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Sokomine edited this page Nov 15, 2015 · 2 revisions

##8. Replacements

One central aspect of this mod is that each village selects some random materials and uses those instead of the materials the houses where originally built with. What is replaced by what depends on the village type.

Example: A village may choose to use junglewood instead of normal one. In such a case, it'd also use junglewood planks, trunks from jungletrees, and of course there will be jungletrees growing in and around the village. Cobble may be replaced by another material (i.e. stonebrick). This will be done for each house in the village with the same new materials. Thus, the houses do have a common look, and yet each village is a bit diffrent.

It is also possible to replace nodes that do not exist in the local game with something that does exist.

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