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Feature/snooping use range #1183

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raydienull
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Implement #1142

and minor code clean up of unused vars

@@ -422,9 +421,6 @@ void CClient::Event_Item_Drop( CUID uidItem, CPointMap pt, CUID uidOn, uchar gri
}
}

if ( pOldCont != pItem->GetContainer() )
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I remember adding this for a reason, does git blame help for that?

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@xwerswoodx xwerswoodx Apr 17, 2024

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This check should be there, because this check if the item changed the container while dropon_item trigger checking;

I mean think like 2 players tries to get same item from the corpse or ground, and you did some checks under dropon_item, for the first player, then added the item in his container, you don't want to second player take it away from player's backpack. This check is added to block this, but it probably could be really really rare issue, as sphere can handle these checks in milliseconds, but as someone can have tons of checks under @DropOn_Item, checking if the old container is same is a guarantee. So it has to stay as it was honestly.

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