diff --git a/Ricca_Uncensor_Plugin.csproj b/Ricca_Uncensor_Plugin.csproj
index 96925b8..5bec94b 100644
--- a/Ricca_Uncensor_Plugin.csproj
+++ b/Ricca_Uncensor_Plugin.csproj
@@ -17,37 +17,35 @@
- dlls\BepInEx.Unity.IL2CPP.dll
+ dlls\core\BepInEx.Unity.IL2CPP.dll
- dlls\BepInEx.Core.dll
+ dlls\core\BepInEx.Core.dll
+
+
+ dlls\core\0Harmony.dll
+
+
+ dlls\core\Il2CppInterop.Runtime.dll
- dlls\UnityEngine.CoreModule.dll
+ dlls\interop\UnityEngine.CoreModule.dll
- dlls\ACTAssemblyDefiniton.dll
+ dlls\interop\ACTAssemblyDefiniton.dll
- dlls\AppControllerAssemblyDefinition.dll
-
-
- dlls\0Harmony.dll
-
-
- dlls\Il2CppInterop.Runtime.dll
+ dlls\interop\AppControllerAssemblyDefinition.dll
- dlls\UnityEngine.IMGUIModule.dll
+ dlls\interop\UnityEngine.IMGUIModule.dll
dlls\UnityEngine.ImageConversionModule.dll
-
- dlls\UnityEngine.TextRenderingModule.dll
-
- dlls\Il2Cppmscorlib.dll
+ dlls\interop\Il2Cppmscorlib.dll
+
diff --git a/Ricca_Uncensor_Plugin/ArmorBreakPatch.cs b/Ricca_Uncensor_Plugin/ArmorBreakPatch.cs
deleted file mode 100644
index d157a6f..0000000
--- a/Ricca_Uncensor_Plugin/ArmorBreakPatch.cs
+++ /dev/null
@@ -1,105 +0,0 @@
-using ACT;
-
-using HarmonyLib;
-
-using Il2CppSystem.Runtime.Remoting.Channels;
-
-using System.Collections.Generic;
-
-using UnityEngine;
-
-namespace Ricca_Uncensor_Plugin;
-
-[HarmonyPatch]
-public class ArmorBreakPatch
-{
- [HarmonyPatch(typeof(CharacterArmorBreaker), nameof(CharacterArmorBreaker.Initialize))]
- [HarmonyPostfix]
- public static void InitializePostfix(CharacterArmorBreaker __instance)
- {
- ArmorBreakGUI.Instance.AddCharacterArmorBreaker(__instance);
- }
-}
-
-public class ArmorBreakGUI : MonoBehaviour
-{
- private static bool isEnabled = false;
- private static ArmorBreakGUI instance;
- private readonly List breakers = new();
- private readonly string[] translateText = ["崭新出厂", "久经沙场", "破损不堪", "无了"];
-
- public static ArmorBreakGUI Instance => instance;
-
- private void Awake()
- {
- if (instance != null && instance != this)
- {
- Destroy(this);
- return;
- }
- instance = this;
- }
-
- private void OnDestroy()
- {
- instance = null;
- }
-
- public void OnGUI()
- {
- if (Event.current.type == EventType.KeyUp)
- {
- if (Event.current.keyCode == KeyCode.F12)
- isEnabled = !isEnabled;
- }
- if (!isEnabled)
- return;
-
- EnsureBreakerListNotNull();
- float buttonHeight = 20, buttonWidth = 80;
-
- var y = 100f;
- for (var i = 0; i < breakers.Count; i++)
- {
- var breaker = breakers[i];
- var x = 10f;
-
- if (!breaker.isActiveAndEnabled)
- continue;
-
- GUI.Label(new(x, y, 200f, buttonHeight), breaker.transform.parent.gameObject.name);
- x += 200f + 10f;
-
- if (GUI.Button(new(x, y, buttonWidth, buttonHeight), translateText[0]))
- breaker.SetArmorLevel(-1);
- x += buttonWidth + 10f;
- for (int id = 0; id < breaker.LevelList.Count; id++)
- {
- if (GUI.Button(new(x, y, buttonWidth, buttonHeight), translateText[id + 1]))
- breaker.SetArmorLevel(id);
- x += buttonWidth + 10f;
- }
-
- y += buttonHeight + 10f;
- }
- }
-
- private void EnsureBreakerListNotNull()
- {
- for (int i = breakers.Count - 1; i >= 0; i--)
- {
- if (breakers[i] == null || !breakers[i].IsProfileValid)
- breakers.RemoveAt(i);
- }
- }
-
- public void RemoveCharacterArmorBreaker(CharacterArmorBreaker instance)
- {
- breakers.Remove(instance);
- }
-
- public void AddCharacterArmorBreaker(CharacterArmorBreaker instance)
- {
- breakers.Add(instance);
- }
-}
\ No newline at end of file
diff --git a/Ricca_Uncensor_Plugin/ArmorCheatPatch.cs b/Ricca_Uncensor_Plugin/ArmorCheatPatch.cs
new file mode 100644
index 0000000..505d9fc
--- /dev/null
+++ b/Ricca_Uncensor_Plugin/ArmorCheatPatch.cs
@@ -0,0 +1,83 @@
+using ACT;
+using System.Collections.Generic;
+using HarmonyLib;
+using UnityEngine;
+
+namespace Ricca_Uncensor_Plugin;
+
+[HarmonyPatch]
+public class ArmorBreakerPatch
+{
+ [HarmonyPatch(typeof(CharacterArmorBreaker), nameof(CharacterArmorBreaker.Initialize))]
+
+ [HarmonyPostfix]
+ public static void InitializePostfix(CharacterArmorBreaker __instance)
+ {
+ ArmorBreakerMonitor.instance.AddInstance(__instance);
+ }
+}
+
+public class ArmorBreakerMonitor : MonoBehaviour
+{
+ private static ArmorBreakerMonitor _instance;
+ public static ArmorBreakerMonitor instance => _instance;
+ public readonly List Instance = new();
+ public void AddInstance(CharacterArmorBreaker __instance)
+ {
+ Instance.Add(__instance);
+ }
+
+ public void RemoveInstance(int id)
+ {
+ Instance.RemoveAt(id);
+ }
+
+ public string GetName(int id)
+ {
+ return Instance[id].parentActor.IsPlayerActor ? Instance[id].parentActor.NickName + CheatMenu.GetLanguageText("Player") : "Instance[id].parentActor.NickName";
+ }
+
+ public int GetCurrenctLevel(int id)
+ {
+ return Instance[id].CurrentArmorLevelIndex + 1;
+ }
+
+ public int GetMaxLevel(int id)
+ {
+ return Instance[id].LevelList.Count + 1;
+ }
+
+ public void SetCharacterArmorLevel(int id, int level)
+ {
+ Instance[id].SetArmorLevel(level - 1, CharacterArmorBreaker.CostumeUpdateMode.Normal);
+ }
+
+ private void EnsureBreakerListNotNull()
+ {
+ for (int i = Instance.Count - 1; i >= 0; i--)
+ {
+ if (Instance[i] == null || !Instance[i].IsProfileValid)
+ RemoveInstance(i);
+ }
+ }
+
+ private void Awake()
+ {
+ if (_instance != null && _instance != this)
+ {
+ Destroy(this);
+ return;
+ }
+ _instance = this;
+ }
+
+ private void OnDestroy()
+ {
+ _instance = null;
+ }
+
+ private void Update()
+ {
+ EnsureBreakerListNotNull();
+ }
+}
\ No newline at end of file
diff --git a/Ricca_Uncensor_Plugin/BasicCheatPatch.cs b/Ricca_Uncensor_Plugin/BasicCheatPatch.cs
new file mode 100644
index 0000000..edc36ac
--- /dev/null
+++ b/Ricca_Uncensor_Plugin/BasicCheatPatch.cs
@@ -0,0 +1,70 @@
+using APP;
+using HarmonyLib;
+
+namespace Ricca_Uncensor_Plugin;
+
+[HarmonyPatch]
+public class BasicCheatPatch
+{
+
+ [HarmonyPatch(typeof(CharacterActor), "CurrentHitPoint", MethodType.Setter)]
+
+ [HarmonyPrefix]
+ public static void CurrentHitPointPrefix(CharacterActor __instance, ref float value)
+ {
+ if (CheatMenu.PlayerHpNotDecrease.Status && __instance.IsPlayerActor)
+ {
+ value = __instance.hitPointMax;
+ }
+ else if (CheatMenu.EnemyBeInstantlyKilled.Status && !__instance.IsPlayerActor)
+ {
+ value = 0;
+ }
+ }
+
+ [HarmonyPatch(typeof(CharacterActor), "CurrentMagicPoint", MethodType.Setter)]
+
+ [HarmonyPrefix]
+ public static void CurrentMagicPointPrefix(CharacterActor __instance, ref float value)
+ {
+ if (CheatMenu.PlayerMpNotDecrease.Status && __instance.IsPlayerActor)
+ {
+ value = __instance.magicPointMax;
+ }
+ }
+
+ [HarmonyPatch(typeof(CharacterActor), "TrySpecialAttackStart")]
+
+ [HarmonyPrefix]
+ public static void TrySpecialAttackStartPrefix(CharacterActor __instance, ref bool isCooling)
+ {
+ if (CheatMenu.SkillHasNotCoolTime.Status && __instance.IsPlayerActor)
+ {
+ isCooling = false;
+ }
+ }
+
+ [HarmonyPatch(typeof(App.PlayerParameter), "SubMagicCrystalCount")]
+
+ [HarmonyPrefix]
+ public static void SubMagicCrystalCountPrefix(ref int sub)
+ {
+ if (CheatMenu.CrystalNotDecrease.Status)
+ {
+ sub = 0;
+ }
+ }
+
+ [HarmonyPatch(typeof(ACT.CharacterArmorBreaker), "RestoreArmor")]
+ [HarmonyPatch(typeof(ACT.CharacterArmorBreaker), "BreakArmor")]
+
+ [HarmonyPrefix]
+ public static bool ArmorBreakerLockPrefix(ACT.CharacterArmorBreaker __instance)
+ {
+ if (CheatMenu.PlayerArmorBreakLock.Status && __instance.parentActor.IsPlayerActor)
+ {
+ return false;
+ }
+ else return true;
+ }
+}
\ No newline at end of file
diff --git a/Ricca_Uncensor_Plugin/CheatMenu.cs b/Ricca_Uncensor_Plugin/CheatMenu.cs
new file mode 100644
index 0000000..a8f962a
--- /dev/null
+++ b/Ricca_Uncensor_Plugin/CheatMenu.cs
@@ -0,0 +1,234 @@
+using System;
+using System.Collections.Generic;
+using BepInEx.Logging;
+using UnityEngine;
+
+namespace Ricca_Uncensor_Plugin;
+
+public class CheatMenu : MonoBehaviour
+{
+ /* 作弊数值调整
+ private static bool bPlayerDamageReduction;
+
+ private static float PlayerDamageReduction;
+
+ private static bool bEnemyDamageReduction;
+
+ private static float EnemyDamageReduction;
+
+ private static bool bPlayerMpConsumption;
+
+ private static float PlayerMpConsumption;*/
+ private static List langtext;
+
+ private static bool bMenu = false;
+ private static int SelectLevel;
+ public class Toggle
+ {
+ public string Name{get; set;}
+ public bool Status{get; set;}
+ }
+
+ public static Toggle PlayerHpNotDecrease = new Toggle()
+ {
+ Name = "※" + GetLanguageText("PlayerHpNotDecrease"),
+ Status = false
+ };
+
+ public static Toggle PlayerMpNotDecrease = new Toggle()
+ {
+ Name = "※" + GetLanguageText("PlayerMpNotDecrease"),
+ Status = false
+ };
+
+ public static Toggle SkillHasNotCoolTime = new Toggle()
+ {
+ Name = "※" + GetLanguageText("SkillHasNotCoolTime"),
+ Status = false
+ };
+
+ public static Toggle EnemyBeInstantlyKilled = new Toggle()
+ {
+ Name = "※" + GetLanguageText("EnemyBeInstantlyKilled"),
+ Status = false
+ };
+
+ public static Toggle CrystalNotDecrease = new Toggle()
+ {
+ Name = "※" + GetLanguageText("CrystalNotDecrease"),
+ Status = false
+ };
+
+ public static Toggle PlayerArmorBreakLock = new Toggle()
+ {
+ Name = "※" + GetLanguageText("PlayerArmorBreakLock"),
+ Status = false
+ };
+
+ public static Toggle NoMosaic = new Toggle()
+ {
+ Name = "※" + GetLanguageText("NoMosaic"),
+ Status = true
+ };
+
+ private static float WidthScale;
+
+ private static float HeightScale;
+
+ private static float AspectRatio;
+
+ private static float WindowWidth;
+
+ private static float WindowHeight;
+
+ private static Rect WindowRect;
+
+ private static float BarWidth;
+
+ private static float BarHeight;
+
+ private static Rect BarRect;
+
+ public static int PanelId;
+
+ public enum Panel
+ {
+ BasicsPanel = 0,
+ AdvancedPanel = 1,
+ ArmorManagerPanel = 2
+ }
+
+ //private static string[] PanelName = new string[] {GetLanguageText("BasicPanel"), GetLanguageText("AdvancePanel"), GetLanguageText("ArmorManager")};
+ private static string[] PanelName = {"1","2","3"};
+
+ private static List BasicsFuncList = new List
+ {
+ PlayerHpNotDecrease,
+ PlayerMpNotDecrease,
+ SkillHasNotCoolTime,
+ EnemyBeInstantlyKilled,
+ CrystalNotDecrease,
+ PlayerArmorBreakLock,
+ NoMosaic
+ };
+
+ private static Dictionary> StandardRatios = new Dictionary>()
+ {
+ {"16:9", new List{16f/9f, 1280f, 720f}},
+ {"16:10", new List{16f/10f, 1280f, 800f}},
+ {"4:3", new List{4f/3f, 1280, 960f}}
+ };
+
+ public static Dictionary AmrorStatus = new Dictionary()
+ {
+ {0, "ArmorPerfect"},
+ {1, "ArmorFair"},
+ {2, "ArmorDamaged"},
+ {3, "ArmorRagged"}
+ };
+
+
+ public void Start()
+ {
+ AspectRatioCalc();
+ }
+
+ public void OnGUI()
+ {
+ if (Event.current.type == EventType.KeyUp)
+ {
+ if(Event.current.keyCode == KeyCode.F1)
+ {
+ bMenu = !bMenu;
+ }
+ }
+ if(bMenu)
+ {
+ WindowRect = GUI.Window(0, WindowRect, (GUI.WindowFunction)WindowFunction, GetLanguageText("CheatMenu"));
+ }
+ }
+
+ private static void AspectRatioCalc()
+ {
+ AspectRatio = Math.Abs((float)Screen.width / (float)Screen.height);
+ foreach(var ratio in StandardRatios)
+ {
+ if(CheckAspectRatio(AspectRatio, ratio.Value[0]))
+ {
+ WidthScale = Math.Abs((float)Screen.width / ratio.Value[1]);
+ HeightScale = Math.Abs((float)Screen.height / ratio.Value[2]);
+ WindowWidth = 200f * WidthScale;
+ WindowHeight = 150f * HeightScale;
+ WindowRect = new Rect(Math.Abs(((float)Screen.width - WindowWidth)/ 2), (5f * HeightScale),WindowWidth , WindowHeight);
+ break;
+ }
+ }
+ }
+
+ private static bool CheckAspectRatio(float aspectRatio, float targetRatio)
+ {
+ const float tolerance = 0.01f;
+ if (Math.Abs(aspectRatio - targetRatio) <= tolerance)
+ {
+ return true;
+ }
+ else
+ {
+ return false;
+ }
+ }
+ private static void WindowFunction(int windowId)
+ {
+ BarWidth = 180f * WidthScale;
+ BarHeight = 15f * HeightScale;
+ BarRect = new Rect((WindowWidth - BarWidth) / 2, 12f * HeightScale, BarWidth, BarHeight);
+ PanelId = GUI.Toolbar(BarRect, PanelId, (Il2CppInterop.Runtime.InteropTypes.Arrays.Il2CppStringArray)PanelName);
+ switch(PanelId)
+ {
+ case (int)Panel.BasicsPanel:
+ var BasicsPanelY = 12f * HeightScale + BarHeight;
+ foreach(var func in BasicsFuncList)
+ {
+ LabelToggle(func, BasicsPanelY);
+ BasicsPanelY += 15f * HeightScale;
+ }
+ break;
+ case (int)Panel.AdvancedPanel:
+ break;
+ case (int)Panel.ArmorManagerPanel:
+
+ break;
+ }
+ GUI.DragWindow(new Rect(0, 0, Screen.width, Screen.height));
+ }
+
+ private static void LabelToggle(Toggle toggle, float y)
+ {
+ GUI.Label(new Rect(15f * WidthScale, y, WindowWidth - 15f * WidthScale, 15f * HeightScale), toggle.Name);
+ toggle.Status = GUI.Toggle(new Rect(WindowWidth - 20f * WidthScale, y, 15f * WidthScale, 15f * HeightScale), toggle.Status, "");
+ }
+
+ private static void ArmorLabelToobar(int id, float y)
+ {
+ var ListLength = ArmorBreakerMonitor.instance.GetMaxLevel(id);
+ var List = new string[ListLength];
+ var select = ArmorBreakerMonitor.instance.GetCurrenctLevel(id);
+ for(int count = 0; count < ListLength; count ++)
+ {
+ List[count] = GetLanguageText(AmrorStatus[count]);
+ }
+ GUI.Label(new Rect(15f * WidthScale, y, WindowWidth - 15f * WidthScale, 15f * HeightScale), ArmorBreakerMonitor.instance.GetName(id));
+ var ButtonWidth = 100f * HeightScale;
+ SelectLevel = GUI.Toolbar(new Rect(WindowWidth - 20f * WidthScale, y, ButtonWidth * (float)ListLength, 15f * HeightScale), select, List);
+ if(SelectLevel != select)
+ {
+ ArmorBreakerMonitor.instance.SetCharacterArmorLevel(id, SelectLevel);
+ }
+ }
+
+ public static string GetLanguageText(string key)
+ {
+ langtext = Language.LanguageText[key];
+ return langtext[Language.NowLanguage];
+ }
+}
diff --git a/Ricca_Uncensor_Plugin/CheatPatch.cs b/Ricca_Uncensor_Plugin/CheatPatch.cs
deleted file mode 100644
index 718da20..0000000
--- a/Ricca_Uncensor_Plugin/CheatPatch.cs
+++ /dev/null
@@ -1,247 +0,0 @@
-using System;
-using APP;
-using HarmonyLib;
-using BepInEx.Logging;
-using UnityEngine;
-using UnityEngine.SceneManagement;
-using UnityEngine.Events;
-
-namespace Ricca_Uncensor_Plugin;
-
-public class CheatPatch : MonoBehaviour
-{
-
- [HarmonyPatch(typeof(CharacterActor), "set_CurrentHitPoint")]
- public class CharacterActor_HPCheat
- {
- [HarmonyPrefix]
- public static void Prefix( CharacterActor __instance, ref float value)
- {
- if (bPlayerCheat && __instance.IsPlayerActor)
- {
- value = __instance.hitPointMax;
- }
- else if (bKillCheat && !__instance.IsPlayerActor)
- {
- value = 0;
- }
- }
- }
-
- [HarmonyPatch(typeof(CharacterActor), "set_CurrentMagicPoint")]
- public class CharacterActor_MPCheat
- {
- [HarmonyPrefix]
- public static void Prefix(CharacterActor __instance, ref float value)
- {
- if (bPlayerCheat && __instance.IsPlayerActor)
- {
- value = __instance.magicPointMax;
- }
- }
- }
-
- [HarmonyPatch(typeof(CharacterActor), "TrySpecialAttackStart")]
- public class CharacterActor_CoolTimeCheat
- {
- [HarmonyPrefix]
- public static void Prefix(CharacterActor __instance, ref bool isCooling)
- {
- if (bSkillCheat && __instance.IsPlayerActor)
- {
- isCooling = false;
- }
- }
- }
-
-
- [HarmonyPatch(typeof(App.PlayerParameter), "SubMagicCrystalCount")]
- public class MagicCrystal_Cheat
- {
- [HarmonyPrefix]
- public static void Prefix(ref int sub)
- {
- if (bCrystalCheat)
- {
- sub = 0;
- }
- }
- }
-
- [HarmonyPatch(typeof(ACT.CharacterArmorBreaker), "SetArmorLevel")]
- public class Armor_Cheat
- {
- [HarmonyPrefix]
- public static void Prefix(ACT.CharacterArmorBreaker __instance, ref int levelIndex)
- {
- if (bArmorCheat && __instance.parentActor.IsPlayerActor)
- {
- levelIndex = ArmorLevel;
- }
- }
- }
-
- [HarmonyPatch(typeof(ACT.CharacterArmorBreaker), "Initialize")]
- public class Initialize
- {
- [HarmonyPostfix]
- public static void Postfix(ACT.CharacterArmorBreaker __instance)
- {
- if (__instance.parentActor.IsPlayerActor)
- {
- ArmorLevel = __instance.CurrentArmorLevelIndex;
- }
- }
- }
-
- private const string TitleName = "logoScene";
-
- private static bool bHelpShow = true;
-
- public static string toast_txt;
-
- private static DateTime dtStart;
-
- public static DateTime? dtStartToast = null;
-
- public static bool bNoMosaic = true;
-
- private static bool bPlayerCheat = false;
-
- private static bool bSkillCheat = false;
-
- private static bool bKillCheat = false;
-
- private static bool bCrystalCheat = false;
-
- private static bool bArmorCheat = false;
-
- private static int ArmorLevel;
-
- private enum ArmorStatus
- {
- Perfect = -1,
- Torn = 0,
- ripped = 1,
- Shredded = 2
- }
-
- public GameObject CharacterActor;
-
- private static Action delegate_characterArmorBreaker_SetArmorLevel;
-
- public void Awake()
- {
- dtStart = DateTime.Now;
- }
-
- public void OnGUI()
- {
- GUIStyle buttonStyle = GUI.skin.button;
-
- buttonStyle.alignment = TextAnchor.MiddleLeft;
-
- buttonStyle.contentOffset = new Vector2(10f,0);
-
- if (SceneManager.GetActiveScene().name == TitleName && bHelpShow)
- {
- string text = "作弊补丁 By KazamataNeri";
- text += "\n※去码功能(自动生效)";
- text += "\n※F1 HP/MP锁定";
- text += "\n※F2 技能无冷却";
- text += "\n※F3 一击必杀";
- text += "\n※F4 魔法石不消耗";
- text += "\n※F5 衣服破损值锁定";
- int num = 0;
- int num2 = 20;
- string[] array = text.Split('\n');
- foreach (string text2 in array)
- {
- if (text2.Length > num2)
- {
- num2 = text2.Length;
- }
- num++;
- }
- if (GUI.Button(new Rect(10f, 30f, (float)num2 * 10f - 10f, (float)num * 16f + 15f), text))
- {
- bHelpShow = false;
- }
- if (DateTime.Now - dtStart > new TimeSpan(0, 0, 0, 15) || SceneManager.GetActiveScene().name != "logoScene")
- {
- bHelpShow = false;
- }
- }
- if (dtStartToast.HasValue)
- {
- GUI.Button(new Rect(10f, 10f, 190f, 20f), "\n" + toast_txt + "\n");
- DateTime now = DateTime.Now;
- DateTime? dateTime = dtStartToast;
- if (now - dateTime > new TimeSpan(0, 0, 0, 2))
- {
- dtStartToast = null;
- }
- }
- if (Event.current.type == EventType.KeyUp)
- {
- switch (Event.current.keyCode)
- {
- case KeyCode.F1:
- bPlayerCheat = !bPlayerCheat;
- toast_txt = "※HP/MP锁定 " + (bPlayerCheat ? "开启" : "关闭");
- dtStartToast = DateTime.Now;
- break;
- case KeyCode.F2:
- bSkillCheat = !bSkillCheat;
- toast_txt = "※技能无冷却 " + (bSkillCheat ? "开启" : "关闭");
- dtStartToast = DateTime.Now;
- break;
- case KeyCode.F3:
- bKillCheat = !bKillCheat;
- toast_txt = "※一击必杀" + (bKillCheat ? "开启" : "关闭");
- dtStartToast = DateTime.Now;
- break;
- case KeyCode.F4:
- bCrystalCheat = !bCrystalCheat;
- toast_txt = "※魔法石不消耗 " + (bCrystalCheat ? "开启" : "关闭");
- dtStartToast = DateTime.Now;
- break;
- case KeyCode.F5:
- bArmorCheat = !bArmorCheat;
- toast_txt = "※衣服破损程度锁定 " + (bArmorCheat ? "开启" : "关闭");
- dtStartToast = DateTime.Now;
- break;
- case KeyCode.F6:
- if(ArmorLevel > -1)
- {
- ArmorLevel--;
- SetCharacterArmorLevelImmediate();
- }
- toast_txt = "※衣服破损程度 " + Enum.GetName(typeof(ArmorStatus), ArmorLevel);
- break;
- case KeyCode.F7:
- if(ArmorLevel < 2)
- {
- ArmorLevel++;
- SetCharacterArmorLevelImmediate();
- }
- toast_txt = "※衣服破损程度 " + Enum.GetName(typeof(ArmorStatus), ArmorLevel);
- break;
- }
- }
- }
-
- private void SetCharacterArmorLevelImmediate()
- {
- delegate_characterArmorBreaker_SetArmorLevel ??=
- AccessTools.Method(typeof(ACT.CharacterArmorBreaker), "SetArmorLevel",new [] { typeof(int), typeof(ACT.CharacterArmorBreaker.CostumeUpdateMode) }, null)
- .CreateDelegate>();
- foreach (var breaker in GameObject.FindObjectsOfType())
- {
- if(breaker.parentActor.IsPlayerActor)
- {
- delegate_characterArmorBreaker_SetArmorLevel.Invoke(breaker, ArmorLevel, ACT.CharacterArmorBreaker.CostumeUpdateMode.Normal);
- }
- }
- }
-}
diff --git a/Ricca_Uncensor_Plugin/Language.cs b/Ricca_Uncensor_Plugin/Language.cs
new file mode 100644
index 0000000..f76dba6
--- /dev/null
+++ b/Ricca_Uncensor_Plugin/Language.cs
@@ -0,0 +1,62 @@
+using System.Collections.Generic;
+using UnityEngine;
+
+namespace Ricca_Uncensor_Plugin;
+
+public class Language
+{
+ public static int NowLanguage;
+ public static Dictionary> LanguageText = new Dictionary>()
+ {
+ {"Player", new List{"(玩家)", "", "", "", ""}},
+ {"PlayerHpNotDecrease", new List{"生命值锁定", "", "", "", ""}},
+ {"PlayerMpNotDecrease", new List{"魔力值锁定", "", "", "", ""}},
+ {"SkillHasNotCoolTime", new List{"技能无冷却", "", "", "", ""}},
+ {"EnemyBeInstantlyKilled", new List{"秒杀模式", "", "", "", ""}},
+ {"CrystalNotDecrease", new List{"水晶不消耗", "", "", "", ""}},
+ {"PlayerArmorBreakLock", new List{"服装破损锁定", "", "", "", ""}},
+ {"NoMosaic", new List{"去马赛克", "", "", "", ""}},
+ {"CheatMenu", new List{"作弊菜单", "", "", "", ""}},
+ {"BasicPanel", new List{"基础面板", "", "", "", ""}},
+ {"AdvancePanel", new List{"高级面板", "", "", "", ""}},
+ {"ArmorManager", new List{"服装管理器", "", "", "", ""}},
+ {"ArmorPerfect", new List{"完美", "", "", "", ""}},
+ {"ArmorFair", new List{"尚可", "", "", "", ""}},
+ {"ArmorDamaged", new List{"损坏", "", "", "", ""}},
+ {"ArmorRagged", new List{"破损", "", "", "", ""}},
+ };
+
+ public enum lang{
+ chs = 0,
+ cht = 1,
+ jp = 2,
+ kr = 3,
+ en = 4,
+ }
+}
+
+public class LanguageInit : MonoBehaviour
+{
+ public void Start()
+ {
+ switch (Application.systemLanguage)
+ {
+ case SystemLanguage.ChineseSimplified:
+ Language.NowLanguage = (int)Language.lang.chs;
+ break;
+ case SystemLanguage.ChineseTraditional:
+ Language.NowLanguage = (int)Language.lang.cht;
+ break;
+ case SystemLanguage.Japanese:
+ Language.NowLanguage = (int)Language.lang.jp;
+ break;
+ case SystemLanguage.Korean:
+ Language.NowLanguage = (int)Language.lang.kr;
+ break;
+ default:
+ Language.NowLanguage = (int)Language.lang.en;
+ break;
+ }
+ Plugin.Log(BepInEx.Logging.LogLevel.Info, "Load Language");
+ }
+}
\ No newline at end of file
diff --git a/Ricca_Uncensor_Plugin/NoMosaic.cs b/Ricca_Uncensor_Plugin/NoMosaic.cs
index d554d89..ed1194b 100644
--- a/Ricca_Uncensor_Plugin/NoMosaic.cs
+++ b/Ricca_Uncensor_Plugin/NoMosaic.cs
@@ -19,9 +19,9 @@ private void Start()
getImages();
}
- public void Update()
+ private void Update()
{
- if(CheatPatch.bNoMosaic)
+ if(CheatMenu.NoMosaic.Status)
{
MosaicRemove();
}
diff --git a/Ricca_Uncensor_Plugin/Plugin.cs b/Ricca_Uncensor_Plugin/Plugin.cs
index 2450791..2f1b1f0 100644
--- a/Ricca_Uncensor_Plugin/Plugin.cs
+++ b/Ricca_Uncensor_Plugin/Plugin.cs
@@ -2,7 +2,6 @@
using BepInEx.Logging;
using BepInEx.Unity.IL2CPP;
using HarmonyLib;
-using Il2CppInterop.Runtime.Injection;
namespace Ricca_Uncensor_Plugin;
@@ -21,23 +20,22 @@ public class Plugin : BasePlugin
internal static ManualLogSource log;
public static new void Log(LogLevel lv, object data)
+ {
+ ManualLogSource manualLogSource = Plugin.log;
+ if (manualLogSource != null)
{
- ManualLogSource manualLogSource = Plugin.log;
- if (manualLogSource != null)
- {
- manualLogSource.Log(lv, data);
- }
+ manualLogSource.Log(lv, data);
}
+ }
public override void Load()
{
log = base.Log;
Harmony harmony = new Harmony("moe.KazamataNeri.Ricca_Uncensor_Plugin");
harmony.PatchAll();
- ClassInjector.RegisterTypeInIl2Cpp();
- ClassInjector.RegisterTypeInIl2Cpp();
- base.AddComponent();
- base.AddComponent();
+ base.AddComponent();
+ base.AddComponent();
+ base.AddComponent();
base.AddComponent();
}
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deleted file mode 100644
index fe6ba4c..0000000
Binary files a/dlls/Microsoft.Bcl.AsyncInterfaces.dll and /dev/null differ
diff --git a/dlls/Microsoft.CSharp.dll b/dlls/Microsoft.CSharp.dll
deleted file mode 100644
index c6fde98..0000000
Binary files a/dlls/Microsoft.CSharp.dll and /dev/null differ
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deleted file mode 100644
index 78c90cd..0000000
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deleted file mode 100644
index b4ee93d..0000000
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deleted file mode 100644
index 97525f7..0000000
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diff --git a/dlls/Microsoft.Extensions.Logging.Abstractions.dll b/dlls/Microsoft.Extensions.Logging.Abstractions.dll
deleted file mode 100644
index bb27a2f..0000000
Binary files a/dlls/Microsoft.Extensions.Logging.Abstractions.dll and /dev/null differ
diff --git a/dlls/Microsoft.Extensions.Logging.dll b/dlls/Microsoft.Extensions.Logging.dll
deleted file mode 100644
index 9e2d7f9..0000000
Binary files a/dlls/Microsoft.Extensions.Logging.dll and /dev/null differ
diff --git a/dlls/Microsoft.Extensions.Options.dll b/dlls/Microsoft.Extensions.Options.dll
deleted file mode 100644
index 604b602..0000000
Binary files a/dlls/Microsoft.Extensions.Options.dll and /dev/null differ
diff --git a/dlls/Microsoft.Extensions.Primitives.dll b/dlls/Microsoft.Extensions.Primitives.dll
deleted file mode 100644
index 1b2c43a..0000000
Binary files a/dlls/Microsoft.Extensions.Primitives.dll and /dev/null differ
diff --git a/dlls/Microsoft.NETCore.App.deps.json b/dlls/Microsoft.NETCore.App.deps.json
deleted file mode 100644
index c60c897..0000000
--- a/dlls/Microsoft.NETCore.App.deps.json
+++ /dev/null
@@ -1,981 +0,0 @@
-{
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index 74d69c7..0000000
--- a/dlls/Microsoft.NETCore.App.runtimeconfig.json
+++ /dev/null
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-{
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\ No newline at end of file
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rename from dlls/Unity.Postprocessing.Runtime.dll
rename to dlls/interop/Unity.Postprocessing.Runtime.dll
diff --git a/dlls/Unity.TextMeshPro.dll b/dlls/interop/Unity.TextMeshPro.dll
similarity index 100%
rename from dlls/Unity.TextMeshPro.dll
rename to dlls/interop/Unity.TextMeshPro.dll
diff --git a/dlls/Unity.Timeline.dll b/dlls/interop/Unity.Timeline.dll
similarity index 100%
rename from dlls/Unity.Timeline.dll
rename to dlls/interop/Unity.Timeline.dll
diff --git a/dlls/UnityEngine.AIModule.dll b/dlls/interop/UnityEngine.AIModule.dll
similarity index 100%
rename from dlls/UnityEngine.AIModule.dll
rename to dlls/interop/UnityEngine.AIModule.dll
diff --git a/dlls/UnityEngine.AccessibilityModule.dll b/dlls/interop/UnityEngine.AccessibilityModule.dll
similarity index 100%
rename from dlls/UnityEngine.AccessibilityModule.dll
rename to dlls/interop/UnityEngine.AccessibilityModule.dll
diff --git a/dlls/UnityEngine.AndroidJNIModule.dll b/dlls/interop/UnityEngine.AndroidJNIModule.dll
similarity index 100%
rename from dlls/UnityEngine.AndroidJNIModule.dll
rename to dlls/interop/UnityEngine.AndroidJNIModule.dll
diff --git a/dlls/UnityEngine.AnimationModule.dll b/dlls/interop/UnityEngine.AnimationModule.dll
similarity index 100%
rename from dlls/UnityEngine.AnimationModule.dll
rename to dlls/interop/UnityEngine.AnimationModule.dll
diff --git a/dlls/UnityEngine.AssetBundleModule.dll b/dlls/interop/UnityEngine.AssetBundleModule.dll
similarity index 100%
rename from dlls/UnityEngine.AssetBundleModule.dll
rename to dlls/interop/UnityEngine.AssetBundleModule.dll
diff --git a/dlls/UnityEngine.AudioModule.dll b/dlls/interop/UnityEngine.AudioModule.dll
similarity index 100%
rename from dlls/UnityEngine.AudioModule.dll
rename to dlls/interop/UnityEngine.AudioModule.dll
diff --git a/dlls/UnityEngine.ClothModule.dll b/dlls/interop/UnityEngine.ClothModule.dll
similarity index 100%
rename from dlls/UnityEngine.ClothModule.dll
rename to dlls/interop/UnityEngine.ClothModule.dll
diff --git a/dlls/UnityEngine.ClusterInputModule.dll b/dlls/interop/UnityEngine.ClusterInputModule.dll
similarity index 100%
rename from dlls/UnityEngine.ClusterInputModule.dll
rename to dlls/interop/UnityEngine.ClusterInputModule.dll
diff --git a/dlls/UnityEngine.ClusterRendererModule.dll b/dlls/interop/UnityEngine.ClusterRendererModule.dll
similarity index 100%
rename from dlls/UnityEngine.ClusterRendererModule.dll
rename to dlls/interop/UnityEngine.ClusterRendererModule.dll
diff --git a/dlls/UnityEngine.CoreModule.dll b/dlls/interop/UnityEngine.CoreModule.dll
similarity index 100%
rename from dlls/UnityEngine.CoreModule.dll
rename to dlls/interop/UnityEngine.CoreModule.dll
diff --git a/dlls/UnityEngine.CrashReportingModule.dll b/dlls/interop/UnityEngine.CrashReportingModule.dll
similarity index 100%
rename from dlls/UnityEngine.CrashReportingModule.dll
rename to dlls/interop/UnityEngine.CrashReportingModule.dll
diff --git a/dlls/UnityEngine.DSPGraphModule.dll b/dlls/interop/UnityEngine.DSPGraphModule.dll
similarity index 100%
rename from dlls/UnityEngine.DSPGraphModule.dll
rename to dlls/interop/UnityEngine.DSPGraphModule.dll
diff --git a/dlls/UnityEngine.DirectorModule.dll b/dlls/interop/UnityEngine.DirectorModule.dll
similarity index 100%
rename from dlls/UnityEngine.DirectorModule.dll
rename to dlls/interop/UnityEngine.DirectorModule.dll
diff --git a/dlls/UnityEngine.GIModule.dll b/dlls/interop/UnityEngine.GIModule.dll
similarity index 100%
rename from dlls/UnityEngine.GIModule.dll
rename to dlls/interop/UnityEngine.GIModule.dll
diff --git a/dlls/UnityEngine.GameCenterModule.dll b/dlls/interop/UnityEngine.GameCenterModule.dll
similarity index 100%
rename from dlls/UnityEngine.GameCenterModule.dll
rename to dlls/interop/UnityEngine.GameCenterModule.dll
diff --git a/dlls/UnityEngine.GridModule.dll b/dlls/interop/UnityEngine.GridModule.dll
similarity index 100%
rename from dlls/UnityEngine.GridModule.dll
rename to dlls/interop/UnityEngine.GridModule.dll
diff --git a/dlls/UnityEngine.HotReloadModule.dll b/dlls/interop/UnityEngine.HotReloadModule.dll
similarity index 100%
rename from dlls/UnityEngine.HotReloadModule.dll
rename to dlls/interop/UnityEngine.HotReloadModule.dll
diff --git a/dlls/UnityEngine.IMGUIModule.dll b/dlls/interop/UnityEngine.IMGUIModule.dll
similarity index 100%
rename from dlls/UnityEngine.IMGUIModule.dll
rename to dlls/interop/UnityEngine.IMGUIModule.dll
diff --git a/dlls/UnityEngine.ImageConversionModule.dll b/dlls/interop/UnityEngine.ImageConversionModule.dll
similarity index 100%
rename from dlls/UnityEngine.ImageConversionModule.dll
rename to dlls/interop/UnityEngine.ImageConversionModule.dll
diff --git a/dlls/UnityEngine.InputLegacyModule.dll b/dlls/interop/UnityEngine.InputLegacyModule.dll
similarity index 100%
rename from dlls/UnityEngine.InputLegacyModule.dll
rename to dlls/interop/UnityEngine.InputLegacyModule.dll
diff --git a/dlls/UnityEngine.InputModule.dll b/dlls/interop/UnityEngine.InputModule.dll
similarity index 100%
rename from dlls/UnityEngine.InputModule.dll
rename to dlls/interop/UnityEngine.InputModule.dll
diff --git a/dlls/UnityEngine.JSONSerializeModule.dll b/dlls/interop/UnityEngine.JSONSerializeModule.dll
similarity index 100%
rename from dlls/UnityEngine.JSONSerializeModule.dll
rename to dlls/interop/UnityEngine.JSONSerializeModule.dll
diff --git a/dlls/UnityEngine.LocalizationModule.dll b/dlls/interop/UnityEngine.LocalizationModule.dll
similarity index 100%
rename from dlls/UnityEngine.LocalizationModule.dll
rename to dlls/interop/UnityEngine.LocalizationModule.dll
diff --git a/dlls/UnityEngine.ParticleSystemModule.dll b/dlls/interop/UnityEngine.ParticleSystemModule.dll
similarity index 100%
rename from dlls/UnityEngine.ParticleSystemModule.dll
rename to dlls/interop/UnityEngine.ParticleSystemModule.dll
diff --git a/dlls/UnityEngine.PerformanceReportingModule.dll b/dlls/interop/UnityEngine.PerformanceReportingModule.dll
similarity index 100%
rename from dlls/UnityEngine.PerformanceReportingModule.dll
rename to dlls/interop/UnityEngine.PerformanceReportingModule.dll
diff --git a/dlls/UnityEngine.Physics2DModule.dll b/dlls/interop/UnityEngine.Physics2DModule.dll
similarity index 100%
rename from dlls/UnityEngine.Physics2DModule.dll
rename to dlls/interop/UnityEngine.Physics2DModule.dll
diff --git a/dlls/UnityEngine.PhysicsModule.dll b/dlls/interop/UnityEngine.PhysicsModule.dll
similarity index 100%
rename from dlls/UnityEngine.PhysicsModule.dll
rename to dlls/interop/UnityEngine.PhysicsModule.dll
diff --git a/dlls/UnityEngine.ProfilerModule.dll b/dlls/interop/UnityEngine.ProfilerModule.dll
similarity index 100%
rename from dlls/UnityEngine.ProfilerModule.dll
rename to dlls/interop/UnityEngine.ProfilerModule.dll
diff --git a/dlls/UnityEngine.RuntimeInitializeOnLoadManagerInitializerModule.dll b/dlls/interop/UnityEngine.RuntimeInitializeOnLoadManagerInitializerModule.dll
similarity index 100%
rename from dlls/UnityEngine.RuntimeInitializeOnLoadManagerInitializerModule.dll
rename to dlls/interop/UnityEngine.RuntimeInitializeOnLoadManagerInitializerModule.dll
diff --git a/dlls/UnityEngine.ScreenCaptureModule.dll b/dlls/interop/UnityEngine.ScreenCaptureModule.dll
similarity index 100%
rename from dlls/UnityEngine.ScreenCaptureModule.dll
rename to dlls/interop/UnityEngine.ScreenCaptureModule.dll
diff --git a/dlls/UnityEngine.SharedInternalsModule.dll b/dlls/interop/UnityEngine.SharedInternalsModule.dll
similarity index 100%
rename from dlls/UnityEngine.SharedInternalsModule.dll
rename to dlls/interop/UnityEngine.SharedInternalsModule.dll
diff --git a/dlls/UnityEngine.SpriteMaskModule.dll b/dlls/interop/UnityEngine.SpriteMaskModule.dll
similarity index 100%
rename from dlls/UnityEngine.SpriteMaskModule.dll
rename to dlls/interop/UnityEngine.SpriteMaskModule.dll
diff --git a/dlls/UnityEngine.SpriteShapeModule.dll b/dlls/interop/UnityEngine.SpriteShapeModule.dll
similarity index 100%
rename from dlls/UnityEngine.SpriteShapeModule.dll
rename to dlls/interop/UnityEngine.SpriteShapeModule.dll
diff --git a/dlls/UnityEngine.StreamingModule.dll b/dlls/interop/UnityEngine.StreamingModule.dll
similarity index 100%
rename from dlls/UnityEngine.StreamingModule.dll
rename to dlls/interop/UnityEngine.StreamingModule.dll
diff --git a/dlls/UnityEngine.SubstanceModule.dll b/dlls/interop/UnityEngine.SubstanceModule.dll
similarity index 100%
rename from dlls/UnityEngine.SubstanceModule.dll
rename to dlls/interop/UnityEngine.SubstanceModule.dll
diff --git a/dlls/UnityEngine.SubsystemsModule.dll b/dlls/interop/UnityEngine.SubsystemsModule.dll
similarity index 100%
rename from dlls/UnityEngine.SubsystemsModule.dll
rename to dlls/interop/UnityEngine.SubsystemsModule.dll
diff --git a/dlls/UnityEngine.TLSModule.dll b/dlls/interop/UnityEngine.TLSModule.dll
similarity index 100%
rename from dlls/UnityEngine.TLSModule.dll
rename to dlls/interop/UnityEngine.TLSModule.dll
diff --git a/dlls/UnityEngine.TerrainModule.dll b/dlls/interop/UnityEngine.TerrainModule.dll
similarity index 100%
rename from dlls/UnityEngine.TerrainModule.dll
rename to dlls/interop/UnityEngine.TerrainModule.dll
diff --git a/dlls/UnityEngine.TerrainPhysicsModule.dll b/dlls/interop/UnityEngine.TerrainPhysicsModule.dll
similarity index 100%
rename from dlls/UnityEngine.TerrainPhysicsModule.dll
rename to dlls/interop/UnityEngine.TerrainPhysicsModule.dll
diff --git a/dlls/UnityEngine.TextCoreFontEngineModule.dll b/dlls/interop/UnityEngine.TextCoreFontEngineModule.dll
similarity index 100%
rename from dlls/UnityEngine.TextCoreFontEngineModule.dll
rename to dlls/interop/UnityEngine.TextCoreFontEngineModule.dll
diff --git a/dlls/UnityEngine.TextCoreTextEngineModule.dll b/dlls/interop/UnityEngine.TextCoreTextEngineModule.dll
similarity index 100%
rename from dlls/UnityEngine.TextCoreTextEngineModule.dll
rename to dlls/interop/UnityEngine.TextCoreTextEngineModule.dll
diff --git a/dlls/UnityEngine.TextRenderingModule.dll b/dlls/interop/UnityEngine.TextRenderingModule.dll
similarity index 100%
rename from dlls/UnityEngine.TextRenderingModule.dll
rename to dlls/interop/UnityEngine.TextRenderingModule.dll
diff --git a/dlls/UnityEngine.TilemapModule.dll b/dlls/interop/UnityEngine.TilemapModule.dll
similarity index 100%
rename from dlls/UnityEngine.TilemapModule.dll
rename to dlls/interop/UnityEngine.TilemapModule.dll
diff --git a/dlls/UnityEngine.UI.dll b/dlls/interop/UnityEngine.UI.dll
similarity index 100%
rename from dlls/UnityEngine.UI.dll
rename to dlls/interop/UnityEngine.UI.dll
diff --git a/dlls/UnityEngine.UIElementsModule.dll b/dlls/interop/UnityEngine.UIElementsModule.dll
similarity index 100%
rename from dlls/UnityEngine.UIElementsModule.dll
rename to dlls/interop/UnityEngine.UIElementsModule.dll
diff --git a/dlls/UnityEngine.UIElementsNativeModule.dll b/dlls/interop/UnityEngine.UIElementsNativeModule.dll
similarity index 100%
rename from dlls/UnityEngine.UIElementsNativeModule.dll
rename to dlls/interop/UnityEngine.UIElementsNativeModule.dll
diff --git a/dlls/UnityEngine.UIModule.dll b/dlls/interop/UnityEngine.UIModule.dll
similarity index 100%
rename from dlls/UnityEngine.UIModule.dll
rename to dlls/interop/UnityEngine.UIModule.dll
diff --git a/dlls/UnityEngine.UNETModule.dll b/dlls/interop/UnityEngine.UNETModule.dll
similarity index 100%
rename from dlls/UnityEngine.UNETModule.dll
rename to dlls/interop/UnityEngine.UNETModule.dll
diff --git a/dlls/UnityEngine.UmbraModule.dll b/dlls/interop/UnityEngine.UmbraModule.dll
similarity index 100%
rename from dlls/UnityEngine.UmbraModule.dll
rename to dlls/interop/UnityEngine.UmbraModule.dll
diff --git a/dlls/UnityEngine.UnityAnalyticsCommonModule.dll b/dlls/interop/UnityEngine.UnityAnalyticsCommonModule.dll
similarity index 100%
rename from dlls/UnityEngine.UnityAnalyticsCommonModule.dll
rename to dlls/interop/UnityEngine.UnityAnalyticsCommonModule.dll
diff --git a/dlls/UnityEngine.UnityAnalyticsModule.dll b/dlls/interop/UnityEngine.UnityAnalyticsModule.dll
similarity index 100%
rename from dlls/UnityEngine.UnityAnalyticsModule.dll
rename to dlls/interop/UnityEngine.UnityAnalyticsModule.dll
diff --git a/dlls/UnityEngine.UnityConnectModule.dll b/dlls/interop/UnityEngine.UnityConnectModule.dll
similarity index 100%
rename from dlls/UnityEngine.UnityConnectModule.dll
rename to dlls/interop/UnityEngine.UnityConnectModule.dll
diff --git a/dlls/UnityEngine.UnityCurlModule.dll b/dlls/interop/UnityEngine.UnityCurlModule.dll
similarity index 100%
rename from dlls/UnityEngine.UnityCurlModule.dll
rename to dlls/interop/UnityEngine.UnityCurlModule.dll
diff --git a/dlls/UnityEngine.UnityTestProtocolModule.dll b/dlls/interop/UnityEngine.UnityTestProtocolModule.dll
similarity index 100%
rename from dlls/UnityEngine.UnityTestProtocolModule.dll
rename to dlls/interop/UnityEngine.UnityTestProtocolModule.dll
diff --git a/dlls/UnityEngine.UnityWebRequestAssetBundleModule.dll b/dlls/interop/UnityEngine.UnityWebRequestAssetBundleModule.dll
similarity index 100%
rename from dlls/UnityEngine.UnityWebRequestAssetBundleModule.dll
rename to dlls/interop/UnityEngine.UnityWebRequestAssetBundleModule.dll
diff --git a/dlls/UnityEngine.UnityWebRequestAudioModule.dll b/dlls/interop/UnityEngine.UnityWebRequestAudioModule.dll
similarity index 100%
rename from dlls/UnityEngine.UnityWebRequestAudioModule.dll
rename to dlls/interop/UnityEngine.UnityWebRequestAudioModule.dll
diff --git a/dlls/UnityEngine.UnityWebRequestModule.dll b/dlls/interop/UnityEngine.UnityWebRequestModule.dll
similarity index 100%
rename from dlls/UnityEngine.UnityWebRequestModule.dll
rename to dlls/interop/UnityEngine.UnityWebRequestModule.dll
diff --git a/dlls/UnityEngine.UnityWebRequestTextureModule.dll b/dlls/interop/UnityEngine.UnityWebRequestTextureModule.dll
similarity index 100%
rename from dlls/UnityEngine.UnityWebRequestTextureModule.dll
rename to dlls/interop/UnityEngine.UnityWebRequestTextureModule.dll
diff --git a/dlls/UnityEngine.UnityWebRequestWWWModule.dll b/dlls/interop/UnityEngine.UnityWebRequestWWWModule.dll
similarity index 100%
rename from dlls/UnityEngine.UnityWebRequestWWWModule.dll
rename to dlls/interop/UnityEngine.UnityWebRequestWWWModule.dll
diff --git a/dlls/UnityEngine.VFXModule.dll b/dlls/interop/UnityEngine.VFXModule.dll
similarity index 100%
rename from dlls/UnityEngine.VFXModule.dll
rename to dlls/interop/UnityEngine.VFXModule.dll
diff --git a/dlls/UnityEngine.VRModule.dll b/dlls/interop/UnityEngine.VRModule.dll
similarity index 100%
rename from dlls/UnityEngine.VRModule.dll
rename to dlls/interop/UnityEngine.VRModule.dll
diff --git a/dlls/UnityEngine.VehiclesModule.dll b/dlls/interop/UnityEngine.VehiclesModule.dll
similarity index 100%
rename from dlls/UnityEngine.VehiclesModule.dll
rename to dlls/interop/UnityEngine.VehiclesModule.dll
diff --git a/dlls/UnityEngine.VideoModule.dll b/dlls/interop/UnityEngine.VideoModule.dll
similarity index 100%
rename from dlls/UnityEngine.VideoModule.dll
rename to dlls/interop/UnityEngine.VideoModule.dll
diff --git a/dlls/UnityEngine.VirtualTexturingModule.dll b/dlls/interop/UnityEngine.VirtualTexturingModule.dll
similarity index 100%
rename from dlls/UnityEngine.VirtualTexturingModule.dll
rename to dlls/interop/UnityEngine.VirtualTexturingModule.dll
diff --git a/dlls/UnityEngine.WindModule.dll b/dlls/interop/UnityEngine.WindModule.dll
similarity index 100%
rename from dlls/UnityEngine.WindModule.dll
rename to dlls/interop/UnityEngine.WindModule.dll
diff --git a/dlls/UnityEngine.XRModule.dll b/dlls/interop/UnityEngine.XRModule.dll
similarity index 100%
rename from dlls/UnityEngine.XRModule.dll
rename to dlls/interop/UnityEngine.XRModule.dll
diff --git a/dlls/UnityEngine.dll b/dlls/interop/UnityEngine.dll
similarity index 100%
rename from dlls/UnityEngine.dll
rename to dlls/interop/UnityEngine.dll
diff --git a/dlls/VLBAssemblyDefinition.dll b/dlls/interop/VLBAssemblyDefinition.dll
similarity index 100%
rename from dlls/VLBAssemblyDefinition.dll
rename to dlls/interop/VLBAssemblyDefinition.dll
diff --git a/dlls/VolumetricFogAssemblyDefinition.dll b/dlls/interop/VolumetricFogAssemblyDefinition.dll
similarity index 100%
rename from dlls/VolumetricFogAssemblyDefinition.dll
rename to dlls/interop/VolumetricFogAssemblyDefinition.dll
diff --git a/dlls/XInputDotNetPure.dll b/dlls/interop/XInputDotNetPure.dll
similarity index 100%
rename from dlls/XInputDotNetPure.dll
rename to dlls/interop/XInputDotNetPure.dll
diff --git a/dlls/__Generated.dll b/dlls/interop/__Generated.dll
similarity index 100%
rename from dlls/__Generated.dll
rename to dlls/interop/__Generated.dll
diff --git a/dlls/uLipSync.Runtime.dll b/dlls/interop/uLipSync.Runtime.dll
similarity index 100%
rename from dlls/uLipSync.Runtime.dll
rename to dlls/interop/uLipSync.Runtime.dll
diff --git a/dlls/mscordaccore.dll b/dlls/mscordaccore.dll
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diff --git a/dlls/mscordaccore_amd64_amd64_6.0.722.32202.dll b/dlls/mscordaccore_amd64_amd64_6.0.722.32202.dll
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diff --git a/dlls/netstandard.dll b/dlls/netstandard.dll
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