From e1a5621d533e56a43ed6b51dc7d6e877edff494f Mon Sep 17 00:00:00 2001 From: Eli McRae Date: Fri, 26 Jul 2024 10:56:15 -0500 Subject: [PATCH] Update README.md --- README.md | 3 +++ 1 file changed, 3 insertions(+) diff --git a/README.md b/README.md index 6c98970..21942d8 100644 --- a/README.md +++ b/README.md @@ -32,6 +32,9 @@ The idea is good, I promise, but the code is questionable. You can think of BYOCTF as kind of like a potluck. The host provides a central core dish for folks to eat and everyone else brings a little something extra to chew on. +## TL;DR setup for web variant +https://github.com/ShyftXero/byoctf_discord/blob/master/SETUP.md#web-only-variant + #### The core features of the framework are - inter-player transactions (in-game economy for facilitating real-world info exchange). Players can trade points amongst themselves for favors, info, etc. - "challenges" don't have value; "flags" do have value. A challenge is a set of one or more flags.