diff --git a/Ricca_Uncensor_Plugin.csproj b/Ricca_Uncensor_Plugin.csproj index 96925b8..5bec94b 100644 --- a/Ricca_Uncensor_Plugin.csproj +++ b/Ricca_Uncensor_Plugin.csproj @@ -17,37 +17,35 @@ - dlls\BepInEx.Unity.IL2CPP.dll + dlls\core\BepInEx.Unity.IL2CPP.dll - dlls\BepInEx.Core.dll + dlls\core\BepInEx.Core.dll + + + dlls\core\0Harmony.dll + + + dlls\core\Il2CppInterop.Runtime.dll - dlls\UnityEngine.CoreModule.dll + dlls\interop\UnityEngine.CoreModule.dll - dlls\ACTAssemblyDefiniton.dll + dlls\interop\ACTAssemblyDefiniton.dll - dlls\AppControllerAssemblyDefinition.dll - - - dlls\0Harmony.dll - - - dlls\Il2CppInterop.Runtime.dll + dlls\interop\AppControllerAssemblyDefinition.dll - dlls\UnityEngine.IMGUIModule.dll + dlls\interop\UnityEngine.IMGUIModule.dll dlls\UnityEngine.ImageConversionModule.dll - - dlls\UnityEngine.TextRenderingModule.dll - - dlls\Il2Cppmscorlib.dll + dlls\interop\Il2Cppmscorlib.dll + diff --git a/Ricca_Uncensor_Plugin/ArmorBreakPatch.cs b/Ricca_Uncensor_Plugin/ArmorBreakPatch.cs deleted file mode 100644 index d157a6f..0000000 --- a/Ricca_Uncensor_Plugin/ArmorBreakPatch.cs +++ /dev/null @@ -1,105 +0,0 @@ -using ACT; - -using HarmonyLib; - -using Il2CppSystem.Runtime.Remoting.Channels; - -using System.Collections.Generic; - -using UnityEngine; - -namespace Ricca_Uncensor_Plugin; - -[HarmonyPatch] -public class ArmorBreakPatch -{ - [HarmonyPatch(typeof(CharacterArmorBreaker), nameof(CharacterArmorBreaker.Initialize))] - [HarmonyPostfix] - public static void InitializePostfix(CharacterArmorBreaker __instance) - { - ArmorBreakGUI.Instance.AddCharacterArmorBreaker(__instance); - } -} - -public class ArmorBreakGUI : MonoBehaviour -{ - private static bool isEnabled = false; - private static ArmorBreakGUI instance; - private readonly List breakers = new(); - private readonly string[] translateText = ["崭新出厂", "久经沙场", "破损不堪", "无了"]; - - public static ArmorBreakGUI Instance => instance; - - private void Awake() - { - if (instance != null && instance != this) - { - Destroy(this); - return; - } - instance = this; - } - - private void OnDestroy() - { - instance = null; - } - - public void OnGUI() - { - if (Event.current.type == EventType.KeyUp) - { - if (Event.current.keyCode == KeyCode.F12) - isEnabled = !isEnabled; - } - if (!isEnabled) - return; - - EnsureBreakerListNotNull(); - float buttonHeight = 20, buttonWidth = 80; - - var y = 100f; - for (var i = 0; i < breakers.Count; i++) - { - var breaker = breakers[i]; - var x = 10f; - - if (!breaker.isActiveAndEnabled) - continue; - - GUI.Label(new(x, y, 200f, buttonHeight), breaker.transform.parent.gameObject.name); - x += 200f + 10f; - - if (GUI.Button(new(x, y, buttonWidth, buttonHeight), translateText[0])) - breaker.SetArmorLevel(-1); - x += buttonWidth + 10f; - for (int id = 0; id < breaker.LevelList.Count; id++) - { - if (GUI.Button(new(x, y, buttonWidth, buttonHeight), translateText[id + 1])) - breaker.SetArmorLevel(id); - x += buttonWidth + 10f; - } - - y += buttonHeight + 10f; - } - } - - private void EnsureBreakerListNotNull() - { - for (int i = breakers.Count - 1; i >= 0; i--) - { - if (breakers[i] == null || !breakers[i].IsProfileValid) - breakers.RemoveAt(i); - } - } - - public void RemoveCharacterArmorBreaker(CharacterArmorBreaker instance) - { - breakers.Remove(instance); - } - - public void AddCharacterArmorBreaker(CharacterArmorBreaker instance) - { - breakers.Add(instance); - } -} \ No newline at end of file diff --git a/Ricca_Uncensor_Plugin/ArmorCheatPatch.cs b/Ricca_Uncensor_Plugin/ArmorCheatPatch.cs new file mode 100644 index 0000000..505d9fc --- /dev/null +++ b/Ricca_Uncensor_Plugin/ArmorCheatPatch.cs @@ -0,0 +1,83 @@ +using ACT; +using System.Collections.Generic; +using HarmonyLib; +using UnityEngine; + +namespace Ricca_Uncensor_Plugin; + +[HarmonyPatch] +public class ArmorBreakerPatch +{ + [HarmonyPatch(typeof(CharacterArmorBreaker), nameof(CharacterArmorBreaker.Initialize))] + + [HarmonyPostfix] + public static void InitializePostfix(CharacterArmorBreaker __instance) + { + ArmorBreakerMonitor.instance.AddInstance(__instance); + } +} + +public class ArmorBreakerMonitor : MonoBehaviour +{ + private static ArmorBreakerMonitor _instance; + public static ArmorBreakerMonitor instance => _instance; + public readonly List Instance = new(); + public void AddInstance(CharacterArmorBreaker __instance) + { + Instance.Add(__instance); + } + + public void RemoveInstance(int id) + { + Instance.RemoveAt(id); + } + + public string GetName(int id) + { + return Instance[id].parentActor.IsPlayerActor ? Instance[id].parentActor.NickName + CheatMenu.GetLanguageText("Player") : "Instance[id].parentActor.NickName"; + } + + public int GetCurrenctLevel(int id) + { + return Instance[id].CurrentArmorLevelIndex + 1; + } + + public int GetMaxLevel(int id) + { + return Instance[id].LevelList.Count + 1; + } + + public void SetCharacterArmorLevel(int id, int level) + { + Instance[id].SetArmorLevel(level - 1, CharacterArmorBreaker.CostumeUpdateMode.Normal); + } + + private void EnsureBreakerListNotNull() + { + for (int i = Instance.Count - 1; i >= 0; i--) + { + if (Instance[i] == null || !Instance[i].IsProfileValid) + RemoveInstance(i); + } + } + + private void Awake() + { + if (_instance != null && _instance != this) + { + Destroy(this); + return; + } + _instance = this; + } + + private void OnDestroy() + { + _instance = null; + } + + private void Update() + { + EnsureBreakerListNotNull(); + } +} \ No newline at end of file diff --git a/Ricca_Uncensor_Plugin/BasicCheatPatch.cs b/Ricca_Uncensor_Plugin/BasicCheatPatch.cs new file mode 100644 index 0000000..edc36ac --- /dev/null +++ b/Ricca_Uncensor_Plugin/BasicCheatPatch.cs @@ -0,0 +1,70 @@ +using APP; +using HarmonyLib; + +namespace Ricca_Uncensor_Plugin; + +[HarmonyPatch] +public class BasicCheatPatch +{ + + [HarmonyPatch(typeof(CharacterActor), "CurrentHitPoint", MethodType.Setter)] + + [HarmonyPrefix] + public static void CurrentHitPointPrefix(CharacterActor __instance, ref float value) + { + if (CheatMenu.PlayerHpNotDecrease.Status && __instance.IsPlayerActor) + { + value = __instance.hitPointMax; + } + else if (CheatMenu.EnemyBeInstantlyKilled.Status && !__instance.IsPlayerActor) + { + value = 0; + } + } + + [HarmonyPatch(typeof(CharacterActor), "CurrentMagicPoint", MethodType.Setter)] + + [HarmonyPrefix] + public static void CurrentMagicPointPrefix(CharacterActor __instance, ref float value) + { + if (CheatMenu.PlayerMpNotDecrease.Status && __instance.IsPlayerActor) + { + value = __instance.magicPointMax; + } + } + + [HarmonyPatch(typeof(CharacterActor), "TrySpecialAttackStart")] + + [HarmonyPrefix] + public static void TrySpecialAttackStartPrefix(CharacterActor __instance, ref bool isCooling) + { + if (CheatMenu.SkillHasNotCoolTime.Status && __instance.IsPlayerActor) + { + isCooling = false; + } + } + + [HarmonyPatch(typeof(App.PlayerParameter), "SubMagicCrystalCount")] + + [HarmonyPrefix] + public static void SubMagicCrystalCountPrefix(ref int sub) + { + if (CheatMenu.CrystalNotDecrease.Status) + { + sub = 0; + } + } + + [HarmonyPatch(typeof(ACT.CharacterArmorBreaker), "RestoreArmor")] + [HarmonyPatch(typeof(ACT.CharacterArmorBreaker), "BreakArmor")] + + [HarmonyPrefix] + public static bool ArmorBreakerLockPrefix(ACT.CharacterArmorBreaker __instance) + { + if (CheatMenu.PlayerArmorBreakLock.Status && __instance.parentActor.IsPlayerActor) + { + return false; + } + else return true; + } +} \ No newline at end of file diff --git a/Ricca_Uncensor_Plugin/CheatMenu.cs b/Ricca_Uncensor_Plugin/CheatMenu.cs new file mode 100644 index 0000000..a8f962a --- /dev/null +++ b/Ricca_Uncensor_Plugin/CheatMenu.cs @@ -0,0 +1,234 @@ +using System; +using System.Collections.Generic; +using BepInEx.Logging; +using UnityEngine; + +namespace Ricca_Uncensor_Plugin; + +public class CheatMenu : MonoBehaviour +{ + /* 作弊数值调整 + private static bool bPlayerDamageReduction; + + private static float PlayerDamageReduction; + + private static bool bEnemyDamageReduction; + + private static float EnemyDamageReduction; + + private static bool bPlayerMpConsumption; + + private static float PlayerMpConsumption;*/ + private static List langtext; + + private static bool bMenu = false; + private static int SelectLevel; + public class Toggle + { + public string Name{get; set;} + public bool Status{get; set;} + } + + public static Toggle PlayerHpNotDecrease = new Toggle() + { + Name = "※" + GetLanguageText("PlayerHpNotDecrease"), + Status = false + }; + + public static Toggle PlayerMpNotDecrease = new Toggle() + { + Name = "※" + GetLanguageText("PlayerMpNotDecrease"), + Status = false + }; + + public static Toggle SkillHasNotCoolTime = new Toggle() + { + Name = "※" + GetLanguageText("SkillHasNotCoolTime"), + Status = false + }; + + public static Toggle EnemyBeInstantlyKilled = new Toggle() + { + Name = "※" + GetLanguageText("EnemyBeInstantlyKilled"), + Status = false + }; + + public static Toggle CrystalNotDecrease = new Toggle() + { + Name = "※" + GetLanguageText("CrystalNotDecrease"), + Status = false + }; + + public static Toggle PlayerArmorBreakLock = new Toggle() + { + Name = "※" + GetLanguageText("PlayerArmorBreakLock"), + Status = false + }; + + public static Toggle NoMosaic = new Toggle() + { + Name = "※" + GetLanguageText("NoMosaic"), + Status = true + }; + + private static float WidthScale; + + private static float HeightScale; + + private static float AspectRatio; + + private static float WindowWidth; + + private static float WindowHeight; + + private static Rect WindowRect; + + private static float BarWidth; + + private static float BarHeight; + + private static Rect BarRect; + + public static int PanelId; + + public enum Panel + { + BasicsPanel = 0, + AdvancedPanel = 1, + ArmorManagerPanel = 2 + } + + //private static string[] PanelName = new string[] {GetLanguageText("BasicPanel"), GetLanguageText("AdvancePanel"), GetLanguageText("ArmorManager")}; + private static string[] PanelName = {"1","2","3"}; + + private static List BasicsFuncList = new List + { + PlayerHpNotDecrease, + PlayerMpNotDecrease, + SkillHasNotCoolTime, + EnemyBeInstantlyKilled, + CrystalNotDecrease, + PlayerArmorBreakLock, + NoMosaic + }; + + private static Dictionary> StandardRatios = new Dictionary>() + { + {"16:9", new List{16f/9f, 1280f, 720f}}, + {"16:10", new List{16f/10f, 1280f, 800f}}, + {"4:3", new List{4f/3f, 1280, 960f}} + }; + + public static Dictionary AmrorStatus = new Dictionary() + { + {0, "ArmorPerfect"}, + {1, "ArmorFair"}, + {2, "ArmorDamaged"}, + {3, "ArmorRagged"} + }; + + + public void Start() + { + AspectRatioCalc(); + } + + public void OnGUI() + { + if (Event.current.type == EventType.KeyUp) + { + if(Event.current.keyCode == KeyCode.F1) + { + bMenu = !bMenu; + } + } + if(bMenu) + { + WindowRect = GUI.Window(0, WindowRect, (GUI.WindowFunction)WindowFunction, GetLanguageText("CheatMenu")); + } + } + + private static void AspectRatioCalc() + { + AspectRatio = Math.Abs((float)Screen.width / (float)Screen.height); + foreach(var ratio in StandardRatios) + { + if(CheckAspectRatio(AspectRatio, ratio.Value[0])) + { + WidthScale = Math.Abs((float)Screen.width / ratio.Value[1]); + HeightScale = Math.Abs((float)Screen.height / ratio.Value[2]); + WindowWidth = 200f * WidthScale; + WindowHeight = 150f * HeightScale; + WindowRect = new Rect(Math.Abs(((float)Screen.width - WindowWidth)/ 2), (5f * HeightScale),WindowWidth , WindowHeight); + break; + } + } + } + + private static bool CheckAspectRatio(float aspectRatio, float targetRatio) + { + const float tolerance = 0.01f; + if (Math.Abs(aspectRatio - targetRatio) <= tolerance) + { + return true; + } + else + { + return false; + } + } + private static void WindowFunction(int windowId) + { + BarWidth = 180f * WidthScale; + BarHeight = 15f * HeightScale; + BarRect = new Rect((WindowWidth - BarWidth) / 2, 12f * HeightScale, BarWidth, BarHeight); + PanelId = GUI.Toolbar(BarRect, PanelId, (Il2CppInterop.Runtime.InteropTypes.Arrays.Il2CppStringArray)PanelName); + switch(PanelId) + { + case (int)Panel.BasicsPanel: + var BasicsPanelY = 12f * HeightScale + BarHeight; + foreach(var func in BasicsFuncList) + { + LabelToggle(func, BasicsPanelY); + BasicsPanelY += 15f * HeightScale; + } + break; + case (int)Panel.AdvancedPanel: + break; + case (int)Panel.ArmorManagerPanel: + + break; + } + GUI.DragWindow(new Rect(0, 0, Screen.width, Screen.height)); + } + + private static void LabelToggle(Toggle toggle, float y) + { + GUI.Label(new Rect(15f * WidthScale, y, WindowWidth - 15f * WidthScale, 15f * HeightScale), toggle.Name); + toggle.Status = GUI.Toggle(new Rect(WindowWidth - 20f * WidthScale, y, 15f * WidthScale, 15f * HeightScale), toggle.Status, ""); + } + + private static void ArmorLabelToobar(int id, float y) + { + var ListLength = ArmorBreakerMonitor.instance.GetMaxLevel(id); + var List = new string[ListLength]; + var select = ArmorBreakerMonitor.instance.GetCurrenctLevel(id); + for(int count = 0; count < ListLength; count ++) + { + List[count] = GetLanguageText(AmrorStatus[count]); + } + GUI.Label(new Rect(15f * WidthScale, y, WindowWidth - 15f * WidthScale, 15f * HeightScale), ArmorBreakerMonitor.instance.GetName(id)); + var ButtonWidth = 100f * HeightScale; + SelectLevel = GUI.Toolbar(new Rect(WindowWidth - 20f * WidthScale, y, ButtonWidth * (float)ListLength, 15f * HeightScale), select, List); + if(SelectLevel != select) + { + ArmorBreakerMonitor.instance.SetCharacterArmorLevel(id, SelectLevel); + } + } + + public static string GetLanguageText(string key) + { + langtext = Language.LanguageText[key]; + return langtext[Language.NowLanguage]; + } +} diff --git a/Ricca_Uncensor_Plugin/CheatPatch.cs b/Ricca_Uncensor_Plugin/CheatPatch.cs deleted file mode 100644 index 718da20..0000000 --- a/Ricca_Uncensor_Plugin/CheatPatch.cs +++ /dev/null @@ -1,247 +0,0 @@ -using System; -using APP; -using HarmonyLib; -using BepInEx.Logging; -using UnityEngine; -using UnityEngine.SceneManagement; -using UnityEngine.Events; - -namespace Ricca_Uncensor_Plugin; - -public class CheatPatch : MonoBehaviour -{ - - [HarmonyPatch(typeof(CharacterActor), "set_CurrentHitPoint")] - public class CharacterActor_HPCheat - { - [HarmonyPrefix] - public static void Prefix( CharacterActor __instance, ref float value) - { - if (bPlayerCheat && __instance.IsPlayerActor) - { - value = __instance.hitPointMax; - } - else if (bKillCheat && !__instance.IsPlayerActor) - { - value = 0; - } - } - } - - [HarmonyPatch(typeof(CharacterActor), "set_CurrentMagicPoint")] - public class CharacterActor_MPCheat - { - [HarmonyPrefix] - public static void Prefix(CharacterActor __instance, ref float value) - { - if (bPlayerCheat && __instance.IsPlayerActor) - { - value = __instance.magicPointMax; - } - } - } - - [HarmonyPatch(typeof(CharacterActor), "TrySpecialAttackStart")] - public class CharacterActor_CoolTimeCheat - { - [HarmonyPrefix] - public static void Prefix(CharacterActor __instance, ref bool isCooling) - { - if (bSkillCheat && __instance.IsPlayerActor) - { - isCooling = false; - } - } - } - - - [HarmonyPatch(typeof(App.PlayerParameter), "SubMagicCrystalCount")] - public class MagicCrystal_Cheat - { - [HarmonyPrefix] - public static void Prefix(ref int sub) - { - if (bCrystalCheat) - { - sub = 0; - } - } - } - - [HarmonyPatch(typeof(ACT.CharacterArmorBreaker), "SetArmorLevel")] - public class Armor_Cheat - { - [HarmonyPrefix] - public static void Prefix(ACT.CharacterArmorBreaker __instance, ref int levelIndex) - { - if (bArmorCheat && __instance.parentActor.IsPlayerActor) - { - levelIndex = ArmorLevel; - } - } - } - - [HarmonyPatch(typeof(ACT.CharacterArmorBreaker), "Initialize")] - public class Initialize - { - [HarmonyPostfix] - public static void Postfix(ACT.CharacterArmorBreaker __instance) - { - if (__instance.parentActor.IsPlayerActor) - { - ArmorLevel = __instance.CurrentArmorLevelIndex; - } - } - } - - private const string TitleName = "logoScene"; - - private static bool bHelpShow = true; - - public static string toast_txt; - - private static DateTime dtStart; - - public static DateTime? dtStartToast = null; - - public static bool bNoMosaic = true; - - private static bool bPlayerCheat = false; - - private static bool bSkillCheat = false; - - private static bool bKillCheat = false; - - private static bool bCrystalCheat = false; - - private static bool bArmorCheat = false; - - private static int ArmorLevel; - - private enum ArmorStatus - { - Perfect = -1, - Torn = 0, - ripped = 1, - Shredded = 2 - } - - public GameObject CharacterActor; - - private static Action delegate_characterArmorBreaker_SetArmorLevel; - - public void Awake() - { - dtStart = DateTime.Now; - } - - public void OnGUI() - { - GUIStyle buttonStyle = GUI.skin.button; - - buttonStyle.alignment = TextAnchor.MiddleLeft; - - buttonStyle.contentOffset = new Vector2(10f,0); - - if (SceneManager.GetActiveScene().name == TitleName && bHelpShow) - { - string text = "作弊补丁 By KazamataNeri"; - text += "\n※去码功能(自动生效)"; - text += "\n※F1 HP/MP锁定"; - text += "\n※F2 技能无冷却"; - text += "\n※F3 一击必杀"; - text += "\n※F4 魔法石不消耗"; - text += "\n※F5 衣服破损值锁定"; - int num = 0; - int num2 = 20; - string[] array = text.Split('\n'); - foreach (string text2 in array) - { - if (text2.Length > num2) - { - num2 = text2.Length; - } - num++; - } - if (GUI.Button(new Rect(10f, 30f, (float)num2 * 10f - 10f, (float)num * 16f + 15f), text)) - { - bHelpShow = false; - } - if (DateTime.Now - dtStart > new TimeSpan(0, 0, 0, 15) || SceneManager.GetActiveScene().name != "logoScene") - { - bHelpShow = false; - } - } - if (dtStartToast.HasValue) - { - GUI.Button(new Rect(10f, 10f, 190f, 20f), "\n" + toast_txt + "\n"); - DateTime now = DateTime.Now; - DateTime? dateTime = dtStartToast; - if (now - dateTime > new TimeSpan(0, 0, 0, 2)) - { - dtStartToast = null; - } - } - if (Event.current.type == EventType.KeyUp) - { - switch (Event.current.keyCode) - { - case KeyCode.F1: - bPlayerCheat = !bPlayerCheat; - toast_txt = "※HP/MP锁定 " + (bPlayerCheat ? "开启" : "关闭"); - dtStartToast = DateTime.Now; - break; - case KeyCode.F2: - bSkillCheat = !bSkillCheat; - toast_txt = "※技能无冷却 " + (bSkillCheat ? "开启" : "关闭"); - dtStartToast = DateTime.Now; - break; - case KeyCode.F3: - bKillCheat = !bKillCheat; - toast_txt = "※一击必杀" + (bKillCheat ? "开启" : "关闭"); - dtStartToast = DateTime.Now; - break; - case KeyCode.F4: - bCrystalCheat = !bCrystalCheat; - toast_txt = "※魔法石不消耗 " + (bCrystalCheat ? "开启" : "关闭"); - dtStartToast = DateTime.Now; - break; - case KeyCode.F5: - bArmorCheat = !bArmorCheat; - toast_txt = "※衣服破损程度锁定 " + (bArmorCheat ? "开启" : "关闭"); - dtStartToast = DateTime.Now; - break; - case KeyCode.F6: - if(ArmorLevel > -1) - { - ArmorLevel--; - SetCharacterArmorLevelImmediate(); - } - toast_txt = "※衣服破损程度 " + Enum.GetName(typeof(ArmorStatus), ArmorLevel); - break; - case KeyCode.F7: - if(ArmorLevel < 2) - { - ArmorLevel++; - SetCharacterArmorLevelImmediate(); - } - toast_txt = "※衣服破损程度 " + Enum.GetName(typeof(ArmorStatus), ArmorLevel); - break; - } - } - } - - private void SetCharacterArmorLevelImmediate() - { - delegate_characterArmorBreaker_SetArmorLevel ??= - AccessTools.Method(typeof(ACT.CharacterArmorBreaker), "SetArmorLevel",new [] { typeof(int), typeof(ACT.CharacterArmorBreaker.CostumeUpdateMode) }, null) - .CreateDelegate>(); - foreach (var breaker in GameObject.FindObjectsOfType()) - { - if(breaker.parentActor.IsPlayerActor) - { - delegate_characterArmorBreaker_SetArmorLevel.Invoke(breaker, ArmorLevel, ACT.CharacterArmorBreaker.CostumeUpdateMode.Normal); - } - } - } -} diff --git a/Ricca_Uncensor_Plugin/Language.cs b/Ricca_Uncensor_Plugin/Language.cs new file mode 100644 index 0000000..f76dba6 --- /dev/null +++ b/Ricca_Uncensor_Plugin/Language.cs @@ -0,0 +1,62 @@ +using System.Collections.Generic; +using UnityEngine; + +namespace Ricca_Uncensor_Plugin; + +public class Language +{ + public static int NowLanguage; + public static Dictionary> LanguageText = new Dictionary>() + { + {"Player", new List{"(玩家)", "", "", "", ""}}, + {"PlayerHpNotDecrease", new List{"生命值锁定", "", "", "", ""}}, + {"PlayerMpNotDecrease", new List{"魔力值锁定", "", "", "", ""}}, + {"SkillHasNotCoolTime", new List{"技能无冷却", "", "", "", ""}}, + {"EnemyBeInstantlyKilled", new List{"秒杀模式", "", "", "", ""}}, + {"CrystalNotDecrease", new List{"水晶不消耗", "", "", "", ""}}, + {"PlayerArmorBreakLock", new List{"服装破损锁定", "", "", "", ""}}, + {"NoMosaic", new List{"去马赛克", "", "", "", ""}}, + {"CheatMenu", new List{"作弊菜单", "", "", "", ""}}, + {"BasicPanel", new List{"基础面板", "", "", "", ""}}, + {"AdvancePanel", new List{"高级面板", "", "", "", ""}}, + {"ArmorManager", new List{"服装管理器", "", "", "", ""}}, + {"ArmorPerfect", new List{"完美", "", "", "", ""}}, + {"ArmorFair", new List{"尚可", "", "", "", ""}}, + {"ArmorDamaged", new List{"损坏", "", "", "", ""}}, + {"ArmorRagged", new List{"破损", "", "", "", ""}}, + }; + + public enum lang{ + chs = 0, + cht = 1, + jp = 2, + kr = 3, + en = 4, + } +} + +public class LanguageInit : MonoBehaviour +{ + public void Start() + { + switch (Application.systemLanguage) + { + case SystemLanguage.ChineseSimplified: + Language.NowLanguage = (int)Language.lang.chs; + break; + case SystemLanguage.ChineseTraditional: + Language.NowLanguage = (int)Language.lang.cht; + break; + case SystemLanguage.Japanese: + Language.NowLanguage = (int)Language.lang.jp; + break; + case SystemLanguage.Korean: + Language.NowLanguage = (int)Language.lang.kr; + break; + default: + Language.NowLanguage = (int)Language.lang.en; + break; + } + Plugin.Log(BepInEx.Logging.LogLevel.Info, "Load Language"); + } +} \ No newline at end of file diff --git a/Ricca_Uncensor_Plugin/NoMosaic.cs b/Ricca_Uncensor_Plugin/NoMosaic.cs index d554d89..ed1194b 100644 --- a/Ricca_Uncensor_Plugin/NoMosaic.cs +++ b/Ricca_Uncensor_Plugin/NoMosaic.cs @@ -19,9 +19,9 @@ private void Start() getImages(); } - public void Update() + private void Update() { - if(CheatPatch.bNoMosaic) + if(CheatMenu.NoMosaic.Status) { MosaicRemove(); } diff --git a/Ricca_Uncensor_Plugin/Plugin.cs b/Ricca_Uncensor_Plugin/Plugin.cs index 2450791..2f1b1f0 100644 --- a/Ricca_Uncensor_Plugin/Plugin.cs +++ b/Ricca_Uncensor_Plugin/Plugin.cs @@ -2,7 +2,6 @@ using BepInEx.Logging; using BepInEx.Unity.IL2CPP; using HarmonyLib; -using Il2CppInterop.Runtime.Injection; namespace Ricca_Uncensor_Plugin; @@ -21,23 +20,22 @@ public class Plugin : BasePlugin internal static ManualLogSource log; public static new void Log(LogLevel lv, object data) + { + ManualLogSource manualLogSource = Plugin.log; + if (manualLogSource != null) { - ManualLogSource manualLogSource = Plugin.log; - if (manualLogSource != null) - { - manualLogSource.Log(lv, data); - } + manualLogSource.Log(lv, data); } + } public override void Load() { log = base.Log; Harmony harmony = new Harmony("moe.KazamataNeri.Ricca_Uncensor_Plugin"); harmony.PatchAll(); - ClassInjector.RegisterTypeInIl2Cpp(); - ClassInjector.RegisterTypeInIl2Cpp(); - base.AddComponent(); - base.AddComponent(); + base.AddComponent(); + base.AddComponent(); + base.AddComponent(); base.AddComponent(); } diff --git a/dlls/Microsoft.Bcl.AsyncInterfaces.dll b/dlls/Microsoft.Bcl.AsyncInterfaces.dll deleted file mode 100644 index fe6ba4c..0000000 Binary files a/dlls/Microsoft.Bcl.AsyncInterfaces.dll and /dev/null differ diff --git a/dlls/Microsoft.CSharp.dll b/dlls/Microsoft.CSharp.dll deleted file mode 100644 index c6fde98..0000000 Binary files a/dlls/Microsoft.CSharp.dll and /dev/null differ diff --git a/dlls/Microsoft.DiaSymReader.Native.amd64.dll b/dlls/Microsoft.DiaSymReader.Native.amd64.dll deleted file mode 100644 index 78c90cd..0000000 Binary files a/dlls/Microsoft.DiaSymReader.Native.amd64.dll and /dev/null differ diff --git a/dlls/Microsoft.Extensions.DependencyInjection.Abstractions.dll b/dlls/Microsoft.Extensions.DependencyInjection.Abstractions.dll deleted file mode 100644 index b4ee93d..0000000 Binary files a/dlls/Microsoft.Extensions.DependencyInjection.Abstractions.dll and /dev/null differ diff --git a/dlls/Microsoft.Extensions.DependencyInjection.dll b/dlls/Microsoft.Extensions.DependencyInjection.dll deleted file mode 100644 index 97525f7..0000000 Binary files a/dlls/Microsoft.Extensions.DependencyInjection.dll and /dev/null differ diff --git a/dlls/Microsoft.Extensions.Logging.Abstractions.dll b/dlls/Microsoft.Extensions.Logging.Abstractions.dll deleted file mode 100644 index bb27a2f..0000000 Binary files a/dlls/Microsoft.Extensions.Logging.Abstractions.dll and /dev/null differ diff --git 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a/dlls/BepInEx.Unity.IL2CPP.dll b/dlls/core/BepInEx.Unity.IL2CPP.dll similarity index 100% rename from dlls/BepInEx.Unity.IL2CPP.dll rename to dlls/core/BepInEx.Unity.IL2CPP.dll diff --git a/dlls/Cpp2IL.Core.dll b/dlls/core/Cpp2IL.Core.dll similarity index 100% rename from dlls/Cpp2IL.Core.dll rename to dlls/core/Cpp2IL.Core.dll diff --git a/dlls/Disarm.dll b/dlls/core/Disarm.dll similarity index 100% rename from dlls/Disarm.dll rename to dlls/core/Disarm.dll diff --git a/dlls/Gee.External.Capstone.dll b/dlls/core/Gee.External.Capstone.dll similarity index 100% rename from dlls/Gee.External.Capstone.dll rename to dlls/core/Gee.External.Capstone.dll diff --git a/dlls/Iced.dll b/dlls/core/Iced.dll similarity index 100% rename from dlls/Iced.dll rename to dlls/core/Iced.dll diff --git a/dlls/Il2CppInterop.Common.dll b/dlls/core/Il2CppInterop.Common.dll similarity index 100% rename from dlls/Il2CppInterop.Common.dll rename to dlls/core/Il2CppInterop.Common.dll diff --git a/dlls/Il2CppInterop.Generator.dll b/dlls/core/Il2CppInterop.Generator.dll similarity index 100% rename from dlls/Il2CppInterop.Generator.dll rename to dlls/core/Il2CppInterop.Generator.dll diff --git a/dlls/Il2CppInterop.HarmonySupport.dll b/dlls/core/Il2CppInterop.HarmonySupport.dll similarity index 100% rename from dlls/Il2CppInterop.HarmonySupport.dll rename to dlls/core/Il2CppInterop.HarmonySupport.dll diff --git a/dlls/Il2CppInterop.Runtime.dll b/dlls/core/Il2CppInterop.Runtime.dll similarity index 100% rename from dlls/Il2CppInterop.Runtime.dll rename to dlls/core/Il2CppInterop.Runtime.dll diff --git a/dlls/LibCpp2IL.dll b/dlls/core/LibCpp2IL.dll similarity index 100% rename from dlls/LibCpp2IL.dll rename to dlls/core/LibCpp2IL.dll diff --git a/dlls/Mono.Cecil.Mdb.dll b/dlls/core/Mono.Cecil.Mdb.dll similarity index 100% rename from dlls/Mono.Cecil.Mdb.dll rename to dlls/core/Mono.Cecil.Mdb.dll diff --git a/dlls/Mono.Cecil.Pdb.dll b/dlls/core/Mono.Cecil.Pdb.dll similarity index 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rename from dlls/ACTAssemblyDefiniton.dll rename to dlls/interop/ACTAssemblyDefiniton.dll diff --git a/dlls/ADVAssemblyDifinition.dll b/dlls/interop/ADVAssemblyDifinition.dll similarity index 100% rename from dlls/ADVAssemblyDifinition.dll rename to dlls/interop/ADVAssemblyDifinition.dll diff --git a/dlls/AIOSkyAssemblyDefinition.dll b/dlls/interop/AIOSkyAssemblyDefinition.dll similarity index 100% rename from dlls/AIOSkyAssemblyDefinition.dll rename to dlls/interop/AIOSkyAssemblyDefinition.dll diff --git a/dlls/ANVAssemblyDifinition.dll b/dlls/interop/ANVAssemblyDifinition.dll similarity index 100% rename from dlls/ANVAssemblyDifinition.dll rename to dlls/interop/ANVAssemblyDifinition.dll diff --git a/dlls/ATDAssemblyDifinition.dll b/dlls/interop/ATDAssemblyDifinition.dll similarity index 100% rename from dlls/ATDAssemblyDifinition.dll rename to dlls/interop/ATDAssemblyDifinition.dll diff --git a/dlls/AppControllerAssemblyDefinition.dll b/dlls/interop/AppControllerAssemblyDefinition.dll similarity index 100% rename from dlls/AppControllerAssemblyDefinition.dll rename to dlls/interop/AppControllerAssemblyDefinition.dll diff --git a/dlls/Assembly-CSharp.dll b/dlls/interop/Assembly-CSharp.dll similarity index 100% rename from dlls/Assembly-CSharp.dll rename to dlls/interop/Assembly-CSharp.dll diff --git a/dlls/BirdFlocksAssemblyDefinition.dll b/dlls/interop/BirdFlocksAssemblyDefinition.dll similarity index 100% rename from dlls/BirdFlocksAssemblyDefinition.dll rename to dlls/interop/BirdFlocksAssemblyDefinition.dll diff --git a/dlls/ButterflyAssemblyDefinition.dll b/dlls/interop/ButterflyAssemblyDefinition.dll similarity index 100% rename from dlls/ButterflyAssemblyDefinition.dll rename to dlls/interop/ButterflyAssemblyDefinition.dll diff --git a/dlls/CharacterAssemblyDifinition.dll b/dlls/interop/CharacterAssemblyDifinition.dll similarity index 100% rename from dlls/CharacterAssemblyDifinition.dll rename to 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b/dlls/interop/DLC01_CharacterAssemblyDifinition.dll similarity index 100% rename from dlls/DLC01_CharacterAssemblyDifinition.dll rename to dlls/interop/DLC01_CharacterAssemblyDifinition.dll diff --git a/dlls/DOTween.Modules.dll b/dlls/interop/DOTween.Modules.dll similarity index 100% rename from dlls/DOTween.Modules.dll rename to dlls/interop/DOTween.Modules.dll diff --git a/dlls/DOTween.dll b/dlls/interop/DOTween.dll similarity index 100% rename from dlls/DOTween.dll rename to dlls/interop/DOTween.dll diff --git a/dlls/DOTweenPro.Scripts.dll b/dlls/interop/DOTweenPro.Scripts.dll similarity index 100% rename from dlls/DOTweenPro.Scripts.dll rename to dlls/interop/DOTweenPro.Scripts.dll diff --git a/dlls/DOTweenPro.dll b/dlls/interop/DOTweenPro.dll similarity index 100% rename from dlls/DOTweenPro.dll rename to dlls/interop/DOTweenPro.dll diff --git a/dlls/ExternalAsestsAssemblyDefinition.dll b/dlls/interop/ExternalAsestsAssemblyDefinition.dll similarity index 100% rename from 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rename to dlls/interop/Il2Cppmscorlib.dll diff --git a/dlls/InGameDebugConsoleAssemblyDefinition.dll b/dlls/interop/InGameDebugConsoleAssemblyDefinition.dll similarity index 100% rename from dlls/InGameDebugConsoleAssemblyDefinition.dll rename to dlls/interop/InGameDebugConsoleAssemblyDefinition.dll diff --git a/dlls/MetaballAssembly.dll b/dlls/interop/MetaballAssembly.dll similarity index 100% rename from dlls/MetaballAssembly.dll rename to dlls/interop/MetaballAssembly.dll diff --git a/dlls/MethodAddressToToken.db b/dlls/interop/MethodAddressToToken.db similarity index 100% rename from dlls/MethodAddressToToken.db rename to dlls/interop/MethodAddressToToken.db diff --git a/dlls/MethodXrefScanCache.db b/dlls/interop/MethodXrefScanCache.db similarity index 100% rename from dlls/MethodXrefScanCache.db rename to dlls/interop/MethodXrefScanCache.db diff --git a/dlls/MoguraCryptAssembly.dll b/dlls/interop/MoguraCryptAssembly.dll similarity index 100% rename from dlls/MoguraCryptAssembly.dll rename to dlls/interop/MoguraCryptAssembly.dll diff --git a/dlls/Newtonsoft.Json.dll b/dlls/interop/Newtonsoft.Json.dll similarity index 100% rename from dlls/Newtonsoft.Json.dll rename to dlls/interop/Newtonsoft.Json.dll diff --git a/dlls/PluginAssemblyDefinition.dll b/dlls/interop/PluginAssemblyDefinition.dll similarity index 100% rename from dlls/PluginAssemblyDefinition.dll rename to dlls/interop/PluginAssemblyDefinition.dll diff --git a/dlls/RuntimeInspectorAssemblyDefinition.dll b/dlls/interop/RuntimeInspectorAssemblyDefinition.dll similarity index 100% rename from dlls/RuntimeInspectorAssemblyDefinition.dll rename to dlls/interop/RuntimeInspectorAssemblyDefinition.dll diff --git a/dlls/Sirenix.OdinInspector.Attributes.dll b/dlls/interop/Sirenix.OdinInspector.Attributes.dll similarity index 100% rename from dlls/Sirenix.OdinInspector.Attributes.dll rename to dlls/interop/Sirenix.OdinInspector.Attributes.dll diff --git a/dlls/Sirenix.Serialization.AOTGenerated.dll b/dlls/interop/Sirenix.Serialization.AOTGenerated.dll similarity index 100% rename from dlls/Sirenix.Serialization.AOTGenerated.dll rename to dlls/interop/Sirenix.Serialization.AOTGenerated.dll diff --git a/dlls/Sirenix.Serialization.Config.dll b/dlls/interop/Sirenix.Serialization.Config.dll similarity index 100% rename from dlls/Sirenix.Serialization.Config.dll rename to dlls/interop/Sirenix.Serialization.Config.dll diff --git a/dlls/Sirenix.Serialization.dll b/dlls/interop/Sirenix.Serialization.dll similarity index 100% rename from dlls/Sirenix.Serialization.dll rename to dlls/interop/Sirenix.Serialization.dll diff --git a/dlls/Sirenix.Utilities.dll b/dlls/interop/Sirenix.Utilities.dll similarity index 100% rename from dlls/Sirenix.Utilities.dll rename to dlls/interop/Sirenix.Utilities.dll diff --git a/dlls/ToonSketchAssemblyDefinition.dll b/dlls/interop/ToonSketchAssemblyDefinition.dll similarity index 100% rename from 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similarity index 100% rename from dlls/Unity.TextMeshPro.dll rename to dlls/interop/Unity.TextMeshPro.dll diff --git a/dlls/Unity.Timeline.dll b/dlls/interop/Unity.Timeline.dll similarity index 100% rename from dlls/Unity.Timeline.dll rename to dlls/interop/Unity.Timeline.dll diff --git a/dlls/UnityEngine.AIModule.dll b/dlls/interop/UnityEngine.AIModule.dll similarity index 100% rename from dlls/UnityEngine.AIModule.dll rename to dlls/interop/UnityEngine.AIModule.dll diff --git a/dlls/UnityEngine.AccessibilityModule.dll b/dlls/interop/UnityEngine.AccessibilityModule.dll similarity index 100% rename from dlls/UnityEngine.AccessibilityModule.dll rename to dlls/interop/UnityEngine.AccessibilityModule.dll diff --git a/dlls/UnityEngine.AndroidJNIModule.dll b/dlls/interop/UnityEngine.AndroidJNIModule.dll similarity index 100% rename from dlls/UnityEngine.AndroidJNIModule.dll rename to dlls/interop/UnityEngine.AndroidJNIModule.dll diff --git a/dlls/UnityEngine.AnimationModule.dll b/dlls/interop/UnityEngine.AnimationModule.dll similarity index 100% rename from dlls/UnityEngine.AnimationModule.dll rename to dlls/interop/UnityEngine.AnimationModule.dll diff --git a/dlls/UnityEngine.AssetBundleModule.dll b/dlls/interop/UnityEngine.AssetBundleModule.dll similarity index 100% rename from dlls/UnityEngine.AssetBundleModule.dll rename to dlls/interop/UnityEngine.AssetBundleModule.dll diff --git a/dlls/UnityEngine.AudioModule.dll b/dlls/interop/UnityEngine.AudioModule.dll similarity index 100% rename from dlls/UnityEngine.AudioModule.dll rename to dlls/interop/UnityEngine.AudioModule.dll diff --git a/dlls/UnityEngine.ClothModule.dll b/dlls/interop/UnityEngine.ClothModule.dll similarity index 100% rename from dlls/UnityEngine.ClothModule.dll rename to dlls/interop/UnityEngine.ClothModule.dll diff --git a/dlls/UnityEngine.ClusterInputModule.dll b/dlls/interop/UnityEngine.ClusterInputModule.dll similarity index 100% rename from dlls/UnityEngine.ClusterInputModule.dll rename to dlls/interop/UnityEngine.ClusterInputModule.dll diff --git a/dlls/UnityEngine.ClusterRendererModule.dll b/dlls/interop/UnityEngine.ClusterRendererModule.dll similarity index 100% rename from dlls/UnityEngine.ClusterRendererModule.dll rename to dlls/interop/UnityEngine.ClusterRendererModule.dll diff --git a/dlls/UnityEngine.CoreModule.dll b/dlls/interop/UnityEngine.CoreModule.dll similarity index 100% rename from dlls/UnityEngine.CoreModule.dll rename to dlls/interop/UnityEngine.CoreModule.dll diff --git a/dlls/UnityEngine.CrashReportingModule.dll b/dlls/interop/UnityEngine.CrashReportingModule.dll similarity index 100% rename from dlls/UnityEngine.CrashReportingModule.dll rename to dlls/interop/UnityEngine.CrashReportingModule.dll diff --git a/dlls/UnityEngine.DSPGraphModule.dll b/dlls/interop/UnityEngine.DSPGraphModule.dll similarity index 100% rename from dlls/UnityEngine.DSPGraphModule.dll rename to dlls/interop/UnityEngine.DSPGraphModule.dll diff --git a/dlls/UnityEngine.DirectorModule.dll b/dlls/interop/UnityEngine.DirectorModule.dll similarity index 100% rename from dlls/UnityEngine.DirectorModule.dll rename to dlls/interop/UnityEngine.DirectorModule.dll diff --git a/dlls/UnityEngine.GIModule.dll b/dlls/interop/UnityEngine.GIModule.dll similarity index 100% rename from dlls/UnityEngine.GIModule.dll rename to dlls/interop/UnityEngine.GIModule.dll diff --git a/dlls/UnityEngine.GameCenterModule.dll b/dlls/interop/UnityEngine.GameCenterModule.dll similarity index 100% rename from dlls/UnityEngine.GameCenterModule.dll rename to dlls/interop/UnityEngine.GameCenterModule.dll diff --git a/dlls/UnityEngine.GridModule.dll b/dlls/interop/UnityEngine.GridModule.dll similarity index 100% rename from dlls/UnityEngine.GridModule.dll rename to dlls/interop/UnityEngine.GridModule.dll diff --git a/dlls/UnityEngine.HotReloadModule.dll b/dlls/interop/UnityEngine.HotReloadModule.dll similarity index 100% rename from dlls/UnityEngine.HotReloadModule.dll rename to dlls/interop/UnityEngine.HotReloadModule.dll diff --git a/dlls/UnityEngine.IMGUIModule.dll b/dlls/interop/UnityEngine.IMGUIModule.dll similarity index 100% rename from dlls/UnityEngine.IMGUIModule.dll rename to dlls/interop/UnityEngine.IMGUIModule.dll diff --git a/dlls/UnityEngine.ImageConversionModule.dll b/dlls/interop/UnityEngine.ImageConversionModule.dll similarity index 100% rename from dlls/UnityEngine.ImageConversionModule.dll rename to dlls/interop/UnityEngine.ImageConversionModule.dll diff --git a/dlls/UnityEngine.InputLegacyModule.dll b/dlls/interop/UnityEngine.InputLegacyModule.dll similarity index 100% rename from dlls/UnityEngine.InputLegacyModule.dll rename to dlls/interop/UnityEngine.InputLegacyModule.dll diff --git a/dlls/UnityEngine.InputModule.dll b/dlls/interop/UnityEngine.InputModule.dll similarity index 100% rename from dlls/UnityEngine.InputModule.dll rename to dlls/interop/UnityEngine.InputModule.dll diff --git a/dlls/UnityEngine.JSONSerializeModule.dll b/dlls/interop/UnityEngine.JSONSerializeModule.dll similarity index 100% rename from dlls/UnityEngine.JSONSerializeModule.dll rename to dlls/interop/UnityEngine.JSONSerializeModule.dll diff --git a/dlls/UnityEngine.LocalizationModule.dll b/dlls/interop/UnityEngine.LocalizationModule.dll similarity index 100% rename from dlls/UnityEngine.LocalizationModule.dll rename to dlls/interop/UnityEngine.LocalizationModule.dll diff --git a/dlls/UnityEngine.ParticleSystemModule.dll b/dlls/interop/UnityEngine.ParticleSystemModule.dll similarity index 100% rename from dlls/UnityEngine.ParticleSystemModule.dll rename to dlls/interop/UnityEngine.ParticleSystemModule.dll diff --git a/dlls/UnityEngine.PerformanceReportingModule.dll b/dlls/interop/UnityEngine.PerformanceReportingModule.dll similarity index 100% rename from dlls/UnityEngine.PerformanceReportingModule.dll rename to dlls/interop/UnityEngine.PerformanceReportingModule.dll diff --git a/dlls/UnityEngine.Physics2DModule.dll b/dlls/interop/UnityEngine.Physics2DModule.dll similarity index 100% rename from dlls/UnityEngine.Physics2DModule.dll rename to dlls/interop/UnityEngine.Physics2DModule.dll diff --git a/dlls/UnityEngine.PhysicsModule.dll b/dlls/interop/UnityEngine.PhysicsModule.dll similarity index 100% rename from dlls/UnityEngine.PhysicsModule.dll rename to dlls/interop/UnityEngine.PhysicsModule.dll diff --git a/dlls/UnityEngine.ProfilerModule.dll b/dlls/interop/UnityEngine.ProfilerModule.dll similarity index 100% rename from dlls/UnityEngine.ProfilerModule.dll rename to dlls/interop/UnityEngine.ProfilerModule.dll diff --git a/dlls/UnityEngine.RuntimeInitializeOnLoadManagerInitializerModule.dll b/dlls/interop/UnityEngine.RuntimeInitializeOnLoadManagerInitializerModule.dll similarity index 100% rename from dlls/UnityEngine.RuntimeInitializeOnLoadManagerInitializerModule.dll rename to dlls/interop/UnityEngine.RuntimeInitializeOnLoadManagerInitializerModule.dll diff --git a/dlls/UnityEngine.ScreenCaptureModule.dll b/dlls/interop/UnityEngine.ScreenCaptureModule.dll similarity index 100% rename from dlls/UnityEngine.ScreenCaptureModule.dll rename to dlls/interop/UnityEngine.ScreenCaptureModule.dll diff --git a/dlls/UnityEngine.SharedInternalsModule.dll b/dlls/interop/UnityEngine.SharedInternalsModule.dll similarity index 100% rename from dlls/UnityEngine.SharedInternalsModule.dll rename to dlls/interop/UnityEngine.SharedInternalsModule.dll diff --git a/dlls/UnityEngine.SpriteMaskModule.dll b/dlls/interop/UnityEngine.SpriteMaskModule.dll similarity index 100% rename from dlls/UnityEngine.SpriteMaskModule.dll rename to dlls/interop/UnityEngine.SpriteMaskModule.dll diff --git a/dlls/UnityEngine.SpriteShapeModule.dll b/dlls/interop/UnityEngine.SpriteShapeModule.dll similarity index 100% rename from dlls/UnityEngine.SpriteShapeModule.dll rename to dlls/interop/UnityEngine.SpriteShapeModule.dll diff --git a/dlls/UnityEngine.StreamingModule.dll 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