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Config.cs
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Config.cs
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/*
__ __
/'__`\ __ /\ \
_____ __ _ __ /\ \/\ \ ___ ___ /\_\ \_\ \
/\ '__`\ /'__`\ /\`'__\ \ \ \ \ /' _ `\ / __`\/\ \ /'_` \
\ \ \L\ \/\ \L\.\_\ \ \/ \ \ \_\ \/\ \/\ \/\ \L\ \ \ \/\ \L\ \
\ \ ,__/\ \__/.\_\\ \_\ \ \____/\ \_\ \_\ \____/\ \_\ \___,_\
\ \ \/ \/__/\/_/ \/_/ \/___/ \/_/\/_/\/___/ \/_/\/__,_ /
\ \_\
\/_/ addicted to code
Copyright (C) 2018 Stefan 'par0noid' Zehnpfennig
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Text.RegularExpressions;
using System.IO;
using System.Collections;
namespace par0noid
{
/// <summary>
/// A lightweight class for read/write/work with Config.ini's
/// </summary>
public class Config : IEnumerable<Config.ConfigSection>
{
/// <summary>
/// List of sections
/// </summary>
private List<ConfigSection> _Sections;
private Encoding _Encoding;
private string _Path = null;
/// <summary>
/// Count of config-sections in this config
/// </summary>
public int Count => _Sections.Count;
/// <summary>
/// Encoding of config content text
/// </summary>
public Encoding Encoding => _Encoding;
/// <summary>
/// Path to config file
/// </summary>
public string Path => _Path;
/// <summary>
/// Initializes an empty config
/// </summary>
public Config()
{
_Sections = new List<ConfigSection>();
_Encoding = Encoding.UTF8;
}
/// <summary>
/// Initializes a config with the content of the given file
/// </summary>
/// <param name="Path">Path to config file</param>
/// <param name="ConfigEncoding">Encoding of the config file</param>
public Config(string Path, Encoding ConfigEncoding = null) : this()
{
_Encoding = ConfigEncoding == null ? Encoding.UTF8 : ConfigEncoding;
string[] ConfigLines;
try
{
ConfigLines = File.ReadAllLines(Path, _Encoding);
}
catch { throw new FileNotFoundException("Cannot read configfile"); }
_Path = Path;
string CurrentSection = "default";
foreach(string Line in ConfigLines)
{
if(Line.Contains("=") || Line.Contains("["))
{
if (Line.Replace(" ", "").Replace("\t", "").StartsWith("#") || Line.Replace(" ", "").Replace("\t", "").StartsWith("//"))
{
//Auskommentiert
}
else
{
if (Line.Contains("="))
{
//Entry
string[] splitted = Line.Split(new char[] { '=' });
string Key = splitted[0].Replace(" ", "").Replace("\t", "");
string[] ValueSplitted = new string[splitted.Length - 1];
Array.Copy(splitted, 1, ValueSplitted, 0, ValueSplitted.Length);
string Value = string.Join("=", ValueSplitted).TrimStart(new char[] { ' ', '\t' });
Add(CurrentSection, Key, Value);
}
else
{
//Section
string CleanedLine = Line.Replace(" ", "").Replace("\t", "");
Regex r = new Regex(@"^\[(?<section>[\w\-\.]+)\]$", RegexOptions.None);
if(r.IsMatch(CleanedLine))
{
Match m = r.Match(CleanedLine);
Add(m.Groups["section"].ToString());
CurrentSection = m.Groups["section"].ToString();
}
}
}
}
else
{
//Kein Eintrag
}
}
}
/// <summary>
/// Initializes a config with the content of the given file
/// </summary>
/// <param name="Path">Path to config file</param>
public static implicit operator Config(string Path) => new Config(Path);
/// <summary>
/// Initializes a config with the content of the given file
/// </summary>
/// <param name="fileInfo">FileInfo-Object</param>
public static implicit operator Config(FileInfo fileInfo) => new Config(fileInfo.FullName);
/// <summary>
/// Returns the content of the config as string
/// </summary>
/// <param name="config">Config-Object</param>
public static implicit operator string(Config config) => config.GenerateConfigContent();
/// <summary>
/// Returns the content of the config as string
/// </summary>
public override string ToString() => GenerateConfigContent();
/// <summary>
/// Adds a section to the config
/// </summary>
/// <param name="SectionName">Name of the section</param>
/// <returns>true on success, false if the section already exists</returns>
public bool Add(string SectionName)
{
if(!HasSection(SectionName))
{
_Sections.Add(new ConfigSection(SectionName));
return true;
}
else
{
return false;
}
}
/// <summary>
/// Adds a section with entry to the config
/// </summary>
/// <param name="SectionName">Name of the section</param>
/// <param name="EntryName">Name of the entry</param>
/// <param name="Value">Value of the entry</param>
/// <returns>true on success, false if the section or entry already exists</returns>
public bool Add(string SectionName, string EntryName, object Value)
{
if (!HasSection(SectionName))
{
_Sections.Add(new ConfigSection(SectionName));
this[SectionName].Add(EntryName, Value);
return true;
}
else
{
if(!HasEntry(SectionName, EntryName))
{
this[SectionName].Add(EntryName, Value);
return true;
}
else
{
return false;
}
}
}
/// <summary>
/// Deletes a section from config
/// </summary>
/// <param name="SectionName">Name of the section</param>
/// <returns>true on success, false if the section doesn't exist</returns>
public bool Delete(string SectionName)
{
if(HasSection(SectionName))
{
_Sections.Remove((ConfigSection)this[SectionName]);
return true;
}
else
{
return false;
}
}
/// <summary>
/// Saves the config to the initial config path. It will return false if the config is not initialized with a path.
/// </summary>
/// <returns>true on success, false if the config is not initialized with a path or the config file can't be written</returns>
public virtual bool Save()
{
if(_Path == null)
{
return false;
}
string Content = GenerateConfigContent();
try
{
File.WriteAllText(_Path, Content, _Encoding);
return true;
}
catch
{
return false;
}
}
/// <summary>
/// Saves the config to the given path
/// </summary>
/// <returns>true on success, false if the config file can't be written</returns>
public virtual bool Save(string Path)
{
_Path = Path;
return Save();
}
/// <summary>
/// Returns the section
/// </summary>
/// <param name="SectionName">Name of the section</param>
/// <returns>Section-Object on success, null on fail</returns>
public ConfigSection this[string SectionName]
{
get
{
if(HasSection(SectionName))
{
return (from x in _Sections where x.Name.ToLower() == SectionName.ToLower() select x).First();
}
else
{
return null;
}
}
}
/// <summary>
/// Returns the section
/// </summary>
/// <param name="Index">Index of the section</param>
/// <returns>Section-Object on success, null on fail</returns>
public ConfigSection this[int Index]
{
get
{
if (Index >= 0 && Index < Count)
{
return _Sections[Index];
}
else
{
return null;
}
}
}
/// <summary>
/// Checks if the section exists
/// </summary>
/// <param name="SectionName">Name of the section</param>
/// <returns>true if it exists, false if not</returns>
public bool HasSection(string SectionName) => (from x in _Sections where x.Name.ToLower() == SectionName.ToLower() select x).Count() == 1;
/// <summary>
/// Checks if the entry exists
/// </summary>
/// <param name="SectionName">Name of the section</param>
/// <param name="EntryName">Name of the entry</param>
/// <returns>true if it exists, false if not</returns>
public bool HasEntry(string SectionName, string EntryName)
{
if ((from x in _Sections where x.Name.ToLower() == SectionName.ToLower() select x).Count() == 1)
{
return (from x in _Sections where x.Name.ToLower() == SectionName.ToLower() select x).First().HasEntry(EntryName);
}
else
{
return false;
}
}
/// <summary>
/// Generates the config-text-content
/// </summary>
/// <returns>Config content as string</returns>
private string GenerateConfigContent()
{
StringBuilder output = new StringBuilder();
output.AppendLine($"# Saved ({DateTime.Now.ToString()})");
foreach (ConfigSection section in _Sections)
{
output.AppendLine();
output.AppendLine($"[{section.Name}]");
output.AppendLine();
foreach (ConfigEntry entry in section.Entrys)
{
output.AppendLine($"{entry.Name} = {entry.Value}");
}
}
return output.ToString();
}
/// <summary>
/// Returns enumerator
/// </summary>
/// <returns>Enumerator</returns>
public IEnumerator<ConfigSection> GetEnumerator() => ((IEnumerable<ConfigSection>)_Sections).GetEnumerator();
/// <summary>
/// Returns enumerator
/// </summary>
/// <returns>Enumerator</returns>
IEnumerator IEnumerable.GetEnumerator() => ((IEnumerable<ConfigSection>)_Sections).GetEnumerator();
/// <summary>
/// A section of a config
/// </summary>
public class ConfigSection : IEnumerable<Config.ConfigEntry>
{
/// <summary>
/// Name of the section
/// </summary>
private string _Name;
/// <summary>
/// Entrys of the seciton
/// </summary>
private List<ConfigEntry> _Entrys;
/// <summary>
/// Count of config-entrys in this section
/// </summary>
public int Count => _Entrys.Count;
/// <summary>
/// Name of the section
/// </summary>
public string Name
{
get { return _Name; }
set { _Name = value.ToLower(); }
}
/// <summary>
/// Entrys of the seciton
/// </summary>
public ConfigEntry[] Entrys => _Entrys.ToArray();
/// <summary>
/// Initializes a config-section with the given name
/// </summary>
/// <param name="Name">Name of the section</param>
public ConfigSection(string Name)
{
_Name = Name.ToLower();
_Entrys = new List<ConfigEntry>();
}
/// <summary>
/// Adds an entry to the section
/// </summary>
/// <param name="EntryName">Name of the entry</param>
/// <param name="Value">Value of the entry</param>
/// <returns>true on success, false if it already exists</returns>
public bool Add(string EntryName, object Value)
{
if (!HasEntry(EntryName))
{
_Entrys.Add(new ConfigEntry(EntryName, Value));
return true;
}
else
{
return false;
}
}
/// <summary>
/// Deletes an entry from the section
/// </summary>
/// <param name="EntryName">Name of the entry</param>
/// <returns>true on success, false if it doesn't exist</returns>
public bool Delete(string EntryName)
{
if (HasEntry(EntryName))
{
_Entrys.Remove((ConfigEntry)this[EntryName]);
return true;
}
else
{
return false;
}
}
/// <summary>
/// Check if the section has an entry with the given name
/// </summary>
/// <param name="EntryName">Name of the entry</param>
/// <returns>true/false</returns>
public bool HasEntry(string EntryName) => (from x in _Entrys where x.Name.ToLower() == EntryName.ToLower() select x).Count() == 1;
/// <summary>
/// Returns enumerator
/// </summary>
/// <returns>Enumerator</returns>
public IEnumerator<ConfigEntry> GetEnumerator() => ((IEnumerable<ConfigEntry>)_Entrys).GetEnumerator();
/// <summary>
/// Returns enumerator
/// </summary>
/// <returns>Enumerator</returns>
IEnumerator IEnumerable.GetEnumerator() => ((IEnumerable<ConfigEntry>)_Entrys).GetEnumerator();
/// <summary>
/// Returns the config-entry
/// </summary>
/// <param name="EntryName">Name of the entry</param>
/// <returns>Config-entry-Object on success, null on fail</returns>
public ConfigEntry this[string EntryName]
{
get
{
if ((from x in _Entrys where x.Name.ToLower() == EntryName.ToLower() select x).Count() == 1)
{
return (from x in _Entrys where x.Name.ToLower() == EntryName.ToLower() select x).First();
}
else
{
return null;
}
}
set
{
(from x in _Entrys where x.Name.ToLower() == EntryName.ToLower() select x).First().Value = value.ToString();
}
}
/// <summary>
/// Returns the entry
/// </summary>
/// <param name="Index">Index of the entry</param>
/// <returns>Entry-Object on success, null on fail</returns>
public ConfigEntry this[int Index]
{
get
{
if (Index >= 0 && Index < Count)
{
return _Entrys[Index];
}
else
{
return null;
}
}
}
}
/// <summary>
/// An entry of a config-section
/// </summary>
public class ConfigEntry
{
/// <summary>
/// Name of the entry
/// </summary>
private string _Name;
/// <summary>
/// Value of the entry
/// </summary>
private string _Value;
/// <summary>
/// Name of the entry
/// </summary>
public string Name
{
get { return _Name; }
set { _Name = value.ToLower(); }
}
/// <summary>
/// Value of the entry
/// </summary>
public object Value
{
get { return _Value; }
set { _Value = value.ToString(); }
}
/// <summary>
/// Initializes a config-entry with the given name and value
/// </summary>
/// <param name="Name">Name of the entry</param>
/// <param name="Value">Value of the entry</param>
public ConfigEntry(string Name, object Value)
{
_Name = Name.ToLower();
_Value = Value.ToString();
}
/// <summary>
/// Returns the config-entry value as string
/// </summary>
/// <returns>Value as string</returns>
public override string ToString() => _Value;
/// <summary>
/// Returns the config-entry value as integer
/// </summary>
/// <returns>Value as integer</returns>
public int ToInt()
{
int value;
if (int.TryParse(_Value, out value))
{
return value;
}
else
{
return 0;
}
}
/// <summary>
/// Returns the config-entry value as unsigned integer
/// </summary>
/// <returns>Value as unsigned integer</returns>
public uint ToUInt()
{
uint value;
if (uint.TryParse(_Value, out value))
{
return value;
}
else
{
return 0;
}
}
/// <summary>
/// Returns the config-entry value as long
/// </summary>
/// <returns>Value as long</returns>
public long ToLong()
{
long value;
if (long.TryParse(_Value, out value))
{
return value;
}
else
{
return 0;
}
}
/// <summary>
/// Returns the config-entry value as ulong
/// </summary>
/// <returns>Value as ulong</returns>
public ulong ToULong()
{
ulong value;
if (ulong.TryParse(_Value, out value))
{
return value;
}
else
{
return 0;
}
}
/// <summary>
/// Returns the config-entry value as bool
/// </summary>
/// <returns>Value as bool</returns>
public bool ToBool() => _Value.ToLower() == "true" || _Value.ToLower() == "on" || _Value.ToLower() == "1" ? true : false;
/// <summary>
/// Returns the config-entry value as short
/// </summary>
/// <returns>Value as short</returns>
public short ToShort()
{
short value;
if (short.TryParse(_Value, out value))
{
return value;
}
else
{
return 0;
}
}
/// <summary>
/// Returns the config-entry value as ushort
/// </summary>
/// <returns>Value as short</returns>
public ushort ToUShort()
{
ushort value;
if (ushort.TryParse(_Value, out value))
{
return value;
}
else
{
return 0;
}
}
/// <summary>
/// Returns the config-entry value as chararray
/// </summary>
/// <returns>Value as chararray</returns>
public char[] ToCharArray() => _Value.ToCharArray();
/// <summary>
/// Returns the config-entry value as DateTime
/// </summary>
/// <returns>Value as DateTime</returns>
public DateTime ToDateTime()
{
DateTime value;
if (DateTime.TryParse(_Value, out value))
{
return value;
}
else
{
return new DateTime();
}
}
/// <summary>
/// Returns the config-entry value as bool
/// </summary>
/// <param name="Entry">Config-entry-object</param>
public static implicit operator bool(ConfigEntry Entry) => Entry.ToBool();
/// <summary>
/// Returns the config-entry value as integer
/// </summary>
/// <param name="Entry">Config-entry-object</param>
public static implicit operator int(ConfigEntry Entry) => Entry.ToInt();
/// <summary>
/// Returns the config-entry value as string
/// </summary>
/// <param name="Entry">Config-entry-object</param>
public static implicit operator string(ConfigEntry Entry) => Entry.ToString();
/// <summary>
/// Returns the config-entry value as short
/// </summary>
/// <param name="Entry">Config-entry-object</param>
public static implicit operator short(ConfigEntry Entry) => Entry.ToShort();
/// <summary>
/// Returns the config-entry value as DateTime
/// </summary>
/// <param name="Entry">Config-entry-object</param>
public static implicit operator DateTime(ConfigEntry Entry) => Entry.ToDateTime();
/// <summary>
/// Returns the config-entry value as chararray
/// </summary>
/// <param name="Entry">Config-entry-object</param>
public static implicit operator char[] (ConfigEntry Entry) => Entry.ToCharArray();
}
}
}