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Block Event Separator 1.1

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@SpaceWalkerRS SpaceWalkerRS released this 26 Mar 20:43
· 36 commits to main since this release

1.1.0

All releases have the following changes:

  • Added new block separation mode: moving blocks are separated by index, based on the order in which they were created.
  • Added new Separation Interval setting.
  • Removed the /separateblockevents command in favor of the /blockeventseparator command with the following subcommands:
    • /blockeventseparator mode: returns the current separation mode.
    • /blockeventseparator mode <new mode>: sets the separation mode to the given value.
    • /blockeventseparator interval: returns the current separation interval.
    • /blockeventseparator interval <new interval>: sets the separation interval to the given value.

G4mespeed Integration

Releases with G4mespeed integration have the following changes.

  • Added new Animation Mode setting. This setting controls the animation of moving blocks, and can have the following values:
    • Default: moving blocks animate according to the speed of the game. This results in them appearing to slow down to match the extra tick length due to block event separation.
    • Fixed Speed: moving blocks always animate at a fixed speed, even when block event separation is occurring. This makes it easier to see the order of block events, at the cost of being able to tell when the blocks actually stop moving server-side.