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"Fix" for the current websocket client implementation.
To preface, the existing implementation technically worked, but had a couple undesirable behaviors, as well as some missing references:
So with that said, I made the following changes:
I've been running this, minus the maxMessages addition, for several months now without issue. specifically using StreamerBot's websocket server, and then a much less robust local server for initial testing. But happy to tweak things and make changes, of course.
Check if completed: