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If a processor has multiple resources and various ships have a resource but the activities vary it is possible that the activityID of a processor is overwritten while it is processing.
Suppose a barge starts loading (activityID = loading) and during the env.timeout a second barge arrives. This second barge will be unloaded (activityID = unloading) and with the current setup it will overwrite processor.activityID. This will result in faulty logs.
The text was updated successfully, but these errors were encountered:
Description
If a processor has multiple resources and various ships have a resource but the activities vary it is possible that the activityID of a processor is overwritten while it is processing.
Suppose a barge starts loading (activityID = loading) and during the env.timeout a second barge arrives. This second barge will be unloaded (activityID = unloading) and with the current setup it will overwrite processor.activityID. This will result in faulty logs.
The text was updated successfully, but these errors were encountered: