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World Sync Error #1

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Tim020 opened this issue Apr 13, 2016 · 0 comments
Open

World Sync Error #1

Tim020 opened this issue Apr 13, 2016 · 0 comments

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@Tim020
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Tim020 commented Apr 13, 2016

When syncing the world to the client (after the initial sync, say when a Tile is changed), there is a NPE thrown in the ChunkDataMessage. Also it tries to close the GUI but none are open so another NPE occurs

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