t *\n\t * NOTE: You **cannot** use `this.setState()` in this method.\n\t *\n\t * @param {object} nextProps\n\t * @param {?object} nextState\n\t * @param {?object} nextContext\n\t * @param {ReactReconcileTransaction} transaction\n\t * @optional\n\t */\n\t componentWillUpdate: SpecPolicy.DEFINE_MANY,\n\t\n\t /**\n\t * Invoked when the component's DOM representation has been updated.\n\t *\n\t * Use this as an opportunity to operate on the DOM when the component has\n\t * been updated.\n\t *\n\t * @param {object} prevProps\n\t * @param {?object} prevState\n\t * @param {?object} prevContext\n\t * @param {DOMElement} rootNode DOM element representing the component.\n\t * @optional\n\t */\n\t componentDidUpdate: SpecPolicy.DEFINE_MANY,\n\t\n\t /**\n\t * Invoked when the component is about to be removed from its parent and have\n\t * its DOM representation destroyed.\n\t *\n\t * Use this as an opportunity to deallocate any external resources.\n\t *\n\t * NOTE: There is no `componentDidUnmount` since your component will have been\n\t * destroyed by that point.\n\t *\n\t * @optional\n\t */\n\t componentWillUnmount: SpecPolicy.DEFINE_MANY,\n\t\n\t // ==== Advanced methods ====\n\t\n\t /**\n\t * Updates the component's currently mounted DOM representation.\n\t *\n\t * By default, this implements React's rendering and reconciliation algorithm.\n\t * Sophisticated clients may wish to override this.\n\t *\n\t * @param {ReactReconcileTransaction} transaction\n\t * @internal\n\t * @overridable\n\t */\n\t updateComponent: SpecPolicy.OVERRIDE_BASE\n\t\n\t};\n\t\n\t/**\n\t * Mapping from class specification keys to special processing functions.\n\t *\n\t * Although these are declared like instance properties in the specification\n\t * when defining classes using `React.createClass`, they are actually static\n\t * and are accessible on the constructor instead of the prototype. Despite\n\t * being static, they must be defined outside of the \"statics\" key under\n\t * which all other static methods are defined.\n\t */\n\tvar RESERVED_SPEC_KEYS = {\n\t displayName: function (Constructor, displayName) {\n\t Constructor.displayName = displayName;\n\t },\n\t mixins: function (Constructor, mixins) {\n\t if (mixins) {\n\t for (var i = 0; i < mixins.length; i++) {\n\t mixSpecIntoComponent(Constructor, mixins[i]);\n\t }\n\t }\n\t },\n\t childContextTypes: function (Constructor, childContextTypes) {\n\t if (false) {\n\t validateTypeDef(Constructor, childContextTypes, ReactPropTypeLocations.childContext);\n\t }\n\t Constructor.childContextTypes = _assign({}, Constructor.childContextTypes, childContextTypes);\n\t },\n\t contextTypes: function (Constructor, contextTypes) {\n\t if (false) {\n\t validateTypeDef(Constructor, contextTypes, ReactPropTypeLocations.context);\n\t }\n\t Constructor.contextTypes = _assign({}, Constructor.contextTypes, contextTypes);\n\t },\n\t /**\n\t * Special case getDefaultProps which should move into statics but requires\n\t * automatic merging.\n\t */\n\t getDefaultProps: function (Constructor, getDefaultProps) {\n\t if (Constructor.getDefaultProps) {\n\t Constructor.getDefaultProps = createMergedResultFunction(Constructor.getDefaultProps, getDefaultProps);\n\t } else {\n\t Constructor.getDefaultProps = getDefaultProps;\n\t }\n\t },\n\t propTypes: function (Constructor, propTypes) {\n\t if (false) {\n\t validateTypeDef(Constructor, propTypes, ReactPropTypeLocations.prop);\n\t }\n\t Constructor.propTypes = _assign({}, Constructor.propTypes, propTypes);\n\t },\n\t statics: function (Constructor, statics) {\n\t mixStaticSpecIntoComponent(Constructor, statics);\n\t },\n\t autobind: function () {} };\n\t\n\t// noop\n\tfunction validateTypeDef(Constructor, typeDef, location) {\n\t for (var propName in typeDef) {\n\t if (typeDef.hasOwnProperty(propName)) {\n\t // use a warning instead of an invariant so components\n\t // don't show up in prod but only in __DEV__\n\t false ? warning(typeof typeDef[propName] === 'function', '%s: %s type `%s` is invalid; it must be a function, usually from ' + 'React.PropTypes.', Constructor.displayName || 'ReactClass', ReactPropTypeLocationNames[location], propName) : void 0;\n\t }\n\t }\n\t}\n\t\n\tfunction validateMethodOverride(isAlreadyDefined, name) {\n\t var specPolicy = ReactClassInterface.hasOwnProperty(name) ? ReactClassInterface[name] : null;\n\t\n\t // Disallow overriding of base class methods unless explicitly allowed.\n\t if (ReactClassMixin.hasOwnProperty(name)) {\n\t !(specPolicy === SpecPolicy.OVERRIDE_BASE) ? false ? invariant(false, 'ReactClassInterface: You are attempting to override ' + '`%s` from your class specification. Ensure that your method names ' + 'do not overlap with React methods.', name) : invariant(false) : void 0;\n\t }\n\t\n\t // Disallow defining methods more than once unless explicitly allowed.\n\t if (isAlreadyDefined) {\n\t !(specPolicy === SpecPolicy.DEFINE_MANY || specPolicy === SpecPolicy.DEFINE_MANY_MERGED) ? false ? invariant(false, 'ReactClassInterface: You are attempting to define ' + '`%s` on your component more than once. This conflict may be due ' + 'to a mixin.', name) : invariant(false) : void 0;\n\t }\n\t}\n\t\n\t/**\n\t * Mixin helper which handles policy validation and reserved\n\t * specification keys when building React classes.\n\t */\n\tfunction mixSpecIntoComponent(Constructor, spec) {\n\t if (!spec) {\n\t return;\n\t }\n\t\n\t !(typeof spec !== 'function') ? false ? invariant(false, 'ReactClass: You\\'re attempting to ' + 'use a component class or function as a mixin. Instead, just use a ' + 'regular object.') : invariant(false) : void 0;\n\t !!ReactElement.isValidElement(spec) ? false ? invariant(false, 'ReactClass: You\\'re attempting to ' + 'use a component as a mixin. Instead, just use a regular object.') : invariant(false) : void 0;\n\t\n\t var proto = Constructor.prototype;\n\t var autoBindPairs = proto.__reactAutoBindPairs;\n\t\n\t // By handling mixins before any other properties, we ensure the same\n\t // chaining order is applied to methods with DEFINE_MANY policy, whether\n\t // mixins are listed before or after these methods in the spec.\n\t if (spec.hasOwnProperty(MIXINS_KEY)) {\n\t RESERVED_SPEC_KEYS.mixins(Constructor, spec.mixins);\n\t }\n\t\n\t for (var name in spec) {\n\t if (!spec.hasOwnProperty(name)) {\n\t continue;\n\t }\n\t\n\t if (name === MIXINS_KEY) {\n\t // We have already handled mixins in a special case above.\n\t continue;\n\t }\n\t\n\t var property = spec[name];\n\t var isAlreadyDefined = proto.hasOwnProperty(name);\n\t validateMethodOverride(isAlreadyDefined, name);\n\t\n\t if (RESERVED_SPEC_KEYS.hasOwnProperty(name)) {\n\t RESERVED_SPEC_KEYS[name](Constructor, property);\n\t } else {\n\t // Setup methods on prototype:\n\t // The following member methods should not be automatically bound:\n\t // 1. Expected ReactClass methods (in the \"interface\").\n\t // 2. Overridden methods (that were mixed in).\n\t var isReactClassMethod = ReactClassInterface.hasOwnProperty(name);\n\t var isFunction = typeof property === 'function';\n\t var shouldAutoBind = isFunction && !isReactClassMethod && !isAlreadyDefined && spec.autobind !== false;\n\t\n\t if (shouldAutoBind) {\n\t autoBindPairs.push(name, property);\n\t proto[name] = property;\n\t } else {\n\t if (isAlreadyDefined) {\n\t var specPolicy = ReactClassInterface[name];\n\t\n\t // These cases should already be caught by validateMethodOverride.\n\t !(isReactClassMethod && (specPolicy === SpecPolicy.DEFINE_MANY_MERGED || specPolicy === SpecPolicy.DEFINE_MANY)) ? false ? invariant(false, 'ReactClass: Unexpected spec policy %s for key %s ' + 'when mixing in component specs.', specPolicy, name) : invariant(false) : void 0;\n\t\n\t // For methods which are defined more than once, call the existing\n\t // methods before calling the new property, merging if appropriate.\n\t if (specPolicy === SpecPolicy.DEFINE_MANY_MERGED) {\n\t proto[name] = createMergedResultFunction(proto[name], property);\n\t } else if (specPolicy === SpecPolicy.DEFINE_MANY) {\n\t proto[name] = createChainedFunction(proto[name], property);\n\t }\n\t } else {\n\t proto[name] = property;\n\t if (false) {\n\t // Add verbose displayName to the function, which helps when looking\n\t // at profiling tools.\n\t if (typeof property === 'function' && spec.displayName) {\n\t proto[name].displayName = spec.displayName + '_' + name;\n\t }\n\t }\n\t }\n\t }\n\t }\n\t }\n\t}\n\t\n\tfunction mixStaticSpecIntoComponent(Constructor, statics) {\n\t if (!statics) {\n\t return;\n\t }\n\t for (var name in statics) {\n\t var property = statics[name];\n\t if (!statics.hasOwnProperty(name)) {\n\t continue;\n\t }\n\t\n\t var isReserved = name in RESERVED_SPEC_KEYS;\n\t !!isReserved ? false ? invariant(false, 'ReactClass: You are attempting to define a reserved ' + 'property, `%s`, that shouldn\\'t be on the \"statics\" key. Define it ' + 'as an instance property instead; it will still be accessible on the ' + 'constructor.', name) : invariant(false) : void 0;\n\t\n\t var isInherited = name in Constructor;\n\t !!isInherited ? false ? invariant(false, 'ReactClass: You are attempting to define ' + '`%s` on your component more than once. This conflict may be ' + 'due to a mixin.', name) : invariant(false) : void 0;\n\t Constructor[name] = property;\n\t }\n\t}\n\t\n\t/**\n\t * Merge two objects, but throw if both contain the same key.\n\t *\n\t * @param {object} one The first object, which is mutated.\n\t * @param {object} two The second object\n\t * @return {object} one after it has been mutated to contain everything in two.\n\t */\n\tfunction mergeIntoWithNoDuplicateKeys(one, two) {\n\t !(one && two && typeof one === 'object' && typeof two === 'object') ? false ? invariant(false, 'mergeIntoWithNoDuplicateKeys(): Cannot merge non-objects.') : invariant(false) : void 0;\n\t\n\t for (var key in two) {\n\t if (two.hasOwnProperty(key)) {\n\t !(one[key] === undefined) ? false ? invariant(false, 'mergeIntoWithNoDuplicateKeys(): ' + 'Tried to merge two objects with the same key: `%s`. This conflict ' + 'may be due to a mixin; in particular, this may be caused by two ' + 'getInitialState() or getDefaultProps() methods returning objects ' + 'with clashing keys.', key) : invariant(false) : void 0;\n\t one[key] = two[key];\n\t }\n\t }\n\t return one;\n\t}\n\t\n\t/**\n\t * Creates a function that invokes two functions and merges their return values.\n\t *\n\t * @param {function} one Function to invoke first.\n\t * @param {function} two Function to invoke second.\n\t * @return {function} Function that invokes the two argument functions.\n\t * @private\n\t */\n\tfunction createMergedResultFunction(one, two) {\n\t return function mergedResult() {\n\t var a = one.apply(this, arguments);\n\t var b = two.apply(this, arguments);\n\t if (a == null) {\n\t return b;\n\t } else if (b == null) {\n\t return a;\n\t }\n\t var c = {};\n\t mergeIntoWithNoDuplicateKeys(c, a);\n\t mergeIntoWithNoDuplicateKeys(c, b);\n\t return c;\n\t };\n\t}\n\t\n\t/**\n\t * Creates a function that invokes two functions and ignores their return vales.\n\t *\n\t * @param {function} one Function to invoke first.\n\t * @param {function} two Function to invoke second.\n\t * @return {function} Function that invokes the two argument functions.\n\t * @private\n\t */\n\tfunction createChainedFunction(one, two) {\n\t return function chainedFunction() {\n\t one.apply(this, arguments);\n\t two.apply(this, arguments);\n\t };\n\t}\n\t\n\t/**\n\t * Binds a method to the component.\n\t *\n\t * @param {object} component Component whose method is going to be bound.\n\t * @param {function} method Method to be bound.\n\t * @return {function} The bound method.\n\t */\n\tfunction bindAutoBindMethod(component, method) {\n\t var boundMethod = method.bind(component);\n\t if (false) {\n\t boundMethod.__reactBoundContext = component;\n\t boundMethod.__reactBoundMethod = method;\n\t boundMethod.__reactBoundArguments = null;\n\t var componentName = component.constructor.displayName;\n\t var _bind = boundMethod.bind;\n\t boundMethod.bind = function (newThis) {\n\t for (var _len = arguments.length, args = Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++) {\n\t args[_key - 1] = arguments[_key];\n\t }\n\t\n\t // User is trying to bind() an autobound method; we effectively will\n\t // ignore the value of \"this\" that the user is trying to use, so\n\t // let's warn.\n\t if (newThis !== component && newThis !== null) {\n\t process.env.NODE_ENV !== 'production' ? warning(false, 'bind(): React component methods may only be bound to the ' + 'component instance. See %s', componentName) : void 0;\n\t } else if (!args.length) {\n\t process.env.NODE_ENV !== 'production' ? warning(false, 'bind(): You are binding a component method to the component. ' + 'React does this for you automatically in a high-performance ' + 'way, so you can safely remove this call. See %s', componentName) : void 0;\n\t return boundMethod;\n\t }\n\t var reboundMethod = _bind.apply(boundMethod, arguments);\n\t reboundMethod.__reactBoundContext = component;\n\t reboundMethod.__reactBoundMethod = method;\n\t reboundMethod.__reactBoundArguments = args;\n\t return reboundMethod;\n\t };\n\t }\n\t return boundMethod;\n\t}\n\t\n\t/**\n\t * Binds all auto-bound methods in a component.\n\t *\n\t * @param {object} component Component whose method is going to be bound.\n\t */\n\tfunction bindAutoBindMethods(component) {\n\t var pairs = component.__reactAutoBindPairs;\n\t for (var i = 0; i < pairs.length; i += 2) {\n\t var autoBindKey = pairs[i];\n\t var method = pairs[i + 1];\n\t component[autoBindKey] = bindAutoBindMethod(component, method);\n\t }\n\t}\n\t\n\t/**\n\t * Add more to the ReactClass base class. These are all legacy features and\n\t * therefore not already part of the modern ReactComponent.\n\t */\n\tvar ReactClassMixin = {\n\t\n\t /**\n\t * TODO: This will be deprecated because state should always keep a consistent\n\t * type signature and the only use case for this, is to avoid that.\n\t */\n\t replaceState: function (newState, callback) {\n\t this.updater.enqueueReplaceState(this, newState);\n\t if (callback) {\n\t this.updater.enqueueCallback(this, callback, 'replaceState');\n\t }\n\t },\n\t\n\t /**\n\t * Checks whether or not this composite component is mounted.\n\t * @return {boolean} True if mounted, false otherwise.\n\t * @protected\n\t * @final\n\t */\n\t isMounted: function () {\n\t return this.updater.isMounted(this);\n\t }\n\t};\n\t\n\tvar ReactClassComponent = function () {};\n\t_assign(ReactClassComponent.prototype, ReactComponent.prototype, ReactClassMixin);\n\t\n\t/**\n\t * Module for creating composite components.\n\t *\n\t * @class ReactClass\n\t */\n\tvar ReactClass = {\n\t\n\t /**\n\t * Creates a composite component class given a class specification.\n\t *\n\t * @param {object} spec Class specification (which must define `render`).\n\t * @return {function} Component constructor function.\n\t * @public\n\t */\n\t createClass: function (spec) {\n\t var Constructor = function (props, context, updater) {\n\t // This constructor gets overridden by mocks. The argument is used\n\t // by mocks to assert on what gets mounted.\n\t\n\t if (false) {\n\t process.env.NODE_ENV !== 'production' ? warning(this instanceof Constructor, 'Something is calling a React component directly. Use a factory or ' + 'JSX instead. See: https://fb.me/react-legacyfactory') : void 0;\n\t }\n\t\n\t // Wire up auto-binding\n\t if (this.__reactAutoBindPairs.length) {\n\t bindAutoBindMethods(this);\n\t }\n\t\n\t this.props = props;\n\t this.context = context;\n\t this.refs = emptyObject;\n\t this.updater = updater || ReactNoopUpdateQueue;\n\t\n\t this.state = null;\n\t\n\t // ReactClasses doesn't have constructors. Instead, they use the\n\t // getInitialState and componentWillMount methods for initialization.\n\t\n\t var initialState = this.getInitialState ? this.getInitialState() : null;\n\t if (false) {\n\t // We allow auto-mocks to proceed as if they're returning null.\n\t if (initialState === undefined && this.getInitialState._isMockFunction) {\n\t // This is probably bad practice. Consider warning here and\n\t // deprecating this convenience.\n\t initialState = null;\n\t }\n\t }\n\t !(typeof initialState === 'object' && !Array.isArray(initialState)) ? false ? invariant(false, '%s.getInitialState(): must return an object or null', Constructor.displayName || 'ReactCompositeComponent') : invariant(false) : void 0;\n\t\n\t this.state = initialState;\n\t };\n\t Constructor.prototype = new ReactClassComponent();\n\t Constructor.prototype.constructor = Constructor;\n\t Constructor.prototype.__reactAutoBindPairs = [];\n\t\n\t injectedMixins.forEach(mixSpecIntoComponent.bind(null, Constructor));\n\t\n\t mixSpecIntoComponent(Constructor, spec);\n\t\n\t // Initialize the defaultProps property after all mixins have been merged.\n\t if (Constructor.getDefaultProps) {\n\t Constructor.defaultProps = Constructor.getDefaultProps();\n\t }\n\t\n\t if (false) {\n\t // This is a tag to indicate that the use of these method names is ok,\n\t // since it's used with createClass. If it's not, then it's likely a\n\t // mistake so we'll warn you to use the static property, property\n\t // initializer or constructor respectively.\n\t if (Constructor.getDefaultProps) {\n\t Constructor.getDefaultProps.isReactClassApproved = {};\n\t }\n\t if (Constructor.prototype.getInitialState) {\n\t Constructor.prototype.getInitialState.isReactClassApproved = {};\n\t }\n\t }\n\t\n\t !Constructor.prototype.render ? false ? invariant(false, 'createClass(...): Class specification must implement a `render` method.') : invariant(false) : void 0;\n\t\n\t if (false) {\n\t process.env.NODE_ENV !== 'production' ? warning(!Constructor.prototype.componentShouldUpdate, '%s has a method called ' + 'componentShouldUpdate(). Did you mean shouldComponentUpdate()? ' + 'The name is phrased as a question because the function is ' + 'expected to return a value.', spec.displayName || 'A component') : void 0;\n\t process.env.NODE_ENV !== 'production' ? warning(!Constructor.prototype.componentWillRecieveProps, '%s has a method called ' + 'componentWillRecieveProps(). Did you mean componentWillReceiveProps()?', spec.displayName || 'A component') : void 0;\n\t }\n\t\n\t // Reduce time spent doing lookups by setting these on the prototype.\n\t for (var methodName in ReactClassInterface) {\n\t if (!Constructor.prototype[methodName]) {\n\t Constructor.prototype[methodName] = null;\n\t }\n\t }\n\t\n\t return Constructor;\n\t },\n\t\n\t injection: {\n\t injectMixin: function (mixin) {\n\t injectedMixins.push(mixin);\n\t }\n\t }\n\t\n\t};\n\t\n\tmodule.exports = ReactClass;\n\n/***/ },\n/* 58 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule ReactComponent\n\t */\n\t\n\t'use strict';\n\t\n\tvar ReactNoopUpdateQueue = __webpack_require__(70);\n\tvar ReactInstrumentation = __webpack_require__(25);\n\t\n\tvar canDefineProperty = __webpack_require__(38);\n\tvar emptyObject = __webpack_require__(21);\n\tvar invariant = __webpack_require__(1);\n\tvar warning = __webpack_require__(2);\n\t\n\t/**\n\t * Base class helpers for the updating state of a component.\n\t */\n\tfunction ReactComponent(props, context, updater) {\n\t this.props = props;\n\t this.context = context;\n\t this.refs = emptyObject;\n\t // We initialize the default updater but the real one gets injected by the\n\t // renderer.\n\t this.updater = updater || ReactNoopUpdateQueue;\n\t}\n\t\n\tReactComponent.prototype.isReactComponent = {};\n\t\n\t/**\n\t * Sets a subset of the state. Always use this to mutate\n\t * state. You should treat `this.state` as immutable.\n\t *\n\t * There is no guarantee that `this.state` will be immediately updated, so\n\t * accessing `this.state` after calling this method may return the old value.\n\t *\n\t * There is no guarantee that calls to `setState` will run synchronously,\n\t * as they may eventually be batched together. You can provide an optional\n\t * callback that will be executed when the call to setState is actually\n\t * completed.\n\t *\n\t * When a function is provided to setState, it will be called at some point in\n\t * the future (not synchronously). It will be called with the up to date\n\t * component arguments (state, props, context). These values can be different\n\t * from this.* because your function may be called after receiveProps but before\n\t * shouldComponentUpdate, and this new state, props, and context will not yet be\n\t * assigned to this.\n\t *\n\t * @param {object|function} partialState Next partial state or function to\n\t * produce next partial state to be merged with current state.\n\t * @param {?function} callback Called after state is updated.\n\t * @final\n\t * @protected\n\t */\n\tReactComponent.prototype.setState = function (partialState, callback) {\n\t !(typeof partialState === 'object' || typeof partialState === 'function' || partialState == null) ? false ? invariant(false, 'setState(...): takes an object of state variables to update or a ' + 'function which returns an object of state variables.') : invariant(false) : void 0;\n\t if (false) {\n\t ReactInstrumentation.debugTool.onSetState();\n\t process.env.NODE_ENV !== 'production' ? warning(partialState != null, 'setState(...): You passed an undefined or null state object; ' + 'instead, use forceUpdate().') : void 0;\n\t }\n\t this.updater.enqueueSetState(this, partialState);\n\t if (callback) {\n\t this.updater.enqueueCallback(this, callback, 'setState');\n\t }\n\t};\n\t\n\t/**\n\t * Forces an update. This should only be invoked when it is known with\n\t * certainty that we are **not** in a DOM transaction.\n\t *\n\t * You may want to call this when you know that some deeper aspect of the\n\t * component's state has changed but `setState` was not called.\n\t *\n\t * This will not invoke `shouldComponentUpdate`, but it will invoke\n\t * `componentWillUpdate` and `componentDidUpdate`.\n\t *\n\t * @param {?function} callback Called after update is complete.\n\t * @final\n\t * @protected\n\t */\n\tReactComponent.prototype.forceUpdate = function (callback) {\n\t this.updater.enqueueForceUpdate(this);\n\t if (callback) {\n\t this.updater.enqueueCallback(this, callback, 'forceUpdate');\n\t }\n\t};\n\t\n\t/**\n\t * Deprecated APIs. These APIs used to exist on classic React classes but since\n\t * we would like to deprecate them, we're not going to move them over to this\n\t * modern base class. Instead, we define a getter that warns if it's accessed.\n\t */\n\tif (false) {\n\t var deprecatedAPIs = {\n\t isMounted: ['isMounted', 'Instead, make sure to clean up subscriptions and pending requests in ' + 'componentWillUnmount to prevent memory leaks.'],\n\t replaceState: ['replaceState', 'Refactor your code to use setState instead (see ' + 'https://github.com/facebook/react/issues/3236).']\n\t };\n\t var defineDeprecationWarning = function (methodName, info) {\n\t if (canDefineProperty) {\n\t Object.defineProperty(ReactComponent.prototype, methodName, {\n\t get: function () {\n\t process.env.NODE_ENV !== 'production' ? warning(false, '%s(...) is deprecated in plain JavaScript React classes. %s', info[0], info[1]) : void 0;\n\t return undefined;\n\t }\n\t });\n\t }\n\t };\n\t for (var fnName in deprecatedAPIs) {\n\t if (deprecatedAPIs.hasOwnProperty(fnName)) {\n\t defineDeprecationWarning(fnName, deprecatedAPIs[fnName]);\n\t }\n\t }\n\t}\n\t\n\tmodule.exports = ReactComponent;\n\n/***/ },\n/* 59 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule ReactComponentBrowserEnvironment\n\t */\n\t\n\t'use strict';\n\t\n\tvar DOMChildrenOperations = __webpack_require__(30);\n\tvar ReactDOMIDOperations = __webpack_require__(119);\n\tvar ReactPerf = __webpack_require__(6);\n\t\n\t/**\n\t * Abstracts away all functionality of the reconciler that requires knowledge of\n\t * the browser context. TODO: These callers should be refactored to avoid the\n\t * need for this injection.\n\t */\n\tvar ReactComponentBrowserEnvironment = {\n\t\n\t processChildrenUpdates: ReactDOMIDOperations.dangerouslyProcessChildrenUpdates,\n\t\n\t replaceNodeWithMarkup: DOMChildrenOperations.dangerouslyReplaceNodeWithMarkup,\n\t\n\t /**\n\t * If a particular environment requires that some resources be cleaned up,\n\t * specify this in the injected Mixin. In the DOM, we would likely want to\n\t * purge any cached node ID lookups.\n\t *\n\t * @private\n\t */\n\t unmountIDFromEnvironment: function (rootNodeID) {}\n\t\n\t};\n\t\n\tReactPerf.measureMethods(ReactComponentBrowserEnvironment, 'ReactComponentBrowserEnvironment', {\n\t replaceNodeWithMarkup: 'replaceNodeWithMarkup'\n\t});\n\t\n\tmodule.exports = ReactComponentBrowserEnvironment;\n\n/***/ },\n/* 60 */\n/***/ function(module, exports) {\n\n\t/**\n\t * Copyright 2015-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule ReactDOMComponentFlags\n\t */\n\t\n\t'use strict';\n\t\n\tvar ReactDOMComponentFlags = {\n\t hasCachedChildNodes: 1 << 0\n\t};\n\t\n\tmodule.exports = ReactDOMComponentFlags;\n\n/***/ },\n/* 61 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule ReactDOMSelect\n\t */\n\t\n\t'use strict';\n\t\n\tvar _assign = __webpack_require__(3);\n\t\n\tvar LinkedValueUtils = __webpack_require__(33);\n\tvar ReactDOMComponentTree = __webpack_require__(4);\n\tvar ReactUpdates = __webpack_require__(8);\n\t\n\tvar warning = __webpack_require__(2);\n\t\n\tvar didWarnValueLink = false;\n\tvar didWarnValueNull = false;\n\tvar didWarnValueDefaultValue = false;\n\t\n\tfunction updateOptionsIfPendingUpdateAndMounted() {\n\t if (this._rootNodeID && this._wrapperState.pendingUpdate) {\n\t this._wrapperState.pendingUpdate = false;\n\t\n\t var props = this._currentElement.props;\n\t var value = LinkedValueUtils.getValue(props);\n\t\n\t if (value != null) {\n\t updateOptions(this, Boolean(props.multiple), value);\n\t }\n\t }\n\t}\n\t\n\tfunction getDeclarationErrorAddendum(owner) {\n\t if (owner) {\n\t var name = owner.getName();\n\t if (name) {\n\t return ' Check the render method of `' + name + '`.';\n\t }\n\t }\n\t return '';\n\t}\n\t\n\tfunction warnIfValueIsNull(props) {\n\t if (props != null && props.value === null && !didWarnValueNull) {\n\t false ? warning(false, '`value` prop on `select` should not be null. ' + 'Consider using the empty string to clear the component or `undefined` ' + 'for uncontrolled components.') : void 0;\n\t\n\t didWarnValueNull = true;\n\t }\n\t}\n\t\n\tvar valuePropNames = ['value', 'defaultValue'];\n\t\n\t/**\n\t * Validation function for `value` and `defaultValue`.\n\t * @private\n\t */\n\tfunction checkSelectPropTypes(inst, props) {\n\t var owner = inst._currentElement._owner;\n\t LinkedValueUtils.checkPropTypes('select', props, owner);\n\t\n\t if (props.valueLink !== undefined && !didWarnValueLink) {\n\t false ? warning(false, '`valueLink` prop on `select` is deprecated; set `value` and `onChange` instead.') : void 0;\n\t didWarnValueLink = true;\n\t }\n\t\n\t for (var i = 0; i < valuePropNames.length; i++) {\n\t var propName = valuePropNames[i];\n\t if (props[propName] == null) {\n\t continue;\n\t }\n\t if (props.multiple) {\n\t false ? warning(Array.isArray(props[propName]), 'The `%s` prop supplied to <select> must be an array if ' + '`multiple` is true.%s', propName, getDeclarationErrorAddendum(owner)) : void 0;\n\t } else {\n\t false ? warning(!Array.isArray(props[propName]), 'The `%s` prop supplied to <select> must be a scalar ' + 'value if `multiple` is false.%s', propName, getDeclarationErrorAddendum(owner)) : void 0;\n\t }\n\t }\n\t}\n\t\n\t/**\n\t * @param {ReactDOMComponent} inst\n\t * @param {boolean} multiple\n\t * @param {*} propValue A stringable (with `multiple`, a list of stringables).\n\t * @private\n\t */\n\tfunction updateOptions(inst, multiple, propValue) {\n\t var selectedValue, i;\n\t var options = ReactDOMComponentTree.getNodeFromInstance(inst).options;\n\t\n\t if (multiple) {\n\t selectedValue = {};\n\t for (i = 0; i < propValue.length; i++) {\n\t selectedValue['' + propValue[i]] = true;\n\t }\n\t for (i = 0; i < options.length; i++) {\n\t var selected = selectedValue.hasOwnProperty(options[i].value);\n\t if (options[i].selected !== selected) {\n\t options[i].selected = selected;\n\t }\n\t }\n\t } else {\n\t // Do not set `select.value` as exact behavior isn't consistent across all\n\t // browsers for all cases.\n\t selectedValue = '' + propValue;\n\t for (i = 0; i < options.length; i++) {\n\t if (options[i].value === selectedValue) {\n\t options[i].selected = true;\n\t return;\n\t }\n\t }\n\t if (options.length) {\n\t options[0].selected = true;\n\t }\n\t }\n\t}\n\t\n\t/**\n\t * Implements a <select> native component that allows optionally setting the\n\t * props `value` and `defaultValue`. If `multiple` is false, the prop must be a\n\t * stringable. If `multiple` is true, the prop must be an array of stringables.\n\t *\n\t * If `value` is not supplied (or null/undefined), user actions that change the\n\t * selected option will trigger updates to the rendered options.\n\t *\n\t * If it is supplied (and not null/undefined), the rendered options will not\n\t * update in response to user actions. Instead, the `value` prop must change in\n\t * order for the rendered options to update.\n\t *\n\t * If `defaultValue` is provided, any options with the supplied values will be\n\t * selected.\n\t */\n\tvar ReactDOMSelect = {\n\t getNativeProps: function (inst, props) {\n\t return _assign({}, props, {\n\t onChange: inst._wrapperState.onChange,\n\t value: undefined\n\t });\n\t },\n\t\n\t mountWrapper: function (inst, props) {\n\t if (false) {\n\t checkSelectPropTypes(inst, props);\n\t warnIfValueIsNull(props);\n\t }\n\t\n\t var value = LinkedValueUtils.getValue(props);\n\t inst._wrapperState = {\n\t pendingUpdate: false,\n\t initialValue: value != null ? value : props.defaultValue,\n\t listeners: null,\n\t onChange: _handleChange.bind(inst),\n\t wasMultiple: Boolean(props.multiple)\n\t };\n\t\n\t if (props.value !== undefined && props.defaultValue !== undefined && !didWarnValueDefaultValue) {\n\t false ? warning(false, 'Select elements must be either controlled or uncontrolled ' + '(specify either the value prop, or the defaultValue prop, but not ' + 'both). Decide between using a controlled or uncontrolled select ' + 'element and remove one of these props. More info: ' + 'https://fb.me/react-controlled-components') : void 0;\n\t didWarnValueDefaultValue = true;\n\t }\n\t },\n\t\n\t getSelectValueContext: function (inst) {\n\t // ReactDOMOption looks at this initial value so the initial generated\n\t // markup has correct `selected` attributes\n\t return inst._wrapperState.initialValue;\n\t },\n\t\n\t postUpdateWrapper: function (inst) {\n\t var props = inst._currentElement.props;\n\t if (false) {\n\t warnIfValueIsNull(props);\n\t }\n\t\n\t // After the initial mount, we control selected-ness manually so don't pass\n\t // this value down\n\t inst._wrapperState.initialValue = undefined;\n\t\n\t var wasMultiple = inst._wrapperState.wasMultiple;\n\t inst._wrapperState.wasMultiple = Boolean(props.multiple);\n\t\n\t var value = LinkedValueUtils.getValue(props);\n\t if (value != null) {\n\t inst._wrapperState.pendingUpdate = false;\n\t updateOptions(inst, Boolean(props.multiple), value);\n\t } else if (wasMultiple !== Boolean(props.multiple)) {\n\t // For simplicity, reapply `defaultValue` if `multiple` is toggled.\n\t if (props.defaultValue != null) {\n\t updateOptions(inst, Boolean(props.multiple), props.defaultValue);\n\t } else {\n\t // Revert the select back to its default unselected state.\n\t updateOptions(inst, Boolean(props.multiple), props.multiple ? [] : '');\n\t }\n\t }\n\t }\n\t};\n\t\n\tfunction _handleChange(event) {\n\t var props = this._currentElement.props;\n\t var returnValue = LinkedValueUtils.executeOnChange(props, event);\n\t\n\t if (this._rootNodeID) {\n\t this._wrapperState.pendingUpdate = true;\n\t }\n\t ReactUpdates.asap(updateOptionsIfPendingUpdateAndMounted, this);\n\t return returnValue;\n\t}\n\t\n\tmodule.exports = ReactDOMSelect;\n\n/***/ },\n/* 62 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2014-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule ReactElementValidator\n\t */\n\t\n\t/**\n\t * ReactElementValidator provides a wrapper around a element factory\n\t * which validates the props passed to the element. This is intended to be\n\t * used only in DEV and could be replaced by a static type checker for languages\n\t * that support it.\n\t */\n\t\n\t'use strict';\n\t\n\tvar ReactElement = __webpack_require__(7);\n\tvar ReactPropTypeLocations = __webpack_require__(27);\n\tvar ReactPropTypeLocationNames = __webpack_require__(26);\n\tvar ReactCurrentOwner = __webpack_require__(13);\n\t\n\tvar canDefineProperty = __webpack_require__(38);\n\tvar getIteratorFn = __webpack_require__(43);\n\tvar invariant = __webpack_require__(1);\n\tvar warning = __webpack_require__(2);\n\t\n\tfunction getDeclarationErrorAddendum() {\n\t if (ReactCurrentOwner.current) {\n\t var name = ReactCurrentOwner.current.getName();\n\t if (name) {\n\t return ' Check the render method of `' + name + '`.';\n\t }\n\t }\n\t return '';\n\t}\n\t\n\t/**\n\t * Warn if there's no key explicitly set on dynamic arrays of children or\n\t * object keys are not valid. This allows us to keep track of children between\n\t * updates.\n\t */\n\tvar ownerHasKeyUseWarning = {};\n\t\n\tvar loggedTypeFailures = {};\n\t\n\t/**\n\t * Warn if the element doesn't have an explicit key assigned to it.\n\t * This element is in an array. The array could grow and shrink or be\n\t * reordered. All children that haven't already been validated are required to\n\t * have a \"key\" property assigned to it.\n\t *\n\t * @internal\n\t * @param {ReactElement} element Element that requires a key.\n\t * @param {*} parentType element's parent's type.\n\t */\n\tfunction validateExplicitKey(element, parentType) {\n\t if (!element._store || element._store.validated || element.key != null) {\n\t return;\n\t }\n\t element._store.validated = true;\n\t\n\t var addenda = getAddendaForKeyUse('uniqueKey', element, parentType);\n\t if (addenda === null) {\n\t // we already showed the warning\n\t return;\n\t }\n\t false ? warning(false, 'Each child in an array or iterator should have a unique \"key\" prop.' + '%s%s%s', addenda.parentOrOwner || '', addenda.childOwner || '', addenda.url || '') : void 0;\n\t}\n\t\n\t/**\n\t * Shared warning and monitoring code for the key warnings.\n\t *\n\t * @internal\n\t * @param {string} messageType A key used for de-duping warnings.\n\t * @param {ReactElement} element Component that requires a key.\n\t * @param {*} parentType element's parent's type.\n\t * @returns {?object} A set of addenda to use in the warning message, or null\n\t * if the warning has already been shown before (and shouldn't be shown again).\n\t */\n\tfunction getAddendaForKeyUse(messageType, element, parentType) {\n\t var addendum = getDeclarationErrorAddendum();\n\t if (!addendum) {\n\t var parentName = typeof parentType === 'string' ? parentType : parentType.displayName || parentType.name;\n\t if (parentName) {\n\t addendum = ' Check the top-level render call using <' + parentName + '>.';\n\t }\n\t }\n\t\n\t var memoizer = ownerHasKeyUseWarning[messageType] || (ownerHasKeyUseWarning[messageType] = {});\n\t if (memoizer[addendum]) {\n\t return null;\n\t }\n\t memoizer[addendum] = true;\n\t\n\t var addenda = {\n\t parentOrOwner: addendum,\n\t url: ' See https://fb.me/react-warning-keys for more information.',\n\t childOwner: null\n\t };\n\t\n\t // Usually the current owner is the offender, but if it accepts children as a\n\t // property, it may be the creator of the child that's responsible for\n\t // assigning it a key.\n\t if (element && element._owner && element._owner !== ReactCurrentOwner.current) {\n\t // Give the component that originally created this child.\n\t addenda.childOwner = ' It was passed a child from ' + element._owner.getName() + '.';\n\t }\n\t\n\t return addenda;\n\t}\n\t\n\t/**\n\t * Ensure that every element either is passed in a static location, in an\n\t * array with an explicit keys property defined, or in an object literal\n\t * with valid key property.\n\t *\n\t * @internal\n\t * @param {ReactNode} node Statically passed child of any type.\n\t * @param {*} parentType node's parent's type.\n\t */\n\tfunction validateChildKeys(node, parentType) {\n\t if (typeof node !== 'object') {\n\t return;\n\t }\n\t if (Array.isArray(node)) {\n\t for (var i = 0; i < node.length; i++) {\n\t var child = node[i];\n\t if (ReactElement.isValidElement(child)) {\n\t validateExplicitKey(child, parentType);\n\t }\n\t }\n\t } else if (ReactElement.isValidElement(node)) {\n\t // This element was passed in a valid location.\n\t if (node._store) {\n\t node._store.validated = true;\n\t }\n\t } else if (node) {\n\t var iteratorFn = getIteratorFn(node);\n\t // Entry iterators provide implicit keys.\n\t if (iteratorFn) {\n\t if (iteratorFn !== node.entries) {\n\t var iterator = iteratorFn.call(node);\n\t var step;\n\t while (!(step = iterator.next()).done) {\n\t if (ReactElement.isValidElement(step.value)) {\n\t validateExplicitKey(step.value, parentType);\n\t }\n\t }\n\t }\n\t }\n\t }\n\t}\n\t\n\t/**\n\t * Assert that the props are valid\n\t *\n\t * @param {string} componentName Name of the component for error messages.\n\t * @param {object} propTypes Map of prop name to a ReactPropType\n\t * @param {object} props\n\t * @param {string} location e.g. \"prop\", \"context\", \"child context\"\n\t * @private\n\t */\n\tfunction checkPropTypes(componentName, propTypes, props, location) {\n\t for (var propName in propTypes) {\n\t if (propTypes.hasOwnProperty(propName)) {\n\t var error;\n\t // Prop type validation may throw. In case they do, we don't want to\n\t // fail the render phase where it didn't fail before. So we log it.\n\t // After these have been cleaned up, we'll let them throw.\n\t try {\n\t // This is intentionally an invariant that gets caught. It's the same\n\t // behavior as without this statement except with a better message.\n\t !(typeof propTypes[propName] === 'function') ? false ? invariant(false, '%s: %s type `%s` is invalid; it must be a function, usually from ' + 'React.PropTypes.', componentName || 'React class', ReactPropTypeLocationNames[location], propName) : invariant(false) : void 0;\n\t error = propTypes[propName](props, propName, componentName, location);\n\t } catch (ex) {\n\t error = ex;\n\t }\n\t false ? warning(!error || error instanceof Error, '%s: type specification of %s `%s` is invalid; the type checker ' + 'function must return `null` or an `Error` but returned a %s. ' + 'You may have forgotten to pass an argument to the type checker ' + 'creator (arrayOf, instanceOf, objectOf, oneOf, oneOfType, and ' + 'shape all require an argument).', componentName || 'React class', ReactPropTypeLocationNames[location], propName, typeof error) : void 0;\n\t if (error instanceof Error && !(error.message in loggedTypeFailures)) {\n\t // Only monitor this failure once because there tends to be a lot of the\n\t // same error.\n\t loggedTypeFailures[error.message] = true;\n\t\n\t var addendum = getDeclarationErrorAddendum();\n\t false ? warning(false, 'Failed propType: %s%s', error.message, addendum) : void 0;\n\t }\n\t }\n\t }\n\t}\n\t\n\t/**\n\t * Given an element, validate that its props follow the propTypes definition,\n\t * provided by the type.\n\t *\n\t * @param {ReactElement} element\n\t */\n\tfunction validatePropTypes(element) {\n\t var componentClass = element.type;\n\t if (typeof componentClass !== 'function') {\n\t return;\n\t }\n\t var name = componentClass.displayName || componentClass.name;\n\t if (componentClass.propTypes) {\n\t checkPropTypes(name, componentClass.propTypes, element.props, ReactPropTypeLocations.prop);\n\t }\n\t if (typeof componentClass.getDefaultProps === 'function') {\n\t false ? warning(componentClass.getDefaultProps.isReactClassApproved, 'getDefaultProps is only used on classic React.createClass ' + 'definitions. Use a static property named `defaultProps` instead.') : void 0;\n\t }\n\t}\n\t\n\tvar ReactElementValidator = {\n\t\n\t createElement: function (type, props, children) {\n\t var validType = typeof type === 'string' || typeof type === 'function';\n\t // We warn in this case but don't throw. We expect the element creation to\n\t // succeed and there will likely be errors in render.\n\t false ? warning(validType, 'React.createElement: type should not be null, undefined, boolean, or ' + 'number. It should be a string (for DOM elements) or a ReactClass ' + '(for composite components).%s', getDeclarationErrorAddendum()) : void 0;\n\t\n\t var element = ReactElement.createElement.apply(this, arguments);\n\t\n\t // The result can be nullish if a mock or a custom function is used.\n\t // TODO: Drop this when these are no longer allowed as the type argument.\n\t if (element == null) {\n\t return element;\n\t }\n\t\n\t // Skip key warning if the type isn't valid since our key validation logic\n\t // doesn't expect a non-string/function type and can throw confusing errors.\n\t // We don't want exception behavior to differ between dev and prod.\n\t // (Rendering will throw with a helpful message and as soon as the type is\n\t // fixed, the key warnings will appear.)\n\t if (validType) {\n\t for (var i = 2; i < arguments.length; i++) {\n\t validateChildKeys(arguments[i], type);\n\t }\n\t }\n\t\n\t validatePropTypes(element);\n\t\n\t return element;\n\t },\n\t\n\t createFactory: function (type) {\n\t var validatedFactory = ReactElementValidator.createElement.bind(null, type);\n\t // Legacy hook TODO: Warn if this is accessed\n\t validatedFactory.type = type;\n\t\n\t if (false) {\n\t if (canDefineProperty) {\n\t Object.defineProperty(validatedFactory, 'type', {\n\t enumerable: false,\n\t get: function () {\n\t process.env.NODE_ENV !== 'production' ? warning(false, 'Factory.type is deprecated. Access the class directly ' + 'before passing it to createFactory.') : void 0;\n\t Object.defineProperty(this, 'type', {\n\t value: type\n\t });\n\t return type;\n\t }\n\t });\n\t }\n\t }\n\t\n\t return validatedFactory;\n\t },\n\t\n\t cloneElement: function (element, props, children) {\n\t var newElement = ReactElement.cloneElement.apply(this, arguments);\n\t for (var i = 2; i < arguments.length; i++) {\n\t validateChildKeys(arguments[i], newElement.type);\n\t }\n\t validatePropTypes(newElement);\n\t return newElement;\n\t }\n\t\n\t};\n\t\n\tmodule.exports = ReactElementValidator;\n\n/***/ },\n/* 63 */\n/***/ function(module, exports) {\n\n\t/**\n\t * Copyright 2014-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule ReactEmptyComponent\n\t */\n\t\n\t'use strict';\n\t\n\tvar emptyComponentFactory;\n\t\n\tvar ReactEmptyComponentInjection = {\n\t injectEmptyComponentFactory: function (factory) {\n\t emptyComponentFactory = factory;\n\t }\n\t};\n\t\n\tvar ReactEmptyComponent = {\n\t create: function (instantiate) {\n\t return emptyComponentFactory(instantiate);\n\t }\n\t};\n\t\n\tReactEmptyComponent.injection = ReactEmptyComponentInjection;\n\t\n\tmodule.exports = ReactEmptyComponent;\n\n/***/ },\n/* 64 */\n/***/ function(module, exports) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule ReactFeatureFlags\n\t */\n\t\n\t'use strict';\n\t\n\tvar ReactFeatureFlags = {\n\t // When true, call console.time() before and .timeEnd() after each top-level\n\t // render (both initial renders and updates). Useful when looking at prod-mode\n\t // timeline profiles in Chrome, for example.\n\t logTopLevelRenders: false\n\t};\n\t\n\tmodule.exports = ReactFeatureFlags;\n\n/***/ },\n/* 65 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule ReactInputSelection\n\t */\n\t\n\t'use strict';\n\t\n\tvar ReactDOMSelection = __webpack_require__(123);\n\t\n\tvar containsNode = __webpack_require__(87);\n\tvar focusNode = __webpack_require__(50);\n\tvar getActiveElement = __webpack_require__(51);\n\t\n\tfunction isInDocument(node) {\n\t return containsNode(document.documentElement, node);\n\t}\n\t\n\t/**\n\t * @ReactInputSelection: React input selection module. Based on Selection.js,\n\t * but modified to be suitable for react and has a couple of bug fixes (doesn't\n\t * assume buttons have range selections allowed).\n\t * Input selection module for React.\n\t */\n\tvar ReactInputSelection = {\n\t\n\t hasSelectionCapabilities: function (elem) {\n\t var nodeName = elem && elem.nodeName && elem.nodeName.toLowerCase();\n\t return nodeName && (nodeName === 'input' && elem.type === 'text' || nodeName === 'textarea' || elem.contentEditable === 'true');\n\t },\n\t\n\t getSelectionInformation: function () {\n\t var focusedElem = getActiveElement();\n\t return {\n\t focusedElem: focusedElem,\n\t selectionRange: ReactInputSelection.hasSelectionCapabilities(focusedElem) ? ReactInputSelection.getSelection(focusedElem) : null\n\t };\n\t },\n\t\n\t /**\n\t * @restoreSelection: If any selection information was potentially lost,\n\t * restore it. This is useful when performing operations that could remove dom\n\t * nodes and place them back in, resulting in focus being lost.\n\t */\n\t restoreSelection: function (priorSelectionInformation) {\n\t var curFocusedElem = getActiveElement();\n\t var priorFocusedElem = priorSelectionInformation.focusedElem;\n\t var priorSelectionRange = priorSelectionInformation.selectionRange;\n\t if (curFocusedElem !== priorFocusedElem && isInDocument(priorFocusedElem)) {\n\t if (ReactInputSelection.hasSelectionCapabilities(priorFocusedElem)) {\n\t ReactInputSelection.setSelection(priorFocusedElem, priorSelectionRange);\n\t }\n\t focusNode(priorFocusedElem);\n\t }\n\t },\n\t\n\t /**\n\t * @getSelection: Gets the selection bounds of a focused textarea, input or\n\t * contentEditable node.\n\t * -@input: Look up selection bounds of this input\n\t * -@return {start: selectionStart, end: selectionEnd}\n\t */\n\t getSelection: function (input) {\n\t var selection;\n\t\n\t if ('selectionStart' in input) {\n\t // Modern browser with input or textarea.\n\t selection = {\n\t start: input.selectionStart,\n\t end: input.selectionEnd\n\t };\n\t } else if (document.selection && input.nodeName && input.nodeName.toLowerCase() === 'input') {\n\t // IE8 input.\n\t var range = document.selection.createRange();\n\t // There can only be one selection per document in IE, so it must\n\t // be in our element.\n\t if (range.parentElement() === input) {\n\t selection = {\n\t start: -range.moveStart('character', -input.value.length),\n\t end: -range.moveEnd('character', -input.value.length)\n\t };\n\t }\n\t } else {\n\t // Content editable or old IE textarea.\n\t selection = ReactDOMSelection.getOffsets(input);\n\t }\n\t\n\t return selection || { start: 0, end: 0 };\n\t },\n\t\n\t /**\n\t * @setSelection: Sets the selection bounds of a textarea or input and focuses\n\t * the input.\n\t * -@input Set selection bounds of this input or textarea\n\t * -@offsets Object of same form that is returned from get*\n\t */\n\t setSelection: function (input, offsets) {\n\t var start = offsets.start;\n\t var end = offsets.end;\n\t if (end === undefined) {\n\t end = start;\n\t }\n\t\n\t if ('selectionStart' in input) {\n\t input.selectionStart = start;\n\t input.selectionEnd = Math.min(end, input.value.length);\n\t } else if (document.selection && input.nodeName && input.nodeName.toLowerCase() === 'input') {\n\t var range = input.createTextRange();\n\t range.collapse(true);\n\t range.moveStart('character', start);\n\t range.moveEnd('character', end - start);\n\t range.select();\n\t } else {\n\t ReactDOMSelection.setOffsets(input, offsets);\n\t }\n\t }\n\t};\n\t\n\tmodule.exports = ReactInputSelection;\n\n/***/ },\n/* 66 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule ReactMount\n\t */\n\t\n\t'use strict';\n\t\n\tvar DOMLazyTree = __webpack_require__(16);\n\tvar DOMProperty = __webpack_require__(14);\n\tvar ReactBrowserEventEmitter = __webpack_require__(24);\n\tvar ReactCurrentOwner = __webpack_require__(13);\n\tvar ReactDOMComponentTree = __webpack_require__(4);\n\tvar ReactDOMContainerInfo = __webpack_require__(114);\n\tvar ReactDOMFeatureFlags = __webpack_require__(118);\n\tvar ReactElement = __webpack_require__(7);\n\tvar ReactFeatureFlags = __webpack_require__(64);\n\tvar ReactInstrumentation = __webpack_require__(25);\n\tvar ReactMarkupChecksum = __webpack_require__(135);\n\tvar ReactPerf = __webpack_require__(6);\n\tvar ReactReconciler = __webpack_require__(17);\n\tvar ReactUpdateQueue = __webpack_require__(72);\n\tvar ReactUpdates = __webpack_require__(8);\n\t\n\tvar emptyObject = __webpack_require__(21);\n\tvar instantiateReactComponent = __webpack_require__(79);\n\tvar invariant = __webpack_require__(1);\n\tvar setInnerHTML = __webpack_require__(45);\n\tvar shouldUpdateReactComponent = __webpack_require__(46);\n\tvar warning = __webpack_require__(2);\n\t\n\tvar ATTR_NAME = DOMProperty.ID_ATTRIBUTE_NAME;\n\tvar ROOT_ATTR_NAME = DOMProperty.ROOT_ATTRIBUTE_NAME;\n\t\n\tvar ELEMENT_NODE_TYPE = 1;\n\tvar DOC_NODE_TYPE = 9;\n\tvar DOCUMENT_FRAGMENT_NODE_TYPE = 11;\n\t\n\tvar instancesByReactRootID = {};\n\t\n\t/**\n\t * Finds the index of the first character\n\t * that's not common between the two given strings.\n\t *\n\t * @return {number} the index of the character where the strings diverge\n\t */\n\tfunction firstDifferenceIndex(string1, string2) {\n\t var minLen = Math.min(string1.length, string2.length);\n\t for (var i = 0; i < minLen; i++) {\n\t if (string1.charAt(i) !== string2.charAt(i)) {\n\t return i;\n\t }\n\t }\n\t return string1.length === string2.length ? -1 : minLen;\n\t}\n\t\n\t/**\n\t * @param {DOMElement|DOMDocument} container DOM element that may contain\n\t * a React component\n\t * @return {?*} DOM element that may have the reactRoot ID, or null.\n\t */\n\tfunction getReactRootElementInContainer(container) {\n\t if (!container) {\n\t return null;\n\t }\n\t\n\t if (container.nodeType === DOC_NODE_TYPE) {\n\t return container.documentElement;\n\t } else {\n\t return container.firstChild;\n\t }\n\t}\n\t\n\tfunction internalGetID(node) {\n\t // If node is something like a window, document, or text node, none of\n\t // which support attributes or a .getAttribute method, gracefully return\n\t // the empty string, as if the attribute were missing.\n\t return node.getAttribute && node.getAttribute(ATTR_NAME) || '';\n\t}\n\t\n\t/**\n\t * Mounts this component and inserts it into the DOM.\n\t *\n\t * @param {ReactComponent} componentInstance The instance to mount.\n\t * @param {DOMElement} container DOM element to mount into.\n\t * @param {ReactReconcileTransaction} transaction\n\t * @param {boolean} shouldReuseMarkup If true, do not insert markup\n\t */\n\tfunction mountComponentIntoNode(wrapperInstance, container, transaction, shouldReuseMarkup, context) {\n\t var markerName;\n\t if (ReactFeatureFlags.logTopLevelRenders) {\n\t var wrappedElement = wrapperInstance._currentElement.props;\n\t var type = wrappedElement.type;\n\t markerName = 'React mount: ' + (typeof type === 'string' ? type : type.displayName || type.name);\n\t console.time(markerName);\n\t }\n\t\n\t var markup = ReactReconciler.mountComponent(wrapperInstance, transaction, null, ReactDOMContainerInfo(wrapperInstance, container), context);\n\t\n\t if (markerName) {\n\t console.timeEnd(markerName);\n\t }\n\t\n\t wrapperInstance._renderedComponent._topLevelWrapper = wrapperInstance;\n\t ReactMount._mountImageIntoNode(markup, container, wrapperInstance, shouldReuseMarkup, transaction);\n\t}\n\t\n\t/**\n\t * Batched mount.\n\t *\n\t * @param {ReactComponent} componentInstance The instance to mount.\n\t * @param {DOMElement} container DOM element to mount into.\n\t * @param {boolean} shouldReuseMarkup If true, do not insert markup\n\t */\n\tfunction batchedMountComponentIntoNode(componentInstance, container, shouldReuseMarkup, context) {\n\t var transaction = ReactUpdates.ReactReconcileTransaction.getPooled(\n\t /* useCreateElement */\n\t !shouldReuseMarkup && ReactDOMFeatureFlags.useCreateElement);\n\t transaction.perform(mountComponentIntoNode, null, componentInstance, container, transaction, shouldReuseMarkup, context);\n\t ReactUpdates.ReactReconcileTransaction.release(transaction);\n\t}\n\t\n\t/**\n\t * Unmounts a component and removes it from the DOM.\n\t *\n\t * @param {ReactComponent} instance React component instance.\n\t * @param {DOMElement} container DOM element to unmount from.\n\t * @final\n\t * @internal\n\t * @see {ReactMount.unmountComponentAtNode}\n\t */\n\tfunction unmountComponentFromNode(instance, container, safely) {\n\t ReactReconciler.unmountComponent(instance, safely);\n\t\n\t if (container.nodeType === DOC_NODE_TYPE) {\n\t container = container.documentElement;\n\t }\n\t\n\t // http://jsperf.com/emptying-a-node\n\t while (container.lastChild) {\n\t container.removeChild(container.lastChild);\n\t }\n\t}\n\t\n\t/**\n\t * True if the supplied DOM node has a direct React-rendered child that is\n\t * not a React root element. Useful for warning in `render`,\n\t * `unmountComponentAtNode`, etc.\n\t *\n\t * @param {?DOMElement} node The candidate DOM node.\n\t * @return {boolean} True if the DOM element contains a direct child that was\n\t * rendered by React but is not a root element.\n\t * @internal\n\t */\n\tfunction hasNonRootReactChild(container) {\n\t var rootEl = getReactRootElementInContainer(container);\n\t if (rootEl) {\n\t var inst = ReactDOMComponentTree.getInstanceFromNode(rootEl);\n\t return !!(inst && inst._nativeParent);\n\t }\n\t}\n\t\n\tfunction getNativeRootInstanceInContainer(container) {\n\t var rootEl = getReactRootElementInContainer(container);\n\t var prevNativeInstance = rootEl && ReactDOMComponentTree.getInstanceFromNode(rootEl);\n\t return prevNativeInstance && !prevNativeInstance._nativeParent ? prevNativeInstance : null;\n\t}\n\t\n\tfunction getTopLevelWrapperInContainer(container) {\n\t var root = getNativeRootInstanceInContainer(container);\n\t return root ? root._nativeContainerInfo._topLevelWrapper : null;\n\t}\n\t\n\t/**\n\t * Temporary (?) hack so that we can store all top-level pending updates on\n\t * composites instead of having to worry about different types of components\n\t * here.\n\t */\n\tvar topLevelRootCounter = 1;\n\tvar TopLevelWrapper = function () {\n\t this.rootID = topLevelRootCounter++;\n\t};\n\tTopLevelWrapper.prototype.isReactComponent = {};\n\tif (false) {\n\t TopLevelWrapper.displayName = 'TopLevelWrapper';\n\t}\n\tTopLevelWrapper.prototype.render = function () {\n\t // this.props is actually a ReactElement\n\t return this.props;\n\t};\n\t\n\t/**\n\t * Mounting is the process of initializing a React component by creating its\n\t * representative DOM elements and inserting them into a supplied `container`.\n\t * Any prior content inside `container` is destroyed in the process.\n\t *\n\t * ReactMount.render(\n\t * component,\n\t * document.getElementById('container')\n\t * );\n\t *\n\t * <div id=\"container\"> <-- Supplied `container`.\n\t * <div data-reactid=\".3\"> <-- Rendered reactRoot of React\n\t * // ... component.\n\t * </div>\n\t * </div>\n\t *\n\t * Inside of `container`, the first element rendered is the \"reactRoot\".\n\t */\n\tvar ReactMount = {\n\t\n\t TopLevelWrapper: TopLevelWrapper,\n\t\n\t /**\n\t * Used by devtools. The keys are not important.\n\t */\n\t _instancesByReactRootID: instancesByReactRootID,\n\t\n\t /**\n\t * This is a hook provided to support rendering React components while\n\t * ensuring that the apparent scroll position of its `container` does not\n\t * change.\n\t *\n\t * @param {DOMElement} container The `container` being rendered into.\n\t * @param {function} renderCallback This must be called once to do the render.\n\t */\n\t scrollMonitor: function (container, renderCallback) {\n\t renderCallback();\n\t },\n\t\n\t /**\n\t * Take a component that's already mounted into the DOM and replace its props\n\t * @param {ReactComponent} prevComponent component instance already in the DOM\n\t * @param {ReactElement} nextElement component instance to render\n\t * @param {DOMElement} container container to render into\n\t * @param {?function} callback function triggered on completion\n\t */\n\t _updateRootComponent: function (prevComponent, nextElement, container, callback) {\n\t ReactMount.scrollMonitor(container, function () {\n\t ReactUpdateQueue.enqueueElementInternal(prevComponent, nextElement);\n\t if (callback) {\n\t ReactUpdateQueue.enqueueCallbackInternal(prevComponent, callback);\n\t }\n\t });\n\t\n\t return prevComponent;\n\t },\n\t\n\t /**\n\t * Render a new component into the DOM. Hooked by devtools!\n\t *\n\t * @param {ReactElement} nextElement element to render\n\t * @param {DOMElement} container container to render into\n\t * @param {boolean} shouldReuseMarkup if we should skip the markup insertion\n\t * @return {ReactComponent} nextComponent\n\t */\n\t _renderNewRootComponent: function (nextElement, container, shouldReuseMarkup, context) {\n\t // Various parts of our code (such as ReactCompositeComponent's\n\t // _renderValidatedComponent) assume that calls to render aren't nested;\n\t // verify that that's the case.\n\t false ? warning(ReactCurrentOwner.current == null, '_renderNewRootComponent(): Render methods should be a pure function ' + 'of props and state; triggering nested component updates from ' + 'render is not allowed. If necessary, trigger nested updates in ' + 'componentDidUpdate. Check the render method of %s.', ReactCurrentOwner.current && ReactCurrentOwner.current.getName() || 'ReactCompositeComponent') : void 0;\n\t\n\t !(container && (container.nodeType === ELEMENT_NODE_TYPE || container.nodeType === DOC_NODE_TYPE || container.nodeType === DOCUMENT_FRAGMENT_NODE_TYPE)) ? false ? invariant(false, '_registerComponent(...): Target container is not a DOM element.') : invariant(false) : void 0;\n\t\n\t ReactBrowserEventEmitter.ensureScrollValueMonitoring();\n\t var componentInstance = instantiateReactComponent(nextElement);\n\t\n\t // The initial render is synchronous but any updates that happen during\n\t // rendering, in componentWillMount or componentDidMount, will be batched\n\t // according to the current batching strategy.\n\t\n\t ReactUpdates.batchedUpdates(batchedMountComponentIntoNode, componentInstance, container, shouldReuseMarkup, context);\n\t\n\t var wrapperID = componentInstance._instance.rootID;\n\t instancesByReactRootID[wrapperID] = componentInstance;\n\t\n\t if (false) {\n\t ReactInstrumentation.debugTool.onMountRootComponent(componentInstance);\n\t }\n\t\n\t return componentInstance;\n\t },\n\t\n\t /**\n\t * Renders a React component into the DOM in the supplied `container`.\n\t *\n\t * If the React component was previously rendered into `container`, this will\n\t * perform an update on it and only mutate the DOM as necessary to reflect the\n\t * latest React component.\n\t *\n\t * @param {ReactComponent} parentComponent The conceptual parent of this render tree.\n\t * @param {ReactElement} nextElement Component element to render.\n\t * @param {DOMElement} container DOM element to render into.\n\t * @param {?function} callback function triggered on completion\n\t * @return {ReactComponent} Component instance rendered in `container`.\n\t */\n\t renderSubtreeIntoContainer: function (parentComponent, nextElement, container, callback) {\n\t !(parentComponent != null && parentComponent._reactInternalInstance != null) ? false ? invariant(false, 'parentComponent must be a valid React Component') : invariant(false) : void 0;\n\t return ReactMount._renderSubtreeIntoContainer(parentComponent, nextElement, container, callback);\n\t },\n\t\n\t _renderSubtreeIntoContainer: function (parentComponent, nextElement, container, callback) {\n\t ReactUpdateQueue.validateCallback(callback, 'ReactDOM.render');\n\t !ReactElement.isValidElement(nextElement) ? false ? invariant(false, 'ReactDOM.render(): Invalid component element.%s', typeof nextElement === 'string' ? ' Instead of passing a string like \\'div\\', pass ' + 'React.createElement(\\'div\\') or <div />.' : typeof nextElement === 'function' ? ' Instead of passing a class like Foo, pass ' + 'React.createElement(Foo) or <Foo />.' :\n\t // Check if it quacks like an element\n\t nextElement != null && nextElement.props !== undefined ? ' This may be caused by unintentionally loading two independent ' + 'copies of React.' : '') : invariant(false) : void 0;\n\t\n\t false ? warning(!container || !container.tagName || container.tagName.toUpperCase() !== 'BODY', 'render(): Rendering components directly into document.body is ' + 'discouraged, since its children are often manipulated by third-party ' + 'scripts and browser extensions. This may lead to subtle ' + 'reconciliation issues. Try rendering into a container element created ' + 'for your app.') : void 0;\n\t\n\t var nextWrappedElement = ReactElement(TopLevelWrapper, null, null, null, null, null, nextElement);\n\t\n\t var prevComponent = getTopLevelWrapperInContainer(container);\n\t\n\t if (prevComponent) {\n\t var prevWrappedElement = prevComponent._currentElement;\n\t var prevElement = prevWrappedElement.props;\n\t if (shouldUpdateReactComponent(prevElement, nextElement)) {\n\t var publicInst = prevComponent._renderedComponent.getPublicInstance();\n\t var updatedCallback = callback && function () {\n\t callback.call(publicInst);\n\t };\n\t ReactMount._updateRootComponent(prevComponent, nextWrappedElement, container, updatedCallback);\n\t return publicInst;\n\t } else {\n\t ReactMount.unmountComponentAtNode(container);\n\t }\n\t }\n\t\n\t var reactRootElement = getReactRootElementInContainer(container);\n\t var containerHasReactMarkup = reactRootElement && !!internalGetID(reactRootElement);\n\t var containerHasNonRootReactChild = hasNonRootReactChild(container);\n\t\n\t if (false) {\n\t process.env.NODE_ENV !== 'production' ? warning(!containerHasNonRootReactChild, 'render(...): Replacing React-rendered children with a new root ' + 'component. If you intended to update the children of this node, ' + 'you should instead have the existing children update their state ' + 'and render the new components instead of calling ReactDOM.render.') : void 0;\n\t\n\t if (!containerHasReactMarkup || reactRootElement.nextSibling) {\n\t var rootElementSibling = reactRootElement;\n\t while (rootElementSibling) {\n\t if (internalGetID(rootElementSibling)) {\n\t process.env.NODE_ENV !== 'production' ? warning(false, 'render(): Target node has markup rendered by React, but there ' + 'are unrelated nodes as well. This is most commonly caused by ' + 'white-space inserted around server-rendered markup.') : void 0;\n\t break;\n\t }\n\t rootElementSibling = rootElementSibling.nextSibling;\n\t }\n\t }\n\t }\n\t\n\t var shouldReuseMarkup = containerHasReactMarkup && !prevComponent && !containerHasNonRootReactChild;\n\t var component = ReactMount._renderNewRootComponent(nextWrappedElement, container, shouldReuseMarkup, parentComponent != null ? parentComponent._reactInternalInstance._processChildContext(parentComponent._reactInternalInstance._context) : emptyObject)._renderedComponent.getPublicInstance();\n\t if (callback) {\n\t callback.call(component);\n\t }\n\t return component;\n\t },\n\t\n\t /**\n\t * Renders a React component into the DOM in the supplied `container`.\n\t *\n\t * If the React component was previously rendered into `container`, this will\n\t * perform an update on it and only mutate the DOM as necessary to reflect the\n\t * latest React component.\n\t *\n\t * @param {ReactElement} nextElement Component element to render.\n\t * @param {DOMElement} container DOM element to render into.\n\t * @param {?function} callback function triggered on completion\n\t * @return {ReactComponent} Component instance rendered in `container`.\n\t */\n\t render: function (nextElement, container, callback) {\n\t return ReactMount._renderSubtreeIntoContainer(null, nextElement, container, callback);\n\t },\n\t\n\t /**\n\t * Unmounts and destroys the React component rendered in the `container`.\n\t *\n\t * @param {DOMElement} container DOM element containing a React component.\n\t * @return {boolean} True if a component was found in and unmounted from\n\t * `container`\n\t */\n\t unmountComponentAtNode: function (container) {\n\t // Various parts of our code (such as ReactCompositeComponent's\n\t // _renderValidatedComponent) assume that calls to render aren't nested;\n\t // verify that that's the case. (Strictly speaking, unmounting won't cause a\n\t // render but we still don't expect to be in a render call here.)\n\t false ? warning(ReactCurrentOwner.current == null, 'unmountComponentAtNode(): Render methods should be a pure function ' + 'of props and state; triggering nested component updates from render ' + 'is not allowed. If necessary, trigger nested updates in ' + 'componentDidUpdate. Check the render method of %s.', ReactCurrentOwner.current && ReactCurrentOwner.current.getName() || 'ReactCompositeComponent') : void 0;\n\t\n\t !(container && (container.nodeType === ELEMENT_NODE_TYPE || container.nodeType === DOC_NODE_TYPE || container.nodeType === DOCUMENT_FRAGMENT_NODE_TYPE)) ? false ? invariant(false, 'unmountComponentAtNode(...): Target container is not a DOM element.') : invariant(false) : void 0;\n\t\n\t var prevComponent = getTopLevelWrapperInContainer(container);\n\t if (!prevComponent) {\n\t // Check if the node being unmounted was rendered by React, but isn't a\n\t // root node.\n\t var containerHasNonRootReactChild = hasNonRootReactChild(container);\n\t\n\t // Check if the container itself is a React root node.\n\t var isContainerReactRoot = container.nodeType === 1 && container.hasAttribute(ROOT_ATTR_NAME);\n\t\n\t if (false) {\n\t process.env.NODE_ENV !== 'production' ? warning(!containerHasNonRootReactChild, 'unmountComponentAtNode(): The node you\\'re attempting to unmount ' + 'was rendered by React and is not a top-level container. %s', isContainerReactRoot ? 'You may have accidentally passed in a React root node instead ' + 'of its container.' : 'Instead, have the parent component update its state and ' + 'rerender in order to remove this component.') : void 0;\n\t }\n\t\n\t return false;\n\t }\n\t delete instancesByReactRootID[prevComponent._instance.rootID];\n\t ReactUpdates.batchedUpdates(unmountComponentFromNode, prevComponent, container, false);\n\t return true;\n\t },\n\t\n\t _mountImageIntoNode: function (markup, container, instance, shouldReuseMarkup, transaction) {\n\t !(container && (container.nodeType === ELEMENT_NODE_TYPE || container.nodeType === DOC_NODE_TYPE || container.nodeType === DOCUMENT_FRAGMENT_NODE_TYPE)) ? false ? invariant(false, 'mountComponentIntoNode(...): Target container is not valid.') : invariant(false) : void 0;\n\t\n\t if (shouldReuseMarkup) {\n\t var rootElement = getReactRootElementInContainer(container);\n\t if (ReactMarkupChecksum.canReuseMarkup(markup, rootElement)) {\n\t ReactDOMComponentTree.precacheNode(instance, rootElement);\n\t return;\n\t } else {\n\t var checksum = rootElement.getAttribute(ReactMarkupChecksum.CHECKSUM_ATTR_NAME);\n\t rootElement.removeAttribute(ReactMarkupChecksum.CHECKSUM_ATTR_NAME);\n\t\n\t var rootMarkup = rootElement.outerHTML;\n\t rootElement.setAttribute(ReactMarkupChecksum.CHECKSUM_ATTR_NAME, checksum);\n\t\n\t var normalizedMarkup = markup;\n\t if (false) {\n\t // because rootMarkup is retrieved from the DOM, various normalizations\n\t // will have occurred which will not be present in `markup`. Here,\n\t // insert markup into a <div> or <iframe> depending on the container\n\t // type to perform the same normalizations before comparing.\n\t var normalizer;\n\t if (container.nodeType === ELEMENT_NODE_TYPE) {\n\t normalizer = document.createElement('div');\n\t normalizer.innerHTML = markup;\n\t normalizedMarkup = normalizer.innerHTML;\n\t } else {\n\t normalizer = document.createElement('iframe');\n\t document.body.appendChild(normalizer);\n\t normalizer.contentDocument.write(markup);\n\t normalizedMarkup = normalizer.contentDocument.documentElement.outerHTML;\n\t document.body.removeChild(normalizer);\n\t }\n\t }\n\t\n\t var diffIndex = firstDifferenceIndex(normalizedMarkup, rootMarkup);\n\t var difference = ' (client) ' + normalizedMarkup.substring(diffIndex - 20, diffIndex + 20) + '\\n (server) ' + rootMarkup.substring(diffIndex - 20, diffIndex + 20);\n\t\n\t !(container.nodeType !== DOC_NODE_TYPE) ? false ? invariant(false, 'You\\'re trying to render a component to the document using ' + 'server rendering but the checksum was invalid. This usually ' + 'means you rendered a different component type or props on ' + 'the client from the one on the server, or your render() ' + 'methods are impure. React cannot handle this case due to ' + 'cross-browser quirks by rendering at the document root. You ' + 'should look for environment dependent code in your components ' + 'and ensure the props are the same client and server side:\\n%s', difference) : invariant(false) : void 0;\n\t\n\t if (false) {\n\t process.env.NODE_ENV !== 'production' ? warning(false, 'React attempted to reuse markup in a container but the ' + 'checksum was invalid. This generally means that you are ' + 'using server rendering and the markup generated on the ' + 'server was not what the client was expecting. React injected ' + 'new markup to compensate which works but you have lost many ' + 'of the benefits of server rendering. Instead, figure out ' + 'why the markup being generated is different on the client ' + 'or server:\\n%s', difference) : void 0;\n\t }\n\t }\n\t }\n\t\n\t !(container.nodeType !== DOC_NODE_TYPE) ? false ? invariant(false, 'You\\'re trying to render a component to the document but ' + 'you didn\\'t use server rendering. We can\\'t do this ' + 'without using server rendering due to cross-browser quirks. ' + 'See ReactDOMServer.renderToString() for server rendering.') : invariant(false) : void 0;\n\t\n\t if (transaction.useCreateElement) {\n\t while (container.lastChild) {\n\t container.removeChild(container.lastChild);\n\t }\n\t DOMLazyTree.insertTreeBefore(container, markup, null);\n\t } else {\n\t setInnerHTML(container, markup);\n\t ReactDOMComponentTree.precacheNode(instance, container.firstChild);\n\t }\n\t }\n\t};\n\t\n\tReactPerf.measureMethods(ReactMount, 'ReactMount', {\n\t _renderNewRootComponent: '_renderNewRootComponent',\n\t _mountImageIntoNode: '_mountImageIntoNode'\n\t});\n\t\n\tmodule.exports = ReactMount;\n\n/***/ },\n/* 67 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule ReactMultiChildUpdateTypes\n\t */\n\t\n\t'use strict';\n\t\n\tvar keyMirror = __webpack_require__(22);\n\t\n\t/**\n\t * When a component's children are updated, a series of update configuration\n\t * objects are created in order to batch and serialize the required changes.\n\t *\n\t * Enumerates all the possible types of update configurations.\n\t *\n\t * @internal\n\t */\n\tvar ReactMultiChildUpdateTypes = keyMirror({\n\t INSERT_MARKUP: null,\n\t MOVE_EXISTING: null,\n\t REMOVE_NODE: null,\n\t SET_MARKUP: null,\n\t TEXT_CONTENT: null\n\t});\n\t\n\tmodule.exports = ReactMultiChildUpdateTypes;\n\n/***/ },\n/* 68 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2014-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule ReactNativeComponent\n\t */\n\t\n\t'use strict';\n\t\n\tvar _assign = __webpack_require__(3);\n\t\n\tvar invariant = __webpack_require__(1);\n\t\n\tvar autoGenerateWrapperClass = null;\n\tvar genericComponentClass = null;\n\t// This registry keeps track of wrapper classes around native tags.\n\tvar tagToComponentClass = {};\n\tvar textComponentClass = null;\n\t\n\tvar ReactNativeComponentInjection = {\n\t // This accepts a class that receives the tag string. This is a catch all\n\t // that can render any kind of tag.\n\t injectGenericComponentClass: function (componentClass) {\n\t genericComponentClass = componentClass;\n\t },\n\t // This accepts a text component class that takes the text string to be\n\t // rendered as props.\n\t injectTextComponentClass: function (componentClass) {\n\t textComponentClass = componentClass;\n\t },\n\t // This accepts a keyed object with classes as values. Each key represents a\n\t // tag. That particular tag will use this class instead of the generic one.\n\t injectComponentClasses: function (componentClasses) {\n\t _assign(tagToComponentClass, componentClasses);\n\t }\n\t};\n\t\n\t/**\n\t * Get a composite component wrapper class for a specific tag.\n\t *\n\t * @param {ReactElement} element The tag for which to get the class.\n\t * @return {function} The React class constructor function.\n\t */\n\tfunction getComponentClassForElement(element) {\n\t if (typeof element.type === 'function') {\n\t return element.type;\n\t }\n\t var tag = element.type;\n\t var componentClass = tagToComponentClass[tag];\n\t if (componentClass == null) {\n\t tagToComponentClass[tag] = componentClass = autoGenerateWrapperClass(tag);\n\t }\n\t return componentClass;\n\t}\n\t\n\t/**\n\t * Get a native internal component class for a specific tag.\n\t *\n\t * @param {ReactElement} element The element to create.\n\t * @return {function} The internal class constructor function.\n\t */\n\tfunction createInternalComponent(element) {\n\t !genericComponentClass ? false ? invariant(false, 'There is no registered component for the tag %s', element.type) : invariant(false) : void 0;\n\t return new genericComponentClass(element);\n\t}\n\t\n\t/**\n\t * @param {ReactText} text\n\t * @return {ReactComponent}\n\t */\n\tfunction createInstanceForText(text) {\n\t return new textComponentClass(text);\n\t}\n\t\n\t/**\n\t * @param {ReactComponent} component\n\t * @return {boolean}\n\t */\n\tfunction isTextComponent(component) {\n\t return component instanceof textComponentClass;\n\t}\n\t\n\tvar ReactNativeComponent = {\n\t getComponentClassForElement: getComponentClassForElement,\n\t createInternalComponent: createInternalComponent,\n\t createInstanceForText: createInstanceForText,\n\t isTextComponent: isTextComponent,\n\t injection: ReactNativeComponentInjection\n\t};\n\t\n\tmodule.exports = ReactNativeComponent;\n\n/***/ },\n/* 69 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule ReactNodeTypes\n\t */\n\t\n\t'use strict';\n\t\n\tvar ReactElement = __webpack_require__(7);\n\t\n\tvar invariant = __webpack_require__(1);\n\t\n\tvar ReactNodeTypes = {\n\t NATIVE: 0,\n\t COMPOSITE: 1,\n\t EMPTY: 2,\n\t\n\t getType: function (node) {\n\t if (node === null || node === false) {\n\t return ReactNodeTypes.EMPTY;\n\t } else if (ReactElement.isValidElement(node)) {\n\t if (typeof node.type === 'function') {\n\t return ReactNodeTypes.COMPOSITE;\n\t } else {\n\t return ReactNodeTypes.NATIVE;\n\t }\n\t }\n\t true ? false ? invariant(false, 'Unexpected node: %s', node) : invariant(false) : void 0;\n\t }\n\t};\n\t\n\tmodule.exports = ReactNodeTypes;\n\n/***/ },\n/* 70 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2015-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule ReactNoopUpdateQueue\n\t */\n\t\n\t'use strict';\n\t\n\tvar warning = __webpack_require__(2);\n\t\n\tfunction warnTDZ(publicInstance, callerName) {\n\t if (false) {\n\t process.env.NODE_ENV !== 'production' ? warning(false, '%s(...): Can only update a mounted or mounting component. ' + 'This usually means you called %s() on an unmounted component. ' + 'This is a no-op. Please check the code for the %s component.', callerName, callerName, publicInstance.constructor && publicInstance.constructor.displayName || '') : void 0;\n\t }\n\t}\n\t\n\t/**\n\t * This is the abstract API for an update queue.\n\t */\n\tvar ReactNoopUpdateQueue = {\n\t\n\t /**\n\t * Checks whether or not this composite component is mounted.\n\t * @param {ReactClass} publicInstance The instance we want to test.\n\t * @return {boolean} True if mounted, false otherwise.\n\t * @protected\n\t * @final\n\t */\n\t isMounted: function (publicInstance) {\n\t return false;\n\t },\n\t\n\t /**\n\t * Enqueue a callback that will be executed after all the pending updates\n\t * have processed.\n\t *\n\t * @param {ReactClass} publicInstance The instance to use as `this` context.\n\t * @param {?function} callback Called after state is updated.\n\t * @internal\n\t */\n\t enqueueCallback: function (publicInstance, callback) {},\n\t\n\t /**\n\t * Forces an update. This should only be invoked when it is known with\n\t * certainty that we are **not** in a DOM transaction.\n\t *\n\t * You may want to call this when you know that some deeper aspect of the\n\t * component's state has changed but `setState` was not called.\n\t *\n\t * This will not invoke `shouldComponentUpdate`, but it will invoke\n\t * `componentWillUpdate` and `componentDidUpdate`.\n\t *\n\t * @param {ReactClass} publicInstance The instance that should rerender.\n\t * @internal\n\t */\n\t enqueueForceUpdate: function (publicInstance) {\n\t warnTDZ(publicInstance, 'forceUpdate');\n\t },\n\t\n\t /**\n\t * Replaces all of the state. Always use this or `setState` to mutate state.\n\t * You should treat `this.state` as immutable.\n\t *\n\t * There is no guarantee that `this.state` will be immediately updated, so\n\t * accessing `this.state` after calling this method may return the old value.\n\t *\n\t * @param {ReactClass} publicInstance The instance that should rerender.\n\t * @param {object} completeState Next state.\n\t * @internal\n\t */\n\t enqueueReplaceState: function (publicInstance, completeState) {\n\t warnTDZ(publicInstance, 'replaceState');\n\t },\n\t\n\t /**\n\t * Sets a subset of the state. This only exists because _pendingState is\n\t * internal. This provides a merging strategy that is not available to deep\n\t * properties which is confusing. TODO: Expose pendingState or don't use it\n\t * during the merge.\n\t *\n\t * @param {ReactClass} publicInstance The instance that should rerender.\n\t * @param {object} partialState Next partial state to be merged with state.\n\t * @internal\n\t */\n\t enqueueSetState: function (publicInstance, partialState) {\n\t warnTDZ(publicInstance, 'setState');\n\t }\n\t};\n\t\n\tmodule.exports = ReactNoopUpdateQueue;\n\n/***/ },\n/* 71 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule ReactPropTypes\n\t */\n\t\n\t'use strict';\n\t\n\tvar ReactElement = __webpack_require__(7);\n\tvar ReactPropTypeLocationNames = __webpack_require__(26);\n\t\n\tvar emptyFunction = __webpack_require__(9);\n\tvar getIteratorFn = __webpack_require__(43);\n\t\n\t/**\n\t * Collection of methods that allow declaration and validation of props that are\n\t * supplied to React components. Example usage:\n\t *\n\t * var Props = require('ReactPropTypes');\n\t * var MyArticle = React.createClass({\n\t * propTypes: {\n\t * // An optional string prop named \"description\".\n\t * description: Props.string,\n\t *\n\t * // A required enum prop named \"category\".\n\t * category: Props.oneOf(['News','Photos']).isRequired,\n\t *\n\t * // A prop named \"dialog\" that requires an instance of Dialog.\n\t * dialog: Props.instanceOf(Dialog).isRequired\n\t * },\n\t * render: function() { ... }\n\t * });\n\t *\n\t * A more formal specification of how these methods are used:\n\t *\n\t * type := array|bool|func|object|number|string|oneOf([...])|instanceOf(...)\n\t * decl := ReactPropTypes.{type}(.isRequired)?\n\t *\n\t * Each and every declaration produces a function with the same signature. This\n\t * allows the creation of custom validation functions. For example:\n\t *\n\t * var MyLink = React.createClass({\n\t * propTypes: {\n\t * // An optional string or URI prop named \"href\".\n\t * href: function(props, propName, componentName) {\n\t * var propValue = props[propName];\n\t * if (propValue != null && typeof propValue !== 'string' &&\n\t * !(propValue instanceof URI)) {\n\t * return new Error(\n\t * 'Expected a string or an URI for ' + propName + ' in ' +\n\t * componentName\n\t * );\n\t * }\n\t * }\n\t * },\n\t * render: function() {...}\n\t * });\n\t *\n\t * @internal\n\t */\n\t\n\tvar ANONYMOUS = '<<anonymous>>';\n\t\n\tvar ReactPropTypes = {\n\t array: createPrimitiveTypeChecker('array'),\n\t bool: createPrimitiveTypeChecker('boolean'),\n\t func: createPrimitiveTypeChecker('function'),\n\t number: createPrimitiveTypeChecker('number'),\n\t object: createPrimitiveTypeChecker('object'),\n\t string: createPrimitiveTypeChecker('string'),\n\t\n\t any: createAnyTypeChecker(),\n\t arrayOf: createArrayOfTypeChecker,\n\t element: createElementTypeChecker(),\n\t instanceOf: createInstanceTypeChecker,\n\t node: createNodeChecker(),\n\t objectOf: createObjectOfTypeChecker,\n\t oneOf: createEnumTypeChecker,\n\t oneOfType: createUnionTypeChecker,\n\t shape: createShapeTypeChecker\n\t};\n\t\n\t/**\n\t * inlined Object.is polyfill to avoid requiring consumers ship their own\n\t * https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Object/is\n\t */\n\t/*eslint-disable no-self-compare*/\n\tfunction is(x, y) {\n\t // SameValue algorithm\n\t if (x === y) {\n\t // Steps 1-5, 7-10\n\t // Steps 6.b-6.e: +0 != -0\n\t return x !== 0 || 1 / x === 1 / y;\n\t } else {\n\t // Step 6.a: NaN == NaN\n\t return x !== x && y !== y;\n\t }\n\t}\n\t/*eslint-enable no-self-compare*/\n\t\n\tfunction createChainableTypeChecker(validate) {\n\t function checkType(isRequired, props, propName, componentName, location, propFullName) {\n\t componentName = componentName || ANONYMOUS;\n\t propFullName = propFullName || propName;\n\t if (props[propName] == null) {\n\t var locationName = ReactPropTypeLocationNames[location];\n\t if (isRequired) {\n\t return new Error('Required ' + locationName + ' `' + propFullName + '` was not specified in ' + ('`' + componentName + '`.'));\n\t }\n\t return null;\n\t } else {\n\t return validate(props, propName, componentName, location, propFullName);\n\t }\n\t }\n\t\n\t var chainedCheckType = checkType.bind(null, false);\n\t chainedCheckType.isRequired = checkType.bind(null, true);\n\t\n\t return chainedCheckType;\n\t}\n\t\n\tfunction createPrimitiveTypeChecker(expectedType) {\n\t function validate(props, propName, componentName, location, propFullName) {\n\t var propValue = props[propName];\n\t var propType = getPropType(propValue);\n\t if (propType !== expectedType) {\n\t var locationName = ReactPropTypeLocationNames[location];\n\t // `propValue` being instance of, say, date/regexp, pass the 'object'\n\t // check, but we can offer a more precise error message here rather than\n\t // 'of type `object`'.\n\t var preciseType = getPreciseType(propValue);\n\t\n\t return new Error('Invalid ' + locationName + ' `' + propFullName + '` of type ' + ('`' + preciseType + '` supplied to `' + componentName + '`, expected ') + ('`' + expectedType + '`.'));\n\t }\n\t return null;\n\t }\n\t return createChainableTypeChecker(validate);\n\t}\n\t\n\tfunction createAnyTypeChecker() {\n\t return createChainableTypeChecker(emptyFunction.thatReturns(null));\n\t}\n\t\n\tfunction createArrayOfTypeChecker(typeChecker) {\n\t function validate(props, propName, componentName, location, propFullName) {\n\t if (typeof typeChecker !== 'function') {\n\t return new Error('Property `' + propFullName + '` of component `' + componentName + '` has invalid PropType notation inside arrayOf.');\n\t }\n\t var propValue = props[propName];\n\t if (!Array.isArray(propValue)) {\n\t var locationName = ReactPropTypeLocationNames[location];\n\t var propType = getPropType(propValue);\n\t return new Error('Invalid ' + locationName + ' `' + propFullName + '` of type ' + ('`' + propType + '` supplied to `' + componentName + '`, expected an array.'));\n\t }\n\t for (var i = 0; i < propValue.length; i++) {\n\t var error = typeChecker(propValue, i, componentName, location, propFullName + '[' + i + ']');\n\t if (error instanceof Error) {\n\t return error;\n\t }\n\t }\n\t return null;\n\t }\n\t return createChainableTypeChecker(validate);\n\t}\n\t\n\tfunction createElementTypeChecker() {\n\t function validate(props, propName, componentName, location, propFullName) {\n\t if (!ReactElement.isValidElement(props[propName])) {\n\t var locationName = ReactPropTypeLocationNames[location];\n\t return new Error('Invalid ' + locationName + ' `' + propFullName + '` supplied to ' + ('`' + componentName + '`, expected a single ReactElement.'));\n\t }\n\t return null;\n\t }\n\t return createChainableTypeChecker(validate);\n\t}\n\t\n\tfunction createInstanceTypeChecker(expectedClass) {\n\t function validate(props, propName, componentName, location, propFullName) {\n\t if (!(props[propName] instanceof expectedClass)) {\n\t var locationName = ReactPropTypeLocationNames[location];\n\t var expectedClassName = expectedClass.name || ANONYMOUS;\n\t var actualClassName = getClassName(props[propName]);\n\t return new Error('Invalid ' + locationName + ' `' + propFullName + '` of type ' + ('`' + actualClassName + '` supplied to `' + componentName + '`, expected ') + ('instance of `' + expectedClassName + '`.'));\n\t }\n\t return null;\n\t }\n\t return createChainableTypeChecker(validate);\n\t}\n\t\n\tfunction createEnumTypeChecker(expectedValues) {\n\t if (!Array.isArray(expectedValues)) {\n\t return createChainableTypeChecker(function () {\n\t return new Error('Invalid argument supplied to oneOf, expected an instance of array.');\n\t });\n\t }\n\t\n\t function validate(props, propName, componentName, location, propFullName) {\n\t var propValue = props[propName];\n\t for (var i = 0; i < expectedValues.length; i++) {\n\t if (is(propValue, expectedValues[i])) {\n\t return null;\n\t }\n\t }\n\t\n\t var locationName = ReactPropTypeLocationNames[location];\n\t var valuesString = JSON.stringify(expectedValues);\n\t return new Error('Invalid ' + locationName + ' `' + propFullName + '` of value `' + propValue + '` ' + ('supplied to `' + componentName + '`, expected one of ' + valuesString + '.'));\n\t }\n\t return createChainableTypeChecker(validate);\n\t}\n\t\n\tfunction createObjectOfTypeChecker(typeChecker) {\n\t function validate(props, propName, componentName, location, propFullName) {\n\t if (typeof typeChecker !== 'function') {\n\t return new Error('Property `' + propFullName + '` of component `' + componentName + '` has invalid PropType notation inside objectOf.');\n\t }\n\t var propValue = props[propName];\n\t var propType = getPropType(propValue);\n\t if (propType !== 'object') {\n\t var locationName = ReactPropTypeLocationNames[location];\n\t return new Error('Invalid ' + locationName + ' `' + propFullName + '` of type ' + ('`' + propType + '` supplied to `' + componentName + '`, expected an object.'));\n\t }\n\t for (var key in propValue) {\n\t if (propValue.hasOwnProperty(key)) {\n\t var error = typeChecker(propValue, key, componentName, location, propFullName + '.' + key);\n\t if (error instanceof Error) {\n\t return error;\n\t }\n\t }\n\t }\n\t return null;\n\t }\n\t return createChainableTypeChecker(validate);\n\t}\n\t\n\tfunction createUnionTypeChecker(arrayOfTypeCheckers) {\n\t if (!Array.isArray(arrayOfTypeCheckers)) {\n\t return createChainableTypeChecker(function () {\n\t return new Error('Invalid argument supplied to oneOfType, expected an instance of array.');\n\t });\n\t }\n\t\n\t function validate(props, propName, componentName, location, propFullName) {\n\t for (var i = 0; i < arrayOfTypeCheckers.length; i++) {\n\t var checker = arrayOfTypeCheckers[i];\n\t if (checker(props, propName, componentName, location, propFullName) == null) {\n\t return null;\n\t }\n\t }\n\t\n\t var locationName = ReactPropTypeLocationNames[location];\n\t return new Error('Invalid ' + locationName + ' `' + propFullName + '` supplied to ' + ('`' + componentName + '`.'));\n\t }\n\t return createChainableTypeChecker(validate);\n\t}\n\t\n\tfunction createNodeChecker() {\n\t function validate(props, propName, componentName, location, propFullName) {\n\t if (!isNode(props[propName])) {\n\t var locationName = ReactPropTypeLocationNames[location];\n\t return new Error('Invalid ' + locationName + ' `' + propFullName + '` supplied to ' + ('`' + componentName + '`, expected a ReactNode.'));\n\t }\n\t return null;\n\t }\n\t return createChainableTypeChecker(validate);\n\t}\n\t\n\tfunction createShapeTypeChecker(shapeTypes) {\n\t function validate(props, propName, componentName, location, propFullName) {\n\t var propValue = props[propName];\n\t var propType = getPropType(propValue);\n\t if (propType !== 'object') {\n\t var locationName = ReactPropTypeLocationNames[location];\n\t return new Error('Invalid ' + locationName + ' `' + propFullName + '` of type `' + propType + '` ' + ('supplied to `' + componentName + '`, expected `object`.'));\n\t }\n\t for (var key in shapeTypes) {\n\t var checker = shapeTypes[key];\n\t if (!checker) {\n\t continue;\n\t }\n\t var error = checker(propValue, key, componentName, location, propFullName + '.' + key);\n\t if (error) {\n\t return error;\n\t }\n\t }\n\t return null;\n\t }\n\t return createChainableTypeChecker(validate);\n\t}\n\t\n\tfunction isNode(propValue) {\n\t switch (typeof propValue) {\n\t case 'number':\n\t case 'string':\n\t case 'undefined':\n\t return true;\n\t case 'boolean':\n\t return !propValue;\n\t case 'object':\n\t if (Array.isArray(propValue)) {\n\t return propValue.every(isNode);\n\t }\n\t if (propValue === null || ReactElement.isValidElement(propValue)) {\n\t return true;\n\t }\n\t\n\t var iteratorFn = getIteratorFn(propValue);\n\t if (iteratorFn) {\n\t var iterator = iteratorFn.call(propValue);\n\t var step;\n\t if (iteratorFn !== propValue.entries) {\n\t while (!(step = iterator.next()).done) {\n\t if (!isNode(step.value)) {\n\t return false;\n\t }\n\t }\n\t } else {\n\t // Iterator will provide entry [k,v] tuples rather than values.\n\t while (!(step = iterator.next()).done) {\n\t var entry = step.value;\n\t if (entry) {\n\t if (!isNode(entry[1])) {\n\t return false;\n\t }\n\t }\n\t }\n\t }\n\t } else {\n\t return false;\n\t }\n\t\n\t return true;\n\t default:\n\t return false;\n\t }\n\t}\n\t\n\t// Equivalent of `typeof` but with special handling for array and regexp.\n\tfunction getPropType(propValue) {\n\t var propType = typeof propValue;\n\t if (Array.isArray(propValue)) {\n\t return 'array';\n\t }\n\t if (propValue instanceof RegExp) {\n\t // Old webkits (at least until Android 4.0) return 'function' rather than\n\t // 'object' for typeof a RegExp. We'll normalize this here so that /bla/\n\t // passes PropTypes.object.\n\t return 'object';\n\t }\n\t return propType;\n\t}\n\t\n\t// This handles more types than `getPropType`. Only used for error messages.\n\t// See `createPrimitiveTypeChecker`.\n\tfunction getPreciseType(propValue) {\n\t var propType = getPropType(propValue);\n\t if (propType === 'object') {\n\t if (propValue instanceof Date) {\n\t return 'date';\n\t } else if (propValue instanceof RegExp) {\n\t return 'regexp';\n\t }\n\t }\n\t return propType;\n\t}\n\t\n\t// Returns class name of the object, if any.\n\tfunction getClassName(propValue) {\n\t if (!propValue.constructor || !propValue.constructor.name) {\n\t return ANONYMOUS;\n\t }\n\t return propValue.constructor.name;\n\t}\n\t\n\tmodule.exports = ReactPropTypes;\n\n/***/ },\n/* 72 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2015-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule ReactUpdateQueue\n\t */\n\t\n\t'use strict';\n\t\n\tvar ReactCurrentOwner = __webpack_require__(13);\n\tvar ReactInstanceMap = __webpack_require__(36);\n\tvar ReactUpdates = __webpack_require__(8);\n\t\n\tvar invariant = __webpack_require__(1);\n\tvar warning = __webpack_require__(2);\n\t\n\tfunction enqueueUpdate(internalInstance) {\n\t ReactUpdates.enqueueUpdate(internalInstance);\n\t}\n\t\n\tfunction formatUnexpectedArgument(arg) {\n\t var type = typeof arg;\n\t if (type !== 'object') {\n\t return type;\n\t }\n\t var displayName = arg.constructor && arg.constructor.name || type;\n\t var keys = Object.keys(arg);\n\t if (keys.length > 0 && keys.length < 20) {\n\t return displayName + ' (keys: ' + keys.join(', ') + ')';\n\t }\n\t return displayName;\n\t}\n\t\n\tfunction getInternalInstanceReadyForUpdate(publicInstance, callerName) {\n\t var internalInstance = ReactInstanceMap.get(publicInstance);\n\t if (!internalInstance) {\n\t if (false) {\n\t // Only warn when we have a callerName. Otherwise we should be silent.\n\t // We're probably calling from enqueueCallback. We don't want to warn\n\t // there because we already warned for the corresponding lifecycle method.\n\t process.env.NODE_ENV !== 'production' ? warning(!callerName, '%s(...): Can only update a mounted or mounting component. ' + 'This usually means you called %s() on an unmounted component. ' + 'This is a no-op. Please check the code for the %s component.', callerName, callerName, publicInstance.constructor.displayName) : void 0;\n\t }\n\t return null;\n\t }\n\t\n\t if (false) {\n\t process.env.NODE_ENV !== 'production' ? warning(ReactCurrentOwner.current == null, '%s(...): Cannot update during an existing state transition (such as ' + 'within `render` or another component\\'s constructor). Render methods ' + 'should be a pure function of props and state; constructor ' + 'side-effects are an anti-pattern, but can be moved to ' + '`componentWillMount`.', callerName) : void 0;\n\t }\n\t\n\t return internalInstance;\n\t}\n\t\n\t/**\n\t * ReactUpdateQueue allows for state updates to be scheduled into a later\n\t * reconciliation step.\n\t */\n\tvar ReactUpdateQueue = {\n\t\n\t /**\n\t * Checks whether or not this composite component is mounted.\n\t * @param {ReactClass} publicInstance The instance we want to test.\n\t * @return {boolean} True if mounted, false otherwise.\n\t * @protected\n\t * @final\n\t */\n\t isMounted: function (publicInstance) {\n\t if (false) {\n\t var owner = ReactCurrentOwner.current;\n\t if (owner !== null) {\n\t process.env.NODE_ENV !== 'production' ? warning(owner._warnedAboutRefsInRender, '%s is accessing isMounted inside its render() function. ' + 'render() should be a pure function of props and state. It should ' + 'never access something that requires stale data from the previous ' + 'render, such as refs. Move this logic to componentDidMount and ' + 'componentDidUpdate instead.', owner.getName() || 'A component') : void 0;\n\t owner._warnedAboutRefsInRender = true;\n\t }\n\t }\n\t var internalInstance = ReactInstanceMap.get(publicInstance);\n\t if (internalInstance) {\n\t // During componentWillMount and render this will still be null but after\n\t // that will always render to something. At least for now. So we can use\n\t // this hack.\n\t return !!internalInstance._renderedComponent;\n\t } else {\n\t return false;\n\t }\n\t },\n\t\n\t /**\n\t * Enqueue a callback that will be executed after all the pending updates\n\t * have processed.\n\t *\n\t * @param {ReactClass} publicInstance The instance to use as `this` context.\n\t * @param {?function} callback Called after state is updated.\n\t * @param {string} callerName Name of the calling function in the public API.\n\t * @internal\n\t */\n\t enqueueCallback: function (publicInstance, callback, callerName) {\n\t ReactUpdateQueue.validateCallback(callback, callerName);\n\t var internalInstance = getInternalInstanceReadyForUpdate(publicInstance);\n\t\n\t // Previously we would throw an error if we didn't have an internal\n\t // instance. Since we want to make it a no-op instead, we mirror the same\n\t // behavior we have in other enqueue* methods.\n\t // We also need to ignore callbacks in componentWillMount. See\n\t // enqueueUpdates.\n\t if (!internalInstance) {\n\t return null;\n\t }\n\t\n\t if (internalInstance._pendingCallbacks) {\n\t internalInstance._pendingCallbacks.push(callback);\n\t } else {\n\t internalInstance._pendingCallbacks = [callback];\n\t }\n\t // TODO: The callback here is ignored when setState is called from\n\t // componentWillMount. Either fix it or disallow doing so completely in\n\t // favor of getInitialState. Alternatively, we can disallow\n\t // componentWillMount during server-side rendering.\n\t enqueueUpdate(internalInstance);\n\t },\n\t\n\t enqueueCallbackInternal: function (internalInstance, callback) {\n\t if (internalInstance._pendingCallbacks) {\n\t internalInstance._pendingCallbacks.push(callback);\n\t } else {\n\t internalInstance._pendingCallbacks = [callback];\n\t }\n\t enqueueUpdate(internalInstance);\n\t },\n\t\n\t /**\n\t * Forces an update. This should only be invoked when it is known with\n\t * certainty that we are **not** in a DOM transaction.\n\t *\n\t * You may want to call this when you know that some deeper aspect of the\n\t * component's state has changed but `setState` was not called.\n\t *\n\t * This will not invoke `shouldComponentUpdate`, but it will invoke\n\t * `componentWillUpdate` and `componentDidUpdate`.\n\t *\n\t * @param {ReactClass} publicInstance The instance that should rerender.\n\t * @internal\n\t */\n\t enqueueForceUpdate: function (publicInstance) {\n\t var internalInstance = getInternalInstanceReadyForUpdate(publicInstance, 'forceUpdate');\n\t\n\t if (!internalInstance) {\n\t return;\n\t }\n\t\n\t internalInstance._pendingForceUpdate = true;\n\t\n\t enqueueUpdate(internalInstance);\n\t },\n\t\n\t /**\n\t * Replaces all of the state. Always use this or `setState` to mutate state.\n\t * You should treat `this.state` as immutable.\n\t *\n\t * There is no guarantee that `this.state` will be immediately updated, so\n\t * accessing `this.state` after calling this method may return the old value.\n\t *\n\t * @param {ReactClass} publicInstance The instance that should rerender.\n\t * @param {object} completeState Next state.\n\t * @internal\n\t */\n\t enqueueReplaceState: function (publicInstance, completeState) {\n\t var internalInstance = getInternalInstanceReadyForUpdate(publicInstance, 'replaceState');\n\t\n\t if (!internalInstance) {\n\t return;\n\t }\n\t\n\t internalInstance._pendingStateQueue = [completeState];\n\t internalInstance._pendingReplaceState = true;\n\t\n\t enqueueUpdate(internalInstance);\n\t },\n\t\n\t /**\n\t * Sets a subset of the state. This only exists because _pendingState is\n\t * internal. This provides a merging strategy that is not available to deep\n\t * properties which is confusing. TODO: Expose pendingState or don't use it\n\t * during the merge.\n\t *\n\t * @param {ReactClass} publicInstance The instance that should rerender.\n\t * @param {object} partialState Next partial state to be merged with state.\n\t * @internal\n\t */\n\t enqueueSetState: function (publicInstance, partialState) {\n\t var internalInstance = getInternalInstanceReadyForUpdate(publicInstance, 'setState');\n\t\n\t if (!internalInstance) {\n\t return;\n\t }\n\t\n\t var queue = internalInstance._pendingStateQueue || (internalInstance._pendingStateQueue = []);\n\t queue.push(partialState);\n\t\n\t enqueueUpdate(internalInstance);\n\t },\n\t\n\t enqueueElementInternal: function (internalInstance, newElement) {\n\t internalInstance._pendingElement = newElement;\n\t enqueueUpdate(internalInstance);\n\t },\n\t\n\t validateCallback: function (callback, callerName) {\n\t !(!callback || typeof callback === 'function') ? false ? invariant(false, '%s(...): Expected the last optional `callback` argument to be a ' + 'function. Instead received: %s.', callerName, formatUnexpectedArgument(callback)) : invariant(false) : void 0;\n\t }\n\t\n\t};\n\t\n\tmodule.exports = ReactUpdateQueue;\n\n/***/ },\n/* 73 */\n/***/ function(module, exports) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule ReactVersion\n\t */\n\t\n\t'use strict';\n\t\n\tmodule.exports = '15.0.1';\n\n/***/ },\n/* 74 */\n/***/ function(module, exports) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule ViewportMetrics\n\t */\n\t\n\t'use strict';\n\t\n\tvar ViewportMetrics = {\n\t\n\t currentScrollLeft: 0,\n\t\n\t currentScrollTop: 0,\n\t\n\t refreshScrollValues: function (scrollPosition) {\n\t ViewportMetrics.currentScrollLeft = scrollPosition.x;\n\t ViewportMetrics.currentScrollTop = scrollPosition.y;\n\t }\n\t\n\t};\n\t\n\tmodule.exports = ViewportMetrics;\n\n/***/ },\n/* 75 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2014-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule accumulateInto\n\t */\n\t\n\t'use strict';\n\t\n\tvar invariant = __webpack_require__(1);\n\t\n\t/**\n\t *\n\t * Accumulates items that must not be null or undefined into the first one. This\n\t * is used to conserve memory by avoiding array allocations, and thus sacrifices\n\t * API cleanness. Since `current` can be null before being passed in and not\n\t * null after this function, make sure to assign it back to `current`:\n\t *\n\t * `a = accumulateInto(a, b);`\n\t *\n\t * This API should be sparingly used. Try `accumulate` for something cleaner.\n\t *\n\t * @return {*|array<*>} An accumulation of items.\n\t */\n\t\n\tfunction accumulateInto(current, next) {\n\t !(next != null) ? false ? invariant(false, 'accumulateInto(...): Accumulated items must not be null or undefined.') : invariant(false) : void 0;\n\t if (current == null) {\n\t return next;\n\t }\n\t\n\t // Both are not empty. Warning: Never call x.concat(y) when you are not\n\t // certain that x is an Array (x could be a string with concat method).\n\t var currentIsArray = Array.isArray(current);\n\t var nextIsArray = Array.isArray(next);\n\t\n\t if (currentIsArray && nextIsArray) {\n\t current.push.apply(current, next);\n\t return current;\n\t }\n\t\n\t if (currentIsArray) {\n\t current.push(next);\n\t return current;\n\t }\n\t\n\t if (nextIsArray) {\n\t // A bit too dangerous to mutate `next`.\n\t return [current].concat(next);\n\t }\n\t\n\t return [current, next];\n\t}\n\t\n\tmodule.exports = accumulateInto;\n\n/***/ },\n/* 76 */\n/***/ function(module, exports) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule forEachAccumulated\n\t */\n\t\n\t'use strict';\n\t\n\t/**\n\t * @param {array} arr an \"accumulation\" of items which is either an Array or\n\t * a single item. Useful when paired with the `accumulate` module. This is a\n\t * simple utility that allows us to reason about a collection of items, but\n\t * handling the case when there is exactly one item (and we do not need to\n\t * allocate an array).\n\t */\n\t\n\tvar forEachAccumulated = function (arr, cb, scope) {\n\t if (Array.isArray(arr)) {\n\t arr.forEach(cb, scope);\n\t } else if (arr) {\n\t cb.call(scope, arr);\n\t }\n\t};\n\t\n\tmodule.exports = forEachAccumulated;\n\n/***/ },\n/* 77 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule getNativeComponentFromComposite\n\t */\n\t\n\t'use strict';\n\t\n\tvar ReactNodeTypes = __webpack_require__(69);\n\t\n\tfunction getNativeComponentFromComposite(inst) {\n\t var type;\n\t\n\t while ((type = inst._renderedNodeType) === ReactNodeTypes.COMPOSITE) {\n\t inst = inst._renderedComponent;\n\t }\n\t\n\t if (type === ReactNodeTypes.NATIVE) {\n\t return inst._renderedComponent;\n\t } else if (type === ReactNodeTypes.EMPTY) {\n\t return null;\n\t }\n\t}\n\t\n\tmodule.exports = getNativeComponentFromComposite;\n\n/***/ },\n/* 78 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule getTextContentAccessor\n\t */\n\t\n\t'use strict';\n\t\n\tvar ExecutionEnvironment = __webpack_require__(5);\n\t\n\tvar contentKey = null;\n\t\n\t/**\n\t * Gets the key used to access text content on a DOM node.\n\t *\n\t * @return {?string} Key used to access text content.\n\t * @internal\n\t */\n\tfunction getTextContentAccessor() {\n\t if (!contentKey && ExecutionEnvironment.canUseDOM) {\n\t // Prefer textContent to innerText because many browsers support both but\n\t // SVG <text> elements don't support innerText even when <div> does.\n\t contentKey = 'textContent' in document.documentElement ? 'textContent' : 'innerText';\n\t }\n\t return contentKey;\n\t}\n\t\n\tmodule.exports = getTextContentAccessor;\n\n/***/ },\n/* 79 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule instantiateReactComponent\n\t */\n\t\n\t'use strict';\n\t\n\tvar _assign = __webpack_require__(3);\n\t\n\tvar ReactCompositeComponent = __webpack_require__(110);\n\tvar ReactEmptyComponent = __webpack_require__(63);\n\tvar ReactNativeComponent = __webpack_require__(68);\n\t\n\tvar invariant = __webpack_require__(1);\n\tvar warning = __webpack_require__(2);\n\t\n\t// To avoid a cyclic dependency, we create the final class in this module\n\tvar ReactCompositeComponentWrapper = function (element) {\n\t this.construct(element);\n\t};\n\t_assign(ReactCompositeComponentWrapper.prototype, ReactCompositeComponent.Mixin, {\n\t _instantiateReactComponent: instantiateReactComponent\n\t});\n\t\n\tfunction getDeclarationErrorAddendum(owner) {\n\t if (owner) {\n\t var name = owner.getName();\n\t if (name) {\n\t return ' Check the render method of `' + name + '`.';\n\t }\n\t }\n\t return '';\n\t}\n\t\n\t/**\n\t * Check if the type reference is a known internal type. I.e. not a user\n\t * provided composite type.\n\t *\n\t * @param {function} type\n\t * @return {boolean} Returns true if this is a valid internal type.\n\t */\n\tfunction isInternalComponentType(type) {\n\t return typeof type === 'function' && typeof type.prototype !== 'undefined' && typeof type.prototype.mountComponent === 'function' && typeof type.prototype.receiveComponent === 'function';\n\t}\n\t\n\t/**\n\t * Given a ReactNode, create an instance that will actually be mounted.\n\t *\n\t * @param {ReactNode} node\n\t * @return {object} A new instance of the element's constructor.\n\t * @protected\n\t */\n\tfunction instantiateReactComponent(node) {\n\t var instance;\n\t\n\t if (node === null || node === false) {\n\t instance = ReactEmptyComponent.create(instantiateReactComponent);\n\t } else if (typeof node === 'object') {\n\t var element = node;\n\t !(element && (typeof element.type === 'function' || typeof element.type === 'string')) ? false ? invariant(false, 'Element type is invalid: expected a string (for built-in components) ' + 'or a class/function (for composite components) but got: %s.%s', element.type == null ? element.type : typeof element.type, getDeclarationErrorAddendum(element._owner)) : invariant(false) : void 0;\n\t\n\t // Special case string values\n\t if (typeof element.type === 'string') {\n\t instance = ReactNativeComponent.createInternalComponent(element);\n\t } else if (isInternalComponentType(element.type)) {\n\t // This is temporarily available for custom components that are not string\n\t // representations. I.e. ART. Once those are updated to use the string\n\t // representation, we can drop this code path.\n\t instance = new element.type(element);\n\t } else {\n\t instance = new ReactCompositeComponentWrapper(element);\n\t }\n\t } else if (typeof node === 'string' || typeof node === 'number') {\n\t instance = ReactNativeComponent.createInstanceForText(node);\n\t } else {\n\t true ? false ? invariant(false, 'Encountered invalid React node of type %s', typeof node) : invariant(false) : void 0;\n\t }\n\t\n\t if (false) {\n\t process.env.NODE_ENV !== 'production' ? warning(typeof instance.mountComponent === 'function' && typeof instance.receiveComponent === 'function' && typeof instance.getNativeNode === 'function' && typeof instance.unmountComponent === 'function', 'Only React Components can be mounted.') : void 0;\n\t }\n\t\n\t // These two fields are used by the DOM and ART diffing algorithms\n\t // respectively. Instead of using expandos on components, we should be\n\t // storing the state needed by the diffing algorithms elsewhere.\n\t instance._mountIndex = 0;\n\t instance._mountImage = null;\n\t\n\t if (false) {\n\t instance._isOwnerNecessary = false;\n\t instance._warnedAboutRefsInRender = false;\n\t }\n\t\n\t // Internal instances should fully constructed at this point, so they should\n\t // not get any new fields added to them at this point.\n\t if (false) {\n\t if (Object.preventExtensions) {\n\t Object.preventExtensions(instance);\n\t }\n\t }\n\t\n\t return instance;\n\t}\n\t\n\tmodule.exports = instantiateReactComponent;\n\n/***/ },\n/* 80 */\n/***/ function(module, exports) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule isTextInputElement\n\t */\n\t\n\t'use strict';\n\t\n\t/**\n\t * @see http://www.whatwg.org/specs/web-apps/current-work/multipage/the-input-element.html#input-type-attr-summary\n\t */\n\t\n\tvar supportedInputTypes = {\n\t 'color': true,\n\t 'date': true,\n\t 'datetime': true,\n\t 'datetime-local': true,\n\t 'email': true,\n\t 'month': true,\n\t 'number': true,\n\t 'password': true,\n\t 'range': true,\n\t 'search': true,\n\t 'tel': true,\n\t 'text': true,\n\t 'time': true,\n\t 'url': true,\n\t 'week': true\n\t};\n\t\n\tfunction isTextInputElement(elem) {\n\t var nodeName = elem && elem.nodeName && elem.nodeName.toLowerCase();\n\t return nodeName && (nodeName === 'input' && supportedInputTypes[elem.type] || nodeName === 'textarea');\n\t}\n\t\n\tmodule.exports = isTextInputElement;\n\n/***/ },\n/* 81 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule setTextContent\n\t */\n\t\n\t'use strict';\n\t\n\tvar ExecutionEnvironment = __webpack_require__(5);\n\tvar escapeTextContentForBrowser = __webpack_require__(29);\n\tvar setInnerHTML = __webpack_require__(45);\n\t\n\t/**\n\t * Set the textContent property of a node, ensuring that whitespace is preserved\n\t * even in IE8. innerText is a poor substitute for textContent and, among many\n\t * issues, inserts <br> instead of the literal newline chars. innerHTML behaves\n\t * as it should.\n\t *\n\t * @param {DOMElement} node\n\t * @param {string} text\n\t * @internal\n\t */\n\tvar setTextContent = function (node, text) {\n\t node.textContent = text;\n\t};\n\t\n\tif (ExecutionEnvironment.canUseDOM) {\n\t if (!('textContent' in document.documentElement)) {\n\t setTextContent = function (node, text) {\n\t setInnerHTML(node, escapeTextContentForBrowser(text));\n\t };\n\t }\n\t}\n\t\n\tmodule.exports = setTextContent;\n\n/***/ },\n/* 82 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t'use strict';\n\t\n\tmodule.exports = __webpack_require__(108);\n\n\n/***/ },\n/* 83 */\n/***/ function(module, exports, __webpack_require__) {\n\n\tvar __WEBPACK_AMD_DEFINE_FACTORY__, __WEBPACK_AMD_DEFINE_ARRAY__, __WEBPACK_AMD_DEFINE_RESULT__;(function (global, factory) {\n\t if (true) {\n\t !(__WEBPACK_AMD_DEFINE_ARRAY__ = [exports, __webpack_require__(82), __webpack_require__(84)], __WEBPACK_AMD_DEFINE_FACTORY__ = (factory), __WEBPACK_AMD_DEFINE_RESULT__ = (typeof __WEBPACK_AMD_DEFINE_FACTORY__ === 'function' ? (__WEBPACK_AMD_DEFINE_FACTORY__.apply(exports, __WEBPACK_AMD_DEFINE_ARRAY__)) : __WEBPACK_AMD_DEFINE_FACTORY__), __WEBPACK_AMD_DEFINE_RESULT__ !== undefined && (module.exports = __WEBPACK_AMD_DEFINE_RESULT__));\n\t } else if (typeof exports !== \"undefined\") {\n\t factory(exports, require('react'), require('./TextTruncate'));\n\t } else {\n\t var mod = {\n\t exports: {}\n\t };\n\t factory(mod.exports, global.React, global.TextTruncate);\n\t global.App = mod.exports;\n\t }\n\t})(this, function (exports, _react, _TextTruncate) {\n\t 'use strict';\n\t\n\t Object.defineProperty(exports, \"__esModule\", {\n\t value: true\n\t });\n\t exports.App = undefined;\n\t\n\t var _react2 = _interopRequireDefault(_react);\n\t\n\t var _TextTruncate2 = _interopRequireDefault(_TextTruncate);\n\t\n\t function _interopRequireDefault(obj) {\n\t return obj && obj.__esModule ? obj : {\n\t default: obj\n\t };\n\t }\n\t\n\t var _extends = Object.assign || function (target) {\n\t for (var i = 1; i < arguments.length; i++) {\n\t var source = arguments[i];\n\t\n\t for (var key in source) {\n\t if (Object.prototype.hasOwnProperty.call(source, key)) {\n\t target[key] = source[key];\n\t }\n\t }\n\t }\n\t\n\t return target;\n\t };\n\t\n\t function _objectWithoutProperties(obj, keys) {\n\t var target = {};\n\t\n\t for (var i in obj) {\n\t if (keys.indexOf(i) >= 0) continue;\n\t if (!Object.prototype.hasOwnProperty.call(obj, i)) continue;\n\t target[i] = obj[i];\n\t }\n\t\n\t return target;\n\t }\n\t\n\t function _classCallCheck(instance, Constructor) {\n\t if (!(instance instanceof Constructor)) {\n\t throw new TypeError(\"Cannot call a class as a function\");\n\t }\n\t }\n\t\n\t var _createClass = function () {\n\t function defineProperties(target, props) {\n\t for (var i = 0; i < props.length; i++) {\n\t var descriptor = props[i];\n\t descriptor.enumerable = descriptor.enumerable || false;\n\t descriptor.configurable = true;\n\t if (\"value\" in descriptor) descriptor.writable = true;\n\t Object.defineProperty(target, descriptor.key, descriptor);\n\t }\n\t }\n\t\n\t return function (Constructor, protoProps, staticProps) {\n\t if (protoProps) defineProperties(Constructor.prototype, protoProps);\n\t if (staticProps) defineProperties(Constructor, staticProps);\n\t return Constructor;\n\t };\n\t }();\n\t\n\t function _possibleConstructorReturn(self, call) {\n\t if (!self) {\n\t throw new ReferenceError(\"this hasn't been initialised - super() hasn't been called\");\n\t }\n\t\n\t return call && (typeof call === \"object\" || typeof call === \"function\") ? call : self;\n\t }\n\t\n\t function _inherits(subClass, superClass) {\n\t if (typeof superClass !== \"function\" && superClass !== null) {\n\t throw new TypeError(\"Super expression must either be null or a function, not \" + typeof superClass);\n\t }\n\t\n\t subClass.prototype = Object.create(superClass && superClass.prototype, {\n\t constructor: {\n\t value: subClass,\n\t enumerable: false,\n\t writable: true,\n\t configurable: true\n\t }\n\t });\n\t if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass;\n\t }\n\t\n\t var App = exports.App = function (_Component) {\n\t _inherits(App, _Component);\n\t\n\t function App(props) {\n\t _classCallCheck(this, App);\n\t\n\t var _this = _possibleConstructorReturn(this, Object.getPrototypeOf(App).call(this, props));\n\t\n\t _this.handleChange = function (e) {\n\t _this.setState({\n\t line: _this.refs.line.value << 0,\n\t text: _this.refs.text.value,\n\t truncateText: _this.refs.truncateText.value,\n\t appendTextTruncateChild: _this.refs.appendTextTruncateChild.checked\n\t });\n\t };\n\t\n\t _this.onToggle = function (e) {\n\t var display = _this.refs.invisibleBlock.style.display;\n\t _this.refs.invisibleBlock.style.display = display === 'none' ? 'block' : 'none';\n\t _this.refs.invisibleTextTruncate.update();\n\t };\n\t\n\t _this.state = {\n\t text: 'Lorem Ipsum is simply dummy text of the printing and typesetting industry. Lorem Ipsum has been the industry\\'s standard dummy text ever since the 1500s, when an unknown printer took a galley of type and scrambled it to make a type specimen book. It has survived not only five centuries, but also the leap into electronic typesetting, remaining essentially unchanged. It was popularised in the 1960s with the release of Letraset sheets containing Lorem Ipsum passages, and more recently with desktop publishing software like Aldus PageMaker including versions of Lorem Ipsum.',\n\t line: 2,\n\t truncateText: '…',\n\t appendTextTruncateChild: true\n\t };\n\t return _this;\n\t }\n\t\n\t _createClass(App, [{\n\t key: 'render',\n\t value: function render() {\n\t var _state = this.state;\n\t var appendTextTruncateChild = _state.appendTextTruncateChild;\n\t\n\t var props = _objectWithoutProperties(_state, ['appendTextTruncateChild']);\n\t\n\t if (appendTextTruncateChild) {\n\t props.textTruncateChild = _react2.default.createElement(\n\t 'a',\n\t { href: '#' },\n\t 'Read On'\n\t );\n\t }\n\t\n\t return _react2.default.createElement(\n\t 'div',\n\t { className: 'row' },\n\t _react2.default.createElement(\n\t 'div',\n\t { className: 'col-md-6 col-xs-12' },\n\t _react2.default.createElement(\n\t 'div',\n\t { className: 'form-group' },\n\t _react2.default.createElement(\n\t 'label',\n\t { htmlFor: 'line' },\n\t 'Line'\n\t ),\n\t _react2.default.createElement('input', { className: 'form-control', id: 'line', ref: 'line', onChange: this.handleChange, type: 'number', value: this.state.line, min: 1, required: true })\n\t ),\n\t _react2.default.createElement(\n\t 'div',\n\t { className: 'form-group' },\n\t _react2.default.createElement(\n\t 'label',\n\t { htmlFor: 'text' },\n\t 'Text'\n\t ),\n\t _react2.default.createElement('textarea', { className: 'form-control', id: 'text', ref: 'text', onChange: this.handleChange, rows: 5, value: this.state.text })\n\t ),\n\t _react2.default.createElement(\n\t 'div',\n\t { className: 'form-group' },\n\t _react2.default.createElement(\n\t 'label',\n\t { htmlFor: 'truncateText' },\n\t 'TruncateText'\n\t ),\n\t _react2.default.createElement('input', { className: 'form-control', id: 'truncateText', ref: 'truncateText', onChange: this.handleChange, type: 'text', value: this.state.truncateText })\n\t ),\n\t _react2.default.createElement(\n\t 'div',\n\t { className: 'checkbox' },\n\t _react2.default.createElement(\n\t 'label',\n\t { htmlFor: 'appendTextTruncateChild' },\n\t _react2.default.createElement('input', { id: 'appendTextTruncateChild', ref: 'appendTextTruncateChild', onChange: this.handleChange, type: 'checkbox', checked: this.state.appendTextTruncateChild }),\n\t 'Append TextTruncate child'\n\t )\n\t )\n\t ),\n\t _react2.default.createElement(\n\t 'div',\n\t { className: 'col-md-6 col-xs-12' },\n\t _react2.default.createElement(\n\t 'h4',\n\t null,\n\t 'Result'\n\t ),\n\t _react2.default.createElement(\n\t 'div',\n\t { id: 'sample-1' },\n\t _react2.default.createElement(\n\t 'h5',\n\t null,\n\t '1. Default'\n\t ),\n\t _react2.default.createElement(_TextTruncate2.default, props)\n\t ),\n\t _react2.default.createElement(\n\t 'div',\n\t { id: 'sample-2' },\n\t _react2.default.createElement(\n\t 'h5',\n\t null,\n\t '2. With floating image'\n\t ),\n\t _react2.default.createElement(\n\t 'div',\n\t { className: 'media' },\n\t _react2.default.createElement(\n\t 'div',\n\t { className: 'media-left' },\n\t _react2.default.createElement('img', { className: 'media-object', src: 'http://fakeimg.pl/64', width: '64', height: '64' })\n\t ),\n\t _react2.default.createElement(\n\t 'div',\n\t { className: 'media-body' },\n\t _react2.default.createElement(_TextTruncate2.default, props)\n\t )\n\t )\n\t ),\n\t _react2.default.createElement(\n\t 'div',\n\t { id: 'sample-3' },\n\t _react2.default.createElement(\n\t 'h5',\n\t null,\n\t '3. Default hidden'\n\t ),\n\t _react2.default.createElement(\n\t 'div',\n\t { ref: 'invisibleBlock', style: { display: 'none' } },\n\t _react2.default.createElement(_TextTruncate2.default, _extends({ ref: 'invisibleTextTruncate' }, props))\n\t ),\n\t _react2.default.createElement(\n\t 'button',\n\t { type: 'button', className: 'btn btn-default', onClick: this.onToggle },\n\t 'Toggle show/hide'\n\t )\n\t ),\n\t _react2.default.createElement(\n\t 'div',\n\t { id: 'sample-4' },\n\t _react2.default.createElement(\n\t 'h5',\n\t null,\n\t '4. Customize class'\n\t ),\n\t _react2.default.createElement(_TextTruncate2.default, _extends({}, props, { containerClassName: 'text-danger' }))\n\t ),\n\t _react2.default.createElement(\n\t 'div',\n\t { id: 'sample-5' },\n\t _react2.default.createElement(\n\t 'h5',\n\t null,\n\t '5. Block-level textTruncateChild'\n\t ),\n\t _react2.default.createElement(_TextTruncate2.default, _extends({}, props, { textTruncateChild: _react2.default.createElement(\n\t 'div',\n\t null,\n\t 'Block level child'\n\t ) }))\n\t ),\n\t _react2.default.createElement(\n\t 'div',\n\t { id: 'sample-6' },\n\t _react2.default.createElement(\n\t 'h5',\n\t null,\n\t '6. Long words inside a small container'\n\t ),\n\t _react2.default.createElement(\n\t 'div',\n\t { style: {\n\t width: 150\n\t } },\n\t _react2.default.createElement(_TextTruncate2.default, { line: 3, text: 'Национал-Большевизм. Сталинская массовая культура и формирование русского национального самосознания (1931-1956)' })\n\t )\n\t )\n\t )\n\t );\n\t }\n\t }]);\n\t\n\t return App;\n\t }(_react.Component);\n\t});\n\n/***/ },\n/* 84 */\n/***/ function(module, exports, __webpack_require__) {\n\n\tvar __WEBPACK_AMD_DEFINE_FACTORY__, __WEBPACK_AMD_DEFINE_ARRAY__, __WEBPACK_AMD_DEFINE_RESULT__;(function (global, factory) {\n\t if (true) {\n\t !(__WEBPACK_AMD_DEFINE_ARRAY__ = [module, exports, __webpack_require__(82)], __WEBPACK_AMD_DEFINE_FACTORY__ = (factory), __WEBPACK_AMD_DEFINE_RESULT__ = (typeof __WEBPACK_AMD_DEFINE_FACTORY__ === 'function' ? (__WEBPACK_AMD_DEFINE_FACTORY__.apply(exports, __WEBPACK_AMD_DEFINE_ARRAY__)) : __WEBPACK_AMD_DEFINE_FACTORY__), __WEBPACK_AMD_DEFINE_RESULT__ !== undefined && (module.exports = __WEBPACK_AMD_DEFINE_RESULT__));\n\t } else if (typeof exports !== \"undefined\") {\n\t factory(module, exports, require('react'));\n\t } else {\n\t var mod = {\n\t exports: {}\n\t };\n\t factory(mod, mod.exports, global.React);\n\t global.TextTruncate = mod.exports;\n\t }\n\t})(this, function (module, exports, _react) {\n\t 'use strict';\n\t\n\t Object.defineProperty(exports, \"__esModule\", {\n\t value: true\n\t });\n\t\n\t var _react2 = _interopRequireDefault(_react);\n\t\n\t function _interopRequireDefault(obj) {\n\t return obj && obj.__esModule ? obj : {\n\t default: obj\n\t };\n\t }\n\t\n\t function _objectWithoutProperties(obj, keys) {\n\t var target = {};\n\t\n\t for (var i in obj) {\n\t if (keys.indexOf(i) >= 0) continue;\n\t if (!Object.prototype.hasOwnProperty.call(obj, i)) continue;\n\t target[i] = obj[i];\n\t }\n\t\n\t return target;\n\t }\n\t\n\t function _classCallCheck(instance, Constructor) {\n\t if (!(instance instanceof Constructor)) {\n\t throw new TypeError(\"Cannot call a class as a function\");\n\t }\n\t }\n\t\n\t var _createClass = function () {\n\t function defineProperties(target, props) {\n\t for (var i = 0; i < props.length; i++) {\n\t var descriptor = props[i];\n\t descriptor.enumerable = descriptor.enumerable || false;\n\t descriptor.configurable = true;\n\t if (\"value\" in descriptor) descriptor.writable = true;\n\t Object.defineProperty(target, descriptor.key, descriptor);\n\t }\n\t }\n\t\n\t return function (Constructor, protoProps, staticProps) {\n\t if (protoProps) defineProperties(Constructor.prototype, protoProps);\n\t if (staticProps) defineProperties(Constructor, staticProps);\n\t return Constructor;\n\t };\n\t }();\n\t\n\t function _possibleConstructorReturn(self, call) {\n\t if (!self) {\n\t throw new ReferenceError(\"this hasn't been initialised - super() hasn't been called\");\n\t }\n\t\n\t return call && (typeof call === \"object\" || typeof call === \"function\") ? call : self;\n\t }\n\t\n\t function _inherits(subClass, superClass) {\n\t if (typeof superClass !== \"function\" && superClass !== null) {\n\t throw new TypeError(\"Super expression must either be null or a function, not \" + typeof superClass);\n\t }\n\t\n\t subClass.prototype = Object.create(superClass && superClass.prototype, {\n\t constructor: {\n\t value: subClass,\n\t enumerable: false,\n\t writable: true,\n\t configurable: true\n\t }\n\t });\n\t if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass;\n\t }\n\t\n\t var TextTruncate = function (_Component) {\n\t _inherits(TextTruncate, _Component);\n\t\n\t function TextTruncate() {\n\t var _Object$getPrototypeO;\n\t\n\t var _temp, _this, _ret;\n\t\n\t _classCallCheck(this, TextTruncate);\n\t\n\t for (var _len = arguments.length, args = Array(_len), _key = 0; _key < _len; _key++) {\n\t args[_key] = arguments[_key];\n\t }\n\t\n\t return _ret = (_temp = (_this = _possibleConstructorReturn(this, (_Object$getPrototypeO = Object.getPrototypeOf(TextTruncate)).call.apply(_Object$getPrototypeO, [this].concat(args))), _this), _this.onResize = function () {\n\t window.requestAnimationFrame(_this.update.bind(_this));\n\t }, _this.update = function () {\n\t _this.forceUpdate();\n\t }, _temp), _possibleConstructorReturn(_this, _ret);\n\t }\n\t\n\t _createClass(TextTruncate, [{\n\t key: 'componentDidMount',\n\t value: function componentDidMount() {\n\t var canvas = document.createElement('canvas');\n\t var docFragment = document.createDocumentFragment();\n\t var style = window.getComputedStyle(this.refs.scope);\n\t var font = [style['font-weight'], style['font-style'], style['font-size'], style['font-family']].join(' ');\n\t\n\t docFragment.appendChild(canvas);\n\t this.canvas = canvas.getContext('2d');\n\t this.canvas.font = font;\n\t this.forceUpdate();\n\t window.addEventListener('resize', this.onResize);\n\t }\n\t }, {\n\t key: 'componentWillUnmount',\n\t value: function componentWillUnmount() {\n\t window.removeEventListener('resize', this.onResize);\n\t }\n\t }, {\n\t key: 'measureWidth',\n\t value: function measureWidth(text) {\n\t return this.canvas.measureText(text).width;\n\t }\n\t }, {\n\t key: 'getRenderText',\n\t value: function getRenderText() {\n\t var _props = this.props;\n\t var containerClassName = _props.containerClassName;\n\t var line = _props.line;\n\t var text = _props.text;\n\t var textTruncateChild = _props.textTruncateChild;\n\t var truncateText = _props.truncateText;\n\t\n\t var props = _objectWithoutProperties(_props, ['containerClassName', 'line', 'text', 'textTruncateChild', 'truncateText']);\n\t\n\t var scopeWidth = this.refs.scope.getBoundingClientRect().width;\n\t\n\t // return if display:none\n\t if (scopeWidth === 0) {\n\t return null;\n\t }\n\t\n\t // return if all of text can be displayed\n\t if (scopeWidth >= this.measureWidth(text)) {\n\t return _react2.default.createElement(\n\t 'div',\n\t props,\n\t text\n\t );\n\t }\n\t\n\t var childText = '';\n\t if (textTruncateChild && typeof textTruncateChild.type === 'string') {\n\t if (['span', 'a'].includes(textTruncateChild.type)) {\n\t childText = textTruncateChild.props.children;\n\t }\n\t }\n\t\n\t var currentPos = 1;\n\t var maxTextLength = text.length;\n\t var truncatedText = '';\n\t var splitPos = 0;\n\t var startPos = 0;\n\t var displayLine = line;\n\t var width = 0;\n\t var lastIsEng = false;\n\t var lastSpaceIndex = -1;\n\t\n\t while (displayLine--) {\n\t var ext = displayLine ? '' : truncateText + ' ' + childText;\n\t while (currentPos <= maxTextLength) {\n\t truncatedText = text.substr(startPos, currentPos);\n\t width = this.measureWidth(truncatedText + ext);\n\t if (width < scopeWidth) {\n\t splitPos = text.indexOf(' ', currentPos + 1);\n\t if (splitPos === -1) {\n\t currentPos += 1;\n\t lastIsEng = false;\n\t } else {\n\t lastIsEng = true;\n\t currentPos = splitPos;\n\t }\n\t } else {\n\t do {\n\t currentPos--;\n\t truncatedText = text.substr(startPos, currentPos);\n\t if (truncatedText[truncatedText.length - 1] === ' ') {\n\t truncatedText = text.substr(startPos, currentPos - 1);\n\t }\n\t if (lastIsEng) {\n\t lastSpaceIndex = truncatedText.lastIndexOf(' ');\n\t if (lastSpaceIndex > -1) {\n\t currentPos = lastSpaceIndex;\n\t truncatedText = text.substr(startPos, currentPos);\n\t }\n\t }\n\t width = this.measureWidth(truncatedText + ext);\n\t } while (width >= scopeWidth);\n\t startPos += currentPos;\n\t break;\n\t }\n\t }\n\t\n\t if (currentPos >= maxTextLength) {\n\t startPos = maxTextLength;\n\t break;\n\t }\n\t }\n\t\n\t if (startPos === maxTextLength) {\n\t return text;\n\t }\n\t return _react2.default.createElement(\n\t 'div',\n\t props,\n\t text.substr(0, startPos) + truncateText + ' ',\n\t textTruncateChild\n\t );\n\t }\n\t }, {\n\t key: 'render',\n\t value: function render() {\n\t var _props2 = this.props;\n\t var text = _props2.text;\n\t var containerClassName = _props2.containerClassName;\n\t\n\t\n\t var renderText = text;\n\t if (this.refs.scope) {\n\t renderText = this.getRenderText();\n\t }\n\t\n\t return _react2.default.createElement(\n\t 'div',\n\t { ref: 'scope', className: containerClassName, style: { overflow: 'hidden' } },\n\t renderText\n\t );\n\t }\n\t }]);\n\t\n\t return TextTruncate;\n\t }(_react.Component);\n\t\n\t TextTruncate.propTypes = {\n\t containerClassName: _react2.default.PropTypes.string,\n\t line: _react2.default.PropTypes.number,\n\t text: _react2.default.PropTypes.string,\n\t textTruncateChild: _react2.default.PropTypes.node,\n\t truncateText: _react2.default.PropTypes.string\n\t };\n\t TextTruncate.defaultProps = {\n\t line: 1,\n\t text: '',\n\t truncateText: '…'\n\t };\n\t exports.default = TextTruncate;\n\t ;\n\t module.exports = exports['default'];\n\t});\n\n/***/ },\n/* 85 */\n/***/ function(module, exports) {\n\n\t\"use strict\";\n\t\n\t/**\n\t * Copyright (c) 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @typechecks\n\t */\n\t\n\tvar _hyphenPattern = /-(.)/g;\n\t\n\t/**\n\t * Camelcases a hyphenated string, for example:\n\t *\n\t * > camelize('background-color')\n\t * < \"backgroundColor\"\n\t *\n\t * @param {string} string\n\t * @return {string}\n\t */\n\tfunction camelize(string) {\n\t return string.replace(_hyphenPattern, function (_, character) {\n\t return character.toUpperCase();\n\t });\n\t}\n\t\n\tmodule.exports = camelize;\n\n/***/ },\n/* 86 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright (c) 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @typechecks\n\t */\n\t\n\t'use strict';\n\t\n\tvar camelize = __webpack_require__(85);\n\t\n\tvar msPattern = /^-ms-/;\n\t\n\t/**\n\t * Camelcases a hyphenated CSS property name, for example:\n\t *\n\t * > camelizeStyleName('background-color')\n\t * < \"backgroundColor\"\n\t * > camelizeStyleName('-moz-transition')\n\t * < \"MozTransition\"\n\t * > camelizeStyleName('-ms-transition')\n\t * < \"msTransition\"\n\t *\n\t * As Andi Smith suggests\n\t * (http://www.andismith.com/blog/2012/02/modernizr-prefixed/), an `-ms` prefix\n\t * is converted to lowercase `ms`.\n\t *\n\t * @param {string} string\n\t * @return {string}\n\t */\n\tfunction camelizeStyleName(string) {\n\t return camelize(string.replace(msPattern, 'ms-'));\n\t}\n\t\n\tmodule.exports = camelizeStyleName;\n\n/***/ },\n/* 87 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t'use strict';\n\t\n\t/**\n\t * Copyright (c) 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @typechecks\n\t */\n\t\n\tvar isTextNode = __webpack_require__(94);\n\t\n\t/*eslint-disable no-bitwise */\n\t\n\t/**\n\t * Checks if a given DOM node contains or is another DOM node.\n\t *\n\t * @param {?DOMNode} outerNode Outer DOM node.\n\t * @param {?DOMNode} innerNode Inner DOM node.\n\t * @return {boolean} True if `outerNode` contains or is `innerNode`.\n\t */\n\tfunction containsNode(outerNode, innerNode) {\n\t if (!outerNode || !innerNode) {\n\t return false;\n\t } else if (outerNode === innerNode) {\n\t return true;\n\t } else if (isTextNode(outerNode)) {\n\t return false;\n\t } else if (isTextNode(innerNode)) {\n\t return containsNode(outerNode, innerNode.parentNode);\n\t } else if (outerNode.contains) {\n\t return outerNode.contains(innerNode);\n\t } else if (outerNode.compareDocumentPosition) {\n\t return !!(outerNode.compareDocumentPosition(innerNode) & 16);\n\t } else {\n\t return false;\n\t }\n\t}\n\t\n\tmodule.exports = containsNode;\n\n/***/ },\n/* 88 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t'use strict';\n\t\n\t/**\n\t * Copyright (c) 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @typechecks\n\t */\n\t\n\tvar invariant = __webpack_require__(1);\n\t\n\t/**\n\t * Convert array-like objects to arrays.\n\t *\n\t * This API assumes the caller knows the contents of the data type. For less\n\t * well defined inputs use createArrayFromMixed.\n\t *\n\t * @param {object|function|filelist} obj\n\t * @return {array}\n\t */\n\tfunction toArray(obj) {\n\t var length = obj.length;\n\t\n\t // Some browsers builtin objects can report typeof 'function' (e.g. NodeList\n\t // in old versions of Safari).\n\t !(!Array.isArray(obj) && (typeof obj === 'object' || typeof obj === 'function')) ? false ? invariant(false, 'toArray: Array-like object expected') : invariant(false) : void 0;\n\t\n\t !(typeof length === 'number') ? false ? invariant(false, 'toArray: Object needs a length property') : invariant(false) : void 0;\n\t\n\t !(length === 0 || length - 1 in obj) ? false ? invariant(false, 'toArray: Object should have keys for indices') : invariant(false) : void 0;\n\t\n\t !(typeof obj.callee !== 'function') ? false ? invariant(false, 'toArray: Object can\\'t be `arguments`. Use rest params ' + '(function(...args) {}) or Array.from() instead.') : invariant(false) : void 0;\n\t\n\t // Old IE doesn't give collections access to hasOwnProperty. Assume inputs\n\t // without method will throw during the slice call and skip straight to the\n\t // fallback.\n\t if (obj.hasOwnProperty) {\n\t try {\n\t return Array.prototype.slice.call(obj);\n\t } catch (e) {\n\t // IE < 9 does not support Array#slice on collections objects\n\t }\n\t }\n\t\n\t // Fall back to copying key by key. This assumes all keys have a value,\n\t // so will not preserve sparsely populated inputs.\n\t var ret = Array(length);\n\t for (var ii = 0; ii < length; ii++) {\n\t ret[ii] = obj[ii];\n\t }\n\t return ret;\n\t}\n\t\n\t/**\n\t * Perform a heuristic test to determine if an object is \"array-like\".\n\t *\n\t * A monk asked Joshu, a Zen master, \"Has a dog Buddha nature?\"\n\t * Joshu replied: \"Mu.\"\n\t *\n\t * This function determines if its argument has \"array nature\": it returns\n\t * true if the argument is an actual array, an `arguments' object, or an\n\t * HTMLCollection (e.g. node.childNodes or node.getElementsByTagName()).\n\t *\n\t * It will return false for other array-like objects like Filelist.\n\t *\n\t * @param {*} obj\n\t * @return {boolean}\n\t */\n\tfunction hasArrayNature(obj) {\n\t return(\n\t // not null/false\n\t !!obj && (\n\t // arrays are objects, NodeLists are functions in Safari\n\t typeof obj == 'object' || typeof obj == 'function') &&\n\t // quacks like an array\n\t 'length' in obj &&\n\t // not window\n\t !('setInterval' in obj) &&\n\t // no DOM node should be considered an array-like\n\t // a 'select' element has 'length' and 'item' properties on IE8\n\t typeof obj.nodeType != 'number' && (\n\t // a real array\n\t Array.isArray(obj) ||\n\t // arguments\n\t 'callee' in obj ||\n\t // HTMLCollection/NodeList\n\t 'item' in obj)\n\t );\n\t}\n\t\n\t/**\n\t * Ensure that the argument is an array by wrapping it in an array if it is not.\n\t * Creates a copy of the argument if it is already an array.\n\t *\n\t * This is mostly useful idiomatically:\n\t *\n\t * var createArrayFromMixed = require('createArrayFromMixed');\n\t *\n\t * function takesOneOrMoreThings(things) {\n\t * things = createArrayFromMixed(things);\n\t * ...\n\t * }\n\t *\n\t * This allows you to treat `things' as an array, but accept scalars in the API.\n\t *\n\t * If you need to convert an array-like object, like `arguments`, into an array\n\t * use toArray instead.\n\t *\n\t * @param {*} obj\n\t * @return {array}\n\t */\n\tfunction createArrayFromMixed(obj) {\n\t if (!hasArrayNature(obj)) {\n\t return [obj];\n\t } else if (Array.isArray(obj)) {\n\t return obj.slice();\n\t } else {\n\t return toArray(obj);\n\t }\n\t}\n\t\n\tmodule.exports = createArrayFromMixed;\n\n/***/ },\n/* 89 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t'use strict';\n\t\n\t/**\n\t * Copyright (c) 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @typechecks\n\t */\n\t\n\t/*eslint-disable fb-www/unsafe-html*/\n\t\n\tvar ExecutionEnvironment = __webpack_require__(5);\n\t\n\tvar createArrayFromMixed = __webpack_require__(88);\n\tvar getMarkupWrap = __webpack_require__(52);\n\tvar invariant = __webpack_require__(1);\n\t\n\t/**\n\t * Dummy container used to render all markup.\n\t */\n\tvar dummyNode = ExecutionEnvironment.canUseDOM ? document.createElement('div') : null;\n\t\n\t/**\n\t * Pattern used by `getNodeName`.\n\t */\n\tvar nodeNamePattern = /^\\s*<(\\w+)/;\n\t\n\t/**\n\t * Extracts the `nodeName` of the first element in a string of markup.\n\t *\n\t * @param {string} markup String of markup.\n\t * @return {?string} Node name of the supplied markup.\n\t */\n\tfunction getNodeName(markup) {\n\t var nodeNameMatch = markup.match(nodeNamePattern);\n\t return nodeNameMatch && nodeNameMatch[1].toLowerCase();\n\t}\n\t\n\t/**\n\t * Creates an array containing the nodes rendered from the supplied markup. The\n\t * optionally supplied `handleScript` function will be invoked once for each\n\t * <script> element that is rendered. If no `handleScript` function is supplied,\n\t * an exception is thrown if any <script> elements are rendered.\n\t *\n\t * @param {string} markup A string of valid HTML markup.\n\t * @param {?function} handleScript Invoked once for each rendered <script>.\n\t * @return {array<DOMElement|DOMTextNode>} An array of rendered nodes.\n\t */\n\tfunction createNodesFromMarkup(markup, handleScript) {\n\t var node = dummyNode;\n\t !!!dummyNode ? false ? invariant(false, 'createNodesFromMarkup dummy not initialized') : invariant(false) : void 0;\n\t var nodeName = getNodeName(markup);\n\t\n\t var wrap = nodeName && getMarkupWrap(nodeName);\n\t if (wrap) {\n\t node.innerHTML = wrap[1] + markup + wrap[2];\n\t\n\t var wrapDepth = wrap[0];\n\t while (wrapDepth--) {\n\t node = node.lastChild;\n\t }\n\t } else {\n\t node.innerHTML = markup;\n\t }\n\t\n\t var scripts = node.getElementsByTagName('script');\n\t if (scripts.length) {\n\t !handleScript ? false ? invariant(false, 'createNodesFromMarkup(...): Unexpected <script> element rendered.') : invariant(false) : void 0;\n\t createArrayFromMixed(scripts).forEach(handleScript);\n\t }\n\t\n\t var nodes = Array.from(node.childNodes);\n\t while (node.lastChild) {\n\t node.removeChild(node.lastChild);\n\t }\n\t return nodes;\n\t}\n\t\n\tmodule.exports = createNodesFromMarkup;\n\n/***/ },\n/* 90 */\n/***/ function(module, exports) {\n\n\t/**\n\t * Copyright (c) 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @typechecks\n\t */\n\t\n\t'use strict';\n\t\n\t/**\n\t * Gets the scroll position of the supplied element or window.\n\t *\n\t * The return values are unbounded, unlike `getScrollPosition`. This means they\n\t * may be negative or exceed the element boundaries (which is possible using\n\t * inertial scrolling).\n\t *\n\t * @param {DOMWindow|DOMElement} scrollable\n\t * @return {object} Map with `x` and `y` keys.\n\t */\n\t\n\tfunction getUnboundedScrollPosition(scrollable) {\n\t if (scrollable === window) {\n\t return {\n\t x: window.pageXOffset || document.documentElement.scrollLeft,\n\t y: window.pageYOffset || document.documentElement.scrollTop\n\t };\n\t }\n\t return {\n\t x: scrollable.scrollLeft,\n\t y: scrollable.scrollTop\n\t };\n\t}\n\t\n\tmodule.exports = getUnboundedScrollPosition;\n\n/***/ },\n/* 91 */\n/***/ function(module, exports) {\n\n\t'use strict';\n\t\n\t/**\n\t * Copyright (c) 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @typechecks\n\t */\n\t\n\tvar _uppercasePattern = /([A-Z])/g;\n\t\n\t/**\n\t * Hyphenates a camelcased string, for example:\n\t *\n\t * > hyphenate('backgroundColor')\n\t * < \"background-color\"\n\t *\n\t * For CSS style names, use `hyphenateStyleName` instead which works properly\n\t * with all vendor prefixes, including `ms`.\n\t *\n\t * @param {string} string\n\t * @return {string}\n\t */\n\tfunction hyphenate(string) {\n\t return string.replace(_uppercasePattern, '-$1').toLowerCase();\n\t}\n\t\n\tmodule.exports = hyphenate;\n\n/***/ },\n/* 92 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright (c) 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @typechecks\n\t */\n\t\n\t'use strict';\n\t\n\tvar hyphenate = __webpack_require__(91);\n\t\n\tvar msPattern = /^ms-/;\n\t\n\t/**\n\t * Hyphenates a camelcased CSS property name, for example:\n\t *\n\t * > hyphenateStyleName('backgroundColor')\n\t * < \"background-color\"\n\t * > hyphenateStyleName('MozTransition')\n\t * < \"-moz-transition\"\n\t * > hyphenateStyleName('msTransition')\n\t * < \"-ms-transition\"\n\t *\n\t * As Modernizr suggests (http://modernizr.com/docs/#prefixed), an `ms` prefix\n\t * is converted to `-ms-`.\n\t *\n\t * @param {string} string\n\t * @return {string}\n\t */\n\tfunction hyphenateStyleName(string) {\n\t return hyphenate(string).replace(msPattern, '-ms-');\n\t}\n\t\n\tmodule.exports = hyphenateStyleName;\n\n/***/ },\n/* 93 */\n/***/ function(module, exports) {\n\n\t'use strict';\n\t\n\t/**\n\t * Copyright (c) 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @typechecks\n\t */\n\t\n\t/**\n\t * @param {*} object The object to check.\n\t * @return {boolean} Whether or not the object is a DOM node.\n\t */\n\tfunction isNode(object) {\n\t return !!(object && (typeof Node === 'function' ? object instanceof Node : typeof object === 'object' && typeof object.nodeType === 'number' && typeof object.nodeName === 'string'));\n\t}\n\t\n\tmodule.exports = isNode;\n\n/***/ },\n/* 94 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t'use strict';\n\t\n\t/**\n\t * Copyright (c) 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @typechecks\n\t */\n\t\n\tvar isNode = __webpack_require__(93);\n\t\n\t/**\n\t * @param {*} object The object to check.\n\t * @return {boolean} Whether or not the object is a DOM text node.\n\t */\n\tfunction isTextNode(object) {\n\t return isNode(object) && object.nodeType == 3;\n\t}\n\t\n\tmodule.exports = isTextNode;\n\n/***/ },\n/* 95 */\n/***/ function(module, exports) {\n\n\t/**\n\t * Copyright (c) 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t */\n\t\n\t'use strict';\n\t\n\tvar hasOwnProperty = Object.prototype.hasOwnProperty;\n\t\n\t/**\n\t * Executes the provided `callback` once for each enumerable own property in the\n\t * object and constructs a new object from the results. The `callback` is\n\t * invoked with three arguments:\n\t *\n\t * - the property value\n\t * - the property name\n\t * - the object being traversed\n\t *\n\t * Properties that are added after the call to `mapObject` will not be visited\n\t * by `callback`. If the values of existing properties are changed, the value\n\t * passed to `callback` will be the value at the time `mapObject` visits them.\n\t * Properties that are deleted before being visited are not visited.\n\t *\n\t * @grep function objectMap()\n\t * @grep function objMap()\n\t *\n\t * @param {?object} object\n\t * @param {function} callback\n\t * @param {*} context\n\t * @return {?object}\n\t */\n\tfunction mapObject(object, callback, context) {\n\t if (!object) {\n\t return null;\n\t }\n\t var result = {};\n\t for (var name in object) {\n\t if (hasOwnProperty.call(object, name)) {\n\t result[name] = callback.call(context, object[name], name, object);\n\t }\n\t }\n\t return result;\n\t}\n\t\n\tmodule.exports = mapObject;\n\n/***/ },\n/* 96 */\n/***/ function(module, exports) {\n\n\t/**\n\t * Copyright (c) 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @typechecks static-only\n\t */\n\t\n\t'use strict';\n\t\n\t/**\n\t * Memoizes the return value of a function that accepts one string argument.\n\t *\n\t * @param {function} callback\n\t * @return {function}\n\t */\n\t\n\tfunction memoizeStringOnly(callback) {\n\t var cache = {};\n\t return function (string) {\n\t if (!cache.hasOwnProperty(string)) {\n\t cache[string] = callback.call(this, string);\n\t }\n\t return cache[string];\n\t };\n\t}\n\t\n\tmodule.exports = memoizeStringOnly;\n\n/***/ },\n/* 97 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t'use strict';\n\t\n\tmodule.exports = __webpack_require__(111);\n\n\n/***/ },\n/* 98 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule AutoFocusUtils\n\t */\n\t\n\t'use strict';\n\t\n\tvar ReactDOMComponentTree = __webpack_require__(4);\n\t\n\tvar focusNode = __webpack_require__(50);\n\t\n\tvar AutoFocusUtils = {\n\t focusDOMComponent: function () {\n\t focusNode(ReactDOMComponentTree.getNodeFromInstance(this));\n\t }\n\t};\n\t\n\tmodule.exports = AutoFocusUtils;\n\n/***/ },\n/* 99 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule BeforeInputEventPlugin\n\t */\n\t\n\t'use strict';\n\t\n\tvar EventConstants = __webpack_require__(10);\n\tvar EventPropagators = __webpack_require__(19);\n\tvar ExecutionEnvironment = __webpack_require__(5);\n\tvar FallbackCompositionState = __webpack_require__(106);\n\tvar SyntheticCompositionEvent = __webpack_require__(145);\n\tvar SyntheticInputEvent = __webpack_require__(148);\n\t\n\tvar keyOf = __webpack_require__(12);\n\t\n\tvar END_KEYCODES = [9, 13, 27, 32]; // Tab, Return, Esc, Space\n\tvar START_KEYCODE = 229;\n\t\n\tvar canUseCompositionEvent = ExecutionEnvironment.canUseDOM && 'CompositionEvent' in window;\n\t\n\tvar documentMode = null;\n\tif (ExecutionEnvironment.canUseDOM && 'documentMode' in document) {\n\t documentMode = document.documentMode;\n\t}\n\t\n\t// Webkit offers a very useful `textInput` event that can be used to\n\t// directly represent `beforeInput`. The IE `textinput` event is not as\n\t// useful, so we don't use it.\n\tvar canUseTextInputEvent = ExecutionEnvironment.canUseDOM && 'TextEvent' in window && !documentMode && !isPresto();\n\t\n\t// In IE9+, we have access to composition events, but the data supplied\n\t// by the native compositionend event may be incorrect. Japanese ideographic\n\t// spaces, for instance (\\u3000) are not recorded correctly.\n\tvar useFallbackCompositionData = ExecutionEnvironment.canUseDOM && (!canUseCompositionEvent || documentMode && documentMode > 8 && documentMode <= 11);\n\t\n\t/**\n\t * Opera <= 12 includes TextEvent in window, but does not fire\n\t * text input events. Rely on keypress instead.\n\t */\n\tfunction isPresto() {\n\t var opera = window.opera;\n\t return typeof opera === 'object' && typeof opera.version === 'function' && parseInt(opera.version(), 10) <= 12;\n\t}\n\t\n\tvar SPACEBAR_CODE = 32;\n\tvar SPACEBAR_CHAR = String.fromCharCode(SPACEBAR_CODE);\n\t\n\tvar topLevelTypes = EventConstants.topLevelTypes;\n\t\n\t// Events and their corresponding property names.\n\tvar eventTypes = {\n\t beforeInput: {\n\t phasedRegistrationNames: {\n\t bubbled: keyOf({ onBeforeInput: null }),\n\t captured: keyOf({ onBeforeInputCapture: null })\n\t },\n\t dependencies: [topLevelTypes.topCompositionEnd, topLevelTypes.topKeyPress, topLevelTypes.topTextInput, topLevelTypes.topPaste]\n\t },\n\t compositionEnd: {\n\t phasedRegistrationNames: {\n\t bubbled: keyOf({ onCompositionEnd: null }),\n\t captured: keyOf({ onCompositionEndCapture: null })\n\t },\n\t dependencies: [topLevelTypes.topBlur, topLevelTypes.topCompositionEnd, topLevelTypes.topKeyDown, topLevelTypes.topKeyPress, topLevelTypes.topKeyUp, topLevelTypes.topMouseDown]\n\t },\n\t compositionStart: {\n\t phasedRegistrationNames: {\n\t bubbled: keyOf({ onCompositionStart: null }),\n\t captured: keyOf({ onCompositionStartCapture: null })\n\t },\n\t dependencies: [topLevelTypes.topBlur, topLevelTypes.topCompositionStart, topLevelTypes.topKeyDown, topLevelTypes.topKeyPress, topLevelTypes.topKeyUp, topLevelTypes.topMouseDown]\n\t },\n\t compositionUpdate: {\n\t phasedRegistrationNames: {\n\t bubbled: keyOf({ onCompositionUpdate: null }),\n\t captured: keyOf({ onCompositionUpdateCapture: null })\n\t },\n\t dependencies: [topLevelTypes.topBlur, topLevelTypes.topCompositionUpdate, topLevelTypes.topKeyDown, topLevelTypes.topKeyPress, topLevelTypes.topKeyUp, topLevelTypes.topMouseDown]\n\t }\n\t};\n\t\n\t// Track whether we've ever handled a keypress on the space key.\n\tvar hasSpaceKeypress = false;\n\t\n\t/**\n\t * Return whether a native keypress event is assumed to be a command.\n\t * This is required because Firefox fires `keypress` events for key commands\n\t * (cut, copy, select-all, etc.) even though no character is inserted.\n\t */\n\tfunction isKeypressCommand(nativeEvent) {\n\t return (nativeEvent.ctrlKey || nativeEvent.altKey || nativeEvent.metaKey) &&\n\t // ctrlKey && altKey is equivalent to AltGr, and is not a command.\n\t !(nativeEvent.ctrlKey && nativeEvent.altKey);\n\t}\n\t\n\t/**\n\t * Translate native top level events into event types.\n\t *\n\t * @param {string} topLevelType\n\t * @return {object}\n\t */\n\tfunction getCompositionEventType(topLevelType) {\n\t switch (topLevelType) {\n\t case topLevelTypes.topCompositionStart:\n\t return eventTypes.compositionStart;\n\t case topLevelTypes.topCompositionEnd:\n\t return eventTypes.compositionEnd;\n\t case topLevelTypes.topCompositionUpdate:\n\t return eventTypes.compositionUpdate;\n\t }\n\t}\n\t\n\t/**\n\t * Does our fallback best-guess model think this event signifies that\n\t * composition has begun?\n\t *\n\t * @param {string} topLevelType\n\t * @param {object} nativeEvent\n\t * @return {boolean}\n\t */\n\tfunction isFallbackCompositionStart(topLevelType, nativeEvent) {\n\t return topLevelType === topLevelTypes.topKeyDown && nativeEvent.keyCode === START_KEYCODE;\n\t}\n\t\n\t/**\n\t * Does our fallback mode think that this event is the end of composition?\n\t *\n\t * @param {string} topLevelType\n\t * @param {object} nativeEvent\n\t * @return {boolean}\n\t */\n\tfunction isFallbackCompositionEnd(topLevelType, nativeEvent) {\n\t switch (topLevelType) {\n\t case topLevelTypes.topKeyUp:\n\t // Command keys insert or clear IME input.\n\t return END_KEYCODES.indexOf(nativeEvent.keyCode) !== -1;\n\t case topLevelTypes.topKeyDown:\n\t // Expect IME keyCode on each keydown. If we get any other\n\t // code we must have exited earlier.\n\t return nativeEvent.keyCode !== START_KEYCODE;\n\t case topLevelTypes.topKeyPress:\n\t case topLevelTypes.topMouseDown:\n\t case topLevelTypes.topBlur:\n\t // Events are not possible without cancelling IME.\n\t return true;\n\t default:\n\t return false;\n\t }\n\t}\n\t\n\t/**\n\t * Google Input Tools provides composition data via a CustomEvent,\n\t * with the `data` property populated in the `detail` object. If this\n\t * is available on the event object, use it. If not, this is a plain\n\t * composition event and we have nothing special to extract.\n\t *\n\t * @param {object} nativeEvent\n\t * @return {?string}\n\t */\n\tfunction getDataFromCustomEvent(nativeEvent) {\n\t var detail = nativeEvent.detail;\n\t if (typeof detail === 'object' && 'data' in detail) {\n\t return detail.data;\n\t }\n\t return null;\n\t}\n\t\n\t// Track the current IME composition fallback object, if any.\n\tvar currentComposition = null;\n\t\n\t/**\n\t * @return {?object} A SyntheticCompositionEvent.\n\t */\n\tfunction extractCompositionEvent(topLevelType, targetInst, nativeEvent, nativeEventTarget) {\n\t var eventType;\n\t var fallbackData;\n\t\n\t if (canUseCompositionEvent) {\n\t eventType = getCompositionEventType(topLevelType);\n\t } else if (!currentComposition) {\n\t if (isFallbackCompositionStart(topLevelType, nativeEvent)) {\n\t eventType = eventTypes.compositionStart;\n\t }\n\t } else if (isFallbackCompositionEnd(topLevelType, nativeEvent)) {\n\t eventType = eventTypes.compositionEnd;\n\t }\n\t\n\t if (!eventType) {\n\t return null;\n\t }\n\t\n\t if (useFallbackCompositionData) {\n\t // The current composition is stored statically and must not be\n\t // overwritten while composition continues.\n\t if (!currentComposition && eventType === eventTypes.compositionStart) {\n\t currentComposition = FallbackCompositionState.getPooled(nativeEventTarget);\n\t } else if (eventType === eventTypes.compositionEnd) {\n\t if (currentComposition) {\n\t fallbackData = currentComposition.getData();\n\t }\n\t }\n\t }\n\t\n\t var event = SyntheticCompositionEvent.getPooled(eventType, targetInst, nativeEvent, nativeEventTarget);\n\t\n\t if (fallbackData) {\n\t // Inject data generated from fallback path into the synthetic event.\n\t // This matches the property of native CompositionEventInterface.\n\t event.data = fallbackData;\n\t } else {\n\t var customData = getDataFromCustomEvent(nativeEvent);\n\t if (customData !== null) {\n\t event.data = customData;\n\t }\n\t }\n\t\n\t EventPropagators.accumulateTwoPhaseDispatches(event);\n\t return event;\n\t}\n\t\n\t/**\n\t * @param {string} topLevelType Record from `EventConstants`.\n\t * @param {object} nativeEvent Native browser event.\n\t * @return {?string} The string corresponding to this `beforeInput` event.\n\t */\n\tfunction getNativeBeforeInputChars(topLevelType, nativeEvent) {\n\t switch (topLevelType) {\n\t case topLevelTypes.topCompositionEnd:\n\t return getDataFromCustomEvent(nativeEvent);\n\t case topLevelTypes.topKeyPress:\n\t /**\n\t * If native `textInput` events are available, our goal is to make\n\t * use of them. However, there is a special case: the spacebar key.\n\t * In Webkit, preventing default on a spacebar `textInput` event\n\t * cancels character insertion, but it *also* causes the browser\n\t * to fall back to its default spacebar behavior of scrolling the\n\t * page.\n\t *\n\t * Tracking at:\n\t * https://code.google.com/p/chromium/issues/detail?id=355103\n\t *\n\t * To avoid this issue, use the keypress event as if no `textInput`\n\t * event is available.\n\t */\n\t var which = nativeEvent.which;\n\t if (which !== SPACEBAR_CODE) {\n\t return null;\n\t }\n\t\n\t hasSpaceKeypress = true;\n\t return SPACEBAR_CHAR;\n\t\n\t case topLevelTypes.topTextInput:\n\t // Record the characters to be added to the DOM.\n\t var chars = nativeEvent.data;\n\t\n\t // If it's a spacebar character, assume that we have already handled\n\t // it at the keypress level and bail immediately. Android Chrome\n\t // doesn't give us keycodes, so we need to blacklist it.\n\t if (chars === SPACEBAR_CHAR && hasSpaceKeypress) {\n\t return null;\n\t }\n\t\n\t return chars;\n\t\n\t default:\n\t // For other native event types, do nothing.\n\t return null;\n\t }\n\t}\n\t\n\t/**\n\t * For browsers that do not provide the `textInput` event, extract the\n\t * appropriate string to use for SyntheticInputEvent.\n\t *\n\t * @param {string} topLevelType Record from `EventConstants`.\n\t * @param {object} nativeEvent Native browser event.\n\t * @return {?string} The fallback string for this `beforeInput` event.\n\t */\n\tfunction getFallbackBeforeInputChars(topLevelType, nativeEvent) {\n\t // If we are currently composing (IME) and using a fallback to do so,\n\t // try to extract the composed characters from the fallback object.\n\t if (currentComposition) {\n\t if (topLevelType === topLevelTypes.topCompositionEnd || isFallbackCompositionEnd(topLevelType, nativeEvent)) {\n\t var chars = currentComposition.getData();\n\t FallbackCompositionState.release(currentComposition);\n\t currentComposition = null;\n\t return chars;\n\t }\n\t return null;\n\t }\n\t\n\t switch (topLevelType) {\n\t case topLevelTypes.topPaste:\n\t // If a paste event occurs after a keypress, throw out the input\n\t // chars. Paste events should not lead to BeforeInput events.\n\t return null;\n\t case topLevelTypes.topKeyPress:\n\t /**\n\t * As of v27, Firefox may fire keypress events even when no character\n\t * will be inserted. A few possibilities:\n\t *\n\t * - `which` is `0`. Arrow keys, Esc key, etc.\n\t *\n\t * - `which` is the pressed key code, but no char is available.\n\t * Ex: 'AltGr + d` in Polish. There is no modified character for\n\t * this key combination and no character is inserted into the\n\t * document, but FF fires the keypress for char code `100` anyway.\n\t * No `input` event will occur.\n\t *\n\t * - `which` is the pressed key code, but a command combination is\n\t * being used. Ex: `Cmd+C`. No character is inserted, and no\n\t * `input` event will occur.\n\t */\n\t if (nativeEvent.which && !isKeypressCommand(nativeEvent)) {\n\t return String.fromCharCode(nativeEvent.which);\n\t }\n\t return null;\n\t case topLevelTypes.topCompositionEnd:\n\t return useFallbackCompositionData ? null : nativeEvent.data;\n\t default:\n\t return null;\n\t }\n\t}\n\t\n\t/**\n\t * Extract a SyntheticInputEvent for `beforeInput`, based on either native\n\t * `textInput` or fallback behavior.\n\t *\n\t * @return {?object} A SyntheticInputEvent.\n\t */\n\tfunction extractBeforeInputEvent(topLevelType, targetInst, nativeEvent, nativeEventTarget) {\n\t var chars;\n\t\n\t if (canUseTextInputEvent) {\n\t chars = getNativeBeforeInputChars(topLevelType, nativeEvent);\n\t } else {\n\t chars = getFallbackBeforeInputChars(topLevelType, nativeEvent);\n\t }\n\t\n\t // If no characters are being inserted, no BeforeInput event should\n\t // be fired.\n\t if (!chars) {\n\t return null;\n\t }\n\t\n\t var event = SyntheticInputEvent.getPooled(eventTypes.beforeInput, targetInst, nativeEvent, nativeEventTarget);\n\t\n\t event.data = chars;\n\t EventPropagators.accumulateTwoPhaseDispatches(event);\n\t return event;\n\t}\n\t\n\t/**\n\t * Create an `onBeforeInput` event to match\n\t * http://www.w3.org/TR/2013/WD-DOM-Level-3-Events-20131105/#events-inputevents.\n\t *\n\t * This event plugin is based on the native `textInput` event\n\t * available in Chrome, Safari, Opera, and IE. This event fires after\n\t * `onKeyPress` and `onCompositionEnd`, but before `onInput`.\n\t *\n\t * `beforeInput` is spec'd but not implemented in any browsers, and\n\t * the `input` event does not provide any useful information about what has\n\t * actually been added, contrary to the spec. Thus, `textInput` is the best\n\t * available event to identify the characters that have actually been inserted\n\t * into the target node.\n\t *\n\t * This plugin is also responsible for emitting `composition` events, thus\n\t * allowing us to share composition fallback code for both `beforeInput` and\n\t * `composition` event types.\n\t */\n\tvar BeforeInputEventPlugin = {\n\t\n\t eventTypes: eventTypes,\n\t\n\t extractEvents: function (topLevelType, targetInst, nativeEvent, nativeEventTarget) {\n\t return [extractCompositionEvent(topLevelType, targetInst, nativeEvent, nativeEventTarget), extractBeforeInputEvent(topLevelType, targetInst, nativeEvent, nativeEventTarget)];\n\t }\n\t};\n\t\n\tmodule.exports = BeforeInputEventPlugin;\n\n/***/ },\n/* 100 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule CSSPropertyOperations\n\t */\n\t\n\t'use strict';\n\t\n\tvar CSSProperty = __webpack_require__(54);\n\tvar ExecutionEnvironment = __webpack_require__(5);\n\tvar ReactPerf = __webpack_require__(6);\n\t\n\tvar camelizeStyleName = __webpack_require__(86);\n\tvar dangerousStyleValue = __webpack_require__(154);\n\tvar hyphenateStyleName = __webpack_require__(92);\n\tvar memoizeStringOnly = __webpack_require__(96);\n\tvar warning = __webpack_require__(2);\n\t\n\tvar processStyleName = memoizeStringOnly(function (styleName) {\n\t return hyphenateStyleName(styleName);\n\t});\n\t\n\tvar hasShorthandPropertyBug = false;\n\tvar styleFloatAccessor = 'cssFloat';\n\tif (ExecutionEnvironment.canUseDOM) {\n\t var tempStyle = document.createElement('div').style;\n\t try {\n\t // IE8 throws \"Invalid argument.\" if resetting shorthand style properties.\n\t tempStyle.font = '';\n\t } catch (e) {\n\t hasShorthandPropertyBug = true;\n\t }\n\t // IE8 only supports accessing cssFloat (standard) as styleFloat\n\t if (document.documentElement.style.cssFloat === undefined) {\n\t styleFloatAccessor = 'styleFloat';\n\t }\n\t}\n\t\n\tif (false) {\n\t // 'msTransform' is correct, but the other prefixes should be capitalized\n\t var badVendoredStyleNamePattern = /^(?:webkit|moz|o)[A-Z]/;\n\t\n\t // style values shouldn't contain a semicolon\n\t var badStyleValueWithSemicolonPattern = /;\\s*$/;\n\t\n\t var warnedStyleNames = {};\n\t var warnedStyleValues = {};\n\t var warnedForNaNValue = false;\n\t\n\t var warnHyphenatedStyleName = function (name, owner) {\n\t if (warnedStyleNames.hasOwnProperty(name) && warnedStyleNames[name]) {\n\t return;\n\t }\n\t\n\t warnedStyleNames[name] = true;\n\t process.env.NODE_ENV !== 'production' ? warning(false, 'Unsupported style property %s. Did you mean %s?%s', name, camelizeStyleName(name), checkRenderMessage(owner)) : void 0;\n\t };\n\t\n\t var warnBadVendoredStyleName = function (name, owner) {\n\t if (warnedStyleNames.hasOwnProperty(name) && warnedStyleNames[name]) {\n\t return;\n\t }\n\t\n\t warnedStyleNames[name] = true;\n\t process.env.NODE_ENV !== 'production' ? warning(false, 'Unsupported vendor-prefixed style property %s. Did you mean %s?%s', name, name.charAt(0).toUpperCase() + name.slice(1), checkRenderMessage(owner)) : void 0;\n\t };\n\t\n\t var warnStyleValueWithSemicolon = function (name, value, owner) {\n\t if (warnedStyleValues.hasOwnProperty(value) && warnedStyleValues[value]) {\n\t return;\n\t }\n\t\n\t warnedStyleValues[value] = true;\n\t process.env.NODE_ENV !== 'production' ? warning(false, 'Style property values shouldn\\'t contain a semicolon.%s ' + 'Try \"%s: %s\" instead.', checkRenderMessage(owner), name, value.replace(badStyleValueWithSemicolonPattern, '')) : void 0;\n\t };\n\t\n\t var warnStyleValueIsNaN = function (name, value, owner) {\n\t if (warnedForNaNValue) {\n\t return;\n\t }\n\t\n\t warnedForNaNValue = true;\n\t process.env.NODE_ENV !== 'production' ? warning(false, '`NaN` is an invalid value for the `%s` css style property.%s', name, checkRenderMessage(owner)) : void 0;\n\t };\n\t\n\t var checkRenderMessage = function (owner) {\n\t if (owner) {\n\t var name = owner.getName();\n\t if (name) {\n\t return ' Check the render method of `' + name + '`.';\n\t }\n\t }\n\t return '';\n\t };\n\t\n\t /**\n\t * @param {string} name\n\t * @param {*} value\n\t * @param {ReactDOMComponent} component\n\t */\n\t var warnValidStyle = function (name, value, component) {\n\t var owner;\n\t if (component) {\n\t owner = component._currentElement._owner;\n\t }\n\t if (name.indexOf('-') > -1) {\n\t warnHyphenatedStyleName(name, owner);\n\t } else if (badVendoredStyleNamePattern.test(name)) {\n\t warnBadVendoredStyleName(name, owner);\n\t } else if (badStyleValueWithSemicolonPattern.test(value)) {\n\t warnStyleValueWithSemicolon(name, value, owner);\n\t }\n\t\n\t if (typeof value === 'number' && isNaN(value)) {\n\t warnStyleValueIsNaN(name, value, owner);\n\t }\n\t };\n\t}\n\t\n\t/**\n\t * Operations for dealing with CSS properties.\n\t */\n\tvar CSSPropertyOperations = {\n\t\n\t /**\n\t * Serializes a mapping of style properties for use as inline styles:\n\t *\n\t * > createMarkupForStyles({width: '200px', height: 0})\n\t * \"width:200px;height:0;\"\n\t *\n\t * Undefined values are ignored so that declarative programming is easier.\n\t * The result should be HTML-escaped before insertion into the DOM.\n\t *\n\t * @param {object} styles\n\t * @param {ReactDOMComponent} component\n\t * @return {?string}\n\t */\n\t createMarkupForStyles: function (styles, component) {\n\t var serialized = '';\n\t for (var styleName in styles) {\n\t if (!styles.hasOwnProperty(styleName)) {\n\t continue;\n\t }\n\t var styleValue = styles[styleName];\n\t if (false) {\n\t warnValidStyle(styleName, styleValue, component);\n\t }\n\t if (styleValue != null) {\n\t serialized += processStyleName(styleName) + ':';\n\t serialized += dangerousStyleValue(styleName, styleValue, component) + ';';\n\t }\n\t }\n\t return serialized || null;\n\t },\n\t\n\t /**\n\t * Sets the value for multiple styles on a node. If a value is specified as\n\t * '' (empty string), the corresponding style property will be unset.\n\t *\n\t * @param {DOMElement} node\n\t * @param {object} styles\n\t * @param {ReactDOMComponent} component\n\t */\n\t setValueForStyles: function (node, styles, component) {\n\t var style = node.style;\n\t for (var styleName in styles) {\n\t if (!styles.hasOwnProperty(styleName)) {\n\t continue;\n\t }\n\t if (false) {\n\t warnValidStyle(styleName, styles[styleName], component);\n\t }\n\t var styleValue = dangerousStyleValue(styleName, styles[styleName], component);\n\t if (styleName === 'float' || styleName === 'cssFloat') {\n\t styleName = styleFloatAccessor;\n\t }\n\t if (styleValue) {\n\t style[styleName] = styleValue;\n\t } else {\n\t var expansion = hasShorthandPropertyBug && CSSProperty.shorthandPropertyExpansions[styleName];\n\t if (expansion) {\n\t // Shorthand property that IE8 won't like unsetting, so unset each\n\t // component to placate it\n\t for (var individualStyleName in expansion) {\n\t style[individualStyleName] = '';\n\t }\n\t } else {\n\t style[styleName] = '';\n\t }\n\t }\n\t }\n\t }\n\t\n\t};\n\t\n\tReactPerf.measureMethods(CSSPropertyOperations, 'CSSPropertyOperations', {\n\t setValueForStyles: 'setValueForStyles'\n\t});\n\t\n\tmodule.exports = CSSPropertyOperations;\n\n/***/ },\n/* 101 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule ChangeEventPlugin\n\t */\n\t\n\t'use strict';\n\t\n\tvar EventConstants = __webpack_require__(10);\n\tvar EventPluginHub = __webpack_require__(18);\n\tvar EventPropagators = __webpack_require__(19);\n\tvar ExecutionEnvironment = __webpack_require__(5);\n\tvar ReactDOMComponentTree = __webpack_require__(4);\n\tvar ReactUpdates = __webpack_require__(8);\n\tvar SyntheticEvent = __webpack_require__(11);\n\t\n\tvar getEventTarget = __webpack_require__(42);\n\tvar isEventSupported = __webpack_require__(44);\n\tvar isTextInputElement = __webpack_require__(80);\n\tvar keyOf = __webpack_require__(12);\n\t\n\tvar topLevelTypes = EventConstants.topLevelTypes;\n\t\n\tvar eventTypes = {\n\t change: {\n\t phasedRegistrationNames: {\n\t bubbled: keyOf({ onChange: null }),\n\t captured: keyOf({ onChangeCapture: null })\n\t },\n\t dependencies: [topLevelTypes.topBlur, topLevelTypes.topChange, topLevelTypes.topClick, topLevelTypes.topFocus, topLevelTypes.topInput, topLevelTypes.topKeyDown, topLevelTypes.topKeyUp, topLevelTypes.topSelectionChange]\n\t }\n\t};\n\t\n\t/**\n\t * For IE shims\n\t */\n\tvar activeElement = null;\n\tvar activeElementInst = null;\n\tvar activeElementValue = null;\n\tvar activeElementValueProp = null;\n\t\n\t/**\n\t * SECTION: handle `change` event\n\t */\n\tfunction shouldUseChangeEvent(elem) {\n\t var nodeName = elem.nodeName && elem.nodeName.toLowerCase();\n\t return nodeName === 'select' || nodeName === 'input' && elem.type === 'file';\n\t}\n\t\n\tvar doesChangeEventBubble = false;\n\tif (ExecutionEnvironment.canUseDOM) {\n\t // See `handleChange` comment below\n\t doesChangeEventBubble = isEventSupported('change') && (!('documentMode' in document) || document.documentMode > 8);\n\t}\n\t\n\tfunction manualDispatchChangeEvent(nativeEvent) {\n\t var event = SyntheticEvent.getPooled(eventTypes.change, activeElementInst, nativeEvent, getEventTarget(nativeEvent));\n\t EventPropagators.accumulateTwoPhaseDispatches(event);\n\t\n\t // If change and propertychange bubbled, we'd just bind to it like all the\n\t // other events and have it go through ReactBrowserEventEmitter. Since it\n\t // doesn't, we manually listen for the events and so we have to enqueue and\n\t // process the abstract event manually.\n\t //\n\t // Batching is necessary here in order to ensure that all event handlers run\n\t // before the next rerender (including event handlers attached to ancestor\n\t // elements instead of directly on the input). Without this, controlled\n\t // components don't work properly in conjunction with event bubbling because\n\t // the component is rerendered and the value reverted before all the event\n\t // handlers can run. See https://github.com/facebook/react/issues/708.\n\t ReactUpdates.batchedUpdates(runEventInBatch, event);\n\t}\n\t\n\tfunction runEventInBatch(event) {\n\t EventPluginHub.enqueueEvents(event);\n\t EventPluginHub.processEventQueue(false);\n\t}\n\t\n\tfunction startWatchingForChangeEventIE8(target, targetInst) {\n\t activeElement = target;\n\t activeElementInst = targetInst;\n\t activeElement.attachEvent('onchange', manualDispatchChangeEvent);\n\t}\n\t\n\tfunction stopWatchingForChangeEventIE8() {\n\t if (!activeElement) {\n\t return;\n\t }\n\t activeElement.detachEvent('onchange', manualDispatchChangeEvent);\n\t activeElement = null;\n\t activeElementInst = null;\n\t}\n\t\n\tfunction getTargetInstForChangeEvent(topLevelType, targetInst) {\n\t if (topLevelType === topLevelTypes.topChange) {\n\t return targetInst;\n\t }\n\t}\n\tfunction handleEventsForChangeEventIE8(topLevelType, target, targetInst) {\n\t if (topLevelType === topLevelTypes.topFocus) {\n\t // stopWatching() should be a noop here but we call it just in case we\n\t // missed a blur event somehow.\n\t stopWatchingForChangeEventIE8();\n\t startWatchingForChangeEventIE8(target, targetInst);\n\t } else if (topLevelType === topLevelTypes.topBlur) {\n\t stopWatchingForChangeEventIE8();\n\t }\n\t}\n\t\n\t/**\n\t * SECTION: handle `input` event\n\t */\n\tvar isInputEventSupported = false;\n\tif (ExecutionEnvironment.canUseDOM) {\n\t // IE9 claims to support the input event but fails to trigger it when\n\t // deleting text, so we ignore its input events.\n\t // IE10+ fire input events to often, such when a placeholder\n\t // changes or when an input with a placeholder is focused.\n\t isInputEventSupported = isEventSupported('input') && (!('documentMode' in document) || document.documentMode > 11);\n\t}\n\t\n\t/**\n\t * (For IE <=11) Replacement getter/setter for the `value` property that gets\n\t * set on the active element.\n\t */\n\tvar newValueProp = {\n\t get: function () {\n\t return activeElementValueProp.get.call(this);\n\t },\n\t set: function (val) {\n\t // Cast to a string so we can do equality checks.\n\t activeElementValue = '' + val;\n\t activeElementValueProp.set.call(this, val);\n\t }\n\t};\n\t\n\t/**\n\t * (For IE <=11) Starts tracking propertychange events on the passed-in element\n\t * and override the value property so that we can distinguish user events from\n\t * value changes in JS.\n\t */\n\tfunction startWatchingForValueChange(target, targetInst) {\n\t activeElement = target;\n\t activeElementInst = targetInst;\n\t activeElementValue = target.value;\n\t activeElementValueProp = Object.getOwnPropertyDescriptor(target.constructor.prototype, 'value');\n\t\n\t // Not guarded in a canDefineProperty check: IE8 supports defineProperty only\n\t // on DOM elements\n\t Object.defineProperty(activeElement, 'value', newValueProp);\n\t if (activeElement.attachEvent) {\n\t activeElement.attachEvent('onpropertychange', handlePropertyChange);\n\t } else {\n\t activeElement.addEventListener('propertychange', handlePropertyChange, false);\n\t }\n\t}\n\t\n\t/**\n\t * (For IE <=11) Removes the event listeners from the currently-tracked element,\n\t * if any exists.\n\t */\n\tfunction stopWatchingForValueChange() {\n\t if (!activeElement) {\n\t return;\n\t }\n\t\n\t // delete restores the original property definition\n\t delete activeElement.value;\n\t\n\t if (activeElement.detachEvent) {\n\t activeElement.detachEvent('onpropertychange', handlePropertyChange);\n\t } else {\n\t activeElement.removeEventListener('propertychange', handlePropertyChange, false);\n\t }\n\t\n\t activeElement = null;\n\t activeElementInst = null;\n\t activeElementValue = null;\n\t activeElementValueProp = null;\n\t}\n\t\n\t/**\n\t * (For IE <=11) Handles a propertychange event, sending a `change` event if\n\t * the value of the active element has changed.\n\t */\n\tfunction handlePropertyChange(nativeEvent) {\n\t if (nativeEvent.propertyName !== 'value') {\n\t return;\n\t }\n\t var value = nativeEvent.srcElement.value;\n\t if (value === activeElementValue) {\n\t return;\n\t }\n\t activeElementValue = value;\n\t\n\t manualDispatchChangeEvent(nativeEvent);\n\t}\n\t\n\t/**\n\t * If a `change` event should be fired, returns the target's ID.\n\t */\n\tfunction getTargetInstForInputEvent(topLevelType, targetInst) {\n\t if (topLevelType === topLevelTypes.topInput) {\n\t // In modern browsers (i.e., not IE8 or IE9), the input event is exactly\n\t // what we want so fall through here and trigger an abstract event\n\t return targetInst;\n\t }\n\t}\n\t\n\tfunction handleEventsForInputEventIE(topLevelType, target, targetInst) {\n\t if (topLevelType === topLevelTypes.topFocus) {\n\t // In IE8, we can capture almost all .value changes by adding a\n\t // propertychange handler and looking for events with propertyName\n\t // equal to 'value'\n\t // In IE9-11, propertychange fires for most input events but is buggy and\n\t // doesn't fire when text is deleted, but conveniently, selectionchange\n\t // appears to fire in all of the remaining cases so we catch those and\n\t // forward the event if the value has changed\n\t // In either case, we don't want to call the event handler if the value\n\t // is changed from JS so we redefine a setter for `.value` that updates\n\t // our activeElementValue variable, allowing us to ignore those changes\n\t //\n\t // stopWatching() should be a noop here but we call it just in case we\n\t // missed a blur event somehow.\n\t stopWatchingForValueChange();\n\t startWatchingForValueChange(target, targetInst);\n\t } else if (topLevelType === topLevelTypes.topBlur) {\n\t stopWatchingForValueChange();\n\t }\n\t}\n\t\n\t// For IE8 and IE9.\n\tfunction getTargetInstForInputEventIE(topLevelType, targetInst) {\n\t if (topLevelType === topLevelTypes.topSelectionChange || topLevelType === topLevelTypes.topKeyUp || topLevelType === topLevelTypes.topKeyDown) {\n\t // On the selectionchange event, the target is just document which isn't\n\t // helpful for us so just check activeElement instead.\n\t //\n\t // 99% of the time, keydown and keyup aren't necessary. IE8 fails to fire\n\t // propertychange on the first input event after setting `value` from a\n\t // script and fires only keydown, keypress, keyup. Catching keyup usually\n\t // gets it and catching keydown lets us fire an event for the first\n\t // keystroke if user does a key repeat (it'll be a little delayed: right\n\t // before the second keystroke). Other input methods (e.g., paste) seem to\n\t // fire selectionchange normally.\n\t if (activeElement && activeElement.value !== activeElementValue) {\n\t activeElementValue = activeElement.value;\n\t return activeElementInst;\n\t }\n\t }\n\t}\n\t\n\t/**\n\t * SECTION: handle `click` event\n\t */\n\tfunction shouldUseClickEvent(elem) {\n\t // Use the `click` event to detect changes to checkbox and radio inputs.\n\t // This approach works across all browsers, whereas `change` does not fire\n\t // until `blur` in IE8.\n\t return elem.nodeName && elem.nodeName.toLowerCase() === 'input' && (elem.type === 'checkbox' || elem.type === 'radio');\n\t}\n\t\n\tfunction getTargetInstForClickEvent(topLevelType, targetInst) {\n\t if (topLevelType === topLevelTypes.topClick) {\n\t return targetInst;\n\t }\n\t}\n\t\n\t/**\n\t * This plugin creates an `onChange` event that normalizes change events\n\t * across form elements. This event fires at a time when it's possible to\n\t * change the element's value without seeing a flicker.\n\t *\n\t * Supported elements are:\n\t * - input (see `isTextInputElement`)\n\t * - textarea\n\t * - select\n\t */\n\tvar ChangeEventPlugin = {\n\t\n\t eventTypes: eventTypes,\n\t\n\t extractEvents: function (topLevelType, targetInst, nativeEvent, nativeEventTarget) {\n\t var targetNode = targetInst ? ReactDOMComponentTree.getNodeFromInstance(targetInst) : window;\n\t\n\t var getTargetInstFunc, handleEventFunc;\n\t if (shouldUseChangeEvent(targetNode)) {\n\t if (doesChangeEventBubble) {\n\t getTargetInstFunc = getTargetInstForChangeEvent;\n\t } else {\n\t handleEventFunc = handleEventsForChangeEventIE8;\n\t }\n\t } else if (isTextInputElement(targetNode)) {\n\t if (isInputEventSupported) {\n\t getTargetInstFunc = getTargetInstForInputEvent;\n\t } else {\n\t getTargetInstFunc = getTargetInstForInputEventIE;\n\t handleEventFunc = handleEventsForInputEventIE;\n\t }\n\t } else if (shouldUseClickEvent(targetNode)) {\n\t getTargetInstFunc = getTargetInstForClickEvent;\n\t }\n\t\n\t if (getTargetInstFunc) {\n\t var inst = getTargetInstFunc(topLevelType, targetInst);\n\t if (inst) {\n\t var event = SyntheticEvent.getPooled(eventTypes.change, inst, nativeEvent, nativeEventTarget);\n\t event.type = 'change';\n\t EventPropagators.accumulateTwoPhaseDispatches(event);\n\t return event;\n\t }\n\t }\n\t\n\t if (handleEventFunc) {\n\t handleEventFunc(topLevelType, targetNode, targetInst);\n\t }\n\t }\n\t\n\t};\n\t\n\tmodule.exports = ChangeEventPlugin;\n\n/***/ },\n/* 102 */\n/***/ function(module, exports) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule DOMNamespaces\n\t */\n\t\n\t'use strict';\n\t\n\tvar DOMNamespaces = {\n\t html: 'http://www.w3.org/1999/xhtml',\n\t mathml: 'http://www.w3.org/1998/Math/MathML',\n\t svg: 'http://www.w3.org/2000/svg'\n\t};\n\t\n\tmodule.exports = DOMNamespaces;\n\n/***/ },\n/* 103 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule Danger\n\t */\n\t\n\t'use strict';\n\t\n\tvar DOMLazyTree = __webpack_require__(16);\n\tvar ExecutionEnvironment = __webpack_require__(5);\n\t\n\tvar createNodesFromMarkup = __webpack_require__(89);\n\tvar emptyFunction = __webpack_require__(9);\n\tvar getMarkupWrap = __webpack_require__(52);\n\tvar invariant = __webpack_require__(1);\n\t\n\tvar OPEN_TAG_NAME_EXP = /^(<[^ \\/>]+)/;\n\tvar RESULT_INDEX_ATTR = 'data-danger-index';\n\t\n\t/**\n\t * Extracts the `nodeName` from a string of markup.\n\t *\n\t * NOTE: Extracting the `nodeName` does not require a regular expression match\n\t * because we make assumptions about React-generated markup (i.e. there are no\n\t * spaces surrounding the opening tag and there is at least one attribute).\n\t *\n\t * @param {string} markup String of markup.\n\t * @return {string} Node name of the supplied markup.\n\t * @see http://jsperf.com/extract-nodename\n\t */\n\tfunction getNodeName(markup) {\n\t return markup.substring(1, markup.indexOf(' '));\n\t}\n\t\n\tvar Danger = {\n\t\n\t /**\n\t * Renders markup into an array of nodes. The markup is expected to render\n\t * into a list of root nodes. Also, the length of `resultList` and\n\t * `markupList` should be the same.\n\t *\n\t * @param {array<string>} markupList List of markup strings to render.\n\t * @return {array<DOMElement>} List of rendered nodes.\n\t * @internal\n\t */\n\t dangerouslyRenderMarkup: function (markupList) {\n\t !ExecutionEnvironment.canUseDOM ? false ? invariant(false, 'dangerouslyRenderMarkup(...): Cannot render markup in a worker ' + 'thread. Make sure `window` and `document` are available globally ' + 'before requiring React when unit testing or use ' + 'ReactDOMServer.renderToString for server rendering.') : invariant(false) : void 0;\n\t var nodeName;\n\t var markupByNodeName = {};\n\t // Group markup by `nodeName` if a wrap is necessary, else by '*'.\n\t for (var i = 0; i < markupList.length; i++) {\n\t !markupList[i] ? false ? invariant(false, 'dangerouslyRenderMarkup(...): Missing markup.') : invariant(false) : void 0;\n\t nodeName = getNodeName(markupList[i]);\n\t nodeName = getMarkupWrap(nodeName) ? nodeName : '*';\n\t markupByNodeName[nodeName] = markupByNodeName[nodeName] || [];\n\t markupByNodeName[nodeName][i] = markupList[i];\n\t }\n\t var resultList = [];\n\t var resultListAssignmentCount = 0;\n\t for (nodeName in markupByNodeName) {\n\t if (!markupByNodeName.hasOwnProperty(nodeName)) {\n\t continue;\n\t }\n\t var markupListByNodeName = markupByNodeName[nodeName];\n\t\n\t // This for-in loop skips the holes of the sparse array. The order of\n\t // iteration should follow the order of assignment, which happens to match\n\t // numerical index order, but we don't rely on that.\n\t var resultIndex;\n\t for (resultIndex in markupListByNodeName) {\n\t if (markupListByNodeName.hasOwnProperty(resultIndex)) {\n\t var markup = markupListByNodeName[resultIndex];\n\t\n\t // Push the requested markup with an additional RESULT_INDEX_ATTR\n\t // attribute. If the markup does not start with a < character, it\n\t // will be discarded below (with an appropriate console.error).\n\t markupListByNodeName[resultIndex] = markup.replace(OPEN_TAG_NAME_EXP,\n\t // This index will be parsed back out below.\n\t '$1 ' + RESULT_INDEX_ATTR + '=\"' + resultIndex + '\" ');\n\t }\n\t }\n\t\n\t // Render each group of markup with similar wrapping `nodeName`.\n\t var renderNodes = createNodesFromMarkup(markupListByNodeName.join(''), emptyFunction // Do nothing special with <script> tags.\n\t );\n\t\n\t for (var j = 0; j < renderNodes.length; ++j) {\n\t var renderNode = renderNodes[j];\n\t if (renderNode.hasAttribute && renderNode.hasAttribute(RESULT_INDEX_ATTR)) {\n\t\n\t resultIndex = +renderNode.getAttribute(RESULT_INDEX_ATTR);\n\t renderNode.removeAttribute(RESULT_INDEX_ATTR);\n\t\n\t !!resultList.hasOwnProperty(resultIndex) ? false ? invariant(false, 'Danger: Assigning to an already-occupied result index.') : invariant(false) : void 0;\n\t\n\t resultList[resultIndex] = renderNode;\n\t\n\t // This should match resultList.length and markupList.length when\n\t // we're done.\n\t resultListAssignmentCount += 1;\n\t } else if (false) {\n\t console.error('Danger: Discarding unexpected node:', renderNode);\n\t }\n\t }\n\t }\n\t\n\t // Although resultList was populated out of order, it should now be a dense\n\t // array.\n\t !(resultListAssignmentCount === resultList.length) ? false ? invariant(false, 'Danger: Did not assign to every index of resultList.') : invariant(false) : void 0;\n\t\n\t !(resultList.length === markupList.length) ? false ? invariant(false, 'Danger: Expected markup to render %s nodes, but rendered %s.', markupList.length, resultList.length) : invariant(false) : void 0;\n\t\n\t return resultList;\n\t },\n\t\n\t /**\n\t * Replaces a node with a string of markup at its current position within its\n\t * parent. The markup must render into a single root node.\n\t *\n\t * @param {DOMElement} oldChild Child node to replace.\n\t * @param {string} markup Markup to render in place of the child node.\n\t * @internal\n\t */\n\t dangerouslyReplaceNodeWithMarkup: function (oldChild, markup) {\n\t !ExecutionEnvironment.canUseDOM ? false ? invariant(false, 'dangerouslyReplaceNodeWithMarkup(...): Cannot render markup in a ' + 'worker thread. Make sure `window` and `document` are available ' + 'globally before requiring React when unit testing or use ' + 'ReactDOMServer.renderToString() for server rendering.') : invariant(false) : void 0;\n\t !markup ? false ? invariant(false, 'dangerouslyReplaceNodeWithMarkup(...): Missing markup.') : invariant(false) : void 0;\n\t !(oldChild.nodeName !== 'HTML') ? false ? invariant(false, 'dangerouslyReplaceNodeWithMarkup(...): Cannot replace markup of the ' + '<html> node. This is because browser quirks make this unreliable ' + 'and/or slow. If you want to render to the root you must use ' + 'server rendering. See ReactDOMServer.renderToString().') : invariant(false) : void 0;\n\t\n\t if (typeof markup === 'string') {\n\t var newChild = createNodesFromMarkup(markup, emptyFunction)[0];\n\t oldChild.parentNode.replaceChild(newChild, oldChild);\n\t } else {\n\t DOMLazyTree.replaceChildWithTree(oldChild, markup);\n\t }\n\t }\n\t\n\t};\n\t\n\tmodule.exports = Danger;\n\n/***/ },\n/* 104 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule DefaultEventPluginOrder\n\t */\n\t\n\t'use strict';\n\t\n\tvar keyOf = __webpack_require__(12);\n\t\n\t/**\n\t * Module that is injectable into `EventPluginHub`, that specifies a\n\t * deterministic ordering of `EventPlugin`s. A convenient way to reason about\n\t * plugins, without having to package every one of them. This is better than\n\t * having plugins be ordered in the same order that they are injected because\n\t * that ordering would be influenced by the packaging order.\n\t * `ResponderEventPlugin` must occur before `SimpleEventPlugin` so that\n\t * preventing default on events is convenient in `SimpleEventPlugin` handlers.\n\t */\n\tvar DefaultEventPluginOrder = [keyOf({ ResponderEventPlugin: null }), keyOf({ SimpleEventPlugin: null }), keyOf({ TapEventPlugin: null }), keyOf({ EnterLeaveEventPlugin: null }), keyOf({ ChangeEventPlugin: null }), keyOf({ SelectEventPlugin: null }), keyOf({ BeforeInputEventPlugin: null })];\n\t\n\tmodule.exports = DefaultEventPluginOrder;\n\n/***/ },\n/* 105 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule EnterLeaveEventPlugin\n\t */\n\t\n\t'use strict';\n\t\n\tvar EventConstants = __webpack_require__(10);\n\tvar EventPropagators = __webpack_require__(19);\n\tvar ReactDOMComponentTree = __webpack_require__(4);\n\tvar SyntheticMouseEvent = __webpack_require__(28);\n\t\n\tvar keyOf = __webpack_require__(12);\n\t\n\tvar topLevelTypes = EventConstants.topLevelTypes;\n\t\n\tvar eventTypes = {\n\t mouseEnter: {\n\t registrationName: keyOf({ onMouseEnter: null }),\n\t dependencies: [topLevelTypes.topMouseOut, topLevelTypes.topMouseOver]\n\t },\n\t mouseLeave: {\n\t registrationName: keyOf({ onMouseLeave: null }),\n\t dependencies: [topLevelTypes.topMouseOut, topLevelTypes.topMouseOver]\n\t }\n\t};\n\t\n\tvar EnterLeaveEventPlugin = {\n\t\n\t eventTypes: eventTypes,\n\t\n\t /**\n\t * For almost every interaction we care about, there will be both a top-level\n\t * `mouseover` and `mouseout` event that occurs. Only use `mouseout` so that\n\t * we do not extract duplicate events. However, moving the mouse into the\n\t * browser from outside will not fire a `mouseout` event. In this case, we use\n\t * the `mouseover` top-level event.\n\t */\n\t extractEvents: function (topLevelType, targetInst, nativeEvent, nativeEventTarget) {\n\t if (topLevelType === topLevelTypes.topMouseOver && (nativeEvent.relatedTarget || nativeEvent.fromElement)) {\n\t return null;\n\t }\n\t if (topLevelType !== topLevelTypes.topMouseOut && topLevelType !== topLevelTypes.topMouseOver) {\n\t // Must not be a mouse in or mouse out - ignoring.\n\t return null;\n\t }\n\t\n\t var win;\n\t if (nativeEventTarget.window === nativeEventTarget) {\n\t // `nativeEventTarget` is probably a window object.\n\t win = nativeEventTarget;\n\t } else {\n\t // TODO: Figure out why `ownerDocument` is sometimes undefined in IE8.\n\t var doc = nativeEventTarget.ownerDocument;\n\t if (doc) {\n\t win = doc.defaultView || doc.parentWindow;\n\t } else {\n\t win = window;\n\t }\n\t }\n\t\n\t var from;\n\t var to;\n\t if (topLevelType === topLevelTypes.topMouseOut) {\n\t from = targetInst;\n\t var related = nativeEvent.relatedTarget || nativeEvent.toElement;\n\t to = related ? ReactDOMComponentTree.getClosestInstanceFromNode(related) : null;\n\t } else {\n\t // Moving to a node from outside the window.\n\t from = null;\n\t to = targetInst;\n\t }\n\t\n\t if (from === to) {\n\t // Nothing pertains to our managed components.\n\t return null;\n\t }\n\t\n\t var fromNode = from == null ? win : ReactDOMComponentTree.getNodeFromInstance(from);\n\t var toNode = to == null ? win : ReactDOMComponentTree.getNodeFromInstance(to);\n\t\n\t var leave = SyntheticMouseEvent.getPooled(eventTypes.mouseLeave, from, nativeEvent, nativeEventTarget);\n\t leave.type = 'mouseleave';\n\t leave.target = fromNode;\n\t leave.relatedTarget = toNode;\n\t\n\t var enter = SyntheticMouseEvent.getPooled(eventTypes.mouseEnter, to, nativeEvent, nativeEventTarget);\n\t enter.type = 'mouseenter';\n\t enter.target = toNode;\n\t enter.relatedTarget = fromNode;\n\t\n\t EventPropagators.accumulateEnterLeaveDispatches(leave, enter, from, to);\n\t\n\t return [leave, enter];\n\t }\n\t\n\t};\n\t\n\tmodule.exports = EnterLeaveEventPlugin;\n\n/***/ },\n/* 106 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule FallbackCompositionState\n\t */\n\t\n\t'use strict';\n\t\n\tvar _assign = __webpack_require__(3);\n\t\n\tvar PooledClass = __webpack_require__(15);\n\t\n\tvar getTextContentAccessor = __webpack_require__(78);\n\t\n\t/**\n\t * This helper class stores information about text content of a target node,\n\t * allowing comparison of content before and after a given event.\n\t *\n\t * Identify the node where selection currently begins, then observe\n\t * both its text content and its current position in the DOM. Since the\n\t * browser may natively replace the target node during composition, we can\n\t * use its position to find its replacement.\n\t *\n\t * @param {DOMEventTarget} root\n\t */\n\tfunction FallbackCompositionState(root) {\n\t this._root = root;\n\t this._startText = this.getText();\n\t this._fallbackText = null;\n\t}\n\t\n\t_assign(FallbackCompositionState.prototype, {\n\t destructor: function () {\n\t this._root = null;\n\t this._startText = null;\n\t this._fallbackText = null;\n\t },\n\t\n\t /**\n\t * Get current text of input.\n\t *\n\t * @return {string}\n\t */\n\t getText: function () {\n\t if ('value' in this._root) {\n\t return this._root.value;\n\t }\n\t return this._root[getTextContentAccessor()];\n\t },\n\t\n\t /**\n\t * Determine the differing substring between the initially stored\n\t * text content and the current content.\n\t *\n\t * @return {string}\n\t */\n\t getData: function () {\n\t if (this._fallbackText) {\n\t return this._fallbackText;\n\t }\n\t\n\t var start;\n\t var startValue = this._startText;\n\t var startLength = startValue.length;\n\t var end;\n\t var endValue = this.getText();\n\t var endLength = endValue.length;\n\t\n\t for (start = 0; start < startLength; start++) {\n\t if (startValue[start] !== endValue[start]) {\n\t break;\n\t }\n\t }\n\t\n\t var minEnd = startLength - start;\n\t for (end = 1; end <= minEnd; end++) {\n\t if (startValue[startLength - end] !== endValue[endLength - end]) {\n\t break;\n\t }\n\t }\n\t\n\t var sliceTail = end > 1 ? 1 - end : undefined;\n\t this._fallbackText = endValue.slice(start, sliceTail);\n\t return this._fallbackText;\n\t }\n\t});\n\t\n\tPooledClass.addPoolingTo(FallbackCompositionState);\n\t\n\tmodule.exports = FallbackCompositionState;\n\n/***/ },\n/* 107 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule HTMLDOMPropertyConfig\n\t */\n\t\n\t'use strict';\n\t\n\tvar DOMProperty = __webpack_require__(14);\n\t\n\tvar MUST_USE_PROPERTY = DOMProperty.injection.MUST_USE_PROPERTY;\n\tvar HAS_BOOLEAN_VALUE = DOMProperty.injection.HAS_BOOLEAN_VALUE;\n\tvar HAS_SIDE_EFFECTS = DOMProperty.injection.HAS_SIDE_EFFECTS;\n\tvar HAS_NUMERIC_VALUE = DOMProperty.injection.HAS_NUMERIC_VALUE;\n\tvar HAS_POSITIVE_NUMERIC_VALUE = DOMProperty.injection.HAS_POSITIVE_NUMERIC_VALUE;\n\tvar HAS_OVERLOADED_BOOLEAN_VALUE = DOMProperty.injection.HAS_OVERLOADED_BOOLEAN_VALUE;\n\t\n\tvar HTMLDOMPropertyConfig = {\n\t isCustomAttribute: RegExp.prototype.test.bind(new RegExp('^(data|aria)-[' + DOMProperty.ATTRIBUTE_NAME_CHAR + ']*$')),\n\t Properties: {\n\t /**\n\t * Standard Properties\n\t */\n\t accept: 0,\n\t acceptCharset: 0,\n\t accessKey: 0,\n\t action: 0,\n\t allowFullScreen: HAS_BOOLEAN_VALUE,\n\t allowTransparency: 0,\n\t alt: 0,\n\t async: HAS_BOOLEAN_VALUE,\n\t autoComplete: 0,\n\t // autoFocus is polyfilled/normalized by AutoFocusUtils\n\t // autoFocus: HAS_BOOLEAN_VALUE,\n\t autoPlay: HAS_BOOLEAN_VALUE,\n\t capture: HAS_BOOLEAN_VALUE,\n\t cellPadding: 0,\n\t cellSpacing: 0,\n\t charSet: 0,\n\t challenge: 0,\n\t checked: MUST_USE_PROPERTY | HAS_BOOLEAN_VALUE,\n\t cite: 0,\n\t classID: 0,\n\t className: 0,\n\t cols: HAS_POSITIVE_NUMERIC_VALUE,\n\t colSpan: 0,\n\t content: 0,\n\t contentEditable: 0,\n\t contextMenu: 0,\n\t controls: HAS_BOOLEAN_VALUE,\n\t coords: 0,\n\t crossOrigin: 0,\n\t data: 0, // For `<object />` acts as `src`.\n\t dateTime: 0,\n\t 'default': HAS_BOOLEAN_VALUE,\n\t defer: HAS_BOOLEAN_VALUE,\n\t dir: 0,\n\t disabled: HAS_BOOLEAN_VALUE,\n\t download: HAS_OVERLOADED_BOOLEAN_VALUE,\n\t draggable: 0,\n\t encType: 0,\n\t form: 0,\n\t formAction: 0,\n\t formEncType: 0,\n\t formMethod: 0,\n\t formNoValidate: HAS_BOOLEAN_VALUE,\n\t formTarget: 0,\n\t frameBorder: 0,\n\t headers: 0,\n\t height: 0,\n\t hidden: HAS_BOOLEAN_VALUE,\n\t high: 0,\n\t href: 0,\n\t hrefLang: 0,\n\t htmlFor: 0,\n\t httpEquiv: 0,\n\t icon: 0,\n\t id: 0,\n\t inputMode: 0,\n\t integrity: 0,\n\t is: 0,\n\t keyParams: 0,\n\t keyType: 0,\n\t kind: 0,\n\t label: 0,\n\t lang: 0,\n\t list: 0,\n\t loop: HAS_BOOLEAN_VALUE,\n\t low: 0,\n\t manifest: 0,\n\t marginHeight: 0,\n\t marginWidth: 0,\n\t max: 0,\n\t maxLength: 0,\n\t media: 0,\n\t mediaGroup: 0,\n\t method: 0,\n\t min: 0,\n\t minLength: 0,\n\t // Caution; `option.selected` is not updated if `select.multiple` is\n\t // disabled with `removeAttribute`.\n\t multiple: MUST_USE_PROPERTY | HAS_BOOLEAN_VALUE,\n\t muted: MUST_USE_PROPERTY | HAS_BOOLEAN_VALUE,\n\t name: 0,\n\t nonce: 0,\n\t noValidate: HAS_BOOLEAN_VALUE,\n\t open: HAS_BOOLEAN_VALUE,\n\t optimum: 0,\n\t pattern: 0,\n\t placeholder: 0,\n\t poster: 0,\n\t preload: 0,\n\t profile: 0,\n\t radioGroup: 0,\n\t readOnly: HAS_BOOLEAN_VALUE,\n\t rel: 0,\n\t required: HAS_BOOLEAN_VALUE,\n\t reversed: HAS_BOOLEAN_VALUE,\n\t role: 0,\n\t rows: HAS_POSITIVE_NUMERIC_VALUE,\n\t rowSpan: HAS_NUMERIC_VALUE,\n\t sandbox: 0,\n\t scope: 0,\n\t scoped: HAS_BOOLEAN_VALUE,\n\t scrolling: 0,\n\t seamless: HAS_BOOLEAN_VALUE,\n\t selected: MUST_USE_PROPERTY | HAS_BOOLEAN_VALUE,\n\t shape: 0,\n\t size: HAS_POSITIVE_NUMERIC_VALUE,\n\t sizes: 0,\n\t span: HAS_POSITIVE_NUMERIC_VALUE,\n\t spellCheck: 0,\n\t src: 0,\n\t srcDoc: 0,\n\t srcLang: 0,\n\t srcSet: 0,\n\t start: HAS_NUMERIC_VALUE,\n\t step: 0,\n\t style: 0,\n\t summary: 0,\n\t tabIndex: 0,\n\t target: 0,\n\t title: 0,\n\t // Setting .type throws on non-<input> tags\n\t type: 0,\n\t useMap: 0,\n\t value: MUST_USE_PROPERTY | HAS_SIDE_EFFECTS,\n\t width: 0,\n\t wmode: 0,\n\t wrap: 0,\n\t\n\t /**\n\t * RDFa Properties\n\t */\n\t about: 0,\n\t datatype: 0,\n\t inlist: 0,\n\t prefix: 0,\n\t // property is also supported for OpenGraph in meta tags.\n\t property: 0,\n\t resource: 0,\n\t 'typeof': 0,\n\t vocab: 0,\n\t\n\t /**\n\t * Non-standard Properties\n\t */\n\t // autoCapitalize and autoCorrect are supported in Mobile Safari for\n\t // keyboard hints.\n\t autoCapitalize: 0,\n\t autoCorrect: 0,\n\t // autoSave allows WebKit/Blink to persist values of input fields on page reloads\n\t autoSave: 0,\n\t // color is for Safari mask-icon link\n\t color: 0,\n\t // itemProp, itemScope, itemType are for\n\t // Microdata support. See http://schema.org/docs/gs.html\n\t itemProp: 0,\n\t itemScope: HAS_BOOLEAN_VALUE,\n\t itemType: 0,\n\t // itemID and itemRef are for Microdata support as well but\n\t // only specified in the WHATWG spec document. See\n\t // https://html.spec.whatwg.org/multipage/microdata.html#microdata-dom-api\n\t itemID: 0,\n\t itemRef: 0,\n\t // results show looking glass icon and recent searches on input\n\t // search fields in WebKit/Blink\n\t results: 0,\n\t // IE-only attribute that specifies security restrictions on an iframe\n\t // as an alternative to the sandbox attribute on IE<10\n\t security: 0,\n\t // IE-only attribute that controls focus behavior\n\t unselectable: 0\n\t },\n\t DOMAttributeNames: {\n\t acceptCharset: 'accept-charset',\n\t className: 'class',\n\t htmlFor: 'for',\n\t httpEquiv: 'http-equiv'\n\t },\n\t DOMPropertyNames: {}\n\t};\n\t\n\tmodule.exports = HTMLDOMPropertyConfig;\n\n/***/ },\n/* 108 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule React\n\t */\n\t\n\t'use strict';\n\t\n\tvar _assign = __webpack_require__(3);\n\t\n\tvar ReactChildren = __webpack_require__(56);\n\tvar ReactComponent = __webpack_require__(58);\n\tvar ReactClass = __webpack_require__(57);\n\tvar ReactDOMFactories = __webpack_require__(117);\n\tvar ReactElement = __webpack_require__(7);\n\tvar ReactElementValidator = __webpack_require__(62);\n\tvar ReactPropTypes = __webpack_require__(71);\n\tvar ReactVersion = __webpack_require__(73);\n\t\n\tvar onlyChild = __webpack_require__(160);\n\tvar warning = __webpack_require__(2);\n\t\n\tvar createElement = ReactElement.createElement;\n\tvar createFactory = ReactElement.createFactory;\n\tvar cloneElement = ReactElement.cloneElement;\n\t\n\tif (false) {\n\t createElement = ReactElementValidator.createElement;\n\t createFactory = ReactElementValidator.createFactory;\n\t cloneElement = ReactElementValidator.cloneElement;\n\t}\n\t\n\tvar __spread = _assign;\n\t\n\tif (false) {\n\t var warned = false;\n\t __spread = function () {\n\t process.env.NODE_ENV !== 'production' ? warning(warned, 'React.__spread is deprecated and should not be used. Use ' + 'Object.assign directly or another helper function with similar ' + 'semantics. You may be seeing this warning due to your compiler. ' + 'See https://fb.me/react-spread-deprecation for more details.') : void 0;\n\t warned = true;\n\t return _assign.apply(null, arguments);\n\t };\n\t}\n\t\n\tvar React = {\n\t\n\t // Modern\n\t\n\t Children: {\n\t map: ReactChildren.map,\n\t forEach: ReactChildren.forEach,\n\t count: ReactChildren.count,\n\t toArray: ReactChildren.toArray,\n\t only: onlyChild\n\t },\n\t\n\t Component: ReactComponent,\n\t\n\t createElement: createElement,\n\t cloneElement: cloneElement,\n\t isValidElement: ReactElement.isValidElement,\n\t\n\t // Classic\n\t\n\t PropTypes: ReactPropTypes,\n\t createClass: ReactClass.createClass,\n\t createFactory: createFactory,\n\t createMixin: function (mixin) {\n\t // Currently a noop. Will be used to validate and trace mixins.\n\t return mixin;\n\t },\n\t\n\t // This looks DOM specific but these are actually isomorphic helpers\n\t // since they are just generating DOM strings.\n\t DOM: ReactDOMFactories,\n\t\n\t version: ReactVersion,\n\t\n\t // Deprecated hook for JSX spread, don't use this for anything.\n\t __spread: __spread\n\t};\n\t\n\tmodule.exports = React;\n\n/***/ },\n/* 109 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2014-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule ReactChildReconciler\n\t */\n\t\n\t'use strict';\n\t\n\tvar ReactReconciler = __webpack_require__(17);\n\t\n\tvar instantiateReactComponent = __webpack_require__(79);\n\tvar shouldUpdateReactComponent = __webpack_require__(46);\n\tvar traverseAllChildren = __webpack_require__(47);\n\tvar warning = __webpack_require__(2);\n\t\n\tfunction instantiateChild(childInstances, child, name) {\n\t // We found a component instance.\n\t var keyUnique = childInstances[name] === undefined;\n\t if (false) {\n\t process.env.NODE_ENV !== 'production' ? warning(keyUnique, 'flattenChildren(...): Encountered two children with the same key, ' + '`%s`. Child keys must be unique; when two children share a key, only ' + 'the first child will be used.', name) : void 0;\n\t }\n\t if (child != null && keyUnique) {\n\t childInstances[name] = instantiateReactComponent(child);\n\t }\n\t}\n\t\n\t/**\n\t * ReactChildReconciler provides helpers for initializing or updating a set of\n\t * children. Its output is suitable for passing it onto ReactMultiChild which\n\t * does diffed reordering and insertion.\n\t */\n\tvar ReactChildReconciler = {\n\t /**\n\t * Generates a \"mount image\" for each of the supplied children. In the case\n\t * of `ReactDOMComponent`, a mount image is a string of markup.\n\t *\n\t * @param {?object} nestedChildNodes Nested child maps.\n\t * @return {?object} A set of child instances.\n\t * @internal\n\t */\n\t instantiateChildren: function (nestedChildNodes, transaction, context) {\n\t if (nestedChildNodes == null) {\n\t return null;\n\t }\n\t var childInstances = {};\n\t traverseAllChildren(nestedChildNodes, instantiateChild, childInstances);\n\t return childInstances;\n\t },\n\t\n\t /**\n\t * Updates the rendered children and returns a new set of children.\n\t *\n\t * @param {?object} prevChildren Previously initialized set of children.\n\t * @param {?object} nextChildren Flat child element maps.\n\t * @param {ReactReconcileTransaction} transaction\n\t * @param {object} context\n\t * @return {?object} A new set of child instances.\n\t * @internal\n\t */\n\t updateChildren: function (prevChildren, nextChildren, removedNodes, transaction, context) {\n\t // We currently don't have a way to track moves here but if we use iterators\n\t // instead of for..in we can zip the iterators and check if an item has\n\t // moved.\n\t // TODO: If nothing has changed, return the prevChildren object so that we\n\t // can quickly bailout if nothing has changed.\n\t if (!nextChildren && !prevChildren) {\n\t return;\n\t }\n\t var name;\n\t var prevChild;\n\t for (name in nextChildren) {\n\t if (!nextChildren.hasOwnProperty(name)) {\n\t continue;\n\t }\n\t prevChild = prevChildren && prevChildren[name];\n\t var prevElement = prevChild && prevChild._currentElement;\n\t var nextElement = nextChildren[name];\n\t if (prevChild != null && shouldUpdateReactComponent(prevElement, nextElement)) {\n\t ReactReconciler.receiveComponent(prevChild, nextElement, transaction, context);\n\t nextChildren[name] = prevChild;\n\t } else {\n\t if (prevChild) {\n\t removedNodes[name] = ReactReconciler.getNativeNode(prevChild);\n\t ReactReconciler.unmountComponent(prevChild, false);\n\t }\n\t // The child must be instantiated before it's mounted.\n\t var nextChildInstance = instantiateReactComponent(nextElement);\n\t nextChildren[name] = nextChildInstance;\n\t }\n\t }\n\t // Unmount children that are no longer present.\n\t for (name in prevChildren) {\n\t if (prevChildren.hasOwnProperty(name) && !(nextChildren && nextChildren.hasOwnProperty(name))) {\n\t prevChild = prevChildren[name];\n\t removedNodes[name] = ReactReconciler.getNativeNode(prevChild);\n\t ReactReconciler.unmountComponent(prevChild, false);\n\t }\n\t }\n\t },\n\t\n\t /**\n\t * Unmounts all rendered children. This should be used to clean up children\n\t * when this component is unmounted.\n\t *\n\t * @param {?object} renderedChildren Previously initialized set of children.\n\t * @internal\n\t */\n\t unmountChildren: function (renderedChildren, safely) {\n\t for (var name in renderedChildren) {\n\t if (renderedChildren.hasOwnProperty(name)) {\n\t var renderedChild = renderedChildren[name];\n\t ReactReconciler.unmountComponent(renderedChild, safely);\n\t }\n\t }\n\t }\n\t\n\t};\n\t\n\tmodule.exports = ReactChildReconciler;\n\n/***/ },\n/* 110 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule ReactCompositeComponent\n\t */\n\t\n\t'use strict';\n\t\n\tvar _assign = __webpack_require__(3);\n\t\n\tvar ReactComponentEnvironment = __webpack_require__(34);\n\tvar ReactCurrentOwner = __webpack_require__(13);\n\tvar ReactElement = __webpack_require__(7);\n\tvar ReactErrorUtils = __webpack_require__(35);\n\tvar ReactInstanceMap = __webpack_require__(36);\n\tvar ReactInstrumentation = __webpack_require__(25);\n\tvar ReactNodeTypes = __webpack_require__(69);\n\tvar ReactPerf = __webpack_require__(6);\n\tvar ReactPropTypeLocations = __webpack_require__(27);\n\tvar ReactPropTypeLocationNames = __webpack_require__(26);\n\tvar ReactReconciler = __webpack_require__(17);\n\tvar ReactUpdateQueue = __webpack_require__(72);\n\t\n\tvar emptyObject = __webpack_require__(21);\n\tvar invariant = __webpack_require__(1);\n\tvar shouldUpdateReactComponent = __webpack_require__(46);\n\tvar warning = __webpack_require__(2);\n\t\n\tfunction getDeclarationErrorAddendum(component) {\n\t var owner = component._currentElement._owner || null;\n\t if (owner) {\n\t var name = owner.getName();\n\t if (name) {\n\t return ' Check the render method of `' + name + '`.';\n\t }\n\t }\n\t return '';\n\t}\n\t\n\tfunction StatelessComponent(Component) {}\n\tStatelessComponent.prototype.render = function () {\n\t var Component = ReactInstanceMap.get(this)._currentElement.type;\n\t var element = Component(this.props, this.context, this.updater);\n\t warnIfInvalidElement(Component, element);\n\t return element;\n\t};\n\t\n\tfunction warnIfInvalidElement(Component, element) {\n\t if (false) {\n\t process.env.NODE_ENV !== 'production' ? warning(element === null || element === false || ReactElement.isValidElement(element), '%s(...): A valid React element (or null) must be returned. You may have ' + 'returned undefined, an array or some other invalid object.', Component.displayName || Component.name || 'Component') : void 0;\n\t }\n\t}\n\t\n\t/**\n\t * ------------------ The Life-Cycle of a Composite Component ------------------\n\t *\n\t * - constructor: Initialization of state. The instance is now retained.\n\t * - componentWillMount\n\t * - render\n\t * - [children's constructors]\n\t * - [children's componentWillMount and render]\n\t * - [children's componentDidMount]\n\t * - componentDidMount\n\t *\n\t * Update Phases:\n\t * - componentWillReceiveProps (only called if parent updated)\n\t * - shouldComponentUpdate\n\t * - componentWillUpdate\n\t * - render\n\t * - [children's constructors or receive props phases]\n\t * - componentDidUpdate\n\t *\n\t * - componentWillUnmount\n\t * - [children's componentWillUnmount]\n\t * - [children destroyed]\n\t * - (destroyed): The instance is now blank, released by React and ready for GC.\n\t *\n\t * -----------------------------------------------------------------------------\n\t */\n\t\n\t/**\n\t * An incrementing ID assigned to each component when it is mounted. This is\n\t * used to enforce the order in which `ReactUpdates` updates dirty components.\n\t *\n\t * @private\n\t */\n\tvar nextMountID = 1;\n\t\n\t/**\n\t * @lends {ReactCompositeComponent.prototype}\n\t */\n\tvar ReactCompositeComponentMixin = {\n\t\n\t /**\n\t * Base constructor for all composite component.\n\t *\n\t * @param {ReactElement} element\n\t * @final\n\t * @internal\n\t */\n\t construct: function (element) {\n\t this._currentElement = element;\n\t this._rootNodeID = null;\n\t this._instance = null;\n\t this._nativeParent = null;\n\t this._nativeContainerInfo = null;\n\t\n\t // See ReactUpdateQueue\n\t this._pendingElement = null;\n\t this._pendingStateQueue = null;\n\t this._pendingReplaceState = false;\n\t this._pendingForceUpdate = false;\n\t\n\t this._renderedNodeType = null;\n\t this._renderedComponent = null;\n\t this._context = null;\n\t this._mountOrder = 0;\n\t this._topLevelWrapper = null;\n\t\n\t // See ReactUpdates and ReactUpdateQueue.\n\t this._pendingCallbacks = null;\n\t },\n\t\n\t /**\n\t * Initializes the component, renders markup, and registers event listeners.\n\t *\n\t * @param {ReactReconcileTransaction|ReactServerRenderingTransaction} transaction\n\t * @param {?object} nativeParent\n\t * @param {?object} nativeContainerInfo\n\t * @param {?object} context\n\t * @return {?string} Rendered markup to be inserted into the DOM.\n\t * @final\n\t * @internal\n\t */\n\t mountComponent: function (transaction, nativeParent, nativeContainerInfo, context) {\n\t this._context = context;\n\t this._mountOrder = nextMountID++;\n\t this._nativeParent = nativeParent;\n\t this._nativeContainerInfo = nativeContainerInfo;\n\t\n\t var publicProps = this._processProps(this._currentElement.props);\n\t var publicContext = this._processContext(context);\n\t\n\t var Component = this._currentElement.type;\n\t\n\t // Initialize the public class\n\t var inst;\n\t var renderedElement;\n\t\n\t if (Component.prototype && Component.prototype.isReactComponent) {\n\t if (false) {\n\t ReactCurrentOwner.current = this;\n\t try {\n\t inst = new Component(publicProps, publicContext, ReactUpdateQueue);\n\t } finally {\n\t ReactCurrentOwner.current = null;\n\t }\n\t } else {\n\t inst = new Component(publicProps, publicContext, ReactUpdateQueue);\n\t }\n\t } else {\n\t if (false) {\n\t ReactCurrentOwner.current = this;\n\t try {\n\t inst = Component(publicProps, publicContext, ReactUpdateQueue);\n\t } finally {\n\t ReactCurrentOwner.current = null;\n\t }\n\t } else {\n\t inst = Component(publicProps, publicContext, ReactUpdateQueue);\n\t }\n\t if (inst == null || inst.render == null) {\n\t renderedElement = inst;\n\t warnIfInvalidElement(Component, renderedElement);\n\t !(inst === null || inst === false || ReactElement.isValidElement(inst)) ? false ? invariant(false, '%s(...): A valid React element (or null) must be returned. You may have ' + 'returned undefined, an array or some other invalid object.', Component.displayName || Component.name || 'Component') : invariant(false) : void 0;\n\t inst = new StatelessComponent(Component);\n\t }\n\t }\n\t\n\t if (false) {\n\t // This will throw later in _renderValidatedComponent, but add an early\n\t // warning now to help debugging\n\t if (inst.render == null) {\n\t process.env.NODE_ENV !== 'production' ? warning(false, '%s(...): No `render` method found on the returned component ' + 'instance: you may have forgotten to define `render`.', Component.displayName || Component.name || 'Component') : void 0;\n\t }\n\t\n\t var propsMutated = inst.props !== publicProps;\n\t var componentName = Component.displayName || Component.name || 'Component';\n\t\n\t process.env.NODE_ENV !== 'production' ? warning(inst.props === undefined || !propsMutated, '%s(...): When calling super() in `%s`, make sure to pass ' + 'up the same props that your component\\'s constructor was passed.', componentName, componentName) : void 0;\n\t }\n\t\n\t // These should be set up in the constructor, but as a convenience for\n\t // simpler class abstractions, we set them up after the fact.\n\t inst.props = publicProps;\n\t inst.context = publicContext;\n\t inst.refs = emptyObject;\n\t inst.updater = ReactUpdateQueue;\n\t\n\t this._instance = inst;\n\t\n\t // Store a reference from the instance back to the internal representation\n\t ReactInstanceMap.set(inst, this);\n\t\n\t if (false) {\n\t // Since plain JS classes are defined without any special initialization\n\t // logic, we can not catch common errors early. Therefore, we have to\n\t // catch them here, at initialization time, instead.\n\t process.env.NODE_ENV !== 'production' ? warning(!inst.getInitialState || inst.getInitialState.isReactClassApproved, 'getInitialState was defined on %s, a plain JavaScript class. ' + 'This is only supported for classes created using React.createClass. ' + 'Did you mean to define a state property instead?', this.getName() || 'a component') : void 0;\n\t process.env.NODE_ENV !== 'production' ? warning(!inst.getDefaultProps || inst.getDefaultProps.isReactClassApproved, 'getDefaultProps was defined on %s, a plain JavaScript class. ' + 'This is only supported for classes created using React.createClass. ' + 'Use a static property to define defaultProps instead.', this.getName() || 'a component') : void 0;\n\t process.env.NODE_ENV !== 'production' ? warning(!inst.propTypes, 'propTypes was defined as an instance property on %s. Use a static ' + 'property to define propTypes instead.', this.getName() || 'a component') : void 0;\n\t process.env.NODE_ENV !== 'production' ? warning(!inst.contextTypes, 'contextTypes was defined as an instance property on %s. Use a ' + 'static property to define contextTypes instead.', this.getName() || 'a component') : void 0;\n\t process.env.NODE_ENV !== 'production' ? warning(typeof inst.componentShouldUpdate !== 'function', '%s has a method called ' + 'componentShouldUpdate(). Did you mean shouldComponentUpdate()? ' + 'The name is phrased as a question because the function is ' + 'expected to return a value.', this.getName() || 'A component') : void 0;\n\t process.env.NODE_ENV !== 'production' ? warning(typeof inst.componentDidUnmount !== 'function', '%s has a method called ' + 'componentDidUnmount(). But there is no such lifecycle method. ' + 'Did you mean componentWillUnmount()?', this.getName() || 'A component') : void 0;\n\t process.env.NODE_ENV !== 'production' ? warning(typeof inst.componentWillRecieveProps !== 'function', '%s has a method called ' + 'componentWillRecieveProps(). Did you mean componentWillReceiveProps()?', this.getName() || 'A component') : void 0;\n\t }\n\t\n\t var initialState = inst.state;\n\t if (initialState === undefined) {\n\t inst.state = initialState = null;\n\t }\n\t !(typeof initialState === 'object' && !Array.isArray(initialState)) ? false ? invariant(false, '%s.state: must be set to an object or null', this.getName() || 'ReactCompositeComponent') : invariant(false) : void 0;\n\t\n\t this._pendingStateQueue = null;\n\t this._pendingReplaceState = false;\n\t this._pendingForceUpdate = false;\n\t\n\t var markup;\n\t if (inst.unstable_handleError) {\n\t markup = this.performInitialMountWithErrorHandling(renderedElement, nativeParent, nativeContainerInfo, transaction, context);\n\t } else {\n\t markup = this.performInitialMount(renderedElement, nativeParent, nativeContainerInfo, transaction, context);\n\t }\n\t\n\t if (inst.componentDidMount) {\n\t transaction.getReactMountReady().enqueue(inst.componentDidMount, inst);\n\t }\n\t\n\t return markup;\n\t },\n\t\n\t performInitialMountWithErrorHandling: function (renderedElement, nativeParent, nativeContainerInfo, transaction, context) {\n\t var markup;\n\t var checkpoint = transaction.checkpoint();\n\t try {\n\t markup = this.performInitialMount(renderedElement, nativeParent, nativeContainerInfo, transaction, context);\n\t } catch (e) {\n\t // Roll back to checkpoint, handle error (which may add items to the transaction), and take a new checkpoint\n\t transaction.rollback(checkpoint);\n\t this._instance.unstable_handleError(e);\n\t if (this._pendingStateQueue) {\n\t this._instance.state = this._processPendingState(this._instance.props, this._instance.context);\n\t }\n\t checkpoint = transaction.checkpoint();\n\t\n\t this._renderedComponent.unmountComponent(true);\n\t transaction.rollback(checkpoint);\n\t\n\t // Try again - we've informed the component about the error, so they can render an error message this time.\n\t // If this throws again, the error will bubble up (and can be caught by a higher error boundary).\n\t markup = this.performInitialMount(renderedElement, nativeParent, nativeContainerInfo, transaction, context);\n\t }\n\t return markup;\n\t },\n\t\n\t performInitialMount: function (renderedElement, nativeParent, nativeContainerInfo, transaction, context) {\n\t var inst = this._instance;\n\t if (inst.componentWillMount) {\n\t inst.componentWillMount();\n\t // When mounting, calls to `setState` by `componentWillMount` will set\n\t // `this._pendingStateQueue` without triggering a re-render.\n\t if (this._pendingStateQueue) {\n\t inst.state = this._processPendingState(inst.props, inst.context);\n\t }\n\t }\n\t\n\t // If not a stateless component, we now render\n\t if (renderedElement === undefined) {\n\t renderedElement = this._renderValidatedComponent();\n\t }\n\t\n\t this._renderedNodeType = ReactNodeTypes.getType(renderedElement);\n\t this._renderedComponent = this._instantiateReactComponent(renderedElement);\n\t\n\t var markup = ReactReconciler.mountComponent(this._renderedComponent, transaction, nativeParent, nativeContainerInfo, this._processChildContext(context));\n\t\n\t return markup;\n\t },\n\t\n\t getNativeNode: function () {\n\t return ReactReconciler.getNativeNode(this._renderedComponent);\n\t },\n\t\n\t /**\n\t * Releases any resources allocated by `mountComponent`.\n\t *\n\t * @final\n\t * @internal\n\t */\n\t unmountComponent: function (safely) {\n\t if (!this._renderedComponent) {\n\t return;\n\t }\n\t var inst = this._instance;\n\t\n\t if (inst.componentWillUnmount) {\n\t if (safely) {\n\t var name = this.getName() + '.componentWillUnmount()';\n\t ReactErrorUtils.invokeGuardedCallback(name, inst.componentWillUnmount.bind(inst));\n\t } else {\n\t inst.componentWillUnmount();\n\t }\n\t }\n\t\n\t if (this._renderedComponent) {\n\t ReactReconciler.unmountComponent(this._renderedComponent, safely);\n\t this._renderedNodeType = null;\n\t this._renderedComponent = null;\n\t this._instance = null;\n\t }\n\t\n\t // Reset pending fields\n\t // Even if this component is scheduled for another update in ReactUpdates,\n\t // it would still be ignored because these fields are reset.\n\t this._pendingStateQueue = null;\n\t this._pendingReplaceState = false;\n\t this._pendingForceUpdate = false;\n\t this._pendingCallbacks = null;\n\t this._pendingElement = null;\n\t\n\t // These fields do not really need to be reset since this object is no\n\t // longer accessible.\n\t this._context = null;\n\t this._rootNodeID = null;\n\t this._topLevelWrapper = null;\n\t\n\t // Delete the reference from the instance to this internal representation\n\t // which allow the internals to be properly cleaned up even if the user\n\t // leaks a reference to the public instance.\n\t ReactInstanceMap.remove(inst);\n\t\n\t // Some existing components rely on inst.props even after they've been\n\t // destroyed (in event handlers).\n\t // TODO: inst.props = null;\n\t // TODO: inst.state = null;\n\t // TODO: inst.context = null;\n\t },\n\t\n\t /**\n\t * Filters the context object to only contain keys specified in\n\t * `contextTypes`\n\t *\n\t * @param {object} context\n\t * @return {?object}\n\t * @private\n\t */\n\t _maskContext: function (context) {\n\t var Component = this._currentElement.type;\n\t var contextTypes = Component.contextTypes;\n\t if (!contextTypes) {\n\t return emptyObject;\n\t }\n\t var maskedContext = {};\n\t for (var contextName in contextTypes) {\n\t maskedContext[contextName] = context[contextName];\n\t }\n\t return maskedContext;\n\t },\n\t\n\t /**\n\t * Filters the context object to only contain keys specified in\n\t * `contextTypes`, and asserts that they are valid.\n\t *\n\t * @param {object} context\n\t * @return {?object}\n\t * @private\n\t */\n\t _processContext: function (context) {\n\t var maskedContext = this._maskContext(context);\n\t if (false) {\n\t var Component = this._currentElement.type;\n\t if (Component.contextTypes) {\n\t this._checkPropTypes(Component.contextTypes, maskedContext, ReactPropTypeLocations.context);\n\t }\n\t }\n\t return maskedContext;\n\t },\n\t\n\t /**\n\t * @param {object} currentContext\n\t * @return {object}\n\t * @private\n\t */\n\t _processChildContext: function (currentContext) {\n\t var Component = this._currentElement.type;\n\t var inst = this._instance;\n\t if (false) {\n\t ReactInstrumentation.debugTool.onBeginProcessingChildContext();\n\t }\n\t var childContext = inst.getChildContext && inst.getChildContext();\n\t if (false) {\n\t ReactInstrumentation.debugTool.onEndProcessingChildContext();\n\t }\n\t if (childContext) {\n\t !(typeof Component.childContextTypes === 'object') ? false ? invariant(false, '%s.getChildContext(): childContextTypes must be defined in order to ' + 'use getChildContext().', this.getName() || 'ReactCompositeComponent') : invariant(false) : void 0;\n\t if (false) {\n\t this._checkPropTypes(Component.childContextTypes, childContext, ReactPropTypeLocations.childContext);\n\t }\n\t for (var name in childContext) {\n\t !(name in Component.childContextTypes) ? false ? invariant(false, '%s.getChildContext(): key \"%s\" is not defined in childContextTypes.', this.getName() || 'ReactCompositeComponent', name) : invariant(false) : void 0;\n\t }\n\t return _assign({}, currentContext, childContext);\n\t }\n\t return currentContext;\n\t },\n\t\n\t /**\n\t * Processes props by setting default values for unspecified props and\n\t * asserting that the props are valid. Does not mutate its argument; returns\n\t * a new props object with defaults merged in.\n\t *\n\t * @param {object} newProps\n\t * @return {object}\n\t * @private\n\t */\n\t _processProps: function (newProps) {\n\t if (false) {\n\t var Component = this._currentElement.type;\n\t if (Component.propTypes) {\n\t this._checkPropTypes(Component.propTypes, newProps, ReactPropTypeLocations.prop);\n\t }\n\t }\n\t return newProps;\n\t },\n\t\n\t /**\n\t * Assert that the props are valid\n\t *\n\t * @param {object} propTypes Map of prop name to a ReactPropType\n\t * @param {object} props\n\t * @param {string} location e.g. \"prop\", \"context\", \"child context\"\n\t * @private\n\t */\n\t _checkPropTypes: function (propTypes, props, location) {\n\t // TODO: Stop validating prop types here and only use the element\n\t // validation.\n\t var componentName = this.getName();\n\t for (var propName in propTypes) {\n\t if (propTypes.hasOwnProperty(propName)) {\n\t var error;\n\t try {\n\t // This is intentionally an invariant that gets caught. It's the same\n\t // behavior as without this statement except with a better message.\n\t !(typeof propTypes[propName] === 'function') ? false ? invariant(false, '%s: %s type `%s` is invalid; it must be a function, usually ' + 'from React.PropTypes.', componentName || 'React class', ReactPropTypeLocationNames[location], propName) : invariant(false) : void 0;\n\t error = propTypes[propName](props, propName, componentName, location);\n\t } catch (ex) {\n\t error = ex;\n\t }\n\t if (error instanceof Error) {\n\t // We may want to extend this logic for similar errors in\n\t // top-level render calls, so I'm abstracting it away into\n\t // a function to minimize refactoring in the future\n\t var addendum = getDeclarationErrorAddendum(this);\n\t\n\t if (location === ReactPropTypeLocations.prop) {\n\t // Preface gives us something to blacklist in warning module\n\t false ? warning(false, 'Failed Composite propType: %s%s', error.message, addendum) : void 0;\n\t } else {\n\t false ? warning(false, 'Failed Context Types: %s%s', error.message, addendum) : void 0;\n\t }\n\t }\n\t }\n\t }\n\t },\n\t\n\t receiveComponent: function (nextElement, transaction, nextContext) {\n\t var prevElement = this._currentElement;\n\t var prevContext = this._context;\n\t\n\t this._pendingElement = null;\n\t\n\t this.updateComponent(transaction, prevElement, nextElement, prevContext, nextContext);\n\t },\n\t\n\t /**\n\t * If any of `_pendingElement`, `_pendingStateQueue`, or `_pendingForceUpdate`\n\t * is set, update the component.\n\t *\n\t * @param {ReactReconcileTransaction} transaction\n\t * @internal\n\t */\n\t performUpdateIfNecessary: function (transaction) {\n\t if (this._pendingElement != null) {\n\t ReactReconciler.receiveComponent(this, this._pendingElement, transaction, this._context);\n\t }\n\t\n\t if (this._pendingStateQueue !== null || this._pendingForceUpdate) {\n\t this.updateComponent(transaction, this._currentElement, this._currentElement, this._context, this._context);\n\t }\n\t },\n\t\n\t /**\n\t * Perform an update to a mounted component. The componentWillReceiveProps and\n\t * shouldComponentUpdate methods are called, then (assuming the update isn't\n\t * skipped) the remaining update lifecycle methods are called and the DOM\n\t * representation is updated.\n\t *\n\t * By default, this implements React's rendering and reconciliation algorithm.\n\t * Sophisticated clients may wish to override this.\n\t *\n\t * @param {ReactReconcileTransaction} transaction\n\t * @param {ReactElement} prevParentElement\n\t * @param {ReactElement} nextParentElement\n\t * @internal\n\t * @overridable\n\t */\n\t updateComponent: function (transaction, prevParentElement, nextParentElement, prevUnmaskedContext, nextUnmaskedContext) {\n\t var inst = this._instance;\n\t var willReceive = false;\n\t var nextContext;\n\t var nextProps;\n\t\n\t // Determine if the context has changed or not\n\t if (this._context === nextUnmaskedContext) {\n\t nextContext = inst.context;\n\t } else {\n\t nextContext = this._processContext(nextUnmaskedContext);\n\t willReceive = true;\n\t }\n\t\n\t // Distinguish between a props update versus a simple state update\n\t if (prevParentElement === nextParentElement) {\n\t // Skip checking prop types again -- we don't read inst.props to avoid\n\t // warning for DOM component props in this upgrade\n\t nextProps = nextParentElement.props;\n\t } else {\n\t nextProps = this._processProps(nextParentElement.props);\n\t willReceive = true;\n\t }\n\t\n\t // An update here will schedule an update but immediately set\n\t // _pendingStateQueue which will ensure that any state updates gets\n\t // immediately reconciled instead of waiting for the next batch.\n\t if (willReceive && inst.componentWillReceiveProps) {\n\t inst.componentWillReceiveProps(nextProps, nextContext);\n\t }\n\t\n\t var nextState = this._processPendingState(nextProps, nextContext);\n\t\n\t var shouldUpdate = this._pendingForceUpdate || !inst.shouldComponentUpdate || inst.shouldComponentUpdate(nextProps, nextState, nextContext);\n\t\n\t if (false) {\n\t process.env.NODE_ENV !== 'production' ? warning(shouldUpdate !== undefined, '%s.shouldComponentUpdate(): Returned undefined instead of a ' + 'boolean value. Make sure to return true or false.', this.getName() || 'ReactCompositeComponent') : void 0;\n\t }\n\t\n\t if (shouldUpdate) {\n\t this._pendingForceUpdate = false;\n\t // Will set `this.props`, `this.state` and `this.context`.\n\t this._performComponentUpdate(nextParentElement, nextProps, nextState, nextContext, transaction, nextUnmaskedContext);\n\t } else {\n\t // If it's determined that a component should not update, we still want\n\t // to set props and state but we shortcut the rest of the update.\n\t this._currentElement = nextParentElement;\n\t this._context = nextUnmaskedContext;\n\t inst.props = nextProps;\n\t inst.state = nextState;\n\t inst.context = nextContext;\n\t }\n\t },\n\t\n\t _processPendingState: function (props, context) {\n\t var inst = this._instance;\n\t var queue = this._pendingStateQueue;\n\t var replace = this._pendingReplaceState;\n\t this._pendingReplaceState = false;\n\t this._pendingStateQueue = null;\n\t\n\t if (!queue) {\n\t return inst.state;\n\t }\n\t\n\t if (replace && queue.length === 1) {\n\t return queue[0];\n\t }\n\t\n\t var nextState = _assign({}, replace ? queue[0] : inst.state);\n\t for (var i = replace ? 1 : 0; i < queue.length; i++) {\n\t var partial = queue[i];\n\t _assign(nextState, typeof partial === 'function' ? partial.call(inst, nextState, props, context) : partial);\n\t }\n\t\n\t return nextState;\n\t },\n\t\n\t /**\n\t * Merges new props and state, notifies delegate methods of update and\n\t * performs update.\n\t *\n\t * @param {ReactElement} nextElement Next element\n\t * @param {object} nextProps Next public object to set as properties.\n\t * @param {?object} nextState Next object to set as state.\n\t * @param {?object} nextContext Next public object to set as context.\n\t * @param {ReactReconcileTransaction} transaction\n\t * @param {?object} unmaskedContext\n\t * @private\n\t */\n\t _performComponentUpdate: function (nextElement, nextProps, nextState, nextContext, transaction, unmaskedContext) {\n\t var inst = this._instance;\n\t\n\t var hasComponentDidUpdate = Boolean(inst.componentDidUpdate);\n\t var prevProps;\n\t var prevState;\n\t var prevContext;\n\t if (hasComponentDidUpdate) {\n\t prevProps = inst.props;\n\t prevState = inst.state;\n\t prevContext = inst.context;\n\t }\n\t\n\t if (inst.componentWillUpdate) {\n\t inst.componentWillUpdate(nextProps, nextState, nextContext);\n\t }\n\t\n\t this._currentElement = nextElement;\n\t this._context = unmaskedContext;\n\t inst.props = nextProps;\n\t inst.state = nextState;\n\t inst.context = nextContext;\n\t\n\t this._updateRenderedComponent(transaction, unmaskedContext);\n\t\n\t if (hasComponentDidUpdate) {\n\t transaction.getReactMountReady().enqueue(inst.componentDidUpdate.bind(inst, prevProps, prevState, prevContext), inst);\n\t }\n\t },\n\t\n\t /**\n\t * Call the component's `render` method and update the DOM accordingly.\n\t *\n\t * @param {ReactReconcileTransaction} transaction\n\t * @internal\n\t */\n\t _updateRenderedComponent: function (transaction, context) {\n\t var prevComponentInstance = this._renderedComponent;\n\t var prevRenderedElement = prevComponentInstance._currentElement;\n\t var nextRenderedElement = this._renderValidatedComponent();\n\t if (shouldUpdateReactComponent(prevRenderedElement, nextRenderedElement)) {\n\t ReactReconciler.receiveComponent(prevComponentInstance, nextRenderedElement, transaction, this._processChildContext(context));\n\t } else {\n\t var oldNativeNode = ReactReconciler.getNativeNode(prevComponentInstance);\n\t ReactReconciler.unmountComponent(prevComponentInstance, false);\n\t\n\t this._renderedNodeType = ReactNodeTypes.getType(nextRenderedElement);\n\t this._renderedComponent = this._instantiateReactComponent(nextRenderedElement);\n\t var nextMarkup = ReactReconciler.mountComponent(this._renderedComponent, transaction, this._nativeParent, this._nativeContainerInfo, this._processChildContext(context));\n\t this._replaceNodeWithMarkup(oldNativeNode, nextMarkup);\n\t }\n\t },\n\t\n\t /**\n\t * Overridden in shallow rendering.\n\t *\n\t * @protected\n\t */\n\t _replaceNodeWithMarkup: function (oldNativeNode, nextMarkup) {\n\t ReactComponentEnvironment.replaceNodeWithMarkup(oldNativeNode, nextMarkup);\n\t },\n\t\n\t /**\n\t * @protected\n\t */\n\t _renderValidatedComponentWithoutOwnerOrContext: function () {\n\t var inst = this._instance;\n\t var renderedComponent = inst.render();\n\t if (false) {\n\t // We allow auto-mocks to proceed as if they're returning null.\n\t if (renderedComponent === undefined && inst.render._isMockFunction) {\n\t // This is probably bad practice. Consider warning here and\n\t // deprecating this convenience.\n\t renderedComponent = null;\n\t }\n\t }\n\t\n\t return renderedComponent;\n\t },\n\t\n\t /**\n\t * @private\n\t */\n\t _renderValidatedComponent: function () {\n\t var renderedComponent;\n\t ReactCurrentOwner.current = this;\n\t try {\n\t renderedComponent = this._renderValidatedComponentWithoutOwnerOrContext();\n\t } finally {\n\t ReactCurrentOwner.current = null;\n\t }\n\t !(\n\t // TODO: An `isValidNode` function would probably be more appropriate\n\t renderedComponent === null || renderedComponent === false || ReactElement.isValidElement(renderedComponent)) ? false ? invariant(false, '%s.render(): A valid React element (or null) must be returned. You may have ' + 'returned undefined, an array or some other invalid object.', this.getName() || 'ReactCompositeComponent') : invariant(false) : void 0;\n\t return renderedComponent;\n\t },\n\t\n\t /**\n\t * Lazily allocates the refs object and stores `component` as `ref`.\n\t *\n\t * @param {string} ref Reference name.\n\t * @param {component} component Component to store as `ref`.\n\t * @final\n\t * @private\n\t */\n\t attachRef: function (ref, component) {\n\t var inst = this.getPublicInstance();\n\t !(inst != null) ? false ? invariant(false, 'Stateless function components cannot have refs.') : invariant(false) : void 0;\n\t var publicComponentInstance = component.getPublicInstance();\n\t if (false) {\n\t var componentName = component && component.getName ? component.getName() : 'a component';\n\t process.env.NODE_ENV !== 'production' ? warning(publicComponentInstance != null, 'Stateless function components cannot be given refs ' + '(See ref \"%s\" in %s created by %s). ' + 'Attempts to access this ref will fail.', ref, componentName, this.getName()) : void 0;\n\t }\n\t var refs = inst.refs === emptyObject ? inst.refs = {} : inst.refs;\n\t refs[ref] = publicComponentInstance;\n\t },\n\t\n\t /**\n\t * Detaches a reference name.\n\t *\n\t * @param {string} ref Name to dereference.\n\t * @final\n\t * @private\n\t */\n\t detachRef: function (ref) {\n\t var refs = this.getPublicInstance().refs;\n\t delete refs[ref];\n\t },\n\t\n\t /**\n\t * Get a text description of the component that can be used to identify it\n\t * in error messages.\n\t * @return {string} The name or null.\n\t * @internal\n\t */\n\t getName: function () {\n\t var type = this._currentElement.type;\n\t var constructor = this._instance && this._instance.constructor;\n\t return type.displayName || constructor && constructor.displayName || type.name || constructor && constructor.name || null;\n\t },\n\t\n\t /**\n\t * Get the publicly accessible representation of this component - i.e. what\n\t * is exposed by refs and returned by render. Can be null for stateless\n\t * components.\n\t *\n\t * @return {ReactComponent} the public component instance.\n\t * @internal\n\t */\n\t getPublicInstance: function () {\n\t var inst = this._instance;\n\t if (inst instanceof StatelessComponent) {\n\t return null;\n\t }\n\t return inst;\n\t },\n\t\n\t // Stub\n\t _instantiateReactComponent: null\n\t\n\t};\n\t\n\tReactPerf.measureMethods(ReactCompositeComponentMixin, 'ReactCompositeComponent', {\n\t mountComponent: 'mountComponent',\n\t updateComponent: 'updateComponent',\n\t _renderValidatedComponent: '_renderValidatedComponent'\n\t});\n\t\n\tvar ReactCompositeComponent = {\n\t\n\t Mixin: ReactCompositeComponentMixin\n\t\n\t};\n\t\n\tmodule.exports = ReactCompositeComponent;\n\n/***/ },\n/* 111 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule ReactDOM\n\t */\n\t\n\t/* globals __REACT_DEVTOOLS_GLOBAL_HOOK__*/\n\t\n\t'use strict';\n\t\n\tvar ReactDOMComponentTree = __webpack_require__(4);\n\tvar ReactDefaultInjection = __webpack_require__(130);\n\tvar ReactMount = __webpack_require__(66);\n\tvar ReactPerf = __webpack_require__(6);\n\tvar ReactReconciler = __webpack_require__(17);\n\tvar ReactUpdates = __webpack_require__(8);\n\tvar ReactVersion = __webpack_require__(73);\n\t\n\tvar findDOMNode = __webpack_require__(155);\n\tvar getNativeComponentFromComposite = __webpack_require__(77);\n\tvar renderSubtreeIntoContainer = __webpack_require__(162);\n\tvar warning = __webpack_require__(2);\n\t\n\tReactDefaultInjection.inject();\n\t\n\tvar render = ReactPerf.measure('React', 'render', ReactMount.render);\n\t\n\tvar React = {\n\t findDOMNode: findDOMNode,\n\t render: render,\n\t unmountComponentAtNode: ReactMount.unmountComponentAtNode,\n\t version: ReactVersion,\n\t\n\t /* eslint-disable camelcase */\n\t unstable_batchedUpdates: ReactUpdates.batchedUpdates,\n\t unstable_renderSubtreeIntoContainer: renderSubtreeIntoContainer\n\t};\n\t\n\t// Inject the runtime into a devtools global hook regardless of browser.\n\t// Allows for debugging when the hook is injected on the page.\n\t/* eslint-enable camelcase */\n\tif (typeof __REACT_DEVTOOLS_GLOBAL_HOOK__ !== 'undefined' && typeof __REACT_DEVTOOLS_GLOBAL_HOOK__.inject === 'function') {\n\t __REACT_DEVTOOLS_GLOBAL_HOOK__.inject({\n\t ComponentTree: {\n\t getClosestInstanceFromNode: ReactDOMComponentTree.getClosestInstanceFromNode,\n\t getNodeFromInstance: function (inst) {\n\t // inst is an internal instance (but could be a composite)\n\t if (inst._renderedComponent) {\n\t inst = getNativeComponentFromComposite(inst);\n\t }\n\t if (inst) {\n\t return ReactDOMComponentTree.getNodeFromInstance(inst);\n\t } else {\n\t return null;\n\t }\n\t }\n\t },\n\t Mount: ReactMount,\n\t Reconciler: ReactReconciler\n\t });\n\t}\n\t\n\tif (false) {\n\t var ExecutionEnvironment = require('fbjs/lib/ExecutionEnvironment');\n\t if (ExecutionEnvironment.canUseDOM && window.top === window.self) {\n\t\n\t // First check if devtools is not installed\n\t if (typeof __REACT_DEVTOOLS_GLOBAL_HOOK__ === 'undefined') {\n\t // If we're in Chrome or Firefox, provide a download link if not installed.\n\t if (navigator.userAgent.indexOf('Chrome') > -1 && navigator.userAgent.indexOf('Edge') === -1 || navigator.userAgent.indexOf('Firefox') > -1) {\n\t // Firefox does not have the issue with devtools loaded over file://\n\t var showFileUrlMessage = window.location.protocol.indexOf('http') === -1 && navigator.userAgent.indexOf('Firefox') === -1;\n\t console.debug('Download the React DevTools ' + (showFileUrlMessage ? 'and use an HTTP server (instead of a file: URL) ' : '') + 'for a better development experience: ' + 'https://fb.me/react-devtools');\n\t }\n\t }\n\t\n\t var testFunc = function testFn() {};\n\t process.env.NODE_ENV !== 'production' ? warning((testFunc.name || testFunc.toString()).indexOf('testFn') !== -1, 'It looks like you\\'re using a minified copy of the development build ' + 'of React. When deploying React apps to production, make sure to use ' + 'the production build which skips development warnings and is faster. ' + 'See https://fb.me/react-minification for more details.') : void 0;\n\t\n\t // If we're in IE8, check to see if we are in compatibility mode and provide\n\t // information on preventing compatibility mode\n\t var ieCompatibilityMode = document.documentMode && document.documentMode < 8;\n\t\n\t process.env.NODE_ENV !== 'production' ? warning(!ieCompatibilityMode, 'Internet Explorer is running in compatibility mode; please add the ' + 'following tag to your HTML to prevent this from happening: ' + '<meta http-equiv=\"X-UA-Compatible\" content=\"IE=edge\" />') : void 0;\n\t\n\t var expectedFeatures = [\n\t // shims\n\t Array.isArray, Array.prototype.every, Array.prototype.forEach, Array.prototype.indexOf, Array.prototype.map, Date.now, Function.prototype.bind, Object.keys, String.prototype.split, String.prototype.trim];\n\t\n\t for (var i = 0; i < expectedFeatures.length; i++) {\n\t if (!expectedFeatures[i]) {\n\t process.env.NODE_ENV !== 'production' ? warning(false, 'One or more ES5 shims expected by React are not available: ' + 'https://fb.me/react-warning-polyfills') : void 0;\n\t break;\n\t }\n\t }\n\t }\n\t}\n\t\n\tmodule.exports = React;\n\n/***/ },\n/* 112 */\n/***/ function(module, exports) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule ReactDOMButton\n\t */\n\t\n\t'use strict';\n\t\n\tvar mouseListenerNames = {\n\t onClick: true,\n\t onDoubleClick: true,\n\t onMouseDown: true,\n\t onMouseMove: true,\n\t onMouseUp: true,\n\t\n\t onClickCapture: true,\n\t onDoubleClickCapture: true,\n\t onMouseDownCapture: true,\n\t onMouseMoveCapture: true,\n\t onMouseUpCapture: true\n\t};\n\t\n\t/**\n\t * Implements a <button> native component that does not receive mouse events\n\t * when `disabled` is set.\n\t */\n\tvar ReactDOMButton = {\n\t getNativeProps: function (inst, props) {\n\t if (!props.disabled) {\n\t return props;\n\t }\n\t\n\t // Copy the props, except the mouse listeners\n\t var nativeProps = {};\n\t for (var key in props) {\n\t if (props.hasOwnProperty(key) && !mouseListenerNames[key]) {\n\t nativeProps[key] = props[key];\n\t }\n\t }\n\t\n\t return nativeProps;\n\t }\n\t};\n\t\n\tmodule.exports = ReactDOMButton;\n\n/***/ },\n/* 113 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule ReactDOMComponent\n\t */\n\t\n\t/* global hasOwnProperty:true */\n\t\n\t'use strict';\n\t\n\tvar _assign = __webpack_require__(3);\n\t\n\tvar AutoFocusUtils = __webpack_require__(98);\n\tvar CSSPropertyOperations = __webpack_require__(100);\n\tvar DOMLazyTree = __webpack_require__(16);\n\tvar DOMNamespaces = __webpack_require__(102);\n\tvar DOMProperty = __webpack_require__(14);\n\tvar DOMPropertyOperations = __webpack_require__(31);\n\tvar EventConstants = __webpack_require__(10);\n\tvar EventPluginHub = __webpack_require__(18);\n\tvar EventPluginRegistry = __webpack_require__(23);\n\tvar ReactBrowserEventEmitter = __webpack_require__(24);\n\tvar ReactComponentBrowserEnvironment = __webpack_require__(59);\n\tvar ReactDOMButton = __webpack_require__(112);\n\tvar ReactDOMComponentFlags = __webpack_require__(60);\n\tvar ReactDOMComponentTree = __webpack_require__(4);\n\tvar ReactDOMInput = __webpack_require__(120);\n\tvar ReactDOMOption = __webpack_require__(122);\n\tvar ReactDOMSelect = __webpack_require__(61);\n\tvar ReactDOMTextarea = __webpack_require__(125);\n\tvar ReactMultiChild = __webpack_require__(136);\n\tvar ReactPerf = __webpack_require__(6);\n\t\n\tvar escapeTextContentForBrowser = __webpack_require__(29);\n\tvar invariant = __webpack_require__(1);\n\tvar isEventSupported = __webpack_require__(44);\n\tvar keyOf = __webpack_require__(12);\n\tvar shallowEqual = __webpack_require__(53);\n\tvar validateDOMNesting = __webpack_require__(48);\n\tvar warning = __webpack_require__(2);\n\t\n\tvar Flags = ReactDOMComponentFlags;\n\tvar deleteListener = EventPluginHub.deleteListener;\n\tvar getNode = ReactDOMComponentTree.getNodeFromInstance;\n\tvar listenTo = ReactBrowserEventEmitter.listenTo;\n\tvar registrationNameModules = EventPluginRegistry.registrationNameModules;\n\t\n\t// For quickly matching children type, to test if can be treated as content.\n\tvar CONTENT_TYPES = { 'string': true, 'number': true };\n\t\n\tvar STYLE = keyOf({ style: null });\n\tvar HTML = keyOf({ __html: null });\n\tvar RESERVED_PROPS = {\n\t children: null,\n\t dangerouslySetInnerHTML: null,\n\t suppressContentEditableWarning: null\n\t};\n\t\n\tfunction getDeclarationErrorAddendum(internalInstance) {\n\t if (internalInstance) {\n\t var owner = internalInstance._currentElement._owner || null;\n\t if (owner) {\n\t var name = owner.getName();\n\t if (name) {\n\t return ' This DOM node was rendered by `' + name + '`.';\n\t }\n\t }\n\t }\n\t return '';\n\t}\n\t\n\tfunction friendlyStringify(obj) {\n\t if (typeof obj === 'object') {\n\t if (Array.isArray(obj)) {\n\t return '[' + obj.map(friendlyStringify).join(', ') + ']';\n\t } else {\n\t var pairs = [];\n\t for (var key in obj) {\n\t if (Object.prototype.hasOwnProperty.call(obj, key)) {\n\t var keyEscaped = /^[a-z$_][\\w$_]*$/i.test(key) ? key : JSON.stringify(key);\n\t pairs.push(keyEscaped + ': ' + friendlyStringify(obj[key]));\n\t }\n\t }\n\t return '{' + pairs.join(', ') + '}';\n\t }\n\t } else if (typeof obj === 'string') {\n\t return JSON.stringify(obj);\n\t } else if (typeof obj === 'function') {\n\t return '[function object]';\n\t }\n\t // Differs from JSON.stringify in that undefined because undefined and that\n\t // inf and nan don't become null\n\t return String(obj);\n\t}\n\t\n\tvar styleMutationWarning = {};\n\t\n\tfunction checkAndWarnForMutatedStyle(style1, style2, component) {\n\t if (style1 == null || style2 == null) {\n\t return;\n\t }\n\t if (shallowEqual(style1, style2)) {\n\t return;\n\t }\n\t\n\t var componentName = component._tag;\n\t var owner = component._currentElement._owner;\n\t var ownerName;\n\t if (owner) {\n\t ownerName = owner.getName();\n\t }\n\t\n\t var hash = ownerName + '|' + componentName;\n\t\n\t if (styleMutationWarning.hasOwnProperty(hash)) {\n\t return;\n\t }\n\t\n\t styleMutationWarning[hash] = true;\n\t\n\t false ? warning(false, '`%s` was passed a style object that has previously been mutated. ' + 'Mutating `style` is deprecated. Consider cloning it beforehand. Check ' + 'the `render` %s. Previous style: %s. Mutated style: %s.', componentName, owner ? 'of `' + ownerName + '`' : 'using <' + componentName + '>', friendlyStringify(style1), friendlyStringify(style2)) : void 0;\n\t}\n\t\n\t/**\n\t * @param {object} component\n\t * @param {?object} props\n\t */\n\tfunction assertValidProps(component, props) {\n\t if (!props) {\n\t return;\n\t }\n\t // Note the use of `==` which checks for null or undefined.\n\t if (voidElementTags[component._tag]) {\n\t !(props.children == null && props.dangerouslySetInnerHTML == null) ? false ? invariant(false, '%s is a void element tag and must not have `children` or ' + 'use `props.dangerouslySetInnerHTML`.%s', component._tag, component._currentElement._owner ? ' Check the render method of ' + component._currentElement._owner.getName() + '.' : '') : invariant(false) : void 0;\n\t }\n\t if (props.dangerouslySetInnerHTML != null) {\n\t !(props.children == null) ? false ? invariant(false, 'Can only set one of `children` or `props.dangerouslySetInnerHTML`.') : invariant(false) : void 0;\n\t !(typeof props.dangerouslySetInnerHTML === 'object' && HTML in props.dangerouslySetInnerHTML) ? false ? invariant(false, '`props.dangerouslySetInnerHTML` must be in the form `{__html: ...}`. ' + 'Please visit https://fb.me/react-invariant-dangerously-set-inner-html ' + 'for more information.') : invariant(false) : void 0;\n\t }\n\t if (false) {\n\t process.env.NODE_ENV !== 'production' ? warning(props.innerHTML == null, 'Directly setting property `innerHTML` is not permitted. ' + 'For more information, lookup documentation on `dangerouslySetInnerHTML`.') : void 0;\n\t process.env.NODE_ENV !== 'production' ? warning(props.suppressContentEditableWarning || !props.contentEditable || props.children == null, 'A component is `contentEditable` and contains `children` managed by ' + 'React. It is now your responsibility to guarantee that none of ' + 'those nodes are unexpectedly modified or duplicated. This is ' + 'probably not intentional.') : void 0;\n\t process.env.NODE_ENV !== 'production' ? warning(props.onFocusIn == null && props.onFocusOut == null, 'React uses onFocus and onBlur instead of onFocusIn and onFocusOut. ' + 'All React events are normalized to bubble, so onFocusIn and onFocusOut ' + 'are not needed/supported by React.') : void 0;\n\t }\n\t !(props.style == null || typeof props.style === 'object') ? false ? invariant(false, 'The `style` prop expects a mapping from style properties to values, ' + 'not a string. For example, style={{marginRight: spacing + \\'em\\'}} when ' + 'using JSX.%s', getDeclarationErrorAddendum(component)) : invariant(false) : void 0;\n\t}\n\t\n\tfunction enqueuePutListener(inst, registrationName, listener, transaction) {\n\t if (false) {\n\t // IE8 has no API for event capturing and the `onScroll` event doesn't\n\t // bubble.\n\t process.env.NODE_ENV !== 'production' ? warning(registrationName !== 'onScroll' || isEventSupported('scroll', true), 'This browser doesn\\'t support the `onScroll` event') : void 0;\n\t }\n\t var containerInfo = inst._nativeContainerInfo;\n\t var doc = containerInfo._ownerDocument;\n\t if (!doc) {\n\t // Server rendering.\n\t return;\n\t }\n\t listenTo(registrationName, doc);\n\t transaction.getReactMountReady().enqueue(putListener, {\n\t inst: inst,\n\t registrationName: registrationName,\n\t listener: listener\n\t });\n\t}\n\t\n\tfunction putListener() {\n\t var listenerToPut = this;\n\t EventPluginHub.putListener(listenerToPut.inst, listenerToPut.registrationName, listenerToPut.listener);\n\t}\n\t\n\tfunction optionPostMount() {\n\t var inst = this;\n\t ReactDOMOption.postMountWrapper(inst);\n\t}\n\t\n\t// There are so many media events, it makes sense to just\n\t// maintain a list rather than create a `trapBubbledEvent` for each\n\tvar mediaEvents = {\n\t topAbort: 'abort',\n\t topCanPlay: 'canplay',\n\t topCanPlayThrough: 'canplaythrough',\n\t topDurationChange: 'durationchange',\n\t topEmptied: 'emptied',\n\t topEncrypted: 'encrypted',\n\t topEnded: 'ended',\n\t topError: 'error',\n\t topLoadedData: 'loadeddata',\n\t topLoadedMetadata: 'loadedmetadata',\n\t topLoadStart: 'loadstart',\n\t topPause: 'pause',\n\t topPlay: 'play',\n\t topPlaying: 'playing',\n\t topProgress: 'progress',\n\t topRateChange: 'ratechange',\n\t topSeeked: 'seeked',\n\t topSeeking: 'seeking',\n\t topStalled: 'stalled',\n\t topSuspend: 'suspend',\n\t topTimeUpdate: 'timeupdate',\n\t topVolumeChange: 'volumechange',\n\t topWaiting: 'waiting'\n\t};\n\t\n\tfunction trapBubbledEventsLocal() {\n\t var inst = this;\n\t // If a component renders to null or if another component fatals and causes\n\t // the state of the tree to be corrupted, `node` here can be null.\n\t !inst._rootNodeID ? false ? invariant(false, 'Must be mounted to trap events') : invariant(false) : void 0;\n\t var node = getNode(inst);\n\t !node ? false ? invariant(false, 'trapBubbledEvent(...): Requires node to be rendered.') : invariant(false) : void 0;\n\t\n\t switch (inst._tag) {\n\t case 'iframe':\n\t case 'object':\n\t inst._wrapperState.listeners = [ReactBrowserEventEmitter.trapBubbledEvent(EventConstants.topLevelTypes.topLoad, 'load', node)];\n\t break;\n\t case 'video':\n\t case 'audio':\n\t\n\t inst._wrapperState.listeners = [];\n\t // Create listener for each media event\n\t for (var event in mediaEvents) {\n\t if (mediaEvents.hasOwnProperty(event)) {\n\t inst._wrapperState.listeners.push(ReactBrowserEventEmitter.trapBubbledEvent(EventConstants.topLevelTypes[event], mediaEvents[event], node));\n\t }\n\t }\n\t\n\t break;\n\t case 'img':\n\t inst._wrapperState.listeners = [ReactBrowserEventEmitter.trapBubbledEvent(EventConstants.topLevelTypes.topError, 'error', node), ReactBrowserEventEmitter.trapBubbledEvent(EventConstants.topLevelTypes.topLoad, 'load', node)];\n\t break;\n\t case 'form':\n\t inst._wrapperState.listeners = [ReactBrowserEventEmitter.trapBubbledEvent(EventConstants.topLevelTypes.topReset, 'reset', node), ReactBrowserEventEmitter.trapBubbledEvent(EventConstants.topLevelTypes.topSubmit, 'submit', node)];\n\t break;\n\t case 'input':\n\t case 'select':\n\t case 'textarea':\n\t inst._wrapperState.listeners = [ReactBrowserEventEmitter.trapBubbledEvent(EventConstants.topLevelTypes.topInvalid, 'invalid', node)];\n\t break;\n\t }\n\t}\n\t\n\tfunction postUpdateSelectWrapper() {\n\t ReactDOMSelect.postUpdateWrapper(this);\n\t}\n\t\n\t// For HTML, certain tags should omit their close tag. We keep a whitelist for\n\t// those special-case tags.\n\t\n\tvar omittedCloseTags = {\n\t 'area': true,\n\t 'base': true,\n\t 'br': true,\n\t 'col': true,\n\t 'embed': true,\n\t 'hr': true,\n\t 'img': true,\n\t 'input': true,\n\t 'keygen': true,\n\t 'link': true,\n\t 'meta': true,\n\t 'param': true,\n\t 'source': true,\n\t 'track': true,\n\t 'wbr': true\n\t};\n\t\n\t// NOTE: menuitem's close tag should be omitted, but that causes problems.\n\tvar newlineEatingTags = {\n\t 'listing': true,\n\t 'pre': true,\n\t 'textarea': true\n\t};\n\t\n\t// For HTML, certain tags cannot have children. This has the same purpose as\n\t// `omittedCloseTags` except that `menuitem` should still have its closing tag.\n\t\n\tvar voidElementTags = _assign({\n\t 'menuitem': true\n\t}, omittedCloseTags);\n\t\n\t// We accept any tag to be rendered but since this gets injected into arbitrary\n\t// HTML, we want to make sure that it's a safe tag.\n\t// http://www.w3.org/TR/REC-xml/#NT-Name\n\t\n\tvar VALID_TAG_REGEX = /^[a-zA-Z][a-zA-Z:_\\.\\-\\d]*$/; // Simplified subset\n\tvar validatedTagCache = {};\n\tvar hasOwnProperty = {}.hasOwnProperty;\n\t\n\tfunction validateDangerousTag(tag) {\n\t if (!hasOwnProperty.call(validatedTagCache, tag)) {\n\t !VALID_TAG_REGEX.test(tag) ? false ? invariant(false, 'Invalid tag: %s', tag) : invariant(false) : void 0;\n\t validatedTagCache[tag] = true;\n\t }\n\t}\n\t\n\tfunction isCustomComponent(tagName, props) {\n\t return tagName.indexOf('-') >= 0 || props.is != null;\n\t}\n\t\n\tvar globalIdCounter = 1;\n\t\n\t/**\n\t * Creates a new React class that is idempotent and capable of containing other\n\t * React components. It accepts event listeners and DOM properties that are\n\t * valid according to `DOMProperty`.\n\t *\n\t * - Event listeners: `onClick`, `onMouseDown`, etc.\n\t * - DOM properties: `className`, `name`, `title`, etc.\n\t *\n\t * The `style` property functions differently from the DOM API. It accepts an\n\t * object mapping of style properties to values.\n\t *\n\t * @constructor ReactDOMComponent\n\t * @extends ReactMultiChild\n\t */\n\tfunction ReactDOMComponent(element) {\n\t var tag = element.type;\n\t validateDangerousTag(tag);\n\t this._currentElement = element;\n\t this._tag = tag.toLowerCase();\n\t this._namespaceURI = null;\n\t this._renderedChildren = null;\n\t this._previousStyle = null;\n\t this._previousStyleCopy = null;\n\t this._nativeNode = null;\n\t this._nativeParent = null;\n\t this._rootNodeID = null;\n\t this._domID = null;\n\t this._nativeContainerInfo = null;\n\t this._wrapperState = null;\n\t this._topLevelWrapper = null;\n\t this._flags = 0;\n\t if (false) {\n\t this._ancestorInfo = null;\n\t }\n\t}\n\t\n\tReactDOMComponent.displayName = 'ReactDOMComponent';\n\t\n\tReactDOMComponent.Mixin = {\n\t\n\t /**\n\t * Generates root tag markup then recurses. This method has side effects and\n\t * is not idempotent.\n\t *\n\t * @internal\n\t * @param {ReactReconcileTransaction|ReactServerRenderingTransaction} transaction\n\t * @param {?ReactDOMComponent} the containing DOM component instance\n\t * @param {?object} info about the native container\n\t * @param {object} context\n\t * @return {string} The computed markup.\n\t */\n\t mountComponent: function (transaction, nativeParent, nativeContainerInfo, context) {\n\t this._rootNodeID = globalIdCounter++;\n\t this._domID = nativeContainerInfo._idCounter++;\n\t this._nativeParent = nativeParent;\n\t this._nativeContainerInfo = nativeContainerInfo;\n\t\n\t var props = this._currentElement.props;\n\t\n\t switch (this._tag) {\n\t case 'iframe':\n\t case 'object':\n\t case 'img':\n\t case 'form':\n\t case 'video':\n\t case 'audio':\n\t this._wrapperState = {\n\t listeners: null\n\t };\n\t transaction.getReactMountReady().enqueue(trapBubbledEventsLocal, this);\n\t break;\n\t case 'button':\n\t props = ReactDOMButton.getNativeProps(this, props, nativeParent);\n\t break;\n\t case 'input':\n\t ReactDOMInput.mountWrapper(this, props, nativeParent);\n\t props = ReactDOMInput.getNativeProps(this, props);\n\t transaction.getReactMountReady().enqueue(trapBubbledEventsLocal, this);\n\t break;\n\t case 'option':\n\t ReactDOMOption.mountWrapper(this, props, nativeParent);\n\t props = ReactDOMOption.getNativeProps(this, props);\n\t break;\n\t case 'select':\n\t ReactDOMSelect.mountWrapper(this, props, nativeParent);\n\t props = ReactDOMSelect.getNativeProps(this, props);\n\t transaction.getReactMountReady().enqueue(trapBubbledEventsLocal, this);\n\t break;\n\t case 'textarea':\n\t ReactDOMTextarea.mountWrapper(this, props, nativeParent);\n\t props = ReactDOMTextarea.getNativeProps(this, props);\n\t transaction.getReactMountReady().enqueue(trapBubbledEventsLocal, this);\n\t break;\n\t }\n\t\n\t assertValidProps(this, props);\n\t\n\t // We create tags in the namespace of their parent container, except HTML\n\t // tags get no namespace.\n\t var namespaceURI;\n\t var parentTag;\n\t if (nativeParent != null) {\n\t namespaceURI = nativeParent._namespaceURI;\n\t parentTag = nativeParent._tag;\n\t } else if (nativeContainerInfo._tag) {\n\t namespaceURI = nativeContainerInfo._namespaceURI;\n\t parentTag = nativeContainerInfo._tag;\n\t }\n\t if (namespaceURI == null || namespaceURI === DOMNamespaces.svg && parentTag === 'foreignobject') {\n\t namespaceURI = DOMNamespaces.html;\n\t }\n\t if (namespaceURI === DOMNamespaces.html) {\n\t if (this._tag === 'svg') {\n\t namespaceURI = DOMNamespaces.svg;\n\t } else if (this._tag === 'math') {\n\t namespaceURI = DOMNamespaces.mathml;\n\t }\n\t }\n\t this._namespaceURI = namespaceURI;\n\t\n\t if (false) {\n\t var parentInfo;\n\t if (nativeParent != null) {\n\t parentInfo = nativeParent._ancestorInfo;\n\t } else if (nativeContainerInfo._tag) {\n\t parentInfo = nativeContainerInfo._ancestorInfo;\n\t }\n\t if (parentInfo) {\n\t // parentInfo should always be present except for the top-level\n\t // component when server rendering\n\t validateDOMNesting(this._tag, this, parentInfo);\n\t }\n\t this._ancestorInfo = validateDOMNesting.updatedAncestorInfo(parentInfo, this._tag, this);\n\t }\n\t\n\t var mountImage;\n\t if (transaction.useCreateElement) {\n\t var ownerDocument = nativeContainerInfo._ownerDocument;\n\t var el;\n\t if (namespaceURI === DOMNamespaces.html) {\n\t if (this._tag === 'script') {\n\t // Create the script via .innerHTML so its \"parser-inserted\" flag is\n\t // set to true and it does not execute\n\t var div = ownerDocument.createElement('div');\n\t var type = this._currentElement.type;\n\t div.innerHTML = '<' + type + '></' + type + '>';\n\t el = div.removeChild(div.firstChild);\n\t } else {\n\t el = ownerDocument.createElement(this._currentElement.type);\n\t }\n\t } else {\n\t el = ownerDocument.createElementNS(namespaceURI, this._currentElement.type);\n\t }\n\t ReactDOMComponentTree.precacheNode(this, el);\n\t this._flags |= Flags.hasCachedChildNodes;\n\t if (!this._nativeParent) {\n\t DOMPropertyOperations.setAttributeForRoot(el);\n\t }\n\t this._updateDOMProperties(null, props, transaction);\n\t var lazyTree = DOMLazyTree(el);\n\t this._createInitialChildren(transaction, props, context, lazyTree);\n\t mountImage = lazyTree;\n\t } else {\n\t var tagOpen = this._createOpenTagMarkupAndPutListeners(transaction, props);\n\t var tagContent = this._createContentMarkup(transaction, props, context);\n\t if (!tagContent && omittedCloseTags[this._tag]) {\n\t mountImage = tagOpen + '/>';\n\t } else {\n\t mountImage = tagOpen + '>' + tagContent + '</' + this._currentElement.type + '>';\n\t }\n\t }\n\t\n\t switch (this._tag) {\n\t case 'button':\n\t case 'input':\n\t case 'select':\n\t case 'textarea':\n\t if (props.autoFocus) {\n\t transaction.getReactMountReady().enqueue(AutoFocusUtils.focusDOMComponent, this);\n\t }\n\t break;\n\t case 'option':\n\t transaction.getReactMountReady().enqueue(optionPostMount, this);\n\t }\n\t\n\t return mountImage;\n\t },\n\t\n\t /**\n\t * Creates markup for the open tag and all attributes.\n\t *\n\t * This method has side effects because events get registered.\n\t *\n\t * Iterating over object properties is faster than iterating over arrays.\n\t * @see http://jsperf.com/obj-vs-arr-iteration\n\t *\n\t * @private\n\t * @param {ReactReconcileTransaction|ReactServerRenderingTransaction} transaction\n\t * @param {object} props\n\t * @return {string} Markup of opening tag.\n\t */\n\t _createOpenTagMarkupAndPutListeners: function (transaction, props) {\n\t var ret = '<' + this._currentElement.type;\n\t\n\t for (var propKey in props) {\n\t if (!props.hasOwnProperty(propKey)) {\n\t continue;\n\t }\n\t var propValue = props[propKey];\n\t if (propValue == null) {\n\t continue;\n\t }\n\t if (registrationNameModules.hasOwnProperty(propKey)) {\n\t if (propValue) {\n\t enqueuePutListener(this, propKey, propValue, transaction);\n\t }\n\t } else {\n\t if (propKey === STYLE) {\n\t if (propValue) {\n\t if (false) {\n\t // See `_updateDOMProperties`. style block\n\t this._previousStyle = propValue;\n\t }\n\t propValue = this._previousStyleCopy = _assign({}, props.style);\n\t }\n\t propValue = CSSPropertyOperations.createMarkupForStyles(propValue, this);\n\t }\n\t var markup = null;\n\t if (this._tag != null && isCustomComponent(this._tag, props)) {\n\t if (!RESERVED_PROPS.hasOwnProperty(propKey)) {\n\t markup = DOMPropertyOperations.createMarkupForCustomAttribute(propKey, propValue);\n\t }\n\t } else {\n\t markup = DOMPropertyOperations.createMarkupForProperty(propKey, propValue);\n\t }\n\t if (markup) {\n\t ret += ' ' + markup;\n\t }\n\t }\n\t }\n\t\n\t // For static pages, no need to put React ID and checksum. Saves lots of\n\t // bytes.\n\t if (transaction.renderToStaticMarkup) {\n\t return ret;\n\t }\n\t\n\t if (!this._nativeParent) {\n\t ret += ' ' + DOMPropertyOperations.createMarkupForRoot();\n\t }\n\t ret += ' ' + DOMPropertyOperations.createMarkupForID(this._domID);\n\t return ret;\n\t },\n\t\n\t /**\n\t * Creates markup for the content between the tags.\n\t *\n\t * @private\n\t * @param {ReactReconcileTransaction|ReactServerRenderingTransaction} transaction\n\t * @param {object} props\n\t * @param {object} context\n\t * @return {string} Content markup.\n\t */\n\t _createContentMarkup: function (transaction, props, context) {\n\t var ret = '';\n\t\n\t // Intentional use of != to avoid catching zero/false.\n\t var innerHTML = props.dangerouslySetInnerHTML;\n\t if (innerHTML != null) {\n\t if (innerHTML.__html != null) {\n\t ret = innerHTML.__html;\n\t }\n\t } else {\n\t var contentToUse = CONTENT_TYPES[typeof props.children] ? props.children : null;\n\t var childrenToUse = contentToUse != null ? null : props.children;\n\t if (contentToUse != null) {\n\t // TODO: Validate that text is allowed as a child of this node\n\t ret = escapeTextContentForBrowser(contentToUse);\n\t } else if (childrenToUse != null) {\n\t var mountImages = this.mountChildren(childrenToUse, transaction, context);\n\t ret = mountImages.join('');\n\t }\n\t }\n\t if (newlineEatingTags[this._tag] && ret.charAt(0) === '\\n') {\n\t // text/html ignores the first character in these tags if it's a newline\n\t // Prefer to break application/xml over text/html (for now) by adding\n\t // a newline specifically to get eaten by the parser. (Alternately for\n\t // textareas, replacing \"^\\n\" with \"\\r\\n\" doesn't get eaten, and the first\n\t // \\r is normalized out by HTMLTextAreaElement#value.)\n\t // See: <http://www.w3.org/TR/html-polyglot/#newlines-in-textarea-and-pre>\n\t // See: <http://www.w3.org/TR/html5/syntax.html#element-restrictions>\n\t // See: <http://www.w3.org/TR/html5/syntax.html#newlines>\n\t // See: Parsing of \"textarea\" \"listing\" and \"pre\" elements\n\t // from <http://www.w3.org/TR/html5/syntax.html#parsing-main-inbody>\n\t return '\\n' + ret;\n\t } else {\n\t return ret;\n\t }\n\t },\n\t\n\t _createInitialChildren: function (transaction, props, context, lazyTree) {\n\t // Intentional use of != to avoid catching zero/false.\n\t var innerHTML = props.dangerouslySetInnerHTML;\n\t if (innerHTML != null) {\n\t if (innerHTML.__html != null) {\n\t DOMLazyTree.queueHTML(lazyTree, innerHTML.__html);\n\t }\n\t } else {\n\t var contentToUse = CONTENT_TYPES[typeof props.children] ? props.children : null;\n\t var childrenToUse = contentToUse != null ? null : props.children;\n\t if (contentToUse != null) {\n\t // TODO: Validate that text is allowed as a child of this node\n\t DOMLazyTree.queueText(lazyTree, contentToUse);\n\t } else if (childrenToUse != null) {\n\t var mountImages = this.mountChildren(childrenToUse, transaction, context);\n\t for (var i = 0; i < mountImages.length; i++) {\n\t DOMLazyTree.queueChild(lazyTree, mountImages[i]);\n\t }\n\t }\n\t }\n\t },\n\t\n\t /**\n\t * Receives a next element and updates the component.\n\t *\n\t * @internal\n\t * @param {ReactElement} nextElement\n\t * @param {ReactReconcileTransaction|ReactServerRenderingTransaction} transaction\n\t * @param {object} context\n\t */\n\t receiveComponent: function (nextElement, transaction, context) {\n\t var prevElement = this._currentElement;\n\t this._currentElement = nextElement;\n\t this.updateComponent(transaction, prevElement, nextElement, context);\n\t },\n\t\n\t /**\n\t * Updates a native DOM component after it has already been allocated and\n\t * attached to the DOM. Reconciles the root DOM node, then recurses.\n\t *\n\t * @param {ReactReconcileTransaction} transaction\n\t * @param {ReactElement} prevElement\n\t * @param {ReactElement} nextElement\n\t * @internal\n\t * @overridable\n\t */\n\t updateComponent: function (transaction, prevElement, nextElement, context) {\n\t var lastProps = prevElement.props;\n\t var nextProps = this._currentElement.props;\n\t\n\t switch (this._tag) {\n\t case 'button':\n\t lastProps = ReactDOMButton.getNativeProps(this, lastProps);\n\t nextProps = ReactDOMButton.getNativeProps(this, nextProps);\n\t break;\n\t case 'input':\n\t ReactDOMInput.updateWrapper(this);\n\t lastProps = ReactDOMInput.getNativeProps(this, lastProps);\n\t nextProps = ReactDOMInput.getNativeProps(this, nextProps);\n\t break;\n\t case 'option':\n\t lastProps = ReactDOMOption.getNativeProps(this, lastProps);\n\t nextProps = ReactDOMOption.getNativeProps(this, nextProps);\n\t break;\n\t case 'select':\n\t lastProps = ReactDOMSelect.getNativeProps(this, lastProps);\n\t nextProps = ReactDOMSelect.getNativeProps(this, nextProps);\n\t break;\n\t case 'textarea':\n\t ReactDOMTextarea.updateWrapper(this);\n\t lastProps = ReactDOMTextarea.getNativeProps(this, lastProps);\n\t nextProps = ReactDOMTextarea.getNativeProps(this, nextProps);\n\t break;\n\t }\n\t\n\t assertValidProps(this, nextProps);\n\t this._updateDOMProperties(lastProps, nextProps, transaction);\n\t this._updateDOMChildren(lastProps, nextProps, transaction, context);\n\t\n\t if (this._tag === 'select') {\n\t // <select> value update needs to occur after <option> children\n\t // reconciliation\n\t transaction.getReactMountReady().enqueue(postUpdateSelectWrapper, this);\n\t }\n\t },\n\t\n\t /**\n\t * Reconciles the properties by detecting differences in property values and\n\t * updating the DOM as necessary. This function is probably the single most\n\t * critical path for performance optimization.\n\t *\n\t * TODO: Benchmark whether checking for changed values in memory actually\n\t * improves performance (especially statically positioned elements).\n\t * TODO: Benchmark the effects of putting this at the top since 99% of props\n\t * do not change for a given reconciliation.\n\t * TODO: Benchmark areas that can be improved with caching.\n\t *\n\t * @private\n\t * @param {object} lastProps\n\t * @param {object} nextProps\n\t * @param {?DOMElement} node\n\t */\n\t _updateDOMProperties: function (lastProps, nextProps, transaction) {\n\t var propKey;\n\t var styleName;\n\t var styleUpdates;\n\t for (propKey in lastProps) {\n\t if (nextProps.hasOwnProperty(propKey) || !lastProps.hasOwnProperty(propKey) || lastProps[propKey] == null) {\n\t continue;\n\t }\n\t if (propKey === STYLE) {\n\t var lastStyle = this._previousStyleCopy;\n\t for (styleName in lastStyle) {\n\t if (lastStyle.hasOwnProperty(styleName)) {\n\t styleUpdates = styleUpdates || {};\n\t styleUpdates[styleName] = '';\n\t }\n\t }\n\t this._previousStyleCopy = null;\n\t } else if (registrationNameModules.hasOwnProperty(propKey)) {\n\t if (lastProps[propKey]) {\n\t // Only call deleteListener if there was a listener previously or\n\t // else willDeleteListener gets called when there wasn't actually a\n\t // listener (e.g., onClick={null})\n\t deleteListener(this, propKey);\n\t }\n\t } else if (DOMProperty.properties[propKey] || DOMProperty.isCustomAttribute(propKey)) {\n\t DOMPropertyOperations.deleteValueForProperty(getNode(this), propKey);\n\t }\n\t }\n\t for (propKey in nextProps) {\n\t var nextProp = nextProps[propKey];\n\t var lastProp = propKey === STYLE ? this._previousStyleCopy : lastProps != null ? lastProps[propKey] : undefined;\n\t if (!nextProps.hasOwnProperty(propKey) || nextProp === lastProp || nextProp == null && lastProp == null) {\n\t continue;\n\t }\n\t if (propKey === STYLE) {\n\t if (nextProp) {\n\t if (false) {\n\t checkAndWarnForMutatedStyle(this._previousStyleCopy, this._previousStyle, this);\n\t this._previousStyle = nextProp;\n\t }\n\t nextProp = this._previousStyleCopy = _assign({}, nextProp);\n\t } else {\n\t this._previousStyleCopy = null;\n\t }\n\t if (lastProp) {\n\t // Unset styles on `lastProp` but not on `nextProp`.\n\t for (styleName in lastProp) {\n\t if (lastProp.hasOwnProperty(styleName) && (!nextProp || !nextProp.hasOwnProperty(styleName))) {\n\t styleUpdates = styleUpdates || {};\n\t styleUpdates[styleName] = '';\n\t }\n\t }\n\t // Update styles that changed since `lastProp`.\n\t for (styleName in nextProp) {\n\t if (nextProp.hasOwnProperty(styleName) && lastProp[styleName] !== nextProp[styleName]) {\n\t styleUpdates = styleUpdates || {};\n\t styleUpdates[styleName] = nextProp[styleName];\n\t }\n\t }\n\t } else {\n\t // Relies on `updateStylesByID` not mutating `styleUpdates`.\n\t styleUpdates = nextProp;\n\t }\n\t } else if (registrationNameModules.hasOwnProperty(propKey)) {\n\t if (nextProp) {\n\t enqueuePutListener(this, propKey, nextProp, transaction);\n\t } else if (lastProp) {\n\t deleteListener(this, propKey);\n\t }\n\t } else if (isCustomComponent(this._tag, nextProps)) {\n\t if (!RESERVED_PROPS.hasOwnProperty(propKey)) {\n\t DOMPropertyOperations.setValueForAttribute(getNode(this), propKey, nextProp);\n\t }\n\t } else if (DOMProperty.properties[propKey] || DOMProperty.isCustomAttribute(propKey)) {\n\t var node = getNode(this);\n\t // If we're updating to null or undefined, we should remove the property\n\t // from the DOM node instead of inadvertently setting to a string. This\n\t // brings us in line with the same behavior we have on initial render.\n\t if (nextProp != null) {\n\t DOMPropertyOperations.setValueForProperty(node, propKey, nextProp);\n\t } else {\n\t DOMPropertyOperations.deleteValueForProperty(node, propKey);\n\t }\n\t }\n\t }\n\t if (styleUpdates) {\n\t CSSPropertyOperations.setValueForStyles(getNode(this), styleUpdates, this);\n\t }\n\t },\n\t\n\t /**\n\t * Reconciles the children with the various properties that affect the\n\t * children content.\n\t *\n\t * @param {object} lastProps\n\t * @param {object} nextProps\n\t * @param {ReactReconcileTransaction} transaction\n\t * @param {object} context\n\t */\n\t _updateDOMChildren: function (lastProps, nextProps, transaction, context) {\n\t var lastContent = CONTENT_TYPES[typeof lastProps.children] ? lastProps.children : null;\n\t var nextContent = CONTENT_TYPES[typeof nextProps.children] ? nextProps.children : null;\n\t\n\t var lastHtml = lastProps.dangerouslySetInnerHTML && lastProps.dangerouslySetInnerHTML.__html;\n\t var nextHtml = nextProps.dangerouslySetInnerHTML && nextProps.dangerouslySetInnerHTML.__html;\n\t\n\t // Note the use of `!=` which checks for null or undefined.\n\t var lastChildren = lastContent != null ? null : lastProps.children;\n\t var nextChildren = nextContent != null ? null : nextProps.children;\n\t\n\t // If we're switching from children to content/html or vice versa, remove\n\t // the old content\n\t var lastHasContentOrHtml = lastContent != null || lastHtml != null;\n\t var nextHasContentOrHtml = nextContent != null || nextHtml != null;\n\t if (lastChildren != null && nextChildren == null) {\n\t this.updateChildren(null, transaction, context);\n\t } else if (lastHasContentOrHtml && !nextHasContentOrHtml) {\n\t this.updateTextContent('');\n\t }\n\t\n\t if (nextContent != null) {\n\t if (lastContent !== nextContent) {\n\t this.updateTextContent('' + nextContent);\n\t }\n\t } else if (nextHtml != null) {\n\t if (lastHtml !== nextHtml) {\n\t this.updateMarkup('' + nextHtml);\n\t }\n\t } else if (nextChildren != null) {\n\t this.updateChildren(nextChildren, transaction, context);\n\t }\n\t },\n\t\n\t getNativeNode: function () {\n\t return getNode(this);\n\t },\n\t\n\t /**\n\t * Destroys all event registrations for this instance. Does not remove from\n\t * the DOM. That must be done by the parent.\n\t *\n\t * @internal\n\t */\n\t unmountComponent: function (safely) {\n\t switch (this._tag) {\n\t case 'iframe':\n\t case 'object':\n\t case 'img':\n\t case 'form':\n\t case 'video':\n\t case 'audio':\n\t var listeners = this._wrapperState.listeners;\n\t if (listeners) {\n\t for (var i = 0; i < listeners.length; i++) {\n\t listeners[i].remove();\n\t }\n\t }\n\t break;\n\t case 'html':\n\t case 'head':\n\t case 'body':\n\t /**\n\t * Components like <html> <head> and <body> can't be removed or added\n\t * easily in a cross-browser way, however it's valuable to be able to\n\t * take advantage of React's reconciliation for styling and <title>\n\t * management. So we just document it and throw in dangerous cases.\n\t */\n\t true ? false ? invariant(false, '<%s> tried to unmount. Because of cross-browser quirks it is ' + 'impossible to unmount some top-level components (eg <html>, ' + '<head>, and <body>) reliably and efficiently. To fix this, have a ' + 'single top-level component that never unmounts render these ' + 'elements.', this._tag) : invariant(false) : void 0;\n\t break;\n\t }\n\t\n\t this.unmountChildren(safely);\n\t ReactDOMComponentTree.uncacheNode(this);\n\t EventPluginHub.deleteAllListeners(this);\n\t ReactComponentBrowserEnvironment.unmountIDFromEnvironment(this._rootNodeID);\n\t this._rootNodeID = null;\n\t this._domID = null;\n\t this._wrapperState = null;\n\t },\n\t\n\t getPublicInstance: function () {\n\t return getNode(this);\n\t }\n\t\n\t};\n\t\n\tReactPerf.measureMethods(ReactDOMComponent.Mixin, 'ReactDOMComponent', {\n\t mountComponent: 'mountComponent',\n\t receiveComponent: 'receiveComponent'\n\t});\n\t\n\t_assign(ReactDOMComponent.prototype, ReactDOMComponent.Mixin, ReactMultiChild.Mixin);\n\t\n\tmodule.exports = ReactDOMComponent;\n\n/***/ },\n/* 114 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule ReactDOMContainerInfo\n\t */\n\t\n\t'use strict';\n\t\n\tvar validateDOMNesting = __webpack_require__(48);\n\t\n\tvar DOC_NODE_TYPE = 9;\n\t\n\tfunction ReactDOMContainerInfo(topLevelWrapper, node) {\n\t var info = {\n\t _topLevelWrapper: topLevelWrapper,\n\t _idCounter: 1,\n\t _ownerDocument: node ? node.nodeType === DOC_NODE_TYPE ? node : node.ownerDocument : null,\n\t _tag: node ? node.nodeName.toLowerCase() : null,\n\t _namespaceURI: node ? node.namespaceURI : null\n\t };\n\t if (false) {\n\t info._ancestorInfo = node ? validateDOMNesting.updatedAncestorInfo(null, info._tag, null) : null;\n\t }\n\t return info;\n\t}\n\t\n\tmodule.exports = ReactDOMContainerInfo;\n\n/***/ },\n/* 115 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule ReactDOMDebugTool\n\t */\n\t\n\t'use strict';\n\t\n\tvar ReactDOMUnknownPropertyDevtool = __webpack_require__(127);\n\t\n\tvar warning = __webpack_require__(2);\n\t\n\tvar eventHandlers = [];\n\tvar handlerDoesThrowForEvent = {};\n\t\n\tfunction emitEvent(handlerFunctionName, arg1, arg2, arg3, arg4, arg5) {\n\t if (false) {\n\t eventHandlers.forEach(function (handler) {\n\t try {\n\t if (handler[handlerFunctionName]) {\n\t handler[handlerFunctionName](arg1, arg2, arg3, arg4, arg5);\n\t }\n\t } catch (e) {\n\t process.env.NODE_ENV !== 'production' ? warning(!handlerDoesThrowForEvent[handlerFunctionName], 'exception thrown by devtool while handling %s: %s', handlerFunctionName, e.message) : void 0;\n\t handlerDoesThrowForEvent[handlerFunctionName] = true;\n\t }\n\t });\n\t }\n\t}\n\t\n\tvar ReactDOMDebugTool = {\n\t addDevtool: function (devtool) {\n\t eventHandlers.push(devtool);\n\t },\n\t removeDevtool: function (devtool) {\n\t for (var i = 0; i < eventHandlers.length; i++) {\n\t if (eventHandlers[i] === devtool) {\n\t eventHandlers.splice(i, 1);\n\t i--;\n\t }\n\t }\n\t },\n\t onCreateMarkupForProperty: function (name, value) {\n\t emitEvent('onCreateMarkupForProperty', name, value);\n\t },\n\t onSetValueForProperty: function (node, name, value) {\n\t emitEvent('onSetValueForProperty', node, name, value);\n\t },\n\t onDeleteValueForProperty: function (node, name) {\n\t emitEvent('onDeleteValueForProperty', node, name);\n\t }\n\t};\n\t\n\tReactDOMDebugTool.addDevtool(ReactDOMUnknownPropertyDevtool);\n\t\n\tmodule.exports = ReactDOMDebugTool;\n\n/***/ },\n/* 116 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2014-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule ReactDOMEmptyComponent\n\t */\n\t\n\t'use strict';\n\t\n\tvar _assign = __webpack_require__(3);\n\t\n\tvar DOMLazyTree = __webpack_require__(16);\n\tvar ReactDOMComponentTree = __webpack_require__(4);\n\t\n\tvar ReactDOMEmptyComponent = function (instantiate) {\n\t // ReactCompositeComponent uses this:\n\t this._currentElement = null;\n\t // ReactDOMComponentTree uses these:\n\t this._nativeNode = null;\n\t this._nativeParent = null;\n\t this._nativeContainerInfo = null;\n\t this._domID = null;\n\t};\n\t_assign(ReactDOMEmptyComponent.prototype, {\n\t mountComponent: function (transaction, nativeParent, nativeContainerInfo, context) {\n\t var domID = nativeContainerInfo._idCounter++;\n\t this._domID = domID;\n\t this._nativeParent = nativeParent;\n\t this._nativeContainerInfo = nativeContainerInfo;\n\t\n\t var nodeValue = ' react-empty: ' + this._domID + ' ';\n\t if (transaction.useCreateElement) {\n\t var ownerDocument = nativeContainerInfo._ownerDocument;\n\t var node = ownerDocument.createComment(nodeValue);\n\t ReactDOMComponentTree.precacheNode(this, node);\n\t return DOMLazyTree(node);\n\t } else {\n\t if (transaction.renderToStaticMarkup) {\n\t // Normally we'd insert a comment node, but since this is a situation\n\t // where React won't take over (static pages), we can simply return\n\t // nothing.\n\t return '';\n\t }\n\t return '<!--' + nodeValue + '-->';\n\t }\n\t },\n\t receiveComponent: function () {},\n\t getNativeNode: function () {\n\t return ReactDOMComponentTree.getNodeFromInstance(this);\n\t },\n\t unmountComponent: function () {\n\t ReactDOMComponentTree.uncacheNode(this);\n\t }\n\t});\n\t\n\tmodule.exports = ReactDOMEmptyComponent;\n\n/***/ },\n/* 117 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule ReactDOMFactories\n\t */\n\t\n\t'use strict';\n\t\n\tvar ReactElement = __webpack_require__(7);\n\tvar ReactElementValidator = __webpack_require__(62);\n\t\n\tvar mapObject = __webpack_require__(95);\n\t\n\t/**\n\t * Create a factory that creates HTML tag elements.\n\t *\n\t * @param {string} tag Tag name (e.g. `div`).\n\t * @private\n\t */\n\tfunction createDOMFactory(tag) {\n\t if (false) {\n\t return ReactElementValidator.createFactory(tag);\n\t }\n\t return ReactElement.createFactory(tag);\n\t}\n\t\n\t/**\n\t * Creates a mapping from supported HTML tags to `ReactDOMComponent` classes.\n\t * This is also accessible via `React.DOM`.\n\t *\n\t * @public\n\t */\n\tvar ReactDOMFactories = mapObject({\n\t a: 'a',\n\t abbr: 'abbr',\n\t address: 'address',\n\t area: 'area',\n\t article: 'article',\n\t aside: 'aside',\n\t audio: 'audio',\n\t b: 'b',\n\t base: 'base',\n\t bdi: 'bdi',\n\t bdo: 'bdo',\n\t big: 'big',\n\t blockquote: 'blockquote',\n\t body: 'body',\n\t br: 'br',\n\t button: 'button',\n\t canvas: 'canvas',\n\t caption: 'caption',\n\t cite: 'cite',\n\t code: 'code',\n\t col: 'col',\n\t colgroup: 'colgroup',\n\t data: 'data',\n\t datalist: 'datalist',\n\t dd: 'dd',\n\t del: 'del',\n\t details: 'details',\n\t dfn: 'dfn',\n\t dialog: 'dialog',\n\t div: 'div',\n\t dl: 'dl',\n\t dt: 'dt',\n\t em: 'em',\n\t embed: 'embed',\n\t fieldset: 'fieldset',\n\t figcaption: 'figcaption',\n\t figure: 'figure',\n\t footer: 'footer',\n\t form: 'form',\n\t h1: 'h1',\n\t h2: 'h2',\n\t h3: 'h3',\n\t h4: 'h4',\n\t h5: 'h5',\n\t h6: 'h6',\n\t head: 'head',\n\t header: 'header',\n\t hgroup: 'hgroup',\n\t hr: 'hr',\n\t html: 'html',\n\t i: 'i',\n\t iframe: 'iframe',\n\t img: 'img',\n\t input: 'input',\n\t ins: 'ins',\n\t kbd: 'kbd',\n\t keygen: 'keygen',\n\t label: 'label',\n\t legend: 'legend',\n\t li: 'li',\n\t link: 'link',\n\t main: 'main',\n\t map: 'map',\n\t mark: 'mark',\n\t menu: 'menu',\n\t menuitem: 'menuitem',\n\t meta: 'meta',\n\t meter: 'meter',\n\t nav: 'nav',\n\t noscript: 'noscript',\n\t object: 'object',\n\t ol: 'ol',\n\t optgroup: 'optgroup',\n\t option: 'option',\n\t output: 'output',\n\t p: 'p',\n\t param: 'param',\n\t picture: 'picture',\n\t pre: 'pre',\n\t progress: 'progress',\n\t q: 'q',\n\t rp: 'rp',\n\t rt: 'rt',\n\t ruby: 'ruby',\n\t s: 's',\n\t samp: 'samp',\n\t script: 'script',\n\t section: 'section',\n\t select: 'select',\n\t small: 'small',\n\t source: 'source',\n\t span: 'span',\n\t strong: 'strong',\n\t style: 'style',\n\t sub: 'sub',\n\t summary: 'summary',\n\t sup: 'sup',\n\t table: 'table',\n\t tbody: 'tbody',\n\t td: 'td',\n\t textarea: 'textarea',\n\t tfoot: 'tfoot',\n\t th: 'th',\n\t thead: 'thead',\n\t time: 'time',\n\t title: 'title',\n\t tr: 'tr',\n\t track: 'track',\n\t u: 'u',\n\t ul: 'ul',\n\t 'var': 'var',\n\t video: 'video',\n\t wbr: 'wbr',\n\t\n\t // SVG\n\t circle: 'circle',\n\t clipPath: 'clipPath',\n\t defs: 'defs',\n\t ellipse: 'ellipse',\n\t g: 'g',\n\t image: 'image',\n\t line: 'line',\n\t linearGradient: 'linearGradient',\n\t mask: 'mask',\n\t path: 'path',\n\t pattern: 'pattern',\n\t polygon: 'polygon',\n\t polyline: 'polyline',\n\t radialGradient: 'radialGradient',\n\t rect: 'rect',\n\t stop: 'stop',\n\t svg: 'svg',\n\t text: 'text',\n\t tspan: 'tspan'\n\t\n\t}, createDOMFactory);\n\t\n\tmodule.exports = ReactDOMFactories;\n\n/***/ },\n/* 118 */\n/***/ function(module, exports) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule ReactDOMFeatureFlags\n\t */\n\t\n\t'use strict';\n\t\n\tvar ReactDOMFeatureFlags = {\n\t useCreateElement: true\n\t};\n\t\n\tmodule.exports = ReactDOMFeatureFlags;\n\n/***/ },\n/* 119 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule ReactDOMIDOperations\n\t */\n\t\n\t'use strict';\n\t\n\tvar DOMChildrenOperations = __webpack_require__(30);\n\tvar ReactDOMComponentTree = __webpack_require__(4);\n\tvar ReactPerf = __webpack_require__(6);\n\t\n\t/**\n\t * Operations used to process updates to DOM nodes.\n\t */\n\tvar ReactDOMIDOperations = {\n\t\n\t /**\n\t * Updates a component's children by processing a series of updates.\n\t *\n\t * @param {array<object>} updates List of update configurations.\n\t * @internal\n\t */\n\t dangerouslyProcessChildrenUpdates: function (parentInst, updates) {\n\t var node = ReactDOMComponentTree.getNodeFromInstance(parentInst);\n\t DOMChildrenOperations.processUpdates(node, updates);\n\t }\n\t};\n\t\n\tReactPerf.measureMethods(ReactDOMIDOperations, 'ReactDOMIDOperations', {\n\t dangerouslyProcessChildrenUpdates: 'dangerouslyProcessChildrenUpdates'\n\t});\n\t\n\tmodule.exports = ReactDOMIDOperations;\n\n/***/ },\n/* 120 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule ReactDOMInput\n\t */\n\t\n\t'use strict';\n\t\n\tvar _assign = __webpack_require__(3);\n\t\n\tvar DOMPropertyOperations = __webpack_require__(31);\n\tvar LinkedValueUtils = __webpack_require__(33);\n\tvar ReactDOMComponentTree = __webpack_require__(4);\n\tvar ReactUpdates = __webpack_require__(8);\n\t\n\tvar invariant = __webpack_require__(1);\n\tvar warning = __webpack_require__(2);\n\t\n\tvar didWarnValueLink = false;\n\tvar didWarnCheckedLink = false;\n\tvar didWarnValueNull = false;\n\tvar didWarnValueDefaultValue = false;\n\tvar didWarnCheckedDefaultChecked = false;\n\tvar didWarnControlledToUncontrolled = false;\n\tvar didWarnUncontrolledToControlled = false;\n\t\n\tfunction forceUpdateIfMounted() {\n\t if (this._rootNodeID) {\n\t // DOM component is still mounted; update\n\t ReactDOMInput.updateWrapper(this);\n\t }\n\t}\n\t\n\tfunction warnIfValueIsNull(props) {\n\t if (props != null && props.value === null && !didWarnValueNull) {\n\t false ? warning(false, '`value` prop on `input` should not be null. ' + 'Consider using the empty string to clear the component or `undefined` ' + 'for uncontrolled components.') : void 0;\n\t\n\t didWarnValueNull = true;\n\t }\n\t}\n\t\n\t/**\n\t * Implements an <input> native component that allows setting these optional\n\t * props: `checked`, `value`, `defaultChecked`, and `defaultValue`.\n\t *\n\t * If `checked` or `value` are not supplied (or null/undefined), user actions\n\t * that affect the checked state or value will trigger updates to the element.\n\t *\n\t * If they are supplied (and not null/undefined), the rendered element will not\n\t * trigger updates to the element. Instead, the props must change in order for\n\t * the rendered element to be updated.\n\t *\n\t * The rendered element will be initialized as unchecked (or `defaultChecked`)\n\t * with an empty value (or `defaultValue`).\n\t *\n\t * @see http://www.w3.org/TR/2012/WD-html5-20121025/the-input-element.html\n\t */\n\tvar ReactDOMInput = {\n\t getNativeProps: function (inst, props) {\n\t var value = LinkedValueUtils.getValue(props);\n\t var checked = LinkedValueUtils.getChecked(props);\n\t\n\t var nativeProps = _assign({\n\t // Make sure we set .type before any other properties (setting .value\n\t // before .type means .value is lost in IE11 and below)\n\t type: undefined\n\t }, props, {\n\t defaultChecked: undefined,\n\t defaultValue: undefined,\n\t value: value != null ? value : inst._wrapperState.initialValue,\n\t checked: checked != null ? checked : inst._wrapperState.initialChecked,\n\t onChange: inst._wrapperState.onChange\n\t });\n\t\n\t return nativeProps;\n\t },\n\t\n\t mountWrapper: function (inst, props) {\n\t if (false) {\n\t LinkedValueUtils.checkPropTypes('input', props, inst._currentElement._owner);\n\t\n\t if (props.valueLink !== undefined && !didWarnValueLink) {\n\t process.env.NODE_ENV !== 'production' ? warning(false, '`valueLink` prop on `input` is deprecated; set `value` and `onChange` instead.') : void 0;\n\t didWarnValueLink = true;\n\t }\n\t if (props.checkedLink !== undefined && !didWarnCheckedLink) {\n\t process.env.NODE_ENV !== 'production' ? warning(false, '`checkedLink` prop on `input` is deprecated; set `value` and `onChange` instead.') : void 0;\n\t didWarnCheckedLink = true;\n\t }\n\t if (props.checked !== undefined && props.defaultChecked !== undefined && !didWarnCheckedDefaultChecked) {\n\t process.env.NODE_ENV !== 'production' ? warning(false, 'Input elements must be either controlled or uncontrolled ' + '(specify either the checked prop, or the defaultChecked prop, but not ' + 'both). Decide between using a controlled or uncontrolled input ' + 'element and remove one of these props. More info: ' + 'https://fb.me/react-controlled-components') : void 0;\n\t didWarnCheckedDefaultChecked = true;\n\t }\n\t if (props.value !== undefined && props.defaultValue !== undefined && !didWarnValueDefaultValue) {\n\t process.env.NODE_ENV !== 'production' ? warning(false, 'Input elements must be either controlled or uncontrolled ' + '(specify either the value prop, or the defaultValue prop, but not ' + 'both). Decide between using a controlled or uncontrolled input ' + 'element and remove one of these props. More info: ' + 'https://fb.me/react-controlled-components') : void 0;\n\t didWarnValueDefaultValue = true;\n\t }\n\t warnIfValueIsNull(props);\n\t }\n\t\n\t var defaultValue = props.defaultValue;\n\t inst._wrapperState = {\n\t initialChecked: props.defaultChecked || false,\n\t initialValue: defaultValue != null ? defaultValue : null,\n\t listeners: null,\n\t onChange: _handleChange.bind(inst)\n\t };\n\t\n\t if (false) {\n\t inst._wrapperState.controlled = props.checked !== undefined || props.value !== undefined;\n\t }\n\t },\n\t\n\t updateWrapper: function (inst) {\n\t var props = inst._currentElement.props;\n\t\n\t if (false) {\n\t warnIfValueIsNull(props);\n\t\n\t var initialValue = inst._wrapperState.initialChecked || inst._wrapperState.initialValue;\n\t var defaultValue = props.defaultChecked || props.defaultValue;\n\t var controlled = props.checked !== undefined || props.value !== undefined;\n\t var owner = inst._currentElement._owner;\n\t\n\t if ((initialValue || !inst._wrapperState.controlled) && controlled && !didWarnUncontrolledToControlled) {\n\t process.env.NODE_ENV !== 'production' ? warning(false, '%s is changing a uncontrolled input of type %s to be controlled. ' + 'Input elements should not switch from uncontrolled to controlled (or vice versa). ' + 'Decide between using a controlled or uncontrolled input ' + 'element for the lifetime of the component. More info: https://fb.me/react-controlled-components', owner && owner.getName() || 'A component', props.type) : void 0;\n\t didWarnUncontrolledToControlled = true;\n\t }\n\t if (inst._wrapperState.controlled && (defaultValue || !controlled) && !didWarnControlledToUncontrolled) {\n\t process.env.NODE_ENV !== 'production' ? warning(false, '%s is changing a controlled input of type %s to be uncontrolled. ' + 'Input elements should not switch from controlled to uncontrolled (or vice versa). ' + 'Decide between using a controlled or uncontrolled input ' + 'element for the lifetime of the component. More info: https://fb.me/react-controlled-components', owner && owner.getName() || 'A component', props.type) : void 0;\n\t didWarnControlledToUncontrolled = true;\n\t }\n\t }\n\t\n\t // TODO: Shouldn't this be getChecked(props)?\n\t var checked = props.checked;\n\t if (checked != null) {\n\t DOMPropertyOperations.setValueForProperty(ReactDOMComponentTree.getNodeFromInstance(inst), 'checked', checked || false);\n\t }\n\t\n\t var value = LinkedValueUtils.getValue(props);\n\t if (value != null) {\n\t // Cast `value` to a string to ensure the value is set correctly. While\n\t // browsers typically do this as necessary, jsdom doesn't.\n\t DOMPropertyOperations.setValueForProperty(ReactDOMComponentTree.getNodeFromInstance(inst), 'value', '' + value);\n\t }\n\t }\n\t};\n\t\n\tfunction _handleChange(event) {\n\t var props = this._currentElement.props;\n\t\n\t var returnValue = LinkedValueUtils.executeOnChange(props, event);\n\t\n\t // Here we use asap to wait until all updates have propagated, which\n\t // is important when using controlled components within layers:\n\t // https://github.com/facebook/react/issues/1698\n\t ReactUpdates.asap(forceUpdateIfMounted, this);\n\t\n\t var name = props.name;\n\t if (props.type === 'radio' && name != null) {\n\t var rootNode = ReactDOMComponentTree.getNodeFromInstance(this);\n\t var queryRoot = rootNode;\n\t\n\t while (queryRoot.parentNode) {\n\t queryRoot = queryRoot.parentNode;\n\t }\n\t\n\t // If `rootNode.form` was non-null, then we could try `form.elements`,\n\t // but that sometimes behaves strangely in IE8. We could also try using\n\t // `form.getElementsByName`, but that will only return direct children\n\t // and won't include inputs that use the HTML5 `form=` attribute. Since\n\t // the input might not even be in a form, let's just use the global\n\t // `querySelectorAll` to ensure we don't miss anything.\n\t var group = queryRoot.querySelectorAll('input[name=' + JSON.stringify('' + name) + '][type=\"radio\"]');\n\t\n\t for (var i = 0; i < group.length; i++) {\n\t var otherNode = group[i];\n\t if (otherNode === rootNode || otherNode.form !== rootNode.form) {\n\t continue;\n\t }\n\t // This will throw if radio buttons rendered by different copies of React\n\t // and the same name are rendered into the same form (same as #1939).\n\t // That's probably okay; we don't support it just as we don't support\n\t // mixing React radio buttons with non-React ones.\n\t var otherInstance = ReactDOMComponentTree.getInstanceFromNode(otherNode);\n\t !otherInstance ? false ? invariant(false, 'ReactDOMInput: Mixing React and non-React radio inputs with the ' + 'same `name` is not supported.') : invariant(false) : void 0;\n\t // If this is a controlled radio button group, forcing the input that\n\t // was previously checked to update will cause it to be come re-checked\n\t // as appropriate.\n\t ReactUpdates.asap(forceUpdateIfMounted, otherInstance);\n\t }\n\t }\n\t\n\t return returnValue;\n\t}\n\t\n\tmodule.exports = ReactDOMInput;\n\n/***/ },\n/* 121 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule ReactDOMInstrumentation\n\t */\n\t\n\t'use strict';\n\t\n\tvar ReactDOMDebugTool = __webpack_require__(115);\n\t\n\tmodule.exports = { debugTool: ReactDOMDebugTool };\n\n/***/ },\n/* 122 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule ReactDOMOption\n\t */\n\t\n\t'use strict';\n\t\n\tvar _assign = __webpack_require__(3);\n\t\n\tvar ReactChildren = __webpack_require__(56);\n\tvar ReactDOMComponentTree = __webpack_require__(4);\n\tvar ReactDOMSelect = __webpack_require__(61);\n\t\n\tvar warning = __webpack_require__(2);\n\t\n\t/**\n\t * Implements an <option> native component that warns when `selected` is set.\n\t */\n\tvar ReactDOMOption = {\n\t mountWrapper: function (inst, props, nativeParent) {\n\t // TODO (yungsters): Remove support for `selected` in <option>.\n\t if (false) {\n\t process.env.NODE_ENV !== 'production' ? warning(props.selected == null, 'Use the `defaultValue` or `value` props on <select> instead of ' + 'setting `selected` on <option>.') : void 0;\n\t }\n\t\n\t // Look up whether this option is 'selected'\n\t var selectValue = null;\n\t if (nativeParent != null && nativeParent._tag === 'select') {\n\t selectValue = ReactDOMSelect.getSelectValueContext(nativeParent);\n\t }\n\t\n\t // If the value is null (e.g., no specified value or after initial mount)\n\t // or missing (e.g., for <datalist>), we don't change props.selected\n\t var selected = null;\n\t if (selectValue != null) {\n\t selected = false;\n\t if (Array.isArray(selectValue)) {\n\t // multiple\n\t for (var i = 0; i < selectValue.length; i++) {\n\t if ('' + selectValue[i] === '' + props.value) {\n\t selected = true;\n\t break;\n\t }\n\t }\n\t } else {\n\t selected = '' + selectValue === '' + props.value;\n\t }\n\t }\n\t\n\t inst._wrapperState = { selected: selected };\n\t },\n\t\n\t postMountWrapper: function (inst) {\n\t // value=\"\" should make a value attribute (#6219)\n\t var props = inst._currentElement.props;\n\t if (props.value != null) {\n\t var node = ReactDOMComponentTree.getNodeFromInstance(inst);\n\t node.setAttribute('value', props.value);\n\t }\n\t },\n\t\n\t getNativeProps: function (inst, props) {\n\t var nativeProps = _assign({ selected: undefined, children: undefined }, props);\n\t\n\t // Read state only from initial mount because <select> updates value\n\t // manually; we need the initial state only for server rendering\n\t if (inst._wrapperState.selected != null) {\n\t nativeProps.selected = inst._wrapperState.selected;\n\t }\n\t\n\t var content = '';\n\t\n\t // Flatten children and warn if they aren't strings or numbers;\n\t // invalid types are ignored.\n\t ReactChildren.forEach(props.children, function (child) {\n\t if (child == null) {\n\t return;\n\t }\n\t if (typeof child === 'string' || typeof child === 'number') {\n\t content += child;\n\t } else {\n\t false ? warning(false, 'Only strings and numbers are supported as <option> children.') : void 0;\n\t }\n\t });\n\t\n\t if (content) {\n\t nativeProps.children = content;\n\t }\n\t\n\t return nativeProps;\n\t }\n\t\n\t};\n\t\n\tmodule.exports = ReactDOMOption;\n\n/***/ },\n/* 123 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule ReactDOMSelection\n\t */\n\t\n\t'use strict';\n\t\n\tvar ExecutionEnvironment = __webpack_require__(5);\n\t\n\tvar getNodeForCharacterOffset = __webpack_require__(158);\n\tvar getTextContentAccessor = __webpack_require__(78);\n\t\n\t/**\n\t * While `isCollapsed` is available on the Selection object and `collapsed`\n\t * is available on the Range object, IE11 sometimes gets them wrong.\n\t * If the anchor/focus nodes and offsets are the same, the range is collapsed.\n\t */\n\tfunction isCollapsed(anchorNode, anchorOffset, focusNode, focusOffset) {\n\t return anchorNode === focusNode && anchorOffset === focusOffset;\n\t}\n\t\n\t/**\n\t * Get the appropriate anchor and focus node/offset pairs for IE.\n\t *\n\t * The catch here is that IE's selection API doesn't provide information\n\t * about whether the selection is forward or backward, so we have to\n\t * behave as though it's always forward.\n\t *\n\t * IE text differs from modern selection in that it behaves as though\n\t * block elements end with a new line. This means character offsets will\n\t * differ between the two APIs.\n\t *\n\t * @param {DOMElement} node\n\t * @return {object}\n\t */\n\tfunction getIEOffsets(node) {\n\t var selection = document.selection;\n\t var selectedRange = selection.createRange();\n\t var selectedLength = selectedRange.text.length;\n\t\n\t // Duplicate selection so we can move range without breaking user selection.\n\t var fromStart = selectedRange.duplicate();\n\t fromStart.moveToElementText(node);\n\t fromStart.setEndPoint('EndToStart', selectedRange);\n\t\n\t var startOffset = fromStart.text.length;\n\t var endOffset = startOffset + selectedLength;\n\t\n\t return {\n\t start: startOffset,\n\t end: endOffset\n\t };\n\t}\n\t\n\t/**\n\t * @param {DOMElement} node\n\t * @return {?object}\n\t */\n\tfunction getModernOffsets(node) {\n\t var selection = window.getSelection && window.getSelection();\n\t\n\t if (!selection || selection.rangeCount === 0) {\n\t return null;\n\t }\n\t\n\t var anchorNode = selection.anchorNode;\n\t var anchorOffset = selection.anchorOffset;\n\t var focusNode = selection.focusNode;\n\t var focusOffset = selection.focusOffset;\n\t\n\t var currentRange = selection.getRangeAt(0);\n\t\n\t // In Firefox, range.startContainer and range.endContainer can be \"anonymous\n\t // divs\", e.g. the up/down buttons on an <input type=\"number\">. Anonymous\n\t // divs do not seem to expose properties, triggering a \"Permission denied\n\t // error\" if any of its properties are accessed. The only seemingly possible\n\t // way to avoid erroring is to access a property that typically works for\n\t // non-anonymous divs and catch any error that may otherwise arise. See\n\t // https://bugzilla.mozilla.org/show_bug.cgi?id=208427\n\t try {\n\t /* eslint-disable no-unused-expressions */\n\t currentRange.startContainer.nodeType;\n\t currentRange.endContainer.nodeType;\n\t /* eslint-enable no-unused-expressions */\n\t } catch (e) {\n\t return null;\n\t }\n\t\n\t // If the node and offset values are the same, the selection is collapsed.\n\t // `Selection.isCollapsed` is available natively, but IE sometimes gets\n\t // this value wrong.\n\t var isSelectionCollapsed = isCollapsed(selection.anchorNode, selection.anchorOffset, selection.focusNode, selection.focusOffset);\n\t\n\t var rangeLength = isSelectionCollapsed ? 0 : currentRange.toString().length;\n\t\n\t var tempRange = currentRange.cloneRange();\n\t tempRange.selectNodeContents(node);\n\t tempRange.setEnd(currentRange.startContainer, currentRange.startOffset);\n\t\n\t var isTempRangeCollapsed = isCollapsed(tempRange.startContainer, tempRange.startOffset, tempRange.endContainer, tempRange.endOffset);\n\t\n\t var start = isTempRangeCollapsed ? 0 : tempRange.toString().length;\n\t var end = start + rangeLength;\n\t\n\t // Detect whether the selection is backward.\n\t var detectionRange = document.createRange();\n\t detectionRange.setStart(anchorNode, anchorOffset);\n\t detectionRange.setEnd(focusNode, focusOffset);\n\t var isBackward = detectionRange.collapsed;\n\t\n\t return {\n\t start: isBackward ? end : start,\n\t end: isBackward ? start : end\n\t };\n\t}\n\t\n\t/**\n\t * @param {DOMElement|DOMTextNode} node\n\t * @param {object} offsets\n\t */\n\tfunction setIEOffsets(node, offsets) {\n\t var range = document.selection.createRange().duplicate();\n\t var start, end;\n\t\n\t if (offsets.end === undefined) {\n\t start = offsets.start;\n\t end = start;\n\t } else if (offsets.start > offsets.end) {\n\t start = offsets.end;\n\t end = offsets.start;\n\t } else {\n\t start = offsets.start;\n\t end = offsets.end;\n\t }\n\t\n\t range.moveToElementText(node);\n\t range.moveStart('character', start);\n\t range.setEndPoint('EndToStart', range);\n\t range.moveEnd('character', end - start);\n\t range.select();\n\t}\n\t\n\t/**\n\t * In modern non-IE browsers, we can support both forward and backward\n\t * selections.\n\t *\n\t * Note: IE10+ supports the Selection object, but it does not support\n\t * the `extend` method, which means that even in modern IE, it's not possible\n\t * to programmatically create a backward selection. Thus, for all IE\n\t * versions, we use the old IE API to create our selections.\n\t *\n\t * @param {DOMElement|DOMTextNode} node\n\t * @param {object} offsets\n\t */\n\tfunction setModernOffsets(node, offsets) {\n\t if (!window.getSelection) {\n\t return;\n\t }\n\t\n\t var selection = window.getSelection();\n\t var length = node[getTextContentAccessor()].length;\n\t var start = Math.min(offsets.start, length);\n\t var end = offsets.end === undefined ? start : Math.min(offsets.end, length);\n\t\n\t // IE 11 uses modern selection, but doesn't support the extend method.\n\t // Flip backward selections, so we can set with a single range.\n\t if (!selection.extend && start > end) {\n\t var temp = end;\n\t end = start;\n\t start = temp;\n\t }\n\t\n\t var startMarker = getNodeForCharacterOffset(node, start);\n\t var endMarker = getNodeForCharacterOffset(node, end);\n\t\n\t if (startMarker && endMarker) {\n\t var range = document.createRange();\n\t range.setStart(startMarker.node, startMarker.offset);\n\t selection.removeAllRanges();\n\t\n\t if (start > end) {\n\t selection.addRange(range);\n\t selection.extend(endMarker.node, endMarker.offset);\n\t } else {\n\t range.setEnd(endMarker.node, endMarker.offset);\n\t selection.addRange(range);\n\t }\n\t }\n\t}\n\t\n\tvar useIEOffsets = ExecutionEnvironment.canUseDOM && 'selection' in document && !('getSelection' in window);\n\t\n\tvar ReactDOMSelection = {\n\t /**\n\t * @param {DOMElement} node\n\t */\n\t getOffsets: useIEOffsets ? getIEOffsets : getModernOffsets,\n\t\n\t /**\n\t * @param {DOMElement|DOMTextNode} node\n\t * @param {object} offsets\n\t */\n\t setOffsets: useIEOffsets ? setIEOffsets : setModernOffsets\n\t};\n\t\n\tmodule.exports = ReactDOMSelection;\n\n/***/ },\n/* 124 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule ReactDOMTextComponent\n\t */\n\t\n\t'use strict';\n\t\n\tvar _assign = __webpack_require__(3);\n\t\n\tvar DOMChildrenOperations = __webpack_require__(30);\n\tvar DOMLazyTree = __webpack_require__(16);\n\tvar ReactDOMComponentTree = __webpack_require__(4);\n\tvar ReactPerf = __webpack_require__(6);\n\t\n\tvar escapeTextContentForBrowser = __webpack_require__(29);\n\tvar invariant = __webpack_require__(1);\n\tvar validateDOMNesting = __webpack_require__(48);\n\t\n\t/**\n\t * Text nodes violate a couple assumptions that React makes about components:\n\t *\n\t * - When mounting text into the DOM, adjacent text nodes are merged.\n\t * - Text nodes cannot be assigned a React root ID.\n\t *\n\t * This component is used to wrap strings between comment nodes so that they\n\t * can undergo the same reconciliation that is applied to elements.\n\t *\n\t * TODO: Investigate representing React components in the DOM with text nodes.\n\t *\n\t * @class ReactDOMTextComponent\n\t * @extends ReactComponent\n\t * @internal\n\t */\n\tvar ReactDOMTextComponent = function (text) {\n\t // TODO: This is really a ReactText (ReactNode), not a ReactElement\n\t this._currentElement = text;\n\t this._stringText = '' + text;\n\t // ReactDOMComponentTree uses these:\n\t this._nativeNode = null;\n\t this._nativeParent = null;\n\t\n\t // Properties\n\t this._domID = null;\n\t this._mountIndex = 0;\n\t this._closingComment = null;\n\t this._commentNodes = null;\n\t};\n\t\n\t_assign(ReactDOMTextComponent.prototype, {\n\t\n\t /**\n\t * Creates the markup for this text node. This node is not intended to have\n\t * any features besides containing text content.\n\t *\n\t * @param {ReactReconcileTransaction|ReactServerRenderingTransaction} transaction\n\t * @return {string} Markup for this text node.\n\t * @internal\n\t */\n\t mountComponent: function (transaction, nativeParent, nativeContainerInfo, context) {\n\t if (false) {\n\t var parentInfo;\n\t if (nativeParent != null) {\n\t parentInfo = nativeParent._ancestorInfo;\n\t } else if (nativeContainerInfo != null) {\n\t parentInfo = nativeContainerInfo._ancestorInfo;\n\t }\n\t if (parentInfo) {\n\t // parentInfo should always be present except for the top-level\n\t // component when server rendering\n\t validateDOMNesting('#text', this, parentInfo);\n\t }\n\t }\n\t\n\t var domID = nativeContainerInfo._idCounter++;\n\t var openingValue = ' react-text: ' + domID + ' ';\n\t var closingValue = ' /react-text ';\n\t this._domID = domID;\n\t this._nativeParent = nativeParent;\n\t if (transaction.useCreateElement) {\n\t var ownerDocument = nativeContainerInfo._ownerDocument;\n\t var openingComment = ownerDocument.createComment(openingValue);\n\t var closingComment = ownerDocument.createComment(closingValue);\n\t var lazyTree = DOMLazyTree(ownerDocument.createDocumentFragment());\n\t DOMLazyTree.queueChild(lazyTree, DOMLazyTree(openingComment));\n\t if (this._stringText) {\n\t DOMLazyTree.queueChild(lazyTree, DOMLazyTree(ownerDocument.createTextNode(this._stringText)));\n\t }\n\t DOMLazyTree.queueChild(lazyTree, DOMLazyTree(closingComment));\n\t ReactDOMComponentTree.precacheNode(this, openingComment);\n\t this._closingComment = closingComment;\n\t return lazyTree;\n\t } else {\n\t var escapedText = escapeTextContentForBrowser(this._stringText);\n\t\n\t if (transaction.renderToStaticMarkup) {\n\t // Normally we'd wrap this between comment nodes for the reasons stated\n\t // above, but since this is a situation where React won't take over\n\t // (static pages), we can simply return the text as it is.\n\t return escapedText;\n\t }\n\t\n\t return '<!--' + openingValue + '-->' + escapedText + '<!--' + closingValue + '-->';\n\t }\n\t },\n\t\n\t /**\n\t * Updates this component by updating the text content.\n\t *\n\t * @param {ReactText} nextText The next text content\n\t * @param {ReactReconcileTransaction} transaction\n\t * @internal\n\t */\n\t receiveComponent: function (nextText, transaction) {\n\t if (nextText !== this._currentElement) {\n\t this._currentElement = nextText;\n\t var nextStringText = '' + nextText;\n\t if (nextStringText !== this._stringText) {\n\t // TODO: Save this as pending props and use performUpdateIfNecessary\n\t // and/or updateComponent to do the actual update for consistency with\n\t // other component types?\n\t this._stringText = nextStringText;\n\t var commentNodes = this.getNativeNode();\n\t DOMChildrenOperations.replaceDelimitedText(commentNodes[0], commentNodes[1], nextStringText);\n\t }\n\t }\n\t },\n\t\n\t getNativeNode: function () {\n\t var nativeNode = this._commentNodes;\n\t if (nativeNode) {\n\t return nativeNode;\n\t }\n\t if (!this._closingComment) {\n\t var openingComment = ReactDOMComponentTree.getNodeFromInstance(this);\n\t var node = openingComment.nextSibling;\n\t while (true) {\n\t !(node != null) ? false ? invariant(false, 'Missing closing comment for text component %s', this._domID) : invariant(false) : void 0;\n\t if (node.nodeType === 8 && node.nodeValue === ' /react-text ') {\n\t this._closingComment = node;\n\t break;\n\t }\n\t node = node.nextSibling;\n\t }\n\t }\n\t nativeNode = [this._nativeNode, this._closingComment];\n\t this._commentNodes = nativeNode;\n\t return nativeNode;\n\t },\n\t\n\t unmountComponent: function () {\n\t this._closingComment = null;\n\t this._commentNodes = null;\n\t ReactDOMComponentTree.uncacheNode(this);\n\t }\n\t\n\t});\n\t\n\tReactPerf.measureMethods(ReactDOMTextComponent.prototype, 'ReactDOMTextComponent', {\n\t mountComponent: 'mountComponent',\n\t receiveComponent: 'receiveComponent'\n\t});\n\t\n\tmodule.exports = ReactDOMTextComponent;\n\n/***/ },\n/* 125 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule ReactDOMTextarea\n\t */\n\t\n\t'use strict';\n\t\n\tvar _assign = __webpack_require__(3);\n\t\n\tvar DOMPropertyOperations = __webpack_require__(31);\n\tvar LinkedValueUtils = __webpack_require__(33);\n\tvar ReactDOMComponentTree = __webpack_require__(4);\n\tvar ReactUpdates = __webpack_require__(8);\n\t\n\tvar invariant = __webpack_require__(1);\n\tvar warning = __webpack_require__(2);\n\t\n\tvar didWarnValueLink = false;\n\tvar didWarnValueNull = false;\n\tvar didWarnValDefaultVal = false;\n\t\n\tfunction forceUpdateIfMounted() {\n\t if (this._rootNodeID) {\n\t // DOM component is still mounted; update\n\t ReactDOMTextarea.updateWrapper(this);\n\t }\n\t}\n\t\n\tfunction warnIfValueIsNull(props) {\n\t if (props != null && props.value === null && !didWarnValueNull) {\n\t false ? warning(false, '`value` prop on `textarea` should not be null. ' + 'Consider using the empty string to clear the component or `undefined` ' + 'for uncontrolled components.') : void 0;\n\t\n\t didWarnValueNull = true;\n\t }\n\t}\n\t\n\t/**\n\t * Implements a <textarea> native component that allows setting `value`, and\n\t * `defaultValue`. This differs from the traditional DOM API because value is\n\t * usually set as PCDATA children.\n\t *\n\t * If `value` is not supplied (or null/undefined), user actions that affect the\n\t * value will trigger updates to the element.\n\t *\n\t * If `value` is supplied (and not null/undefined), the rendered element will\n\t * not trigger updates to the element. Instead, the `value` prop must change in\n\t * order for the rendered element to be updated.\n\t *\n\t * The rendered element will be initialized with an empty value, the prop\n\t * `defaultValue` if specified, or the children content (deprecated).\n\t */\n\tvar ReactDOMTextarea = {\n\t getNativeProps: function (inst, props) {\n\t !(props.dangerouslySetInnerHTML == null) ? false ? invariant(false, '`dangerouslySetInnerHTML` does not make sense on <textarea>.') : invariant(false) : void 0;\n\t\n\t // Always set children to the same thing. In IE9, the selection range will\n\t // get reset if `textContent` is mutated.\n\t var nativeProps = _assign({}, props, {\n\t defaultValue: undefined,\n\t value: undefined,\n\t children: inst._wrapperState.initialValue,\n\t onChange: inst._wrapperState.onChange\n\t });\n\t\n\t return nativeProps;\n\t },\n\t\n\t mountWrapper: function (inst, props) {\n\t if (false) {\n\t LinkedValueUtils.checkPropTypes('textarea', props, inst._currentElement._owner);\n\t if (props.valueLink !== undefined && !didWarnValueLink) {\n\t process.env.NODE_ENV !== 'production' ? warning(false, '`valueLink` prop on `textarea` is deprecated; set `value` and `onChange` instead.') : void 0;\n\t didWarnValueLink = true;\n\t }\n\t if (props.value !== undefined && props.defaultValue !== undefined && !didWarnValDefaultVal) {\n\t process.env.NODE_ENV !== 'production' ? warning(false, 'Textarea elements must be either controlled or uncontrolled ' + '(specify either the value prop, or the defaultValue prop, but not ' + 'both). Decide between using a controlled or uncontrolled textarea ' + 'and remove one of these props. More info: ' + 'https://fb.me/react-controlled-components') : void 0;\n\t didWarnValDefaultVal = true;\n\t }\n\t warnIfValueIsNull(props);\n\t }\n\t\n\t var defaultValue = props.defaultValue;\n\t // TODO (yungsters): Remove support for children content in <textarea>.\n\t var children = props.children;\n\t if (children != null) {\n\t if (false) {\n\t process.env.NODE_ENV !== 'production' ? warning(false, 'Use the `defaultValue` or `value` props instead of setting ' + 'children on <textarea>.') : void 0;\n\t }\n\t !(defaultValue == null) ? false ? invariant(false, 'If you supply `defaultValue` on a <textarea>, do not pass children.') : invariant(false) : void 0;\n\t if (Array.isArray(children)) {\n\t !(children.length <= 1) ? false ? invariant(false, '<textarea> can only have at most one child.') : invariant(false) : void 0;\n\t children = children[0];\n\t }\n\t\n\t defaultValue = '' + children;\n\t }\n\t if (defaultValue == null) {\n\t defaultValue = '';\n\t }\n\t var value = LinkedValueUtils.getValue(props);\n\t inst._wrapperState = {\n\t // We save the initial value so that `ReactDOMComponent` doesn't update\n\t // `textContent` (unnecessary since we update value).\n\t // The initial value can be a boolean or object so that's why it's\n\t // forced to be a string.\n\t initialValue: '' + (value != null ? value : defaultValue),\n\t listeners: null,\n\t onChange: _handleChange.bind(inst)\n\t };\n\t },\n\t\n\t updateWrapper: function (inst) {\n\t var props = inst._currentElement.props;\n\t\n\t if (false) {\n\t warnIfValueIsNull(props);\n\t }\n\t\n\t var value = LinkedValueUtils.getValue(props);\n\t if (value != null) {\n\t // Cast `value` to a string to ensure the value is set correctly. While\n\t // browsers typically do this as necessary, jsdom doesn't.\n\t DOMPropertyOperations.setValueForProperty(ReactDOMComponentTree.getNodeFromInstance(inst), 'value', '' + value);\n\t }\n\t }\n\t};\n\t\n\tfunction _handleChange(event) {\n\t var props = this._currentElement.props;\n\t var returnValue = LinkedValueUtils.executeOnChange(props, event);\n\t ReactUpdates.asap(forceUpdateIfMounted, this);\n\t return returnValue;\n\t}\n\t\n\tmodule.exports = ReactDOMTextarea;\n\n/***/ },\n/* 126 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2015-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule ReactDOMTreeTraversal\n\t */\n\t\n\t'use strict';\n\t\n\tvar invariant = __webpack_require__(1);\n\t\n\t/**\n\t * Return the lowest common ancestor of A and B, or null if they are in\n\t * different trees.\n\t */\n\tfunction getLowestCommonAncestor(instA, instB) {\n\t !('_nativeNode' in instA) ? false ? invariant(false, 'getNodeFromInstance: Invalid argument.') : invariant(false) : void 0;\n\t !('_nativeNode' in instB) ? false ? invariant(false, 'getNodeFromInstance: Invalid argument.') : invariant(false) : void 0;\n\t\n\t var depthA = 0;\n\t for (var tempA = instA; tempA; tempA = tempA._nativeParent) {\n\t depthA++;\n\t }\n\t var depthB = 0;\n\t for (var tempB = instB; tempB; tempB = tempB._nativeParent) {\n\t depthB++;\n\t }\n\t\n\t // If A is deeper, crawl up.\n\t while (depthA - depthB > 0) {\n\t instA = instA._nativeParent;\n\t depthA--;\n\t }\n\t\n\t // If B is deeper, crawl up.\n\t while (depthB - depthA > 0) {\n\t instB = instB._nativeParent;\n\t depthB--;\n\t }\n\t\n\t // Walk in lockstep until we find a match.\n\t var depth = depthA;\n\t while (depth--) {\n\t if (instA === instB) {\n\t return instA;\n\t }\n\t instA = instA._nativeParent;\n\t instB = instB._nativeParent;\n\t }\n\t return null;\n\t}\n\t\n\t/**\n\t * Return if A is an ancestor of B.\n\t */\n\tfunction isAncestor(instA, instB) {\n\t !('_nativeNode' in instA) ? false ? invariant(false, 'isAncestor: Invalid argument.') : invariant(false) : void 0;\n\t !('_nativeNode' in instB) ? false ? invariant(false, 'isAncestor: Invalid argument.') : invariant(false) : void 0;\n\t\n\t while (instB) {\n\t if (instB === instA) {\n\t return true;\n\t }\n\t instB = instB._nativeParent;\n\t }\n\t return false;\n\t}\n\t\n\t/**\n\t * Return the parent instance of the passed-in instance.\n\t */\n\tfunction getParentInstance(inst) {\n\t !('_nativeNode' in inst) ? false ? invariant(false, 'getParentInstance: Invalid argument.') : invariant(false) : void 0;\n\t\n\t return inst._nativeParent;\n\t}\n\t\n\t/**\n\t * Simulates the traversal of a two-phase, capture/bubble event dispatch.\n\t */\n\tfunction traverseTwoPhase(inst, fn, arg) {\n\t var path = [];\n\t while (inst) {\n\t path.push(inst);\n\t inst = inst._nativeParent;\n\t }\n\t var i;\n\t for (i = path.length; i-- > 0;) {\n\t fn(path[i], false, arg);\n\t }\n\t for (i = 0; i < path.length; i++) {\n\t fn(path[i], true, arg);\n\t }\n\t}\n\t\n\t/**\n\t * Traverses the ID hierarchy and invokes the supplied `cb` on any IDs that\n\t * should would receive a `mouseEnter` or `mouseLeave` event.\n\t *\n\t * Does not invoke the callback on the nearest common ancestor because nothing\n\t * \"entered\" or \"left\" that element.\n\t */\n\tfunction traverseEnterLeave(from, to, fn, argFrom, argTo) {\n\t var common = from && to ? getLowestCommonAncestor(from, to) : null;\n\t var pathFrom = [];\n\t while (from && from !== common) {\n\t pathFrom.push(from);\n\t from = from._nativeParent;\n\t }\n\t var pathTo = [];\n\t while (to && to !== common) {\n\t pathTo.push(to);\n\t to = to._nativeParent;\n\t }\n\t var i;\n\t for (i = 0; i < pathFrom.length; i++) {\n\t fn(pathFrom[i], true, argFrom);\n\t }\n\t for (i = pathTo.length; i-- > 0;) {\n\t fn(pathTo[i], false, argTo);\n\t }\n\t}\n\t\n\tmodule.exports = {\n\t isAncestor: isAncestor,\n\t getLowestCommonAncestor: getLowestCommonAncestor,\n\t getParentInstance: getParentInstance,\n\t traverseTwoPhase: traverseTwoPhase,\n\t traverseEnterLeave: traverseEnterLeave\n\t};\n\n/***/ },\n/* 127 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule ReactDOMUnknownPropertyDevtool\n\t */\n\t\n\t'use strict';\n\t\n\tvar DOMProperty = __webpack_require__(14);\n\tvar EventPluginRegistry = __webpack_require__(23);\n\t\n\tvar warning = __webpack_require__(2);\n\t\n\tif (false) {\n\t var reactProps = {\n\t children: true,\n\t dangerouslySetInnerHTML: true,\n\t key: true,\n\t ref: true\n\t };\n\t var warnedProperties = {};\n\t\n\t var warnUnknownProperty = function (name) {\n\t if (DOMProperty.properties.hasOwnProperty(name) || DOMProperty.isCustomAttribute(name)) {\n\t return;\n\t }\n\t if (reactProps.hasOwnProperty(name) && reactProps[name] || warnedProperties.hasOwnProperty(name) && warnedProperties[name]) {\n\t return;\n\t }\n\t\n\t warnedProperties[name] = true;\n\t var lowerCasedName = name.toLowerCase();\n\t\n\t // data-* attributes should be lowercase; suggest the lowercase version\n\t var standardName = DOMProperty.isCustomAttribute(lowerCasedName) ? lowerCasedName : DOMProperty.getPossibleStandardName.hasOwnProperty(lowerCasedName) ? DOMProperty.getPossibleStandardName[lowerCasedName] : null;\n\t\n\t // For now, only warn when we have a suggested correction. This prevents\n\t // logging too much when using transferPropsTo.\n\t process.env.NODE_ENV !== 'production' ? warning(standardName == null, 'Unknown DOM property %s. Did you mean %s?', name, standardName) : void 0;\n\t\n\t var registrationName = EventPluginRegistry.possibleRegistrationNames.hasOwnProperty(lowerCasedName) ? EventPluginRegistry.possibleRegistrationNames[lowerCasedName] : null;\n\t\n\t process.env.NODE_ENV !== 'production' ? warning(registrationName == null, 'Unknown event handler property %s. Did you mean `%s`?', name, registrationName) : void 0;\n\t };\n\t}\n\t\n\tvar ReactDOMUnknownPropertyDevtool = {\n\t onCreateMarkupForProperty: function (name, value) {\n\t warnUnknownProperty(name);\n\t },\n\t onSetValueForProperty: function (node, name, value) {\n\t warnUnknownProperty(name);\n\t },\n\t onDeleteValueForProperty: function (node, name) {\n\t warnUnknownProperty(name);\n\t }\n\t};\n\t\n\tmodule.exports = ReactDOMUnknownPropertyDevtool;\n\n/***/ },\n/* 128 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2016-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule ReactDebugTool\n\t */\n\t\n\t'use strict';\n\t\n\tvar ReactInvalidSetStateWarningDevTool = __webpack_require__(134);\n\tvar warning = __webpack_require__(2);\n\t\n\tvar eventHandlers = [];\n\tvar handlerDoesThrowForEvent = {};\n\t\n\tfunction emitEvent(handlerFunctionName, arg1, arg2, arg3, arg4, arg5) {\n\t if (false) {\n\t eventHandlers.forEach(function (handler) {\n\t try {\n\t if (handler[handlerFunctionName]) {\n\t handler[handlerFunctionName](arg1, arg2, arg3, arg4, arg5);\n\t }\n\t } catch (e) {\n\t process.env.NODE_ENV !== 'production' ? warning(!handlerDoesThrowForEvent[handlerFunctionName], 'exception thrown by devtool while handling %s: %s', handlerFunctionName, e.message) : void 0;\n\t handlerDoesThrowForEvent[handlerFunctionName] = true;\n\t }\n\t });\n\t }\n\t}\n\t\n\tvar ReactDebugTool = {\n\t addDevtool: function (devtool) {\n\t eventHandlers.push(devtool);\n\t },\n\t removeDevtool: function (devtool) {\n\t for (var i = 0; i < eventHandlers.length; i++) {\n\t if (eventHandlers[i] === devtool) {\n\t eventHandlers.splice(i, 1);\n\t i--;\n\t }\n\t }\n\t },\n\t onBeginProcessingChildContext: function () {\n\t emitEvent('onBeginProcessingChildContext');\n\t },\n\t onEndProcessingChildContext: function () {\n\t emitEvent('onEndProcessingChildContext');\n\t },\n\t onSetState: function () {\n\t emitEvent('onSetState');\n\t },\n\t onMountRootComponent: function (internalInstance) {\n\t emitEvent('onMountRootComponent', internalInstance);\n\t },\n\t onMountComponent: function (internalInstance) {\n\t emitEvent('onMountComponent', internalInstance);\n\t },\n\t onUpdateComponent: function (internalInstance) {\n\t emitEvent('onUpdateComponent', internalInstance);\n\t },\n\t onUnmountComponent: function (internalInstance) {\n\t emitEvent('onUnmountComponent', internalInstance);\n\t }\n\t};\n\t\n\tReactDebugTool.addDevtool(ReactInvalidSetStateWarningDevTool);\n\t\n\tmodule.exports = ReactDebugTool;\n\n/***/ },\n/* 129 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule ReactDefaultBatchingStrategy\n\t */\n\t\n\t'use strict';\n\t\n\tvar _assign = __webpack_require__(3);\n\t\n\tvar ReactUpdates = __webpack_require__(8);\n\tvar Transaction = __webpack_require__(37);\n\t\n\tvar emptyFunction = __webpack_require__(9);\n\t\n\tvar RESET_BATCHED_UPDATES = {\n\t initialize: emptyFunction,\n\t close: function () {\n\t ReactDefaultBatchingStrategy.isBatchingUpdates = false;\n\t }\n\t};\n\t\n\tvar FLUSH_BATCHED_UPDATES = {\n\t initialize: emptyFunction,\n\t close: ReactUpdates.flushBatchedUpdates.bind(ReactUpdates)\n\t};\n\t\n\tvar TRANSACTION_WRAPPERS = [FLUSH_BATCHED_UPDATES, RESET_BATCHED_UPDATES];\n\t\n\tfunction ReactDefaultBatchingStrategyTransaction() {\n\t this.reinitializeTransaction();\n\t}\n\t\n\t_assign(ReactDefaultBatchingStrategyTransaction.prototype, Transaction.Mixin, {\n\t getTransactionWrappers: function () {\n\t return TRANSACTION_WRAPPERS;\n\t }\n\t});\n\t\n\tvar transaction = new ReactDefaultBatchingStrategyTransaction();\n\t\n\tvar ReactDefaultBatchingStrategy = {\n\t isBatchingUpdates: false,\n\t\n\t /**\n\t * Call the provided function in a context within which calls to `setState`\n\t * and friends are batched such that components aren't updated unnecessarily.\n\t */\n\t batchedUpdates: function (callback, a, b, c, d, e) {\n\t var alreadyBatchingUpdates = ReactDefaultBatchingStrategy.isBatchingUpdates;\n\t\n\t ReactDefaultBatchingStrategy.isBatchingUpdates = true;\n\t\n\t // The code is written this way to avoid extra allocations\n\t if (alreadyBatchingUpdates) {\n\t callback(a, b, c, d, e);\n\t } else {\n\t transaction.perform(callback, null, a, b, c, d, e);\n\t }\n\t }\n\t};\n\t\n\tmodule.exports = ReactDefaultBatchingStrategy;\n\n/***/ },\n/* 130 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule ReactDefaultInjection\n\t */\n\t\n\t'use strict';\n\t\n\tvar BeforeInputEventPlugin = __webpack_require__(99);\n\tvar ChangeEventPlugin = __webpack_require__(101);\n\tvar DefaultEventPluginOrder = __webpack_require__(104);\n\tvar EnterLeaveEventPlugin = __webpack_require__(105);\n\tvar ExecutionEnvironment = __webpack_require__(5);\n\tvar HTMLDOMPropertyConfig = __webpack_require__(107);\n\tvar ReactComponentBrowserEnvironment = __webpack_require__(59);\n\tvar ReactDOMComponent = __webpack_require__(113);\n\tvar ReactDOMComponentTree = __webpack_require__(4);\n\tvar ReactDOMEmptyComponent = __webpack_require__(116);\n\tvar ReactDOMTreeTraversal = __webpack_require__(126);\n\tvar ReactDOMTextComponent = __webpack_require__(124);\n\tvar ReactDefaultBatchingStrategy = __webpack_require__(129);\n\tvar ReactEventListener = __webpack_require__(132);\n\tvar ReactInjection = __webpack_require__(133);\n\tvar ReactReconcileTransaction = __webpack_require__(138);\n\tvar SVGDOMPropertyConfig = __webpack_require__(140);\n\tvar SelectEventPlugin = __webpack_require__(141);\n\tvar SimpleEventPlugin = __webpack_require__(142);\n\t\n\tvar alreadyInjected = false;\n\t\n\tfunction inject() {\n\t if (alreadyInjected) {\n\t // TODO: This is currently true because these injections are shared between\n\t // the client and the server package. They should be built independently\n\t // and not share any injection state. Then this problem will be solved.\n\t return;\n\t }\n\t alreadyInjected = true;\n\t\n\t ReactInjection.EventEmitter.injectReactEventListener(ReactEventListener);\n\t\n\t /**\n\t * Inject modules for resolving DOM hierarchy and plugin ordering.\n\t */\n\t ReactInjection.EventPluginHub.injectEventPluginOrder(DefaultEventPluginOrder);\n\t ReactInjection.EventPluginUtils.injectComponentTree(ReactDOMComponentTree);\n\t ReactInjection.EventPluginUtils.injectTreeTraversal(ReactDOMTreeTraversal);\n\t\n\t /**\n\t * Some important event plugins included by default (without having to require\n\t * them).\n\t */\n\t ReactInjection.EventPluginHub.injectEventPluginsByName({\n\t SimpleEventPlugin: SimpleEventPlugin,\n\t EnterLeaveEventPlugin: EnterLeaveEventPlugin,\n\t ChangeEventPlugin: ChangeEventPlugin,\n\t SelectEventPlugin: SelectEventPlugin,\n\t BeforeInputEventPlugin: BeforeInputEventPlugin\n\t });\n\t\n\t ReactInjection.NativeComponent.injectGenericComponentClass(ReactDOMComponent);\n\t\n\t ReactInjection.NativeComponent.injectTextComponentClass(ReactDOMTextComponent);\n\t\n\t ReactInjection.DOMProperty.injectDOMPropertyConfig(HTMLDOMPropertyConfig);\n\t ReactInjection.DOMProperty.injectDOMPropertyConfig(SVGDOMPropertyConfig);\n\t\n\t ReactInjection.EmptyComponent.injectEmptyComponentFactory(function (instantiate) {\n\t return new ReactDOMEmptyComponent(instantiate);\n\t });\n\t\n\t ReactInjection.Updates.injectReconcileTransaction(ReactReconcileTransaction);\n\t ReactInjection.Updates.injectBatchingStrategy(ReactDefaultBatchingStrategy);\n\t\n\t ReactInjection.Component.injectEnvironment(ReactComponentBrowserEnvironment);\n\t\n\t if (false) {\n\t var url = ExecutionEnvironment.canUseDOM && window.location.href || '';\n\t if (/[?&]react_perf\\b/.test(url)) {\n\t var ReactDefaultPerf = require('./ReactDefaultPerf');\n\t ReactDefaultPerf.start();\n\t }\n\t }\n\t}\n\t\n\tmodule.exports = {\n\t inject: inject\n\t};\n\n/***/ },\n/* 131 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule ReactEventEmitterMixin\n\t */\n\t\n\t'use strict';\n\t\n\tvar EventPluginHub = __webpack_require__(18);\n\t\n\tfunction runEventQueueInBatch(events) {\n\t EventPluginHub.enqueueEvents(events);\n\t EventPluginHub.processEventQueue(false);\n\t}\n\t\n\tvar ReactEventEmitterMixin = {\n\t\n\t /**\n\t * Streams a fired top-level event to `EventPluginHub` where plugins have the\n\t * opportunity to create `ReactEvent`s to be dispatched.\n\t */\n\t handleTopLevel: function (topLevelType, targetInst, nativeEvent, nativeEventTarget) {\n\t var events = EventPluginHub.extractEvents(topLevelType, targetInst, nativeEvent, nativeEventTarget);\n\t runEventQueueInBatch(events);\n\t }\n\t};\n\t\n\tmodule.exports = ReactEventEmitterMixin;\n\n/***/ },\n/* 132 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule ReactEventListener\n\t */\n\t\n\t'use strict';\n\t\n\tvar _assign = __webpack_require__(3);\n\t\n\tvar EventListener = __webpack_require__(49);\n\tvar ExecutionEnvironment = __webpack_require__(5);\n\tvar PooledClass = __webpack_require__(15);\n\tvar ReactDOMComponentTree = __webpack_require__(4);\n\tvar ReactUpdates = __webpack_require__(8);\n\t\n\tvar getEventTarget = __webpack_require__(42);\n\tvar getUnboundedScrollPosition = __webpack_require__(90);\n\t\n\t/**\n\t * Find the deepest React component completely containing the root of the\n\t * passed-in instance (for use when entire React trees are nested within each\n\t * other). If React trees are not nested, returns null.\n\t */\n\tfunction findParent(inst) {\n\t // TODO: It may be a good idea to cache this to prevent unnecessary DOM\n\t // traversal, but caching is difficult to do correctly without using a\n\t // mutation observer to listen for all DOM changes.\n\t while (inst._nativeParent) {\n\t inst = inst._nativeParent;\n\t }\n\t var rootNode = ReactDOMComponentTree.getNodeFromInstance(inst);\n\t var container = rootNode.parentNode;\n\t return ReactDOMComponentTree.getClosestInstanceFromNode(container);\n\t}\n\t\n\t// Used to store ancestor hierarchy in top level callback\n\tfunction TopLevelCallbackBookKeeping(topLevelType, nativeEvent) {\n\t this.topLevelType = topLevelType;\n\t this.nativeEvent = nativeEvent;\n\t this.ancestors = [];\n\t}\n\t_assign(TopLevelCallbackBookKeeping.prototype, {\n\t destructor: function () {\n\t this.topLevelType = null;\n\t this.nativeEvent = null;\n\t this.ancestors.length = 0;\n\t }\n\t});\n\tPooledClass.addPoolingTo(TopLevelCallbackBookKeeping, PooledClass.twoArgumentPooler);\n\t\n\tfunction handleTopLevelImpl(bookKeeping) {\n\t var nativeEventTarget = getEventTarget(bookKeeping.nativeEvent);\n\t var targetInst = ReactDOMComponentTree.getClosestInstanceFromNode(nativeEventTarget);\n\t\n\t // Loop through the hierarchy, in case there's any nested components.\n\t // It's important that we build the array of ancestors before calling any\n\t // event handlers, because event handlers can modify the DOM, leading to\n\t // inconsistencies with ReactMount's node cache. See #1105.\n\t var ancestor = targetInst;\n\t do {\n\t bookKeeping.ancestors.push(ancestor);\n\t ancestor = ancestor && findParent(ancestor);\n\t } while (ancestor);\n\t\n\t for (var i = 0; i < bookKeeping.ancestors.length; i++) {\n\t targetInst = bookKeeping.ancestors[i];\n\t ReactEventListener._handleTopLevel(bookKeeping.topLevelType, targetInst, bookKeeping.nativeEvent, getEventTarget(bookKeeping.nativeEvent));\n\t }\n\t}\n\t\n\tfunction scrollValueMonitor(cb) {\n\t var scrollPosition = getUnboundedScrollPosition(window);\n\t cb(scrollPosition);\n\t}\n\t\n\tvar ReactEventListener = {\n\t _enabled: true,\n\t _handleTopLevel: null,\n\t\n\t WINDOW_HANDLE: ExecutionEnvironment.canUseDOM ? window : null,\n\t\n\t setHandleTopLevel: function (handleTopLevel) {\n\t ReactEventListener._handleTopLevel = handleTopLevel;\n\t },\n\t\n\t setEnabled: function (enabled) {\n\t ReactEventListener._enabled = !!enabled;\n\t },\n\t\n\t isEnabled: function () {\n\t return ReactEventListener._enabled;\n\t },\n\t\n\t /**\n\t * Traps top-level events by using event bubbling.\n\t *\n\t * @param {string} topLevelType Record from `EventConstants`.\n\t * @param {string} handlerBaseName Event name (e.g. \"click\").\n\t * @param {object} handle Element on which to attach listener.\n\t * @return {?object} An object with a remove function which will forcefully\n\t * remove the listener.\n\t * @internal\n\t */\n\t trapBubbledEvent: function (topLevelType, handlerBaseName, handle) {\n\t var element = handle;\n\t if (!element) {\n\t return null;\n\t }\n\t return EventListener.listen(element, handlerBaseName, ReactEventListener.dispatchEvent.bind(null, topLevelType));\n\t },\n\t\n\t /**\n\t * Traps a top-level event by using event capturing.\n\t *\n\t * @param {string} topLevelType Record from `EventConstants`.\n\t * @param {string} handlerBaseName Event name (e.g. \"click\").\n\t * @param {object} handle Element on which to attach listener.\n\t * @return {?object} An object with a remove function which will forcefully\n\t * remove the listener.\n\t * @internal\n\t */\n\t trapCapturedEvent: function (topLevelType, handlerBaseName, handle) {\n\t var element = handle;\n\t if (!element) {\n\t return null;\n\t }\n\t return EventListener.capture(element, handlerBaseName, ReactEventListener.dispatchEvent.bind(null, topLevelType));\n\t },\n\t\n\t monitorScrollValue: function (refresh) {\n\t var callback = scrollValueMonitor.bind(null, refresh);\n\t EventListener.listen(window, 'scroll', callback);\n\t },\n\t\n\t dispatchEvent: function (topLevelType, nativeEvent) {\n\t if (!ReactEventListener._enabled) {\n\t return;\n\t }\n\t\n\t var bookKeeping = TopLevelCallbackBookKeeping.getPooled(topLevelType, nativeEvent);\n\t try {\n\t // Event queue being processed in the same cycle allows\n\t // `preventDefault`.\n\t ReactUpdates.batchedUpdates(handleTopLevelImpl, bookKeeping);\n\t } finally {\n\t TopLevelCallbackBookKeeping.release(bookKeeping);\n\t }\n\t }\n\t};\n\t\n\tmodule.exports = ReactEventListener;\n\n/***/ },\n/* 133 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule ReactInjection\n\t */\n\t\n\t'use strict';\n\t\n\tvar DOMProperty = __webpack_require__(14);\n\tvar EventPluginHub = __webpack_require__(18);\n\tvar EventPluginUtils = __webpack_require__(32);\n\tvar ReactComponentEnvironment = __webpack_require__(34);\n\tvar ReactClass = __webpack_require__(57);\n\tvar ReactEmptyComponent = __webpack_require__(63);\n\tvar ReactBrowserEventEmitter = __webpack_require__(24);\n\tvar ReactNativeComponent = __webpack_require__(68);\n\tvar ReactPerf = __webpack_require__(6);\n\tvar ReactUpdates = __webpack_require__(8);\n\t\n\tvar ReactInjection = {\n\t Component: ReactComponentEnvironment.injection,\n\t Class: ReactClass.injection,\n\t DOMProperty: DOMProperty.injection,\n\t EmptyComponent: ReactEmptyComponent.injection,\n\t EventPluginHub: EventPluginHub.injection,\n\t EventPluginUtils: EventPluginUtils.injection,\n\t EventEmitter: ReactBrowserEventEmitter.injection,\n\t NativeComponent: ReactNativeComponent.injection,\n\t Perf: ReactPerf.injection,\n\t Updates: ReactUpdates.injection\n\t};\n\t\n\tmodule.exports = ReactInjection;\n\n/***/ },\n/* 134 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2016-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule ReactInvalidSetStateWarningDevTool\n\t */\n\t\n\t'use strict';\n\t\n\tvar warning = __webpack_require__(2);\n\t\n\tif (false) {\n\t var processingChildContext = false;\n\t\n\t var warnInvalidSetState = function () {\n\t process.env.NODE_ENV !== 'production' ? warning(!processingChildContext, 'setState(...): Cannot call setState() inside getChildContext()') : void 0;\n\t };\n\t}\n\t\n\tvar ReactInvalidSetStateWarningDevTool = {\n\t onBeginProcessingChildContext: function () {\n\t processingChildContext = true;\n\t },\n\t onEndProcessingChildContext: function () {\n\t processingChildContext = false;\n\t },\n\t onSetState: function () {\n\t warnInvalidSetState();\n\t }\n\t};\n\t\n\tmodule.exports = ReactInvalidSetStateWarningDevTool;\n\n/***/ },\n/* 135 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule ReactMarkupChecksum\n\t */\n\t\n\t'use strict';\n\t\n\tvar adler32 = __webpack_require__(153);\n\t\n\tvar TAG_END = /\\/?>/;\n\tvar COMMENT_START = /^<\\!\\-\\-/;\n\t\n\tvar ReactMarkupChecksum = {\n\t CHECKSUM_ATTR_NAME: 'data-react-checksum',\n\t\n\t /**\n\t * @param {string} markup Markup string\n\t * @return {string} Markup string with checksum attribute attached\n\t */\n\t addChecksumToMarkup: function (markup) {\n\t var checksum = adler32(markup);\n\t\n\t // Add checksum (handle both parent tags, comments and self-closing tags)\n\t if (COMMENT_START.test(markup)) {\n\t return markup;\n\t } else {\n\t return markup.replace(TAG_END, ' ' + ReactMarkupChecksum.CHECKSUM_ATTR_NAME + '=\"' + checksum + '\"$&');\n\t }\n\t },\n\t\n\t /**\n\t * @param {string} markup to use\n\t * @param {DOMElement} element root React element\n\t * @returns {boolean} whether or not the markup is the same\n\t */\n\t canReuseMarkup: function (markup, element) {\n\t var existingChecksum = element.getAttribute(ReactMarkupChecksum.CHECKSUM_ATTR_NAME);\n\t existingChecksum = existingChecksum && parseInt(existingChecksum, 10);\n\t var markupChecksum = adler32(markup);\n\t return markupChecksum === existingChecksum;\n\t }\n\t};\n\t\n\tmodule.exports = ReactMarkupChecksum;\n\n/***/ },\n/* 136 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule ReactMultiChild\n\t */\n\t\n\t'use strict';\n\t\n\tvar ReactComponentEnvironment = __webpack_require__(34);\n\tvar ReactMultiChildUpdateTypes = __webpack_require__(67);\n\t\n\tvar ReactCurrentOwner = __webpack_require__(13);\n\tvar ReactReconciler = __webpack_require__(17);\n\tvar ReactChildReconciler = __webpack_require__(109);\n\t\n\tvar flattenChildren = __webpack_require__(156);\n\tvar invariant = __webpack_require__(1);\n\t\n\t/**\n\t * Make an update for markup to be rendered and inserted at a supplied index.\n\t *\n\t * @param {string} markup Markup that renders into an element.\n\t * @param {number} toIndex Destination index.\n\t * @private\n\t */\n\tfunction makeInsertMarkup(markup, afterNode, toIndex) {\n\t // NOTE: Null values reduce hidden classes.\n\t return {\n\t type: ReactMultiChildUpdateTypes.INSERT_MARKUP,\n\t content: markup,\n\t fromIndex: null,\n\t fromNode: null,\n\t toIndex: toIndex,\n\t afterNode: afterNode\n\t };\n\t}\n\t\n\t/**\n\t * Make an update for moving an existing element to another index.\n\t *\n\t * @param {number} fromIndex Source index of the existing element.\n\t * @param {number} toIndex Destination index of the element.\n\t * @private\n\t */\n\tfunction makeMove(child, afterNode, toIndex) {\n\t // NOTE: Null values reduce hidden classes.\n\t return {\n\t type: ReactMultiChildUpdateTypes.MOVE_EXISTING,\n\t content: null,\n\t fromIndex: child._mountIndex,\n\t fromNode: ReactReconciler.getNativeNode(child),\n\t toIndex: toIndex,\n\t afterNode: afterNode\n\t };\n\t}\n\t\n\t/**\n\t * Make an update for removing an element at an index.\n\t *\n\t * @param {number} fromIndex Index of the element to remove.\n\t * @private\n\t */\n\tfunction makeRemove(child, node) {\n\t // NOTE: Null values reduce hidden classes.\n\t return {\n\t type: ReactMultiChildUpdateTypes.REMOVE_NODE,\n\t content: null,\n\t fromIndex: child._mountIndex,\n\t fromNode: node,\n\t toIndex: null,\n\t afterNode: null\n\t };\n\t}\n\t\n\t/**\n\t * Make an update for setting the markup of a node.\n\t *\n\t * @param {string} markup Markup that renders into an element.\n\t * @private\n\t */\n\tfunction makeSetMarkup(markup) {\n\t // NOTE: Null values reduce hidden classes.\n\t return {\n\t type: ReactMultiChildUpdateTypes.SET_MARKUP,\n\t content: markup,\n\t fromIndex: null,\n\t fromNode: null,\n\t toIndex: null,\n\t afterNode: null\n\t };\n\t}\n\t\n\t/**\n\t * Make an update for setting the text content.\n\t *\n\t * @param {string} textContent Text content to set.\n\t * @private\n\t */\n\tfunction makeTextContent(textContent) {\n\t // NOTE: Null values reduce hidden classes.\n\t return {\n\t type: ReactMultiChildUpdateTypes.TEXT_CONTENT,\n\t content: textContent,\n\t fromIndex: null,\n\t fromNode: null,\n\t toIndex: null,\n\t afterNode: null\n\t };\n\t}\n\t\n\t/**\n\t * Push an update, if any, onto the queue. Creates a new queue if none is\n\t * passed and always returns the queue. Mutative.\n\t */\n\tfunction enqueue(queue, update) {\n\t if (update) {\n\t queue = queue || [];\n\t queue.push(update);\n\t }\n\t return queue;\n\t}\n\t\n\t/**\n\t * Processes any enqueued updates.\n\t *\n\t * @private\n\t */\n\tfunction processQueue(inst, updateQueue) {\n\t ReactComponentEnvironment.processChildrenUpdates(inst, updateQueue);\n\t}\n\t\n\t/**\n\t * ReactMultiChild are capable of reconciling multiple children.\n\t *\n\t * @class ReactMultiChild\n\t * @internal\n\t */\n\tvar ReactMultiChild = {\n\t\n\t /**\n\t * Provides common functionality for components that must reconcile multiple\n\t * children. This is used by `ReactDOMComponent` to mount, update, and\n\t * unmount child components.\n\t *\n\t * @lends {ReactMultiChild.prototype}\n\t */\n\t Mixin: {\n\t\n\t _reconcilerInstantiateChildren: function (nestedChildren, transaction, context) {\n\t if (false) {\n\t if (this._currentElement) {\n\t try {\n\t ReactCurrentOwner.current = this._currentElement._owner;\n\t return ReactChildReconciler.instantiateChildren(nestedChildren, transaction, context);\n\t } finally {\n\t ReactCurrentOwner.current = null;\n\t }\n\t }\n\t }\n\t return ReactChildReconciler.instantiateChildren(nestedChildren, transaction, context);\n\t },\n\t\n\t _reconcilerUpdateChildren: function (prevChildren, nextNestedChildrenElements, removedNodes, transaction, context) {\n\t var nextChildren;\n\t if (false) {\n\t if (this._currentElement) {\n\t try {\n\t ReactCurrentOwner.current = this._currentElement._owner;\n\t nextChildren = flattenChildren(nextNestedChildrenElements);\n\t } finally {\n\t ReactCurrentOwner.current = null;\n\t }\n\t ReactChildReconciler.updateChildren(prevChildren, nextChildren, removedNodes, transaction, context);\n\t return nextChildren;\n\t }\n\t }\n\t nextChildren = flattenChildren(nextNestedChildrenElements);\n\t ReactChildReconciler.updateChildren(prevChildren, nextChildren, removedNodes, transaction, context);\n\t return nextChildren;\n\t },\n\t\n\t /**\n\t * Generates a \"mount image\" for each of the supplied children. In the case\n\t * of `ReactDOMComponent`, a mount image is a string of markup.\n\t *\n\t * @param {?object} nestedChildren Nested child maps.\n\t * @return {array} An array of mounted representations.\n\t * @internal\n\t */\n\t mountChildren: function (nestedChildren, transaction, context) {\n\t var children = this._reconcilerInstantiateChildren(nestedChildren, transaction, context);\n\t this._renderedChildren = children;\n\t var mountImages = [];\n\t var index = 0;\n\t for (var name in children) {\n\t if (children.hasOwnProperty(name)) {\n\t var child = children[name];\n\t var mountImage = ReactReconciler.mountComponent(child, transaction, this, this._nativeContainerInfo, context);\n\t child._mountIndex = index++;\n\t mountImages.push(mountImage);\n\t }\n\t }\n\t return mountImages;\n\t },\n\t\n\t /**\n\t * Replaces any rendered children with a text content string.\n\t *\n\t * @param {string} nextContent String of content.\n\t * @internal\n\t */\n\t updateTextContent: function (nextContent) {\n\t var prevChildren = this._renderedChildren;\n\t // Remove any rendered children.\n\t ReactChildReconciler.unmountChildren(prevChildren, false);\n\t for (var name in prevChildren) {\n\t if (prevChildren.hasOwnProperty(name)) {\n\t true ? false ? invariant(false, 'updateTextContent called on non-empty component.') : invariant(false) : void 0;\n\t }\n\t }\n\t // Set new text content.\n\t var updates = [makeTextContent(nextContent)];\n\t processQueue(this, updates);\n\t },\n\t\n\t /**\n\t * Replaces any rendered children with a markup string.\n\t *\n\t * @param {string} nextMarkup String of markup.\n\t * @internal\n\t */\n\t updateMarkup: function (nextMarkup) {\n\t var prevChildren = this._renderedChildren;\n\t // Remove any rendered children.\n\t ReactChildReconciler.unmountChildren(prevChildren, false);\n\t for (var name in prevChildren) {\n\t if (prevChildren.hasOwnProperty(name)) {\n\t true ? false ? invariant(false, 'updateTextContent called on non-empty component.') : invariant(false) : void 0;\n\t }\n\t }\n\t var updates = [makeSetMarkup(nextMarkup)];\n\t processQueue(this, updates);\n\t },\n\t\n\t /**\n\t * Updates the rendered children with new children.\n\t *\n\t * @param {?object} nextNestedChildrenElements Nested child element maps.\n\t * @param {ReactReconcileTransaction} transaction\n\t * @internal\n\t */\n\t updateChildren: function (nextNestedChildrenElements, transaction, context) {\n\t // Hook used by React ART\n\t this._updateChildren(nextNestedChildrenElements, transaction, context);\n\t },\n\t\n\t /**\n\t * @param {?object} nextNestedChildrenElements Nested child element maps.\n\t * @param {ReactReconcileTransaction} transaction\n\t * @final\n\t * @protected\n\t */\n\t _updateChildren: function (nextNestedChildrenElements, transaction, context) {\n\t var prevChildren = this._renderedChildren;\n\t var removedNodes = {};\n\t var nextChildren = this._reconcilerUpdateChildren(prevChildren, nextNestedChildrenElements, removedNodes, transaction, context);\n\t if (!nextChildren && !prevChildren) {\n\t return;\n\t }\n\t var updates = null;\n\t var name;\n\t // `nextIndex` will increment for each child in `nextChildren`, but\n\t // `lastIndex` will be the last index visited in `prevChildren`.\n\t var lastIndex = 0;\n\t var nextIndex = 0;\n\t var lastPlacedNode = null;\n\t for (name in nextChildren) {\n\t if (!nextChildren.hasOwnProperty(name)) {\n\t continue;\n\t }\n\t var prevChild = prevChildren && prevChildren[name];\n\t var nextChild = nextChildren[name];\n\t if (prevChild === nextChild) {\n\t updates = enqueue(updates, this.moveChild(prevChild, lastPlacedNode, nextIndex, lastIndex));\n\t lastIndex = Math.max(prevChild._mountIndex, lastIndex);\n\t prevChild._mountIndex = nextIndex;\n\t } else {\n\t if (prevChild) {\n\t // Update `lastIndex` before `_mountIndex` gets unset by unmounting.\n\t lastIndex = Math.max(prevChild._mountIndex, lastIndex);\n\t // The `removedNodes` loop below will actually remove the child.\n\t }\n\t // The child must be instantiated before it's mounted.\n\t updates = enqueue(updates, this._mountChildAtIndex(nextChild, lastPlacedNode, nextIndex, transaction, context));\n\t }\n\t nextIndex++;\n\t lastPlacedNode = ReactReconciler.getNativeNode(nextChild);\n\t }\n\t // Remove children that are no longer present.\n\t for (name in removedNodes) {\n\t if (removedNodes.hasOwnProperty(name)) {\n\t updates = enqueue(updates, this._unmountChild(prevChildren[name], removedNodes[name]));\n\t }\n\t }\n\t if (updates) {\n\t processQueue(this, updates);\n\t }\n\t this._renderedChildren = nextChildren;\n\t },\n\t\n\t /**\n\t * Unmounts all rendered children. This should be used to clean up children\n\t * when this component is unmounted. It does not actually perform any\n\t * backend operations.\n\t *\n\t * @internal\n\t */\n\t unmountChildren: function (safely) {\n\t var renderedChildren = this._renderedChildren;\n\t ReactChildReconciler.unmountChildren(renderedChildren, safely);\n\t this._renderedChildren = null;\n\t },\n\t\n\t /**\n\t * Moves a child component to the supplied index.\n\t *\n\t * @param {ReactComponent} child Component to move.\n\t * @param {number} toIndex Destination index of the element.\n\t * @param {number} lastIndex Last index visited of the siblings of `child`.\n\t * @protected\n\t */\n\t moveChild: function (child, afterNode, toIndex, lastIndex) {\n\t // If the index of `child` is less than `lastIndex`, then it needs to\n\t // be moved. Otherwise, we do not need to move it because a child will be\n\t // inserted or moved before `child`.\n\t if (child._mountIndex < lastIndex) {\n\t return makeMove(child, afterNode, toIndex);\n\t }\n\t },\n\t\n\t /**\n\t * Creates a child component.\n\t *\n\t * @param {ReactComponent} child Component to create.\n\t * @param {string} mountImage Markup to insert.\n\t * @protected\n\t */\n\t createChild: function (child, afterNode, mountImage) {\n\t return makeInsertMarkup(mountImage, afterNode, child._mountIndex);\n\t },\n\t\n\t /**\n\t * Removes a child component.\n\t *\n\t * @param {ReactComponent} child Child to remove.\n\t * @protected\n\t */\n\t removeChild: function (child, node) {\n\t return makeRemove(child, node);\n\t },\n\t\n\t /**\n\t * Mounts a child with the supplied name.\n\t *\n\t * NOTE: This is part of `updateChildren` and is here for readability.\n\t *\n\t * @param {ReactComponent} child Component to mount.\n\t * @param {string} name Name of the child.\n\t * @param {number} index Index at which to insert the child.\n\t * @param {ReactReconcileTransaction} transaction\n\t * @private\n\t */\n\t _mountChildAtIndex: function (child, afterNode, index, transaction, context) {\n\t var mountImage = ReactReconciler.mountComponent(child, transaction, this, this._nativeContainerInfo, context);\n\t child._mountIndex = index;\n\t return this.createChild(child, afterNode, mountImage);\n\t },\n\t\n\t /**\n\t * Unmounts a rendered child.\n\t *\n\t * NOTE: This is part of `updateChildren` and is here for readability.\n\t *\n\t * @param {ReactComponent} child Component to unmount.\n\t * @private\n\t */\n\t _unmountChild: function (child, node) {\n\t var update = this.removeChild(child, node);\n\t child._mountIndex = null;\n\t return update;\n\t }\n\t\n\t }\n\t\n\t};\n\t\n\tmodule.exports = ReactMultiChild;\n\n/***/ },\n/* 137 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule ReactOwner\n\t */\n\t\n\t'use strict';\n\t\n\tvar invariant = __webpack_require__(1);\n\t\n\t/**\n\t * ReactOwners are capable of storing references to owned components.\n\t *\n\t * All components are capable of //being// referenced by owner components, but\n\t * only ReactOwner components are capable of //referencing// owned components.\n\t * The named reference is known as a \"ref\".\n\t *\n\t * Refs are available when mounted and updated during reconciliation.\n\t *\n\t * var MyComponent = React.createClass({\n\t * render: function() {\n\t * return (\n\t * <div onClick={this.handleClick}>\n\t * <CustomComponent ref=\"custom\" />\n\t * </div>\n\t * );\n\t * },\n\t * handleClick: function() {\n\t * this.refs.custom.handleClick();\n\t * },\n\t * componentDidMount: function() {\n\t * this.refs.custom.initialize();\n\t * }\n\t * });\n\t *\n\t * Refs should rarely be used. When refs are used, they should only be done to\n\t * control data that is not handled by React's data flow.\n\t *\n\t * @class ReactOwner\n\t */\n\tvar ReactOwner = {\n\t\n\t /**\n\t * @param {?object} object\n\t * @return {boolean} True if `object` is a valid owner.\n\t * @final\n\t */\n\t isValidOwner: function (object) {\n\t return !!(object && typeof object.attachRef === 'function' && typeof object.detachRef === 'function');\n\t },\n\t\n\t /**\n\t * Adds a component by ref to an owner component.\n\t *\n\t * @param {ReactComponent} component Component to reference.\n\t * @param {string} ref Name by which to refer to the component.\n\t * @param {ReactOwner} owner Component on which to record the ref.\n\t * @final\n\t * @internal\n\t */\n\t addComponentAsRefTo: function (component, ref, owner) {\n\t !ReactOwner.isValidOwner(owner) ? false ? invariant(false, 'addComponentAsRefTo(...): Only a ReactOwner can have refs. You might ' + 'be adding a ref to a component that was not created inside a component\\'s ' + '`render` method, or you have multiple copies of React loaded ' + '(details: https://fb.me/react-refs-must-have-owner).') : invariant(false) : void 0;\n\t owner.attachRef(ref, component);\n\t },\n\t\n\t /**\n\t * Removes a component by ref from an owner component.\n\t *\n\t * @param {ReactComponent} component Component to dereference.\n\t * @param {string} ref Name of the ref to remove.\n\t * @param {ReactOwner} owner Component on which the ref is recorded.\n\t * @final\n\t * @internal\n\t */\n\t removeComponentAsRefFrom: function (component, ref, owner) {\n\t !ReactOwner.isValidOwner(owner) ? false ? invariant(false, 'removeComponentAsRefFrom(...): Only a ReactOwner can have refs. You might ' + 'be removing a ref to a component that was not created inside a component\\'s ' + '`render` method, or you have multiple copies of React loaded ' + '(details: https://fb.me/react-refs-must-have-owner).') : invariant(false) : void 0;\n\t var ownerPublicInstance = owner.getPublicInstance();\n\t // Check that `component`'s owner is still alive and that `component` is still the current ref\n\t // because we do not want to detach the ref if another component stole it.\n\t if (ownerPublicInstance && ownerPublicInstance.refs[ref] === component.getPublicInstance()) {\n\t owner.detachRef(ref);\n\t }\n\t }\n\t\n\t};\n\t\n\tmodule.exports = ReactOwner;\n\n/***/ },\n/* 138 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule ReactReconcileTransaction\n\t */\n\t\n\t'use strict';\n\t\n\tvar _assign = __webpack_require__(3);\n\t\n\tvar CallbackQueue = __webpack_require__(55);\n\tvar PooledClass = __webpack_require__(15);\n\tvar ReactBrowserEventEmitter = __webpack_require__(24);\n\tvar ReactInputSelection = __webpack_require__(65);\n\tvar Transaction = __webpack_require__(37);\n\t\n\t/**\n\t * Ensures that, when possible, the selection range (currently selected text\n\t * input) is not disturbed by performing the transaction.\n\t */\n\tvar SELECTION_RESTORATION = {\n\t /**\n\t * @return {Selection} Selection information.\n\t */\n\t initialize: ReactInputSelection.getSelectionInformation,\n\t /**\n\t * @param {Selection} sel Selection information returned from `initialize`.\n\t */\n\t close: ReactInputSelection.restoreSelection\n\t};\n\t\n\t/**\n\t * Suppresses events (blur/focus) that could be inadvertently dispatched due to\n\t * high level DOM manipulations (like temporarily removing a text input from the\n\t * DOM).\n\t */\n\tvar EVENT_SUPPRESSION = {\n\t /**\n\t * @return {boolean} The enabled status of `ReactBrowserEventEmitter` before\n\t * the reconciliation.\n\t */\n\t initialize: function () {\n\t var currentlyEnabled = ReactBrowserEventEmitter.isEnabled();\n\t ReactBrowserEventEmitter.setEnabled(false);\n\t return currentlyEnabled;\n\t },\n\t\n\t /**\n\t * @param {boolean} previouslyEnabled Enabled status of\n\t * `ReactBrowserEventEmitter` before the reconciliation occurred. `close`\n\t * restores the previous value.\n\t */\n\t close: function (previouslyEnabled) {\n\t ReactBrowserEventEmitter.setEnabled(previouslyEnabled);\n\t }\n\t};\n\t\n\t/**\n\t * Provides a queue for collecting `componentDidMount` and\n\t * `componentDidUpdate` callbacks during the transaction.\n\t */\n\tvar ON_DOM_READY_QUEUEING = {\n\t /**\n\t * Initializes the internal `onDOMReady` queue.\n\t */\n\t initialize: function () {\n\t this.reactMountReady.reset();\n\t },\n\t\n\t /**\n\t * After DOM is flushed, invoke all registered `onDOMReady` callbacks.\n\t */\n\t close: function () {\n\t this.reactMountReady.notifyAll();\n\t }\n\t};\n\t\n\t/**\n\t * Executed within the scope of the `Transaction` instance. Consider these as\n\t * being member methods, but with an implied ordering while being isolated from\n\t * each other.\n\t */\n\tvar TRANSACTION_WRAPPERS = [SELECTION_RESTORATION, EVENT_SUPPRESSION, ON_DOM_READY_QUEUEING];\n\t\n\t/**\n\t * Currently:\n\t * - The order that these are listed in the transaction is critical:\n\t * - Suppresses events.\n\t * - Restores selection range.\n\t *\n\t * Future:\n\t * - Restore document/overflow scroll positions that were unintentionally\n\t * modified via DOM insertions above the top viewport boundary.\n\t * - Implement/integrate with customized constraint based layout system and keep\n\t * track of which dimensions must be remeasured.\n\t *\n\t * @class ReactReconcileTransaction\n\t */\n\tfunction ReactReconcileTransaction(useCreateElement) {\n\t this.reinitializeTransaction();\n\t // Only server-side rendering really needs this option (see\n\t // `ReactServerRendering`), but server-side uses\n\t // `ReactServerRenderingTransaction` instead. This option is here so that it's\n\t // accessible and defaults to false when `ReactDOMComponent` and\n\t // `ReactTextComponent` checks it in `mountComponent`.`\n\t this.renderToStaticMarkup = false;\n\t this.reactMountReady = CallbackQueue.getPooled(null);\n\t this.useCreateElement = useCreateElement;\n\t}\n\t\n\tvar Mixin = {\n\t /**\n\t * @see Transaction\n\t * @abstract\n\t * @final\n\t * @return {array<object>} List of operation wrap procedures.\n\t * TODO: convert to array<TransactionWrapper>\n\t */\n\t getTransactionWrappers: function () {\n\t return TRANSACTION_WRAPPERS;\n\t },\n\t\n\t /**\n\t * @return {object} The queue to collect `onDOMReady` callbacks with.\n\t */\n\t getReactMountReady: function () {\n\t return this.reactMountReady;\n\t },\n\t\n\t /**\n\t * Save current transaction state -- if the return value from this method is\n\t * passed to `rollback`, the transaction will be reset to that state.\n\t */\n\t checkpoint: function () {\n\t // reactMountReady is the our only stateful wrapper\n\t return this.reactMountReady.checkpoint();\n\t },\n\t\n\t rollback: function (checkpoint) {\n\t this.reactMountReady.rollback(checkpoint);\n\t },\n\t\n\t /**\n\t * `PooledClass` looks for this, and will invoke this before allowing this\n\t * instance to be reused.\n\t */\n\t destructor: function () {\n\t CallbackQueue.release(this.reactMountReady);\n\t this.reactMountReady = null;\n\t }\n\t};\n\t\n\t_assign(ReactReconcileTransaction.prototype, Transaction.Mixin, Mixin);\n\t\n\tPooledClass.addPoolingTo(ReactReconcileTransaction);\n\t\n\tmodule.exports = ReactReconcileTransaction;\n\n/***/ },\n/* 139 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule ReactRef\n\t */\n\t\n\t'use strict';\n\t\n\tvar ReactOwner = __webpack_require__(137);\n\t\n\tvar ReactRef = {};\n\t\n\tfunction attachRef(ref, component, owner) {\n\t if (typeof ref === 'function') {\n\t ref(component.getPublicInstance());\n\t } else {\n\t // Legacy ref\n\t ReactOwner.addComponentAsRefTo(component, ref, owner);\n\t }\n\t}\n\t\n\tfunction detachRef(ref, component, owner) {\n\t if (typeof ref === 'function') {\n\t ref(null);\n\t } else {\n\t // Legacy ref\n\t ReactOwner.removeComponentAsRefFrom(component, ref, owner);\n\t }\n\t}\n\t\n\tReactRef.attachRefs = function (instance, element) {\n\t if (element === null || element === false) {\n\t return;\n\t }\n\t var ref = element.ref;\n\t if (ref != null) {\n\t attachRef(ref, instance, element._owner);\n\t }\n\t};\n\t\n\tReactRef.shouldUpdateRefs = function (prevElement, nextElement) {\n\t // If either the owner or a `ref` has changed, make sure the newest owner\n\t // has stored a reference to `this`, and the previous owner (if different)\n\t // has forgotten the reference to `this`. We use the element instead\n\t // of the public this.props because the post processing cannot determine\n\t // a ref. The ref conceptually lives on the element.\n\t\n\t // TODO: Should this even be possible? The owner cannot change because\n\t // it's forbidden by shouldUpdateReactComponent. The ref can change\n\t // if you swap the keys of but not the refs. Reconsider where this check\n\t // is made. It probably belongs where the key checking and\n\t // instantiateReactComponent is done.\n\t\n\t var prevEmpty = prevElement === null || prevElement === false;\n\t var nextEmpty = nextElement === null || nextElement === false;\n\t\n\t return(\n\t // This has a few false positives w/r/t empty components.\n\t prevEmpty || nextEmpty || nextElement._owner !== prevElement._owner || nextElement.ref !== prevElement.ref\n\t );\n\t};\n\t\n\tReactRef.detachRefs = function (instance, element) {\n\t if (element === null || element === false) {\n\t return;\n\t }\n\t var ref = element.ref;\n\t if (ref != null) {\n\t detachRef(ref, instance, element._owner);\n\t }\n\t};\n\t\n\tmodule.exports = ReactRef;\n\n/***/ },\n/* 140 */\n/***/ function(module, exports) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule SVGDOMPropertyConfig\n\t */\n\t\n\t'use strict';\n\t\n\tvar NS = {\n\t xlink: 'http://www.w3.org/1999/xlink',\n\t xml: 'http://www.w3.org/XML/1998/namespace'\n\t};\n\t\n\t// We use attributes for everything SVG so let's avoid some duplication and run\n\t// code instead.\n\t// The following are all specified in the HTML config already so we exclude here.\n\t// - class (as className)\n\t// - color\n\t// - height\n\t// - id\n\t// - lang\n\t// - max\n\t// - media\n\t// - method\n\t// - min\n\t// - name\n\t// - style\n\t// - target\n\t// - type\n\t// - width\n\tvar ATTRS = {\n\t accentHeight: 'accent-height',\n\t accumulate: 0,\n\t additive: 0,\n\t alignmentBaseline: 'alignment-baseline',\n\t allowReorder: 'allowReorder',\n\t alphabetic: 0,\n\t amplitude: 0,\n\t arabicForm: 'arabic-form',\n\t ascent: 0,\n\t attributeName: 'attributeName',\n\t attributeType: 'attributeType',\n\t autoReverse: 'autoReverse',\n\t azimuth: 0,\n\t baseFrequency: 'baseFrequency',\n\t baseProfile: 'baseProfile',\n\t baselineShift: 'baseline-shift',\n\t bbox: 0,\n\t begin: 0,\n\t bias: 0,\n\t by: 0,\n\t calcMode: 'calcMode',\n\t capHeight: 'cap-height',\n\t clip: 0,\n\t clipPath: 'clip-path',\n\t clipRule: 'clip-rule',\n\t clipPathUnits: 'clipPathUnits',\n\t colorInterpolation: 'color-interpolation',\n\t colorInterpolationFilters: 'color-interpolation-filters',\n\t colorProfile: 'color-profile',\n\t colorRendering: 'color-rendering',\n\t contentScriptType: 'contentScriptType',\n\t contentStyleType: 'contentStyleType',\n\t cursor: 0,\n\t cx: 0,\n\t cy: 0,\n\t d: 0,\n\t decelerate: 0,\n\t descent: 0,\n\t diffuseConstant: 'diffuseConstant',\n\t direction: 0,\n\t display: 0,\n\t divisor: 0,\n\t dominantBaseline: 'dominant-baseline',\n\t dur: 0,\n\t dx: 0,\n\t dy: 0,\n\t edgeMode: 'edgeMode',\n\t elevation: 0,\n\t enableBackground: 'enable-background',\n\t end: 0,\n\t exponent: 0,\n\t externalResourcesRequired: 'externalResourcesRequired',\n\t fill: 0,\n\t fillOpacity: 'fill-opacity',\n\t fillRule: 'fill-rule',\n\t filter: 0,\n\t filterRes: 'filterRes',\n\t filterUnits: 'filterUnits',\n\t floodColor: 'flood-color',\n\t floodOpacity: 'flood-opacity',\n\t focusable: 0,\n\t fontFamily: 'font-family',\n\t fontSize: 'font-size',\n\t fontSizeAdjust: 'font-size-adjust',\n\t fontStretch: 'font-stretch',\n\t fontStyle: 'font-style',\n\t fontVariant: 'font-variant',\n\t fontWeight: 'font-weight',\n\t format: 0,\n\t from: 0,\n\t fx: 0,\n\t fy: 0,\n\t g1: 0,\n\t g2: 0,\n\t glyphName: 'glyph-name',\n\t glyphOrientationHorizontal: 'glyph-orientation-horizontal',\n\t glyphOrientationVertical: 'glyph-orientation-vertical',\n\t glyphRef: 'glyphRef',\n\t gradientTransform: 'gradientTransform',\n\t gradientUnits: 'gradientUnits',\n\t hanging: 0,\n\t horizAdvX: 'horiz-adv-x',\n\t horizOriginX: 'horiz-origin-x',\n\t ideographic: 0,\n\t imageRendering: 'image-rendering',\n\t 'in': 0,\n\t in2: 0,\n\t intercept: 0,\n\t k: 0,\n\t k1: 0,\n\t k2: 0,\n\t k3: 0,\n\t k4: 0,\n\t kernelMatrix: 'kernelMatrix',\n\t kernelUnitLength: 'kernelUnitLength',\n\t kerning: 0,\n\t keyPoints: 'keyPoints',\n\t keySplines: 'keySplines',\n\t keyTimes: 'keyTimes',\n\t lengthAdjust: 'lengthAdjust',\n\t letterSpacing: 'letter-spacing',\n\t lightingColor: 'lighting-color',\n\t limitingConeAngle: 'limitingConeAngle',\n\t local: 0,\n\t markerEnd: 'marker-end',\n\t markerMid: 'marker-mid',\n\t markerStart: 'marker-start',\n\t markerHeight: 'markerHeight',\n\t markerUnits: 'markerUnits',\n\t markerWidth: 'markerWidth',\n\t mask: 0,\n\t maskContentUnits: 'maskContentUnits',\n\t maskUnits: 'maskUnits',\n\t mathematical: 0,\n\t mode: 0,\n\t numOctaves: 'numOctaves',\n\t offset: 0,\n\t opacity: 0,\n\t operator: 0,\n\t order: 0,\n\t orient: 0,\n\t orientation: 0,\n\t origin: 0,\n\t overflow: 0,\n\t overlinePosition: 'overline-position',\n\t overlineThickness: 'overline-thickness',\n\t paintOrder: 'paint-order',\n\t panose1: 'panose-1',\n\t pathLength: 'pathLength',\n\t patternContentUnits: 'patternContentUnits',\n\t patternTransform: 'patternTransform',\n\t patternUnits: 'patternUnits',\n\t pointerEvents: 'pointer-events',\n\t points: 0,\n\t pointsAtX: 'pointsAtX',\n\t pointsAtY: 'pointsAtY',\n\t pointsAtZ: 'pointsAtZ',\n\t preserveAlpha: 'preserveAlpha',\n\t preserveAspectRatio: 'preserveAspectRatio',\n\t primitiveUnits: 'primitiveUnits',\n\t r: 0,\n\t radius: 0,\n\t refX: 'refX',\n\t refY: 'refY',\n\t renderingIntent: 'rendering-intent',\n\t repeatCount: 'repeatCount',\n\t repeatDur: 'repeatDur',\n\t requiredExtensions: 'requiredExtensions',\n\t requiredFeatures: 'requiredFeatures',\n\t restart: 0,\n\t result: 0,\n\t rotate: 0,\n\t rx: 0,\n\t ry: 0,\n\t scale: 0,\n\t seed: 0,\n\t shapeRendering: 'shape-rendering',\n\t slope: 0,\n\t spacing: 0,\n\t specularConstant: 'specularConstant',\n\t specularExponent: 'specularExponent',\n\t speed: 0,\n\t spreadMethod: 'spreadMethod',\n\t startOffset: 'startOffset',\n\t stdDeviation: 'stdDeviation',\n\t stemh: 0,\n\t stemv: 0,\n\t stitchTiles: 'stitchTiles',\n\t stopColor: 'stop-color',\n\t stopOpacity: 'stop-opacity',\n\t strikethroughPosition: 'strikethrough-position',\n\t strikethroughThickness: 'strikethrough-thickness',\n\t string: 0,\n\t stroke: 0,\n\t strokeDasharray: 'stroke-dasharray',\n\t strokeDashoffset: 'stroke-dashoffset',\n\t strokeLinecap: 'stroke-linecap',\n\t strokeLinejoin: 'stroke-linejoin',\n\t strokeMiterlimit: 'stroke-miterlimit',\n\t strokeOpacity: 'stroke-opacity',\n\t strokeWidth: 'stroke-width',\n\t surfaceScale: 'surfaceScale',\n\t systemLanguage: 'systemLanguage',\n\t tableValues: 'tableValues',\n\t targetX: 'targetX',\n\t targetY: 'targetY',\n\t textAnchor: 'text-anchor',\n\t textDecoration: 'text-decoration',\n\t textRendering: 'text-rendering',\n\t textLength: 'textLength',\n\t to: 0,\n\t transform: 0,\n\t u1: 0,\n\t u2: 0,\n\t underlinePosition: 'underline-position',\n\t underlineThickness: 'underline-thickness',\n\t unicode: 0,\n\t unicodeBidi: 'unicode-bidi',\n\t unicodeRange: 'unicode-range',\n\t unitsPerEm: 'units-per-em',\n\t vAlphabetic: 'v-alphabetic',\n\t vHanging: 'v-hanging',\n\t vIdeographic: 'v-ideographic',\n\t vMathematical: 'v-mathematical',\n\t values: 0,\n\t vectorEffect: 'vector-effect',\n\t version: 0,\n\t vertAdvY: 'vert-adv-y',\n\t vertOriginX: 'vert-origin-x',\n\t vertOriginY: 'vert-origin-y',\n\t viewBox: 'viewBox',\n\t viewTarget: 'viewTarget',\n\t visibility: 0,\n\t widths: 0,\n\t wordSpacing: 'word-spacing',\n\t writingMode: 'writing-mode',\n\t x: 0,\n\t xHeight: 'x-height',\n\t x1: 0,\n\t x2: 0,\n\t xChannelSelector: 'xChannelSelector',\n\t xlinkActuate: 'xlink:actuate',\n\t xlinkArcrole: 'xlink:arcrole',\n\t xlinkHref: 'xlink:href',\n\t xlinkRole: 'xlink:role',\n\t xlinkShow: 'xlink:show',\n\t xlinkTitle: 'xlink:title',\n\t xlinkType: 'xlink:type',\n\t xmlBase: 'xml:base',\n\t xmlLang: 'xml:lang',\n\t xmlSpace: 'xml:space',\n\t y: 0,\n\t y1: 0,\n\t y2: 0,\n\t yChannelSelector: 'yChannelSelector',\n\t z: 0,\n\t zoomAndPan: 'zoomAndPan'\n\t};\n\t\n\tvar SVGDOMPropertyConfig = {\n\t Properties: {},\n\t DOMAttributeNamespaces: {\n\t xlinkActuate: NS.xlink,\n\t xlinkArcrole: NS.xlink,\n\t xlinkHref: NS.xlink,\n\t xlinkRole: NS.xlink,\n\t xlinkShow: NS.xlink,\n\t xlinkTitle: NS.xlink,\n\t xlinkType: NS.xlink,\n\t xmlBase: NS.xml,\n\t xmlLang: NS.xml,\n\t xmlSpace: NS.xml\n\t },\n\t DOMAttributeNames: {}\n\t};\n\t\n\tObject.keys(ATTRS).map(function (key) {\n\t SVGDOMPropertyConfig.Properties[key] = 0;\n\t if (ATTRS[key]) {\n\t SVGDOMPropertyConfig.DOMAttributeNames[key] = ATTRS[key];\n\t }\n\t});\n\t\n\tmodule.exports = SVGDOMPropertyConfig;\n\n/***/ },\n/* 141 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule SelectEventPlugin\n\t */\n\t\n\t'use strict';\n\t\n\tvar EventConstants = __webpack_require__(10);\n\tvar EventPropagators = __webpack_require__(19);\n\tvar ExecutionEnvironment = __webpack_require__(5);\n\tvar ReactDOMComponentTree = __webpack_require__(4);\n\tvar ReactInputSelection = __webpack_require__(65);\n\tvar SyntheticEvent = __webpack_require__(11);\n\t\n\tvar getActiveElement = __webpack_require__(51);\n\tvar isTextInputElement = __webpack_require__(80);\n\tvar keyOf = __webpack_require__(12);\n\tvar shallowEqual = __webpack_require__(53);\n\t\n\tvar topLevelTypes = EventConstants.topLevelTypes;\n\t\n\tvar skipSelectionChangeEvent = ExecutionEnvironment.canUseDOM && 'documentMode' in document && document.documentMode <= 11;\n\t\n\tvar eventTypes = {\n\t select: {\n\t phasedRegistrationNames: {\n\t bubbled: keyOf({ onSelect: null }),\n\t captured: keyOf({ onSelectCapture: null })\n\t },\n\t dependencies: [topLevelTypes.topBlur, topLevelTypes.topContextMenu, topLevelTypes.topFocus, topLevelTypes.topKeyDown, topLevelTypes.topMouseDown, topLevelTypes.topMouseUp, topLevelTypes.topSelectionChange]\n\t }\n\t};\n\t\n\tvar activeElement = null;\n\tvar activeElementInst = null;\n\tvar lastSelection = null;\n\tvar mouseDown = false;\n\t\n\t// Track whether a listener exists for this plugin. If none exist, we do\n\t// not extract events. See #3639.\n\tvar hasListener = false;\n\tvar ON_SELECT_KEY = keyOf({ onSelect: null });\n\t\n\t/**\n\t * Get an object which is a unique representation of the current selection.\n\t *\n\t * The return value will not be consistent across nodes or browsers, but\n\t * two identical selections on the same node will return identical objects.\n\t *\n\t * @param {DOMElement} node\n\t * @return {object}\n\t */\n\tfunction getSelection(node) {\n\t if ('selectionStart' in node && ReactInputSelection.hasSelectionCapabilities(node)) {\n\t return {\n\t start: node.selectionStart,\n\t end: node.selectionEnd\n\t };\n\t } else if (window.getSelection) {\n\t var selection = window.getSelection();\n\t return {\n\t anchorNode: selection.anchorNode,\n\t anchorOffset: selection.anchorOffset,\n\t focusNode: selection.focusNode,\n\t focusOffset: selection.focusOffset\n\t };\n\t } else if (document.selection) {\n\t var range = document.selection.createRange();\n\t return {\n\t parentElement: range.parentElement(),\n\t text: range.text,\n\t top: range.boundingTop,\n\t left: range.boundingLeft\n\t };\n\t }\n\t}\n\t\n\t/**\n\t * Poll selection to see whether it's changed.\n\t *\n\t * @param {object} nativeEvent\n\t * @return {?SyntheticEvent}\n\t */\n\tfunction constructSelectEvent(nativeEvent, nativeEventTarget) {\n\t // Ensure we have the right element, and that the user is not dragging a\n\t // selection (this matches native `select` event behavior). In HTML5, select\n\t // fires only on input and textarea thus if there's no focused element we\n\t // won't dispatch.\n\t if (mouseDown || activeElement == null || activeElement !== getActiveElement()) {\n\t return null;\n\t }\n\t\n\t // Only fire when selection has actually changed.\n\t var currentSelection = getSelection(activeElement);\n\t if (!lastSelection || !shallowEqual(lastSelection, currentSelection)) {\n\t lastSelection = currentSelection;\n\t\n\t var syntheticEvent = SyntheticEvent.getPooled(eventTypes.select, activeElementInst, nativeEvent, nativeEventTarget);\n\t\n\t syntheticEvent.type = 'select';\n\t syntheticEvent.target = activeElement;\n\t\n\t EventPropagators.accumulateTwoPhaseDispatches(syntheticEvent);\n\t\n\t return syntheticEvent;\n\t }\n\t\n\t return null;\n\t}\n\t\n\t/**\n\t * This plugin creates an `onSelect` event that normalizes select events\n\t * across form elements.\n\t *\n\t * Supported elements are:\n\t * - input (see `isTextInputElement`)\n\t * - textarea\n\t * - contentEditable\n\t *\n\t * This differs from native browser implementations in the following ways:\n\t * - Fires on contentEditable fields as well as inputs.\n\t * - Fires for collapsed selection.\n\t * - Fires after user input.\n\t */\n\tvar SelectEventPlugin = {\n\t\n\t eventTypes: eventTypes,\n\t\n\t extractEvents: function (topLevelType, targetInst, nativeEvent, nativeEventTarget) {\n\t if (!hasListener) {\n\t return null;\n\t }\n\t\n\t var targetNode = targetInst ? ReactDOMComponentTree.getNodeFromInstance(targetInst) : window;\n\t\n\t switch (topLevelType) {\n\t // Track the input node that has focus.\n\t case topLevelTypes.topFocus:\n\t if (isTextInputElement(targetNode) || targetNode.contentEditable === 'true') {\n\t activeElement = targetNode;\n\t activeElementInst = targetInst;\n\t lastSelection = null;\n\t }\n\t break;\n\t case topLevelTypes.topBlur:\n\t activeElement = null;\n\t activeElementInst = null;\n\t lastSelection = null;\n\t break;\n\t\n\t // Don't fire the event while the user is dragging. This matches the\n\t // semantics of the native select event.\n\t case topLevelTypes.topMouseDown:\n\t mouseDown = true;\n\t break;\n\t case topLevelTypes.topContextMenu:\n\t case topLevelTypes.topMouseUp:\n\t mouseDown = false;\n\t return constructSelectEvent(nativeEvent, nativeEventTarget);\n\t\n\t // Chrome and IE fire non-standard event when selection is changed (and\n\t // sometimes when it hasn't). IE's event fires out of order with respect\n\t // to key and input events on deletion, so we discard it.\n\t //\n\t // Firefox doesn't support selectionchange, so check selection status\n\t // after each key entry. The selection changes after keydown and before\n\t // keyup, but we check on keydown as well in the case of holding down a\n\t // key, when multiple keydown events are fired but only one keyup is.\n\t // This is also our approach for IE handling, for the reason above.\n\t case topLevelTypes.topSelectionChange:\n\t if (skipSelectionChangeEvent) {\n\t break;\n\t }\n\t // falls through\n\t case topLevelTypes.topKeyDown:\n\t case topLevelTypes.topKeyUp:\n\t return constructSelectEvent(nativeEvent, nativeEventTarget);\n\t }\n\t\n\t return null;\n\t },\n\t\n\t didPutListener: function (inst, registrationName, listener) {\n\t if (registrationName === ON_SELECT_KEY) {\n\t hasListener = true;\n\t }\n\t }\n\t};\n\t\n\tmodule.exports = SelectEventPlugin;\n\n/***/ },\n/* 142 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule SimpleEventPlugin\n\t */\n\t\n\t'use strict';\n\t\n\tvar EventConstants = __webpack_require__(10);\n\tvar EventListener = __webpack_require__(49);\n\tvar EventPropagators = __webpack_require__(19);\n\tvar ReactDOMComponentTree = __webpack_require__(4);\n\tvar SyntheticAnimationEvent = __webpack_require__(143);\n\tvar SyntheticClipboardEvent = __webpack_require__(144);\n\tvar SyntheticEvent = __webpack_require__(11);\n\tvar SyntheticFocusEvent = __webpack_require__(147);\n\tvar SyntheticKeyboardEvent = __webpack_require__(149);\n\tvar SyntheticMouseEvent = __webpack_require__(28);\n\tvar SyntheticDragEvent = __webpack_require__(146);\n\tvar SyntheticTouchEvent = __webpack_require__(150);\n\tvar SyntheticTransitionEvent = __webpack_require__(151);\n\tvar SyntheticUIEvent = __webpack_require__(20);\n\tvar SyntheticWheelEvent = __webpack_require__(152);\n\t\n\tvar emptyFunction = __webpack_require__(9);\n\tvar getEventCharCode = __webpack_require__(40);\n\tvar invariant = __webpack_require__(1);\n\tvar keyOf = __webpack_require__(12);\n\t\n\tvar topLevelTypes = EventConstants.topLevelTypes;\n\t\n\tvar eventTypes = {\n\t abort: {\n\t phasedRegistrationNames: {\n\t bubbled: keyOf({ onAbort: true }),\n\t captured: keyOf({ onAbortCapture: true })\n\t }\n\t },\n\t animationEnd: {\n\t phasedRegistrationNames: {\n\t bubbled: keyOf({ onAnimationEnd: true }),\n\t captured: keyOf({ onAnimationEndCapture: true })\n\t }\n\t },\n\t animationIteration: {\n\t phasedRegistrationNames: {\n\t bubbled: keyOf({ onAnimationIteration: true }),\n\t captured: keyOf({ onAnimationIterationCapture: true })\n\t }\n\t },\n\t animationStart: {\n\t phasedRegistrationNames: {\n\t bubbled: keyOf({ onAnimationStart: true }),\n\t captured: keyOf({ onAnimationStartCapture: true })\n\t }\n\t },\n\t blur: {\n\t phasedRegistrationNames: {\n\t bubbled: keyOf({ onBlur: true }),\n\t captured: keyOf({ onBlurCapture: true })\n\t }\n\t },\n\t canPlay: {\n\t phasedRegistrationNames: {\n\t bubbled: keyOf({ onCanPlay: true }),\n\t captured: keyOf({ onCanPlayCapture: true })\n\t }\n\t },\n\t canPlayThrough: {\n\t phasedRegistrationNames: {\n\t bubbled: keyOf({ onCanPlayThrough: true }),\n\t captured: keyOf({ onCanPlayThroughCapture: true })\n\t }\n\t },\n\t click: {\n\t phasedRegistrationNames: {\n\t bubbled: keyOf({ onClick: true }),\n\t captured: keyOf({ onClickCapture: true })\n\t }\n\t },\n\t contextMenu: {\n\t phasedRegistrationNames: {\n\t bubbled: keyOf({ onContextMenu: true }),\n\t captured: keyOf({ onContextMenuCapture: true })\n\t }\n\t },\n\t copy: {\n\t phasedRegistrationNames: {\n\t bubbled: keyOf({ onCopy: true }),\n\t captured: keyOf({ onCopyCapture: true })\n\t }\n\t },\n\t cut: {\n\t phasedRegistrationNames: {\n\t bubbled: keyOf({ onCut: true }),\n\t captured: keyOf({ onCutCapture: true })\n\t }\n\t },\n\t doubleClick: {\n\t phasedRegistrationNames: {\n\t bubbled: keyOf({ onDoubleClick: true }),\n\t captured: keyOf({ onDoubleClickCapture: true })\n\t }\n\t },\n\t drag: {\n\t phasedRegistrationNames: {\n\t bubbled: keyOf({ onDrag: true }),\n\t captured: keyOf({ onDragCapture: true })\n\t }\n\t },\n\t dragEnd: {\n\t phasedRegistrationNames: {\n\t bubbled: keyOf({ onDragEnd: true }),\n\t captured: keyOf({ onDragEndCapture: true })\n\t }\n\t },\n\t dragEnter: {\n\t phasedRegistrationNames: {\n\t bubbled: keyOf({ onDragEnter: true }),\n\t captured: keyOf({ onDragEnterCapture: true })\n\t }\n\t },\n\t dragExit: {\n\t phasedRegistrationNames: {\n\t bubbled: keyOf({ onDragExit: true }),\n\t captured: keyOf({ onDragExitCapture: true })\n\t }\n\t },\n\t dragLeave: {\n\t phasedRegistrationNames: {\n\t bubbled: keyOf({ onDragLeave: true }),\n\t captured: keyOf({ onDragLeaveCapture: true })\n\t }\n\t },\n\t dragOver: {\n\t phasedRegistrationNames: {\n\t bubbled: keyOf({ onDragOver: true }),\n\t captured: keyOf({ onDragOverCapture: true })\n\t }\n\t },\n\t dragStart: {\n\t phasedRegistrationNames: {\n\t bubbled: keyOf({ onDragStart: true }),\n\t captured: keyOf({ onDragStartCapture: true })\n\t }\n\t },\n\t drop: {\n\t phasedRegistrationNames: {\n\t bubbled: keyOf({ onDrop: true }),\n\t captured: keyOf({ onDropCapture: true })\n\t }\n\t },\n\t durationChange: {\n\t phasedRegistrationNames: {\n\t bubbled: keyOf({ onDurationChange: true }),\n\t captured: keyOf({ onDurationChangeCapture: true })\n\t }\n\t },\n\t emptied: {\n\t phasedRegistrationNames: {\n\t bubbled: keyOf({ onEmptied: true }),\n\t captured: keyOf({ onEmptiedCapture: true })\n\t }\n\t },\n\t encrypted: {\n\t phasedRegistrationNames: {\n\t bubbled: keyOf({ onEncrypted: true }),\n\t captured: keyOf({ onEncryptedCapture: true })\n\t }\n\t },\n\t ended: {\n\t phasedRegistrationNames: {\n\t bubbled: keyOf({ onEnded: true }),\n\t captured: keyOf({ onEndedCapture: true })\n\t }\n\t },\n\t error: {\n\t phasedRegistrationNames: {\n\t bubbled: keyOf({ onError: true }),\n\t captured: keyOf({ onErrorCapture: true })\n\t }\n\t },\n\t focus: {\n\t phasedRegistrationNames: {\n\t bubbled: keyOf({ onFocus: true }),\n\t captured: keyOf({ onFocusCapture: true })\n\t }\n\t },\n\t input: {\n\t phasedRegistrationNames: {\n\t bubbled: keyOf({ onInput: true }),\n\t captured: keyOf({ onInputCapture: true })\n\t }\n\t },\n\t invalid: {\n\t phasedRegistrationNames: {\n\t bubbled: keyOf({ onInvalid: true }),\n\t captured: keyOf({ onInvalidCapture: true })\n\t }\n\t },\n\t keyDown: {\n\t phasedRegistrationNames: {\n\t bubbled: keyOf({ onKeyDown: true }),\n\t captured: keyOf({ onKeyDownCapture: true })\n\t }\n\t },\n\t keyPress: {\n\t phasedRegistrationNames: {\n\t bubbled: keyOf({ onKeyPress: true }),\n\t captured: keyOf({ onKeyPressCapture: true })\n\t }\n\t },\n\t keyUp: {\n\t phasedRegistrationNames: {\n\t bubbled: keyOf({ onKeyUp: true }),\n\t captured: keyOf({ onKeyUpCapture: true })\n\t }\n\t },\n\t load: {\n\t phasedRegistrationNames: {\n\t bubbled: keyOf({ onLoad: true }),\n\t captured: keyOf({ onLoadCapture: true })\n\t }\n\t },\n\t loadedData: {\n\t phasedRegistrationNames: {\n\t bubbled: keyOf({ onLoadedData: true }),\n\t captured: keyOf({ onLoadedDataCapture: true })\n\t }\n\t },\n\t loadedMetadata: {\n\t phasedRegistrationNames: {\n\t bubbled: keyOf({ onLoadedMetadata: true }),\n\t captured: keyOf({ onLoadedMetadataCapture: true })\n\t }\n\t },\n\t loadStart: {\n\t phasedRegistrationNames: {\n\t bubbled: keyOf({ onLoadStart: true }),\n\t captured: keyOf({ onLoadStartCapture: true })\n\t }\n\t },\n\t // Note: We do not allow listening to mouseOver events. Instead, use the\n\t // onMouseEnter/onMouseLeave created by `EnterLeaveEventPlugin`.\n\t mouseDown: {\n\t phasedRegistrationNames: {\n\t bubbled: keyOf({ onMouseDown: true }),\n\t captured: keyOf({ onMouseDownCapture: true })\n\t }\n\t },\n\t mouseMove: {\n\t phasedRegistrationNames: {\n\t bubbled: keyOf({ onMouseMove: true }),\n\t captured: keyOf({ onMouseMoveCapture: true })\n\t }\n\t },\n\t mouseOut: {\n\t phasedRegistrationNames: {\n\t bubbled: keyOf({ onMouseOut: true }),\n\t captured: keyOf({ onMouseOutCapture: true })\n\t }\n\t },\n\t mouseOver: {\n\t phasedRegistrationNames: {\n\t bubbled: keyOf({ onMouseOver: true }),\n\t captured: keyOf({ onMouseOverCapture: true })\n\t }\n\t },\n\t mouseUp: {\n\t phasedRegistrationNames: {\n\t bubbled: keyOf({ onMouseUp: true }),\n\t captured: keyOf({ onMouseUpCapture: true })\n\t }\n\t },\n\t paste: {\n\t phasedRegistrationNames: {\n\t bubbled: keyOf({ onPaste: true }),\n\t captured: keyOf({ onPasteCapture: true })\n\t }\n\t },\n\t pause: {\n\t phasedRegistrationNames: {\n\t bubbled: keyOf({ onPause: true }),\n\t captured: keyOf({ onPauseCapture: true })\n\t }\n\t },\n\t play: {\n\t phasedRegistrationNames: {\n\t bubbled: keyOf({ onPlay: true }),\n\t captured: keyOf({ onPlayCapture: true })\n\t }\n\t },\n\t playing: {\n\t phasedRegistrationNames: {\n\t bubbled: keyOf({ onPlaying: true }),\n\t captured: keyOf({ onPlayingCapture: true })\n\t }\n\t },\n\t progress: {\n\t phasedRegistrationNames: {\n\t bubbled: keyOf({ onProgress: true }),\n\t captured: keyOf({ onProgressCapture: true })\n\t }\n\t },\n\t rateChange: {\n\t phasedRegistrationNames: {\n\t bubbled: keyOf({ onRateChange: true }),\n\t captured: keyOf({ onRateChangeCapture: true })\n\t }\n\t },\n\t reset: {\n\t phasedRegistrationNames: {\n\t bubbled: keyOf({ onReset: true }),\n\t captured: keyOf({ onResetCapture: true })\n\t }\n\t },\n\t scroll: {\n\t phasedRegistrationNames: {\n\t bubbled: keyOf({ onScroll: true }),\n\t captured: keyOf({ onScrollCapture: true })\n\t }\n\t },\n\t seeked: {\n\t phasedRegistrationNames: {\n\t bubbled: keyOf({ onSeeked: true }),\n\t captured: keyOf({ onSeekedCapture: true })\n\t }\n\t },\n\t seeking: {\n\t phasedRegistrationNames: {\n\t bubbled: keyOf({ onSeeking: true }),\n\t captured: keyOf({ onSeekingCapture: true })\n\t }\n\t },\n\t stalled: {\n\t phasedRegistrationNames: {\n\t bubbled: keyOf({ onStalled: true }),\n\t captured: keyOf({ onStalledCapture: true })\n\t }\n\t },\n\t submit: {\n\t phasedRegistrationNames: {\n\t bubbled: keyOf({ onSubmit: true }),\n\t captured: keyOf({ onSubmitCapture: true })\n\t }\n\t },\n\t suspend: {\n\t phasedRegistrationNames: {\n\t bubbled: keyOf({ onSuspend: true }),\n\t captured: keyOf({ onSuspendCapture: true })\n\t }\n\t },\n\t timeUpdate: {\n\t phasedRegistrationNames: {\n\t bubbled: keyOf({ onTimeUpdate: true }),\n\t captured: keyOf({ onTimeUpdateCapture: true })\n\t }\n\t },\n\t touchCancel: {\n\t phasedRegistrationNames: {\n\t bubbled: keyOf({ onTouchCancel: true }),\n\t captured: keyOf({ onTouchCancelCapture: true })\n\t }\n\t },\n\t touchEnd: {\n\t phasedRegistrationNames: {\n\t bubbled: keyOf({ onTouchEnd: true }),\n\t captured: keyOf({ onTouchEndCapture: true })\n\t }\n\t },\n\t touchMove: {\n\t phasedRegistrationNames: {\n\t bubbled: keyOf({ onTouchMove: true }),\n\t captured: keyOf({ onTouchMoveCapture: true })\n\t }\n\t },\n\t touchStart: {\n\t phasedRegistrationNames: {\n\t bubbled: keyOf({ onTouchStart: true }),\n\t captured: keyOf({ onTouchStartCapture: true })\n\t }\n\t },\n\t transitionEnd: {\n\t phasedRegistrationNames: {\n\t bubbled: keyOf({ onTransitionEnd: true }),\n\t captured: keyOf({ onTransitionEndCapture: true })\n\t }\n\t },\n\t volumeChange: {\n\t phasedRegistrationNames: {\n\t bubbled: keyOf({ onVolumeChange: true }),\n\t captured: keyOf({ onVolumeChangeCapture: true })\n\t }\n\t },\n\t waiting: {\n\t phasedRegistrationNames: {\n\t bubbled: keyOf({ onWaiting: true }),\n\t captured: keyOf({ onWaitingCapture: true })\n\t }\n\t },\n\t wheel: {\n\t phasedRegistrationNames: {\n\t bubbled: keyOf({ onWheel: true }),\n\t captured: keyOf({ onWheelCapture: true })\n\t }\n\t }\n\t};\n\t\n\tvar topLevelEventsToDispatchConfig = {\n\t topAbort: eventTypes.abort,\n\t topAnimationEnd: eventTypes.animationEnd,\n\t topAnimationIteration: eventTypes.animationIteration,\n\t topAnimationStart: eventTypes.animationStart,\n\t topBlur: eventTypes.blur,\n\t topCanPlay: eventTypes.canPlay,\n\t topCanPlayThrough: eventTypes.canPlayThrough,\n\t topClick: eventTypes.click,\n\t topContextMenu: eventTypes.contextMenu,\n\t topCopy: eventTypes.copy,\n\t topCut: eventTypes.cut,\n\t topDoubleClick: eventTypes.doubleClick,\n\t topDrag: eventTypes.drag,\n\t topDragEnd: eventTypes.dragEnd,\n\t topDragEnter: eventTypes.dragEnter,\n\t topDragExit: eventTypes.dragExit,\n\t topDragLeave: eventTypes.dragLeave,\n\t topDragOver: eventTypes.dragOver,\n\t topDragStart: eventTypes.dragStart,\n\t topDrop: eventTypes.drop,\n\t topDurationChange: eventTypes.durationChange,\n\t topEmptied: eventTypes.emptied,\n\t topEncrypted: eventTypes.encrypted,\n\t topEnded: eventTypes.ended,\n\t topError: eventTypes.error,\n\t topFocus: eventTypes.focus,\n\t topInput: eventTypes.input,\n\t topInvalid: eventTypes.invalid,\n\t topKeyDown: eventTypes.keyDown,\n\t topKeyPress: eventTypes.keyPress,\n\t topKeyUp: eventTypes.keyUp,\n\t topLoad: eventTypes.load,\n\t topLoadedData: eventTypes.loadedData,\n\t topLoadedMetadata: eventTypes.loadedMetadata,\n\t topLoadStart: eventTypes.loadStart,\n\t topMouseDown: eventTypes.mouseDown,\n\t topMouseMove: eventTypes.mouseMove,\n\t topMouseOut: eventTypes.mouseOut,\n\t topMouseOver: eventTypes.mouseOver,\n\t topMouseUp: eventTypes.mouseUp,\n\t topPaste: eventTypes.paste,\n\t topPause: eventTypes.pause,\n\t topPlay: eventTypes.play,\n\t topPlaying: eventTypes.playing,\n\t topProgress: eventTypes.progress,\n\t topRateChange: eventTypes.rateChange,\n\t topReset: eventTypes.reset,\n\t topScroll: eventTypes.scroll,\n\t topSeeked: eventTypes.seeked,\n\t topSeeking: eventTypes.seeking,\n\t topStalled: eventTypes.stalled,\n\t topSubmit: eventTypes.submit,\n\t topSuspend: eventTypes.suspend,\n\t topTimeUpdate: eventTypes.timeUpdate,\n\t topTouchCancel: eventTypes.touchCancel,\n\t topTouchEnd: eventTypes.touchEnd,\n\t topTouchMove: eventTypes.touchMove,\n\t topTouchStart: eventTypes.touchStart,\n\t topTransitionEnd: eventTypes.transitionEnd,\n\t topVolumeChange: eventTypes.volumeChange,\n\t topWaiting: eventTypes.waiting,\n\t topWheel: eventTypes.wheel\n\t};\n\t\n\tfor (var type in topLevelEventsToDispatchConfig) {\n\t topLevelEventsToDispatchConfig[type].dependencies = [type];\n\t}\n\t\n\tvar ON_CLICK_KEY = keyOf({ onClick: null });\n\tvar onClickListeners = {};\n\t\n\tvar SimpleEventPlugin = {\n\t\n\t eventTypes: eventTypes,\n\t\n\t extractEvents: function (topLevelType, targetInst, nativeEvent, nativeEventTarget) {\n\t var dispatchConfig = topLevelEventsToDispatchConfig[topLevelType];\n\t if (!dispatchConfig) {\n\t return null;\n\t }\n\t var EventConstructor;\n\t switch (topLevelType) {\n\t case topLevelTypes.topAbort:\n\t case topLevelTypes.topCanPlay:\n\t case topLevelTypes.topCanPlayThrough:\n\t case topLevelTypes.topDurationChange:\n\t case topLevelTypes.topEmptied:\n\t case topLevelTypes.topEncrypted:\n\t case topLevelTypes.topEnded:\n\t case topLevelTypes.topError:\n\t case topLevelTypes.topInput:\n\t case topLevelTypes.topInvalid:\n\t case topLevelTypes.topLoad:\n\t case topLevelTypes.topLoadedData:\n\t case topLevelTypes.topLoadedMetadata:\n\t case topLevelTypes.topLoadStart:\n\t case topLevelTypes.topPause:\n\t case topLevelTypes.topPlay:\n\t case topLevelTypes.topPlaying:\n\t case topLevelTypes.topProgress:\n\t case topLevelTypes.topRateChange:\n\t case topLevelTypes.topReset:\n\t case topLevelTypes.topSeeked:\n\t case topLevelTypes.topSeeking:\n\t case topLevelTypes.topStalled:\n\t case topLevelTypes.topSubmit:\n\t case topLevelTypes.topSuspend:\n\t case topLevelTypes.topTimeUpdate:\n\t case topLevelTypes.topVolumeChange:\n\t case topLevelTypes.topWaiting:\n\t // HTML Events\n\t // @see http://www.w3.org/TR/html5/index.html#events-0\n\t EventConstructor = SyntheticEvent;\n\t break;\n\t case topLevelTypes.topKeyPress:\n\t // Firefox creates a keypress event for function keys too. This removes\n\t // the unwanted keypress events. Enter is however both printable and\n\t // non-printable. One would expect Tab to be as well (but it isn't).\n\t if (getEventCharCode(nativeEvent) === 0) {\n\t return null;\n\t }\n\t /* falls through */\n\t case topLevelTypes.topKeyDown:\n\t case topLevelTypes.topKeyUp:\n\t EventConstructor = SyntheticKeyboardEvent;\n\t break;\n\t case topLevelTypes.topBlur:\n\t case topLevelTypes.topFocus:\n\t EventConstructor = SyntheticFocusEvent;\n\t break;\n\t case topLevelTypes.topClick:\n\t // Firefox creates a click event on right mouse clicks. This removes the\n\t // unwanted click events.\n\t if (nativeEvent.button === 2) {\n\t return null;\n\t }\n\t /* falls through */\n\t case topLevelTypes.topContextMenu:\n\t case topLevelTypes.topDoubleClick:\n\t case topLevelTypes.topMouseDown:\n\t case topLevelTypes.topMouseMove:\n\t case topLevelTypes.topMouseOut:\n\t case topLevelTypes.topMouseOver:\n\t case topLevelTypes.topMouseUp:\n\t EventConstructor = SyntheticMouseEvent;\n\t break;\n\t case topLevelTypes.topDrag:\n\t case topLevelTypes.topDragEnd:\n\t case topLevelTypes.topDragEnter:\n\t case topLevelTypes.topDragExit:\n\t case topLevelTypes.topDragLeave:\n\t case topLevelTypes.topDragOver:\n\t case topLevelTypes.topDragStart:\n\t case topLevelTypes.topDrop:\n\t EventConstructor = SyntheticDragEvent;\n\t break;\n\t case topLevelTypes.topTouchCancel:\n\t case topLevelTypes.topTouchEnd:\n\t case topLevelTypes.topTouchMove:\n\t case topLevelTypes.topTouchStart:\n\t EventConstructor = SyntheticTouchEvent;\n\t break;\n\t case topLevelTypes.topAnimationEnd:\n\t case topLevelTypes.topAnimationIteration:\n\t case topLevelTypes.topAnimationStart:\n\t EventConstructor = SyntheticAnimationEvent;\n\t break;\n\t case topLevelTypes.topTransitionEnd:\n\t EventConstructor = SyntheticTransitionEvent;\n\t break;\n\t case topLevelTypes.topScroll:\n\t EventConstructor = SyntheticUIEvent;\n\t break;\n\t case topLevelTypes.topWheel:\n\t EventConstructor = SyntheticWheelEvent;\n\t break;\n\t case topLevelTypes.topCopy:\n\t case topLevelTypes.topCut:\n\t case topLevelTypes.topPaste:\n\t EventConstructor = SyntheticClipboardEvent;\n\t break;\n\t }\n\t !EventConstructor ? false ? invariant(false, 'SimpleEventPlugin: Unhandled event type, `%s`.', topLevelType) : invariant(false) : void 0;\n\t var event = EventConstructor.getPooled(dispatchConfig, targetInst, nativeEvent, nativeEventTarget);\n\t EventPropagators.accumulateTwoPhaseDispatches(event);\n\t return event;\n\t },\n\t\n\t didPutListener: function (inst, registrationName, listener) {\n\t // Mobile Safari does not fire properly bubble click events on\n\t // non-interactive elements, which means delegated click listeners do not\n\t // fire. The workaround for this bug involves attaching an empty click\n\t // listener on the target node.\n\t if (registrationName === ON_CLICK_KEY) {\n\t var id = inst._rootNodeID;\n\t var node = ReactDOMComponentTree.getNodeFromInstance(inst);\n\t if (!onClickListeners[id]) {\n\t onClickListeners[id] = EventListener.listen(node, 'click', emptyFunction);\n\t }\n\t }\n\t },\n\t\n\t willDeleteListener: function (inst, registrationName) {\n\t if (registrationName === ON_CLICK_KEY) {\n\t var id = inst._rootNodeID;\n\t onClickListeners[id].remove();\n\t delete onClickListeners[id];\n\t }\n\t }\n\t\n\t};\n\t\n\tmodule.exports = SimpleEventPlugin;\n\n/***/ },\n/* 143 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule SyntheticAnimationEvent\n\t */\n\t\n\t'use strict';\n\t\n\tvar SyntheticEvent = __webpack_require__(11);\n\t\n\t/**\n\t * @interface Event\n\t * @see http://www.w3.org/TR/css3-animations/#AnimationEvent-interface\n\t * @see https://developer.mozilla.org/en-US/docs/Web/API/AnimationEvent\n\t */\n\tvar AnimationEventInterface = {\n\t animationName: null,\n\t elapsedTime: null,\n\t pseudoElement: null\n\t};\n\t\n\t/**\n\t * @param {object} dispatchConfig Configuration used to dispatch this event.\n\t * @param {string} dispatchMarker Marker identifying the event target.\n\t * @param {object} nativeEvent Native browser event.\n\t * @extends {SyntheticEvent}\n\t */\n\tfunction SyntheticAnimationEvent(dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget) {\n\t return SyntheticEvent.call(this, dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget);\n\t}\n\t\n\tSyntheticEvent.augmentClass(SyntheticAnimationEvent, AnimationEventInterface);\n\t\n\tmodule.exports = SyntheticAnimationEvent;\n\n/***/ },\n/* 144 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule SyntheticClipboardEvent\n\t */\n\t\n\t'use strict';\n\t\n\tvar SyntheticEvent = __webpack_require__(11);\n\t\n\t/**\n\t * @interface Event\n\t * @see http://www.w3.org/TR/clipboard-apis/\n\t */\n\tvar ClipboardEventInterface = {\n\t clipboardData: function (event) {\n\t return 'clipboardData' in event ? event.clipboardData : window.clipboardData;\n\t }\n\t};\n\t\n\t/**\n\t * @param {object} dispatchConfig Configuration used to dispatch this event.\n\t * @param {string} dispatchMarker Marker identifying the event target.\n\t * @param {object} nativeEvent Native browser event.\n\t * @extends {SyntheticUIEvent}\n\t */\n\tfunction SyntheticClipboardEvent(dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget) {\n\t return SyntheticEvent.call(this, dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget);\n\t}\n\t\n\tSyntheticEvent.augmentClass(SyntheticClipboardEvent, ClipboardEventInterface);\n\t\n\tmodule.exports = SyntheticClipboardEvent;\n\n/***/ },\n/* 145 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule SyntheticCompositionEvent\n\t */\n\t\n\t'use strict';\n\t\n\tvar SyntheticEvent = __webpack_require__(11);\n\t\n\t/**\n\t * @interface Event\n\t * @see http://www.w3.org/TR/DOM-Level-3-Events/#events-compositionevents\n\t */\n\tvar CompositionEventInterface = {\n\t data: null\n\t};\n\t\n\t/**\n\t * @param {object} dispatchConfig Configuration used to dispatch this event.\n\t * @param {string} dispatchMarker Marker identifying the event target.\n\t * @param {object} nativeEvent Native browser event.\n\t * @extends {SyntheticUIEvent}\n\t */\n\tfunction SyntheticCompositionEvent(dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget) {\n\t return SyntheticEvent.call(this, dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget);\n\t}\n\t\n\tSyntheticEvent.augmentClass(SyntheticCompositionEvent, CompositionEventInterface);\n\t\n\tmodule.exports = SyntheticCompositionEvent;\n\n/***/ },\n/* 146 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule SyntheticDragEvent\n\t */\n\t\n\t'use strict';\n\t\n\tvar SyntheticMouseEvent = __webpack_require__(28);\n\t\n\t/**\n\t * @interface DragEvent\n\t * @see http://www.w3.org/TR/DOM-Level-3-Events/\n\t */\n\tvar DragEventInterface = {\n\t dataTransfer: null\n\t};\n\t\n\t/**\n\t * @param {object} dispatchConfig Configuration used to dispatch this event.\n\t * @param {string} dispatchMarker Marker identifying the event target.\n\t * @param {object} nativeEvent Native browser event.\n\t * @extends {SyntheticUIEvent}\n\t */\n\tfunction SyntheticDragEvent(dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget) {\n\t return SyntheticMouseEvent.call(this, dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget);\n\t}\n\t\n\tSyntheticMouseEvent.augmentClass(SyntheticDragEvent, DragEventInterface);\n\t\n\tmodule.exports = SyntheticDragEvent;\n\n/***/ },\n/* 147 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule SyntheticFocusEvent\n\t */\n\t\n\t'use strict';\n\t\n\tvar SyntheticUIEvent = __webpack_require__(20);\n\t\n\t/**\n\t * @interface FocusEvent\n\t * @see http://www.w3.org/TR/DOM-Level-3-Events/\n\t */\n\tvar FocusEventInterface = {\n\t relatedTarget: null\n\t};\n\t\n\t/**\n\t * @param {object} dispatchConfig Configuration used to dispatch this event.\n\t * @param {string} dispatchMarker Marker identifying the event target.\n\t * @param {object} nativeEvent Native browser event.\n\t * @extends {SyntheticUIEvent}\n\t */\n\tfunction SyntheticFocusEvent(dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget) {\n\t return SyntheticUIEvent.call(this, dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget);\n\t}\n\t\n\tSyntheticUIEvent.augmentClass(SyntheticFocusEvent, FocusEventInterface);\n\t\n\tmodule.exports = SyntheticFocusEvent;\n\n/***/ },\n/* 148 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule SyntheticInputEvent\n\t */\n\t\n\t'use strict';\n\t\n\tvar SyntheticEvent = __webpack_require__(11);\n\t\n\t/**\n\t * @interface Event\n\t * @see http://www.w3.org/TR/2013/WD-DOM-Level-3-Events-20131105\n\t * /#events-inputevents\n\t */\n\tvar InputEventInterface = {\n\t data: null\n\t};\n\t\n\t/**\n\t * @param {object} dispatchConfig Configuration used to dispatch this event.\n\t * @param {string} dispatchMarker Marker identifying the event target.\n\t * @param {object} nativeEvent Native browser event.\n\t * @extends {SyntheticUIEvent}\n\t */\n\tfunction SyntheticInputEvent(dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget) {\n\t return SyntheticEvent.call(this, dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget);\n\t}\n\t\n\tSyntheticEvent.augmentClass(SyntheticInputEvent, InputEventInterface);\n\t\n\tmodule.exports = SyntheticInputEvent;\n\n/***/ },\n/* 149 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule SyntheticKeyboardEvent\n\t */\n\t\n\t'use strict';\n\t\n\tvar SyntheticUIEvent = __webpack_require__(20);\n\t\n\tvar getEventCharCode = __webpack_require__(40);\n\tvar getEventKey = __webpack_require__(157);\n\tvar getEventModifierState = __webpack_require__(41);\n\t\n\t/**\n\t * @interface KeyboardEvent\n\t * @see http://www.w3.org/TR/DOM-Level-3-Events/\n\t */\n\tvar KeyboardEventInterface = {\n\t key: getEventKey,\n\t location: null,\n\t ctrlKey: null,\n\t shiftKey: null,\n\t altKey: null,\n\t metaKey: null,\n\t repeat: null,\n\t locale: null,\n\t getModifierState: getEventModifierState,\n\t // Legacy Interface\n\t charCode: function (event) {\n\t // `charCode` is the result of a KeyPress event and represents the value of\n\t // the actual printable character.\n\t\n\t // KeyPress is deprecated, but its replacement is not yet final and not\n\t // implemented in any major browser. Only KeyPress has charCode.\n\t if (event.type === 'keypress') {\n\t return getEventCharCode(event);\n\t }\n\t return 0;\n\t },\n\t keyCode: function (event) {\n\t // `keyCode` is the result of a KeyDown/Up event and represents the value of\n\t // physical keyboard key.\n\t\n\t // The actual meaning of the value depends on the users' keyboard layout\n\t // which cannot be detected. Assuming that it is a US keyboard layout\n\t // provides a surprisingly accurate mapping for US and European users.\n\t // Due to this, it is left to the user to implement at this time.\n\t if (event.type === 'keydown' || event.type === 'keyup') {\n\t return event.keyCode;\n\t }\n\t return 0;\n\t },\n\t which: function (event) {\n\t // `which` is an alias for either `keyCode` or `charCode` depending on the\n\t // type of the event.\n\t if (event.type === 'keypress') {\n\t return getEventCharCode(event);\n\t }\n\t if (event.type === 'keydown' || event.type === 'keyup') {\n\t return event.keyCode;\n\t }\n\t return 0;\n\t }\n\t};\n\t\n\t/**\n\t * @param {object} dispatchConfig Configuration used to dispatch this event.\n\t * @param {string} dispatchMarker Marker identifying the event target.\n\t * @param {object} nativeEvent Native browser event.\n\t * @extends {SyntheticUIEvent}\n\t */\n\tfunction SyntheticKeyboardEvent(dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget) {\n\t return SyntheticUIEvent.call(this, dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget);\n\t}\n\t\n\tSyntheticUIEvent.augmentClass(SyntheticKeyboardEvent, KeyboardEventInterface);\n\t\n\tmodule.exports = SyntheticKeyboardEvent;\n\n/***/ },\n/* 150 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule SyntheticTouchEvent\n\t */\n\t\n\t'use strict';\n\t\n\tvar SyntheticUIEvent = __webpack_require__(20);\n\t\n\tvar getEventModifierState = __webpack_require__(41);\n\t\n\t/**\n\t * @interface TouchEvent\n\t * @see http://www.w3.org/TR/touch-events/\n\t */\n\tvar TouchEventInterface = {\n\t touches: null,\n\t targetTouches: null,\n\t changedTouches: null,\n\t altKey: null,\n\t metaKey: null,\n\t ctrlKey: null,\n\t shiftKey: null,\n\t getModifierState: getEventModifierState\n\t};\n\t\n\t/**\n\t * @param {object} dispatchConfig Configuration used to dispatch this event.\n\t * @param {string} dispatchMarker Marker identifying the event target.\n\t * @param {object} nativeEvent Native browser event.\n\t * @extends {SyntheticUIEvent}\n\t */\n\tfunction SyntheticTouchEvent(dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget) {\n\t return SyntheticUIEvent.call(this, dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget);\n\t}\n\t\n\tSyntheticUIEvent.augmentClass(SyntheticTouchEvent, TouchEventInterface);\n\t\n\tmodule.exports = SyntheticTouchEvent;\n\n/***/ },\n/* 151 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule SyntheticTransitionEvent\n\t */\n\t\n\t'use strict';\n\t\n\tvar SyntheticEvent = __webpack_require__(11);\n\t\n\t/**\n\t * @interface Event\n\t * @see http://www.w3.org/TR/2009/WD-css3-transitions-20090320/#transition-events-\n\t * @see https://developer.mozilla.org/en-US/docs/Web/API/TransitionEvent\n\t */\n\tvar TransitionEventInterface = {\n\t propertyName: null,\n\t elapsedTime: null,\n\t pseudoElement: null\n\t};\n\t\n\t/**\n\t * @param {object} dispatchConfig Configuration used to dispatch this event.\n\t * @param {string} dispatchMarker Marker identifying the event target.\n\t * @param {object} nativeEvent Native browser event.\n\t * @extends {SyntheticEvent}\n\t */\n\tfunction SyntheticTransitionEvent(dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget) {\n\t return SyntheticEvent.call(this, dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget);\n\t}\n\t\n\tSyntheticEvent.augmentClass(SyntheticTransitionEvent, TransitionEventInterface);\n\t\n\tmodule.exports = SyntheticTransitionEvent;\n\n/***/ },\n/* 152 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule SyntheticWheelEvent\n\t */\n\t\n\t'use strict';\n\t\n\tvar SyntheticMouseEvent = __webpack_require__(28);\n\t\n\t/**\n\t * @interface WheelEvent\n\t * @see http://www.w3.org/TR/DOM-Level-3-Events/\n\t */\n\tvar WheelEventInterface = {\n\t deltaX: function (event) {\n\t return 'deltaX' in event ? event.deltaX :\n\t // Fallback to `wheelDeltaX` for Webkit and normalize (right is positive).\n\t 'wheelDeltaX' in event ? -event.wheelDeltaX : 0;\n\t },\n\t deltaY: function (event) {\n\t return 'deltaY' in event ? event.deltaY :\n\t // Fallback to `wheelDeltaY` for Webkit and normalize (down is positive).\n\t 'wheelDeltaY' in event ? -event.wheelDeltaY :\n\t // Fallback to `wheelDelta` for IE<9 and normalize (down is positive).\n\t 'wheelDelta' in event ? -event.wheelDelta : 0;\n\t },\n\t deltaZ: null,\n\t\n\t // Browsers without \"deltaMode\" is reporting in raw wheel delta where one\n\t // notch on the scroll is always +/- 120, roughly equivalent to pixels.\n\t // A good approximation of DOM_DELTA_LINE (1) is 5% of viewport size or\n\t // ~40 pixels, for DOM_DELTA_SCREEN (2) it is 87.5% of viewport size.\n\t deltaMode: null\n\t};\n\t\n\t/**\n\t * @param {object} dispatchConfig Configuration used to dispatch this event.\n\t * @param {string} dispatchMarker Marker identifying the event target.\n\t * @param {object} nativeEvent Native browser event.\n\t * @extends {SyntheticMouseEvent}\n\t */\n\tfunction SyntheticWheelEvent(dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget) {\n\t return SyntheticMouseEvent.call(this, dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget);\n\t}\n\t\n\tSyntheticMouseEvent.augmentClass(SyntheticWheelEvent, WheelEventInterface);\n\t\n\tmodule.exports = SyntheticWheelEvent;\n\n/***/ },\n/* 153 */\n/***/ function(module, exports) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule adler32\n\t */\n\t\n\t'use strict';\n\t\n\tvar MOD = 65521;\n\t\n\t// adler32 is not cryptographically strong, and is only used to sanity check that\n\t// markup generated on the server matches the markup generated on the client.\n\t// This implementation (a modified version of the SheetJS version) has been optimized\n\t// for our use case, at the expense of conforming to the adler32 specification\n\t// for non-ascii inputs.\n\tfunction adler32(data) {\n\t var a = 1;\n\t var b = 0;\n\t var i = 0;\n\t var l = data.length;\n\t var m = l & ~0x3;\n\t while (i < m) {\n\t var n = Math.min(i + 4096, m);\n\t for (; i < n; i += 4) {\n\t b += (a += data.charCodeAt(i)) + (a += data.charCodeAt(i + 1)) + (a += data.charCodeAt(i + 2)) + (a += data.charCodeAt(i + 3));\n\t }\n\t a %= MOD;\n\t b %= MOD;\n\t }\n\t for (; i < l; i++) {\n\t b += a += data.charCodeAt(i);\n\t }\n\t a %= MOD;\n\t b %= MOD;\n\t return a | b << 16;\n\t}\n\t\n\tmodule.exports = adler32;\n\n/***/ },\n/* 154 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule dangerousStyleValue\n\t */\n\t\n\t'use strict';\n\t\n\tvar CSSProperty = __webpack_require__(54);\n\tvar warning = __webpack_require__(2);\n\t\n\tvar isUnitlessNumber = CSSProperty.isUnitlessNumber;\n\tvar styleWarnings = {};\n\t\n\t/**\n\t * Convert a value into the proper css writable value. The style name `name`\n\t * should be logical (no hyphens), as specified\n\t * in `CSSProperty.isUnitlessNumber`.\n\t *\n\t * @param {string} name CSS property name such as `topMargin`.\n\t * @param {*} value CSS property value such as `10px`.\n\t * @param {ReactDOMComponent} component\n\t * @return {string} Normalized style value with dimensions applied.\n\t */\n\tfunction dangerousStyleValue(name, value, component) {\n\t // Note that we've removed escapeTextForBrowser() calls here since the\n\t // whole string will be escaped when the attribute is injected into\n\t // the markup. If you provide unsafe user data here they can inject\n\t // arbitrary CSS which may be problematic (I couldn't repro this):\n\t // https://www.owasp.org/index.php/XSS_Filter_Evasion_Cheat_Sheet\n\t // http://www.thespanner.co.uk/2007/11/26/ultimate-xss-css-injection/\n\t // This is not an XSS hole but instead a potential CSS injection issue\n\t // which has lead to a greater discussion about how we're going to\n\t // trust URLs moving forward. See #2115901\n\t\n\t var isEmpty = value == null || typeof value === 'boolean' || value === '';\n\t if (isEmpty) {\n\t return '';\n\t }\n\t\n\t var isNonNumeric = isNaN(value);\n\t if (isNonNumeric || value === 0 || isUnitlessNumber.hasOwnProperty(name) && isUnitlessNumber[name]) {\n\t return '' + value; // cast to string\n\t }\n\t\n\t if (typeof value === 'string') {\n\t if (false) {\n\t if (component) {\n\t var owner = component._currentElement._owner;\n\t var ownerName = owner ? owner.getName() : null;\n\t if (ownerName && !styleWarnings[ownerName]) {\n\t styleWarnings[ownerName] = {};\n\t }\n\t var warned = false;\n\t if (ownerName) {\n\t var warnings = styleWarnings[ownerName];\n\t warned = warnings[name];\n\t if (!warned) {\n\t warnings[name] = true;\n\t }\n\t }\n\t if (!warned) {\n\t process.env.NODE_ENV !== 'production' ? warning(false, 'a `%s` tag (owner: `%s`) was passed a numeric string value ' + 'for CSS property `%s` (value: `%s`) which will be treated ' + 'as a unitless number in a future version of React.', component._currentElement.type, ownerName || 'unknown', name, value) : void 0;\n\t }\n\t }\n\t }\n\t value = value.trim();\n\t }\n\t return value + 'px';\n\t}\n\t\n\tmodule.exports = dangerousStyleValue;\n\n/***/ },\n/* 155 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule findDOMNode\n\t */\n\t\n\t'use strict';\n\t\n\tvar ReactCurrentOwner = __webpack_require__(13);\n\tvar ReactDOMComponentTree = __webpack_require__(4);\n\tvar ReactInstanceMap = __webpack_require__(36);\n\t\n\tvar getNativeComponentFromComposite = __webpack_require__(77);\n\tvar invariant = __webpack_require__(1);\n\tvar warning = __webpack_require__(2);\n\t\n\t/**\n\t * Returns the DOM node rendered by this element.\n\t *\n\t * @param {ReactComponent|DOMElement} componentOrElement\n\t * @return {?DOMElement} The root node of this element.\n\t */\n\tfunction findDOMNode(componentOrElement) {\n\t if (false) {\n\t var owner = ReactCurrentOwner.current;\n\t if (owner !== null) {\n\t process.env.NODE_ENV !== 'production' ? warning(owner._warnedAboutRefsInRender, '%s is accessing findDOMNode inside its render(). ' + 'render() should be a pure function of props and state. It should ' + 'never access something that requires stale data from the previous ' + 'render, such as refs. Move this logic to componentDidMount and ' + 'componentDidUpdate instead.', owner.getName() || 'A component') : void 0;\n\t owner._warnedAboutRefsInRender = true;\n\t }\n\t }\n\t if (componentOrElement == null) {\n\t return null;\n\t }\n\t if (componentOrElement.nodeType === 1) {\n\t return componentOrElement;\n\t }\n\t\n\t var inst = ReactInstanceMap.get(componentOrElement);\n\t if (inst) {\n\t inst = getNativeComponentFromComposite(inst);\n\t return inst ? ReactDOMComponentTree.getNodeFromInstance(inst) : null;\n\t }\n\t\n\t if (typeof componentOrElement.render === 'function') {\n\t true ? false ? invariant(false, 'findDOMNode was called on an unmounted component.') : invariant(false) : void 0;\n\t } else {\n\t true ? false ? invariant(false, 'Element appears to be neither ReactComponent nor DOMNode (keys: %s)', Object.keys(componentOrElement)) : invariant(false) : void 0;\n\t }\n\t}\n\t\n\tmodule.exports = findDOMNode;\n\n/***/ },\n/* 156 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule flattenChildren\n\t */\n\t\n\t'use strict';\n\t\n\tvar traverseAllChildren = __webpack_require__(47);\n\tvar warning = __webpack_require__(2);\n\t\n\t/**\n\t * @param {function} traverseContext Context passed through traversal.\n\t * @param {?ReactComponent} child React child component.\n\t * @param {!string} name String name of key path to child.\n\t */\n\tfunction flattenSingleChildIntoContext(traverseContext, child, name) {\n\t // We found a component instance.\n\t var result = traverseContext;\n\t var keyUnique = result[name] === undefined;\n\t if (false) {\n\t process.env.NODE_ENV !== 'production' ? warning(keyUnique, 'flattenChildren(...): Encountered two children with the same key, ' + '`%s`. Child keys must be unique; when two children share a key, only ' + 'the first child will be used.', name) : void 0;\n\t }\n\t if (keyUnique && child != null) {\n\t result[name] = child;\n\t }\n\t}\n\t\n\t/**\n\t * Flattens children that are typically specified as `props.children`. Any null\n\t * children will not be included in the resulting object.\n\t * @return {!object} flattened children keyed by name.\n\t */\n\tfunction flattenChildren(children) {\n\t if (children == null) {\n\t return children;\n\t }\n\t var result = {};\n\t traverseAllChildren(children, flattenSingleChildIntoContext, result);\n\t return result;\n\t}\n\t\n\tmodule.exports = flattenChildren;\n\n/***/ },\n/* 157 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule getEventKey\n\t */\n\t\n\t'use strict';\n\t\n\tvar getEventCharCode = __webpack_require__(40);\n\t\n\t/**\n\t * Normalization of deprecated HTML5 `key` values\n\t * @see https://developer.mozilla.org/en-US/docs/Web/API/KeyboardEvent#Key_names\n\t */\n\tvar normalizeKey = {\n\t 'Esc': 'Escape',\n\t 'Spacebar': ' ',\n\t 'Left': 'ArrowLeft',\n\t 'Up': 'ArrowUp',\n\t 'Right': 'ArrowRight',\n\t 'Down': 'ArrowDown',\n\t 'Del': 'Delete',\n\t 'Win': 'OS',\n\t 'Menu': 'ContextMenu',\n\t 'Apps': 'ContextMenu',\n\t 'Scroll': 'ScrollLock',\n\t 'MozPrintableKey': 'Unidentified'\n\t};\n\t\n\t/**\n\t * Translation from legacy `keyCode` to HTML5 `key`\n\t * Only special keys supported, all others depend on keyboard layout or browser\n\t * @see https://developer.mozilla.org/en-US/docs/Web/API/KeyboardEvent#Key_names\n\t */\n\tvar translateToKey = {\n\t 8: 'Backspace',\n\t 9: 'Tab',\n\t 12: 'Clear',\n\t 13: 'Enter',\n\t 16: 'Shift',\n\t 17: 'Control',\n\t 18: 'Alt',\n\t 19: 'Pause',\n\t 20: 'CapsLock',\n\t 27: 'Escape',\n\t 32: ' ',\n\t 33: 'PageUp',\n\t 34: 'PageDown',\n\t 35: 'End',\n\t 36: 'Home',\n\t 37: 'ArrowLeft',\n\t 38: 'ArrowUp',\n\t 39: 'ArrowRight',\n\t 40: 'ArrowDown',\n\t 45: 'Insert',\n\t 46: 'Delete',\n\t 112: 'F1', 113: 'F2', 114: 'F3', 115: 'F4', 116: 'F5', 117: 'F6',\n\t 118: 'F7', 119: 'F8', 120: 'F9', 121: 'F10', 122: 'F11', 123: 'F12',\n\t 144: 'NumLock',\n\t 145: 'ScrollLock',\n\t 224: 'Meta'\n\t};\n\t\n\t/**\n\t * @param {object} nativeEvent Native browser event.\n\t * @return {string} Normalized `key` property.\n\t */\n\tfunction getEventKey(nativeEvent) {\n\t if (nativeEvent.key) {\n\t // Normalize inconsistent values reported by browsers due to\n\t // implementations of a working draft specification.\n\t\n\t // FireFox implements `key` but returns `MozPrintableKey` for all\n\t // printable characters (normalized to `Unidentified`), ignore it.\n\t var key = normalizeKey[nativeEvent.key] || nativeEvent.key;\n\t if (key !== 'Unidentified') {\n\t return key;\n\t }\n\t }\n\t\n\t // Browser does not implement `key`, polyfill as much of it as we can.\n\t if (nativeEvent.type === 'keypress') {\n\t var charCode = getEventCharCode(nativeEvent);\n\t\n\t // The enter-key is technically both printable and non-printable and can\n\t // thus be captured by `keypress`, no other non-printable key should.\n\t return charCode === 13 ? 'Enter' : String.fromCharCode(charCode);\n\t }\n\t if (nativeEvent.type === 'keydown' || nativeEvent.type === 'keyup') {\n\t // While user keyboard layout determines the actual meaning of each\n\t // `keyCode` value, almost all function keys have a universal value.\n\t return translateToKey[nativeEvent.keyCode] || 'Unidentified';\n\t }\n\t return '';\n\t}\n\t\n\tmodule.exports = getEventKey;\n\n/***/ },\n/* 158 */\n/***/ function(module, exports) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule getNodeForCharacterOffset\n\t */\n\t\n\t'use strict';\n\t\n\t/**\n\t * Given any node return the first leaf node without children.\n\t *\n\t * @param {DOMElement|DOMTextNode} node\n\t * @return {DOMElement|DOMTextNode}\n\t */\n\t\n\tfunction getLeafNode(node) {\n\t while (node && node.firstChild) {\n\t node = node.firstChild;\n\t }\n\t return node;\n\t}\n\t\n\t/**\n\t * Get the next sibling within a container. This will walk up the\n\t * DOM if a node's siblings have been exhausted.\n\t *\n\t * @param {DOMElement|DOMTextNode} node\n\t * @return {?DOMElement|DOMTextNode}\n\t */\n\tfunction getSiblingNode(node) {\n\t while (node) {\n\t if (node.nextSibling) {\n\t return node.nextSibling;\n\t }\n\t node = node.parentNode;\n\t }\n\t}\n\t\n\t/**\n\t * Get object describing the nodes which contain characters at offset.\n\t *\n\t * @param {DOMElement|DOMTextNode} root\n\t * @param {number} offset\n\t * @return {?object}\n\t */\n\tfunction getNodeForCharacterOffset(root, offset) {\n\t var node = getLeafNode(root);\n\t var nodeStart = 0;\n\t var nodeEnd = 0;\n\t\n\t while (node) {\n\t if (node.nodeType === 3) {\n\t nodeEnd = nodeStart + node.textContent.length;\n\t\n\t if (nodeStart <= offset && nodeEnd >= offset) {\n\t return {\n\t node: node,\n\t offset: offset - nodeStart\n\t };\n\t }\n\t\n\t nodeStart = nodeEnd;\n\t }\n\t\n\t node = getLeafNode(getSiblingNode(node));\n\t }\n\t}\n\t\n\tmodule.exports = getNodeForCharacterOffset;\n\n/***/ },\n/* 159 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule getVendorPrefixedEventName\n\t */\n\t\n\t'use strict';\n\t\n\tvar ExecutionEnvironment = __webpack_require__(5);\n\t\n\t/**\n\t * Generate a mapping of standard vendor prefixes using the defined style property and event name.\n\t *\n\t * @param {string} styleProp\n\t * @param {string} eventName\n\t * @returns {object}\n\t */\n\tfunction makePrefixMap(styleProp, eventName) {\n\t var prefixes = {};\n\t\n\t prefixes[styleProp.toLowerCase()] = eventName.toLowerCase();\n\t prefixes['Webkit' + styleProp] = 'webkit' + eventName;\n\t prefixes['Moz' + styleProp] = 'moz' + eventName;\n\t prefixes['ms' + styleProp] = 'MS' + eventName;\n\t prefixes['O' + styleProp] = 'o' + eventName.toLowerCase();\n\t\n\t return prefixes;\n\t}\n\t\n\t/**\n\t * A list of event names to a configurable list of vendor prefixes.\n\t */\n\tvar vendorPrefixes = {\n\t animationend: makePrefixMap('Animation', 'AnimationEnd'),\n\t animationiteration: makePrefixMap('Animation', 'AnimationIteration'),\n\t animationstart: makePrefixMap('Animation', 'AnimationStart'),\n\t transitionend: makePrefixMap('Transition', 'TransitionEnd')\n\t};\n\t\n\t/**\n\t * Event names that have already been detected and prefixed (if applicable).\n\t */\n\tvar prefixedEventNames = {};\n\t\n\t/**\n\t * Element to check for prefixes on.\n\t */\n\tvar style = {};\n\t\n\t/**\n\t * Bootstrap if a DOM exists.\n\t */\n\tif (ExecutionEnvironment.canUseDOM) {\n\t style = document.createElement('div').style;\n\t\n\t // On some platforms, in particular some releases of Android 4.x,\n\t // the un-prefixed \"animation\" and \"transition\" properties are defined on the\n\t // style object but the events that fire will still be prefixed, so we need\n\t // to check if the un-prefixed events are usable, and if not remove them from the map.\n\t if (!('AnimationEvent' in window)) {\n\t delete vendorPrefixes.animationend.animation;\n\t delete vendorPrefixes.animationiteration.animation;\n\t delete vendorPrefixes.animationstart.animation;\n\t }\n\t\n\t // Same as above\n\t if (!('TransitionEvent' in window)) {\n\t delete vendorPrefixes.transitionend.transition;\n\t }\n\t}\n\t\n\t/**\n\t * Attempts to determine the correct vendor prefixed event name.\n\t *\n\t * @param {string} eventName\n\t * @returns {string}\n\t */\n\tfunction getVendorPrefixedEventName(eventName) {\n\t if (prefixedEventNames[eventName]) {\n\t return prefixedEventNames[eventName];\n\t } else if (!vendorPrefixes[eventName]) {\n\t return eventName;\n\t }\n\t\n\t var prefixMap = vendorPrefixes[eventName];\n\t\n\t for (var styleProp in prefixMap) {\n\t if (prefixMap.hasOwnProperty(styleProp) && styleProp in style) {\n\t return prefixedEventNames[eventName] = prefixMap[styleProp];\n\t }\n\t }\n\t\n\t return '';\n\t}\n\t\n\tmodule.exports = getVendorPrefixedEventName;\n\n/***/ },\n/* 160 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule onlyChild\n\t */\n\t'use strict';\n\t\n\tvar ReactElement = __webpack_require__(7);\n\t\n\tvar invariant = __webpack_require__(1);\n\t\n\t/**\n\t * Returns the first child in a collection of children and verifies that there\n\t * is only one child in the collection. The current implementation of this\n\t * function assumes that a single child gets passed without a wrapper, but the\n\t * purpose of this helper function is to abstract away the particular structure\n\t * of children.\n\t *\n\t * @param {?object} children Child collection structure.\n\t * @return {ReactComponent} The first and only `ReactComponent` contained in the\n\t * structure.\n\t */\n\tfunction onlyChild(children) {\n\t !ReactElement.isValidElement(children) ? false ? invariant(false, 'onlyChild must be passed a children with exactly one child.') : invariant(false) : void 0;\n\t return children;\n\t}\n\t\n\tmodule.exports = onlyChild;\n\n/***/ },\n/* 161 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @providesModule quoteAttributeValueForBrowser\n\t */\n\t\n\t'use strict';\n\t\n\tvar escapeTextContentForBrowser = __webpack_require__(29);\n\t\n\t/**\n\t * Escapes attribute value to prevent scripting attacks.\n\t *\n\t * @param {*} value Value to escape.\n\t * @return {string} An escaped string.\n\t */\n\tfunction quoteAttributeValueForBrowser(value) {\n\t return '\"' + escapeTextContentForBrowser(value) + '\"';\n\t}\n\t\n\tmodule.exports = quoteAttributeValueForBrowser;\n\n/***/ },\n/* 162 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t* @providesModule renderSubtreeIntoContainer\n\t*/\n\t\n\t'use strict';\n\t\n\tvar ReactMount = __webpack_require__(66);\n\t\n\tmodule.exports = ReactMount.renderSubtreeIntoContainer;\n\n/***/ }\n/******/ ]);\n\n\n/** WEBPACK FOOTER **\n ** bundle.js\n **/"," \t// The module cache\n \tvar installedModules = {};\n\n \t// The require function\n \tfunction __webpack_require__(moduleId) {\n\n \t\t// Check if module is in cache\n \t\tif(installedModules[moduleId])\n \t\t\treturn installedModules[moduleId].exports;\n\n \t\t// Create a new module (and put it into the cache)\n \t\tvar module = installedModules[moduleId] = {\n \t\t\texports: {},\n \t\t\tid: moduleId,\n \t\t\tloaded: false\n \t\t};\n\n \t\t// Execute the module function\n \t\tmodules[moduleId].call(module.exports, module, module.exports, __webpack_require__);\n\n \t\t// Flag the module as loaded\n \t\tmodule.loaded = true;\n\n \t\t// Return the exports of the module\n \t\treturn module.exports;\n \t}\n\n\n \t// expose the modules object (__webpack_modules__)\n \t__webpack_require__.m = modules;\n\n \t// expose the module cache\n \t__webpack_require__.c = installedModules;\n\n \t// __webpack_public_path__\n \t__webpack_require__.p = \"\";\n\n \t// Load entry module and return exports\n \treturn __webpack_require__(0);\n\n\n\n/** WEBPACK FOOTER **\n ** webpack/bootstrap 16f938c19a47048f6614\n **/","import {App} from './App';\r\nvar ReactDOM = require('react-dom');\r\n\r\nReactDOM.render(<App />, document.getElementById('root'));\r\n\n\n\n/** WEBPACK FOOTER **\n ** ./src/index.js\n **/","/**\n * Copyright (c) 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\n/**\n * Use invariant() to assert state which your program assumes to be true.\n *\n * Provide sprintf-style format (only %s is supported) and arguments\n * to provide information about what broke and what you were\n * expecting.\n *\n * The invariant message will be stripped in production, but the invariant\n * will remain to ensure logic does not differ in production.\n */\n\nfunction invariant(condition, format, a, b, c, d, e, f) {\n if (process.env.NODE_ENV !== 'production') {\n if (format === undefined) {\n throw new Error('invariant requires an error message argument');\n }\n }\n\n if (!condition) {\n var error;\n if (format === undefined) {\n error = new Error('Minified exception occurred; use the non-minified dev environment ' + 'for the full error message and additional helpful warnings.');\n } else {\n var args = [a, b, c, d, e, f];\n var argIndex = 0;\n error = new Error(format.replace(/%s/g, function () {\n return args[argIndex++];\n }));\n error.name = 'Invariant Violation';\n }\n\n error.framesToPop = 1; // we don't care about invariant's own frame\n throw error;\n }\n}\n\nmodule.exports = invariant;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/fbjs/lib/invariant.js\n ** module id = 1\n ** module chunks = 0\n **/","/**\n * Copyright 2014-2015, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nvar emptyFunction = require('./emptyFunction');\n\n/**\n * Similar to invariant but only logs a warning if the condition is not met.\n * This can be used to log issues in development environments in critical\n * paths. Removing the logging code for production environments will keep the\n * same logic and follow the same code paths.\n */\n\nvar warning = emptyFunction;\n\nif (process.env.NODE_ENV !== 'production') {\n warning = function (condition, format) {\n for (var _len = arguments.length, args = Array(_len > 2 ? _len - 2 : 0), _key = 2; _key < _len; _key++) {\n args[_key - 2] = arguments[_key];\n }\n\n if (format === undefined) {\n throw new Error('`warning(condition, format, ...args)` requires a warning ' + 'message argument');\n }\n\n if (format.indexOf('Failed Composite propType: ') === 0) {\n return; // Ignore CompositeComponent proptype check.\n }\n\n if (!condition) {\n var argIndex = 0;\n var message = 'Warning: ' + format.replace(/%s/g, function () {\n return args[argIndex++];\n });\n if (typeof console !== 'undefined') {\n console.error(message);\n }\n try {\n // --- Welcome to debugging React ---\n // This error was thrown as a convenience so that you can use this stack\n // to find the callsite that caused this warning to fire.\n throw new Error(message);\n } catch (x) {}\n }\n };\n}\n\nmodule.exports = warning;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/fbjs/lib/warning.js\n ** module id = 2\n ** module chunks = 0\n **/","/* eslint-disable no-unused-vars */\n'use strict';\nvar hasOwnProperty = Object.prototype.hasOwnProperty;\nvar propIsEnumerable = Object.prototype.propertyIsEnumerable;\n\nfunction toObject(val) {\n\tif (val === null || val === undefined) {\n\t\tthrow new TypeError('Object.assign cannot be called with null or undefined');\n\t}\n\n\treturn Object(val);\n}\n\nmodule.exports = Object.assign || function (target, source) {\n\tvar from;\n\tvar to = toObject(target);\n\tvar symbols;\n\n\tfor (var s = 1; s < arguments.length; s++) {\n\t\tfrom = Object(arguments[s]);\n\n\t\tfor (var key in from) {\n\t\t\tif (hasOwnProperty.call(from, key)) {\n\t\t\t\tto[key] = from[key];\n\t\t\t}\n\t\t}\n\n\t\tif (Object.getOwnPropertySymbols) {\n\t\t\tsymbols = Object.getOwnPropertySymbols(from);\n\t\t\tfor (var i = 0; i < symbols.length; i++) {\n\t\t\t\tif (propIsEnumerable.call(from, symbols[i])) {\n\t\t\t\t\tto[symbols[i]] = from[symbols[i]];\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t}\n\n\treturn to;\n};\n\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/object-assign/index.js\n ** module id = 3\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule ReactDOMComponentTree\n */\n\n'use strict';\n\nvar DOMProperty = require('./DOMProperty');\nvar ReactDOMComponentFlags = require('./ReactDOMComponentFlags');\n\nvar invariant = require('fbjs/lib/invariant');\n\nvar ATTR_NAME = DOMProperty.ID_ATTRIBUTE_NAME;\nvar Flags = ReactDOMComponentFlags;\n\nvar internalInstanceKey = '__reactInternalInstance$' + Math.random().toString(36).slice(2);\n\n/**\n * Drill down (through composites and empty components) until we get a native or\n * native text component.\n *\n * This is pretty polymorphic but unavoidable with the current structure we have\n * for `_renderedChildren`.\n */\nfunction getRenderedNativeOrTextFromComponent(component) {\n var rendered;\n while (rendered = component._renderedComponent) {\n component = rendered;\n }\n return component;\n}\n\n/**\n * Populate `_nativeNode` on the rendered native/text component with the given\n * DOM node. The passed `inst` can be a composite.\n */\nfunction precacheNode(inst, node) {\n var nativeInst = getRenderedNativeOrTextFromComponent(inst);\n nativeInst._nativeNode = node;\n node[internalInstanceKey] = nativeInst;\n}\n\nfunction uncacheNode(inst) {\n var node = inst._nativeNode;\n if (node) {\n delete node[internalInstanceKey];\n inst._nativeNode = null;\n }\n}\n\n/**\n * Populate `_nativeNode` on each child of `inst`, assuming that the children\n * match up with the DOM (element) children of `node`.\n *\n * We cache entire levels at once to avoid an n^2 problem where we access the\n * children of a node sequentially and have to walk from the start to our target\n * node every time.\n *\n * Since we update `_renderedChildren` and the actual DOM at (slightly)\n * different times, we could race here and see a newer `_renderedChildren` than\n * the DOM nodes we see. To avoid this, ReactMultiChild calls\n * `prepareToManageChildren` before we change `_renderedChildren`, at which\n * time the container's child nodes are always cached (until it unmounts).\n */\nfunction precacheChildNodes(inst, node) {\n if (inst._flags & Flags.hasCachedChildNodes) {\n return;\n }\n var children = inst._renderedChildren;\n var childNode = node.firstChild;\n outer: for (var name in children) {\n if (!children.hasOwnProperty(name)) {\n continue;\n }\n var childInst = children[name];\n var childID = getRenderedNativeOrTextFromComponent(childInst)._domID;\n if (childID == null) {\n // We're currently unmounting this child in ReactMultiChild; skip it.\n continue;\n }\n // We assume the child nodes are in the same order as the child instances.\n for (; childNode !== null; childNode = childNode.nextSibling) {\n if (childNode.nodeType === 1 && childNode.getAttribute(ATTR_NAME) === String(childID) || childNode.nodeType === 8 && childNode.nodeValue === ' react-text: ' + childID + ' ' || childNode.nodeType === 8 && childNode.nodeValue === ' react-empty: ' + childID + ' ') {\n precacheNode(childInst, childNode);\n continue outer;\n }\n }\n // We reached the end of the DOM children without finding an ID match.\n !false ? process.env.NODE_ENV !== 'production' ? invariant(false, 'Unable to find element with ID %s.', childID) : invariant(false) : void 0;\n }\n inst._flags |= Flags.hasCachedChildNodes;\n}\n\n/**\n * Given a DOM node, return the closest ReactDOMComponent or\n * ReactDOMTextComponent instance ancestor.\n */\nfunction getClosestInstanceFromNode(node) {\n if (node[internalInstanceKey]) {\n return node[internalInstanceKey];\n }\n\n // Walk up the tree until we find an ancestor whose instance we have cached.\n var parents = [];\n while (!node[internalInstanceKey]) {\n parents.push(node);\n if (node.parentNode) {\n node = node.parentNode;\n } else {\n // Top of the tree. This node must not be part of a React tree (or is\n // unmounted, potentially).\n return null;\n }\n }\n\n var closest;\n var inst;\n for (; node && (inst = node[internalInstanceKey]); node = parents.pop()) {\n closest = inst;\n if (parents.length) {\n precacheChildNodes(inst, node);\n }\n }\n\n return closest;\n}\n\n/**\n * Given a DOM node, return the ReactDOMComponent or ReactDOMTextComponent\n * instance, or null if the node was not rendered by this React.\n */\nfunction getInstanceFromNode(node) {\n var inst = getClosestInstanceFromNode(node);\n if (inst != null && inst._nativeNode === node) {\n return inst;\n } else {\n return null;\n }\n}\n\n/**\n * Given a ReactDOMComponent or ReactDOMTextComponent, return the corresponding\n * DOM node.\n */\nfunction getNodeFromInstance(inst) {\n // Without this first invariant, passing a non-DOM-component triggers the next\n // invariant for a missing parent, which is super confusing.\n !(inst._nativeNode !== undefined) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'getNodeFromInstance: Invalid argument.') : invariant(false) : void 0;\n\n if (inst._nativeNode) {\n return inst._nativeNode;\n }\n\n // Walk up the tree until we find an ancestor whose DOM node we have cached.\n var parents = [];\n while (!inst._nativeNode) {\n parents.push(inst);\n !inst._nativeParent ? process.env.NODE_ENV !== 'production' ? invariant(false, 'React DOM tree root should always have a node reference.') : invariant(false) : void 0;\n inst = inst._nativeParent;\n }\n\n // Now parents contains each ancestor that does *not* have a cached native\n // node, and `inst` is the deepest ancestor that does.\n for (; parents.length; inst = parents.pop()) {\n precacheChildNodes(inst, inst._nativeNode);\n }\n\n return inst._nativeNode;\n}\n\nvar ReactDOMComponentTree = {\n getClosestInstanceFromNode: getClosestInstanceFromNode,\n getInstanceFromNode: getInstanceFromNode,\n getNodeFromInstance: getNodeFromInstance,\n precacheChildNodes: precacheChildNodes,\n precacheNode: precacheNode,\n uncacheNode: uncacheNode\n};\n\nmodule.exports = ReactDOMComponentTree;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/ReactDOMComponentTree.js\n ** module id = 4\n ** module chunks = 0\n **/","/**\n * Copyright (c) 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nvar canUseDOM = !!(typeof window !== 'undefined' && window.document && window.document.createElement);\n\n/**\n * Simple, lightweight module assisting with the detection and context of\n * Worker. Helps avoid circular dependencies and allows code to reason about\n * whether or not they are in a Worker, even if they never include the main\n * `ReactWorker` dependency.\n */\nvar ExecutionEnvironment = {\n\n canUseDOM: canUseDOM,\n\n canUseWorkers: typeof Worker !== 'undefined',\n\n canUseEventListeners: canUseDOM && !!(window.addEventListener || window.attachEvent),\n\n canUseViewport: canUseDOM && !!window.screen,\n\n isInWorker: !canUseDOM // For now, this is true - might change in the future.\n\n};\n\nmodule.exports = ExecutionEnvironment;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/fbjs/lib/ExecutionEnvironment.js\n ** module id = 5\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule ReactPerf\n */\n\n'use strict';\n\n/**\n * ReactPerf is a general AOP system designed to measure performance. This\n * module only has the hooks: see ReactDefaultPerf for the analysis tool.\n */\n\nvar ReactPerf = {\n /**\n * Boolean to enable/disable measurement. Set to false by default to prevent\n * accidental logging and perf loss.\n */\n enableMeasure: false,\n\n /**\n * Holds onto the measure function in use. By default, don't measure\n * anything, but we'll override this if we inject a measure function.\n */\n storedMeasure: _noMeasure,\n\n /**\n * @param {object} object\n * @param {string} objectName\n * @param {object<string>} methodNames\n */\n measureMethods: function (object, objectName, methodNames) {\n if (process.env.NODE_ENV !== 'production') {\n for (var key in methodNames) {\n if (!methodNames.hasOwnProperty(key)) {\n continue;\n }\n object[key] = ReactPerf.measure(objectName, methodNames[key], object[key]);\n }\n }\n },\n\n /**\n * Use this to wrap methods you want to measure. Zero overhead in production.\n *\n * @param {string} objName\n * @param {string} fnName\n * @param {function} func\n * @return {function}\n */\n measure: function (objName, fnName, func) {\n if (process.env.NODE_ENV !== 'production') {\n var measuredFunc = null;\n var wrapper = function () {\n if (ReactPerf.enableMeasure) {\n if (!measuredFunc) {\n measuredFunc = ReactPerf.storedMeasure(objName, fnName, func);\n }\n return measuredFunc.apply(this, arguments);\n }\n return func.apply(this, arguments);\n };\n wrapper.displayName = objName + '_' + fnName;\n return wrapper;\n }\n return func;\n },\n\n injection: {\n /**\n * @param {function} measure\n */\n injectMeasure: function (measure) {\n ReactPerf.storedMeasure = measure;\n }\n }\n};\n\n/**\n * Simply passes through the measured function, without measuring it.\n *\n * @param {string} objName\n * @param {string} fnName\n * @param {function} func\n * @return {function}\n */\nfunction _noMeasure(objName, fnName, func) {\n return func;\n}\n\nmodule.exports = ReactPerf;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/ReactPerf.js\n ** module id = 6\n ** module chunks = 0\n **/","/**\n * Copyright 2014-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule ReactElement\n */\n\n'use strict';\n\nvar _assign = require('object-assign');\n\nvar ReactCurrentOwner = require('./ReactCurrentOwner');\n\nvar warning = require('fbjs/lib/warning');\nvar canDefineProperty = require('./canDefineProperty');\n\n// The Symbol used to tag the ReactElement type. If there is no native Symbol\n// nor polyfill, then a plain number is used for performance.\nvar REACT_ELEMENT_TYPE = typeof Symbol === 'function' && Symbol['for'] && Symbol['for']('react.element') || 0xeac7;\n\nvar RESERVED_PROPS = {\n key: true,\n ref: true,\n __self: true,\n __source: true\n};\n\nvar specialPropKeyWarningShown, specialPropRefWarningShown;\n\n/**\n * Factory method to create a new React element. This no longer adheres to\n * the class pattern, so do not use new to call it. Also, no instanceof check\n * will work. Instead test $$typeof field against Symbol.for('react.element') to check\n * if something is a React Element.\n *\n * @param {*} type\n * @param {*} key\n * @param {string|object} ref\n * @param {*} self A *temporary* helper to detect places where `this` is\n * different from the `owner` when React.createElement is called, so that we\n * can warn. We want to get rid of owner and replace string `ref`s with arrow\n * functions, and as long as `this` and owner are the same, there will be no\n * change in behavior.\n * @param {*} source An annotation object (added by a transpiler or otherwise)\n * indicating filename, line number, and/or other information.\n * @param {*} owner\n * @param {*} props\n * @internal\n */\nvar ReactElement = function (type, key, ref, self, source, owner, props) {\n var element = {\n // This tag allow us to uniquely identify this as a React Element\n $$typeof: REACT_ELEMENT_TYPE,\n\n // Built-in properties that belong on the element\n type: type,\n key: key,\n ref: ref,\n props: props,\n\n // Record the component responsible for creating this element.\n _owner: owner\n };\n\n if (process.env.NODE_ENV !== 'production') {\n // The validation flag is currently mutative. We put it on\n // an external backing store so that we can freeze the whole object.\n // This can be replaced with a WeakMap once they are implemented in\n // commonly used development environments.\n element._store = {};\n\n // To make comparing ReactElements easier for testing purposes, we make\n // the validation flag non-enumerable (where possible, which should\n // include every environment we run tests in), so the test framework\n // ignores it.\n if (canDefineProperty) {\n Object.defineProperty(element._store, 'validated', {\n configurable: false,\n enumerable: false,\n writable: true,\n value: false\n });\n // self and source are DEV only properties.\n Object.defineProperty(element, '_self', {\n configurable: false,\n enumerable: false,\n writable: false,\n value: self\n });\n // Two elements created in two different places should be considered\n // equal for testing purposes and therefore we hide it from enumeration.\n Object.defineProperty(element, '_source', {\n configurable: false,\n enumerable: false,\n writable: false,\n value: source\n });\n } else {\n element._store.validated = false;\n element._self = self;\n element._source = source;\n }\n if (Object.freeze) {\n Object.freeze(element.props);\n Object.freeze(element);\n }\n }\n\n return element;\n};\n\nReactElement.createElement = function (type, config, children) {\n var propName;\n\n // Reserved names are extracted\n var props = {};\n\n var key = null;\n var ref = null;\n var self = null;\n var source = null;\n\n if (config != null) {\n if (process.env.NODE_ENV !== 'production') {\n ref = !config.hasOwnProperty('ref') || Object.getOwnPropertyDescriptor(config, 'ref').get ? null : config.ref;\n key = !config.hasOwnProperty('key') || Object.getOwnPropertyDescriptor(config, 'key').get ? null : '' + config.key;\n } else {\n ref = config.ref === undefined ? null : config.ref;\n key = config.key === undefined ? null : '' + config.key;\n }\n self = config.__self === undefined ? null : config.__self;\n source = config.__source === undefined ? null : config.__source;\n // Remaining properties are added to a new props object\n for (propName in config) {\n if (config.hasOwnProperty(propName) && !RESERVED_PROPS.hasOwnProperty(propName)) {\n props[propName] = config[propName];\n }\n }\n }\n\n // Children can be more than one argument, and those are transferred onto\n // the newly allocated props object.\n var childrenLength = arguments.length - 2;\n if (childrenLength === 1) {\n props.children = children;\n } else if (childrenLength > 1) {\n var childArray = Array(childrenLength);\n for (var i = 0; i < childrenLength; i++) {\n childArray[i] = arguments[i + 2];\n }\n props.children = childArray;\n }\n\n // Resolve default props\n if (type && type.defaultProps) {\n var defaultProps = type.defaultProps;\n for (propName in defaultProps) {\n if (props[propName] === undefined) {\n props[propName] = defaultProps[propName];\n }\n }\n }\n if (process.env.NODE_ENV !== 'production') {\n // Create dummy `key` and `ref` property to `props` to warn users\n // against its use\n if (typeof props.$$typeof === 'undefined' || props.$$typeof !== REACT_ELEMENT_TYPE) {\n if (!props.hasOwnProperty('key')) {\n Object.defineProperty(props, 'key', {\n get: function () {\n if (!specialPropKeyWarningShown) {\n specialPropKeyWarningShown = true;\n process.env.NODE_ENV !== 'production' ? warning(false, '%s: `key` is not a prop. Trying to access it will result ' + 'in `undefined` being returned. If you need to access the same ' + 'value within the child component, you should pass it as a different ' + 'prop. (https://fb.me/react-special-props)', typeof type === 'function' && 'displayName' in type ? type.displayName : 'Element') : void 0;\n }\n return undefined;\n },\n configurable: true\n });\n }\n if (!props.hasOwnProperty('ref')) {\n Object.defineProperty(props, 'ref', {\n get: function () {\n if (!specialPropRefWarningShown) {\n specialPropRefWarningShown = true;\n process.env.NODE_ENV !== 'production' ? warning(false, '%s: `ref` is not a prop. Trying to access it will result ' + 'in `undefined` being returned. If you need to access the same ' + 'value within the child component, you should pass it as a different ' + 'prop. (https://fb.me/react-special-props)', typeof type === 'function' && 'displayName' in type ? type.displayName : 'Element') : void 0;\n }\n return undefined;\n },\n configurable: true\n });\n }\n }\n }\n return ReactElement(type, key, ref, self, source, ReactCurrentOwner.current, props);\n};\n\nReactElement.createFactory = function (type) {\n var factory = ReactElement.createElement.bind(null, type);\n // Expose the type on the factory and the prototype so that it can be\n // easily accessed on elements. E.g. `<Foo />.type === Foo`.\n // This should not be named `constructor` since this may not be the function\n // that created the element, and it may not even be a constructor.\n // Legacy hook TODO: Warn if this is accessed\n factory.type = type;\n return factory;\n};\n\nReactElement.cloneAndReplaceKey = function (oldElement, newKey) {\n var newElement = ReactElement(oldElement.type, newKey, oldElement.ref, oldElement._self, oldElement._source, oldElement._owner, oldElement.props);\n\n return newElement;\n};\n\nReactElement.cloneElement = function (element, config, children) {\n var propName;\n\n // Original props are copied\n var props = _assign({}, element.props);\n\n // Reserved names are extracted\n var key = element.key;\n var ref = element.ref;\n // Self is preserved since the owner is preserved.\n var self = element._self;\n // Source is preserved since cloneElement is unlikely to be targeted by a\n // transpiler, and the original source is probably a better indicator of the\n // true owner.\n var source = element._source;\n\n // Owner will be preserved, unless ref is overridden\n var owner = element._owner;\n\n if (config != null) {\n if (config.ref !== undefined) {\n // Silently steal the ref from the parent.\n ref = config.ref;\n owner = ReactCurrentOwner.current;\n }\n if (config.key !== undefined) {\n key = '' + config.key;\n }\n // Remaining properties override existing props\n var defaultProps;\n if (element.type && element.type.defaultProps) {\n defaultProps = element.type.defaultProps;\n }\n for (propName in config) {\n if (config.hasOwnProperty(propName) && !RESERVED_PROPS.hasOwnProperty(propName)) {\n if (config[propName] === undefined && defaultProps !== undefined) {\n // Resolve default props\n props[propName] = defaultProps[propName];\n } else {\n props[propName] = config[propName];\n }\n }\n }\n }\n\n // Children can be more than one argument, and those are transferred onto\n // the newly allocated props object.\n var childrenLength = arguments.length - 2;\n if (childrenLength === 1) {\n props.children = children;\n } else if (childrenLength > 1) {\n var childArray = Array(childrenLength);\n for (var i = 0; i < childrenLength; i++) {\n childArray[i] = arguments[i + 2];\n }\n props.children = childArray;\n }\n\n return ReactElement(element.type, key, ref, self, source, owner, props);\n};\n\n/**\n * @param {?object} object\n * @return {boolean} True if `object` is a valid component.\n * @final\n */\nReactElement.isValidElement = function (object) {\n return typeof object === 'object' && object !== null && object.$$typeof === REACT_ELEMENT_TYPE;\n};\n\nmodule.exports = ReactElement;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/ReactElement.js\n ** module id = 7\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule ReactUpdates\n */\n\n'use strict';\n\nvar _assign = require('object-assign');\n\nvar CallbackQueue = require('./CallbackQueue');\nvar PooledClass = require('./PooledClass');\nvar ReactFeatureFlags = require('./ReactFeatureFlags');\nvar ReactPerf = require('./ReactPerf');\nvar ReactReconciler = require('./ReactReconciler');\nvar Transaction = require('./Transaction');\n\nvar invariant = require('fbjs/lib/invariant');\n\nvar dirtyComponents = [];\nvar asapCallbackQueue = CallbackQueue.getPooled();\nvar asapEnqueued = false;\n\nvar batchingStrategy = null;\n\nfunction ensureInjected() {\n !(ReactUpdates.ReactReconcileTransaction && batchingStrategy) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'ReactUpdates: must inject a reconcile transaction class and batching ' + 'strategy') : invariant(false) : void 0;\n}\n\nvar NESTED_UPDATES = {\n initialize: function () {\n this.dirtyComponentsLength = dirtyComponents.length;\n },\n close: function () {\n if (this.dirtyComponentsLength !== dirtyComponents.length) {\n // Additional updates were enqueued by componentDidUpdate handlers or\n // similar; before our own UPDATE_QUEUEING wrapper closes, we want to run\n // these new updates so that if A's componentDidUpdate calls setState on\n // B, B will update before the callback A's updater provided when calling\n // setState.\n dirtyComponents.splice(0, this.dirtyComponentsLength);\n flushBatchedUpdates();\n } else {\n dirtyComponents.length = 0;\n }\n }\n};\n\nvar UPDATE_QUEUEING = {\n initialize: function () {\n this.callbackQueue.reset();\n },\n close: function () {\n this.callbackQueue.notifyAll();\n }\n};\n\nvar TRANSACTION_WRAPPERS = [NESTED_UPDATES, UPDATE_QUEUEING];\n\nfunction ReactUpdatesFlushTransaction() {\n this.reinitializeTransaction();\n this.dirtyComponentsLength = null;\n this.callbackQueue = CallbackQueue.getPooled();\n this.reconcileTransaction = ReactUpdates.ReactReconcileTransaction.getPooled(\n /* useCreateElement */true);\n}\n\n_assign(ReactUpdatesFlushTransaction.prototype, Transaction.Mixin, {\n getTransactionWrappers: function () {\n return TRANSACTION_WRAPPERS;\n },\n\n destructor: function () {\n this.dirtyComponentsLength = null;\n CallbackQueue.release(this.callbackQueue);\n this.callbackQueue = null;\n ReactUpdates.ReactReconcileTransaction.release(this.reconcileTransaction);\n this.reconcileTransaction = null;\n },\n\n perform: function (method, scope, a) {\n // Essentially calls `this.reconcileTransaction.perform(method, scope, a)`\n // with this transaction's wrappers around it.\n return Transaction.Mixin.perform.call(this, this.reconcileTransaction.perform, this.reconcileTransaction, method, scope, a);\n }\n});\n\nPooledClass.addPoolingTo(ReactUpdatesFlushTransaction);\n\nfunction batchedUpdates(callback, a, b, c, d, e) {\n ensureInjected();\n batchingStrategy.batchedUpdates(callback, a, b, c, d, e);\n}\n\n/**\n * Array comparator for ReactComponents by mount ordering.\n *\n * @param {ReactComponent} c1 first component you're comparing\n * @param {ReactComponent} c2 second component you're comparing\n * @return {number} Return value usable by Array.prototype.sort().\n */\nfunction mountOrderComparator(c1, c2) {\n return c1._mountOrder - c2._mountOrder;\n}\n\nfunction runBatchedUpdates(transaction) {\n var len = transaction.dirtyComponentsLength;\n !(len === dirtyComponents.length) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'Expected flush transaction\\'s stored dirty-components length (%s) to ' + 'match dirty-components array length (%s).', len, dirtyComponents.length) : invariant(false) : void 0;\n\n // Since reconciling a component higher in the owner hierarchy usually (not\n // always -- see shouldComponentUpdate()) will reconcile children, reconcile\n // them before their children by sorting the array.\n dirtyComponents.sort(mountOrderComparator);\n\n for (var i = 0; i < len; i++) {\n // If a component is unmounted before pending changes apply, it will still\n // be here, but we assume that it has cleared its _pendingCallbacks and\n // that performUpdateIfNecessary is a noop.\n var component = dirtyComponents[i];\n\n // If performUpdateIfNecessary happens to enqueue any new updates, we\n // shouldn't execute the callbacks until the next render happens, so\n // stash the callbacks first\n var callbacks = component._pendingCallbacks;\n component._pendingCallbacks = null;\n\n var markerName;\n if (ReactFeatureFlags.logTopLevelRenders) {\n var namedComponent = component;\n // Duck type TopLevelWrapper. This is probably always true.\n if (component._currentElement.props === component._renderedComponent._currentElement) {\n namedComponent = component._renderedComponent;\n }\n markerName = 'React update: ' + namedComponent.getName();\n console.time(markerName);\n }\n\n ReactReconciler.performUpdateIfNecessary(component, transaction.reconcileTransaction);\n\n if (markerName) {\n console.timeEnd(markerName);\n }\n\n if (callbacks) {\n for (var j = 0; j < callbacks.length; j++) {\n transaction.callbackQueue.enqueue(callbacks[j], component.getPublicInstance());\n }\n }\n }\n}\n\nvar flushBatchedUpdates = function () {\n // ReactUpdatesFlushTransaction's wrappers will clear the dirtyComponents\n // array and perform any updates enqueued by mount-ready handlers (i.e.,\n // componentDidUpdate) but we need to check here too in order to catch\n // updates enqueued by setState callbacks and asap calls.\n while (dirtyComponents.length || asapEnqueued) {\n if (dirtyComponents.length) {\n var transaction = ReactUpdatesFlushTransaction.getPooled();\n transaction.perform(runBatchedUpdates, null, transaction);\n ReactUpdatesFlushTransaction.release(transaction);\n }\n\n if (asapEnqueued) {\n asapEnqueued = false;\n var queue = asapCallbackQueue;\n asapCallbackQueue = CallbackQueue.getPooled();\n queue.notifyAll();\n CallbackQueue.release(queue);\n }\n }\n};\nflushBatchedUpdates = ReactPerf.measure('ReactUpdates', 'flushBatchedUpdates', flushBatchedUpdates);\n\n/**\n * Mark a component as needing a rerender, adding an optional callback to a\n * list of functions which will be executed once the rerender occurs.\n */\nfunction enqueueUpdate(component) {\n ensureInjected();\n\n // Various parts of our code (such as ReactCompositeComponent's\n // _renderValidatedComponent) assume that calls to render aren't nested;\n // verify that that's the case. (This is called by each top-level update\n // function, like setProps, setState, forceUpdate, etc.; creation and\n // destruction of top-level components is guarded in ReactMount.)\n\n if (!batchingStrategy.isBatchingUpdates) {\n batchingStrategy.batchedUpdates(enqueueUpdate, component);\n return;\n }\n\n dirtyComponents.push(component);\n}\n\n/**\n * Enqueue a callback to be run at the end of the current batching cycle. Throws\n * if no updates are currently being performed.\n */\nfunction asap(callback, context) {\n !batchingStrategy.isBatchingUpdates ? process.env.NODE_ENV !== 'production' ? invariant(false, 'ReactUpdates.asap: Can\\'t enqueue an asap callback in a context where' + 'updates are not being batched.') : invariant(false) : void 0;\n asapCallbackQueue.enqueue(callback, context);\n asapEnqueued = true;\n}\n\nvar ReactUpdatesInjection = {\n injectReconcileTransaction: function (ReconcileTransaction) {\n !ReconcileTransaction ? process.env.NODE_ENV !== 'production' ? invariant(false, 'ReactUpdates: must provide a reconcile transaction class') : invariant(false) : void 0;\n ReactUpdates.ReactReconcileTransaction = ReconcileTransaction;\n },\n\n injectBatchingStrategy: function (_batchingStrategy) {\n !_batchingStrategy ? process.env.NODE_ENV !== 'production' ? invariant(false, 'ReactUpdates: must provide a batching strategy') : invariant(false) : void 0;\n !(typeof _batchingStrategy.batchedUpdates === 'function') ? process.env.NODE_ENV !== 'production' ? invariant(false, 'ReactUpdates: must provide a batchedUpdates() function') : invariant(false) : void 0;\n !(typeof _batchingStrategy.isBatchingUpdates === 'boolean') ? process.env.NODE_ENV !== 'production' ? invariant(false, 'ReactUpdates: must provide an isBatchingUpdates boolean attribute') : invariant(false) : void 0;\n batchingStrategy = _batchingStrategy;\n }\n};\n\nvar ReactUpdates = {\n /**\n * React references `ReactReconcileTransaction` using this property in order\n * to allow dependency injection.\n *\n * @internal\n */\n ReactReconcileTransaction: null,\n\n batchedUpdates: batchedUpdates,\n enqueueUpdate: enqueueUpdate,\n flushBatchedUpdates: flushBatchedUpdates,\n injection: ReactUpdatesInjection,\n asap: asap\n};\n\nmodule.exports = ReactUpdates;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/ReactUpdates.js\n ** module id = 8\n ** module chunks = 0\n **/","\"use strict\";\n\n/**\n * Copyright (c) 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\nfunction makeEmptyFunction(arg) {\n return function () {\n return arg;\n };\n}\n\n/**\n * This function accepts and discards inputs; it has no side effects. This is\n * primarily useful idiomatically for overridable function endpoints which\n * always need to be callable, since JS lacks a null-call idiom ala Cocoa.\n */\nfunction emptyFunction() {}\n\nemptyFunction.thatReturns = makeEmptyFunction;\nemptyFunction.thatReturnsFalse = makeEmptyFunction(false);\nemptyFunction.thatReturnsTrue = makeEmptyFunction(true);\nemptyFunction.thatReturnsNull = makeEmptyFunction(null);\nemptyFunction.thatReturnsThis = function () {\n return this;\n};\nemptyFunction.thatReturnsArgument = function (arg) {\n return arg;\n};\n\nmodule.exports = emptyFunction;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/fbjs/lib/emptyFunction.js\n ** module id = 9\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule EventConstants\n */\n\n'use strict';\n\nvar keyMirror = require('fbjs/lib/keyMirror');\n\nvar PropagationPhases = keyMirror({ bubbled: null, captured: null });\n\n/**\n * Types of raw signals from the browser caught at the top level.\n */\nvar topLevelTypes = keyMirror({\n topAbort: null,\n topAnimationEnd: null,\n topAnimationIteration: null,\n topAnimationStart: null,\n topBlur: null,\n topCanPlay: null,\n topCanPlayThrough: null,\n topChange: null,\n topClick: null,\n topCompositionEnd: null,\n topCompositionStart: null,\n topCompositionUpdate: null,\n topContextMenu: null,\n topCopy: null,\n topCut: null,\n topDoubleClick: null,\n topDrag: null,\n topDragEnd: null,\n topDragEnter: null,\n topDragExit: null,\n topDragLeave: null,\n topDragOver: null,\n topDragStart: null,\n topDrop: null,\n topDurationChange: null,\n topEmptied: null,\n topEncrypted: null,\n topEnded: null,\n topError: null,\n topFocus: null,\n topInput: null,\n topInvalid: null,\n topKeyDown: null,\n topKeyPress: null,\n topKeyUp: null,\n topLoad: null,\n topLoadedData: null,\n topLoadedMetadata: null,\n topLoadStart: null,\n topMouseDown: null,\n topMouseMove: null,\n topMouseOut: null,\n topMouseOver: null,\n topMouseUp: null,\n topPaste: null,\n topPause: null,\n topPlay: null,\n topPlaying: null,\n topProgress: null,\n topRateChange: null,\n topReset: null,\n topScroll: null,\n topSeeked: null,\n topSeeking: null,\n topSelectionChange: null,\n topStalled: null,\n topSubmit: null,\n topSuspend: null,\n topTextInput: null,\n topTimeUpdate: null,\n topTouchCancel: null,\n topTouchEnd: null,\n topTouchMove: null,\n topTouchStart: null,\n topTransitionEnd: null,\n topVolumeChange: null,\n topWaiting: null,\n topWheel: null\n});\n\nvar EventConstants = {\n topLevelTypes: topLevelTypes,\n PropagationPhases: PropagationPhases\n};\n\nmodule.exports = EventConstants;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/EventConstants.js\n ** module id = 10\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule SyntheticEvent\n */\n\n'use strict';\n\nvar _assign = require('object-assign');\n\nvar PooledClass = require('./PooledClass');\n\nvar emptyFunction = require('fbjs/lib/emptyFunction');\nvar warning = require('fbjs/lib/warning');\n\nvar didWarnForAddedNewProperty = false;\nvar isProxySupported = typeof Proxy === 'function';\n\nvar shouldBeReleasedProperties = ['dispatchConfig', '_targetInst', 'nativeEvent', 'isDefaultPrevented', 'isPropagationStopped', '_dispatchListeners', '_dispatchInstances'];\n\n/**\n * @interface Event\n * @see http://www.w3.org/TR/DOM-Level-3-Events/\n */\nvar EventInterface = {\n type: null,\n target: null,\n // currentTarget is set when dispatching; no use in copying it here\n currentTarget: emptyFunction.thatReturnsNull,\n eventPhase: null,\n bubbles: null,\n cancelable: null,\n timeStamp: function (event) {\n return event.timeStamp || Date.now();\n },\n defaultPrevented: null,\n isTrusted: null\n};\n\n/**\n * Synthetic events are dispatched by event plugins, typically in response to a\n * top-level event delegation handler.\n *\n * These systems should generally use pooling to reduce the frequency of garbage\n * collection. The system should check `isPersistent` to determine whether the\n * event should be released into the pool after being dispatched. Users that\n * need a persisted event should invoke `persist`.\n *\n * Synthetic events (and subclasses) implement the DOM Level 3 Events API by\n * normalizing browser quirks. Subclasses do not necessarily have to implement a\n * DOM interface; custom application-specific events can also subclass this.\n *\n * @param {object} dispatchConfig Configuration used to dispatch this event.\n * @param {*} targetInst Marker identifying the event target.\n * @param {object} nativeEvent Native browser event.\n * @param {DOMEventTarget} nativeEventTarget Target node.\n */\nfunction SyntheticEvent(dispatchConfig, targetInst, nativeEvent, nativeEventTarget) {\n if (process.env.NODE_ENV !== 'production') {\n // these have a getter/setter for warnings\n delete this.nativeEvent;\n delete this.preventDefault;\n delete this.stopPropagation;\n }\n\n this.dispatchConfig = dispatchConfig;\n this._targetInst = targetInst;\n this.nativeEvent = nativeEvent;\n\n var Interface = this.constructor.Interface;\n for (var propName in Interface) {\n if (!Interface.hasOwnProperty(propName)) {\n continue;\n }\n if (process.env.NODE_ENV !== 'production') {\n delete this[propName]; // this has a getter/setter for warnings\n }\n var normalize = Interface[propName];\n if (normalize) {\n this[propName] = normalize(nativeEvent);\n } else {\n if (propName === 'target') {\n this.target = nativeEventTarget;\n } else {\n this[propName] = nativeEvent[propName];\n }\n }\n }\n\n var defaultPrevented = nativeEvent.defaultPrevented != null ? nativeEvent.defaultPrevented : nativeEvent.returnValue === false;\n if (defaultPrevented) {\n this.isDefaultPrevented = emptyFunction.thatReturnsTrue;\n } else {\n this.isDefaultPrevented = emptyFunction.thatReturnsFalse;\n }\n this.isPropagationStopped = emptyFunction.thatReturnsFalse;\n return this;\n}\n\n_assign(SyntheticEvent.prototype, {\n\n preventDefault: function () {\n this.defaultPrevented = true;\n var event = this.nativeEvent;\n if (!event) {\n return;\n }\n\n if (event.preventDefault) {\n event.preventDefault();\n } else {\n event.returnValue = false;\n }\n this.isDefaultPrevented = emptyFunction.thatReturnsTrue;\n },\n\n stopPropagation: function () {\n var event = this.nativeEvent;\n if (!event) {\n return;\n }\n\n if (event.stopPropagation) {\n event.stopPropagation();\n } else {\n event.cancelBubble = true;\n }\n this.isPropagationStopped = emptyFunction.thatReturnsTrue;\n },\n\n /**\n * We release all dispatched `SyntheticEvent`s after each event loop, adding\n * them back into the pool. This allows a way to hold onto a reference that\n * won't be added back into the pool.\n */\n persist: function () {\n this.isPersistent = emptyFunction.thatReturnsTrue;\n },\n\n /**\n * Checks if this event should be released back into the pool.\n *\n * @return {boolean} True if this should not be released, false otherwise.\n */\n isPersistent: emptyFunction.thatReturnsFalse,\n\n /**\n * `PooledClass` looks for `destructor` on each instance it releases.\n */\n destructor: function () {\n var Interface = this.constructor.Interface;\n for (var propName in Interface) {\n if (process.env.NODE_ENV !== 'production') {\n Object.defineProperty(this, propName, getPooledWarningPropertyDefinition(propName, Interface[propName]));\n } else {\n this[propName] = null;\n }\n }\n for (var i = 0; i < shouldBeReleasedProperties.length; i++) {\n this[shouldBeReleasedProperties[i]] = null;\n }\n if (process.env.NODE_ENV !== 'production') {\n var noop = require('fbjs/lib/emptyFunction');\n Object.defineProperty(this, 'nativeEvent', getPooledWarningPropertyDefinition('nativeEvent', null));\n Object.defineProperty(this, 'preventDefault', getPooledWarningPropertyDefinition('preventDefault', noop));\n Object.defineProperty(this, 'stopPropagation', getPooledWarningPropertyDefinition('stopPropagation', noop));\n }\n }\n\n});\n\nSyntheticEvent.Interface = EventInterface;\n\nif (process.env.NODE_ENV !== 'production') {\n if (isProxySupported) {\n /*eslint-disable no-func-assign */\n SyntheticEvent = new Proxy(SyntheticEvent, {\n construct: function (target, args) {\n return this.apply(target, Object.create(target.prototype), args);\n },\n apply: function (constructor, that, args) {\n return new Proxy(constructor.apply(that, args), {\n set: function (target, prop, value) {\n if (prop !== 'isPersistent' && !target.constructor.Interface.hasOwnProperty(prop) && shouldBeReleasedProperties.indexOf(prop) === -1) {\n process.env.NODE_ENV !== 'production' ? warning(didWarnForAddedNewProperty || target.isPersistent(), 'This synthetic event is reused for performance reasons. If you\\'re ' + 'seeing this, you\\'re adding a new property in the synthetic event object. ' + 'The property is never released. See ' + 'https://fb.me/react-event-pooling for more information.') : void 0;\n didWarnForAddedNewProperty = true;\n }\n target[prop] = value;\n return true;\n }\n });\n }\n });\n /*eslint-enable no-func-assign */\n }\n}\n/**\n * Helper to reduce boilerplate when creating subclasses.\n *\n * @param {function} Class\n * @param {?object} Interface\n */\nSyntheticEvent.augmentClass = function (Class, Interface) {\n var Super = this;\n\n var E = function () {};\n E.prototype = Super.prototype;\n var prototype = new E();\n\n _assign(prototype, Class.prototype);\n Class.prototype = prototype;\n Class.prototype.constructor = Class;\n\n Class.Interface = _assign({}, Super.Interface, Interface);\n Class.augmentClass = Super.augmentClass;\n\n PooledClass.addPoolingTo(Class, PooledClass.fourArgumentPooler);\n};\n\nPooledClass.addPoolingTo(SyntheticEvent, PooledClass.fourArgumentPooler);\n\nmodule.exports = SyntheticEvent;\n\n/**\n * Helper to nullify syntheticEvent instance properties when destructing\n *\n * @param {object} SyntheticEvent\n * @param {String} propName\n * @return {object} defineProperty object\n */\nfunction getPooledWarningPropertyDefinition(propName, getVal) {\n var isFunction = typeof getVal === 'function';\n return {\n configurable: true,\n set: set,\n get: get\n };\n\n function set(val) {\n var action = isFunction ? 'setting the method' : 'setting the property';\n warn(action, 'This is effectively a no-op');\n return val;\n }\n\n function get() {\n var action = isFunction ? 'accessing the method' : 'accessing the property';\n var result = isFunction ? 'This is a no-op function' : 'This is set to null';\n warn(action, result);\n return getVal;\n }\n\n function warn(action, result) {\n var warningCondition = false;\n process.env.NODE_ENV !== 'production' ? warning(warningCondition, 'This synthetic event is reused for performance reasons. If you\\'re seeing this, ' + 'you\\'re %s `%s` on a released/nullified synthetic event. %s. ' + 'If you must keep the original synthetic event around, use event.persist(). ' + 'See https://fb.me/react-event-pooling for more information.', action, propName, result) : void 0;\n }\n}\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/SyntheticEvent.js\n ** module id = 11\n ** module chunks = 0\n **/","\"use strict\";\n\n/**\n * Copyright (c) 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n/**\n * Allows extraction of a minified key. Let's the build system minify keys\n * without losing the ability to dynamically use key strings as values\n * themselves. Pass in an object with a single key/val pair and it will return\n * you the string key of that single record. Suppose you want to grab the\n * value for a key 'className' inside of an object. Key/val minification may\n * have aliased that key to be 'xa12'. keyOf({className: null}) will return\n * 'xa12' in that case. Resolve keys you want to use once at startup time, then\n * reuse those resolutions.\n */\nvar keyOf = function (oneKeyObj) {\n var key;\n for (key in oneKeyObj) {\n if (!oneKeyObj.hasOwnProperty(key)) {\n continue;\n }\n return key;\n }\n return null;\n};\n\nmodule.exports = keyOf;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/fbjs/lib/keyOf.js\n ** module id = 12\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule ReactCurrentOwner\n */\n\n'use strict';\n\n/**\n * Keeps track of the current owner.\n *\n * The current owner is the component who should own any components that are\n * currently being constructed.\n */\n\nvar ReactCurrentOwner = {\n\n /**\n * @internal\n * @type {ReactComponent}\n */\n current: null\n\n};\n\nmodule.exports = ReactCurrentOwner;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/ReactCurrentOwner.js\n ** module id = 13\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule DOMProperty\n */\n\n'use strict';\n\nvar invariant = require('fbjs/lib/invariant');\n\nfunction checkMask(value, bitmask) {\n return (value & bitmask) === bitmask;\n}\n\nvar DOMPropertyInjection = {\n /**\n * Mapping from normalized, camelcased property names to a configuration that\n * specifies how the associated DOM property should be accessed or rendered.\n */\n MUST_USE_PROPERTY: 0x1,\n HAS_SIDE_EFFECTS: 0x2,\n HAS_BOOLEAN_VALUE: 0x4,\n HAS_NUMERIC_VALUE: 0x8,\n HAS_POSITIVE_NUMERIC_VALUE: 0x10 | 0x8,\n HAS_OVERLOADED_BOOLEAN_VALUE: 0x20,\n\n /**\n * Inject some specialized knowledge about the DOM. This takes a config object\n * with the following properties:\n *\n * isCustomAttribute: function that given an attribute name will return true\n * if it can be inserted into the DOM verbatim. Useful for data-* or aria-*\n * attributes where it's impossible to enumerate all of the possible\n * attribute names,\n *\n * Properties: object mapping DOM property name to one of the\n * DOMPropertyInjection constants or null. If your attribute isn't in here,\n * it won't get written to the DOM.\n *\n * DOMAttributeNames: object mapping React attribute name to the DOM\n * attribute name. Attribute names not specified use the **lowercase**\n * normalized name.\n *\n * DOMAttributeNamespaces: object mapping React attribute name to the DOM\n * attribute namespace URL. (Attribute names not specified use no namespace.)\n *\n * DOMPropertyNames: similar to DOMAttributeNames but for DOM properties.\n * Property names not specified use the normalized name.\n *\n * DOMMutationMethods: Properties that require special mutation methods. If\n * `value` is undefined, the mutation method should unset the property.\n *\n * @param {object} domPropertyConfig the config as described above.\n */\n injectDOMPropertyConfig: function (domPropertyConfig) {\n var Injection = DOMPropertyInjection;\n var Properties = domPropertyConfig.Properties || {};\n var DOMAttributeNamespaces = domPropertyConfig.DOMAttributeNamespaces || {};\n var DOMAttributeNames = domPropertyConfig.DOMAttributeNames || {};\n var DOMPropertyNames = domPropertyConfig.DOMPropertyNames || {};\n var DOMMutationMethods = domPropertyConfig.DOMMutationMethods || {};\n\n if (domPropertyConfig.isCustomAttribute) {\n DOMProperty._isCustomAttributeFunctions.push(domPropertyConfig.isCustomAttribute);\n }\n\n for (var propName in Properties) {\n !!DOMProperty.properties.hasOwnProperty(propName) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'injectDOMPropertyConfig(...): You\\'re trying to inject DOM property ' + '\\'%s\\' which has already been injected. You may be accidentally ' + 'injecting the same DOM property config twice, or you may be ' + 'injecting two configs that have conflicting property names.', propName) : invariant(false) : void 0;\n\n var lowerCased = propName.toLowerCase();\n var propConfig = Properties[propName];\n\n var propertyInfo = {\n attributeName: lowerCased,\n attributeNamespace: null,\n propertyName: propName,\n mutationMethod: null,\n\n mustUseProperty: checkMask(propConfig, Injection.MUST_USE_PROPERTY),\n hasSideEffects: checkMask(propConfig, Injection.HAS_SIDE_EFFECTS),\n hasBooleanValue: checkMask(propConfig, Injection.HAS_BOOLEAN_VALUE),\n hasNumericValue: checkMask(propConfig, Injection.HAS_NUMERIC_VALUE),\n hasPositiveNumericValue: checkMask(propConfig, Injection.HAS_POSITIVE_NUMERIC_VALUE),\n hasOverloadedBooleanValue: checkMask(propConfig, Injection.HAS_OVERLOADED_BOOLEAN_VALUE)\n };\n\n !(propertyInfo.mustUseProperty || !propertyInfo.hasSideEffects) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'DOMProperty: Properties that have side effects must use property: %s', propName) : invariant(false) : void 0;\n !(propertyInfo.hasBooleanValue + propertyInfo.hasNumericValue + propertyInfo.hasOverloadedBooleanValue <= 1) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'DOMProperty: Value can be one of boolean, overloaded boolean, or ' + 'numeric value, but not a combination: %s', propName) : invariant(false) : void 0;\n\n if (process.env.NODE_ENV !== 'production') {\n DOMProperty.getPossibleStandardName[lowerCased] = propName;\n }\n\n if (DOMAttributeNames.hasOwnProperty(propName)) {\n var attributeName = DOMAttributeNames[propName];\n propertyInfo.attributeName = attributeName;\n if (process.env.NODE_ENV !== 'production') {\n DOMProperty.getPossibleStandardName[attributeName] = propName;\n }\n }\n\n if (DOMAttributeNamespaces.hasOwnProperty(propName)) {\n propertyInfo.attributeNamespace = DOMAttributeNamespaces[propName];\n }\n\n if (DOMPropertyNames.hasOwnProperty(propName)) {\n propertyInfo.propertyName = DOMPropertyNames[propName];\n }\n\n if (DOMMutationMethods.hasOwnProperty(propName)) {\n propertyInfo.mutationMethod = DOMMutationMethods[propName];\n }\n\n DOMProperty.properties[propName] = propertyInfo;\n }\n }\n};\n\n/* eslint-disable max-len */\nvar ATTRIBUTE_NAME_START_CHAR = ':A-Z_a-z\\\\u00C0-\\\\u00D6\\\\u00D8-\\\\u00F6\\\\u00F8-\\\\u02FF\\\\u0370-\\\\u037D\\\\u037F-\\\\u1FFF\\\\u200C-\\\\u200D\\\\u2070-\\\\u218F\\\\u2C00-\\\\u2FEF\\\\u3001-\\\\uD7FF\\\\uF900-\\\\uFDCF\\\\uFDF0-\\\\uFFFD';\n/* eslint-enable max-len */\n\n/**\n * DOMProperty exports lookup objects that can be used like functions:\n *\n * > DOMProperty.isValid['id']\n * true\n * > DOMProperty.isValid['foobar']\n * undefined\n *\n * Although this may be confusing, it performs better in general.\n *\n * @see http://jsperf.com/key-exists\n * @see http://jsperf.com/key-missing\n */\nvar DOMProperty = {\n\n ID_ATTRIBUTE_NAME: 'data-reactid',\n ROOT_ATTRIBUTE_NAME: 'data-reactroot',\n\n ATTRIBUTE_NAME_START_CHAR: ATTRIBUTE_NAME_START_CHAR,\n ATTRIBUTE_NAME_CHAR: ATTRIBUTE_NAME_START_CHAR + '\\\\-.0-9\\\\uB7\\\\u0300-\\\\u036F\\\\u203F-\\\\u2040',\n\n /**\n * Map from property \"standard name\" to an object with info about how to set\n * the property in the DOM. Each object contains:\n *\n * attributeName:\n * Used when rendering markup or with `*Attribute()`.\n * attributeNamespace\n * propertyName:\n * Used on DOM node instances. (This includes properties that mutate due to\n * external factors.)\n * mutationMethod:\n * If non-null, used instead of the property or `setAttribute()` after\n * initial render.\n * mustUseProperty:\n * Whether the property must be accessed and mutated as an object property.\n * hasSideEffects:\n * Whether or not setting a value causes side effects such as triggering\n * resources to be loaded or text selection changes. If true, we read from\n * the DOM before updating to ensure that the value is only set if it has\n * changed.\n * hasBooleanValue:\n * Whether the property should be removed when set to a falsey value.\n * hasNumericValue:\n * Whether the property must be numeric or parse as a numeric and should be\n * removed when set to a falsey value.\n * hasPositiveNumericValue:\n * Whether the property must be positive numeric or parse as a positive\n * numeric and should be removed when set to a falsey value.\n * hasOverloadedBooleanValue:\n * Whether the property can be used as a flag as well as with a value.\n * Removed when strictly equal to false; present without a value when\n * strictly equal to true; present with a value otherwise.\n */\n properties: {},\n\n /**\n * Mapping from lowercase property names to the properly cased version, used\n * to warn in the case of missing properties. Available only in __DEV__.\n * @type {Object}\n */\n getPossibleStandardName: process.env.NODE_ENV !== 'production' ? {} : null,\n\n /**\n * All of the isCustomAttribute() functions that have been injected.\n */\n _isCustomAttributeFunctions: [],\n\n /**\n * Checks whether a property name is a custom attribute.\n * @method\n */\n isCustomAttribute: function (attributeName) {\n for (var i = 0; i < DOMProperty._isCustomAttributeFunctions.length; i++) {\n var isCustomAttributeFn = DOMProperty._isCustomAttributeFunctions[i];\n if (isCustomAttributeFn(attributeName)) {\n return true;\n }\n }\n return false;\n },\n\n injection: DOMPropertyInjection\n};\n\nmodule.exports = DOMProperty;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/DOMProperty.js\n ** module id = 14\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule PooledClass\n */\n\n'use strict';\n\nvar invariant = require('fbjs/lib/invariant');\n\n/**\n * Static poolers. Several custom versions for each potential number of\n * arguments. A completely generic pooler is easy to implement, but would\n * require accessing the `arguments` object. In each of these, `this` refers to\n * the Class itself, not an instance. If any others are needed, simply add them\n * here, or in their own files.\n */\nvar oneArgumentPooler = function (copyFieldsFrom) {\n var Klass = this;\n if (Klass.instancePool.length) {\n var instance = Klass.instancePool.pop();\n Klass.call(instance, copyFieldsFrom);\n return instance;\n } else {\n return new Klass(copyFieldsFrom);\n }\n};\n\nvar twoArgumentPooler = function (a1, a2) {\n var Klass = this;\n if (Klass.instancePool.length) {\n var instance = Klass.instancePool.pop();\n Klass.call(instance, a1, a2);\n return instance;\n } else {\n return new Klass(a1, a2);\n }\n};\n\nvar threeArgumentPooler = function (a1, a2, a3) {\n var Klass = this;\n if (Klass.instancePool.length) {\n var instance = Klass.instancePool.pop();\n Klass.call(instance, a1, a2, a3);\n return instance;\n } else {\n return new Klass(a1, a2, a3);\n }\n};\n\nvar fourArgumentPooler = function (a1, a2, a3, a4) {\n var Klass = this;\n if (Klass.instancePool.length) {\n var instance = Klass.instancePool.pop();\n Klass.call(instance, a1, a2, a3, a4);\n return instance;\n } else {\n return new Klass(a1, a2, a3, a4);\n }\n};\n\nvar fiveArgumentPooler = function (a1, a2, a3, a4, a5) {\n var Klass = this;\n if (Klass.instancePool.length) {\n var instance = Klass.instancePool.pop();\n Klass.call(instance, a1, a2, a3, a4, a5);\n return instance;\n } else {\n return new Klass(a1, a2, a3, a4, a5);\n }\n};\n\nvar standardReleaser = function (instance) {\n var Klass = this;\n !(instance instanceof Klass) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'Trying to release an instance into a pool of a different type.') : invariant(false) : void 0;\n instance.destructor();\n if (Klass.instancePool.length < Klass.poolSize) {\n Klass.instancePool.push(instance);\n }\n};\n\nvar DEFAULT_POOL_SIZE = 10;\nvar DEFAULT_POOLER = oneArgumentPooler;\n\n/**\n * Augments `CopyConstructor` to be a poolable class, augmenting only the class\n * itself (statically) not adding any prototypical fields. Any CopyConstructor\n * you give this may have a `poolSize` property, and will look for a\n * prototypical `destructor` on instances (optional).\n *\n * @param {Function} CopyConstructor Constructor that can be used to reset.\n * @param {Function} pooler Customizable pooler.\n */\nvar addPoolingTo = function (CopyConstructor, pooler) {\n var NewKlass = CopyConstructor;\n NewKlass.instancePool = [];\n NewKlass.getPooled = pooler || DEFAULT_POOLER;\n if (!NewKlass.poolSize) {\n NewKlass.poolSize = DEFAULT_POOL_SIZE;\n }\n NewKlass.release = standardReleaser;\n return NewKlass;\n};\n\nvar PooledClass = {\n addPoolingTo: addPoolingTo,\n oneArgumentPooler: oneArgumentPooler,\n twoArgumentPooler: twoArgumentPooler,\n threeArgumentPooler: threeArgumentPooler,\n fourArgumentPooler: fourArgumentPooler,\n fiveArgumentPooler: fiveArgumentPooler\n};\n\nmodule.exports = PooledClass;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/PooledClass.js\n ** module id = 15\n ** module chunks = 0\n **/","/**\n * Copyright 2015-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule DOMLazyTree\n */\n\n'use strict';\n\nvar createMicrosoftUnsafeLocalFunction = require('./createMicrosoftUnsafeLocalFunction');\nvar setTextContent = require('./setTextContent');\n\n/**\n * In IE (8-11) and Edge, appending nodes with no children is dramatically\n * faster than appending a full subtree, so we essentially queue up the\n * .appendChild calls here and apply them so each node is added to its parent\n * before any children are added.\n *\n * In other browsers, doing so is slower or neutral compared to the other order\n * (in Firefox, twice as slow) so we only do this inversion in IE.\n *\n * See https://github.com/spicyj/innerhtml-vs-createelement-vs-clonenode.\n */\nvar enableLazy = typeof document !== 'undefined' && typeof document.documentMode === 'number' || typeof navigator !== 'undefined' && typeof navigator.userAgent === 'string' && /\\bEdge\\/\\d/.test(navigator.userAgent);\n\nfunction insertTreeChildren(tree) {\n if (!enableLazy) {\n return;\n }\n var node = tree.node;\n var children = tree.children;\n if (children.length) {\n for (var i = 0; i < children.length; i++) {\n insertTreeBefore(node, children[i], null);\n }\n } else if (tree.html != null) {\n node.innerHTML = tree.html;\n } else if (tree.text != null) {\n setTextContent(node, tree.text);\n }\n}\n\nvar insertTreeBefore = createMicrosoftUnsafeLocalFunction(function (parentNode, tree, referenceNode) {\n // DocumentFragments aren't actually part of the DOM after insertion so\n // appending children won't update the DOM. We need to ensure the fragment\n // is properly populated first, breaking out of our lazy approach for just\n // this level.\n if (tree.node.nodeType === 11) {\n insertTreeChildren(tree);\n parentNode.insertBefore(tree.node, referenceNode);\n } else {\n parentNode.insertBefore(tree.node, referenceNode);\n insertTreeChildren(tree);\n }\n});\n\nfunction replaceChildWithTree(oldNode, newTree) {\n oldNode.parentNode.replaceChild(newTree.node, oldNode);\n insertTreeChildren(newTree);\n}\n\nfunction queueChild(parentTree, childTree) {\n if (enableLazy) {\n parentTree.children.push(childTree);\n } else {\n parentTree.node.appendChild(childTree.node);\n }\n}\n\nfunction queueHTML(tree, html) {\n if (enableLazy) {\n tree.html = html;\n } else {\n tree.node.innerHTML = html;\n }\n}\n\nfunction queueText(tree, text) {\n if (enableLazy) {\n tree.text = text;\n } else {\n setTextContent(tree.node, text);\n }\n}\n\nfunction DOMLazyTree(node) {\n return {\n node: node,\n children: [],\n html: null,\n text: null\n };\n}\n\nDOMLazyTree.insertTreeBefore = insertTreeBefore;\nDOMLazyTree.replaceChildWithTree = replaceChildWithTree;\nDOMLazyTree.queueChild = queueChild;\nDOMLazyTree.queueHTML = queueHTML;\nDOMLazyTree.queueText = queueText;\n\nmodule.exports = DOMLazyTree;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/DOMLazyTree.js\n ** module id = 16\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule ReactReconciler\n */\n\n'use strict';\n\nvar ReactRef = require('./ReactRef');\nvar ReactInstrumentation = require('./ReactInstrumentation');\n\n/**\n * Helper to call ReactRef.attachRefs with this composite component, split out\n * to avoid allocations in the transaction mount-ready queue.\n */\nfunction attachRefs() {\n ReactRef.attachRefs(this, this._currentElement);\n}\n\nvar ReactReconciler = {\n\n /**\n * Initializes the component, renders markup, and registers event listeners.\n *\n * @param {ReactComponent} internalInstance\n * @param {ReactReconcileTransaction|ReactServerRenderingTransaction} transaction\n * @param {?object} the containing native component instance\n * @param {?object} info about the native container\n * @return {?string} Rendered markup to be inserted into the DOM.\n * @final\n * @internal\n */\n mountComponent: function (internalInstance, transaction, nativeParent, nativeContainerInfo, context) {\n var markup = internalInstance.mountComponent(transaction, nativeParent, nativeContainerInfo, context);\n if (internalInstance._currentElement && internalInstance._currentElement.ref != null) {\n transaction.getReactMountReady().enqueue(attachRefs, internalInstance);\n }\n if (process.env.NODE_ENV !== 'production') {\n ReactInstrumentation.debugTool.onMountComponent(internalInstance);\n }\n return markup;\n },\n\n /**\n * Returns a value that can be passed to\n * ReactComponentEnvironment.replaceNodeWithMarkup.\n */\n getNativeNode: function (internalInstance) {\n return internalInstance.getNativeNode();\n },\n\n /**\n * Releases any resources allocated by `mountComponent`.\n *\n * @final\n * @internal\n */\n unmountComponent: function (internalInstance, safely) {\n ReactRef.detachRefs(internalInstance, internalInstance._currentElement);\n internalInstance.unmountComponent(safely);\n if (process.env.NODE_ENV !== 'production') {\n ReactInstrumentation.debugTool.onUnmountComponent(internalInstance);\n }\n },\n\n /**\n * Update a component using a new element.\n *\n * @param {ReactComponent} internalInstance\n * @param {ReactElement} nextElement\n * @param {ReactReconcileTransaction} transaction\n * @param {object} context\n * @internal\n */\n receiveComponent: function (internalInstance, nextElement, transaction, context) {\n var prevElement = internalInstance._currentElement;\n\n if (nextElement === prevElement && context === internalInstance._context) {\n // Since elements are immutable after the owner is rendered,\n // we can do a cheap identity compare here to determine if this is a\n // superfluous reconcile. It's possible for state to be mutable but such\n // change should trigger an update of the owner which would recreate\n // the element. We explicitly check for the existence of an owner since\n // it's possible for an element created outside a composite to be\n // deeply mutated and reused.\n\n // TODO: Bailing out early is just a perf optimization right?\n // TODO: Removing the return statement should affect correctness?\n return;\n }\n\n var refsChanged = ReactRef.shouldUpdateRefs(prevElement, nextElement);\n\n if (refsChanged) {\n ReactRef.detachRefs(internalInstance, prevElement);\n }\n\n internalInstance.receiveComponent(nextElement, transaction, context);\n\n if (refsChanged && internalInstance._currentElement && internalInstance._currentElement.ref != null) {\n transaction.getReactMountReady().enqueue(attachRefs, internalInstance);\n }\n\n if (process.env.NODE_ENV !== 'production') {\n ReactInstrumentation.debugTool.onUpdateComponent(internalInstance);\n }\n },\n\n /**\n * Flush any dirty changes in a component.\n *\n * @param {ReactComponent} internalInstance\n * @param {ReactReconcileTransaction} transaction\n * @internal\n */\n performUpdateIfNecessary: function (internalInstance, transaction) {\n internalInstance.performUpdateIfNecessary(transaction);\n if (process.env.NODE_ENV !== 'production') {\n ReactInstrumentation.debugTool.onUpdateComponent(internalInstance);\n }\n }\n\n};\n\nmodule.exports = ReactReconciler;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/ReactReconciler.js\n ** module id = 17\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule EventPluginHub\n */\n\n'use strict';\n\nvar EventPluginRegistry = require('./EventPluginRegistry');\nvar EventPluginUtils = require('./EventPluginUtils');\nvar ReactErrorUtils = require('./ReactErrorUtils');\n\nvar accumulateInto = require('./accumulateInto');\nvar forEachAccumulated = require('./forEachAccumulated');\nvar invariant = require('fbjs/lib/invariant');\n\n/**\n * Internal store for event listeners\n */\nvar listenerBank = {};\n\n/**\n * Internal queue of events that have accumulated their dispatches and are\n * waiting to have their dispatches executed.\n */\nvar eventQueue = null;\n\n/**\n * Dispatches an event and releases it back into the pool, unless persistent.\n *\n * @param {?object} event Synthetic event to be dispatched.\n * @param {boolean} simulated If the event is simulated (changes exn behavior)\n * @private\n */\nvar executeDispatchesAndRelease = function (event, simulated) {\n if (event) {\n EventPluginUtils.executeDispatchesInOrder(event, simulated);\n\n if (!event.isPersistent()) {\n event.constructor.release(event);\n }\n }\n};\nvar executeDispatchesAndReleaseSimulated = function (e) {\n return executeDispatchesAndRelease(e, true);\n};\nvar executeDispatchesAndReleaseTopLevel = function (e) {\n return executeDispatchesAndRelease(e, false);\n};\n\n/**\n * This is a unified interface for event plugins to be installed and configured.\n *\n * Event plugins can implement the following properties:\n *\n * `extractEvents` {function(string, DOMEventTarget, string, object): *}\n * Required. When a top-level event is fired, this method is expected to\n * extract synthetic events that will in turn be queued and dispatched.\n *\n * `eventTypes` {object}\n * Optional, plugins that fire events must publish a mapping of registration\n * names that are used to register listeners. Values of this mapping must\n * be objects that contain `registrationName` or `phasedRegistrationNames`.\n *\n * `executeDispatch` {function(object, function, string)}\n * Optional, allows plugins to override how an event gets dispatched. By\n * default, the listener is simply invoked.\n *\n * Each plugin that is injected into `EventsPluginHub` is immediately operable.\n *\n * @public\n */\nvar EventPluginHub = {\n\n /**\n * Methods for injecting dependencies.\n */\n injection: {\n\n /**\n * @param {array} InjectedEventPluginOrder\n * @public\n */\n injectEventPluginOrder: EventPluginRegistry.injectEventPluginOrder,\n\n /**\n * @param {object} injectedNamesToPlugins Map from names to plugin modules.\n */\n injectEventPluginsByName: EventPluginRegistry.injectEventPluginsByName\n\n },\n\n /**\n * Stores `listener` at `listenerBank[registrationName][id]`. Is idempotent.\n *\n * @param {object} inst The instance, which is the source of events.\n * @param {string} registrationName Name of listener (e.g. `onClick`).\n * @param {function} listener The callback to store.\n */\n putListener: function (inst, registrationName, listener) {\n !(typeof listener === 'function') ? process.env.NODE_ENV !== 'production' ? invariant(false, 'Expected %s listener to be a function, instead got type %s', registrationName, typeof listener) : invariant(false) : void 0;\n\n var bankForRegistrationName = listenerBank[registrationName] || (listenerBank[registrationName] = {});\n bankForRegistrationName[inst._rootNodeID] = listener;\n\n var PluginModule = EventPluginRegistry.registrationNameModules[registrationName];\n if (PluginModule && PluginModule.didPutListener) {\n PluginModule.didPutListener(inst, registrationName, listener);\n }\n },\n\n /**\n * @param {object} inst The instance, which is the source of events.\n * @param {string} registrationName Name of listener (e.g. `onClick`).\n * @return {?function} The stored callback.\n */\n getListener: function (inst, registrationName) {\n var bankForRegistrationName = listenerBank[registrationName];\n return bankForRegistrationName && bankForRegistrationName[inst._rootNodeID];\n },\n\n /**\n * Deletes a listener from the registration bank.\n *\n * @param {object} inst The instance, which is the source of events.\n * @param {string} registrationName Name of listener (e.g. `onClick`).\n */\n deleteListener: function (inst, registrationName) {\n var PluginModule = EventPluginRegistry.registrationNameModules[registrationName];\n if (PluginModule && PluginModule.willDeleteListener) {\n PluginModule.willDeleteListener(inst, registrationName);\n }\n\n var bankForRegistrationName = listenerBank[registrationName];\n // TODO: This should never be null -- when is it?\n if (bankForRegistrationName) {\n delete bankForRegistrationName[inst._rootNodeID];\n }\n },\n\n /**\n * Deletes all listeners for the DOM element with the supplied ID.\n *\n * @param {object} inst The instance, which is the source of events.\n */\n deleteAllListeners: function (inst) {\n for (var registrationName in listenerBank) {\n if (!listenerBank[registrationName][inst._rootNodeID]) {\n continue;\n }\n\n var PluginModule = EventPluginRegistry.registrationNameModules[registrationName];\n if (PluginModule && PluginModule.willDeleteListener) {\n PluginModule.willDeleteListener(inst, registrationName);\n }\n\n delete listenerBank[registrationName][inst._rootNodeID];\n }\n },\n\n /**\n * Allows registered plugins an opportunity to extract events from top-level\n * native browser events.\n *\n * @return {*} An accumulation of synthetic events.\n * @internal\n */\n extractEvents: function (topLevelType, targetInst, nativeEvent, nativeEventTarget) {\n var events;\n var plugins = EventPluginRegistry.plugins;\n for (var i = 0; i < plugins.length; i++) {\n // Not every plugin in the ordering may be loaded at runtime.\n var possiblePlugin = plugins[i];\n if (possiblePlugin) {\n var extractedEvents = possiblePlugin.extractEvents(topLevelType, targetInst, nativeEvent, nativeEventTarget);\n if (extractedEvents) {\n events = accumulateInto(events, extractedEvents);\n }\n }\n }\n return events;\n },\n\n /**\n * Enqueues a synthetic event that should be dispatched when\n * `processEventQueue` is invoked.\n *\n * @param {*} events An accumulation of synthetic events.\n * @internal\n */\n enqueueEvents: function (events) {\n if (events) {\n eventQueue = accumulateInto(eventQueue, events);\n }\n },\n\n /**\n * Dispatches all synthetic events on the event queue.\n *\n * @internal\n */\n processEventQueue: function (simulated) {\n // Set `eventQueue` to null before processing it so that we can tell if more\n // events get enqueued while processing.\n var processingEventQueue = eventQueue;\n eventQueue = null;\n if (simulated) {\n forEachAccumulated(processingEventQueue, executeDispatchesAndReleaseSimulated);\n } else {\n forEachAccumulated(processingEventQueue, executeDispatchesAndReleaseTopLevel);\n }\n !!eventQueue ? process.env.NODE_ENV !== 'production' ? invariant(false, 'processEventQueue(): Additional events were enqueued while processing ' + 'an event queue. Support for this has not yet been implemented.') : invariant(false) : void 0;\n // This would be a good time to rethrow if any of the event handlers threw.\n ReactErrorUtils.rethrowCaughtError();\n },\n\n /**\n * These are needed for tests only. Do not use!\n */\n __purge: function () {\n listenerBank = {};\n },\n\n __getListenerBank: function () {\n return listenerBank;\n }\n\n};\n\nmodule.exports = EventPluginHub;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/EventPluginHub.js\n ** module id = 18\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule EventPropagators\n */\n\n'use strict';\n\nvar EventConstants = require('./EventConstants');\nvar EventPluginHub = require('./EventPluginHub');\nvar EventPluginUtils = require('./EventPluginUtils');\n\nvar accumulateInto = require('./accumulateInto');\nvar forEachAccumulated = require('./forEachAccumulated');\nvar warning = require('fbjs/lib/warning');\n\nvar PropagationPhases = EventConstants.PropagationPhases;\nvar getListener = EventPluginHub.getListener;\n\n/**\n * Some event types have a notion of different registration names for different\n * \"phases\" of propagation. This finds listeners by a given phase.\n */\nfunction listenerAtPhase(inst, event, propagationPhase) {\n var registrationName = event.dispatchConfig.phasedRegistrationNames[propagationPhase];\n return getListener(inst, registrationName);\n}\n\n/**\n * Tags a `SyntheticEvent` with dispatched listeners. Creating this function\n * here, allows us to not have to bind or create functions for each event.\n * Mutating the event's members allows us to not have to create a wrapping\n * \"dispatch\" object that pairs the event with the listener.\n */\nfunction accumulateDirectionalDispatches(inst, upwards, event) {\n if (process.env.NODE_ENV !== 'production') {\n process.env.NODE_ENV !== 'production' ? warning(inst, 'Dispatching inst must not be null') : void 0;\n }\n var phase = upwards ? PropagationPhases.bubbled : PropagationPhases.captured;\n var listener = listenerAtPhase(inst, event, phase);\n if (listener) {\n event._dispatchListeners = accumulateInto(event._dispatchListeners, listener);\n event._dispatchInstances = accumulateInto(event._dispatchInstances, inst);\n }\n}\n\n/**\n * Collect dispatches (must be entirely collected before dispatching - see unit\n * tests). Lazily allocate the array to conserve memory. We must loop through\n * each event and perform the traversal for each one. We cannot perform a\n * single traversal for the entire collection of events because each event may\n * have a different target.\n */\nfunction accumulateTwoPhaseDispatchesSingle(event) {\n if (event && event.dispatchConfig.phasedRegistrationNames) {\n EventPluginUtils.traverseTwoPhase(event._targetInst, accumulateDirectionalDispatches, event);\n }\n}\n\n/**\n * Same as `accumulateTwoPhaseDispatchesSingle`, but skips over the targetID.\n */\nfunction accumulateTwoPhaseDispatchesSingleSkipTarget(event) {\n if (event && event.dispatchConfig.phasedRegistrationNames) {\n var targetInst = event._targetInst;\n var parentInst = targetInst ? EventPluginUtils.getParentInstance(targetInst) : null;\n EventPluginUtils.traverseTwoPhase(parentInst, accumulateDirectionalDispatches, event);\n }\n}\n\n/**\n * Accumulates without regard to direction, does not look for phased\n * registration names. Same as `accumulateDirectDispatchesSingle` but without\n * requiring that the `dispatchMarker` be the same as the dispatched ID.\n */\nfunction accumulateDispatches(inst, ignoredDirection, event) {\n if (event && event.dispatchConfig.registrationName) {\n var registrationName = event.dispatchConfig.registrationName;\n var listener = getListener(inst, registrationName);\n if (listener) {\n event._dispatchListeners = accumulateInto(event._dispatchListeners, listener);\n event._dispatchInstances = accumulateInto(event._dispatchInstances, inst);\n }\n }\n}\n\n/**\n * Accumulates dispatches on an `SyntheticEvent`, but only for the\n * `dispatchMarker`.\n * @param {SyntheticEvent} event\n */\nfunction accumulateDirectDispatchesSingle(event) {\n if (event && event.dispatchConfig.registrationName) {\n accumulateDispatches(event._targetInst, null, event);\n }\n}\n\nfunction accumulateTwoPhaseDispatches(events) {\n forEachAccumulated(events, accumulateTwoPhaseDispatchesSingle);\n}\n\nfunction accumulateTwoPhaseDispatchesSkipTarget(events) {\n forEachAccumulated(events, accumulateTwoPhaseDispatchesSingleSkipTarget);\n}\n\nfunction accumulateEnterLeaveDispatches(leave, enter, from, to) {\n EventPluginUtils.traverseEnterLeave(from, to, accumulateDispatches, leave, enter);\n}\n\nfunction accumulateDirectDispatches(events) {\n forEachAccumulated(events, accumulateDirectDispatchesSingle);\n}\n\n/**\n * A small set of propagation patterns, each of which will accept a small amount\n * of information, and generate a set of \"dispatch ready event objects\" - which\n * are sets of events that have already been annotated with a set of dispatched\n * listener functions/ids. The API is designed this way to discourage these\n * propagation strategies from actually executing the dispatches, since we\n * always want to collect the entire set of dispatches before executing event a\n * single one.\n *\n * @constructor EventPropagators\n */\nvar EventPropagators = {\n accumulateTwoPhaseDispatches: accumulateTwoPhaseDispatches,\n accumulateTwoPhaseDispatchesSkipTarget: accumulateTwoPhaseDispatchesSkipTarget,\n accumulateDirectDispatches: accumulateDirectDispatches,\n accumulateEnterLeaveDispatches: accumulateEnterLeaveDispatches\n};\n\nmodule.exports = EventPropagators;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/EventPropagators.js\n ** module id = 19\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule SyntheticUIEvent\n */\n\n'use strict';\n\nvar SyntheticEvent = require('./SyntheticEvent');\n\nvar getEventTarget = require('./getEventTarget');\n\n/**\n * @interface UIEvent\n * @see http://www.w3.org/TR/DOM-Level-3-Events/\n */\nvar UIEventInterface = {\n view: function (event) {\n if (event.view) {\n return event.view;\n }\n\n var target = getEventTarget(event);\n if (target != null && target.window === target) {\n // target is a window object\n return target;\n }\n\n var doc = target.ownerDocument;\n // TODO: Figure out why `ownerDocument` is sometimes undefined in IE8.\n if (doc) {\n return doc.defaultView || doc.parentWindow;\n } else {\n return window;\n }\n },\n detail: function (event) {\n return event.detail || 0;\n }\n};\n\n/**\n * @param {object} dispatchConfig Configuration used to dispatch this event.\n * @param {string} dispatchMarker Marker identifying the event target.\n * @param {object} nativeEvent Native browser event.\n * @extends {SyntheticEvent}\n */\nfunction SyntheticUIEvent(dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget) {\n return SyntheticEvent.call(this, dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget);\n}\n\nSyntheticEvent.augmentClass(SyntheticUIEvent, UIEventInterface);\n\nmodule.exports = SyntheticUIEvent;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/SyntheticUIEvent.js\n ** module id = 20\n ** module chunks = 0\n **/","/**\n * Copyright (c) 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nvar emptyObject = {};\n\nif (process.env.NODE_ENV !== 'production') {\n Object.freeze(emptyObject);\n}\n\nmodule.exports = emptyObject;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/fbjs/lib/emptyObject.js\n ** module id = 21\n ** module chunks = 0\n **/","/**\n * Copyright (c) 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @typechecks static-only\n */\n\n'use strict';\n\nvar invariant = require('./invariant');\n\n/**\n * Constructs an enumeration with keys equal to their value.\n *\n * For example:\n *\n * var COLORS = keyMirror({blue: null, red: null});\n * var myColor = COLORS.blue;\n * var isColorValid = !!COLORS[myColor];\n *\n * The last line could not be performed if the values of the generated enum were\n * not equal to their keys.\n *\n * Input: {key1: val1, key2: val2}\n * Output: {key1: key1, key2: key2}\n *\n * @param {object} obj\n * @return {object}\n */\nvar keyMirror = function (obj) {\n var ret = {};\n var key;\n !(obj instanceof Object && !Array.isArray(obj)) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'keyMirror(...): Argument must be an object.') : invariant(false) : void 0;\n for (key in obj) {\n if (!obj.hasOwnProperty(key)) {\n continue;\n }\n ret[key] = key;\n }\n return ret;\n};\n\nmodule.exports = keyMirror;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/fbjs/lib/keyMirror.js\n ** module id = 22\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule EventPluginRegistry\n */\n\n'use strict';\n\nvar invariant = require('fbjs/lib/invariant');\n\n/**\n * Injectable ordering of event plugins.\n */\nvar EventPluginOrder = null;\n\n/**\n * Injectable mapping from names to event plugin modules.\n */\nvar namesToPlugins = {};\n\n/**\n * Recomputes the plugin list using the injected plugins and plugin ordering.\n *\n * @private\n */\nfunction recomputePluginOrdering() {\n if (!EventPluginOrder) {\n // Wait until an `EventPluginOrder` is injected.\n return;\n }\n for (var pluginName in namesToPlugins) {\n var PluginModule = namesToPlugins[pluginName];\n var pluginIndex = EventPluginOrder.indexOf(pluginName);\n !(pluginIndex > -1) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'EventPluginRegistry: Cannot inject event plugins that do not exist in ' + 'the plugin ordering, `%s`.', pluginName) : invariant(false) : void 0;\n if (EventPluginRegistry.plugins[pluginIndex]) {\n continue;\n }\n !PluginModule.extractEvents ? process.env.NODE_ENV !== 'production' ? invariant(false, 'EventPluginRegistry: Event plugins must implement an `extractEvents` ' + 'method, but `%s` does not.', pluginName) : invariant(false) : void 0;\n EventPluginRegistry.plugins[pluginIndex] = PluginModule;\n var publishedEvents = PluginModule.eventTypes;\n for (var eventName in publishedEvents) {\n !publishEventForPlugin(publishedEvents[eventName], PluginModule, eventName) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'EventPluginRegistry: Failed to publish event `%s` for plugin `%s`.', eventName, pluginName) : invariant(false) : void 0;\n }\n }\n}\n\n/**\n * Publishes an event so that it can be dispatched by the supplied plugin.\n *\n * @param {object} dispatchConfig Dispatch configuration for the event.\n * @param {object} PluginModule Plugin publishing the event.\n * @return {boolean} True if the event was successfully published.\n * @private\n */\nfunction publishEventForPlugin(dispatchConfig, PluginModule, eventName) {\n !!EventPluginRegistry.eventNameDispatchConfigs.hasOwnProperty(eventName) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'EventPluginHub: More than one plugin attempted to publish the same ' + 'event name, `%s`.', eventName) : invariant(false) : void 0;\n EventPluginRegistry.eventNameDispatchConfigs[eventName] = dispatchConfig;\n\n var phasedRegistrationNames = dispatchConfig.phasedRegistrationNames;\n if (phasedRegistrationNames) {\n for (var phaseName in phasedRegistrationNames) {\n if (phasedRegistrationNames.hasOwnProperty(phaseName)) {\n var phasedRegistrationName = phasedRegistrationNames[phaseName];\n publishRegistrationName(phasedRegistrationName, PluginModule, eventName);\n }\n }\n return true;\n } else if (dispatchConfig.registrationName) {\n publishRegistrationName(dispatchConfig.registrationName, PluginModule, eventName);\n return true;\n }\n return false;\n}\n\n/**\n * Publishes a registration name that is used to identify dispatched events and\n * can be used with `EventPluginHub.putListener` to register listeners.\n *\n * @param {string} registrationName Registration name to add.\n * @param {object} PluginModule Plugin publishing the event.\n * @private\n */\nfunction publishRegistrationName(registrationName, PluginModule, eventName) {\n !!EventPluginRegistry.registrationNameModules[registrationName] ? process.env.NODE_ENV !== 'production' ? invariant(false, 'EventPluginHub: More than one plugin attempted to publish the same ' + 'registration name, `%s`.', registrationName) : invariant(false) : void 0;\n EventPluginRegistry.registrationNameModules[registrationName] = PluginModule;\n EventPluginRegistry.registrationNameDependencies[registrationName] = PluginModule.eventTypes[eventName].dependencies;\n\n if (process.env.NODE_ENV !== 'production') {\n var lowerCasedName = registrationName.toLowerCase();\n EventPluginRegistry.possibleRegistrationNames[lowerCasedName] = registrationName;\n }\n}\n\n/**\n * Registers plugins so that they can extract and dispatch events.\n *\n * @see {EventPluginHub}\n */\nvar EventPluginRegistry = {\n\n /**\n * Ordered list of injected plugins.\n */\n plugins: [],\n\n /**\n * Mapping from event name to dispatch config\n */\n eventNameDispatchConfigs: {},\n\n /**\n * Mapping from registration name to plugin module\n */\n registrationNameModules: {},\n\n /**\n * Mapping from registration name to event name\n */\n registrationNameDependencies: {},\n\n /**\n * Mapping from lowercase registration names to the properly cased version,\n * used to warn in the case of missing event handlers. Available\n * only in __DEV__.\n * @type {Object}\n */\n possibleRegistrationNames: process.env.NODE_ENV !== 'production' ? {} : null,\n\n /**\n * Injects an ordering of plugins (by plugin name). This allows the ordering\n * to be decoupled from injection of the actual plugins so that ordering is\n * always deterministic regardless of packaging, on-the-fly injection, etc.\n *\n * @param {array} InjectedEventPluginOrder\n * @internal\n * @see {EventPluginHub.injection.injectEventPluginOrder}\n */\n injectEventPluginOrder: function (InjectedEventPluginOrder) {\n !!EventPluginOrder ? process.env.NODE_ENV !== 'production' ? invariant(false, 'EventPluginRegistry: Cannot inject event plugin ordering more than ' + 'once. You are likely trying to load more than one copy of React.') : invariant(false) : void 0;\n // Clone the ordering so it cannot be dynamically mutated.\n EventPluginOrder = Array.prototype.slice.call(InjectedEventPluginOrder);\n recomputePluginOrdering();\n },\n\n /**\n * Injects plugins to be used by `EventPluginHub`. The plugin names must be\n * in the ordering injected by `injectEventPluginOrder`.\n *\n * Plugins can be injected as part of page initialization or on-the-fly.\n *\n * @param {object} injectedNamesToPlugins Map from names to plugin modules.\n * @internal\n * @see {EventPluginHub.injection.injectEventPluginsByName}\n */\n injectEventPluginsByName: function (injectedNamesToPlugins) {\n var isOrderingDirty = false;\n for (var pluginName in injectedNamesToPlugins) {\n if (!injectedNamesToPlugins.hasOwnProperty(pluginName)) {\n continue;\n }\n var PluginModule = injectedNamesToPlugins[pluginName];\n if (!namesToPlugins.hasOwnProperty(pluginName) || namesToPlugins[pluginName] !== PluginModule) {\n !!namesToPlugins[pluginName] ? process.env.NODE_ENV !== 'production' ? invariant(false, 'EventPluginRegistry: Cannot inject two different event plugins ' + 'using the same name, `%s`.', pluginName) : invariant(false) : void 0;\n namesToPlugins[pluginName] = PluginModule;\n isOrderingDirty = true;\n }\n }\n if (isOrderingDirty) {\n recomputePluginOrdering();\n }\n },\n\n /**\n * Looks up the plugin for the supplied event.\n *\n * @param {object} event A synthetic event.\n * @return {?object} The plugin that created the supplied event.\n * @internal\n */\n getPluginModuleForEvent: function (event) {\n var dispatchConfig = event.dispatchConfig;\n if (dispatchConfig.registrationName) {\n return EventPluginRegistry.registrationNameModules[dispatchConfig.registrationName] || null;\n }\n for (var phase in dispatchConfig.phasedRegistrationNames) {\n if (!dispatchConfig.phasedRegistrationNames.hasOwnProperty(phase)) {\n continue;\n }\n var PluginModule = EventPluginRegistry.registrationNameModules[dispatchConfig.phasedRegistrationNames[phase]];\n if (PluginModule) {\n return PluginModule;\n }\n }\n return null;\n },\n\n /**\n * Exposed for unit testing.\n * @private\n */\n _resetEventPlugins: function () {\n EventPluginOrder = null;\n for (var pluginName in namesToPlugins) {\n if (namesToPlugins.hasOwnProperty(pluginName)) {\n delete namesToPlugins[pluginName];\n }\n }\n EventPluginRegistry.plugins.length = 0;\n\n var eventNameDispatchConfigs = EventPluginRegistry.eventNameDispatchConfigs;\n for (var eventName in eventNameDispatchConfigs) {\n if (eventNameDispatchConfigs.hasOwnProperty(eventName)) {\n delete eventNameDispatchConfigs[eventName];\n }\n }\n\n var registrationNameModules = EventPluginRegistry.registrationNameModules;\n for (var registrationName in registrationNameModules) {\n if (registrationNameModules.hasOwnProperty(registrationName)) {\n delete registrationNameModules[registrationName];\n }\n }\n\n if (process.env.NODE_ENV !== 'production') {\n var possibleRegistrationNames = EventPluginRegistry.possibleRegistrationNames;\n for (var lowerCasedName in possibleRegistrationNames) {\n if (possibleRegistrationNames.hasOwnProperty(lowerCasedName)) {\n delete possibleRegistrationNames[lowerCasedName];\n }\n }\n }\n }\n\n};\n\nmodule.exports = EventPluginRegistry;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/EventPluginRegistry.js\n ** module id = 23\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule ReactBrowserEventEmitter\n */\n\n'use strict';\n\nvar _assign = require('object-assign');\n\nvar EventConstants = require('./EventConstants');\nvar EventPluginRegistry = require('./EventPluginRegistry');\nvar ReactEventEmitterMixin = require('./ReactEventEmitterMixin');\nvar ViewportMetrics = require('./ViewportMetrics');\n\nvar getVendorPrefixedEventName = require('./getVendorPrefixedEventName');\nvar isEventSupported = require('./isEventSupported');\n\n/**\n * Summary of `ReactBrowserEventEmitter` event handling:\n *\n * - Top-level delegation is used to trap most native browser events. This\n * may only occur in the main thread and is the responsibility of\n * ReactEventListener, which is injected and can therefore support pluggable\n * event sources. This is the only work that occurs in the main thread.\n *\n * - We normalize and de-duplicate events to account for browser quirks. This\n * may be done in the worker thread.\n *\n * - Forward these native events (with the associated top-level type used to\n * trap it) to `EventPluginHub`, which in turn will ask plugins if they want\n * to extract any synthetic events.\n *\n * - The `EventPluginHub` will then process each event by annotating them with\n * \"dispatches\", a sequence of listeners and IDs that care about that event.\n *\n * - The `EventPluginHub` then dispatches the events.\n *\n * Overview of React and the event system:\n *\n * +------------+ .\n * | DOM | .\n * +------------+ .\n * | .\n * v .\n * +------------+ .\n * | ReactEvent | .\n * | Listener | .\n * +------------+ . +-----------+\n * | . +--------+|SimpleEvent|\n * | . | |Plugin |\n * +-----|------+ . v +-----------+\n * | | | . +--------------+ +------------+\n * | +-----------.--->|EventPluginHub| | Event |\n * | | . | | +-----------+ | Propagators|\n * | ReactEvent | . | | |TapEvent | |------------|\n * | Emitter | . | |<---+|Plugin | |other plugin|\n * | | . | | +-----------+ | utilities |\n * | +-----------.--->| | +------------+\n * | | | . +--------------+\n * +-----|------+ . ^ +-----------+\n * | . | |Enter/Leave|\n * + . +-------+|Plugin |\n * +-------------+ . +-----------+\n * | application | .\n * |-------------| .\n * | | .\n * | | .\n * +-------------+ .\n * .\n * React Core . General Purpose Event Plugin System\n */\n\nvar hasEventPageXY;\nvar alreadyListeningTo = {};\nvar isMonitoringScrollValue = false;\nvar reactTopListenersCounter = 0;\n\n// For events like 'submit' which don't consistently bubble (which we trap at a\n// lower node than `document`), binding at `document` would cause duplicate\n// events so we don't include them here\nvar topEventMapping = {\n topAbort: 'abort',\n topAnimationEnd: getVendorPrefixedEventName('animationend') || 'animationend',\n topAnimationIteration: getVendorPrefixedEventName('animationiteration') || 'animationiteration',\n topAnimationStart: getVendorPrefixedEventName('animationstart') || 'animationstart',\n topBlur: 'blur',\n topCanPlay: 'canplay',\n topCanPlayThrough: 'canplaythrough',\n topChange: 'change',\n topClick: 'click',\n topCompositionEnd: 'compositionend',\n topCompositionStart: 'compositionstart',\n topCompositionUpdate: 'compositionupdate',\n topContextMenu: 'contextmenu',\n topCopy: 'copy',\n topCut: 'cut',\n topDoubleClick: 'dblclick',\n topDrag: 'drag',\n topDragEnd: 'dragend',\n topDragEnter: 'dragenter',\n topDragExit: 'dragexit',\n topDragLeave: 'dragleave',\n topDragOver: 'dragover',\n topDragStart: 'dragstart',\n topDrop: 'drop',\n topDurationChange: 'durationchange',\n topEmptied: 'emptied',\n topEncrypted: 'encrypted',\n topEnded: 'ended',\n topError: 'error',\n topFocus: 'focus',\n topInput: 'input',\n topKeyDown: 'keydown',\n topKeyPress: 'keypress',\n topKeyUp: 'keyup',\n topLoadedData: 'loadeddata',\n topLoadedMetadata: 'loadedmetadata',\n topLoadStart: 'loadstart',\n topMouseDown: 'mousedown',\n topMouseMove: 'mousemove',\n topMouseOut: 'mouseout',\n topMouseOver: 'mouseover',\n topMouseUp: 'mouseup',\n topPaste: 'paste',\n topPause: 'pause',\n topPlay: 'play',\n topPlaying: 'playing',\n topProgress: 'progress',\n topRateChange: 'ratechange',\n topScroll: 'scroll',\n topSeeked: 'seeked',\n topSeeking: 'seeking',\n topSelectionChange: 'selectionchange',\n topStalled: 'stalled',\n topSuspend: 'suspend',\n topTextInput: 'textInput',\n topTimeUpdate: 'timeupdate',\n topTouchCancel: 'touchcancel',\n topTouchEnd: 'touchend',\n topTouchMove: 'touchmove',\n topTouchStart: 'touchstart',\n topTransitionEnd: getVendorPrefixedEventName('transitionend') || 'transitionend',\n topVolumeChange: 'volumechange',\n topWaiting: 'waiting',\n topWheel: 'wheel'\n};\n\n/**\n * To ensure no conflicts with other potential React instances on the page\n */\nvar topListenersIDKey = '_reactListenersID' + String(Math.random()).slice(2);\n\nfunction getListeningForDocument(mountAt) {\n // In IE8, `mountAt` is a host object and doesn't have `hasOwnProperty`\n // directly.\n if (!Object.prototype.hasOwnProperty.call(mountAt, topListenersIDKey)) {\n mountAt[topListenersIDKey] = reactTopListenersCounter++;\n alreadyListeningTo[mountAt[topListenersIDKey]] = {};\n }\n return alreadyListeningTo[mountAt[topListenersIDKey]];\n}\n\n/**\n * `ReactBrowserEventEmitter` is used to attach top-level event listeners. For\n * example:\n *\n * EventPluginHub.putListener('myID', 'onClick', myFunction);\n *\n * This would allocate a \"registration\" of `('onClick', myFunction)` on 'myID'.\n *\n * @internal\n */\nvar ReactBrowserEventEmitter = _assign({}, ReactEventEmitterMixin, {\n\n /**\n * Injectable event backend\n */\n ReactEventListener: null,\n\n injection: {\n /**\n * @param {object} ReactEventListener\n */\n injectReactEventListener: function (ReactEventListener) {\n ReactEventListener.setHandleTopLevel(ReactBrowserEventEmitter.handleTopLevel);\n ReactBrowserEventEmitter.ReactEventListener = ReactEventListener;\n }\n },\n\n /**\n * Sets whether or not any created callbacks should be enabled.\n *\n * @param {boolean} enabled True if callbacks should be enabled.\n */\n setEnabled: function (enabled) {\n if (ReactBrowserEventEmitter.ReactEventListener) {\n ReactBrowserEventEmitter.ReactEventListener.setEnabled(enabled);\n }\n },\n\n /**\n * @return {boolean} True if callbacks are enabled.\n */\n isEnabled: function () {\n return !!(ReactBrowserEventEmitter.ReactEventListener && ReactBrowserEventEmitter.ReactEventListener.isEnabled());\n },\n\n /**\n * We listen for bubbled touch events on the document object.\n *\n * Firefox v8.01 (and possibly others) exhibited strange behavior when\n * mounting `onmousemove` events at some node that was not the document\n * element. The symptoms were that if your mouse is not moving over something\n * contained within that mount point (for example on the background) the\n * top-level listeners for `onmousemove` won't be called. However, if you\n * register the `mousemove` on the document object, then it will of course\n * catch all `mousemove`s. This along with iOS quirks, justifies restricting\n * top-level listeners to the document object only, at least for these\n * movement types of events and possibly all events.\n *\n * @see http://www.quirksmode.org/blog/archives/2010/09/click_event_del.html\n *\n * Also, `keyup`/`keypress`/`keydown` do not bubble to the window on IE, but\n * they bubble to document.\n *\n * @param {string} registrationName Name of listener (e.g. `onClick`).\n * @param {object} contentDocumentHandle Document which owns the container\n */\n listenTo: function (registrationName, contentDocumentHandle) {\n var mountAt = contentDocumentHandle;\n var isListening = getListeningForDocument(mountAt);\n var dependencies = EventPluginRegistry.registrationNameDependencies[registrationName];\n\n var topLevelTypes = EventConstants.topLevelTypes;\n for (var i = 0; i < dependencies.length; i++) {\n var dependency = dependencies[i];\n if (!(isListening.hasOwnProperty(dependency) && isListening[dependency])) {\n if (dependency === topLevelTypes.topWheel) {\n if (isEventSupported('wheel')) {\n ReactBrowserEventEmitter.ReactEventListener.trapBubbledEvent(topLevelTypes.topWheel, 'wheel', mountAt);\n } else if (isEventSupported('mousewheel')) {\n ReactBrowserEventEmitter.ReactEventListener.trapBubbledEvent(topLevelTypes.topWheel, 'mousewheel', mountAt);\n } else {\n // Firefox needs to capture a different mouse scroll event.\n // @see http://www.quirksmode.org/dom/events/tests/scroll.html\n ReactBrowserEventEmitter.ReactEventListener.trapBubbledEvent(topLevelTypes.topWheel, 'DOMMouseScroll', mountAt);\n }\n } else if (dependency === topLevelTypes.topScroll) {\n\n if (isEventSupported('scroll', true)) {\n ReactBrowserEventEmitter.ReactEventListener.trapCapturedEvent(topLevelTypes.topScroll, 'scroll', mountAt);\n } else {\n ReactBrowserEventEmitter.ReactEventListener.trapBubbledEvent(topLevelTypes.topScroll, 'scroll', ReactBrowserEventEmitter.ReactEventListener.WINDOW_HANDLE);\n }\n } else if (dependency === topLevelTypes.topFocus || dependency === topLevelTypes.topBlur) {\n\n if (isEventSupported('focus', true)) {\n ReactBrowserEventEmitter.ReactEventListener.trapCapturedEvent(topLevelTypes.topFocus, 'focus', mountAt);\n ReactBrowserEventEmitter.ReactEventListener.trapCapturedEvent(topLevelTypes.topBlur, 'blur', mountAt);\n } else if (isEventSupported('focusin')) {\n // IE has `focusin` and `focusout` events which bubble.\n // @see http://www.quirksmode.org/blog/archives/2008/04/delegating_the.html\n ReactBrowserEventEmitter.ReactEventListener.trapBubbledEvent(topLevelTypes.topFocus, 'focusin', mountAt);\n ReactBrowserEventEmitter.ReactEventListener.trapBubbledEvent(topLevelTypes.topBlur, 'focusout', mountAt);\n }\n\n // to make sure blur and focus event listeners are only attached once\n isListening[topLevelTypes.topBlur] = true;\n isListening[topLevelTypes.topFocus] = true;\n } else if (topEventMapping.hasOwnProperty(dependency)) {\n ReactBrowserEventEmitter.ReactEventListener.trapBubbledEvent(dependency, topEventMapping[dependency], mountAt);\n }\n\n isListening[dependency] = true;\n }\n }\n },\n\n trapBubbledEvent: function (topLevelType, handlerBaseName, handle) {\n return ReactBrowserEventEmitter.ReactEventListener.trapBubbledEvent(topLevelType, handlerBaseName, handle);\n },\n\n trapCapturedEvent: function (topLevelType, handlerBaseName, handle) {\n return ReactBrowserEventEmitter.ReactEventListener.trapCapturedEvent(topLevelType, handlerBaseName, handle);\n },\n\n /**\n * Listens to window scroll and resize events. We cache scroll values so that\n * application code can access them without triggering reflows.\n *\n * ViewportMetrics is only used by SyntheticMouse/TouchEvent and only when\n * pageX/pageY isn't supported (legacy browsers).\n *\n * NOTE: Scroll events do not bubble.\n *\n * @see http://www.quirksmode.org/dom/events/scroll.html\n */\n ensureScrollValueMonitoring: function () {\n if (hasEventPageXY === undefined) {\n hasEventPageXY = document.createEvent && 'pageX' in document.createEvent('MouseEvent');\n }\n if (!hasEventPageXY && !isMonitoringScrollValue) {\n var refresh = ViewportMetrics.refreshScrollValues;\n ReactBrowserEventEmitter.ReactEventListener.monitorScrollValue(refresh);\n isMonitoringScrollValue = true;\n }\n }\n\n});\n\nmodule.exports = ReactBrowserEventEmitter;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/ReactBrowserEventEmitter.js\n ** module id = 24\n ** module chunks = 0\n **/","/**\n * Copyright 2016-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule ReactInstrumentation\n */\n\n'use strict';\n\nvar ReactDebugTool = require('./ReactDebugTool');\n\nmodule.exports = { debugTool: ReactDebugTool };\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/ReactInstrumentation.js\n ** module id = 25\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule ReactPropTypeLocationNames\n */\n\n'use strict';\n\nvar ReactPropTypeLocationNames = {};\n\nif (process.env.NODE_ENV !== 'production') {\n ReactPropTypeLocationNames = {\n prop: 'prop',\n context: 'context',\n childContext: 'child context'\n };\n}\n\nmodule.exports = ReactPropTypeLocationNames;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/ReactPropTypeLocationNames.js\n ** module id = 26\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule ReactPropTypeLocations\n */\n\n'use strict';\n\nvar keyMirror = require('fbjs/lib/keyMirror');\n\nvar ReactPropTypeLocations = keyMirror({\n prop: null,\n context: null,\n childContext: null\n});\n\nmodule.exports = ReactPropTypeLocations;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/ReactPropTypeLocations.js\n ** module id = 27\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule SyntheticMouseEvent\n */\n\n'use strict';\n\nvar SyntheticUIEvent = require('./SyntheticUIEvent');\nvar ViewportMetrics = require('./ViewportMetrics');\n\nvar getEventModifierState = require('./getEventModifierState');\n\n/**\n * @interface MouseEvent\n * @see http://www.w3.org/TR/DOM-Level-3-Events/\n */\nvar MouseEventInterface = {\n screenX: null,\n screenY: null,\n clientX: null,\n clientY: null,\n ctrlKey: null,\n shiftKey: null,\n altKey: null,\n metaKey: null,\n getModifierState: getEventModifierState,\n button: function (event) {\n // Webkit, Firefox, IE9+\n // which: 1 2 3\n // button: 0 1 2 (standard)\n var button = event.button;\n if ('which' in event) {\n return button;\n }\n // IE<9\n // which: undefined\n // button: 0 0 0\n // button: 1 4 2 (onmouseup)\n return button === 2 ? 2 : button === 4 ? 1 : 0;\n },\n buttons: null,\n relatedTarget: function (event) {\n return event.relatedTarget || (event.fromElement === event.srcElement ? event.toElement : event.fromElement);\n },\n // \"Proprietary\" Interface.\n pageX: function (event) {\n return 'pageX' in event ? event.pageX : event.clientX + ViewportMetrics.currentScrollLeft;\n },\n pageY: function (event) {\n return 'pageY' in event ? event.pageY : event.clientY + ViewportMetrics.currentScrollTop;\n }\n};\n\n/**\n * @param {object} dispatchConfig Configuration used to dispatch this event.\n * @param {string} dispatchMarker Marker identifying the event target.\n * @param {object} nativeEvent Native browser event.\n * @extends {SyntheticUIEvent}\n */\nfunction SyntheticMouseEvent(dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget) {\n return SyntheticUIEvent.call(this, dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget);\n}\n\nSyntheticUIEvent.augmentClass(SyntheticMouseEvent, MouseEventInterface);\n\nmodule.exports = SyntheticMouseEvent;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/SyntheticMouseEvent.js\n ** module id = 28\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule escapeTextContentForBrowser\n */\n\n'use strict';\n\nvar ESCAPE_LOOKUP = {\n '&': '&',\n '>': '>',\n '<': '<',\n '\"': '"',\n '\\'': '''\n};\n\nvar ESCAPE_REGEX = /[&><\"']/g;\n\nfunction escaper(match) {\n return ESCAPE_LOOKUP[match];\n}\n\n/**\n * Escapes text to prevent scripting attacks.\n *\n * @param {*} text Text value to escape.\n * @return {string} An escaped string.\n */\nfunction escapeTextContentForBrowser(text) {\n return ('' + text).replace(ESCAPE_REGEX, escaper);\n}\n\nmodule.exports = escapeTextContentForBrowser;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/escapeTextContentForBrowser.js\n ** module id = 29\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule DOMChildrenOperations\n */\n\n'use strict';\n\nvar DOMLazyTree = require('./DOMLazyTree');\nvar Danger = require('./Danger');\nvar ReactMultiChildUpdateTypes = require('./ReactMultiChildUpdateTypes');\nvar ReactPerf = require('./ReactPerf');\n\nvar createMicrosoftUnsafeLocalFunction = require('./createMicrosoftUnsafeLocalFunction');\nvar setInnerHTML = require('./setInnerHTML');\nvar setTextContent = require('./setTextContent');\n\nfunction getNodeAfter(parentNode, node) {\n // Special case for text components, which return [open, close] comments\n // from getNativeNode.\n if (Array.isArray(node)) {\n node = node[1];\n }\n return node ? node.nextSibling : parentNode.firstChild;\n}\n\n/**\n * Inserts `childNode` as a child of `parentNode` at the `index`.\n *\n * @param {DOMElement} parentNode Parent node in which to insert.\n * @param {DOMElement} childNode Child node to insert.\n * @param {number} index Index at which to insert the child.\n * @internal\n */\nvar insertChildAt = createMicrosoftUnsafeLocalFunction(function (parentNode, childNode, referenceNode) {\n // We rely exclusively on `insertBefore(node, null)` instead of also using\n // `appendChild(node)`. (Using `undefined` is not allowed by all browsers so\n // we are careful to use `null`.)\n parentNode.insertBefore(childNode, referenceNode);\n});\n\nfunction insertLazyTreeChildAt(parentNode, childTree, referenceNode) {\n DOMLazyTree.insertTreeBefore(parentNode, childTree, referenceNode);\n}\n\nfunction moveChild(parentNode, childNode, referenceNode) {\n if (Array.isArray(childNode)) {\n moveDelimitedText(parentNode, childNode[0], childNode[1], referenceNode);\n } else {\n insertChildAt(parentNode, childNode, referenceNode);\n }\n}\n\nfunction removeChild(parentNode, childNode) {\n if (Array.isArray(childNode)) {\n var closingComment = childNode[1];\n childNode = childNode[0];\n removeDelimitedText(parentNode, childNode, closingComment);\n parentNode.removeChild(closingComment);\n }\n parentNode.removeChild(childNode);\n}\n\nfunction moveDelimitedText(parentNode, openingComment, closingComment, referenceNode) {\n var node = openingComment;\n while (true) {\n var nextNode = node.nextSibling;\n insertChildAt(parentNode, node, referenceNode);\n if (node === closingComment) {\n break;\n }\n node = nextNode;\n }\n}\n\nfunction removeDelimitedText(parentNode, startNode, closingComment) {\n while (true) {\n var node = startNode.nextSibling;\n if (node === closingComment) {\n // The closing comment is removed by ReactMultiChild.\n break;\n } else {\n parentNode.removeChild(node);\n }\n }\n}\n\nfunction replaceDelimitedText(openingComment, closingComment, stringText) {\n var parentNode = openingComment.parentNode;\n var nodeAfterComment = openingComment.nextSibling;\n if (nodeAfterComment === closingComment) {\n // There are no text nodes between the opening and closing comments; insert\n // a new one if stringText isn't empty.\n if (stringText) {\n insertChildAt(parentNode, document.createTextNode(stringText), nodeAfterComment);\n }\n } else {\n if (stringText) {\n // Set the text content of the first node after the opening comment, and\n // remove all following nodes up until the closing comment.\n setTextContent(nodeAfterComment, stringText);\n removeDelimitedText(parentNode, nodeAfterComment, closingComment);\n } else {\n removeDelimitedText(parentNode, openingComment, closingComment);\n }\n }\n}\n\n/**\n * Operations for updating with DOM children.\n */\nvar DOMChildrenOperations = {\n\n dangerouslyReplaceNodeWithMarkup: Danger.dangerouslyReplaceNodeWithMarkup,\n\n replaceDelimitedText: replaceDelimitedText,\n\n /**\n * Updates a component's children by processing a series of updates. The\n * update configurations are each expected to have a `parentNode` property.\n *\n * @param {array<object>} updates List of update configurations.\n * @internal\n */\n processUpdates: function (parentNode, updates) {\n for (var k = 0; k < updates.length; k++) {\n var update = updates[k];\n switch (update.type) {\n case ReactMultiChildUpdateTypes.INSERT_MARKUP:\n insertLazyTreeChildAt(parentNode, update.content, getNodeAfter(parentNode, update.afterNode));\n break;\n case ReactMultiChildUpdateTypes.MOVE_EXISTING:\n moveChild(parentNode, update.fromNode, getNodeAfter(parentNode, update.afterNode));\n break;\n case ReactMultiChildUpdateTypes.SET_MARKUP:\n setInnerHTML(parentNode, update.content);\n break;\n case ReactMultiChildUpdateTypes.TEXT_CONTENT:\n setTextContent(parentNode, update.content);\n break;\n case ReactMultiChildUpdateTypes.REMOVE_NODE:\n removeChild(parentNode, update.fromNode);\n break;\n }\n }\n }\n\n};\n\nReactPerf.measureMethods(DOMChildrenOperations, 'DOMChildrenOperations', {\n replaceDelimitedText: 'replaceDelimitedText'\n});\n\nmodule.exports = DOMChildrenOperations;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/DOMChildrenOperations.js\n ** module id = 30\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule DOMPropertyOperations\n */\n\n'use strict';\n\nvar DOMProperty = require('./DOMProperty');\nvar ReactDOMInstrumentation = require('./ReactDOMInstrumentation');\nvar ReactPerf = require('./ReactPerf');\n\nvar quoteAttributeValueForBrowser = require('./quoteAttributeValueForBrowser');\nvar warning = require('fbjs/lib/warning');\n\nvar VALID_ATTRIBUTE_NAME_REGEX = new RegExp('^[' + DOMProperty.ATTRIBUTE_NAME_START_CHAR + '][' + DOMProperty.ATTRIBUTE_NAME_CHAR + ']*$');\nvar illegalAttributeNameCache = {};\nvar validatedAttributeNameCache = {};\n\nfunction isAttributeNameSafe(attributeName) {\n if (validatedAttributeNameCache.hasOwnProperty(attributeName)) {\n return true;\n }\n if (illegalAttributeNameCache.hasOwnProperty(attributeName)) {\n return false;\n }\n if (VALID_ATTRIBUTE_NAME_REGEX.test(attributeName)) {\n validatedAttributeNameCache[attributeName] = true;\n return true;\n }\n illegalAttributeNameCache[attributeName] = true;\n process.env.NODE_ENV !== 'production' ? warning(false, 'Invalid attribute name: `%s`', attributeName) : void 0;\n return false;\n}\n\nfunction shouldIgnoreValue(propertyInfo, value) {\n return value == null || propertyInfo.hasBooleanValue && !value || propertyInfo.hasNumericValue && isNaN(value) || propertyInfo.hasPositiveNumericValue && value < 1 || propertyInfo.hasOverloadedBooleanValue && value === false;\n}\n\n/**\n * Operations for dealing with DOM properties.\n */\nvar DOMPropertyOperations = {\n\n /**\n * Creates markup for the ID property.\n *\n * @param {string} id Unescaped ID.\n * @return {string} Markup string.\n */\n createMarkupForID: function (id) {\n return DOMProperty.ID_ATTRIBUTE_NAME + '=' + quoteAttributeValueForBrowser(id);\n },\n\n setAttributeForID: function (node, id) {\n node.setAttribute(DOMProperty.ID_ATTRIBUTE_NAME, id);\n },\n\n createMarkupForRoot: function () {\n return DOMProperty.ROOT_ATTRIBUTE_NAME + '=\"\"';\n },\n\n setAttributeForRoot: function (node) {\n node.setAttribute(DOMProperty.ROOT_ATTRIBUTE_NAME, '');\n },\n\n /**\n * Creates markup for a property.\n *\n * @param {string} name\n * @param {*} value\n * @return {?string} Markup string, or null if the property was invalid.\n */\n createMarkupForProperty: function (name, value) {\n if (process.env.NODE_ENV !== 'production') {\n ReactDOMInstrumentation.debugTool.onCreateMarkupForProperty(name, value);\n }\n var propertyInfo = DOMProperty.properties.hasOwnProperty(name) ? DOMProperty.properties[name] : null;\n if (propertyInfo) {\n if (shouldIgnoreValue(propertyInfo, value)) {\n return '';\n }\n var attributeName = propertyInfo.attributeName;\n if (propertyInfo.hasBooleanValue || propertyInfo.hasOverloadedBooleanValue && value === true) {\n return attributeName + '=\"\"';\n }\n return attributeName + '=' + quoteAttributeValueForBrowser(value);\n } else if (DOMProperty.isCustomAttribute(name)) {\n if (value == null) {\n return '';\n }\n return name + '=' + quoteAttributeValueForBrowser(value);\n }\n return null;\n },\n\n /**\n * Creates markup for a custom property.\n *\n * @param {string} name\n * @param {*} value\n * @return {string} Markup string, or empty string if the property was invalid.\n */\n createMarkupForCustomAttribute: function (name, value) {\n if (!isAttributeNameSafe(name) || value == null) {\n return '';\n }\n return name + '=' + quoteAttributeValueForBrowser(value);\n },\n\n /**\n * Sets the value for a property on a node.\n *\n * @param {DOMElement} node\n * @param {string} name\n * @param {*} value\n */\n setValueForProperty: function (node, name, value) {\n if (process.env.NODE_ENV !== 'production') {\n ReactDOMInstrumentation.debugTool.onSetValueForProperty(node, name, value);\n }\n var propertyInfo = DOMProperty.properties.hasOwnProperty(name) ? DOMProperty.properties[name] : null;\n if (propertyInfo) {\n var mutationMethod = propertyInfo.mutationMethod;\n if (mutationMethod) {\n mutationMethod(node, value);\n } else if (shouldIgnoreValue(propertyInfo, value)) {\n this.deleteValueForProperty(node, name);\n } else if (propertyInfo.mustUseProperty) {\n var propName = propertyInfo.propertyName;\n // Must explicitly cast values for HAS_SIDE_EFFECTS-properties to the\n // property type before comparing; only `value` does and is string.\n if (!propertyInfo.hasSideEffects || '' + node[propName] !== '' + value) {\n // Contrary to `setAttribute`, object properties are properly\n // `toString`ed by IE8/9.\n node[propName] = value;\n }\n } else {\n var attributeName = propertyInfo.attributeName;\n var namespace = propertyInfo.attributeNamespace;\n // `setAttribute` with objects becomes only `[object]` in IE8/9,\n // ('' + value) makes it output the correct toString()-value.\n if (namespace) {\n node.setAttributeNS(namespace, attributeName, '' + value);\n } else if (propertyInfo.hasBooleanValue || propertyInfo.hasOverloadedBooleanValue && value === true) {\n node.setAttribute(attributeName, '');\n } else {\n node.setAttribute(attributeName, '' + value);\n }\n }\n } else if (DOMProperty.isCustomAttribute(name)) {\n DOMPropertyOperations.setValueForAttribute(node, name, value);\n }\n },\n\n setValueForAttribute: function (node, name, value) {\n if (!isAttributeNameSafe(name)) {\n return;\n }\n if (value == null) {\n node.removeAttribute(name);\n } else {\n node.setAttribute(name, '' + value);\n }\n },\n\n /**\n * Deletes the value for a property on a node.\n *\n * @param {DOMElement} node\n * @param {string} name\n */\n deleteValueForProperty: function (node, name) {\n if (process.env.NODE_ENV !== 'production') {\n ReactDOMInstrumentation.debugTool.onDeleteValueForProperty(node, name);\n }\n var propertyInfo = DOMProperty.properties.hasOwnProperty(name) ? DOMProperty.properties[name] : null;\n if (propertyInfo) {\n var mutationMethod = propertyInfo.mutationMethod;\n if (mutationMethod) {\n mutationMethod(node, undefined);\n } else if (propertyInfo.mustUseProperty) {\n var propName = propertyInfo.propertyName;\n if (propertyInfo.hasBooleanValue) {\n // No HAS_SIDE_EFFECTS logic here, only `value` has it and is string.\n node[propName] = false;\n } else {\n if (!propertyInfo.hasSideEffects || '' + node[propName] !== '') {\n node[propName] = '';\n }\n }\n } else {\n node.removeAttribute(propertyInfo.attributeName);\n }\n } else if (DOMProperty.isCustomAttribute(name)) {\n node.removeAttribute(name);\n }\n }\n\n};\n\nReactPerf.measureMethods(DOMPropertyOperations, 'DOMPropertyOperations', {\n setValueForProperty: 'setValueForProperty',\n setValueForAttribute: 'setValueForAttribute',\n deleteValueForProperty: 'deleteValueForProperty'\n});\n\nmodule.exports = DOMPropertyOperations;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/DOMPropertyOperations.js\n ** module id = 31\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule EventPluginUtils\n */\n\n'use strict';\n\nvar EventConstants = require('./EventConstants');\nvar ReactErrorUtils = require('./ReactErrorUtils');\n\nvar invariant = require('fbjs/lib/invariant');\nvar warning = require('fbjs/lib/warning');\n\n/**\n * Injected dependencies:\n */\n\n/**\n * - `ComponentTree`: [required] Module that can convert between React instances\n * and actual node references.\n */\nvar ComponentTree;\nvar TreeTraversal;\nvar injection = {\n injectComponentTree: function (Injected) {\n ComponentTree = Injected;\n if (process.env.NODE_ENV !== 'production') {\n process.env.NODE_ENV !== 'production' ? warning(Injected && Injected.getNodeFromInstance && Injected.getInstanceFromNode, 'EventPluginUtils.injection.injectComponentTree(...): Injected ' + 'module is missing getNodeFromInstance or getInstanceFromNode.') : void 0;\n }\n },\n injectTreeTraversal: function (Injected) {\n TreeTraversal = Injected;\n if (process.env.NODE_ENV !== 'production') {\n process.env.NODE_ENV !== 'production' ? warning(Injected && Injected.isAncestor && Injected.getLowestCommonAncestor, 'EventPluginUtils.injection.injectTreeTraversal(...): Injected ' + 'module is missing isAncestor or getLowestCommonAncestor.') : void 0;\n }\n }\n};\n\nvar topLevelTypes = EventConstants.topLevelTypes;\n\nfunction isEndish(topLevelType) {\n return topLevelType === topLevelTypes.topMouseUp || topLevelType === topLevelTypes.topTouchEnd || topLevelType === topLevelTypes.topTouchCancel;\n}\n\nfunction isMoveish(topLevelType) {\n return topLevelType === topLevelTypes.topMouseMove || topLevelType === topLevelTypes.topTouchMove;\n}\nfunction isStartish(topLevelType) {\n return topLevelType === topLevelTypes.topMouseDown || topLevelType === topLevelTypes.topTouchStart;\n}\n\nvar validateEventDispatches;\nif (process.env.NODE_ENV !== 'production') {\n validateEventDispatches = function (event) {\n var dispatchListeners = event._dispatchListeners;\n var dispatchInstances = event._dispatchInstances;\n\n var listenersIsArr = Array.isArray(dispatchListeners);\n var listenersLen = listenersIsArr ? dispatchListeners.length : dispatchListeners ? 1 : 0;\n\n var instancesIsArr = Array.isArray(dispatchInstances);\n var instancesLen = instancesIsArr ? dispatchInstances.length : dispatchInstances ? 1 : 0;\n\n process.env.NODE_ENV !== 'production' ? warning(instancesIsArr === listenersIsArr && instancesLen === listenersLen, 'EventPluginUtils: Invalid `event`.') : void 0;\n };\n}\n\n/**\n * Dispatch the event to the listener.\n * @param {SyntheticEvent} event SyntheticEvent to handle\n * @param {boolean} simulated If the event is simulated (changes exn behavior)\n * @param {function} listener Application-level callback\n * @param {*} inst Internal component instance\n */\nfunction executeDispatch(event, simulated, listener, inst) {\n var type = event.type || 'unknown-event';\n event.currentTarget = EventPluginUtils.getNodeFromInstance(inst);\n if (simulated) {\n ReactErrorUtils.invokeGuardedCallbackWithCatch(type, listener, event);\n } else {\n ReactErrorUtils.invokeGuardedCallback(type, listener, event);\n }\n event.currentTarget = null;\n}\n\n/**\n * Standard/simple iteration through an event's collected dispatches.\n */\nfunction executeDispatchesInOrder(event, simulated) {\n var dispatchListeners = event._dispatchListeners;\n var dispatchInstances = event._dispatchInstances;\n if (process.env.NODE_ENV !== 'production') {\n validateEventDispatches(event);\n }\n if (Array.isArray(dispatchListeners)) {\n for (var i = 0; i < dispatchListeners.length; i++) {\n if (event.isPropagationStopped()) {\n break;\n }\n // Listeners and Instances are two parallel arrays that are always in sync.\n executeDispatch(event, simulated, dispatchListeners[i], dispatchInstances[i]);\n }\n } else if (dispatchListeners) {\n executeDispatch(event, simulated, dispatchListeners, dispatchInstances);\n }\n event._dispatchListeners = null;\n event._dispatchInstances = null;\n}\n\n/**\n * Standard/simple iteration through an event's collected dispatches, but stops\n * at the first dispatch execution returning true, and returns that id.\n *\n * @return {?string} id of the first dispatch execution who's listener returns\n * true, or null if no listener returned true.\n */\nfunction executeDispatchesInOrderStopAtTrueImpl(event) {\n var dispatchListeners = event._dispatchListeners;\n var dispatchInstances = event._dispatchInstances;\n if (process.env.NODE_ENV !== 'production') {\n validateEventDispatches(event);\n }\n if (Array.isArray(dispatchListeners)) {\n for (var i = 0; i < dispatchListeners.length; i++) {\n if (event.isPropagationStopped()) {\n break;\n }\n // Listeners and Instances are two parallel arrays that are always in sync.\n if (dispatchListeners[i](event, dispatchInstances[i])) {\n return dispatchInstances[i];\n }\n }\n } else if (dispatchListeners) {\n if (dispatchListeners(event, dispatchInstances)) {\n return dispatchInstances;\n }\n }\n return null;\n}\n\n/**\n * @see executeDispatchesInOrderStopAtTrueImpl\n */\nfunction executeDispatchesInOrderStopAtTrue(event) {\n var ret = executeDispatchesInOrderStopAtTrueImpl(event);\n event._dispatchInstances = null;\n event._dispatchListeners = null;\n return ret;\n}\n\n/**\n * Execution of a \"direct\" dispatch - there must be at most one dispatch\n * accumulated on the event or it is considered an error. It doesn't really make\n * sense for an event with multiple dispatches (bubbled) to keep track of the\n * return values at each dispatch execution, but it does tend to make sense when\n * dealing with \"direct\" dispatches.\n *\n * @return {*} The return value of executing the single dispatch.\n */\nfunction executeDirectDispatch(event) {\n if (process.env.NODE_ENV !== 'production') {\n validateEventDispatches(event);\n }\n var dispatchListener = event._dispatchListeners;\n var dispatchInstance = event._dispatchInstances;\n !!Array.isArray(dispatchListener) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'executeDirectDispatch(...): Invalid `event`.') : invariant(false) : void 0;\n event.currentTarget = EventPluginUtils.getNodeFromInstance(dispatchInstance);\n var res = dispatchListener ? dispatchListener(event) : null;\n event.currentTarget = null;\n event._dispatchListeners = null;\n event._dispatchInstances = null;\n return res;\n}\n\n/**\n * @param {SyntheticEvent} event\n * @return {boolean} True iff number of dispatches accumulated is greater than 0.\n */\nfunction hasDispatches(event) {\n return !!event._dispatchListeners;\n}\n\n/**\n * General utilities that are useful in creating custom Event Plugins.\n */\nvar EventPluginUtils = {\n isEndish: isEndish,\n isMoveish: isMoveish,\n isStartish: isStartish,\n\n executeDirectDispatch: executeDirectDispatch,\n executeDispatchesInOrder: executeDispatchesInOrder,\n executeDispatchesInOrderStopAtTrue: executeDispatchesInOrderStopAtTrue,\n hasDispatches: hasDispatches,\n\n getInstanceFromNode: function (node) {\n return ComponentTree.getInstanceFromNode(node);\n },\n getNodeFromInstance: function (node) {\n return ComponentTree.getNodeFromInstance(node);\n },\n isAncestor: function (a, b) {\n return TreeTraversal.isAncestor(a, b);\n },\n getLowestCommonAncestor: function (a, b) {\n return TreeTraversal.getLowestCommonAncestor(a, b);\n },\n getParentInstance: function (inst) {\n return TreeTraversal.getParentInstance(inst);\n },\n traverseTwoPhase: function (target, fn, arg) {\n return TreeTraversal.traverseTwoPhase(target, fn, arg);\n },\n traverseEnterLeave: function (from, to, fn, argFrom, argTo) {\n return TreeTraversal.traverseEnterLeave(from, to, fn, argFrom, argTo);\n },\n\n injection: injection\n};\n\nmodule.exports = EventPluginUtils;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/EventPluginUtils.js\n ** module id = 32\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule LinkedValueUtils\n */\n\n'use strict';\n\nvar ReactPropTypes = require('./ReactPropTypes');\nvar ReactPropTypeLocations = require('./ReactPropTypeLocations');\n\nvar invariant = require('fbjs/lib/invariant');\nvar warning = require('fbjs/lib/warning');\n\nvar hasReadOnlyValue = {\n 'button': true,\n 'checkbox': true,\n 'image': true,\n 'hidden': true,\n 'radio': true,\n 'reset': true,\n 'submit': true\n};\n\nfunction _assertSingleLink(inputProps) {\n !(inputProps.checkedLink == null || inputProps.valueLink == null) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'Cannot provide a checkedLink and a valueLink. If you want to use ' + 'checkedLink, you probably don\\'t want to use valueLink and vice versa.') : invariant(false) : void 0;\n}\nfunction _assertValueLink(inputProps) {\n _assertSingleLink(inputProps);\n !(inputProps.value == null && inputProps.onChange == null) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'Cannot provide a valueLink and a value or onChange event. If you want ' + 'to use value or onChange, you probably don\\'t want to use valueLink.') : invariant(false) : void 0;\n}\n\nfunction _assertCheckedLink(inputProps) {\n _assertSingleLink(inputProps);\n !(inputProps.checked == null && inputProps.onChange == null) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'Cannot provide a checkedLink and a checked property or onChange event. ' + 'If you want to use checked or onChange, you probably don\\'t want to ' + 'use checkedLink') : invariant(false) : void 0;\n}\n\nvar propTypes = {\n value: function (props, propName, componentName) {\n if (!props[propName] || hasReadOnlyValue[props.type] || props.onChange || props.readOnly || props.disabled) {\n return null;\n }\n return new Error('You provided a `value` prop to a form field without an ' + '`onChange` handler. This will render a read-only field. If ' + 'the field should be mutable use `defaultValue`. Otherwise, ' + 'set either `onChange` or `readOnly`.');\n },\n checked: function (props, propName, componentName) {\n if (!props[propName] || props.onChange || props.readOnly || props.disabled) {\n return null;\n }\n return new Error('You provided a `checked` prop to a form field without an ' + '`onChange` handler. This will render a read-only field. If ' + 'the field should be mutable use `defaultChecked`. Otherwise, ' + 'set either `onChange` or `readOnly`.');\n },\n onChange: ReactPropTypes.func\n};\n\nvar loggedTypeFailures = {};\nfunction getDeclarationErrorAddendum(owner) {\n if (owner) {\n var name = owner.getName();\n if (name) {\n return ' Check the render method of `' + name + '`.';\n }\n }\n return '';\n}\n\n/**\n * Provide a linked `value` attribute for controlled forms. You should not use\n * this outside of the ReactDOM controlled form components.\n */\nvar LinkedValueUtils = {\n checkPropTypes: function (tagName, props, owner) {\n for (var propName in propTypes) {\n if (propTypes.hasOwnProperty(propName)) {\n var error = propTypes[propName](props, propName, tagName, ReactPropTypeLocations.prop);\n }\n if (error instanceof Error && !(error.message in loggedTypeFailures)) {\n // Only monitor this failure once because there tends to be a lot of the\n // same error.\n loggedTypeFailures[error.message] = true;\n\n var addendum = getDeclarationErrorAddendum(owner);\n process.env.NODE_ENV !== 'production' ? warning(false, 'Failed form propType: %s%s', error.message, addendum) : void 0;\n }\n }\n },\n\n /**\n * @param {object} inputProps Props for form component\n * @return {*} current value of the input either from value prop or link.\n */\n getValue: function (inputProps) {\n if (inputProps.valueLink) {\n _assertValueLink(inputProps);\n return inputProps.valueLink.value;\n }\n return inputProps.value;\n },\n\n /**\n * @param {object} inputProps Props for form component\n * @return {*} current checked status of the input either from checked prop\n * or link.\n */\n getChecked: function (inputProps) {\n if (inputProps.checkedLink) {\n _assertCheckedLink(inputProps);\n return inputProps.checkedLink.value;\n }\n return inputProps.checked;\n },\n\n /**\n * @param {object} inputProps Props for form component\n * @param {SyntheticEvent} event change event to handle\n */\n executeOnChange: function (inputProps, event) {\n if (inputProps.valueLink) {\n _assertValueLink(inputProps);\n return inputProps.valueLink.requestChange(event.target.value);\n } else if (inputProps.checkedLink) {\n _assertCheckedLink(inputProps);\n return inputProps.checkedLink.requestChange(event.target.checked);\n } else if (inputProps.onChange) {\n return inputProps.onChange.call(undefined, event);\n }\n }\n};\n\nmodule.exports = LinkedValueUtils;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/LinkedValueUtils.js\n ** module id = 33\n ** module chunks = 0\n **/","/**\n * Copyright 2014-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule ReactComponentEnvironment\n */\n\n'use strict';\n\nvar invariant = require('fbjs/lib/invariant');\n\nvar injected = false;\n\nvar ReactComponentEnvironment = {\n\n /**\n * Optionally injectable environment dependent cleanup hook. (server vs.\n * browser etc). Example: A browser system caches DOM nodes based on component\n * ID and must remove that cache entry when this instance is unmounted.\n */\n unmountIDFromEnvironment: null,\n\n /**\n * Optionally injectable hook for swapping out mount images in the middle of\n * the tree.\n */\n replaceNodeWithMarkup: null,\n\n /**\n * Optionally injectable hook for processing a queue of child updates. Will\n * later move into MultiChildComponents.\n */\n processChildrenUpdates: null,\n\n injection: {\n injectEnvironment: function (environment) {\n !!injected ? process.env.NODE_ENV !== 'production' ? invariant(false, 'ReactCompositeComponent: injectEnvironment() can only be called once.') : invariant(false) : void 0;\n ReactComponentEnvironment.unmountIDFromEnvironment = environment.unmountIDFromEnvironment;\n ReactComponentEnvironment.replaceNodeWithMarkup = environment.replaceNodeWithMarkup;\n ReactComponentEnvironment.processChildrenUpdates = environment.processChildrenUpdates;\n injected = true;\n }\n }\n\n};\n\nmodule.exports = ReactComponentEnvironment;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/ReactComponentEnvironment.js\n ** module id = 34\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule ReactErrorUtils\n */\n\n'use strict';\n\nvar caughtError = null;\n\n/**\n * Call a function while guarding against errors that happens within it.\n *\n * @param {?String} name of the guard to use for logging or debugging\n * @param {Function} func The function to invoke\n * @param {*} a First argument\n * @param {*} b Second argument\n */\nfunction invokeGuardedCallback(name, func, a, b) {\n try {\n return func(a, b);\n } catch (x) {\n if (caughtError === null) {\n caughtError = x;\n }\n return undefined;\n }\n}\n\nvar ReactErrorUtils = {\n invokeGuardedCallback: invokeGuardedCallback,\n\n /**\n * Invoked by ReactTestUtils.Simulate so that any errors thrown by the event\n * handler are sure to be rethrown by rethrowCaughtError.\n */\n invokeGuardedCallbackWithCatch: invokeGuardedCallback,\n\n /**\n * During execution of guarded functions we will capture the first error which\n * we will rethrow to be handled by the top level error handler.\n */\n rethrowCaughtError: function () {\n if (caughtError) {\n var error = caughtError;\n caughtError = null;\n throw error;\n }\n }\n};\n\nif (process.env.NODE_ENV !== 'production') {\n /**\n * To help development we can get better devtools integration by simulating a\n * real browser event.\n */\n if (typeof window !== 'undefined' && typeof window.dispatchEvent === 'function' && typeof document !== 'undefined' && typeof document.createEvent === 'function') {\n var fakeNode = document.createElement('react');\n ReactErrorUtils.invokeGuardedCallback = function (name, func, a, b) {\n var boundFunc = func.bind(null, a, b);\n var evtType = 'react-' + name;\n fakeNode.addEventListener(evtType, boundFunc, false);\n var evt = document.createEvent('Event');\n evt.initEvent(evtType, false, false);\n fakeNode.dispatchEvent(evt);\n fakeNode.removeEventListener(evtType, boundFunc, false);\n };\n }\n}\n\nmodule.exports = ReactErrorUtils;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/ReactErrorUtils.js\n ** module id = 35\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule ReactInstanceMap\n */\n\n'use strict';\n\n/**\n * `ReactInstanceMap` maintains a mapping from a public facing stateful\n * instance (key) and the internal representation (value). This allows public\n * methods to accept the user facing instance as an argument and map them back\n * to internal methods.\n */\n\n// TODO: Replace this with ES6: var ReactInstanceMap = new Map();\n\nvar ReactInstanceMap = {\n\n /**\n * This API should be called `delete` but we'd have to make sure to always\n * transform these to strings for IE support. When this transform is fully\n * supported we can rename it.\n */\n remove: function (key) {\n key._reactInternalInstance = undefined;\n },\n\n get: function (key) {\n return key._reactInternalInstance;\n },\n\n has: function (key) {\n return key._reactInternalInstance !== undefined;\n },\n\n set: function (key, value) {\n key._reactInternalInstance = value;\n }\n\n};\n\nmodule.exports = ReactInstanceMap;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/ReactInstanceMap.js\n ** module id = 36\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule Transaction\n */\n\n'use strict';\n\nvar invariant = require('fbjs/lib/invariant');\n\n/**\n * `Transaction` creates a black box that is able to wrap any method such that\n * certain invariants are maintained before and after the method is invoked\n * (Even if an exception is thrown while invoking the wrapped method). Whoever\n * instantiates a transaction can provide enforcers of the invariants at\n * creation time. The `Transaction` class itself will supply one additional\n * automatic invariant for you - the invariant that any transaction instance\n * should not be run while it is already being run. You would typically create a\n * single instance of a `Transaction` for reuse multiple times, that potentially\n * is used to wrap several different methods. Wrappers are extremely simple -\n * they only require implementing two methods.\n *\n * <pre>\n * wrappers (injected at creation time)\n * + +\n * | |\n * +-----------------|--------|--------------+\n * | v | |\n * | +---------------+ | |\n * | +--| wrapper1 |---|----+ |\n * | | +---------------+ v | |\n * | | +-------------+ | |\n * | | +----| wrapper2 |--------+ |\n * | | | +-------------+ | | |\n * | | | | | |\n * | v v v v | wrapper\n * | +---+ +---+ +---------+ +---+ +---+ | invariants\n * perform(anyMethod) | | | | | | | | | | | | maintained\n * +----------------->|-|---|-|---|-->|anyMethod|---|---|-|---|-|-------->\n * | | | | | | | | | | | |\n * | | | | | | | | | | | |\n * | | | | | | | | | | | |\n * | +---+ +---+ +---------+ +---+ +---+ |\n * | initialize close |\n * +-----------------------------------------+\n * </pre>\n *\n * Use cases:\n * - Preserving the input selection ranges before/after reconciliation.\n * Restoring selection even in the event of an unexpected error.\n * - Deactivating events while rearranging the DOM, preventing blurs/focuses,\n * while guaranteeing that afterwards, the event system is reactivated.\n * - Flushing a queue of collected DOM mutations to the main UI thread after a\n * reconciliation takes place in a worker thread.\n * - Invoking any collected `componentDidUpdate` callbacks after rendering new\n * content.\n * - (Future use case): Wrapping particular flushes of the `ReactWorker` queue\n * to preserve the `scrollTop` (an automatic scroll aware DOM).\n * - (Future use case): Layout calculations before and after DOM updates.\n *\n * Transactional plugin API:\n * - A module that has an `initialize` method that returns any precomputation.\n * - and a `close` method that accepts the precomputation. `close` is invoked\n * when the wrapped process is completed, or has failed.\n *\n * @param {Array<TransactionalWrapper>} transactionWrapper Wrapper modules\n * that implement `initialize` and `close`.\n * @return {Transaction} Single transaction for reuse in thread.\n *\n * @class Transaction\n */\nvar Mixin = {\n /**\n * Sets up this instance so that it is prepared for collecting metrics. Does\n * so such that this setup method may be used on an instance that is already\n * initialized, in a way that does not consume additional memory upon reuse.\n * That can be useful if you decide to make your subclass of this mixin a\n * \"PooledClass\".\n */\n reinitializeTransaction: function () {\n this.transactionWrappers = this.getTransactionWrappers();\n if (this.wrapperInitData) {\n this.wrapperInitData.length = 0;\n } else {\n this.wrapperInitData = [];\n }\n this._isInTransaction = false;\n },\n\n _isInTransaction: false,\n\n /**\n * @abstract\n * @return {Array<TransactionWrapper>} Array of transaction wrappers.\n */\n getTransactionWrappers: null,\n\n isInTransaction: function () {\n return !!this._isInTransaction;\n },\n\n /**\n * Executes the function within a safety window. Use this for the top level\n * methods that result in large amounts of computation/mutations that would\n * need to be safety checked. The optional arguments helps prevent the need\n * to bind in many cases.\n *\n * @param {function} method Member of scope to call.\n * @param {Object} scope Scope to invoke from.\n * @param {Object?=} a Argument to pass to the method.\n * @param {Object?=} b Argument to pass to the method.\n * @param {Object?=} c Argument to pass to the method.\n * @param {Object?=} d Argument to pass to the method.\n * @param {Object?=} e Argument to pass to the method.\n * @param {Object?=} f Argument to pass to the method.\n *\n * @return {*} Return value from `method`.\n */\n perform: function (method, scope, a, b, c, d, e, f) {\n !!this.isInTransaction() ? process.env.NODE_ENV !== 'production' ? invariant(false, 'Transaction.perform(...): Cannot initialize a transaction when there ' + 'is already an outstanding transaction.') : invariant(false) : void 0;\n var errorThrown;\n var ret;\n try {\n this._isInTransaction = true;\n // Catching errors makes debugging more difficult, so we start with\n // errorThrown set to true before setting it to false after calling\n // close -- if it's still set to true in the finally block, it means\n // one of these calls threw.\n errorThrown = true;\n this.initializeAll(0);\n ret = method.call(scope, a, b, c, d, e, f);\n errorThrown = false;\n } finally {\n try {\n if (errorThrown) {\n // If `method` throws, prefer to show that stack trace over any thrown\n // by invoking `closeAll`.\n try {\n this.closeAll(0);\n } catch (err) {}\n } else {\n // Since `method` didn't throw, we don't want to silence the exception\n // here.\n this.closeAll(0);\n }\n } finally {\n this._isInTransaction = false;\n }\n }\n return ret;\n },\n\n initializeAll: function (startIndex) {\n var transactionWrappers = this.transactionWrappers;\n for (var i = startIndex; i < transactionWrappers.length; i++) {\n var wrapper = transactionWrappers[i];\n try {\n // Catching errors makes debugging more difficult, so we start with the\n // OBSERVED_ERROR state before overwriting it with the real return value\n // of initialize -- if it's still set to OBSERVED_ERROR in the finally\n // block, it means wrapper.initialize threw.\n this.wrapperInitData[i] = Transaction.OBSERVED_ERROR;\n this.wrapperInitData[i] = wrapper.initialize ? wrapper.initialize.call(this) : null;\n } finally {\n if (this.wrapperInitData[i] === Transaction.OBSERVED_ERROR) {\n // The initializer for wrapper i threw an error; initialize the\n // remaining wrappers but silence any exceptions from them to ensure\n // that the first error is the one to bubble up.\n try {\n this.initializeAll(i + 1);\n } catch (err) {}\n }\n }\n }\n },\n\n /**\n * Invokes each of `this.transactionWrappers.close[i]` functions, passing into\n * them the respective return values of `this.transactionWrappers.init[i]`\n * (`close`rs that correspond to initializers that failed will not be\n * invoked).\n */\n closeAll: function (startIndex) {\n !this.isInTransaction() ? process.env.NODE_ENV !== 'production' ? invariant(false, 'Transaction.closeAll(): Cannot close transaction when none are open.') : invariant(false) : void 0;\n var transactionWrappers = this.transactionWrappers;\n for (var i = startIndex; i < transactionWrappers.length; i++) {\n var wrapper = transactionWrappers[i];\n var initData = this.wrapperInitData[i];\n var errorThrown;\n try {\n // Catching errors makes debugging more difficult, so we start with\n // errorThrown set to true before setting it to false after calling\n // close -- if it's still set to true in the finally block, it means\n // wrapper.close threw.\n errorThrown = true;\n if (initData !== Transaction.OBSERVED_ERROR && wrapper.close) {\n wrapper.close.call(this, initData);\n }\n errorThrown = false;\n } finally {\n if (errorThrown) {\n // The closer for wrapper i threw an error; close the remaining\n // wrappers but silence any exceptions from them to ensure that the\n // first error is the one to bubble up.\n try {\n this.closeAll(i + 1);\n } catch (e) {}\n }\n }\n }\n this.wrapperInitData.length = 0;\n }\n};\n\nvar Transaction = {\n\n Mixin: Mixin,\n\n /**\n * Token to look for to determine if an error occurred.\n */\n OBSERVED_ERROR: {}\n\n};\n\nmodule.exports = Transaction;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/Transaction.js\n ** module id = 37\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule canDefineProperty\n */\n\n'use strict';\n\nvar canDefineProperty = false;\nif (process.env.NODE_ENV !== 'production') {\n try {\n Object.defineProperty({}, 'x', { get: function () {} });\n canDefineProperty = true;\n } catch (x) {\n // IE will fail on defineProperty\n }\n}\n\nmodule.exports = canDefineProperty;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/canDefineProperty.js\n ** module id = 38\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule createMicrosoftUnsafeLocalFunction\n */\n\n/* globals MSApp */\n\n'use strict';\n\n/**\n * Create a function which has 'unsafe' privileges (required by windows8 apps)\n */\n\nvar createMicrosoftUnsafeLocalFunction = function (func) {\n if (typeof MSApp !== 'undefined' && MSApp.execUnsafeLocalFunction) {\n return function (arg0, arg1, arg2, arg3) {\n MSApp.execUnsafeLocalFunction(function () {\n return func(arg0, arg1, arg2, arg3);\n });\n };\n } else {\n return func;\n }\n};\n\nmodule.exports = createMicrosoftUnsafeLocalFunction;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/createMicrosoftUnsafeLocalFunction.js\n ** module id = 39\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule getEventCharCode\n */\n\n'use strict';\n\n/**\n * `charCode` represents the actual \"character code\" and is safe to use with\n * `String.fromCharCode`. As such, only keys that correspond to printable\n * characters produce a valid `charCode`, the only exception to this is Enter.\n * The Tab-key is considered non-printable and does not have a `charCode`,\n * presumably because it does not produce a tab-character in browsers.\n *\n * @param {object} nativeEvent Native browser event.\n * @return {number} Normalized `charCode` property.\n */\n\nfunction getEventCharCode(nativeEvent) {\n var charCode;\n var keyCode = nativeEvent.keyCode;\n\n if ('charCode' in nativeEvent) {\n charCode = nativeEvent.charCode;\n\n // FF does not set `charCode` for the Enter-key, check against `keyCode`.\n if (charCode === 0 && keyCode === 13) {\n charCode = 13;\n }\n } else {\n // IE8 does not implement `charCode`, but `keyCode` has the correct value.\n charCode = keyCode;\n }\n\n // Some non-printable keys are reported in `charCode`/`keyCode`, discard them.\n // Must not discard the (non-)printable Enter-key.\n if (charCode >= 32 || charCode === 13) {\n return charCode;\n }\n\n return 0;\n}\n\nmodule.exports = getEventCharCode;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/getEventCharCode.js\n ** module id = 40\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule getEventModifierState\n */\n\n'use strict';\n\n/**\n * Translation from modifier key to the associated property in the event.\n * @see http://www.w3.org/TR/DOM-Level-3-Events/#keys-Modifiers\n */\n\nvar modifierKeyToProp = {\n 'Alt': 'altKey',\n 'Control': 'ctrlKey',\n 'Meta': 'metaKey',\n 'Shift': 'shiftKey'\n};\n\n// IE8 does not implement getModifierState so we simply map it to the only\n// modifier keys exposed by the event itself, does not support Lock-keys.\n// Currently, all major browsers except Chrome seems to support Lock-keys.\nfunction modifierStateGetter(keyArg) {\n var syntheticEvent = this;\n var nativeEvent = syntheticEvent.nativeEvent;\n if (nativeEvent.getModifierState) {\n return nativeEvent.getModifierState(keyArg);\n }\n var keyProp = modifierKeyToProp[keyArg];\n return keyProp ? !!nativeEvent[keyProp] : false;\n}\n\nfunction getEventModifierState(nativeEvent) {\n return modifierStateGetter;\n}\n\nmodule.exports = getEventModifierState;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/getEventModifierState.js\n ** module id = 41\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule getEventTarget\n */\n\n'use strict';\n\n/**\n * Gets the target node from a native browser event by accounting for\n * inconsistencies in browser DOM APIs.\n *\n * @param {object} nativeEvent Native browser event.\n * @return {DOMEventTarget} Target node.\n */\n\nfunction getEventTarget(nativeEvent) {\n var target = nativeEvent.target || nativeEvent.srcElement || window;\n\n // Normalize SVG <use> element events #4963\n if (target.correspondingUseElement) {\n target = target.correspondingUseElement;\n }\n\n // Safari may fire events on text nodes (Node.TEXT_NODE is 3).\n // @see http://www.quirksmode.org/js/events_properties.html\n return target.nodeType === 3 ? target.parentNode : target;\n}\n\nmodule.exports = getEventTarget;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/getEventTarget.js\n ** module id = 42\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule getIteratorFn\n */\n\n'use strict';\n\n/* global Symbol */\n\nvar ITERATOR_SYMBOL = typeof Symbol === 'function' && Symbol.iterator;\nvar FAUX_ITERATOR_SYMBOL = '@@iterator'; // Before Symbol spec.\n\n/**\n * Returns the iterator method function contained on the iterable object.\n *\n * Be sure to invoke the function with the iterable as context:\n *\n * var iteratorFn = getIteratorFn(myIterable);\n * if (iteratorFn) {\n * var iterator = iteratorFn.call(myIterable);\n * ...\n * }\n *\n * @param {?object} maybeIterable\n * @return {?function}\n */\nfunction getIteratorFn(maybeIterable) {\n var iteratorFn = maybeIterable && (ITERATOR_SYMBOL && maybeIterable[ITERATOR_SYMBOL] || maybeIterable[FAUX_ITERATOR_SYMBOL]);\n if (typeof iteratorFn === 'function') {\n return iteratorFn;\n }\n}\n\nmodule.exports = getIteratorFn;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/getIteratorFn.js\n ** module id = 43\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule isEventSupported\n */\n\n'use strict';\n\nvar ExecutionEnvironment = require('fbjs/lib/ExecutionEnvironment');\n\nvar useHasFeature;\nif (ExecutionEnvironment.canUseDOM) {\n useHasFeature = document.implementation && document.implementation.hasFeature &&\n // always returns true in newer browsers as per the standard.\n // @see http://dom.spec.whatwg.org/#dom-domimplementation-hasfeature\n document.implementation.hasFeature('', '') !== true;\n}\n\n/**\n * Checks if an event is supported in the current execution environment.\n *\n * NOTE: This will not work correctly for non-generic events such as `change`,\n * `reset`, `load`, `error`, and `select`.\n *\n * Borrows from Modernizr.\n *\n * @param {string} eventNameSuffix Event name, e.g. \"click\".\n * @param {?boolean} capture Check if the capture phase is supported.\n * @return {boolean} True if the event is supported.\n * @internal\n * @license Modernizr 3.0.0pre (Custom Build) | MIT\n */\nfunction isEventSupported(eventNameSuffix, capture) {\n if (!ExecutionEnvironment.canUseDOM || capture && !('addEventListener' in document)) {\n return false;\n }\n\n var eventName = 'on' + eventNameSuffix;\n var isSupported = eventName in document;\n\n if (!isSupported) {\n var element = document.createElement('div');\n element.setAttribute(eventName, 'return;');\n isSupported = typeof element[eventName] === 'function';\n }\n\n if (!isSupported && useHasFeature && eventNameSuffix === 'wheel') {\n // This is the only way to test support for the `wheel` event in IE9+.\n isSupported = document.implementation.hasFeature('Events.wheel', '3.0');\n }\n\n return isSupported;\n}\n\nmodule.exports = isEventSupported;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/isEventSupported.js\n ** module id = 44\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule setInnerHTML\n */\n\n'use strict';\n\nvar ExecutionEnvironment = require('fbjs/lib/ExecutionEnvironment');\n\nvar WHITESPACE_TEST = /^[ \\r\\n\\t\\f]/;\nvar NONVISIBLE_TEST = /<(!--|link|noscript|meta|script|style)[ \\r\\n\\t\\f\\/>]/;\n\nvar createMicrosoftUnsafeLocalFunction = require('./createMicrosoftUnsafeLocalFunction');\n\n/**\n * Set the innerHTML property of a node, ensuring that whitespace is preserved\n * even in IE8.\n *\n * @param {DOMElement} node\n * @param {string} html\n * @internal\n */\nvar setInnerHTML = createMicrosoftUnsafeLocalFunction(function (node, html) {\n node.innerHTML = html;\n});\n\nif (ExecutionEnvironment.canUseDOM) {\n // IE8: When updating a just created node with innerHTML only leading\n // whitespace is removed. When updating an existing node with innerHTML\n // whitespace in root TextNodes is also collapsed.\n // @see quirksmode.org/bugreports/archives/2004/11/innerhtml_and_t.html\n\n // Feature detection; only IE8 is known to behave improperly like this.\n var testElement = document.createElement('div');\n testElement.innerHTML = ' ';\n if (testElement.innerHTML === '') {\n setInnerHTML = function (node, html) {\n // Magic theory: IE8 supposedly differentiates between added and updated\n // nodes when processing innerHTML, innerHTML on updated nodes suffers\n // from worse whitespace behavior. Re-adding a node like this triggers\n // the initial and more favorable whitespace behavior.\n // TODO: What to do on a detached node?\n if (node.parentNode) {\n node.parentNode.replaceChild(node, node);\n }\n\n // We also implement a workaround for non-visible tags disappearing into\n // thin air on IE8, this only happens if there is no visible text\n // in-front of the non-visible tags. Piggyback on the whitespace fix\n // and simply check if any non-visible tags appear in the source.\n if (WHITESPACE_TEST.test(html) || html[0] === '<' && NONVISIBLE_TEST.test(html)) {\n // Recover leading whitespace by temporarily prepending any character.\n // \\uFEFF has the potential advantage of being zero-width/invisible.\n // UglifyJS drops U+FEFF chars when parsing, so use String.fromCharCode\n // in hopes that this is preserved even if \"\\uFEFF\" is transformed to\n // the actual Unicode character (by Babel, for example).\n // https://github.com/mishoo/UglifyJS2/blob/v2.4.20/lib/parse.js#L216\n node.innerHTML = String.fromCharCode(0xFEFF) + html;\n\n // deleteData leaves an empty `TextNode` which offsets the index of all\n // children. Definitely want to avoid this.\n var textNode = node.firstChild;\n if (textNode.data.length === 1) {\n node.removeChild(textNode);\n } else {\n textNode.deleteData(0, 1);\n }\n } else {\n node.innerHTML = html;\n }\n };\n }\n testElement = null;\n}\n\nmodule.exports = setInnerHTML;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/setInnerHTML.js\n ** module id = 45\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule shouldUpdateReactComponent\n */\n\n'use strict';\n\n/**\n * Given a `prevElement` and `nextElement`, determines if the existing\n * instance should be updated as opposed to being destroyed or replaced by a new\n * instance. Both arguments are elements. This ensures that this logic can\n * operate on stateless trees without any backing instance.\n *\n * @param {?object} prevElement\n * @param {?object} nextElement\n * @return {boolean} True if the existing instance should be updated.\n * @protected\n */\n\nfunction shouldUpdateReactComponent(prevElement, nextElement) {\n var prevEmpty = prevElement === null || prevElement === false;\n var nextEmpty = nextElement === null || nextElement === false;\n if (prevEmpty || nextEmpty) {\n return prevEmpty === nextEmpty;\n }\n\n var prevType = typeof prevElement;\n var nextType = typeof nextElement;\n if (prevType === 'string' || prevType === 'number') {\n return nextType === 'string' || nextType === 'number';\n } else {\n return nextType === 'object' && prevElement.type === nextElement.type && prevElement.key === nextElement.key;\n }\n}\n\nmodule.exports = shouldUpdateReactComponent;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/shouldUpdateReactComponent.js\n ** module id = 46\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule traverseAllChildren\n */\n\n'use strict';\n\nvar ReactCurrentOwner = require('./ReactCurrentOwner');\nvar ReactElement = require('./ReactElement');\n\nvar getIteratorFn = require('./getIteratorFn');\nvar invariant = require('fbjs/lib/invariant');\nvar warning = require('fbjs/lib/warning');\n\nvar SEPARATOR = '.';\nvar SUBSEPARATOR = ':';\n\n/**\n * TODO: Test that a single child and an array with one item have the same key\n * pattern.\n */\n\nvar userProvidedKeyEscaperLookup = {\n '=': '=0',\n ':': '=2'\n};\n\nvar userProvidedKeyEscapeRegex = /[=:]/g;\n\nvar didWarnAboutMaps = false;\n\nfunction userProvidedKeyEscaper(match) {\n return userProvidedKeyEscaperLookup[match];\n}\n\n/**\n * Generate a key string that identifies a component within a set.\n *\n * @param {*} component A component that could contain a manual key.\n * @param {number} index Index that is used if a manual key is not provided.\n * @return {string}\n */\nfunction getComponentKey(component, index) {\n // Do some typechecking here since we call this blindly. We want to ensure\n // that we don't block potential future ES APIs.\n if (component && typeof component === 'object' && component.key != null) {\n // Explicit key\n return wrapUserProvidedKey(component.key);\n }\n // Implicit key determined by the index in the set\n return index.toString(36);\n}\n\n/**\n * Escape a component key so that it is safe to use in a reactid.\n *\n * @param {*} text Component key to be escaped.\n * @return {string} An escaped string.\n */\nfunction escapeUserProvidedKey(text) {\n return ('' + text).replace(userProvidedKeyEscapeRegex, userProvidedKeyEscaper);\n}\n\n/**\n * Wrap a `key` value explicitly provided by the user to distinguish it from\n * implicitly-generated keys generated by a component's index in its parent.\n *\n * @param {string} key Value of a user-provided `key` attribute\n * @return {string}\n */\nfunction wrapUserProvidedKey(key) {\n return '$' + escapeUserProvidedKey(key);\n}\n\n/**\n * @param {?*} children Children tree container.\n * @param {!string} nameSoFar Name of the key path so far.\n * @param {!function} callback Callback to invoke with each child found.\n * @param {?*} traverseContext Used to pass information throughout the traversal\n * process.\n * @return {!number} The number of children in this subtree.\n */\nfunction traverseAllChildrenImpl(children, nameSoFar, callback, traverseContext) {\n var type = typeof children;\n\n if (type === 'undefined' || type === 'boolean') {\n // All of the above are perceived as null.\n children = null;\n }\n\n if (children === null || type === 'string' || type === 'number' || ReactElement.isValidElement(children)) {\n callback(traverseContext, children,\n // If it's the only child, treat the name as if it was wrapped in an array\n // so that it's consistent if the number of children grows.\n nameSoFar === '' ? SEPARATOR + getComponentKey(children, 0) : nameSoFar);\n return 1;\n }\n\n var child;\n var nextName;\n var subtreeCount = 0; // Count of children found in the current subtree.\n var nextNamePrefix = nameSoFar === '' ? SEPARATOR : nameSoFar + SUBSEPARATOR;\n\n if (Array.isArray(children)) {\n for (var i = 0; i < children.length; i++) {\n child = children[i];\n nextName = nextNamePrefix + getComponentKey(child, i);\n subtreeCount += traverseAllChildrenImpl(child, nextName, callback, traverseContext);\n }\n } else {\n var iteratorFn = getIteratorFn(children);\n if (iteratorFn) {\n var iterator = iteratorFn.call(children);\n var step;\n if (iteratorFn !== children.entries) {\n var ii = 0;\n while (!(step = iterator.next()).done) {\n child = step.value;\n nextName = nextNamePrefix + getComponentKey(child, ii++);\n subtreeCount += traverseAllChildrenImpl(child, nextName, callback, traverseContext);\n }\n } else {\n if (process.env.NODE_ENV !== 'production') {\n process.env.NODE_ENV !== 'production' ? warning(didWarnAboutMaps, 'Using Maps as children is not yet fully supported. It is an ' + 'experimental feature that might be removed. Convert it to a ' + 'sequence / iterable of keyed ReactElements instead.') : void 0;\n didWarnAboutMaps = true;\n }\n // Iterator will provide entry [k,v] tuples rather than values.\n while (!(step = iterator.next()).done) {\n var entry = step.value;\n if (entry) {\n child = entry[1];\n nextName = nextNamePrefix + wrapUserProvidedKey(entry[0]) + SUBSEPARATOR + getComponentKey(child, 0);\n subtreeCount += traverseAllChildrenImpl(child, nextName, callback, traverseContext);\n }\n }\n }\n } else if (type === 'object') {\n var addendum = '';\n if (process.env.NODE_ENV !== 'production') {\n addendum = ' If you meant to render a collection of children, use an array ' + 'instead or wrap the object using createFragment(object) from the ' + 'React add-ons.';\n if (children._isReactElement) {\n addendum = ' It looks like you\\'re using an element created by a different ' + 'version of React. Make sure to use only one copy of React.';\n }\n if (ReactCurrentOwner.current) {\n var name = ReactCurrentOwner.current.getName();\n if (name) {\n addendum += ' Check the render method of `' + name + '`.';\n }\n }\n }\n var childrenString = String(children);\n !false ? process.env.NODE_ENV !== 'production' ? invariant(false, 'Objects are not valid as a React child (found: %s).%s', childrenString === '[object Object]' ? 'object with keys {' + Object.keys(children).join(', ') + '}' : childrenString, addendum) : invariant(false) : void 0;\n }\n }\n\n return subtreeCount;\n}\n\n/**\n * Traverses children that are typically specified as `props.children`, but\n * might also be specified through attributes:\n *\n * - `traverseAllChildren(this.props.children, ...)`\n * - `traverseAllChildren(this.props.leftPanelChildren, ...)`\n *\n * The `traverseContext` is an optional argument that is passed through the\n * entire traversal. It can be used to store accumulations or anything else that\n * the callback might find relevant.\n *\n * @param {?*} children Children tree object.\n * @param {!function} callback To invoke upon traversing each child.\n * @param {?*} traverseContext Context for traversal.\n * @return {!number} The number of children in this subtree.\n */\nfunction traverseAllChildren(children, callback, traverseContext) {\n if (children == null) {\n return 0;\n }\n\n return traverseAllChildrenImpl(children, '', callback, traverseContext);\n}\n\nmodule.exports = traverseAllChildren;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/traverseAllChildren.js\n ** module id = 47\n ** module chunks = 0\n **/","/**\n * Copyright 2015-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule validateDOMNesting\n */\n\n'use strict';\n\nvar _assign = require('object-assign');\n\nvar emptyFunction = require('fbjs/lib/emptyFunction');\nvar warning = require('fbjs/lib/warning');\n\nvar validateDOMNesting = emptyFunction;\n\nif (process.env.NODE_ENV !== 'production') {\n // This validation code was written based on the HTML5 parsing spec:\n // https://html.spec.whatwg.org/multipage/syntax.html#has-an-element-in-scope\n //\n // Note: this does not catch all invalid nesting, nor does it try to (as it's\n // not clear what practical benefit doing so provides); instead, we warn only\n // for cases where the parser will give a parse tree differing from what React\n // intended. For example, <b><div></div></b> is invalid but we don't warn\n // because it still parses correctly; we do warn for other cases like nested\n // <p> tags where the beginning of the second element implicitly closes the\n // first, causing a confusing mess.\n\n // https://html.spec.whatwg.org/multipage/syntax.html#special\n var specialTags = ['address', 'applet', 'area', 'article', 'aside', 'base', 'basefont', 'bgsound', 'blockquote', 'body', 'br', 'button', 'caption', 'center', 'col', 'colgroup', 'dd', 'details', 'dir', 'div', 'dl', 'dt', 'embed', 'fieldset', 'figcaption', 'figure', 'footer', 'form', 'frame', 'frameset', 'h1', 'h2', 'h3', 'h4', 'h5', 'h6', 'head', 'header', 'hgroup', 'hr', 'html', 'iframe', 'img', 'input', 'isindex', 'li', 'link', 'listing', 'main', 'marquee', 'menu', 'menuitem', 'meta', 'nav', 'noembed', 'noframes', 'noscript', 'object', 'ol', 'p', 'param', 'plaintext', 'pre', 'script', 'section', 'select', 'source', 'style', 'summary', 'table', 'tbody', 'td', 'template', 'textarea', 'tfoot', 'th', 'thead', 'title', 'tr', 'track', 'ul', 'wbr', 'xmp'];\n\n // https://html.spec.whatwg.org/multipage/syntax.html#has-an-element-in-scope\n var inScopeTags = ['applet', 'caption', 'html', 'table', 'td', 'th', 'marquee', 'object', 'template',\n\n // https://html.spec.whatwg.org/multipage/syntax.html#html-integration-point\n // TODO: Distinguish by namespace here -- for <title>, including it here\n // errs on the side of fewer warnings\n 'foreignObject', 'desc', 'title'];\n\n // https://html.spec.whatwg.org/multipage/syntax.html#has-an-element-in-button-scope\n var buttonScopeTags = inScopeTags.concat(['button']);\n\n // https://html.spec.whatwg.org/multipage/syntax.html#generate-implied-end-tags\n var impliedEndTags = ['dd', 'dt', 'li', 'option', 'optgroup', 'p', 'rp', 'rt'];\n\n var emptyAncestorInfo = {\n current: null,\n\n formTag: null,\n aTagInScope: null,\n buttonTagInScope: null,\n nobrTagInScope: null,\n pTagInButtonScope: null,\n\n listItemTagAutoclosing: null,\n dlItemTagAutoclosing: null\n };\n\n var updatedAncestorInfo = function (oldInfo, tag, instance) {\n var ancestorInfo = _assign({}, oldInfo || emptyAncestorInfo);\n var info = { tag: tag, instance: instance };\n\n if (inScopeTags.indexOf(tag) !== -1) {\n ancestorInfo.aTagInScope = null;\n ancestorInfo.buttonTagInScope = null;\n ancestorInfo.nobrTagInScope = null;\n }\n if (buttonScopeTags.indexOf(tag) !== -1) {\n ancestorInfo.pTagInButtonScope = null;\n }\n\n // See rules for 'li', 'dd', 'dt' start tags in\n // https://html.spec.whatwg.org/multipage/syntax.html#parsing-main-inbody\n if (specialTags.indexOf(tag) !== -1 && tag !== 'address' && tag !== 'div' && tag !== 'p') {\n ancestorInfo.listItemTagAutoclosing = null;\n ancestorInfo.dlItemTagAutoclosing = null;\n }\n\n ancestorInfo.current = info;\n\n if (tag === 'form') {\n ancestorInfo.formTag = info;\n }\n if (tag === 'a') {\n ancestorInfo.aTagInScope = info;\n }\n if (tag === 'button') {\n ancestorInfo.buttonTagInScope = info;\n }\n if (tag === 'nobr') {\n ancestorInfo.nobrTagInScope = info;\n }\n if (tag === 'p') {\n ancestorInfo.pTagInButtonScope = info;\n }\n if (tag === 'li') {\n ancestorInfo.listItemTagAutoclosing = info;\n }\n if (tag === 'dd' || tag === 'dt') {\n ancestorInfo.dlItemTagAutoclosing = info;\n }\n\n return ancestorInfo;\n };\n\n /**\n * Returns whether\n */\n var isTagValidWithParent = function (tag, parentTag) {\n // First, let's check if we're in an unusual parsing mode...\n switch (parentTag) {\n // https://html.spec.whatwg.org/multipage/syntax.html#parsing-main-inselect\n case 'select':\n return tag === 'option' || tag === 'optgroup' || tag === '#text';\n case 'optgroup':\n return tag === 'option' || tag === '#text';\n // Strictly speaking, seeing an <option> doesn't mean we're in a <select>\n // but\n case 'option':\n return tag === '#text';\n\n // https://html.spec.whatwg.org/multipage/syntax.html#parsing-main-intd\n // https://html.spec.whatwg.org/multipage/syntax.html#parsing-main-incaption\n // No special behavior since these rules fall back to \"in body\" mode for\n // all except special table nodes which cause bad parsing behavior anyway.\n\n // https://html.spec.whatwg.org/multipage/syntax.html#parsing-main-intr\n case 'tr':\n return tag === 'th' || tag === 'td' || tag === 'style' || tag === 'script' || tag === 'template';\n\n // https://html.spec.whatwg.org/multipage/syntax.html#parsing-main-intbody\n case 'tbody':\n case 'thead':\n case 'tfoot':\n return tag === 'tr' || tag === 'style' || tag === 'script' || tag === 'template';\n\n // https://html.spec.whatwg.org/multipage/syntax.html#parsing-main-incolgroup\n case 'colgroup':\n return tag === 'col' || tag === 'template';\n\n // https://html.spec.whatwg.org/multipage/syntax.html#parsing-main-intable\n case 'table':\n return tag === 'caption' || tag === 'colgroup' || tag === 'tbody' || tag === 'tfoot' || tag === 'thead' || tag === 'style' || tag === 'script' || tag === 'template';\n\n // https://html.spec.whatwg.org/multipage/syntax.html#parsing-main-inhead\n case 'head':\n return tag === 'base' || tag === 'basefont' || tag === 'bgsound' || tag === 'link' || tag === 'meta' || tag === 'title' || tag === 'noscript' || tag === 'noframes' || tag === 'style' || tag === 'script' || tag === 'template';\n\n // https://html.spec.whatwg.org/multipage/semantics.html#the-html-element\n case 'html':\n return tag === 'head' || tag === 'body';\n case '#document':\n return tag === 'html';\n }\n\n // Probably in the \"in body\" parsing mode, so we outlaw only tag combos\n // where the parsing rules cause implicit opens or closes to be added.\n // https://html.spec.whatwg.org/multipage/syntax.html#parsing-main-inbody\n switch (tag) {\n case 'h1':\n case 'h2':\n case 'h3':\n case 'h4':\n case 'h5':\n case 'h6':\n return parentTag !== 'h1' && parentTag !== 'h2' && parentTag !== 'h3' && parentTag !== 'h4' && parentTag !== 'h5' && parentTag !== 'h6';\n\n case 'rp':\n case 'rt':\n return impliedEndTags.indexOf(parentTag) === -1;\n\n case 'caption':\n case 'col':\n case 'colgroup':\n case 'frame':\n case 'head':\n case 'html':\n case 'tbody':\n case 'td':\n case 'tfoot':\n case 'th':\n case 'thead':\n case 'tr':\n // These tags are only valid with a few parents that have special child\n // parsing rules -- if we're down here, then none of those matched and\n // so we allow it only if we don't know what the parent is, as all other\n // cases are invalid.\n return parentTag == null;\n }\n\n return true;\n };\n\n /**\n * Returns whether\n */\n var findInvalidAncestorForTag = function (tag, ancestorInfo) {\n switch (tag) {\n case 'address':\n case 'article':\n case 'aside':\n case 'blockquote':\n case 'center':\n case 'details':\n case 'dialog':\n case 'dir':\n case 'div':\n case 'dl':\n case 'fieldset':\n case 'figcaption':\n case 'figure':\n case 'footer':\n case 'header':\n case 'hgroup':\n case 'main':\n case 'menu':\n case 'nav':\n case 'ol':\n case 'p':\n case 'section':\n case 'summary':\n case 'ul':\n\n case 'pre':\n case 'listing':\n\n case 'table':\n\n case 'hr':\n\n case 'xmp':\n\n case 'h1':\n case 'h2':\n case 'h3':\n case 'h4':\n case 'h5':\n case 'h6':\n return ancestorInfo.pTagInButtonScope;\n\n case 'form':\n return ancestorInfo.formTag || ancestorInfo.pTagInButtonScope;\n\n case 'li':\n return ancestorInfo.listItemTagAutoclosing;\n\n case 'dd':\n case 'dt':\n return ancestorInfo.dlItemTagAutoclosing;\n\n case 'button':\n return ancestorInfo.buttonTagInScope;\n\n case 'a':\n // Spec says something about storing a list of markers, but it sounds\n // equivalent to this check.\n return ancestorInfo.aTagInScope;\n\n case 'nobr':\n return ancestorInfo.nobrTagInScope;\n }\n\n return null;\n };\n\n /**\n * Given a ReactCompositeComponent instance, return a list of its recursive\n * owners, starting at the root and ending with the instance itself.\n */\n var findOwnerStack = function (instance) {\n if (!instance) {\n return [];\n }\n\n var stack = [];\n do {\n stack.push(instance);\n } while (instance = instance._currentElement._owner);\n stack.reverse();\n return stack;\n };\n\n var didWarn = {};\n\n validateDOMNesting = function (childTag, childInstance, ancestorInfo) {\n ancestorInfo = ancestorInfo || emptyAncestorInfo;\n var parentInfo = ancestorInfo.current;\n var parentTag = parentInfo && parentInfo.tag;\n\n var invalidParent = isTagValidWithParent(childTag, parentTag) ? null : parentInfo;\n var invalidAncestor = invalidParent ? null : findInvalidAncestorForTag(childTag, ancestorInfo);\n var problematic = invalidParent || invalidAncestor;\n\n if (problematic) {\n var ancestorTag = problematic.tag;\n var ancestorInstance = problematic.instance;\n\n var childOwner = childInstance && childInstance._currentElement._owner;\n var ancestorOwner = ancestorInstance && ancestorInstance._currentElement._owner;\n\n var childOwners = findOwnerStack(childOwner);\n var ancestorOwners = findOwnerStack(ancestorOwner);\n\n var minStackLen = Math.min(childOwners.length, ancestorOwners.length);\n var i;\n\n var deepestCommon = -1;\n for (i = 0; i < minStackLen; i++) {\n if (childOwners[i] === ancestorOwners[i]) {\n deepestCommon = i;\n } else {\n break;\n }\n }\n\n var UNKNOWN = '(unknown)';\n var childOwnerNames = childOwners.slice(deepestCommon + 1).map(function (inst) {\n return inst.getName() || UNKNOWN;\n });\n var ancestorOwnerNames = ancestorOwners.slice(deepestCommon + 1).map(function (inst) {\n return inst.getName() || UNKNOWN;\n });\n var ownerInfo = [].concat(\n // If the parent and child instances have a common owner ancestor, start\n // with that -- otherwise we just start with the parent's owners.\n deepestCommon !== -1 ? childOwners[deepestCommon].getName() || UNKNOWN : [], ancestorOwnerNames, ancestorTag,\n // If we're warning about an invalid (non-parent) ancestry, add '...'\n invalidAncestor ? ['...'] : [], childOwnerNames, childTag).join(' > ');\n\n var warnKey = !!invalidParent + '|' + childTag + '|' + ancestorTag + '|' + ownerInfo;\n if (didWarn[warnKey]) {\n return;\n }\n didWarn[warnKey] = true;\n\n var tagDisplayName = childTag;\n if (childTag !== '#text') {\n tagDisplayName = '<' + childTag + '>';\n }\n\n if (invalidParent) {\n var info = '';\n if (ancestorTag === 'table' && childTag === 'tr') {\n info += ' Add a <tbody> to your code to match the DOM tree generated by ' + 'the browser.';\n }\n process.env.NODE_ENV !== 'production' ? warning(false, 'validateDOMNesting(...): %s cannot appear as a child of <%s>. ' + 'See %s.%s', tagDisplayName, ancestorTag, ownerInfo, info) : void 0;\n } else {\n process.env.NODE_ENV !== 'production' ? warning(false, 'validateDOMNesting(...): %s cannot appear as a descendant of ' + '<%s>. See %s.', tagDisplayName, ancestorTag, ownerInfo) : void 0;\n }\n }\n };\n\n validateDOMNesting.updatedAncestorInfo = updatedAncestorInfo;\n\n // For testing\n validateDOMNesting.isTagValidInContext = function (tag, ancestorInfo) {\n ancestorInfo = ancestorInfo || emptyAncestorInfo;\n var parentInfo = ancestorInfo.current;\n var parentTag = parentInfo && parentInfo.tag;\n return isTagValidWithParent(tag, parentTag) && !findInvalidAncestorForTag(tag, ancestorInfo);\n };\n}\n\nmodule.exports = validateDOMNesting;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/validateDOMNesting.js\n ** module id = 48\n ** module chunks = 0\n **/","'use strict';\n\n/**\n * Copyright (c) 2013-present, Facebook, Inc.\n *\n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n * http://www.apache.org/licenses/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software\n * distributed under the License is distributed on an \"AS IS\" BASIS,\n * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n * See the License for the specific language governing permissions and\n * limitations under the License.\n *\n * @typechecks\n */\n\nvar emptyFunction = require('./emptyFunction');\n\n/**\n * Upstream version of event listener. Does not take into account specific\n * nature of platform.\n */\nvar EventListener = {\n /**\n * Listen to DOM events during the bubble phase.\n *\n * @param {DOMEventTarget} target DOM element to register listener on.\n * @param {string} eventType Event type, e.g. 'click' or 'mouseover'.\n * @param {function} callback Callback function.\n * @return {object} Object with a `remove` method.\n */\n listen: function (target, eventType, callback) {\n if (target.addEventListener) {\n target.addEventListener(eventType, callback, false);\n return {\n remove: function () {\n target.removeEventListener(eventType, callback, false);\n }\n };\n } else if (target.attachEvent) {\n target.attachEvent('on' + eventType, callback);\n return {\n remove: function () {\n target.detachEvent('on' + eventType, callback);\n }\n };\n }\n },\n\n /**\n * Listen to DOM events during the capture phase.\n *\n * @param {DOMEventTarget} target DOM element to register listener on.\n * @param {string} eventType Event type, e.g. 'click' or 'mouseover'.\n * @param {function} callback Callback function.\n * @return {object} Object with a `remove` method.\n */\n capture: function (target, eventType, callback) {\n if (target.addEventListener) {\n target.addEventListener(eventType, callback, true);\n return {\n remove: function () {\n target.removeEventListener(eventType, callback, true);\n }\n };\n } else {\n if (process.env.NODE_ENV !== 'production') {\n console.error('Attempted to listen to events during the capture phase on a ' + 'browser that does not support the capture phase. Your application ' + 'will not receive some events.');\n }\n return {\n remove: emptyFunction\n };\n }\n },\n\n registerDefault: function () {}\n};\n\nmodule.exports = EventListener;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/fbjs/lib/EventListener.js\n ** module id = 49\n ** module chunks = 0\n **/","/**\n * Copyright (c) 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\n/**\n * @param {DOMElement} node input/textarea to focus\n */\n\nfunction focusNode(node) {\n // IE8 can throw \"Can't move focus to the control because it is invisible,\n // not enabled, or of a type that does not accept the focus.\" for all kinds of\n // reasons that are too expensive and fragile to test.\n try {\n node.focus();\n } catch (e) {}\n}\n\nmodule.exports = focusNode;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/fbjs/lib/focusNode.js\n ** module id = 50\n ** module chunks = 0\n **/","'use strict';\n\n/**\n * Copyright (c) 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @typechecks\n */\n\n/* eslint-disable fb-www/typeof-undefined */\n\n/**\n * Same as document.activeElement but wraps in a try-catch block. In IE it is\n * not safe to call document.activeElement if there is nothing focused.\n *\n * The activeElement will be null only if the document or document body is not\n * yet defined.\n */\nfunction getActiveElement() /*?DOMElement*/{\n if (typeof document === 'undefined') {\n return null;\n }\n try {\n return document.activeElement || document.body;\n } catch (e) {\n return document.body;\n }\n}\n\nmodule.exports = getActiveElement;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/fbjs/lib/getActiveElement.js\n ** module id = 51\n ** module chunks = 0\n **/","'use strict';\n\n/**\n * Copyright (c) 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n/*eslint-disable fb-www/unsafe-html */\n\nvar ExecutionEnvironment = require('./ExecutionEnvironment');\n\nvar invariant = require('./invariant');\n\n/**\n * Dummy container used to detect which wraps are necessary.\n */\nvar dummyNode = ExecutionEnvironment.canUseDOM ? document.createElement('div') : null;\n\n/**\n * Some browsers cannot use `innerHTML` to render certain elements standalone,\n * so we wrap them, render the wrapped nodes, then extract the desired node.\n *\n * In IE8, certain elements cannot render alone, so wrap all elements ('*').\n */\n\nvar shouldWrap = {};\n\nvar selectWrap = [1, '<select multiple=\"true\">', '</select>'];\nvar tableWrap = [1, '<table>', '</table>'];\nvar trWrap = [3, '<table><tbody><tr>', '</tr></tbody></table>'];\n\nvar svgWrap = [1, '<svg xmlns=\"http://www.w3.org/2000/svg\">', '</svg>'];\n\nvar markupWrap = {\n '*': [1, '?<div>', '</div>'],\n\n 'area': [1, '<map>', '</map>'],\n 'col': [2, '<table><tbody></tbody><colgroup>', '</colgroup></table>'],\n 'legend': [1, '<fieldset>', '</fieldset>'],\n 'param': [1, '<object>', '</object>'],\n 'tr': [2, '<table><tbody>', '</tbody></table>'],\n\n 'optgroup': selectWrap,\n 'option': selectWrap,\n\n 'caption': tableWrap,\n 'colgroup': tableWrap,\n 'tbody': tableWrap,\n 'tfoot': tableWrap,\n 'thead': tableWrap,\n\n 'td': trWrap,\n 'th': trWrap\n};\n\n// Initialize the SVG elements since we know they'll always need to be wrapped\n// consistently. If they are created inside a <div> they will be initialized in\n// the wrong namespace (and will not display).\nvar svgElements = ['circle', 'clipPath', 'defs', 'ellipse', 'g', 'image', 'line', 'linearGradient', 'mask', 'path', 'pattern', 'polygon', 'polyline', 'radialGradient', 'rect', 'stop', 'text', 'tspan'];\nsvgElements.forEach(function (nodeName) {\n markupWrap[nodeName] = svgWrap;\n shouldWrap[nodeName] = true;\n});\n\n/**\n * Gets the markup wrap configuration for the supplied `nodeName`.\n *\n * NOTE: This lazily detects which wraps are necessary for the current browser.\n *\n * @param {string} nodeName Lowercase `nodeName`.\n * @return {?array} Markup wrap configuration, if applicable.\n */\nfunction getMarkupWrap(nodeName) {\n !!!dummyNode ? process.env.NODE_ENV !== 'production' ? invariant(false, 'Markup wrapping node not initialized') : invariant(false) : void 0;\n if (!markupWrap.hasOwnProperty(nodeName)) {\n nodeName = '*';\n }\n if (!shouldWrap.hasOwnProperty(nodeName)) {\n if (nodeName === '*') {\n dummyNode.innerHTML = '<link />';\n } else {\n dummyNode.innerHTML = '<' + nodeName + '></' + nodeName + '>';\n }\n shouldWrap[nodeName] = !dummyNode.firstChild;\n }\n return shouldWrap[nodeName] ? markupWrap[nodeName] : null;\n}\n\nmodule.exports = getMarkupWrap;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/fbjs/lib/getMarkupWrap.js\n ** module id = 52\n ** module chunks = 0\n **/","/**\n * Copyright (c) 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @typechecks\n * \n */\n\n/*eslint-disable no-self-compare */\n\n'use strict';\n\nvar hasOwnProperty = Object.prototype.hasOwnProperty;\n\n/**\n * inlined Object.is polyfill to avoid requiring consumers ship their own\n * https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Object/is\n */\nfunction is(x, y) {\n // SameValue algorithm\n if (x === y) {\n // Steps 1-5, 7-10\n // Steps 6.b-6.e: +0 != -0\n return x !== 0 || 1 / x === 1 / y;\n } else {\n // Step 6.a: NaN == NaN\n return x !== x && y !== y;\n }\n}\n\n/**\n * Performs equality by iterating through keys on an object and returning false\n * when any key has values which are not strictly equal between the arguments.\n * Returns true when the values of all keys are strictly equal.\n */\nfunction shallowEqual(objA, objB) {\n if (is(objA, objB)) {\n return true;\n }\n\n if (typeof objA !== 'object' || objA === null || typeof objB !== 'object' || objB === null) {\n return false;\n }\n\n var keysA = Object.keys(objA);\n var keysB = Object.keys(objB);\n\n if (keysA.length !== keysB.length) {\n return false;\n }\n\n // Test for A's keys different from B.\n for (var i = 0; i < keysA.length; i++) {\n if (!hasOwnProperty.call(objB, keysA[i]) || !is(objA[keysA[i]], objB[keysA[i]])) {\n return false;\n }\n }\n\n return true;\n}\n\nmodule.exports = shallowEqual;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/fbjs/lib/shallowEqual.js\n ** module id = 53\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule CSSProperty\n */\n\n'use strict';\n\n/**\n * CSS properties which accept numbers but are not in units of \"px\".\n */\n\nvar isUnitlessNumber = {\n animationIterationCount: true,\n borderImageOutset: true,\n borderImageSlice: true,\n borderImageWidth: true,\n boxFlex: true,\n boxFlexGroup: true,\n boxOrdinalGroup: true,\n columnCount: true,\n flex: true,\n flexGrow: true,\n flexPositive: true,\n flexShrink: true,\n flexNegative: true,\n flexOrder: true,\n gridRow: true,\n gridColumn: true,\n fontWeight: true,\n lineClamp: true,\n lineHeight: true,\n opacity: true,\n order: true,\n orphans: true,\n tabSize: true,\n widows: true,\n zIndex: true,\n zoom: true,\n\n // SVG-related properties\n fillOpacity: true,\n floodOpacity: true,\n stopOpacity: true,\n strokeDasharray: true,\n strokeDashoffset: true,\n strokeMiterlimit: true,\n strokeOpacity: true,\n strokeWidth: true\n};\n\n/**\n * @param {string} prefix vendor-specific prefix, eg: Webkit\n * @param {string} key style name, eg: transitionDuration\n * @return {string} style name prefixed with `prefix`, properly camelCased, eg:\n * WebkitTransitionDuration\n */\nfunction prefixKey(prefix, key) {\n return prefix + key.charAt(0).toUpperCase() + key.substring(1);\n}\n\n/**\n * Support style names that may come passed in prefixed by adding permutations\n * of vendor prefixes.\n */\nvar prefixes = ['Webkit', 'ms', 'Moz', 'O'];\n\n// Using Object.keys here, or else the vanilla for-in loop makes IE8 go into an\n// infinite loop, because it iterates over the newly added props too.\nObject.keys(isUnitlessNumber).forEach(function (prop) {\n prefixes.forEach(function (prefix) {\n isUnitlessNumber[prefixKey(prefix, prop)] = isUnitlessNumber[prop];\n });\n});\n\n/**\n * Most style properties can be unset by doing .style[prop] = '' but IE8\n * doesn't like doing that with shorthand properties so for the properties that\n * IE8 breaks on, which are listed here, we instead unset each of the\n * individual properties. See http://bugs.jquery.com/ticket/12385.\n * The 4-value 'clock' properties like margin, padding, border-width seem to\n * behave without any problems. Curiously, list-style works too without any\n * special prodding.\n */\nvar shorthandPropertyExpansions = {\n background: {\n backgroundAttachment: true,\n backgroundColor: true,\n backgroundImage: true,\n backgroundPositionX: true,\n backgroundPositionY: true,\n backgroundRepeat: true\n },\n backgroundPosition: {\n backgroundPositionX: true,\n backgroundPositionY: true\n },\n border: {\n borderWidth: true,\n borderStyle: true,\n borderColor: true\n },\n borderBottom: {\n borderBottomWidth: true,\n borderBottomStyle: true,\n borderBottomColor: true\n },\n borderLeft: {\n borderLeftWidth: true,\n borderLeftStyle: true,\n borderLeftColor: true\n },\n borderRight: {\n borderRightWidth: true,\n borderRightStyle: true,\n borderRightColor: true\n },\n borderTop: {\n borderTopWidth: true,\n borderTopStyle: true,\n borderTopColor: true\n },\n font: {\n fontStyle: true,\n fontVariant: true,\n fontWeight: true,\n fontSize: true,\n lineHeight: true,\n fontFamily: true\n },\n outline: {\n outlineWidth: true,\n outlineStyle: true,\n outlineColor: true\n }\n};\n\nvar CSSProperty = {\n isUnitlessNumber: isUnitlessNumber,\n shorthandPropertyExpansions: shorthandPropertyExpansions\n};\n\nmodule.exports = CSSProperty;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/CSSProperty.js\n ** module id = 54\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule CallbackQueue\n */\n\n'use strict';\n\nvar _assign = require('object-assign');\n\nvar PooledClass = require('./PooledClass');\n\nvar invariant = require('fbjs/lib/invariant');\n\n/**\n * A specialized pseudo-event module to help keep track of components waiting to\n * be notified when their DOM representations are available for use.\n *\n * This implements `PooledClass`, so you should never need to instantiate this.\n * Instead, use `CallbackQueue.getPooled()`.\n *\n * @class ReactMountReady\n * @implements PooledClass\n * @internal\n */\nfunction CallbackQueue() {\n this._callbacks = null;\n this._contexts = null;\n}\n\n_assign(CallbackQueue.prototype, {\n\n /**\n * Enqueues a callback to be invoked when `notifyAll` is invoked.\n *\n * @param {function} callback Invoked when `notifyAll` is invoked.\n * @param {?object} context Context to call `callback` with.\n * @internal\n */\n enqueue: function (callback, context) {\n this._callbacks = this._callbacks || [];\n this._contexts = this._contexts || [];\n this._callbacks.push(callback);\n this._contexts.push(context);\n },\n\n /**\n * Invokes all enqueued callbacks and clears the queue. This is invoked after\n * the DOM representation of a component has been created or updated.\n *\n * @internal\n */\n notifyAll: function () {\n var callbacks = this._callbacks;\n var contexts = this._contexts;\n if (callbacks) {\n !(callbacks.length === contexts.length) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'Mismatched list of contexts in callback queue') : invariant(false) : void 0;\n this._callbacks = null;\n this._contexts = null;\n for (var i = 0; i < callbacks.length; i++) {\n callbacks[i].call(contexts[i]);\n }\n callbacks.length = 0;\n contexts.length = 0;\n }\n },\n\n checkpoint: function () {\n return this._callbacks ? this._callbacks.length : 0;\n },\n\n rollback: function (len) {\n if (this._callbacks) {\n this._callbacks.length = len;\n this._contexts.length = len;\n }\n },\n\n /**\n * Resets the internal queue.\n *\n * @internal\n */\n reset: function () {\n this._callbacks = null;\n this._contexts = null;\n },\n\n /**\n * `PooledClass` looks for this.\n */\n destructor: function () {\n this.reset();\n }\n\n});\n\nPooledClass.addPoolingTo(CallbackQueue);\n\nmodule.exports = CallbackQueue;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/CallbackQueue.js\n ** module id = 55\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule ReactChildren\n */\n\n'use strict';\n\nvar PooledClass = require('./PooledClass');\nvar ReactElement = require('./ReactElement');\n\nvar emptyFunction = require('fbjs/lib/emptyFunction');\nvar traverseAllChildren = require('./traverseAllChildren');\n\nvar twoArgumentPooler = PooledClass.twoArgumentPooler;\nvar fourArgumentPooler = PooledClass.fourArgumentPooler;\n\nvar userProvidedKeyEscapeRegex = /\\/+/g;\nfunction escapeUserProvidedKey(text) {\n return ('' + text).replace(userProvidedKeyEscapeRegex, '$&/');\n}\n\n/**\n * PooledClass representing the bookkeeping associated with performing a child\n * traversal. Allows avoiding binding callbacks.\n *\n * @constructor ForEachBookKeeping\n * @param {!function} forEachFunction Function to perform traversal with.\n * @param {?*} forEachContext Context to perform context with.\n */\nfunction ForEachBookKeeping(forEachFunction, forEachContext) {\n this.func = forEachFunction;\n this.context = forEachContext;\n this.count = 0;\n}\nForEachBookKeeping.prototype.destructor = function () {\n this.func = null;\n this.context = null;\n this.count = 0;\n};\nPooledClass.addPoolingTo(ForEachBookKeeping, twoArgumentPooler);\n\nfunction forEachSingleChild(bookKeeping, child, name) {\n var func = bookKeeping.func;\n var context = bookKeeping.context;\n\n func.call(context, child, bookKeeping.count++);\n}\n\n/**\n * Iterates through children that are typically specified as `props.children`.\n *\n * The provided forEachFunc(child, index) will be called for each\n * leaf child.\n *\n * @param {?*} children Children tree container.\n * @param {function(*, int)} forEachFunc\n * @param {*} forEachContext Context for forEachContext.\n */\nfunction forEachChildren(children, forEachFunc, forEachContext) {\n if (children == null) {\n return children;\n }\n var traverseContext = ForEachBookKeeping.getPooled(forEachFunc, forEachContext);\n traverseAllChildren(children, forEachSingleChild, traverseContext);\n ForEachBookKeeping.release(traverseContext);\n}\n\n/**\n * PooledClass representing the bookkeeping associated with performing a child\n * mapping. Allows avoiding binding callbacks.\n *\n * @constructor MapBookKeeping\n * @param {!*} mapResult Object containing the ordered map of results.\n * @param {!function} mapFunction Function to perform mapping with.\n * @param {?*} mapContext Context to perform mapping with.\n */\nfunction MapBookKeeping(mapResult, keyPrefix, mapFunction, mapContext) {\n this.result = mapResult;\n this.keyPrefix = keyPrefix;\n this.func = mapFunction;\n this.context = mapContext;\n this.count = 0;\n}\nMapBookKeeping.prototype.destructor = function () {\n this.result = null;\n this.keyPrefix = null;\n this.func = null;\n this.context = null;\n this.count = 0;\n};\nPooledClass.addPoolingTo(MapBookKeeping, fourArgumentPooler);\n\nfunction mapSingleChildIntoContext(bookKeeping, child, childKey) {\n var result = bookKeeping.result;\n var keyPrefix = bookKeeping.keyPrefix;\n var func = bookKeeping.func;\n var context = bookKeeping.context;\n\n\n var mappedChild = func.call(context, child, bookKeeping.count++);\n if (Array.isArray(mappedChild)) {\n mapIntoWithKeyPrefixInternal(mappedChild, result, childKey, emptyFunction.thatReturnsArgument);\n } else if (mappedChild != null) {\n if (ReactElement.isValidElement(mappedChild)) {\n mappedChild = ReactElement.cloneAndReplaceKey(mappedChild,\n // Keep both the (mapped) and old keys if they differ, just as\n // traverseAllChildren used to do for objects as children\n keyPrefix + (mappedChild.key && (!child || child.key !== mappedChild.key) ? escapeUserProvidedKey(mappedChild.key) + '/' : '') + childKey);\n }\n result.push(mappedChild);\n }\n}\n\nfunction mapIntoWithKeyPrefixInternal(children, array, prefix, func, context) {\n var escapedPrefix = '';\n if (prefix != null) {\n escapedPrefix = escapeUserProvidedKey(prefix) + '/';\n }\n var traverseContext = MapBookKeeping.getPooled(array, escapedPrefix, func, context);\n traverseAllChildren(children, mapSingleChildIntoContext, traverseContext);\n MapBookKeeping.release(traverseContext);\n}\n\n/**\n * Maps children that are typically specified as `props.children`.\n *\n * The provided mapFunction(child, key, index) will be called for each\n * leaf child.\n *\n * @param {?*} children Children tree container.\n * @param {function(*, int)} func The map function.\n * @param {*} context Context for mapFunction.\n * @return {object} Object containing the ordered map of results.\n */\nfunction mapChildren(children, func, context) {\n if (children == null) {\n return children;\n }\n var result = [];\n mapIntoWithKeyPrefixInternal(children, result, null, func, context);\n return result;\n}\n\nfunction forEachSingleChildDummy(traverseContext, child, name) {\n return null;\n}\n\n/**\n * Count the number of children that are typically specified as\n * `props.children`.\n *\n * @param {?*} children Children tree container.\n * @return {number} The number of children.\n */\nfunction countChildren(children, context) {\n return traverseAllChildren(children, forEachSingleChildDummy, null);\n}\n\n/**\n * Flatten a children object (typically specified as `props.children`) and\n * return an array with appropriately re-keyed children.\n */\nfunction toArray(children) {\n var result = [];\n mapIntoWithKeyPrefixInternal(children, result, null, emptyFunction.thatReturnsArgument);\n return result;\n}\n\nvar ReactChildren = {\n forEach: forEachChildren,\n map: mapChildren,\n mapIntoWithKeyPrefixInternal: mapIntoWithKeyPrefixInternal,\n count: countChildren,\n toArray: toArray\n};\n\nmodule.exports = ReactChildren;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/ReactChildren.js\n ** module id = 56\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule ReactClass\n */\n\n'use strict';\n\nvar _assign = require('object-assign');\n\nvar ReactComponent = require('./ReactComponent');\nvar ReactElement = require('./ReactElement');\nvar ReactPropTypeLocations = require('./ReactPropTypeLocations');\nvar ReactPropTypeLocationNames = require('./ReactPropTypeLocationNames');\nvar ReactNoopUpdateQueue = require('./ReactNoopUpdateQueue');\n\nvar emptyObject = require('fbjs/lib/emptyObject');\nvar invariant = require('fbjs/lib/invariant');\nvar keyMirror = require('fbjs/lib/keyMirror');\nvar keyOf = require('fbjs/lib/keyOf');\nvar warning = require('fbjs/lib/warning');\n\nvar MIXINS_KEY = keyOf({ mixins: null });\n\n/**\n * Policies that describe methods in `ReactClassInterface`.\n */\nvar SpecPolicy = keyMirror({\n /**\n * These methods may be defined only once by the class specification or mixin.\n */\n DEFINE_ONCE: null,\n /**\n * These methods may be defined by both the class specification and mixins.\n * Subsequent definitions will be chained. These methods must return void.\n */\n DEFINE_MANY: null,\n /**\n * These methods are overriding the base class.\n */\n OVERRIDE_BASE: null,\n /**\n * These methods are similar to DEFINE_MANY, except we assume they return\n * objects. We try to merge the keys of the return values of all the mixed in\n * functions. If there is a key conflict we throw.\n */\n DEFINE_MANY_MERGED: null\n});\n\nvar injectedMixins = [];\n\n/**\n * Composite components are higher-level components that compose other composite\n * or native components.\n *\n * To create a new type of `ReactClass`, pass a specification of\n * your new class to `React.createClass`. The only requirement of your class\n * specification is that you implement a `render` method.\n *\n * var MyComponent = React.createClass({\n * render: function() {\n * return <div>Hello World</div>;\n * }\n * });\n *\n * The class specification supports a specific protocol of methods that have\n * special meaning (e.g. `render`). See `ReactClassInterface` for\n * more the comprehensive protocol. Any other properties and methods in the\n * class specification will be available on the prototype.\n *\n * @interface ReactClassInterface\n * @internal\n */\nvar ReactClassInterface = {\n\n /**\n * An array of Mixin objects to include when defining your component.\n *\n * @type {array}\n * @optional\n */\n mixins: SpecPolicy.DEFINE_MANY,\n\n /**\n * An object containing properties and methods that should be defined on\n * the component's constructor instead of its prototype (static methods).\n *\n * @type {object}\n * @optional\n */\n statics: SpecPolicy.DEFINE_MANY,\n\n /**\n * Definition of prop types for this component.\n *\n * @type {object}\n * @optional\n */\n propTypes: SpecPolicy.DEFINE_MANY,\n\n /**\n * Definition of context types for this component.\n *\n * @type {object}\n * @optional\n */\n contextTypes: SpecPolicy.DEFINE_MANY,\n\n /**\n * Definition of context types this component sets for its children.\n *\n * @type {object}\n * @optional\n */\n childContextTypes: SpecPolicy.DEFINE_MANY,\n\n // ==== Definition methods ====\n\n /**\n * Invoked when the component is mounted. Values in the mapping will be set on\n * `this.props` if that prop is not specified (i.e. using an `in` check).\n *\n * This method is invoked before `getInitialState` and therefore cannot rely\n * on `this.state` or use `this.setState`.\n *\n * @return {object}\n * @optional\n */\n getDefaultProps: SpecPolicy.DEFINE_MANY_MERGED,\n\n /**\n * Invoked once before the component is mounted. The return value will be used\n * as the initial value of `this.state`.\n *\n * getInitialState: function() {\n * return {\n * isOn: false,\n * fooBaz: new BazFoo()\n * }\n * }\n *\n * @return {object}\n * @optional\n */\n getInitialState: SpecPolicy.DEFINE_MANY_MERGED,\n\n /**\n * @return {object}\n * @optional\n */\n getChildContext: SpecPolicy.DEFINE_MANY_MERGED,\n\n /**\n * Uses props from `this.props` and state from `this.state` to render the\n * structure of the component.\n *\n * No guarantees are made about when or how often this method is invoked, so\n * it must not have side effects.\n *\n * render: function() {\n * var name = this.props.name;\n * return <div>Hello, {name}!</div>;\n * }\n *\n * @return {ReactComponent}\n * @nosideeffects\n * @required\n */\n render: SpecPolicy.DEFINE_ONCE,\n\n // ==== Delegate methods ====\n\n /**\n * Invoked when the component is initially created and about to be mounted.\n * This may have side effects, but any external subscriptions or data created\n * by this method must be cleaned up in `componentWillUnmount`.\n *\n * @optional\n */\n componentWillMount: SpecPolicy.DEFINE_MANY,\n\n /**\n * Invoked when the component has been mounted and has a DOM representation.\n * However, there is no guarantee that the DOM node is in the document.\n *\n * Use this as an opportunity to operate on the DOM when the component has\n * been mounted (initialized and rendered) for the first time.\n *\n * @param {DOMElement} rootNode DOM element representing the component.\n * @optional\n */\n componentDidMount: SpecPolicy.DEFINE_MANY,\n\n /**\n * Invoked before the component receives new props.\n *\n * Use this as an opportunity to react to a prop transition by updating the\n * state using `this.setState`. Current props are accessed via `this.props`.\n *\n * componentWillReceiveProps: function(nextProps, nextContext) {\n * this.setState({\n * likesIncreasing: nextProps.likeCount > this.props.likeCount\n * });\n * }\n *\n * NOTE: There is no equivalent `componentWillReceiveState`. An incoming prop\n * transition may cause a state change, but the opposite is not true. If you\n * need it, you are probably looking for `componentWillUpdate`.\n *\n * @param {object} nextProps\n * @optional\n */\n componentWillReceiveProps: SpecPolicy.DEFINE_MANY,\n\n /**\n * Invoked while deciding if the component should be updated as a result of\n * receiving new props, state and/or context.\n *\n * Use this as an opportunity to `return false` when you're certain that the\n * transition to the new props/state/context will not require a component\n * update.\n *\n * shouldComponentUpdate: function(nextProps, nextState, nextContext) {\n * return !equal(nextProps, this.props) ||\n * !equal(nextState, this.state) ||\n * !equal(nextContext, this.context);\n * }\n *\n * @param {object} nextProps\n * @param {?object} nextState\n * @param {?object} nextContext\n * @return {boolean} True if the component should update.\n * @optional\n */\n shouldComponentUpdate: SpecPolicy.DEFINE_ONCE,\n\n /**\n * Invoked when the component is about to update due to a transition from\n * `this.props`, `this.state` and `this.context` to `nextProps`, `nextState`\n * and `nextContext`.\n *\n * Use this as an opportunity to perform preparation before an update occurs.\n *\n * NOTE: You **cannot** use `this.setState()` in this method.\n *\n * @param {object} nextProps\n * @param {?object} nextState\n * @param {?object} nextContext\n * @param {ReactReconcileTransaction} transaction\n * @optional\n */\n componentWillUpdate: SpecPolicy.DEFINE_MANY,\n\n /**\n * Invoked when the component's DOM representation has been updated.\n *\n * Use this as an opportunity to operate on the DOM when the component has\n * been updated.\n *\n * @param {object} prevProps\n * @param {?object} prevState\n * @param {?object} prevContext\n * @param {DOMElement} rootNode DOM element representing the component.\n * @optional\n */\n componentDidUpdate: SpecPolicy.DEFINE_MANY,\n\n /**\n * Invoked when the component is about to be removed from its parent and have\n * its DOM representation destroyed.\n *\n * Use this as an opportunity to deallocate any external resources.\n *\n * NOTE: There is no `componentDidUnmount` since your component will have been\n * destroyed by that point.\n *\n * @optional\n */\n componentWillUnmount: SpecPolicy.DEFINE_MANY,\n\n // ==== Advanced methods ====\n\n /**\n * Updates the component's currently mounted DOM representation.\n *\n * By default, this implements React's rendering and reconciliation algorithm.\n * Sophisticated clients may wish to override this.\n *\n * @param {ReactReconcileTransaction} transaction\n * @internal\n * @overridable\n */\n updateComponent: SpecPolicy.OVERRIDE_BASE\n\n};\n\n/**\n * Mapping from class specification keys to special processing functions.\n *\n * Although these are declared like instance properties in the specification\n * when defining classes using `React.createClass`, they are actually static\n * and are accessible on the constructor instead of the prototype. Despite\n * being static, they must be defined outside of the \"statics\" key under\n * which all other static methods are defined.\n */\nvar RESERVED_SPEC_KEYS = {\n displayName: function (Constructor, displayName) {\n Constructor.displayName = displayName;\n },\n mixins: function (Constructor, mixins) {\n if (mixins) {\n for (var i = 0; i < mixins.length; i++) {\n mixSpecIntoComponent(Constructor, mixins[i]);\n }\n }\n },\n childContextTypes: function (Constructor, childContextTypes) {\n if (process.env.NODE_ENV !== 'production') {\n validateTypeDef(Constructor, childContextTypes, ReactPropTypeLocations.childContext);\n }\n Constructor.childContextTypes = _assign({}, Constructor.childContextTypes, childContextTypes);\n },\n contextTypes: function (Constructor, contextTypes) {\n if (process.env.NODE_ENV !== 'production') {\n validateTypeDef(Constructor, contextTypes, ReactPropTypeLocations.context);\n }\n Constructor.contextTypes = _assign({}, Constructor.contextTypes, contextTypes);\n },\n /**\n * Special case getDefaultProps which should move into statics but requires\n * automatic merging.\n */\n getDefaultProps: function (Constructor, getDefaultProps) {\n if (Constructor.getDefaultProps) {\n Constructor.getDefaultProps = createMergedResultFunction(Constructor.getDefaultProps, getDefaultProps);\n } else {\n Constructor.getDefaultProps = getDefaultProps;\n }\n },\n propTypes: function (Constructor, propTypes) {\n if (process.env.NODE_ENV !== 'production') {\n validateTypeDef(Constructor, propTypes, ReactPropTypeLocations.prop);\n }\n Constructor.propTypes = _assign({}, Constructor.propTypes, propTypes);\n },\n statics: function (Constructor, statics) {\n mixStaticSpecIntoComponent(Constructor, statics);\n },\n autobind: function () {} };\n\n// noop\nfunction validateTypeDef(Constructor, typeDef, location) {\n for (var propName in typeDef) {\n if (typeDef.hasOwnProperty(propName)) {\n // use a warning instead of an invariant so components\n // don't show up in prod but only in __DEV__\n process.env.NODE_ENV !== 'production' ? warning(typeof typeDef[propName] === 'function', '%s: %s type `%s` is invalid; it must be a function, usually from ' + 'React.PropTypes.', Constructor.displayName || 'ReactClass', ReactPropTypeLocationNames[location], propName) : void 0;\n }\n }\n}\n\nfunction validateMethodOverride(isAlreadyDefined, name) {\n var specPolicy = ReactClassInterface.hasOwnProperty(name) ? ReactClassInterface[name] : null;\n\n // Disallow overriding of base class methods unless explicitly allowed.\n if (ReactClassMixin.hasOwnProperty(name)) {\n !(specPolicy === SpecPolicy.OVERRIDE_BASE) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'ReactClassInterface: You are attempting to override ' + '`%s` from your class specification. Ensure that your method names ' + 'do not overlap with React methods.', name) : invariant(false) : void 0;\n }\n\n // Disallow defining methods more than once unless explicitly allowed.\n if (isAlreadyDefined) {\n !(specPolicy === SpecPolicy.DEFINE_MANY || specPolicy === SpecPolicy.DEFINE_MANY_MERGED) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'ReactClassInterface: You are attempting to define ' + '`%s` on your component more than once. This conflict may be due ' + 'to a mixin.', name) : invariant(false) : void 0;\n }\n}\n\n/**\n * Mixin helper which handles policy validation and reserved\n * specification keys when building React classes.\n */\nfunction mixSpecIntoComponent(Constructor, spec) {\n if (!spec) {\n return;\n }\n\n !(typeof spec !== 'function') ? process.env.NODE_ENV !== 'production' ? invariant(false, 'ReactClass: You\\'re attempting to ' + 'use a component class or function as a mixin. Instead, just use a ' + 'regular object.') : invariant(false) : void 0;\n !!ReactElement.isValidElement(spec) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'ReactClass: You\\'re attempting to ' + 'use a component as a mixin. Instead, just use a regular object.') : invariant(false) : void 0;\n\n var proto = Constructor.prototype;\n var autoBindPairs = proto.__reactAutoBindPairs;\n\n // By handling mixins before any other properties, we ensure the same\n // chaining order is applied to methods with DEFINE_MANY policy, whether\n // mixins are listed before or after these methods in the spec.\n if (spec.hasOwnProperty(MIXINS_KEY)) {\n RESERVED_SPEC_KEYS.mixins(Constructor, spec.mixins);\n }\n\n for (var name in spec) {\n if (!spec.hasOwnProperty(name)) {\n continue;\n }\n\n if (name === MIXINS_KEY) {\n // We have already handled mixins in a special case above.\n continue;\n }\n\n var property = spec[name];\n var isAlreadyDefined = proto.hasOwnProperty(name);\n validateMethodOverride(isAlreadyDefined, name);\n\n if (RESERVED_SPEC_KEYS.hasOwnProperty(name)) {\n RESERVED_SPEC_KEYS[name](Constructor, property);\n } else {\n // Setup methods on prototype:\n // The following member methods should not be automatically bound:\n // 1. Expected ReactClass methods (in the \"interface\").\n // 2. Overridden methods (that were mixed in).\n var isReactClassMethod = ReactClassInterface.hasOwnProperty(name);\n var isFunction = typeof property === 'function';\n var shouldAutoBind = isFunction && !isReactClassMethod && !isAlreadyDefined && spec.autobind !== false;\n\n if (shouldAutoBind) {\n autoBindPairs.push(name, property);\n proto[name] = property;\n } else {\n if (isAlreadyDefined) {\n var specPolicy = ReactClassInterface[name];\n\n // These cases should already be caught by validateMethodOverride.\n !(isReactClassMethod && (specPolicy === SpecPolicy.DEFINE_MANY_MERGED || specPolicy === SpecPolicy.DEFINE_MANY)) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'ReactClass: Unexpected spec policy %s for key %s ' + 'when mixing in component specs.', specPolicy, name) : invariant(false) : void 0;\n\n // For methods which are defined more than once, call the existing\n // methods before calling the new property, merging if appropriate.\n if (specPolicy === SpecPolicy.DEFINE_MANY_MERGED) {\n proto[name] = createMergedResultFunction(proto[name], property);\n } else if (specPolicy === SpecPolicy.DEFINE_MANY) {\n proto[name] = createChainedFunction(proto[name], property);\n }\n } else {\n proto[name] = property;\n if (process.env.NODE_ENV !== 'production') {\n // Add verbose displayName to the function, which helps when looking\n // at profiling tools.\n if (typeof property === 'function' && spec.displayName) {\n proto[name].displayName = spec.displayName + '_' + name;\n }\n }\n }\n }\n }\n }\n}\n\nfunction mixStaticSpecIntoComponent(Constructor, statics) {\n if (!statics) {\n return;\n }\n for (var name in statics) {\n var property = statics[name];\n if (!statics.hasOwnProperty(name)) {\n continue;\n }\n\n var isReserved = name in RESERVED_SPEC_KEYS;\n !!isReserved ? process.env.NODE_ENV !== 'production' ? invariant(false, 'ReactClass: You are attempting to define a reserved ' + 'property, `%s`, that shouldn\\'t be on the \"statics\" key. Define it ' + 'as an instance property instead; it will still be accessible on the ' + 'constructor.', name) : invariant(false) : void 0;\n\n var isInherited = name in Constructor;\n !!isInherited ? process.env.NODE_ENV !== 'production' ? invariant(false, 'ReactClass: You are attempting to define ' + '`%s` on your component more than once. This conflict may be ' + 'due to a mixin.', name) : invariant(false) : void 0;\n Constructor[name] = property;\n }\n}\n\n/**\n * Merge two objects, but throw if both contain the same key.\n *\n * @param {object} one The first object, which is mutated.\n * @param {object} two The second object\n * @return {object} one after it has been mutated to contain everything in two.\n */\nfunction mergeIntoWithNoDuplicateKeys(one, two) {\n !(one && two && typeof one === 'object' && typeof two === 'object') ? process.env.NODE_ENV !== 'production' ? invariant(false, 'mergeIntoWithNoDuplicateKeys(): Cannot merge non-objects.') : invariant(false) : void 0;\n\n for (var key in two) {\n if (two.hasOwnProperty(key)) {\n !(one[key] === undefined) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'mergeIntoWithNoDuplicateKeys(): ' + 'Tried to merge two objects with the same key: `%s`. This conflict ' + 'may be due to a mixin; in particular, this may be caused by two ' + 'getInitialState() or getDefaultProps() methods returning objects ' + 'with clashing keys.', key) : invariant(false) : void 0;\n one[key] = two[key];\n }\n }\n return one;\n}\n\n/**\n * Creates a function that invokes two functions and merges their return values.\n *\n * @param {function} one Function to invoke first.\n * @param {function} two Function to invoke second.\n * @return {function} Function that invokes the two argument functions.\n * @private\n */\nfunction createMergedResultFunction(one, two) {\n return function mergedResult() {\n var a = one.apply(this, arguments);\n var b = two.apply(this, arguments);\n if (a == null) {\n return b;\n } else if (b == null) {\n return a;\n }\n var c = {};\n mergeIntoWithNoDuplicateKeys(c, a);\n mergeIntoWithNoDuplicateKeys(c, b);\n return c;\n };\n}\n\n/**\n * Creates a function that invokes two functions and ignores their return vales.\n *\n * @param {function} one Function to invoke first.\n * @param {function} two Function to invoke second.\n * @return {function} Function that invokes the two argument functions.\n * @private\n */\nfunction createChainedFunction(one, two) {\n return function chainedFunction() {\n one.apply(this, arguments);\n two.apply(this, arguments);\n };\n}\n\n/**\n * Binds a method to the component.\n *\n * @param {object} component Component whose method is going to be bound.\n * @param {function} method Method to be bound.\n * @return {function} The bound method.\n */\nfunction bindAutoBindMethod(component, method) {\n var boundMethod = method.bind(component);\n if (process.env.NODE_ENV !== 'production') {\n boundMethod.__reactBoundContext = component;\n boundMethod.__reactBoundMethod = method;\n boundMethod.__reactBoundArguments = null;\n var componentName = component.constructor.displayName;\n var _bind = boundMethod.bind;\n boundMethod.bind = function (newThis) {\n for (var _len = arguments.length, args = Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++) {\n args[_key - 1] = arguments[_key];\n }\n\n // User is trying to bind() an autobound method; we effectively will\n // ignore the value of \"this\" that the user is trying to use, so\n // let's warn.\n if (newThis !== component && newThis !== null) {\n process.env.NODE_ENV !== 'production' ? warning(false, 'bind(): React component methods may only be bound to the ' + 'component instance. See %s', componentName) : void 0;\n } else if (!args.length) {\n process.env.NODE_ENV !== 'production' ? warning(false, 'bind(): You are binding a component method to the component. ' + 'React does this for you automatically in a high-performance ' + 'way, so you can safely remove this call. See %s', componentName) : void 0;\n return boundMethod;\n }\n var reboundMethod = _bind.apply(boundMethod, arguments);\n reboundMethod.__reactBoundContext = component;\n reboundMethod.__reactBoundMethod = method;\n reboundMethod.__reactBoundArguments = args;\n return reboundMethod;\n };\n }\n return boundMethod;\n}\n\n/**\n * Binds all auto-bound methods in a component.\n *\n * @param {object} component Component whose method is going to be bound.\n */\nfunction bindAutoBindMethods(component) {\n var pairs = component.__reactAutoBindPairs;\n for (var i = 0; i < pairs.length; i += 2) {\n var autoBindKey = pairs[i];\n var method = pairs[i + 1];\n component[autoBindKey] = bindAutoBindMethod(component, method);\n }\n}\n\n/**\n * Add more to the ReactClass base class. These are all legacy features and\n * therefore not already part of the modern ReactComponent.\n */\nvar ReactClassMixin = {\n\n /**\n * TODO: This will be deprecated because state should always keep a consistent\n * type signature and the only use case for this, is to avoid that.\n */\n replaceState: function (newState, callback) {\n this.updater.enqueueReplaceState(this, newState);\n if (callback) {\n this.updater.enqueueCallback(this, callback, 'replaceState');\n }\n },\n\n /**\n * Checks whether or not this composite component is mounted.\n * @return {boolean} True if mounted, false otherwise.\n * @protected\n * @final\n */\n isMounted: function () {\n return this.updater.isMounted(this);\n }\n};\n\nvar ReactClassComponent = function () {};\n_assign(ReactClassComponent.prototype, ReactComponent.prototype, ReactClassMixin);\n\n/**\n * Module for creating composite components.\n *\n * @class ReactClass\n */\nvar ReactClass = {\n\n /**\n * Creates a composite component class given a class specification.\n *\n * @param {object} spec Class specification (which must define `render`).\n * @return {function} Component constructor function.\n * @public\n */\n createClass: function (spec) {\n var Constructor = function (props, context, updater) {\n // This constructor gets overridden by mocks. The argument is used\n // by mocks to assert on what gets mounted.\n\n if (process.env.NODE_ENV !== 'production') {\n process.env.NODE_ENV !== 'production' ? warning(this instanceof Constructor, 'Something is calling a React component directly. Use a factory or ' + 'JSX instead. See: https://fb.me/react-legacyfactory') : void 0;\n }\n\n // Wire up auto-binding\n if (this.__reactAutoBindPairs.length) {\n bindAutoBindMethods(this);\n }\n\n this.props = props;\n this.context = context;\n this.refs = emptyObject;\n this.updater = updater || ReactNoopUpdateQueue;\n\n this.state = null;\n\n // ReactClasses doesn't have constructors. Instead, they use the\n // getInitialState and componentWillMount methods for initialization.\n\n var initialState = this.getInitialState ? this.getInitialState() : null;\n if (process.env.NODE_ENV !== 'production') {\n // We allow auto-mocks to proceed as if they're returning null.\n if (initialState === undefined && this.getInitialState._isMockFunction) {\n // This is probably bad practice. Consider warning here and\n // deprecating this convenience.\n initialState = null;\n }\n }\n !(typeof initialState === 'object' && !Array.isArray(initialState)) ? process.env.NODE_ENV !== 'production' ? invariant(false, '%s.getInitialState(): must return an object or null', Constructor.displayName || 'ReactCompositeComponent') : invariant(false) : void 0;\n\n this.state = initialState;\n };\n Constructor.prototype = new ReactClassComponent();\n Constructor.prototype.constructor = Constructor;\n Constructor.prototype.__reactAutoBindPairs = [];\n\n injectedMixins.forEach(mixSpecIntoComponent.bind(null, Constructor));\n\n mixSpecIntoComponent(Constructor, spec);\n\n // Initialize the defaultProps property after all mixins have been merged.\n if (Constructor.getDefaultProps) {\n Constructor.defaultProps = Constructor.getDefaultProps();\n }\n\n if (process.env.NODE_ENV !== 'production') {\n // This is a tag to indicate that the use of these method names is ok,\n // since it's used with createClass. If it's not, then it's likely a\n // mistake so we'll warn you to use the static property, property\n // initializer or constructor respectively.\n if (Constructor.getDefaultProps) {\n Constructor.getDefaultProps.isReactClassApproved = {};\n }\n if (Constructor.prototype.getInitialState) {\n Constructor.prototype.getInitialState.isReactClassApproved = {};\n }\n }\n\n !Constructor.prototype.render ? process.env.NODE_ENV !== 'production' ? invariant(false, 'createClass(...): Class specification must implement a `render` method.') : invariant(false) : void 0;\n\n if (process.env.NODE_ENV !== 'production') {\n process.env.NODE_ENV !== 'production' ? warning(!Constructor.prototype.componentShouldUpdate, '%s has a method called ' + 'componentShouldUpdate(). Did you mean shouldComponentUpdate()? ' + 'The name is phrased as a question because the function is ' + 'expected to return a value.', spec.displayName || 'A component') : void 0;\n process.env.NODE_ENV !== 'production' ? warning(!Constructor.prototype.componentWillRecieveProps, '%s has a method called ' + 'componentWillRecieveProps(). Did you mean componentWillReceiveProps()?', spec.displayName || 'A component') : void 0;\n }\n\n // Reduce time spent doing lookups by setting these on the prototype.\n for (var methodName in ReactClassInterface) {\n if (!Constructor.prototype[methodName]) {\n Constructor.prototype[methodName] = null;\n }\n }\n\n return Constructor;\n },\n\n injection: {\n injectMixin: function (mixin) {\n injectedMixins.push(mixin);\n }\n }\n\n};\n\nmodule.exports = ReactClass;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/ReactClass.js\n ** module id = 57\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule ReactComponent\n */\n\n'use strict';\n\nvar ReactNoopUpdateQueue = require('./ReactNoopUpdateQueue');\nvar ReactInstrumentation = require('./ReactInstrumentation');\n\nvar canDefineProperty = require('./canDefineProperty');\nvar emptyObject = require('fbjs/lib/emptyObject');\nvar invariant = require('fbjs/lib/invariant');\nvar warning = require('fbjs/lib/warning');\n\n/**\n * Base class helpers for the updating state of a component.\n */\nfunction ReactComponent(props, context, updater) {\n this.props = props;\n this.context = context;\n this.refs = emptyObject;\n // We initialize the default updater but the real one gets injected by the\n // renderer.\n this.updater = updater || ReactNoopUpdateQueue;\n}\n\nReactComponent.prototype.isReactComponent = {};\n\n/**\n * Sets a subset of the state. Always use this to mutate\n * state. You should treat `this.state` as immutable.\n *\n * There is no guarantee that `this.state` will be immediately updated, so\n * accessing `this.state` after calling this method may return the old value.\n *\n * There is no guarantee that calls to `setState` will run synchronously,\n * as they may eventually be batched together. You can provide an optional\n * callback that will be executed when the call to setState is actually\n * completed.\n *\n * When a function is provided to setState, it will be called at some point in\n * the future (not synchronously). It will be called with the up to date\n * component arguments (state, props, context). These values can be different\n * from this.* because your function may be called after receiveProps but before\n * shouldComponentUpdate, and this new state, props, and context will not yet be\n * assigned to this.\n *\n * @param {object|function} partialState Next partial state or function to\n * produce next partial state to be merged with current state.\n * @param {?function} callback Called after state is updated.\n * @final\n * @protected\n */\nReactComponent.prototype.setState = function (partialState, callback) {\n !(typeof partialState === 'object' || typeof partialState === 'function' || partialState == null) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'setState(...): takes an object of state variables to update or a ' + 'function which returns an object of state variables.') : invariant(false) : void 0;\n if (process.env.NODE_ENV !== 'production') {\n ReactInstrumentation.debugTool.onSetState();\n process.env.NODE_ENV !== 'production' ? warning(partialState != null, 'setState(...): You passed an undefined or null state object; ' + 'instead, use forceUpdate().') : void 0;\n }\n this.updater.enqueueSetState(this, partialState);\n if (callback) {\n this.updater.enqueueCallback(this, callback, 'setState');\n }\n};\n\n/**\n * Forces an update. This should only be invoked when it is known with\n * certainty that we are **not** in a DOM transaction.\n *\n * You may want to call this when you know that some deeper aspect of the\n * component's state has changed but `setState` was not called.\n *\n * This will not invoke `shouldComponentUpdate`, but it will invoke\n * `componentWillUpdate` and `componentDidUpdate`.\n *\n * @param {?function} callback Called after update is complete.\n * @final\n * @protected\n */\nReactComponent.prototype.forceUpdate = function (callback) {\n this.updater.enqueueForceUpdate(this);\n if (callback) {\n this.updater.enqueueCallback(this, callback, 'forceUpdate');\n }\n};\n\n/**\n * Deprecated APIs. These APIs used to exist on classic React classes but since\n * we would like to deprecate them, we're not going to move them over to this\n * modern base class. Instead, we define a getter that warns if it's accessed.\n */\nif (process.env.NODE_ENV !== 'production') {\n var deprecatedAPIs = {\n isMounted: ['isMounted', 'Instead, make sure to clean up subscriptions and pending requests in ' + 'componentWillUnmount to prevent memory leaks.'],\n replaceState: ['replaceState', 'Refactor your code to use setState instead (see ' + 'https://github.com/facebook/react/issues/3236).']\n };\n var defineDeprecationWarning = function (methodName, info) {\n if (canDefineProperty) {\n Object.defineProperty(ReactComponent.prototype, methodName, {\n get: function () {\n process.env.NODE_ENV !== 'production' ? warning(false, '%s(...) is deprecated in plain JavaScript React classes. %s', info[0], info[1]) : void 0;\n return undefined;\n }\n });\n }\n };\n for (var fnName in deprecatedAPIs) {\n if (deprecatedAPIs.hasOwnProperty(fnName)) {\n defineDeprecationWarning(fnName, deprecatedAPIs[fnName]);\n }\n }\n}\n\nmodule.exports = ReactComponent;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/ReactComponent.js\n ** module id = 58\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule ReactComponentBrowserEnvironment\n */\n\n'use strict';\n\nvar DOMChildrenOperations = require('./DOMChildrenOperations');\nvar ReactDOMIDOperations = require('./ReactDOMIDOperations');\nvar ReactPerf = require('./ReactPerf');\n\n/**\n * Abstracts away all functionality of the reconciler that requires knowledge of\n * the browser context. TODO: These callers should be refactored to avoid the\n * need for this injection.\n */\nvar ReactComponentBrowserEnvironment = {\n\n processChildrenUpdates: ReactDOMIDOperations.dangerouslyProcessChildrenUpdates,\n\n replaceNodeWithMarkup: DOMChildrenOperations.dangerouslyReplaceNodeWithMarkup,\n\n /**\n * If a particular environment requires that some resources be cleaned up,\n * specify this in the injected Mixin. In the DOM, we would likely want to\n * purge any cached node ID lookups.\n *\n * @private\n */\n unmountIDFromEnvironment: function (rootNodeID) {}\n\n};\n\nReactPerf.measureMethods(ReactComponentBrowserEnvironment, 'ReactComponentBrowserEnvironment', {\n replaceNodeWithMarkup: 'replaceNodeWithMarkup'\n});\n\nmodule.exports = ReactComponentBrowserEnvironment;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/ReactComponentBrowserEnvironment.js\n ** module id = 59\n ** module chunks = 0\n **/","/**\n * Copyright 2015-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule ReactDOMComponentFlags\n */\n\n'use strict';\n\nvar ReactDOMComponentFlags = {\n hasCachedChildNodes: 1 << 0\n};\n\nmodule.exports = ReactDOMComponentFlags;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/ReactDOMComponentFlags.js\n ** module id = 60\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule ReactDOMSelect\n */\n\n'use strict';\n\nvar _assign = require('object-assign');\n\nvar LinkedValueUtils = require('./LinkedValueUtils');\nvar ReactDOMComponentTree = require('./ReactDOMComponentTree');\nvar ReactUpdates = require('./ReactUpdates');\n\nvar warning = require('fbjs/lib/warning');\n\nvar didWarnValueLink = false;\nvar didWarnValueNull = false;\nvar didWarnValueDefaultValue = false;\n\nfunction updateOptionsIfPendingUpdateAndMounted() {\n if (this._rootNodeID && this._wrapperState.pendingUpdate) {\n this._wrapperState.pendingUpdate = false;\n\n var props = this._currentElement.props;\n var value = LinkedValueUtils.getValue(props);\n\n if (value != null) {\n updateOptions(this, Boolean(props.multiple), value);\n }\n }\n}\n\nfunction getDeclarationErrorAddendum(owner) {\n if (owner) {\n var name = owner.getName();\n if (name) {\n return ' Check the render method of `' + name + '`.';\n }\n }\n return '';\n}\n\nfunction warnIfValueIsNull(props) {\n if (props != null && props.value === null && !didWarnValueNull) {\n process.env.NODE_ENV !== 'production' ? warning(false, '`value` prop on `select` should not be null. ' + 'Consider using the empty string to clear the component or `undefined` ' + 'for uncontrolled components.') : void 0;\n\n didWarnValueNull = true;\n }\n}\n\nvar valuePropNames = ['value', 'defaultValue'];\n\n/**\n * Validation function for `value` and `defaultValue`.\n * @private\n */\nfunction checkSelectPropTypes(inst, props) {\n var owner = inst._currentElement._owner;\n LinkedValueUtils.checkPropTypes('select', props, owner);\n\n if (props.valueLink !== undefined && !didWarnValueLink) {\n process.env.NODE_ENV !== 'production' ? warning(false, '`valueLink` prop on `select` is deprecated; set `value` and `onChange` instead.') : void 0;\n didWarnValueLink = true;\n }\n\n for (var i = 0; i < valuePropNames.length; i++) {\n var propName = valuePropNames[i];\n if (props[propName] == null) {\n continue;\n }\n if (props.multiple) {\n process.env.NODE_ENV !== 'production' ? warning(Array.isArray(props[propName]), 'The `%s` prop supplied to <select> must be an array if ' + '`multiple` is true.%s', propName, getDeclarationErrorAddendum(owner)) : void 0;\n } else {\n process.env.NODE_ENV !== 'production' ? warning(!Array.isArray(props[propName]), 'The `%s` prop supplied to <select> must be a scalar ' + 'value if `multiple` is false.%s', propName, getDeclarationErrorAddendum(owner)) : void 0;\n }\n }\n}\n\n/**\n * @param {ReactDOMComponent} inst\n * @param {boolean} multiple\n * @param {*} propValue A stringable (with `multiple`, a list of stringables).\n * @private\n */\nfunction updateOptions(inst, multiple, propValue) {\n var selectedValue, i;\n var options = ReactDOMComponentTree.getNodeFromInstance(inst).options;\n\n if (multiple) {\n selectedValue = {};\n for (i = 0; i < propValue.length; i++) {\n selectedValue['' + propValue[i]] = true;\n }\n for (i = 0; i < options.length; i++) {\n var selected = selectedValue.hasOwnProperty(options[i].value);\n if (options[i].selected !== selected) {\n options[i].selected = selected;\n }\n }\n } else {\n // Do not set `select.value` as exact behavior isn't consistent across all\n // browsers for all cases.\n selectedValue = '' + propValue;\n for (i = 0; i < options.length; i++) {\n if (options[i].value === selectedValue) {\n options[i].selected = true;\n return;\n }\n }\n if (options.length) {\n options[0].selected = true;\n }\n }\n}\n\n/**\n * Implements a <select> native component that allows optionally setting the\n * props `value` and `defaultValue`. If `multiple` is false, the prop must be a\n * stringable. If `multiple` is true, the prop must be an array of stringables.\n *\n * If `value` is not supplied (or null/undefined), user actions that change the\n * selected option will trigger updates to the rendered options.\n *\n * If it is supplied (and not null/undefined), the rendered options will not\n * update in response to user actions. Instead, the `value` prop must change in\n * order for the rendered options to update.\n *\n * If `defaultValue` is provided, any options with the supplied values will be\n * selected.\n */\nvar ReactDOMSelect = {\n getNativeProps: function (inst, props) {\n return _assign({}, props, {\n onChange: inst._wrapperState.onChange,\n value: undefined\n });\n },\n\n mountWrapper: function (inst, props) {\n if (process.env.NODE_ENV !== 'production') {\n checkSelectPropTypes(inst, props);\n warnIfValueIsNull(props);\n }\n\n var value = LinkedValueUtils.getValue(props);\n inst._wrapperState = {\n pendingUpdate: false,\n initialValue: value != null ? value : props.defaultValue,\n listeners: null,\n onChange: _handleChange.bind(inst),\n wasMultiple: Boolean(props.multiple)\n };\n\n if (props.value !== undefined && props.defaultValue !== undefined && !didWarnValueDefaultValue) {\n process.env.NODE_ENV !== 'production' ? warning(false, 'Select elements must be either controlled or uncontrolled ' + '(specify either the value prop, or the defaultValue prop, but not ' + 'both). Decide between using a controlled or uncontrolled select ' + 'element and remove one of these props. More info: ' + 'https://fb.me/react-controlled-components') : void 0;\n didWarnValueDefaultValue = true;\n }\n },\n\n getSelectValueContext: function (inst) {\n // ReactDOMOption looks at this initial value so the initial generated\n // markup has correct `selected` attributes\n return inst._wrapperState.initialValue;\n },\n\n postUpdateWrapper: function (inst) {\n var props = inst._currentElement.props;\n if (process.env.NODE_ENV !== 'production') {\n warnIfValueIsNull(props);\n }\n\n // After the initial mount, we control selected-ness manually so don't pass\n // this value down\n inst._wrapperState.initialValue = undefined;\n\n var wasMultiple = inst._wrapperState.wasMultiple;\n inst._wrapperState.wasMultiple = Boolean(props.multiple);\n\n var value = LinkedValueUtils.getValue(props);\n if (value != null) {\n inst._wrapperState.pendingUpdate = false;\n updateOptions(inst, Boolean(props.multiple), value);\n } else if (wasMultiple !== Boolean(props.multiple)) {\n // For simplicity, reapply `defaultValue` if `multiple` is toggled.\n if (props.defaultValue != null) {\n updateOptions(inst, Boolean(props.multiple), props.defaultValue);\n } else {\n // Revert the select back to its default unselected state.\n updateOptions(inst, Boolean(props.multiple), props.multiple ? [] : '');\n }\n }\n }\n};\n\nfunction _handleChange(event) {\n var props = this._currentElement.props;\n var returnValue = LinkedValueUtils.executeOnChange(props, event);\n\n if (this._rootNodeID) {\n this._wrapperState.pendingUpdate = true;\n }\n ReactUpdates.asap(updateOptionsIfPendingUpdateAndMounted, this);\n return returnValue;\n}\n\nmodule.exports = ReactDOMSelect;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/ReactDOMSelect.js\n ** module id = 61\n ** module chunks = 0\n **/","/**\n * Copyright 2014-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule ReactElementValidator\n */\n\n/**\n * ReactElementValidator provides a wrapper around a element factory\n * which validates the props passed to the element. This is intended to be\n * used only in DEV and could be replaced by a static type checker for languages\n * that support it.\n */\n\n'use strict';\n\nvar ReactElement = require('./ReactElement');\nvar ReactPropTypeLocations = require('./ReactPropTypeLocations');\nvar ReactPropTypeLocationNames = require('./ReactPropTypeLocationNames');\nvar ReactCurrentOwner = require('./ReactCurrentOwner');\n\nvar canDefineProperty = require('./canDefineProperty');\nvar getIteratorFn = require('./getIteratorFn');\nvar invariant = require('fbjs/lib/invariant');\nvar warning = require('fbjs/lib/warning');\n\nfunction getDeclarationErrorAddendum() {\n if (ReactCurrentOwner.current) {\n var name = ReactCurrentOwner.current.getName();\n if (name) {\n return ' Check the render method of `' + name + '`.';\n }\n }\n return '';\n}\n\n/**\n * Warn if there's no key explicitly set on dynamic arrays of children or\n * object keys are not valid. This allows us to keep track of children between\n * updates.\n */\nvar ownerHasKeyUseWarning = {};\n\nvar loggedTypeFailures = {};\n\n/**\n * Warn if the element doesn't have an explicit key assigned to it.\n * This element is in an array. The array could grow and shrink or be\n * reordered. All children that haven't already been validated are required to\n * have a \"key\" property assigned to it.\n *\n * @internal\n * @param {ReactElement} element Element that requires a key.\n * @param {*} parentType element's parent's type.\n */\nfunction validateExplicitKey(element, parentType) {\n if (!element._store || element._store.validated || element.key != null) {\n return;\n }\n element._store.validated = true;\n\n var addenda = getAddendaForKeyUse('uniqueKey', element, parentType);\n if (addenda === null) {\n // we already showed the warning\n return;\n }\n process.env.NODE_ENV !== 'production' ? warning(false, 'Each child in an array or iterator should have a unique \"key\" prop.' + '%s%s%s', addenda.parentOrOwner || '', addenda.childOwner || '', addenda.url || '') : void 0;\n}\n\n/**\n * Shared warning and monitoring code for the key warnings.\n *\n * @internal\n * @param {string} messageType A key used for de-duping warnings.\n * @param {ReactElement} element Component that requires a key.\n * @param {*} parentType element's parent's type.\n * @returns {?object} A set of addenda to use in the warning message, or null\n * if the warning has already been shown before (and shouldn't be shown again).\n */\nfunction getAddendaForKeyUse(messageType, element, parentType) {\n var addendum = getDeclarationErrorAddendum();\n if (!addendum) {\n var parentName = typeof parentType === 'string' ? parentType : parentType.displayName || parentType.name;\n if (parentName) {\n addendum = ' Check the top-level render call using <' + parentName + '>.';\n }\n }\n\n var memoizer = ownerHasKeyUseWarning[messageType] || (ownerHasKeyUseWarning[messageType] = {});\n if (memoizer[addendum]) {\n return null;\n }\n memoizer[addendum] = true;\n\n var addenda = {\n parentOrOwner: addendum,\n url: ' See https://fb.me/react-warning-keys for more information.',\n childOwner: null\n };\n\n // Usually the current owner is the offender, but if it accepts children as a\n // property, it may be the creator of the child that's responsible for\n // assigning it a key.\n if (element && element._owner && element._owner !== ReactCurrentOwner.current) {\n // Give the component that originally created this child.\n addenda.childOwner = ' It was passed a child from ' + element._owner.getName() + '.';\n }\n\n return addenda;\n}\n\n/**\n * Ensure that every element either is passed in a static location, in an\n * array with an explicit keys property defined, or in an object literal\n * with valid key property.\n *\n * @internal\n * @param {ReactNode} node Statically passed child of any type.\n * @param {*} parentType node's parent's type.\n */\nfunction validateChildKeys(node, parentType) {\n if (typeof node !== 'object') {\n return;\n }\n if (Array.isArray(node)) {\n for (var i = 0; i < node.length; i++) {\n var child = node[i];\n if (ReactElement.isValidElement(child)) {\n validateExplicitKey(child, parentType);\n }\n }\n } else if (ReactElement.isValidElement(node)) {\n // This element was passed in a valid location.\n if (node._store) {\n node._store.validated = true;\n }\n } else if (node) {\n var iteratorFn = getIteratorFn(node);\n // Entry iterators provide implicit keys.\n if (iteratorFn) {\n if (iteratorFn !== node.entries) {\n var iterator = iteratorFn.call(node);\n var step;\n while (!(step = iterator.next()).done) {\n if (ReactElement.isValidElement(step.value)) {\n validateExplicitKey(step.value, parentType);\n }\n }\n }\n }\n }\n}\n\n/**\n * Assert that the props are valid\n *\n * @param {string} componentName Name of the component for error messages.\n * @param {object} propTypes Map of prop name to a ReactPropType\n * @param {object} props\n * @param {string} location e.g. \"prop\", \"context\", \"child context\"\n * @private\n */\nfunction checkPropTypes(componentName, propTypes, props, location) {\n for (var propName in propTypes) {\n if (propTypes.hasOwnProperty(propName)) {\n var error;\n // Prop type validation may throw. In case they do, we don't want to\n // fail the render phase where it didn't fail before. So we log it.\n // After these have been cleaned up, we'll let them throw.\n try {\n // This is intentionally an invariant that gets caught. It's the same\n // behavior as without this statement except with a better message.\n !(typeof propTypes[propName] === 'function') ? process.env.NODE_ENV !== 'production' ? invariant(false, '%s: %s type `%s` is invalid; it must be a function, usually from ' + 'React.PropTypes.', componentName || 'React class', ReactPropTypeLocationNames[location], propName) : invariant(false) : void 0;\n error = propTypes[propName](props, propName, componentName, location);\n } catch (ex) {\n error = ex;\n }\n process.env.NODE_ENV !== 'production' ? warning(!error || error instanceof Error, '%s: type specification of %s `%s` is invalid; the type checker ' + 'function must return `null` or an `Error` but returned a %s. ' + 'You may have forgotten to pass an argument to the type checker ' + 'creator (arrayOf, instanceOf, objectOf, oneOf, oneOfType, and ' + 'shape all require an argument).', componentName || 'React class', ReactPropTypeLocationNames[location], propName, typeof error) : void 0;\n if (error instanceof Error && !(error.message in loggedTypeFailures)) {\n // Only monitor this failure once because there tends to be a lot of the\n // same error.\n loggedTypeFailures[error.message] = true;\n\n var addendum = getDeclarationErrorAddendum();\n process.env.NODE_ENV !== 'production' ? warning(false, 'Failed propType: %s%s', error.message, addendum) : void 0;\n }\n }\n }\n}\n\n/**\n * Given an element, validate that its props follow the propTypes definition,\n * provided by the type.\n *\n * @param {ReactElement} element\n */\nfunction validatePropTypes(element) {\n var componentClass = element.type;\n if (typeof componentClass !== 'function') {\n return;\n }\n var name = componentClass.displayName || componentClass.name;\n if (componentClass.propTypes) {\n checkPropTypes(name, componentClass.propTypes, element.props, ReactPropTypeLocations.prop);\n }\n if (typeof componentClass.getDefaultProps === 'function') {\n process.env.NODE_ENV !== 'production' ? warning(componentClass.getDefaultProps.isReactClassApproved, 'getDefaultProps is only used on classic React.createClass ' + 'definitions. Use a static property named `defaultProps` instead.') : void 0;\n }\n}\n\nvar ReactElementValidator = {\n\n createElement: function (type, props, children) {\n var validType = typeof type === 'string' || typeof type === 'function';\n // We warn in this case but don't throw. We expect the element creation to\n // succeed and there will likely be errors in render.\n process.env.NODE_ENV !== 'production' ? warning(validType, 'React.createElement: type should not be null, undefined, boolean, or ' + 'number. It should be a string (for DOM elements) or a ReactClass ' + '(for composite components).%s', getDeclarationErrorAddendum()) : void 0;\n\n var element = ReactElement.createElement.apply(this, arguments);\n\n // The result can be nullish if a mock or a custom function is used.\n // TODO: Drop this when these are no longer allowed as the type argument.\n if (element == null) {\n return element;\n }\n\n // Skip key warning if the type isn't valid since our key validation logic\n // doesn't expect a non-string/function type and can throw confusing errors.\n // We don't want exception behavior to differ between dev and prod.\n // (Rendering will throw with a helpful message and as soon as the type is\n // fixed, the key warnings will appear.)\n if (validType) {\n for (var i = 2; i < arguments.length; i++) {\n validateChildKeys(arguments[i], type);\n }\n }\n\n validatePropTypes(element);\n\n return element;\n },\n\n createFactory: function (type) {\n var validatedFactory = ReactElementValidator.createElement.bind(null, type);\n // Legacy hook TODO: Warn if this is accessed\n validatedFactory.type = type;\n\n if (process.env.NODE_ENV !== 'production') {\n if (canDefineProperty) {\n Object.defineProperty(validatedFactory, 'type', {\n enumerable: false,\n get: function () {\n process.env.NODE_ENV !== 'production' ? warning(false, 'Factory.type is deprecated. Access the class directly ' + 'before passing it to createFactory.') : void 0;\n Object.defineProperty(this, 'type', {\n value: type\n });\n return type;\n }\n });\n }\n }\n\n return validatedFactory;\n },\n\n cloneElement: function (element, props, children) {\n var newElement = ReactElement.cloneElement.apply(this, arguments);\n for (var i = 2; i < arguments.length; i++) {\n validateChildKeys(arguments[i], newElement.type);\n }\n validatePropTypes(newElement);\n return newElement;\n }\n\n};\n\nmodule.exports = ReactElementValidator;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/ReactElementValidator.js\n ** module id = 62\n ** module chunks = 0\n **/","/**\n * Copyright 2014-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule ReactEmptyComponent\n */\n\n'use strict';\n\nvar emptyComponentFactory;\n\nvar ReactEmptyComponentInjection = {\n injectEmptyComponentFactory: function (factory) {\n emptyComponentFactory = factory;\n }\n};\n\nvar ReactEmptyComponent = {\n create: function (instantiate) {\n return emptyComponentFactory(instantiate);\n }\n};\n\nReactEmptyComponent.injection = ReactEmptyComponentInjection;\n\nmodule.exports = ReactEmptyComponent;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/ReactEmptyComponent.js\n ** module id = 63\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule ReactFeatureFlags\n */\n\n'use strict';\n\nvar ReactFeatureFlags = {\n // When true, call console.time() before and .timeEnd() after each top-level\n // render (both initial renders and updates). Useful when looking at prod-mode\n // timeline profiles in Chrome, for example.\n logTopLevelRenders: false\n};\n\nmodule.exports = ReactFeatureFlags;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/ReactFeatureFlags.js\n ** module id = 64\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule ReactInputSelection\n */\n\n'use strict';\n\nvar ReactDOMSelection = require('./ReactDOMSelection');\n\nvar containsNode = require('fbjs/lib/containsNode');\nvar focusNode = require('fbjs/lib/focusNode');\nvar getActiveElement = require('fbjs/lib/getActiveElement');\n\nfunction isInDocument(node) {\n return containsNode(document.documentElement, node);\n}\n\n/**\n * @ReactInputSelection: React input selection module. Based on Selection.js,\n * but modified to be suitable for react and has a couple of bug fixes (doesn't\n * assume buttons have range selections allowed).\n * Input selection module for React.\n */\nvar ReactInputSelection = {\n\n hasSelectionCapabilities: function (elem) {\n var nodeName = elem && elem.nodeName && elem.nodeName.toLowerCase();\n return nodeName && (nodeName === 'input' && elem.type === 'text' || nodeName === 'textarea' || elem.contentEditable === 'true');\n },\n\n getSelectionInformation: function () {\n var focusedElem = getActiveElement();\n return {\n focusedElem: focusedElem,\n selectionRange: ReactInputSelection.hasSelectionCapabilities(focusedElem) ? ReactInputSelection.getSelection(focusedElem) : null\n };\n },\n\n /**\n * @restoreSelection: If any selection information was potentially lost,\n * restore it. This is useful when performing operations that could remove dom\n * nodes and place them back in, resulting in focus being lost.\n */\n restoreSelection: function (priorSelectionInformation) {\n var curFocusedElem = getActiveElement();\n var priorFocusedElem = priorSelectionInformation.focusedElem;\n var priorSelectionRange = priorSelectionInformation.selectionRange;\n if (curFocusedElem !== priorFocusedElem && isInDocument(priorFocusedElem)) {\n if (ReactInputSelection.hasSelectionCapabilities(priorFocusedElem)) {\n ReactInputSelection.setSelection(priorFocusedElem, priorSelectionRange);\n }\n focusNode(priorFocusedElem);\n }\n },\n\n /**\n * @getSelection: Gets the selection bounds of a focused textarea, input or\n * contentEditable node.\n * -@input: Look up selection bounds of this input\n * -@return {start: selectionStart, end: selectionEnd}\n */\n getSelection: function (input) {\n var selection;\n\n if ('selectionStart' in input) {\n // Modern browser with input or textarea.\n selection = {\n start: input.selectionStart,\n end: input.selectionEnd\n };\n } else if (document.selection && input.nodeName && input.nodeName.toLowerCase() === 'input') {\n // IE8 input.\n var range = document.selection.createRange();\n // There can only be one selection per document in IE, so it must\n // be in our element.\n if (range.parentElement() === input) {\n selection = {\n start: -range.moveStart('character', -input.value.length),\n end: -range.moveEnd('character', -input.value.length)\n };\n }\n } else {\n // Content editable or old IE textarea.\n selection = ReactDOMSelection.getOffsets(input);\n }\n\n return selection || { start: 0, end: 0 };\n },\n\n /**\n * @setSelection: Sets the selection bounds of a textarea or input and focuses\n * the input.\n * -@input Set selection bounds of this input or textarea\n * -@offsets Object of same form that is returned from get*\n */\n setSelection: function (input, offsets) {\n var start = offsets.start;\n var end = offsets.end;\n if (end === undefined) {\n end = start;\n }\n\n if ('selectionStart' in input) {\n input.selectionStart = start;\n input.selectionEnd = Math.min(end, input.value.length);\n } else if (document.selection && input.nodeName && input.nodeName.toLowerCase() === 'input') {\n var range = input.createTextRange();\n range.collapse(true);\n range.moveStart('character', start);\n range.moveEnd('character', end - start);\n range.select();\n } else {\n ReactDOMSelection.setOffsets(input, offsets);\n }\n }\n};\n\nmodule.exports = ReactInputSelection;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/ReactInputSelection.js\n ** module id = 65\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule ReactMount\n */\n\n'use strict';\n\nvar DOMLazyTree = require('./DOMLazyTree');\nvar DOMProperty = require('./DOMProperty');\nvar ReactBrowserEventEmitter = require('./ReactBrowserEventEmitter');\nvar ReactCurrentOwner = require('./ReactCurrentOwner');\nvar ReactDOMComponentTree = require('./ReactDOMComponentTree');\nvar ReactDOMContainerInfo = require('./ReactDOMContainerInfo');\nvar ReactDOMFeatureFlags = require('./ReactDOMFeatureFlags');\nvar ReactElement = require('./ReactElement');\nvar ReactFeatureFlags = require('./ReactFeatureFlags');\nvar ReactInstrumentation = require('./ReactInstrumentation');\nvar ReactMarkupChecksum = require('./ReactMarkupChecksum');\nvar ReactPerf = require('./ReactPerf');\nvar ReactReconciler = require('./ReactReconciler');\nvar ReactUpdateQueue = require('./ReactUpdateQueue');\nvar ReactUpdates = require('./ReactUpdates');\n\nvar emptyObject = require('fbjs/lib/emptyObject');\nvar instantiateReactComponent = require('./instantiateReactComponent');\nvar invariant = require('fbjs/lib/invariant');\nvar setInnerHTML = require('./setInnerHTML');\nvar shouldUpdateReactComponent = require('./shouldUpdateReactComponent');\nvar warning = require('fbjs/lib/warning');\n\nvar ATTR_NAME = DOMProperty.ID_ATTRIBUTE_NAME;\nvar ROOT_ATTR_NAME = DOMProperty.ROOT_ATTRIBUTE_NAME;\n\nvar ELEMENT_NODE_TYPE = 1;\nvar DOC_NODE_TYPE = 9;\nvar DOCUMENT_FRAGMENT_NODE_TYPE = 11;\n\nvar instancesByReactRootID = {};\n\n/**\n * Finds the index of the first character\n * that's not common between the two given strings.\n *\n * @return {number} the index of the character where the strings diverge\n */\nfunction firstDifferenceIndex(string1, string2) {\n var minLen = Math.min(string1.length, string2.length);\n for (var i = 0; i < minLen; i++) {\n if (string1.charAt(i) !== string2.charAt(i)) {\n return i;\n }\n }\n return string1.length === string2.length ? -1 : minLen;\n}\n\n/**\n * @param {DOMElement|DOMDocument} container DOM element that may contain\n * a React component\n * @return {?*} DOM element that may have the reactRoot ID, or null.\n */\nfunction getReactRootElementInContainer(container) {\n if (!container) {\n return null;\n }\n\n if (container.nodeType === DOC_NODE_TYPE) {\n return container.documentElement;\n } else {\n return container.firstChild;\n }\n}\n\nfunction internalGetID(node) {\n // If node is something like a window, document, or text node, none of\n // which support attributes or a .getAttribute method, gracefully return\n // the empty string, as if the attribute were missing.\n return node.getAttribute && node.getAttribute(ATTR_NAME) || '';\n}\n\n/**\n * Mounts this component and inserts it into the DOM.\n *\n * @param {ReactComponent} componentInstance The instance to mount.\n * @param {DOMElement} container DOM element to mount into.\n * @param {ReactReconcileTransaction} transaction\n * @param {boolean} shouldReuseMarkup If true, do not insert markup\n */\nfunction mountComponentIntoNode(wrapperInstance, container, transaction, shouldReuseMarkup, context) {\n var markerName;\n if (ReactFeatureFlags.logTopLevelRenders) {\n var wrappedElement = wrapperInstance._currentElement.props;\n var type = wrappedElement.type;\n markerName = 'React mount: ' + (typeof type === 'string' ? type : type.displayName || type.name);\n console.time(markerName);\n }\n\n var markup = ReactReconciler.mountComponent(wrapperInstance, transaction, null, ReactDOMContainerInfo(wrapperInstance, container), context);\n\n if (markerName) {\n console.timeEnd(markerName);\n }\n\n wrapperInstance._renderedComponent._topLevelWrapper = wrapperInstance;\n ReactMount._mountImageIntoNode(markup, container, wrapperInstance, shouldReuseMarkup, transaction);\n}\n\n/**\n * Batched mount.\n *\n * @param {ReactComponent} componentInstance The instance to mount.\n * @param {DOMElement} container DOM element to mount into.\n * @param {boolean} shouldReuseMarkup If true, do not insert markup\n */\nfunction batchedMountComponentIntoNode(componentInstance, container, shouldReuseMarkup, context) {\n var transaction = ReactUpdates.ReactReconcileTransaction.getPooled(\n /* useCreateElement */\n !shouldReuseMarkup && ReactDOMFeatureFlags.useCreateElement);\n transaction.perform(mountComponentIntoNode, null, componentInstance, container, transaction, shouldReuseMarkup, context);\n ReactUpdates.ReactReconcileTransaction.release(transaction);\n}\n\n/**\n * Unmounts a component and removes it from the DOM.\n *\n * @param {ReactComponent} instance React component instance.\n * @param {DOMElement} container DOM element to unmount from.\n * @final\n * @internal\n * @see {ReactMount.unmountComponentAtNode}\n */\nfunction unmountComponentFromNode(instance, container, safely) {\n ReactReconciler.unmountComponent(instance, safely);\n\n if (container.nodeType === DOC_NODE_TYPE) {\n container = container.documentElement;\n }\n\n // http://jsperf.com/emptying-a-node\n while (container.lastChild) {\n container.removeChild(container.lastChild);\n }\n}\n\n/**\n * True if the supplied DOM node has a direct React-rendered child that is\n * not a React root element. Useful for warning in `render`,\n * `unmountComponentAtNode`, etc.\n *\n * @param {?DOMElement} node The candidate DOM node.\n * @return {boolean} True if the DOM element contains a direct child that was\n * rendered by React but is not a root element.\n * @internal\n */\nfunction hasNonRootReactChild(container) {\n var rootEl = getReactRootElementInContainer(container);\n if (rootEl) {\n var inst = ReactDOMComponentTree.getInstanceFromNode(rootEl);\n return !!(inst && inst._nativeParent);\n }\n}\n\nfunction getNativeRootInstanceInContainer(container) {\n var rootEl = getReactRootElementInContainer(container);\n var prevNativeInstance = rootEl && ReactDOMComponentTree.getInstanceFromNode(rootEl);\n return prevNativeInstance && !prevNativeInstance._nativeParent ? prevNativeInstance : null;\n}\n\nfunction getTopLevelWrapperInContainer(container) {\n var root = getNativeRootInstanceInContainer(container);\n return root ? root._nativeContainerInfo._topLevelWrapper : null;\n}\n\n/**\n * Temporary (?) hack so that we can store all top-level pending updates on\n * composites instead of having to worry about different types of components\n * here.\n */\nvar topLevelRootCounter = 1;\nvar TopLevelWrapper = function () {\n this.rootID = topLevelRootCounter++;\n};\nTopLevelWrapper.prototype.isReactComponent = {};\nif (process.env.NODE_ENV !== 'production') {\n TopLevelWrapper.displayName = 'TopLevelWrapper';\n}\nTopLevelWrapper.prototype.render = function () {\n // this.props is actually a ReactElement\n return this.props;\n};\n\n/**\n * Mounting is the process of initializing a React component by creating its\n * representative DOM elements and inserting them into a supplied `container`.\n * Any prior content inside `container` is destroyed in the process.\n *\n * ReactMount.render(\n * component,\n * document.getElementById('container')\n * );\n *\n * <div id=\"container\"> <-- Supplied `container`.\n * <div data-reactid=\".3\"> <-- Rendered reactRoot of React\n * // ... component.\n * </div>\n * </div>\n *\n * Inside of `container`, the first element rendered is the \"reactRoot\".\n */\nvar ReactMount = {\n\n TopLevelWrapper: TopLevelWrapper,\n\n /**\n * Used by devtools. The keys are not important.\n */\n _instancesByReactRootID: instancesByReactRootID,\n\n /**\n * This is a hook provided to support rendering React components while\n * ensuring that the apparent scroll position of its `container` does not\n * change.\n *\n * @param {DOMElement} container The `container` being rendered into.\n * @param {function} renderCallback This must be called once to do the render.\n */\n scrollMonitor: function (container, renderCallback) {\n renderCallback();\n },\n\n /**\n * Take a component that's already mounted into the DOM and replace its props\n * @param {ReactComponent} prevComponent component instance already in the DOM\n * @param {ReactElement} nextElement component instance to render\n * @param {DOMElement} container container to render into\n * @param {?function} callback function triggered on completion\n */\n _updateRootComponent: function (prevComponent, nextElement, container, callback) {\n ReactMount.scrollMonitor(container, function () {\n ReactUpdateQueue.enqueueElementInternal(prevComponent, nextElement);\n if (callback) {\n ReactUpdateQueue.enqueueCallbackInternal(prevComponent, callback);\n }\n });\n\n return prevComponent;\n },\n\n /**\n * Render a new component into the DOM. Hooked by devtools!\n *\n * @param {ReactElement} nextElement element to render\n * @param {DOMElement} container container to render into\n * @param {boolean} shouldReuseMarkup if we should skip the markup insertion\n * @return {ReactComponent} nextComponent\n */\n _renderNewRootComponent: function (nextElement, container, shouldReuseMarkup, context) {\n // Various parts of our code (such as ReactCompositeComponent's\n // _renderValidatedComponent) assume that calls to render aren't nested;\n // verify that that's the case.\n process.env.NODE_ENV !== 'production' ? warning(ReactCurrentOwner.current == null, '_renderNewRootComponent(): Render methods should be a pure function ' + 'of props and state; triggering nested component updates from ' + 'render is not allowed. If necessary, trigger nested updates in ' + 'componentDidUpdate. Check the render method of %s.', ReactCurrentOwner.current && ReactCurrentOwner.current.getName() || 'ReactCompositeComponent') : void 0;\n\n !(container && (container.nodeType === ELEMENT_NODE_TYPE || container.nodeType === DOC_NODE_TYPE || container.nodeType === DOCUMENT_FRAGMENT_NODE_TYPE)) ? process.env.NODE_ENV !== 'production' ? invariant(false, '_registerComponent(...): Target container is not a DOM element.') : invariant(false) : void 0;\n\n ReactBrowserEventEmitter.ensureScrollValueMonitoring();\n var componentInstance = instantiateReactComponent(nextElement);\n\n // The initial render is synchronous but any updates that happen during\n // rendering, in componentWillMount or componentDidMount, will be batched\n // according to the current batching strategy.\n\n ReactUpdates.batchedUpdates(batchedMountComponentIntoNode, componentInstance, container, shouldReuseMarkup, context);\n\n var wrapperID = componentInstance._instance.rootID;\n instancesByReactRootID[wrapperID] = componentInstance;\n\n if (process.env.NODE_ENV !== 'production') {\n ReactInstrumentation.debugTool.onMountRootComponent(componentInstance);\n }\n\n return componentInstance;\n },\n\n /**\n * Renders a React component into the DOM in the supplied `container`.\n *\n * If the React component was previously rendered into `container`, this will\n * perform an update on it and only mutate the DOM as necessary to reflect the\n * latest React component.\n *\n * @param {ReactComponent} parentComponent The conceptual parent of this render tree.\n * @param {ReactElement} nextElement Component element to render.\n * @param {DOMElement} container DOM element to render into.\n * @param {?function} callback function triggered on completion\n * @return {ReactComponent} Component instance rendered in `container`.\n */\n renderSubtreeIntoContainer: function (parentComponent, nextElement, container, callback) {\n !(parentComponent != null && parentComponent._reactInternalInstance != null) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'parentComponent must be a valid React Component') : invariant(false) : void 0;\n return ReactMount._renderSubtreeIntoContainer(parentComponent, nextElement, container, callback);\n },\n\n _renderSubtreeIntoContainer: function (parentComponent, nextElement, container, callback) {\n ReactUpdateQueue.validateCallback(callback, 'ReactDOM.render');\n !ReactElement.isValidElement(nextElement) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'ReactDOM.render(): Invalid component element.%s', typeof nextElement === 'string' ? ' Instead of passing a string like \\'div\\', pass ' + 'React.createElement(\\'div\\') or <div />.' : typeof nextElement === 'function' ? ' Instead of passing a class like Foo, pass ' + 'React.createElement(Foo) or <Foo />.' :\n // Check if it quacks like an element\n nextElement != null && nextElement.props !== undefined ? ' This may be caused by unintentionally loading two independent ' + 'copies of React.' : '') : invariant(false) : void 0;\n\n process.env.NODE_ENV !== 'production' ? warning(!container || !container.tagName || container.tagName.toUpperCase() !== 'BODY', 'render(): Rendering components directly into document.body is ' + 'discouraged, since its children are often manipulated by third-party ' + 'scripts and browser extensions. This may lead to subtle ' + 'reconciliation issues. Try rendering into a container element created ' + 'for your app.') : void 0;\n\n var nextWrappedElement = ReactElement(TopLevelWrapper, null, null, null, null, null, nextElement);\n\n var prevComponent = getTopLevelWrapperInContainer(container);\n\n if (prevComponent) {\n var prevWrappedElement = prevComponent._currentElement;\n var prevElement = prevWrappedElement.props;\n if (shouldUpdateReactComponent(prevElement, nextElement)) {\n var publicInst = prevComponent._renderedComponent.getPublicInstance();\n var updatedCallback = callback && function () {\n callback.call(publicInst);\n };\n ReactMount._updateRootComponent(prevComponent, nextWrappedElement, container, updatedCallback);\n return publicInst;\n } else {\n ReactMount.unmountComponentAtNode(container);\n }\n }\n\n var reactRootElement = getReactRootElementInContainer(container);\n var containerHasReactMarkup = reactRootElement && !!internalGetID(reactRootElement);\n var containerHasNonRootReactChild = hasNonRootReactChild(container);\n\n if (process.env.NODE_ENV !== 'production') {\n process.env.NODE_ENV !== 'production' ? warning(!containerHasNonRootReactChild, 'render(...): Replacing React-rendered children with a new root ' + 'component. If you intended to update the children of this node, ' + 'you should instead have the existing children update their state ' + 'and render the new components instead of calling ReactDOM.render.') : void 0;\n\n if (!containerHasReactMarkup || reactRootElement.nextSibling) {\n var rootElementSibling = reactRootElement;\n while (rootElementSibling) {\n if (internalGetID(rootElementSibling)) {\n process.env.NODE_ENV !== 'production' ? warning(false, 'render(): Target node has markup rendered by React, but there ' + 'are unrelated nodes as well. This is most commonly caused by ' + 'white-space inserted around server-rendered markup.') : void 0;\n break;\n }\n rootElementSibling = rootElementSibling.nextSibling;\n }\n }\n }\n\n var shouldReuseMarkup = containerHasReactMarkup && !prevComponent && !containerHasNonRootReactChild;\n var component = ReactMount._renderNewRootComponent(nextWrappedElement, container, shouldReuseMarkup, parentComponent != null ? parentComponent._reactInternalInstance._processChildContext(parentComponent._reactInternalInstance._context) : emptyObject)._renderedComponent.getPublicInstance();\n if (callback) {\n callback.call(component);\n }\n return component;\n },\n\n /**\n * Renders a React component into the DOM in the supplied `container`.\n *\n * If the React component was previously rendered into `container`, this will\n * perform an update on it and only mutate the DOM as necessary to reflect the\n * latest React component.\n *\n * @param {ReactElement} nextElement Component element to render.\n * @param {DOMElement} container DOM element to render into.\n * @param {?function} callback function triggered on completion\n * @return {ReactComponent} Component instance rendered in `container`.\n */\n render: function (nextElement, container, callback) {\n return ReactMount._renderSubtreeIntoContainer(null, nextElement, container, callback);\n },\n\n /**\n * Unmounts and destroys the React component rendered in the `container`.\n *\n * @param {DOMElement} container DOM element containing a React component.\n * @return {boolean} True if a component was found in and unmounted from\n * `container`\n */\n unmountComponentAtNode: function (container) {\n // Various parts of our code (such as ReactCompositeComponent's\n // _renderValidatedComponent) assume that calls to render aren't nested;\n // verify that that's the case. (Strictly speaking, unmounting won't cause a\n // render but we still don't expect to be in a render call here.)\n process.env.NODE_ENV !== 'production' ? warning(ReactCurrentOwner.current == null, 'unmountComponentAtNode(): Render methods should be a pure function ' + 'of props and state; triggering nested component updates from render ' + 'is not allowed. If necessary, trigger nested updates in ' + 'componentDidUpdate. Check the render method of %s.', ReactCurrentOwner.current && ReactCurrentOwner.current.getName() || 'ReactCompositeComponent') : void 0;\n\n !(container && (container.nodeType === ELEMENT_NODE_TYPE || container.nodeType === DOC_NODE_TYPE || container.nodeType === DOCUMENT_FRAGMENT_NODE_TYPE)) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'unmountComponentAtNode(...): Target container is not a DOM element.') : invariant(false) : void 0;\n\n var prevComponent = getTopLevelWrapperInContainer(container);\n if (!prevComponent) {\n // Check if the node being unmounted was rendered by React, but isn't a\n // root node.\n var containerHasNonRootReactChild = hasNonRootReactChild(container);\n\n // Check if the container itself is a React root node.\n var isContainerReactRoot = container.nodeType === 1 && container.hasAttribute(ROOT_ATTR_NAME);\n\n if (process.env.NODE_ENV !== 'production') {\n process.env.NODE_ENV !== 'production' ? warning(!containerHasNonRootReactChild, 'unmountComponentAtNode(): The node you\\'re attempting to unmount ' + 'was rendered by React and is not a top-level container. %s', isContainerReactRoot ? 'You may have accidentally passed in a React root node instead ' + 'of its container.' : 'Instead, have the parent component update its state and ' + 'rerender in order to remove this component.') : void 0;\n }\n\n return false;\n }\n delete instancesByReactRootID[prevComponent._instance.rootID];\n ReactUpdates.batchedUpdates(unmountComponentFromNode, prevComponent, container, false);\n return true;\n },\n\n _mountImageIntoNode: function (markup, container, instance, shouldReuseMarkup, transaction) {\n !(container && (container.nodeType === ELEMENT_NODE_TYPE || container.nodeType === DOC_NODE_TYPE || container.nodeType === DOCUMENT_FRAGMENT_NODE_TYPE)) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'mountComponentIntoNode(...): Target container is not valid.') : invariant(false) : void 0;\n\n if (shouldReuseMarkup) {\n var rootElement = getReactRootElementInContainer(container);\n if (ReactMarkupChecksum.canReuseMarkup(markup, rootElement)) {\n ReactDOMComponentTree.precacheNode(instance, rootElement);\n return;\n } else {\n var checksum = rootElement.getAttribute(ReactMarkupChecksum.CHECKSUM_ATTR_NAME);\n rootElement.removeAttribute(ReactMarkupChecksum.CHECKSUM_ATTR_NAME);\n\n var rootMarkup = rootElement.outerHTML;\n rootElement.setAttribute(ReactMarkupChecksum.CHECKSUM_ATTR_NAME, checksum);\n\n var normalizedMarkup = markup;\n if (process.env.NODE_ENV !== 'production') {\n // because rootMarkup is retrieved from the DOM, various normalizations\n // will have occurred which will not be present in `markup`. Here,\n // insert markup into a <div> or <iframe> depending on the container\n // type to perform the same normalizations before comparing.\n var normalizer;\n if (container.nodeType === ELEMENT_NODE_TYPE) {\n normalizer = document.createElement('div');\n normalizer.innerHTML = markup;\n normalizedMarkup = normalizer.innerHTML;\n } else {\n normalizer = document.createElement('iframe');\n document.body.appendChild(normalizer);\n normalizer.contentDocument.write(markup);\n normalizedMarkup = normalizer.contentDocument.documentElement.outerHTML;\n document.body.removeChild(normalizer);\n }\n }\n\n var diffIndex = firstDifferenceIndex(normalizedMarkup, rootMarkup);\n var difference = ' (client) ' + normalizedMarkup.substring(diffIndex - 20, diffIndex + 20) + '\\n (server) ' + rootMarkup.substring(diffIndex - 20, diffIndex + 20);\n\n !(container.nodeType !== DOC_NODE_TYPE) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'You\\'re trying to render a component to the document using ' + 'server rendering but the checksum was invalid. This usually ' + 'means you rendered a different component type or props on ' + 'the client from the one on the server, or your render() ' + 'methods are impure. React cannot handle this case due to ' + 'cross-browser quirks by rendering at the document root. You ' + 'should look for environment dependent code in your components ' + 'and ensure the props are the same client and server side:\\n%s', difference) : invariant(false) : void 0;\n\n if (process.env.NODE_ENV !== 'production') {\n process.env.NODE_ENV !== 'production' ? warning(false, 'React attempted to reuse markup in a container but the ' + 'checksum was invalid. This generally means that you are ' + 'using server rendering and the markup generated on the ' + 'server was not what the client was expecting. React injected ' + 'new markup to compensate which works but you have lost many ' + 'of the benefits of server rendering. Instead, figure out ' + 'why the markup being generated is different on the client ' + 'or server:\\n%s', difference) : void 0;\n }\n }\n }\n\n !(container.nodeType !== DOC_NODE_TYPE) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'You\\'re trying to render a component to the document but ' + 'you didn\\'t use server rendering. We can\\'t do this ' + 'without using server rendering due to cross-browser quirks. ' + 'See ReactDOMServer.renderToString() for server rendering.') : invariant(false) : void 0;\n\n if (transaction.useCreateElement) {\n while (container.lastChild) {\n container.removeChild(container.lastChild);\n }\n DOMLazyTree.insertTreeBefore(container, markup, null);\n } else {\n setInnerHTML(container, markup);\n ReactDOMComponentTree.precacheNode(instance, container.firstChild);\n }\n }\n};\n\nReactPerf.measureMethods(ReactMount, 'ReactMount', {\n _renderNewRootComponent: '_renderNewRootComponent',\n _mountImageIntoNode: '_mountImageIntoNode'\n});\n\nmodule.exports = ReactMount;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/ReactMount.js\n ** module id = 66\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule ReactMultiChildUpdateTypes\n */\n\n'use strict';\n\nvar keyMirror = require('fbjs/lib/keyMirror');\n\n/**\n * When a component's children are updated, a series of update configuration\n * objects are created in order to batch and serialize the required changes.\n *\n * Enumerates all the possible types of update configurations.\n *\n * @internal\n */\nvar ReactMultiChildUpdateTypes = keyMirror({\n INSERT_MARKUP: null,\n MOVE_EXISTING: null,\n REMOVE_NODE: null,\n SET_MARKUP: null,\n TEXT_CONTENT: null\n});\n\nmodule.exports = ReactMultiChildUpdateTypes;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/ReactMultiChildUpdateTypes.js\n ** module id = 67\n ** module chunks = 0\n **/","/**\n * Copyright 2014-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule ReactNativeComponent\n */\n\n'use strict';\n\nvar _assign = require('object-assign');\n\nvar invariant = require('fbjs/lib/invariant');\n\nvar autoGenerateWrapperClass = null;\nvar genericComponentClass = null;\n// This registry keeps track of wrapper classes around native tags.\nvar tagToComponentClass = {};\nvar textComponentClass = null;\n\nvar ReactNativeComponentInjection = {\n // This accepts a class that receives the tag string. This is a catch all\n // that can render any kind of tag.\n injectGenericComponentClass: function (componentClass) {\n genericComponentClass = componentClass;\n },\n // This accepts a text component class that takes the text string to be\n // rendered as props.\n injectTextComponentClass: function (componentClass) {\n textComponentClass = componentClass;\n },\n // This accepts a keyed object with classes as values. Each key represents a\n // tag. That particular tag will use this class instead of the generic one.\n injectComponentClasses: function (componentClasses) {\n _assign(tagToComponentClass, componentClasses);\n }\n};\n\n/**\n * Get a composite component wrapper class for a specific tag.\n *\n * @param {ReactElement} element The tag for which to get the class.\n * @return {function} The React class constructor function.\n */\nfunction getComponentClassForElement(element) {\n if (typeof element.type === 'function') {\n return element.type;\n }\n var tag = element.type;\n var componentClass = tagToComponentClass[tag];\n if (componentClass == null) {\n tagToComponentClass[tag] = componentClass = autoGenerateWrapperClass(tag);\n }\n return componentClass;\n}\n\n/**\n * Get a native internal component class for a specific tag.\n *\n * @param {ReactElement} element The element to create.\n * @return {function} The internal class constructor function.\n */\nfunction createInternalComponent(element) {\n !genericComponentClass ? process.env.NODE_ENV !== 'production' ? invariant(false, 'There is no registered component for the tag %s', element.type) : invariant(false) : void 0;\n return new genericComponentClass(element);\n}\n\n/**\n * @param {ReactText} text\n * @return {ReactComponent}\n */\nfunction createInstanceForText(text) {\n return new textComponentClass(text);\n}\n\n/**\n * @param {ReactComponent} component\n * @return {boolean}\n */\nfunction isTextComponent(component) {\n return component instanceof textComponentClass;\n}\n\nvar ReactNativeComponent = {\n getComponentClassForElement: getComponentClassForElement,\n createInternalComponent: createInternalComponent,\n createInstanceForText: createInstanceForText,\n isTextComponent: isTextComponent,\n injection: ReactNativeComponentInjection\n};\n\nmodule.exports = ReactNativeComponent;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/ReactNativeComponent.js\n ** module id = 68\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule ReactNodeTypes\n */\n\n'use strict';\n\nvar ReactElement = require('./ReactElement');\n\nvar invariant = require('fbjs/lib/invariant');\n\nvar ReactNodeTypes = {\n NATIVE: 0,\n COMPOSITE: 1,\n EMPTY: 2,\n\n getType: function (node) {\n if (node === null || node === false) {\n return ReactNodeTypes.EMPTY;\n } else if (ReactElement.isValidElement(node)) {\n if (typeof node.type === 'function') {\n return ReactNodeTypes.COMPOSITE;\n } else {\n return ReactNodeTypes.NATIVE;\n }\n }\n !false ? process.env.NODE_ENV !== 'production' ? invariant(false, 'Unexpected node: %s', node) : invariant(false) : void 0;\n }\n};\n\nmodule.exports = ReactNodeTypes;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/ReactNodeTypes.js\n ** module id = 69\n ** module chunks = 0\n **/","/**\n * Copyright 2015-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule ReactNoopUpdateQueue\n */\n\n'use strict';\n\nvar warning = require('fbjs/lib/warning');\n\nfunction warnTDZ(publicInstance, callerName) {\n if (process.env.NODE_ENV !== 'production') {\n process.env.NODE_ENV !== 'production' ? warning(false, '%s(...): Can only update a mounted or mounting component. ' + 'This usually means you called %s() on an unmounted component. ' + 'This is a no-op. Please check the code for the %s component.', callerName, callerName, publicInstance.constructor && publicInstance.constructor.displayName || '') : void 0;\n }\n}\n\n/**\n * This is the abstract API for an update queue.\n */\nvar ReactNoopUpdateQueue = {\n\n /**\n * Checks whether or not this composite component is mounted.\n * @param {ReactClass} publicInstance The instance we want to test.\n * @return {boolean} True if mounted, false otherwise.\n * @protected\n * @final\n */\n isMounted: function (publicInstance) {\n return false;\n },\n\n /**\n * Enqueue a callback that will be executed after all the pending updates\n * have processed.\n *\n * @param {ReactClass} publicInstance The instance to use as `this` context.\n * @param {?function} callback Called after state is updated.\n * @internal\n */\n enqueueCallback: function (publicInstance, callback) {},\n\n /**\n * Forces an update. This should only be invoked when it is known with\n * certainty that we are **not** in a DOM transaction.\n *\n * You may want to call this when you know that some deeper aspect of the\n * component's state has changed but `setState` was not called.\n *\n * This will not invoke `shouldComponentUpdate`, but it will invoke\n * `componentWillUpdate` and `componentDidUpdate`.\n *\n * @param {ReactClass} publicInstance The instance that should rerender.\n * @internal\n */\n enqueueForceUpdate: function (publicInstance) {\n warnTDZ(publicInstance, 'forceUpdate');\n },\n\n /**\n * Replaces all of the state. Always use this or `setState` to mutate state.\n * You should treat `this.state` as immutable.\n *\n * There is no guarantee that `this.state` will be immediately updated, so\n * accessing `this.state` after calling this method may return the old value.\n *\n * @param {ReactClass} publicInstance The instance that should rerender.\n * @param {object} completeState Next state.\n * @internal\n */\n enqueueReplaceState: function (publicInstance, completeState) {\n warnTDZ(publicInstance, 'replaceState');\n },\n\n /**\n * Sets a subset of the state. This only exists because _pendingState is\n * internal. This provides a merging strategy that is not available to deep\n * properties which is confusing. TODO: Expose pendingState or don't use it\n * during the merge.\n *\n * @param {ReactClass} publicInstance The instance that should rerender.\n * @param {object} partialState Next partial state to be merged with state.\n * @internal\n */\n enqueueSetState: function (publicInstance, partialState) {\n warnTDZ(publicInstance, 'setState');\n }\n};\n\nmodule.exports = ReactNoopUpdateQueue;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/ReactNoopUpdateQueue.js\n ** module id = 70\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule ReactPropTypes\n */\n\n'use strict';\n\nvar ReactElement = require('./ReactElement');\nvar ReactPropTypeLocationNames = require('./ReactPropTypeLocationNames');\n\nvar emptyFunction = require('fbjs/lib/emptyFunction');\nvar getIteratorFn = require('./getIteratorFn');\n\n/**\n * Collection of methods that allow declaration and validation of props that are\n * supplied to React components. Example usage:\n *\n * var Props = require('ReactPropTypes');\n * var MyArticle = React.createClass({\n * propTypes: {\n * // An optional string prop named \"description\".\n * description: Props.string,\n *\n * // A required enum prop named \"category\".\n * category: Props.oneOf(['News','Photos']).isRequired,\n *\n * // A prop named \"dialog\" that requires an instance of Dialog.\n * dialog: Props.instanceOf(Dialog).isRequired\n * },\n * render: function() { ... }\n * });\n *\n * A more formal specification of how these methods are used:\n *\n * type := array|bool|func|object|number|string|oneOf([...])|instanceOf(...)\n * decl := ReactPropTypes.{type}(.isRequired)?\n *\n * Each and every declaration produces a function with the same signature. This\n * allows the creation of custom validation functions. For example:\n *\n * var MyLink = React.createClass({\n * propTypes: {\n * // An optional string or URI prop named \"href\".\n * href: function(props, propName, componentName) {\n * var propValue = props[propName];\n * if (propValue != null && typeof propValue !== 'string' &&\n * !(propValue instanceof URI)) {\n * return new Error(\n * 'Expected a string or an URI for ' + propName + ' in ' +\n * componentName\n * );\n * }\n * }\n * },\n * render: function() {...}\n * });\n *\n * @internal\n */\n\nvar ANONYMOUS = '<<anonymous>>';\n\nvar ReactPropTypes = {\n array: createPrimitiveTypeChecker('array'),\n bool: createPrimitiveTypeChecker('boolean'),\n func: createPrimitiveTypeChecker('function'),\n number: createPrimitiveTypeChecker('number'),\n object: createPrimitiveTypeChecker('object'),\n string: createPrimitiveTypeChecker('string'),\n\n any: createAnyTypeChecker(),\n arrayOf: createArrayOfTypeChecker,\n element: createElementTypeChecker(),\n instanceOf: createInstanceTypeChecker,\n node: createNodeChecker(),\n objectOf: createObjectOfTypeChecker,\n oneOf: createEnumTypeChecker,\n oneOfType: createUnionTypeChecker,\n shape: createShapeTypeChecker\n};\n\n/**\n * inlined Object.is polyfill to avoid requiring consumers ship their own\n * https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Object/is\n */\n/*eslint-disable no-self-compare*/\nfunction is(x, y) {\n // SameValue algorithm\n if (x === y) {\n // Steps 1-5, 7-10\n // Steps 6.b-6.e: +0 != -0\n return x !== 0 || 1 / x === 1 / y;\n } else {\n // Step 6.a: NaN == NaN\n return x !== x && y !== y;\n }\n}\n/*eslint-enable no-self-compare*/\n\nfunction createChainableTypeChecker(validate) {\n function checkType(isRequired, props, propName, componentName, location, propFullName) {\n componentName = componentName || ANONYMOUS;\n propFullName = propFullName || propName;\n if (props[propName] == null) {\n var locationName = ReactPropTypeLocationNames[location];\n if (isRequired) {\n return new Error('Required ' + locationName + ' `' + propFullName + '` was not specified in ' + ('`' + componentName + '`.'));\n }\n return null;\n } else {\n return validate(props, propName, componentName, location, propFullName);\n }\n }\n\n var chainedCheckType = checkType.bind(null, false);\n chainedCheckType.isRequired = checkType.bind(null, true);\n\n return chainedCheckType;\n}\n\nfunction createPrimitiveTypeChecker(expectedType) {\n function validate(props, propName, componentName, location, propFullName) {\n var propValue = props[propName];\n var propType = getPropType(propValue);\n if (propType !== expectedType) {\n var locationName = ReactPropTypeLocationNames[location];\n // `propValue` being instance of, say, date/regexp, pass the 'object'\n // check, but we can offer a more precise error message here rather than\n // 'of type `object`'.\n var preciseType = getPreciseType(propValue);\n\n return new Error('Invalid ' + locationName + ' `' + propFullName + '` of type ' + ('`' + preciseType + '` supplied to `' + componentName + '`, expected ') + ('`' + expectedType + '`.'));\n }\n return null;\n }\n return createChainableTypeChecker(validate);\n}\n\nfunction createAnyTypeChecker() {\n return createChainableTypeChecker(emptyFunction.thatReturns(null));\n}\n\nfunction createArrayOfTypeChecker(typeChecker) {\n function validate(props, propName, componentName, location, propFullName) {\n if (typeof typeChecker !== 'function') {\n return new Error('Property `' + propFullName + '` of component `' + componentName + '` has invalid PropType notation inside arrayOf.');\n }\n var propValue = props[propName];\n if (!Array.isArray(propValue)) {\n var locationName = ReactPropTypeLocationNames[location];\n var propType = getPropType(propValue);\n return new Error('Invalid ' + locationName + ' `' + propFullName + '` of type ' + ('`' + propType + '` supplied to `' + componentName + '`, expected an array.'));\n }\n for (var i = 0; i < propValue.length; i++) {\n var error = typeChecker(propValue, i, componentName, location, propFullName + '[' + i + ']');\n if (error instanceof Error) {\n return error;\n }\n }\n return null;\n }\n return createChainableTypeChecker(validate);\n}\n\nfunction createElementTypeChecker() {\n function validate(props, propName, componentName, location, propFullName) {\n if (!ReactElement.isValidElement(props[propName])) {\n var locationName = ReactPropTypeLocationNames[location];\n return new Error('Invalid ' + locationName + ' `' + propFullName + '` supplied to ' + ('`' + componentName + '`, expected a single ReactElement.'));\n }\n return null;\n }\n return createChainableTypeChecker(validate);\n}\n\nfunction createInstanceTypeChecker(expectedClass) {\n function validate(props, propName, componentName, location, propFullName) {\n if (!(props[propName] instanceof expectedClass)) {\n var locationName = ReactPropTypeLocationNames[location];\n var expectedClassName = expectedClass.name || ANONYMOUS;\n var actualClassName = getClassName(props[propName]);\n return new Error('Invalid ' + locationName + ' `' + propFullName + '` of type ' + ('`' + actualClassName + '` supplied to `' + componentName + '`, expected ') + ('instance of `' + expectedClassName + '`.'));\n }\n return null;\n }\n return createChainableTypeChecker(validate);\n}\n\nfunction createEnumTypeChecker(expectedValues) {\n if (!Array.isArray(expectedValues)) {\n return createChainableTypeChecker(function () {\n return new Error('Invalid argument supplied to oneOf, expected an instance of array.');\n });\n }\n\n function validate(props, propName, componentName, location, propFullName) {\n var propValue = props[propName];\n for (var i = 0; i < expectedValues.length; i++) {\n if (is(propValue, expectedValues[i])) {\n return null;\n }\n }\n\n var locationName = ReactPropTypeLocationNames[location];\n var valuesString = JSON.stringify(expectedValues);\n return new Error('Invalid ' + locationName + ' `' + propFullName + '` of value `' + propValue + '` ' + ('supplied to `' + componentName + '`, expected one of ' + valuesString + '.'));\n }\n return createChainableTypeChecker(validate);\n}\n\nfunction createObjectOfTypeChecker(typeChecker) {\n function validate(props, propName, componentName, location, propFullName) {\n if (typeof typeChecker !== 'function') {\n return new Error('Property `' + propFullName + '` of component `' + componentName + '` has invalid PropType notation inside objectOf.');\n }\n var propValue = props[propName];\n var propType = getPropType(propValue);\n if (propType !== 'object') {\n var locationName = ReactPropTypeLocationNames[location];\n return new Error('Invalid ' + locationName + ' `' + propFullName + '` of type ' + ('`' + propType + '` supplied to `' + componentName + '`, expected an object.'));\n }\n for (var key in propValue) {\n if (propValue.hasOwnProperty(key)) {\n var error = typeChecker(propValue, key, componentName, location, propFullName + '.' + key);\n if (error instanceof Error) {\n return error;\n }\n }\n }\n return null;\n }\n return createChainableTypeChecker(validate);\n}\n\nfunction createUnionTypeChecker(arrayOfTypeCheckers) {\n if (!Array.isArray(arrayOfTypeCheckers)) {\n return createChainableTypeChecker(function () {\n return new Error('Invalid argument supplied to oneOfType, expected an instance of array.');\n });\n }\n\n function validate(props, propName, componentName, location, propFullName) {\n for (var i = 0; i < arrayOfTypeCheckers.length; i++) {\n var checker = arrayOfTypeCheckers[i];\n if (checker(props, propName, componentName, location, propFullName) == null) {\n return null;\n }\n }\n\n var locationName = ReactPropTypeLocationNames[location];\n return new Error('Invalid ' + locationName + ' `' + propFullName + '` supplied to ' + ('`' + componentName + '`.'));\n }\n return createChainableTypeChecker(validate);\n}\n\nfunction createNodeChecker() {\n function validate(props, propName, componentName, location, propFullName) {\n if (!isNode(props[propName])) {\n var locationName = ReactPropTypeLocationNames[location];\n return new Error('Invalid ' + locationName + ' `' + propFullName + '` supplied to ' + ('`' + componentName + '`, expected a ReactNode.'));\n }\n return null;\n }\n return createChainableTypeChecker(validate);\n}\n\nfunction createShapeTypeChecker(shapeTypes) {\n function validate(props, propName, componentName, location, propFullName) {\n var propValue = props[propName];\n var propType = getPropType(propValue);\n if (propType !== 'object') {\n var locationName = ReactPropTypeLocationNames[location];\n return new Error('Invalid ' + locationName + ' `' + propFullName + '` of type `' + propType + '` ' + ('supplied to `' + componentName + '`, expected `object`.'));\n }\n for (var key in shapeTypes) {\n var checker = shapeTypes[key];\n if (!checker) {\n continue;\n }\n var error = checker(propValue, key, componentName, location, propFullName + '.' + key);\n if (error) {\n return error;\n }\n }\n return null;\n }\n return createChainableTypeChecker(validate);\n}\n\nfunction isNode(propValue) {\n switch (typeof propValue) {\n case 'number':\n case 'string':\n case 'undefined':\n return true;\n case 'boolean':\n return !propValue;\n case 'object':\n if (Array.isArray(propValue)) {\n return propValue.every(isNode);\n }\n if (propValue === null || ReactElement.isValidElement(propValue)) {\n return true;\n }\n\n var iteratorFn = getIteratorFn(propValue);\n if (iteratorFn) {\n var iterator = iteratorFn.call(propValue);\n var step;\n if (iteratorFn !== propValue.entries) {\n while (!(step = iterator.next()).done) {\n if (!isNode(step.value)) {\n return false;\n }\n }\n } else {\n // Iterator will provide entry [k,v] tuples rather than values.\n while (!(step = iterator.next()).done) {\n var entry = step.value;\n if (entry) {\n if (!isNode(entry[1])) {\n return false;\n }\n }\n }\n }\n } else {\n return false;\n }\n\n return true;\n default:\n return false;\n }\n}\n\n// Equivalent of `typeof` but with special handling for array and regexp.\nfunction getPropType(propValue) {\n var propType = typeof propValue;\n if (Array.isArray(propValue)) {\n return 'array';\n }\n if (propValue instanceof RegExp) {\n // Old webkits (at least until Android 4.0) return 'function' rather than\n // 'object' for typeof a RegExp. We'll normalize this here so that /bla/\n // passes PropTypes.object.\n return 'object';\n }\n return propType;\n}\n\n// This handles more types than `getPropType`. Only used for error messages.\n// See `createPrimitiveTypeChecker`.\nfunction getPreciseType(propValue) {\n var propType = getPropType(propValue);\n if (propType === 'object') {\n if (propValue instanceof Date) {\n return 'date';\n } else if (propValue instanceof RegExp) {\n return 'regexp';\n }\n }\n return propType;\n}\n\n// Returns class name of the object, if any.\nfunction getClassName(propValue) {\n if (!propValue.constructor || !propValue.constructor.name) {\n return ANONYMOUS;\n }\n return propValue.constructor.name;\n}\n\nmodule.exports = ReactPropTypes;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/ReactPropTypes.js\n ** module id = 71\n ** module chunks = 0\n **/","/**\n * Copyright 2015-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule ReactUpdateQueue\n */\n\n'use strict';\n\nvar ReactCurrentOwner = require('./ReactCurrentOwner');\nvar ReactInstanceMap = require('./ReactInstanceMap');\nvar ReactUpdates = require('./ReactUpdates');\n\nvar invariant = require('fbjs/lib/invariant');\nvar warning = require('fbjs/lib/warning');\n\nfunction enqueueUpdate(internalInstance) {\n ReactUpdates.enqueueUpdate(internalInstance);\n}\n\nfunction formatUnexpectedArgument(arg) {\n var type = typeof arg;\n if (type !== 'object') {\n return type;\n }\n var displayName = arg.constructor && arg.constructor.name || type;\n var keys = Object.keys(arg);\n if (keys.length > 0 && keys.length < 20) {\n return displayName + ' (keys: ' + keys.join(', ') + ')';\n }\n return displayName;\n}\n\nfunction getInternalInstanceReadyForUpdate(publicInstance, callerName) {\n var internalInstance = ReactInstanceMap.get(publicInstance);\n if (!internalInstance) {\n if (process.env.NODE_ENV !== 'production') {\n // Only warn when we have a callerName. Otherwise we should be silent.\n // We're probably calling from enqueueCallback. We don't want to warn\n // there because we already warned for the corresponding lifecycle method.\n process.env.NODE_ENV !== 'production' ? warning(!callerName, '%s(...): Can only update a mounted or mounting component. ' + 'This usually means you called %s() on an unmounted component. ' + 'This is a no-op. Please check the code for the %s component.', callerName, callerName, publicInstance.constructor.displayName) : void 0;\n }\n return null;\n }\n\n if (process.env.NODE_ENV !== 'production') {\n process.env.NODE_ENV !== 'production' ? warning(ReactCurrentOwner.current == null, '%s(...): Cannot update during an existing state transition (such as ' + 'within `render` or another component\\'s constructor). Render methods ' + 'should be a pure function of props and state; constructor ' + 'side-effects are an anti-pattern, but can be moved to ' + '`componentWillMount`.', callerName) : void 0;\n }\n\n return internalInstance;\n}\n\n/**\n * ReactUpdateQueue allows for state updates to be scheduled into a later\n * reconciliation step.\n */\nvar ReactUpdateQueue = {\n\n /**\n * Checks whether or not this composite component is mounted.\n * @param {ReactClass} publicInstance The instance we want to test.\n * @return {boolean} True if mounted, false otherwise.\n * @protected\n * @final\n */\n isMounted: function (publicInstance) {\n if (process.env.NODE_ENV !== 'production') {\n var owner = ReactCurrentOwner.current;\n if (owner !== null) {\n process.env.NODE_ENV !== 'production' ? warning(owner._warnedAboutRefsInRender, '%s is accessing isMounted inside its render() function. ' + 'render() should be a pure function of props and state. It should ' + 'never access something that requires stale data from the previous ' + 'render, such as refs. Move this logic to componentDidMount and ' + 'componentDidUpdate instead.', owner.getName() || 'A component') : void 0;\n owner._warnedAboutRefsInRender = true;\n }\n }\n var internalInstance = ReactInstanceMap.get(publicInstance);\n if (internalInstance) {\n // During componentWillMount and render this will still be null but after\n // that will always render to something. At least for now. So we can use\n // this hack.\n return !!internalInstance._renderedComponent;\n } else {\n return false;\n }\n },\n\n /**\n * Enqueue a callback that will be executed after all the pending updates\n * have processed.\n *\n * @param {ReactClass} publicInstance The instance to use as `this` context.\n * @param {?function} callback Called after state is updated.\n * @param {string} callerName Name of the calling function in the public API.\n * @internal\n */\n enqueueCallback: function (publicInstance, callback, callerName) {\n ReactUpdateQueue.validateCallback(callback, callerName);\n var internalInstance = getInternalInstanceReadyForUpdate(publicInstance);\n\n // Previously we would throw an error if we didn't have an internal\n // instance. Since we want to make it a no-op instead, we mirror the same\n // behavior we have in other enqueue* methods.\n // We also need to ignore callbacks in componentWillMount. See\n // enqueueUpdates.\n if (!internalInstance) {\n return null;\n }\n\n if (internalInstance._pendingCallbacks) {\n internalInstance._pendingCallbacks.push(callback);\n } else {\n internalInstance._pendingCallbacks = [callback];\n }\n // TODO: The callback here is ignored when setState is called from\n // componentWillMount. Either fix it or disallow doing so completely in\n // favor of getInitialState. Alternatively, we can disallow\n // componentWillMount during server-side rendering.\n enqueueUpdate(internalInstance);\n },\n\n enqueueCallbackInternal: function (internalInstance, callback) {\n if (internalInstance._pendingCallbacks) {\n internalInstance._pendingCallbacks.push(callback);\n } else {\n internalInstance._pendingCallbacks = [callback];\n }\n enqueueUpdate(internalInstance);\n },\n\n /**\n * Forces an update. This should only be invoked when it is known with\n * certainty that we are **not** in a DOM transaction.\n *\n * You may want to call this when you know that some deeper aspect of the\n * component's state has changed but `setState` was not called.\n *\n * This will not invoke `shouldComponentUpdate`, but it will invoke\n * `componentWillUpdate` and `componentDidUpdate`.\n *\n * @param {ReactClass} publicInstance The instance that should rerender.\n * @internal\n */\n enqueueForceUpdate: function (publicInstance) {\n var internalInstance = getInternalInstanceReadyForUpdate(publicInstance, 'forceUpdate');\n\n if (!internalInstance) {\n return;\n }\n\n internalInstance._pendingForceUpdate = true;\n\n enqueueUpdate(internalInstance);\n },\n\n /**\n * Replaces all of the state. Always use this or `setState` to mutate state.\n * You should treat `this.state` as immutable.\n *\n * There is no guarantee that `this.state` will be immediately updated, so\n * accessing `this.state` after calling this method may return the old value.\n *\n * @param {ReactClass} publicInstance The instance that should rerender.\n * @param {object} completeState Next state.\n * @internal\n */\n enqueueReplaceState: function (publicInstance, completeState) {\n var internalInstance = getInternalInstanceReadyForUpdate(publicInstance, 'replaceState');\n\n if (!internalInstance) {\n return;\n }\n\n internalInstance._pendingStateQueue = [completeState];\n internalInstance._pendingReplaceState = true;\n\n enqueueUpdate(internalInstance);\n },\n\n /**\n * Sets a subset of the state. This only exists because _pendingState is\n * internal. This provides a merging strategy that is not available to deep\n * properties which is confusing. TODO: Expose pendingState or don't use it\n * during the merge.\n *\n * @param {ReactClass} publicInstance The instance that should rerender.\n * @param {object} partialState Next partial state to be merged with state.\n * @internal\n */\n enqueueSetState: function (publicInstance, partialState) {\n var internalInstance = getInternalInstanceReadyForUpdate(publicInstance, 'setState');\n\n if (!internalInstance) {\n return;\n }\n\n var queue = internalInstance._pendingStateQueue || (internalInstance._pendingStateQueue = []);\n queue.push(partialState);\n\n enqueueUpdate(internalInstance);\n },\n\n enqueueElementInternal: function (internalInstance, newElement) {\n internalInstance._pendingElement = newElement;\n enqueueUpdate(internalInstance);\n },\n\n validateCallback: function (callback, callerName) {\n !(!callback || typeof callback === 'function') ? process.env.NODE_ENV !== 'production' ? invariant(false, '%s(...): Expected the last optional `callback` argument to be a ' + 'function. Instead received: %s.', callerName, formatUnexpectedArgument(callback)) : invariant(false) : void 0;\n }\n\n};\n\nmodule.exports = ReactUpdateQueue;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/ReactUpdateQueue.js\n ** module id = 72\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule ReactVersion\n */\n\n'use strict';\n\nmodule.exports = '15.0.1';\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/ReactVersion.js\n ** module id = 73\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule ViewportMetrics\n */\n\n'use strict';\n\nvar ViewportMetrics = {\n\n currentScrollLeft: 0,\n\n currentScrollTop: 0,\n\n refreshScrollValues: function (scrollPosition) {\n ViewportMetrics.currentScrollLeft = scrollPosition.x;\n ViewportMetrics.currentScrollTop = scrollPosition.y;\n }\n\n};\n\nmodule.exports = ViewportMetrics;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/ViewportMetrics.js\n ** module id = 74\n ** module chunks = 0\n **/","/**\n * Copyright 2014-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule accumulateInto\n */\n\n'use strict';\n\nvar invariant = require('fbjs/lib/invariant');\n\n/**\n *\n * Accumulates items that must not be null or undefined into the first one. This\n * is used to conserve memory by avoiding array allocations, and thus sacrifices\n * API cleanness. Since `current` can be null before being passed in and not\n * null after this function, make sure to assign it back to `current`:\n *\n * `a = accumulateInto(a, b);`\n *\n * This API should be sparingly used. Try `accumulate` for something cleaner.\n *\n * @return {*|array<*>} An accumulation of items.\n */\n\nfunction accumulateInto(current, next) {\n !(next != null) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'accumulateInto(...): Accumulated items must not be null or undefined.') : invariant(false) : void 0;\n if (current == null) {\n return next;\n }\n\n // Both are not empty. Warning: Never call x.concat(y) when you are not\n // certain that x is an Array (x could be a string with concat method).\n var currentIsArray = Array.isArray(current);\n var nextIsArray = Array.isArray(next);\n\n if (currentIsArray && nextIsArray) {\n current.push.apply(current, next);\n return current;\n }\n\n if (currentIsArray) {\n current.push(next);\n return current;\n }\n\n if (nextIsArray) {\n // A bit too dangerous to mutate `next`.\n return [current].concat(next);\n }\n\n return [current, next];\n}\n\nmodule.exports = accumulateInto;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/accumulateInto.js\n ** module id = 75\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule forEachAccumulated\n */\n\n'use strict';\n\n/**\n * @param {array} arr an \"accumulation\" of items which is either an Array or\n * a single item. Useful when paired with the `accumulate` module. This is a\n * simple utility that allows us to reason about a collection of items, but\n * handling the case when there is exactly one item (and we do not need to\n * allocate an array).\n */\n\nvar forEachAccumulated = function (arr, cb, scope) {\n if (Array.isArray(arr)) {\n arr.forEach(cb, scope);\n } else if (arr) {\n cb.call(scope, arr);\n }\n};\n\nmodule.exports = forEachAccumulated;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/forEachAccumulated.js\n ** module id = 76\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule getNativeComponentFromComposite\n */\n\n'use strict';\n\nvar ReactNodeTypes = require('./ReactNodeTypes');\n\nfunction getNativeComponentFromComposite(inst) {\n var type;\n\n while ((type = inst._renderedNodeType) === ReactNodeTypes.COMPOSITE) {\n inst = inst._renderedComponent;\n }\n\n if (type === ReactNodeTypes.NATIVE) {\n return inst._renderedComponent;\n } else if (type === ReactNodeTypes.EMPTY) {\n return null;\n }\n}\n\nmodule.exports = getNativeComponentFromComposite;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/getNativeComponentFromComposite.js\n ** module id = 77\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule getTextContentAccessor\n */\n\n'use strict';\n\nvar ExecutionEnvironment = require('fbjs/lib/ExecutionEnvironment');\n\nvar contentKey = null;\n\n/**\n * Gets the key used to access text content on a DOM node.\n *\n * @return {?string} Key used to access text content.\n * @internal\n */\nfunction getTextContentAccessor() {\n if (!contentKey && ExecutionEnvironment.canUseDOM) {\n // Prefer textContent to innerText because many browsers support both but\n // SVG <text> elements don't support innerText even when <div> does.\n contentKey = 'textContent' in document.documentElement ? 'textContent' : 'innerText';\n }\n return contentKey;\n}\n\nmodule.exports = getTextContentAccessor;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/getTextContentAccessor.js\n ** module id = 78\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule instantiateReactComponent\n */\n\n'use strict';\n\nvar _assign = require('object-assign');\n\nvar ReactCompositeComponent = require('./ReactCompositeComponent');\nvar ReactEmptyComponent = require('./ReactEmptyComponent');\nvar ReactNativeComponent = require('./ReactNativeComponent');\n\nvar invariant = require('fbjs/lib/invariant');\nvar warning = require('fbjs/lib/warning');\n\n// To avoid a cyclic dependency, we create the final class in this module\nvar ReactCompositeComponentWrapper = function (element) {\n this.construct(element);\n};\n_assign(ReactCompositeComponentWrapper.prototype, ReactCompositeComponent.Mixin, {\n _instantiateReactComponent: instantiateReactComponent\n});\n\nfunction getDeclarationErrorAddendum(owner) {\n if (owner) {\n var name = owner.getName();\n if (name) {\n return ' Check the render method of `' + name + '`.';\n }\n }\n return '';\n}\n\n/**\n * Check if the type reference is a known internal type. I.e. not a user\n * provided composite type.\n *\n * @param {function} type\n * @return {boolean} Returns true if this is a valid internal type.\n */\nfunction isInternalComponentType(type) {\n return typeof type === 'function' && typeof type.prototype !== 'undefined' && typeof type.prototype.mountComponent === 'function' && typeof type.prototype.receiveComponent === 'function';\n}\n\n/**\n * Given a ReactNode, create an instance that will actually be mounted.\n *\n * @param {ReactNode} node\n * @return {object} A new instance of the element's constructor.\n * @protected\n */\nfunction instantiateReactComponent(node) {\n var instance;\n\n if (node === null || node === false) {\n instance = ReactEmptyComponent.create(instantiateReactComponent);\n } else if (typeof node === 'object') {\n var element = node;\n !(element && (typeof element.type === 'function' || typeof element.type === 'string')) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'Element type is invalid: expected a string (for built-in components) ' + 'or a class/function (for composite components) but got: %s.%s', element.type == null ? element.type : typeof element.type, getDeclarationErrorAddendum(element._owner)) : invariant(false) : void 0;\n\n // Special case string values\n if (typeof element.type === 'string') {\n instance = ReactNativeComponent.createInternalComponent(element);\n } else if (isInternalComponentType(element.type)) {\n // This is temporarily available for custom components that are not string\n // representations. I.e. ART. Once those are updated to use the string\n // representation, we can drop this code path.\n instance = new element.type(element);\n } else {\n instance = new ReactCompositeComponentWrapper(element);\n }\n } else if (typeof node === 'string' || typeof node === 'number') {\n instance = ReactNativeComponent.createInstanceForText(node);\n } else {\n !false ? process.env.NODE_ENV !== 'production' ? invariant(false, 'Encountered invalid React node of type %s', typeof node) : invariant(false) : void 0;\n }\n\n if (process.env.NODE_ENV !== 'production') {\n process.env.NODE_ENV !== 'production' ? warning(typeof instance.mountComponent === 'function' && typeof instance.receiveComponent === 'function' && typeof instance.getNativeNode === 'function' && typeof instance.unmountComponent === 'function', 'Only React Components can be mounted.') : void 0;\n }\n\n // These two fields are used by the DOM and ART diffing algorithms\n // respectively. Instead of using expandos on components, we should be\n // storing the state needed by the diffing algorithms elsewhere.\n instance._mountIndex = 0;\n instance._mountImage = null;\n\n if (process.env.NODE_ENV !== 'production') {\n instance._isOwnerNecessary = false;\n instance._warnedAboutRefsInRender = false;\n }\n\n // Internal instances should fully constructed at this point, so they should\n // not get any new fields added to them at this point.\n if (process.env.NODE_ENV !== 'production') {\n if (Object.preventExtensions) {\n Object.preventExtensions(instance);\n }\n }\n\n return instance;\n}\n\nmodule.exports = instantiateReactComponent;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/instantiateReactComponent.js\n ** module id = 79\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule isTextInputElement\n */\n\n'use strict';\n\n/**\n * @see http://www.whatwg.org/specs/web-apps/current-work/multipage/the-input-element.html#input-type-attr-summary\n */\n\nvar supportedInputTypes = {\n 'color': true,\n 'date': true,\n 'datetime': true,\n 'datetime-local': true,\n 'email': true,\n 'month': true,\n 'number': true,\n 'password': true,\n 'range': true,\n 'search': true,\n 'tel': true,\n 'text': true,\n 'time': true,\n 'url': true,\n 'week': true\n};\n\nfunction isTextInputElement(elem) {\n var nodeName = elem && elem.nodeName && elem.nodeName.toLowerCase();\n return nodeName && (nodeName === 'input' && supportedInputTypes[elem.type] || nodeName === 'textarea');\n}\n\nmodule.exports = isTextInputElement;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/isTextInputElement.js\n ** module id = 80\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule setTextContent\n */\n\n'use strict';\n\nvar ExecutionEnvironment = require('fbjs/lib/ExecutionEnvironment');\nvar escapeTextContentForBrowser = require('./escapeTextContentForBrowser');\nvar setInnerHTML = require('./setInnerHTML');\n\n/**\n * Set the textContent property of a node, ensuring that whitespace is preserved\n * even in IE8. innerText is a poor substitute for textContent and, among many\n * issues, inserts <br> instead of the literal newline chars. innerHTML behaves\n * as it should.\n *\n * @param {DOMElement} node\n * @param {string} text\n * @internal\n */\nvar setTextContent = function (node, text) {\n node.textContent = text;\n};\n\nif (ExecutionEnvironment.canUseDOM) {\n if (!('textContent' in document.documentElement)) {\n setTextContent = function (node, text) {\n setInnerHTML(node, escapeTextContentForBrowser(text));\n };\n }\n}\n\nmodule.exports = setTextContent;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/setTextContent.js\n ** module id = 81\n ** module chunks = 0\n **/","'use strict';\n\nmodule.exports = require('./lib/React');\n\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/react.js\n ** module id = 82\n ** module chunks = 0\n **/","import React, {Component} from 'react';\r\nimport TextTruncate from './TextTruncate';\r\n\r\nexport class App extends Component {\r\n constructor(props) {\r\n super(props);\r\n this.state = {\r\n text: 'Lorem Ipsum is simply dummy text of the printing and typesetting industry. Lorem Ipsum has been the industry\\'s standard dummy text ever since the 1500s, when an unknown printer took a galley of type and scrambled it to make a type specimen book. It has survived not only five centuries, but also the leap into electronic typesetting, remaining essentially unchanged. It was popularised in the 1960s with the release of Letraset sheets containing Lorem Ipsum passages, and more recently with desktop publishing software like Aldus PageMaker including versions of Lorem Ipsum.',\r\n line: 2,\r\n truncateText: '…',\r\n appendTextTruncateChild: true\r\n };\r\n }\r\n\r\n handleChange = (e) => {\r\n this.setState({\r\n line: this.refs.line.value << 0,\r\n text: this.refs.text.value,\r\n truncateText: this.refs.truncateText.value,\r\n appendTextTruncateChild: this.refs.appendTextTruncateChild.checked\r\n });\r\n };\r\n\r\n onToggle = (e) => {\r\n var display = this.refs.invisibleBlock.style.display;\r\n this.refs.invisibleBlock.style.display = display === 'none' ? 'block' : 'none';\r\n this.refs.invisibleTextTruncate.update();\r\n };\r\n\r\n render() {\r\n const {\r\n appendTextTruncateChild,\r\n ...props\r\n } = this.state;\r\n\r\n if (appendTextTruncateChild) {\r\n props.textTruncateChild = (\r\n <a href='#'>Read On</a>\r\n );\r\n }\r\n\r\n return (\r\n <div className='row'>\r\n <div className='col-md-6 col-xs-12'>\r\n <div className='form-group'>\r\n <label htmlFor='line'>Line</label>\r\n <input className='form-control' id='line' ref='line' onChange={this.handleChange} type='number' value={this.state.line} min={1} required/>\r\n </div>\r\n <div className='form-group'>\r\n <label htmlFor='text'>Text</label>\r\n <textarea className='form-control' id='text' ref='text' onChange={this.handleChange} rows={5} value={this.state.text}></textarea>\r\n </div>\r\n <div className='form-group'>\r\n <label htmlFor='truncateText'>TruncateText</label>\r\n <input className='form-control' id='truncateText' ref='truncateText' onChange={this.handleChange} type='text' value={this.state.truncateText}/>\r\n </div>\r\n <div className='checkbox'>\r\n <label htmlFor='appendTextTruncateChild'>\r\n <input id='appendTextTruncateChild' ref='appendTextTruncateChild' onChange={this.handleChange} type='checkbox' checked={this.state.appendTextTruncateChild}/>Append TextTruncate child\r\n </label>\r\n </div>\r\n </div>\r\n <div className='col-md-6 col-xs-12'>\r\n <h4>Result</h4>\r\n <div id='sample-1'>\r\n <h5>1. Default</h5>\r\n <TextTruncate {...props}/>\r\n </div>\r\n <div id='sample-2'>\r\n <h5>2. With floating image</h5>\r\n <div className='media'>\r\n <div className='media-left'>\r\n <img className='media-object' src='http://fakeimg.pl/64' width='64' height='64'/>\r\n </div>\r\n <div className='media-body'>\r\n <TextTruncate {...props}/>\r\n </div>\r\n </div>\r\n </div>\r\n <div id='sample-3'>\r\n <h5>3. Default hidden</h5>\r\n <div ref='invisibleBlock' style={{display: 'none'}}>\r\n <TextTruncate ref='invisibleTextTruncate' {...props}/>\r\n </div>\r\n <button type='button' className='btn btn-default' onClick={this.onToggle}>Toggle show/hide</button>\r\n </div>\r\n <div id='sample-4'>\r\n <h5>4. Customize class</h5>\r\n <TextTruncate {...props} containerClassName='text-danger'/>\r\n </div>\r\n <div id='sample-5'>\r\n <h5>5. Block-level textTruncateChild</h5>\r\n <TextTruncate {...props} textTruncateChild={<div>Block level child</div>}/>\r\n </div>\r\n <div id='sample-6'>\r\n <h5>6. Long words inside a small container</h5>\r\n <div style={{\r\n width: 150\r\n }}><TextTruncate line={3} text=\"Национал-Большевизм. Сталинская массовая культура и формирование русского национального самосознания (1931-1956)\" /></div>\r\n </div>\r\n </div>\r\n </div>\r\n )\r\n }\r\n}\r\n\n\n\n/** WEBPACK FOOTER **\n ** ./src/App.js\n **/","import React, {Component} from 'react';\r\n\r\nexport default class TextTruncate extends Component {\r\n static propTypes = {\r\n containerClassName: React.PropTypes.string,\r\n line: React.PropTypes.number,\r\n text: React.PropTypes.string,\r\n textTruncateChild: React.PropTypes.node,\r\n truncateText: React.PropTypes.string\r\n };\r\n\r\n static defaultProps = {\r\n line: 1,\r\n text: '',\r\n truncateText: '…'\r\n };\r\n\r\n componentDidMount() {\r\n const canvas = document.createElement('canvas');\r\n const docFragment = document.createDocumentFragment();\r\n const style = window.getComputedStyle(this.refs.scope);\r\n const font = [\r\n style['font-weight'],\r\n style['font-style'],\r\n style['font-size'],\r\n style['font-family']\r\n ].join(' ');\r\n\r\n docFragment.appendChild(canvas);\r\n this.canvas = canvas.getContext('2d');\r\n this.canvas.font = font;\r\n this.forceUpdate();\r\n window.addEventListener('resize', this.onResize);\r\n }\r\n\r\n componentWillUnmount() {\r\n window.removeEventListener('resize', this.onResize);\r\n }\r\n\r\n onResize = () => {\r\n window.requestAnimationFrame(this.update.bind(this))\r\n };\r\n\r\n update = () => {\r\n this.forceUpdate();\r\n };\r\n\r\n measureWidth(text) {\r\n return this.canvas.measureText(text).width;\r\n }\r\n\r\n getRenderText() {\r\n const {\r\n containerClassName,\r\n line,\r\n text,\r\n textTruncateChild,\r\n truncateText,\r\n ...props\r\n } = this.props;\r\n\r\n const scopeWidth = this.refs.scope.getBoundingClientRect().width;\r\n\r\n // return if display:none\r\n if (scopeWidth === 0) {\r\n return null;\r\n }\r\n\r\n // return if all of text can be displayed\r\n if (scopeWidth >= this.measureWidth(text)) {\r\n return (\r\n <div {...props}>{text}</div>\r\n );\r\n }\r\n\r\n let childText = '';\r\n if (textTruncateChild && typeof textTruncateChild.type === 'string') {\r\n if (['span', 'a'].includes(textTruncateChild.type)) {\r\n childText = textTruncateChild.props.children;\r\n }\r\n }\r\n\r\n let currentPos = 1;\r\n let maxTextLength = text.length;\r\n let truncatedText = '';\r\n let splitPos = 0;\r\n let startPos = 0;\r\n let displayLine = line;\r\n let width = 0;\r\n let lastIsEng = false;\r\n let lastSpaceIndex = -1;\r\n\r\n while (displayLine--) {\r\n let ext = displayLine ? '' : truncateText + ' ' + childText;\r\n while (currentPos <= maxTextLength) {\r\n truncatedText = text.substr(startPos, currentPos);\r\n width = this.measureWidth(truncatedText + ext);\r\n if (width < scopeWidth) {\r\n splitPos = text.indexOf(' ', currentPos + 1);\r\n if (splitPos === -1) {\r\n currentPos += 1;\r\n lastIsEng = false;\r\n } else {\r\n lastIsEng = true;\r\n currentPos = splitPos;\r\n }\r\n } else {\r\n do {\r\n currentPos--;\r\n truncatedText = text.substr(startPos, currentPos);\r\n if (truncatedText[truncatedText.length - 1] === ' ') {\r\n truncatedText = text.substr(startPos, currentPos - 1);\r\n }\r\n if (lastIsEng) {\r\n lastSpaceIndex = truncatedText.lastIndexOf(' ');\r\n if (lastSpaceIndex > -1) {\r\n currentPos = lastSpaceIndex;\r\n truncatedText = text.substr(startPos, currentPos);\r\n }\r\n }\r\n width = this.measureWidth(truncatedText + ext);\r\n } while (width >= scopeWidth);\r\n startPos += currentPos;\r\n break;\r\n }\r\n }\r\n\r\n if (currentPos >= maxTextLength) {\r\n startPos = maxTextLength;\r\n break;\r\n }\r\n }\r\n\r\n if (startPos === maxTextLength) {\r\n return (\r\n text\r\n );\r\n }\r\n return (\r\n <div {...props}>\r\n {text.substr(0, startPos) + truncateText + ' '}\r\n {textTruncateChild}\r\n </div>\r\n );\r\n\r\n }\r\n\r\n render() {\r\n const {\r\n text,\r\n containerClassName,\r\n } = this.props;\r\n\r\n let renderText = text;\r\n if (this.refs.scope) {\r\n renderText = this.getRenderText();\r\n }\r\n\r\n return (\r\n <div ref='scope' className={containerClassName} style={{overflow: 'hidden'}}>\r\n {renderText}\r\n </div>\r\n );\r\n }\r\n};\r\n\n\n\n/** WEBPACK FOOTER **\n ** ./src/TextTruncate.js\n **/","\"use strict\";\n\n/**\n * Copyright (c) 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @typechecks\n */\n\nvar _hyphenPattern = /-(.)/g;\n\n/**\n * Camelcases a hyphenated string, for example:\n *\n * > camelize('background-color')\n * < \"backgroundColor\"\n *\n * @param {string} string\n * @return {string}\n */\nfunction camelize(string) {\n return string.replace(_hyphenPattern, function (_, character) {\n return character.toUpperCase();\n });\n}\n\nmodule.exports = camelize;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/fbjs/lib/camelize.js\n ** module id = 85\n ** module chunks = 0\n **/","/**\n * Copyright (c) 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @typechecks\n */\n\n'use strict';\n\nvar camelize = require('./camelize');\n\nvar msPattern = /^-ms-/;\n\n/**\n * Camelcases a hyphenated CSS property name, for example:\n *\n * > camelizeStyleName('background-color')\n * < \"backgroundColor\"\n * > camelizeStyleName('-moz-transition')\n * < \"MozTransition\"\n * > camelizeStyleName('-ms-transition')\n * < \"msTransition\"\n *\n * As Andi Smith suggests\n * (http://www.andismith.com/blog/2012/02/modernizr-prefixed/), an `-ms` prefix\n * is converted to lowercase `ms`.\n *\n * @param {string} string\n * @return {string}\n */\nfunction camelizeStyleName(string) {\n return camelize(string.replace(msPattern, 'ms-'));\n}\n\nmodule.exports = camelizeStyleName;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/fbjs/lib/camelizeStyleName.js\n ** module id = 86\n ** module chunks = 0\n **/","'use strict';\n\n/**\n * Copyright (c) 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @typechecks\n */\n\nvar isTextNode = require('./isTextNode');\n\n/*eslint-disable no-bitwise */\n\n/**\n * Checks if a given DOM node contains or is another DOM node.\n *\n * @param {?DOMNode} outerNode Outer DOM node.\n * @param {?DOMNode} innerNode Inner DOM node.\n * @return {boolean} True if `outerNode` contains or is `innerNode`.\n */\nfunction containsNode(outerNode, innerNode) {\n if (!outerNode || !innerNode) {\n return false;\n } else if (outerNode === innerNode) {\n return true;\n } else if (isTextNode(outerNode)) {\n return false;\n } else if (isTextNode(innerNode)) {\n return containsNode(outerNode, innerNode.parentNode);\n } else if (outerNode.contains) {\n return outerNode.contains(innerNode);\n } else if (outerNode.compareDocumentPosition) {\n return !!(outerNode.compareDocumentPosition(innerNode) & 16);\n } else {\n return false;\n }\n}\n\nmodule.exports = containsNode;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/fbjs/lib/containsNode.js\n ** module id = 87\n ** module chunks = 0\n **/","'use strict';\n\n/**\n * Copyright (c) 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @typechecks\n */\n\nvar invariant = require('./invariant');\n\n/**\n * Convert array-like objects to arrays.\n *\n * This API assumes the caller knows the contents of the data type. For less\n * well defined inputs use createArrayFromMixed.\n *\n * @param {object|function|filelist} obj\n * @return {array}\n */\nfunction toArray(obj) {\n var length = obj.length;\n\n // Some browsers builtin objects can report typeof 'function' (e.g. NodeList\n // in old versions of Safari).\n !(!Array.isArray(obj) && (typeof obj === 'object' || typeof obj === 'function')) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'toArray: Array-like object expected') : invariant(false) : void 0;\n\n !(typeof length === 'number') ? process.env.NODE_ENV !== 'production' ? invariant(false, 'toArray: Object needs a length property') : invariant(false) : void 0;\n\n !(length === 0 || length - 1 in obj) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'toArray: Object should have keys for indices') : invariant(false) : void 0;\n\n !(typeof obj.callee !== 'function') ? process.env.NODE_ENV !== 'production' ? invariant(false, 'toArray: Object can\\'t be `arguments`. Use rest params ' + '(function(...args) {}) or Array.from() instead.') : invariant(false) : void 0;\n\n // Old IE doesn't give collections access to hasOwnProperty. Assume inputs\n // without method will throw during the slice call and skip straight to the\n // fallback.\n if (obj.hasOwnProperty) {\n try {\n return Array.prototype.slice.call(obj);\n } catch (e) {\n // IE < 9 does not support Array#slice on collections objects\n }\n }\n\n // Fall back to copying key by key. This assumes all keys have a value,\n // so will not preserve sparsely populated inputs.\n var ret = Array(length);\n for (var ii = 0; ii < length; ii++) {\n ret[ii] = obj[ii];\n }\n return ret;\n}\n\n/**\n * Perform a heuristic test to determine if an object is \"array-like\".\n *\n * A monk asked Joshu, a Zen master, \"Has a dog Buddha nature?\"\n * Joshu replied: \"Mu.\"\n *\n * This function determines if its argument has \"array nature\": it returns\n * true if the argument is an actual array, an `arguments' object, or an\n * HTMLCollection (e.g. node.childNodes or node.getElementsByTagName()).\n *\n * It will return false for other array-like objects like Filelist.\n *\n * @param {*} obj\n * @return {boolean}\n */\nfunction hasArrayNature(obj) {\n return(\n // not null/false\n !!obj && (\n // arrays are objects, NodeLists are functions in Safari\n typeof obj == 'object' || typeof obj == 'function') &&\n // quacks like an array\n 'length' in obj &&\n // not window\n !('setInterval' in obj) &&\n // no DOM node should be considered an array-like\n // a 'select' element has 'length' and 'item' properties on IE8\n typeof obj.nodeType != 'number' && (\n // a real array\n Array.isArray(obj) ||\n // arguments\n 'callee' in obj ||\n // HTMLCollection/NodeList\n 'item' in obj)\n );\n}\n\n/**\n * Ensure that the argument is an array by wrapping it in an array if it is not.\n * Creates a copy of the argument if it is already an array.\n *\n * This is mostly useful idiomatically:\n *\n * var createArrayFromMixed = require('createArrayFromMixed');\n *\n * function takesOneOrMoreThings(things) {\n * things = createArrayFromMixed(things);\n * ...\n * }\n *\n * This allows you to treat `things' as an array, but accept scalars in the API.\n *\n * If you need to convert an array-like object, like `arguments`, into an array\n * use toArray instead.\n *\n * @param {*} obj\n * @return {array}\n */\nfunction createArrayFromMixed(obj) {\n if (!hasArrayNature(obj)) {\n return [obj];\n } else if (Array.isArray(obj)) {\n return obj.slice();\n } else {\n return toArray(obj);\n }\n}\n\nmodule.exports = createArrayFromMixed;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/fbjs/lib/createArrayFromMixed.js\n ** module id = 88\n ** module chunks = 0\n **/","'use strict';\n\n/**\n * Copyright (c) 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @typechecks\n */\n\n/*eslint-disable fb-www/unsafe-html*/\n\nvar ExecutionEnvironment = require('./ExecutionEnvironment');\n\nvar createArrayFromMixed = require('./createArrayFromMixed');\nvar getMarkupWrap = require('./getMarkupWrap');\nvar invariant = require('./invariant');\n\n/**\n * Dummy container used to render all markup.\n */\nvar dummyNode = ExecutionEnvironment.canUseDOM ? document.createElement('div') : null;\n\n/**\n * Pattern used by `getNodeName`.\n */\nvar nodeNamePattern = /^\\s*<(\\w+)/;\n\n/**\n * Extracts the `nodeName` of the first element in a string of markup.\n *\n * @param {string} markup String of markup.\n * @return {?string} Node name of the supplied markup.\n */\nfunction getNodeName(markup) {\n var nodeNameMatch = markup.match(nodeNamePattern);\n return nodeNameMatch && nodeNameMatch[1].toLowerCase();\n}\n\n/**\n * Creates an array containing the nodes rendered from the supplied markup. The\n * optionally supplied `handleScript` function will be invoked once for each\n * <script> element that is rendered. If no `handleScript` function is supplied,\n * an exception is thrown if any <script> elements are rendered.\n *\n * @param {string} markup A string of valid HTML markup.\n * @param {?function} handleScript Invoked once for each rendered <script>.\n * @return {array<DOMElement|DOMTextNode>} An array of rendered nodes.\n */\nfunction createNodesFromMarkup(markup, handleScript) {\n var node = dummyNode;\n !!!dummyNode ? process.env.NODE_ENV !== 'production' ? invariant(false, 'createNodesFromMarkup dummy not initialized') : invariant(false) : void 0;\n var nodeName = getNodeName(markup);\n\n var wrap = nodeName && getMarkupWrap(nodeName);\n if (wrap) {\n node.innerHTML = wrap[1] + markup + wrap[2];\n\n var wrapDepth = wrap[0];\n while (wrapDepth--) {\n node = node.lastChild;\n }\n } else {\n node.innerHTML = markup;\n }\n\n var scripts = node.getElementsByTagName('script');\n if (scripts.length) {\n !handleScript ? process.env.NODE_ENV !== 'production' ? invariant(false, 'createNodesFromMarkup(...): Unexpected <script> element rendered.') : invariant(false) : void 0;\n createArrayFromMixed(scripts).forEach(handleScript);\n }\n\n var nodes = Array.from(node.childNodes);\n while (node.lastChild) {\n node.removeChild(node.lastChild);\n }\n return nodes;\n}\n\nmodule.exports = createNodesFromMarkup;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/fbjs/lib/createNodesFromMarkup.js\n ** module id = 89\n ** module chunks = 0\n **/","/**\n * Copyright (c) 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @typechecks\n */\n\n'use strict';\n\n/**\n * Gets the scroll position of the supplied element or window.\n *\n * The return values are unbounded, unlike `getScrollPosition`. This means they\n * may be negative or exceed the element boundaries (which is possible using\n * inertial scrolling).\n *\n * @param {DOMWindow|DOMElement} scrollable\n * @return {object} Map with `x` and `y` keys.\n */\n\nfunction getUnboundedScrollPosition(scrollable) {\n if (scrollable === window) {\n return {\n x: window.pageXOffset || document.documentElement.scrollLeft,\n y: window.pageYOffset || document.documentElement.scrollTop\n };\n }\n return {\n x: scrollable.scrollLeft,\n y: scrollable.scrollTop\n };\n}\n\nmodule.exports = getUnboundedScrollPosition;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/fbjs/lib/getUnboundedScrollPosition.js\n ** module id = 90\n ** module chunks = 0\n **/","'use strict';\n\n/**\n * Copyright (c) 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @typechecks\n */\n\nvar _uppercasePattern = /([A-Z])/g;\n\n/**\n * Hyphenates a camelcased string, for example:\n *\n * > hyphenate('backgroundColor')\n * < \"background-color\"\n *\n * For CSS style names, use `hyphenateStyleName` instead which works properly\n * with all vendor prefixes, including `ms`.\n *\n * @param {string} string\n * @return {string}\n */\nfunction hyphenate(string) {\n return string.replace(_uppercasePattern, '-$1').toLowerCase();\n}\n\nmodule.exports = hyphenate;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/fbjs/lib/hyphenate.js\n ** module id = 91\n ** module chunks = 0\n **/","/**\n * Copyright (c) 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @typechecks\n */\n\n'use strict';\n\nvar hyphenate = require('./hyphenate');\n\nvar msPattern = /^ms-/;\n\n/**\n * Hyphenates a camelcased CSS property name, for example:\n *\n * > hyphenateStyleName('backgroundColor')\n * < \"background-color\"\n * > hyphenateStyleName('MozTransition')\n * < \"-moz-transition\"\n * > hyphenateStyleName('msTransition')\n * < \"-ms-transition\"\n *\n * As Modernizr suggests (http://modernizr.com/docs/#prefixed), an `ms` prefix\n * is converted to `-ms-`.\n *\n * @param {string} string\n * @return {string}\n */\nfunction hyphenateStyleName(string) {\n return hyphenate(string).replace(msPattern, '-ms-');\n}\n\nmodule.exports = hyphenateStyleName;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/fbjs/lib/hyphenateStyleName.js\n ** module id = 92\n ** module chunks = 0\n **/","'use strict';\n\n/**\n * Copyright (c) 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @typechecks\n */\n\n/**\n * @param {*} object The object to check.\n * @return {boolean} Whether or not the object is a DOM node.\n */\nfunction isNode(object) {\n return !!(object && (typeof Node === 'function' ? object instanceof Node : typeof object === 'object' && typeof object.nodeType === 'number' && typeof object.nodeName === 'string'));\n}\n\nmodule.exports = isNode;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/fbjs/lib/isNode.js\n ** module id = 93\n ** module chunks = 0\n **/","'use strict';\n\n/**\n * Copyright (c) 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @typechecks\n */\n\nvar isNode = require('./isNode');\n\n/**\n * @param {*} object The object to check.\n * @return {boolean} Whether or not the object is a DOM text node.\n */\nfunction isTextNode(object) {\n return isNode(object) && object.nodeType == 3;\n}\n\nmodule.exports = isTextNode;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/fbjs/lib/isTextNode.js\n ** module id = 94\n ** module chunks = 0\n **/","/**\n * Copyright (c) 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n */\n\n'use strict';\n\nvar hasOwnProperty = Object.prototype.hasOwnProperty;\n\n/**\n * Executes the provided `callback` once for each enumerable own property in the\n * object and constructs a new object from the results. The `callback` is\n * invoked with three arguments:\n *\n * - the property value\n * - the property name\n * - the object being traversed\n *\n * Properties that are added after the call to `mapObject` will not be visited\n * by `callback`. If the values of existing properties are changed, the value\n * passed to `callback` will be the value at the time `mapObject` visits them.\n * Properties that are deleted before being visited are not visited.\n *\n * @grep function objectMap()\n * @grep function objMap()\n *\n * @param {?object} object\n * @param {function} callback\n * @param {*} context\n * @return {?object}\n */\nfunction mapObject(object, callback, context) {\n if (!object) {\n return null;\n }\n var result = {};\n for (var name in object) {\n if (hasOwnProperty.call(object, name)) {\n result[name] = callback.call(context, object[name], name, object);\n }\n }\n return result;\n}\n\nmodule.exports = mapObject;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/fbjs/lib/mapObject.js\n ** module id = 95\n ** module chunks = 0\n **/","/**\n * Copyright (c) 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @typechecks static-only\n */\n\n'use strict';\n\n/**\n * Memoizes the return value of a function that accepts one string argument.\n *\n * @param {function} callback\n * @return {function}\n */\n\nfunction memoizeStringOnly(callback) {\n var cache = {};\n return function (string) {\n if (!cache.hasOwnProperty(string)) {\n cache[string] = callback.call(this, string);\n }\n return cache[string];\n };\n}\n\nmodule.exports = memoizeStringOnly;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/fbjs/lib/memoizeStringOnly.js\n ** module id = 96\n ** module chunks = 0\n **/","'use strict';\n\nmodule.exports = require('react/lib/ReactDOM');\n\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react-dom/index.js\n ** module id = 97\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule AutoFocusUtils\n */\n\n'use strict';\n\nvar ReactDOMComponentTree = require('./ReactDOMComponentTree');\n\nvar focusNode = require('fbjs/lib/focusNode');\n\nvar AutoFocusUtils = {\n focusDOMComponent: function () {\n focusNode(ReactDOMComponentTree.getNodeFromInstance(this));\n }\n};\n\nmodule.exports = AutoFocusUtils;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/AutoFocusUtils.js\n ** module id = 98\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule BeforeInputEventPlugin\n */\n\n'use strict';\n\nvar EventConstants = require('./EventConstants');\nvar EventPropagators = require('./EventPropagators');\nvar ExecutionEnvironment = require('fbjs/lib/ExecutionEnvironment');\nvar FallbackCompositionState = require('./FallbackCompositionState');\nvar SyntheticCompositionEvent = require('./SyntheticCompositionEvent');\nvar SyntheticInputEvent = require('./SyntheticInputEvent');\n\nvar keyOf = require('fbjs/lib/keyOf');\n\nvar END_KEYCODES = [9, 13, 27, 32]; // Tab, Return, Esc, Space\nvar START_KEYCODE = 229;\n\nvar canUseCompositionEvent = ExecutionEnvironment.canUseDOM && 'CompositionEvent' in window;\n\nvar documentMode = null;\nif (ExecutionEnvironment.canUseDOM && 'documentMode' in document) {\n documentMode = document.documentMode;\n}\n\n// Webkit offers a very useful `textInput` event that can be used to\n// directly represent `beforeInput`. The IE `textinput` event is not as\n// useful, so we don't use it.\nvar canUseTextInputEvent = ExecutionEnvironment.canUseDOM && 'TextEvent' in window && !documentMode && !isPresto();\n\n// In IE9+, we have access to composition events, but the data supplied\n// by the native compositionend event may be incorrect. Japanese ideographic\n// spaces, for instance (\\u3000) are not recorded correctly.\nvar useFallbackCompositionData = ExecutionEnvironment.canUseDOM && (!canUseCompositionEvent || documentMode && documentMode > 8 && documentMode <= 11);\n\n/**\n * Opera <= 12 includes TextEvent in window, but does not fire\n * text input events. Rely on keypress instead.\n */\nfunction isPresto() {\n var opera = window.opera;\n return typeof opera === 'object' && typeof opera.version === 'function' && parseInt(opera.version(), 10) <= 12;\n}\n\nvar SPACEBAR_CODE = 32;\nvar SPACEBAR_CHAR = String.fromCharCode(SPACEBAR_CODE);\n\nvar topLevelTypes = EventConstants.topLevelTypes;\n\n// Events and their corresponding property names.\nvar eventTypes = {\n beforeInput: {\n phasedRegistrationNames: {\n bubbled: keyOf({ onBeforeInput: null }),\n captured: keyOf({ onBeforeInputCapture: null })\n },\n dependencies: [topLevelTypes.topCompositionEnd, topLevelTypes.topKeyPress, topLevelTypes.topTextInput, topLevelTypes.topPaste]\n },\n compositionEnd: {\n phasedRegistrationNames: {\n bubbled: keyOf({ onCompositionEnd: null }),\n captured: keyOf({ onCompositionEndCapture: null })\n },\n dependencies: [topLevelTypes.topBlur, topLevelTypes.topCompositionEnd, topLevelTypes.topKeyDown, topLevelTypes.topKeyPress, topLevelTypes.topKeyUp, topLevelTypes.topMouseDown]\n },\n compositionStart: {\n phasedRegistrationNames: {\n bubbled: keyOf({ onCompositionStart: null }),\n captured: keyOf({ onCompositionStartCapture: null })\n },\n dependencies: [topLevelTypes.topBlur, topLevelTypes.topCompositionStart, topLevelTypes.topKeyDown, topLevelTypes.topKeyPress, topLevelTypes.topKeyUp, topLevelTypes.topMouseDown]\n },\n compositionUpdate: {\n phasedRegistrationNames: {\n bubbled: keyOf({ onCompositionUpdate: null }),\n captured: keyOf({ onCompositionUpdateCapture: null })\n },\n dependencies: [topLevelTypes.topBlur, topLevelTypes.topCompositionUpdate, topLevelTypes.topKeyDown, topLevelTypes.topKeyPress, topLevelTypes.topKeyUp, topLevelTypes.topMouseDown]\n }\n};\n\n// Track whether we've ever handled a keypress on the space key.\nvar hasSpaceKeypress = false;\n\n/**\n * Return whether a native keypress event is assumed to be a command.\n * This is required because Firefox fires `keypress` events for key commands\n * (cut, copy, select-all, etc.) even though no character is inserted.\n */\nfunction isKeypressCommand(nativeEvent) {\n return (nativeEvent.ctrlKey || nativeEvent.altKey || nativeEvent.metaKey) &&\n // ctrlKey && altKey is equivalent to AltGr, and is not a command.\n !(nativeEvent.ctrlKey && nativeEvent.altKey);\n}\n\n/**\n * Translate native top level events into event types.\n *\n * @param {string} topLevelType\n * @return {object}\n */\nfunction getCompositionEventType(topLevelType) {\n switch (topLevelType) {\n case topLevelTypes.topCompositionStart:\n return eventTypes.compositionStart;\n case topLevelTypes.topCompositionEnd:\n return eventTypes.compositionEnd;\n case topLevelTypes.topCompositionUpdate:\n return eventTypes.compositionUpdate;\n }\n}\n\n/**\n * Does our fallback best-guess model think this event signifies that\n * composition has begun?\n *\n * @param {string} topLevelType\n * @param {object} nativeEvent\n * @return {boolean}\n */\nfunction isFallbackCompositionStart(topLevelType, nativeEvent) {\n return topLevelType === topLevelTypes.topKeyDown && nativeEvent.keyCode === START_KEYCODE;\n}\n\n/**\n * Does our fallback mode think that this event is the end of composition?\n *\n * @param {string} topLevelType\n * @param {object} nativeEvent\n * @return {boolean}\n */\nfunction isFallbackCompositionEnd(topLevelType, nativeEvent) {\n switch (topLevelType) {\n case topLevelTypes.topKeyUp:\n // Command keys insert or clear IME input.\n return END_KEYCODES.indexOf(nativeEvent.keyCode) !== -1;\n case topLevelTypes.topKeyDown:\n // Expect IME keyCode on each keydown. If we get any other\n // code we must have exited earlier.\n return nativeEvent.keyCode !== START_KEYCODE;\n case topLevelTypes.topKeyPress:\n case topLevelTypes.topMouseDown:\n case topLevelTypes.topBlur:\n // Events are not possible without cancelling IME.\n return true;\n default:\n return false;\n }\n}\n\n/**\n * Google Input Tools provides composition data via a CustomEvent,\n * with the `data` property populated in the `detail` object. If this\n * is available on the event object, use it. If not, this is a plain\n * composition event and we have nothing special to extract.\n *\n * @param {object} nativeEvent\n * @return {?string}\n */\nfunction getDataFromCustomEvent(nativeEvent) {\n var detail = nativeEvent.detail;\n if (typeof detail === 'object' && 'data' in detail) {\n return detail.data;\n }\n return null;\n}\n\n// Track the current IME composition fallback object, if any.\nvar currentComposition = null;\n\n/**\n * @return {?object} A SyntheticCompositionEvent.\n */\nfunction extractCompositionEvent(topLevelType, targetInst, nativeEvent, nativeEventTarget) {\n var eventType;\n var fallbackData;\n\n if (canUseCompositionEvent) {\n eventType = getCompositionEventType(topLevelType);\n } else if (!currentComposition) {\n if (isFallbackCompositionStart(topLevelType, nativeEvent)) {\n eventType = eventTypes.compositionStart;\n }\n } else if (isFallbackCompositionEnd(topLevelType, nativeEvent)) {\n eventType = eventTypes.compositionEnd;\n }\n\n if (!eventType) {\n return null;\n }\n\n if (useFallbackCompositionData) {\n // The current composition is stored statically and must not be\n // overwritten while composition continues.\n if (!currentComposition && eventType === eventTypes.compositionStart) {\n currentComposition = FallbackCompositionState.getPooled(nativeEventTarget);\n } else if (eventType === eventTypes.compositionEnd) {\n if (currentComposition) {\n fallbackData = currentComposition.getData();\n }\n }\n }\n\n var event = SyntheticCompositionEvent.getPooled(eventType, targetInst, nativeEvent, nativeEventTarget);\n\n if (fallbackData) {\n // Inject data generated from fallback path into the synthetic event.\n // This matches the property of native CompositionEventInterface.\n event.data = fallbackData;\n } else {\n var customData = getDataFromCustomEvent(nativeEvent);\n if (customData !== null) {\n event.data = customData;\n }\n }\n\n EventPropagators.accumulateTwoPhaseDispatches(event);\n return event;\n}\n\n/**\n * @param {string} topLevelType Record from `EventConstants`.\n * @param {object} nativeEvent Native browser event.\n * @return {?string} The string corresponding to this `beforeInput` event.\n */\nfunction getNativeBeforeInputChars(topLevelType, nativeEvent) {\n switch (topLevelType) {\n case topLevelTypes.topCompositionEnd:\n return getDataFromCustomEvent(nativeEvent);\n case topLevelTypes.topKeyPress:\n /**\n * If native `textInput` events are available, our goal is to make\n * use of them. However, there is a special case: the spacebar key.\n * In Webkit, preventing default on a spacebar `textInput` event\n * cancels character insertion, but it *also* causes the browser\n * to fall back to its default spacebar behavior of scrolling the\n * page.\n *\n * Tracking at:\n * https://code.google.com/p/chromium/issues/detail?id=355103\n *\n * To avoid this issue, use the keypress event as if no `textInput`\n * event is available.\n */\n var which = nativeEvent.which;\n if (which !== SPACEBAR_CODE) {\n return null;\n }\n\n hasSpaceKeypress = true;\n return SPACEBAR_CHAR;\n\n case topLevelTypes.topTextInput:\n // Record the characters to be added to the DOM.\n var chars = nativeEvent.data;\n\n // If it's a spacebar character, assume that we have already handled\n // it at the keypress level and bail immediately. Android Chrome\n // doesn't give us keycodes, so we need to blacklist it.\n if (chars === SPACEBAR_CHAR && hasSpaceKeypress) {\n return null;\n }\n\n return chars;\n\n default:\n // For other native event types, do nothing.\n return null;\n }\n}\n\n/**\n * For browsers that do not provide the `textInput` event, extract the\n * appropriate string to use for SyntheticInputEvent.\n *\n * @param {string} topLevelType Record from `EventConstants`.\n * @param {object} nativeEvent Native browser event.\n * @return {?string} The fallback string for this `beforeInput` event.\n */\nfunction getFallbackBeforeInputChars(topLevelType, nativeEvent) {\n // If we are currently composing (IME) and using a fallback to do so,\n // try to extract the composed characters from the fallback object.\n if (currentComposition) {\n if (topLevelType === topLevelTypes.topCompositionEnd || isFallbackCompositionEnd(topLevelType, nativeEvent)) {\n var chars = currentComposition.getData();\n FallbackCompositionState.release(currentComposition);\n currentComposition = null;\n return chars;\n }\n return null;\n }\n\n switch (topLevelType) {\n case topLevelTypes.topPaste:\n // If a paste event occurs after a keypress, throw out the input\n // chars. Paste events should not lead to BeforeInput events.\n return null;\n case topLevelTypes.topKeyPress:\n /**\n * As of v27, Firefox may fire keypress events even when no character\n * will be inserted. A few possibilities:\n *\n * - `which` is `0`. Arrow keys, Esc key, etc.\n *\n * - `which` is the pressed key code, but no char is available.\n * Ex: 'AltGr + d` in Polish. There is no modified character for\n * this key combination and no character is inserted into the\n * document, but FF fires the keypress for char code `100` anyway.\n * No `input` event will occur.\n *\n * - `which` is the pressed key code, but a command combination is\n * being used. Ex: `Cmd+C`. No character is inserted, and no\n * `input` event will occur.\n */\n if (nativeEvent.which && !isKeypressCommand(nativeEvent)) {\n return String.fromCharCode(nativeEvent.which);\n }\n return null;\n case topLevelTypes.topCompositionEnd:\n return useFallbackCompositionData ? null : nativeEvent.data;\n default:\n return null;\n }\n}\n\n/**\n * Extract a SyntheticInputEvent for `beforeInput`, based on either native\n * `textInput` or fallback behavior.\n *\n * @return {?object} A SyntheticInputEvent.\n */\nfunction extractBeforeInputEvent(topLevelType, targetInst, nativeEvent, nativeEventTarget) {\n var chars;\n\n if (canUseTextInputEvent) {\n chars = getNativeBeforeInputChars(topLevelType, nativeEvent);\n } else {\n chars = getFallbackBeforeInputChars(topLevelType, nativeEvent);\n }\n\n // If no characters are being inserted, no BeforeInput event should\n // be fired.\n if (!chars) {\n return null;\n }\n\n var event = SyntheticInputEvent.getPooled(eventTypes.beforeInput, targetInst, nativeEvent, nativeEventTarget);\n\n event.data = chars;\n EventPropagators.accumulateTwoPhaseDispatches(event);\n return event;\n}\n\n/**\n * Create an `onBeforeInput` event to match\n * http://www.w3.org/TR/2013/WD-DOM-Level-3-Events-20131105/#events-inputevents.\n *\n * This event plugin is based on the native `textInput` event\n * available in Chrome, Safari, Opera, and IE. This event fires after\n * `onKeyPress` and `onCompositionEnd`, but before `onInput`.\n *\n * `beforeInput` is spec'd but not implemented in any browsers, and\n * the `input` event does not provide any useful information about what has\n * actually been added, contrary to the spec. Thus, `textInput` is the best\n * available event to identify the characters that have actually been inserted\n * into the target node.\n *\n * This plugin is also responsible for emitting `composition` events, thus\n * allowing us to share composition fallback code for both `beforeInput` and\n * `composition` event types.\n */\nvar BeforeInputEventPlugin = {\n\n eventTypes: eventTypes,\n\n extractEvents: function (topLevelType, targetInst, nativeEvent, nativeEventTarget) {\n return [extractCompositionEvent(topLevelType, targetInst, nativeEvent, nativeEventTarget), extractBeforeInputEvent(topLevelType, targetInst, nativeEvent, nativeEventTarget)];\n }\n};\n\nmodule.exports = BeforeInputEventPlugin;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/BeforeInputEventPlugin.js\n ** module id = 99\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule CSSPropertyOperations\n */\n\n'use strict';\n\nvar CSSProperty = require('./CSSProperty');\nvar ExecutionEnvironment = require('fbjs/lib/ExecutionEnvironment');\nvar ReactPerf = require('./ReactPerf');\n\nvar camelizeStyleName = require('fbjs/lib/camelizeStyleName');\nvar dangerousStyleValue = require('./dangerousStyleValue');\nvar hyphenateStyleName = require('fbjs/lib/hyphenateStyleName');\nvar memoizeStringOnly = require('fbjs/lib/memoizeStringOnly');\nvar warning = require('fbjs/lib/warning');\n\nvar processStyleName = memoizeStringOnly(function (styleName) {\n return hyphenateStyleName(styleName);\n});\n\nvar hasShorthandPropertyBug = false;\nvar styleFloatAccessor = 'cssFloat';\nif (ExecutionEnvironment.canUseDOM) {\n var tempStyle = document.createElement('div').style;\n try {\n // IE8 throws \"Invalid argument.\" if resetting shorthand style properties.\n tempStyle.font = '';\n } catch (e) {\n hasShorthandPropertyBug = true;\n }\n // IE8 only supports accessing cssFloat (standard) as styleFloat\n if (document.documentElement.style.cssFloat === undefined) {\n styleFloatAccessor = 'styleFloat';\n }\n}\n\nif (process.env.NODE_ENV !== 'production') {\n // 'msTransform' is correct, but the other prefixes should be capitalized\n var badVendoredStyleNamePattern = /^(?:webkit|moz|o)[A-Z]/;\n\n // style values shouldn't contain a semicolon\n var badStyleValueWithSemicolonPattern = /;\\s*$/;\n\n var warnedStyleNames = {};\n var warnedStyleValues = {};\n var warnedForNaNValue = false;\n\n var warnHyphenatedStyleName = function (name, owner) {\n if (warnedStyleNames.hasOwnProperty(name) && warnedStyleNames[name]) {\n return;\n }\n\n warnedStyleNames[name] = true;\n process.env.NODE_ENV !== 'production' ? warning(false, 'Unsupported style property %s. Did you mean %s?%s', name, camelizeStyleName(name), checkRenderMessage(owner)) : void 0;\n };\n\n var warnBadVendoredStyleName = function (name, owner) {\n if (warnedStyleNames.hasOwnProperty(name) && warnedStyleNames[name]) {\n return;\n }\n\n warnedStyleNames[name] = true;\n process.env.NODE_ENV !== 'production' ? warning(false, 'Unsupported vendor-prefixed style property %s. Did you mean %s?%s', name, name.charAt(0).toUpperCase() + name.slice(1), checkRenderMessage(owner)) : void 0;\n };\n\n var warnStyleValueWithSemicolon = function (name, value, owner) {\n if (warnedStyleValues.hasOwnProperty(value) && warnedStyleValues[value]) {\n return;\n }\n\n warnedStyleValues[value] = true;\n process.env.NODE_ENV !== 'production' ? warning(false, 'Style property values shouldn\\'t contain a semicolon.%s ' + 'Try \"%s: %s\" instead.', checkRenderMessage(owner), name, value.replace(badStyleValueWithSemicolonPattern, '')) : void 0;\n };\n\n var warnStyleValueIsNaN = function (name, value, owner) {\n if (warnedForNaNValue) {\n return;\n }\n\n warnedForNaNValue = true;\n process.env.NODE_ENV !== 'production' ? warning(false, '`NaN` is an invalid value for the `%s` css style property.%s', name, checkRenderMessage(owner)) : void 0;\n };\n\n var checkRenderMessage = function (owner) {\n if (owner) {\n var name = owner.getName();\n if (name) {\n return ' Check the render method of `' + name + '`.';\n }\n }\n return '';\n };\n\n /**\n * @param {string} name\n * @param {*} value\n * @param {ReactDOMComponent} component\n */\n var warnValidStyle = function (name, value, component) {\n var owner;\n if (component) {\n owner = component._currentElement._owner;\n }\n if (name.indexOf('-') > -1) {\n warnHyphenatedStyleName(name, owner);\n } else if (badVendoredStyleNamePattern.test(name)) {\n warnBadVendoredStyleName(name, owner);\n } else if (badStyleValueWithSemicolonPattern.test(value)) {\n warnStyleValueWithSemicolon(name, value, owner);\n }\n\n if (typeof value === 'number' && isNaN(value)) {\n warnStyleValueIsNaN(name, value, owner);\n }\n };\n}\n\n/**\n * Operations for dealing with CSS properties.\n */\nvar CSSPropertyOperations = {\n\n /**\n * Serializes a mapping of style properties for use as inline styles:\n *\n * > createMarkupForStyles({width: '200px', height: 0})\n * \"width:200px;height:0;\"\n *\n * Undefined values are ignored so that declarative programming is easier.\n * The result should be HTML-escaped before insertion into the DOM.\n *\n * @param {object} styles\n * @param {ReactDOMComponent} component\n * @return {?string}\n */\n createMarkupForStyles: function (styles, component) {\n var serialized = '';\n for (var styleName in styles) {\n if (!styles.hasOwnProperty(styleName)) {\n continue;\n }\n var styleValue = styles[styleName];\n if (process.env.NODE_ENV !== 'production') {\n warnValidStyle(styleName, styleValue, component);\n }\n if (styleValue != null) {\n serialized += processStyleName(styleName) + ':';\n serialized += dangerousStyleValue(styleName, styleValue, component) + ';';\n }\n }\n return serialized || null;\n },\n\n /**\n * Sets the value for multiple styles on a node. If a value is specified as\n * '' (empty string), the corresponding style property will be unset.\n *\n * @param {DOMElement} node\n * @param {object} styles\n * @param {ReactDOMComponent} component\n */\n setValueForStyles: function (node, styles, component) {\n var style = node.style;\n for (var styleName in styles) {\n if (!styles.hasOwnProperty(styleName)) {\n continue;\n }\n if (process.env.NODE_ENV !== 'production') {\n warnValidStyle(styleName, styles[styleName], component);\n }\n var styleValue = dangerousStyleValue(styleName, styles[styleName], component);\n if (styleName === 'float' || styleName === 'cssFloat') {\n styleName = styleFloatAccessor;\n }\n if (styleValue) {\n style[styleName] = styleValue;\n } else {\n var expansion = hasShorthandPropertyBug && CSSProperty.shorthandPropertyExpansions[styleName];\n if (expansion) {\n // Shorthand property that IE8 won't like unsetting, so unset each\n // component to placate it\n for (var individualStyleName in expansion) {\n style[individualStyleName] = '';\n }\n } else {\n style[styleName] = '';\n }\n }\n }\n }\n\n};\n\nReactPerf.measureMethods(CSSPropertyOperations, 'CSSPropertyOperations', {\n setValueForStyles: 'setValueForStyles'\n});\n\nmodule.exports = CSSPropertyOperations;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/CSSPropertyOperations.js\n ** module id = 100\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule ChangeEventPlugin\n */\n\n'use strict';\n\nvar EventConstants = require('./EventConstants');\nvar EventPluginHub = require('./EventPluginHub');\nvar EventPropagators = require('./EventPropagators');\nvar ExecutionEnvironment = require('fbjs/lib/ExecutionEnvironment');\nvar ReactDOMComponentTree = require('./ReactDOMComponentTree');\nvar ReactUpdates = require('./ReactUpdates');\nvar SyntheticEvent = require('./SyntheticEvent');\n\nvar getEventTarget = require('./getEventTarget');\nvar isEventSupported = require('./isEventSupported');\nvar isTextInputElement = require('./isTextInputElement');\nvar keyOf = require('fbjs/lib/keyOf');\n\nvar topLevelTypes = EventConstants.topLevelTypes;\n\nvar eventTypes = {\n change: {\n phasedRegistrationNames: {\n bubbled: keyOf({ onChange: null }),\n captured: keyOf({ onChangeCapture: null })\n },\n dependencies: [topLevelTypes.topBlur, topLevelTypes.topChange, topLevelTypes.topClick, topLevelTypes.topFocus, topLevelTypes.topInput, topLevelTypes.topKeyDown, topLevelTypes.topKeyUp, topLevelTypes.topSelectionChange]\n }\n};\n\n/**\n * For IE shims\n */\nvar activeElement = null;\nvar activeElementInst = null;\nvar activeElementValue = null;\nvar activeElementValueProp = null;\n\n/**\n * SECTION: handle `change` event\n */\nfunction shouldUseChangeEvent(elem) {\n var nodeName = elem.nodeName && elem.nodeName.toLowerCase();\n return nodeName === 'select' || nodeName === 'input' && elem.type === 'file';\n}\n\nvar doesChangeEventBubble = false;\nif (ExecutionEnvironment.canUseDOM) {\n // See `handleChange` comment below\n doesChangeEventBubble = isEventSupported('change') && (!('documentMode' in document) || document.documentMode > 8);\n}\n\nfunction manualDispatchChangeEvent(nativeEvent) {\n var event = SyntheticEvent.getPooled(eventTypes.change, activeElementInst, nativeEvent, getEventTarget(nativeEvent));\n EventPropagators.accumulateTwoPhaseDispatches(event);\n\n // If change and propertychange bubbled, we'd just bind to it like all the\n // other events and have it go through ReactBrowserEventEmitter. Since it\n // doesn't, we manually listen for the events and so we have to enqueue and\n // process the abstract event manually.\n //\n // Batching is necessary here in order to ensure that all event handlers run\n // before the next rerender (including event handlers attached to ancestor\n // elements instead of directly on the input). Without this, controlled\n // components don't work properly in conjunction with event bubbling because\n // the component is rerendered and the value reverted before all the event\n // handlers can run. See https://github.com/facebook/react/issues/708.\n ReactUpdates.batchedUpdates(runEventInBatch, event);\n}\n\nfunction runEventInBatch(event) {\n EventPluginHub.enqueueEvents(event);\n EventPluginHub.processEventQueue(false);\n}\n\nfunction startWatchingForChangeEventIE8(target, targetInst) {\n activeElement = target;\n activeElementInst = targetInst;\n activeElement.attachEvent('onchange', manualDispatchChangeEvent);\n}\n\nfunction stopWatchingForChangeEventIE8() {\n if (!activeElement) {\n return;\n }\n activeElement.detachEvent('onchange', manualDispatchChangeEvent);\n activeElement = null;\n activeElementInst = null;\n}\n\nfunction getTargetInstForChangeEvent(topLevelType, targetInst) {\n if (topLevelType === topLevelTypes.topChange) {\n return targetInst;\n }\n}\nfunction handleEventsForChangeEventIE8(topLevelType, target, targetInst) {\n if (topLevelType === topLevelTypes.topFocus) {\n // stopWatching() should be a noop here but we call it just in case we\n // missed a blur event somehow.\n stopWatchingForChangeEventIE8();\n startWatchingForChangeEventIE8(target, targetInst);\n } else if (topLevelType === topLevelTypes.topBlur) {\n stopWatchingForChangeEventIE8();\n }\n}\n\n/**\n * SECTION: handle `input` event\n */\nvar isInputEventSupported = false;\nif (ExecutionEnvironment.canUseDOM) {\n // IE9 claims to support the input event but fails to trigger it when\n // deleting text, so we ignore its input events.\n // IE10+ fire input events to often, such when a placeholder\n // changes or when an input with a placeholder is focused.\n isInputEventSupported = isEventSupported('input') && (!('documentMode' in document) || document.documentMode > 11);\n}\n\n/**\n * (For IE <=11) Replacement getter/setter for the `value` property that gets\n * set on the active element.\n */\nvar newValueProp = {\n get: function () {\n return activeElementValueProp.get.call(this);\n },\n set: function (val) {\n // Cast to a string so we can do equality checks.\n activeElementValue = '' + val;\n activeElementValueProp.set.call(this, val);\n }\n};\n\n/**\n * (For IE <=11) Starts tracking propertychange events on the passed-in element\n * and override the value property so that we can distinguish user events from\n * value changes in JS.\n */\nfunction startWatchingForValueChange(target, targetInst) {\n activeElement = target;\n activeElementInst = targetInst;\n activeElementValue = target.value;\n activeElementValueProp = Object.getOwnPropertyDescriptor(target.constructor.prototype, 'value');\n\n // Not guarded in a canDefineProperty check: IE8 supports defineProperty only\n // on DOM elements\n Object.defineProperty(activeElement, 'value', newValueProp);\n if (activeElement.attachEvent) {\n activeElement.attachEvent('onpropertychange', handlePropertyChange);\n } else {\n activeElement.addEventListener('propertychange', handlePropertyChange, false);\n }\n}\n\n/**\n * (For IE <=11) Removes the event listeners from the currently-tracked element,\n * if any exists.\n */\nfunction stopWatchingForValueChange() {\n if (!activeElement) {\n return;\n }\n\n // delete restores the original property definition\n delete activeElement.value;\n\n if (activeElement.detachEvent) {\n activeElement.detachEvent('onpropertychange', handlePropertyChange);\n } else {\n activeElement.removeEventListener('propertychange', handlePropertyChange, false);\n }\n\n activeElement = null;\n activeElementInst = null;\n activeElementValue = null;\n activeElementValueProp = null;\n}\n\n/**\n * (For IE <=11) Handles a propertychange event, sending a `change` event if\n * the value of the active element has changed.\n */\nfunction handlePropertyChange(nativeEvent) {\n if (nativeEvent.propertyName !== 'value') {\n return;\n }\n var value = nativeEvent.srcElement.value;\n if (value === activeElementValue) {\n return;\n }\n activeElementValue = value;\n\n manualDispatchChangeEvent(nativeEvent);\n}\n\n/**\n * If a `change` event should be fired, returns the target's ID.\n */\nfunction getTargetInstForInputEvent(topLevelType, targetInst) {\n if (topLevelType === topLevelTypes.topInput) {\n // In modern browsers (i.e., not IE8 or IE9), the input event is exactly\n // what we want so fall through here and trigger an abstract event\n return targetInst;\n }\n}\n\nfunction handleEventsForInputEventIE(topLevelType, target, targetInst) {\n if (topLevelType === topLevelTypes.topFocus) {\n // In IE8, we can capture almost all .value changes by adding a\n // propertychange handler and looking for events with propertyName\n // equal to 'value'\n // In IE9-11, propertychange fires for most input events but is buggy and\n // doesn't fire when text is deleted, but conveniently, selectionchange\n // appears to fire in all of the remaining cases so we catch those and\n // forward the event if the value has changed\n // In either case, we don't want to call the event handler if the value\n // is changed from JS so we redefine a setter for `.value` that updates\n // our activeElementValue variable, allowing us to ignore those changes\n //\n // stopWatching() should be a noop here but we call it just in case we\n // missed a blur event somehow.\n stopWatchingForValueChange();\n startWatchingForValueChange(target, targetInst);\n } else if (topLevelType === topLevelTypes.topBlur) {\n stopWatchingForValueChange();\n }\n}\n\n// For IE8 and IE9.\nfunction getTargetInstForInputEventIE(topLevelType, targetInst) {\n if (topLevelType === topLevelTypes.topSelectionChange || topLevelType === topLevelTypes.topKeyUp || topLevelType === topLevelTypes.topKeyDown) {\n // On the selectionchange event, the target is just document which isn't\n // helpful for us so just check activeElement instead.\n //\n // 99% of the time, keydown and keyup aren't necessary. IE8 fails to fire\n // propertychange on the first input event after setting `value` from a\n // script and fires only keydown, keypress, keyup. Catching keyup usually\n // gets it and catching keydown lets us fire an event for the first\n // keystroke if user does a key repeat (it'll be a little delayed: right\n // before the second keystroke). Other input methods (e.g., paste) seem to\n // fire selectionchange normally.\n if (activeElement && activeElement.value !== activeElementValue) {\n activeElementValue = activeElement.value;\n return activeElementInst;\n }\n }\n}\n\n/**\n * SECTION: handle `click` event\n */\nfunction shouldUseClickEvent(elem) {\n // Use the `click` event to detect changes to checkbox and radio inputs.\n // This approach works across all browsers, whereas `change` does not fire\n // until `blur` in IE8.\n return elem.nodeName && elem.nodeName.toLowerCase() === 'input' && (elem.type === 'checkbox' || elem.type === 'radio');\n}\n\nfunction getTargetInstForClickEvent(topLevelType, targetInst) {\n if (topLevelType === topLevelTypes.topClick) {\n return targetInst;\n }\n}\n\n/**\n * This plugin creates an `onChange` event that normalizes change events\n * across form elements. This event fires at a time when it's possible to\n * change the element's value without seeing a flicker.\n *\n * Supported elements are:\n * - input (see `isTextInputElement`)\n * - textarea\n * - select\n */\nvar ChangeEventPlugin = {\n\n eventTypes: eventTypes,\n\n extractEvents: function (topLevelType, targetInst, nativeEvent, nativeEventTarget) {\n var targetNode = targetInst ? ReactDOMComponentTree.getNodeFromInstance(targetInst) : window;\n\n var getTargetInstFunc, handleEventFunc;\n if (shouldUseChangeEvent(targetNode)) {\n if (doesChangeEventBubble) {\n getTargetInstFunc = getTargetInstForChangeEvent;\n } else {\n handleEventFunc = handleEventsForChangeEventIE8;\n }\n } else if (isTextInputElement(targetNode)) {\n if (isInputEventSupported) {\n getTargetInstFunc = getTargetInstForInputEvent;\n } else {\n getTargetInstFunc = getTargetInstForInputEventIE;\n handleEventFunc = handleEventsForInputEventIE;\n }\n } else if (shouldUseClickEvent(targetNode)) {\n getTargetInstFunc = getTargetInstForClickEvent;\n }\n\n if (getTargetInstFunc) {\n var inst = getTargetInstFunc(topLevelType, targetInst);\n if (inst) {\n var event = SyntheticEvent.getPooled(eventTypes.change, inst, nativeEvent, nativeEventTarget);\n event.type = 'change';\n EventPropagators.accumulateTwoPhaseDispatches(event);\n return event;\n }\n }\n\n if (handleEventFunc) {\n handleEventFunc(topLevelType, targetNode, targetInst);\n }\n }\n\n};\n\nmodule.exports = ChangeEventPlugin;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/ChangeEventPlugin.js\n ** module id = 101\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule DOMNamespaces\n */\n\n'use strict';\n\nvar DOMNamespaces = {\n html: 'http://www.w3.org/1999/xhtml',\n mathml: 'http://www.w3.org/1998/Math/MathML',\n svg: 'http://www.w3.org/2000/svg'\n};\n\nmodule.exports = DOMNamespaces;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/DOMNamespaces.js\n ** module id = 102\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule Danger\n */\n\n'use strict';\n\nvar DOMLazyTree = require('./DOMLazyTree');\nvar ExecutionEnvironment = require('fbjs/lib/ExecutionEnvironment');\n\nvar createNodesFromMarkup = require('fbjs/lib/createNodesFromMarkup');\nvar emptyFunction = require('fbjs/lib/emptyFunction');\nvar getMarkupWrap = require('fbjs/lib/getMarkupWrap');\nvar invariant = require('fbjs/lib/invariant');\n\nvar OPEN_TAG_NAME_EXP = /^(<[^ \\/>]+)/;\nvar RESULT_INDEX_ATTR = 'data-danger-index';\n\n/**\n * Extracts the `nodeName` from a string of markup.\n *\n * NOTE: Extracting the `nodeName` does not require a regular expression match\n * because we make assumptions about React-generated markup (i.e. there are no\n * spaces surrounding the opening tag and there is at least one attribute).\n *\n * @param {string} markup String of markup.\n * @return {string} Node name of the supplied markup.\n * @see http://jsperf.com/extract-nodename\n */\nfunction getNodeName(markup) {\n return markup.substring(1, markup.indexOf(' '));\n}\n\nvar Danger = {\n\n /**\n * Renders markup into an array of nodes. The markup is expected to render\n * into a list of root nodes. Also, the length of `resultList` and\n * `markupList` should be the same.\n *\n * @param {array<string>} markupList List of markup strings to render.\n * @return {array<DOMElement>} List of rendered nodes.\n * @internal\n */\n dangerouslyRenderMarkup: function (markupList) {\n !ExecutionEnvironment.canUseDOM ? process.env.NODE_ENV !== 'production' ? invariant(false, 'dangerouslyRenderMarkup(...): Cannot render markup in a worker ' + 'thread. Make sure `window` and `document` are available globally ' + 'before requiring React when unit testing or use ' + 'ReactDOMServer.renderToString for server rendering.') : invariant(false) : void 0;\n var nodeName;\n var markupByNodeName = {};\n // Group markup by `nodeName` if a wrap is necessary, else by '*'.\n for (var i = 0; i < markupList.length; i++) {\n !markupList[i] ? process.env.NODE_ENV !== 'production' ? invariant(false, 'dangerouslyRenderMarkup(...): Missing markup.') : invariant(false) : void 0;\n nodeName = getNodeName(markupList[i]);\n nodeName = getMarkupWrap(nodeName) ? nodeName : '*';\n markupByNodeName[nodeName] = markupByNodeName[nodeName] || [];\n markupByNodeName[nodeName][i] = markupList[i];\n }\n var resultList = [];\n var resultListAssignmentCount = 0;\n for (nodeName in markupByNodeName) {\n if (!markupByNodeName.hasOwnProperty(nodeName)) {\n continue;\n }\n var markupListByNodeName = markupByNodeName[nodeName];\n\n // This for-in loop skips the holes of the sparse array. The order of\n // iteration should follow the order of assignment, which happens to match\n // numerical index order, but we don't rely on that.\n var resultIndex;\n for (resultIndex in markupListByNodeName) {\n if (markupListByNodeName.hasOwnProperty(resultIndex)) {\n var markup = markupListByNodeName[resultIndex];\n\n // Push the requested markup with an additional RESULT_INDEX_ATTR\n // attribute. If the markup does not start with a < character, it\n // will be discarded below (with an appropriate console.error).\n markupListByNodeName[resultIndex] = markup.replace(OPEN_TAG_NAME_EXP,\n // This index will be parsed back out below.\n '$1 ' + RESULT_INDEX_ATTR + '=\"' + resultIndex + '\" ');\n }\n }\n\n // Render each group of markup with similar wrapping `nodeName`.\n var renderNodes = createNodesFromMarkup(markupListByNodeName.join(''), emptyFunction // Do nothing special with <script> tags.\n );\n\n for (var j = 0; j < renderNodes.length; ++j) {\n var renderNode = renderNodes[j];\n if (renderNode.hasAttribute && renderNode.hasAttribute(RESULT_INDEX_ATTR)) {\n\n resultIndex = +renderNode.getAttribute(RESULT_INDEX_ATTR);\n renderNode.removeAttribute(RESULT_INDEX_ATTR);\n\n !!resultList.hasOwnProperty(resultIndex) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'Danger: Assigning to an already-occupied result index.') : invariant(false) : void 0;\n\n resultList[resultIndex] = renderNode;\n\n // This should match resultList.length and markupList.length when\n // we're done.\n resultListAssignmentCount += 1;\n } else if (process.env.NODE_ENV !== 'production') {\n console.error('Danger: Discarding unexpected node:', renderNode);\n }\n }\n }\n\n // Although resultList was populated out of order, it should now be a dense\n // array.\n !(resultListAssignmentCount === resultList.length) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'Danger: Did not assign to every index of resultList.') : invariant(false) : void 0;\n\n !(resultList.length === markupList.length) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'Danger: Expected markup to render %s nodes, but rendered %s.', markupList.length, resultList.length) : invariant(false) : void 0;\n\n return resultList;\n },\n\n /**\n * Replaces a node with a string of markup at its current position within its\n * parent. The markup must render into a single root node.\n *\n * @param {DOMElement} oldChild Child node to replace.\n * @param {string} markup Markup to render in place of the child node.\n * @internal\n */\n dangerouslyReplaceNodeWithMarkup: function (oldChild, markup) {\n !ExecutionEnvironment.canUseDOM ? process.env.NODE_ENV !== 'production' ? invariant(false, 'dangerouslyReplaceNodeWithMarkup(...): Cannot render markup in a ' + 'worker thread. Make sure `window` and `document` are available ' + 'globally before requiring React when unit testing or use ' + 'ReactDOMServer.renderToString() for server rendering.') : invariant(false) : void 0;\n !markup ? process.env.NODE_ENV !== 'production' ? invariant(false, 'dangerouslyReplaceNodeWithMarkup(...): Missing markup.') : invariant(false) : void 0;\n !(oldChild.nodeName !== 'HTML') ? process.env.NODE_ENV !== 'production' ? invariant(false, 'dangerouslyReplaceNodeWithMarkup(...): Cannot replace markup of the ' + '<html> node. This is because browser quirks make this unreliable ' + 'and/or slow. If you want to render to the root you must use ' + 'server rendering. See ReactDOMServer.renderToString().') : invariant(false) : void 0;\n\n if (typeof markup === 'string') {\n var newChild = createNodesFromMarkup(markup, emptyFunction)[0];\n oldChild.parentNode.replaceChild(newChild, oldChild);\n } else {\n DOMLazyTree.replaceChildWithTree(oldChild, markup);\n }\n }\n\n};\n\nmodule.exports = Danger;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/Danger.js\n ** module id = 103\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule DefaultEventPluginOrder\n */\n\n'use strict';\n\nvar keyOf = require('fbjs/lib/keyOf');\n\n/**\n * Module that is injectable into `EventPluginHub`, that specifies a\n * deterministic ordering of `EventPlugin`s. A convenient way to reason about\n * plugins, without having to package every one of them. This is better than\n * having plugins be ordered in the same order that they are injected because\n * that ordering would be influenced by the packaging order.\n * `ResponderEventPlugin` must occur before `SimpleEventPlugin` so that\n * preventing default on events is convenient in `SimpleEventPlugin` handlers.\n */\nvar DefaultEventPluginOrder = [keyOf({ ResponderEventPlugin: null }), keyOf({ SimpleEventPlugin: null }), keyOf({ TapEventPlugin: null }), keyOf({ EnterLeaveEventPlugin: null }), keyOf({ ChangeEventPlugin: null }), keyOf({ SelectEventPlugin: null }), keyOf({ BeforeInputEventPlugin: null })];\n\nmodule.exports = DefaultEventPluginOrder;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/DefaultEventPluginOrder.js\n ** module id = 104\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule EnterLeaveEventPlugin\n */\n\n'use strict';\n\nvar EventConstants = require('./EventConstants');\nvar EventPropagators = require('./EventPropagators');\nvar ReactDOMComponentTree = require('./ReactDOMComponentTree');\nvar SyntheticMouseEvent = require('./SyntheticMouseEvent');\n\nvar keyOf = require('fbjs/lib/keyOf');\n\nvar topLevelTypes = EventConstants.topLevelTypes;\n\nvar eventTypes = {\n mouseEnter: {\n registrationName: keyOf({ onMouseEnter: null }),\n dependencies: [topLevelTypes.topMouseOut, topLevelTypes.topMouseOver]\n },\n mouseLeave: {\n registrationName: keyOf({ onMouseLeave: null }),\n dependencies: [topLevelTypes.topMouseOut, topLevelTypes.topMouseOver]\n }\n};\n\nvar EnterLeaveEventPlugin = {\n\n eventTypes: eventTypes,\n\n /**\n * For almost every interaction we care about, there will be both a top-level\n * `mouseover` and `mouseout` event that occurs. Only use `mouseout` so that\n * we do not extract duplicate events. However, moving the mouse into the\n * browser from outside will not fire a `mouseout` event. In this case, we use\n * the `mouseover` top-level event.\n */\n extractEvents: function (topLevelType, targetInst, nativeEvent, nativeEventTarget) {\n if (topLevelType === topLevelTypes.topMouseOver && (nativeEvent.relatedTarget || nativeEvent.fromElement)) {\n return null;\n }\n if (topLevelType !== topLevelTypes.topMouseOut && topLevelType !== topLevelTypes.topMouseOver) {\n // Must not be a mouse in or mouse out - ignoring.\n return null;\n }\n\n var win;\n if (nativeEventTarget.window === nativeEventTarget) {\n // `nativeEventTarget` is probably a window object.\n win = nativeEventTarget;\n } else {\n // TODO: Figure out why `ownerDocument` is sometimes undefined in IE8.\n var doc = nativeEventTarget.ownerDocument;\n if (doc) {\n win = doc.defaultView || doc.parentWindow;\n } else {\n win = window;\n }\n }\n\n var from;\n var to;\n if (topLevelType === topLevelTypes.topMouseOut) {\n from = targetInst;\n var related = nativeEvent.relatedTarget || nativeEvent.toElement;\n to = related ? ReactDOMComponentTree.getClosestInstanceFromNode(related) : null;\n } else {\n // Moving to a node from outside the window.\n from = null;\n to = targetInst;\n }\n\n if (from === to) {\n // Nothing pertains to our managed components.\n return null;\n }\n\n var fromNode = from == null ? win : ReactDOMComponentTree.getNodeFromInstance(from);\n var toNode = to == null ? win : ReactDOMComponentTree.getNodeFromInstance(to);\n\n var leave = SyntheticMouseEvent.getPooled(eventTypes.mouseLeave, from, nativeEvent, nativeEventTarget);\n leave.type = 'mouseleave';\n leave.target = fromNode;\n leave.relatedTarget = toNode;\n\n var enter = SyntheticMouseEvent.getPooled(eventTypes.mouseEnter, to, nativeEvent, nativeEventTarget);\n enter.type = 'mouseenter';\n enter.target = toNode;\n enter.relatedTarget = fromNode;\n\n EventPropagators.accumulateEnterLeaveDispatches(leave, enter, from, to);\n\n return [leave, enter];\n }\n\n};\n\nmodule.exports = EnterLeaveEventPlugin;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/EnterLeaveEventPlugin.js\n ** module id = 105\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule FallbackCompositionState\n */\n\n'use strict';\n\nvar _assign = require('object-assign');\n\nvar PooledClass = require('./PooledClass');\n\nvar getTextContentAccessor = require('./getTextContentAccessor');\n\n/**\n * This helper class stores information about text content of a target node,\n * allowing comparison of content before and after a given event.\n *\n * Identify the node where selection currently begins, then observe\n * both its text content and its current position in the DOM. Since the\n * browser may natively replace the target node during composition, we can\n * use its position to find its replacement.\n *\n * @param {DOMEventTarget} root\n */\nfunction FallbackCompositionState(root) {\n this._root = root;\n this._startText = this.getText();\n this._fallbackText = null;\n}\n\n_assign(FallbackCompositionState.prototype, {\n destructor: function () {\n this._root = null;\n this._startText = null;\n this._fallbackText = null;\n },\n\n /**\n * Get current text of input.\n *\n * @return {string}\n */\n getText: function () {\n if ('value' in this._root) {\n return this._root.value;\n }\n return this._root[getTextContentAccessor()];\n },\n\n /**\n * Determine the differing substring between the initially stored\n * text content and the current content.\n *\n * @return {string}\n */\n getData: function () {\n if (this._fallbackText) {\n return this._fallbackText;\n }\n\n var start;\n var startValue = this._startText;\n var startLength = startValue.length;\n var end;\n var endValue = this.getText();\n var endLength = endValue.length;\n\n for (start = 0; start < startLength; start++) {\n if (startValue[start] !== endValue[start]) {\n break;\n }\n }\n\n var minEnd = startLength - start;\n for (end = 1; end <= minEnd; end++) {\n if (startValue[startLength - end] !== endValue[endLength - end]) {\n break;\n }\n }\n\n var sliceTail = end > 1 ? 1 - end : undefined;\n this._fallbackText = endValue.slice(start, sliceTail);\n return this._fallbackText;\n }\n});\n\nPooledClass.addPoolingTo(FallbackCompositionState);\n\nmodule.exports = FallbackCompositionState;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/FallbackCompositionState.js\n ** module id = 106\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule HTMLDOMPropertyConfig\n */\n\n'use strict';\n\nvar DOMProperty = require('./DOMProperty');\n\nvar MUST_USE_PROPERTY = DOMProperty.injection.MUST_USE_PROPERTY;\nvar HAS_BOOLEAN_VALUE = DOMProperty.injection.HAS_BOOLEAN_VALUE;\nvar HAS_SIDE_EFFECTS = DOMProperty.injection.HAS_SIDE_EFFECTS;\nvar HAS_NUMERIC_VALUE = DOMProperty.injection.HAS_NUMERIC_VALUE;\nvar HAS_POSITIVE_NUMERIC_VALUE = DOMProperty.injection.HAS_POSITIVE_NUMERIC_VALUE;\nvar HAS_OVERLOADED_BOOLEAN_VALUE = DOMProperty.injection.HAS_OVERLOADED_BOOLEAN_VALUE;\n\nvar HTMLDOMPropertyConfig = {\n isCustomAttribute: RegExp.prototype.test.bind(new RegExp('^(data|aria)-[' + DOMProperty.ATTRIBUTE_NAME_CHAR + ']*$')),\n Properties: {\n /**\n * Standard Properties\n */\n accept: 0,\n acceptCharset: 0,\n accessKey: 0,\n action: 0,\n allowFullScreen: HAS_BOOLEAN_VALUE,\n allowTransparency: 0,\n alt: 0,\n async: HAS_BOOLEAN_VALUE,\n autoComplete: 0,\n // autoFocus is polyfilled/normalized by AutoFocusUtils\n // autoFocus: HAS_BOOLEAN_VALUE,\n autoPlay: HAS_BOOLEAN_VALUE,\n capture: HAS_BOOLEAN_VALUE,\n cellPadding: 0,\n cellSpacing: 0,\n charSet: 0,\n challenge: 0,\n checked: MUST_USE_PROPERTY | HAS_BOOLEAN_VALUE,\n cite: 0,\n classID: 0,\n className: 0,\n cols: HAS_POSITIVE_NUMERIC_VALUE,\n colSpan: 0,\n content: 0,\n contentEditable: 0,\n contextMenu: 0,\n controls: HAS_BOOLEAN_VALUE,\n coords: 0,\n crossOrigin: 0,\n data: 0, // For `<object />` acts as `src`.\n dateTime: 0,\n 'default': HAS_BOOLEAN_VALUE,\n defer: HAS_BOOLEAN_VALUE,\n dir: 0,\n disabled: HAS_BOOLEAN_VALUE,\n download: HAS_OVERLOADED_BOOLEAN_VALUE,\n draggable: 0,\n encType: 0,\n form: 0,\n formAction: 0,\n formEncType: 0,\n formMethod: 0,\n formNoValidate: HAS_BOOLEAN_VALUE,\n formTarget: 0,\n frameBorder: 0,\n headers: 0,\n height: 0,\n hidden: HAS_BOOLEAN_VALUE,\n high: 0,\n href: 0,\n hrefLang: 0,\n htmlFor: 0,\n httpEquiv: 0,\n icon: 0,\n id: 0,\n inputMode: 0,\n integrity: 0,\n is: 0,\n keyParams: 0,\n keyType: 0,\n kind: 0,\n label: 0,\n lang: 0,\n list: 0,\n loop: HAS_BOOLEAN_VALUE,\n low: 0,\n manifest: 0,\n marginHeight: 0,\n marginWidth: 0,\n max: 0,\n maxLength: 0,\n media: 0,\n mediaGroup: 0,\n method: 0,\n min: 0,\n minLength: 0,\n // Caution; `option.selected` is not updated if `select.multiple` is\n // disabled with `removeAttribute`.\n multiple: MUST_USE_PROPERTY | HAS_BOOLEAN_VALUE,\n muted: MUST_USE_PROPERTY | HAS_BOOLEAN_VALUE,\n name: 0,\n nonce: 0,\n noValidate: HAS_BOOLEAN_VALUE,\n open: HAS_BOOLEAN_VALUE,\n optimum: 0,\n pattern: 0,\n placeholder: 0,\n poster: 0,\n preload: 0,\n profile: 0,\n radioGroup: 0,\n readOnly: HAS_BOOLEAN_VALUE,\n rel: 0,\n required: HAS_BOOLEAN_VALUE,\n reversed: HAS_BOOLEAN_VALUE,\n role: 0,\n rows: HAS_POSITIVE_NUMERIC_VALUE,\n rowSpan: HAS_NUMERIC_VALUE,\n sandbox: 0,\n scope: 0,\n scoped: HAS_BOOLEAN_VALUE,\n scrolling: 0,\n seamless: HAS_BOOLEAN_VALUE,\n selected: MUST_USE_PROPERTY | HAS_BOOLEAN_VALUE,\n shape: 0,\n size: HAS_POSITIVE_NUMERIC_VALUE,\n sizes: 0,\n span: HAS_POSITIVE_NUMERIC_VALUE,\n spellCheck: 0,\n src: 0,\n srcDoc: 0,\n srcLang: 0,\n srcSet: 0,\n start: HAS_NUMERIC_VALUE,\n step: 0,\n style: 0,\n summary: 0,\n tabIndex: 0,\n target: 0,\n title: 0,\n // Setting .type throws on non-<input> tags\n type: 0,\n useMap: 0,\n value: MUST_USE_PROPERTY | HAS_SIDE_EFFECTS,\n width: 0,\n wmode: 0,\n wrap: 0,\n\n /**\n * RDFa Properties\n */\n about: 0,\n datatype: 0,\n inlist: 0,\n prefix: 0,\n // property is also supported for OpenGraph in meta tags.\n property: 0,\n resource: 0,\n 'typeof': 0,\n vocab: 0,\n\n /**\n * Non-standard Properties\n */\n // autoCapitalize and autoCorrect are supported in Mobile Safari for\n // keyboard hints.\n autoCapitalize: 0,\n autoCorrect: 0,\n // autoSave allows WebKit/Blink to persist values of input fields on page reloads\n autoSave: 0,\n // color is for Safari mask-icon link\n color: 0,\n // itemProp, itemScope, itemType are for\n // Microdata support. See http://schema.org/docs/gs.html\n itemProp: 0,\n itemScope: HAS_BOOLEAN_VALUE,\n itemType: 0,\n // itemID and itemRef are for Microdata support as well but\n // only specified in the WHATWG spec document. See\n // https://html.spec.whatwg.org/multipage/microdata.html#microdata-dom-api\n itemID: 0,\n itemRef: 0,\n // results show looking glass icon and recent searches on input\n // search fields in WebKit/Blink\n results: 0,\n // IE-only attribute that specifies security restrictions on an iframe\n // as an alternative to the sandbox attribute on IE<10\n security: 0,\n // IE-only attribute that controls focus behavior\n unselectable: 0\n },\n DOMAttributeNames: {\n acceptCharset: 'accept-charset',\n className: 'class',\n htmlFor: 'for',\n httpEquiv: 'http-equiv'\n },\n DOMPropertyNames: {}\n};\n\nmodule.exports = HTMLDOMPropertyConfig;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/HTMLDOMPropertyConfig.js\n ** module id = 107\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule React\n */\n\n'use strict';\n\nvar _assign = require('object-assign');\n\nvar ReactChildren = require('./ReactChildren');\nvar ReactComponent = require('./ReactComponent');\nvar ReactClass = require('./ReactClass');\nvar ReactDOMFactories = require('./ReactDOMFactories');\nvar ReactElement = require('./ReactElement');\nvar ReactElementValidator = require('./ReactElementValidator');\nvar ReactPropTypes = require('./ReactPropTypes');\nvar ReactVersion = require('./ReactVersion');\n\nvar onlyChild = require('./onlyChild');\nvar warning = require('fbjs/lib/warning');\n\nvar createElement = ReactElement.createElement;\nvar createFactory = ReactElement.createFactory;\nvar cloneElement = ReactElement.cloneElement;\n\nif (process.env.NODE_ENV !== 'production') {\n createElement = ReactElementValidator.createElement;\n createFactory = ReactElementValidator.createFactory;\n cloneElement = ReactElementValidator.cloneElement;\n}\n\nvar __spread = _assign;\n\nif (process.env.NODE_ENV !== 'production') {\n var warned = false;\n __spread = function () {\n process.env.NODE_ENV !== 'production' ? warning(warned, 'React.__spread is deprecated and should not be used. Use ' + 'Object.assign directly or another helper function with similar ' + 'semantics. You may be seeing this warning due to your compiler. ' + 'See https://fb.me/react-spread-deprecation for more details.') : void 0;\n warned = true;\n return _assign.apply(null, arguments);\n };\n}\n\nvar React = {\n\n // Modern\n\n Children: {\n map: ReactChildren.map,\n forEach: ReactChildren.forEach,\n count: ReactChildren.count,\n toArray: ReactChildren.toArray,\n only: onlyChild\n },\n\n Component: ReactComponent,\n\n createElement: createElement,\n cloneElement: cloneElement,\n isValidElement: ReactElement.isValidElement,\n\n // Classic\n\n PropTypes: ReactPropTypes,\n createClass: ReactClass.createClass,\n createFactory: createFactory,\n createMixin: function (mixin) {\n // Currently a noop. Will be used to validate and trace mixins.\n return mixin;\n },\n\n // This looks DOM specific but these are actually isomorphic helpers\n // since they are just generating DOM strings.\n DOM: ReactDOMFactories,\n\n version: ReactVersion,\n\n // Deprecated hook for JSX spread, don't use this for anything.\n __spread: __spread\n};\n\nmodule.exports = React;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/React.js\n ** module id = 108\n ** module chunks = 0\n **/","/**\n * Copyright 2014-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule ReactChildReconciler\n */\n\n'use strict';\n\nvar ReactReconciler = require('./ReactReconciler');\n\nvar instantiateReactComponent = require('./instantiateReactComponent');\nvar shouldUpdateReactComponent = require('./shouldUpdateReactComponent');\nvar traverseAllChildren = require('./traverseAllChildren');\nvar warning = require('fbjs/lib/warning');\n\nfunction instantiateChild(childInstances, child, name) {\n // We found a component instance.\n var keyUnique = childInstances[name] === undefined;\n if (process.env.NODE_ENV !== 'production') {\n process.env.NODE_ENV !== 'production' ? warning(keyUnique, 'flattenChildren(...): Encountered two children with the same key, ' + '`%s`. Child keys must be unique; when two children share a key, only ' + 'the first child will be used.', name) : void 0;\n }\n if (child != null && keyUnique) {\n childInstances[name] = instantiateReactComponent(child);\n }\n}\n\n/**\n * ReactChildReconciler provides helpers for initializing or updating a set of\n * children. Its output is suitable for passing it onto ReactMultiChild which\n * does diffed reordering and insertion.\n */\nvar ReactChildReconciler = {\n /**\n * Generates a \"mount image\" for each of the supplied children. In the case\n * of `ReactDOMComponent`, a mount image is a string of markup.\n *\n * @param {?object} nestedChildNodes Nested child maps.\n * @return {?object} A set of child instances.\n * @internal\n */\n instantiateChildren: function (nestedChildNodes, transaction, context) {\n if (nestedChildNodes == null) {\n return null;\n }\n var childInstances = {};\n traverseAllChildren(nestedChildNodes, instantiateChild, childInstances);\n return childInstances;\n },\n\n /**\n * Updates the rendered children and returns a new set of children.\n *\n * @param {?object} prevChildren Previously initialized set of children.\n * @param {?object} nextChildren Flat child element maps.\n * @param {ReactReconcileTransaction} transaction\n * @param {object} context\n * @return {?object} A new set of child instances.\n * @internal\n */\n updateChildren: function (prevChildren, nextChildren, removedNodes, transaction, context) {\n // We currently don't have a way to track moves here but if we use iterators\n // instead of for..in we can zip the iterators and check if an item has\n // moved.\n // TODO: If nothing has changed, return the prevChildren object so that we\n // can quickly bailout if nothing has changed.\n if (!nextChildren && !prevChildren) {\n return;\n }\n var name;\n var prevChild;\n for (name in nextChildren) {\n if (!nextChildren.hasOwnProperty(name)) {\n continue;\n }\n prevChild = prevChildren && prevChildren[name];\n var prevElement = prevChild && prevChild._currentElement;\n var nextElement = nextChildren[name];\n if (prevChild != null && shouldUpdateReactComponent(prevElement, nextElement)) {\n ReactReconciler.receiveComponent(prevChild, nextElement, transaction, context);\n nextChildren[name] = prevChild;\n } else {\n if (prevChild) {\n removedNodes[name] = ReactReconciler.getNativeNode(prevChild);\n ReactReconciler.unmountComponent(prevChild, false);\n }\n // The child must be instantiated before it's mounted.\n var nextChildInstance = instantiateReactComponent(nextElement);\n nextChildren[name] = nextChildInstance;\n }\n }\n // Unmount children that are no longer present.\n for (name in prevChildren) {\n if (prevChildren.hasOwnProperty(name) && !(nextChildren && nextChildren.hasOwnProperty(name))) {\n prevChild = prevChildren[name];\n removedNodes[name] = ReactReconciler.getNativeNode(prevChild);\n ReactReconciler.unmountComponent(prevChild, false);\n }\n }\n },\n\n /**\n * Unmounts all rendered children. This should be used to clean up children\n * when this component is unmounted.\n *\n * @param {?object} renderedChildren Previously initialized set of children.\n * @internal\n */\n unmountChildren: function (renderedChildren, safely) {\n for (var name in renderedChildren) {\n if (renderedChildren.hasOwnProperty(name)) {\n var renderedChild = renderedChildren[name];\n ReactReconciler.unmountComponent(renderedChild, safely);\n }\n }\n }\n\n};\n\nmodule.exports = ReactChildReconciler;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/ReactChildReconciler.js\n ** module id = 109\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule ReactCompositeComponent\n */\n\n'use strict';\n\nvar _assign = require('object-assign');\n\nvar ReactComponentEnvironment = require('./ReactComponentEnvironment');\nvar ReactCurrentOwner = require('./ReactCurrentOwner');\nvar ReactElement = require('./ReactElement');\nvar ReactErrorUtils = require('./ReactErrorUtils');\nvar ReactInstanceMap = require('./ReactInstanceMap');\nvar ReactInstrumentation = require('./ReactInstrumentation');\nvar ReactNodeTypes = require('./ReactNodeTypes');\nvar ReactPerf = require('./ReactPerf');\nvar ReactPropTypeLocations = require('./ReactPropTypeLocations');\nvar ReactPropTypeLocationNames = require('./ReactPropTypeLocationNames');\nvar ReactReconciler = require('./ReactReconciler');\nvar ReactUpdateQueue = require('./ReactUpdateQueue');\n\nvar emptyObject = require('fbjs/lib/emptyObject');\nvar invariant = require('fbjs/lib/invariant');\nvar shouldUpdateReactComponent = require('./shouldUpdateReactComponent');\nvar warning = require('fbjs/lib/warning');\n\nfunction getDeclarationErrorAddendum(component) {\n var owner = component._currentElement._owner || null;\n if (owner) {\n var name = owner.getName();\n if (name) {\n return ' Check the render method of `' + name + '`.';\n }\n }\n return '';\n}\n\nfunction StatelessComponent(Component) {}\nStatelessComponent.prototype.render = function () {\n var Component = ReactInstanceMap.get(this)._currentElement.type;\n var element = Component(this.props, this.context, this.updater);\n warnIfInvalidElement(Component, element);\n return element;\n};\n\nfunction warnIfInvalidElement(Component, element) {\n if (process.env.NODE_ENV !== 'production') {\n process.env.NODE_ENV !== 'production' ? warning(element === null || element === false || ReactElement.isValidElement(element), '%s(...): A valid React element (or null) must be returned. You may have ' + 'returned undefined, an array or some other invalid object.', Component.displayName || Component.name || 'Component') : void 0;\n }\n}\n\n/**\n * ------------------ The Life-Cycle of a Composite Component ------------------\n *\n * - constructor: Initialization of state. The instance is now retained.\n * - componentWillMount\n * - render\n * - [children's constructors]\n * - [children's componentWillMount and render]\n * - [children's componentDidMount]\n * - componentDidMount\n *\n * Update Phases:\n * - componentWillReceiveProps (only called if parent updated)\n * - shouldComponentUpdate\n * - componentWillUpdate\n * - render\n * - [children's constructors or receive props phases]\n * - componentDidUpdate\n *\n * - componentWillUnmount\n * - [children's componentWillUnmount]\n * - [children destroyed]\n * - (destroyed): The instance is now blank, released by React and ready for GC.\n *\n * -----------------------------------------------------------------------------\n */\n\n/**\n * An incrementing ID assigned to each component when it is mounted. This is\n * used to enforce the order in which `ReactUpdates` updates dirty components.\n *\n * @private\n */\nvar nextMountID = 1;\n\n/**\n * @lends {ReactCompositeComponent.prototype}\n */\nvar ReactCompositeComponentMixin = {\n\n /**\n * Base constructor for all composite component.\n *\n * @param {ReactElement} element\n * @final\n * @internal\n */\n construct: function (element) {\n this._currentElement = element;\n this._rootNodeID = null;\n this._instance = null;\n this._nativeParent = null;\n this._nativeContainerInfo = null;\n\n // See ReactUpdateQueue\n this._pendingElement = null;\n this._pendingStateQueue = null;\n this._pendingReplaceState = false;\n this._pendingForceUpdate = false;\n\n this._renderedNodeType = null;\n this._renderedComponent = null;\n this._context = null;\n this._mountOrder = 0;\n this._topLevelWrapper = null;\n\n // See ReactUpdates and ReactUpdateQueue.\n this._pendingCallbacks = null;\n },\n\n /**\n * Initializes the component, renders markup, and registers event listeners.\n *\n * @param {ReactReconcileTransaction|ReactServerRenderingTransaction} transaction\n * @param {?object} nativeParent\n * @param {?object} nativeContainerInfo\n * @param {?object} context\n * @return {?string} Rendered markup to be inserted into the DOM.\n * @final\n * @internal\n */\n mountComponent: function (transaction, nativeParent, nativeContainerInfo, context) {\n this._context = context;\n this._mountOrder = nextMountID++;\n this._nativeParent = nativeParent;\n this._nativeContainerInfo = nativeContainerInfo;\n\n var publicProps = this._processProps(this._currentElement.props);\n var publicContext = this._processContext(context);\n\n var Component = this._currentElement.type;\n\n // Initialize the public class\n var inst;\n var renderedElement;\n\n if (Component.prototype && Component.prototype.isReactComponent) {\n if (process.env.NODE_ENV !== 'production') {\n ReactCurrentOwner.current = this;\n try {\n inst = new Component(publicProps, publicContext, ReactUpdateQueue);\n } finally {\n ReactCurrentOwner.current = null;\n }\n } else {\n inst = new Component(publicProps, publicContext, ReactUpdateQueue);\n }\n } else {\n if (process.env.NODE_ENV !== 'production') {\n ReactCurrentOwner.current = this;\n try {\n inst = Component(publicProps, publicContext, ReactUpdateQueue);\n } finally {\n ReactCurrentOwner.current = null;\n }\n } else {\n inst = Component(publicProps, publicContext, ReactUpdateQueue);\n }\n if (inst == null || inst.render == null) {\n renderedElement = inst;\n warnIfInvalidElement(Component, renderedElement);\n !(inst === null || inst === false || ReactElement.isValidElement(inst)) ? process.env.NODE_ENV !== 'production' ? invariant(false, '%s(...): A valid React element (or null) must be returned. You may have ' + 'returned undefined, an array or some other invalid object.', Component.displayName || Component.name || 'Component') : invariant(false) : void 0;\n inst = new StatelessComponent(Component);\n }\n }\n\n if (process.env.NODE_ENV !== 'production') {\n // This will throw later in _renderValidatedComponent, but add an early\n // warning now to help debugging\n if (inst.render == null) {\n process.env.NODE_ENV !== 'production' ? warning(false, '%s(...): No `render` method found on the returned component ' + 'instance: you may have forgotten to define `render`.', Component.displayName || Component.name || 'Component') : void 0;\n }\n\n var propsMutated = inst.props !== publicProps;\n var componentName = Component.displayName || Component.name || 'Component';\n\n process.env.NODE_ENV !== 'production' ? warning(inst.props === undefined || !propsMutated, '%s(...): When calling super() in `%s`, make sure to pass ' + 'up the same props that your component\\'s constructor was passed.', componentName, componentName) : void 0;\n }\n\n // These should be set up in the constructor, but as a convenience for\n // simpler class abstractions, we set them up after the fact.\n inst.props = publicProps;\n inst.context = publicContext;\n inst.refs = emptyObject;\n inst.updater = ReactUpdateQueue;\n\n this._instance = inst;\n\n // Store a reference from the instance back to the internal representation\n ReactInstanceMap.set(inst, this);\n\n if (process.env.NODE_ENV !== 'production') {\n // Since plain JS classes are defined without any special initialization\n // logic, we can not catch common errors early. Therefore, we have to\n // catch them here, at initialization time, instead.\n process.env.NODE_ENV !== 'production' ? warning(!inst.getInitialState || inst.getInitialState.isReactClassApproved, 'getInitialState was defined on %s, a plain JavaScript class. ' + 'This is only supported for classes created using React.createClass. ' + 'Did you mean to define a state property instead?', this.getName() || 'a component') : void 0;\n process.env.NODE_ENV !== 'production' ? warning(!inst.getDefaultProps || inst.getDefaultProps.isReactClassApproved, 'getDefaultProps was defined on %s, a plain JavaScript class. ' + 'This is only supported for classes created using React.createClass. ' + 'Use a static property to define defaultProps instead.', this.getName() || 'a component') : void 0;\n process.env.NODE_ENV !== 'production' ? warning(!inst.propTypes, 'propTypes was defined as an instance property on %s. Use a static ' + 'property to define propTypes instead.', this.getName() || 'a component') : void 0;\n process.env.NODE_ENV !== 'production' ? warning(!inst.contextTypes, 'contextTypes was defined as an instance property on %s. Use a ' + 'static property to define contextTypes instead.', this.getName() || 'a component') : void 0;\n process.env.NODE_ENV !== 'production' ? warning(typeof inst.componentShouldUpdate !== 'function', '%s has a method called ' + 'componentShouldUpdate(). Did you mean shouldComponentUpdate()? ' + 'The name is phrased as a question because the function is ' + 'expected to return a value.', this.getName() || 'A component') : void 0;\n process.env.NODE_ENV !== 'production' ? warning(typeof inst.componentDidUnmount !== 'function', '%s has a method called ' + 'componentDidUnmount(). But there is no such lifecycle method. ' + 'Did you mean componentWillUnmount()?', this.getName() || 'A component') : void 0;\n process.env.NODE_ENV !== 'production' ? warning(typeof inst.componentWillRecieveProps !== 'function', '%s has a method called ' + 'componentWillRecieveProps(). Did you mean componentWillReceiveProps()?', this.getName() || 'A component') : void 0;\n }\n\n var initialState = inst.state;\n if (initialState === undefined) {\n inst.state = initialState = null;\n }\n !(typeof initialState === 'object' && !Array.isArray(initialState)) ? process.env.NODE_ENV !== 'production' ? invariant(false, '%s.state: must be set to an object or null', this.getName() || 'ReactCompositeComponent') : invariant(false) : void 0;\n\n this._pendingStateQueue = null;\n this._pendingReplaceState = false;\n this._pendingForceUpdate = false;\n\n var markup;\n if (inst.unstable_handleError) {\n markup = this.performInitialMountWithErrorHandling(renderedElement, nativeParent, nativeContainerInfo, transaction, context);\n } else {\n markup = this.performInitialMount(renderedElement, nativeParent, nativeContainerInfo, transaction, context);\n }\n\n if (inst.componentDidMount) {\n transaction.getReactMountReady().enqueue(inst.componentDidMount, inst);\n }\n\n return markup;\n },\n\n performInitialMountWithErrorHandling: function (renderedElement, nativeParent, nativeContainerInfo, transaction, context) {\n var markup;\n var checkpoint = transaction.checkpoint();\n try {\n markup = this.performInitialMount(renderedElement, nativeParent, nativeContainerInfo, transaction, context);\n } catch (e) {\n // Roll back to checkpoint, handle error (which may add items to the transaction), and take a new checkpoint\n transaction.rollback(checkpoint);\n this._instance.unstable_handleError(e);\n if (this._pendingStateQueue) {\n this._instance.state = this._processPendingState(this._instance.props, this._instance.context);\n }\n checkpoint = transaction.checkpoint();\n\n this._renderedComponent.unmountComponent(true);\n transaction.rollback(checkpoint);\n\n // Try again - we've informed the component about the error, so they can render an error message this time.\n // If this throws again, the error will bubble up (and can be caught by a higher error boundary).\n markup = this.performInitialMount(renderedElement, nativeParent, nativeContainerInfo, transaction, context);\n }\n return markup;\n },\n\n performInitialMount: function (renderedElement, nativeParent, nativeContainerInfo, transaction, context) {\n var inst = this._instance;\n if (inst.componentWillMount) {\n inst.componentWillMount();\n // When mounting, calls to `setState` by `componentWillMount` will set\n // `this._pendingStateQueue` without triggering a re-render.\n if (this._pendingStateQueue) {\n inst.state = this._processPendingState(inst.props, inst.context);\n }\n }\n\n // If not a stateless component, we now render\n if (renderedElement === undefined) {\n renderedElement = this._renderValidatedComponent();\n }\n\n this._renderedNodeType = ReactNodeTypes.getType(renderedElement);\n this._renderedComponent = this._instantiateReactComponent(renderedElement);\n\n var markup = ReactReconciler.mountComponent(this._renderedComponent, transaction, nativeParent, nativeContainerInfo, this._processChildContext(context));\n\n return markup;\n },\n\n getNativeNode: function () {\n return ReactReconciler.getNativeNode(this._renderedComponent);\n },\n\n /**\n * Releases any resources allocated by `mountComponent`.\n *\n * @final\n * @internal\n */\n unmountComponent: function (safely) {\n if (!this._renderedComponent) {\n return;\n }\n var inst = this._instance;\n\n if (inst.componentWillUnmount) {\n if (safely) {\n var name = this.getName() + '.componentWillUnmount()';\n ReactErrorUtils.invokeGuardedCallback(name, inst.componentWillUnmount.bind(inst));\n } else {\n inst.componentWillUnmount();\n }\n }\n\n if (this._renderedComponent) {\n ReactReconciler.unmountComponent(this._renderedComponent, safely);\n this._renderedNodeType = null;\n this._renderedComponent = null;\n this._instance = null;\n }\n\n // Reset pending fields\n // Even if this component is scheduled for another update in ReactUpdates,\n // it would still be ignored because these fields are reset.\n this._pendingStateQueue = null;\n this._pendingReplaceState = false;\n this._pendingForceUpdate = false;\n this._pendingCallbacks = null;\n this._pendingElement = null;\n\n // These fields do not really need to be reset since this object is no\n // longer accessible.\n this._context = null;\n this._rootNodeID = null;\n this._topLevelWrapper = null;\n\n // Delete the reference from the instance to this internal representation\n // which allow the internals to be properly cleaned up even if the user\n // leaks a reference to the public instance.\n ReactInstanceMap.remove(inst);\n\n // Some existing components rely on inst.props even after they've been\n // destroyed (in event handlers).\n // TODO: inst.props = null;\n // TODO: inst.state = null;\n // TODO: inst.context = null;\n },\n\n /**\n * Filters the context object to only contain keys specified in\n * `contextTypes`\n *\n * @param {object} context\n * @return {?object}\n * @private\n */\n _maskContext: function (context) {\n var Component = this._currentElement.type;\n var contextTypes = Component.contextTypes;\n if (!contextTypes) {\n return emptyObject;\n }\n var maskedContext = {};\n for (var contextName in contextTypes) {\n maskedContext[contextName] = context[contextName];\n }\n return maskedContext;\n },\n\n /**\n * Filters the context object to only contain keys specified in\n * `contextTypes`, and asserts that they are valid.\n *\n * @param {object} context\n * @return {?object}\n * @private\n */\n _processContext: function (context) {\n var maskedContext = this._maskContext(context);\n if (process.env.NODE_ENV !== 'production') {\n var Component = this._currentElement.type;\n if (Component.contextTypes) {\n this._checkPropTypes(Component.contextTypes, maskedContext, ReactPropTypeLocations.context);\n }\n }\n return maskedContext;\n },\n\n /**\n * @param {object} currentContext\n * @return {object}\n * @private\n */\n _processChildContext: function (currentContext) {\n var Component = this._currentElement.type;\n var inst = this._instance;\n if (process.env.NODE_ENV !== 'production') {\n ReactInstrumentation.debugTool.onBeginProcessingChildContext();\n }\n var childContext = inst.getChildContext && inst.getChildContext();\n if (process.env.NODE_ENV !== 'production') {\n ReactInstrumentation.debugTool.onEndProcessingChildContext();\n }\n if (childContext) {\n !(typeof Component.childContextTypes === 'object') ? process.env.NODE_ENV !== 'production' ? invariant(false, '%s.getChildContext(): childContextTypes must be defined in order to ' + 'use getChildContext().', this.getName() || 'ReactCompositeComponent') : invariant(false) : void 0;\n if (process.env.NODE_ENV !== 'production') {\n this._checkPropTypes(Component.childContextTypes, childContext, ReactPropTypeLocations.childContext);\n }\n for (var name in childContext) {\n !(name in Component.childContextTypes) ? process.env.NODE_ENV !== 'production' ? invariant(false, '%s.getChildContext(): key \"%s\" is not defined in childContextTypes.', this.getName() || 'ReactCompositeComponent', name) : invariant(false) : void 0;\n }\n return _assign({}, currentContext, childContext);\n }\n return currentContext;\n },\n\n /**\n * Processes props by setting default values for unspecified props and\n * asserting that the props are valid. Does not mutate its argument; returns\n * a new props object with defaults merged in.\n *\n * @param {object} newProps\n * @return {object}\n * @private\n */\n _processProps: function (newProps) {\n if (process.env.NODE_ENV !== 'production') {\n var Component = this._currentElement.type;\n if (Component.propTypes) {\n this._checkPropTypes(Component.propTypes, newProps, ReactPropTypeLocations.prop);\n }\n }\n return newProps;\n },\n\n /**\n * Assert that the props are valid\n *\n * @param {object} propTypes Map of prop name to a ReactPropType\n * @param {object} props\n * @param {string} location e.g. \"prop\", \"context\", \"child context\"\n * @private\n */\n _checkPropTypes: function (propTypes, props, location) {\n // TODO: Stop validating prop types here and only use the element\n // validation.\n var componentName = this.getName();\n for (var propName in propTypes) {\n if (propTypes.hasOwnProperty(propName)) {\n var error;\n try {\n // This is intentionally an invariant that gets caught. It's the same\n // behavior as without this statement except with a better message.\n !(typeof propTypes[propName] === 'function') ? process.env.NODE_ENV !== 'production' ? invariant(false, '%s: %s type `%s` is invalid; it must be a function, usually ' + 'from React.PropTypes.', componentName || 'React class', ReactPropTypeLocationNames[location], propName) : invariant(false) : void 0;\n error = propTypes[propName](props, propName, componentName, location);\n } catch (ex) {\n error = ex;\n }\n if (error instanceof Error) {\n // We may want to extend this logic for similar errors in\n // top-level render calls, so I'm abstracting it away into\n // a function to minimize refactoring in the future\n var addendum = getDeclarationErrorAddendum(this);\n\n if (location === ReactPropTypeLocations.prop) {\n // Preface gives us something to blacklist in warning module\n process.env.NODE_ENV !== 'production' ? warning(false, 'Failed Composite propType: %s%s', error.message, addendum) : void 0;\n } else {\n process.env.NODE_ENV !== 'production' ? warning(false, 'Failed Context Types: %s%s', error.message, addendum) : void 0;\n }\n }\n }\n }\n },\n\n receiveComponent: function (nextElement, transaction, nextContext) {\n var prevElement = this._currentElement;\n var prevContext = this._context;\n\n this._pendingElement = null;\n\n this.updateComponent(transaction, prevElement, nextElement, prevContext, nextContext);\n },\n\n /**\n * If any of `_pendingElement`, `_pendingStateQueue`, or `_pendingForceUpdate`\n * is set, update the component.\n *\n * @param {ReactReconcileTransaction} transaction\n * @internal\n */\n performUpdateIfNecessary: function (transaction) {\n if (this._pendingElement != null) {\n ReactReconciler.receiveComponent(this, this._pendingElement, transaction, this._context);\n }\n\n if (this._pendingStateQueue !== null || this._pendingForceUpdate) {\n this.updateComponent(transaction, this._currentElement, this._currentElement, this._context, this._context);\n }\n },\n\n /**\n * Perform an update to a mounted component. The componentWillReceiveProps and\n * shouldComponentUpdate methods are called, then (assuming the update isn't\n * skipped) the remaining update lifecycle methods are called and the DOM\n * representation is updated.\n *\n * By default, this implements React's rendering and reconciliation algorithm.\n * Sophisticated clients may wish to override this.\n *\n * @param {ReactReconcileTransaction} transaction\n * @param {ReactElement} prevParentElement\n * @param {ReactElement} nextParentElement\n * @internal\n * @overridable\n */\n updateComponent: function (transaction, prevParentElement, nextParentElement, prevUnmaskedContext, nextUnmaskedContext) {\n var inst = this._instance;\n var willReceive = false;\n var nextContext;\n var nextProps;\n\n // Determine if the context has changed or not\n if (this._context === nextUnmaskedContext) {\n nextContext = inst.context;\n } else {\n nextContext = this._processContext(nextUnmaskedContext);\n willReceive = true;\n }\n\n // Distinguish between a props update versus a simple state update\n if (prevParentElement === nextParentElement) {\n // Skip checking prop types again -- we don't read inst.props to avoid\n // warning for DOM component props in this upgrade\n nextProps = nextParentElement.props;\n } else {\n nextProps = this._processProps(nextParentElement.props);\n willReceive = true;\n }\n\n // An update here will schedule an update but immediately set\n // _pendingStateQueue which will ensure that any state updates gets\n // immediately reconciled instead of waiting for the next batch.\n if (willReceive && inst.componentWillReceiveProps) {\n inst.componentWillReceiveProps(nextProps, nextContext);\n }\n\n var nextState = this._processPendingState(nextProps, nextContext);\n\n var shouldUpdate = this._pendingForceUpdate || !inst.shouldComponentUpdate || inst.shouldComponentUpdate(nextProps, nextState, nextContext);\n\n if (process.env.NODE_ENV !== 'production') {\n process.env.NODE_ENV !== 'production' ? warning(shouldUpdate !== undefined, '%s.shouldComponentUpdate(): Returned undefined instead of a ' + 'boolean value. Make sure to return true or false.', this.getName() || 'ReactCompositeComponent') : void 0;\n }\n\n if (shouldUpdate) {\n this._pendingForceUpdate = false;\n // Will set `this.props`, `this.state` and `this.context`.\n this._performComponentUpdate(nextParentElement, nextProps, nextState, nextContext, transaction, nextUnmaskedContext);\n } else {\n // If it's determined that a component should not update, we still want\n // to set props and state but we shortcut the rest of the update.\n this._currentElement = nextParentElement;\n this._context = nextUnmaskedContext;\n inst.props = nextProps;\n inst.state = nextState;\n inst.context = nextContext;\n }\n },\n\n _processPendingState: function (props, context) {\n var inst = this._instance;\n var queue = this._pendingStateQueue;\n var replace = this._pendingReplaceState;\n this._pendingReplaceState = false;\n this._pendingStateQueue = null;\n\n if (!queue) {\n return inst.state;\n }\n\n if (replace && queue.length === 1) {\n return queue[0];\n }\n\n var nextState = _assign({}, replace ? queue[0] : inst.state);\n for (var i = replace ? 1 : 0; i < queue.length; i++) {\n var partial = queue[i];\n _assign(nextState, typeof partial === 'function' ? partial.call(inst, nextState, props, context) : partial);\n }\n\n return nextState;\n },\n\n /**\n * Merges new props and state, notifies delegate methods of update and\n * performs update.\n *\n * @param {ReactElement} nextElement Next element\n * @param {object} nextProps Next public object to set as properties.\n * @param {?object} nextState Next object to set as state.\n * @param {?object} nextContext Next public object to set as context.\n * @param {ReactReconcileTransaction} transaction\n * @param {?object} unmaskedContext\n * @private\n */\n _performComponentUpdate: function (nextElement, nextProps, nextState, nextContext, transaction, unmaskedContext) {\n var inst = this._instance;\n\n var hasComponentDidUpdate = Boolean(inst.componentDidUpdate);\n var prevProps;\n var prevState;\n var prevContext;\n if (hasComponentDidUpdate) {\n prevProps = inst.props;\n prevState = inst.state;\n prevContext = inst.context;\n }\n\n if (inst.componentWillUpdate) {\n inst.componentWillUpdate(nextProps, nextState, nextContext);\n }\n\n this._currentElement = nextElement;\n this._context = unmaskedContext;\n inst.props = nextProps;\n inst.state = nextState;\n inst.context = nextContext;\n\n this._updateRenderedComponent(transaction, unmaskedContext);\n\n if (hasComponentDidUpdate) {\n transaction.getReactMountReady().enqueue(inst.componentDidUpdate.bind(inst, prevProps, prevState, prevContext), inst);\n }\n },\n\n /**\n * Call the component's `render` method and update the DOM accordingly.\n *\n * @param {ReactReconcileTransaction} transaction\n * @internal\n */\n _updateRenderedComponent: function (transaction, context) {\n var prevComponentInstance = this._renderedComponent;\n var prevRenderedElement = prevComponentInstance._currentElement;\n var nextRenderedElement = this._renderValidatedComponent();\n if (shouldUpdateReactComponent(prevRenderedElement, nextRenderedElement)) {\n ReactReconciler.receiveComponent(prevComponentInstance, nextRenderedElement, transaction, this._processChildContext(context));\n } else {\n var oldNativeNode = ReactReconciler.getNativeNode(prevComponentInstance);\n ReactReconciler.unmountComponent(prevComponentInstance, false);\n\n this._renderedNodeType = ReactNodeTypes.getType(nextRenderedElement);\n this._renderedComponent = this._instantiateReactComponent(nextRenderedElement);\n var nextMarkup = ReactReconciler.mountComponent(this._renderedComponent, transaction, this._nativeParent, this._nativeContainerInfo, this._processChildContext(context));\n this._replaceNodeWithMarkup(oldNativeNode, nextMarkup);\n }\n },\n\n /**\n * Overridden in shallow rendering.\n *\n * @protected\n */\n _replaceNodeWithMarkup: function (oldNativeNode, nextMarkup) {\n ReactComponentEnvironment.replaceNodeWithMarkup(oldNativeNode, nextMarkup);\n },\n\n /**\n * @protected\n */\n _renderValidatedComponentWithoutOwnerOrContext: function () {\n var inst = this._instance;\n var renderedComponent = inst.render();\n if (process.env.NODE_ENV !== 'production') {\n // We allow auto-mocks to proceed as if they're returning null.\n if (renderedComponent === undefined && inst.render._isMockFunction) {\n // This is probably bad practice. Consider warning here and\n // deprecating this convenience.\n renderedComponent = null;\n }\n }\n\n return renderedComponent;\n },\n\n /**\n * @private\n */\n _renderValidatedComponent: function () {\n var renderedComponent;\n ReactCurrentOwner.current = this;\n try {\n renderedComponent = this._renderValidatedComponentWithoutOwnerOrContext();\n } finally {\n ReactCurrentOwner.current = null;\n }\n !(\n // TODO: An `isValidNode` function would probably be more appropriate\n renderedComponent === null || renderedComponent === false || ReactElement.isValidElement(renderedComponent)) ? process.env.NODE_ENV !== 'production' ? invariant(false, '%s.render(): A valid React element (or null) must be returned. You may have ' + 'returned undefined, an array or some other invalid object.', this.getName() || 'ReactCompositeComponent') : invariant(false) : void 0;\n return renderedComponent;\n },\n\n /**\n * Lazily allocates the refs object and stores `component` as `ref`.\n *\n * @param {string} ref Reference name.\n * @param {component} component Component to store as `ref`.\n * @final\n * @private\n */\n attachRef: function (ref, component) {\n var inst = this.getPublicInstance();\n !(inst != null) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'Stateless function components cannot have refs.') : invariant(false) : void 0;\n var publicComponentInstance = component.getPublicInstance();\n if (process.env.NODE_ENV !== 'production') {\n var componentName = component && component.getName ? component.getName() : 'a component';\n process.env.NODE_ENV !== 'production' ? warning(publicComponentInstance != null, 'Stateless function components cannot be given refs ' + '(See ref \"%s\" in %s created by %s). ' + 'Attempts to access this ref will fail.', ref, componentName, this.getName()) : void 0;\n }\n var refs = inst.refs === emptyObject ? inst.refs = {} : inst.refs;\n refs[ref] = publicComponentInstance;\n },\n\n /**\n * Detaches a reference name.\n *\n * @param {string} ref Name to dereference.\n * @final\n * @private\n */\n detachRef: function (ref) {\n var refs = this.getPublicInstance().refs;\n delete refs[ref];\n },\n\n /**\n * Get a text description of the component that can be used to identify it\n * in error messages.\n * @return {string} The name or null.\n * @internal\n */\n getName: function () {\n var type = this._currentElement.type;\n var constructor = this._instance && this._instance.constructor;\n return type.displayName || constructor && constructor.displayName || type.name || constructor && constructor.name || null;\n },\n\n /**\n * Get the publicly accessible representation of this component - i.e. what\n * is exposed by refs and returned by render. Can be null for stateless\n * components.\n *\n * @return {ReactComponent} the public component instance.\n * @internal\n */\n getPublicInstance: function () {\n var inst = this._instance;\n if (inst instanceof StatelessComponent) {\n return null;\n }\n return inst;\n },\n\n // Stub\n _instantiateReactComponent: null\n\n};\n\nReactPerf.measureMethods(ReactCompositeComponentMixin, 'ReactCompositeComponent', {\n mountComponent: 'mountComponent',\n updateComponent: 'updateComponent',\n _renderValidatedComponent: '_renderValidatedComponent'\n});\n\nvar ReactCompositeComponent = {\n\n Mixin: ReactCompositeComponentMixin\n\n};\n\nmodule.exports = ReactCompositeComponent;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/ReactCompositeComponent.js\n ** module id = 110\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule ReactDOM\n */\n\n/* globals __REACT_DEVTOOLS_GLOBAL_HOOK__*/\n\n'use strict';\n\nvar ReactDOMComponentTree = require('./ReactDOMComponentTree');\nvar ReactDefaultInjection = require('./ReactDefaultInjection');\nvar ReactMount = require('./ReactMount');\nvar ReactPerf = require('./ReactPerf');\nvar ReactReconciler = require('./ReactReconciler');\nvar ReactUpdates = require('./ReactUpdates');\nvar ReactVersion = require('./ReactVersion');\n\nvar findDOMNode = require('./findDOMNode');\nvar getNativeComponentFromComposite = require('./getNativeComponentFromComposite');\nvar renderSubtreeIntoContainer = require('./renderSubtreeIntoContainer');\nvar warning = require('fbjs/lib/warning');\n\nReactDefaultInjection.inject();\n\nvar render = ReactPerf.measure('React', 'render', ReactMount.render);\n\nvar React = {\n findDOMNode: findDOMNode,\n render: render,\n unmountComponentAtNode: ReactMount.unmountComponentAtNode,\n version: ReactVersion,\n\n /* eslint-disable camelcase */\n unstable_batchedUpdates: ReactUpdates.batchedUpdates,\n unstable_renderSubtreeIntoContainer: renderSubtreeIntoContainer\n};\n\n// Inject the runtime into a devtools global hook regardless of browser.\n// Allows for debugging when the hook is injected on the page.\n/* eslint-enable camelcase */\nif (typeof __REACT_DEVTOOLS_GLOBAL_HOOK__ !== 'undefined' && typeof __REACT_DEVTOOLS_GLOBAL_HOOK__.inject === 'function') {\n __REACT_DEVTOOLS_GLOBAL_HOOK__.inject({\n ComponentTree: {\n getClosestInstanceFromNode: ReactDOMComponentTree.getClosestInstanceFromNode,\n getNodeFromInstance: function (inst) {\n // inst is an internal instance (but could be a composite)\n if (inst._renderedComponent) {\n inst = getNativeComponentFromComposite(inst);\n }\n if (inst) {\n return ReactDOMComponentTree.getNodeFromInstance(inst);\n } else {\n return null;\n }\n }\n },\n Mount: ReactMount,\n Reconciler: ReactReconciler\n });\n}\n\nif (process.env.NODE_ENV !== 'production') {\n var ExecutionEnvironment = require('fbjs/lib/ExecutionEnvironment');\n if (ExecutionEnvironment.canUseDOM && window.top === window.self) {\n\n // First check if devtools is not installed\n if (typeof __REACT_DEVTOOLS_GLOBAL_HOOK__ === 'undefined') {\n // If we're in Chrome or Firefox, provide a download link if not installed.\n if (navigator.userAgent.indexOf('Chrome') > -1 && navigator.userAgent.indexOf('Edge') === -1 || navigator.userAgent.indexOf('Firefox') > -1) {\n // Firefox does not have the issue with devtools loaded over file://\n var showFileUrlMessage = window.location.protocol.indexOf('http') === -1 && navigator.userAgent.indexOf('Firefox') === -1;\n console.debug('Download the React DevTools ' + (showFileUrlMessage ? 'and use an HTTP server (instead of a file: URL) ' : '') + 'for a better development experience: ' + 'https://fb.me/react-devtools');\n }\n }\n\n var testFunc = function testFn() {};\n process.env.NODE_ENV !== 'production' ? warning((testFunc.name || testFunc.toString()).indexOf('testFn') !== -1, 'It looks like you\\'re using a minified copy of the development build ' + 'of React. When deploying React apps to production, make sure to use ' + 'the production build which skips development warnings and is faster. ' + 'See https://fb.me/react-minification for more details.') : void 0;\n\n // If we're in IE8, check to see if we are in compatibility mode and provide\n // information on preventing compatibility mode\n var ieCompatibilityMode = document.documentMode && document.documentMode < 8;\n\n process.env.NODE_ENV !== 'production' ? warning(!ieCompatibilityMode, 'Internet Explorer is running in compatibility mode; please add the ' + 'following tag to your HTML to prevent this from happening: ' + '<meta http-equiv=\"X-UA-Compatible\" content=\"IE=edge\" />') : void 0;\n\n var expectedFeatures = [\n // shims\n Array.isArray, Array.prototype.every, Array.prototype.forEach, Array.prototype.indexOf, Array.prototype.map, Date.now, Function.prototype.bind, Object.keys, String.prototype.split, String.prototype.trim];\n\n for (var i = 0; i < expectedFeatures.length; i++) {\n if (!expectedFeatures[i]) {\n process.env.NODE_ENV !== 'production' ? warning(false, 'One or more ES5 shims expected by React are not available: ' + 'https://fb.me/react-warning-polyfills') : void 0;\n break;\n }\n }\n }\n}\n\nmodule.exports = React;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/ReactDOM.js\n ** module id = 111\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule ReactDOMButton\n */\n\n'use strict';\n\nvar mouseListenerNames = {\n onClick: true,\n onDoubleClick: true,\n onMouseDown: true,\n onMouseMove: true,\n onMouseUp: true,\n\n onClickCapture: true,\n onDoubleClickCapture: true,\n onMouseDownCapture: true,\n onMouseMoveCapture: true,\n onMouseUpCapture: true\n};\n\n/**\n * Implements a <button> native component that does not receive mouse events\n * when `disabled` is set.\n */\nvar ReactDOMButton = {\n getNativeProps: function (inst, props) {\n if (!props.disabled) {\n return props;\n }\n\n // Copy the props, except the mouse listeners\n var nativeProps = {};\n for (var key in props) {\n if (props.hasOwnProperty(key) && !mouseListenerNames[key]) {\n nativeProps[key] = props[key];\n }\n }\n\n return nativeProps;\n }\n};\n\nmodule.exports = ReactDOMButton;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/ReactDOMButton.js\n ** module id = 112\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule ReactDOMComponent\n */\n\n/* global hasOwnProperty:true */\n\n'use strict';\n\nvar _assign = require('object-assign');\n\nvar AutoFocusUtils = require('./AutoFocusUtils');\nvar CSSPropertyOperations = require('./CSSPropertyOperations');\nvar DOMLazyTree = require('./DOMLazyTree');\nvar DOMNamespaces = require('./DOMNamespaces');\nvar DOMProperty = require('./DOMProperty');\nvar DOMPropertyOperations = require('./DOMPropertyOperations');\nvar EventConstants = require('./EventConstants');\nvar EventPluginHub = require('./EventPluginHub');\nvar EventPluginRegistry = require('./EventPluginRegistry');\nvar ReactBrowserEventEmitter = require('./ReactBrowserEventEmitter');\nvar ReactComponentBrowserEnvironment = require('./ReactComponentBrowserEnvironment');\nvar ReactDOMButton = require('./ReactDOMButton');\nvar ReactDOMComponentFlags = require('./ReactDOMComponentFlags');\nvar ReactDOMComponentTree = require('./ReactDOMComponentTree');\nvar ReactDOMInput = require('./ReactDOMInput');\nvar ReactDOMOption = require('./ReactDOMOption');\nvar ReactDOMSelect = require('./ReactDOMSelect');\nvar ReactDOMTextarea = require('./ReactDOMTextarea');\nvar ReactMultiChild = require('./ReactMultiChild');\nvar ReactPerf = require('./ReactPerf');\n\nvar escapeTextContentForBrowser = require('./escapeTextContentForBrowser');\nvar invariant = require('fbjs/lib/invariant');\nvar isEventSupported = require('./isEventSupported');\nvar keyOf = require('fbjs/lib/keyOf');\nvar shallowEqual = require('fbjs/lib/shallowEqual');\nvar validateDOMNesting = require('./validateDOMNesting');\nvar warning = require('fbjs/lib/warning');\n\nvar Flags = ReactDOMComponentFlags;\nvar deleteListener = EventPluginHub.deleteListener;\nvar getNode = ReactDOMComponentTree.getNodeFromInstance;\nvar listenTo = ReactBrowserEventEmitter.listenTo;\nvar registrationNameModules = EventPluginRegistry.registrationNameModules;\n\n// For quickly matching children type, to test if can be treated as content.\nvar CONTENT_TYPES = { 'string': true, 'number': true };\n\nvar STYLE = keyOf({ style: null });\nvar HTML = keyOf({ __html: null });\nvar RESERVED_PROPS = {\n children: null,\n dangerouslySetInnerHTML: null,\n suppressContentEditableWarning: null\n};\n\nfunction getDeclarationErrorAddendum(internalInstance) {\n if (internalInstance) {\n var owner = internalInstance._currentElement._owner || null;\n if (owner) {\n var name = owner.getName();\n if (name) {\n return ' This DOM node was rendered by `' + name + '`.';\n }\n }\n }\n return '';\n}\n\nfunction friendlyStringify(obj) {\n if (typeof obj === 'object') {\n if (Array.isArray(obj)) {\n return '[' + obj.map(friendlyStringify).join(', ') + ']';\n } else {\n var pairs = [];\n for (var key in obj) {\n if (Object.prototype.hasOwnProperty.call(obj, key)) {\n var keyEscaped = /^[a-z$_][\\w$_]*$/i.test(key) ? key : JSON.stringify(key);\n pairs.push(keyEscaped + ': ' + friendlyStringify(obj[key]));\n }\n }\n return '{' + pairs.join(', ') + '}';\n }\n } else if (typeof obj === 'string') {\n return JSON.stringify(obj);\n } else if (typeof obj === 'function') {\n return '[function object]';\n }\n // Differs from JSON.stringify in that undefined because undefined and that\n // inf and nan don't become null\n return String(obj);\n}\n\nvar styleMutationWarning = {};\n\nfunction checkAndWarnForMutatedStyle(style1, style2, component) {\n if (style1 == null || style2 == null) {\n return;\n }\n if (shallowEqual(style1, style2)) {\n return;\n }\n\n var componentName = component._tag;\n var owner = component._currentElement._owner;\n var ownerName;\n if (owner) {\n ownerName = owner.getName();\n }\n\n var hash = ownerName + '|' + componentName;\n\n if (styleMutationWarning.hasOwnProperty(hash)) {\n return;\n }\n\n styleMutationWarning[hash] = true;\n\n process.env.NODE_ENV !== 'production' ? warning(false, '`%s` was passed a style object that has previously been mutated. ' + 'Mutating `style` is deprecated. Consider cloning it beforehand. Check ' + 'the `render` %s. Previous style: %s. Mutated style: %s.', componentName, owner ? 'of `' + ownerName + '`' : 'using <' + componentName + '>', friendlyStringify(style1), friendlyStringify(style2)) : void 0;\n}\n\n/**\n * @param {object} component\n * @param {?object} props\n */\nfunction assertValidProps(component, props) {\n if (!props) {\n return;\n }\n // Note the use of `==` which checks for null or undefined.\n if (voidElementTags[component._tag]) {\n !(props.children == null && props.dangerouslySetInnerHTML == null) ? process.env.NODE_ENV !== 'production' ? invariant(false, '%s is a void element tag and must not have `children` or ' + 'use `props.dangerouslySetInnerHTML`.%s', component._tag, component._currentElement._owner ? ' Check the render method of ' + component._currentElement._owner.getName() + '.' : '') : invariant(false) : void 0;\n }\n if (props.dangerouslySetInnerHTML != null) {\n !(props.children == null) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'Can only set one of `children` or `props.dangerouslySetInnerHTML`.') : invariant(false) : void 0;\n !(typeof props.dangerouslySetInnerHTML === 'object' && HTML in props.dangerouslySetInnerHTML) ? process.env.NODE_ENV !== 'production' ? invariant(false, '`props.dangerouslySetInnerHTML` must be in the form `{__html: ...}`. ' + 'Please visit https://fb.me/react-invariant-dangerously-set-inner-html ' + 'for more information.') : invariant(false) : void 0;\n }\n if (process.env.NODE_ENV !== 'production') {\n process.env.NODE_ENV !== 'production' ? warning(props.innerHTML == null, 'Directly setting property `innerHTML` is not permitted. ' + 'For more information, lookup documentation on `dangerouslySetInnerHTML`.') : void 0;\n process.env.NODE_ENV !== 'production' ? warning(props.suppressContentEditableWarning || !props.contentEditable || props.children == null, 'A component is `contentEditable` and contains `children` managed by ' + 'React. It is now your responsibility to guarantee that none of ' + 'those nodes are unexpectedly modified or duplicated. This is ' + 'probably not intentional.') : void 0;\n process.env.NODE_ENV !== 'production' ? warning(props.onFocusIn == null && props.onFocusOut == null, 'React uses onFocus and onBlur instead of onFocusIn and onFocusOut. ' + 'All React events are normalized to bubble, so onFocusIn and onFocusOut ' + 'are not needed/supported by React.') : void 0;\n }\n !(props.style == null || typeof props.style === 'object') ? process.env.NODE_ENV !== 'production' ? invariant(false, 'The `style` prop expects a mapping from style properties to values, ' + 'not a string. For example, style={{marginRight: spacing + \\'em\\'}} when ' + 'using JSX.%s', getDeclarationErrorAddendum(component)) : invariant(false) : void 0;\n}\n\nfunction enqueuePutListener(inst, registrationName, listener, transaction) {\n if (process.env.NODE_ENV !== 'production') {\n // IE8 has no API for event capturing and the `onScroll` event doesn't\n // bubble.\n process.env.NODE_ENV !== 'production' ? warning(registrationName !== 'onScroll' || isEventSupported('scroll', true), 'This browser doesn\\'t support the `onScroll` event') : void 0;\n }\n var containerInfo = inst._nativeContainerInfo;\n var doc = containerInfo._ownerDocument;\n if (!doc) {\n // Server rendering.\n return;\n }\n listenTo(registrationName, doc);\n transaction.getReactMountReady().enqueue(putListener, {\n inst: inst,\n registrationName: registrationName,\n listener: listener\n });\n}\n\nfunction putListener() {\n var listenerToPut = this;\n EventPluginHub.putListener(listenerToPut.inst, listenerToPut.registrationName, listenerToPut.listener);\n}\n\nfunction optionPostMount() {\n var inst = this;\n ReactDOMOption.postMountWrapper(inst);\n}\n\n// There are so many media events, it makes sense to just\n// maintain a list rather than create a `trapBubbledEvent` for each\nvar mediaEvents = {\n topAbort: 'abort',\n topCanPlay: 'canplay',\n topCanPlayThrough: 'canplaythrough',\n topDurationChange: 'durationchange',\n topEmptied: 'emptied',\n topEncrypted: 'encrypted',\n topEnded: 'ended',\n topError: 'error',\n topLoadedData: 'loadeddata',\n topLoadedMetadata: 'loadedmetadata',\n topLoadStart: 'loadstart',\n topPause: 'pause',\n topPlay: 'play',\n topPlaying: 'playing',\n topProgress: 'progress',\n topRateChange: 'ratechange',\n topSeeked: 'seeked',\n topSeeking: 'seeking',\n topStalled: 'stalled',\n topSuspend: 'suspend',\n topTimeUpdate: 'timeupdate',\n topVolumeChange: 'volumechange',\n topWaiting: 'waiting'\n};\n\nfunction trapBubbledEventsLocal() {\n var inst = this;\n // If a component renders to null or if another component fatals and causes\n // the state of the tree to be corrupted, `node` here can be null.\n !inst._rootNodeID ? process.env.NODE_ENV !== 'production' ? invariant(false, 'Must be mounted to trap events') : invariant(false) : void 0;\n var node = getNode(inst);\n !node ? process.env.NODE_ENV !== 'production' ? invariant(false, 'trapBubbledEvent(...): Requires node to be rendered.') : invariant(false) : void 0;\n\n switch (inst._tag) {\n case 'iframe':\n case 'object':\n inst._wrapperState.listeners = [ReactBrowserEventEmitter.trapBubbledEvent(EventConstants.topLevelTypes.topLoad, 'load', node)];\n break;\n case 'video':\n case 'audio':\n\n inst._wrapperState.listeners = [];\n // Create listener for each media event\n for (var event in mediaEvents) {\n if (mediaEvents.hasOwnProperty(event)) {\n inst._wrapperState.listeners.push(ReactBrowserEventEmitter.trapBubbledEvent(EventConstants.topLevelTypes[event], mediaEvents[event], node));\n }\n }\n\n break;\n case 'img':\n inst._wrapperState.listeners = [ReactBrowserEventEmitter.trapBubbledEvent(EventConstants.topLevelTypes.topError, 'error', node), ReactBrowserEventEmitter.trapBubbledEvent(EventConstants.topLevelTypes.topLoad, 'load', node)];\n break;\n case 'form':\n inst._wrapperState.listeners = [ReactBrowserEventEmitter.trapBubbledEvent(EventConstants.topLevelTypes.topReset, 'reset', node), ReactBrowserEventEmitter.trapBubbledEvent(EventConstants.topLevelTypes.topSubmit, 'submit', node)];\n break;\n case 'input':\n case 'select':\n case 'textarea':\n inst._wrapperState.listeners = [ReactBrowserEventEmitter.trapBubbledEvent(EventConstants.topLevelTypes.topInvalid, 'invalid', node)];\n break;\n }\n}\n\nfunction postUpdateSelectWrapper() {\n ReactDOMSelect.postUpdateWrapper(this);\n}\n\n// For HTML, certain tags should omit their close tag. We keep a whitelist for\n// those special-case tags.\n\nvar omittedCloseTags = {\n 'area': true,\n 'base': true,\n 'br': true,\n 'col': true,\n 'embed': true,\n 'hr': true,\n 'img': true,\n 'input': true,\n 'keygen': true,\n 'link': true,\n 'meta': true,\n 'param': true,\n 'source': true,\n 'track': true,\n 'wbr': true\n};\n\n// NOTE: menuitem's close tag should be omitted, but that causes problems.\nvar newlineEatingTags = {\n 'listing': true,\n 'pre': true,\n 'textarea': true\n};\n\n// For HTML, certain tags cannot have children. This has the same purpose as\n// `omittedCloseTags` except that `menuitem` should still have its closing tag.\n\nvar voidElementTags = _assign({\n 'menuitem': true\n}, omittedCloseTags);\n\n// We accept any tag to be rendered but since this gets injected into arbitrary\n// HTML, we want to make sure that it's a safe tag.\n// http://www.w3.org/TR/REC-xml/#NT-Name\n\nvar VALID_TAG_REGEX = /^[a-zA-Z][a-zA-Z:_\\.\\-\\d]*$/; // Simplified subset\nvar validatedTagCache = {};\nvar hasOwnProperty = {}.hasOwnProperty;\n\nfunction validateDangerousTag(tag) {\n if (!hasOwnProperty.call(validatedTagCache, tag)) {\n !VALID_TAG_REGEX.test(tag) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'Invalid tag: %s', tag) : invariant(false) : void 0;\n validatedTagCache[tag] = true;\n }\n}\n\nfunction isCustomComponent(tagName, props) {\n return tagName.indexOf('-') >= 0 || props.is != null;\n}\n\nvar globalIdCounter = 1;\n\n/**\n * Creates a new React class that is idempotent and capable of containing other\n * React components. It accepts event listeners and DOM properties that are\n * valid according to `DOMProperty`.\n *\n * - Event listeners: `onClick`, `onMouseDown`, etc.\n * - DOM properties: `className`, `name`, `title`, etc.\n *\n * The `style` property functions differently from the DOM API. It accepts an\n * object mapping of style properties to values.\n *\n * @constructor ReactDOMComponent\n * @extends ReactMultiChild\n */\nfunction ReactDOMComponent(element) {\n var tag = element.type;\n validateDangerousTag(tag);\n this._currentElement = element;\n this._tag = tag.toLowerCase();\n this._namespaceURI = null;\n this._renderedChildren = null;\n this._previousStyle = null;\n this._previousStyleCopy = null;\n this._nativeNode = null;\n this._nativeParent = null;\n this._rootNodeID = null;\n this._domID = null;\n this._nativeContainerInfo = null;\n this._wrapperState = null;\n this._topLevelWrapper = null;\n this._flags = 0;\n if (process.env.NODE_ENV !== 'production') {\n this._ancestorInfo = null;\n }\n}\n\nReactDOMComponent.displayName = 'ReactDOMComponent';\n\nReactDOMComponent.Mixin = {\n\n /**\n * Generates root tag markup then recurses. This method has side effects and\n * is not idempotent.\n *\n * @internal\n * @param {ReactReconcileTransaction|ReactServerRenderingTransaction} transaction\n * @param {?ReactDOMComponent} the containing DOM component instance\n * @param {?object} info about the native container\n * @param {object} context\n * @return {string} The computed markup.\n */\n mountComponent: function (transaction, nativeParent, nativeContainerInfo, context) {\n this._rootNodeID = globalIdCounter++;\n this._domID = nativeContainerInfo._idCounter++;\n this._nativeParent = nativeParent;\n this._nativeContainerInfo = nativeContainerInfo;\n\n var props = this._currentElement.props;\n\n switch (this._tag) {\n case 'iframe':\n case 'object':\n case 'img':\n case 'form':\n case 'video':\n case 'audio':\n this._wrapperState = {\n listeners: null\n };\n transaction.getReactMountReady().enqueue(trapBubbledEventsLocal, this);\n break;\n case 'button':\n props = ReactDOMButton.getNativeProps(this, props, nativeParent);\n break;\n case 'input':\n ReactDOMInput.mountWrapper(this, props, nativeParent);\n props = ReactDOMInput.getNativeProps(this, props);\n transaction.getReactMountReady().enqueue(trapBubbledEventsLocal, this);\n break;\n case 'option':\n ReactDOMOption.mountWrapper(this, props, nativeParent);\n props = ReactDOMOption.getNativeProps(this, props);\n break;\n case 'select':\n ReactDOMSelect.mountWrapper(this, props, nativeParent);\n props = ReactDOMSelect.getNativeProps(this, props);\n transaction.getReactMountReady().enqueue(trapBubbledEventsLocal, this);\n break;\n case 'textarea':\n ReactDOMTextarea.mountWrapper(this, props, nativeParent);\n props = ReactDOMTextarea.getNativeProps(this, props);\n transaction.getReactMountReady().enqueue(trapBubbledEventsLocal, this);\n break;\n }\n\n assertValidProps(this, props);\n\n // We create tags in the namespace of their parent container, except HTML\n // tags get no namespace.\n var namespaceURI;\n var parentTag;\n if (nativeParent != null) {\n namespaceURI = nativeParent._namespaceURI;\n parentTag = nativeParent._tag;\n } else if (nativeContainerInfo._tag) {\n namespaceURI = nativeContainerInfo._namespaceURI;\n parentTag = nativeContainerInfo._tag;\n }\n if (namespaceURI == null || namespaceURI === DOMNamespaces.svg && parentTag === 'foreignobject') {\n namespaceURI = DOMNamespaces.html;\n }\n if (namespaceURI === DOMNamespaces.html) {\n if (this._tag === 'svg') {\n namespaceURI = DOMNamespaces.svg;\n } else if (this._tag === 'math') {\n namespaceURI = DOMNamespaces.mathml;\n }\n }\n this._namespaceURI = namespaceURI;\n\n if (process.env.NODE_ENV !== 'production') {\n var parentInfo;\n if (nativeParent != null) {\n parentInfo = nativeParent._ancestorInfo;\n } else if (nativeContainerInfo._tag) {\n parentInfo = nativeContainerInfo._ancestorInfo;\n }\n if (parentInfo) {\n // parentInfo should always be present except for the top-level\n // component when server rendering\n validateDOMNesting(this._tag, this, parentInfo);\n }\n this._ancestorInfo = validateDOMNesting.updatedAncestorInfo(parentInfo, this._tag, this);\n }\n\n var mountImage;\n if (transaction.useCreateElement) {\n var ownerDocument = nativeContainerInfo._ownerDocument;\n var el;\n if (namespaceURI === DOMNamespaces.html) {\n if (this._tag === 'script') {\n // Create the script via .innerHTML so its \"parser-inserted\" flag is\n // set to true and it does not execute\n var div = ownerDocument.createElement('div');\n var type = this._currentElement.type;\n div.innerHTML = '<' + type + '></' + type + '>';\n el = div.removeChild(div.firstChild);\n } else {\n el = ownerDocument.createElement(this._currentElement.type);\n }\n } else {\n el = ownerDocument.createElementNS(namespaceURI, this._currentElement.type);\n }\n ReactDOMComponentTree.precacheNode(this, el);\n this._flags |= Flags.hasCachedChildNodes;\n if (!this._nativeParent) {\n DOMPropertyOperations.setAttributeForRoot(el);\n }\n this._updateDOMProperties(null, props, transaction);\n var lazyTree = DOMLazyTree(el);\n this._createInitialChildren(transaction, props, context, lazyTree);\n mountImage = lazyTree;\n } else {\n var tagOpen = this._createOpenTagMarkupAndPutListeners(transaction, props);\n var tagContent = this._createContentMarkup(transaction, props, context);\n if (!tagContent && omittedCloseTags[this._tag]) {\n mountImage = tagOpen + '/>';\n } else {\n mountImage = tagOpen + '>' + tagContent + '</' + this._currentElement.type + '>';\n }\n }\n\n switch (this._tag) {\n case 'button':\n case 'input':\n case 'select':\n case 'textarea':\n if (props.autoFocus) {\n transaction.getReactMountReady().enqueue(AutoFocusUtils.focusDOMComponent, this);\n }\n break;\n case 'option':\n transaction.getReactMountReady().enqueue(optionPostMount, this);\n }\n\n return mountImage;\n },\n\n /**\n * Creates markup for the open tag and all attributes.\n *\n * This method has side effects because events get registered.\n *\n * Iterating over object properties is faster than iterating over arrays.\n * @see http://jsperf.com/obj-vs-arr-iteration\n *\n * @private\n * @param {ReactReconcileTransaction|ReactServerRenderingTransaction} transaction\n * @param {object} props\n * @return {string} Markup of opening tag.\n */\n _createOpenTagMarkupAndPutListeners: function (transaction, props) {\n var ret = '<' + this._currentElement.type;\n\n for (var propKey in props) {\n if (!props.hasOwnProperty(propKey)) {\n continue;\n }\n var propValue = props[propKey];\n if (propValue == null) {\n continue;\n }\n if (registrationNameModules.hasOwnProperty(propKey)) {\n if (propValue) {\n enqueuePutListener(this, propKey, propValue, transaction);\n }\n } else {\n if (propKey === STYLE) {\n if (propValue) {\n if (process.env.NODE_ENV !== 'production') {\n // See `_updateDOMProperties`. style block\n this._previousStyle = propValue;\n }\n propValue = this._previousStyleCopy = _assign({}, props.style);\n }\n propValue = CSSPropertyOperations.createMarkupForStyles(propValue, this);\n }\n var markup = null;\n if (this._tag != null && isCustomComponent(this._tag, props)) {\n if (!RESERVED_PROPS.hasOwnProperty(propKey)) {\n markup = DOMPropertyOperations.createMarkupForCustomAttribute(propKey, propValue);\n }\n } else {\n markup = DOMPropertyOperations.createMarkupForProperty(propKey, propValue);\n }\n if (markup) {\n ret += ' ' + markup;\n }\n }\n }\n\n // For static pages, no need to put React ID and checksum. Saves lots of\n // bytes.\n if (transaction.renderToStaticMarkup) {\n return ret;\n }\n\n if (!this._nativeParent) {\n ret += ' ' + DOMPropertyOperations.createMarkupForRoot();\n }\n ret += ' ' + DOMPropertyOperations.createMarkupForID(this._domID);\n return ret;\n },\n\n /**\n * Creates markup for the content between the tags.\n *\n * @private\n * @param {ReactReconcileTransaction|ReactServerRenderingTransaction} transaction\n * @param {object} props\n * @param {object} context\n * @return {string} Content markup.\n */\n _createContentMarkup: function (transaction, props, context) {\n var ret = '';\n\n // Intentional use of != to avoid catching zero/false.\n var innerHTML = props.dangerouslySetInnerHTML;\n if (innerHTML != null) {\n if (innerHTML.__html != null) {\n ret = innerHTML.__html;\n }\n } else {\n var contentToUse = CONTENT_TYPES[typeof props.children] ? props.children : null;\n var childrenToUse = contentToUse != null ? null : props.children;\n if (contentToUse != null) {\n // TODO: Validate that text is allowed as a child of this node\n ret = escapeTextContentForBrowser(contentToUse);\n } else if (childrenToUse != null) {\n var mountImages = this.mountChildren(childrenToUse, transaction, context);\n ret = mountImages.join('');\n }\n }\n if (newlineEatingTags[this._tag] && ret.charAt(0) === '\\n') {\n // text/html ignores the first character in these tags if it's a newline\n // Prefer to break application/xml over text/html (for now) by adding\n // a newline specifically to get eaten by the parser. (Alternately for\n // textareas, replacing \"^\\n\" with \"\\r\\n\" doesn't get eaten, and the first\n // \\r is normalized out by HTMLTextAreaElement#value.)\n // See: <http://www.w3.org/TR/html-polyglot/#newlines-in-textarea-and-pre>\n // See: <http://www.w3.org/TR/html5/syntax.html#element-restrictions>\n // See: <http://www.w3.org/TR/html5/syntax.html#newlines>\n // See: Parsing of \"textarea\" \"listing\" and \"pre\" elements\n // from <http://www.w3.org/TR/html5/syntax.html#parsing-main-inbody>\n return '\\n' + ret;\n } else {\n return ret;\n }\n },\n\n _createInitialChildren: function (transaction, props, context, lazyTree) {\n // Intentional use of != to avoid catching zero/false.\n var innerHTML = props.dangerouslySetInnerHTML;\n if (innerHTML != null) {\n if (innerHTML.__html != null) {\n DOMLazyTree.queueHTML(lazyTree, innerHTML.__html);\n }\n } else {\n var contentToUse = CONTENT_TYPES[typeof props.children] ? props.children : null;\n var childrenToUse = contentToUse != null ? null : props.children;\n if (contentToUse != null) {\n // TODO: Validate that text is allowed as a child of this node\n DOMLazyTree.queueText(lazyTree, contentToUse);\n } else if (childrenToUse != null) {\n var mountImages = this.mountChildren(childrenToUse, transaction, context);\n for (var i = 0; i < mountImages.length; i++) {\n DOMLazyTree.queueChild(lazyTree, mountImages[i]);\n }\n }\n }\n },\n\n /**\n * Receives a next element and updates the component.\n *\n * @internal\n * @param {ReactElement} nextElement\n * @param {ReactReconcileTransaction|ReactServerRenderingTransaction} transaction\n * @param {object} context\n */\n receiveComponent: function (nextElement, transaction, context) {\n var prevElement = this._currentElement;\n this._currentElement = nextElement;\n this.updateComponent(transaction, prevElement, nextElement, context);\n },\n\n /**\n * Updates a native DOM component after it has already been allocated and\n * attached to the DOM. Reconciles the root DOM node, then recurses.\n *\n * @param {ReactReconcileTransaction} transaction\n * @param {ReactElement} prevElement\n * @param {ReactElement} nextElement\n * @internal\n * @overridable\n */\n updateComponent: function (transaction, prevElement, nextElement, context) {\n var lastProps = prevElement.props;\n var nextProps = this._currentElement.props;\n\n switch (this._tag) {\n case 'button':\n lastProps = ReactDOMButton.getNativeProps(this, lastProps);\n nextProps = ReactDOMButton.getNativeProps(this, nextProps);\n break;\n case 'input':\n ReactDOMInput.updateWrapper(this);\n lastProps = ReactDOMInput.getNativeProps(this, lastProps);\n nextProps = ReactDOMInput.getNativeProps(this, nextProps);\n break;\n case 'option':\n lastProps = ReactDOMOption.getNativeProps(this, lastProps);\n nextProps = ReactDOMOption.getNativeProps(this, nextProps);\n break;\n case 'select':\n lastProps = ReactDOMSelect.getNativeProps(this, lastProps);\n nextProps = ReactDOMSelect.getNativeProps(this, nextProps);\n break;\n case 'textarea':\n ReactDOMTextarea.updateWrapper(this);\n lastProps = ReactDOMTextarea.getNativeProps(this, lastProps);\n nextProps = ReactDOMTextarea.getNativeProps(this, nextProps);\n break;\n }\n\n assertValidProps(this, nextProps);\n this._updateDOMProperties(lastProps, nextProps, transaction);\n this._updateDOMChildren(lastProps, nextProps, transaction, context);\n\n if (this._tag === 'select') {\n // <select> value update needs to occur after <option> children\n // reconciliation\n transaction.getReactMountReady().enqueue(postUpdateSelectWrapper, this);\n }\n },\n\n /**\n * Reconciles the properties by detecting differences in property values and\n * updating the DOM as necessary. This function is probably the single most\n * critical path for performance optimization.\n *\n * TODO: Benchmark whether checking for changed values in memory actually\n * improves performance (especially statically positioned elements).\n * TODO: Benchmark the effects of putting this at the top since 99% of props\n * do not change for a given reconciliation.\n * TODO: Benchmark areas that can be improved with caching.\n *\n * @private\n * @param {object} lastProps\n * @param {object} nextProps\n * @param {?DOMElement} node\n */\n _updateDOMProperties: function (lastProps, nextProps, transaction) {\n var propKey;\n var styleName;\n var styleUpdates;\n for (propKey in lastProps) {\n if (nextProps.hasOwnProperty(propKey) || !lastProps.hasOwnProperty(propKey) || lastProps[propKey] == null) {\n continue;\n }\n if (propKey === STYLE) {\n var lastStyle = this._previousStyleCopy;\n for (styleName in lastStyle) {\n if (lastStyle.hasOwnProperty(styleName)) {\n styleUpdates = styleUpdates || {};\n styleUpdates[styleName] = '';\n }\n }\n this._previousStyleCopy = null;\n } else if (registrationNameModules.hasOwnProperty(propKey)) {\n if (lastProps[propKey]) {\n // Only call deleteListener if there was a listener previously or\n // else willDeleteListener gets called when there wasn't actually a\n // listener (e.g., onClick={null})\n deleteListener(this, propKey);\n }\n } else if (DOMProperty.properties[propKey] || DOMProperty.isCustomAttribute(propKey)) {\n DOMPropertyOperations.deleteValueForProperty(getNode(this), propKey);\n }\n }\n for (propKey in nextProps) {\n var nextProp = nextProps[propKey];\n var lastProp = propKey === STYLE ? this._previousStyleCopy : lastProps != null ? lastProps[propKey] : undefined;\n if (!nextProps.hasOwnProperty(propKey) || nextProp === lastProp || nextProp == null && lastProp == null) {\n continue;\n }\n if (propKey === STYLE) {\n if (nextProp) {\n if (process.env.NODE_ENV !== 'production') {\n checkAndWarnForMutatedStyle(this._previousStyleCopy, this._previousStyle, this);\n this._previousStyle = nextProp;\n }\n nextProp = this._previousStyleCopy = _assign({}, nextProp);\n } else {\n this._previousStyleCopy = null;\n }\n if (lastProp) {\n // Unset styles on `lastProp` but not on `nextProp`.\n for (styleName in lastProp) {\n if (lastProp.hasOwnProperty(styleName) && (!nextProp || !nextProp.hasOwnProperty(styleName))) {\n styleUpdates = styleUpdates || {};\n styleUpdates[styleName] = '';\n }\n }\n // Update styles that changed since `lastProp`.\n for (styleName in nextProp) {\n if (nextProp.hasOwnProperty(styleName) && lastProp[styleName] !== nextProp[styleName]) {\n styleUpdates = styleUpdates || {};\n styleUpdates[styleName] = nextProp[styleName];\n }\n }\n } else {\n // Relies on `updateStylesByID` not mutating `styleUpdates`.\n styleUpdates = nextProp;\n }\n } else if (registrationNameModules.hasOwnProperty(propKey)) {\n if (nextProp) {\n enqueuePutListener(this, propKey, nextProp, transaction);\n } else if (lastProp) {\n deleteListener(this, propKey);\n }\n } else if (isCustomComponent(this._tag, nextProps)) {\n if (!RESERVED_PROPS.hasOwnProperty(propKey)) {\n DOMPropertyOperations.setValueForAttribute(getNode(this), propKey, nextProp);\n }\n } else if (DOMProperty.properties[propKey] || DOMProperty.isCustomAttribute(propKey)) {\n var node = getNode(this);\n // If we're updating to null or undefined, we should remove the property\n // from the DOM node instead of inadvertently setting to a string. This\n // brings us in line with the same behavior we have on initial render.\n if (nextProp != null) {\n DOMPropertyOperations.setValueForProperty(node, propKey, nextProp);\n } else {\n DOMPropertyOperations.deleteValueForProperty(node, propKey);\n }\n }\n }\n if (styleUpdates) {\n CSSPropertyOperations.setValueForStyles(getNode(this), styleUpdates, this);\n }\n },\n\n /**\n * Reconciles the children with the various properties that affect the\n * children content.\n *\n * @param {object} lastProps\n * @param {object} nextProps\n * @param {ReactReconcileTransaction} transaction\n * @param {object} context\n */\n _updateDOMChildren: function (lastProps, nextProps, transaction, context) {\n var lastContent = CONTENT_TYPES[typeof lastProps.children] ? lastProps.children : null;\n var nextContent = CONTENT_TYPES[typeof nextProps.children] ? nextProps.children : null;\n\n var lastHtml = lastProps.dangerouslySetInnerHTML && lastProps.dangerouslySetInnerHTML.__html;\n var nextHtml = nextProps.dangerouslySetInnerHTML && nextProps.dangerouslySetInnerHTML.__html;\n\n // Note the use of `!=` which checks for null or undefined.\n var lastChildren = lastContent != null ? null : lastProps.children;\n var nextChildren = nextContent != null ? null : nextProps.children;\n\n // If we're switching from children to content/html or vice versa, remove\n // the old content\n var lastHasContentOrHtml = lastContent != null || lastHtml != null;\n var nextHasContentOrHtml = nextContent != null || nextHtml != null;\n if (lastChildren != null && nextChildren == null) {\n this.updateChildren(null, transaction, context);\n } else if (lastHasContentOrHtml && !nextHasContentOrHtml) {\n this.updateTextContent('');\n }\n\n if (nextContent != null) {\n if (lastContent !== nextContent) {\n this.updateTextContent('' + nextContent);\n }\n } else if (nextHtml != null) {\n if (lastHtml !== nextHtml) {\n this.updateMarkup('' + nextHtml);\n }\n } else if (nextChildren != null) {\n this.updateChildren(nextChildren, transaction, context);\n }\n },\n\n getNativeNode: function () {\n return getNode(this);\n },\n\n /**\n * Destroys all event registrations for this instance. Does not remove from\n * the DOM. That must be done by the parent.\n *\n * @internal\n */\n unmountComponent: function (safely) {\n switch (this._tag) {\n case 'iframe':\n case 'object':\n case 'img':\n case 'form':\n case 'video':\n case 'audio':\n var listeners = this._wrapperState.listeners;\n if (listeners) {\n for (var i = 0; i < listeners.length; i++) {\n listeners[i].remove();\n }\n }\n break;\n case 'html':\n case 'head':\n case 'body':\n /**\n * Components like <html> <head> and <body> can't be removed or added\n * easily in a cross-browser way, however it's valuable to be able to\n * take advantage of React's reconciliation for styling and <title>\n * management. So we just document it and throw in dangerous cases.\n */\n !false ? process.env.NODE_ENV !== 'production' ? invariant(false, '<%s> tried to unmount. Because of cross-browser quirks it is ' + 'impossible to unmount some top-level components (eg <html>, ' + '<head>, and <body>) reliably and efficiently. To fix this, have a ' + 'single top-level component that never unmounts render these ' + 'elements.', this._tag) : invariant(false) : void 0;\n break;\n }\n\n this.unmountChildren(safely);\n ReactDOMComponentTree.uncacheNode(this);\n EventPluginHub.deleteAllListeners(this);\n ReactComponentBrowserEnvironment.unmountIDFromEnvironment(this._rootNodeID);\n this._rootNodeID = null;\n this._domID = null;\n this._wrapperState = null;\n },\n\n getPublicInstance: function () {\n return getNode(this);\n }\n\n};\n\nReactPerf.measureMethods(ReactDOMComponent.Mixin, 'ReactDOMComponent', {\n mountComponent: 'mountComponent',\n receiveComponent: 'receiveComponent'\n});\n\n_assign(ReactDOMComponent.prototype, ReactDOMComponent.Mixin, ReactMultiChild.Mixin);\n\nmodule.exports = ReactDOMComponent;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/ReactDOMComponent.js\n ** module id = 113\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule ReactDOMContainerInfo\n */\n\n'use strict';\n\nvar validateDOMNesting = require('./validateDOMNesting');\n\nvar DOC_NODE_TYPE = 9;\n\nfunction ReactDOMContainerInfo(topLevelWrapper, node) {\n var info = {\n _topLevelWrapper: topLevelWrapper,\n _idCounter: 1,\n _ownerDocument: node ? node.nodeType === DOC_NODE_TYPE ? node : node.ownerDocument : null,\n _tag: node ? node.nodeName.toLowerCase() : null,\n _namespaceURI: node ? node.namespaceURI : null\n };\n if (process.env.NODE_ENV !== 'production') {\n info._ancestorInfo = node ? validateDOMNesting.updatedAncestorInfo(null, info._tag, null) : null;\n }\n return info;\n}\n\nmodule.exports = ReactDOMContainerInfo;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/ReactDOMContainerInfo.js\n ** module id = 114\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule ReactDOMDebugTool\n */\n\n'use strict';\n\nvar ReactDOMUnknownPropertyDevtool = require('./ReactDOMUnknownPropertyDevtool');\n\nvar warning = require('fbjs/lib/warning');\n\nvar eventHandlers = [];\nvar handlerDoesThrowForEvent = {};\n\nfunction emitEvent(handlerFunctionName, arg1, arg2, arg3, arg4, arg5) {\n if (process.env.NODE_ENV !== 'production') {\n eventHandlers.forEach(function (handler) {\n try {\n if (handler[handlerFunctionName]) {\n handler[handlerFunctionName](arg1, arg2, arg3, arg4, arg5);\n }\n } catch (e) {\n process.env.NODE_ENV !== 'production' ? warning(!handlerDoesThrowForEvent[handlerFunctionName], 'exception thrown by devtool while handling %s: %s', handlerFunctionName, e.message) : void 0;\n handlerDoesThrowForEvent[handlerFunctionName] = true;\n }\n });\n }\n}\n\nvar ReactDOMDebugTool = {\n addDevtool: function (devtool) {\n eventHandlers.push(devtool);\n },\n removeDevtool: function (devtool) {\n for (var i = 0; i < eventHandlers.length; i++) {\n if (eventHandlers[i] === devtool) {\n eventHandlers.splice(i, 1);\n i--;\n }\n }\n },\n onCreateMarkupForProperty: function (name, value) {\n emitEvent('onCreateMarkupForProperty', name, value);\n },\n onSetValueForProperty: function (node, name, value) {\n emitEvent('onSetValueForProperty', node, name, value);\n },\n onDeleteValueForProperty: function (node, name) {\n emitEvent('onDeleteValueForProperty', node, name);\n }\n};\n\nReactDOMDebugTool.addDevtool(ReactDOMUnknownPropertyDevtool);\n\nmodule.exports = ReactDOMDebugTool;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/ReactDOMDebugTool.js\n ** module id = 115\n ** module chunks = 0\n **/","/**\n * Copyright 2014-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule ReactDOMEmptyComponent\n */\n\n'use strict';\n\nvar _assign = require('object-assign');\n\nvar DOMLazyTree = require('./DOMLazyTree');\nvar ReactDOMComponentTree = require('./ReactDOMComponentTree');\n\nvar ReactDOMEmptyComponent = function (instantiate) {\n // ReactCompositeComponent uses this:\n this._currentElement = null;\n // ReactDOMComponentTree uses these:\n this._nativeNode = null;\n this._nativeParent = null;\n this._nativeContainerInfo = null;\n this._domID = null;\n};\n_assign(ReactDOMEmptyComponent.prototype, {\n mountComponent: function (transaction, nativeParent, nativeContainerInfo, context) {\n var domID = nativeContainerInfo._idCounter++;\n this._domID = domID;\n this._nativeParent = nativeParent;\n this._nativeContainerInfo = nativeContainerInfo;\n\n var nodeValue = ' react-empty: ' + this._domID + ' ';\n if (transaction.useCreateElement) {\n var ownerDocument = nativeContainerInfo._ownerDocument;\n var node = ownerDocument.createComment(nodeValue);\n ReactDOMComponentTree.precacheNode(this, node);\n return DOMLazyTree(node);\n } else {\n if (transaction.renderToStaticMarkup) {\n // Normally we'd insert a comment node, but since this is a situation\n // where React won't take over (static pages), we can simply return\n // nothing.\n return '';\n }\n return '<!--' + nodeValue + '-->';\n }\n },\n receiveComponent: function () {},\n getNativeNode: function () {\n return ReactDOMComponentTree.getNodeFromInstance(this);\n },\n unmountComponent: function () {\n ReactDOMComponentTree.uncacheNode(this);\n }\n});\n\nmodule.exports = ReactDOMEmptyComponent;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/ReactDOMEmptyComponent.js\n ** module id = 116\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule ReactDOMFactories\n */\n\n'use strict';\n\nvar ReactElement = require('./ReactElement');\nvar ReactElementValidator = require('./ReactElementValidator');\n\nvar mapObject = require('fbjs/lib/mapObject');\n\n/**\n * Create a factory that creates HTML tag elements.\n *\n * @param {string} tag Tag name (e.g. `div`).\n * @private\n */\nfunction createDOMFactory(tag) {\n if (process.env.NODE_ENV !== 'production') {\n return ReactElementValidator.createFactory(tag);\n }\n return ReactElement.createFactory(tag);\n}\n\n/**\n * Creates a mapping from supported HTML tags to `ReactDOMComponent` classes.\n * This is also accessible via `React.DOM`.\n *\n * @public\n */\nvar ReactDOMFactories = mapObject({\n a: 'a',\n abbr: 'abbr',\n address: 'address',\n area: 'area',\n article: 'article',\n aside: 'aside',\n audio: 'audio',\n b: 'b',\n base: 'base',\n bdi: 'bdi',\n bdo: 'bdo',\n big: 'big',\n blockquote: 'blockquote',\n body: 'body',\n br: 'br',\n button: 'button',\n canvas: 'canvas',\n caption: 'caption',\n cite: 'cite',\n code: 'code',\n col: 'col',\n colgroup: 'colgroup',\n data: 'data',\n datalist: 'datalist',\n dd: 'dd',\n del: 'del',\n details: 'details',\n dfn: 'dfn',\n dialog: 'dialog',\n div: 'div',\n dl: 'dl',\n dt: 'dt',\n em: 'em',\n embed: 'embed',\n fieldset: 'fieldset',\n figcaption: 'figcaption',\n figure: 'figure',\n footer: 'footer',\n form: 'form',\n h1: 'h1',\n h2: 'h2',\n h3: 'h3',\n h4: 'h4',\n h5: 'h5',\n h6: 'h6',\n head: 'head',\n header: 'header',\n hgroup: 'hgroup',\n hr: 'hr',\n html: 'html',\n i: 'i',\n iframe: 'iframe',\n img: 'img',\n input: 'input',\n ins: 'ins',\n kbd: 'kbd',\n keygen: 'keygen',\n label: 'label',\n legend: 'legend',\n li: 'li',\n link: 'link',\n main: 'main',\n map: 'map',\n mark: 'mark',\n menu: 'menu',\n menuitem: 'menuitem',\n meta: 'meta',\n meter: 'meter',\n nav: 'nav',\n noscript: 'noscript',\n object: 'object',\n ol: 'ol',\n optgroup: 'optgroup',\n option: 'option',\n output: 'output',\n p: 'p',\n param: 'param',\n picture: 'picture',\n pre: 'pre',\n progress: 'progress',\n q: 'q',\n rp: 'rp',\n rt: 'rt',\n ruby: 'ruby',\n s: 's',\n samp: 'samp',\n script: 'script',\n section: 'section',\n select: 'select',\n small: 'small',\n source: 'source',\n span: 'span',\n strong: 'strong',\n style: 'style',\n sub: 'sub',\n summary: 'summary',\n sup: 'sup',\n table: 'table',\n tbody: 'tbody',\n td: 'td',\n textarea: 'textarea',\n tfoot: 'tfoot',\n th: 'th',\n thead: 'thead',\n time: 'time',\n title: 'title',\n tr: 'tr',\n track: 'track',\n u: 'u',\n ul: 'ul',\n 'var': 'var',\n video: 'video',\n wbr: 'wbr',\n\n // SVG\n circle: 'circle',\n clipPath: 'clipPath',\n defs: 'defs',\n ellipse: 'ellipse',\n g: 'g',\n image: 'image',\n line: 'line',\n linearGradient: 'linearGradient',\n mask: 'mask',\n path: 'path',\n pattern: 'pattern',\n polygon: 'polygon',\n polyline: 'polyline',\n radialGradient: 'radialGradient',\n rect: 'rect',\n stop: 'stop',\n svg: 'svg',\n text: 'text',\n tspan: 'tspan'\n\n}, createDOMFactory);\n\nmodule.exports = ReactDOMFactories;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/ReactDOMFactories.js\n ** module id = 117\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule ReactDOMFeatureFlags\n */\n\n'use strict';\n\nvar ReactDOMFeatureFlags = {\n useCreateElement: true\n};\n\nmodule.exports = ReactDOMFeatureFlags;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/ReactDOMFeatureFlags.js\n ** module id = 118\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule ReactDOMIDOperations\n */\n\n'use strict';\n\nvar DOMChildrenOperations = require('./DOMChildrenOperations');\nvar ReactDOMComponentTree = require('./ReactDOMComponentTree');\nvar ReactPerf = require('./ReactPerf');\n\n/**\n * Operations used to process updates to DOM nodes.\n */\nvar ReactDOMIDOperations = {\n\n /**\n * Updates a component's children by processing a series of updates.\n *\n * @param {array<object>} updates List of update configurations.\n * @internal\n */\n dangerouslyProcessChildrenUpdates: function (parentInst, updates) {\n var node = ReactDOMComponentTree.getNodeFromInstance(parentInst);\n DOMChildrenOperations.processUpdates(node, updates);\n }\n};\n\nReactPerf.measureMethods(ReactDOMIDOperations, 'ReactDOMIDOperations', {\n dangerouslyProcessChildrenUpdates: 'dangerouslyProcessChildrenUpdates'\n});\n\nmodule.exports = ReactDOMIDOperations;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/ReactDOMIDOperations.js\n ** module id = 119\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule ReactDOMInput\n */\n\n'use strict';\n\nvar _assign = require('object-assign');\n\nvar DOMPropertyOperations = require('./DOMPropertyOperations');\nvar LinkedValueUtils = require('./LinkedValueUtils');\nvar ReactDOMComponentTree = require('./ReactDOMComponentTree');\nvar ReactUpdates = require('./ReactUpdates');\n\nvar invariant = require('fbjs/lib/invariant');\nvar warning = require('fbjs/lib/warning');\n\nvar didWarnValueLink = false;\nvar didWarnCheckedLink = false;\nvar didWarnValueNull = false;\nvar didWarnValueDefaultValue = false;\nvar didWarnCheckedDefaultChecked = false;\nvar didWarnControlledToUncontrolled = false;\nvar didWarnUncontrolledToControlled = false;\n\nfunction forceUpdateIfMounted() {\n if (this._rootNodeID) {\n // DOM component is still mounted; update\n ReactDOMInput.updateWrapper(this);\n }\n}\n\nfunction warnIfValueIsNull(props) {\n if (props != null && props.value === null && !didWarnValueNull) {\n process.env.NODE_ENV !== 'production' ? warning(false, '`value` prop on `input` should not be null. ' + 'Consider using the empty string to clear the component or `undefined` ' + 'for uncontrolled components.') : void 0;\n\n didWarnValueNull = true;\n }\n}\n\n/**\n * Implements an <input> native component that allows setting these optional\n * props: `checked`, `value`, `defaultChecked`, and `defaultValue`.\n *\n * If `checked` or `value` are not supplied (or null/undefined), user actions\n * that affect the checked state or value will trigger updates to the element.\n *\n * If they are supplied (and not null/undefined), the rendered element will not\n * trigger updates to the element. Instead, the props must change in order for\n * the rendered element to be updated.\n *\n * The rendered element will be initialized as unchecked (or `defaultChecked`)\n * with an empty value (or `defaultValue`).\n *\n * @see http://www.w3.org/TR/2012/WD-html5-20121025/the-input-element.html\n */\nvar ReactDOMInput = {\n getNativeProps: function (inst, props) {\n var value = LinkedValueUtils.getValue(props);\n var checked = LinkedValueUtils.getChecked(props);\n\n var nativeProps = _assign({\n // Make sure we set .type before any other properties (setting .value\n // before .type means .value is lost in IE11 and below)\n type: undefined\n }, props, {\n defaultChecked: undefined,\n defaultValue: undefined,\n value: value != null ? value : inst._wrapperState.initialValue,\n checked: checked != null ? checked : inst._wrapperState.initialChecked,\n onChange: inst._wrapperState.onChange\n });\n\n return nativeProps;\n },\n\n mountWrapper: function (inst, props) {\n if (process.env.NODE_ENV !== 'production') {\n LinkedValueUtils.checkPropTypes('input', props, inst._currentElement._owner);\n\n if (props.valueLink !== undefined && !didWarnValueLink) {\n process.env.NODE_ENV !== 'production' ? warning(false, '`valueLink` prop on `input` is deprecated; set `value` and `onChange` instead.') : void 0;\n didWarnValueLink = true;\n }\n if (props.checkedLink !== undefined && !didWarnCheckedLink) {\n process.env.NODE_ENV !== 'production' ? warning(false, '`checkedLink` prop on `input` is deprecated; set `value` and `onChange` instead.') : void 0;\n didWarnCheckedLink = true;\n }\n if (props.checked !== undefined && props.defaultChecked !== undefined && !didWarnCheckedDefaultChecked) {\n process.env.NODE_ENV !== 'production' ? warning(false, 'Input elements must be either controlled or uncontrolled ' + '(specify either the checked prop, or the defaultChecked prop, but not ' + 'both). Decide between using a controlled or uncontrolled input ' + 'element and remove one of these props. More info: ' + 'https://fb.me/react-controlled-components') : void 0;\n didWarnCheckedDefaultChecked = true;\n }\n if (props.value !== undefined && props.defaultValue !== undefined && !didWarnValueDefaultValue) {\n process.env.NODE_ENV !== 'production' ? warning(false, 'Input elements must be either controlled or uncontrolled ' + '(specify either the value prop, or the defaultValue prop, but not ' + 'both). Decide between using a controlled or uncontrolled input ' + 'element and remove one of these props. More info: ' + 'https://fb.me/react-controlled-components') : void 0;\n didWarnValueDefaultValue = true;\n }\n warnIfValueIsNull(props);\n }\n\n var defaultValue = props.defaultValue;\n inst._wrapperState = {\n initialChecked: props.defaultChecked || false,\n initialValue: defaultValue != null ? defaultValue : null,\n listeners: null,\n onChange: _handleChange.bind(inst)\n };\n\n if (process.env.NODE_ENV !== 'production') {\n inst._wrapperState.controlled = props.checked !== undefined || props.value !== undefined;\n }\n },\n\n updateWrapper: function (inst) {\n var props = inst._currentElement.props;\n\n if (process.env.NODE_ENV !== 'production') {\n warnIfValueIsNull(props);\n\n var initialValue = inst._wrapperState.initialChecked || inst._wrapperState.initialValue;\n var defaultValue = props.defaultChecked || props.defaultValue;\n var controlled = props.checked !== undefined || props.value !== undefined;\n var owner = inst._currentElement._owner;\n\n if ((initialValue || !inst._wrapperState.controlled) && controlled && !didWarnUncontrolledToControlled) {\n process.env.NODE_ENV !== 'production' ? warning(false, '%s is changing a uncontrolled input of type %s to be controlled. ' + 'Input elements should not switch from uncontrolled to controlled (or vice versa). ' + 'Decide between using a controlled or uncontrolled input ' + 'element for the lifetime of the component. More info: https://fb.me/react-controlled-components', owner && owner.getName() || 'A component', props.type) : void 0;\n didWarnUncontrolledToControlled = true;\n }\n if (inst._wrapperState.controlled && (defaultValue || !controlled) && !didWarnControlledToUncontrolled) {\n process.env.NODE_ENV !== 'production' ? warning(false, '%s is changing a controlled input of type %s to be uncontrolled. ' + 'Input elements should not switch from controlled to uncontrolled (or vice versa). ' + 'Decide between using a controlled or uncontrolled input ' + 'element for the lifetime of the component. More info: https://fb.me/react-controlled-components', owner && owner.getName() || 'A component', props.type) : void 0;\n didWarnControlledToUncontrolled = true;\n }\n }\n\n // TODO: Shouldn't this be getChecked(props)?\n var checked = props.checked;\n if (checked != null) {\n DOMPropertyOperations.setValueForProperty(ReactDOMComponentTree.getNodeFromInstance(inst), 'checked', checked || false);\n }\n\n var value = LinkedValueUtils.getValue(props);\n if (value != null) {\n // Cast `value` to a string to ensure the value is set correctly. While\n // browsers typically do this as necessary, jsdom doesn't.\n DOMPropertyOperations.setValueForProperty(ReactDOMComponentTree.getNodeFromInstance(inst), 'value', '' + value);\n }\n }\n};\n\nfunction _handleChange(event) {\n var props = this._currentElement.props;\n\n var returnValue = LinkedValueUtils.executeOnChange(props, event);\n\n // Here we use asap to wait until all updates have propagated, which\n // is important when using controlled components within layers:\n // https://github.com/facebook/react/issues/1698\n ReactUpdates.asap(forceUpdateIfMounted, this);\n\n var name = props.name;\n if (props.type === 'radio' && name != null) {\n var rootNode = ReactDOMComponentTree.getNodeFromInstance(this);\n var queryRoot = rootNode;\n\n while (queryRoot.parentNode) {\n queryRoot = queryRoot.parentNode;\n }\n\n // If `rootNode.form` was non-null, then we could try `form.elements`,\n // but that sometimes behaves strangely in IE8. We could also try using\n // `form.getElementsByName`, but that will only return direct children\n // and won't include inputs that use the HTML5 `form=` attribute. Since\n // the input might not even be in a form, let's just use the global\n // `querySelectorAll` to ensure we don't miss anything.\n var group = queryRoot.querySelectorAll('input[name=' + JSON.stringify('' + name) + '][type=\"radio\"]');\n\n for (var i = 0; i < group.length; i++) {\n var otherNode = group[i];\n if (otherNode === rootNode || otherNode.form !== rootNode.form) {\n continue;\n }\n // This will throw if radio buttons rendered by different copies of React\n // and the same name are rendered into the same form (same as #1939).\n // That's probably okay; we don't support it just as we don't support\n // mixing React radio buttons with non-React ones.\n var otherInstance = ReactDOMComponentTree.getInstanceFromNode(otherNode);\n !otherInstance ? process.env.NODE_ENV !== 'production' ? invariant(false, 'ReactDOMInput: Mixing React and non-React radio inputs with the ' + 'same `name` is not supported.') : invariant(false) : void 0;\n // If this is a controlled radio button group, forcing the input that\n // was previously checked to update will cause it to be come re-checked\n // as appropriate.\n ReactUpdates.asap(forceUpdateIfMounted, otherInstance);\n }\n }\n\n return returnValue;\n}\n\nmodule.exports = ReactDOMInput;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/ReactDOMInput.js\n ** module id = 120\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule ReactDOMInstrumentation\n */\n\n'use strict';\n\nvar ReactDOMDebugTool = require('./ReactDOMDebugTool');\n\nmodule.exports = { debugTool: ReactDOMDebugTool };\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/ReactDOMInstrumentation.js\n ** module id = 121\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule ReactDOMOption\n */\n\n'use strict';\n\nvar _assign = require('object-assign');\n\nvar ReactChildren = require('./ReactChildren');\nvar ReactDOMComponentTree = require('./ReactDOMComponentTree');\nvar ReactDOMSelect = require('./ReactDOMSelect');\n\nvar warning = require('fbjs/lib/warning');\n\n/**\n * Implements an <option> native component that warns when `selected` is set.\n */\nvar ReactDOMOption = {\n mountWrapper: function (inst, props, nativeParent) {\n // TODO (yungsters): Remove support for `selected` in <option>.\n if (process.env.NODE_ENV !== 'production') {\n process.env.NODE_ENV !== 'production' ? warning(props.selected == null, 'Use the `defaultValue` or `value` props on <select> instead of ' + 'setting `selected` on <option>.') : void 0;\n }\n\n // Look up whether this option is 'selected'\n var selectValue = null;\n if (nativeParent != null && nativeParent._tag === 'select') {\n selectValue = ReactDOMSelect.getSelectValueContext(nativeParent);\n }\n\n // If the value is null (e.g., no specified value or after initial mount)\n // or missing (e.g., for <datalist>), we don't change props.selected\n var selected = null;\n if (selectValue != null) {\n selected = false;\n if (Array.isArray(selectValue)) {\n // multiple\n for (var i = 0; i < selectValue.length; i++) {\n if ('' + selectValue[i] === '' + props.value) {\n selected = true;\n break;\n }\n }\n } else {\n selected = '' + selectValue === '' + props.value;\n }\n }\n\n inst._wrapperState = { selected: selected };\n },\n\n postMountWrapper: function (inst) {\n // value=\"\" should make a value attribute (#6219)\n var props = inst._currentElement.props;\n if (props.value != null) {\n var node = ReactDOMComponentTree.getNodeFromInstance(inst);\n node.setAttribute('value', props.value);\n }\n },\n\n getNativeProps: function (inst, props) {\n var nativeProps = _assign({ selected: undefined, children: undefined }, props);\n\n // Read state only from initial mount because <select> updates value\n // manually; we need the initial state only for server rendering\n if (inst._wrapperState.selected != null) {\n nativeProps.selected = inst._wrapperState.selected;\n }\n\n var content = '';\n\n // Flatten children and warn if they aren't strings or numbers;\n // invalid types are ignored.\n ReactChildren.forEach(props.children, function (child) {\n if (child == null) {\n return;\n }\n if (typeof child === 'string' || typeof child === 'number') {\n content += child;\n } else {\n process.env.NODE_ENV !== 'production' ? warning(false, 'Only strings and numbers are supported as <option> children.') : void 0;\n }\n });\n\n if (content) {\n nativeProps.children = content;\n }\n\n return nativeProps;\n }\n\n};\n\nmodule.exports = ReactDOMOption;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/ReactDOMOption.js\n ** module id = 122\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule ReactDOMSelection\n */\n\n'use strict';\n\nvar ExecutionEnvironment = require('fbjs/lib/ExecutionEnvironment');\n\nvar getNodeForCharacterOffset = require('./getNodeForCharacterOffset');\nvar getTextContentAccessor = require('./getTextContentAccessor');\n\n/**\n * While `isCollapsed` is available on the Selection object and `collapsed`\n * is available on the Range object, IE11 sometimes gets them wrong.\n * If the anchor/focus nodes and offsets are the same, the range is collapsed.\n */\nfunction isCollapsed(anchorNode, anchorOffset, focusNode, focusOffset) {\n return anchorNode === focusNode && anchorOffset === focusOffset;\n}\n\n/**\n * Get the appropriate anchor and focus node/offset pairs for IE.\n *\n * The catch here is that IE's selection API doesn't provide information\n * about whether the selection is forward or backward, so we have to\n * behave as though it's always forward.\n *\n * IE text differs from modern selection in that it behaves as though\n * block elements end with a new line. This means character offsets will\n * differ between the two APIs.\n *\n * @param {DOMElement} node\n * @return {object}\n */\nfunction getIEOffsets(node) {\n var selection = document.selection;\n var selectedRange = selection.createRange();\n var selectedLength = selectedRange.text.length;\n\n // Duplicate selection so we can move range without breaking user selection.\n var fromStart = selectedRange.duplicate();\n fromStart.moveToElementText(node);\n fromStart.setEndPoint('EndToStart', selectedRange);\n\n var startOffset = fromStart.text.length;\n var endOffset = startOffset + selectedLength;\n\n return {\n start: startOffset,\n end: endOffset\n };\n}\n\n/**\n * @param {DOMElement} node\n * @return {?object}\n */\nfunction getModernOffsets(node) {\n var selection = window.getSelection && window.getSelection();\n\n if (!selection || selection.rangeCount === 0) {\n return null;\n }\n\n var anchorNode = selection.anchorNode;\n var anchorOffset = selection.anchorOffset;\n var focusNode = selection.focusNode;\n var focusOffset = selection.focusOffset;\n\n var currentRange = selection.getRangeAt(0);\n\n // In Firefox, range.startContainer and range.endContainer can be \"anonymous\n // divs\", e.g. the up/down buttons on an <input type=\"number\">. Anonymous\n // divs do not seem to expose properties, triggering a \"Permission denied\n // error\" if any of its properties are accessed. The only seemingly possible\n // way to avoid erroring is to access a property that typically works for\n // non-anonymous divs and catch any error that may otherwise arise. See\n // https://bugzilla.mozilla.org/show_bug.cgi?id=208427\n try {\n /* eslint-disable no-unused-expressions */\n currentRange.startContainer.nodeType;\n currentRange.endContainer.nodeType;\n /* eslint-enable no-unused-expressions */\n } catch (e) {\n return null;\n }\n\n // If the node and offset values are the same, the selection is collapsed.\n // `Selection.isCollapsed` is available natively, but IE sometimes gets\n // this value wrong.\n var isSelectionCollapsed = isCollapsed(selection.anchorNode, selection.anchorOffset, selection.focusNode, selection.focusOffset);\n\n var rangeLength = isSelectionCollapsed ? 0 : currentRange.toString().length;\n\n var tempRange = currentRange.cloneRange();\n tempRange.selectNodeContents(node);\n tempRange.setEnd(currentRange.startContainer, currentRange.startOffset);\n\n var isTempRangeCollapsed = isCollapsed(tempRange.startContainer, tempRange.startOffset, tempRange.endContainer, tempRange.endOffset);\n\n var start = isTempRangeCollapsed ? 0 : tempRange.toString().length;\n var end = start + rangeLength;\n\n // Detect whether the selection is backward.\n var detectionRange = document.createRange();\n detectionRange.setStart(anchorNode, anchorOffset);\n detectionRange.setEnd(focusNode, focusOffset);\n var isBackward = detectionRange.collapsed;\n\n return {\n start: isBackward ? end : start,\n end: isBackward ? start : end\n };\n}\n\n/**\n * @param {DOMElement|DOMTextNode} node\n * @param {object} offsets\n */\nfunction setIEOffsets(node, offsets) {\n var range = document.selection.createRange().duplicate();\n var start, end;\n\n if (offsets.end === undefined) {\n start = offsets.start;\n end = start;\n } else if (offsets.start > offsets.end) {\n start = offsets.end;\n end = offsets.start;\n } else {\n start = offsets.start;\n end = offsets.end;\n }\n\n range.moveToElementText(node);\n range.moveStart('character', start);\n range.setEndPoint('EndToStart', range);\n range.moveEnd('character', end - start);\n range.select();\n}\n\n/**\n * In modern non-IE browsers, we can support both forward and backward\n * selections.\n *\n * Note: IE10+ supports the Selection object, but it does not support\n * the `extend` method, which means that even in modern IE, it's not possible\n * to programmatically create a backward selection. Thus, for all IE\n * versions, we use the old IE API to create our selections.\n *\n * @param {DOMElement|DOMTextNode} node\n * @param {object} offsets\n */\nfunction setModernOffsets(node, offsets) {\n if (!window.getSelection) {\n return;\n }\n\n var selection = window.getSelection();\n var length = node[getTextContentAccessor()].length;\n var start = Math.min(offsets.start, length);\n var end = offsets.end === undefined ? start : Math.min(offsets.end, length);\n\n // IE 11 uses modern selection, but doesn't support the extend method.\n // Flip backward selections, so we can set with a single range.\n if (!selection.extend && start > end) {\n var temp = end;\n end = start;\n start = temp;\n }\n\n var startMarker = getNodeForCharacterOffset(node, start);\n var endMarker = getNodeForCharacterOffset(node, end);\n\n if (startMarker && endMarker) {\n var range = document.createRange();\n range.setStart(startMarker.node, startMarker.offset);\n selection.removeAllRanges();\n\n if (start > end) {\n selection.addRange(range);\n selection.extend(endMarker.node, endMarker.offset);\n } else {\n range.setEnd(endMarker.node, endMarker.offset);\n selection.addRange(range);\n }\n }\n}\n\nvar useIEOffsets = ExecutionEnvironment.canUseDOM && 'selection' in document && !('getSelection' in window);\n\nvar ReactDOMSelection = {\n /**\n * @param {DOMElement} node\n */\n getOffsets: useIEOffsets ? getIEOffsets : getModernOffsets,\n\n /**\n * @param {DOMElement|DOMTextNode} node\n * @param {object} offsets\n */\n setOffsets: useIEOffsets ? setIEOffsets : setModernOffsets\n};\n\nmodule.exports = ReactDOMSelection;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/ReactDOMSelection.js\n ** module id = 123\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule ReactDOMTextComponent\n */\n\n'use strict';\n\nvar _assign = require('object-assign');\n\nvar DOMChildrenOperations = require('./DOMChildrenOperations');\nvar DOMLazyTree = require('./DOMLazyTree');\nvar ReactDOMComponentTree = require('./ReactDOMComponentTree');\nvar ReactPerf = require('./ReactPerf');\n\nvar escapeTextContentForBrowser = require('./escapeTextContentForBrowser');\nvar invariant = require('fbjs/lib/invariant');\nvar validateDOMNesting = require('./validateDOMNesting');\n\n/**\n * Text nodes violate a couple assumptions that React makes about components:\n *\n * - When mounting text into the DOM, adjacent text nodes are merged.\n * - Text nodes cannot be assigned a React root ID.\n *\n * This component is used to wrap strings between comment nodes so that they\n * can undergo the same reconciliation that is applied to elements.\n *\n * TODO: Investigate representing React components in the DOM with text nodes.\n *\n * @class ReactDOMTextComponent\n * @extends ReactComponent\n * @internal\n */\nvar ReactDOMTextComponent = function (text) {\n // TODO: This is really a ReactText (ReactNode), not a ReactElement\n this._currentElement = text;\n this._stringText = '' + text;\n // ReactDOMComponentTree uses these:\n this._nativeNode = null;\n this._nativeParent = null;\n\n // Properties\n this._domID = null;\n this._mountIndex = 0;\n this._closingComment = null;\n this._commentNodes = null;\n};\n\n_assign(ReactDOMTextComponent.prototype, {\n\n /**\n * Creates the markup for this text node. This node is not intended to have\n * any features besides containing text content.\n *\n * @param {ReactReconcileTransaction|ReactServerRenderingTransaction} transaction\n * @return {string} Markup for this text node.\n * @internal\n */\n mountComponent: function (transaction, nativeParent, nativeContainerInfo, context) {\n if (process.env.NODE_ENV !== 'production') {\n var parentInfo;\n if (nativeParent != null) {\n parentInfo = nativeParent._ancestorInfo;\n } else if (nativeContainerInfo != null) {\n parentInfo = nativeContainerInfo._ancestorInfo;\n }\n if (parentInfo) {\n // parentInfo should always be present except for the top-level\n // component when server rendering\n validateDOMNesting('#text', this, parentInfo);\n }\n }\n\n var domID = nativeContainerInfo._idCounter++;\n var openingValue = ' react-text: ' + domID + ' ';\n var closingValue = ' /react-text ';\n this._domID = domID;\n this._nativeParent = nativeParent;\n if (transaction.useCreateElement) {\n var ownerDocument = nativeContainerInfo._ownerDocument;\n var openingComment = ownerDocument.createComment(openingValue);\n var closingComment = ownerDocument.createComment(closingValue);\n var lazyTree = DOMLazyTree(ownerDocument.createDocumentFragment());\n DOMLazyTree.queueChild(lazyTree, DOMLazyTree(openingComment));\n if (this._stringText) {\n DOMLazyTree.queueChild(lazyTree, DOMLazyTree(ownerDocument.createTextNode(this._stringText)));\n }\n DOMLazyTree.queueChild(lazyTree, DOMLazyTree(closingComment));\n ReactDOMComponentTree.precacheNode(this, openingComment);\n this._closingComment = closingComment;\n return lazyTree;\n } else {\n var escapedText = escapeTextContentForBrowser(this._stringText);\n\n if (transaction.renderToStaticMarkup) {\n // Normally we'd wrap this between comment nodes for the reasons stated\n // above, but since this is a situation where React won't take over\n // (static pages), we can simply return the text as it is.\n return escapedText;\n }\n\n return '<!--' + openingValue + '-->' + escapedText + '<!--' + closingValue + '-->';\n }\n },\n\n /**\n * Updates this component by updating the text content.\n *\n * @param {ReactText} nextText The next text content\n * @param {ReactReconcileTransaction} transaction\n * @internal\n */\n receiveComponent: function (nextText, transaction) {\n if (nextText !== this._currentElement) {\n this._currentElement = nextText;\n var nextStringText = '' + nextText;\n if (nextStringText !== this._stringText) {\n // TODO: Save this as pending props and use performUpdateIfNecessary\n // and/or updateComponent to do the actual update for consistency with\n // other component types?\n this._stringText = nextStringText;\n var commentNodes = this.getNativeNode();\n DOMChildrenOperations.replaceDelimitedText(commentNodes[0], commentNodes[1], nextStringText);\n }\n }\n },\n\n getNativeNode: function () {\n var nativeNode = this._commentNodes;\n if (nativeNode) {\n return nativeNode;\n }\n if (!this._closingComment) {\n var openingComment = ReactDOMComponentTree.getNodeFromInstance(this);\n var node = openingComment.nextSibling;\n while (true) {\n !(node != null) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'Missing closing comment for text component %s', this._domID) : invariant(false) : void 0;\n if (node.nodeType === 8 && node.nodeValue === ' /react-text ') {\n this._closingComment = node;\n break;\n }\n node = node.nextSibling;\n }\n }\n nativeNode = [this._nativeNode, this._closingComment];\n this._commentNodes = nativeNode;\n return nativeNode;\n },\n\n unmountComponent: function () {\n this._closingComment = null;\n this._commentNodes = null;\n ReactDOMComponentTree.uncacheNode(this);\n }\n\n});\n\nReactPerf.measureMethods(ReactDOMTextComponent.prototype, 'ReactDOMTextComponent', {\n mountComponent: 'mountComponent',\n receiveComponent: 'receiveComponent'\n});\n\nmodule.exports = ReactDOMTextComponent;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/ReactDOMTextComponent.js\n ** module id = 124\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule ReactDOMTextarea\n */\n\n'use strict';\n\nvar _assign = require('object-assign');\n\nvar DOMPropertyOperations = require('./DOMPropertyOperations');\nvar LinkedValueUtils = require('./LinkedValueUtils');\nvar ReactDOMComponentTree = require('./ReactDOMComponentTree');\nvar ReactUpdates = require('./ReactUpdates');\n\nvar invariant = require('fbjs/lib/invariant');\nvar warning = require('fbjs/lib/warning');\n\nvar didWarnValueLink = false;\nvar didWarnValueNull = false;\nvar didWarnValDefaultVal = false;\n\nfunction forceUpdateIfMounted() {\n if (this._rootNodeID) {\n // DOM component is still mounted; update\n ReactDOMTextarea.updateWrapper(this);\n }\n}\n\nfunction warnIfValueIsNull(props) {\n if (props != null && props.value === null && !didWarnValueNull) {\n process.env.NODE_ENV !== 'production' ? warning(false, '`value` prop on `textarea` should not be null. ' + 'Consider using the empty string to clear the component or `undefined` ' + 'for uncontrolled components.') : void 0;\n\n didWarnValueNull = true;\n }\n}\n\n/**\n * Implements a <textarea> native component that allows setting `value`, and\n * `defaultValue`. This differs from the traditional DOM API because value is\n * usually set as PCDATA children.\n *\n * If `value` is not supplied (or null/undefined), user actions that affect the\n * value will trigger updates to the element.\n *\n * If `value` is supplied (and not null/undefined), the rendered element will\n * not trigger updates to the element. Instead, the `value` prop must change in\n * order for the rendered element to be updated.\n *\n * The rendered element will be initialized with an empty value, the prop\n * `defaultValue` if specified, or the children content (deprecated).\n */\nvar ReactDOMTextarea = {\n getNativeProps: function (inst, props) {\n !(props.dangerouslySetInnerHTML == null) ? process.env.NODE_ENV !== 'production' ? invariant(false, '`dangerouslySetInnerHTML` does not make sense on <textarea>.') : invariant(false) : void 0;\n\n // Always set children to the same thing. In IE9, the selection range will\n // get reset if `textContent` is mutated.\n var nativeProps = _assign({}, props, {\n defaultValue: undefined,\n value: undefined,\n children: inst._wrapperState.initialValue,\n onChange: inst._wrapperState.onChange\n });\n\n return nativeProps;\n },\n\n mountWrapper: function (inst, props) {\n if (process.env.NODE_ENV !== 'production') {\n LinkedValueUtils.checkPropTypes('textarea', props, inst._currentElement._owner);\n if (props.valueLink !== undefined && !didWarnValueLink) {\n process.env.NODE_ENV !== 'production' ? warning(false, '`valueLink` prop on `textarea` is deprecated; set `value` and `onChange` instead.') : void 0;\n didWarnValueLink = true;\n }\n if (props.value !== undefined && props.defaultValue !== undefined && !didWarnValDefaultVal) {\n process.env.NODE_ENV !== 'production' ? warning(false, 'Textarea elements must be either controlled or uncontrolled ' + '(specify either the value prop, or the defaultValue prop, but not ' + 'both). Decide between using a controlled or uncontrolled textarea ' + 'and remove one of these props. More info: ' + 'https://fb.me/react-controlled-components') : void 0;\n didWarnValDefaultVal = true;\n }\n warnIfValueIsNull(props);\n }\n\n var defaultValue = props.defaultValue;\n // TODO (yungsters): Remove support for children content in <textarea>.\n var children = props.children;\n if (children != null) {\n if (process.env.NODE_ENV !== 'production') {\n process.env.NODE_ENV !== 'production' ? warning(false, 'Use the `defaultValue` or `value` props instead of setting ' + 'children on <textarea>.') : void 0;\n }\n !(defaultValue == null) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'If you supply `defaultValue` on a <textarea>, do not pass children.') : invariant(false) : void 0;\n if (Array.isArray(children)) {\n !(children.length <= 1) ? process.env.NODE_ENV !== 'production' ? invariant(false, '<textarea> can only have at most one child.') : invariant(false) : void 0;\n children = children[0];\n }\n\n defaultValue = '' + children;\n }\n if (defaultValue == null) {\n defaultValue = '';\n }\n var value = LinkedValueUtils.getValue(props);\n inst._wrapperState = {\n // We save the initial value so that `ReactDOMComponent` doesn't update\n // `textContent` (unnecessary since we update value).\n // The initial value can be a boolean or object so that's why it's\n // forced to be a string.\n initialValue: '' + (value != null ? value : defaultValue),\n listeners: null,\n onChange: _handleChange.bind(inst)\n };\n },\n\n updateWrapper: function (inst) {\n var props = inst._currentElement.props;\n\n if (process.env.NODE_ENV !== 'production') {\n warnIfValueIsNull(props);\n }\n\n var value = LinkedValueUtils.getValue(props);\n if (value != null) {\n // Cast `value` to a string to ensure the value is set correctly. While\n // browsers typically do this as necessary, jsdom doesn't.\n DOMPropertyOperations.setValueForProperty(ReactDOMComponentTree.getNodeFromInstance(inst), 'value', '' + value);\n }\n }\n};\n\nfunction _handleChange(event) {\n var props = this._currentElement.props;\n var returnValue = LinkedValueUtils.executeOnChange(props, event);\n ReactUpdates.asap(forceUpdateIfMounted, this);\n return returnValue;\n}\n\nmodule.exports = ReactDOMTextarea;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/ReactDOMTextarea.js\n ** module id = 125\n ** module chunks = 0\n **/","/**\n * Copyright 2015-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule ReactDOMTreeTraversal\n */\n\n'use strict';\n\nvar invariant = require('fbjs/lib/invariant');\n\n/**\n * Return the lowest common ancestor of A and B, or null if they are in\n * different trees.\n */\nfunction getLowestCommonAncestor(instA, instB) {\n !('_nativeNode' in instA) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'getNodeFromInstance: Invalid argument.') : invariant(false) : void 0;\n !('_nativeNode' in instB) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'getNodeFromInstance: Invalid argument.') : invariant(false) : void 0;\n\n var depthA = 0;\n for (var tempA = instA; tempA; tempA = tempA._nativeParent) {\n depthA++;\n }\n var depthB = 0;\n for (var tempB = instB; tempB; tempB = tempB._nativeParent) {\n depthB++;\n }\n\n // If A is deeper, crawl up.\n while (depthA - depthB > 0) {\n instA = instA._nativeParent;\n depthA--;\n }\n\n // If B is deeper, crawl up.\n while (depthB - depthA > 0) {\n instB = instB._nativeParent;\n depthB--;\n }\n\n // Walk in lockstep until we find a match.\n var depth = depthA;\n while (depth--) {\n if (instA === instB) {\n return instA;\n }\n instA = instA._nativeParent;\n instB = instB._nativeParent;\n }\n return null;\n}\n\n/**\n * Return if A is an ancestor of B.\n */\nfunction isAncestor(instA, instB) {\n !('_nativeNode' in instA) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'isAncestor: Invalid argument.') : invariant(false) : void 0;\n !('_nativeNode' in instB) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'isAncestor: Invalid argument.') : invariant(false) : void 0;\n\n while (instB) {\n if (instB === instA) {\n return true;\n }\n instB = instB._nativeParent;\n }\n return false;\n}\n\n/**\n * Return the parent instance of the passed-in instance.\n */\nfunction getParentInstance(inst) {\n !('_nativeNode' in inst) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'getParentInstance: Invalid argument.') : invariant(false) : void 0;\n\n return inst._nativeParent;\n}\n\n/**\n * Simulates the traversal of a two-phase, capture/bubble event dispatch.\n */\nfunction traverseTwoPhase(inst, fn, arg) {\n var path = [];\n while (inst) {\n path.push(inst);\n inst = inst._nativeParent;\n }\n var i;\n for (i = path.length; i-- > 0;) {\n fn(path[i], false, arg);\n }\n for (i = 0; i < path.length; i++) {\n fn(path[i], true, arg);\n }\n}\n\n/**\n * Traverses the ID hierarchy and invokes the supplied `cb` on any IDs that\n * should would receive a `mouseEnter` or `mouseLeave` event.\n *\n * Does not invoke the callback on the nearest common ancestor because nothing\n * \"entered\" or \"left\" that element.\n */\nfunction traverseEnterLeave(from, to, fn, argFrom, argTo) {\n var common = from && to ? getLowestCommonAncestor(from, to) : null;\n var pathFrom = [];\n while (from && from !== common) {\n pathFrom.push(from);\n from = from._nativeParent;\n }\n var pathTo = [];\n while (to && to !== common) {\n pathTo.push(to);\n to = to._nativeParent;\n }\n var i;\n for (i = 0; i < pathFrom.length; i++) {\n fn(pathFrom[i], true, argFrom);\n }\n for (i = pathTo.length; i-- > 0;) {\n fn(pathTo[i], false, argTo);\n }\n}\n\nmodule.exports = {\n isAncestor: isAncestor,\n getLowestCommonAncestor: getLowestCommonAncestor,\n getParentInstance: getParentInstance,\n traverseTwoPhase: traverseTwoPhase,\n traverseEnterLeave: traverseEnterLeave\n};\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/ReactDOMTreeTraversal.js\n ** module id = 126\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule ReactDOMUnknownPropertyDevtool\n */\n\n'use strict';\n\nvar DOMProperty = require('./DOMProperty');\nvar EventPluginRegistry = require('./EventPluginRegistry');\n\nvar warning = require('fbjs/lib/warning');\n\nif (process.env.NODE_ENV !== 'production') {\n var reactProps = {\n children: true,\n dangerouslySetInnerHTML: true,\n key: true,\n ref: true\n };\n var warnedProperties = {};\n\n var warnUnknownProperty = function (name) {\n if (DOMProperty.properties.hasOwnProperty(name) || DOMProperty.isCustomAttribute(name)) {\n return;\n }\n if (reactProps.hasOwnProperty(name) && reactProps[name] || warnedProperties.hasOwnProperty(name) && warnedProperties[name]) {\n return;\n }\n\n warnedProperties[name] = true;\n var lowerCasedName = name.toLowerCase();\n\n // data-* attributes should be lowercase; suggest the lowercase version\n var standardName = DOMProperty.isCustomAttribute(lowerCasedName) ? lowerCasedName : DOMProperty.getPossibleStandardName.hasOwnProperty(lowerCasedName) ? DOMProperty.getPossibleStandardName[lowerCasedName] : null;\n\n // For now, only warn when we have a suggested correction. This prevents\n // logging too much when using transferPropsTo.\n process.env.NODE_ENV !== 'production' ? warning(standardName == null, 'Unknown DOM property %s. Did you mean %s?', name, standardName) : void 0;\n\n var registrationName = EventPluginRegistry.possibleRegistrationNames.hasOwnProperty(lowerCasedName) ? EventPluginRegistry.possibleRegistrationNames[lowerCasedName] : null;\n\n process.env.NODE_ENV !== 'production' ? warning(registrationName == null, 'Unknown event handler property %s. Did you mean `%s`?', name, registrationName) : void 0;\n };\n}\n\nvar ReactDOMUnknownPropertyDevtool = {\n onCreateMarkupForProperty: function (name, value) {\n warnUnknownProperty(name);\n },\n onSetValueForProperty: function (node, name, value) {\n warnUnknownProperty(name);\n },\n onDeleteValueForProperty: function (node, name) {\n warnUnknownProperty(name);\n }\n};\n\nmodule.exports = ReactDOMUnknownPropertyDevtool;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/ReactDOMUnknownPropertyDevtool.js\n ** module id = 127\n ** module chunks = 0\n **/","/**\n * Copyright 2016-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule ReactDebugTool\n */\n\n'use strict';\n\nvar ReactInvalidSetStateWarningDevTool = require('./ReactInvalidSetStateWarningDevTool');\nvar warning = require('fbjs/lib/warning');\n\nvar eventHandlers = [];\nvar handlerDoesThrowForEvent = {};\n\nfunction emitEvent(handlerFunctionName, arg1, arg2, arg3, arg4, arg5) {\n if (process.env.NODE_ENV !== 'production') {\n eventHandlers.forEach(function (handler) {\n try {\n if (handler[handlerFunctionName]) {\n handler[handlerFunctionName](arg1, arg2, arg3, arg4, arg5);\n }\n } catch (e) {\n process.env.NODE_ENV !== 'production' ? warning(!handlerDoesThrowForEvent[handlerFunctionName], 'exception thrown by devtool while handling %s: %s', handlerFunctionName, e.message) : void 0;\n handlerDoesThrowForEvent[handlerFunctionName] = true;\n }\n });\n }\n}\n\nvar ReactDebugTool = {\n addDevtool: function (devtool) {\n eventHandlers.push(devtool);\n },\n removeDevtool: function (devtool) {\n for (var i = 0; i < eventHandlers.length; i++) {\n if (eventHandlers[i] === devtool) {\n eventHandlers.splice(i, 1);\n i--;\n }\n }\n },\n onBeginProcessingChildContext: function () {\n emitEvent('onBeginProcessingChildContext');\n },\n onEndProcessingChildContext: function () {\n emitEvent('onEndProcessingChildContext');\n },\n onSetState: function () {\n emitEvent('onSetState');\n },\n onMountRootComponent: function (internalInstance) {\n emitEvent('onMountRootComponent', internalInstance);\n },\n onMountComponent: function (internalInstance) {\n emitEvent('onMountComponent', internalInstance);\n },\n onUpdateComponent: function (internalInstance) {\n emitEvent('onUpdateComponent', internalInstance);\n },\n onUnmountComponent: function (internalInstance) {\n emitEvent('onUnmountComponent', internalInstance);\n }\n};\n\nReactDebugTool.addDevtool(ReactInvalidSetStateWarningDevTool);\n\nmodule.exports = ReactDebugTool;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/ReactDebugTool.js\n ** module id = 128\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule ReactDefaultBatchingStrategy\n */\n\n'use strict';\n\nvar _assign = require('object-assign');\n\nvar ReactUpdates = require('./ReactUpdates');\nvar Transaction = require('./Transaction');\n\nvar emptyFunction = require('fbjs/lib/emptyFunction');\n\nvar RESET_BATCHED_UPDATES = {\n initialize: emptyFunction,\n close: function () {\n ReactDefaultBatchingStrategy.isBatchingUpdates = false;\n }\n};\n\nvar FLUSH_BATCHED_UPDATES = {\n initialize: emptyFunction,\n close: ReactUpdates.flushBatchedUpdates.bind(ReactUpdates)\n};\n\nvar TRANSACTION_WRAPPERS = [FLUSH_BATCHED_UPDATES, RESET_BATCHED_UPDATES];\n\nfunction ReactDefaultBatchingStrategyTransaction() {\n this.reinitializeTransaction();\n}\n\n_assign(ReactDefaultBatchingStrategyTransaction.prototype, Transaction.Mixin, {\n getTransactionWrappers: function () {\n return TRANSACTION_WRAPPERS;\n }\n});\n\nvar transaction = new ReactDefaultBatchingStrategyTransaction();\n\nvar ReactDefaultBatchingStrategy = {\n isBatchingUpdates: false,\n\n /**\n * Call the provided function in a context within which calls to `setState`\n * and friends are batched such that components aren't updated unnecessarily.\n */\n batchedUpdates: function (callback, a, b, c, d, e) {\n var alreadyBatchingUpdates = ReactDefaultBatchingStrategy.isBatchingUpdates;\n\n ReactDefaultBatchingStrategy.isBatchingUpdates = true;\n\n // The code is written this way to avoid extra allocations\n if (alreadyBatchingUpdates) {\n callback(a, b, c, d, e);\n } else {\n transaction.perform(callback, null, a, b, c, d, e);\n }\n }\n};\n\nmodule.exports = ReactDefaultBatchingStrategy;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/ReactDefaultBatchingStrategy.js\n ** module id = 129\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule ReactDefaultInjection\n */\n\n'use strict';\n\nvar BeforeInputEventPlugin = require('./BeforeInputEventPlugin');\nvar ChangeEventPlugin = require('./ChangeEventPlugin');\nvar DefaultEventPluginOrder = require('./DefaultEventPluginOrder');\nvar EnterLeaveEventPlugin = require('./EnterLeaveEventPlugin');\nvar ExecutionEnvironment = require('fbjs/lib/ExecutionEnvironment');\nvar HTMLDOMPropertyConfig = require('./HTMLDOMPropertyConfig');\nvar ReactComponentBrowserEnvironment = require('./ReactComponentBrowserEnvironment');\nvar ReactDOMComponent = require('./ReactDOMComponent');\nvar ReactDOMComponentTree = require('./ReactDOMComponentTree');\nvar ReactDOMEmptyComponent = require('./ReactDOMEmptyComponent');\nvar ReactDOMTreeTraversal = require('./ReactDOMTreeTraversal');\nvar ReactDOMTextComponent = require('./ReactDOMTextComponent');\nvar ReactDefaultBatchingStrategy = require('./ReactDefaultBatchingStrategy');\nvar ReactEventListener = require('./ReactEventListener');\nvar ReactInjection = require('./ReactInjection');\nvar ReactReconcileTransaction = require('./ReactReconcileTransaction');\nvar SVGDOMPropertyConfig = require('./SVGDOMPropertyConfig');\nvar SelectEventPlugin = require('./SelectEventPlugin');\nvar SimpleEventPlugin = require('./SimpleEventPlugin');\n\nvar alreadyInjected = false;\n\nfunction inject() {\n if (alreadyInjected) {\n // TODO: This is currently true because these injections are shared between\n // the client and the server package. They should be built independently\n // and not share any injection state. Then this problem will be solved.\n return;\n }\n alreadyInjected = true;\n\n ReactInjection.EventEmitter.injectReactEventListener(ReactEventListener);\n\n /**\n * Inject modules for resolving DOM hierarchy and plugin ordering.\n */\n ReactInjection.EventPluginHub.injectEventPluginOrder(DefaultEventPluginOrder);\n ReactInjection.EventPluginUtils.injectComponentTree(ReactDOMComponentTree);\n ReactInjection.EventPluginUtils.injectTreeTraversal(ReactDOMTreeTraversal);\n\n /**\n * Some important event plugins included by default (without having to require\n * them).\n */\n ReactInjection.EventPluginHub.injectEventPluginsByName({\n SimpleEventPlugin: SimpleEventPlugin,\n EnterLeaveEventPlugin: EnterLeaveEventPlugin,\n ChangeEventPlugin: ChangeEventPlugin,\n SelectEventPlugin: SelectEventPlugin,\n BeforeInputEventPlugin: BeforeInputEventPlugin\n });\n\n ReactInjection.NativeComponent.injectGenericComponentClass(ReactDOMComponent);\n\n ReactInjection.NativeComponent.injectTextComponentClass(ReactDOMTextComponent);\n\n ReactInjection.DOMProperty.injectDOMPropertyConfig(HTMLDOMPropertyConfig);\n ReactInjection.DOMProperty.injectDOMPropertyConfig(SVGDOMPropertyConfig);\n\n ReactInjection.EmptyComponent.injectEmptyComponentFactory(function (instantiate) {\n return new ReactDOMEmptyComponent(instantiate);\n });\n\n ReactInjection.Updates.injectReconcileTransaction(ReactReconcileTransaction);\n ReactInjection.Updates.injectBatchingStrategy(ReactDefaultBatchingStrategy);\n\n ReactInjection.Component.injectEnvironment(ReactComponentBrowserEnvironment);\n\n if (process.env.NODE_ENV !== 'production') {\n var url = ExecutionEnvironment.canUseDOM && window.location.href || '';\n if (/[?&]react_perf\\b/.test(url)) {\n var ReactDefaultPerf = require('./ReactDefaultPerf');\n ReactDefaultPerf.start();\n }\n }\n}\n\nmodule.exports = {\n inject: inject\n};\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/ReactDefaultInjection.js\n ** module id = 130\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule ReactEventEmitterMixin\n */\n\n'use strict';\n\nvar EventPluginHub = require('./EventPluginHub');\n\nfunction runEventQueueInBatch(events) {\n EventPluginHub.enqueueEvents(events);\n EventPluginHub.processEventQueue(false);\n}\n\nvar ReactEventEmitterMixin = {\n\n /**\n * Streams a fired top-level event to `EventPluginHub` where plugins have the\n * opportunity to create `ReactEvent`s to be dispatched.\n */\n handleTopLevel: function (topLevelType, targetInst, nativeEvent, nativeEventTarget) {\n var events = EventPluginHub.extractEvents(topLevelType, targetInst, nativeEvent, nativeEventTarget);\n runEventQueueInBatch(events);\n }\n};\n\nmodule.exports = ReactEventEmitterMixin;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/ReactEventEmitterMixin.js\n ** module id = 131\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule ReactEventListener\n */\n\n'use strict';\n\nvar _assign = require('object-assign');\n\nvar EventListener = require('fbjs/lib/EventListener');\nvar ExecutionEnvironment = require('fbjs/lib/ExecutionEnvironment');\nvar PooledClass = require('./PooledClass');\nvar ReactDOMComponentTree = require('./ReactDOMComponentTree');\nvar ReactUpdates = require('./ReactUpdates');\n\nvar getEventTarget = require('./getEventTarget');\nvar getUnboundedScrollPosition = require('fbjs/lib/getUnboundedScrollPosition');\n\n/**\n * Find the deepest React component completely containing the root of the\n * passed-in instance (for use when entire React trees are nested within each\n * other). If React trees are not nested, returns null.\n */\nfunction findParent(inst) {\n // TODO: It may be a good idea to cache this to prevent unnecessary DOM\n // traversal, but caching is difficult to do correctly without using a\n // mutation observer to listen for all DOM changes.\n while (inst._nativeParent) {\n inst = inst._nativeParent;\n }\n var rootNode = ReactDOMComponentTree.getNodeFromInstance(inst);\n var container = rootNode.parentNode;\n return ReactDOMComponentTree.getClosestInstanceFromNode(container);\n}\n\n// Used to store ancestor hierarchy in top level callback\nfunction TopLevelCallbackBookKeeping(topLevelType, nativeEvent) {\n this.topLevelType = topLevelType;\n this.nativeEvent = nativeEvent;\n this.ancestors = [];\n}\n_assign(TopLevelCallbackBookKeeping.prototype, {\n destructor: function () {\n this.topLevelType = null;\n this.nativeEvent = null;\n this.ancestors.length = 0;\n }\n});\nPooledClass.addPoolingTo(TopLevelCallbackBookKeeping, PooledClass.twoArgumentPooler);\n\nfunction handleTopLevelImpl(bookKeeping) {\n var nativeEventTarget = getEventTarget(bookKeeping.nativeEvent);\n var targetInst = ReactDOMComponentTree.getClosestInstanceFromNode(nativeEventTarget);\n\n // Loop through the hierarchy, in case there's any nested components.\n // It's important that we build the array of ancestors before calling any\n // event handlers, because event handlers can modify the DOM, leading to\n // inconsistencies with ReactMount's node cache. See #1105.\n var ancestor = targetInst;\n do {\n bookKeeping.ancestors.push(ancestor);\n ancestor = ancestor && findParent(ancestor);\n } while (ancestor);\n\n for (var i = 0; i < bookKeeping.ancestors.length; i++) {\n targetInst = bookKeeping.ancestors[i];\n ReactEventListener._handleTopLevel(bookKeeping.topLevelType, targetInst, bookKeeping.nativeEvent, getEventTarget(bookKeeping.nativeEvent));\n }\n}\n\nfunction scrollValueMonitor(cb) {\n var scrollPosition = getUnboundedScrollPosition(window);\n cb(scrollPosition);\n}\n\nvar ReactEventListener = {\n _enabled: true,\n _handleTopLevel: null,\n\n WINDOW_HANDLE: ExecutionEnvironment.canUseDOM ? window : null,\n\n setHandleTopLevel: function (handleTopLevel) {\n ReactEventListener._handleTopLevel = handleTopLevel;\n },\n\n setEnabled: function (enabled) {\n ReactEventListener._enabled = !!enabled;\n },\n\n isEnabled: function () {\n return ReactEventListener._enabled;\n },\n\n /**\n * Traps top-level events by using event bubbling.\n *\n * @param {string} topLevelType Record from `EventConstants`.\n * @param {string} handlerBaseName Event name (e.g. \"click\").\n * @param {object} handle Element on which to attach listener.\n * @return {?object} An object with a remove function which will forcefully\n * remove the listener.\n * @internal\n */\n trapBubbledEvent: function (topLevelType, handlerBaseName, handle) {\n var element = handle;\n if (!element) {\n return null;\n }\n return EventListener.listen(element, handlerBaseName, ReactEventListener.dispatchEvent.bind(null, topLevelType));\n },\n\n /**\n * Traps a top-level event by using event capturing.\n *\n * @param {string} topLevelType Record from `EventConstants`.\n * @param {string} handlerBaseName Event name (e.g. \"click\").\n * @param {object} handle Element on which to attach listener.\n * @return {?object} An object with a remove function which will forcefully\n * remove the listener.\n * @internal\n */\n trapCapturedEvent: function (topLevelType, handlerBaseName, handle) {\n var element = handle;\n if (!element) {\n return null;\n }\n return EventListener.capture(element, handlerBaseName, ReactEventListener.dispatchEvent.bind(null, topLevelType));\n },\n\n monitorScrollValue: function (refresh) {\n var callback = scrollValueMonitor.bind(null, refresh);\n EventListener.listen(window, 'scroll', callback);\n },\n\n dispatchEvent: function (topLevelType, nativeEvent) {\n if (!ReactEventListener._enabled) {\n return;\n }\n\n var bookKeeping = TopLevelCallbackBookKeeping.getPooled(topLevelType, nativeEvent);\n try {\n // Event queue being processed in the same cycle allows\n // `preventDefault`.\n ReactUpdates.batchedUpdates(handleTopLevelImpl, bookKeeping);\n } finally {\n TopLevelCallbackBookKeeping.release(bookKeeping);\n }\n }\n};\n\nmodule.exports = ReactEventListener;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/ReactEventListener.js\n ** module id = 132\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule ReactInjection\n */\n\n'use strict';\n\nvar DOMProperty = require('./DOMProperty');\nvar EventPluginHub = require('./EventPluginHub');\nvar EventPluginUtils = require('./EventPluginUtils');\nvar ReactComponentEnvironment = require('./ReactComponentEnvironment');\nvar ReactClass = require('./ReactClass');\nvar ReactEmptyComponent = require('./ReactEmptyComponent');\nvar ReactBrowserEventEmitter = require('./ReactBrowserEventEmitter');\nvar ReactNativeComponent = require('./ReactNativeComponent');\nvar ReactPerf = require('./ReactPerf');\nvar ReactUpdates = require('./ReactUpdates');\n\nvar ReactInjection = {\n Component: ReactComponentEnvironment.injection,\n Class: ReactClass.injection,\n DOMProperty: DOMProperty.injection,\n EmptyComponent: ReactEmptyComponent.injection,\n EventPluginHub: EventPluginHub.injection,\n EventPluginUtils: EventPluginUtils.injection,\n EventEmitter: ReactBrowserEventEmitter.injection,\n NativeComponent: ReactNativeComponent.injection,\n Perf: ReactPerf.injection,\n Updates: ReactUpdates.injection\n};\n\nmodule.exports = ReactInjection;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/ReactInjection.js\n ** module id = 133\n ** module chunks = 0\n **/","/**\n * Copyright 2016-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule ReactInvalidSetStateWarningDevTool\n */\n\n'use strict';\n\nvar warning = require('fbjs/lib/warning');\n\nif (process.env.NODE_ENV !== 'production') {\n var processingChildContext = false;\n\n var warnInvalidSetState = function () {\n process.env.NODE_ENV !== 'production' ? warning(!processingChildContext, 'setState(...): Cannot call setState() inside getChildContext()') : void 0;\n };\n}\n\nvar ReactInvalidSetStateWarningDevTool = {\n onBeginProcessingChildContext: function () {\n processingChildContext = true;\n },\n onEndProcessingChildContext: function () {\n processingChildContext = false;\n },\n onSetState: function () {\n warnInvalidSetState();\n }\n};\n\nmodule.exports = ReactInvalidSetStateWarningDevTool;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/ReactInvalidSetStateWarningDevTool.js\n ** module id = 134\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule ReactMarkupChecksum\n */\n\n'use strict';\n\nvar adler32 = require('./adler32');\n\nvar TAG_END = /\\/?>/;\nvar COMMENT_START = /^<\\!\\-\\-/;\n\nvar ReactMarkupChecksum = {\n CHECKSUM_ATTR_NAME: 'data-react-checksum',\n\n /**\n * @param {string} markup Markup string\n * @return {string} Markup string with checksum attribute attached\n */\n addChecksumToMarkup: function (markup) {\n var checksum = adler32(markup);\n\n // Add checksum (handle both parent tags, comments and self-closing tags)\n if (COMMENT_START.test(markup)) {\n return markup;\n } else {\n return markup.replace(TAG_END, ' ' + ReactMarkupChecksum.CHECKSUM_ATTR_NAME + '=\"' + checksum + '\"$&');\n }\n },\n\n /**\n * @param {string} markup to use\n * @param {DOMElement} element root React element\n * @returns {boolean} whether or not the markup is the same\n */\n canReuseMarkup: function (markup, element) {\n var existingChecksum = element.getAttribute(ReactMarkupChecksum.CHECKSUM_ATTR_NAME);\n existingChecksum = existingChecksum && parseInt(existingChecksum, 10);\n var markupChecksum = adler32(markup);\n return markupChecksum === existingChecksum;\n }\n};\n\nmodule.exports = ReactMarkupChecksum;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/ReactMarkupChecksum.js\n ** module id = 135\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule ReactMultiChild\n */\n\n'use strict';\n\nvar ReactComponentEnvironment = require('./ReactComponentEnvironment');\nvar ReactMultiChildUpdateTypes = require('./ReactMultiChildUpdateTypes');\n\nvar ReactCurrentOwner = require('./ReactCurrentOwner');\nvar ReactReconciler = require('./ReactReconciler');\nvar ReactChildReconciler = require('./ReactChildReconciler');\n\nvar flattenChildren = require('./flattenChildren');\nvar invariant = require('fbjs/lib/invariant');\n\n/**\n * Make an update for markup to be rendered and inserted at a supplied index.\n *\n * @param {string} markup Markup that renders into an element.\n * @param {number} toIndex Destination index.\n * @private\n */\nfunction makeInsertMarkup(markup, afterNode, toIndex) {\n // NOTE: Null values reduce hidden classes.\n return {\n type: ReactMultiChildUpdateTypes.INSERT_MARKUP,\n content: markup,\n fromIndex: null,\n fromNode: null,\n toIndex: toIndex,\n afterNode: afterNode\n };\n}\n\n/**\n * Make an update for moving an existing element to another index.\n *\n * @param {number} fromIndex Source index of the existing element.\n * @param {number} toIndex Destination index of the element.\n * @private\n */\nfunction makeMove(child, afterNode, toIndex) {\n // NOTE: Null values reduce hidden classes.\n return {\n type: ReactMultiChildUpdateTypes.MOVE_EXISTING,\n content: null,\n fromIndex: child._mountIndex,\n fromNode: ReactReconciler.getNativeNode(child),\n toIndex: toIndex,\n afterNode: afterNode\n };\n}\n\n/**\n * Make an update for removing an element at an index.\n *\n * @param {number} fromIndex Index of the element to remove.\n * @private\n */\nfunction makeRemove(child, node) {\n // NOTE: Null values reduce hidden classes.\n return {\n type: ReactMultiChildUpdateTypes.REMOVE_NODE,\n content: null,\n fromIndex: child._mountIndex,\n fromNode: node,\n toIndex: null,\n afterNode: null\n };\n}\n\n/**\n * Make an update for setting the markup of a node.\n *\n * @param {string} markup Markup that renders into an element.\n * @private\n */\nfunction makeSetMarkup(markup) {\n // NOTE: Null values reduce hidden classes.\n return {\n type: ReactMultiChildUpdateTypes.SET_MARKUP,\n content: markup,\n fromIndex: null,\n fromNode: null,\n toIndex: null,\n afterNode: null\n };\n}\n\n/**\n * Make an update for setting the text content.\n *\n * @param {string} textContent Text content to set.\n * @private\n */\nfunction makeTextContent(textContent) {\n // NOTE: Null values reduce hidden classes.\n return {\n type: ReactMultiChildUpdateTypes.TEXT_CONTENT,\n content: textContent,\n fromIndex: null,\n fromNode: null,\n toIndex: null,\n afterNode: null\n };\n}\n\n/**\n * Push an update, if any, onto the queue. Creates a new queue if none is\n * passed and always returns the queue. Mutative.\n */\nfunction enqueue(queue, update) {\n if (update) {\n queue = queue || [];\n queue.push(update);\n }\n return queue;\n}\n\n/**\n * Processes any enqueued updates.\n *\n * @private\n */\nfunction processQueue(inst, updateQueue) {\n ReactComponentEnvironment.processChildrenUpdates(inst, updateQueue);\n}\n\n/**\n * ReactMultiChild are capable of reconciling multiple children.\n *\n * @class ReactMultiChild\n * @internal\n */\nvar ReactMultiChild = {\n\n /**\n * Provides common functionality for components that must reconcile multiple\n * children. This is used by `ReactDOMComponent` to mount, update, and\n * unmount child components.\n *\n * @lends {ReactMultiChild.prototype}\n */\n Mixin: {\n\n _reconcilerInstantiateChildren: function (nestedChildren, transaction, context) {\n if (process.env.NODE_ENV !== 'production') {\n if (this._currentElement) {\n try {\n ReactCurrentOwner.current = this._currentElement._owner;\n return ReactChildReconciler.instantiateChildren(nestedChildren, transaction, context);\n } finally {\n ReactCurrentOwner.current = null;\n }\n }\n }\n return ReactChildReconciler.instantiateChildren(nestedChildren, transaction, context);\n },\n\n _reconcilerUpdateChildren: function (prevChildren, nextNestedChildrenElements, removedNodes, transaction, context) {\n var nextChildren;\n if (process.env.NODE_ENV !== 'production') {\n if (this._currentElement) {\n try {\n ReactCurrentOwner.current = this._currentElement._owner;\n nextChildren = flattenChildren(nextNestedChildrenElements);\n } finally {\n ReactCurrentOwner.current = null;\n }\n ReactChildReconciler.updateChildren(prevChildren, nextChildren, removedNodes, transaction, context);\n return nextChildren;\n }\n }\n nextChildren = flattenChildren(nextNestedChildrenElements);\n ReactChildReconciler.updateChildren(prevChildren, nextChildren, removedNodes, transaction, context);\n return nextChildren;\n },\n\n /**\n * Generates a \"mount image\" for each of the supplied children. In the case\n * of `ReactDOMComponent`, a mount image is a string of markup.\n *\n * @param {?object} nestedChildren Nested child maps.\n * @return {array} An array of mounted representations.\n * @internal\n */\n mountChildren: function (nestedChildren, transaction, context) {\n var children = this._reconcilerInstantiateChildren(nestedChildren, transaction, context);\n this._renderedChildren = children;\n var mountImages = [];\n var index = 0;\n for (var name in children) {\n if (children.hasOwnProperty(name)) {\n var child = children[name];\n var mountImage = ReactReconciler.mountComponent(child, transaction, this, this._nativeContainerInfo, context);\n child._mountIndex = index++;\n mountImages.push(mountImage);\n }\n }\n return mountImages;\n },\n\n /**\n * Replaces any rendered children with a text content string.\n *\n * @param {string} nextContent String of content.\n * @internal\n */\n updateTextContent: function (nextContent) {\n var prevChildren = this._renderedChildren;\n // Remove any rendered children.\n ReactChildReconciler.unmountChildren(prevChildren, false);\n for (var name in prevChildren) {\n if (prevChildren.hasOwnProperty(name)) {\n !false ? process.env.NODE_ENV !== 'production' ? invariant(false, 'updateTextContent called on non-empty component.') : invariant(false) : void 0;\n }\n }\n // Set new text content.\n var updates = [makeTextContent(nextContent)];\n processQueue(this, updates);\n },\n\n /**\n * Replaces any rendered children with a markup string.\n *\n * @param {string} nextMarkup String of markup.\n * @internal\n */\n updateMarkup: function (nextMarkup) {\n var prevChildren = this._renderedChildren;\n // Remove any rendered children.\n ReactChildReconciler.unmountChildren(prevChildren, false);\n for (var name in prevChildren) {\n if (prevChildren.hasOwnProperty(name)) {\n !false ? process.env.NODE_ENV !== 'production' ? invariant(false, 'updateTextContent called on non-empty component.') : invariant(false) : void 0;\n }\n }\n var updates = [makeSetMarkup(nextMarkup)];\n processQueue(this, updates);\n },\n\n /**\n * Updates the rendered children with new children.\n *\n * @param {?object} nextNestedChildrenElements Nested child element maps.\n * @param {ReactReconcileTransaction} transaction\n * @internal\n */\n updateChildren: function (nextNestedChildrenElements, transaction, context) {\n // Hook used by React ART\n this._updateChildren(nextNestedChildrenElements, transaction, context);\n },\n\n /**\n * @param {?object} nextNestedChildrenElements Nested child element maps.\n * @param {ReactReconcileTransaction} transaction\n * @final\n * @protected\n */\n _updateChildren: function (nextNestedChildrenElements, transaction, context) {\n var prevChildren = this._renderedChildren;\n var removedNodes = {};\n var nextChildren = this._reconcilerUpdateChildren(prevChildren, nextNestedChildrenElements, removedNodes, transaction, context);\n if (!nextChildren && !prevChildren) {\n return;\n }\n var updates = null;\n var name;\n // `nextIndex` will increment for each child in `nextChildren`, but\n // `lastIndex` will be the last index visited in `prevChildren`.\n var lastIndex = 0;\n var nextIndex = 0;\n var lastPlacedNode = null;\n for (name in nextChildren) {\n if (!nextChildren.hasOwnProperty(name)) {\n continue;\n }\n var prevChild = prevChildren && prevChildren[name];\n var nextChild = nextChildren[name];\n if (prevChild === nextChild) {\n updates = enqueue(updates, this.moveChild(prevChild, lastPlacedNode, nextIndex, lastIndex));\n lastIndex = Math.max(prevChild._mountIndex, lastIndex);\n prevChild._mountIndex = nextIndex;\n } else {\n if (prevChild) {\n // Update `lastIndex` before `_mountIndex` gets unset by unmounting.\n lastIndex = Math.max(prevChild._mountIndex, lastIndex);\n // The `removedNodes` loop below will actually remove the child.\n }\n // The child must be instantiated before it's mounted.\n updates = enqueue(updates, this._mountChildAtIndex(nextChild, lastPlacedNode, nextIndex, transaction, context));\n }\n nextIndex++;\n lastPlacedNode = ReactReconciler.getNativeNode(nextChild);\n }\n // Remove children that are no longer present.\n for (name in removedNodes) {\n if (removedNodes.hasOwnProperty(name)) {\n updates = enqueue(updates, this._unmountChild(prevChildren[name], removedNodes[name]));\n }\n }\n if (updates) {\n processQueue(this, updates);\n }\n this._renderedChildren = nextChildren;\n },\n\n /**\n * Unmounts all rendered children. This should be used to clean up children\n * when this component is unmounted. It does not actually perform any\n * backend operations.\n *\n * @internal\n */\n unmountChildren: function (safely) {\n var renderedChildren = this._renderedChildren;\n ReactChildReconciler.unmountChildren(renderedChildren, safely);\n this._renderedChildren = null;\n },\n\n /**\n * Moves a child component to the supplied index.\n *\n * @param {ReactComponent} child Component to move.\n * @param {number} toIndex Destination index of the element.\n * @param {number} lastIndex Last index visited of the siblings of `child`.\n * @protected\n */\n moveChild: function (child, afterNode, toIndex, lastIndex) {\n // If the index of `child` is less than `lastIndex`, then it needs to\n // be moved. Otherwise, we do not need to move it because a child will be\n // inserted or moved before `child`.\n if (child._mountIndex < lastIndex) {\n return makeMove(child, afterNode, toIndex);\n }\n },\n\n /**\n * Creates a child component.\n *\n * @param {ReactComponent} child Component to create.\n * @param {string} mountImage Markup to insert.\n * @protected\n */\n createChild: function (child, afterNode, mountImage) {\n return makeInsertMarkup(mountImage, afterNode, child._mountIndex);\n },\n\n /**\n * Removes a child component.\n *\n * @param {ReactComponent} child Child to remove.\n * @protected\n */\n removeChild: function (child, node) {\n return makeRemove(child, node);\n },\n\n /**\n * Mounts a child with the supplied name.\n *\n * NOTE: This is part of `updateChildren` and is here for readability.\n *\n * @param {ReactComponent} child Component to mount.\n * @param {string} name Name of the child.\n * @param {number} index Index at which to insert the child.\n * @param {ReactReconcileTransaction} transaction\n * @private\n */\n _mountChildAtIndex: function (child, afterNode, index, transaction, context) {\n var mountImage = ReactReconciler.mountComponent(child, transaction, this, this._nativeContainerInfo, context);\n child._mountIndex = index;\n return this.createChild(child, afterNode, mountImage);\n },\n\n /**\n * Unmounts a rendered child.\n *\n * NOTE: This is part of `updateChildren` and is here for readability.\n *\n * @param {ReactComponent} child Component to unmount.\n * @private\n */\n _unmountChild: function (child, node) {\n var update = this.removeChild(child, node);\n child._mountIndex = null;\n return update;\n }\n\n }\n\n};\n\nmodule.exports = ReactMultiChild;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/ReactMultiChild.js\n ** module id = 136\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule ReactOwner\n */\n\n'use strict';\n\nvar invariant = require('fbjs/lib/invariant');\n\n/**\n * ReactOwners are capable of storing references to owned components.\n *\n * All components are capable of //being// referenced by owner components, but\n * only ReactOwner components are capable of //referencing// owned components.\n * The named reference is known as a \"ref\".\n *\n * Refs are available when mounted and updated during reconciliation.\n *\n * var MyComponent = React.createClass({\n * render: function() {\n * return (\n * <div onClick={this.handleClick}>\n * <CustomComponent ref=\"custom\" />\n * </div>\n * );\n * },\n * handleClick: function() {\n * this.refs.custom.handleClick();\n * },\n * componentDidMount: function() {\n * this.refs.custom.initialize();\n * }\n * });\n *\n * Refs should rarely be used. When refs are used, they should only be done to\n * control data that is not handled by React's data flow.\n *\n * @class ReactOwner\n */\nvar ReactOwner = {\n\n /**\n * @param {?object} object\n * @return {boolean} True if `object` is a valid owner.\n * @final\n */\n isValidOwner: function (object) {\n return !!(object && typeof object.attachRef === 'function' && typeof object.detachRef === 'function');\n },\n\n /**\n * Adds a component by ref to an owner component.\n *\n * @param {ReactComponent} component Component to reference.\n * @param {string} ref Name by which to refer to the component.\n * @param {ReactOwner} owner Component on which to record the ref.\n * @final\n * @internal\n */\n addComponentAsRefTo: function (component, ref, owner) {\n !ReactOwner.isValidOwner(owner) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'addComponentAsRefTo(...): Only a ReactOwner can have refs. You might ' + 'be adding a ref to a component that was not created inside a component\\'s ' + '`render` method, or you have multiple copies of React loaded ' + '(details: https://fb.me/react-refs-must-have-owner).') : invariant(false) : void 0;\n owner.attachRef(ref, component);\n },\n\n /**\n * Removes a component by ref from an owner component.\n *\n * @param {ReactComponent} component Component to dereference.\n * @param {string} ref Name of the ref to remove.\n * @param {ReactOwner} owner Component on which the ref is recorded.\n * @final\n * @internal\n */\n removeComponentAsRefFrom: function (component, ref, owner) {\n !ReactOwner.isValidOwner(owner) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'removeComponentAsRefFrom(...): Only a ReactOwner can have refs. You might ' + 'be removing a ref to a component that was not created inside a component\\'s ' + '`render` method, or you have multiple copies of React loaded ' + '(details: https://fb.me/react-refs-must-have-owner).') : invariant(false) : void 0;\n var ownerPublicInstance = owner.getPublicInstance();\n // Check that `component`'s owner is still alive and that `component` is still the current ref\n // because we do not want to detach the ref if another component stole it.\n if (ownerPublicInstance && ownerPublicInstance.refs[ref] === component.getPublicInstance()) {\n owner.detachRef(ref);\n }\n }\n\n};\n\nmodule.exports = ReactOwner;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/ReactOwner.js\n ** module id = 137\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule ReactReconcileTransaction\n */\n\n'use strict';\n\nvar _assign = require('object-assign');\n\nvar CallbackQueue = require('./CallbackQueue');\nvar PooledClass = require('./PooledClass');\nvar ReactBrowserEventEmitter = require('./ReactBrowserEventEmitter');\nvar ReactInputSelection = require('./ReactInputSelection');\nvar Transaction = require('./Transaction');\n\n/**\n * Ensures that, when possible, the selection range (currently selected text\n * input) is not disturbed by performing the transaction.\n */\nvar SELECTION_RESTORATION = {\n /**\n * @return {Selection} Selection information.\n */\n initialize: ReactInputSelection.getSelectionInformation,\n /**\n * @param {Selection} sel Selection information returned from `initialize`.\n */\n close: ReactInputSelection.restoreSelection\n};\n\n/**\n * Suppresses events (blur/focus) that could be inadvertently dispatched due to\n * high level DOM manipulations (like temporarily removing a text input from the\n * DOM).\n */\nvar EVENT_SUPPRESSION = {\n /**\n * @return {boolean} The enabled status of `ReactBrowserEventEmitter` before\n * the reconciliation.\n */\n initialize: function () {\n var currentlyEnabled = ReactBrowserEventEmitter.isEnabled();\n ReactBrowserEventEmitter.setEnabled(false);\n return currentlyEnabled;\n },\n\n /**\n * @param {boolean} previouslyEnabled Enabled status of\n * `ReactBrowserEventEmitter` before the reconciliation occurred. `close`\n * restores the previous value.\n */\n close: function (previouslyEnabled) {\n ReactBrowserEventEmitter.setEnabled(previouslyEnabled);\n }\n};\n\n/**\n * Provides a queue for collecting `componentDidMount` and\n * `componentDidUpdate` callbacks during the transaction.\n */\nvar ON_DOM_READY_QUEUEING = {\n /**\n * Initializes the internal `onDOMReady` queue.\n */\n initialize: function () {\n this.reactMountReady.reset();\n },\n\n /**\n * After DOM is flushed, invoke all registered `onDOMReady` callbacks.\n */\n close: function () {\n this.reactMountReady.notifyAll();\n }\n};\n\n/**\n * Executed within the scope of the `Transaction` instance. Consider these as\n * being member methods, but with an implied ordering while being isolated from\n * each other.\n */\nvar TRANSACTION_WRAPPERS = [SELECTION_RESTORATION, EVENT_SUPPRESSION, ON_DOM_READY_QUEUEING];\n\n/**\n * Currently:\n * - The order that these are listed in the transaction is critical:\n * - Suppresses events.\n * - Restores selection range.\n *\n * Future:\n * - Restore document/overflow scroll positions that were unintentionally\n * modified via DOM insertions above the top viewport boundary.\n * - Implement/integrate with customized constraint based layout system and keep\n * track of which dimensions must be remeasured.\n *\n * @class ReactReconcileTransaction\n */\nfunction ReactReconcileTransaction(useCreateElement) {\n this.reinitializeTransaction();\n // Only server-side rendering really needs this option (see\n // `ReactServerRendering`), but server-side uses\n // `ReactServerRenderingTransaction` instead. This option is here so that it's\n // accessible and defaults to false when `ReactDOMComponent` and\n // `ReactTextComponent` checks it in `mountComponent`.`\n this.renderToStaticMarkup = false;\n this.reactMountReady = CallbackQueue.getPooled(null);\n this.useCreateElement = useCreateElement;\n}\n\nvar Mixin = {\n /**\n * @see Transaction\n * @abstract\n * @final\n * @return {array<object>} List of operation wrap procedures.\n * TODO: convert to array<TransactionWrapper>\n */\n getTransactionWrappers: function () {\n return TRANSACTION_WRAPPERS;\n },\n\n /**\n * @return {object} The queue to collect `onDOMReady` callbacks with.\n */\n getReactMountReady: function () {\n return this.reactMountReady;\n },\n\n /**\n * Save current transaction state -- if the return value from this method is\n * passed to `rollback`, the transaction will be reset to that state.\n */\n checkpoint: function () {\n // reactMountReady is the our only stateful wrapper\n return this.reactMountReady.checkpoint();\n },\n\n rollback: function (checkpoint) {\n this.reactMountReady.rollback(checkpoint);\n },\n\n /**\n * `PooledClass` looks for this, and will invoke this before allowing this\n * instance to be reused.\n */\n destructor: function () {\n CallbackQueue.release(this.reactMountReady);\n this.reactMountReady = null;\n }\n};\n\n_assign(ReactReconcileTransaction.prototype, Transaction.Mixin, Mixin);\n\nPooledClass.addPoolingTo(ReactReconcileTransaction);\n\nmodule.exports = ReactReconcileTransaction;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/ReactReconcileTransaction.js\n ** module id = 138\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule ReactRef\n */\n\n'use strict';\n\nvar ReactOwner = require('./ReactOwner');\n\nvar ReactRef = {};\n\nfunction attachRef(ref, component, owner) {\n if (typeof ref === 'function') {\n ref(component.getPublicInstance());\n } else {\n // Legacy ref\n ReactOwner.addComponentAsRefTo(component, ref, owner);\n }\n}\n\nfunction detachRef(ref, component, owner) {\n if (typeof ref === 'function') {\n ref(null);\n } else {\n // Legacy ref\n ReactOwner.removeComponentAsRefFrom(component, ref, owner);\n }\n}\n\nReactRef.attachRefs = function (instance, element) {\n if (element === null || element === false) {\n return;\n }\n var ref = element.ref;\n if (ref != null) {\n attachRef(ref, instance, element._owner);\n }\n};\n\nReactRef.shouldUpdateRefs = function (prevElement, nextElement) {\n // If either the owner or a `ref` has changed, make sure the newest owner\n // has stored a reference to `this`, and the previous owner (if different)\n // has forgotten the reference to `this`. We use the element instead\n // of the public this.props because the post processing cannot determine\n // a ref. The ref conceptually lives on the element.\n\n // TODO: Should this even be possible? The owner cannot change because\n // it's forbidden by shouldUpdateReactComponent. The ref can change\n // if you swap the keys of but not the refs. Reconsider where this check\n // is made. It probably belongs where the key checking and\n // instantiateReactComponent is done.\n\n var prevEmpty = prevElement === null || prevElement === false;\n var nextEmpty = nextElement === null || nextElement === false;\n\n return(\n // This has a few false positives w/r/t empty components.\n prevEmpty || nextEmpty || nextElement._owner !== prevElement._owner || nextElement.ref !== prevElement.ref\n );\n};\n\nReactRef.detachRefs = function (instance, element) {\n if (element === null || element === false) {\n return;\n }\n var ref = element.ref;\n if (ref != null) {\n detachRef(ref, instance, element._owner);\n }\n};\n\nmodule.exports = ReactRef;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/ReactRef.js\n ** module id = 139\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule SVGDOMPropertyConfig\n */\n\n'use strict';\n\nvar NS = {\n xlink: 'http://www.w3.org/1999/xlink',\n xml: 'http://www.w3.org/XML/1998/namespace'\n};\n\n// We use attributes for everything SVG so let's avoid some duplication and run\n// code instead.\n// The following are all specified in the HTML config already so we exclude here.\n// - class (as className)\n// - color\n// - height\n// - id\n// - lang\n// - max\n// - media\n// - method\n// - min\n// - name\n// - style\n// - target\n// - type\n// - width\nvar ATTRS = {\n accentHeight: 'accent-height',\n accumulate: 0,\n additive: 0,\n alignmentBaseline: 'alignment-baseline',\n allowReorder: 'allowReorder',\n alphabetic: 0,\n amplitude: 0,\n arabicForm: 'arabic-form',\n ascent: 0,\n attributeName: 'attributeName',\n attributeType: 'attributeType',\n autoReverse: 'autoReverse',\n azimuth: 0,\n baseFrequency: 'baseFrequency',\n baseProfile: 'baseProfile',\n baselineShift: 'baseline-shift',\n bbox: 0,\n begin: 0,\n bias: 0,\n by: 0,\n calcMode: 'calcMode',\n capHeight: 'cap-height',\n clip: 0,\n clipPath: 'clip-path',\n clipRule: 'clip-rule',\n clipPathUnits: 'clipPathUnits',\n colorInterpolation: 'color-interpolation',\n colorInterpolationFilters: 'color-interpolation-filters',\n colorProfile: 'color-profile',\n colorRendering: 'color-rendering',\n contentScriptType: 'contentScriptType',\n contentStyleType: 'contentStyleType',\n cursor: 0,\n cx: 0,\n cy: 0,\n d: 0,\n decelerate: 0,\n descent: 0,\n diffuseConstant: 'diffuseConstant',\n direction: 0,\n display: 0,\n divisor: 0,\n dominantBaseline: 'dominant-baseline',\n dur: 0,\n dx: 0,\n dy: 0,\n edgeMode: 'edgeMode',\n elevation: 0,\n enableBackground: 'enable-background',\n end: 0,\n exponent: 0,\n externalResourcesRequired: 'externalResourcesRequired',\n fill: 0,\n fillOpacity: 'fill-opacity',\n fillRule: 'fill-rule',\n filter: 0,\n filterRes: 'filterRes',\n filterUnits: 'filterUnits',\n floodColor: 'flood-color',\n floodOpacity: 'flood-opacity',\n focusable: 0,\n fontFamily: 'font-family',\n fontSize: 'font-size',\n fontSizeAdjust: 'font-size-adjust',\n fontStretch: 'font-stretch',\n fontStyle: 'font-style',\n fontVariant: 'font-variant',\n fontWeight: 'font-weight',\n format: 0,\n from: 0,\n fx: 0,\n fy: 0,\n g1: 0,\n g2: 0,\n glyphName: 'glyph-name',\n glyphOrientationHorizontal: 'glyph-orientation-horizontal',\n glyphOrientationVertical: 'glyph-orientation-vertical',\n glyphRef: 'glyphRef',\n gradientTransform: 'gradientTransform',\n gradientUnits: 'gradientUnits',\n hanging: 0,\n horizAdvX: 'horiz-adv-x',\n horizOriginX: 'horiz-origin-x',\n ideographic: 0,\n imageRendering: 'image-rendering',\n 'in': 0,\n in2: 0,\n intercept: 0,\n k: 0,\n k1: 0,\n k2: 0,\n k3: 0,\n k4: 0,\n kernelMatrix: 'kernelMatrix',\n kernelUnitLength: 'kernelUnitLength',\n kerning: 0,\n keyPoints: 'keyPoints',\n keySplines: 'keySplines',\n keyTimes: 'keyTimes',\n lengthAdjust: 'lengthAdjust',\n letterSpacing: 'letter-spacing',\n lightingColor: 'lighting-color',\n limitingConeAngle: 'limitingConeAngle',\n local: 0,\n markerEnd: 'marker-end',\n markerMid: 'marker-mid',\n markerStart: 'marker-start',\n markerHeight: 'markerHeight',\n markerUnits: 'markerUnits',\n markerWidth: 'markerWidth',\n mask: 0,\n maskContentUnits: 'maskContentUnits',\n maskUnits: 'maskUnits',\n mathematical: 0,\n mode: 0,\n numOctaves: 'numOctaves',\n offset: 0,\n opacity: 0,\n operator: 0,\n order: 0,\n orient: 0,\n orientation: 0,\n origin: 0,\n overflow: 0,\n overlinePosition: 'overline-position',\n overlineThickness: 'overline-thickness',\n paintOrder: 'paint-order',\n panose1: 'panose-1',\n pathLength: 'pathLength',\n patternContentUnits: 'patternContentUnits',\n patternTransform: 'patternTransform',\n patternUnits: 'patternUnits',\n pointerEvents: 'pointer-events',\n points: 0,\n pointsAtX: 'pointsAtX',\n pointsAtY: 'pointsAtY',\n pointsAtZ: 'pointsAtZ',\n preserveAlpha: 'preserveAlpha',\n preserveAspectRatio: 'preserveAspectRatio',\n primitiveUnits: 'primitiveUnits',\n r: 0,\n radius: 0,\n refX: 'refX',\n refY: 'refY',\n renderingIntent: 'rendering-intent',\n repeatCount: 'repeatCount',\n repeatDur: 'repeatDur',\n requiredExtensions: 'requiredExtensions',\n requiredFeatures: 'requiredFeatures',\n restart: 0,\n result: 0,\n rotate: 0,\n rx: 0,\n ry: 0,\n scale: 0,\n seed: 0,\n shapeRendering: 'shape-rendering',\n slope: 0,\n spacing: 0,\n specularConstant: 'specularConstant',\n specularExponent: 'specularExponent',\n speed: 0,\n spreadMethod: 'spreadMethod',\n startOffset: 'startOffset',\n stdDeviation: 'stdDeviation',\n stemh: 0,\n stemv: 0,\n stitchTiles: 'stitchTiles',\n stopColor: 'stop-color',\n stopOpacity: 'stop-opacity',\n strikethroughPosition: 'strikethrough-position',\n strikethroughThickness: 'strikethrough-thickness',\n string: 0,\n stroke: 0,\n strokeDasharray: 'stroke-dasharray',\n strokeDashoffset: 'stroke-dashoffset',\n strokeLinecap: 'stroke-linecap',\n strokeLinejoin: 'stroke-linejoin',\n strokeMiterlimit: 'stroke-miterlimit',\n strokeOpacity: 'stroke-opacity',\n strokeWidth: 'stroke-width',\n surfaceScale: 'surfaceScale',\n systemLanguage: 'systemLanguage',\n tableValues: 'tableValues',\n targetX: 'targetX',\n targetY: 'targetY',\n textAnchor: 'text-anchor',\n textDecoration: 'text-decoration',\n textRendering: 'text-rendering',\n textLength: 'textLength',\n to: 0,\n transform: 0,\n u1: 0,\n u2: 0,\n underlinePosition: 'underline-position',\n underlineThickness: 'underline-thickness',\n unicode: 0,\n unicodeBidi: 'unicode-bidi',\n unicodeRange: 'unicode-range',\n unitsPerEm: 'units-per-em',\n vAlphabetic: 'v-alphabetic',\n vHanging: 'v-hanging',\n vIdeographic: 'v-ideographic',\n vMathematical: 'v-mathematical',\n values: 0,\n vectorEffect: 'vector-effect',\n version: 0,\n vertAdvY: 'vert-adv-y',\n vertOriginX: 'vert-origin-x',\n vertOriginY: 'vert-origin-y',\n viewBox: 'viewBox',\n viewTarget: 'viewTarget',\n visibility: 0,\n widths: 0,\n wordSpacing: 'word-spacing',\n writingMode: 'writing-mode',\n x: 0,\n xHeight: 'x-height',\n x1: 0,\n x2: 0,\n xChannelSelector: 'xChannelSelector',\n xlinkActuate: 'xlink:actuate',\n xlinkArcrole: 'xlink:arcrole',\n xlinkHref: 'xlink:href',\n xlinkRole: 'xlink:role',\n xlinkShow: 'xlink:show',\n xlinkTitle: 'xlink:title',\n xlinkType: 'xlink:type',\n xmlBase: 'xml:base',\n xmlLang: 'xml:lang',\n xmlSpace: 'xml:space',\n y: 0,\n y1: 0,\n y2: 0,\n yChannelSelector: 'yChannelSelector',\n z: 0,\n zoomAndPan: 'zoomAndPan'\n};\n\nvar SVGDOMPropertyConfig = {\n Properties: {},\n DOMAttributeNamespaces: {\n xlinkActuate: NS.xlink,\n xlinkArcrole: NS.xlink,\n xlinkHref: NS.xlink,\n xlinkRole: NS.xlink,\n xlinkShow: NS.xlink,\n xlinkTitle: NS.xlink,\n xlinkType: NS.xlink,\n xmlBase: NS.xml,\n xmlLang: NS.xml,\n xmlSpace: NS.xml\n },\n DOMAttributeNames: {}\n};\n\nObject.keys(ATTRS).map(function (key) {\n SVGDOMPropertyConfig.Properties[key] = 0;\n if (ATTRS[key]) {\n SVGDOMPropertyConfig.DOMAttributeNames[key] = ATTRS[key];\n }\n});\n\nmodule.exports = SVGDOMPropertyConfig;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/SVGDOMPropertyConfig.js\n ** module id = 140\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule SelectEventPlugin\n */\n\n'use strict';\n\nvar EventConstants = require('./EventConstants');\nvar EventPropagators = require('./EventPropagators');\nvar ExecutionEnvironment = require('fbjs/lib/ExecutionEnvironment');\nvar ReactDOMComponentTree = require('./ReactDOMComponentTree');\nvar ReactInputSelection = require('./ReactInputSelection');\nvar SyntheticEvent = require('./SyntheticEvent');\n\nvar getActiveElement = require('fbjs/lib/getActiveElement');\nvar isTextInputElement = require('./isTextInputElement');\nvar keyOf = require('fbjs/lib/keyOf');\nvar shallowEqual = require('fbjs/lib/shallowEqual');\n\nvar topLevelTypes = EventConstants.topLevelTypes;\n\nvar skipSelectionChangeEvent = ExecutionEnvironment.canUseDOM && 'documentMode' in document && document.documentMode <= 11;\n\nvar eventTypes = {\n select: {\n phasedRegistrationNames: {\n bubbled: keyOf({ onSelect: null }),\n captured: keyOf({ onSelectCapture: null })\n },\n dependencies: [topLevelTypes.topBlur, topLevelTypes.topContextMenu, topLevelTypes.topFocus, topLevelTypes.topKeyDown, topLevelTypes.topMouseDown, topLevelTypes.topMouseUp, topLevelTypes.topSelectionChange]\n }\n};\n\nvar activeElement = null;\nvar activeElementInst = null;\nvar lastSelection = null;\nvar mouseDown = false;\n\n// Track whether a listener exists for this plugin. If none exist, we do\n// not extract events. See #3639.\nvar hasListener = false;\nvar ON_SELECT_KEY = keyOf({ onSelect: null });\n\n/**\n * Get an object which is a unique representation of the current selection.\n *\n * The return value will not be consistent across nodes or browsers, but\n * two identical selections on the same node will return identical objects.\n *\n * @param {DOMElement} node\n * @return {object}\n */\nfunction getSelection(node) {\n if ('selectionStart' in node && ReactInputSelection.hasSelectionCapabilities(node)) {\n return {\n start: node.selectionStart,\n end: node.selectionEnd\n };\n } else if (window.getSelection) {\n var selection = window.getSelection();\n return {\n anchorNode: selection.anchorNode,\n anchorOffset: selection.anchorOffset,\n focusNode: selection.focusNode,\n focusOffset: selection.focusOffset\n };\n } else if (document.selection) {\n var range = document.selection.createRange();\n return {\n parentElement: range.parentElement(),\n text: range.text,\n top: range.boundingTop,\n left: range.boundingLeft\n };\n }\n}\n\n/**\n * Poll selection to see whether it's changed.\n *\n * @param {object} nativeEvent\n * @return {?SyntheticEvent}\n */\nfunction constructSelectEvent(nativeEvent, nativeEventTarget) {\n // Ensure we have the right element, and that the user is not dragging a\n // selection (this matches native `select` event behavior). In HTML5, select\n // fires only on input and textarea thus if there's no focused element we\n // won't dispatch.\n if (mouseDown || activeElement == null || activeElement !== getActiveElement()) {\n return null;\n }\n\n // Only fire when selection has actually changed.\n var currentSelection = getSelection(activeElement);\n if (!lastSelection || !shallowEqual(lastSelection, currentSelection)) {\n lastSelection = currentSelection;\n\n var syntheticEvent = SyntheticEvent.getPooled(eventTypes.select, activeElementInst, nativeEvent, nativeEventTarget);\n\n syntheticEvent.type = 'select';\n syntheticEvent.target = activeElement;\n\n EventPropagators.accumulateTwoPhaseDispatches(syntheticEvent);\n\n return syntheticEvent;\n }\n\n return null;\n}\n\n/**\n * This plugin creates an `onSelect` event that normalizes select events\n * across form elements.\n *\n * Supported elements are:\n * - input (see `isTextInputElement`)\n * - textarea\n * - contentEditable\n *\n * This differs from native browser implementations in the following ways:\n * - Fires on contentEditable fields as well as inputs.\n * - Fires for collapsed selection.\n * - Fires after user input.\n */\nvar SelectEventPlugin = {\n\n eventTypes: eventTypes,\n\n extractEvents: function (topLevelType, targetInst, nativeEvent, nativeEventTarget) {\n if (!hasListener) {\n return null;\n }\n\n var targetNode = targetInst ? ReactDOMComponentTree.getNodeFromInstance(targetInst) : window;\n\n switch (topLevelType) {\n // Track the input node that has focus.\n case topLevelTypes.topFocus:\n if (isTextInputElement(targetNode) || targetNode.contentEditable === 'true') {\n activeElement = targetNode;\n activeElementInst = targetInst;\n lastSelection = null;\n }\n break;\n case topLevelTypes.topBlur:\n activeElement = null;\n activeElementInst = null;\n lastSelection = null;\n break;\n\n // Don't fire the event while the user is dragging. This matches the\n // semantics of the native select event.\n case topLevelTypes.topMouseDown:\n mouseDown = true;\n break;\n case topLevelTypes.topContextMenu:\n case topLevelTypes.topMouseUp:\n mouseDown = false;\n return constructSelectEvent(nativeEvent, nativeEventTarget);\n\n // Chrome and IE fire non-standard event when selection is changed (and\n // sometimes when it hasn't). IE's event fires out of order with respect\n // to key and input events on deletion, so we discard it.\n //\n // Firefox doesn't support selectionchange, so check selection status\n // after each key entry. The selection changes after keydown and before\n // keyup, but we check on keydown as well in the case of holding down a\n // key, when multiple keydown events are fired but only one keyup is.\n // This is also our approach for IE handling, for the reason above.\n case topLevelTypes.topSelectionChange:\n if (skipSelectionChangeEvent) {\n break;\n }\n // falls through\n case topLevelTypes.topKeyDown:\n case topLevelTypes.topKeyUp:\n return constructSelectEvent(nativeEvent, nativeEventTarget);\n }\n\n return null;\n },\n\n didPutListener: function (inst, registrationName, listener) {\n if (registrationName === ON_SELECT_KEY) {\n hasListener = true;\n }\n }\n};\n\nmodule.exports = SelectEventPlugin;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/SelectEventPlugin.js\n ** module id = 141\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule SimpleEventPlugin\n */\n\n'use strict';\n\nvar EventConstants = require('./EventConstants');\nvar EventListener = require('fbjs/lib/EventListener');\nvar EventPropagators = require('./EventPropagators');\nvar ReactDOMComponentTree = require('./ReactDOMComponentTree');\nvar SyntheticAnimationEvent = require('./SyntheticAnimationEvent');\nvar SyntheticClipboardEvent = require('./SyntheticClipboardEvent');\nvar SyntheticEvent = require('./SyntheticEvent');\nvar SyntheticFocusEvent = require('./SyntheticFocusEvent');\nvar SyntheticKeyboardEvent = require('./SyntheticKeyboardEvent');\nvar SyntheticMouseEvent = require('./SyntheticMouseEvent');\nvar SyntheticDragEvent = require('./SyntheticDragEvent');\nvar SyntheticTouchEvent = require('./SyntheticTouchEvent');\nvar SyntheticTransitionEvent = require('./SyntheticTransitionEvent');\nvar SyntheticUIEvent = require('./SyntheticUIEvent');\nvar SyntheticWheelEvent = require('./SyntheticWheelEvent');\n\nvar emptyFunction = require('fbjs/lib/emptyFunction');\nvar getEventCharCode = require('./getEventCharCode');\nvar invariant = require('fbjs/lib/invariant');\nvar keyOf = require('fbjs/lib/keyOf');\n\nvar topLevelTypes = EventConstants.topLevelTypes;\n\nvar eventTypes = {\n abort: {\n phasedRegistrationNames: {\n bubbled: keyOf({ onAbort: true }),\n captured: keyOf({ onAbortCapture: true })\n }\n },\n animationEnd: {\n phasedRegistrationNames: {\n bubbled: keyOf({ onAnimationEnd: true }),\n captured: keyOf({ onAnimationEndCapture: true })\n }\n },\n animationIteration: {\n phasedRegistrationNames: {\n bubbled: keyOf({ onAnimationIteration: true }),\n captured: keyOf({ onAnimationIterationCapture: true })\n }\n },\n animationStart: {\n phasedRegistrationNames: {\n bubbled: keyOf({ onAnimationStart: true }),\n captured: keyOf({ onAnimationStartCapture: true })\n }\n },\n blur: {\n phasedRegistrationNames: {\n bubbled: keyOf({ onBlur: true }),\n captured: keyOf({ onBlurCapture: true })\n }\n },\n canPlay: {\n phasedRegistrationNames: {\n bubbled: keyOf({ onCanPlay: true }),\n captured: keyOf({ onCanPlayCapture: true })\n }\n },\n canPlayThrough: {\n phasedRegistrationNames: {\n bubbled: keyOf({ onCanPlayThrough: true }),\n captured: keyOf({ onCanPlayThroughCapture: true })\n }\n },\n click: {\n phasedRegistrationNames: {\n bubbled: keyOf({ onClick: true }),\n captured: keyOf({ onClickCapture: true })\n }\n },\n contextMenu: {\n phasedRegistrationNames: {\n bubbled: keyOf({ onContextMenu: true }),\n captured: keyOf({ onContextMenuCapture: true })\n }\n },\n copy: {\n phasedRegistrationNames: {\n bubbled: keyOf({ onCopy: true }),\n captured: keyOf({ onCopyCapture: true })\n }\n },\n cut: {\n phasedRegistrationNames: {\n bubbled: keyOf({ onCut: true }),\n captured: keyOf({ onCutCapture: true })\n }\n },\n doubleClick: {\n phasedRegistrationNames: {\n bubbled: keyOf({ onDoubleClick: true }),\n captured: keyOf({ onDoubleClickCapture: true })\n }\n },\n drag: {\n phasedRegistrationNames: {\n bubbled: keyOf({ onDrag: true }),\n captured: keyOf({ onDragCapture: true })\n }\n },\n dragEnd: {\n phasedRegistrationNames: {\n bubbled: keyOf({ onDragEnd: true }),\n captured: keyOf({ onDragEndCapture: true })\n }\n },\n dragEnter: {\n phasedRegistrationNames: {\n bubbled: keyOf({ onDragEnter: true }),\n captured: keyOf({ onDragEnterCapture: true })\n }\n },\n dragExit: {\n phasedRegistrationNames: {\n bubbled: keyOf({ onDragExit: true }),\n captured: keyOf({ onDragExitCapture: true })\n }\n },\n dragLeave: {\n phasedRegistrationNames: {\n bubbled: keyOf({ onDragLeave: true }),\n captured: keyOf({ onDragLeaveCapture: true })\n }\n },\n dragOver: {\n phasedRegistrationNames: {\n bubbled: keyOf({ onDragOver: true }),\n captured: keyOf({ onDragOverCapture: true })\n }\n },\n dragStart: {\n phasedRegistrationNames: {\n bubbled: keyOf({ onDragStart: true }),\n captured: keyOf({ onDragStartCapture: true })\n }\n },\n drop: {\n phasedRegistrationNames: {\n bubbled: keyOf({ onDrop: true }),\n captured: keyOf({ onDropCapture: true })\n }\n },\n durationChange: {\n phasedRegistrationNames: {\n bubbled: keyOf({ onDurationChange: true }),\n captured: keyOf({ onDurationChangeCapture: true })\n }\n },\n emptied: {\n phasedRegistrationNames: {\n bubbled: keyOf({ onEmptied: true }),\n captured: keyOf({ onEmptiedCapture: true })\n }\n },\n encrypted: {\n phasedRegistrationNames: {\n bubbled: keyOf({ onEncrypted: true }),\n captured: keyOf({ onEncryptedCapture: true })\n }\n },\n ended: {\n phasedRegistrationNames: {\n bubbled: keyOf({ onEnded: true }),\n captured: keyOf({ onEndedCapture: true })\n }\n },\n error: {\n phasedRegistrationNames: {\n bubbled: keyOf({ onError: true }),\n captured: keyOf({ onErrorCapture: true })\n }\n },\n focus: {\n phasedRegistrationNames: {\n bubbled: keyOf({ onFocus: true }),\n captured: keyOf({ onFocusCapture: true })\n }\n },\n input: {\n phasedRegistrationNames: {\n bubbled: keyOf({ onInput: true }),\n captured: keyOf({ onInputCapture: true })\n }\n },\n invalid: {\n phasedRegistrationNames: {\n bubbled: keyOf({ onInvalid: true }),\n captured: keyOf({ onInvalidCapture: true })\n }\n },\n keyDown: {\n phasedRegistrationNames: {\n bubbled: keyOf({ onKeyDown: true }),\n captured: keyOf({ onKeyDownCapture: true })\n }\n },\n keyPress: {\n phasedRegistrationNames: {\n bubbled: keyOf({ onKeyPress: true }),\n captured: keyOf({ onKeyPressCapture: true })\n }\n },\n keyUp: {\n phasedRegistrationNames: {\n bubbled: keyOf({ onKeyUp: true }),\n captured: keyOf({ onKeyUpCapture: true })\n }\n },\n load: {\n phasedRegistrationNames: {\n bubbled: keyOf({ onLoad: true }),\n captured: keyOf({ onLoadCapture: true })\n }\n },\n loadedData: {\n phasedRegistrationNames: {\n bubbled: keyOf({ onLoadedData: true }),\n captured: keyOf({ onLoadedDataCapture: true })\n }\n },\n loadedMetadata: {\n phasedRegistrationNames: {\n bubbled: keyOf({ onLoadedMetadata: true }),\n captured: keyOf({ onLoadedMetadataCapture: true })\n }\n },\n loadStart: {\n phasedRegistrationNames: {\n bubbled: keyOf({ onLoadStart: true }),\n captured: keyOf({ onLoadStartCapture: true })\n }\n },\n // Note: We do not allow listening to mouseOver events. Instead, use the\n // onMouseEnter/onMouseLeave created by `EnterLeaveEventPlugin`.\n mouseDown: {\n phasedRegistrationNames: {\n bubbled: keyOf({ onMouseDown: true }),\n captured: keyOf({ onMouseDownCapture: true })\n }\n },\n mouseMove: {\n phasedRegistrationNames: {\n bubbled: keyOf({ onMouseMove: true }),\n captured: keyOf({ onMouseMoveCapture: true })\n }\n },\n mouseOut: {\n phasedRegistrationNames: {\n bubbled: keyOf({ onMouseOut: true }),\n captured: keyOf({ onMouseOutCapture: true })\n }\n },\n mouseOver: {\n phasedRegistrationNames: {\n bubbled: keyOf({ onMouseOver: true }),\n captured: keyOf({ onMouseOverCapture: true })\n }\n },\n mouseUp: {\n phasedRegistrationNames: {\n bubbled: keyOf({ onMouseUp: true }),\n captured: keyOf({ onMouseUpCapture: true })\n }\n },\n paste: {\n phasedRegistrationNames: {\n bubbled: keyOf({ onPaste: true }),\n captured: keyOf({ onPasteCapture: true })\n }\n },\n pause: {\n phasedRegistrationNames: {\n bubbled: keyOf({ onPause: true }),\n captured: keyOf({ onPauseCapture: true })\n }\n },\n play: {\n phasedRegistrationNames: {\n bubbled: keyOf({ onPlay: true }),\n captured: keyOf({ onPlayCapture: true })\n }\n },\n playing: {\n phasedRegistrationNames: {\n bubbled: keyOf({ onPlaying: true }),\n captured: keyOf({ onPlayingCapture: true })\n }\n },\n progress: {\n phasedRegistrationNames: {\n bubbled: keyOf({ onProgress: true }),\n captured: keyOf({ onProgressCapture: true })\n }\n },\n rateChange: {\n phasedRegistrationNames: {\n bubbled: keyOf({ onRateChange: true }),\n captured: keyOf({ onRateChangeCapture: true })\n }\n },\n reset: {\n phasedRegistrationNames: {\n bubbled: keyOf({ onReset: true }),\n captured: keyOf({ onResetCapture: true })\n }\n },\n scroll: {\n phasedRegistrationNames: {\n bubbled: keyOf({ onScroll: true }),\n captured: keyOf({ onScrollCapture: true })\n }\n },\n seeked: {\n phasedRegistrationNames: {\n bubbled: keyOf({ onSeeked: true }),\n captured: keyOf({ onSeekedCapture: true })\n }\n },\n seeking: {\n phasedRegistrationNames: {\n bubbled: keyOf({ onSeeking: true }),\n captured: keyOf({ onSeekingCapture: true })\n }\n },\n stalled: {\n phasedRegistrationNames: {\n bubbled: keyOf({ onStalled: true }),\n captured: keyOf({ onStalledCapture: true })\n }\n },\n submit: {\n phasedRegistrationNames: {\n bubbled: keyOf({ onSubmit: true }),\n captured: keyOf({ onSubmitCapture: true })\n }\n },\n suspend: {\n phasedRegistrationNames: {\n bubbled: keyOf({ onSuspend: true }),\n captured: keyOf({ onSuspendCapture: true })\n }\n },\n timeUpdate: {\n phasedRegistrationNames: {\n bubbled: keyOf({ onTimeUpdate: true }),\n captured: keyOf({ onTimeUpdateCapture: true })\n }\n },\n touchCancel: {\n phasedRegistrationNames: {\n bubbled: keyOf({ onTouchCancel: true }),\n captured: keyOf({ onTouchCancelCapture: true })\n }\n },\n touchEnd: {\n phasedRegistrationNames: {\n bubbled: keyOf({ onTouchEnd: true }),\n captured: keyOf({ onTouchEndCapture: true })\n }\n },\n touchMove: {\n phasedRegistrationNames: {\n bubbled: keyOf({ onTouchMove: true }),\n captured: keyOf({ onTouchMoveCapture: true })\n }\n },\n touchStart: {\n phasedRegistrationNames: {\n bubbled: keyOf({ onTouchStart: true }),\n captured: keyOf({ onTouchStartCapture: true })\n }\n },\n transitionEnd: {\n phasedRegistrationNames: {\n bubbled: keyOf({ onTransitionEnd: true }),\n captured: keyOf({ onTransitionEndCapture: true })\n }\n },\n volumeChange: {\n phasedRegistrationNames: {\n bubbled: keyOf({ onVolumeChange: true }),\n captured: keyOf({ onVolumeChangeCapture: true })\n }\n },\n waiting: {\n phasedRegistrationNames: {\n bubbled: keyOf({ onWaiting: true }),\n captured: keyOf({ onWaitingCapture: true })\n }\n },\n wheel: {\n phasedRegistrationNames: {\n bubbled: keyOf({ onWheel: true }),\n captured: keyOf({ onWheelCapture: true })\n }\n }\n};\n\nvar topLevelEventsToDispatchConfig = {\n topAbort: eventTypes.abort,\n topAnimationEnd: eventTypes.animationEnd,\n topAnimationIteration: eventTypes.animationIteration,\n topAnimationStart: eventTypes.animationStart,\n topBlur: eventTypes.blur,\n topCanPlay: eventTypes.canPlay,\n topCanPlayThrough: eventTypes.canPlayThrough,\n topClick: eventTypes.click,\n topContextMenu: eventTypes.contextMenu,\n topCopy: eventTypes.copy,\n topCut: eventTypes.cut,\n topDoubleClick: eventTypes.doubleClick,\n topDrag: eventTypes.drag,\n topDragEnd: eventTypes.dragEnd,\n topDragEnter: eventTypes.dragEnter,\n topDragExit: eventTypes.dragExit,\n topDragLeave: eventTypes.dragLeave,\n topDragOver: eventTypes.dragOver,\n topDragStart: eventTypes.dragStart,\n topDrop: eventTypes.drop,\n topDurationChange: eventTypes.durationChange,\n topEmptied: eventTypes.emptied,\n topEncrypted: eventTypes.encrypted,\n topEnded: eventTypes.ended,\n topError: eventTypes.error,\n topFocus: eventTypes.focus,\n topInput: eventTypes.input,\n topInvalid: eventTypes.invalid,\n topKeyDown: eventTypes.keyDown,\n topKeyPress: eventTypes.keyPress,\n topKeyUp: eventTypes.keyUp,\n topLoad: eventTypes.load,\n topLoadedData: eventTypes.loadedData,\n topLoadedMetadata: eventTypes.loadedMetadata,\n topLoadStart: eventTypes.loadStart,\n topMouseDown: eventTypes.mouseDown,\n topMouseMove: eventTypes.mouseMove,\n topMouseOut: eventTypes.mouseOut,\n topMouseOver: eventTypes.mouseOver,\n topMouseUp: eventTypes.mouseUp,\n topPaste: eventTypes.paste,\n topPause: eventTypes.pause,\n topPlay: eventTypes.play,\n topPlaying: eventTypes.playing,\n topProgress: eventTypes.progress,\n topRateChange: eventTypes.rateChange,\n topReset: eventTypes.reset,\n topScroll: eventTypes.scroll,\n topSeeked: eventTypes.seeked,\n topSeeking: eventTypes.seeking,\n topStalled: eventTypes.stalled,\n topSubmit: eventTypes.submit,\n topSuspend: eventTypes.suspend,\n topTimeUpdate: eventTypes.timeUpdate,\n topTouchCancel: eventTypes.touchCancel,\n topTouchEnd: eventTypes.touchEnd,\n topTouchMove: eventTypes.touchMove,\n topTouchStart: eventTypes.touchStart,\n topTransitionEnd: eventTypes.transitionEnd,\n topVolumeChange: eventTypes.volumeChange,\n topWaiting: eventTypes.waiting,\n topWheel: eventTypes.wheel\n};\n\nfor (var type in topLevelEventsToDispatchConfig) {\n topLevelEventsToDispatchConfig[type].dependencies = [type];\n}\n\nvar ON_CLICK_KEY = keyOf({ onClick: null });\nvar onClickListeners = {};\n\nvar SimpleEventPlugin = {\n\n eventTypes: eventTypes,\n\n extractEvents: function (topLevelType, targetInst, nativeEvent, nativeEventTarget) {\n var dispatchConfig = topLevelEventsToDispatchConfig[topLevelType];\n if (!dispatchConfig) {\n return null;\n }\n var EventConstructor;\n switch (topLevelType) {\n case topLevelTypes.topAbort:\n case topLevelTypes.topCanPlay:\n case topLevelTypes.topCanPlayThrough:\n case topLevelTypes.topDurationChange:\n case topLevelTypes.topEmptied:\n case topLevelTypes.topEncrypted:\n case topLevelTypes.topEnded:\n case topLevelTypes.topError:\n case topLevelTypes.topInput:\n case topLevelTypes.topInvalid:\n case topLevelTypes.topLoad:\n case topLevelTypes.topLoadedData:\n case topLevelTypes.topLoadedMetadata:\n case topLevelTypes.topLoadStart:\n case topLevelTypes.topPause:\n case topLevelTypes.topPlay:\n case topLevelTypes.topPlaying:\n case topLevelTypes.topProgress:\n case topLevelTypes.topRateChange:\n case topLevelTypes.topReset:\n case topLevelTypes.topSeeked:\n case topLevelTypes.topSeeking:\n case topLevelTypes.topStalled:\n case topLevelTypes.topSubmit:\n case topLevelTypes.topSuspend:\n case topLevelTypes.topTimeUpdate:\n case topLevelTypes.topVolumeChange:\n case topLevelTypes.topWaiting:\n // HTML Events\n // @see http://www.w3.org/TR/html5/index.html#events-0\n EventConstructor = SyntheticEvent;\n break;\n case topLevelTypes.topKeyPress:\n // Firefox creates a keypress event for function keys too. This removes\n // the unwanted keypress events. Enter is however both printable and\n // non-printable. One would expect Tab to be as well (but it isn't).\n if (getEventCharCode(nativeEvent) === 0) {\n return null;\n }\n /* falls through */\n case topLevelTypes.topKeyDown:\n case topLevelTypes.topKeyUp:\n EventConstructor = SyntheticKeyboardEvent;\n break;\n case topLevelTypes.topBlur:\n case topLevelTypes.topFocus:\n EventConstructor = SyntheticFocusEvent;\n break;\n case topLevelTypes.topClick:\n // Firefox creates a click event on right mouse clicks. This removes the\n // unwanted click events.\n if (nativeEvent.button === 2) {\n return null;\n }\n /* falls through */\n case topLevelTypes.topContextMenu:\n case topLevelTypes.topDoubleClick:\n case topLevelTypes.topMouseDown:\n case topLevelTypes.topMouseMove:\n case topLevelTypes.topMouseOut:\n case topLevelTypes.topMouseOver:\n case topLevelTypes.topMouseUp:\n EventConstructor = SyntheticMouseEvent;\n break;\n case topLevelTypes.topDrag:\n case topLevelTypes.topDragEnd:\n case topLevelTypes.topDragEnter:\n case topLevelTypes.topDragExit:\n case topLevelTypes.topDragLeave:\n case topLevelTypes.topDragOver:\n case topLevelTypes.topDragStart:\n case topLevelTypes.topDrop:\n EventConstructor = SyntheticDragEvent;\n break;\n case topLevelTypes.topTouchCancel:\n case topLevelTypes.topTouchEnd:\n case topLevelTypes.topTouchMove:\n case topLevelTypes.topTouchStart:\n EventConstructor = SyntheticTouchEvent;\n break;\n case topLevelTypes.topAnimationEnd:\n case topLevelTypes.topAnimationIteration:\n case topLevelTypes.topAnimationStart:\n EventConstructor = SyntheticAnimationEvent;\n break;\n case topLevelTypes.topTransitionEnd:\n EventConstructor = SyntheticTransitionEvent;\n break;\n case topLevelTypes.topScroll:\n EventConstructor = SyntheticUIEvent;\n break;\n case topLevelTypes.topWheel:\n EventConstructor = SyntheticWheelEvent;\n break;\n case topLevelTypes.topCopy:\n case topLevelTypes.topCut:\n case topLevelTypes.topPaste:\n EventConstructor = SyntheticClipboardEvent;\n break;\n }\n !EventConstructor ? process.env.NODE_ENV !== 'production' ? invariant(false, 'SimpleEventPlugin: Unhandled event type, `%s`.', topLevelType) : invariant(false) : void 0;\n var event = EventConstructor.getPooled(dispatchConfig, targetInst, nativeEvent, nativeEventTarget);\n EventPropagators.accumulateTwoPhaseDispatches(event);\n return event;\n },\n\n didPutListener: function (inst, registrationName, listener) {\n // Mobile Safari does not fire properly bubble click events on\n // non-interactive elements, which means delegated click listeners do not\n // fire. The workaround for this bug involves attaching an empty click\n // listener on the target node.\n if (registrationName === ON_CLICK_KEY) {\n var id = inst._rootNodeID;\n var node = ReactDOMComponentTree.getNodeFromInstance(inst);\n if (!onClickListeners[id]) {\n onClickListeners[id] = EventListener.listen(node, 'click', emptyFunction);\n }\n }\n },\n\n willDeleteListener: function (inst, registrationName) {\n if (registrationName === ON_CLICK_KEY) {\n var id = inst._rootNodeID;\n onClickListeners[id].remove();\n delete onClickListeners[id];\n }\n }\n\n};\n\nmodule.exports = SimpleEventPlugin;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/SimpleEventPlugin.js\n ** module id = 142\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule SyntheticAnimationEvent\n */\n\n'use strict';\n\nvar SyntheticEvent = require('./SyntheticEvent');\n\n/**\n * @interface Event\n * @see http://www.w3.org/TR/css3-animations/#AnimationEvent-interface\n * @see https://developer.mozilla.org/en-US/docs/Web/API/AnimationEvent\n */\nvar AnimationEventInterface = {\n animationName: null,\n elapsedTime: null,\n pseudoElement: null\n};\n\n/**\n * @param {object} dispatchConfig Configuration used to dispatch this event.\n * @param {string} dispatchMarker Marker identifying the event target.\n * @param {object} nativeEvent Native browser event.\n * @extends {SyntheticEvent}\n */\nfunction SyntheticAnimationEvent(dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget) {\n return SyntheticEvent.call(this, dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget);\n}\n\nSyntheticEvent.augmentClass(SyntheticAnimationEvent, AnimationEventInterface);\n\nmodule.exports = SyntheticAnimationEvent;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/SyntheticAnimationEvent.js\n ** module id = 143\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule SyntheticClipboardEvent\n */\n\n'use strict';\n\nvar SyntheticEvent = require('./SyntheticEvent');\n\n/**\n * @interface Event\n * @see http://www.w3.org/TR/clipboard-apis/\n */\nvar ClipboardEventInterface = {\n clipboardData: function (event) {\n return 'clipboardData' in event ? event.clipboardData : window.clipboardData;\n }\n};\n\n/**\n * @param {object} dispatchConfig Configuration used to dispatch this event.\n * @param {string} dispatchMarker Marker identifying the event target.\n * @param {object} nativeEvent Native browser event.\n * @extends {SyntheticUIEvent}\n */\nfunction SyntheticClipboardEvent(dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget) {\n return SyntheticEvent.call(this, dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget);\n}\n\nSyntheticEvent.augmentClass(SyntheticClipboardEvent, ClipboardEventInterface);\n\nmodule.exports = SyntheticClipboardEvent;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/SyntheticClipboardEvent.js\n ** module id = 144\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule SyntheticCompositionEvent\n */\n\n'use strict';\n\nvar SyntheticEvent = require('./SyntheticEvent');\n\n/**\n * @interface Event\n * @see http://www.w3.org/TR/DOM-Level-3-Events/#events-compositionevents\n */\nvar CompositionEventInterface = {\n data: null\n};\n\n/**\n * @param {object} dispatchConfig Configuration used to dispatch this event.\n * @param {string} dispatchMarker Marker identifying the event target.\n * @param {object} nativeEvent Native browser event.\n * @extends {SyntheticUIEvent}\n */\nfunction SyntheticCompositionEvent(dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget) {\n return SyntheticEvent.call(this, dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget);\n}\n\nSyntheticEvent.augmentClass(SyntheticCompositionEvent, CompositionEventInterface);\n\nmodule.exports = SyntheticCompositionEvent;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/SyntheticCompositionEvent.js\n ** module id = 145\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule SyntheticDragEvent\n */\n\n'use strict';\n\nvar SyntheticMouseEvent = require('./SyntheticMouseEvent');\n\n/**\n * @interface DragEvent\n * @see http://www.w3.org/TR/DOM-Level-3-Events/\n */\nvar DragEventInterface = {\n dataTransfer: null\n};\n\n/**\n * @param {object} dispatchConfig Configuration used to dispatch this event.\n * @param {string} dispatchMarker Marker identifying the event target.\n * @param {object} nativeEvent Native browser event.\n * @extends {SyntheticUIEvent}\n */\nfunction SyntheticDragEvent(dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget) {\n return SyntheticMouseEvent.call(this, dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget);\n}\n\nSyntheticMouseEvent.augmentClass(SyntheticDragEvent, DragEventInterface);\n\nmodule.exports = SyntheticDragEvent;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/SyntheticDragEvent.js\n ** module id = 146\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule SyntheticFocusEvent\n */\n\n'use strict';\n\nvar SyntheticUIEvent = require('./SyntheticUIEvent');\n\n/**\n * @interface FocusEvent\n * @see http://www.w3.org/TR/DOM-Level-3-Events/\n */\nvar FocusEventInterface = {\n relatedTarget: null\n};\n\n/**\n * @param {object} dispatchConfig Configuration used to dispatch this event.\n * @param {string} dispatchMarker Marker identifying the event target.\n * @param {object} nativeEvent Native browser event.\n * @extends {SyntheticUIEvent}\n */\nfunction SyntheticFocusEvent(dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget) {\n return SyntheticUIEvent.call(this, dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget);\n}\n\nSyntheticUIEvent.augmentClass(SyntheticFocusEvent, FocusEventInterface);\n\nmodule.exports = SyntheticFocusEvent;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/SyntheticFocusEvent.js\n ** module id = 147\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule SyntheticInputEvent\n */\n\n'use strict';\n\nvar SyntheticEvent = require('./SyntheticEvent');\n\n/**\n * @interface Event\n * @see http://www.w3.org/TR/2013/WD-DOM-Level-3-Events-20131105\n * /#events-inputevents\n */\nvar InputEventInterface = {\n data: null\n};\n\n/**\n * @param {object} dispatchConfig Configuration used to dispatch this event.\n * @param {string} dispatchMarker Marker identifying the event target.\n * @param {object} nativeEvent Native browser event.\n * @extends {SyntheticUIEvent}\n */\nfunction SyntheticInputEvent(dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget) {\n return SyntheticEvent.call(this, dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget);\n}\n\nSyntheticEvent.augmentClass(SyntheticInputEvent, InputEventInterface);\n\nmodule.exports = SyntheticInputEvent;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/SyntheticInputEvent.js\n ** module id = 148\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule SyntheticKeyboardEvent\n */\n\n'use strict';\n\nvar SyntheticUIEvent = require('./SyntheticUIEvent');\n\nvar getEventCharCode = require('./getEventCharCode');\nvar getEventKey = require('./getEventKey');\nvar getEventModifierState = require('./getEventModifierState');\n\n/**\n * @interface KeyboardEvent\n * @see http://www.w3.org/TR/DOM-Level-3-Events/\n */\nvar KeyboardEventInterface = {\n key: getEventKey,\n location: null,\n ctrlKey: null,\n shiftKey: null,\n altKey: null,\n metaKey: null,\n repeat: null,\n locale: null,\n getModifierState: getEventModifierState,\n // Legacy Interface\n charCode: function (event) {\n // `charCode` is the result of a KeyPress event and represents the value of\n // the actual printable character.\n\n // KeyPress is deprecated, but its replacement is not yet final and not\n // implemented in any major browser. Only KeyPress has charCode.\n if (event.type === 'keypress') {\n return getEventCharCode(event);\n }\n return 0;\n },\n keyCode: function (event) {\n // `keyCode` is the result of a KeyDown/Up event and represents the value of\n // physical keyboard key.\n\n // The actual meaning of the value depends on the users' keyboard layout\n // which cannot be detected. Assuming that it is a US keyboard layout\n // provides a surprisingly accurate mapping for US and European users.\n // Due to this, it is left to the user to implement at this time.\n if (event.type === 'keydown' || event.type === 'keyup') {\n return event.keyCode;\n }\n return 0;\n },\n which: function (event) {\n // `which` is an alias for either `keyCode` or `charCode` depending on the\n // type of the event.\n if (event.type === 'keypress') {\n return getEventCharCode(event);\n }\n if (event.type === 'keydown' || event.type === 'keyup') {\n return event.keyCode;\n }\n return 0;\n }\n};\n\n/**\n * @param {object} dispatchConfig Configuration used to dispatch this event.\n * @param {string} dispatchMarker Marker identifying the event target.\n * @param {object} nativeEvent Native browser event.\n * @extends {SyntheticUIEvent}\n */\nfunction SyntheticKeyboardEvent(dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget) {\n return SyntheticUIEvent.call(this, dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget);\n}\n\nSyntheticUIEvent.augmentClass(SyntheticKeyboardEvent, KeyboardEventInterface);\n\nmodule.exports = SyntheticKeyboardEvent;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/SyntheticKeyboardEvent.js\n ** module id = 149\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule SyntheticTouchEvent\n */\n\n'use strict';\n\nvar SyntheticUIEvent = require('./SyntheticUIEvent');\n\nvar getEventModifierState = require('./getEventModifierState');\n\n/**\n * @interface TouchEvent\n * @see http://www.w3.org/TR/touch-events/\n */\nvar TouchEventInterface = {\n touches: null,\n targetTouches: null,\n changedTouches: null,\n altKey: null,\n metaKey: null,\n ctrlKey: null,\n shiftKey: null,\n getModifierState: getEventModifierState\n};\n\n/**\n * @param {object} dispatchConfig Configuration used to dispatch this event.\n * @param {string} dispatchMarker Marker identifying the event target.\n * @param {object} nativeEvent Native browser event.\n * @extends {SyntheticUIEvent}\n */\nfunction SyntheticTouchEvent(dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget) {\n return SyntheticUIEvent.call(this, dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget);\n}\n\nSyntheticUIEvent.augmentClass(SyntheticTouchEvent, TouchEventInterface);\n\nmodule.exports = SyntheticTouchEvent;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/SyntheticTouchEvent.js\n ** module id = 150\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule SyntheticTransitionEvent\n */\n\n'use strict';\n\nvar SyntheticEvent = require('./SyntheticEvent');\n\n/**\n * @interface Event\n * @see http://www.w3.org/TR/2009/WD-css3-transitions-20090320/#transition-events-\n * @see https://developer.mozilla.org/en-US/docs/Web/API/TransitionEvent\n */\nvar TransitionEventInterface = {\n propertyName: null,\n elapsedTime: null,\n pseudoElement: null\n};\n\n/**\n * @param {object} dispatchConfig Configuration used to dispatch this event.\n * @param {string} dispatchMarker Marker identifying the event target.\n * @param {object} nativeEvent Native browser event.\n * @extends {SyntheticEvent}\n */\nfunction SyntheticTransitionEvent(dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget) {\n return SyntheticEvent.call(this, dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget);\n}\n\nSyntheticEvent.augmentClass(SyntheticTransitionEvent, TransitionEventInterface);\n\nmodule.exports = SyntheticTransitionEvent;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/SyntheticTransitionEvent.js\n ** module id = 151\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule SyntheticWheelEvent\n */\n\n'use strict';\n\nvar SyntheticMouseEvent = require('./SyntheticMouseEvent');\n\n/**\n * @interface WheelEvent\n * @see http://www.w3.org/TR/DOM-Level-3-Events/\n */\nvar WheelEventInterface = {\n deltaX: function (event) {\n return 'deltaX' in event ? event.deltaX :\n // Fallback to `wheelDeltaX` for Webkit and normalize (right is positive).\n 'wheelDeltaX' in event ? -event.wheelDeltaX : 0;\n },\n deltaY: function (event) {\n return 'deltaY' in event ? event.deltaY :\n // Fallback to `wheelDeltaY` for Webkit and normalize (down is positive).\n 'wheelDeltaY' in event ? -event.wheelDeltaY :\n // Fallback to `wheelDelta` for IE<9 and normalize (down is positive).\n 'wheelDelta' in event ? -event.wheelDelta : 0;\n },\n deltaZ: null,\n\n // Browsers without \"deltaMode\" is reporting in raw wheel delta where one\n // notch on the scroll is always +/- 120, roughly equivalent to pixels.\n // A good approximation of DOM_DELTA_LINE (1) is 5% of viewport size or\n // ~40 pixels, for DOM_DELTA_SCREEN (2) it is 87.5% of viewport size.\n deltaMode: null\n};\n\n/**\n * @param {object} dispatchConfig Configuration used to dispatch this event.\n * @param {string} dispatchMarker Marker identifying the event target.\n * @param {object} nativeEvent Native browser event.\n * @extends {SyntheticMouseEvent}\n */\nfunction SyntheticWheelEvent(dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget) {\n return SyntheticMouseEvent.call(this, dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget);\n}\n\nSyntheticMouseEvent.augmentClass(SyntheticWheelEvent, WheelEventInterface);\n\nmodule.exports = SyntheticWheelEvent;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/SyntheticWheelEvent.js\n ** module id = 152\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule adler32\n */\n\n'use strict';\n\nvar MOD = 65521;\n\n// adler32 is not cryptographically strong, and is only used to sanity check that\n// markup generated on the server matches the markup generated on the client.\n// This implementation (a modified version of the SheetJS version) has been optimized\n// for our use case, at the expense of conforming to the adler32 specification\n// for non-ascii inputs.\nfunction adler32(data) {\n var a = 1;\n var b = 0;\n var i = 0;\n var l = data.length;\n var m = l & ~0x3;\n while (i < m) {\n var n = Math.min(i + 4096, m);\n for (; i < n; i += 4) {\n b += (a += data.charCodeAt(i)) + (a += data.charCodeAt(i + 1)) + (a += data.charCodeAt(i + 2)) + (a += data.charCodeAt(i + 3));\n }\n a %= MOD;\n b %= MOD;\n }\n for (; i < l; i++) {\n b += a += data.charCodeAt(i);\n }\n a %= MOD;\n b %= MOD;\n return a | b << 16;\n}\n\nmodule.exports = adler32;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/adler32.js\n ** module id = 153\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule dangerousStyleValue\n */\n\n'use strict';\n\nvar CSSProperty = require('./CSSProperty');\nvar warning = require('fbjs/lib/warning');\n\nvar isUnitlessNumber = CSSProperty.isUnitlessNumber;\nvar styleWarnings = {};\n\n/**\n * Convert a value into the proper css writable value. The style name `name`\n * should be logical (no hyphens), as specified\n * in `CSSProperty.isUnitlessNumber`.\n *\n * @param {string} name CSS property name such as `topMargin`.\n * @param {*} value CSS property value such as `10px`.\n * @param {ReactDOMComponent} component\n * @return {string} Normalized style value with dimensions applied.\n */\nfunction dangerousStyleValue(name, value, component) {\n // Note that we've removed escapeTextForBrowser() calls here since the\n // whole string will be escaped when the attribute is injected into\n // the markup. If you provide unsafe user data here they can inject\n // arbitrary CSS which may be problematic (I couldn't repro this):\n // https://www.owasp.org/index.php/XSS_Filter_Evasion_Cheat_Sheet\n // http://www.thespanner.co.uk/2007/11/26/ultimate-xss-css-injection/\n // This is not an XSS hole but instead a potential CSS injection issue\n // which has lead to a greater discussion about how we're going to\n // trust URLs moving forward. See #2115901\n\n var isEmpty = value == null || typeof value === 'boolean' || value === '';\n if (isEmpty) {\n return '';\n }\n\n var isNonNumeric = isNaN(value);\n if (isNonNumeric || value === 0 || isUnitlessNumber.hasOwnProperty(name) && isUnitlessNumber[name]) {\n return '' + value; // cast to string\n }\n\n if (typeof value === 'string') {\n if (process.env.NODE_ENV !== 'production') {\n if (component) {\n var owner = component._currentElement._owner;\n var ownerName = owner ? owner.getName() : null;\n if (ownerName && !styleWarnings[ownerName]) {\n styleWarnings[ownerName] = {};\n }\n var warned = false;\n if (ownerName) {\n var warnings = styleWarnings[ownerName];\n warned = warnings[name];\n if (!warned) {\n warnings[name] = true;\n }\n }\n if (!warned) {\n process.env.NODE_ENV !== 'production' ? warning(false, 'a `%s` tag (owner: `%s`) was passed a numeric string value ' + 'for CSS property `%s` (value: `%s`) which will be treated ' + 'as a unitless number in a future version of React.', component._currentElement.type, ownerName || 'unknown', name, value) : void 0;\n }\n }\n }\n value = value.trim();\n }\n return value + 'px';\n}\n\nmodule.exports = dangerousStyleValue;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/dangerousStyleValue.js\n ** module id = 154\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule findDOMNode\n */\n\n'use strict';\n\nvar ReactCurrentOwner = require('./ReactCurrentOwner');\nvar ReactDOMComponentTree = require('./ReactDOMComponentTree');\nvar ReactInstanceMap = require('./ReactInstanceMap');\n\nvar getNativeComponentFromComposite = require('./getNativeComponentFromComposite');\nvar invariant = require('fbjs/lib/invariant');\nvar warning = require('fbjs/lib/warning');\n\n/**\n * Returns the DOM node rendered by this element.\n *\n * @param {ReactComponent|DOMElement} componentOrElement\n * @return {?DOMElement} The root node of this element.\n */\nfunction findDOMNode(componentOrElement) {\n if (process.env.NODE_ENV !== 'production') {\n var owner = ReactCurrentOwner.current;\n if (owner !== null) {\n process.env.NODE_ENV !== 'production' ? warning(owner._warnedAboutRefsInRender, '%s is accessing findDOMNode inside its render(). ' + 'render() should be a pure function of props and state. It should ' + 'never access something that requires stale data from the previous ' + 'render, such as refs. Move this logic to componentDidMount and ' + 'componentDidUpdate instead.', owner.getName() || 'A component') : void 0;\n owner._warnedAboutRefsInRender = true;\n }\n }\n if (componentOrElement == null) {\n return null;\n }\n if (componentOrElement.nodeType === 1) {\n return componentOrElement;\n }\n\n var inst = ReactInstanceMap.get(componentOrElement);\n if (inst) {\n inst = getNativeComponentFromComposite(inst);\n return inst ? ReactDOMComponentTree.getNodeFromInstance(inst) : null;\n }\n\n if (typeof componentOrElement.render === 'function') {\n !false ? process.env.NODE_ENV !== 'production' ? invariant(false, 'findDOMNode was called on an unmounted component.') : invariant(false) : void 0;\n } else {\n !false ? process.env.NODE_ENV !== 'production' ? invariant(false, 'Element appears to be neither ReactComponent nor DOMNode (keys: %s)', Object.keys(componentOrElement)) : invariant(false) : void 0;\n }\n}\n\nmodule.exports = findDOMNode;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/findDOMNode.js\n ** module id = 155\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule flattenChildren\n */\n\n'use strict';\n\nvar traverseAllChildren = require('./traverseAllChildren');\nvar warning = require('fbjs/lib/warning');\n\n/**\n * @param {function} traverseContext Context passed through traversal.\n * @param {?ReactComponent} child React child component.\n * @param {!string} name String name of key path to child.\n */\nfunction flattenSingleChildIntoContext(traverseContext, child, name) {\n // We found a component instance.\n var result = traverseContext;\n var keyUnique = result[name] === undefined;\n if (process.env.NODE_ENV !== 'production') {\n process.env.NODE_ENV !== 'production' ? warning(keyUnique, 'flattenChildren(...): Encountered two children with the same key, ' + '`%s`. Child keys must be unique; when two children share a key, only ' + 'the first child will be used.', name) : void 0;\n }\n if (keyUnique && child != null) {\n result[name] = child;\n }\n}\n\n/**\n * Flattens children that are typically specified as `props.children`. Any null\n * children will not be included in the resulting object.\n * @return {!object} flattened children keyed by name.\n */\nfunction flattenChildren(children) {\n if (children == null) {\n return children;\n }\n var result = {};\n traverseAllChildren(children, flattenSingleChildIntoContext, result);\n return result;\n}\n\nmodule.exports = flattenChildren;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/flattenChildren.js\n ** module id = 156\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule getEventKey\n */\n\n'use strict';\n\nvar getEventCharCode = require('./getEventCharCode');\n\n/**\n * Normalization of deprecated HTML5 `key` values\n * @see https://developer.mozilla.org/en-US/docs/Web/API/KeyboardEvent#Key_names\n */\nvar normalizeKey = {\n 'Esc': 'Escape',\n 'Spacebar': ' ',\n 'Left': 'ArrowLeft',\n 'Up': 'ArrowUp',\n 'Right': 'ArrowRight',\n 'Down': 'ArrowDown',\n 'Del': 'Delete',\n 'Win': 'OS',\n 'Menu': 'ContextMenu',\n 'Apps': 'ContextMenu',\n 'Scroll': 'ScrollLock',\n 'MozPrintableKey': 'Unidentified'\n};\n\n/**\n * Translation from legacy `keyCode` to HTML5 `key`\n * Only special keys supported, all others depend on keyboard layout or browser\n * @see https://developer.mozilla.org/en-US/docs/Web/API/KeyboardEvent#Key_names\n */\nvar translateToKey = {\n 8: 'Backspace',\n 9: 'Tab',\n 12: 'Clear',\n 13: 'Enter',\n 16: 'Shift',\n 17: 'Control',\n 18: 'Alt',\n 19: 'Pause',\n 20: 'CapsLock',\n 27: 'Escape',\n 32: ' ',\n 33: 'PageUp',\n 34: 'PageDown',\n 35: 'End',\n 36: 'Home',\n 37: 'ArrowLeft',\n 38: 'ArrowUp',\n 39: 'ArrowRight',\n 40: 'ArrowDown',\n 45: 'Insert',\n 46: 'Delete',\n 112: 'F1', 113: 'F2', 114: 'F3', 115: 'F4', 116: 'F5', 117: 'F6',\n 118: 'F7', 119: 'F8', 120: 'F9', 121: 'F10', 122: 'F11', 123: 'F12',\n 144: 'NumLock',\n 145: 'ScrollLock',\n 224: 'Meta'\n};\n\n/**\n * @param {object} nativeEvent Native browser event.\n * @return {string} Normalized `key` property.\n */\nfunction getEventKey(nativeEvent) {\n if (nativeEvent.key) {\n // Normalize inconsistent values reported by browsers due to\n // implementations of a working draft specification.\n\n // FireFox implements `key` but returns `MozPrintableKey` for all\n // printable characters (normalized to `Unidentified`), ignore it.\n var key = normalizeKey[nativeEvent.key] || nativeEvent.key;\n if (key !== 'Unidentified') {\n return key;\n }\n }\n\n // Browser does not implement `key`, polyfill as much of it as we can.\n if (nativeEvent.type === 'keypress') {\n var charCode = getEventCharCode(nativeEvent);\n\n // The enter-key is technically both printable and non-printable and can\n // thus be captured by `keypress`, no other non-printable key should.\n return charCode === 13 ? 'Enter' : String.fromCharCode(charCode);\n }\n if (nativeEvent.type === 'keydown' || nativeEvent.type === 'keyup') {\n // While user keyboard layout determines the actual meaning of each\n // `keyCode` value, almost all function keys have a universal value.\n return translateToKey[nativeEvent.keyCode] || 'Unidentified';\n }\n return '';\n}\n\nmodule.exports = getEventKey;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/getEventKey.js\n ** module id = 157\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule getNodeForCharacterOffset\n */\n\n'use strict';\n\n/**\n * Given any node return the first leaf node without children.\n *\n * @param {DOMElement|DOMTextNode} node\n * @return {DOMElement|DOMTextNode}\n */\n\nfunction getLeafNode(node) {\n while (node && node.firstChild) {\n node = node.firstChild;\n }\n return node;\n}\n\n/**\n * Get the next sibling within a container. This will walk up the\n * DOM if a node's siblings have been exhausted.\n *\n * @param {DOMElement|DOMTextNode} node\n * @return {?DOMElement|DOMTextNode}\n */\nfunction getSiblingNode(node) {\n while (node) {\n if (node.nextSibling) {\n return node.nextSibling;\n }\n node = node.parentNode;\n }\n}\n\n/**\n * Get object describing the nodes which contain characters at offset.\n *\n * @param {DOMElement|DOMTextNode} root\n * @param {number} offset\n * @return {?object}\n */\nfunction getNodeForCharacterOffset(root, offset) {\n var node = getLeafNode(root);\n var nodeStart = 0;\n var nodeEnd = 0;\n\n while (node) {\n if (node.nodeType === 3) {\n nodeEnd = nodeStart + node.textContent.length;\n\n if (nodeStart <= offset && nodeEnd >= offset) {\n return {\n node: node,\n offset: offset - nodeStart\n };\n }\n\n nodeStart = nodeEnd;\n }\n\n node = getLeafNode(getSiblingNode(node));\n }\n}\n\nmodule.exports = getNodeForCharacterOffset;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/getNodeForCharacterOffset.js\n ** module id = 158\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule getVendorPrefixedEventName\n */\n\n'use strict';\n\nvar ExecutionEnvironment = require('fbjs/lib/ExecutionEnvironment');\n\n/**\n * Generate a mapping of standard vendor prefixes using the defined style property and event name.\n *\n * @param {string} styleProp\n * @param {string} eventName\n * @returns {object}\n */\nfunction makePrefixMap(styleProp, eventName) {\n var prefixes = {};\n\n prefixes[styleProp.toLowerCase()] = eventName.toLowerCase();\n prefixes['Webkit' + styleProp] = 'webkit' + eventName;\n prefixes['Moz' + styleProp] = 'moz' + eventName;\n prefixes['ms' + styleProp] = 'MS' + eventName;\n prefixes['O' + styleProp] = 'o' + eventName.toLowerCase();\n\n return prefixes;\n}\n\n/**\n * A list of event names to a configurable list of vendor prefixes.\n */\nvar vendorPrefixes = {\n animationend: makePrefixMap('Animation', 'AnimationEnd'),\n animationiteration: makePrefixMap('Animation', 'AnimationIteration'),\n animationstart: makePrefixMap('Animation', 'AnimationStart'),\n transitionend: makePrefixMap('Transition', 'TransitionEnd')\n};\n\n/**\n * Event names that have already been detected and prefixed (if applicable).\n */\nvar prefixedEventNames = {};\n\n/**\n * Element to check for prefixes on.\n */\nvar style = {};\n\n/**\n * Bootstrap if a DOM exists.\n */\nif (ExecutionEnvironment.canUseDOM) {\n style = document.createElement('div').style;\n\n // On some platforms, in particular some releases of Android 4.x,\n // the un-prefixed \"animation\" and \"transition\" properties are defined on the\n // style object but the events that fire will still be prefixed, so we need\n // to check if the un-prefixed events are usable, and if not remove them from the map.\n if (!('AnimationEvent' in window)) {\n delete vendorPrefixes.animationend.animation;\n delete vendorPrefixes.animationiteration.animation;\n delete vendorPrefixes.animationstart.animation;\n }\n\n // Same as above\n if (!('TransitionEvent' in window)) {\n delete vendorPrefixes.transitionend.transition;\n }\n}\n\n/**\n * Attempts to determine the correct vendor prefixed event name.\n *\n * @param {string} eventName\n * @returns {string}\n */\nfunction getVendorPrefixedEventName(eventName) {\n if (prefixedEventNames[eventName]) {\n return prefixedEventNames[eventName];\n } else if (!vendorPrefixes[eventName]) {\n return eventName;\n }\n\n var prefixMap = vendorPrefixes[eventName];\n\n for (var styleProp in prefixMap) {\n if (prefixMap.hasOwnProperty(styleProp) && styleProp in style) {\n return prefixedEventNames[eventName] = prefixMap[styleProp];\n }\n }\n\n return '';\n}\n\nmodule.exports = getVendorPrefixedEventName;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/getVendorPrefixedEventName.js\n ** module id = 159\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule onlyChild\n */\n'use strict';\n\nvar ReactElement = require('./ReactElement');\n\nvar invariant = require('fbjs/lib/invariant');\n\n/**\n * Returns the first child in a collection of children and verifies that there\n * is only one child in the collection. The current implementation of this\n * function assumes that a single child gets passed without a wrapper, but the\n * purpose of this helper function is to abstract away the particular structure\n * of children.\n *\n * @param {?object} children Child collection structure.\n * @return {ReactComponent} The first and only `ReactComponent` contained in the\n * structure.\n */\nfunction onlyChild(children) {\n !ReactElement.isValidElement(children) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'onlyChild must be passed a children with exactly one child.') : invariant(false) : void 0;\n return children;\n}\n\nmodule.exports = onlyChild;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/onlyChild.js\n ** module id = 160\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n * @providesModule quoteAttributeValueForBrowser\n */\n\n'use strict';\n\nvar escapeTextContentForBrowser = require('./escapeTextContentForBrowser');\n\n/**\n * Escapes attribute value to prevent scripting attacks.\n *\n * @param {*} value Value to escape.\n * @return {string} An escaped string.\n */\nfunction quoteAttributeValueForBrowser(value) {\n return '\"' + escapeTextContentForBrowser(value) + '\"';\n}\n\nmodule.exports = quoteAttributeValueForBrowser;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/quoteAttributeValueForBrowser.js\n ** module id = 161\n ** module chunks = 0\n **/","/**\n * Copyright 2013-present, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n *\n* @providesModule renderSubtreeIntoContainer\n*/\n\n'use strict';\n\nvar ReactMount = require('./ReactMount');\n\nmodule.exports = ReactMount.renderSubtreeIntoContainer;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/react/lib/renderSubtreeIntoContainer.js\n ** module id = 162\n ** module chunks = 0\n **/"],"sourceRoot":""} \ No newline at end of file diff --git a/package.json b/package.json index 8d810ab..5820e8f 100644 --- a/package.json +++ b/package.json @@ -1,6 +1,6 @@ { "name": "react-text-truncate", - "version": "0.8.1", + "version": "0.8.2", "description": "Truncate text for React.js", "main": "lib/index.js", "scripts": {